diff --git a/CHANGELOG.md b/CHANGELOG.md
index 72623b0..64d14e9 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -7,7 +7,7 @@
- A fumaça de exaustão dos mísseis ASM passou a utilizar o efeito visual vanilla CruiseMissile, mantendo sua textura, cores e dimensões características.
- O emissor de fumaça agora usa o ponto de memória fire_beg como origem e o vetor fire_beg → fire_end como direção da emissão, evitando a geração no centro ou abaixo do míssil.
- As funções de efeitos ASM foram reorganizadas na pasta braf_functions, com a função renomeada para fn_ASMEngineSmoke.sqf.
-- O efeito BRAF_ASM_EngineEffects e o emissor de fumaça foram movidos para as classes-base ASM, permitindo reutilização por futuros mísseis antinavio.
+- O efeito braf_asm_engineeffects e o emissor de fumaça foram movidos para as classes-base ASM, permitindo reutilização por futuros mísseis antinavio.
## 2026-07-30
diff --git a/braf_air2/braf_Air_Weap2/Magazines.hpp b/braf_air2/braf_Air_Weap2/Magazines.hpp
index b409d93..fd1faa8 100644
--- a/braf_air2/braf_Air_Weap2/Magazines.hpp
+++ b/braf_air2/braf_Air_Weap2/Magazines.hpp
@@ -6,11 +6,11 @@ class CfgMagazines
class PylonRack_7Rnd_Rocket_04_HE_F;
class magazine_Missile_BIM9X_x1;
class PylonMissile_1Rnd_BombCluster_01_F;
- class BRAF_A29_500Rnd_50_cal_M: 100Rnd_127x99_mag_Tracer_Red
+ class braf_a29_500rnd_50_cal_m: 100Rnd_127x99_mag_Tracer_Red
{
displayName="500Rnd 127x99 mm Tracer Red";
displayNameShort="500Rnd .50 Tracer";
- ammo="Braf_B_127x99_Ball_Red_Tracer_Splash";
+ ammo="braf_b_127x99_ball_red_tracer_splash";
lastRoundsTracer=10;
tracersEvery=5;
count=500;
@@ -22,22 +22,22 @@ class CfgMagazines
ammo="";
count=0;
};
- class BRAF_Pylon_EFT: VehicleMagazine
+ class braf_pylon_eft: VehicleMagazine
{
displayName="External Fuel Tank 320L";
scope=1;
initSpeed=0;
ammo="braf_eft_f";
- model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
+ model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
count=1;
hardpoints[]=
{
"BRAF_EFT_PYLON"
};
- pylonWeapon="BRAF_EFT_weapon";
+ pylonWeapon="braf_eft_weapon";
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -226,7 +226,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -372,23 +372,23 @@ class CfgMagazines
};
};
};
- class BRAF_Pylon_Mk82: VehicleMagazine //
+ class braf_pylon_mk82: VehicleMagazine //
{
displayName="Mk.82 LDGP Bomb";
displayNameShort="Mk.82 LGB";
scope=1;
initSpeed=0;
ammo="braf_Mk82_F";
- model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
+ model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
count=1;
hardpoints[]=
{
"BRAF_Mk82_PYLON"
};
- pylonWeapon="BRAF_Mk82_weapon";
+ pylonWeapon="braf_mk82_weapon";
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -577,7 +577,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -723,23 +723,23 @@ class CfgMagazines
};
};
};
- class BRAF_Pylon_M117: VehicleMagazine //
+ class braf_pylon_m117: VehicleMagazine //
{
displayName="M117 LDGP Bomb";
displayNameShort="M117";
scope=1;
initSpeed=0;
ammo="braf_M117_F";
- model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
+ model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
count=1;
hardpoints[]=
{
"BRAF_M117_PYLON"
};
- pylonWeapon="BRAF_M117_weapon";
+ pylonWeapon="braf_m117_weapon";
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -928,7 +928,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -1074,22 +1074,22 @@ class CfgMagazines
};
};
};
- class BRAF_Pylon_GBU12: VehicleMagazine //
+ class braf_pylon_gbu12: VehicleMagazine //
{
displayName="Mk.82 LGB Lizard II";
scope=1;
initSpeed=0;
ammo="braf_mk82_lgb_F";
- model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
+ model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
count=1;
hardpoints[]=
{
"BRAF_GBU12_PYLON"
};
- pylonWeapon="BRAF_GBU12_weapon";
+ pylonWeapon="braf_gbu12_weapon";
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -1278,7 +1278,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -1424,23 +1424,23 @@ class CfgMagazines
};
};
};
- class BRAF_Pylon_GBU58: VehicleMagazine //
+ class braf_pylon_gbu58: VehicleMagazine //
{
displayName="Mk.81 LGB Lizard II";
displayNameShort="Mk.81 LGB";
scope=1;
initSpeed=0;
ammo="braf_mk81_lgb_F";
- model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
+ model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
count=1;
hardpoints[]=
{
"BRAF_GBU58_PYLON"
};
- pylonWeapon="BRAF_GBU58_weapon";
+ pylonWeapon="braf_gbu58_weapon";
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -1629,7 +1629,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -1775,23 +1775,23 @@ class CfgMagazines
};
};
};
- class BRAF_Pylon_BLG252: PylonMissile_1Rnd_BombCluster_01_F //
+ class braf_pylon_blg252: PylonMissile_1Rnd_BombCluster_01_F //
{
displayName="BLG-252 Cluster Bomb";
displayNameShort="BLG-252";
scope=1;
initSpeed=0;
ammo="braf_blg252_F";
- model="\braf\braf_air2\braf_Air_Weap2\braf_pylon_blg252.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_pylon_blg252.p3d";
count=1;
hardpoints[]=
{
"BRAF_BLG252_PYLON"
};
- pylonWeapon="BRAF_BLG252_weapon";
+ pylonWeapon="braf_blg252_weapon";
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -1980,7 +1980,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -2126,22 +2126,22 @@ class CfgMagazines
};
};
};
- class BRAF_PylonPod_EQ_LMF_70_7_ap: PylonRack_7Rnd_Rocket_04_AP_F
+ class braf_pylonpod_eq_lmf_70_7_ap: PylonRack_7Rnd_Rocket_04_AP_F
{
displayName="7x Skyfire 70 Armour Piercing";
displayNameShort="7x Skyfire 70 AP";
- model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_7.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_7.p3d";
ammo="braf_skyfire_70_AP_F";
hardpoints[]=
{
"BRAF_EQ_LMF_70_7_ap_PYLON"
};
- pylonWeapon="BRAF_EQ_LMF_70_7_ap_weapon";
+ pylonWeapon="braf_eq_lmf_70_7_ap_weapon";
count=7;
mass=90;
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -2330,7 +2330,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -2476,20 +2476,20 @@ class CfgMagazines
};
};
};
- class BRAF_PylonPod_EQ_LMF_70_19_ap: BRAF_PylonPod_EQ_LMF_70_7_ap
+ class braf_pylonpod_eq_lmf_70_19_ap: braf_pylonpod_eq_lmf_70_7_ap
{
displayName="19x Skyfire 70 Armour Piercing";
displayNameShort="19x Skyfire 70 AP";
- model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_19.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_19.p3d";
hardpoints[]=
{
"BRAF_EQ_LMF_70_19_ap_PYLON"
};
- pylonWeapon="BRAF_EQ_LMF_70_19_ap_weapon";
+ pylonWeapon="braf_eq_lmf_70_19_ap_weapon";
count=19;
mass=170;
};
- class BRAF_PylonPod_EQ_LMF_70_7_he: BRAF_PylonPod_EQ_LMF_70_7_ap
+ class braf_pylonpod_eq_lmf_70_7_he: braf_pylonpod_eq_lmf_70_7_ap
{
displayName="7x Skyfire 70 High Explosive";
displayNameShort="7x Skyfire 70 HE";
@@ -2498,10 +2498,10 @@ class CfgMagazines
{
"BRAF_EQ_LMF_70_7_he_PYLON"
};
- pylonWeapon="BRAF_EQ_LMF_70_7_he_weapon";
+ pylonWeapon="braf_eq_lmf_70_7_he_weapon";
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -2690,7 +2690,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -2836,20 +2836,20 @@ class CfgMagazines
};
};
};
- class BRAF_PylonPod_EQ_LMF_70_19_he: BRAF_PylonPod_EQ_LMF_70_7_he
+ class braf_pylonpod_eq_lmf_70_19_he: braf_pylonpod_eq_lmf_70_7_he
{
displayName="19x Skyfire 70 High Explosive";
displayNameShort="19x Skyfire 70 HE";
- model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_19.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_19.p3d";
hardpoints[]=
{
"BRAF_EQ_LMF_70_19_he_PYLON"
};
- pylonWeapon="BRAF_EQ_LMF_70_19_he_weapon";
+ pylonWeapon="braf_eq_lmf_70_19_he_weapon";
count=19;
mass=170;
};
- class BRAF_PylonPod_EQ_LMF_70_7_gat: BRAF_PylonPod_EQ_LMF_70_7_ap
+ class braf_pylonpod_eq_lmf_70_7_gat: braf_pylonpod_eq_lmf_70_7_ap
{
displayName="7x Skyfire 70 Laser Guided AT";
displayNameShort="7x Skyfire 70 LGAT";
@@ -2859,12 +2859,12 @@ class CfgMagazines
{
"BRAF_EQ_LMF_70_7_gat_PYLON"
};
- pylonWeapon="BRAF_EQ_LMF_70_7_gat_weapon";
+ pylonWeapon="braf_eq_lmf_70_7_gat_weapon";
count=7;
mass=90;
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -3053,7 +3053,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -3199,21 +3199,21 @@ class CfgMagazines
};
};
};
- class BRAF_PylonPod_EQ_LMF_70_19_gat: BRAF_PylonPod_EQ_LMF_70_7_gat
+ class braf_pylonpod_eq_lmf_70_19_gat: braf_pylonpod_eq_lmf_70_7_gat
{
displayName="19x Skyfire 70 Laser Guided AT";
displayNameShort="19x Skyfire 70 LGAT";
- model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_19.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_19.p3d";
hardpoints[]=
{
"BRAF_EQ_LMF_70_19_gat_PYLON"
};
- pylonWeapon="BRAF_EQ_LMF_70_19_gat_weapon";
+ pylonWeapon="braf_eq_lmf_70_19_gat_weapon";
count=19;
mass=170;
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -3402,7 +3402,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
@@ -3555,7 +3555,7 @@ class CfgMagazines
descriptionShort="IR short range AA missile";
ammo="braf_maa1a_F";
count=1;
- model="\braf\braf_air2\braf_Air_Weap2\braf_pylonpod_maa1a.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_pylonpod_maa1a.p3d";
hardpoints[]=
{
"BRAF_PIRANHA_PYLON"
@@ -3564,7 +3564,7 @@ class CfgMagazines
ejectSpeed[]={1,0,0};
class mfdElements
{
- class BRAF_SMS
+ class braf_sms
{
class Bones
{
@@ -3753,7 +3753,7 @@ class CfgMagazines
};
class Selected: Default
{
- condition="(PylonSelected + PylonAmmoRelative)/2";
+ condition="(pylonselected + pylonammorelative)/2";
alpha=1;
class Shape: Shape
{
diff --git a/braf_air2/braf_Air_Weap2/Weapons.hpp b/braf_air2/braf_Air_Weap2/Weapons.hpp
index 5044787..22f238e 100644
--- a/braf_air2/braf_Air_Weap2/Weapons.hpp
+++ b/braf_air2/braf_Air_Weap2/Weapons.hpp
@@ -4,10 +4,10 @@ class CfgWeapons
class missiles_DAR;
class RocketPods;
class MGun;
- class BRAF_50Cal_weapon;
+ class braf_50cal_weapon;
class weapon_BIM9xLauncher;
class BombCluster_01_F;
- class BRAF_master_arm_safe: missiles_DAR
+ class braf_master_arm_safe: missiles_DAR
{
canLock=0;
displayName="MASTER-SAFE";
@@ -18,7 +18,7 @@ class CfgWeapons
cursorAim="EmptyCursor";
magazines[]={"braf_master_safe_magazine"};
};
- class BRAF_M3W_A29: BRAF_50Cal_weapon
+ class braf_m3w_a29: braf_50cal_weapon
{
scope=1;
canLock=2;
@@ -27,10 +27,10 @@ class CfgWeapons
ballisticsComputer = 8;
dispersion=0.001;
showaimcursorinternal=1;
- displayname="2x AN/M3W .50 Cal";
+ displayname="2x an/m3w .50 cal";
magazines[]=
{
- "BRAF_A29_500Rnd_50_cal_M"
+ "braf_a29_500rnd_50_cal_m"
};
class GunParticles
{
@@ -72,21 +72,21 @@ class CfgWeapons
{
begin1[]=
{
- "braf\braf_air2\braf_Air_Weap2\data\m2hb",
+ "braf\braf_air2\braf_air_weap2\data\m2hb",
1.5848932,
1,
2100
};
begin2[]=
{
- "braf\braf_air2\braf_Air_Weap2\data\m2_single_1",
+ "braf\braf_air2\braf_air_weap2\data\m2_single_1",
1.5848932,
1,
2100
};
begin3[]=
{
- "braf\braf_air2\braf_Air_Weap2\data\m2_single_2",
+ "braf\braf_air2\braf_air_weap2\data\m2_single_2",
1.5848932,
1,
2100
@@ -102,14 +102,14 @@ class CfgWeapons
};
closure1[]=
{
- "A3\Sounds_F\weapons\Closure\sfx10",
+ "a3\sounds_f\weapons\closure\sfx10",
0.63095737,
1,
20
};
closure2[]=
{
- "A3\sounds_f\weapons\closure\sfx11",
+ "a3\sounds_f\weapons\closure\sfx11",
0.63095737,
1.2,
20
@@ -199,72 +199,72 @@ class CfgWeapons
};
reloadMagazineSound[]=
{
- "braf\braf_air2\braf_Air_Weap2\data\reload-belt-1",
+ "braf\braf_air2\braf_air_weap2\data\reload-belt-1",
10,
1,
20
};
};
- class BRAF_EFT_weapon: Mk82BombLauncher
+ class braf_eft_weapon: Mk82BombLauncher
{
displayName="External Fuel Tank 320L";
magazines[]=
{
- "BRAF_Pylon_EFT"
+ "braf_pylon_eft"
};
model="\braf\braf_air2\braf_air_weap2\braf_external_tank.p3d";
};
- class BRAF_Mk82_weapon: Mk82BombLauncher
+ class braf_mk82_weapon: Mk82BombLauncher
{
displayName="Mk.82 LDGP Bomb";
magazines[]=
{
- "BRAF_Pylon_Mk82"
+ "braf_pylon_mk82"
};
model="\braf\braf_air2\braf_air_weap2\braf_mk82.p3d";
};
- class BRAF_M117_weapon: Mk82BombLauncher
+ class braf_m117_weapon: Mk82BombLauncher
{
displayName="M117 LDGP Bomb";
magazines[]=
{
- "BRAF_Pylon_M117"
+ "braf_pylon_m117"
};
model="\braf\braf_air2\braf_air_weap2\braf_m117.p3d";
};
- class BRAF_GBU12_weapon: Mk82BombLauncher
+ class braf_gbu12_weapon: Mk82BombLauncher
{
displayName="Mk.82 LGB Lizard II";
magazines[]=
{
- "BRAF_Pylon_GBU12"
+ "braf_pylon_gbu12"
};
model="\braf\braf_air2\braf_air_weap2\braf_gbu12.p3d";
};
- class BRAF_GBU58_weapon: Mk82BombLauncher
+ class braf_gbu58_weapon: Mk82BombLauncher
{
displayName="Mk.81 LGB Lizard II";
magazines[]=
{
- "BRAF_Pylon_GBU58"
+ "braf_pylon_gbu58"
};
model="\braf\braf_air2\braf_air_weap2\braf_gbu58.p3d";
};
- class BRAF_BLG252_weapon: BombCluster_01_F
+ class braf_blg252_weapon: BombCluster_01_F
{
displayName="BLG-252 Cluster Bomb";
magazines[]=
{
- "BRAF_Pylon_BLG252"
+ "braf_pylon_blg252"
};
};
- class BRAF_EQ_LMF_70_7_ap_weapon: RocketPods
+ class braf_eq_lmf_70_7_ap_weapon: RocketPods
{
magazines[]=
{
- "BRAF_PylonPod_EQ_LMF_70_7_ap"
+ "braf_pylonpod_eq_lmf_70_7_ap"
};
- displayName="EQ-LMF 70/7 AP";
+ displayName="eq-lmf 70/7 ap";
modes[]=
{
"Far_AI",
@@ -290,7 +290,7 @@ class CfgWeapons
{
begin1[]=
{
- "A3\Sounds_F\weapons\Rockets\new_rocket_8",
+ "a3\sounds_f\weapons\rockets\new_rocket_8",
1.7782794,
1.2,
1600
@@ -374,7 +374,7 @@ class CfgWeapons
{
begin1[]=
{
- "A3\Sounds_F\weapons\Rockets\new_rocket_8",
+ "a3\sounds_f\weapons\rockets\new_rocket_8",
1.7782794,
1.2,
1600
@@ -388,49 +388,49 @@ class CfgWeapons
textureType="fullAuto";
};
};
- class BRAF_EQ_LMF_70_19_ap_weapon: BRAF_EQ_LMF_70_7_ap_weapon
+ class braf_eq_lmf_70_19_ap_weapon: braf_eq_lmf_70_7_ap_weapon
{
magazines[]=
{
- "BRAF_PylonPod_EQ_LMF_70_19_ap"
+ "braf_pylonpod_eq_lmf_70_19_ap"
};
- displayName="EQ-LMF 70/19 AP";
+ displayName="eq-lmf 70/19 ap";
};
- class BRAF_EQ_LMF_70_7_he_weapon: BRAF_EQ_LMF_70_7_ap_weapon
+ class braf_eq_lmf_70_7_he_weapon: braf_eq_lmf_70_7_ap_weapon
{
magazines[]=
{
- "BRAF_PylonPod_EQ_LMF_70_7_he"
+ "braf_pylonpod_eq_lmf_70_7_he"
};
holdsterAnimValue=4;
- displayName="EQ-LMF 70/7 HE";
+ displayName="eq-lmf 70/7 he";
};
- class BRAF_EQ_LMF_70_19_he_weapon: BRAF_EQ_LMF_70_7_ap_weapon
+ class braf_eq_lmf_70_19_he_weapon: braf_eq_lmf_70_7_ap_weapon
{
magazines[]=
{
- "BRAF_PylonPod_EQ_LMF_70_19_he"
+ "braf_pylonpod_eq_lmf_70_19_he"
};
holdsterAnimValue=4;
- displayName="EQ-LMF 70/19 HE";
+ displayName="eq-lmf 70/19 he";
};
- class BRAF_EQ_LMF_70_7_gat_weapon: BRAF_EQ_LMF_70_7_ap_weapon
+ class braf_eq_lmf_70_7_gat_weapon: braf_eq_lmf_70_7_ap_weapon
{
magazines[]=
{
- "BRAF_PylonPod_EQ_LMF_70_7_gat"
+ "braf_pylonpod_eq_lmf_70_7_gat"
};
holdsterAnimValue=4;
- displayName="EQ-LMF 70/7 GAT";
+ displayName="eq-lmf 70/7 gat";
};
- class BRAF_EQ_LMF_70_19_gat_weapon: BRAF_EQ_LMF_70_7_gat_weapon
+ class braf_eq_lmf_70_19_gat_weapon: braf_eq_lmf_70_7_gat_weapon
{
magazines[]=
{
- "BRAF_PylonPod_EQ_LMF_70_19_gat"
+ "braf_pylonpod_eq_lmf_70_19_gat"
};
holdsterAnimValue=4;
- displayName="EQ-LMF 70/19 GAT";
+ displayName="eq-lmf 70/19 gat";
};
class braf_MAA1A_Launcher_weapon: weapon_BIM9xLauncher
{
diff --git a/braf_air2/braf_Air_Weap2/ammo.hpp b/braf_air2/braf_Air_Weap2/ammo.hpp
index 3a46258..a1485d4 100644
--- a/braf_air2/braf_Air_Weap2/ammo.hpp
+++ b/braf_air2/braf_Air_Weap2/ammo.hpp
@@ -44,8 +44,8 @@ class CfgAmmo
};
class braf_blg252_F: BombCluster_01_Ammo_F
{
- model="\braf\braf_air2\braf_Air_Weap2\braf_blg252.p3d";
- proxyShape="\braf\braf_air2\braf_Air_Weap2\braf_blg252.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_blg252.p3d";
+ proxyShape="\braf\braf_air2\braf_air_weap2\braf_blg252.p3d";
submunitionConeType[]=
{
"randomcenter",
@@ -107,7 +107,7 @@ class CfgAmmo
muzzleEffect="";
soundFly[]=
{
- "A3\Sounds_F\weapons\Rockets\rocket_fly_1",
+ "a3\sounds_f\weapons\rockets\rocket_fly_1",
0.63095737,
1.2,
1700
@@ -168,8 +168,8 @@ class CfgAmmo
};
class braf_maa1a_F: ammo_Missile_ShortRangeAABase
{
- model="\braf\braf_air2\braf_Air_Weap2\braf_maa1a_fly.p3d";
- proxyShape="\braf\braf_air2\braf_Air_Weap2\braf_maa1a.p3d";
+ model="\braf\braf_air2\braf_air_weap2\braf_maa1a_fly.p3d";
+ proxyShape="\braf\braf_air2\braf_air_weap2\braf_maa1a.p3d";
maxSpeed=1191;
missileLockMaxDistance=4000;
};
diff --git a/braf_air2/braf_Air_Weap2/data/camo1.rvmat b/braf_air2/braf_Air_Weap2/data/camo1.rvmat
index fc255e5..2b981ba 100644
--- a/braf_air2/braf_Air_Weap2/data/camo1.rvmat
+++ b/braf_air2/braf_Air_Weap2/data/camo1.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_ti_ca.tga";
+// texture = "braf\braf_air2\braf_air_weap2\data\camo1_ti_ca.tga";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_nohq.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo1_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_as.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo1_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_SMDI.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo1_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_Air_Weap2/data/camo2.rvmat b/braf_air2/braf_Air_Weap2/data/camo2.rvmat
index aa7b7de..ccd4dd0 100644
--- a/braf_air2/braf_Air_Weap2/data/camo2.rvmat
+++ b/braf_air2/braf_Air_Weap2/data/camo2.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_ti_ca.tga";
+// texture = "braf\braf_air2\braf_air_weap2\data\camo2_ti_ca.tga";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_nohq.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo2_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_as.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo2_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_SMDI.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo2_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_Air_Weap2/data/camo3.rvmat b/braf_air2/braf_Air_Weap2/data/camo3.rvmat
index 99d09d8..1b303ea 100644
--- a/braf_air2/braf_Air_Weap2/data/camo3.rvmat
+++ b/braf_air2/braf_Air_Weap2/data/camo3.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_ti_ca.tga";
+// texture = "braf\braf_air2\braf_air_weap2\data\camo3_ti_ca.tga";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_nohq.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo3_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_as.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo3_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_smdi.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo3_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_Air_Weap2/data/camo4.rvmat b/braf_air2/braf_Air_Weap2/data/camo4.rvmat
index e79f2ea..20faa92 100644
--- a/braf_air2/braf_Air_Weap2/data/camo4.rvmat
+++ b/braf_air2/braf_Air_Weap2/data/camo4.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_ti_ca.tga";
+// texture = "braf\braf_air2\braf_air_weap2\data\camo4_ti_ca.tga";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_nohq.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo4_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_as.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo4_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_smdi.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo4_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_Air_Weap2/data/camo5.rvmat b/braf_air2/braf_Air_Weap2/data/camo5.rvmat
index 940a5d1..37efa89 100644
--- a/braf_air2/braf_Air_Weap2/data/camo5.rvmat
+++ b/braf_air2/braf_Air_Weap2/data/camo5.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_ti_ca.tga";
+// texture = "braf\braf_air2\braf_air_weap2\data\camo5_ti_ca.tga";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_nohq.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo5_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_as.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo5_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_smdi.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo5_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_Air_Weap2/data/camo6.rvmat b/braf_air2/braf_Air_Weap2/data/camo6.rvmat
index 57da383..4432fad 100644
--- a/braf_air2/braf_Air_Weap2/data/camo6.rvmat
+++ b/braf_air2/braf_Air_Weap2/data/camo6.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_ti_ca.tga";
+// texture = "braf\braf_air2\braf_air_weap2\data\camo6_ti_ca.tga";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_nohq.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo6_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_as.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo6_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_smdi.tga";
+ texture = "braf\braf_air2\braf_air_weap2\data\camo6_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_Air_Weap2/data/glass.rvmat b/braf_air2/braf_Air_Weap2/data/glass.rvmat
index 674a153..fca628d 100644
--- a/braf_air2/braf_Air_Weap2/data/glass.rvmat
+++ b/braf_air2/braf_Air_Weap2/data/glass.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\glass_nohq.paa";
+ texture = "braf\braf_air2\braf_air_weap2\data\glass_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\glass_as.paa";
+ texture = "braf\braf_air2\braf_air_weap2\data\glass_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_Air_Weap2\data\glass_smdi.paa";
+ texture = "braf\braf_air2\braf_air_weap2\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_air_anim/cfgMovesBasic.hpp b/braf_air2/braf_air_anim/cfgMovesBasic.hpp
index 8bc13ee..5af156a 100644
--- a/braf_air2/braf_air_anim/cfgMovesBasic.hpp
+++ b/braf_air2/braf_air_anim/cfgMovesBasic.hpp
@@ -23,19 +23,19 @@ class CfgMovesMaleSdr : CfgMovesBasic
speed=0.5;
looped= 0;
terminal= 1;
- file="braf\braf_air2\Braf_air_anim\a29_pilot_kia.rtm";
+ file="braf\braf_air2\braf_air_anim\a29_pilot_kia.rtm";
connectTo[]={"DeadState", 0.1};
};
class A29_Pilot: Crew
{
- file="braf\braf_air2\Braf_air_anim\a29_pilot_alive.rtm";
+ file="braf\braf_air2\braf_air_anim\a29_pilot_alive.rtm";
interpolateTo[]={"A29_Pilot_Dead", 1};
};
/*
class braf_ejection_chute_KIA: DefaultDie
{
actions = "DeadActions";
- file = "\braf\braf_air2\braf_air_anim\braf_ejection_chute_KIA.rtm";
+ file = "\braf\braf_air2\braf_air_anim\braf_ejection_chute_kia.rtm";
speed = 0.5;
terminal = 1;
soundEnabled = 0;
diff --git a/braf_air2/braf_air_anim/model.cfg b/braf_air2/braf_air_anim/model.cfg
index 742f6eb..1a5bdd0 100644
--- a/braf_air2/braf_air_anim/model.cfg
+++ b/braf_air2/braf_air_anim/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp b/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp
index c69cfec..3c41aa9 100644
--- a/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp
+++ b/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp
@@ -1,8 +1,8 @@
-class BRAF_GripenNG : I_Plane_Fighter_04_F
+class braf_gripenng : I_Plane_Fighter_04_F
{
displayName="F-39E Gripen NG";
- Author="BRAF Team";
- faction="BRAF_FAB";
+ author = "BRAF TEAM";
+ faction="braf_fab";
side=2;
crew="braf_characters_aviation_air_force_fighter_pilot";
hiddenSelectionsTextures[] =
@@ -10,5 +10,5 @@ class BRAF_GripenNG : I_Plane_Fighter_04_F
"braf\braf_air2\braf_airplanes\braf_gripen\data\gripen_01_co.paa",
"braf\braf_air2\braf_airplanes\braf_gripen\data\gripen_02_co.paa"
};
- editorPreview = "\braf\braf_insignia\editorpreview\air2\BRAF_GripenNG.jpg";
+ editorPreview = "\braf\braf_insignia\editorpreview\air2\braf_gripenng.jpg";
};
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat
index d679914..f7658a2 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extrase_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extrase_ti_ca.tga";
//};
Ambient[]={1,1,1,1};
Diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat
index d1bc986..51504d0 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -37,7 +37,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -71,5 +71,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat
index 700ceae..9ae1ca8 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -78,5 +78,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat
index e63088a..3f82976 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -78,5 +78,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat
index b8284da..08d6bd9 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -37,7 +37,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -71,5 +71,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat
index 13ada39..0d83d1f 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -78,5 +78,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat
index d23e849..a1a718a 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_SMDI.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -78,5 +78,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat
index 76f577b..e2cf63d 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -37,7 +37,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_SMDI.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -71,5 +71,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat
index 7ba97b7..db212a9 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -37,7 +37,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga";
uvSource = "tex";
class uvTransform
{
@@ -71,5 +71,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga";
//};
\ No newline at end of file
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat
index 138d5a7..cfd8dc5 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_ti_ca.tga";
//};
Ambient[]={1,1,1,1};
Diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat
index 1b89b95..8ae011d 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_ti_ca.tga";
//};
Ambient[]={1,1,1,1};
Diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat
index 509bb36..b46ffe7 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga";
//};
ambient[]={1,1,1,1};
diffuse[]={0.75,0.75,0.75,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga";
class uvTransform
{
aside[]={1,0,0};
@@ -47,7 +47,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga";
uvSource="tex";
class uvTransform
{
@@ -59,7 +59,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat
index f1ff42c..45b41be 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga";
+// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga";
//};
ambient[]={1,1,1,1};
diffuse[]={0.75,0.75,0.75,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga";
class uvTransform
{
aside[]={1,0,0};
@@ -47,7 +47,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga";
uvSource="tex";
class uvTransform
{
@@ -59,7 +59,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_SMDI.tga";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat
index acc2e9f..7bf840c 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat
index 934841d..b14d2d9 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -37,7 +37,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat
index 89350d5..8677267 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_nohq.paa";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_as.paa";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_smdi.paa";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat
index 4b0a61d..3a56d83 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat
@@ -9,7 +9,7 @@ VertexShaderID = "Super";
renderFlags[] = {"NoZWrite"};
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_nohq.paa";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_as.paa";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_smdi.paa";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat
index bf3d284..18df98f 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat
+++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\rbf_nohq.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\rbf_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\rbf_as.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\rbf_as.tga";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\rbf_smdi.tga";
+ texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\rbf_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp b/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp
index 5b2295c..2bbd917 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp
+++ b/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp
@@ -1,15 +1,15 @@
class braf_A29_base: Plane_Fighter_03_base_F
{
- author="BRAF TEAM";
+ author = "BRAF TEAM";
_generalmacro="BRAF_A29__01_base_F";
scope=0;
scopeCurator=2;
side="2";
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29 Super Tucano";
- model="braf\braf_air2\braf_airplanes\braf_super_tucano\BRAF_A29.p3d";
- icon="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\map_a29_supertucano_ca.paa";
- picture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\picture_a29supertucanoside_ca.paa";
+ model="braf\braf_air2\braf_airplanes\braf_super_tucano\braf_a29.p3d";
+ icon="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\map_a29_supertucano_ca.paa";
+ picture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\picture_a29supertucanoside_ca.paa";
accuracy=0.2;
editorSubcategory=EdSubcat_Planes;
memoryPointTaskMarker="TaskMarker_1_pos";
@@ -109,7 +109,7 @@ class braf_A29_base: Plane_Fighter_03_base_F
};
weapons[]=
{
- "BRAF_master_arm_safe",
+ "braf_master_arm_safe",
"CMFlareLauncher"
};
magazines[]=
@@ -537,7 +537,7 @@ class braf_A29_base: Plane_Fighter_03_base_F
};
class TransportPylonsComponent
{
- uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\Plane_A29_3DEN_CA.paa";
+ uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\plane_a29_3den_ca.paa";
class Pylons
{
class Pylons1
@@ -551,7 +551,7 @@ class braf_A29_base: Plane_Fighter_03_base_F
"BRAF_EQ_LMF_70_7_he_PYLON",
"BRAF_EQ_LMF_70_7_ap_PYLON"
};
- attachment="BRAF_PylonPod_EQ_LMF_70_7_he";
+ attachment="braf_pylonpod_eq_lmf_70_7_he";
priority=5;
maxweight=300;
UIposition[]={0.35, 0.08};
@@ -574,14 +574,14 @@ class braf_A29_base: Plane_Fighter_03_base_F
"BRAF_EQ_LMF_70_19_ap_PYLON"
};
priority=4;
- attachment="BRAF_PylonPod_EQ_LMF_70_7_he";
+ attachment="braf_pylonpod_eq_lmf_70_7_he";
maxweight=350;
UIposition[]={0.345, 0.13};
};
class Pylons3 : Pylons1
{
priority=2;
- attachment="BRAF_Pylon_EFT";
+ attachment="braf_pylon_eft";
maxweight=500;
UIposition[]={0.27, 0.28};
hardpoints[]=
@@ -618,9 +618,9 @@ class braf_A29_base: Plane_Fighter_03_base_F
attachment[]=
{
"",
- "BRAF_Pylon_EFT",
+ "braf_pylon_eft",
"",
- "BRAF_Pylon_EFT",
+ "braf_pylon_eft",
""
};
};
@@ -641,11 +641,11 @@ class braf_A29_base: Plane_Fighter_03_base_F
displayName="Close Air Support";
attachment[]=
{
- "BRAF_PylonPod_EQ_LMF_70_7_ap",
- "BRAF_PylonPod_EQ_LMF_70_19_he",
- "BRAF_Pylon_Mk82",
- "BRAF_PylonPod_EQ_LMF_70_19_he",
- "BRAF_PylonPod_EQ_LMF_70_7_ap"
+ "braf_pylonpod_eq_lmf_70_7_ap",
+ "braf_pylonpod_eq_lmf_70_19_he",
+ "braf_pylon_mk82",
+ "braf_pylonpod_eq_lmf_70_19_he",
+ "braf_pylonpod_eq_lmf_70_7_ap"
};
};
class AAS
@@ -653,11 +653,11 @@ class braf_A29_base: Plane_Fighter_03_base_F
displayName="Anti Armored Support";
attachment[] =
{
- "BRAF_PylonPod_EQ_LMF_70_7_gat",
- "BRAF_PylonPod_EQ_LMF_70_19_ap",
+ "braf_pylonpod_eq_lmf_70_7_gat",
+ "braf_pylonpod_eq_lmf_70_19_ap",
"",
- "BRAF_PylonPod_EQ_LMF_70_19_ap",
- "BRAF_PylonPod_EQ_LMF_70_7_gat"
+ "braf_pylonpod_eq_lmf_70_19_ap",
+ "braf_pylonpod_eq_lmf_70_7_gat"
};
};
class APS
@@ -665,11 +665,11 @@ class braf_A29_base: Plane_Fighter_03_base_F
displayName="Anti Personel Support";
attachment[] =
{
- "BRAF_PylonPod_EQ_LMF_70_7_he",
+ "braf_pylonpod_eq_lmf_70_7_he",
"BRAF_BLG252_PYLON",
"",
"BRAF_BLG252_PYLON",
- "BRAF_PylonPod_EQ_LMF_70_7_he"
+ "braf_pylonpod_eq_lmf_70_7_he"
};
};
};
@@ -998,11 +998,11 @@ class braf_A29_base: Plane_Fighter_03_base_F
// condition="this animationPhase 'RBFHide' < 0.5 && {rpm this < 0.01}";
// statement="this animate ['RBFHide',1]";
//};
- class BRAF_A29A_Eject
+ class braf_a29a_eject
{
priority=0.05;
shortcut="Eject";
- displayName="Eject";
+ displayName="eject";
condition="(player in this) && {speed this > 1}";
statement="[this] spawn BRAF_fnc_EjectPilot";
position="pilotcontrol";
@@ -1031,15 +1031,15 @@ class braf_A29_base: Plane_Fighter_03_base_F
};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa"
};
class Damage
@@ -1047,41 +1047,41 @@ class braf_A29_base: Plane_Fighter_03_base_F
tex[]={};
mat[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\destruct.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\destruct.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\destruct.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\destruct.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_in.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_in.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_in.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_in.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_in.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_in.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_damage.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\destruct.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_damage.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\destruct.rvmat",
};
};
};
@@ -1091,9 +1091,9 @@ class braf_A29A: BRAF_A29_base
scope=2;
scopeCurator=2;
side="2";
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29A Super Tucano Single Seat";
- editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29A.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29a.jpg";
class AnimationSources: AnimationSources
{
class a29a_hide
@@ -1115,29 +1115,29 @@ class braf_A29A: BRAF_A29_base
};
weapons[]=
{
- "BRAF_master_arm_safe",
- "BRAF_M3W_A29",
+ "braf_master_arm_safe",
+ "braf_m3w_a29",
"CMFlareLauncher"
};
magazines[]=
{
"braf_master_safe_magazine",
- "BRAF_A29_500Rnd_50_cal_M",
+ "braf_a29_500rnd_50_cal_m",
"120Rnd_CMFlare_Chaff_Magazine"
};
crew="braf_characters_aviation_air_force_fighter_pilot";
typicalcargo[]={""};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa"
};
availableForSupportTypes[]=
{
@@ -1148,22 +1148,22 @@ class braf_A29A: BRAF_A29_base
class FAB_A
{
displayName="Brazilian Air Force Single Seat";
- author="BRAF Team";
+ author = "BRAF TEAM";
factions[]=
{
- "BRAF_FAB"
+ "braf_fab"
};
textures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa"
};
};
};
@@ -1179,9 +1179,9 @@ class braf_A29_EDA: BRAF_A29_base
scopeCurator=2;
forceInGarage=1;
side="2";
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29A Super Tucano 'Smoke Squadron'";
- editorPreview="\braf\braf_insignia\editorpreview\air2\braf_A29_EDA.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29_eda.jpg";
threat[]={0,0,0};
class EjectionSystem: EjectionSystem
{
@@ -1215,7 +1215,7 @@ class braf_A29_EDA: BRAF_A29_base
condition="this animationPhase 'FormationMarkers' > 0.5 and player in this";
statement="this animate ['FormationMarkers',0]";
};
- class BRAF_A29A_Eject
+ class braf_a29a_eject
{
priority=0.05;
shortcut="Eject";
@@ -1228,7 +1228,7 @@ class braf_A29_EDA: BRAF_A29_base
showWindow=0;
hideOnUse=1;
};
- class BRAF_Smoke_Toggle
+ class braf_smoke_toggle
{
priority=0.05;
shortcut="Smoke!";
@@ -1264,27 +1264,27 @@ class braf_A29_EDA: BRAF_A29_base
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras.rvmat"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras.rvmat"
};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa"
};
availableForSupportTypes[]={};
class TextureSources
@@ -1292,22 +1292,22 @@ class braf_A29_EDA: BRAF_A29_base
class FAB_EDA
{
displayName="Brazilian Air Force 'Smoke Squadron' Single Seat";
- author="BRAF Team";
+ author = "BRAF TEAM";
factions[]=
{
- "BRAF_FAB"
+ "braf_fab"
};
textures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa"
};
};
};
@@ -1326,9 +1326,9 @@ class braf_A29B: BRAF_A29_base
forceInGarage=1;
hasDriver=1;
hasGunner=1;
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29B Super Tucano double seat";
- editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg";
class AnimationSources: AnimationSources
{
class Formation_Markers
@@ -1448,14 +1448,14 @@ class braf_A29B: BRAF_A29_base
};
weapons[]=
{
- "BRAF_master_arm_safe",
- "BRAF_M3W_A29",
+ "braf_master_arm_safe",
+ "braf_m3w_a29",
"CMFlareLauncher"
};
magazines[]=
{
"braf_master_safe_magazine",
- "BRAF_A29_500Rnd_50_cal_M",
+ "braf_a29_500rnd_50_cal_m",
"120Rnd_CMFlare_Chaff_Magazine"
};
laserScanner=1;
@@ -1534,11 +1534,11 @@ class braf_A29B: BRAF_A29_base
condition="this animationPhase 'BackFLIrMotion' > 0.5 and (player in this) and (driver this != player)";
statement="this animate ['BackEICASMotion',1] && this animate ['BackFLIrMotion',0]";
};
- class BRAF_A29B_Pilot_Eject
+ class braf_a29b_pilot_eject
{
priority=0.05;
shortcut="Eject";
- displayName="Eject - Pilot";
+ displayName="eject - pilot";
condition="(driver this == player) && {speed this > 1}";
statement="[this] spawn BRAF_fnc_EjectPilot";
position="pilotcontrol";
@@ -1547,9 +1547,9 @@ class braf_A29B: BRAF_A29_base
showWindow=0;
hideOnUse=1;
};
- class BRAF_A29B_Gunner_Eject: BRAF_A29B_Pilot_Eject
+ class braf_a29b_gunner_eject: braf_a29b_pilot_eject
{
- displayName="Eject - Gunner";
+ displayName="eject - gunner";
condition="(gunner this == player) && {speed this > 1}";
statement="[this] spawn BRAF_fnc_EjectCopilot";
};
@@ -1580,7 +1580,7 @@ class braf_A29B: BRAF_A29_base
maxTurn=180;
initTurn=0;
gunnerName="$STR_A3_COPILOT";
- turretInfoType="BRAF_RscOptics_Air_FLIR";
+ turretInfoType="braf_rscoptics_air_flir";
isCopilot=1;
weapons[]=
{
@@ -1639,14 +1639,14 @@ class braf_A29B: BRAF_A29_base
visionMode[] = {"Normal","TI"};
thermalMode[] = {0,1};
thermalNoise[] = {0.5,1.25,2.5,0.75,1,0,0,0.95};
- gunnerOpticsModel = "\braf\braf_optics_air\StarSaphire\braf_StarSaphire_w.p3d";
+ gunnerOpticsModel = "\braf\braf_optics_air\starsaphire\braf_starsaphire_w.p3d";
gunnerOpticsEffect[] = {};
directionStabilized = 1;
};
class Medium: Wide
{
opticsDisplayName = "MFOV";
- gunnerOpticsModel = "\braf\braf_optics_air\StarSaphire\braf_StarSaphire_m.p3d";
+ gunnerOpticsModel = "\braf\braf_optics_air\starsaphire\braf_starsaphire_m.p3d";
initFov = 0.0593;
minFov = 0.0593;
maxFov = 0.0593;
@@ -1654,7 +1654,7 @@ class braf_A29B: BRAF_A29_base
class Narrow: Wide
{
opticsDisplayName = "NFOV";
- gunnerOpticsModel = "\braf\braf_optics_air\StarSaphire\braf_StarSaphire_n.p3d";
+ gunnerOpticsModel = "\braf\braf_optics_air\starsaphire\braf_starsaphire_n.p3d";
initFov = 0.0140;
minFov = 0.0140;
maxFov = 0.0140;
@@ -1725,7 +1725,7 @@ class braf_A29B: BRAF_A29_base
};
class Reflectors
{
- class BRAF_Interception_Light
+ class braf_interception_light
{
color[]={7000,7500,10000};
ambient[]={70,75,100};
@@ -1766,15 +1766,15 @@ class braf_A29B: BRAF_A29_base
};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_B_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_B_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_b_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_b_co.paa"
};
availableForSupportTypes[]=
{
@@ -1785,22 +1785,22 @@ class braf_A29B: BRAF_A29_base
class FAB_B
{
displayName="Brazilian Air Force Tandem Seat";
- author="BRAF Team";
+ author = "BRAF TEAM";
factions[]=
{
- "BRAF_FAB"
+ "braf_fab"
};
textures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_B_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_B_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_b_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_b_co.paa"
};
};
};
@@ -1987,7 +1987,7 @@ class braf_A29B: BRAF_A29_base
};
class TransportPylonsComponent
{
- uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\Plane_A29_3DEN_CA.paa";
+ uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\plane_a29_3den_ca.paa";
class Pylons
{
class Pylons1
@@ -2001,7 +2001,7 @@ class braf_A29B: BRAF_A29_base
"BRAF_EQ_LMF_70_7_he_PYLON",
"BRAF_EQ_LMF_70_7_ap_PYLON"
};
- attachment="BRAF_PylonPod_EQ_LMF_70_7_he";
+ attachment="braf_pylonpod_eq_lmf_70_7_he";
priority=5;
maxweight=300;
UIposition[]={0.35, 0.08};
@@ -2024,7 +2024,7 @@ class braf_A29B: BRAF_A29_base
"BRAF_EQ_LMF_70_19_ap_PYLON"
};
priority=4;
- attachment="BRAF_PylonPod_EQ_LMF_70_7_he";
+ attachment="braf_pylonpod_eq_lmf_70_7_he";
maxweight=350;
UIposition[]={0.345, 0.13};
};
@@ -2065,9 +2065,9 @@ class braf_A29B: BRAF_A29_base
attachment[]=
{
"",
- "BRAF_Pylon_EFT",
+ "braf_pylon_eft",
"",
- "BRAF_Pylon_EFT",
+ "braf_pylon_eft",
""
};
};
@@ -2088,11 +2088,11 @@ class braf_A29B: BRAF_A29_base
displayName="Close Air Support";
attachment[]=
{
- "BRAF_PylonPod_EQ_LMF_70_7_ap",
- "BRAF_PylonPod_EQ_LMF_70_19_he",
- "BRAF_Pylon_Mk82",
- "BRAF_PylonPod_EQ_LMF_70_19_he",
- "BRAF_PylonPod_EQ_LMF_70_7_ap"
+ "braf_pylonpod_eq_lmf_70_7_ap",
+ "braf_pylonpod_eq_lmf_70_19_he",
+ "braf_pylon_mk82",
+ "braf_pylonpod_eq_lmf_70_19_he",
+ "braf_pylonpod_eq_lmf_70_7_ap"
};
};
class AAS
@@ -2100,11 +2100,11 @@ class braf_A29B: BRAF_A29_base
displayName="Anti Armored Support";
attachment[] =
{
- "BRAF_PylonPod_EQ_LMF_70_7_gat",
- "BRAF_PylonPod_EQ_LMF_70_19_ap",
+ "braf_pylonpod_eq_lmf_70_7_gat",
+ "braf_pylonpod_eq_lmf_70_19_ap",
"",
- "BRAF_PylonPod_EQ_LMF_70_19_ap",
- "BRAF_PylonPod_EQ_LMF_70_7_gat"
+ "braf_pylonpod_eq_lmf_70_19_ap",
+ "braf_pylonpod_eq_lmf_70_7_gat"
};
};
class APS
@@ -2112,11 +2112,11 @@ class braf_A29B: BRAF_A29_base
displayName="Anti Personel Support";
attachment[] =
{
- "BRAF_PylonPod_EQ_LMF_70_7_he",
+ "braf_pylonpod_eq_lmf_70_7_he",
"BRAF_BLG252_PYLON",
"",
"BRAF_BLG252_PYLON",
- "BRAF_PylonPod_EQ_LMF_70_7_he"
+ "braf_pylonpod_eq_lmf_70_7_he"
};
};
};
@@ -2130,9 +2130,9 @@ class braf_A29B_90k: BRAF_A29B
scopeCurator=2;
side="2";
forceInGarage=1;
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29B Super Tucano 'Joker 90k'";
- editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg";
class Armory
{
description="A-29B Super Tucano Brazilian Air Force Comemorative 90k hours Joker Fighter Squadron";
@@ -2141,37 +2141,37 @@ class braf_A29B_90k: BRAF_A29B
typicalcargo[]={""};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_90k_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_90k_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa"
};
class TextureSources
{
class FAB_90k
{
displayName="A-29B Super Tucano Brazilian Air Force Comemorative 90k hours Joker Fighter Squadron";
- author="BRAF Team";
+ author = "BRAF TEAM";
factions[]=
{
- "BRAF_FAB"
+ "braf_fab"
};
textures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_90k_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_90k_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa"
};
};
};
@@ -2187,9 +2187,9 @@ class braf_A29B_100k: BRAF_A29B
scopeCurator=2;
side="2";
forceInGarage=1;
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29B Super Tucano 'Joker 100k'";
- editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg";
class Armory
{
description="A-29B Super Tucano Brazilian Air Force Comemorative 100k hours Joker Fighter Squadron";
@@ -2198,37 +2198,37 @@ class braf_A29B_100k: BRAF_A29B
typicalcargo[]={""};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_100k_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_100k_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa"
};
class TextureSources
{
class FAB_100k
{
displayName="A-29B Super Tucano Brazilian Air Force Comemorative 100k hours Joker Fighter Squadron";
- author="BRAF Team";
+ author = "BRAF TEAM";
factions[]=
{
- "BRAF_FAB"
+ "braf_fab"
};
textures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_100k_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_100k_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa"
};
};
};
@@ -2244,12 +2244,12 @@ class braf_A29B_Jambock: BRAF_A29B
scopeCurator=2;
side="2";
forceInGarage=1;
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29B Super Tucano 'Jambock'";
- editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg";
class Armory
{
- description="A-29B Super Tucano - Brazilian Air Force WW2 Comemorative 1°/1°GAvCa Jambock Squadron (Fictional)";
+ description="a-29b super tucano - brazilian air force ww2 comemorative 1°/1°gavca jambock squadron (fictional)";
};
class EjectionSystem: EjectionSystem
{
@@ -2259,37 +2259,37 @@ class braf_A29B_Jambock: BRAF_A29B
typicalcargo[]={""};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_Jambock_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Jambock_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_jambock_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_jambock_co.paa"
};
class TextureSources
{
class FAB_Jambock
{
displayName="A-29B Super Tucano Brazilian Air Force Comemorative WW2 Jambock Squadron";
- author="BRAF Team";
+ author = "BRAF TEAM";
factions[]=
{
- "BRAF_FAB"
+ "braf_fab"
};
textures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_Jambock_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa",
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Jambock_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_jambock_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_jambock_co.paa"
};
};
};
@@ -2303,7 +2303,7 @@ class PlaneWreck;
class braf_A29A_wreck_F : PlaneWreck
{
scope=1;
- model="braf\Samples_F\TemplateRTM\Test_Plane_01\Test_Plane_01_Wreck.p3d";
+ model="braf\samples_f\templatertm\test_plane_01\test_plane_01_wreck.p3d";
_generalMacro="braf_A29A_wreck_F";
typicalCargo[]={};
irTarget=0;
@@ -2328,17 +2328,17 @@ class braf_A29_canopy: Plane_Canopy_Base_F
};
scope=1;
side=2;
- faction="BRAF_FAB";
+ faction="braf_fab";
displayName="A-29 Canopy";
_generalMacro="braf_A29_canopy";
- model="\braf\braf_air2\braf_airplanes\braf_super_tucano\braf_A29_canopy.p3d";
+ model="\braf\braf_air2\braf_airplanes\braf_super_tucano\braf_a29_canopy.p3d";
hiddenSelections[]=
{
"camo1"
};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa"
};
};
class braf_A29_canopy_EDA: braf_A29_canopy
@@ -2349,7 +2349,7 @@ class braf_A29_canopy_EDA: braf_A29_canopy
};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda_co.paa"
};
};
class braf_A29_canopy_Jambock: braf_A29_canopy
@@ -2360,18 +2360,18 @@ class braf_A29_canopy_Jambock: braf_A29_canopy
};
hiddenSelectionsTextures[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_Jambock_co.paa"
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_jambock_co.paa"
};
};
class braf_ejection_seat_base: Ejection_Seat_Base_F
{
scope=0;
side=0;
- faction=BRAF_FAB;
+ faction=braf_fab;
displayName="Martin Baker Mk.10 BRLCX";
model="\braf\braf_air2\braf_airplanes\braf_super_tucano\braf_a29_ejection_seat.p3d";
icon=iconParachute;
- picture="\A3\Air_F_Beta\Parachute_01\Data\UI\Portrait_Parachute_01_CA.paa";
+ picture="\a3\air_f_beta\parachute_01\data\ui\portrait_parachute_01_ca.paa";
