fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -33,17 +33,17 @@ class AnimationSources : AnimationSources
class Remaxflash_rot
{
source="ammorandom";
weapon="BRAF_REMAX_M2";
weapon="braf_remax_m2";
};
class RemaxReload
{
source="reload";
weapon="BRAF_REMAX_M2";
weapon="braf_remax_m2";
};
class Remaxflash_hide
{
source="reload";
weapon="BRAF_REMAX_M2";
weapon="braf_remax_m2";
};
class Damage_Engine_src
{
+4 -4
View File
@@ -1,9 +1,9 @@
driverAction="braf_guarani_driver_Out";
// driverAction="BRAF_cascavel_driver_Out";
driverInAction="BRAF_guarani_driver_In";
driverAction="braf_guarani_driver_out";
// driverAction="braf_cascavel_driver_out";
driverInAction="braf_guarani_driver_in";
forceHideDriver=0;
showNVGDriver=0;
driverOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F";
driverOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f";
memoryPointdriverOptics="driverview";
driverForceOptics=0;
LODDriverTurnedIn=1100;
+14 -14
View File
@@ -141,24 +141,24 @@ class Damage
tex[]={};
mat[]=
{
"braf\braf_armored\braf_guarani\Data\camo1.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\camo1_damage.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
"braf\braf_armored\braf_guarani\data\camo1.rvmat",
"braf\braf_armored\braf_guarani\data\damage\camo1_damage.rvmat",
"braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
"braf\braf_Armored\braf_guarani\data\camo2.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\camo2_damage.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
"braf\braf_armored\braf_guarani\data\camo2.rvmat",
"braf\braf_armored\braf_guarani\data\damage\camo2_damage.rvmat",
"braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
"braf\braf_Armored\braf_guarani\data\camo3.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\camo3_damage.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
"braf\braf_armored\braf_guarani\data\camo3.rvmat",
"braf\braf_armored\braf_guarani\data\damage\camo3_damage.rvmat",
"braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
"braf\braf_armored\braf_armored_Weap\data\remax.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\remax_damage.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
"braf\braf_armored\braf_armored_weap\data\remax.rvmat",
"braf\braf_armored\braf_guarani\data\damage\remax_damage.rvmat",
"braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
"braf\braf_armored\braf_guarani\data\glass.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\glass_damage.rvmat",
"braf\braf_armored\braf_guarani\Data\damage\glass_damage.rvmat"
"braf\braf_armored\braf_guarani\data\damage\glass_damage.rvmat",
"braf\braf_armored\braf_guarani\data\damage\glass_damage.rvmat"
};
};
@@ -22,18 +22,18 @@ hiddenSelectionsTextures[]=
"",
"",
"",
"braf\braf_Armored\braf_Guarani\Data\Camo1_co.paa",
"braf\braf_Armored\braf_Guarani\Data\Camo2_co.paa",
"braf\braf_Armored\braf_Guarani\Data\Camo3_co.paa",
"braf\braf_Armored\braf_Armored_Weap\data\remax_co.paa",
"braf\braf_Armored\braf_Guarani\Data\Glass_ca.paa"
"braf\braf_armored\braf_guarani\data\camo1_co.paa",
"braf\braf_armored\braf_guarani\data\camo2_co.paa",
"braf\braf_armored\braf_guarani\data\camo3_co.paa",
"braf\braf_armored\braf_armored_weap\data\remax_co.paa",
"braf\braf_armored\braf_guarani\data\glass_ca.paa"
};
class TextureSources
{
class EB
{
displayName="Brazilian Army";
author="BRAF TEAM";
author = "BRAF TEAM";
textures[]=
{
"",
@@ -43,11 +43,11 @@ class TextureSources
"",
"",
"",
"braf\braf_Armored\braf_Guarani\Data\Camo1_co.paa",
"braf\braf_Armored\braf_Guarani\Data\Camo2_co.paa",
"braf\braf_Armored\braf_Guarani\Data\Camo3_co.paa",
"braf\braf_Armored\braf_Armored_Weap\data\remax_co.paa",
"braf\braf_Armored\braf_Guarani\Data\Glass_ca.paa"
"braf\braf_armored\braf_guarani\data\camo1_co.paa",
"braf\braf_armored\braf_guarani\data\camo2_co.paa",
"braf\braf_armored\braf_guarani\data\camo3_co.paa",
"braf\braf_armored\braf_armored_weap\data\remax_co.paa",
"braf\braf_armored\braf_guarani\data\glass_ca.paa"
};
factions[]=
+110 -110
View File
@@ -2,391 +2,391 @@ insideSoundCoef=0.9;
attenuationEffectType="TankAttenuation";
occludeSoundsWhenIn=1;
obstructSoundsWhenIn=1;
soundLocked[]={"\A3\Sounds_F\weapons\Rockets\locked_1", 1,1};
soundIncommingMissile[]={"\A3\Sounds_F\vehicles\air\noises\alarm_locked_by_missile_2",0.31622776,1};
soundGetIn[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
soundGetOut[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
soundLocked[]={"\a3\sounds_f\weapons\rockets\locked_1", 1,1};
soundIncommingMissile[]={"\a3\sounds_f\vehicles\air\noises\alarm_locked_by_missile_2",0.31622776,1};
soundGetIn[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