driverAction="Pilot_Plane_Fighter_Ejection";
cargoAction[]=
{
@@ -2380,7 +2380,7 @@ class braf_ejection_seat_base: Ejection_Seat_Base_F
};
class braf_ejection_seat_A29: braf_ejection_seat_base
{
- author="$STR_A3_Bohemia_Interactive";
+ author = "BRAF TEAM";
class SimpleObject
{
eden=0;
@@ -2401,7 +2401,7 @@ class braf_ejection_seat_A29: braf_ejection_seat_base
_generalMacro="braf_ejection_seat_A29";
scope=1;
side=2;
- faction="BRAF_FAB";
+ faction="braf_fab";
crew="";
class TransportMagazines
{
@@ -2439,7 +2439,7 @@ class braf_ejection_seat_A29: braf_ejection_seat_base
class braf_ejection_chute_base: Steerable_Parachute_F
{
driverAction = "braf_ejection_chute_Pilot";
- Author = "BRAF TEAM";
+ author = "BRAF TEAM";
scope = 0;
mapSize = 20;
animationdrop = "\braf\braf_air2\braf_air_anim\braf_ejection_chute_close.rtm";
@@ -2491,7 +2491,7 @@ class braf_ejection_chute: braf_ejection_chute_base
};
hiddenSelectionsTextures[] =
{
- "\braf\braf_air2\braf_airplanes\braf_super_tucano\Dataa\ejection_chute_co.paa"
+ "\braf\braf_air2\braf_airplanes\braf_super_tucano\dataa\ejection_chute_co.paa"
};
};
*/
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp b/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp
index fdfe336..8054de5 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp
+++ b/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp
@@ -2367,7 +2367,7 @@ class Draw
{
type="text";
source="static";
- text="2x AN/M3W";
+ text="2x an/m3w";
sourceScale=1;
align="right";
scale=1;
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp b/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp
index 91e928b..4fce00e 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp
+++ b/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp
@@ -2,7 +2,7 @@ class AirplaneHUD
{
#include "cfgHUD.hpp"
};
-class BRAF_A29_SMS_Front
+class braf_a29_sms_front
{
topLeft="SMS_lf_TL";
topRight="SMS_lf_TR";
@@ -33,10 +33,10 @@ class BRAF_A29_SMS_Front
class SMSBackground
{
color[]={0.05,0.05,0.05,1};
- class BRAF_A29_SMS
+ class braf_a29_sms
{
type="polygon";
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\a29_sms_co.paa";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_sms_co.paa";
points[]=
{
{
@@ -70,7 +70,7 @@ class BRAF_A29_SMS_Front
1
};
pylon = 1;
- name = "BRAF_SMS";
+ name = "braf_sms";
};
class Pylon2 : Pylon1
{
@@ -153,13 +153,13 @@ class BRAF_A29_SMS_Front
*/
};
};
-class BRAF_A29_SMS_Back: BRAF_A29_SMS_Front
+class braf_a29_sms_back: braf_a29_sms_front
{
topLeft="SMS_lb_TL";
topRight="SMS_lb_TR";
bottomLeft="SMS_lb_BL";
};
-class BRAF_HRZ_FRONT
+class braf_hrz_front
{
topLeft="mfd_lf_tl";
topRight="mfd_lf_tr";
@@ -5677,7 +5677,7 @@ class BRAF_HRZ_FRONT
class Compass
{
type="polygon";
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\A29_horizon_mask_ca.paa";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_horizon_mask_ca.paa";
points[]=
{
{
@@ -6015,7 +6015,7 @@ class BRAF_HRZ_FRONT
{
type="text";
source="static";
- text="M/S";
+ text="m/s";
sourceScale=1;
align="center";
scale=1;
@@ -7096,13 +7096,13 @@ class BRAF_HRZ_FRONT
};
};
};
-class BRAF_HRZ_BACK: BRAF_HRZ_FRONT
+class braf_hrz_back: braf_hrz_front
{
topLeft="mfd_lb_tl";
topRight="mfd_lb_tr";
bottomLeft="mfd_lb_ml";
};
-class BRAF_HRZ_CFRONT
+class braf_hrz_cfront
{
topLeft="hrz_tl_f";
topRight="hrz_tr_f";
@@ -12494,13 +12494,13 @@ class BRAF_HRZ_CFRONT
};
};
};
-class BRAF_HRZ_CBACK: BRAF_HRZ_CFRONT
+class braf_hrz_cback: braf_hrz_cfront
{
topLeft="hrz_tl_b";
topRight="hrz_tr_b";
bottomLeft="hrz_bl_b";
};
-class BRAF_DIR_FRONT
+class braf_dir_front
{
topLeft="mfd_lf_ml";
topRight="mfd_lf_mr";
@@ -12648,7 +12648,7 @@ class BRAF_DIR_FRONT
class Compass_Gyro
{
type="polygon";
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\A29_gyro_ca.paa";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_gyro_ca.paa";
points[]=
{
{
@@ -12682,7 +12682,7 @@ class BRAF_DIR_FRONT
class Compass_Static
{
type="polygon";
- texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\A29_gyro_static_ca.paa";
+ texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_gyro_static_ca.paa";
points[]=
{
{
@@ -13268,13 +13268,13 @@ class BRAF_DIR_FRONT
};
};
};
-class BRAF_DIR_BACK: BRAF_DIR_FRONT
+class braf_dir_back: braf_dir_front
{
topLeft="mfd_lb_ml";
topRight="mfd_lb_mr";
bottomLeft="mfd_lb_bl";
};
-class BRAF_CLK_FRONT
+class braf_clk_front
{
topLeft="clk_tl_f";
topRight="clk_tr_f";
@@ -13409,17 +13409,17 @@ class BRAF_CLK_FRONT
*/
};
};
-class BRAF_CLK_BACK: BRAF_CLK_FRONT
+class braf_clk_back: braf_clk_front
{
topLeft="clk_tl_b";
topRight="clk_tr_b";
bottomLeft="clk_bl_b";
};
-//class BRAF_FLIr_FRONT
+//class braf_flir_front
//{
// #include "cfgFLIr.hpp"
//};
-//class BRAF_FLIr_Back: BRAF_FLIr_FRONT
+//class braf_flir_back: braf_flir_front
//{
// topLeft = "FLIr1_TL";
// topRight = "FLIr1_TR";
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp b/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp
index b4208e7..5a0851c 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp
+++ b/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp
@@ -1,20 +1,20 @@
attenuationEffectType="PlaneAttenuation";
-soundGetIn[]={"A3\Sounds_F\air\Plane_Fighter_03\getin", 0.562341, 1};
-soundGetOut[]={"A3\Sounds_F\air\Plane_Fighter_03\getout", 0.562341, 1, 40};
+soundGetIn[]={"a3\sounds_f\air\plane_fighter_03\getin", 0.562341, 1};
+soundGetOut[]={"a3\sounds_f\air\plane_fighter_03\getout", 0.562341, 1, 40};
soundDammage[]={"", 0.562341, 1};
-soundEngineOffExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_shutdown.wss", 1.77828, 1, 500};
-soundEngineOffInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_shutdown.wss", 1, 1};
-soundEngineOnExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_start.wss", 1.77828, 1, 500};
-soundEngineOnInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_start.wss", 1, 1};
-soundLocked[]={"\A3\Sounds_F\weapons\Rockets\locked_1", 0.1, 1};
-soundIncommingMissile[]={"\A3\Sounds_F\weapons\Rockets\locked_3", db-20, 1.5};
-soundGearUp[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\gear_up", 0.794328, 1.000000, 150};
-soundGearDown[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\gear_down", 0.794328, 1.000000, 150};
-soundFlapsUp[]={"A3\Sounds_F_EPC\CAS_01\Flaps_Up", 0.630957, 1.000000, 100};
-soundFlapsDown[]={"A3\Sounds_F_EPC\CAS_01\Flaps_Down", 0.630957, 1.000000, 100};
+soundEngineOffExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_shutdown.wss", 1.77828, 1, 500};
+soundEngineOffInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_shutdown.wss", 1, 1};
+soundEngineOnExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_start.wss", 1.77828, 1, 500};
+soundEngineOnInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_start.wss", 1, 1};
+soundLocked[]={"\a3\sounds_f\weapons\rockets\locked_1", 0.1, 1};
+soundIncommingMissile[]={"\a3\sounds_f\weapons\rockets\locked_3", db-20, 1.5};
+soundGearUp[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\gear_up", 0.794328, 1.000000, 150};
+soundGearDown[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\gear_down", 0.794328, 1.000000, 150};
+soundFlapsUp[]={"a3\sounds_f_epc\cas_01\flaps_up", 0.630957, 1.000000, 100};
+soundFlapsDown[]={"a3\sounds_f_epc\cas_01\flaps_down", 0.630957, 1.000000, 100};
class scrubLandInt
{
- sound[]={"A3\Sounds_F\vehicles\air\noises\wheelsInt", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\air\noises\wheelsint", db0, 1.0, 100};
frequency=1;
volume="(scrubLand factor[0.01, 0.20])";
};
@@ -24,7 +24,7 @@ class Sounds
{
sound[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_low_out",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_low_out",
2.51189,
1,
1200
@@ -36,7 +36,7 @@ class Sounds
{
sound[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_high_out",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_high_out",
2.51189,
1.2,
1400
@@ -46,14 +46,14 @@ class Sounds
};
class ForsageOut
{
- sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\forsage_ext", 1.77828, 0.99, 1700};
+ sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\forsage_ext", 1.77828, 0.99, 1700};
frequency="1";
volume="engineOn*camPos*(thrust factor[0.6, 1.0])";
cone[]={3.14, 3.92, 2.0, 0.5};
};
class WindNoiseOut
{
- sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\wind_out", 0.562341, 1, 150};
+ sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\wind_out", 0.562341, 1, 150};
frequency ="(0.1+(1.2*(speed factor[1, 150])))";
volume="camPos*(speed factor[1, 150])";
};
@@ -61,8 +61,8 @@ class Sounds
{
sound[]=
{
- //"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_low_in",
- "A3\Sounds_F_Exp\vehicles\air\Plane_Civil_01\BTT_engine_mid_int",
+ //"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_low_in",
+ "a3\sounds_f_exp\vehicles\air\plane_civil_01\btt_engine_mid_int",
1.7782794,
1,
1100
@@ -74,8 +74,8 @@ class Sounds
{
sound[]=
{
- //"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_high_in",
- "A3\Sounds_F_Exp\vehicles\air\Plane_Civil_01\BTT_engine_high_int",
+ //"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_high_in",
+ "a3\sounds_f_exp\vehicles\air\plane_civil_01\btt_engine_high_int",
1.7782794,
1,
1100
@@ -87,8 +87,8 @@ class Sounds
{
sound[]=
{
- //"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\prop_idle_int",
- "A3\Sounds_F_Exp\vehicles\air\Plane_Civil_01\BTT_prop_int",
+ //"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\prop_idle_int",
+ "a3\sounds_f_exp\vehicles\air\plane_civil_01\btt_prop_int",
1.4125376,
1.2,
1100
@@ -101,7 +101,7 @@ class Sounds
{
sound[]=
{
- "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\wind_int",
+ "braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\wind_int",
0.501187,
1
};
diff --git a/braf_air2/braf_airplanes/braf_super_tucano/model.cfg b/braf_air2/braf_airplanes/braf_super_tucano/model.cfg
index 7e2fda4..74566fb 100644
--- a/braf_air2/braf_airplanes/braf_super_tucano/model.cfg
+++ b/braf_air2/braf_airplanes/braf_super_tucano/model.cfg
@@ -1,6 +1,6 @@
class CfgSkeletons
{
- class BRAF_A29Skeleton
+ class braf_a29skeleton
{
isDiscrete=1;
skeletonInherit="";
@@ -159,7 +159,7 @@ class CfgSkeletons
"white_collision","damageHide"
};
};
- class BRAF_EjectionSeatSkeleton
+ class braf_ejectionseatskeleton
{
isDiscrete=1;
skeletonInherit="";
@@ -169,7 +169,7 @@ class CfgSkeletons
"rocket_flash",""
};
};
- class BRAF_A29CockpitSkeleton
+ class braf_a29cockpitskeleton
{
isDiscrete=1;
skeletonInherit="";
@@ -195,7 +195,7 @@ class CfgModels
mfMax=100;
mFact=0;
tBody=0;
- skeletonName="BRAF_A29Skeleton";
+ skeletonName="braf_a29skeleton";
sectionsInherit="";
sections[]=
{
@@ -1190,7 +1190,7 @@ class CfgModels
mfMax=100;
mFact=0;
tBody=0;
- skeletonName="BRAF_A29CockpitSkeleton";
+ skeletonName="braf_a29cockpitskeleton";
sectionsInherit="";
sections[]=
{
@@ -1208,7 +1208,7 @@ class CfgModels
mfMax=100;
mFact=0;
tBody=0;
- skeletonName="BRAF_EjectionSeatSkeleton";
+ skeletonName="braf_ejectionseatskeleton";
sectionsInherit="";
sections[]={};
class Animations
diff --git a/braf_air2/braf_fnc/fn_smoker.sqf b/braf_air2/braf_fnc/fn_smoker.sqf
index 9beed65..f9d5bea 100644
--- a/braf_air2/braf_fnc/fn_smoker.sqf
+++ b/braf_air2/braf_fnc/fn_smoker.sqf
@@ -10,7 +10,7 @@
to activate smoke emitter:
- class BRAF_Smoke_Toggle
+ class braf_smoke_toggle
{
priority=0.05;
shortcut="Smoke On";
@@ -67,7 +67,7 @@ if (_plane getVariable ["braf_smoke_on", true]) then {
private _smoker = "#particlesource" createVehicleLocal [0, 0, 0];
_smoker setParticleParams
[
- ["\A3\Data_F\ParticleEffects\Universal\Universal", 16, 7, 16, 1],
+ ["\a3\data_f\particleeffects\universal\universal", 16, 7, 16, 1],
"", "Billboard", 1, 16, // AnimationName, type, timerPeriod, lifeTime
[0, 0, 0], // position relative to referenceObject
[0, 0, 0], // velocity
diff --git a/braf_air2/config.cpp b/braf_air2/config.cpp
index afd58db..13cbcf6 100644
--- a/braf_air2/config.cpp
+++ b/braf_air2/config.cpp
@@ -1,7 +1,7 @@
class CfgPatches {
- class BRAF_Air2 {
- author = "BRAF Team";
- addonRootClass = "braf";
+ class braf_air2 {
+ author = "BRAF TEAM";
+ addonRootClass = "braf_air";
requiredAddons[] = {
"A3_Air_F",
"A3_Air_F_Jets",
@@ -9,56 +9,57 @@ class CfgPatches {
"A3_Data_F",
"A3_Armor_F_Beta_APC_Tracked_01",
"A3_Weapons_F",
+ "braf_static",
"braf_characters_army",
- "BRAF_Insignia",
- "BRAF_Soft",
- "BRAF_Air",
- "BRAF_Optics_Air",
+ "braf_insignia",
+ "braf_soft",
+ "braf_air",
+ "braf_optics_air",
};
requiredVersion = 0.1;
units[] = {
// Aircrafts
- "BRAF_Gripen",
- "BRAF_A29A",
- "BRAF_A29_EDA",
- "BRAF_A29B",
- "BRAF_A29B_90k",
- "BRAF_A29B_100k",
- "BRAF_A29B_Jambock",
+ "BRAF_GripenNG",
+ "braf_A29A",
+ "braf_A29_EDA",
+ "braf_A29B",
+ "braf_A29B_90k",
+ "braf_A29B_100k",
+ "braf_A29B_Jambock",
// Wreck_Model
- "BRAF_A29A_wreck_F",
+ "braf_A29A_wreck_F",
// Canopy
- "BRAF_A29_canopy",
- "BRAF_A29_canopy_EDA",
- "BRAF_A29_canopy_Jambock",
+ "braf_A29_canopy",
+ "braf_A29_canopy_EDA",
+ "braf_A29_canopy_Jambock",
- // Ejection_Seats
- "BRAF_ejection_seat_base",
- "BRAF_ejection_seat_A29"};
+ // Ejection_Seats'
+ "braf_ejection_seat_base",
+ "braf_ejection_seat_A29"};
weapons[] = {
// MG
- "BRAF_M3W_A29",
+ "braf_m3w_a29",
// Master Safe
- "BRAF_master_arm_safe",
+ "braf_master_arm_safe",
// AA Missile
- "BRAF_MAA1A_Launcher_weapon",
+ "braf_MAA1A_Launcher_weapon",
// Rockets
- "BRAF_EQ_LMF_70_19_he_weapon",
- "BRAF_EQ_LMF_70_19_ap_weapon",
- "BRAF_EQ_LMF_70_7_he_weapon",
- "BRAF_EQ_LMF_70_7_ap_weapon",
+ "braf_eq_lmf_70_19_he_weapon",
+ "braf_eq_lmf_70_19_ap_weapon",
+ "braf_eq_lmf_70_7_he_weapon",
+ "braf_eq_lmf_70_7_ap_weapon",
// Bombs
- "BRAF_EFT_weapon",
- "BRAF_Mk82_weapon",
- "BRAF_M117_weapon",
- "BRAF_GBU12_weapon",
- "BRAF_GBU58_weapon"};
+ "braf_eft_weapon",
+ "braf_mk82_weapon",
+ "braf_m117_weapon",
+ "braf_gbu12_weapon",
+ "braf_gbu58_weapon"};
};
};
@@ -143,7 +144,7 @@ class VehicleSystemsTemplateRightGunner
class components;
};
class RCWSOptics;
-#include "braf_air_anim\CfgMovesBasic.hpp"
+#include "braf_air_anim\cfgmovesbasic.hpp"
class CfgVehicles {
class Air;
class ParachuteBase;
@@ -175,22 +176,22 @@ class CfgVehicles {
class Plane_Canopy_Base_F;
// Attack and Fighter
-#include "BRAF_airplanes\braf_super_tucano\a29_base.hpp"
-// #include "BRAF_airplanes\braf_gripen\a4_base.hpp"
-// #include "BRAF_airplanes\braf_gripen\amx_base.hpp"
-#include "BRAF_airplanes\braf_gripen\f39_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\f5_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\t27_base.hpp"
+#include "braf_airplanes\braf_super_tucano\a29_base.hpp"
+// #include "braf_airplanes\braf_gripen\a4_base.hpp"
+// #include "braf_airplanes\braf_gripen\amx_base.hpp"
+#include "braf_airplanes\braf_gripen\f39_base.hpp"
+ // #include "braf_airplanes\braf_gripen\f5_base.hpp"
+ // #include "braf_airplanes\braf_gripen\t27_base.hpp"
// Patrol and Transport
- // #include "BRAF_airplanes\braf_gripen\c95_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\c105_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\c130_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\c390_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\c98_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\p95_base.hpp"
- // #include "BRAF_airplanes\braf_gripen\p3m_base.hpp"
+ // #include "braf_airplanes\braf_gripen\c95_base.hpp"
+ // #include "braf_airplanes\braf_gripen\c105_base.hpp"
+ // #include "braf_airplanes\braf_gripen\c130_base.hpp"
+ // #include "braf_airplanes\braf_gripen\c390_base.hpp"
+ // #include "braf_airplanes\braf_gripen\c98_base.hpp"
+ // #include "braf_airplanes\braf_gripen\p95_base.hpp"
+ // #include "braf_airplanes\braf_gripen\p3m_base.hpp"
};
-#include "BRAF_Air_Weap2\Ammo.hpp"
-#include "BRAF_Air_Weap2\Magazines.hpp"
-#include "BRAF_Air_Weap2\Weapons.hpp"
+#include "braf_air_weap2\ammo.hpp"
+#include "braf_air_weap2\magazines.hpp"
+#include "braf_air_weap2\weapons.hpp"
diff --git a/braf_armored/BRAF_Anims/Braf_anims.hpp b/braf_armored/BRAF_Anims/Braf_anims.hpp
index 0c9a46e..9e8e38e 100644
--- a/braf_armored/BRAF_Anims/Braf_anims.hpp
+++ b/braf_armored/BRAF_Anims/Braf_anims.hpp
@@ -3,15 +3,15 @@ class CfgMovesBasic
class Defaultdie;
class ManActions
{
- braf_cascavel_driver_In="braf_cascavel_driver_In";
- braf_cascavel_driver_Out="braf_cascavel_driver_Out";
+ braf_cascavel_driver_in="braf_cascavel_driver_in";
+ braf_cascavel_driver_out="braf_cascavel_driver_out";
braf_cascavel_commander="braf_cascavel_commander";
braf_cascavel_gunner="braf_cascavel_gunner";
- braf_guarani_driver_In="braf_guarani_driver_In";
- braf_guarani_driver_Out="braf_guarani_driver_Out";
- braf_guarani_commander_In="braf_guarani_commander_In";
- braf_guarani_commander_Out="braf_guarani_commander_Out";
- braf_guarani_gunner_In="braf_guarani_gunner_In";
+ braf_guarani_driver_in="braf_guarani_driver_in";
+ braf_guarani_driver_out="braf_guarani_driver_out";
+ braf_guarani_commander_in="braf_guarani_commander_in";
+ braf_guarani_commander_out="braf_guarani_commander_out";
+ braf_guarani_gunner_in="braf_guarani_gunner_in";
braf_lmv_driver = "braf_lmv_driver";
braf_lmv_gunner = "braf_lmv_gunner";
};
@@ -21,54 +21,54 @@ class CfgMovesMaleSdr: CfgMovesBasic
class States
{
class Crew;
- class braf_cascavel_driver_In: Crew
+ class braf_cascavel_driver_in: Crew
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_driver_In";
+ file="\braf\braf_armored\braf_anims\animations\braf_cascavel_driver_in";
interpolateTo[]={"",1};
leftHandIKCurve[]={1};
rightHandIKCurve[]={1};
speed= 1e+019;
};
- class braf_cascavel_driver_Out: braf_cascavel_driver_In
+ class braf_cascavel_driver_out: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_driver_Out";
+ file="\braf\braf_armored\braf_anims\animations\braf_cascavel_driver_out";
};
- class braf_cascavel_commander: braf_cascavel_driver_In
+ class braf_cascavel_commander: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_commander";
+ file="\braf\braf_armored\braf_anims\animations\braf_cascavel_commander";
};
- class braf_cascavel_gunner: braf_cascavel_driver_In
+ class braf_cascavel_gunner: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_gunner";
+ file="\braf\braf_armored\braf_anims\animations\braf_cascavel_gunner";
};
- class braf_guarani_driver_In: braf_cascavel_driver_In
+ class braf_guarani_driver_in: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_driver_In";
+ file="\braf\braf_armored\braf_anims\animations\braf_guarani_driver_in";
};
- class braf_guarani_driver_Out: braf_cascavel_driver_In
+ class braf_guarani_driver_out: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_driver_Out";
+ file="\braf\braf_armored\braf_anims\animations\braf_guarani_driver_out";
};
- class braf_guarani_commander_In: braf_cascavel_driver_In
+ class braf_guarani_commander_in: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_commander_In";
+ file="\braf\braf_armored\braf_anims\animations\braf_guarani_commander_in";
};
- class braf_guarani_commander_Out: braf_cascavel_driver_In
+ class braf_guarani_commander_out: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_commander_Out";
+ file="\braf\braf_armored\braf_anims\animations\braf_guarani_commander_out";
};
- class braf_guarani_gunner_In: braf_cascavel_driver_In
+ class braf_guarani_gunner_in: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_gunner_In";
+ file="\braf\braf_armored\braf_anims\animations\braf_guarani_gunner_in";
};
- class braf_lmv_driver: braf_cascavel_driver_In
+ class braf_lmv_driver: braf_cascavel_driver_in
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_lmv_driver";
+ file="\braf\braf_armored\braf_anims\animations\braf_lmv_driver";
};
class braf_lmv_gunner: braf_lmv_driver
{
- file="\braf\braf_armored\Braf_anims\Animations\braf_lmv_gunner";
+ file="\braf\braf_armored\braf_anims\animations\braf_lmv_gunner";
};
};
};
\ No newline at end of file
diff --git a/braf_armored/BRAF_Anims/model.cfg b/braf_armored/BRAF_Anims/model.cfg
index 92a5008..532631a 100644
--- a/braf_armored/BRAF_Anims/model.cfg
+++ b/braf_armored/BRAF_Anims/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_armored/BRAF_Armored_Weap/ammo.hpp b/braf_armored/BRAF_Armored_Weap/ammo.hpp
index b02f6a4..b6931e3 100644
--- a/braf_armored/BRAF_Armored_Weap/ammo.hpp
+++ b/braf_armored/BRAF_Armored_Weap/ammo.hpp
@@ -45,9 +45,9 @@ class cfgAmmo
suppressionRadiusHit=13.5;
cost=375;
};
- class braf_90mm_apfsds_tracer: braf_90mm_APFSDS
+ class braf_90mm_apfsds_tracer: braf_90mm_apfsds
{
- model="\A3\Weapons_f\Data\bullettracer\shell_tracer_red";
+ model="\a3\weapons_f\data\bullettracer\shell_tracer_red";
};
class braf_ammo_penetrator_90mm: ammo_Penetrator_120mm
{
diff --git a/braf_armored/BRAF_Armored_Weap/data/M2.rvmat b/braf_armored/BRAF_Armored_Weap/data/M2.rvmat
index 836d52d..a0f4697 100644
--- a/braf_armored/BRAF_Armored_Weap/data/M2.rvmat
+++ b/braf_armored/BRAF_Armored_Weap/data/M2.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\m2_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\m2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\m2_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\m2_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat b/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat
index 28fd8e5..2aeb704 100644
--- a/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat
+++ b/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remax_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remax_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remax_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat b/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat
index 6cf4182..14f5faf 100644
--- a/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat
+++ b/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\remaxc_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remaxc_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remaxc_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remaxc_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat b/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat
index f3aa4bb..549d983 100644
--- a/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat
+++ b/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\mirror_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\mirror_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\mirror_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\mirror_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\mirror_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\mirror_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Armored_Weap/data/radio.rvmat b/braf_armored/BRAF_Armored_Weap/data/radio.rvmat
index 4293ea6..30f6141 100644
--- a/braf_armored/BRAF_Armored_Weap/data/radio.rvmat
+++ b/braf_armored/BRAF_Armored_Weap/data/radio.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\radio_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\radio_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\radio_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\radio_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Armored_Weap/magazines.hpp b/braf_armored/BRAF_Armored_Weap/magazines.hpp
index 23426c4..f4f92a4 100644
--- a/braf_armored/BRAF_Armored_Weap/magazines.hpp
+++ b/braf_armored/BRAF_Armored_Weap/magazines.hpp
@@ -1,8 +1,8 @@
class CfgMagazines
{
- class braf_100Rnd_127x99_M;
- class braf_150Rnd_127x99_M: braf_100Rnd_127x99_M
+ class braf_100rnd_127x99_m;
+ class braf_150rnd_127x99_m: braf_100rnd_127x99_m
{
scope=2;
count=150;
@@ -16,9 +16,9 @@ class CfgMagazines
tracersEvery=5;
};
class VehicleMagazine;
- class braf_11Rnd_90mm_heat_mp: VehicleMagazine
+ class braf_11rnd_90mm_heat_mp: VehicleMagazine
{
- author="BRAF TEAM";
+ author = "BRAF TEAM";
displayName="11 Rounds HEAT 90mm Shells";
displayNameShort="11 Rnds HEAT 90mm";
displayNameMFDFormat="HEAT-MP";
@@ -30,25 +30,25 @@ class CfgMagazines
nameSound="cannon";
muzzleImpulseFactor[]={0.5,3};
};
- class braf_11Rnd_90mm_he_shells: braf_11Rnd_90mm_heat_mp
+ class braf_11rnd_90mm_he_shells: braf_11rnd_90mm_heat_mp
{
displayName="11 Rounds HE 90mm Shells";
displayNameShort="11 Rnds HE 90mm";
displayNameMFDFormat="HE";
- ammo="braf_90mm_HE";
+ ammo="braf_90mm_he";
initSpeed=700;
muzzleImpulseFactor[]={1,6};
};
- class braf_11Rnd_90mm_hesh_shells: braf_11Rnd_90mm_heat_mp
+ class braf_11rnd_90mm_hesh_shells: braf_11rnd_90mm_heat_mp
{
displayName="11 Rounds HESH 90mm Shells";
displayNameShort="11 Rnds HESH 90mm";
displayNameMFDFormat="HESH";
- ammo="braf_90mm_HESH";
+ ammo="braf_90mm_hesh";
initSpeed=800;
muzzleImpulseFactor[]={1,6};
};
- class braf_11Rnd_90mm_apfsds_shells: braf_11Rnd_90mm_he_shells
+ class braf_11rnd_90mm_apfsds_shells: braf_11rnd_90mm_he_shells
{
displayName="11 Rounds APFSDS 90mm Flechette";
displayNameShort="11 Rnds APFSDS 90mm";
@@ -56,7 +56,7 @@ class CfgMagazines
initSpeed=1680;
muzzleImpulseFactor[]={0.5,3};
};
- class braf_11Rnd_90mm_apfsds_t_shells: braf_11Rnd_90mm_apfsds_shells
+ class braf_11rnd_90mm_apfsds_t_shells: braf_11rnd_90mm_apfsds_shells
{
displayName="11 Rounds APFSDS 90mm Flechette Tracer";
displayNameShort="11 Rnds APFSDS-T 90mm";
diff --git a/braf_armored/BRAF_Armored_Weap/weapons.hpp b/braf_armored/BRAF_Armored_Weap/weapons.hpp
index 893ab3e..417a33e 100644
--- a/braf_armored/BRAF_Armored_Weap/weapons.hpp
+++ b/braf_armored/BRAF_Armored_Weap/weapons.hpp
@@ -12,25 +12,25 @@ class cfgweapons
nameSound="cannon";
reloadSound[]=
{
- "A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",
+ "a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",
2.5118864,
1,
10
};
reloadMagazineSound[]=
{
- "A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",
+ "a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",
2.5118864,
1,
10
};
magazines[]=
{
- "braf_11Rnd_90mm_apfsds_t_shells",
- "braf_11Rnd_90mm_apfsds_shells",
- "braf_11Rnd_90mm_hesh_shells",
- "braf_11Rnd_90mm_heat_mp",
- "braf_11Rnd_90mm_he_shells"
+ "braf_11rnd_90mm_apfsds_t_shells",
+ "braf_11rnd_90mm_apfsds_shells",
+ "braf_11rnd_90mm_hesh_shells",
+ "braf_11rnd_90mm_heat_mp",
+ "braf_11rnd_90mm_he_shells"
};
reloadTime=6;
magazineReloadTime=6;
@@ -70,7 +70,7 @@ class cfgweapons
{
begin1[]=
{
- "A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",
+ "a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",
3.1622777,
1,
1500
@@ -170,8 +170,8 @@ class cfgweapons
maxRangeProbab=0.050000001;
};
};
- class braf_Vhmg_M2_static;
- class braf_remax_m2: braf_Vhmg_M2_static
+ class braf_vhmg_m2_static;
+ class braf_remax_m2: braf_vhmg_m2_static
{
displayName="REMAX M2HB 12.7mm";
ballisticsComputer="2+16";
@@ -179,8 +179,8 @@ class cfgweapons
FCSZeroingDelay=1;
magazines[]=
{
- "braf_100Rnd_127x99_m",
- "braf_150Rnd_127x99_m"
+ "braf_100rnd_127x99_m",
+ "braf_150rnd_127x99_m"
};
maxZeroing=2000;
class GunParticles
diff --git a/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp b/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp
index 6d36dab..d60085e 100644
--- a/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp
+++ b/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp
@@ -17,7 +17,7 @@ class AcreRacks {
allowedPositions[] = {"commander"}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
- mountedRadio = ""; // Predefined mounted radio (default: "", meaning none)
+ mountedRadio = ""; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
diff --git a/braf_armored/BRAF_Cascavel/Cascavel_base.hpp b/braf_armored/BRAF_Cascavel/Cascavel_base.hpp
index 491f687..242c2aa 100644
--- a/braf_armored/BRAF_Cascavel/Cascavel_base.hpp
+++ b/braf_armored/BRAF_Cascavel/Cascavel_base.hpp
@@ -1,7 +1,7 @@
-class BRAF_EE9_Cascavel_base: Wheeled_APC_F
+class braf_ee9_cascavel_base: Wheeled_APC_F
{
- features="Randomization: No
Camo selections: 6 - top of hull, bottom of hull, turret
Script door sources: None
Script animations: HideTurret
Executed scripts: None
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 8";
- _generalMacro="BRAF_EE9_Cascavel_base";
+ features="randomization: no
camo selections: 6 - top of hull, bottom of hull, turret
script door sources: none
script animations: hideturret
executed scripts: none
firing from vehicles: no
slingload: no
cargo proxy indexes: 1 to 8";
+ _generalMacro="braf_ee9_cascavel_base";
displayname="$STR_braf_ee9_cascavel";
class Armory
{
@@ -9,12 +9,12 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
editorSubcategory="EdSubcat_APCs";
cost=900000;
- author="BRAF TEAM";
- faction="BRAF_ARMY";
- model="braf\braf_armored\BRAF_Cascavel\BRAF_cascavel.p3d";
+ author = "BRAF TEAM";
+ faction="braf_army";
+ model="braf\braf_armored\braf_cascavel\braf_cascavel.p3d";
//destrType="DestructWreck";
- picture="braf\braf_armored\BRAF_Cascavel\data\ui\picture_cascavel_ca.paa";
- Icon="braf\braf_armored\BRAF_Cascavel\data\ui\icon_cascavel_ca.paa";
+ picture="braf\braf_armored\braf_cascavel\data\ui\picture_cascavel_ca.paa";
+ Icon="braf\braf_armored\braf_cascavel\data\ui\icon_cascavel_ca.paa";
scope=0;
mapSize=10.08;
accuracy=0.25;
@@ -246,13 +246,13 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
commanderCanSee=31;
gunnerCanSee=28;
driverCanSee=26;
- driverAction="BRAF_cascavel_driver_Out";
- driverInAction="BRAF_cascavel_driver_In";
+ driverAction="braf_cascavel_driver_out";
+ driverInAction="braf_cascavel_driver_in";
driverLeftHandAnimName="drivewheel";
driverRightHandAnimName="drivewheel";
driverLeftLegAnimName="pedal_brake";
driverForceOptics=0;
- driverOpticsModel="braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
+ driverOpticsModel="braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
memoryPointDriverOptics="driverview";
cargoIsCoDriver[]={0};
forceHideDriver=0;
@@ -287,7 +287,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
minMoveZ=-0.075000003;
maxMoveZ=0.1;
};
- class OpticsIn: BRAF_Cascavel_Periscope_Optics
+ class OpticsIn: braf_cascavel_periscope_optics
{
class Wide: Wide
{
@@ -461,18 +461,18 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
soundServo[]=
{
- "A3\sounds_f\dummysound",0.0099999998,1,30
+ "a3\sounds_f\dummysound",0.0099999998,1,30
};
soundServoVertical[]=
{
- "A3\sounds_f\dummysound",0.0099999998,1,30
+ "a3\sounds_f\dummysound",0.0099999998,1,30
};
outGunnerMayFire=0;
inGunnerMayFire=0;
forceHideGunner=0;
hideWeaponsCommander=1;
- gunnerAction="BRAF_cascavel_commander";
- gunnerInAction="BRAF_cascavel_commander";
+ gunnerAction="braf_cascavel_commander";
+ gunnerInAction="braf_cascavel_commander";
gunnerForceOptics=0;
usepip=2;
LODTurnedIn=1200;
@@ -490,7 +490,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
viewGunnerShadowDiff=0.050000001;
gunnerGetInAction="GetInAMV_cargo";
gunnerGetOutAction="GetOutLow";
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
gunnerOutOpticsModel="";
gunnerOpticsEffect[]={};
isPersonTurret=1;
@@ -529,7 +529,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"Normal"
};
};
- class OpticsIn: BRAF_Cascavel_Periscope_Optics
+ class OpticsIn: braf_cascavel_periscope_optics
{
class Wide: Wide
{
@@ -549,16 +549,16 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
ace_fcs_enabled=0;
weapons[]=
{
- "BRAF_90mm",
- "BRAF_MAG_VEH"
+ "braf_90mm",
+ "braf_mag_veh"
};
magazines[]=
{
- "BRAF_11Rnd_90mm_APFSDS_T_shells",
- "BRAF_11Rnd_90mm_APFSDS_shells",
- "BRAF_11Rnd_90mm_HESH_shells",
- "BRAF_11Rnd_90mm_HEAT_MP",
- "BRAF_11Rnd_90mm_HE_shells",
+ "braf_11rnd_90mm_apfsds_t_shells",
+ "braf_11rnd_90mm_apfsds_shells",
+ "braf_11rnd_90mm_hesh_shells",
+ "braf_11rnd_90mm_heat_mp",
+ "braf_11rnd_90mm_he_shells",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
@@ -572,7 +572,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
soundServo[]=
{
- "A3\sounds_f\dummysound",0.0099999998,1,30
+ "a3\sounds_f\dummysound",0.0099999998,1,30
};
commanding=-1;
minElev=-5;
@@ -580,8 +580,8 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
maxElev=15;
minCamElev=-90;
maxCamElev=90;
- gunnerAction="BRAF_cascavel_gunner";
- gunnerInAction="BRAF_cascavel_gunner";
+ gunnerAction="braf_cascavel_gunner";
+ gunnerInAction="braf_cascavel_gunner";
proxyIndex=2;
gunnerRightHandAnimName="gun_rot";
gunnerLeftHandAnimName="gun_elev";
@@ -601,14 +601,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
inGunnerMayFire=1;
outGunnerMayFire=0;
hideWeaponsGunner=1;
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d";
gunnerOpticsEffect[]=
{
"TankGunnerOptics1",
"OpticsBlur2",
"OpticsCHAbera2"
};
- turretInfoType="BRAF_RscOptics_EE9_gunner";
+ turretInfoType="braf_rscoptics_ee9_gunner";
lockWhenDriverOut=1;
discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500};
discreteDistanceInitIndex=2;
@@ -651,7 +651,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
minMoveZ=-0.075000003;
maxMoveZ=0.1;
};
- class OpticsIn: BRAF_Cascavel_Gunner_Optics
+ class OpticsIn: braf_cascavel_gunner_optics
{
class Wide: Wide
{
@@ -696,27 +696,27 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
class muzzle_rot_cannon
{
source="ammorandom";
- weapon="BRAF_90mm";
+ weapon="braf_90mm";
};
class muzzle_hide_cannon
{
source="reload";
- weapon="BRAF_90mm";
+ weapon="braf_90mm";
};
class recoil_source
{
source="trigger";
- weapon="BRAF_90mm";
+ weapon="braf_90mm";
};
class muzzle_rot_coax
{
source="ammorandom";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
class muzzle_hide_coax
{
source="reload";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
class HideTurret
{
@@ -839,19 +839,19 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"",
"",
"",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
+ "braf\braf_armored\braf_cascavel\data\camo1_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camo2_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camo3_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camo4_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camonet_co.paa",
+ "braf\braf_armored\braf_cascavel\data\glass_ca.paa"
};
class TextureSources
{
class EB_01
{
displayName="$STR_braf_ee9_cascavel_cammo_lizard";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
"",
@@ -861,14 +861,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"",
"",
"",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
- "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
+ "braf\braf_armored\braf_cascavel\data\camo1_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camo2_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camo3_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camo4_co.paa",
+ "braf\braf_armored\braf_cascavel\data\camonet_co.paa",
+ "braf\braf_armored\braf_cascavel\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
//class EB_02
//{
@@ -883,14 +883,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
// "",
// "",
// "",
- // "braf\braf_armored\BRAF_Cascavel\Data\80s1_co.paa",
- // "braf\braf_armored\BRAF_Cascavel\Data\80s2_co.paa",
- // "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
- // "braf\braf_armored\BRAF_Cascavel\Data\80s4_co.paa",
- // "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
- // "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
+ // "braf\braf_armored\braf_cascavel\data\80s1_co.paa",
+ // "braf\braf_armored\braf_cascavel\data\80s2_co.paa",
+ // "braf\braf_armored\braf_cascavel\data\camo3_co.paa",
+ // "braf\braf_armored\braf_cascavel\data\80s4_co.paa",
+ // "braf\braf_armored\braf_cascavel\data\camonet_co.paa",
+ // "braf\braf_armored\braf_cascavel\data\glass_ca.paa"
// };
- // factions[]={"BRAF_ARMY"};
+ // factions[]={"braf_army"};
//};
};
class Damage
@@ -898,24 +898,24 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
tex[]={};
mat[]=
{
- "braf\braf_armored\BRAF_Cascavel\Data\camo1.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo1_damage.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\camo2.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo2_damage.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\camo3.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo3_damage.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\camo4.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo4_damage.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\glass.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat",
- "braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat"
+ "braf\braf_armored\braf_cascavel\data\camo1.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo1_damage.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
+ "braf\braf_armored\braf_cascavel\data\camo2.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo2_damage.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
+ "braf\braf_armored\braf_cascavel\data\camo3.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo3_damage.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
+ "braf\braf_armored\braf_cascavel\data\camo4.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo4_damage.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
+ "braf\braf_armored\braf_cascavel\data\camonet.rvmat",
+ "braf\braf_armored\braf_cascavel\data\camonet.rvmat",
+ "braf\braf_armored\braf_cascavel\data\camonet.rvmat",
+ "braf\braf_armored\braf_cascavel\data\glass.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat",
+ "braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat"
};
};
getInAction="GetInHigh";
@@ -1203,7 +1203,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
{
class _xx_BRAF_20Rnd_762x51
{
- magazine = "BRAF_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 9;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -1213,7 +1213,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 9;
};
class _xx_HandGrenade
@@ -1290,7 +1290,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
};
-class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base
+class braf_ee9_cascavel_eb: braf_ee9_cascavel_base
{
scope=2;
scopeCurator=2;
@@ -1298,7 +1298,7 @@ class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base
side=2;
faction="BRAF_Army";
displayname="$STR_braf_ee9_cascavel";
- editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_EE9_Cascavel_EB.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\armored\braf_ee9_cascavel_eb.jpg";
crew="braf_army_crewman_regular_2000";
typicalCargo[]=
{
diff --git a/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp b/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp
index 94e16be..b480fc5 100644
--- a/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp
+++ b/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp
@@ -1,26 +1,26 @@
-soundGetIn[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
-soundGetOut[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
+soundGetIn[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
+soundGetOut[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
soundDammage[]={"",0.56234133,1};
-soundEngineOnInt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_Start",0.50118721,1};
-soundEngineOffInt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_stop",0.39810717,1};
-soundEngineOnExt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_Start",1.9952624,1,50};
-soundEngineOffExt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_stop",1.9952624,1,50};
-buildCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
-buildCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
-buildCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
-buildCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
+soundEngineOnInt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_start",0.50118721,1};
+soundEngineOffInt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_stop",0.39810717,1};
+soundEngineOnExt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_start",1.9952624,1,50};
+soundEngineOffExt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_stop",1.9952624,1,50};
+buildCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
+buildCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
+buildCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
+buildCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
-WoodCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
-WoodCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
-WoodCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
-WoodCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
-WoodCrash4[]={"A3\sounds_f\Vehicles\crashes\crash_01",1.0,1,200};
-WoodCrash5[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
+WoodCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
+WoodCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
+WoodCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
+WoodCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
+WoodCrash4[]={"a3\sounds_f\vehicles\crashes\crash_01",1.0,1,200};
+WoodCrash5[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
soundWoodCrash[]={"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
-ArmorCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
-ArmorCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
-ArmorCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
-ArmorCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
+ArmorCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
+ArmorCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
+ArmorCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
+ArmorCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class Sounds
{
@@ -28,359 +28,359 @@ class Sounds
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_00",0.35481337,1,200};
frequency="0.95 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_01",0.39810717,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_02",0.4466836,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_03",0.5011872,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_04",0.56234133,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_05",0.63095737,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_06",0.70794576,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*camPos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*campos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_00",0.56234133,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_01",0.63095737,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_02",0.63095737,1,230};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_03",0.70794576,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_04",0.70794576,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_05",1.0,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_06",1.1220185,1,400};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class Idle_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_00",0.31622776,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_01",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_02",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_03",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_04",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_05",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_06",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*(1-campos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_00",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_01",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_02",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_03",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_04",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_05",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_06",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class NoiseInt
{
- sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
+ sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
frequency="1";
volume="(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class NoiseExt
{
- sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
+ sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
frequency="1";
volume="camPos*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class TiresRockOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
frequency="1";
volume="camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
frequency="1";
volume="camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
frequency="1";
volume="camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
frequency="1";
volume="camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
frequency="1";
volume="camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
frequency="1";
volume="camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
frequency="1";
volume="camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class TiresRockIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
frequency="1";
volume="(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)";
};
class breaking_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
diff --git a/braf_armored/BRAF_Cascavel/data/Alice.rvmat b/braf_armored/BRAF_Cascavel/data/Alice.rvmat
index 64abde0..5437e72 100644
--- a/braf_armored/BRAF_Cascavel/data/Alice.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/Alice.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_nohq.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\alicemc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_as.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\alicemc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_smdi.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\alicemc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat b/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat
index 7ac32fe..2ec73f8 100644
--- a/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\braf_teddy_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\braf_teddy_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\braf_teddy_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Cascavel/data/Ext.rvmat b/braf_armored/BRAF_Cascavel/data/Ext.rvmat
index 64e464a..b8d8290 100644
--- a/braf_armored/BRAF_Cascavel/data/Ext.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/Ext.rvmat
@@ -10,7 +10,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\ext_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ext_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ext_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ext_as.paa";