soundGetOut[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
soundDammage[]={"",0.56234133,1};
soundEngineOnInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_start",0.39810717,1.0};
soundEngineOnExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_start",0.56234133,1.0,200};
soundEngineOffInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_stop",0.39810717,1.0};
soundEngineOffExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_stop",0.56234133,1.0,200};
buildCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
buildCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
buildCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
buildCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
soundEngineOnInt[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_start",0.39810717,1.0};
soundEngineOnExt[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_start",0.56234133,1.0,200};
soundEngineOffInt[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_stop",0.39810717,1.0};
soundEngineOffExt[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_stop",0.56234133,1.0,200};
buildCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
buildCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
buildCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
buildCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
WoodCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
WoodCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
WoodCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
WoodCrash4[]={"A3\sounds_f\Vehicles\crashes\crash_01",1.0,1,200};
WoodCrash5[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
WoodCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
WoodCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
WoodCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
WoodCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
WoodCrash4[]={"a3\sounds_f\vehicles\crashes\crash_01",1.0,1,200};
WoodCrash5[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
soundWoodCrash[]={"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
ArmorCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
ArmorCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
ArmorCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
ArmorCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
ArmorCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
ArmorCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
ArmorCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class Sounds
{
class Idle_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_01",0.35481337,1,200};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_01",0.35481337,1,200};
frequency="0.95 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*camPos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_02",0.39810717,1,200};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_02",0.39810717,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*camPos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_03",0.4466836,1,200};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_03",0.4466836,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*camPos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_06",0.5011872,1,250};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_06",0.5011872,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*camPos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_07",0.56234133,1,300};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_07",0.56234133,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*camPos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_08",0.63095737,1,300};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_08",0.63095737,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*camPos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_10",0.70794576,1,300};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_10",0.70794576,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*camPos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*campos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_01",0.56234133,1,200};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_01",0.56234133,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_02",0.63095737,1,200};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_02",0.63095737,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_03",0.63095737,1,230};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_03",0.63095737,1,230};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_06",0.70794576,1,250};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_06",0.70794576,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_07",0.70794576,1,350};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_07",0.70794576,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_08",1.0,1,350};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_08",1.0,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_ext