uvSource="tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ext_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ext_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\Ext_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ext_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat b/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat
index 81002da..3672b20 100644
--- a/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/acessorios.rvmat b/braf_armored/BRAF_Cascavel/data/acessorios.rvmat
index f406a43..c10bb21 100644
--- a/braf_armored/BRAF_Cascavel/data/acessorios.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/acessorios.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_nohq.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_as.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_smdi.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/ammo.rvmat b/braf_armored/BRAF_Cascavel/data/ammo.rvmat
index 9a7b842..b2527b9 100644
--- a/braf_armored/BRAF_Cascavel/data/ammo.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/ammo.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
+// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa";
//};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/ammobox.rvmat b/braf_armored/BRAF_Cascavel/data/ammobox.rvmat
index 455f5f9..e2edbac 100644
--- a/braf_armored/BRAF_Cascavel/data/ammobox.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/ammobox.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_ti_ca.paa";
+// texture="braf\braf_armored\braf_cascavel\data\ammobox_ti_ca.paa";
//};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ammobox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ammobox_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/camo1.rvmat b/braf_armored/BRAF_Cascavel/data/camo1.rvmat
index 8dd7156..b626df7 100644
--- a/braf_armored/BRAF_Cascavel/data/camo1.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/camo1.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo1_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Cascavel/data/camo2.rvmat b/braf_armored/BRAF_Cascavel/data/camo2.rvmat
index eb66a8c..a7a47da 100644
--- a/braf_armored/BRAF_Cascavel/data/camo2.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/camo2.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo2_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Cascavel/data/camo3.rvmat b/braf_armored/BRAF_Cascavel/data/camo3.rvmat
index e77afc1..ba266b2 100644
--- a/braf_armored/BRAF_Cascavel/data/camo3.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/camo3.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo3_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Cascavel/data/camo4.rvmat b/braf_armored/BRAF_Cascavel/data/camo4.rvmat
index 00be2dc..5ad4b7e 100644
--- a/braf_armored/BRAF_Cascavel/data/camo4.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/camo4.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo4_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo4_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo4_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Cascavel/data/camonet.rvmat b/braf_armored/BRAF_Cascavel/data/camonet.rvmat
index f248818..37f1ff6 100644
--- a/braf_armored/BRAF_Cascavel/data/camonet.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/camonet.rvmat
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camonet_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camonet_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camonet_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camonet_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camonet_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camonet_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat
index 1c8be4d..8045e1a 100644
--- a/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat
index 8038a74..e842473 100644
--- a/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat
index 9e33fa6..83e2ee9 100644
--- a/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat
index 4f2451b..d32f8de 100644
--- a/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/glass.rvmat b/braf_armored/BRAF_Cascavel/data/glass.rvmat
index b034096..7cf0f52 100644
--- a/braf_armored/BRAF_Cascavel/data/glass.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/glass.rvmat
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\glass_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\glass_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\glass_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/gold.rvmat b/braf_armored/BRAF_Cascavel/data/gold.rvmat
index c96bc05..4bb14c9 100644
--- a/braf_armored/BRAF_Cascavel/data/gold.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/gold.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
+// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={0.75,0.75,0.75,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ammo_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ammo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/mag.rvmat b/braf_armored/BRAF_Cascavel/data/mag.rvmat
index 15d85da..dc82789 100644
--- a/braf_armored/BRAF_Cascavel/data/mag.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/mag.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\mag_nohq.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\mag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\mag_as.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\mag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_armored\BRAF_Cascavel\data\mag_smdi.paa";
+ texture = "braf\braf_armored\braf_cascavel\data\mag_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Cascavel/data/mirror.rvmat b/braf_armored/BRAF_Cascavel/data/mirror.rvmat
index 9b1a729..c1d8c2d 100644
--- a/braf_armored/BRAF_Cascavel/data/mirror.rvmat
+++ b/braf_armored/BRAF_Cascavel/data/mirror.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\data\mirror_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\mirror_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\data\mirror_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\mirror_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\data\mirror_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\mirror_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Cascavel/model.cfg b/braf_armored/BRAF_Cascavel/model.cfg
index 88760eb..c8e01d0 100644
--- a/braf_armored/BRAF_Cascavel/model.cfg
+++ b/braf_armored/BRAF_Cascavel/model.cfg
@@ -93,7 +93,7 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
- class BRAF_Cascavel : Default
+ class braf_cascavel : Default
{
skeletonName="EE9_Skeleton";
sections[]=
@@ -778,5 +778,5 @@ class CfgModels
};
};
};
- class BRAF_Cascavel_Wreck: BRAF_Cascavel{};
+ class braf_cascavel_wreck: braf_cascavel{};
};
\ No newline at end of file
diff --git a/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp b/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp
index 2786e1b..2a203a6 100644
--- a/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp
@@ -33,17 +33,17 @@ class AnimationSources : AnimationSources
class Remaxflash_rot
{
source="ammorandom";
- weapon="BRAF_REMAX_M2";
+ weapon="braf_remax_m2";
};
class RemaxReload
{
source="reload";
- weapon="BRAF_REMAX_M2";
+ weapon="braf_remax_m2";
};
class Remaxflash_hide
{
source="reload";
- weapon="BRAF_REMAX_M2";
+ weapon="braf_remax_m2";
};
class Damage_Engine_src
{
diff --git a/braf_armored/BRAF_Guarani/GuaraniCrew.hpp b/braf_armored/BRAF_Guarani/GuaraniCrew.hpp
index 9136eb5..31da726 100644
--- a/braf_armored/BRAF_Guarani/GuaraniCrew.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniCrew.hpp
@@ -1,9 +1,9 @@
-driverAction="braf_guarani_driver_Out";
-// driverAction="BRAF_cascavel_driver_Out";
-driverInAction="BRAF_guarani_driver_In";
+driverAction="braf_guarani_driver_out";
+// driverAction="braf_cascavel_driver_out";
+driverInAction="braf_guarani_driver_in";
forceHideDriver=0;
showNVGDriver=0;
-driverOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F";
+driverOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f";
memoryPointdriverOptics="driverview";
driverForceOptics=0;
LODDriverTurnedIn=1100;
diff --git a/braf_armored/BRAF_Guarani/GuaraniDamage.hpp b/braf_armored/BRAF_Guarani/GuaraniDamage.hpp
index afcca39..e8c1c92 100644
--- a/braf_armored/BRAF_Guarani/GuaraniDamage.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniDamage.hpp
@@ -141,24 +141,24 @@ class Damage
tex[]={};
mat[]=
{
- "braf\braf_armored\braf_guarani\Data\camo1.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\camo1_damage.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
+ "braf\braf_armored\braf_guarani\data\camo1.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\camo1_damage.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
- "braf\braf_Armored\braf_guarani\data\camo2.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\camo2_damage.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
+ "braf\braf_armored\braf_guarani\data\camo2.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\camo2_damage.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
- "braf\braf_Armored\braf_guarani\data\camo3.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\camo3_damage.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
+ "braf\braf_armored\braf_guarani\data\camo3.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\camo3_damage.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
- "braf\braf_armored\braf_armored_Weap\data\remax.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\remax_damage.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat",
+ "braf\braf_armored\braf_armored_weap\data\remax.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\remax_damage.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat",
"braf\braf_armored\braf_guarani\data\glass.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\glass_damage.rvmat",
- "braf\braf_armored\braf_guarani\Data\damage\glass_damage.rvmat"
+ "braf\braf_armored\braf_guarani\data\damage\glass_damage.rvmat",
+ "braf\braf_armored\braf_guarani\data\damage\glass_damage.rvmat"
};
};
\ No newline at end of file
diff --git a/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp b/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp
index fe67c35..e59ae04 100644
--- a/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp
@@ -22,18 +22,18 @@ hiddenSelectionsTextures[]=
"",
"",
"",
- "braf\braf_Armored\braf_Guarani\Data\Camo1_co.paa",
- "braf\braf_Armored\braf_Guarani\Data\Camo2_co.paa",
- "braf\braf_Armored\braf_Guarani\Data\Camo3_co.paa",
- "braf\braf_Armored\braf_Armored_Weap\data\remax_co.paa",
- "braf\braf_Armored\braf_Guarani\Data\Glass_ca.paa"
+ "braf\braf_armored\braf_guarani\data\camo1_co.paa",
+ "braf\braf_armored\braf_guarani\data\camo2_co.paa",
+ "braf\braf_armored\braf_guarani\data\camo3_co.paa",
+ "braf\braf_armored\braf_armored_weap\data\remax_co.paa",
+ "braf\braf_armored\braf_guarani\data\glass_ca.paa"
};
class TextureSources
{
class EB
{
displayName="Brazilian Army";
- author="BRAF TEAM";
+ author = "BRAF TEAM";
textures[]=
{
"",
@@ -43,11 +43,11 @@ class TextureSources
"",
"",
"",
- "braf\braf_Armored\braf_Guarani\Data\Camo1_co.paa",
- "braf\braf_Armored\braf_Guarani\Data\Camo2_co.paa",
- "braf\braf_Armored\braf_Guarani\Data\Camo3_co.paa",
- "braf\braf_Armored\braf_Armored_Weap\data\remax_co.paa",
- "braf\braf_Armored\braf_Guarani\Data\Glass_ca.paa"
+ "braf\braf_armored\braf_guarani\data\camo1_co.paa",
+ "braf\braf_armored\braf_guarani\data\camo2_co.paa",
+ "braf\braf_armored\braf_guarani\data\camo3_co.paa",
+ "braf\braf_armored\braf_armored_weap\data\remax_co.paa",
+ "braf\braf_armored\braf_guarani\data\glass_ca.paa"
};
factions[]=
diff --git a/braf_armored/BRAF_Guarani/GuaraniSounds.hpp b/braf_armored/BRAF_Guarani/GuaraniSounds.hpp
index b0c4462..2deef7c 100644
--- a/braf_armored/BRAF_Guarani/GuaraniSounds.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniSounds.hpp
@@ -2,391 +2,391 @@ insideSoundCoef=0.9;
attenuationEffectType="TankAttenuation";
occludeSoundsWhenIn=1;
obstructSoundsWhenIn=1;
-soundLocked[]={"\A3\Sounds_F\weapons\Rockets\locked_1", 1,1};
-soundIncommingMissile[]={"\A3\Sounds_F\vehicles\air\noises\alarm_locked_by_missile_2",0.31622776,1};
-soundGetIn[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
-soundGetOut[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
+soundLocked[]={"\a3\sounds_f\weapons\rockets\locked_1", 1,1};
+soundIncommingMissile[]={"\a3\sounds_f\vehicles\air\noises\alarm_locked_by_missile_2",0.31622776,1};
+soundGetIn[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
+soundGetOut[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
soundDammage[]={"",0.56234133,1};
-soundEngineOnInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_start",0.39810717,1.0};
-soundEngineOnExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_start",0.56234133,1.0,200};
-soundEngineOffInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_stop",0.39810717,1.0};
-soundEngineOffExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_stop",0.56234133,1.0,200};
-buildCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
-buildCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
-buildCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
-buildCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
+soundEngineOnInt[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_start",0.39810717,1.0};
+soundEngineOnExt[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_start",0.56234133,1.0,200};
+soundEngineOffInt[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_stop",0.39810717,1.0};
+soundEngineOffExt[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_stop",0.56234133,1.0,200};
+buildCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
+buildCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
+buildCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
+buildCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
-WoodCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
-WoodCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
-WoodCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
-WoodCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
-WoodCrash4[]={"A3\sounds_f\Vehicles\crashes\crash_01",1.0,1,200};
-WoodCrash5[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
+WoodCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
+WoodCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
+WoodCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
+WoodCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
+WoodCrash4[]={"a3\sounds_f\vehicles\crashes\crash_01",1.0,1,200};
+WoodCrash5[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
soundWoodCrash[]={"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
-ArmorCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
-ArmorCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
-ArmorCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
-ArmorCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
+ArmorCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
+ArmorCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
+ArmorCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
+ArmorCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class Sounds
{
class Idle_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_01",0.35481337,1,200};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_01",0.35481337,1,200};
frequency="0.95 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_02",0.39810717,1,200};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_02",0.39810717,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_03",0.4466836,1,200};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_03",0.4466836,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_06",0.5011872,1,250};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_06",0.5011872,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_07",0.56234133,1,300};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_07",0.56234133,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_08",0.63095737,1,300};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_08",0.63095737,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*camPos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*campos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_10",0.70794576,1,300};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_10",0.70794576,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*camPos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*campos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_01",0.56234133,1,200};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_01",0.56234133,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_02",0.63095737,1,200};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_02",0.63095737,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_03",0.63095737,1,230};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_03",0.63095737,1,230};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_06",0.70794576,1,250};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_06",0.70794576,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_07",0.70794576,1,350};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_07",0.70794576,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_08",1.0,1,350};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_08",1.0,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_ext
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_10",1.1220185,1,400};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_10",1.1220185,1,400};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class Idle_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_01",0.31622776,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_01",0.31622776,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_02",0.35481337,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_02",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_03",0.39810717,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_03",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_06",0.4466836,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_06",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_07",0.5011872,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_07",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_08",0.56234133,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_08",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_10",0.63095737,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_10",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*(1-campos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_01",0.35481337,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_01",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_02",0.39810717,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_02",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_03",0.4466836,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_03",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_06",0.4466836,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_06",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_07",0.5011872,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_07",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_08",0.56234133,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_08",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_int
{
- sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_10",0.63095737,1};
+ sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_10",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class NoiseInt
{
- sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
+ sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
frequency="1";
volume="(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class NoiseExt
{
- sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
+ sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
frequency="1";
volume="camPos*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class TiresRockOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
frequency="1";
volume="camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
frequency="1";
volume="camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
frequency="1";
volume="camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
frequency="1";
volume="camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
frequency="1";
volume="camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
frequency="1";
volume="camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
frequency="1";
volume="camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class TiresRockIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
frequency="1";
volume="(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)";
};
class breaking_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_road
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_dirt
{
- sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
+ sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
diff --git a/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp b/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp
index bdfb5b5..f3b9a6c 100644
--- a/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp
@@ -39,7 +39,7 @@ class TransportMagazines
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 24;
};
class _xx_HandGrenade
diff --git a/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp b/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp
index a1e34af..e4fac5a 100644
--- a/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp
@@ -1,7 +1,7 @@
class CargoTurret;
class Turrets: Turrets
{
- class BRAF_RemaxTurret: MainTurret
+ class braf_remaxturret: MainTurret
{
weapons[]=
{
@@ -11,23 +11,23 @@ class Turrets: Turrets
};
magazines[]=
{
- "braf_150Rnd_127x99_M",
- "braf_150Rnd_127x99_M",
- "braf_150Rnd_127x99_M",
- "braf_150Rnd_127x99_M",
+ "braf_150rnd_127x99_m",
+ "braf_150rnd_127x99_m",
+ "braf_150rnd_127x99_m",
+ "braf_150rnd_127x99_m",
"SmokeLauncherMag",
"Laserbatteries"
};
soundServo[]=
{
- "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01",
+ "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01",
0.17782794,
1,
10
};
soundServoVertical[]=
{
- "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01",
+ "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01",
0.17782794,
1,
10
@@ -39,13 +39,13 @@ class Turrets: Turrets
maxElev=44;
usePip=1;
gunnerCompartments="Compartment1";
- gunnerInAction="braf_guarani_gunner_In";
+ gunnerInAction="braf_guarani_gunner_in";
forceHideGunner=1;
proxyType="CPGunner";
LODOpticsIn=0;
LODTurnedIn=1000;
memoryPointGunnerOptics="rendertarget0_dir";
- gunnerOpticsModel="braf\BRAF_Armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_w.p3d";
+ gunnerOpticsModel="braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_w.p3d";
gunnerOpticsEffect[]={};
gunnerForceOptics=0;
gunnerOutOpticsShowCursor=0;
@@ -73,7 +73,7 @@ class Turrets: Turrets
discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000};
discreteDistanceInitIndex=2;
selectionFireAnim="Remaxflash";
- turretInfoType="BRAF_RscOptics_REMAX";
+ turretInfoType="braf_rscoptics_remax";
ace_fcs_enabled=0;
ace_fcs_minDistance=200;
ace_fcs_maxDistance=4200;
@@ -123,7 +123,7 @@ class Turrets: Turrets
minAngleY=-40;
maxAngleY=40;
};
- class OpticsIn: BRAF_REMAX_Gunner_Optics
+ class OpticsIn: braf_remax_gunner_optics
{
class Wide: Wide
{
@@ -138,7 +138,7 @@ class Turrets: Turrets
#include "GuaraniGMFD.hpp"
class Turrets
{
- class BRAF_Guarani_Commander: NewTurret
+ class braf_guarani_commander: NewTurret
{
proxyType="CPCommander";
proxyIndex=1;
@@ -169,7 +169,7 @@ class Turrets: Turrets
commanding=2;
viewGunnerInExternal=0;
gunnerOpticsModel="";
- gunnerOutOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F";
+ gunnerOutOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f";
gunnerOutOpticsColor[]={0,0,0,1};
gunnerForceOptics=0;
gunnerOutForceOptics=0;
@@ -207,8 +207,8 @@ class Turrets: Turrets
"NVG"
};
};
- gunnerInAction="braf_guarani_commander_In";
- gunnerAction="braf_guarani_commander_Out";
+ gunnerInAction="braf_guarani_commander_in";
+ gunnerAction="braf_guarani_commander_out";
weapons[]={};
magazines[]={};
turretInfoType="";
@@ -216,7 +216,7 @@ class Turrets: Turrets
};
};
};
- class BRAF_CargoTurret_01: CargoTurret
+ class braf_cargoturret_01: CargoTurret
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_generic01_foldhands";
@@ -248,7 +248,7 @@ class Turrets: Turrets
maxAngleY=40;
};
};
- class BRAF_CargoTurret_02: BRAF_CargoTurret_01
+ class braf_cargoturret_02: braf_cargoturret_01
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_apc_narrow_generic01";
diff --git a/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp b/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp
index e9ba1ce..ffa6974 100644
--- a/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp
@@ -40,17 +40,17 @@ class AnimationSources : AnimationSources
// class Remaxflash_rot
// {
// source="ammorandom";
- // weapon="BRAF_REMAX_M2";
+ // weapon="braf_remax_m2";
// };
// class RemaxReload
// {
// source="reload";
- // weapon="BRAF_REMAX_M2";
+ // weapon="braf_remax_m2";
// };
// class Remaxflash_hide
// {
// source="reload";
- // weapon="BRAF_REMAX_M2";
+ // weapon="braf_remax_m2";
// };
class Damage_Engine_src
{
diff --git a/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp b/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp
index 64c4b0c..a994098 100644
--- a/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp
+++ b/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp
@@ -1,7 +1,7 @@
class CargoTurret;
class Turrets: Turrets
{
- class BRAF_Guarani_Commander: NewTurret
+ class braf_guarani_commander: NewTurret
{
proxyType="CPCommander";
proxyIndex=1;
@@ -32,7 +32,7 @@ class Turrets: Turrets
commanding=2;
viewGunnerInExternal=0;
gunnerOpticsModel="";
- gunnerOutOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F";
+ gunnerOutOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f";
gunnerOutOpticsColor[]={0,0,0,1};
gunnerForceOptics=0;
gunnerOutForceOptics=0;
@@ -70,14 +70,14 @@ class Turrets: Turrets
"NVG"
};
};
- gunnerInAction="braf_guarani_commander_In";
- gunnerAction="braf_guarani_commander_Out";
+ gunnerInAction="braf_guarani_commander_in";
+ gunnerAction="braf_guarani_commander_out";
weapons[]={};
magazines[]={};
turretInfoType="";
//#include "GuaraniCMFD.hpp"
};
- class BRAF_CargoTurret_01: CargoTurret
+ class braf_cargoturret_01: CargoTurret
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_generic01_foldhands";
@@ -109,7 +109,7 @@ class Turrets: Turrets
maxAngleY=40;
};
};
- class BRAF_CargoTurret_02: BRAF_CargoTurret_01
+ class braf_cargoturret_02: braf_cargoturret_01
{
gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1";
gunnerInAction="passenger_apc_narrow_generic01";
diff --git a/braf_armored/BRAF_Guarani/Guarani_Base.hpp b/braf_armored/BRAF_Guarani/Guarani_Base.hpp
index a5b2d93..36b6703 100644
--- a/braf_armored/BRAF_Guarani/Guarani_Base.hpp
+++ b/braf_armored/BRAF_Guarani/Guarani_Base.hpp
@@ -1,20 +1,20 @@
class braf_guarani_remax_base: Wheeled_APC_F
{
- //features="Randomization: No
Camo selections: 2 - the body, wheels and cover
Script door sources: Door_LF, Door_RF, Door_LB, Door_RB
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3";
+ //features="randomization: no
camo selections: 2 - the body, wheels and cover
script door sources: door_lf, door_rf, door_lb, door_rb
script animations: none
executed scripts: none
firing from vehicles: no
slingload: slingloadable
cargo proxy indexes: 1 to 3";
scope=0; // Permite que a classe apareça no editor (2-sim 0-não).
scopeCurator=0; // Permite que a classe apareça no Zeus (2-sim 0-não).
scopeArsenal=0; // Permite que a classe apareça no Arsenal Virtual (2-sim 0-não).
side=0; // Lado da facção (0-OpFor, 1-Blufor, 2-IndFor, 3-Civil).
_generalMacro="braf_guarani_armed_base"; // Nome de referência para uso de macros.
- author="BRAF Team"; // Autor.
+ author = "BRAF TEAM"; // Autor.
faction="BRAF_Army"; // Facção.
vehicleClass="Armored"; // Classe do veículo.
editorSubcategory="EdSubcat_APCs"; // Subcategoria do veículo.
displayName="GUARANI BASE"; // Nome de exibição do Veículo.
- model="braf\braf_armored\BRAF_Guarani\BRAF_Guarani.p3d"; // Modelo 3D do veículo.
+ model="braf\braf_armored\braf_guarani\braf_guarani.p3d"; // Modelo 3D do veículo.
editorPreview="\braf\braf_insignia\editorpreview\armored\braf_guarani_base.jpg"; // Miniatura do veículo quando mostrado no editor.
- picture="braf\braf_armored\BRAF_Guarani\data\ui\braf_icon_guarani.paa"; // Miniatura do veículo quando na garagem.
- Icon="braf\braf_armored\BRAF_Guarani\data\ui\braf_icon_map_guarani.paa"; // Imagem do ícone do veículo no mapa.
+ picture="braf\braf_armored\braf_guarani\data\ui\braf_icon_guarani.paa"; // Miniatura do veículo quando na garagem.
+ Icon="braf\braf_armored\braf_guarani\data\ui\braf_icon_map_guarani.paa"; // Imagem do ícone do veículo no mapa.
mapSize=9.4200001; // Tamanho do ícone no mapa.
class Library // Texto descrevendo algo sobre o veículo.
{
@@ -23,7 +23,7 @@ class braf_guarani_remax_base: Wheeled_APC_F
memoryPointTaskMarker="TaskMarker_1_pos";
class EventHandlers: EventHandlers
{
- //init="_this execVM ""braf\braf_armored\BRAF_Guarani\scripts\init.sqf"";";
+ //init="_this execVM ""braf\braf_armored\braf_guarani\scripts\init.sqf"";";
};
#include "GuaraniPhysics.hpp"
#include "GuaraniDamage.hpp"
diff --git a/braf_armored/BRAF_Guarani/data/camo1.rvmat b/braf_armored/BRAF_Guarani/data/camo1.rvmat
index fc1ca4a..bbdb743 100644
--- a/braf_armored/BRAF_Guarani/data/camo1.rvmat
+++ b/braf_armored/BRAF_Guarani/data/camo1.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo1_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo1_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo1_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Guarani/data/camo2.rvmat b/braf_armored/BRAF_Guarani/data/camo2.rvmat
index b55eea8..1266948 100644
--- a/braf_armored/BRAF_Guarani/data/camo2.rvmat
+++ b/braf_armored/BRAF_Guarani/data/camo2.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo2_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo2_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo2_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Guarani/data/camo3.rvmat b/braf_armored/BRAF_Guarani/data/camo3.rvmat
index 5e26a50..97c4077 100644
--- a/braf_armored/BRAF_Guarani/data/camo3.rvmat
+++ b/braf_armored/BRAF_Guarani/data/camo3.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo3_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo3_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Guarani/data/camo4.rvmat b/braf_armored/BRAF_Guarani/data/camo4.rvmat
index d40d742..8597d3f 100644
--- a/braf_armored/BRAF_Guarani/data/camo4.rvmat
+++ b/braf_armored/BRAF_Guarani/data/camo4.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo4_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo4_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo4_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo4_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo4_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo4_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo4_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Guarani/data/camo5.rvmat b/braf_armored/BRAF_Guarani/data/camo5.rvmat
index 2dad659..dcf0e80 100644
--- a/braf_armored/BRAF_Guarani/data/camo5.rvmat
+++ b/braf_armored/BRAF_Guarani/data/camo5.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo5_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo5_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo5_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo5_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo5_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo5_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Guarani\data\camo5_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\camo5_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat
index 2f9a8fc..18db9bf 100644
--- a/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat
+++ b/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo1_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo1_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo1_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat
index 3c59943..d18ff05 100644
--- a/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat
+++ b/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo2_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo2_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat
index 31986e4..30468e9 100644
--- a/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat
+++ b/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Guarani\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_guarani\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo3_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\braf_guarani\Data\damage\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat
index 54d59d0..8b2c0ab 100644
--- a/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat
+++ b/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\remax_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\braf_guarani\Data\damage\remax_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\remax_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\braf_guarani\Data\damage\remax_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\remax_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\braf_guarani\Data\damage\remax_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\damage\remax_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Guarani/data/glass.rvmat b/braf_armored/BRAF_Guarani/data/glass.rvmat
index 51a1d36..9698343 100644
--- a/braf_armored/BRAF_Guarani/data/glass.rvmat
+++ b/braf_armored/BRAF_Guarani/data/glass.rvmat
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Guarani\data\glass_nohq.paa";
+ texture="braf\braf_armored\braf_guarani\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Guarani\data\glass_as.paa";
+ texture="braf\braf_armored\braf_guarani\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Guarani\data\glass_smdi.paa";
+ texture="braf\braf_armored\braf_guarani\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_Guarani/model.cfg b/braf_armored/BRAF_Guarani/model.cfg
index f586298..29e9fad 100644
--- a/braf_armored/BRAF_Guarani/model.cfg
+++ b/braf_armored/BRAF_Guarani/model.cfg
@@ -150,7 +150,7 @@ class CfgModels
sectionsInherit="";
skeletonName="";
};
- class BRAF_Guarani : Default
+ class braf_guarani : Default
{
skeletonName="Guarani_Skeleton";
sections[]=
@@ -1260,6 +1260,6 @@ class CfgModels
// PLATT
};
};
- class BRAF_Guarani_Proxy: BRAF_Guarani{};
- class BRAF_Guarani_Wreck: BRAF_Guarani{};
+ class braf_guarani_proxy: braf_guarani{};
+ class braf_guarani_wreck: braf_guarani{};
};
\ No newline at end of file
diff --git a/braf_armored/BRAF_LMV/Data/camo1.rvmat b/braf_armored/BRAF_LMV/Data/camo1.rvmat
index 6d44f7a..814ba74 100644
--- a/braf_armored/BRAF_LMV/Data/camo1.rvmat
+++ b/braf_armored/BRAF_LMV/Data/camo1.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\data\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\data\camo1_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\data\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_LMV/Data/camo2.rvmat b/braf_armored/BRAF_LMV/Data/camo2.rvmat
index b513adb..2667f34 100644
--- a/braf_armored/BRAF_LMV/Data/camo2.rvmat
+++ b/braf_armored/BRAF_LMV/Data/camo2.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\data\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\data\camo2_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\data\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_LMV/Data/camo3.rvmat b/braf_armored/BRAF_LMV/Data/camo3.rvmat
index 9593c69..30f979e 100644
--- a/braf_armored/BRAF_LMV/Data/camo3.rvmat
+++ b/braf_armored/BRAF_LMV/Data/camo3.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\data\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\data\camo3_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\data\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat
index 3f23d29..cb6aa8b 100644
--- a/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat
+++ b/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\m2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\m2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\m2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\m2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat
index bbe0cea..0fa6420 100644
--- a/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat
+++ b/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\remaxc_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remaxc_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remaxc_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remaxc_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat
index fe1493a..291d044 100644
--- a/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat
+++ b/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_ti_ca.paa";
+// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_nohq.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remax_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_as.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remax_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_smdi.paa";
+ texture="braf\braf_armored\braf_armored_weap\data\remax_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat
index 2a4134f..64eb803 100644
--- a/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat
+++ b/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo1_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat
index 97b41d2..e62781e 100644
--- a/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat
+++ b/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo2_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat
index dee700a..bf68ac8 100644
--- a/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat
+++ b/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo3_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_LMV/Data/glass.rvmat b/braf_armored/BRAF_LMV/Data/glass.rvmat
index 5e3bb3a..e0395e0 100644
--- a/braf_armored/BRAF_LMV/Data/glass.rvmat
+++ b/braf_armored/BRAF_LMV/Data/glass.rvmat
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\data\glass_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\data\glass_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\data\glass_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_armored/BRAF_LMV/Data/mirror.rvmat b/braf_armored/BRAF_LMV/Data/mirror.rvmat
index 2c1c612..a923b90 100644
--- a/braf_armored/BRAF_LMV/Data/mirror.rvmat
+++ b/braf_armored/BRAF_LMV/Data/mirror.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\data\mirror_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\mirror_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\data\mirror_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\mirror_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\data\mirror_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\mirror_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_armored/BRAF_LMV/LMV_Sounds.hpp b/braf_armored/BRAF_LMV/LMV_Sounds.hpp
index 8b5b227..865d197 100644
--- a/braf_armored/BRAF_LMV/LMV_Sounds.hpp
+++ b/braf_armored/BRAF_LMV/LMV_Sounds.hpp
@@ -1,13 +1,13 @@
attenuationEffectType="MrapAttenuation";
soundGetIn[]=
{
- "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Enter",
+ "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_enter",
0.44668359,
1
};
soundGetOut[]=
{
- "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Exit",
+ "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_exit",
0.44668359,
1,
40
@@ -20,82 +20,82 @@ soundDammage[]=
};
soundEngineOnInt[]=
{
- "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_Start",
+ "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_start",
0.50118721,
1
};
soundEngineOffInt[]=
{
- "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_stop",
+ "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_stop",
0.39810717,
1
};
soundEngineOnExt[]=
{
- "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_Start",
+ "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_start",
1.9952624,
1,
50
};
soundEngineOffExt[]=
{
- "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_stop",
+ "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_stop",
1.9952624,
1,
50
};
buildCrash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
buildCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
buildCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
buildCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
buildCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
buildCrash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
buildCrash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
buildCrash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -121,56 +121,56 @@ soundBuildingCrash[]=
};
WoodCrash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_01",
1.9952624,
1,
75
};
WoodCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_02",
1.9952624,
1,
75
};
WoodCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_03",
1.9952624,
1,
75
};
WoodCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_04",
1.9952624,
1,
75
};
WoodCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_05",
1.9952624,
1,
75
};
WoodCrash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_06",
1.9952624,
1,
75
};
WoodCrash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_07",
1.9952624,
1,
75
};
WoodCrash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_08",
1.9952624,
1,
75
@@ -196,56 +196,56 @@ soundWoodCrash[]=
};
armorCrash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
armorCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
armorCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
armorCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
armorCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
armorCrash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
armorCrash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
armorCrash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -271,56 +271,56 @@ soundArmorCrash[]=
};
Crash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
Crash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
Crash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
Crash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
Crash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
Crash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
Crash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
Crash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -346,28 +346,28 @@ soundCrashes[]=
};
BushCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_01",
0.63095737,
1,
50
};
BushCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_02",
0.63095737,
1,
50
};
BushCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03",
0.63095737,
1,
50
};
BushCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03",
0.63095737,
0.80000001,
50
diff --git a/braf_armored/BRAF_LMV/LMV_base.hpp b/braf_armored/BRAF_LMV/LMV_base.hpp
index 8dd059d..3c5de10 100644
--- a/braf_armored/BRAF_LMV/LMV_base.hpp
+++ b/braf_armored/BRAF_LMV/LMV_base.hpp
@@ -1,19 +1,19 @@
-class BRAF_LMV_base: Car_F
+class braf_lmv_base: Car_F
{
- features="Randomization: No
Camo selections: 2 - the body, wheels and cover
Script door sources: Door_LF, Door_RF, Door_LB, Door_RB
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3";
+ features="randomization: no
camo selections: 2 - the body, wheels and cover
script door sources: door_lf, door_rf, door_lb, door_rb
script animations: none
executed scripts: none
firing from vehicles: no
slingload: slingloadable
cargo proxy indexes: 1 to 3";
scope=0; // Permite que o carro apareça no editor (2-sim 0-não).
scopeCurator=0; // Permite que o carro apareça no Zeus (2-sim 0-não).
side=2; // Lado da facção (0-OpFor, 1-Blufor, 2-IndFor, 3-Civil).
- _generalMacro="BRAF_LMV_base"; // Nome de referência para uso de macros.
- author="BRAF TEAM"; // Autor.
+ _generalMacro="braf_lmv_base"; // Nome de referência para uso de macros.
+ author = "BRAF TEAM"; // Autor.
faction="BRAF_Army"; // Facção.
vehicleClass="Car"; // Classe do veículo.
editorSubcategory="EdSubcat_Cars"; // Subcategoria do veículo.
displayName="$STR_braf_iveco_lmv"; // Nome de exibição do Veículo.
- model="braf\braf_armored\BRAF_LMV\BRAF_LMV.p3d"; // Modelo 3D do veículo.
- editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_LMV_EB.jpg"; // Miniatura do veículo quando mostrado no editor.
- picture="braf\braf_armored\BRAF_LMV\Data\UI\LMV_Base_ca.paa"; // Miniatura do veículo quando na garagem.
- Icon="braf\braf_armored\BRAF_LMV\Data\UI\map_LMV_CA.paa"; // Imagem do ícone do veículo no mapa.
+ model="braf\braf_armored\braf_lmv\braf_lmv.p3d"; // Modelo 3D do veículo.
+ editorPreview="\braf\braf_insignia\editorpreview\armored\braf_lmv_eb.jpg"; // Miniatura do veículo quando mostrado no editor.
+ picture="braf\braf_armored\braf_lmv\data\ui\lmv_base_ca.paa"; // Miniatura do veículo quando na garagem.
+ Icon="braf\braf_armored\braf_lmv\data\ui\map_lmv_ca.paa"; // Imagem do ícone do veículo no mapa.
mapSize=9.4200001; // Tamanho do ícone no mapa.
nameSound="veh_vehicle_MRAP_s"; // Som reproduzido pela AI ao identificar o veículo.
class SpeechVariants
@@ -309,17 +309,17 @@ class BRAF_LMV_base: Car_F
"",
"",
"",
- "braf\braf_armored\BRAF_LMV\Data\Camo1_co.paa", // Textura a ser aplicada
- "braf\braf_armored\BRAF_LMV\Data\Camo2_co.paa", // em cada seleção definida acima.
- "braf\braf_armored\BRAF_LMV\Data\Camo3_co.paa", //
- "braf\braf_armored\BRAF_LMV\Data\Glass_ca.paa" //
+ "braf\braf_armored\braf_lmv\data\camo1_co.paa", // Textura a ser aplicada
+ "braf\braf_armored\braf_lmv\data\camo2_co.paa", // em cada seleção definida acima.
+ "braf\braf_armored\braf_lmv\data\camo3_co.paa", //
+ "braf\braf_armored\braf_lmv\data\glass_ca.paa" //
};
class TextureSources
{
class EB_01
{
displayName="$STR_braf_ee9_cascavel_cammo_lizard";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
"",
@@ -329,12 +329,12 @@ class BRAF_LMV_base: Car_F
"",
"",
"",
- "braf\braf_armored\BRAF_LMV\Data\Camo1_co.paa",
- "braf\braf_armored\BRAF_LMV\Data\Camo2_co.paa",
- "braf\braf_armored\BRAF_LMV\Data\Camo3_co.paa",
- "braf\braf_armored\BRAF_LMV\Data\Glass_ca.paa"
+ "braf\braf_armored\braf_lmv\data\camo1_co.paa",
+ "braf\braf_armored\braf_lmv\data\camo2_co.paa",
+ "braf\braf_armored\braf_lmv\data\camo3_co.paa",
+ "braf\braf_armored\braf_lmv\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
};
armor=200; // Armadura do veículo.
@@ -351,21 +351,21 @@ class BRAF_LMV_base: Car_F
tex[]={};
mat[]=
{
- "braf\braf_armored\BRAF_LMV\Data\camo1.rvmat", // material mapeado no modelo.
- "braf\braf_armored\BRAF_LMV\Data\damage\camo1_damage.rvmat", // material quando o dano atinge 50%.
- "braf\braf_armored\BRAF_LMV\Data\damage\camo_destruct.rvmat", // material quando o dano atinge 100%.
+ "braf\braf_armored\braf_lmv\data\camo1.rvmat", // material mapeado no modelo.
+ "braf\braf_armored\braf_lmv\data\damage\camo1_damage.rvmat", // material quando o dano atinge 50%.
+ "braf\braf_armored\braf_lmv\data\damage\camo_destruct.rvmat", // material quando o dano atinge 100%.
- "braf\braf_armored\BRAF_LMV\Data\camo2.rvmat", // Outro material, segue a ordem
- "braf\braf_armored\BRAF_LMV\Data\damage\camo2_damage.rvmat", // definida no hiddenSelections.
- "braf\braf_armored\BRAF_LMV\Data\damage\camo_destruct.rvmat", //
+ "braf\braf_armored\braf_lmv\data\camo2.rvmat", // Outro material, segue a ordem
+ "braf\braf_armored\braf_lmv\data\damage\camo2_damage.rvmat", // definida no hiddenSelections.
+ "braf\braf_armored\braf_lmv\data\damage\camo_destruct.rvmat", //
- "braf\braf_armored\BRAF_LMV\Data\camo3.rvmat",
- "braf\braf_armored\BRAF_LMV\Data\damage\camo3_damage.rvmat",
- "braf\braf_armored\BRAF_LMV\Data\damage\camo_destruct.rvmat",
+ "braf\braf_armored\braf_lmv\data\camo3.rvmat",
+ "braf\braf_armored\braf_lmv\data\damage\camo3_damage.rvmat",
+ "braf\braf_armored\braf_lmv\data\damage\camo_destruct.rvmat",
"a3\data_f\glass_veh.rvmat",
- "braf\braf_armored\BRAF_LMV\Data\damage\glass_damage.rvmat",
- "braf\braf_armored\BRAF_LMV\Data\damage\glass_damage.rvmat"
+ "braf\braf_armored\braf_lmv\data\damage\glass_damage.rvmat",
+ "braf\braf_armored\braf_lmv\data\damage\glass_damage.rvmat"
};
};
class HitPoints: HitPoints // Pontos para cálculo de dano do veículo
@@ -483,7 +483,7 @@ class BRAF_LMV_base: Car_F
//////////////////////////////////////////////// Definições de tripulação
- driverAction="braf_lmv_driver"; //"BRAF_LMV_Driver"; // Pose estática do motorista.
+ driverAction="braf_lmv_driver"; //"braf_lmv_driver"; // Pose estática do motorista.
driverLeftHandAnimName="drivewheel"; // Seleção que faz a mão esquerda do motorista se mover.
driverRightHandAnimName="drivewheel"; // Seleção que faz a mão direita do motorista se mover.
transportSoldier=4; // Soldados transportados além do motorista.
@@ -519,7 +519,7 @@ class BRAF_LMV_base: Car_F
};
magazines[]=
{
- "SmokeLauncherMag", // Magazines das armas especificadas no parâmetro "Weapons".
+ "SmokeLauncherMag", // magazines das armas especificadas no parâmetro "Weapons".
"SmokeLauncherMag"
};
smokeLauncherGrenadeCount=6; // Número de granadas lançadas a cada disparo.
@@ -803,12 +803,12 @@ class BRAF_LMV_base: Car_F
{
class _xx_BRAF_20Rnd_762x51
{
- magazine="BRAF_20Rnd_762x51";
+ magazine="braf_20rnd_762x51";
count=12;
};
class _xx_BRAF_30Rnd_556x45
{
- magazine="BRAF_30Rnd_556x45";
+ magazine="braf_30rnd_556x45";
count=12;
};
class _xx_HandGrenade
@@ -919,11 +919,11 @@ class BRAF_LMV_base: Car_F
#include "LMV_Sounds.hpp"
#include "\braf\braf_armored\functions\identification_decals.hpp"
};
-class BRAF_LMV_Armed_base: BRAF_LMV_base
+class braf_lmv_armed_base: braf_lmv_base
{
- _generalMacro="BRAF_LMV_Armed_base";
+ _generalMacro="braf_lmv_armed_base";
displayName="$STR_braf_iveco_lmv_remax";
- picture="braf\braf_armored\BRAF_LMV\Data\UI\LMV_RCWS_ca.paa";
+ picture="braf\braf_armored\braf_lmv\data\ui\lmv_rcws_ca.paa";
unitInfoType="RscUnitInfoTank";
transportSoldier=3;
cost=600000;
@@ -1051,12 +1051,12 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base
class Gun_Flash_Rot
{
source="ammorandom";
- weapon="BRAF_REMAX_M2";
+ weapon="braf_remax_m2";
};
class Gun_Recoil
{
source="reload";
- weapon="BRAF_REMAX_M2";
+ weapon="braf_remax_m2";
};
};
animationList[]=
@@ -1151,7 +1151,7 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base
};
class Turrets: Turrets
{
- class BRAF_MainTurret: MainTurret
+ class braf_mainturret: MainTurret
{
body="mainTurret";
gun="mainGun";
@@ -1159,29 +1159,29 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base
gunEnd="gunEnd";
weapons[]=
{
- "BRAF_REMAX_M2",
+ "braf_remax_m2",
"Laserdesignator_mounted"
};
magazines[]=
{
- "BRAF_150Rnd_127x99_M",
- "BRAF_150Rnd_127x99_M",
- "BRAF_150Rnd_127x99_M",
- "BRAF_150Rnd_127x99_M",
+ "braf_150rnd_127x99_m",
+ "braf_150rnd_127x99_m",
+ "braf_150rnd_127x99_m",
+ "braf_150rnd_127x99_m",
"SmokeLauncherMag",
"SmokeLauncherMag",
"Laserbatteries"
};
soundServo[]=
{
- "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01",
+ "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01",
0.17782794,
1,
10
};
soundServoVertical[]=
{
- "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01",
+ "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01",
0.17782794,
1,
10
@@ -1196,11 +1196,11 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base
gunnerLeftHandAnimName="Stick_L";
gunnerRightHandAnimName="Stick_R";
memoryPointGunnerOptics="rendertarget0_dir";
- gunnerOpticsModel="braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_remax_gunner_w.p3d";
+ gunnerOpticsModel="braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_w.p3d";
discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000};
discreteDistanceInitIndex=2;
selectionFireAnim="zasleh";
- turretInfoType="BRAF_RscOptics_REMAX";
+ turretInfoType="braf_rscoptics_remax";
usePip=1;
minElev=-22.5;
initElev=0;
@@ -1215,7 +1215,7 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base
maxFov=1.25;
initAngleX=-5;
};
- class OpticsIn: BRAF_REMAX_Gunner_Optics
+ class OpticsIn: braf_remax_gunner_optics
{
class Wide: Wide
{
@@ -1406,11 +1406,11 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base
};
};
};
-class BRAF_LMV_EB: BRAF_LMV_base
+class braf_lmv_eb: braf_lmv_base
{
forceInGarage=1;
- editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_LMV_EB.jpg";
- _generalMacro="BRAF_LMV_EB";
+ editorPreview="\braf\braf_insignia\editorpreview\armored\braf_lmv_eb.jpg";
+ _generalMacro="braf_lmv_eb";
scope=2;
scopeArsenal=2;
scopeCurator=2;
@@ -1422,11 +1422,11 @@ class BRAF_LMV_EB: BRAF_LMV_base
1
};
};
-class BRAF_LMV_EB_RCWS: BRAF_LMV_Armed_base
+class braf_lmv_eb_rcws: braf_lmv_armed_base
{
forceInGarage=1;
- editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_LMV_EB_RCWS.jpg";
- _generalMacro="BRAF_LMV_EB_RCWS";
+ editorPreview="\braf\braf_insignia\editorpreview\armored\braf_lmv_eb_rcws.jpg";
+ _generalMacro="braf_lmv_eb_rcws";
scope=2;
scopeArsenal=2;
scopeCurator=2;
diff --git a/braf_armored/BRAF_LMV/model.cfg b/braf_armored/BRAF_LMV/model.cfg
index 5e3ffb5..b56be65 100644
--- a/braf_armored/BRAF_LMV/model.cfg
+++ b/braf_armored/BRAF_LMV/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class BRAF_LMV_Skeleton : Default
+ class braf_lmv_skeleton : Default
{
SkeletonBones[]=
{
@@ -83,9 +83,9 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
- class BRAF_LMV : Default
+ class braf_lmv : Default
{
- skeletonName="BRAF_LMV_Skeleton";
+ skeletonName="braf_lmv_skeleton";
sections[]=
{
"Camo1",
@@ -698,5 +698,5 @@ class CfgModels
//};
};
};
- class BRAF_LMV_Wreck: BRAF_LMV{};
+ class braf_lmv_wreck: braf_lmv{};
};
\ No newline at end of file
diff --git a/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp b/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp
index 932b2fc..ee3b478 100644
--- a/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp
+++ b/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp
@@ -11,7 +11,7 @@ class RscPicture;
class RscInGameUI
{
class RscOptics_MBT_01_gunner;
- class BRAF_RscOptics_EE9_gunner: RscOptics_MBT_01_gunner
+ class braf_rscoptics_ee9_gunner: RscOptics_MBT_01_gunner
{
idd=300;
controls[]=
@@ -32,7 +32,7 @@ class RscInGameUI
{
height=0;
};
- x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y="0*(0.025*SafezoneH)+(SafezoneY)";
w="53.5*(0.01875*SafezoneH)";
h="40*(0.025*SafezoneH)";
@@ -49,8 +49,8 @@ class RscInGameUI
y="3.5*(0.025*SafezoneH)";
w="6*(0.01875*SafezoneH)";
h="6*(0.025*SafezoneH)";
- imageHull="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa";
- imageTurret="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa";
+ imageHull="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa";
+ imageTurret="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa";
imageObsTurret="#(rgb,8,8,3)color(0,0,0,0)";
imageGun="#(rgb,8,8,3)color(0,0,0,0)";
};
@@ -59,7 +59,7 @@ class RscInGameUI
class CA_APC_WFOV_mode_group: RscControlsGroupNoScrollbars
{
idc=163;
- x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y="0*(0.025*SafezoneH)+(SafezoneY)";
w="53.5*(0.01875*SafezoneH)";
h="40*(0.025*SafezoneH)";
@@ -83,7 +83,7 @@ class RscInGameUI
class CA_APC_NFOV_mode_group: RscControlsGroupNoScrollbars
{
idc=162;
- x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y="0*(0.025*SafezoneH)+(SafezoneY)";
w="53.5*(0.01875*SafezoneH)";
h="40*(0.025*SafezoneH)";
@@ -105,7 +105,7 @@ class RscInGameUI
};
};
};
- class BRAF_RscOptics_REMAX: RscOptics_MBT_01_gunner
+ class braf_rscoptics_remax: RscOptics_MBT_01_gunner
{
idd=300;
controls[]=
@@ -123,7 +123,7 @@ class RscInGameUI
{
height=0;
};
- x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y="0*(0.025*SafezoneH)+(SafezoneY)";
w="53.5*(0.01875*SafezoneH)";
h="40*(0.025*SafezoneH)";
@@ -174,8 +174,8 @@ class RscInGameUI
y="4.5*(0.025*SafezoneH)";
w="10*(0.01875*SafezoneH)";
h="10*(0.025*SafezoneH)";
- imageHull="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa";
- imageTurret="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa";
+ imageHull="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa";
+ imageTurret="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa";
imageObsTurret="#(rgb,8,8,3)color(0,0,0,0)";
imageGun="#(rgb,8,8,3)color(0,0,0,0)";
};
@@ -199,7 +199,7 @@ class RscInGameUI
};
};
};
-class BRAF_Cascavel_Gunner_Optics: Optics_Armored
+class braf_cascavel_gunner_optics: Optics_Armored
{
class Wide: RCWSOptics
{
@@ -208,38 +208,38 @@ class BRAF_Cascavel_Gunner_Optics: Optics_Armored
maxFov="(36 / 120)";
visionMode[]={"Normal"};
thermalMode[]={};
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d";
gunnerOpticsEffect[]={};
};
class Medium: Wide
{
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_m.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_m.p3d";
initFov="(150 * 0.05625 / 120)";
minFov="(150 * 0.05625 / 120)";
maxFov="(150 * 0.05625 / 120)";
};
//class Narrow: Wide
//{
- // gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\BRAF_optics_gunner_n.p3d";
+ // gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\braf_optics_gunner_n.p3d";
// initFov="(60 * 0.05625 / 120)";
// minFov="(60 * 0.05625 / 120)";
// maxFov="(60 * 0.05625 / 120)";
//};
};
-class BRAF_Cascavel_Periscope_Optics: BRAF_Cascavel_Gunner_Optics
+class braf_cascavel_periscope_optics: braf_cascavel_gunner_optics
{
class Wide: Wide
{
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
visionMode[]={"Normal"};
thermalMode[]={};
};
class Medium: Wide
{
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
};
};
-class BRAF_REMAX_Gunner_Optics: Optics_Armored
+class braf_remax_gunner_optics: Optics_Armored
{
class Wide: RCWSOptics
{
@@ -263,19 +263,19 @@ class BRAF_REMAX_Gunner_Optics: Optics_Armored
0, //static,
0.95 //blurCoef
};
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_w.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_w.p3d";
gunnerOpticsEffect[]={};
};
class Medium: Wide
{
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_m.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_m.p3d";
initFov=0.07;
minFov=0.07;
maxFov=0.07;
};
class Narrow: Wide
{
- gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_n.p3d";
+ gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_n.p3d";
initFov=0.014;
minFov=0.014;
maxFov=0.014;
diff --git a/braf_armored/config.cpp b/braf_armored/config.cpp
index 529e555..d66d1e7 100644
--- a/braf_armored/config.cpp
+++ b/braf_armored/config.cpp
@@ -1,12 +1,13 @@
class CfgPatches {
- class BRAF_Armored {
- author = "Braf_Team";
+ class braf_armored {
+ author = "BRAF TEAM";
addonRootClass = "A3_Armor_F_Beta";
requiredAddons[] = {
"A3_Armor_F_Beta",
"A3_Soft_F",
- "Braf_characters_army",
+ "braf_characters_army",
"braf_insignia",
+ "braf_static",
"braf_sounds",
"braf_soft",
};
@@ -19,7 +20,6 @@ class CfgPatches {
"braf_ee9_cascavel_eb",
//"braf_guarani_eb_platt";
//"braf_guarani_eb_ut30br";
- //"BRAF_urutu_base";
//"BRAF_astros_base";
};
weapons[] = {"braf_90mm", "braf_remax_m2"};
@@ -27,13 +27,13 @@ class CfgPatches {
};
class DefaultEventHandlers;
-#include "BRAF_Armored_Weap\Ammo.hpp"
-#include "BRAF_Armored_Weap\Magazines.hpp"
-#include "BRAF_Armored_Weap\Weapons.hpp"
-#include "Braf_Anims\Braf_anims.hpp"
+#include "braf_armored_weap\ammo.hpp"
+#include "braf_armored_weap\magazines.hpp"
+#include "braf_armored_weap\weapons.hpp"
+#include "braf_anims\braf_anims.hpp"
class RCWSOptics;
class Optics_Armored;
-#include "BRAF_Optics_Armored\BRAF_Optics.hpp"
+#include "braf_optics_armored\braf_optics.hpp"
class SensorTemplatePassiveRadar;
class SensorTemplateAntiRadiation;
class SensorTemplateActiveRadar;
@@ -131,11 +131,11 @@ class CfgVehicles {
class AnimationSources;
class EventHandlers;
};
-#include "BRAF_Cascavel\Cascavel_Base.hpp"
-#include "BRAF_Guarani\Guarani_Base.hpp"
-#include "BRAF_LMV\LMV_Base.hpp"
- // #include "BRAF_Astros\Astros_Base.hpp"
- // #include "BRAF_Urutu\Urutu_Base.hpp"
+#include "braf_cascavel\cascavel_base.hpp"
+#include "braf_guarani\guarani_base.hpp"
+#include "braf_lmv\lmv_base.hpp"
+ // #include "braf_astros\astros_base.hpp"
+ // #include "braf_urutu\urutu_base.hpp"
};
class CfgNonAIVehicles
{
@@ -143,6 +143,6 @@ class CfgNonAIVehicles
class braf_guarani_eb_unarmed_proxy : ProxyRetex
{
hiddenSelections[] = { "RemaxC" };
- model = "braf\braf_armored\BRAF_Guarani\BRAF_Guarani_proxy.p3d";
+ model = "braf\braf_armored\braf_guarani\braf_guarani_proxy.p3d";
};
};
diff --git a/braf_boat/BRAF_VLPV/Data/camo1.rvmat b/braf_boat/BRAF_VLPV/Data/camo1.rvmat
index 6494bc9..8252c31 100644
--- a/braf_boat/BRAF_VLPV/Data/camo1.rvmat
+++ b/braf_boat/BRAF_VLPV/Data/camo1.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_nohq.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_as.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_smdi.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_ti_ca.paa";
+// texture = "braf\braf_boat\braf_vlpv\data\camo1_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_boat/BRAF_VLPV/Data/camo2.rvmat b/braf_boat/BRAF_VLPV/Data/camo2.rvmat
index 7b5ecd7..dc168ba 100644
--- a/braf_boat/BRAF_VLPV/Data/camo2.rvmat
+++ b/braf_boat/BRAF_VLPV/Data/camo2.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_nohq.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_as.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_smdi.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_ti_ca.paa";
+// texture = "braf\braf_boat\braf_vlpv\data\camo2_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_boat/BRAF_VLPV/Data/camo3.rvmat b/braf_boat/BRAF_VLPV/Data/camo3.rvmat
index 9439d10..46961d9 100644
--- a/braf_boat/BRAF_VLPV/Data/camo3.rvmat
+++ b/braf_boat/BRAF_VLPV/Data/camo3.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_nohq.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_as.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_smdi.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_ti_ca.paa";
+// texture = "braf\braf_boat\braf_vlpv\data\camo3_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_boat/BRAF_VLPV/Data/camo4.rvmat b/braf_boat/BRAF_VLPV/Data/camo4.rvmat
index 1cde6a8..fa267fa 100644
--- a/braf_boat/BRAF_VLPV/Data/camo4.rvmat
+++ b/braf_boat/BRAF_VLPV/Data/camo4.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_nohq.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo4_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_as.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo4_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_smdi.paa";
+ texture = "braf\braf_boat\braf_vlpv\data\camo4_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_ti_ca.paa";
+// texture = "braf\braf_boat\braf_vlpv\data\camo4_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_boat/BRAF_VLPV/Data/glass.rvmat b/braf_boat/BRAF_VLPV/Data/glass.rvmat
index b1b983c..4c63d8a 100644
--- a/braf_boat/BRAF_VLPV/Data/glass.rvmat
+++ b/braf_boat/BRAF_VLPV/Data/glass.rvmat
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_boat\BRAF_VLPV\Data\glass_nohq.paa";
+ texture="braf\braf_boat\braf_vlpv\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_boat\BRAF_VLPV\Data\glass_as.paa";
+ texture="braf\braf_boat\braf_vlpv\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_boat\BRAF_VLPV\Data\glass_smdi.paa";
+ texture="braf\braf_boat\braf_vlpv\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_boat/BRAF_VLPV/VLPV_base.hpp b/braf_boat/BRAF_VLPV/VLPV_base.hpp
index d3e8501..cba5518 100644
--- a/braf_boat/BRAF_VLPV/VLPV_base.hpp
+++ b/braf_boat/BRAF_VLPV/VLPV_base.hpp
@@ -1,6 +1,6 @@
-class BRAF_VLPV_base_F: Boat_F
+class braf_vlpv_base_f: Boat_F
{
- Author="BRAF Team";
+ author = "BRAF TEAM";
mapSize=4.754;
scope=0;
scopeCurator=0;
@@ -16,12 +16,12 @@ class BRAF_VLPV_base_F: Boat_F
textSingular="$STR_A3_nameSound_veh_ship_boat_s";
textPlural="$STR_A3_nameSound_veh_ship_boat_p";
nameSound="veh_ship_boat_s";
- _generalMacro="BRAF_VLPV_base_F";
- model="\braf\braf_boat\braf_VLPV\Braf_VLPVBig.p3d";
+ _generalMacro="braf_vlpv_base_f";
+ model="\braf\braf_boat\braf_vlpv\braf_vlpvbig.p3d";
editorSubcategory="EdSubcat_Boats";
- editorPreview="\braf\braf_boat\braf_VLPV\Data\UI\VLPVBig_picture_ca.paa";
- picture="\braf\braf_boat\braf_VLPV\Data\UI\VLPVBig_ui_ca.paa";
- icon="\braf\braf_boat\braf_VLPV\Data\UI\VLPVBig_map_ca.paa";
+ editorPreview="\braf\braf_boat\braf_vlpv\data\ui\vlpvbig_picture_ca.paa";
+ picture="\braf\braf_boat\braf_vlpv\data\ui\vlpvbig_ui_ca.paa";
+ icon="\braf\braf_boat\braf_vlpv\data\ui\vlpvbig_map_ca.paa";
cost=5000;
accuracy=5;
camouflage=1;
@@ -38,11 +38,11 @@ class BRAF_VLPV_base_F: Boat_F
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_boat\braf_VLPV\Data\Camo1_co.paa",
- "\braf\braf_boat\braf_VLPV\Data\Camo2_co.paa",
- "\braf\braf_boat\braf_VLPV\Data\Camo3_co.paa",
- "\braf\braf_boat\braf_VLPV\Data\Camo4_co.paa",
- "\braf\braf_boat\braf_VLPV\Data\glass_ca.paa"
+ "\braf\braf_boat\braf_vlpv\data\camo1_co.paa",
+ "\braf\braf_boat\braf_vlpv\data\camo2_co.paa",
+ "\braf\braf_boat\braf_vlpv\data\camo3_co.paa",
+ "\braf\braf_boat\braf_vlpv\data\camo4_co.paa",
+ "\braf\braf_boat\braf_vlpv\data\glass_ca.paa"
};
memoryPointTaskMarker="TaskMarker_1_pos";
memoryPointSupply="supply";
@@ -158,105 +158,105 @@ class BRAF_VLPV_base_F: Boat_F
};
attenuationEffectType="OpenCarAttenuation";
insideSoundCoef=0.5;
- soundEngineOnInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0};
- soundEngineOnExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0, 150};
- soundEngineOffInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0};
- soundEngineOffExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0, 150};
- buildCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_01", 1.77828, 1, 200};
- buildCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_02", 1.77828, 1, 200};
- buildCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_03", 1.77828, 1, 200};
+ soundEngineOnInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0};
+ soundEngineOnExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0, 150};
+ soundEngineOffInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0};
+ soundEngineOffExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0, 150};
+ buildCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_01", 1.77828, 1, 200};
+ buildCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_02", 1.77828, 1, 200};
+ buildCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_03", 1.77828, 1, 200};
soundBuildingCrash[]={"buildCrash0", 0.33, "buildCrash1", 0.33, "buildCrash2", 0.34};
- WoodCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_01", 1.77828, 1, 200};
- WoodCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_02", 1.77828, 1, 200};
- WoodCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_03", 1.77828, 1, 200};
+ WoodCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_01", 1.77828, 1, 200};
+ WoodCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_02", 1.77828, 1, 200};
+ WoodCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_03", 1.77828, 1, 200};
soundWoodCrash[]={"woodCrash0", 0.33, "woodCrash1", 0.33, "woodCrash2", 0.34};
- ArmorCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 3.16228, 1, 200};
- ArmorCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 3.16228, 1, 200};
- ArmorCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 3.16228, 1, 200};
+ ArmorCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 3.16228, 1, 200};
+ ArmorCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 3.16228, 1, 200};
+ ArmorCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 3.16228, 1, 200};
soundArmorCrash[]={"ArmorCrash0", 0.33, "ArmorCrash1", 0.33, "ArmorCrash2", 0.34};
- soundGeneralCollision1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 1.77828, 1, 200};
- soundGeneralCollision2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 1.77828, 1, 200};
- soundGeneralCollision3[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 1.77828, 1, 200};
+ soundGeneralCollision1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 1.77828, 1, 200};
+ soundGeneralCollision2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 1.77828, 1, 200};
+ soundGeneralCollision3[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 1.77828, 1, 200};
soundCrashes[]={"soundGeneralCollision1", 0.33, "soundGeneralCollision2", 0.33, "soundGeneralCollision3", 0.34};
class Sounds
{
class IdleOut
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_idle_1", db-7, 1.0, 150};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_idle_1", db-7, 1.0, 150};
frequency="0.95 + ((rpm/ 1200) factor[(100/ 1200),(200/ 1200)])*0.15";
- volume="engineOn*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))";
+ volume="engineon*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))";
};
class Engine
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_low2", 0.630957, 1.2, 300};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_low2", 0.630957, 1.2, 300};
frequency="0.95 + ((rpm/ 1200) factor[(300/ 1200),(600/ 1200)])*0.2";
- volume="engineOn*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))";
+ volume="engineon*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))";
};
class EngineMidOut
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_mid2", db-1, 0.6, 400};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_mid2", db-1, 0.6, 400};
frequency="0.95 + ((rpm/ 1200) factor[(600/ 1200),(900/ 1200)])*0.2";
- volume="engineOn*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))";
+ volume="engineon*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))";
};
class EngineMaxOut
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_high2", db2, 1.0, 500};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_high2", db2, 1.0, 500};
frequency="0.95 + ((rpm/ 1200) factor[(700/ 1200),(1000/ 1200)])*0.3";
- volume="engineOn*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])";
+ volume="engineon*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])";
};
class WaternoiseOutW0
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
frequency="1";
volume="(speed factor[4, 1]) * water";
};
class WaternoiseOutW1
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 1.0, 150};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 1.0, 150};
frequency="1";
volume="((speed factor[2, 6]) min (speed factor[6, 4]))";
};
class WaternoiseOutW2
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 1.0, 300};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 1.0, 300};
frequency="1";
volume="(speed factor[3, 9])";
};
class WaternoiseOutW3
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
frequency="1";
volume="(speed factor[-4, -1]) * water";
};
class WaternoiseOutW4
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 0.9, 150};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 0.9, 150};
frequency="1";
volume="((speed factor[-2, -6]) min (speed factor[-6, -4]))";
};
class WaternoiseOutW5
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 0.9, 300};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 0.9, 300};
frequency="1";
volume="(speed factor[-3, -9])";
};
class scrubLandExt
{
- sound[]={"A3\Sounds_F\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100};
frequency=1;
volume="(scrubLand factor[0.01, 0.20])";
};
class RainExt
{
- sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100};
frequency=1;
- volume="camPos * (rain - rotorSpeed/2) * 2";
+ volume="campos * (rain - rotorspeed/2) * 2";
};
class RainInt
{
- sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100};
frequency=1;
- volume="(1-camPos)*(rain - rotorSpeed/2)*2";
+ volume="(1-campos)*(rain - rotorspeed/2)*2";
};
};
waterPPInVehicle=0;
@@ -390,9 +390,9 @@ class BRAF_VLPV_base_F: Boat_F
// tex[]={};
// mat[]=
// {
- // "A3\boat_f\Boat_Transport_01\data\Boat_Transport_01.rvmat",
- // "A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_damage.rvmat",
- // "A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_damage.rvmat"
+ // "a3\boat_f\boat_transport_01\data\boat_transport_01.rvmat",
+ // "a3\boat_f\boat_transport_01\data\boat_transport_01_damage.rvmat",
+ // "a3\boat_f\boat_transport_01\data\boat_transport_01_damage.rvmat"
// };
//};
ace_interaction_canPush=1;
@@ -401,9 +401,9 @@ class BRAF_VLPV_base_F: Boat_F
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
};
-class BRAF_VLPV_Big : BRAF_VLPV_base_F
+class braf_vlpv_big : braf_vlpv_base_f
{
- Author="BRAF Team";
+ author = "BRAF TEAM";
class SimpleObject
{
eden=1;
@@ -414,7 +414,7 @@ class BRAF_VLPV_Big : BRAF_VLPV_base_F
init="''";
};
displayName="Narcosubmarino SS Aramia";
- _generalMacro="BRAF_VLPV_Big";
+ _generalMacro="braf_vlpv_big";
scope=1;
scopeArsenal=1;
scopeCurator=1;
@@ -428,8 +428,8 @@ class BRAF_VLPV_Big : BRAF_VLPV_base_F
{
class Push_Back
{
- displayName="Push Back";
- displayNameDefault=
;
+ displayName="push back";
+ displayNameDefault=
;
priority=6;
position="bow";
onlyForPlayer=1.5;
@@ -440,7 +440,7 @@ class BRAF_VLPV_Big : BRAF_VLPV_base_F
};
class Push_Foward: Push_Back
{
- displayName="Push Foward";
+ displayName="push foward";
position="stern";
statement="this addForce [this vectorModelToWorld [0,2500,0],[0,0,0]]";
};
diff --git a/braf_boat/BRAF_VLPV/model.cfg b/braf_boat/BRAF_VLPV/model.cfg
index 9c6747c..4e3b389 100644
--- a/braf_boat/BRAF_VLPV/model.cfg
+++ b/braf_boat/BRAF_VLPV/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_VLPV_Skeleton: Default
+ class braf_vlpv_skeleton: Default
{
skeletonBones[]=
{
@@ -30,7 +30,7 @@ class CfgModels
sectionsInherit="";
skeletonName="";
};
- class BRAF_VLPVBig: Default
+ class braf_vlpvbig: Default
{
htMin=60;
htMax=180;
@@ -38,7 +38,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_VLPV_Skeleton";
+ skeletonName="braf_vlpv_skeleton";
sections[]=
{
"camo1",
diff --git a/braf_boat/BRAF_anims/Braf_anims.hpp b/braf_boat/BRAF_anims/Braf_anims.hpp
index d9deb9b..7043fd7 100644
--- a/braf_boat/BRAF_anims/Braf_anims.hpp
+++ b/braf_boat/BRAF_anims/Braf_anims.hpp
@@ -13,7 +13,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class braf_voad_driver: Crew
{
- file="\braf\braf_boat\Braf_anims\braf_voad_driver";
+ file="\braf\braf_boat\braf_anims\braf_voad_driver";
interpolateTo[]= {"",1};
leftHandIKCurve[]={1};
rightHandIKCurve[]={1};
diff --git a/braf_boat/BRAF_anims/model.cfg b/braf_boat/BRAF_anims/model.cfg
index 79aafbb..1bee414 100644
--- a/braf_boat/BRAF_anims/model.cfg
+++ b/braf_boat/BRAF_anims/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat b/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat
index b53df7d..da76b5c 100644
--- a/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat
+++ b/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_boat\Braf_Voadeira\Data\Camo1_nohq.paa";
+ texture="braf\braf_boat\braf_voadeira\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_boat\Braf_Voadeira\Data\Camo1_as.paa";
+ texture="braf\braf_boat\braf_voadeira\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1_smdi.paa";
+ texture="braf\braf_boat\braf_voadeira\data\civ\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_boat/BRAF_voadeira/data/ammobox.rvmat b/braf_boat/BRAF_voadeira/data/ammobox.rvmat
index 0564933..d9404d0 100644
--- a/braf_boat/BRAF_voadeira/data/ammobox.rvmat
+++ b/braf_boat/BRAF_voadeira/data/ammobox.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_boat\Braf_voadeira\data\ammobox_ti_ca.paa";
+ texture="braf\braf_boat\braf_voadeira\data\ammobox_ti_ca.paa";
};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_boat\Braf_voadeira\data\ammobox_nohq.paa";
+ texture="braf\braf_boat\braf_voadeira\data\ammobox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_boat\Braf_voadeira\data\ammobox_as.paa";
+ texture="braf\braf_boat\braf_voadeira\data\ammobox_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_boat\Braf_voadeira\data\ammobox_smdi.paa";
+ texture="braf\braf_boat\braf_voadeira\data\ammobox_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat b/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat
index c518b2b..160f75b 100644
--- a/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat
+++ b/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_boat\BRAF_voadeira\data\Camo1_nohq.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_boat\BRAF_voadeira\data\Camo1_as.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_boat\BRAF_voadeira\data\Camo1_smdi.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_boat\BRAF_voadeira\data\camo1_ti_ca.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat b/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat
index 46b2aa5..f29f2fb 100644
--- a/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat
+++ b/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_nohq.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_as.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_smdi.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_ti_ca.paa";
+ texture = "braf\braf_boat\braf_voadeira\data\camo2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_boat/BRAF_voadeira/model.cfg b/braf_boat/BRAF_voadeira/model.cfg
index 83ce9e3..cb3b0b1 100644
--- a/braf_boat/BRAF_voadeira/model.cfg
+++ b/braf_boat/BRAF_voadeira/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_Voad_Skeleton: Default
+ class braf_voad_skeleton: Default
{
skeletonBones[]=
{
@@ -25,7 +25,7 @@ class CfgModels
sectionsInherit="";
skeletonName="";
};
- class Braf_voadeira: Default
+ class braf_voadeira: Default
{
htMin=60;
htMax=180;
@@ -33,7 +33,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_Voad_Skeleton";
+ skeletonName="braf_voad_skeleton";
sections[]=
{
"clan",
diff --git a/braf_boat/BRAF_voadeira/voadeira_base.hpp b/braf_boat/BRAF_voadeira/voadeira_base.hpp
index c454d7a..06540d0 100644
--- a/braf_boat/BRAF_voadeira/voadeira_base.hpp
+++ b/braf_boat/BRAF_voadeira/voadeira_base.hpp
@@ -1,6 +1,6 @@
-class braf_voadeira_base_F: Boat_F
+class braf_voadeira_base_f: Boat_F
{
- author="BRAF TEAM";
+ author = "BRAF TEAM";
mapSize=4.754;
scope=0;
scopeCurator=0;
@@ -16,13 +16,13 @@ class braf_voadeira_base_F: Boat_F
textSingular="$STR_A3_nameSound_veh_ship_boat_s";
textPlural="$STR_A3_nameSound_veh_ship_boat_p";
nameSound="veh_ship_boat_s";
- _generalMacro="braf_voadeira_base_F";
+ _generalMacro="braf_voadeira_base_f";
displayName="Voadeira(EB)";
accuracy=0.5;
- model="\braf\braf_boat\braf_voadeira\Braf_voadeira.p3d";
+ model="\braf\braf_boat\braf_voadeira\braf_voadeira.p3d";
editorSubcategory="EdSubcat_Boats";
- picture="\braf\braf_boat\braf_voadeira\data\UI\voadeira_ui_ca.paa";
- icon="\braf\braf_boat\braf_voadeira\data\UI\voadeira_map_ca.paa";
+ picture="\braf\braf_boat\braf_voadeira\data\ui\voadeira_ui_ca.paa";
+ icon="\braf\braf_boat\braf_voadeira\data\ui\voadeira_map_ca.paa";
cost=5000;
threat[]={0.6, 0.1, 0.3};
hideWeaponsDriver=0;
@@ -34,8 +34,8 @@ class braf_voadeira_base_F: Boat_F
};
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\Camo1_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa"
+ "braf\braf_boat\braf_voadeira\data\camo1_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa"
};
memoryPointTaskMarker="TaskMarker_1_pos";
slingLoadCargoMemoryPoints[]=
@@ -119,105 +119,105 @@ class braf_voadeira_base_F: Boat_F
};
attenuationEffectType="OpenCarAttenuation";
insideSoundCoef=0.5;
- soundEngineOnInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0};
- soundEngineOnExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0, 150};
- soundEngineOffInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0};
- soundEngineOffExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0, 150};
- buildCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_01", 1.77828, 1, 200};
- buildCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_02", 1.77828, 1, 200};
- buildCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_03", 1.77828, 1, 200};
+ soundEngineOnInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0};
+ soundEngineOnExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0, 150};
+ soundEngineOffInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0};
+ soundEngineOffExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0, 150};
+ buildCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_01", 1.77828, 1, 200};
+ buildCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_02", 1.77828, 1, 200};
+ buildCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_03", 1.77828, 1, 200};
soundBuildingCrash[]={"buildCrash0", 0.33, "buildCrash1", 0.33, "buildCrash2", 0.34};
- WoodCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_01", 1.77828, 1, 200};
- WoodCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_02", 1.77828, 1, 200};
- WoodCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_03", 1.77828, 1, 200};
+ WoodCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_01", 1.77828, 1, 200};
+ WoodCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_02", 1.77828, 1, 200};
+ WoodCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_03", 1.77828, 1, 200};
soundWoodCrash[]={"woodCrash0", 0.33, "woodCrash1", 0.33, "woodCrash2", 0.34};
- ArmorCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 3.16228, 1, 200};
- ArmorCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 3.16228, 1, 200};
- ArmorCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 3.16228, 1, 200};
+ ArmorCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 3.16228, 1, 200};
+ ArmorCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 3.16228, 1, 200};
+ ArmorCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 3.16228, 1, 200};
soundArmorCrash[]={"ArmorCrash0", 0.33, "ArmorCrash1", 0.33, "ArmorCrash2", 0.34};
- soundGeneralCollision1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 1.77828, 1, 200};
- soundGeneralCollision2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 1.77828, 1, 200};
- soundGeneralCollision3[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 1.77828, 1, 200};
+ soundGeneralCollision1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 1.77828, 1, 200};
+ soundGeneralCollision2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 1.77828, 1, 200};
+ soundGeneralCollision3[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 1.77828, 1, 200};
soundCrashes[]={"soundGeneralCollision1", 0.33, "soundGeneralCollision2", 0.33, "soundGeneralCollision3", 0.34};
class Sounds
{
class IdleOut
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_idle_1", db-7, 1.0, 150};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_idle_1", db-7, 1.0, 150};
frequency="0.95 + ((rpm/ 1200) factor[(100/ 1200),(200/ 1200)])*0.15";
- volume="engineOn*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))";
+ volume="engineon*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))";
};
class Engine
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_low2", 0.630957, 1.2, 300};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_low2", 0.630957, 1.2, 300};
frequency="0.95 + ((rpm/ 1200) factor[(300/ 1200),(600/ 1200)])*0.2";
- volume="engineOn*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))";
+ volume="engineon*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))";
};
class EngineMidOut
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_mid2", db-1, 0.6, 400};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_mid2", db-1, 0.6, 400};
frequency="0.95 + ((rpm/ 1200) factor[(600/ 1200),(900/ 1200)])*0.2";
- volume="engineOn*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))";
+ volume="engineon*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))";
};
class EngineMaxOut
{
- sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_high2", db2, 1.0, 500};
+ sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_high2", db2, 1.0, 500};
frequency="0.95 + ((rpm/ 1200) factor[(700/ 1200),(1000/ 1200)])*0.3";
- volume="engineOn*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])";
+ volume="engineon*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])";
};
class WaternoiseOutW0
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
frequency="1";
volume="(speed factor[4, 1]) * water";
};
class WaternoiseOutW1
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 1.0, 150};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 1.0, 150};
frequency="1";
volume="((speed factor[2, 6]) min (speed factor[6, 4]))";
};
class WaternoiseOutW2
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 1.0, 300};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 1.0, 300};
frequency="1";
volume="(speed factor[3, 9])";
};
class WaternoiseOutW3
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100};
frequency="1";
volume="(speed factor[-4, -1]) * water";
};
class WaternoiseOutW4
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 0.9, 150};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 0.9, 150};
frequency="1";
volume="((speed factor[-2, -6]) min (speed factor[-6, -4]))";
};
class WaternoiseOutW5
{
- sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 0.9, 300};
+ sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 0.9, 300};
frequency="1";
volume="(speed factor[-3, -9])";
};
class scrubLandExt
{
- sound[]={"A3\Sounds_F\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100};
frequency=1;
volume="(scrubLand factor[0.01, 0.20])";
};
class RainExt
{
- sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100};
frequency=1;
- volume="camPos * (rain - rotorSpeed/2) * 2";
+ volume="campos * (rain - rotorspeed/2) * 2";
};
class RainInt
{
- sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100};
+ sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100};
frequency=1;
- volume="(1-camPos)*(rain - rotorSpeed/2)*2";
+ volume="(1-campos)*(rain - rotorspeed/2)*2";
};
};
driverLeftHandAnimName="rudder";
@@ -397,9 +397,9 @@ class braf_voadeira_base_F: Boat_F
tex[]={};
mat[]=
{
- "braf\braf_boat\BRAF_voadeira\data\camo1.rvmat",
- "braf\braf_boat\BRAF_voadeira\data\damage\camo1_damage.rvmat",
- "braf\braf_boat\BRAF_voadeira\data\damage\camo1_damage.rvmat"
+ "braf\braf_boat\braf_voadeira\data\camo1.rvmat",
+ "braf\braf_boat\braf_voadeira\data\damage\camo1_damage.rvmat",
+ "braf\braf_boat\braf_voadeira\data\damage\camo1_damage.rvmat"
};
};
ace_interaction_canPush=1;
@@ -408,9 +408,9 @@ class braf_voadeira_base_F: Boat_F
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
};
-class braf_voadeira_01 : braf_voadeira_base_F
+class braf_voadeira_01 : braf_voadeira_base_f
{
- author="BRAF TEAM";
+ author = "BRAF TEAM";
class SimpleObject
{
eden=1;
@@ -421,13 +421,13 @@ class braf_voadeira_01 : braf_voadeira_base_F
init="''";
};
displayName="Voadeira PAPACU (EB)";
- editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_01.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_01.jpg";
_generalMacro="braf_voadeira_01";
scope=2;
scopeArsenal=2;
scopeCurator=2;
crew="braf_army_rifleman_jungle_2000";
- faction=BRAF_ARMY;
+ faction=braf_army;
side=2;
typicalCargo[]=
{
@@ -436,16 +436,16 @@ class braf_voadeira_01 : braf_voadeira_base_F
};
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\Camo1_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\ammobox_co.paa"
+ "braf\braf_boat\braf_voadeira\data\camo1_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa",
+ "braf\braf_boat\braf_voadeira\data\ammobox_co.paa"
};
class UserActions
{
class Push_Back
{
- displayName="Push Back";
- displayNameDefault=
;
+ displayName="push back";
+ displayNameDefault=
;
priority=6;
position="bow";
onlyForPlayer=1.5;
@@ -456,7 +456,7 @@ class braf_voadeira_01 : braf_voadeira_base_F
};
class Push_Foward: Push_Back
{
- displayName="Push Foward";
+ displayName="push foward";
position="stern";
statement="this addForce [this vectorModelToWorld [0,2500,0],[0,0,0]]";
};
@@ -466,28 +466,28 @@ class braf_voadeira_02 : braf_voadeira_01
{
_generalMacro="braf_voadeira_02";
displayName="Voadeira PAPAXOTA (EB)";
- editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_02.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_02.jpg";
scope=2;
scopeArsenal=2;
scopeCurator=2;
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\Camo1b_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\ammobox_co.paa"
+ "braf\braf_boat\braf_voadeira\data\camo1b_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa",
+ "braf\braf_boat\braf_voadeira\data\ammobox_co.paa"
};
};
class braf_voadeira_03 : braf_voadeira_01
{
displayName="Voadeira Civil 01";
- editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_03.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_03.jpg";
_generalMacro="braf_voadeira_03";
side=3;
scope=2;
scopeArsenal=2;
scopeCurator=2;
crew="C_Man_casual_5_F";
- faction=BRAF_CIV;
+ faction=braf_civ;
typicalCargo[]={};
animationList[]=
{
@@ -501,14 +501,14 @@ class braf_voadeira_03 : braf_voadeira_01
};
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1red_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa"
+ "braf\braf_boat\braf_voadeira\data\civ\camo1red_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa"
};
};
class braf_voadeira_04 : braf_voadeira_03
{
displayName="Voadeira Civil 02";
- editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_04.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_04.jpg";
_generalMacro="braf_voadeira_04";
scope=2;
scopeArsenal=2;
@@ -519,15 +519,15 @@ class braf_voadeira_04 : braf_voadeira_03
};
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1blue_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa"
+ "braf\braf_boat\braf_voadeira\data\civ\camo1blue_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa"
};
};
class braf_voadeira_05 : braf_voadeira_03
{
displayName="Voadeira Civil 03";
_generalMacro="braf_voadeira_05";
- editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_05.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_05.jpg";
scope=2;
scopeArsenal=2;
scopeCurator=2;
@@ -537,14 +537,14 @@ class braf_voadeira_05 : braf_voadeira_03
};
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1green_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa"
+ "braf\braf_boat\braf_voadeira\data\civ\camo1green_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa"
};
};
class braf_voadeira_06 : braf_voadeira_03
{
displayName="Voadeira Civil 04";
- editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_06.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_06.jpg";
_generalMacro="braf_voadeira_06";
scope=2;
scopeArsenal=2;
@@ -555,22 +555,22 @@ class braf_voadeira_06 : braf_voadeira_03
};
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1black_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa"
+ "braf\braf_boat\braf_voadeira\data\civ\camo1black_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa"
};
};
class braf_voadeira_07 : braf_voadeira_01
{
_generalMacro="braf_voadeira_07";
displayName="Voadeira PAUNOLOMBO (EB)";
- editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_07.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_07.jpg";
scope=2;
scopeArsenal=2;
scopeCurator=2;
hiddenSelectionsTextures[]=
{
- "braf\braf_boat\Braf_Voadeira\Data\Camo1c_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa",
- "braf\braf_boat\Braf_Voadeira\Data\ammobox_co.paa"
+ "braf\braf_boat\braf_voadeira\data\camo1c_co.paa",
+ "braf\braf_boat\braf_voadeira\data\camo2_co.paa",
+ "braf\braf_boat\braf_voadeira\data\ammobox_co.paa"
};
};
\ No newline at end of file
diff --git a/braf_boat/config.cpp b/braf_boat/config.cpp
index a9e2a5f..340e60b 100644
--- a/braf_boat/config.cpp
+++ b/braf_boat/config.cpp
@@ -1,32 +1,32 @@
class CfgPatches
{
- class BRAF_Boat
+ class braf_boat
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
addonRootClass = "A3_Boat_F";
requiredAddons[] =
{
"A3_Boat_F",
"braf_characters_army",
- "BRAF_Insignia",
+ "braf_insignia",
};
requiredVersion = 0.1;
units[] =
{
- "braf_voadeira_base_F",
- "BRAF_voadeira_01",
- "BRAF_voadeira_02",
- "BRAF_voadeira_03",
- "BRAF_voadeira_04",
- "BRAF_voadeira_05",
- "BRAF_voadeira_06",
- "BRAF_voadeira_07",
+ "braf_voadeira_base_f",
+ "braf_voadeira_01",
+ "braf_voadeira_02",
+ "braf_voadeira_03",
+ "braf_voadeira_04",
+ "braf_voadeira_05",
+ "braf_voadeira_06",
+ "braf_voadeira_07",
};
weapons[] = {};
};
};
-#include "BRAF_Anims\BRAF_anims.hpp"
+#include "braf_anims\braf_anims.hpp"
class CfgVehicles
{
class Ship_F;
@@ -51,6 +51,6 @@ class CfgVehicles
};
};
};
-#include "BRAF_Voadeira\voadeira_base.hpp"
-#include "BRAF_VLPV\VLPV_base.hpp"
+#include "braf_voadeira\voadeira_base.hpp"
+#include "braf_vlpv\vlpv_base.hpp"
};
diff --git a/braf_characters_army/CfgGlasses.hpp b/braf_characters_army/CfgGlasses.hpp
index ea98e77..31b9ce2 100644
--- a/braf_characters_army/CfgGlasses.hpp
+++ b/braf_characters_army/CfgGlasses.hpp
@@ -2,7 +2,7 @@ class CfgGlasses {
class None;
class braf_loris_facewear_mount : None
{
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_loris_facewear_mount";
scope=2;
scopeCurator=2;
@@ -16,12 +16,12 @@ class CfgGlasses {
};
// TODO - Melhorar brilho do Braçal
class braf_facewear_armbend_bg_black : None {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_bg_black";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
- picture = "\braf\braf_characters_army\item\bracal\data\ui\BG_PRETO.paa";
+ picture = "\braf\braf_characters_army\item\bracal\data\ui\bg_preto.paa";
displayName = "$STR_ARMBAND_BG_BLACK";
model = "braf\braf_characters_army\item\bracal\bracal.p3d";
hiddenSelections[] = {"Camo1"};
@@ -32,33 +32,33 @@ class CfgGlasses {
mode = 4;
};
class braf_facewear_armbend_bg_white : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_bg_white";
- picture = "\braf\braf_characters_army\item\bracal\data\ui\BG_BRANCO.paa";
+ picture = "\braf\braf_characters_army\item\bracal\data\ui\bg_branco.paa";
displayName = "$STR_ARMBAND_BG_WHITE";
hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_bg_branco_co.paa"};
hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_bg_branco.rvmat"};
};
class braf_facewear_armbend_pe_black : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_pe_black";
- picture = "\braf\braf_characters_army\item\bracal\data\ui\PE_PRETO.paa";
+ picture = "\braf\braf_characters_army\item\bracal\data\ui\pe_preto.paa";
displayName = "$STR_ARMBAND_PE_BLACK";
hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_preto_co.paa"};
hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_preto.rvmat"};
};
class braf_facewear_armbend_pe_white : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_pe_white";
- picture = "\braf\braf_characters_army\item\bracal\data\ui\PE_BRANCO.paa";
+ picture = "\braf\braf_characters_army\item\bracal\data\ui\pe_branco.paa";
displayName = "$STR_ARMBAND_PE_WHITE";
hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_branco_co.paa"};
hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_branco.rvmat"};
};
class braf_facewear_armbend_health_white : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_health_white";
- picture = "\braf\braf_characters_army\item\bracal\data\ui\SAUDE.paa";
+ picture = "\braf\braf_characters_army\item\bracal\data\ui\saude.paa";
displayName = "$STR_ARMBAND_HEALTH_WHITE";
hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_saude_co.paa"};
hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_saude.rvmat"};
@@ -66,7 +66,7 @@ class CfgGlasses {
/*
// TODO - Add Braçal RCG
class braf_facewear_armbend_rcg_black : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_rcg_black";
picture = "\braf\braf_characters_army\item\bracal\data\ui\rcg_black.paa";
displayName = "$STR_ARMBAND_RCG";
@@ -75,7 +75,7 @@ class CfgGlasses {
};
// TODO - Add Braçal Cia Cg (Black)
class braf_facewear_armbend_ciagd_black : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_ciagd_black";
picture = "\braf\braf_characters_army\item\bracal\data\ui\ciagd_black.paa";
displayName = "$STR_ARMBAND_CIAGD_BLACK";
@@ -84,7 +84,7 @@ class CfgGlasses {
};
// TODO - Add Braçal Cia Cg (White)
class braf_facewear_armbend_ciagd_white : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_ciagd_white";
picture = "\braf\braf_characters_army\item\bracal\data\ui\ciagd_white.paa";
displayName = "$STR_ARMBAND_CIAGD_WHITE";
@@ -93,7 +93,7 @@ class CfgGlasses {
};
// TODO - Add Braçal TG (Monitor)
class braf_facewear_armbend_tg_monitor : braf_facewear_armbend_bg_black {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_facewear_armbend_tg_monitor";
picture = "\braf\braf_characters_army\item\bracal\data\ui\tg_monitor.paa";
displayName = "$STR_ARMBAND_TG";
diff --git a/braf_characters_army/CfgGroups.hpp b/braf_characters_army/CfgGroups.hpp
index 26d37c0..a42b3de 100644
--- a/braf_characters_army/CfgGroups.hpp
+++ b/braf_characters_army/CfgGroups.hpp
@@ -3,16 +3,16 @@ class cfgGroups
class INDEP
{
name="Independent";
- class BRAF_Army_Groups
+ class braf_army_groups
{
name="Brazilian Army";
- #include "\braf\braf_characters_army\units\Groups\2020_Regular.hpp"
- #include "\braf\braf_characters_army\units\Groups\2020_Jungle.hpp"
- #include "\braf\braf_characters_army\units\Groups\2020_Caatinga.hpp"
- #include "\braf\braf_characters_army\units\Groups\2000_Regular.hpp"
- #include "\braf\braf_characters_army\units\Groups\2000_Jungle.hpp"
- #include "\braf\braf_characters_army\units\Groups\2000_Caatinga.hpp"
+ #include "\braf\braf_characters_army\units\groups\2020_regular.hpp"
+ #include "\braf\braf_characters_army\units\groups\2020_jungle.hpp"
+ #include "\braf\braf_characters_army\units\groups\2020_caatinga.hpp"
+ #include "\braf\braf_characters_army\units\groups\2000_regular.hpp"
+ #include "\braf\braf_characters_army\units\groups\2000_jungle.hpp"
+ #include "\braf\braf_characters_army\units\groups\2000_caatinga.hpp"
class Motorized
{
diff --git a/braf_characters_army/CfgPatches.hpp b/braf_characters_army/CfgPatches.hpp
index dce8451..013df76 100644
--- a/braf_characters_army/CfgPatches.hpp
+++ b/braf_characters_army/CfgPatches.hpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_characters_army
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {
// Base Class
"braf_army_of_base",
@@ -224,7 +224,7 @@ class CfgPatches
"braf_army_ammo_jungle_2020",
"braf_army_dmr_jungle_2020",
"braf_army_sniper_jungle_2020",
- "braf_army_gl_jungle_2020",
+
"braf_army_mg_jungle_2020",
"braf_army_mg_a_jungle_2020",
"braf_army_at_jungle_2020",
@@ -321,8 +321,7 @@ class CfgPatches
// Combat Shirt
"braf_army_combat_shirt_regular_uniform",
"braf_army_combat_shirt_regular_uniform_gloves",
- "braf_army_combat_shirt_regular_rolled_uniform",
- "braf_army_combat_shirt_regular_rolled_uniform_gloves",
+
// Combat Shirt Lizard
"braf_army_combat_shirt_camo_uniform",
@@ -333,14 +332,12 @@ class CfgPatches
"braf_army_combat_shirt_black_uniform_gloves",
// Combat Shirt Jungle
- "braf_army_combat_shirt_camo_jungle_uniform",
- "braf_army_combat_shirt_regular_rolled_jungle_uniform",
+
// Combat Shirt Airborne
"braf_army_combat_shirt_airborne_uniform",
"braf_army_combat_shirt_airborne_uniform_gloves",
- "braf_army_combat_shirt_airborne_rolled_uniform",
- "braf_army_combat_shirt_airborne_rolled_uniform_gloves",
+
// Jacket Lizard
"braf_army_jacket_lizard_uniform",
@@ -351,10 +348,10 @@ class CfgPatches
"braf_army_jacket_woodland_gloves_uniform",
// T-Shirt
- "braf_army_regular_TShirt_uniform",
+ "braf_army_regular_tshirt_uniform",
// T-Shirt Jungle
- "braf_army_jungle_TShirt_uniform",
+ "braf_army_jungle_tshirt_uniform",
// Coverall
"braf_army_regular_CoverallCrew",
@@ -370,7 +367,7 @@ class CfgPatches
"braf_alice_large_olive",
"braf_alice_large_olive_rope",
"braf_alice_large_olive_field",
- "braf_modular_assault_olive_radio",
+
"braf_radio_backpack_olive",
"braf_radio_backpack_olive_notvp",
"braf_radio_backpack_coyote",
diff --git a/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat b/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat
index c139749..e3053a9 100644
--- a/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat
+++ b/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat b/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat
index 663f7f0..0fe6428 100644
--- a/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat
+++ b/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat
index bd49f80..370485f 100644
--- a/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat
+++ b/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat
index c4ec416..b42e64e 100644
--- a/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat
+++ b/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\gola_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\gola_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\gola_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\gola_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat
index ade5866..02e798e 100644
--- a/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat
+++ b/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\manga_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\manga_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\manga_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat
index 41d455a..d04057a 100644