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_10",1.1220185,1,400};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_10",1.1220185,1,400};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class Idle_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_01",0.31622776,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_01",0.31622776,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_02",0.35481337,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_02",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_03",0.39810717,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_03",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_06",0.4466836,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_06",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_07",0.5011872,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_07",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_08",0.56234133,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_08",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_10",0.63095737,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_10",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*(1-camPos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*(1-campos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_01",0.35481337,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_01",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_02",0.39810717,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_02",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_03",0.4466836,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_03",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_06",0.4466836,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_06",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_07",0.5011872,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_07",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_08",0.56234133,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_08",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_int
{
sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_10",0.63095737,1};
sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_10",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class NoiseInt
{
sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
frequency="1";
volume="(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class NoiseExt
{
sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
frequency="1";
volume="camPos*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class TiresRockOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
frequency="1";
volume="camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
frequency="1";
volume="camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
frequency="1";
volume="camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
frequency="1";
volume="camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
frequency="1";
volume="camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
frequency="1";
volume="camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
frequency="1";
volume="camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class TiresRockIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
frequency="1";
volume="(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)";
};
class breaking_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
@@ -39,7 +39,7 @@ class TransportMagazines
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 24;
};
class _xx_HandGrenade
+17 -17
View File
@@ -1,7 +1,7 @@
class CargoTurret;
class Turrets: Turrets
{
class BRAF_RemaxTurret: MainTurret
class braf_remaxturret: MainTurret
{
weapons[]=
{
@@ -11,23 +11,23 @@ class Turrets: Turrets
};
magazines[]=
{
"braf_150Rnd_127x99_M",
"braf_150Rnd_127x99_M",
"braf_150Rnd_127x99_M",
"braf_150Rnd_127x99_M",
"braf_150rnd_127x99_m",
"braf_150rnd_127x99_m",
"braf_150rnd_127x99_m",
"braf_150rnd_127x99_m",
"SmokeLauncherMag",
"Laserbatteries"
};
soundServo[]=
{
"A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01",
"a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01",
0.17782794,
1,
10
};
soundServoVertical[]=
{
"A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01",
"a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01",
0.17782794,
1,
10
@@ -39,13 +39,13 @@ class Turrets: Turrets
maxElev=44;
usePip=1;
gunnerCompartments="Compartment1";