--- a/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat
+++ b/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat
index 656acc6..eeb561a 100644
--- a/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat
+++ b/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat b/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat
index 88ec4d2..eda44ac 100644
--- a/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat
+++ b/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Boot\Meia\meia_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\boot\meia\meia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Boot\Meia\meia_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\boot\meia\meia_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Boot\Meia\meia_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\boot\meia\meia_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Boot/boot.rvmat b/braf_characters_army/Uniform/Data/Boot/boot.rvmat
index 6463d6b..e462401 100644
--- a/braf_characters_army/Uniform/Data/Boot/boot.rvmat
+++ b/braf_characters_army/Uniform/Data/Boot/boot.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Boot\boot_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\boot\boot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Boot\boot_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\boot\boot_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Boot\boot_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\boot\boot_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat b/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat
index 0c40e17..a964454 100644
--- a/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat
+++ b/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\camiseta\eb\camo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\camiseta\eb\camo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\camiseta\eb\camo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat b/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat
index a86356e..eb350e5 100644
--- a/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat
+++ b/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Coverall_crew\camo_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\coverall_crew\camo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Coverall_crew\camo_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\coverall_crew\camo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Coverall_crew\camo_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\coverall_crew\camo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat b/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat
index 9ea2ea7..265bd89 100644
--- a/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat
+++ b/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat b/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat
index 7873b3e..1d80e99 100644
--- a/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat
+++ b/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Gibao/pants.rvmat b/braf_characters_army/Uniform/Data/Gibao/pants.rvmat
index 78d9e9a..c5fe209 100644
--- a/braf_characters_army/Uniform/Data/Gibao/pants.rvmat
+++ b/braf_characters_army/Uniform/Data/Gibao/pants.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Gibao\pants_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\gibao\pants_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Gibao\pants_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\gibao\pants_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Gibao\pants_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\gibao\pants_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Gibao/top.rvmat b/braf_characters_army/Uniform/Data/Gibao/top.rvmat
index 6836b94..2e9f1e8 100644
--- a/braf_characters_army/Uniform/Data/Gibao/top.rvmat
+++ b/braf_characters_army/Uniform/Data/Gibao/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Gibao\top_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\gibao\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Gibao\top_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\gibao\top_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Gibao\top_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\gibao\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat b/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat
index 9af7f3f..8d6516f 100644
--- a/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat
+++ b/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat b/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat
index 6a149f3..a0f513f 100644
--- a/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat
+++ b/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\japona\wdl\camo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/Luva/gloves.rvmat b/braf_characters_army/Uniform/Data/Luva/gloves.rvmat
index f8df63e..c81d131 100644
--- a/braf_characters_army/Uniform/Data/Luva/gloves.rvmat
+++ b/braf_characters_army/Uniform/Data/Luva/gloves.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\Luva\gloves_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\luva\gloves_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\Luva\gloves_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\luva\gloves_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\Luva\gloves_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\luva\gloves_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat
index cd6a172..1e2ec97 100644
--- a/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat
+++ b/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_as.paa";
+ texture = "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat
index 3970e92..8e79132 100644
--- a/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat
+++ b/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture= "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_nohq.paa";
+ texture= "braf\braf_characters_army\uniform\data\nakeduniform\camisa_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture= "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_as.paa";
+ texture= "braf\braf_characters_army\uniform\data\nakeduniform\camisa_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture= "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_smdi.paa";
+ texture= "braf\braf_characters_army\uniform\data\nakeduniform\camisa_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat
index ce6a3f0..681559c 100644
--- a/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat
+++ b/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\meia_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\nakeduniform\meia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\meia_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\nakeduniform\meia_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat
index 78022bb..12e865d 100644
--- a/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat
+++ b/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\nakeduniform\tenis_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\nakeduniform\tenis_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat b/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat
index 1c00720..6f3e698 100644
--- a/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat
+++ b/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\Uniform\Data\feridas\pants_w.paa";
+ texture= "braf\braf_characters_army\uniform\data\feridas\pants_w.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat b/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat
index 74511a0..285500a 100644
--- a/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat
+++ b/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture = "braf\braf_characters_army\Uniform\Data\feridas\top_w.paa";
+ texture = "braf\braf_characters_army\uniform\data\feridas\top_w.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat b/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat
index c741765..8efdd6a 100644
--- a/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat
+++ b/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\branch\distintivo_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\insignias\branch\distintivo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\branch\distintivo_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\insignias\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat b/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat
index 5d41410..4fe7479 100644
--- a/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat
+++ b/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\brevet\elipse_nohq.paa";
+ texture = "braf\braf_characters_army\uniform\data\insignias\brevet\elipse_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\brevet\elipse_smdi.paa";
+ texture = "braf\braf_characters_army\uniform\data\insignias\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat b/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat
index af1edd5..08cb823 100644
--- a/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat
+++ b/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\rank\divisa_NOHQ.tga";
+ texture = "braf\braf_characters_army\uniform\data\insignias\rank\divisa_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\rank\divisa_SMDI.tga";
+ texture = "braf\braf_characters_army\uniform\data\insignias\rank\divisa_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat b/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat
index 7c08983..a574c36 100644
--- a/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat
+++ b/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\shoulder\manicaca_NOHQ.tga";
+ texture = "braf\braf_characters_army\uniform\data\insignias\shoulder\manicaca_nohq.tga";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army\Uniform\Data\insignias\shoulder\manicaca_SMDI.tga";
+ texture = "braf\braf_characters_army\uniform\data\insignias\shoulder\manicaca_smdi.tga";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/Uniform/Data/insignias/symbols.hpp b/braf_characters_army/Uniform/Data/insignias/symbols.hpp
index f48ed51..26b42e0 100644
--- a/braf_characters_army/Uniform/Data/insignias/symbols.hpp
+++ b/braf_characters_army/Uniform/Data/insignias/symbols.hpp
@@ -14,51 +14,51 @@ class Attributes {
};
class private {
name = "$STR_Rank_Private";
- value = "braf\braf_insignia\insignias\rank\EB_soldado.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_soldado.paa";
};
class corporal {
name = "$STR_Rank_Corporal";
- value = "braf\braf_insignia\insignias\rank\EB_cabo.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_cabo.paa";
};
class 3sergeant {
name = "$STR_Rank_3SERGEANT";
- value = "braf\braf_insignia\insignias\rank\EB_3sarg.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_3sarg.paa";
};
class 2sergeant {
name = "$STR_Rank_2SERGEANT";
- value = "braf\braf_insignia\insignias\rank\EB_2sarg.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_2sarg.paa";
};
class 1sergeant {
name = "$STR_Rank_1SERGEANT";
- value = "braf\braf_insignia\insignias\rank\EB_1sarg.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_1sarg.paa";
};
class subofficer {
name = "$STR_Rank_PETTYOFFICER";
- value = "braf\braf_insignia\insignias\rank\EB_subtenente.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_subtenente.paa";
};
class 2lieutenant {
name = "$STR_Rank_2LIEUTENANT";
- value = "braf\braf_insignia\insignias\rank\EB_2tenente.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_2tenente.paa";
};
class 1lieutenant {
name = "$STR_Rank_1LIEUTENANT";
- value = "braf\braf_insignia\insignias\rank\EB_1tenente.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_1tenente.paa";
};
class captain {
name = "$STR_Rank_CAPTAIN";
- value = "braf\braf_insignia\insignias\rank\EB_capitao.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_capitao.paa";
};
class major {
name = "$STR_Rank_MAJOR";
- value = "braf\braf_insignia\insignias\rank\EB_major.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_major.paa";
};
class lieutenantcolonel {
name = "$STR_Rank_LIEUTENANTCOLONEL";
- value = "braf\braf_insignia\insignias\rank\EB_tcoronel.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_tcoronel.paa";
};
class colonel {
name = "$STR_Rank_COLONEL";
- value = "braf\braf_insignia\insignias\rank\EB_coronel.paa";
+ value = "braf\braf_insignia\insignias\rank\eb_coronel.paa";
};
};
};
diff --git a/braf_characters_army/Uniform/model.cfg b/braf_characters_army/Uniform/model.cfg
index 6578b8f..e5b27e4 100644
--- a/braf_characters_army/Uniform/model.cfg
+++ b/braf_characters_army/Uniform/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
@@ -191,28 +191,28 @@ class CfgModels {
};
skeletonName = "OFP2_ManSkeleton";
};
- class BRAF_ACU_2 : ArmaMan {
+ class braf_acu_2 : ArmaMan {
};
- class BRAF_ACU : ArmaMan {
+ class braf_acu : ArmaMan {
};
- class BRAF_BDU_2 : ArmaMan {
+ class braf_bdu_2 : ArmaMan {
};
- class BRAF_BDU_OD : ArmaMan {
+ class braf_bdu_od : ArmaMan {
};
- class BRAF_BDU : ArmaMan {
+ class braf_bdu : ArmaMan {
};
- class BRAF_Crew : ArmaMan {
+ class braf_crew : ArmaMan {
};
- class BRAF_Gandoleta_2 : ArmaMan {
+ class braf_gandoleta_2 : ArmaMan {
};
- class BRAF_Gandoleta : ArmaMan {
+ class braf_gandoleta : ArmaMan {
};
- class BRAF_gibao : ArmaMan {
+ class braf_gibao : ArmaMan {
};
- class BRAF_Japona : ArmaMan {
+ class braf_japona : ArmaMan {
};
- class BRAF_tfm : ArmaMan {
+ class braf_tfm : ArmaMan {
};
- class BRAF_TShirt : ArmaMan {
+ class braf_tshirt : ArmaMan {
};
};
\ No newline at end of file
diff --git a/braf_characters_army/c_brazilian_faces.hpp b/braf_characters_army/c_brazilian_faces.hpp
index 6c1c3ef..2d2e869 100644
--- a/braf_characters_army/c_brazilian_faces.hpp
+++ b/braf_characters_army/c_brazilian_faces.hpp
@@ -21,13 +21,13 @@ class CfgFaces {
//Caucasian
class caucasian_01_woodland : WhiteHead_01 {
scope = public;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = { "braf_brazilian_faces_camo" };
displayName = "Caucasian 01 (camo)";
- texture = "\braf\braf_characters_army\face\white\braf_White_01_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_01_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat";
+ texture = "\braf\braf_characters_army\face\white\braf_white_01_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_01_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -35,10 +35,10 @@ class CfgFaces {
};
class caucasian_02_woodland : caucasian_01_woodland {
displayName = "Caucasian 02 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_06_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_06_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -46,10 +46,10 @@ class CfgFaces {
};
class caucasian_03_woodland : caucasian_01_woodland {
displayName = "Caucasian 03 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_09_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_09_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -57,10 +57,10 @@ class CfgFaces {
};
class caucasian_04_woodland : caucasian_01_woodland {
displayName = "Caucasian 04 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_11_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_11_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -68,10 +68,10 @@ class CfgFaces {
};
class caucasian_05_woodland : caucasian_01_woodland {
displayName = "Caucasian 05 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_16_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_16_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -79,10 +79,10 @@ class CfgFaces {
};
class caucasian_06_woodland : caucasian_01_woodland {
displayName = "Caucasian 06 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_17_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_17_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -90,10 +90,10 @@ class CfgFaces {
};
class caucasian_07_woodland : caucasian_01_woodland {
displayName = "Caucasian 07 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_23_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_23_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -101,10 +101,10 @@ class CfgFaces {
};
class caucasian_08_woodland : caucasian_01_woodland {
displayName = "Caucasian 08 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_27_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_27_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -112,10 +112,10 @@ class CfgFaces {
};
class caucasian_09_woodland : caucasian_01_woodland {
displayName = "Caucasian 09 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_29_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_29_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -123,10 +123,10 @@ class CfgFaces {
};
class caucasian_10_woodland : caucasian_01_woodland {
displayName = "Caucasian 09 (woodland)";
- texture = "braf\braf_characters_army\face\white\braf_White_30_camo_co.paa";
- material = "\braf\braf_characters_army\face\white\braf_White_30_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat";
+ texture = "braf\braf_characters_army\face\white\braf_white_30_camo_co.paa";
+ material = "\braf\braf_characters_army\face\white\braf_white_30_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
@@ -137,120 +137,120 @@ class CfgFaces {
class braf_faces_afro_01_woodland : AfricanHead_01 {
scope = public;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Afro-american 01 (woodland)";
identityTypes[] = { "braf_brazilian_faces_camo" };
- texture = "braf\braf_characters_army\face\Black\braf_Black_02_camo_co.paa";
- material = "\braf\braf_characters_army\face\Black\braf_Black_02_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat";
- textureHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa";
- textureHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa";
- materialHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat";
- materialHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat";
+ texture = "braf\braf_characters_army\face\black\braf_black_02_camo_co.paa";
+ material = "\braf\braf_characters_army\face\black\braf_black_02_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
+ textureHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa";
+ textureHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa";
+ materialHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat";
+ materialHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat";
};
class braf_faces_afro_02_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 02 (woodland)";
- texture = "braf\braf_characters_army\face\Black\braf_Black_05_camo_co.paa";
- material = "\braf\braf_characters_army\face\Black\braf_Black_05_camo.rvmat";
+ texture = "braf\braf_characters_army\face\black\braf_black_05_camo_co.paa";
+ material = "\braf\braf_characters_army\face\black\braf_black_05_camo.rvmat";
};
class braf_faces_afro_03_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 03 (woodland)";
- texture = "braf\braf_characters_army\face\Black\braf_Black_07_camo_co.paa";
- material = "\braf\braf_characters_army\face\Black\braf_Black_07_camo.rvmat";
+ texture = "braf\braf_characters_army\face\black\braf_black_07_camo_co.paa";
+ material = "\braf\braf_characters_army\face\black\braf_black_07_camo.rvmat";
};
class braf_faces_afro_04_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 04 (woodland)";
- texture = "braf\braf_characters_army\face\Black\braf_Black_08_camo_co.paa";
- material = "\braf\braf_characters_army\face\Black\braf_Black_08_camo.rvmat";
+ texture = "braf\braf_characters_army\face\black\braf_black_08_camo_co.paa";
+ material = "\braf\braf_characters_army\face\black\braf_black_08_camo.rvmat";
};
class braf_faces_afro_05_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 05 (woodland)";
- texture = "\braf\braf_characters_army\face\Black\braf_Black_10_camo_co.paa";
- material = "\braf\braf_characters_army\face\Black\braf_Black_10_camo.rvmat";
+ texture = "\braf\braf_characters_army\face\black\braf_black_10_camo_co.paa";
+ material = "\braf\braf_characters_army\face\black\braf_black_10_camo.rvmat";
};
class braf_faces_afro_06_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 06 (woodland)";
- texture = "braf\braf_characters_army\face\Black\braf_Black_13_camo_co.paa";
- material = "\braf\braf_characters_army\face\Black\braf_Black_13_camo.rvmat";
+ texture = "braf\braf_characters_army\face\black\braf_black_13_camo_co.paa";
+ material = "\braf\braf_characters_army\face\black\braf_black_13_camo.rvmat";
};
class braf_faces_afro_07_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 04 (woodland)";
- texture = "braf\braf_characters_army\face\Black\braf_Black_17_camo_co.paa";
- material = "\braf\braf_characters_army\face\Black\braf_Black_17_camo.rvmat";
+ texture = "braf\braf_characters_army\face\black\braf_black_17_camo_co.paa";
+ material = "\braf\braf_characters_army\face\black\braf_black_17_camo.rvmat";
};
class braf_faces_indigenous_01_camo : AsianHead_A3_01 {
displayName = "Indigenous 01 (woodland)";
identityTypes[] = { "braf_brazilian_faces_camo" };
- texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa";
- material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat";
- textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
- textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
- materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
- materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
+ texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa";
+ material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat";
+ textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
+ textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
+ materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
+ materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
};
class braf_faces_indigenous_02_camo : braf_faces_indigenous_01_camo {
displayName = "Indigenous 02 (woodland)";
- texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa";
- material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat";
- textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
- textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
- materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
- materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
+ texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa";
+ material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat";
+ textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
+ textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
+ materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
+ materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
};
class braf_faces_indigenous_03_camo : braf_faces_indigenous_01_camo {
displayName = "Indigenous 03 (woodland)";
- texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa";
- material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat";
- textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
- textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
- materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
- materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
+ texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa";
+ material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat";
+ textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
+ textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
+ materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
+ materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
};
//Clean faces
//Indigenous
class braf_faces_indigenous_01 : AsianHead_A3_01 {
scope = public;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Kaue";
identityTypes[] = { "braf_brazilian_faces" };
- texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa";
- material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat";
- textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
- textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
- materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
- materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
+ texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa";
+ material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat";
+ textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
+ textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
+ materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
+ materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
};
class braf_faces_indigenous_02 : braf_faces_indigenous_01 {
displayName = "Rudá";
- texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa";
- material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat";
- textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
- textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
- materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
- materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
+ texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa";
+ material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat";
+ textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
+ textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
+ materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
+ materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
};
class braf_faces_indigenous_03 : braf_faces_indigenous_01 {
displayName = "Moacir";
- texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa";
- material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03.rvmat";
- materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat";
- materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat";
- textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
- textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
- materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
- materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
+ texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa";
+ material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03.rvmat";
+ materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat";
+ materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat";
+ textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
+ textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
+ materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
+ materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
};
class braf_faces_brasileiro_01 : AfricanHead_01 {
diff --git a/braf_characters_army/config.cpp b/braf_characters_army/config.cpp
index 0835e47..e224a9f 100644
--- a/braf_characters_army/config.cpp
+++ b/braf_characters_army/config.cpp
@@ -2,51 +2,51 @@
class CfgEditorSubcategories
{
- class BRAF_ARMY_REGULAR_2020
+ class braf_army_regular_2020
{
displayName = "$STR_BRAF_REGULAR_2020";
};
- class BRAF_ARMY_JUNGLE_2020
+ class braf_army_jungle_2020
{
displayName = "$STR_BRAF_JUNGLE_2020";
};
- class BRAF_ARMY_CAATINGA_2020
+ class braf_army_caatinga_2020
{
displayName = "$STR_BRAF_CAATINGA_2020";
};
- class BRAF_ARMY_AIRBORNE_2020
+ class braf_army_airborne_2020
{
displayName = "$STR_BRAF_AIRBORNE_2020";
};
- class BRAF_ARMY_COMMANDO_2020
+ class braf_army_commando_2020
{
displayName = "$STR_BRAF_COMMANDO_2020";
};
- class BRAF_ARMY_REGULAR_2000
+ class braf_army_regular_2000
{
displayName = "$STR_BRAF_REGULAR_2000";
};
- class BRAF_ARMY_JUNGLE_2000
+ class braf_army_jungle_2000
{
displayName = "$STR_BRAF_JUNGLE_2000";
};
- class BRAF_ARMY_CAATINGA_2000
+ class braf_army_caatinga_2000
{
displayName = "$STR_BRAF_CAATINGA_2000";
};
- class BRAF_ARMY_AIRBORNE_2000
+ class braf_army_airborne_2000
{
displayName = "$STR_BRAF_AIRBORNE_2000";
};
- class BRAF_ARMY_COMMANDO_2000
+ class braf_army_commando_2000
{
displayName = "$STR_BRAF_COMMANDO_2000";
};
- class BRAF_FAB_INF
+ class braf_fab_inf
{
displayName = "Men (Infantry)";
};
- class BRAF_FAB_PA
+ class braf_fab_pa
{
displayName = "Men (Military Police)";
};
diff --git a/braf_characters_army/face/black/braf_Black_02_camo.rvmat b/braf_characters_army/face/black/braf_Black_02_camo.rvmat
index bd53972..695d87b 100644
--- a/braf_characters_army/face/black/braf_Black_02_camo.rvmat
+++ b/braf_characters_army/face/black/braf_Black_02_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_Black_02_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_black_02_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/black/braf_Black_05_camo.rvmat b/braf_characters_army/face/black/braf_Black_05_camo.rvmat
index cfaa96e..0d0e551 100644
--- a/braf_characters_army/face/black/braf_Black_05_camo.rvmat
+++ b/braf_characters_army/face/black/braf_Black_05_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_Black_05_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_black_05_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/black/braf_Black_07_camo.rvmat b/braf_characters_army/face/black/braf_Black_07_camo.rvmat
index a5bfa4e..9ca51c4 100644
--- a/braf_characters_army/face/black/braf_Black_07_camo.rvmat
+++ b/braf_characters_army/face/black/braf_Black_07_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_Black_07_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_black_07_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/black/braf_Black_08_camo.rvmat b/braf_characters_army/face/black/braf_Black_08_camo.rvmat
index b52dc1e..27ad149 100644
--- a/braf_characters_army/face/black/braf_Black_08_camo.rvmat
+++ b/braf_characters_army/face/black/braf_Black_08_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_Black_08_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_black_08_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/black/braf_Black_10_camo.rvmat b/braf_characters_army/face/black/braf_Black_10_camo.rvmat
index eb11024..47956ce 100644
--- a/braf_characters_army/face/black/braf_Black_10_camo.rvmat
+++ b/braf_characters_army/face/black/braf_Black_10_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_Black_10_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_black_10_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/black/braf_Black_13_camo.rvmat b/braf_characters_army/face/black/braf_Black_13_camo.rvmat
index 85727c6..9fc5400 100644
--- a/braf_characters_army/face/black/braf_Black_13_camo.rvmat
+++ b/braf_characters_army/face/black/braf_Black_13_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_Black_13_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_black_13_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/black/braf_Black_17_camo.rvmat b/braf_characters_army/face/black/braf_Black_17_camo.rvmat
index e9474f8..97a52eb 100644
--- a/braf_characters_army/face/black/braf_Black_17_camo.rvmat
+++ b/braf_characters_army/face/black/braf_Black_17_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_Black_17_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_black_17_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/black/braf_hl_black_camo.rvmat b/braf_characters_army/face/black/braf_hl_black_camo.rvmat
index 1a11c49..065416a 100644
--- a/braf_characters_army/face/black/braf_hl_black_camo.rvmat
+++ b/braf_characters_army/face/black/braf_hl_black_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa";
+ texture= "braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat
index e9e43a3..5fd2a2c 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat
index a49ed8d..24ea62c 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat
index 84c6838..a69bb1b 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat
index 2dec5d1..7f4d1de 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat
index df261d2..7546b0e 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat
index dc6f9b9..24ff962 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat
index 44153cc..552afbb 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat
index e9e1011..fecf1e7 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat
index a6ff520..f406940 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat
index c34e8fa..b8845a6 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat
index 790de6f..51ba8c2 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat
index 4479f17..5cd5665 100644
--- a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat
+++ b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat b/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat
index 4d9eb2c..41912d0 100644
--- a/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat
+++ b/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat b/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat
index fa43208..ae0b839 100644
--- a/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat
+++ b/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
+ texture= "braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat
index 48ada3f..97113cf 100644
--- a/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat
@@ -32,7 +32,7 @@ class Stage1
};
class Stage2
{
- texture = "braf\braf_characters_army\face\white\braf_White_01_co_injuri.paa";
+ texture = "braf\braf_characters_army\face\white\braf_white_01_co_injuri.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_06_camo.rvmat b/braf_characters_army/face/white/braf_White_06_camo.rvmat
index af7d596..68d0ff8 100644
--- a/braf_characters_army/face/white/braf_White_06_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_06_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat
index 5e559ad..194838c 100644
--- a/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_09_camo.rvmat b/braf_characters_army/face/white/braf_White_09_camo.rvmat
index 2868600..6629387 100644
--- a/braf_characters_army/face/white/braf_White_09_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_09_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat
index 06b3288..419640c 100644
--- a/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_11_camo.rvmat b/braf_characters_army/face/white/braf_White_11_camo.rvmat
index 553b994..719f722 100644
--- a/braf_characters_army/face/white/braf_White_11_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_11_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat
index dcc8728..d7a420e 100644
--- a/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_16_camo.rvmat b/braf_characters_army/face/white/braf_White_16_camo.rvmat
index adcdd38..ddc129c 100644
--- a/braf_characters_army/face/white/braf_White_16_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_16_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat
index 2d100ae..68ab1e4 100644
--- a/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_17_camo.rvmat b/braf_characters_army/face/white/braf_White_17_camo.rvmat
index 67ba6b4..4c49414 100644
--- a/braf_characters_army/face/white/braf_White_17_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_17_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat
index 41d84b1..751a9ca 100644
--- a/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_20_camo.rvmat b/braf_characters_army/face/white/braf_White_20_camo.rvmat
index 5b9b052..193a07e 100644
--- a/braf_characters_army/face/white/braf_White_20_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_20_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_20_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_20_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat
index 3126542..e4487a9 100644
--- a/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_20_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_20_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_23_camo.rvmat b/braf_characters_army/face/white/braf_White_23_camo.rvmat
index f773cc3..6879505 100644
--- a/braf_characters_army/face/white/braf_White_23_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_23_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat
index ef393f6..d11436e 100644
--- a/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_27_camo.rvmat b/braf_characters_army/face/white/braf_White_27_camo.rvmat
index a9ee733..15c33ea 100644
--- a/braf_characters_army/face/white/braf_White_27_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_27_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat
index e9899c3..337c3be 100644
--- a/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_28_camo.rvmat b/braf_characters_army/face/white/braf_White_28_camo.rvmat
index 36edd52..5eedc01 100644
--- a/braf_characters_army/face/white/braf_White_28_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_28_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_28_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_28_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_29_camo.rvmat b/braf_characters_army/face/white/braf_White_29_camo.rvmat
index a8afd83..066d869 100644
--- a/braf_characters_army/face/white/braf_White_29_camo.rvmat
+++ b/braf_characters_army/face/white/braf_White_29_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat
index 1f79608..2e787bd 100644
--- a/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat
index 1f79608..2e787bd 100644
--- a/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat
+++ b/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/face/white/braf_hl_white_camo.rvmat b/braf_characters_army/face/white/braf_hl_white_camo.rvmat
index 839cbf4..e82ae8a 100644
--- a/braf_characters_army/face/white/braf_hl_white_camo.rvmat
+++ b/braf_characters_army/face/white/braf_hl_white_camo.rvmat
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture= "braf\braf_characters_army\face\white\Braf_hl_white_camo_co.paa";
+ texture= "braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_army/item/bracal/model.cfg b/braf_characters_army/item/bracal/model.cfg
index c428c31..2a878c5 100644
--- a/braf_characters_army/item/bracal/model.cfg
+++ b/braf_characters_army/item/bracal/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_army/item/nvg/data/loris.rvmat b/braf_characters_army/item/nvg/data/loris.rvmat
index 002fb48..566262e 100644
--- a/braf_characters_army/item/nvg/data/loris.rvmat
+++ b/braf_characters_army/item/nvg/data/loris.rvmat
@@ -7,7 +7,7 @@ specularPower = 40;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_army\item\nvg\data\loris_NOHQ.paa";
+ texture = "braf\braf_characters_army\item\nvg\data\loris_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_army\item\nvg\data\loris_AS.paa";
+ texture = "braf\braf_characters_army\item\nvg\data\loris_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
diff --git a/braf_characters_army/item/nvg/data/loris_lens.rvmat b/braf_characters_army/item/nvg/data/loris_lens.rvmat
index 3c91847..be29a99 100644
--- a/braf_characters_army/item/nvg/data/loris_lens.rvmat
+++ b/braf_characters_army/item/nvg/data/loris_lens.rvmat
@@ -7,7 +7,7 @@ specularPower = 40;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_army\item\nvg\data\loris_NOHQ.paa";
+ texture = "braf\braf_characters_army\item\nvg\data\loris_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_army\item\nvg\data\loris_AS.paa";
+ texture = "braf\braf_characters_army\item\nvg\data\loris_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
diff --git a/braf_characters_army/item/nvg/data/mount.rvmat b/braf_characters_army/item/nvg/data/mount.rvmat
index 1ec1875..3d84ccd 100644
--- a/braf_characters_army/item/nvg/data/mount.rvmat
+++ b/braf_characters_army/item/nvg/data/mount.rvmat
@@ -7,7 +7,7 @@ specularPower = 40;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_army\item\nvg\data\mount_NOHQ.paa";
+ texture = "braf\braf_characters_army\item\nvg\data\mount_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_army\item\nvg\data\mount_AS.paa";
+ texture = "braf\braf_characters_army\item\nvg\data\mount_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
diff --git a/braf_characters_army/item/nvg/model.cfg b/braf_characters_army/item/nvg/model.cfg
index 68be263..af9070d 100644
--- a/braf_characters_army/item/nvg/model.cfg
+++ b/braf_characters_army/item/nvg/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_army/units/Groups/2000_Caatinga.hpp b/braf_characters_army/units/Groups/2000_Caatinga.hpp
index b3863d2..7d8390e 100644
--- a/braf_characters_army/units/Groups/2000_Caatinga.hpp
+++ b/braf_characters_army/units/Groups/2000_Caatinga.hpp
@@ -1,12 +1,12 @@
class Infantry_caatinga_2000
{
name="Infantry (2000, Caatinga)";
- class BRAF_caatinga_2000_Command_Group
+ class braf_caatinga_2000_command_group
{
name="$STR_braf_Armyqh";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -29,12 +29,12 @@ class Infantry_caatinga_2000
position[]={0,-10,0};
};
};
- class BRAF_caatinga_2000_Rifle_Team
+ class braf_caatinga_2000_rifle_team
{
name="Rifle Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -64,12 +64,12 @@ class Infantry_caatinga_2000
position[]={0,-15,0};
};
};
- class BRAF_caatinga_2000_Rifle_Squad
+ class braf_caatinga_2000_rifle_squad
{
name="Rifle Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -134,12 +134,12 @@ class Infantry_caatinga_2000
position[]={0,-40,0};
};
};
- class BRAF_caatinga_2000_Fire_Support_Squad
+ class braf_caatinga_2000_fire_support_squad
{
name="Fire Support Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -176,12 +176,12 @@ class Infantry_caatinga_2000
position[]={0,-20,0};
};
};
- class BRAF_caatinga_2000_AT_Team
+ class braf_caatinga_2000_at_team
{
name="AT Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -204,12 +204,12 @@ class Infantry_caatinga_2000
position[]={0,-10,0};
};
};
- class BRAF_caatinga_2000_AA_Team
+ class braf_caatinga_2000_aa_team
{
name="AA Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -232,12 +232,12 @@ class Infantry_caatinga_2000
position[]={0,-10,0};
};
};
- class BRAF_caatinga_2000_Sapper_Team
+ class braf_caatinga_2000_sapper_team
{
name="Sapper Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
diff --git a/braf_characters_army/units/Groups/2000_Jungle.hpp b/braf_characters_army/units/Groups/2000_Jungle.hpp
index 6f73489..aa48260 100644
--- a/braf_characters_army/units/Groups/2000_Jungle.hpp
+++ b/braf_characters_army/units/Groups/2000_Jungle.hpp
@@ -1,12 +1,12 @@
class Infantry_jungle_2000
{
name="Infantry (2000, Jungle)";
- class BRAF_jungle_2000_Command_Group
+ class braf_jungle_2000_command_group
{
name="$STR_braf_Armyqh";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -29,12 +29,12 @@ class Infantry_jungle_2000
position[]={0,-10,0};
};
};
- class BRAF_jungle_2000_Rifle_Team
+ class braf_jungle_2000_rifle_team
{
name="Rifle Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -64,12 +64,12 @@ class Infantry_jungle_2000
position[]={0,-15,0};
};
};
- class BRAF_jungle_2000_Rifle_Squad
+ class braf_jungle_2000_rifle_squad
{
name="Rifle Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -134,12 +134,12 @@ class Infantry_jungle_2000
position[]={0,-40,0};
};
};
- class BRAF_jungle_2000_Fire_Support_Squad
+ class braf_jungle_2000_fire_support_squad
{
name="Fire Support Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -176,12 +176,12 @@ class Infantry_jungle_2000
position[]={0,-20,0};
};
};
- class BRAF_jungle_2000_AT_Team
+ class braf_jungle_2000_at_team
{
name="AT Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -204,12 +204,12 @@ class Infantry_jungle_2000
position[]={0,-10,0};
};
};
- class BRAF_jungle_2000_AA_Team
+ class braf_jungle_2000_aa_team
{
name="AA Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -232,12 +232,12 @@ class Infantry_jungle_2000
position[]={0,-10,0};
};
};
- class BRAF_jungle_2000_Sapper_Team
+ class braf_jungle_2000_sapper_team
{
name="Sapper Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
diff --git a/braf_characters_army/units/Groups/2000_Regular.hpp b/braf_characters_army/units/Groups/2000_Regular.hpp
index 5843460..81d8e7b 100644
--- a/braf_characters_army/units/Groups/2000_Regular.hpp
+++ b/braf_characters_army/units/Groups/2000_Regular.hpp
@@ -1,12 +1,12 @@
class Infantry_Regular_2000
{
name="Infantry (2000, Regular)";
- class BRAF_Regular_2000_Command_Group
+ class braf_regular_2000_command_group
{
name="$STR_braf_Armyqh";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -29,12 +29,12 @@ class Infantry_Regular_2000
position[]={0,-10,0};
};
};
- class BRAF_Regular_2000_Rifle_Team
+ class braf_regular_2000_rifle_team
{
name="Rifle Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -64,12 +64,12 @@ class Infantry_Regular_2000
position[]={0,-15,0};
};
};
- class BRAF_Regular_2000_Rifle_Squad
+ class braf_regular_2000_rifle_squad
{
name="Rifle Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -134,12 +134,12 @@ class Infantry_Regular_2000
position[]={0,-40,0};
};
};
- class BRAF_Regular_2000_Fire_Support_Squad
+ class braf_regular_2000_fire_support_squad
{
name="Fire Support Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -176,12 +176,12 @@ class Infantry_Regular_2000
position[]={0,-20,0};
};
};
- class BRAF_Regular_2000_AT_Team
+ class braf_regular_2000_at_team
{
name="AT Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -204,12 +204,12 @@ class Infantry_Regular_2000
position[]={0,-10,0};
};
};
- class BRAF_Regular_2000_AA_Team
+ class braf_regular_2000_aa_team
{
name="AA Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -232,12 +232,12 @@ class Infantry_Regular_2000
position[]={0,-10,0};
};
};
- class BRAF_Regular_2000_Sapper_Team
+ class braf_regular_2000_sapper_team
{
name="Sapper Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
diff --git a/braf_characters_army/units/Groups/2020_Caatinga.hpp b/braf_characters_army/units/Groups/2020_Caatinga.hpp
index 03833ee..0a4c974 100644
--- a/braf_characters_army/units/Groups/2020_Caatinga.hpp
+++ b/braf_characters_army/units/Groups/2020_Caatinga.hpp
@@ -1,12 +1,12 @@
class Infantry_caatinga_2020
{
name="Infantry (2020, Caatinga)";
- class BRAF_caatinga_2020_Command_Group
+ class braf_caatinga_2020_command_group
{
name="$STR_braf_Armyqh";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -29,12 +29,12 @@ class Infantry_caatinga_2020
position[]={0,-10,0};
};
};
- class BRAF_caatinga_2020_Rifle_Team
+ class braf_caatinga_2020_rifle_team
{
name="Rifle Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -64,12 +64,12 @@ class Infantry_caatinga_2020
position[]={0,-15,0};
};
};
- class BRAF_caatinga_2020_Rifle_Squad
+ class braf_caatinga_2020_rifle_squad
{
name="Rifle Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -134,12 +134,12 @@ class Infantry_caatinga_2020
position[]={0,-40,0};
};
};
- class BRAF_caatinga_2020_Fire_Support_Squad
+ class braf_caatinga_2020_fire_support_squad
{
name="Fire Support Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -176,12 +176,12 @@ class Infantry_caatinga_2020
position[]={0,-20,0};
};
};
- class BRAF_caatinga_2020_AT_Team
+ class braf_caatinga_2020_at_team
{
name="AT Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -204,12 +204,12 @@ class Infantry_caatinga_2020
position[]={0,-10,0};
};
};
- class BRAF_caatinga_2020_AA_Team
+ class braf_caatinga_2020_aa_team
{
name="AA Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -232,12 +232,12 @@ class Infantry_caatinga_2020
position[]={0,-10,0};
};
};
- class BRAF_caatinga_2020_Sapper_Team
+ class braf_caatinga_2020_sapper_team
{
name="Sapper Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
diff --git a/braf_characters_army/units/Groups/2020_Jungle.hpp b/braf_characters_army/units/Groups/2020_Jungle.hpp
index 024f453..8d70828 100644
--- a/braf_characters_army/units/Groups/2020_Jungle.hpp
+++ b/braf_characters_army/units/Groups/2020_Jungle.hpp
@@ -1,12 +1,12 @@
class Infantry_jungle_2020
{
name="Infantry (2020, Jungle)";
- class BRAF_jungle_2020_Command_Group
+ class braf_jungle_2020_command_group
{
name="$STR_braf_Armyqh";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -29,12 +29,12 @@ class Infantry_jungle_2020
position[]={0,-10,0};
};
};
- class BRAF_jungle_2020_Rifle_Team
+ class braf_jungle_2020_rifle_team
{
name="Rifle Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -64,12 +64,12 @@ class Infantry_jungle_2020
position[]={0,-15,0};
};
};
- class BRAF_jungle_2020_Rifle_Squad
+ class braf_jungle_2020_rifle_squad
{
name="Rifle Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -134,12 +134,12 @@ class Infantry_jungle_2020
position[]={0,-40,0};
};
};
- class BRAF_jungle_2020_Fire_Support_Squad
+ class braf_jungle_2020_fire_support_squad
{
name="Fire Support Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -176,12 +176,12 @@ class Infantry_jungle_2020
position[]={0,-20,0};
};
};
- class BRAF_jungle_2020_AT_Team
+ class braf_jungle_2020_at_team
{
name="AT Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -204,12 +204,12 @@ class Infantry_jungle_2020
position[]={0,-10,0};
};
};
- class BRAF_jungle_2020_AA_Team
+ class braf_jungle_2020_aa_team
{
name="AA Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -232,12 +232,12 @@ class Infantry_jungle_2020
position[]={0,-10,0};
};
};
- class BRAF_jungle_2020_Sapper_Team
+ class braf_jungle_2020_sapper_team
{
name="Sapper Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
diff --git a/braf_characters_army/units/Groups/2020_Regular.hpp b/braf_characters_army/units/Groups/2020_Regular.hpp
index 3a45814..538e70a 100644
--- a/braf_characters_army/units/Groups/2020_Regular.hpp
+++ b/braf_characters_army/units/Groups/2020_Regular.hpp
@@ -1,12 +1,12 @@
class Infantry_Regular_2020
{
name="Infantry (2020, Regular)";
- class BRAF_Regular_2020_Command_Group
+ class braf_regular_2020_command_group
{
name="$STR_braf_Armyqh";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -29,12 +29,12 @@ class Infantry_Regular_2020
position[]={0,-10,0};
};
};
- class BRAF_Regular_2020_Rifle_Team
+ class braf_regular_2020_rifle_team
{
name="Rifle Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -64,12 +64,12 @@ class Infantry_Regular_2020
position[]={0,-15,0};
};
};
- class BRAF_Regular_2020_Rifle_Squad
+ class braf_regular_2020_rifle_squad
{
name="Rifle Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -134,12 +134,12 @@ class Infantry_Regular_2020
position[]={0,-40,0};
};
};
- class BRAF_Regular_2020_Fire_Support_Squad
+ class braf_regular_2020_fire_support_squad
{
name="Fire Support Squad";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -176,12 +176,12 @@ class Infantry_Regular_2020
position[]={0,-20,0};
};
};
- class BRAF_Regular_2020_AT_Team
+ class braf_regular_2020_at_team
{
name="AT Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -204,12 +204,12 @@ class Infantry_Regular_2020
position[]={0,-10,0};
};
};
- class BRAF_Regular_2020_AA_Team
+ class braf_regular_2020_aa_team
{
name="AA Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
@@ -232,12 +232,12 @@ class Infantry_Regular_2020
position[]={0,-10,0};
};
};
- class BRAF_Regular_2020_Sapper_Team
+ class braf_regular_2020_sapper_team
{
name="Sapper Team";
faction="BRAF_BRAF_Mod";
side=2;
- icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
+ icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa";
class Unit0
{
side=2;
diff --git a/braf_characters_army/units/v_army_airborne_2000.hpp b/braf_characters_army/units/v_army_airborne_2000.hpp
index ecfaf98..212d2df 100644
--- a/braf_characters_army/units/v_army_airborne_2000.hpp
+++ b/braf_characters_army/units/v_army_airborne_2000.hpp
@@ -2,33 +2,33 @@
//Command
class braf_army_of_airborne_2000 : braf_army_of_base {
_generalMacro = "braf_army_of_airborne_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_of_airborne_2000.jpg";
uniformClass = "braf_army_AIRBORNE_rolled_uniform_gloves";
weapons[] = {
- "Braf_md1a1_Dot",
+ "braf_md1a1_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1_Dot",
+ "braf_md1a1_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -38,10 +38,10 @@ class braf_army_of_airborne_2000 : braf_army_of_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -118,10 +118,10 @@ class braf_army_of_airborne_2000 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -134,18 +134,18 @@ class braf_army_of_airborne_2000 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -153,33 +153,33 @@ class braf_army_of_airborne_2000 : braf_army_of_base {
};
class braf_army_sl_airborne_2000 : braf_army_sl_base {
_generalMacro = "braf_army_sl_airborne_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_sl_airborne_2000.jpg";
uniformClass = "braf_army_airborne_uniform_gloves";
weapons[] = {
- "Braf_md1a1_Dot",
+ "braf_md1a1_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1_Dot",
+ "braf_md1a1_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -189,10 +189,10 @@ class braf_army_sl_airborne_2000 : braf_army_sl_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -269,10 +269,10 @@ class braf_army_sl_airborne_2000 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -295,48 +295,48 @@ class braf_army_sl_airborne_2000 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_airborne_2000 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_tl_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_tl_airborne_2000.jpg";
uniformClass = "braf_army_AIRBORNE_rolled_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -344,10 +344,10 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -421,9 +421,9 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -446,18 +446,18 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -466,10 +466,10 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base {
//Specialists
class braf_army_medic_airborne_2000 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_medic_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -477,26 +477,26 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base {
backpack = "braf_alice_medium_olive_medic";
uniformClass = "braf_army_AIRBORNE_medic_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -504,16 +504,16 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -587,9 +587,9 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
"",
};
hiddenSelectionsMaterials[] = {
@@ -610,9 +610,9 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top.rvmat",
- "braf\braf_characters_army\Uniform\data\bdu\eb\pants.rvmat",
- "braf\braf_characters_army\Uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\saude\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
""
};
class EventHandlers : EventHandlers {
@@ -633,28 +633,28 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_airborne_2000 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_eng_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -662,20 +662,20 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base {
backpack = "braf_alice_medium_olive_engineer";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -683,10 +683,10 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -760,9 +760,9 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -783,28 +783,28 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_airborne_2000 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_eod_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -812,20 +812,20 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base {
backpack = "braf_alice_medium_olive_eod";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -833,10 +833,10 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -910,9 +910,9 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -933,18 +933,18 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -953,30 +953,30 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_rifleman_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_rifleman_airborne_2000.jpg";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -984,10 +984,10 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1061,9 +1061,9 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1084,18 +1084,18 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1103,10 +1103,10 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base {