gunnerInAction="braf_guarani_gunner_In";
gunnerInAction="braf_guarani_gunner_in";
forceHideGunner=1;
proxyType="CPGunner";
LODOpticsIn=0;
LODTurnedIn=1000;
memoryPointGunnerOptics="rendertarget0_dir";
gunnerOpticsModel="braf\BRAF_Armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_w.p3d";
gunnerOpticsModel="braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_w.p3d";
gunnerOpticsEffect[]={};
gunnerForceOptics=0;
gunnerOutOpticsShowCursor=0;
@@ -73,7 +73,7 @@ class Turrets: Turrets
discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000};
discreteDistanceInitIndex=2;
selectionFireAnim="Remaxflash";
turretInfoType="BRAF_RscOptics_REMAX";
turretInfoType="braf_rscoptics_remax";
ace_fcs_enabled=0;
ace_fcs_minDistance=200;
ace_fcs_maxDistance=4200;
@@ -123,7 +123,7 @@ class Turrets: Turrets
minAngleY=-40;
maxAngleY=40;
};
class OpticsIn: BRAF_REMAX_Gunner_Optics
class OpticsIn: braf_remax_gunner_optics
{
class Wide: Wide
{
@@ -138,7 +138,7 @@ class Turrets: Turrets
#include "GuaraniGMFD.hpp"
class Turrets
{
class BRAF_Guarani_Commander: NewTurret
class braf_guarani_commander: NewTurret
{
proxyType="CPCommander";
proxyIndex=1;
@@ -169,7 +169,7 @@ class Turrets: Turrets
commanding=2;
viewGunnerInExternal=0;
gunnerOpticsModel="";
gunnerOutOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F";
gunnerOutOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f";
gunnerOutOpticsColor[]={0,0,0,1};
gunnerForceOptics=0;
gunnerOutForceOptics=0;
@@ -207,8 +207,8 @@ class Turrets: Turrets
"NVG"
};
};
gunnerInAction="braf_guarani_commander_In";
gunnerAction="braf_guarani_commander_Out";
gunnerInAction="braf_guarani_commander_in";
gunnerAction="braf_guarani_commander_out";
weapons[]={};
magazines[]={};
turretInfoType="";
@@ -216,7 +216,7 @@ class Turrets: Turrets
};
};
};
class BRAF_CargoTurret_01: CargoTurret
class braf_cargoturret_01: CargoTurret
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_generic01_foldhands";
@@ -248,7 +248,7 @@ class Turrets: Turrets
maxAngleY=40;
};
};
class BRAF_CargoTurret_02: BRAF_CargoTurret_01
class braf_cargoturret_02: braf_cargoturret_01
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_apc_narrow_generic01";
@@ -40,17 +40,17 @@ class AnimationSources : AnimationSources
// class Remaxflash_rot
// {
// source="ammorandom";
// weapon="BRAF_REMAX_M2";
// weapon="braf_remax_m2";
// };
// class RemaxReload
// {
// source="reload";
// weapon="BRAF_REMAX_M2";
// weapon="braf_remax_m2";
// };
// class Remaxflash_hide
// {
// source="reload";
// weapon="BRAF_REMAX_M2";
// weapon="braf_remax_m2";
// };
class Damage_Engine_src
{
@@ -1,7 +1,7 @@
class CargoTurret;
class Turrets: Turrets
{
class BRAF_Guarani_Commander: NewTurret
class braf_guarani_commander: NewTurret
{
proxyType="CPCommander";
proxyIndex=1;
@@ -32,7 +32,7 @@ class Turrets: Turrets
commanding=2;
viewGunnerInExternal=0;
gunnerOpticsModel="";
gunnerOutOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F";
gunnerOutOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f";
gunnerOutOpticsColor[]={0,0,0,1};
gunnerForceOptics=0;
gunnerOutForceOptics=0;
@@ -70,14 +70,14 @@ class Turrets: Turrets
"NVG"
};
};
gunnerInAction="braf_guarani_commander_In";
gunnerAction="braf_guarani_commander_Out";
gunnerInAction="braf_guarani_commander_in";
gunnerAction="braf_guarani_commander_out";
weapons[]={};
magazines[]={};
turretInfoType="";
//#include "GuaraniCMFD.hpp"
};
class BRAF_CargoTurret_01: CargoTurret
class braf_cargoturret_01: CargoTurret
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_generic01_foldhands";
@@ -109,7 +109,7 @@ class Turrets: Turrets
maxAngleY=40;
};
};
class BRAF_CargoTurret_02: BRAF_CargoTurret_01
class braf_cargoturret_02: braf_cargoturret_01
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_apc_narrow_generic01";
+6 -6
View File
@@ -1,20 +1,20 @@
class braf_guarani_remax_base: Wheeled_APC_F
{
//features="Randomization: No <br />Camo selections: 2 - the body, wheels and cover <br />Script door sources: Door_LF, Door_RF, Door_LB, Door_RB <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3";
//features="randomization: no <br />camo selections: 2 - the body, wheels and cover <br />script door sources: door_lf, door_rf, door_lb, door_rb <br />script animations: none <br />executed scripts: none <br />firing from vehicles: no <br />slingload: slingloadable <br />cargo proxy indexes: 1 to 3";
scope=0; // Permite que a classe apareça no editor (2-sim 0-não).
scopeCurator=0; // Permite que a classe apareça no Zeus (2-sim 0-não).
scopeArsenal=0; // Permite que a classe apareça no Arsenal Virtual (2-sim 0-não).
side=0; // Lado da facção (0-OpFor, 1-Blufor, 2-IndFor, 3-Civil).