};
class braf_army_ar_airborne_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_ar_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1114,20 +1114,20 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base {
displayName = "$STR_B_Soldier_AR_F0";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1135,10 +1135,10 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1212,9 +1212,9 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1235,18 +1235,18 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1254,10 +1254,10 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base {
};
class braf_army_lat_airborne_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_lat_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1265,22 +1265,22 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1288,10 +1288,10 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1365,9 +1365,9 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1388,28 +1388,28 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_ammo_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1418,20 +1418,20 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1439,10 +1439,10 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1516,9 +1516,9 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1539,18 +1539,18 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1558,10 +1558,10 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base {
};
class braf_army_dmr_airborne_2000 : braf_army_dmr_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_dmr_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1573,15 +1573,15 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base {
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1_Scope",
+ "braf_md1a1_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1589,10 +1589,10 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1666,9 +1666,9 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1689,18 +1689,18 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1708,10 +1708,10 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base {
};
class braf_army_sniper_airborne_2000 : braf_army_sniper_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_sniper_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1818,9 +1818,9 @@ class braf_army_sniper_airborne_2000 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1841,18 +1841,18 @@ class braf_army_sniper_airborne_2000 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1860,45 +1860,45 @@ class braf_army_sniper_airborne_2000 : braf_army_sniper_base {
};
class braf_army_gl_airborne_2000 : braf_army_gl_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_gl_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_gl_airborne_2000.jpg";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
Items[] = {
@@ -1968,9 +1968,9 @@ class braf_army_gl_airborne_2000 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1991,18 +1991,18 @@ class braf_army_gl_airborne_2000 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2011,29 +2011,29 @@ class braf_army_gl_airborne_2000 : braf_army_gl_base {
//Military Police
class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_1";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_mp_rifle_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_mp_rifle_airborne_2000.jpg";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2041,8 +2041,8 @@ class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2118,9 +2118,9 @@ class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2136,29 +2136,29 @@ class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_2";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_mp_shotgun_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2175,20 +2175,20 @@ class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "BRAF_Boito_8Rnd_buck",
- "BRAF_Boito_8Rnd_buck",
+ "braf_boito_8rnd_buck",
+ "braf_boito_8rnd_buck",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_7Rnd_riot"
+ "braf_boito_7rnd_riot"
};
respawnMagazines[] = {
- "BRAF_Boito_8Rnd_buck",
- "BRAF_Boito_8Rnd_buck",
+ "braf_boito_8rnd_buck",
+ "braf_boito_8rnd_buck",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_7Rnd_riot"
+ "braf_boito_7rnd_riot"
};
Items[] = {
"FirstAidKit",
@@ -2259,9 +2259,9 @@ class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2277,29 +2277,29 @@ class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_3";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_mp_pistol_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2396,9 +2396,9 @@ class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2414,18 +2414,18 @@ class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2434,11 +2434,11 @@ class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base {
//Unarmed
class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_unarmed_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2519,9 +2519,9 @@ class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2537,18 +2537,18 @@ class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2558,11 +2558,11 @@ class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base {
//Weapons
class braf_army_mg_airborne_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_mg_airborne_2000";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2582,15 +2582,15 @@ class braf_army_mg_airborne_2000 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2644,10 +2644,10 @@ class braf_army_mg_airborne_2000 : braf_army_ar_base {
"Camo5" //Hang
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
"",
"",
"",
@@ -2672,28 +2672,28 @@ class braf_army_mg_airborne_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_mg_a_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2702,20 +2702,20 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2723,10 +2723,10 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2800,9 +2800,9 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2823,18 +2823,18 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2842,10 +2842,10 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base {
};
class braf_army_at_airborne_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_at_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2854,27 +2854,27 @@ class braf_army_at_airborne_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2944,9 +2944,9 @@ class braf_army_at_airborne_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2967,28 +2967,28 @@ class braf_army_at_airborne_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_airborne_2000 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_aa_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2997,27 +2997,27 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"BRAF_Igla_missile"
};
Items[] = {
@@ -3087,9 +3087,9 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3110,18 +3110,18 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -3130,10 +3130,10 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base {
//Statics
class braf_army_mortar_airborne_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_mortar_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3142,20 +3142,20 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3163,10 +3163,10 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3240,9 +3240,9 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3263,28 +3263,28 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_airborne_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_mortar_a_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3293,20 +3293,20 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3314,10 +3314,10 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3391,9 +3391,9 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3414,28 +3414,28 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_m2_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3444,20 +3444,20 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3465,10 +3465,10 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3542,9 +3542,9 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3565,28 +3565,28 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2000";
_generalMacro = "braf_army_m2_a_airborne_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3595,20 +3595,20 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_airborne_uniform";
weapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_md1a1",
+ "braf_md1a1",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3616,10 +3616,10 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3693,9 +3693,9 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3716,18 +3716,18 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
diff --git a/braf_characters_army/units/v_army_airborne_2020.hpp b/braf_characters_army/units/v_army_airborne_2020.hpp
index 88bc8dd..30ab1c7 100644
--- a/braf_characters_army/units/v_army_airborne_2020.hpp
+++ b/braf_characters_army/units/v_army_airborne_2020.hpp
@@ -5,38 +5,38 @@
//Command
class braf_army_of_airborne_2020 : braf_army_of_base {
_generalMacro = "braf_army_of_airborne_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\braf_gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_of_airborne_2020.jpg";
uniformClass = "braf_army_combat_shirt_airborne_uniform_gloves";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -44,14 +44,14 @@ class braf_army_of_airborne_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -59,8 +59,8 @@ class braf_army_of_airborne_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -130,10 +130,10 @@ class braf_army_of_airborne_2020 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -149,18 +149,18 @@ class braf_army_of_airborne_2020 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -168,38 +168,38 @@ class braf_army_of_airborne_2020 : braf_army_of_base {
};
class braf_army_sl_airborne_2020 : braf_army_sl_base {
_generalMacro = "braf_army_sl_airborne_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_sl_airborne_2020.jpg";
uniformClass = "braf_army_combat_shirt_airborne_uniform_gloves";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -207,14 +207,14 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -222,8 +222,8 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -293,10 +293,10 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -312,75 +312,75 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_airborne_2020 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_tl_airborne_2020";
- model = "braf\braf_characters_army\Uniform\braf_gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_tl_airborne_2020.jpg";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -449,9 +449,9 @@ class braf_army_tl_airborne_2020 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -467,18 +467,18 @@ class braf_army_tl_airborne_2020 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -487,15 +487,15 @@ class braf_army_tl_airborne_2020 : braf_army_tl_base {
//Specialists
class braf_army_medic_airborne_2020 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_medic_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -503,40 +503,40 @@ class braf_army_medic_airborne_2020 : braf_army_medic_base {
backpack = "braf_modular_assault_olive_medic";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -605,9 +605,9 @@ class braf_army_medic_airborne_2020 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -623,33 +623,33 @@ class braf_army_medic_airborne_2020 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_airborne_2020 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_eng_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -657,38 +657,38 @@ class braf_army_eng_airborne_2020 : braf_army_eng_base {
backpack = "braf_modular_assault_olive_engineer";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -757,9 +757,9 @@ class braf_army_eng_airborne_2020 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -775,33 +775,33 @@ class braf_army_eng_airborne_2020 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_airborne_2020 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_eod_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -809,38 +809,38 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base {
backpack = "braf_modular_assault_olive_eod";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -909,9 +909,9 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -927,18 +927,18 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -947,55 +947,55 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_rifleman_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_rifleman_airborne_2020.jpg";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1064,9 +1064,9 @@ class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1082,18 +1082,18 @@ class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1101,15 +1101,15 @@ class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base {
};
class braf_army_ar_airborne_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_ar_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1204,10 +1204,10 @@ class braf_army_ar_airborne_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1223,18 +1223,18 @@ class braf_army_ar_airborne_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1242,15 +1242,15 @@ class braf_army_ar_airborne_2020 : braf_army_ar_base {
};
class braf_army_lat_airborne_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_lat_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1258,40 +1258,40 @@ class braf_army_lat_airborne_2020 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1360,9 +1360,9 @@ class braf_army_lat_airborne_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1378,33 +1378,33 @@ class braf_army_lat_airborne_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_airborne_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_ammo_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1413,38 +1413,38 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1513,9 +1513,9 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1531,18 +1531,18 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1550,53 +1550,53 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base {
};
class braf_army_dmr_airborne_2020 : braf_army_dmr_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_dmr_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_dmr_airborne_2020.jpg";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1665,9 +1665,9 @@ class braf_army_dmr_airborne_2020 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1683,18 +1683,18 @@ class braf_army_dmr_airborne_2020 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1702,15 +1702,15 @@ class braf_army_dmr_airborne_2020 : braf_army_dmr_base {
};
class braf_army_sniper_airborne_2020 : braf_army_sniper_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_sniper_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1817,9 +1817,9 @@ class braf_army_sniper_airborne_2020 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1835,18 +1835,18 @@ class braf_army_sniper_airborne_2020 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1854,15 +1854,15 @@ class braf_army_sniper_airborne_2020 : braf_army_sniper_base {
};
/*Em espera até haver uma opção de granadeira
class braf_army_gl_airborne_2020 : braf_army_gl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_dmr_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1879,9 +1879,9 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1893,13 +1893,13 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1911,8 +1911,8 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1981,9 +1981,9 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1999,18 +1999,18 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2020,16 +2020,16 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base {
//Weapons
class braf_army_mg_airborne_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mg_airborne_2020";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2049,15 +2049,15 @@ class braf_army_mg_airborne_2020 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2127,9 +2127,9 @@ class braf_army_mg_airborne_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2145,33 +2145,33 @@ class braf_army_mg_airborne_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mg_a_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2180,38 +2180,38 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2280,9 +2280,9 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2298,18 +2298,18 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2317,15 +2317,15 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base {
};
class braf_army_at_airborne_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_at_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2334,27 +2334,27 @@ class braf_army_at_airborne_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2424,9 +2424,9 @@ class braf_army_at_airborne_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2442,33 +2442,33 @@ class braf_army_at_airborne_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_airborne_2020 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_aa_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2477,27 +2477,27 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
Items[] = {
@@ -2567,9 +2567,9 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2585,18 +2585,18 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2605,15 +2605,15 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base {
//Statics
class braf_army_mortar_airborne_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mortar_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2622,38 +2622,38 @@ class braf_army_mortar_airborne_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2722,9 +2722,9 @@ class braf_army_mortar_airborne_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2740,33 +2740,33 @@ class braf_army_mortar_airborne_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_airborne_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mortar_a_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2775,38 +2775,38 @@ class braf_army_mortar_a_airborne_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2875,9 +2875,9 @@ class braf_army_mortar_a_airborne_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2893,33 +2893,33 @@ class braf_army_mortar_a_airborne_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_airborne_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_m2_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2928,38 +2928,38 @@ class braf_army_m2_airborne_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3028,9 +3028,9 @@ class braf_army_m2_airborne_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3046,33 +3046,33 @@ class braf_army_m2_airborne_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_AIRBORNE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_airborne_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_m2_a_airborne_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3081,38 +3081,38 @@ class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_combat_shirt_airborne_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3181,9 +3181,9 @@ class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3199,18 +3199,18 @@ class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
diff --git a/braf_characters_army/units/v_army_caatinga_2000.hpp b/braf_characters_army/units/v_army_caatinga_2000.hpp
index b3901e2..c6c6050 100644
--- a/braf_characters_army/units/v_army_caatinga_2000.hpp
+++ b/braf_characters_army/units/v_army_caatinga_2000.hpp
@@ -2,33 +2,33 @@
//Command
class braf_army_of_caatinga_2000 : braf_army_of_base {
_generalMacro = "braf_army_of_caatinga_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_of_caatinga_2000.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -36,14 +36,14 @@ class braf_army_of_caatinga_2000 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -51,8 +51,8 @@ class braf_army_of_caatinga_2000 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -121,10 +121,10 @@ class braf_army_of_caatinga_2000 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -136,51 +136,51 @@ class braf_army_of_caatinga_2000 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_sl_caatinga_2000 : braf_army_sl_base {
_generalMacro = "braf_army_sl_caatinga_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_sl_caatinga_2000.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -188,14 +188,14 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -203,8 +203,8 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -273,10 +273,10 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -291,46 +291,46 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_tl_caatinga_2000 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_tl_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_tl_caatinga_2000.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -338,10 +338,10 @@ class braf_army_tl_caatinga_2000 : braf_army_tl_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -415,10 +415,10 @@ class braf_army_tl_caatinga_2000 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -433,28 +433,28 @@ class braf_army_tl_caatinga_2000 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
//Specialists
class braf_army_medic_caatinga_2000 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_medic_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -462,40 +462,40 @@ class braf_army_medic_caatinga_2000 : braf_army_medic_base {
backpack = "braf_alice_medium_olive_medic";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -564,10 +564,10 @@ class braf_army_medic_caatinga_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -582,26 +582,26 @@ class braf_army_medic_caatinga_2000 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_eng_caatinga_2000 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_eng_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -609,38 +609,38 @@ class braf_army_eng_caatinga_2000 : braf_army_eng_base {
backpack = "braf_alice_medium_olive_engineer";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -709,10 +709,10 @@ class braf_army_eng_caatinga_2000 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -727,26 +727,26 @@ class braf_army_eng_caatinga_2000 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_eod_caatinga_2000 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_eod_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -754,38 +754,38 @@ class braf_army_eod_caatinga_2000 : braf_army_eod_base {
backpack = "braf_alice_medium_olive_eod";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -854,10 +854,10 @@ class braf_army_eod_caatinga_2000 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -872,68 +872,68 @@ class braf_army_eod_caatinga_2000 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
//Infantry
class braf_army_rifleman_caatinga_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_rifleman_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_rifleman_caatinga_2000.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1002,10 +1002,10 @@ class braf_army_rifleman_caatinga_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1020,18 +1020,18 @@ class braf_army_rifleman_caatinga_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
@@ -1063,10 +1063,10 @@ class braf_army_radioop_caatinga_2000 : braf_army_rifleman_caatinga_2000 {
};
class braf_army_ar_caatinga_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_ar_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1074,30 +1074,30 @@ class braf_army_ar_caatinga_2000 : braf_army_ar_base {
displayName = "$STR_B_Soldier_AR_F0";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
magazines[] = {
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1166,10 +1166,10 @@ class braf_army_ar_caatinga_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1184,27 +1184,27 @@ class braf_army_ar_caatinga_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_lat_caatinga_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_lat_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1212,40 +1212,40 @@ class braf_army_lat_caatinga_2000 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1314,10 +1314,10 @@ class braf_army_lat_caatinga_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1332,26 +1332,26 @@ class braf_army_lat_caatinga_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_ammo_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1360,38 +1360,38 @@ class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1460,10 +1460,10 @@ class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1478,64 +1478,64 @@ class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_dmr_caatinga_2000 : braf_army_dmr_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_dmr_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_dmr_caatinga_2000.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1604,10 +1604,10 @@ class braf_army_dmr_caatinga_2000 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1622,26 +1622,26 @@ class braf_army_dmr_caatinga_2000 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_sniper_caatinga_2000 : braf_army_sniper_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_sniper_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1748,10 +1748,10 @@ class braf_army_sniper_caatinga_2000 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1766,62 +1766,62 @@ class braf_army_sniper_caatinga_2000 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_gl_caatinga_2000 : braf_army_gl_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_gl_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_gl_caatinga_2000.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
Items[] = {
@@ -1891,10 +1891,10 @@ class braf_army_gl_caatinga_2000 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1909,18 +1909,18 @@ class braf_army_gl_caatinga_2000 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
@@ -1928,11 +1928,11 @@ class braf_army_gl_caatinga_2000 : braf_army_gl_base {
//Weapons
class braf_army_mg_caatinga_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_mg_caatinga_2000";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1952,15 +1952,15 @@ class braf_army_mg_caatinga_2000 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2030,10 +2030,10 @@ class braf_army_mg_caatinga_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2048,28 +2048,28 @@ class braf_army_mg_caatinga_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_mg_a_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2078,38 +2078,38 @@ class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -2178,10 +2178,10 @@ class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2196,27 +2196,27 @@ class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_at_caatinga_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_at_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2225,27 +2225,27 @@ class braf_army_at_caatinga_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2315,10 +2315,10 @@ class braf_army_at_caatinga_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2333,26 +2333,26 @@ class braf_army_at_caatinga_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_aa_caatinga_2000 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_aa_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2361,27 +2361,27 @@ class braf_army_aa_caatinga_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"BRAF_Igla_missile"
};
Items[] = {
@@ -2451,10 +2451,10 @@ class braf_army_aa_caatinga_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2469,28 +2469,28 @@ class braf_army_aa_caatinga_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
//Statics
class braf_army_mortar_caatinga_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_mortar_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2499,38 +2499,38 @@ class braf_army_mortar_caatinga_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -2599,10 +2599,10 @@ class braf_army_mortar_caatinga_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2617,26 +2617,26 @@ class braf_army_mortar_caatinga_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_mortar_a_caatinga_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_mortar_a_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2645,38 +2645,38 @@ class braf_army_mortar_a_caatinga_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -2745,10 +2745,10 @@ class braf_army_mortar_a_caatinga_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2763,26 +2763,26 @@ class braf_army_mortar_a_caatinga_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_m2_caatinga_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_m2_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2791,38 +2791,38 @@ class braf_army_m2_caatinga_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -2891,10 +2891,10 @@ class braf_army_m2_caatinga_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2909,26 +2909,26 @@ class braf_army_m2_caatinga_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2000";
_generalMacro = "braf_army_m2_a_caatinga_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2937,38 +2937,38 @@ class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -3037,10 +3037,10 @@ class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -3055,18 +3055,18 @@ class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
diff --git a/braf_characters_army/units/v_army_caatinga_2020.hpp b/braf_characters_army/units/v_army_caatinga_2020.hpp
index f16d8eb..8ac7a17 100644
--- a/braf_characters_army/units/v_army_caatinga_2020.hpp
+++ b/braf_characters_army/units/v_army_caatinga_2020.hpp
@@ -5,33 +5,33 @@
//Command
class braf_army_of_caatinga_2020 : braf_army_of_base {
_generalMacro = "braf_army_of_caatinga_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_of_caatinga_2020.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -39,14 +39,14 @@ class braf_army_of_caatinga_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -54,8 +54,8 @@ class braf_army_of_caatinga_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -124,10 +124,10 @@ class braf_army_of_caatinga_2020 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -142,51 +142,51 @@ class braf_army_of_caatinga_2020 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_sl_caatinga_2020 : braf_army_sl_base {
_generalMacro = "braf_army_sl_caatinga_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_sl_caatinga_2020.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -194,14 +194,14 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -209,8 +209,8 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -279,10 +279,10 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -297,68 +297,68 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_tl_caatinga_2020 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_tl_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_tl_caatinga_2020.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -427,10 +427,10 @@ class braf_army_tl_caatinga_2020 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -445,28 +445,28 @@ class braf_army_tl_caatinga_2020 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
//Specialists
class braf_army_medic_caatinga_2020 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_medic_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -474,40 +474,40 @@ class braf_army_medic_caatinga_2020 : braf_army_medic_base {
backpack = "braf_modular_assault_olive_medic";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -576,10 +576,10 @@ class braf_army_medic_caatinga_2020 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -594,26 +594,26 @@ class braf_army_medic_caatinga_2020 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_eng_caatinga_2020 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_eng_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -621,38 +621,38 @@ class braf_army_eng_caatinga_2020 : braf_army_eng_base {
backpack = "braf_modular_assault_olive_engineer";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -721,10 +721,10 @@ class braf_army_eng_caatinga_2020 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -739,26 +739,26 @@ class braf_army_eng_caatinga_2020 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_eod_caatinga_2020 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_eod_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -766,38 +766,38 @@ class braf_army_eod_caatinga_2020 : braf_army_eod_base {
backpack = "braf_modular_assault_olive_eod";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -866,10 +866,10 @@ class braf_army_eod_caatinga_2020 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -884,68 +884,68 @@ class braf_army_eod_caatinga_2020 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
//Infantry
class braf_army_rifleman_caatinga_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_rifleman_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_rifleman_caatinga_2020.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1014,10 +1014,10 @@ class braf_army_rifleman_caatinga_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1032,18 +1032,18 @@ class braf_army_rifleman_caatinga_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
@@ -1074,10 +1074,10 @@ class braf_army_radioop_caatinga_2020 : braf_army_rifleman_caatinga_2020 {
};
class braf_army_ar_caatinga_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_ar_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1171,10 +1171,10 @@ class braf_army_ar_caatinga_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1189,27 +1189,27 @@ class braf_army_ar_caatinga_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_lat_caatinga_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_lat_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1217,40 +1217,40 @@ class braf_army_lat_caatinga_2020 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1319,10 +1319,10 @@ class braf_army_lat_caatinga_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1337,26 +1337,26 @@ class braf_army_lat_caatinga_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_ammo_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1365,38 +1365,38 @@ class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1465,10 +1465,10 @@ class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1483,65 +1483,65 @@ class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_dmr_caatinga_2020 : braf_army_dmr_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_dmr_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_dmr_caatinga_2020.jpg";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1610,10 +1610,10 @@ class braf_army_dmr_caatinga_2020 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1628,27 +1628,27 @@ class braf_army_dmr_caatinga_2020 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_sniper_caatinga_2020 : braf_army_sniper_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_sniper_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1755,10 +1755,10 @@ class braf_army_sniper_caatinga_2020 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1773,27 +1773,27 @@ class braf_army_sniper_caatinga_2020 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
/*Em espera até haver uma opção de granadeira
class braf_army_gl_caatinga_2020 : braf_army_gl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_dmr_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1810,9 +1810,9 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1824,13 +1824,13 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1842,8 +1842,8 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1912,10 +1912,10 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -1930,18 +1930,18 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};*/
@@ -1949,11 +1949,11 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base {
//Weapons
class braf_army_mg_caatinga_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_mg_caatinga_2020";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1973,15 +1973,15 @@ class braf_army_mg_caatinga_2020 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2051,10 +2051,10 @@ class braf_army_mg_caatinga_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2069,28 +2069,28 @@ class braf_army_mg_caatinga_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_mg_a_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2099,38 +2099,38 @@ class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2199,10 +2199,10 @@ class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2217,27 +2217,27 @@ class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_at_caatinga_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_at_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2246,27 +2246,27 @@ class braf_army_at_caatinga_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2336,10 +2336,10 @@ class braf_army_at_caatinga_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2354,26 +2354,26 @@ class braf_army_at_caatinga_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_aa_caatinga_2020 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_aa_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2382,27 +2382,27 @@ class braf_army_aa_caatinga_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
Items[] = {
@@ -2472,10 +2472,10 @@ class braf_army_aa_caatinga_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2490,28 +2490,28 @@ class braf_army_aa_caatinga_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
//Statics
class braf_army_mortar_caatinga_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_mortar_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2520,38 +2520,38 @@ class braf_army_mortar_caatinga_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2620,10 +2620,10 @@ class braf_army_mortar_caatinga_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2638,26 +2638,26 @@ class braf_army_mortar_caatinga_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_mortar_a_caatinga_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_mortar_a_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2666,38 +2666,38 @@ class braf_army_mortar_a_caatinga_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2766,10 +2766,10 @@ class braf_army_mortar_a_caatinga_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2784,26 +2784,26 @@ class braf_army_mortar_a_caatinga_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_m2_caatinga_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_m2_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2812,38 +2812,38 @@ class braf_army_m2_caatinga_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2912,10 +2912,10 @@ class braf_army_m2_caatinga_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -2930,26 +2930,26 @@ class braf_army_m2_caatinga_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_CAATINGA_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_caatinga_2020";
_generalMacro = "braf_army_m2_a_caatinga_2020";
- model = "braf\braf_characters_army\Uniform\braf_gibao.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gibao.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2958,38 +2958,38 @@ class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_Caatinga_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3058,10 +3058,10 @@ class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa"
+ "braf\braf_characters_army\uniform\data\gibao\top_co.paa",
+ "braf\braf_characters_army\uniform\data\gibao\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\tan_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa"
};
class EventHandlers : EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;";
@@ -3076,18 +3076,18 @@ class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat"
};
};
};
diff --git a/braf_characters_army/units/v_army_commando_2000.hpp b/braf_characters_army/units/v_army_commando_2000.hpp
index 417434a..2f40b5b 100644
--- a/braf_characters_army/units/v_army_commando_2000.hpp
+++ b/braf_characters_army/units/v_army_commando_2000.hpp
@@ -2,14 +2,14 @@
//Command
class braf_army_of_commando_2000 : braf_army_of_base {
_generalMacro = "braf_army_of_commando_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -30,10 +30,10 @@ class braf_army_of_commando_2000 : braf_army_of_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -41,14 +41,14 @@ class braf_army_of_commando_2000 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -56,8 +56,8 @@ class braf_army_of_commando_2000 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -127,10 +127,10 @@ class braf_army_of_commando_2000 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -143,18 +143,18 @@ class braf_army_of_commando_2000 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -162,14 +162,14 @@ class braf_army_of_commando_2000 : braf_army_of_base {
};
class braf_army_sl_commando_2000 : braf_army_sl_base {
_generalMacro = "braf_army_sl_commando_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -190,10 +190,10 @@ class braf_army_sl_commando_2000 : braf_army_sl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -201,14 +201,14 @@ class braf_army_sl_commando_2000 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -216,8 +216,8 @@ class braf_army_sl_commando_2000 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -287,10 +287,10 @@ class braf_army_sl_commando_2000 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -306,33 +306,33 @@ class braf_army_sl_commando_2000 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_commando_2000 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_tl_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -351,10 +351,10 @@ class braf_army_tl_commando_2000 : braf_army_tl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -364,10 +364,10 @@ class braf_army_tl_commando_2000 : braf_army_tl_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -444,10 +444,10 @@ class braf_army_tl_commando_2000 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -463,18 +463,18 @@ class braf_army_tl_commando_2000 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -483,15 +483,15 @@ class braf_army_tl_commando_2000 : braf_army_tl_base {
//Specialists
class braf_army_medic_commando_2000 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_medic_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -511,10 +511,10 @@ class braf_army_medic_commando_2000 : braf_army_medic_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -522,14 +522,14 @@ class braf_army_medic_commando_2000 : braf_army_medic_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -537,8 +537,8 @@ class braf_army_medic_commando_2000 : braf_army_medic_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -608,10 +608,10 @@ class braf_army_medic_commando_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -627,33 +627,33 @@ class braf_army_medic_commando_2000 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_commando_2000 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_eng_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -673,9 +673,9 @@ class braf_army_eng_commando_2000 : braf_army_eng_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -683,13 +683,13 @@ class braf_army_eng_commando_2000 : braf_army_eng_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -697,8 +697,8 @@ class braf_army_eng_commando_2000 : braf_army_eng_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -768,10 +768,10 @@ class braf_army_eng_commando_2000 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -787,33 +787,33 @@ class braf_army_eng_commando_2000 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_commando_2000 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_eod_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -833,9 +833,9 @@ class braf_army_eod_commando_2000 : braf_army_eod_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -843,13 +843,13 @@ class braf_army_eod_commando_2000 : braf_army_eod_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -857,8 +857,8 @@ class braf_army_eod_commando_2000 : braf_army_eod_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -928,10 +928,10 @@ class braf_army_eod_commando_2000 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -947,18 +947,18 @@ class braf_army_eod_commando_2000 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -967,15 +967,15 @@ class braf_army_eod_commando_2000 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_commando_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_rifleman_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -994,9 +994,9 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -1004,13 +1004,13 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -1018,8 +1018,8 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1089,10 +1089,10 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1108,18 +1108,18 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1127,15 +1127,15 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base {
};
class braf_army_ar_commando_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_ar_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1235,10 +1235,10 @@ class braf_army_ar_commando_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1254,18 +1254,18 @@ class braf_army_ar_commando_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1273,15 +1273,15 @@ class braf_army_ar_commando_2000 : braf_army_ar_base {
};
class braf_army_lat_commando_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_lat_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1302,28 +1302,28 @@ class braf_army_lat_commando_2000 : braf_army_launcher_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1393,10 +1393,10 @@ class braf_army_lat_commando_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1412,33 +1412,33 @@ class braf_army_lat_commando_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_commando_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_ammo_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1457,28 +1457,28 @@ class braf_army_ammo_commando_2000 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1548,10 +1548,10 @@ class braf_army_ammo_commando_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1567,53 +1567,53 @@ class braf_army_ammo_commando_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_dmr_commando_2000 : braf_army_dmr_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_dmr_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000comandos\braf_army_dmr_commando_2000.jpg";
uniformClass = "braf_army_jacket_commando_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1621,10 +1621,10 @@ class braf_army_dmr_commando_2000 : braf_army_dmr_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1699,10 +1699,10 @@ class braf_army_dmr_commando_2000 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1718,33 +1718,33 @@ class braf_army_dmr_commando_2000 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_sniper_commando_2000 : braf_army_sniper_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_sniper_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1852,10 +1852,10 @@ class braf_army_sniper_commando_2000 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1871,18 +1871,18 @@ class braf_army_sniper_commando_2000 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1891,15 +1891,15 @@ class braf_army_sniper_commando_2000 : braf_army_sniper_base {
/*M16A2 com granadeira
class braf_army_gl_commando_2000 : braf_army_gl_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_gl_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1916,17 +1916,17 @@ class braf_army_gl_commando_2000 : braf_army_gl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"Chemlight_green"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"Chemlight_green"
};
Items[] = {
@@ -1997,10 +1997,10 @@ class braf_army_gl_commando_2000 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2016,18 +2016,18 @@ class braf_army_gl_commando_2000 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2037,16 +2037,16 @@ class braf_army_gl_commando_2000 : braf_army_gl_base {
//Weapons
class braf_army_mg_commando_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mg_commando_2000";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2066,15 +2066,15 @@ class braf_army_mg_commando_2000 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2145,10 +2145,10 @@ class braf_army_mg_commando_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2164,33 +2164,33 @@ class braf_army_mg_commando_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_commando_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mg_a_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2210,9 +2210,9 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2220,13 +2220,13 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2234,8 +2234,8 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2305,10 +2305,10 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2324,18 +2324,18 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2343,15 +2343,15 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base {
};
class braf_army_at_commando_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_at_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2373,17 +2373,17 @@ class braf_army_at_commando_2000 : braf_army_launcher_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"MRAWS_HEAT55_F"
@@ -2456,10 +2456,10 @@ class braf_army_at_commando_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2475,33 +2475,33 @@ class braf_army_at_commando_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_commando_2000 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_aa_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2523,17 +2523,17 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"BRAF_Igla_missile"
@@ -2606,10 +2606,10 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2625,18 +2625,18 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2645,15 +2645,15 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base {
//Statics
class braf_army_mortar_commando_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mortar_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2674,9 +2674,9 @@ class braf_army_mortar_commando_2000 : braf_army_support_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2684,13 +2684,13 @@ class braf_army_mortar_commando_2000 : braf_army_support_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2698,8 +2698,8 @@ class braf_army_mortar_commando_2000 : braf_army_support_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2769,10 +2769,10 @@ class braf_army_mortar_commando_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2788,33 +2788,33 @@ class braf_army_mortar_commando_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_commando_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_mortar_a_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2834,9 +2834,9 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2844,20 +2844,20 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2927,10 +2927,10 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2946,33 +2946,33 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_commando_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_m2_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2993,9 +2993,9 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -3003,13 +3003,13 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -3017,8 +3017,8 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3088,10 +3088,10 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3107,33 +3107,33 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_commando_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
_generalMacro = "braf_army_m2_a_commando_2000";
- model = "braf\braf_characters_army\Uniform\braf_japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3154,9 +3154,9 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -3164,13 +3164,13 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -3178,8 +3178,8 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3249,10 +3249,10 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3268,18 +3268,18 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
diff --git a/braf_characters_army/units/v_army_commando_2020.hpp b/braf_characters_army/units/v_army_commando_2020.hpp
index f9d563b..ec6163e 100644
--- a/braf_characters_army/units/v_army_commando_2020.hpp
+++ b/braf_characters_army/units/v_army_commando_2020.hpp
@@ -5,9 +5,9 @@
//Command
class braf_army_of_commando_2020 : braf_army_of_base {
_generalMacro = "braf_army_of_commando_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -28,10 +28,10 @@ class braf_army_of_commando_2020 : braf_army_of_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -39,14 +39,14 @@ class braf_army_of_commando_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -54,8 +54,8 @@ class braf_army_of_commando_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -126,9 +126,9 @@ class braf_army_of_commando_2020 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -144,18 +144,18 @@ class braf_army_of_commando_2020 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -164,9 +164,9 @@ class braf_army_of_commando_2020 : braf_army_of_base {
class braf_army_sl_commando_2020 : braf_army_sl_base {
_generalMacro = "braf_army_sl_commando_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -187,10 +187,10 @@ class braf_army_sl_commando_2020 : braf_army_sl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -198,14 +198,14 @@ class braf_army_sl_commando_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -213,8 +213,8 @@ class braf_army_sl_commando_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -285,9 +285,9 @@ class braf_army_sl_commando_2020 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -303,28 +303,28 @@ class braf_army_sl_commando_2020 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_commando_2020 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_tl_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -343,11 +343,11 @@ class braf_army_tl_commando_2020 : braf_army_tl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -355,15 +355,15 @@ class braf_army_tl_commando_2020 : braf_army_tl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -371,8 +371,8 @@ class braf_army_tl_commando_2020 : braf_army_tl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -443,9 +443,9 @@ class braf_army_tl_commando_2020 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -461,18 +461,18 @@ class braf_army_tl_commando_2020 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -481,10 +481,10 @@ class braf_army_tl_commando_2020 : braf_army_tl_base {
//Specialists