_generalMacro="braf_guarani_armed_base"; // Nome de referência para uso de macros.
author="BRAF Team"; // Autor.
author = "BRAF TEAM"; // Autor.
faction="BRAF_Army"; // Facção.
vehicleClass="Armored"; // Classe do veículo.
editorSubcategory="EdSubcat_APCs"; // Subcategoria do veículo.
displayName="GUARANI BASE"; // Nome de exibição do Veículo.
model="braf\braf_armored\BRAF_Guarani\BRAF_Guarani.p3d"; // Modelo 3D do veículo.
model="braf\braf_armored\braf_guarani\braf_guarani.p3d"; // Modelo 3D do veículo.
editorPreview="\braf\braf_insignia\editorpreview\armored\braf_guarani_base.jpg"; // Miniatura do veículo quando mostrado no editor.
picture="braf\braf_armored\BRAF_Guarani\data\ui\braf_icon_guarani.paa"; // Miniatura do veículo quando na garagem.
Icon="braf\braf_armored\BRAF_Guarani\data\ui\braf_icon_map_guarani.paa"; // Imagem do ícone do veículo no mapa.
picture="braf\braf_armored\braf_guarani\data\ui\braf_icon_guarani.paa"; // Miniatura do veículo quando na garagem.
Icon="braf\braf_armored\braf_guarani\data\ui\braf_icon_map_guarani.paa"; // Imagem do ícone do veículo no mapa.
mapSize=9.4200001; // Tamanho do ícone no mapa.
class Library // Texto descrevendo algo sobre o veículo.
{
@@ -23,7 +23,7 @@ class braf_guarani_remax_base: Wheeled_APC_F
memoryPointTaskMarker="TaskMarker_1_pos";
class EventHandlers: EventHandlers
{
//init="_this execVM ""braf\braf_armored\BRAF_Guarani\scripts\init.sqf"";";
//init="_this execVM ""braf\braf_armored\braf_guarani\scripts\init.sqf"";";
};
#include "GuaraniPhysics.hpp"
#include "GuaraniDamage.hpp"
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo1_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo1_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Guarani\data\camo1_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Guarani\data\camo1_as.paa";
texture="braf\braf_armored\braf_guarani\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Guarani\data\camo1_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo2_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo2_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Guarani\data\camo2_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Guarani\data\camo2_as.paa";
texture="braf\braf_armored\braf_guarani\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Guarani\data\camo2_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo3_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Guarani\data\camo3_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Guarani\data\camo3_as.paa";
texture="braf\braf_armored\braf_guarani\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Guarani\data\camo3_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo4_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo4_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Guarani\data\camo4_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Guarani\data\camo4_as.paa";
texture="braf\braf_armored\braf_guarani\data\camo4_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Guarani\data\camo4_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\camo4_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo5_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo5_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Guarani\data\camo5_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\camo5_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Guarani\data\camo5_as.paa";
texture="braf\braf_armored\braf_guarani\data\camo5_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Guarani\data\camo5_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\camo5_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo1_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo1_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo1_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo1_as.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo1_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo2_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo2_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo2_as.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo2_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Guarani\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_guarani\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo3_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo3_as.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\braf_guarani\Data\damage\camo3_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\damage\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Armored_Weap\data\remax_ti_ca.paa";
// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\braf_guarani\Data\damage\remax_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\damage\remax_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\braf_guarani\Data\damage\remax_as.paa";
texture="braf\braf_armored\braf_guarani\data\damage\remax_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\braf_guarani\Data\damage\remax_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\damage\remax_smdi.paa";
uvSource="tex";
class uvTransform
{
+3 -3
View File
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Guarani\data\glass_nohq.paa";
texture="braf\braf_armored\braf_guarani\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Guarani\data\glass_as.paa";
texture="braf\braf_armored\braf_guarani\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Guarani\data\glass_smdi.paa";
texture="braf\braf_armored\braf_guarani\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -150,7 +150,7 @@ class CfgModels
sectionsInherit="";
skeletonName="";
};
class BRAF_Guarani : Default
class braf_guarani : Default
{
skeletonName="Guarani_Skeleton";
sections[]=
@@ -1260,6 +1260,6 @@ class CfgModels
// PLATT
};
};
class BRAF_Guarani_Proxy: BRAF_Guarani{};
class BRAF_Guarani_Wreck: BRAF_Guarani{};
class braf_guarani_proxy: braf_guarani{};
class braf_guarani_wreck: braf_guarani{};
};