class braf_army_medic_commando_2020 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_medic_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -504,11 +504,11 @@ class braf_army_medic_commando_2020 : braf_army_medic_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -516,15 +516,15 @@ class braf_army_medic_commando_2020 : braf_army_medic_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -532,8 +532,8 @@ class braf_army_medic_commando_2020 : braf_army_medic_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -604,9 +604,9 @@ class braf_army_medic_commando_2020 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -622,28 +622,28 @@ class braf_army_medic_commando_2020 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_commando_2020 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_eng_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -663,11 +663,11 @@ class braf_army_eng_commando_2020 : braf_army_eng_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -675,15 +675,15 @@ class braf_army_eng_commando_2020 : braf_army_eng_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -691,8 +691,8 @@ class braf_army_eng_commando_2020 : braf_army_eng_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -763,9 +763,9 @@ class braf_army_eng_commando_2020 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -781,28 +781,28 @@ class braf_army_eng_commando_2020 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_commando_2020 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_eod_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -822,11 +822,11 @@ class braf_army_eod_commando_2020 : braf_army_eod_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -834,15 +834,15 @@ class braf_army_eod_commando_2020 : braf_army_eod_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -850,8 +850,8 @@ class braf_army_eod_commando_2020 : braf_army_eod_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -922,9 +922,9 @@ class braf_army_eod_commando_2020 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -940,18 +940,18 @@ class braf_army_eod_commando_2020 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -960,10 +960,10 @@ class braf_army_eod_commando_2020 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_commando_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_rifleman_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -982,11 +982,11 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -994,15 +994,15 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -1010,8 +1010,8 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1082,9 +1082,9 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1100,18 +1100,18 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1119,10 +1119,10 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base {
};
class braf_army_ar_commando_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_ar_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1224,10 +1224,10 @@ class braf_army_ar_commando_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1243,18 +1243,18 @@ class braf_army_ar_commando_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1262,10 +1262,10 @@ class braf_army_ar_commando_2020 : braf_army_ar_base {
};
class braf_army_lat_commando_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_lat_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1287,9 +1287,9 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -1297,13 +1297,13 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -1311,8 +1311,8 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1383,9 +1383,9 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1401,28 +1401,28 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_commando_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_ammo_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1443,9 +1443,9 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -1453,13 +1453,13 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -1467,8 +1467,8 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1539,9 +1539,9 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1557,18 +1557,18 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1576,47 +1576,47 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base {
};
class braf_army_dmr_commando_2020 : braf_army_dmr_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_dmr_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 1;
scopeArsenal = 1;
uniformClass = "braf_army_combat_shirt_black_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1687,9 +1687,9 @@ class braf_army_dmr_commando_2020 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1705,18 +1705,18 @@ class braf_army_dmr_commando_2020 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1724,10 +1724,10 @@ class braf_army_dmr_commando_2020 : braf_army_dmr_base {
};
class braf_army_sniper_commando_2020 : braf_army_sniper_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_sniper_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1840,9 +1840,9 @@ class braf_army_sniper_commando_2020 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1858,18 +1858,18 @@ class braf_army_sniper_commando_2020 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1877,11 +1877,11 @@ class braf_army_sniper_commando_2020 : braf_army_sniper_base {
};
/*Em espera até haver uma opção de granadeira
class braf_army_gl_commando_2020 : braf_army_gl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_dmr_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1898,9 +1898,9 @@ class braf_army_gl_commando_2020 : braf_army_gl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1912,13 +1912,13 @@ class braf_army_gl_commando_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1930,8 +1930,8 @@ class braf_army_gl_commando_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2002,9 +2002,9 @@ class braf_army_gl_commando_2020 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2020,18 +2020,18 @@ class braf_army_gl_commando_2020 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2041,11 +2041,11 @@ class braf_army_gl_commando_2020 : braf_army_gl_base {
//Weapons
class braf_army_mg_commando_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_mg_commando_2020";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2065,15 +2065,15 @@ class braf_army_mg_commando_2020 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2145,9 +2145,9 @@ class braf_army_mg_commando_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2163,28 +2163,28 @@ class braf_army_mg_commando_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_commando_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_mg_a_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2205,28 +2205,28 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2297,9 +2297,9 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2315,18 +2315,18 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2334,10 +2334,10 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base {
};
class braf_army_at_commando_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_at_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2360,15 +2360,15 @@ class braf_army_at_commando_2020 : braf_army_launcher_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2440,9 +2440,9 @@ class braf_army_at_commando_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2458,28 +2458,28 @@ class braf_army_at_commando_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_commando_2020 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_aa_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2502,17 +2502,17 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
@@ -2586,9 +2586,9 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2604,18 +2604,18 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2624,10 +2624,10 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base {
//Statics
class braf_army_mortar_commando_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_mortar_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2648,11 +2648,11 @@ class braf_army_mortar_commando_2020 : braf_army_support_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2660,15 +2660,15 @@ class braf_army_mortar_commando_2020 : braf_army_support_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2676,8 +2676,8 @@ class braf_army_mortar_commando_2020 : braf_army_support_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2748,9 +2748,9 @@ class braf_army_mortar_commando_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2766,28 +2766,28 @@ class braf_army_mortar_commando_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_commando_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_mortar_a_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2808,11 +2808,11 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2820,15 +2820,15 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2836,8 +2836,8 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2908,9 +2908,9 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2926,28 +2926,28 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_commando_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_m2_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2968,11 +2968,11 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2980,15 +2980,15 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -2996,8 +2996,8 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3068,9 +3068,9 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3086,28 +3086,28 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_commando_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_COMMANDO_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_commando_2020";
_generalMacro = "braf_army_m2_a_commando_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3128,11 +3128,11 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -3140,15 +3140,15 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -3156,8 +3156,8 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3228,9 +3228,9 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3246,18 +3246,18 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
diff --git a/braf_characters_army/units/v_army_jungle_2000.hpp b/braf_characters_army/units/v_army_jungle_2000.hpp
index e6d5cf5..cf0a7e2 100644
--- a/braf_characters_army/units/v_army_jungle_2000.hpp
+++ b/braf_characters_army/units/v_army_jungle_2000.hpp
@@ -2,38 +2,38 @@
//Command
class braf_army_of_jungle_2000 : braf_army_of_base {
_generalMacro = "braf_army_of_jungle_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_of_jungle_2000.jpg";
uniformClass = "braf_army_Jungle_rolled_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -41,14 +41,14 @@ class braf_army_of_jungle_2000 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -56,8 +56,8 @@ class braf_army_of_jungle_2000 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -126,9 +126,9 @@ class braf_army_of_jungle_2000 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -141,18 +141,18 @@ class braf_army_of_jungle_2000 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -161,38 +161,38 @@ class braf_army_of_jungle_2000 : braf_army_of_base {
class braf_army_sl_jungle_2000 : braf_army_sl_base {
_generalMacro = "braf_army_sl_jungle_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_sl_jungle_2000.jpg";
uniformClass = "braf_army_Jungle_rolled_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -200,14 +200,14 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -215,8 +215,8 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -285,9 +285,9 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -303,53 +303,53 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_jungle_2000 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_tl_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_tl_jungle_2000.jpg";
uniformClass = "braf_army_Jungle_rolled_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -357,10 +357,10 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -434,9 +434,9 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -452,18 +452,18 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -472,15 +472,15 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base {
//Specialists
class braf_army_medic_jungle_2000 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_medic_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -488,40 +488,40 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base {
backpack = "braf_alice_large_olive_medic";
uniformClass = "braf_army_jungle_medic_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -590,9 +590,9 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -613,9 +613,9 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top.rvmat",
- "braf\braf_characters_army\Uniform\data\bdu\eb\pants.rvmat",
- "braf\braf_characters_army\Uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\saude\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
""
};
class EventHandlers : EventHandlers {
@@ -631,33 +631,33 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_jungle_2000 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_eng_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -665,38 +665,38 @@ class braf_army_eng_jungle_2000 : braf_army_eng_base {
backpack = "braf_alice_large_olive_engineer";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -765,9 +765,9 @@ class braf_army_eng_jungle_2000 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -783,33 +783,33 @@ class braf_army_eng_jungle_2000 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_jungle_2000 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_eod_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -817,38 +817,38 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base {
backpack = "braf_alice_large_olive_eod";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -917,9 +917,9 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -935,18 +935,18 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -955,55 +955,55 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_jungle_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_rifleman_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_rifleman_jungle_2000.jpg";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1072,9 +1072,9 @@ class braf_army_rifleman_jungle_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -1090,18 +1090,18 @@ class braf_army_rifleman_jungle_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1134,15 +1134,15 @@ class braf_army_radioop_jungle_2000 : braf_army_rifleman_jungle_2000 {
};
class braf_army_ar_jungle_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_ar_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1150,30 +1150,30 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base {
displayName = "$STR_B_Soldier_AR_F0";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
magazines[] = {
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1242,9 +1242,9 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -1260,18 +1260,18 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1279,15 +1279,15 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base {
};
class braf_army_lat_jungle_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_lat_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1295,40 +1295,40 @@ class braf_army_lat_jungle_2000 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1397,9 +1397,9 @@ class braf_army_lat_jungle_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -1415,33 +1415,33 @@ class braf_army_lat_jungle_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_jungle_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_ammo_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1450,38 +1450,38 @@ class braf_army_ammo_jungle_2000 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1550,9 +1550,9 @@ class braf_army_ammo_jungle_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -1568,71 +1568,71 @@ class braf_army_ammo_jungle_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_dmr_jungle_2000 : braf_army_dmr_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_dmr_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_dmr_jungle_2000.jpg";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1701,9 +1701,9 @@ class braf_army_dmr_jungle_2000 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -1719,33 +1719,33 @@ class braf_army_dmr_jungle_2000 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_sniper_jungle_2000 : braf_army_sniper_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_sniper_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1852,9 +1852,9 @@ class braf_army_sniper_jungle_2000 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -1870,18 +1870,18 @@ class braf_army_sniper_jungle_2000 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1889,50 +1889,50 @@ class braf_army_sniper_jungle_2000 : braf_army_sniper_base {
};
class braf_army_gl_jungle_2000 : braf_army_gl_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_gl_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_gl_jungle_2000.jpg";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
Items[] = {
@@ -2002,9 +2002,9 @@ class braf_army_gl_jungle_2000 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -2020,18 +2020,18 @@ class braf_army_gl_jungle_2000 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2041,16 +2041,16 @@ class braf_army_gl_jungle_2000 : braf_army_gl_base {
//Weapons
class braf_army_mg_jungle_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mg_jungle_2000";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2070,15 +2070,15 @@ class braf_army_mg_jungle_2000 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2148,9 +2148,9 @@ class braf_army_mg_jungle_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -2166,33 +2166,33 @@ class braf_army_mg_jungle_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mg_a_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2201,38 +2201,38 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -2301,9 +2301,9 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -2319,18 +2319,18 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2338,15 +2338,15 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base {
};
class braf_army_at_jungle_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_at_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2355,27 +2355,27 @@ class braf_army_at_jungle_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2445,9 +2445,9 @@ class braf_army_at_jungle_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -2463,33 +2463,33 @@ class braf_army_at_jungle_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_jungle_2000 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_aa_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2498,27 +2498,27 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"BRAF_Igla_missile"
};
Items[] = {
@@ -2588,9 +2588,9 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -2606,18 +2606,18 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2626,15 +2626,15 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base {
//Statics
class braf_army_mortar_jungle_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mortar_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2643,38 +2643,38 @@ class braf_army_mortar_jungle_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -2743,9 +2743,9 @@ class braf_army_mortar_jungle_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -2761,33 +2761,33 @@ class braf_army_mortar_jungle_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_jungle_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mortar_a_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2796,38 +2796,38 @@ class braf_army_mortar_a_jungle_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -2896,9 +2896,9 @@ class braf_army_mortar_a_jungle_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -2914,33 +2914,33 @@ class braf_army_mortar_a_jungle_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_jungle_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_m2_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2949,38 +2949,38 @@ class braf_army_m2_jungle_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -3049,9 +3049,9 @@ class braf_army_m2_jungle_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -3067,33 +3067,33 @@ class braf_army_m2_jungle_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2000";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_m2_a_jungle_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3102,38 +3102,38 @@ class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_Jungle_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -3202,9 +3202,9 @@ class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
"",
};
class EventHandlers : EventHandlers {
@@ -3220,18 +3220,18 @@ class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
diff --git a/braf_characters_army/units/v_army_jungle_2020.hpp b/braf_characters_army/units/v_army_jungle_2020.hpp
index 53e22f0..f37386a 100644
--- a/braf_characters_army/units/v_army_jungle_2020.hpp
+++ b/braf_characters_army/units/v_army_jungle_2020.hpp
@@ -3,38 +3,38 @@
//Command
class braf_army_of_jungle_2020 : braf_army_of_base {
_generalMacro = "braf_army_of_jungle_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_of_jungle_2020.jpg";
uniformClass = "braf_army_combat_shirt_jungle_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -42,14 +42,14 @@ class braf_army_of_jungle_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -57,8 +57,8 @@ class braf_army_of_jungle_2020 : braf_army_of_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -127,9 +127,9 @@ class braf_army_of_jungle_2020 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -145,18 +145,18 @@ class braf_army_of_jungle_2020 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -164,38 +164,38 @@ class braf_army_of_jungle_2020 : braf_army_of_base {
};
class braf_army_sl_jungle_2020 : braf_army_sl_base {
_generalMacro = "braf_army_sl_jungle_2020";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_sl_jungle_2020.jpg";
uniformClass = "braf_army_combat_shirt_jungle_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -203,14 +203,14 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -218,8 +218,8 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -288,9 +288,9 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -306,75 +306,75 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_jungle_2020 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_tl_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_tl_jungle_2020.jpg";
uniformClass = "braf_army_combat_shirt_jungle_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -443,9 +443,9 @@ class braf_army_tl_jungle_2020 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -461,18 +461,18 @@ class braf_army_tl_jungle_2020 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -481,15 +481,15 @@ class braf_army_tl_jungle_2020 : braf_army_tl_base {
//Specialists
class braf_army_medic_jungle_2020 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_medic_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -497,40 +497,40 @@ class braf_army_medic_jungle_2020 : braf_army_medic_base {
backpack = "braf_modular_assault_olive_medic";
uniformClass = "braf_army_combat_shirt_jungle_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -599,9 +599,9 @@ class braf_army_medic_jungle_2020 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -617,33 +617,33 @@ class braf_army_medic_jungle_2020 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_jungle_2020 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_eng_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -651,38 +651,38 @@ class braf_army_eng_jungle_2020 : braf_army_eng_base {
backpack = "braf_modular_assault_olive_engineer";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -752,10 +752,10 @@ class braf_army_eng_jungle_2020 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -771,33 +771,33 @@ class braf_army_eng_jungle_2020 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_jungle_2020 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_eod_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -805,38 +805,38 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base {
backpack = "braf_modular_assault_olive_eod";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -906,10 +906,10 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -925,18 +925,18 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -945,55 +945,55 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_jungle_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_rifleman_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_rifleman_jungle_2020.jpg";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1063,10 +1063,10 @@ class braf_army_rifleman_jungle_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1082,18 +1082,18 @@ class braf_army_rifleman_jungle_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1126,15 +1126,15 @@ class braf_army_radioop_jungle_2020 : braf_army_rifleman_jungle_2020 {
};
class braf_army_ar_jungle_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_ar_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1229,10 +1229,10 @@ class braf_army_ar_jungle_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1248,18 +1248,18 @@ class braf_army_ar_jungle_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1267,15 +1267,15 @@ class braf_army_ar_jungle_2020 : braf_army_ar_base {
};
class braf_army_lat_jungle_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_lat_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1283,40 +1283,40 @@ class braf_army_lat_jungle_2020 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1386,10 +1386,10 @@ class braf_army_lat_jungle_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1405,33 +1405,33 @@ class braf_army_lat_jungle_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_jungle_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_ammo_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1440,38 +1440,38 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1541,10 +1541,10 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1560,18 +1560,18 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1579,53 +1579,53 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base {
};
class braf_army_dmr_jungle_2020 : braf_army_dmr_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_dmr_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_dmr_jungle_2020.jpg";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1695,10 +1695,10 @@ class braf_army_dmr_jungle_2020 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1714,18 +1714,18 @@ class braf_army_dmr_jungle_2020 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1733,15 +1733,15 @@ class braf_army_dmr_jungle_2020 : braf_army_dmr_base {
};
class braf_army_sniper_jungle_2020 : braf_army_sniper_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_sniper_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1849,10 +1849,10 @@ class braf_army_sniper_jungle_2020 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1868,18 +1868,18 @@ class braf_army_sniper_jungle_2020 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1887,15 +1887,15 @@ class braf_army_sniper_jungle_2020 : braf_army_sniper_base {
};
/*Em espera até haver uma opção de granadeira
class braf_army_gl_jungle_2020 : braf_army_gl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_dmr_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1912,9 +1912,9 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1926,13 +1926,13 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1944,8 +1944,8 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2015,10 +2015,10 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2034,18 +2034,18 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2055,16 +2055,16 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base {
//Weapons
class braf_army_mg_jungle_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mg_jungle_2020";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2084,15 +2084,15 @@ class braf_army_mg_jungle_2020 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2163,10 +2163,10 @@ class braf_army_mg_jungle_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2182,33 +2182,33 @@ class braf_army_mg_jungle_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mg_a_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2217,38 +2217,38 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2318,10 +2318,10 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2337,18 +2337,18 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2356,15 +2356,15 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base {
};
class braf_army_at_jungle_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_at_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2373,27 +2373,27 @@ class braf_army_at_jungle_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2464,10 +2464,10 @@ class braf_army_at_jungle_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2483,33 +2483,33 @@ class braf_army_at_jungle_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_jungle_2020 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_aa_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2518,27 +2518,27 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
Items[] = {
@@ -2609,10 +2609,10 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2628,18 +2628,18 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2648,15 +2648,15 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base {
//Statics
class braf_army_mortar_jungle_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mortar_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2665,38 +2665,38 @@ class braf_army_mortar_jungle_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2766,10 +2766,10 @@ class braf_army_mortar_jungle_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2785,33 +2785,33 @@ class braf_army_mortar_jungle_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_jungle_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_mortar_a_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2820,38 +2820,38 @@ class braf_army_mortar_a_jungle_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2921,10 +2921,10 @@ class braf_army_mortar_a_jungle_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2940,33 +2940,33 @@ class braf_army_mortar_a_jungle_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_jungle_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_m2_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2975,38 +2975,38 @@ class braf_army_m2_jungle_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3076,10 +3076,10 @@ class braf_army_m2_jungle_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3095,33 +3095,33 @@ class braf_army_m2_jungle_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_m2_a_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3130,38 +3130,38 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3231,10 +3231,10 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3250,18 +3250,18 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -3270,15 +3270,15 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base {
//Crew
/*class braf_army_crewman_jungle_2020 : braf_army_crewman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_JUNGLE_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_jungle_2020";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces_camo"
};
_generalMacro = "braf_army_crewman_jungle_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Crew.p3d";
+ model = "braf\braf_characters_army\uniform\braf_crew.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3349,9 +3349,9 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base {
"brevet1_insignia"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_army\Uniform\Data\Coverall_crew\Camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\coverall_crew\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
"",
"",
"",
@@ -3368,7 +3368,7 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Coverall_crew\top.rvmat",
+ "braf\braf_characters_army\uniform\data\coverall_crew\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
""
diff --git a/braf_characters_army/units/v_army_regular_2000.hpp b/braf_characters_army/units/v_army_regular_2000.hpp
index dafa68a..76e88da 100644
--- a/braf_characters_army/units/v_army_regular_2000.hpp
+++ b/braf_characters_army/units/v_army_regular_2000.hpp
@@ -2,33 +2,33 @@
//Command
class braf_army_of_regular_2000 : braf_army_of_base {
_generalMacro = "braf_army_of_regular_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_of_regular_2000.jpg";
uniformClass = "braf_army_regular_rolled_uniform_gloves";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -38,10 +38,10 @@ class braf_army_of_regular_2000 : braf_army_of_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -118,10 +118,10 @@ class braf_army_of_regular_2000 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -134,18 +134,18 @@ class braf_army_of_regular_2000 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -153,33 +153,33 @@ class braf_army_of_regular_2000 : braf_army_of_base {
};
class braf_army_sl_regular_2000 : braf_army_sl_base {
_generalMacro = "braf_army_sl_regular_2000";
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_sl_regular_2000.jpg";
uniformClass = "braf_army_regular_uniform_gloves";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"BRAF_Steiner_750RC",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -189,10 +189,10 @@ class braf_army_sl_regular_2000 : braf_army_sl_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -269,10 +269,10 @@ class braf_army_sl_regular_2000 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -295,48 +295,48 @@ class braf_army_sl_regular_2000 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_regular_2000 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_tl_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_tl_regular_2000.jpg";
uniformClass = "braf_army_regular_rolled_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -344,10 +344,10 @@ class braf_army_tl_regular_2000 : braf_army_tl_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -421,9 +421,9 @@ class braf_army_tl_regular_2000 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -446,18 +446,18 @@ class braf_army_tl_regular_2000 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -466,10 +466,10 @@ class braf_army_tl_regular_2000 : braf_army_tl_base {
//Specialists
class braf_army_medic_regular_2000 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_medic_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -477,26 +477,26 @@ class braf_army_medic_regular_2000 : braf_army_medic_base {
backpack = "braf_alice_medium_olive_medic";
uniformClass = "braf_army_regular_medic_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -504,16 +504,16 @@ class braf_army_medic_regular_2000 : braf_army_medic_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -587,9 +587,9 @@ class braf_army_medic_regular_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -610,9 +610,9 @@ class braf_army_medic_regular_2000 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top.rvmat",
- "braf\braf_characters_army\Uniform\data\bdu\eb\pants.rvmat",
- "braf\braf_characters_army\Uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\saude\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
""
};
class EventHandlers : EventHandlers {
@@ -633,28 +633,28 @@ class braf_army_medic_regular_2000 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_regular_2000 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_eng_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -662,20 +662,20 @@ class braf_army_eng_regular_2000 : braf_army_eng_base {
backpack = "braf_alice_medium_olive_engineer";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -683,10 +683,10 @@ class braf_army_eng_regular_2000 : braf_army_eng_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -760,9 +760,9 @@ class braf_army_eng_regular_2000 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -783,28 +783,28 @@ class braf_army_eng_regular_2000 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_regular_2000 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_eod_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -812,20 +812,20 @@ class braf_army_eod_regular_2000 : braf_army_eod_base {
backpack = "braf_alice_medium_olive_eod";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -833,10 +833,10 @@ class braf_army_eod_regular_2000 : braf_army_eod_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -910,9 +910,9 @@ class braf_army_eod_regular_2000 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -933,18 +933,18 @@ class braf_army_eod_regular_2000 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -953,30 +953,30 @@ class braf_army_eod_regular_2000 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_rifleman_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_rifleman_regular_2000.jpg";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -984,10 +984,10 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1061,9 +1061,9 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1084,18 +1084,18 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1103,10 +1103,10 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base {
};
class braf_army_ar_regular_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_ar_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1114,20 +1114,20 @@ class braf_army_ar_regular_2000 : braf_army_ar_base {
displayName = "$STR_B_Soldier_AR_F0";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_FAP",
+ "braf_fap",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1135,10 +1135,10 @@ class braf_army_ar_regular_2000 : braf_army_ar_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1212,9 +1212,9 @@ class braf_army_ar_regular_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1235,18 +1235,18 @@ class braf_army_ar_regular_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1254,10 +1254,10 @@ class braf_army_ar_regular_2000 : braf_army_ar_base {
};
class braf_army_lat_regular_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_lat_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1265,22 +1265,22 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1288,10 +1288,10 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1365,9 +1365,9 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1388,28 +1388,28 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_ammo_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1418,20 +1418,20 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1439,10 +1439,10 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1516,9 +1516,9 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1539,18 +1539,18 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1558,30 +1558,30 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base {
};
class braf_army_dmr_regular_2000 : braf_army_dmr_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_dmr_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_dmr_regular_2000.jpg";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1589,10 +1589,10 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -1666,9 +1666,9 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1689,18 +1689,18 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1708,10 +1708,10 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base {
};
class braf_army_sniper_regular_2000 : braf_army_sniper_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_sniper_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1818,9 +1818,9 @@ class braf_army_sniper_regular_2000 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1841,18 +1841,18 @@ class braf_army_sniper_regular_2000 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1860,10 +1860,10 @@ class braf_army_sniper_regular_2000 : braf_army_sniper_base {
};
class braf_army_gl_regular_2000 : braf_army_gl_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_gl_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1873,35 +1873,35 @@ class braf_army_gl_regular_2000 : braf_army_gl_base {
uniformAccessories[] = {};
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
- "braf_FAL_granada_mag",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
+ "braf_fal_granada_mag",
"Chemlight_green"
};
Items[] = {
@@ -1971,9 +1971,9 @@ class braf_army_gl_regular_2000 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1994,18 +1994,18 @@ class braf_army_gl_regular_2000 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2038,29 +2038,29 @@ class braf_army_radioop_regular_2000 : braf_army_rifleman_regular_2000 {
//Military Police
class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_1";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_mp_rifle_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_mp_rifle_regular_2000.jpg";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2068,8 +2068,8 @@ class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2145,9 +2145,9 @@ class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2163,29 +2163,29 @@ class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_2";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_mp_shotgun_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2202,20 +2202,20 @@ class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "BRAF_Boito_8Rnd_buck",
- "BRAF_Boito_8Rnd_buck",
+ "braf_boito_8rnd_buck",
+ "braf_boito_8rnd_buck",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_7Rnd_riot"
+ "braf_boito_7rnd_riot"
};
respawnMagazines[] = {
- "BRAF_Boito_8Rnd_buck",
- "BRAF_Boito_8Rnd_buck",
+ "braf_boito_8rnd_buck",
+ "braf_boito_8rnd_buck",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_7Rnd_riot"
+ "braf_boito_7rnd_riot"
};
Items[] = {
"FirstAidKit",
@@ -2286,9 +2286,9 @@ class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2304,29 +2304,29 @@ class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_3";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_mp_pistol_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2423,9 +2423,9 @@ class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2441,18 +2441,18 @@ class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2461,11 +2461,11 @@ class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base {
//Unarmed
class braf_army_unarmed_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_unarmed_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2546,9 +2546,9 @@ class braf_army_unarmed_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2564,18 +2564,18 @@ class braf_army_unarmed_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2585,11 +2585,11 @@ class braf_army_unarmed_regular_2000 : braf_army_rifleman_base {
//Weapons
class braf_army_mg_regular_2000 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_mg_regular_2000";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2609,15 +2609,15 @@ class braf_army_mg_regular_2000 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2687,9 +2687,9 @@ class braf_army_mg_regular_2000 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2710,28 +2710,28 @@ class braf_army_mg_regular_2000 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_mg_a_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2740,20 +2740,20 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2761,10 +2761,10 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2838,9 +2838,9 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2861,18 +2861,18 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2880,10 +2880,10 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base {
};
class braf_army_at_regular_2000 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_at_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2892,27 +2892,27 @@ class braf_army_at_regular_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2982,9 +2982,9 @@ class braf_army_at_regular_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3005,28 +3005,28 @@ class braf_army_at_regular_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_regular_2000 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_aa_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3035,27 +3035,27 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"BRAF_Igla_missile"
};
Items[] = {
@@ -3125,9 +3125,9 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3148,18 +3148,18 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -3168,10 +3168,10 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base {
//Statics
class braf_army_mortar_regular_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_mortar_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3180,20 +3180,20 @@ class braf_army_mortar_regular_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3201,10 +3201,10 @@ class braf_army_mortar_regular_2000 : braf_army_support_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3278,9 +3278,9 @@ class braf_army_mortar_regular_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3301,28 +3301,28 @@ class braf_army_mortar_regular_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_regular_2000 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_mortar_a_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3331,20 +3331,20 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3352,10 +3352,10 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3429,9 +3429,9 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3452,28 +3452,28 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_m2_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3482,20 +3482,20 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3503,10 +3503,10 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3580,9 +3580,9 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3603,28 +3603,28 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_regular_2000 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_m2_a_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_bdu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3633,20 +3633,20 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_regular_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3654,10 +3654,10 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -3731,9 +3731,9 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3754,18 +3754,18 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -3774,10 +3774,10 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base {
//Crew
class braf_army_crewman_regular_2000 : braf_army_crewman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2000";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2000";
_generalMacro = "braf_army_crewman_regular_2000";
- model = "braf\braf_characters_army\Uniform\BRAF_Crew.p3d";
+ model = "braf\braf_characters_army\uniform\braf_crew.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3877,8 +3877,8 @@ class braf_army_crewman_regular_2000 : braf_army_crewman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Coverall_crew\Camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\coverall_crew\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
"",
"",
""
@@ -3893,7 +3893,7 @@ class braf_army_crewman_regular_2000 : braf_army_crewman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Coverall_crew\top.rvmat",
+ "braf\braf_characters_army\uniform\data\coverall_crew\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
""
diff --git a/braf_characters_army/units/v_army_regular_2020.hpp b/braf_characters_army/units/v_army_regular_2020.hpp
index 407e1b8..ce90166 100644
--- a/braf_characters_army/units/v_army_regular_2020.hpp
+++ b/braf_characters_army/units/v_army_regular_2020.hpp
@@ -2,52 +2,52 @@
//Command
class braf_army_of_regular_2020 : braf_army_of_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_tl_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_tl_regular_2020.jpg";
uniformClass = "braf_army_acu_rolled_regular_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -116,9 +116,9 @@ class braf_army_of_regular_2020 : braf_army_of_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -135,70 +135,70 @@ class braf_army_of_regular_2020 : braf_army_of_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_sl_regular_2020 : braf_army_sl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_tl_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_tl_regular_2020.jpg";
uniformClass = "braf_army_acu_rolled_regular_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -267,9 +267,9 @@ class braf_army_sl_regular_2020 : braf_army_sl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -286,70 +286,70 @@ class braf_army_sl_regular_2020 : braf_army_sl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_tl_regular_2020 : braf_army_tl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_tl_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_tl_regular_2020.jpg";
uniformClass = "braf_army_acu_rolled_regular_uniform";
weapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2_Dot",
+ "braf_ia2_dot",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -418,9 +418,9 @@ class braf_army_tl_regular_2020 : braf_army_tl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -437,18 +437,18 @@ class braf_army_tl_regular_2020 : braf_army_tl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -456,10 +456,10 @@ class braf_army_tl_regular_2020 : braf_army_tl_base {
};
//Specialists
class braf_army_medic_regular_2020 : braf_army_medic_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_medic_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -467,40 +467,40 @@ class braf_army_medic_regular_2020 : braf_army_medic_base {
backpack = "braf_modular_assault_olive_medic";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -569,9 +569,9 @@ class braf_army_medic_regular_2020 : braf_army_medic_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -588,28 +588,28 @@ class braf_army_medic_regular_2020 : braf_army_medic_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eng_regular_2020 : braf_army_eng_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_eng_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -617,38 +617,38 @@ class braf_army_eng_regular_2020 : braf_army_eng_base {
backpack = "braf_modular_assault_olive_engineer";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -717,9 +717,9 @@ class braf_army_eng_regular_2020 : braf_army_eng_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -736,28 +736,28 @@ class braf_army_eng_regular_2020 : braf_army_eng_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_eod_regular_2020 : braf_army_eod_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_eod_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -765,38 +765,38 @@ class braf_army_eod_regular_2020 : braf_army_eod_base {
backpack = "braf_modular_assault_olive_eod";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -865,9 +865,9 @@ class braf_army_eod_regular_2020 : braf_army_eod_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -884,18 +884,18 @@ class braf_army_eod_regular_2020 : braf_army_eod_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -904,50 +904,50 @@ class braf_army_eod_regular_2020 : braf_army_eod_base {
//Infantry
class braf_army_rifleman_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_rifleman_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_rifleman_regular_2020.jpg";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1016,9 +1016,9 @@ class braf_army_rifleman_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1035,18 +1035,18 @@ class braf_army_rifleman_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1078,10 +1078,10 @@ class braf_army_radioop_regular_2020 : braf_army_rifleman_regular_2020 {
};
class braf_army_ar_regular_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_ar_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1175,9 +1175,9 @@ class braf_army_ar_regular_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1194,18 +1194,18 @@ class braf_army_ar_regular_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1213,10 +1213,10 @@ class braf_army_ar_regular_2020 : braf_army_ar_base {
};
class braf_army_lat_regular_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_lat_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1224,40 +1224,40 @@ class braf_army_lat_regular_2020 : braf_army_launcher_base {
displayName = "$STR_BRAF_LAT";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_launch_alac",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1326,9 +1326,9 @@ class braf_army_lat_regular_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1345,28 +1345,28 @@ class braf_army_lat_regular_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_ammo_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_ammo_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1375,38 +1375,38 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base {
displayName = "$STR_B_Soldier_A_F0";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1475,9 +1475,9 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1494,18 +1494,18 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1513,48 +1513,48 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base {
};
class braf_army_dmr_regular_2020 : braf_army_dmr_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_dmr_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_dmr_regular_2020.jpg";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
respawnWeapons[] = {
- "BRAF_Fal_Scope",
+ "braf_fal_scope",
"Throw",
"Put"
};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_20Rnd_762x51_red",
- "BRAF_20Rnd_762x51_red"
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_red"
};
Items[] = {
"FirstAidKit",
@@ -1623,9 +1623,9 @@ class braf_army_dmr_regular_2020 : braf_army_dmr_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1642,18 +1642,18 @@ class braf_army_dmr_regular_2020 : braf_army_dmr_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1661,10 +1661,10 @@ class braf_army_dmr_regular_2020 : braf_army_dmr_base {
};
class braf_army_sniper_regular_2020 : braf_army_sniper_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_sniper_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1771,9 +1771,9 @@ class braf_army_sniper_regular_2020 : braf_army_sniper_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1790,18 +1790,18 @@ class braf_army_sniper_regular_2020 : braf_army_sniper_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1809,10 +1809,10 @@ class braf_army_sniper_regular_2020 : braf_army_sniper_base {
};
/*Em espera até haver uma opção de granadeira
class braf_army_gl_regular_2020 : braf_army_gl_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_dmr_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1829,9 +1829,9 @@ class braf_army_gl_regular_2020 : braf_army_gl_base {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1843,13 +1843,13 @@ class braf_army_gl_regular_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
"1Rnd_HE_Grenade_shell",
@@ -1861,8 +1861,8 @@ class braf_army_gl_regular_2020 : braf_army_gl_base {
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -1931,9 +1931,9 @@ class braf_army_gl_regular_2020 : braf_army_gl_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -1950,18 +1950,18 @@ class braf_army_gl_regular_2020 : braf_army_gl_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1970,29 +1970,29 @@ class braf_army_gl_regular_2020 : braf_army_gl_base {
//Military Police - colete placeholder até chegar o WTC G5.
class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_1";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_mp_rifle_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_mp_rifle_regular_2020.jpg";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2000,8 +2000,8 @@ class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base {
"Chemlight_green"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -2075,9 +2075,9 @@ class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2093,29 +2093,29 @@ class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_2";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_mp_rifle_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2132,20 +2132,20 @@ class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base {
"Put"
};
magazines[] = {
- "BRAF_Boito_5Rnd_buck",
- "BRAF_Boito_5Rnd_buck",
+ "braf_boito_5rnd_buck",
+ "braf_boito_5rnd_buck",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_5Rnd_riot"
+ "braf_boito_5rnd_riot"
};
respawnMagazines[] = {
- "BRAF_Boito_5Rnd_buck",
- "BRAF_Boito_5Rnd_buck",
+ "braf_boito_5rnd_buck",
+ "braf_boito_5rnd_buck",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_5Rnd_riot"
+ "braf_boito_5rnd_riot"
};
Items[] = {
"FirstAidKit",
@@ -2214,9 +2214,9 @@ class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2232,29 +2232,29 @@ class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_BRAF_MP_3";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_mp_rifle_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2349,9 +2349,9 @@ class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2367,18 +2367,18 @@ class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2387,11 +2387,11 @@ class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base {
//Unarmed
class braf_army_unarmed_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
+ faction = "braf_army";
displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_unarmed_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2472,9 +2472,9 @@ class braf_army_unarmed_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2490,18 +2490,18 @@ class braf_army_unarmed_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2512,11 +2512,11 @@ class braf_army_unarmed_regular_2020 : braf_army_rifleman_base {
//Weapons
class braf_army_mg_regular_2020 : braf_army_ar_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_mg_regular_2020";
- Author = "BRAF Team";
- model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d";
+ author = "BRAF TEAM";
+ model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2536,15 +2536,15 @@ class braf_army_mg_regular_2020 : braf_army_ar_base {
"Put"
};
magazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
respawnMagazines[] = {
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag_Tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag_tracer_red",
"16Rnd_9x21_Mag"
};
Items[] = {
@@ -2614,9 +2614,9 @@ class braf_army_mg_regular_2020 : braf_army_ar_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2633,28 +2633,28 @@ class braf_army_mg_regular_2020 : braf_army_ar_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mg_a_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_mg_a_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2663,38 +2663,38 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_MG_A";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -2763,9 +2763,9 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2782,18 +2782,18 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2801,10 +2801,10 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base {
};
class braf_army_at_regular_2020 : braf_army_launcher_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_at_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2813,27 +2813,27 @@ class braf_army_at_regular_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_LAT_F0";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Gustav",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"MRAWS_HEAT55_F"
};
Items[] = {
@@ -2903,9 +2903,9 @@ class braf_army_at_regular_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -2922,28 +2922,28 @@ class braf_army_at_regular_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_aa_regular_2020 : braf_army_launcher_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_aa_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2952,27 +2952,27 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base {
displayName = "$STR_B_Soldier_AA_F0";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"BRAF_Igla",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45_red",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45_red",
"BRAF_Igla_missile"
};
Items[] = {
@@ -3042,9 +3042,9 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3061,18 +3061,18 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -3081,10 +3081,10 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base {
//Statics
class braf_army_mortar_regular_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_mortar_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3093,38 +3093,38 @@ class braf_army_mortar_regular_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3193,9 +3193,9 @@ class braf_army_mortar_regular_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3212,28 +3212,28 @@ class braf_army_mortar_regular_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_mortar_a_regular_2020 : braf_army_support_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_mortar_a_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3242,38 +3242,38 @@ class braf_army_mortar_a_regular_2020 : braf_army_support_base {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3342,9 +3342,9 @@ class braf_army_mortar_a_regular_2020 : braf_army_support_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3361,28 +3361,28 @@ class braf_army_mortar_a_regular_2020 : braf_army_support_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_m2_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3391,38 +3391,38 @@ class braf_army_m2_regular_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3491,9 +3491,9 @@ class braf_army_m2_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3510,28 +3510,28 @@ class braf_army_m2_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_m2_a_regular_2020 : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_m2_a_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3540,38 +3540,38 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base {
displayName = "$STR_BRAF_M2_A";
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -3640,9 +3640,9 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -3659,18 +3659,18 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -3679,10 +3679,10 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base {
//Crew
class braf_army_crewman_regular_2020 : braf_army_crewman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_crewman_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_Crew.p3d";
+ model = "braf\braf_characters_army\uniform\braf_crew.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3782,8 +3782,8 @@ class braf_army_crewman_regular_2020 : braf_army_crewman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Coverall_crew\Camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\coverall_crew\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
"",
"",
""
@@ -3798,7 +3798,7 @@ class braf_army_crewman_regular_2020 : braf_army_crewman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Coverall_crew\top.rvmat",
+ "braf\braf_characters_army\uniform\data\coverall_crew\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
""
diff --git a/braf_characters_army/v_baseclass.hpp b/braf_characters_army/v_baseclass.hpp
index 0fc976e..653146e 100644
--- a/braf_characters_army/v_baseclass.hpp
+++ b/braf_characters_army/v_baseclass.hpp
@@ -21,7 +21,7 @@
class I_Soldier_AA_F;
class braf_army_of_base : I_Officer_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_of_base";
scope = 0;
model = "";
@@ -70,7 +70,7 @@
};
class braf_army_sl_base : I_Soldier_SL_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_sl_base";
scope = 0;
model = "";
@@ -106,7 +106,7 @@
};
class braf_army_tl_base : I_Soldier_TL_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_sl_base";
scope = 0;
model = "";
@@ -142,7 +142,7 @@
};
class braf_army_rifleman_base : I_Soldier_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_rifleman_base";
scope = 0;
model = "";
@@ -176,7 +176,7 @@
};
class braf_army_rifleman_base_lite_base : I_Soldier_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_rifleman_base";
scope = 0;
model = "";
@@ -209,7 +209,7 @@
};
class braf_army_medic_base : I_Medic_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_medic_base";
scope = 0;
model = "";
@@ -258,7 +258,7 @@
};
class braf_army_eng_base : I_Engineer_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_eng_base";
scope = 0;
model = "";
@@ -294,7 +294,7 @@
};
class braf_army_eod_base : I_Soldier_exp_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_eod_base";
scope = 0;
model = "";
@@ -330,7 +330,7 @@
};
class braf_army_support_base : I_Support_Mort_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_support_base";
scope = 0;
model = "";
@@ -364,7 +364,7 @@
};
class braf_army_crewman_base : I_Crew_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_crewman_base";
scope = 0;
model = "";
@@ -398,7 +398,7 @@
};
class braf_army_dmr_base : I_Soldier_M_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_dmr_base";
scope = 0;
model = "";
@@ -445,7 +445,7 @@
};
class braf_army_sniper_base : I_Sniper_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_sniper_base";
scope = 0;
model = "";
@@ -493,7 +493,7 @@
};
class braf_army_launcher_base : I_Soldier_AT_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_launcher_base";
scope = 0;
model = "";
@@ -540,7 +540,7 @@
};
class braf_army_gl_base : I_Soldier_GL_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_gl_base";
scope = 0;
model = "";
@@ -574,7 +574,7 @@
};
class braf_army_ar_base : I_Soldier_AR_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_ar_base";
scope = 0;
model = "";
@@ -621,7 +621,7 @@
};
class braf_diver_base : I_Diver_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "BRAF_Diver_Base";
scope = 0;
model = "";
@@ -667,7 +667,7 @@
};
};
class braf_army_lat_base : I_Soldier_LAT_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_lat_base";
scope = 0;
model = "";
@@ -709,7 +709,7 @@
};
};
class braf_army_at_base : I_Soldier_AT_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_at_base";
scope = 0;
model = "";
@@ -751,7 +751,7 @@
};
};
class braf_army_ammo_base : I_Soldier_A_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_ammo_base";
scope = 0;
model = "";
@@ -792,7 +792,7 @@
};
};
class braf_army_mortar_base : I_support_Mort_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_mortar_base";
scope = 0;
model = "";
@@ -834,7 +834,7 @@
};
};
class braf_army_mortar_a_base : I_support_AMort_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_mortar_a_base";
scope = 0;
model = "";
@@ -876,7 +876,7 @@
};
};
class braf_army_m2_base : I_support_MG_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_m2_base";
scope = 0;
model = "";
@@ -918,7 +918,7 @@
};
};
class braf_army_m2_a_base : I_support_MG_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_m2_a_base";
scope = 0;
model = "";
@@ -960,7 +960,7 @@
};
};
class braf_army_aa_base : I_Soldier_AA_F {
- author = "BRAF";
+ author = "BRAF TEAM";
_generalMacro = "braf_army_aa_base";
scope = 0;
model = "";
diff --git a/braf_characters_army/v_maldade.hpp b/braf_characters_army/v_maldade.hpp
index eae2ff5..5287c15 100644
--- a/braf_characters_army/v_maldade.hpp
+++ b/braf_characters_army/v_maldade.hpp
@@ -1,6 +1,6 @@
class U_B_Soldier_VR;
class braf_maldade_base : U_B_Soldier_VR {
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
scope = 0;
};
diff --git a/braf_characters_army/v_uniform.hpp b/braf_characters_army/v_uniform.hpp
index 1abd830..7c0bd9f 100644
--- a/braf_characters_army/v_uniform.hpp
+++ b/braf_characters_army/v_uniform.hpp
@@ -2,49 +2,49 @@
/* Normalmente os uniformes são definidos no oficial, squad leader, team leader, medic e rifleman */
//---------------------------------------ACU-------------------------------------------------
class braf_army_acu_regular : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_rifleman_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -113,9 +113,9 @@ class braf_army_acu_regular : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -132,67 +132,67 @@ class braf_army_acu_regular : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_acu_regular_gloves : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_rifleman_regular_2020";
- model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -262,10 +262,10 @@ class braf_army_acu_regular_gloves : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -282,67 +282,67 @@ class braf_army_acu_regular_gloves : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_acu_rolled_regular : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_rifleman_regular_2020";
- model = "braf\braf_characters_army\Uniform\braf_acu_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu_2.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -411,9 +411,9 @@ class braf_army_acu_rolled_regular : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
class EventHandlers : EventHandlers {
@@ -430,67 +430,67 @@ class braf_army_acu_rolled_regular : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
};
};
class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base {
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_rifleman_regular_2020";
- model = "braf\braf_characters_army\Uniform\braf_acu_2.p3d";
+ model = "braf\braf_characters_army\uniform\braf_acu_2.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
uniformClass = "braf_army_acu_regular_uniform";
weapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
respawnWeapons[] = {
- "Braf_IA2",
+ "braf_ia2",
"Throw",
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
- "braf_30Rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
+ "braf_30rnd_556x45",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_red"
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
@@ -560,10 +560,10 @@ class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class EventHandlers : EventHandlers {
@@ -580,18 +580,18 @@ class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
"braf\braf_hurt\feridas\top_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -599,10 +599,10 @@ class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base {
};
//------------------------------------- TFM Army -------------------------------------------
class braf_army_under : I_soldier_F {
- Author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 1;
_generalMacro = "braf_army_Under";
- model = "\braf\braf_characters_army\Uniform\BRAF_tfm.p3d";
+ model = "\braf\braf_characters_army\uniform\braf_tfm.p3d";
uniformClass = "braf_army_naked_uniform";
displayName = "TFM";
weapons[] = {
@@ -627,31 +627,31 @@ class braf_army_under : I_soldier_F {
"camo4" //Meia
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_eb.paa",
- "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_eb_co.paa",
- "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis_co.paa",
- "braf\braf_characters_army\Uniform\Data\NakedUniform\meia_co.paa"
+ "braf\braf_characters_army\uniform\data\nakeduniform\camisa_eb.paa",
+ "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_eb_co.paa",
+ "braf\braf_characters_army\uniform\data\nakeduniform\tenis_co.paa",
+ "braf\braf_characters_army\uniform\data\nakeduniform\meia_co.paa"
};
hiddenSelectionsMaterials[] = {
"a3\characters_f_exp\syndikat\data\u_i_c_soldier_bandit_5_f_1.rvmat",
- "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda.rvmat",
- "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis.rvmat",
- "braf\braf_characters_army\Uniform\Data\NakedUniform\meia.rvmat"
+ "braf\braf_characters_army\uniform\data\nakeduniform\bermuda.rvmat",
+ "braf\braf_characters_army\uniform\data\nakeduniform\tenis.rvmat",
+ "braf\braf_characters_army\uniform\data\nakeduniform\meia.rvmat"
};
};
//------------------------------------- Japona -------------------------------------------
class braf_army_jacket_gloves_lizard : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_jacket_gloves_lizard";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -723,10 +723,10 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\eb\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
class Attributes {
@@ -745,51 +745,51 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base {
};
class private {
name = "$STR_Rank_Private";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_soldado.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_soldado.paa";
};
class corporal {
name = "$STR_Rank_Corporal";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_cabo.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_cabo.paa";
};
class 3sergeant {
name = "$STR_Rank_3SERGEANT";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_3sarg.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_3sarg.paa";
};
class 2sergeant {
name = "$STR_Rank_2SERGEANT";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_2sarg.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_2sarg.paa";
};
class 1sergeant {
name = "$STR_Rank_1SERGEANT";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_1sarg.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_1sarg.paa";
};
class subofficer {
name = "$STR_Rank_PETTYOFFICER";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_subtenente.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_subtenente.paa";
};
class 2lieutenant {
name = "$STR_Rank_2LIEUTENANT";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_2tenente.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_2tenente.paa";
};
class 1lieutenant {
name = "$STR_Rank_1LIEUTENANT";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_1tenente.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_1tenente.paa";
};
class captain {
name = "$STR_Rank_CAPTAIN";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_capitao.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_capitao.paa";
};
class major {
name = "$STR_Rank_MAJOR";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_major.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_major.paa";
};
class lieutenantcolonel {
name = "$STR_Rank_LIEUTENANTCOLONEL";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_tcoronel.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_tcoronel.paa";
};
class colonel {
name = "$STR_Rank_COLONEL";
- value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_coronel.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_coronel.paa";
};
};
};
@@ -808,51 +808,51 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base {
};
class branch_infantry{
name = "$STR_Branch_INFANTRY";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\inf.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\inf.paa";
};
class branch_cavalry{
name = "$STR_Branch_CAVALRY";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\cav.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\cav.paa";
};
class branch_artillery{
name = "$STR_Branch_ARTILLERY";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\art.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\art.paa";
};
class branch_enginnering{
name = "$STR_Branch_ENGINNERING";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\eng.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\eng.paa";
};
class branch_comms{
name = "$STR_Branch_COMMS";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\com.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\com.paa";
};
class branch_logistics{
name = "$STR_Branch_LOGISTICS";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\int.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\int.paa";
};
class branch_ordnance{
name = "$STR_Branch_ORDNANCE";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\matbel.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\matbel.paa";
};
class branch_medic{
name = "$STR_Branch_MEDIC";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\medic.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\medic.paa";
};
class branch_health{
name = "$STR_Branch_HEALTH";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\sau.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\sau.paa";
};
class branch_armyaviation{
name = "$STR_Branch_ARMYAVIATION";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\avex.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\avex.paa";
};
class branch_commando{
name = "$STR_Branch_COMMANDO";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\comandos.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\comandos.paa";
};
class branch_patchfinder{
name = "$STR_Branch_PATHFINDER";
- value = "braf\braf_characters_army\Uniform\Data\insignias\branch\pathfinder.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\branch\pathfinder.paa";
};
};
};
@@ -871,35 +871,35 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base {
};
class brevet_armor {
name = "$STR_Brevet_ARMOR";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\armor.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\armor.paa";
};
class brevet_jungle {
name = "$STR_Brevet_JUNGLE";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\jungle.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\jungle.paa";
};
class brevet_pilot {
name = "$STR_Brevet_PILOT";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\pilot.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\pilot.paa";
};
class brevet_advartillery {
name = "$STR_Brevet_ADVARTILLERY";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\advartillery.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\advartillery.paa";
};
class brevet_rocket {
name = "$STR_Brevet_ROCKET";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\rockets.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\rockets.paa";
};
class brevet_pqdt {
name = "$STR_Brevet_PQDT";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\pqdt.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\pqdt.paa";
};
class brevet_specops {
name = "$STR_Brevet_SPECOPS";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\specops.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\specops.paa";
};
class brevet_mountaineering {
name = "$STR_Brevet_MOUNTAINEERING";
- value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\guiacordada.paa";
+ value = "braf\braf_characters_army\uniform\data\insignias\brevet\guiacordada.paa";
};
};
};
@@ -907,10 +907,10 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat"
};
@@ -918,16 +918,16 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base {
};
class braf_army_jacket_lizard : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_jacket_lizard";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -998,9 +998,9 @@ class braf_army_jacket_lizard : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\japona\eb\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1010,10 +1010,10 @@ class braf_army_jacket_lizard : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat"
};
@@ -1021,16 +1021,16 @@ class braf_army_jacket_lizard : braf_army_rifleman_base {
};
class braf_army_jacket_woodland_gloves : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_jacket_woodland_gloves";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1102,10 +1102,10 @@ class braf_army_jacket_woodland_gloves : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1115,10 +1115,10 @@ class braf_army_jacket_woodland_gloves : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat"
};
@@ -1126,16 +1126,16 @@ class braf_army_jacket_woodland_gloves : braf_army_rifleman_base {
};
class braf_army_jacket_woodland : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_jacket_woodland";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1206,9 +1206,9 @@ class braf_army_jacket_woodland : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1218,10 +1218,10 @@ class braf_army_jacket_woodland : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat"
};
@@ -1230,16 +1230,16 @@ class braf_army_jacket_woodland : braf_army_rifleman_base {
//Commando
class braf_army_jacket_woodland_commando : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_jacket_woodland";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d";
+ model = "braf\braf_characters_army\uniform\braf_japona.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1311,10 +1311,10 @@ class braf_army_jacket_woodland_commando : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1324,10 +1324,10 @@ class braf_army_jacket_woodland_commando : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat",
+ "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
"braf\braf_hurt\feridas\japona\top_injury_japona.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat"
};
@@ -1337,10 +1337,10 @@ class braf_army_jacket_woodland_commando : braf_army_rifleman_base {
//------------------------------------- Gandoleta -------------------------------------------
class braf_army_combat_shirt : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1404,9 +1404,9 @@ class braf_army_combat_shirt : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1416,18 +1416,18 @@ class braf_army_combat_shirt : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1435,10 +1435,10 @@ class braf_army_combat_shirt : braf_army_rifleman_base {
};
class braf_army_combat_shirt_gloves : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_gloves";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1503,10 +1503,10 @@ class braf_army_combat_shirt_gloves : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\data\luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1516,18 +1516,18 @@ class braf_army_combat_shirt_gloves : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1536,10 +1536,10 @@ class braf_army_combat_shirt_gloves : braf_army_rifleman_base {
//Lizard
class braf_army_combat_shirt_camo : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_camo";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1602,9 +1602,9 @@ class braf_army_combat_shirt_camo : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1614,18 +1614,18 @@ class braf_army_combat_shirt_camo : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1633,10 +1633,10 @@ class braf_army_combat_shirt_camo : braf_army_rifleman_base {
};
class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_gloves_camo";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1700,10 +1700,10 @@ class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1713,18 +1713,18 @@ class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1733,10 +1733,10 @@ class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base {
// Airborne
class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_camo";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1799,9 +1799,9 @@ class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1811,18 +1811,18 @@ class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1830,10 +1830,10 @@ class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base {
};
class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_gloves_black";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1897,10 +1897,10 @@ class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -1910,18 +1910,18 @@ class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -1930,10 +1930,10 @@ class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base {
// Jungle
class braf_army_combat_shirt_jungle : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_camo";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -1996,9 +1996,9 @@ class braf_army_combat_shirt_jungle : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2008,18 +2008,18 @@ class braf_army_combat_shirt_jungle : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2027,10 +2027,10 @@ class braf_army_combat_shirt_jungle : braf_army_rifleman_base {
};
class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_gloves_black";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2094,10 +2094,10 @@ class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2107,18 +2107,18 @@ class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2127,10 +2127,10 @@ class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base {
//Black
class braf_army_combat_shirt_black : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_black";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2193,9 +2193,9 @@ class braf_army_combat_shirt_black : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_black_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_black_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2205,18 +2205,18 @@ class braf_army_combat_shirt_black : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2224,10 +2224,10 @@ class braf_army_combat_shirt_black : braf_army_rifleman_base {
};
class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_gloves_black";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2291,10 +2291,10 @@ class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_black_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_black_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2304,18 +2304,18 @@ class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2324,10 +2324,10 @@ class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base {
//CFN
class braf_army_combat_shirt_cfn : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_cfn";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2390,9 +2390,9 @@ class braf_army_combat_shirt_cfn : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\CFN\Combat_shirt_CFN_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\CFN\pants_cfn_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_CFN_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\cfn\combat_shirt_cfn_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\cfn\pants_cfn_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_cfn_co.paa",
""
};
//#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2402,18 +2402,18 @@ class braf_army_combat_shirt_cfn : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2421,10 +2421,10 @@ class braf_army_combat_shirt_cfn : braf_army_rifleman_base {
};
class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_gloves_cfn";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2488,10 +2488,10 @@ class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\CFN\Combat_shirt_CFN_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\CFN\pants_cfn_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_CFN_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\cfn\combat_shirt_cfn_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\cfn\pants_cfn_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_cfn_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
//#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2501,18 +2501,18 @@ class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2521,10 +2521,10 @@ class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base {
//FAB
class braf_army_combat_shirt_fab : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_fab";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2587,9 +2587,9 @@ class braf_army_combat_shirt_fab : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\FAB\Combat_shirt_FAB_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\FAB\pants_fab_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\fab\combat_shirt_fab_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\fab\pants_fab_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
//#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2599,18 +2599,18 @@ class braf_army_combat_shirt_fab : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2618,10 +2618,10 @@ class braf_army_combat_shirt_fab : braf_army_rifleman_base {
};
class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_army_combat_shirt_gloves_fab";
- model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d";
+ model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2685,10 +2685,10 @@ class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Gandoleta\FAB\Combat_shirt_FAB_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\FAB\pants_fab_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa",
+ "braf\braf_characters_army\uniform\data\gandoleta\fab\combat_shirt_fab_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\fab\pants_fab_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\luva\gloves.paa",
""
};
//#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2698,18 +2698,18 @@ class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
- "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
+ "braf\braf_characters_army\uniform\data\luva\gloves.rvmat",
"",
""
};
@@ -2718,16 +2718,16 @@ class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base {
//------------------------------------- Camiseta -------------------------------------------
class braf_army_safe : I_soldier_F {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_Army_safe";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_TShirt.p3d";
+ model = "braf\braf_characters_army\uniform\braf_tshirt.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2814,9 +2814,9 @@ class braf_army_safe : I_soldier_F {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa",
+ "braf\braf_characters_army\uniform\data\camiseta\eb\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2826,30 +2826,30 @@ class braf_army_safe : I_soldier_F {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Camiseta\EB\Camiseta.rvmat",
+ "braf\braf_characters_army\uniform\data\camiseta\eb\camiseta.rvmat",
"braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat",
"braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat"
};
};
};
class braf_army_safe_airborne : I_soldier_F {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_Army_safe_jungle";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_TShirt.p3d";
+ model = "braf\braf_characters_army\uniform\braf_tshirt.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -2936,9 +2936,9 @@ class braf_army_safe_airborne : I_soldier_F {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa",
+ "braf\braf_characters_army\uniform\data\camiseta\eb\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -2948,30 +2948,30 @@ class braf_army_safe_airborne : I_soldier_F {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Camiseta\EB\Camiseta.rvmat",
+ "braf\braf_characters_army\uniform\data\camiseta\eb\camiseta.rvmat",
"braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat",
"braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat"
};
};
};
class braf_army_safe_jungle : I_soldier_F {
side = 2;
- faction = "BRAF_ARMY";
- editorsubcategory = "BRAF_ARMY_REGULAR_2020";
+ faction = "braf_army";
+ editorsubcategory = "braf_army_regular_2020";
_generalMacro = "braf_Army_safe_jungle";
- Author = "BRAF Team";
+ author = "BRAF TEAM";
identityTypes[] = {
"NoGlasses",
"LanguageENG_F",
"braf_brazilian_faces"
};
- model = "braf\braf_characters_army\Uniform\BRAF_TShirt.p3d";
+ model = "braf\braf_characters_army\uniform\braf_tshirt.p3d";
scope = 1;
scopeCurator = 2;
scopeArsenal = 2;
@@ -3058,9 +3058,9 @@ class braf_army_safe_jungle : I_soldier_F {
"",
"",
"",
- "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_co.paa",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa",
- "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa",
+ "braf\braf_characters_army\uniform\data\camiseta\eb\camo_co.paa",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa",
+ "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa",
""
};
#include "\braf\braf_characters_army\functions\symbols.hpp"
@@ -3070,15 +3070,15 @@ class braf_army_safe_jungle : I_soldier_F {
class Wounds {
tex[] = {};
mat[] = {
- "braf\braf_characters_army\Uniform\Data\Camiseta\EB\Camiseta.rvmat",
+ "braf\braf_characters_army\uniform\data\camiseta\eb\camiseta.rvmat",
"braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat",
"braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat",
- "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat",
+ "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
"braf\braf_hurt\feridas\pants_injury.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat",
- "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat"
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat",
+ "braf\braf_characters_army\uniform\data\boot\boot.rvmat"
};
};
};
\ No newline at end of file
diff --git a/braf_characters_army/w_item.hpp b/braf_characters_army/w_item.hpp
index 64e48ae..364eed4 100644
--- a/braf_characters_army/w_item.hpp
+++ b/braf_characters_army/w_item.hpp
@@ -1,12 +1,12 @@
class braf_Steiner_750RC : Binocular {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_Steiner_750RC";
opticsDisablePeripherialVision = 1;
weaponPoolAvailable = 1;
scope = 2;
simulation = "Binocular";
- model = "\braf\braf_characters_army\item\binocular\braf_steiner_750RC.p3d";
- modelOptics = "\braf\braf_characters_army\item\binocular\braf_optics_steiner_750RC.p3d";
+ model = "\braf\braf_characters_army\item\binocular\braf_steiner_750rc.p3d";
+ modelOptics = "\braf\braf_characters_army\item\binocular\braf_optics_steiner_750rc.p3d";
opticsPPEffects[] = {
"OpticsCHAbera1",
"OpticsBlur1"
@@ -14,7 +14,7 @@ class braf_Steiner_750RC : Binocular {
visionMode[] = {
"Normal"
};
- picture = "\A3\Weapons_F\Data\UI\gear_binoculars_CA.paa";
+ picture = "\a3\weapons_f\data\ui\gear_binoculars_ca.paa";
value = 5;
type = 4096;
displayName = "Steiner 750RC";
@@ -49,9 +49,9 @@ class braf_Steiner_750RC : Binocular {
};
};
class braf_nvg_loris : NVGoggles {
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_nvg_loris";
- modelOptics = "\A3\weapons_f\reticle\optics_night";
+ modelOptics = "\a3\weapons_f\reticle\optics_night";
model = "\braf\braf_characters_army\item\nvg\braf_loris_on";
picture = "\braf\braf_characters_army\item\nvg\data\loris_ui.paa";
displayName = "$STR_BRAF_NVG_LORIS_MOUNT";
diff --git a/braf_characters_army/w_maldade.hpp b/braf_characters_army/w_maldade.hpp
index eae2ff5..5287c15 100644
--- a/braf_characters_army/w_maldade.hpp
+++ b/braf_characters_army/w_maldade.hpp
@@ -1,6 +1,6 @@
class U_B_Soldier_VR;
class braf_maldade_base : U_B_Soldier_VR {
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
scope = 0;
};
diff --git a/braf_characters_army/w_uniform.hpp b/braf_characters_army/w_uniform.hpp
index 586c839..4750948 100644
--- a/braf_characters_army/w_uniform.hpp
+++ b/braf_characters_army/w_uniform.hpp
@@ -1,11 +1,11 @@
//--------------------------TFM----------------------------
class braf_army_naked_uniform : Uniform_Base {
scope = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
displayName = "$STR_Brazil_army_uniform_tfm";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Underwear.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_universal_F.p3d";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_underwear.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_universal_f.p3d";
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
class ItemInfo : UniformItem {
@@ -21,12 +21,12 @@ class braf_army_naked_uniform : Uniform_Base {
class braf_army_regular_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_regular";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_rifleman_regular_2000";
@@ -38,12 +38,12 @@ class braf_army_regular_uniform : Uniform_Base {
class braf_army_regular_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_regular_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_sl_regular_2000";
@@ -55,12 +55,12 @@ class braf_army_regular_uniform_gloves : Uniform_Base {
class braf_army_regular_rolled_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_regular_rolled";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_tl_regular_2000";
@@ -72,12 +72,12 @@ class braf_army_regular_rolled_uniform : Uniform_Base {
class braf_army_regular_rolled_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_regular_rolled_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_of_regular_2000";
@@ -89,12 +89,12 @@ class braf_army_regular_rolled_uniform_gloves : Uniform_Base {
class braf_army_regular_medic_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_army_regular_medic";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_medic_regular_2000";
@@ -107,12 +107,12 @@ class braf_army_regular_medic_uniform : Uniform_Base {
class braf_army_Jungle_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jungle";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_rifleman_jungle_2000";
@@ -124,12 +124,12 @@ class braf_army_Jungle_uniform : Uniform_Base {
class braf_army_Jungle_rolled_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jungle_rolled";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_tl_jungle_2000";
@@ -141,12 +141,12 @@ class braf_army_Jungle_rolled_uniform : Uniform_Base {
class braf_army_jungle_medic_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jungle_medic";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_medic_jungle_2000";
@@ -160,12 +160,12 @@ class braf_army_jungle_medic_uniform : Uniform_Base {
class braf_army_airborne_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_airborne";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_rifleman_airborne_2000";
@@ -177,12 +177,12 @@ class braf_army_airborne_uniform : Uniform_Base {
class braf_army_airborne_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_airborne_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_sl_airborne_2000";
@@ -194,12 +194,12 @@ class braf_army_airborne_uniform_gloves : Uniform_Base {
class braf_army_airborne_rolled_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_airborne_rolled";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_tl_airborne_2000";
@@ -211,12 +211,12 @@ class braf_army_airborne_rolled_uniform : Uniform_Base {
class braf_army_airborne_rolled_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_airborne_rolled_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_of_airborne_2000";
@@ -228,12 +228,12 @@ class braf_army_airborne_rolled_uniform_gloves : Uniform_Base {
class braf_army_airborne_medic_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_airborne_medic";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_medic_airborne_2000";
@@ -247,12 +247,12 @@ class braf_army_airborne_medic_uniform : Uniform_Base {
class braf_army_acu_regular_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_acu_regular";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_acu_regular";
@@ -264,12 +264,12 @@ class braf_army_acu_regular_uniform : Uniform_Base {
class braf_army_acu_regular_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_acu_regular_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_acu_regular_gloves";
@@ -281,12 +281,12 @@ class braf_army_acu_regular_uniform_gloves : Uniform_Base {
class braf_army_acu_rolled_regular_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_acu_rolled_regular";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_acu_rolled_regular";
@@ -298,12 +298,12 @@ class braf_army_acu_rolled_regular_uniform : Uniform_Base {
class braf_army_acu_rolled_regular_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_acu_rolled_regular_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_acu_rolled_regular_gloves";
@@ -318,12 +318,12 @@ class braf_army_acu_rolled_regular_uniform_gloves : Uniform_Base {
class braf_army_combat_shirt_regular_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_regular";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt";
@@ -335,12 +335,12 @@ class braf_army_combat_shirt_regular_uniform : Uniform_Base {
class braf_army_combat_shirt_regular_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_regular_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_gloves";
@@ -353,12 +353,12 @@ class braf_army_combat_shirt_regular_uniform_gloves : Uniform_Base {
class braf_army_combat_shirt_camo_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform__combat_shirt_camo";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_camo";
@@ -370,12 +370,12 @@ class braf_army_combat_shirt_camo_uniform : Uniform_Base {
class braf_army_combat_shirt_camo_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_camo_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_gloves_camo";
@@ -388,12 +388,12 @@ class braf_army_combat_shirt_camo_uniform_gloves : Uniform_Base {
class braf_army_combat_shirt_black_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_black";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_black";
@@ -405,12 +405,12 @@ class braf_army_combat_shirt_black_uniform : Uniform_Base {
class braf_army_combat_shirt_black_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_black_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_gloves_black";
@@ -423,12 +423,12 @@ class braf_army_combat_shirt_black_uniform_gloves : Uniform_Base {
class braf_army_combat_shirt_jungle_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_green_jungle";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_jungle";
@@ -440,12 +440,12 @@ class braf_army_combat_shirt_jungle_uniform : Uniform_Base {
class braf_army_combat_shirt_jungle_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_green_jungle_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_jungle_gloves";
@@ -458,12 +458,12 @@ class braf_army_combat_shirt_jungle_uniform_gloves : Uniform_Base {
class braf_army_combat_shirt_airborne_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_airborne";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_camo_airborne";
@@ -475,12 +475,12 @@ class braf_army_combat_shirt_airborne_uniform : Uniform_Base {
class braf_army_combat_shirt_airborne_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_airborne_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_camo_gloves_airborne";
@@ -493,12 +493,12 @@ class braf_army_combat_shirt_airborne_uniform_gloves : Uniform_Base {
class braf_army_combat_shirt_cfn_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_cfn";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_cfn";
@@ -510,12 +510,12 @@ class braf_army_combat_shirt_cfn_uniform : Uniform_Base {
class braf_army_combat_shirt_cfn_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_cfn_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_cfn_gloves";
@@ -528,12 +528,12 @@ class braf_army_combat_shirt_cfn_uniform_gloves : Uniform_Base {
class braf_army_combat_shirt_fab_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_fab";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_fab";
@@ -545,12 +545,12 @@ class braf_army_combat_shirt_fab_uniform : Uniform_Base {
class braf_army_combat_shirt_fab_uniform_gloves : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_combat_shirt_fab_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_combat_shirt_gloves_fab";
@@ -563,12 +563,12 @@ class braf_army_combat_shirt_fab_uniform_gloves : Uniform_Base {
class braf_army_jacket_lizard_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jacket_lizard";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_jacket_lizard";
@@ -580,12 +580,12 @@ class braf_army_jacket_lizard_uniform : Uniform_Base {
class braf_army_jacket_gloves_lizard_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jacket_gloves_lizard";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_jacket_gloves_lizard";
@@ -598,12 +598,12 @@ class braf_army_jacket_gloves_lizard_uniform : Uniform_Base {
class braf_army_jacket_woodland_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jacket_woodland";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_jacket_woodland";
@@ -615,12 +615,12 @@ class braf_army_jacket_woodland_uniform : Uniform_Base {
class braf_army_jacket_woodland_gloves_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jacket_woodland_gloves";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_jacket_woodland_gloves";
@@ -633,12 +633,12 @@ class braf_army_jacket_woodland_gloves_uniform : Uniform_Base {
class braf_army_jacket_commando_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_jacket_commando";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_jacket_woodland_commando";
@@ -651,12 +651,12 @@ class braf_army_jacket_commando_uniform : Uniform_Base {
class braf_army_regular_tshirt_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_tshirt_regular";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_Army_safe";
@@ -668,12 +668,12 @@ class braf_army_regular_tshirt_uniform : Uniform_Base {
class braf_army_airborne_tshirt_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_tshirt_airborne";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_Army_safe_airborne";
@@ -685,12 +685,12 @@ class braf_army_airborne_tshirt_uniform : Uniform_Base {
class braf_army_jungle_tshirt_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_tshirt_jungle";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_Army_safe_jungle";
@@ -703,12 +703,12 @@ class braf_army_jungle_tshirt_uniform : Uniform_Base {
class braf_army_regular_CoverallCrew : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_regular_CoverallCrew";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_crewman_regular_2000";
@@ -721,12 +721,12 @@ class braf_army_regular_CoverallCrew : Uniform_Base {
class braf_army_Caatinga_uniform : Uniform_Base {
scope = 2;
scopeCurator = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
allowedSlots[] = { BACKPACK_SLOT };
displayName = "$STR_Brazil_army_uniform_caatinga";
- picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo : UniformItem {
uniformModel = "-";
uniformClass = "braf_army_of_caatinga_2000";
diff --git a/braf_characters_army_old/config.cpp b/braf_characters_army_old/config.cpp
index 6e7e48e..fd5b985 100644
--- a/braf_characters_army_old/config.cpp
+++ b/braf_characters_army_old/config.cpp
@@ -1,6 +1,6 @@
class CfgPatches
{
- class Braf_characters_army
+ class braf_characters_army_old
{
units[] = {
@@ -12,13 +12,13 @@ class CfgPatches
requiredAddons[] = {
"braf_characters_army",
};
- author = "BRAF Team";
+ author = "BRAF TEAM";
};
};
class CfgEditorSubcategories
{
- class BRAF_ARMY_REGULAR_1980
+ class braf_army_regular_1980
{
displayName = "Men (1980, Regular)";
};
@@ -60,25 +60,25 @@ class CfgVehicles
class braf_army_od_uniform_officer : braf_army_of_regular_2000
{
_generalMacro = "braf_army_od_uniform_rifleman";
- editorsubcategory = "BRAF_ARMY_REGULAR_1980";
+ editorsubcategory = "braf_army_regular_1980";
model = "braf\braf_characters_army_old\braf_bdu_od.p3d";
editorPreview = "\braf\braf_characters_army\units\editorpreview\2000regular\braf_army_of_regular_2000.jpg";
uniformClass = "braf_army_od_uniform";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"Throw",
"Put"};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"BRAF_PT92",
"Throw",
"Put"};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -87,10 +87,10 @@ class CfgVehicles
"SmokeShellGreen",
"Chemlight_green"};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51_red",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_red",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -130,7 +130,7 @@ class CfgVehicles
"braf\braf_characters_army_old\data\eb\nova\gandola_co.paa",
"braf\braf_characters_army_old\data\eb\nova\gola_co.paa",
"braf\braf_characters_army_old\data\eb\nova\calca_co.paa",
- "braf\braf_characters_army_old\data\Boot\boot_co.paa"};
+ "braf\braf_characters_army_old\data\boot\boot_co.paa"};
class Atributtes
{
};
@@ -143,33 +143,33 @@ class CfgVehicles
class braf_army_od_uniform_rifleman : braf_army_rifleman_regular_2000
{
_generalMacro = "braf_army_od_uniform_rifleman";
- editorsubcategory = "BRAF_ARMY_REGULAR_1980";
+ editorsubcategory = "braf_army_regular_1980";
model = "braf\braf_characters_army_old\braf_bdu_od.p3d";
editorPreview = "\braf\braf_characters_army\units\editorpreview\2000regular\braf_army_rifleman_regular_2000.jpg";
uniformClass = "braf_army_od_uniform_worn";
weapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"};
respawnWeapons[] = {
- "BRAF_fal",
+ "braf_fal",
"Throw",
"Put"};
magazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green"};
respawnMagazines[] = {
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
- "BRAF_20Rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51",
"HandGrenade",
"HandGrenade",
"SmokeShell",
@@ -207,7 +207,7 @@ class CfgVehicles
"braf\braf_characters_army_old\data\eb\nova\gandola_co.paa",
"braf\braf_characters_army_old\data\eb\nova\gola_co.paa",
"braf\braf_characters_army_old\data\eb\nova\calca_co.paa",
- "braf\braf_characters_army_old\data\Boot\boot_co.paa"};
+ "braf\braf_characters_army_old\data\boot\boot_co.paa"};
class Atributtes
{
};
diff --git a/braf_characters_army_old/data/Boot/Meia/meia.rvmat b/braf_characters_army_old/data/Boot/Meia/meia.rvmat
index c7403fb..f6869e4 100644
--- a/braf_characters_army_old/data/Boot/Meia/meia.rvmat
+++ b/braf_characters_army_old/data/Boot/Meia/meia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army_old\data\Boot\Meia\meia_nohq.paa";
+ texture = "braf\braf_characters_army_old\data\boot\meia\meia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army_old\data\Boot\Meia\meia_as.paa";
+ texture = "braf\braf_characters_army_old\data\boot\meia\meia_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army_old\data\Boot\Meia\meia_smdi.paa";
+ texture = "braf\braf_characters_army_old\data\boot\meia\meia_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_army_old/data/Boot/boot.rvmat b/braf_characters_army_old/data/Boot/boot.rvmat
index 8f7a1b8..c273d5d 100644
--- a/braf_characters_army_old/data/Boot/boot.rvmat
+++ b/braf_characters_army_old/data/Boot/boot.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_army_old\data\Boot\boot_nohq.paa";
+ texture = "braf\braf_characters_army_old\data\boot\boot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_army_old\data\Boot\boot_as.paa";
+ texture = "braf\braf_characters_army_old\data\boot\boot_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_army_old\data\Boot\boot_smdi.paa";
+ texture = "braf\braf_characters_army_old\data\boot\boot_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp b/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp
index 1de0d85..1acace7 100644
--- a/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp
+++ b/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp
@@ -4,7 +4,7 @@ class braf_Alpha200_ItemInfo : HeadGearItem {
"camo1"
};
mass=30;
- uniformModel="braf\braf_characters_aviation\Flighthelmets\Alpha200_helmet.p3d";
+ uniformModel="braf\braf_characters_aviation\flighthelmets\alpha200_helmet.p3d";
modelSides[]={1,2,3};
class HitpointsProtectionInfo
{
@@ -18,62 +18,62 @@ class braf_Alpha200_ItemInfo : HeadGearItem {
};
//---------------------------------Alpha200_Helmets-----------------------------------
-class BRAF_Alpha200_Pilot: H_HelmetB {
+class braf_alpha200_pilot: H_HelmetB {
scope=2;
scopeCurator=2;
- author="BRAF Team";
- _generalMacro="BRAF_Alpha200_Pilot";
+ author = "BRAF TEAM";
+ _generalMacro="braf_alpha200_pilot";
ace_hearing_protection = 0.70;
ace_hearing_lowerVolume = 0.60;
displayName="Alpha 200 Helmet Pilot";
- picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha200_PILOT.paa";
- model="braf\braf_characters_aviation\Flighthelmets\Alpha200_helmet.p3d";
+ picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha200_pilot.paa";
+ model="braf\braf_characters_aviation\flighthelmets\alpha200_helmet.p3d";
hiddenSelections[]=
{
"camo1"
};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_co.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot.rvmat"
};
class ItemInfo: braf_Alpha200_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_co.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot.rvmat"
};
};
};
-class BRAF_Alpha200_Mec: BRAF_Alpha200_Pilot
+class braf_alpha200_mec: braf_alpha200_pilot
{
- _generalMacro="BRAF_Alpha200_Mec";
+ _generalMacro="braf_alpha200_mec";
displayName="Alpha 200 Helmet Flight Mechanic";
- picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha200_FIEL.paa";
+ picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha200_fiel.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec.rvmat",
};
class ItemInfo : braf_Alpha200_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec.rvmat",
};
};
};
diff --git a/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp b/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp
index 710eb8b..c856220 100644
--- a/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp
+++ b/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp
@@ -5,7 +5,7 @@ class braf_Alpha900_Down_ItemInfo : HeadGearItem
"camo1",
};
mass=30;
- uniformModel="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_down.p3d";
+ uniformModel="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_down.p3d";
modelSides[]={1,2,3};
class HitpointsProtectionInfo
{
@@ -24,7 +24,7 @@ class braf_Alpha900_Up_ItemInfo : HeadGearItem
"camo1",
};
mass=30;
- uniformModel="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_up.p3d";
+ uniformModel="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_up.p3d";
modelSides[]={1,2,3};
class HitpointsProtectionInfo
{
@@ -37,435 +37,435 @@ class braf_Alpha900_Up_ItemInfo : HeadGearItem
};
};
//---------------------------------Alpha900_Helmets-----------------------------------
-class BRAF_Alpha900_Pilot_Down: H_HelmetB
+class braf_alpha900_pilot_down: H_HelmetB
{
scope=2;
scopeCurator=2;
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="BRAF_Alpha900_Pilot 'Visor Down' ";
ace_hearing_protection = 0.70;
ace_hearing_lowerVolume = 0.60;
displayName="Alpha 900 Helmet Navy Pilot 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha900_PILOT_visor_down.paa";
- model="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_down.p3d";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_pilot_visor_down.paa";
+ model="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_down.p3d";
hiddenSelections[]=
{
"camo1"
};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_co.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto.rvmat"
};
class ItemInfo: braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_co.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto.rvmat"
};
};
};
-class BRAF_Alpha900_Pilot_Up: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_pilot_up: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Pilot 'Visor Up' ";
displayName="Alpha 900 Helmet Navy Pilot 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha900_PILOT_visor_up.paa";
- model="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_up.p3d";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_pilot_visor_up.paa";
+ model="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_up.p3d";
class ItemInfo: braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_co.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto.rvmat"
};
};
};
-class BRAF_Alpha900_Mec_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_mec_down: braf_alpha900_pilot_down
{
- _generalMacro="BRAF_Alpha900_Mec_Down";
+ _generalMacro="braf_alpha900_mec_down";
displayName="Alpha 900 Helmet Flight Mechanic 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_fiel.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_fiel.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel.rvmat",
};
};
};
-class BRAF_Alpha900_Mec_Up: BRAF_Alpha900_Mec_Down
+class braf_alpha900_mec_up: braf_alpha900_mec_down
{
- _generalMacro="BRAF_Alpha900_Mec_Up";
+ _generalMacro="braf_alpha900_mec_up";
displayName="Alpha 900 Helmet Flight Mechanic 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_fiel.paa";
- model="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_up.p3d";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_fiel.paa";
+ model="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_up.p3d";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel.rvmat",
};
};
};
-class BRAF_Alpha900_White_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_white_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_White";
displayName="Alpha 900 Helmet White 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_White.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_white.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_White_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_white_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_White_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_white_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_White_Up: BRAF_Alpha900_White_Down
+class braf_alpha900_white_up: braf_alpha900_white_down
{
- _generalMacro="BRAF_Alpha900_White_Up";
+ _generalMacro="braf_alpha900_white_up";
displayName="Alpha 900 Helmet White 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_White.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_white.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_White_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_white_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Gray_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_gray_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Gray";
displayName="Alpha 900 Helmet Gray 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Gray.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_gray.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Gray_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_gray_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Gray_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_gray_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Gray_Up: BRAF_Alpha900_Gray_Down
+class braf_alpha900_gray_up: braf_alpha900_gray_down
{
- _generalMacro="BRAF_Alpha900_Gray_Up";
+ _generalMacro="braf_alpha900_gray_up";
displayName="Alpha 900 Helmet Gray 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Gray.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_gray.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Gray_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_gray_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Black_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_black_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Black";
displayName="Alpha 900 Helmet Black 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Black.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_black.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Black_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_black_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Black_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_black_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Black_Up: BRAF_Alpha900_Black_Down
+class braf_alpha900_black_up: braf_alpha900_black_down
{
- _generalMacro="BRAF_Alpha900_Black_Up";
+ _generalMacro="braf_alpha900_black_up";
displayName="Alpha 900 Helmet Black 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Black.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_black.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Black_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_black_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Blue_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_blue_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Blue";
displayName="Alpha 900 Helmet Blue 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Blue.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_blue.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Blue_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_blue_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Blue_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_blue_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Blue_Up: BRAF_Alpha900_Blue_Down
+class braf_alpha900_blue_up: braf_alpha900_blue_down
{
- _generalMacro="BRAF_Alpha900_Blue_Up";
+ _generalMacro="braf_alpha900_blue_up";
displayName="Alpha 900 Helmet Blue 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Blue.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_blue.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Blue_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_blue_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Olive_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_olive_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Olive";
displayName="Alpha 900 Helmet Olive 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Olive.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_olive.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Olive_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_olive_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Olive_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_olive_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Olive_Up: BRAF_Alpha900_Olive_Down
+class braf_alpha900_olive_up: braf_alpha900_olive_down
{
- _generalMacro="BRAF_Alpha900_Olive_Up";
+ _generalMacro="braf_alpha900_olive_up";
displayName="Alpha 900 Helmet Olive 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Olive.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_olive.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Olive_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_olive_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Red_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_red_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Red";
displayName="Alpha 900 Helmet Red 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Red.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_red.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Red_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_red_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Red_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_red_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Red_Up: BRAF_Alpha900_Red_Down
+class braf_alpha900_red_up: braf_alpha900_red_down
{
- _generalMacro="BRAF_Alpha900_Red_Up";
+ _generalMacro="braf_alpha900_red_up";
displayName="Alpha 900 Helmet Red 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Red.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_red.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Red_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_red_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Orange_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_orange_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Orange";
displayName="Alpha 900 Helmet Orange 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Orange.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_orange.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Orange_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_orange_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Orange_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_orange_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Orange_Up: BRAF_Alpha900_Orange_Down
+class braf_alpha900_orange_up: braf_alpha900_orange_down
{
- _generalMacro="BRAF_Alpha900_Orange_Up";
+ _generalMacro="braf_alpha900_orange_up";
displayName="Alpha 900 Helmet Orange 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Orange.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_orange.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Orange_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_orange_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Yellow_Down: BRAF_Alpha900_Pilot_Down
+class braf_alpha900_yellow_down: braf_alpha900_pilot_down
{
_generalMacro="BRAF_Alpha900_Yellow";
displayName="Alpha 900 Helmet Yellow 'Visor Down' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Yellow.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_yellow.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Yellow_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_yellow_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
class ItemInfo : braf_Alpha900_Down_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Yellow_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_yellow_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
-class BRAF_Alpha900_Yellow_Up: BRAF_Alpha900_Yellow_Down
+class braf_alpha900_yellow_up: braf_alpha900_yellow_down
{
- _generalMacro="BRAF_Alpha900_Yellow_Up";
+ _generalMacro="braf_alpha900_yellow_up";
displayName="Alpha 900 Helmet Yellow 'Visor Up' ";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Yellow.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_yellow.paa";
class ItemInfo : braf_Alpha900_Up_ItemInfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Yellow_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_yellow_co.paa",
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat",
};
};
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp b/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp
index c7e15d0..b60ad1a 100644
--- a/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp
+++ b/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp
@@ -1,11 +1,11 @@
-class BRAF_HGU55P_itemInfo : HeadGearItem {
+class braf_hgu55p_iteminfo : HeadGearItem {
hiddenSelections[]=
{
"camo",
"casco"
};
mass=30;
- uniformModel="braf\braf_characters_aviation\Flighthelmets\HGU55P_Helmet.p3d";
+ uniformModel="braf\braf_characters_aviation\flighthelmets\hgu55p_helmet.p3d";
modelSides[]={1,2,3};
class HitpointsProtectionInfo
{
@@ -18,17 +18,17 @@ class BRAF_HGU55P_itemInfo : HeadGearItem {
};
};
//---------------------------------HGU55P_Helmets-------------------------------------
-class BRAF_HGU55P: H_HelmetB
+class braf_hgu55p: H_HelmetB
{
scope=2;
scopeCurator=2;
- author="BRAF Team";
- _generalMacro="BRAF_HGU55P";
+ author = "BRAF TEAM";
+ _generalMacro="braf_hgu55p";
ace_hearing_protection = 0.70;
ace_hearing_lowerVolume = 0.60;
displayName="HGU55P Helmet Gray";
- picture="\braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_grey_ui.paa";
- model="braf\braf_characters_aviation\Flighthelmets\HGU55P_Helmet.p3d";
+ picture="\braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_grey_ui.paa";
+ model="braf\braf_characters_aviation\flighthelmets\hgu55p_helmet.p3d";
hiddenSelections[]=
{
"camo",
@@ -36,42 +36,42 @@ class BRAF_HGU55P: H_HelmetB
};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa"
};
- class ItemInfo : BRAF_HGU55P_itemInfo
+ class ItemInfo : braf_hgu55p_iteminfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa"
};
};
};
-class BRAF_HGU55P_White: BRAF_HGU55P
+class braf_hgu55p_white: braf_hgu55p
{
- _generalMacro="BRAF_HGU55P_White";
+ _generalMacro="braf_hgu55p_white";
displayName="HGU55P Helmet White";
- //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_White_ui.paa";
+ //picture="braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_white_ui.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_White_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_White_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_white_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_white_co.paa"
};
- class ItemInfo : BRAF_HGU55P_itemInfo
+ class ItemInfo : braf_hgu55p_iteminfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_black_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_White_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_black_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_white_co.paa"
};
};
};
-class BRAF_HGU55P_EDA: BRAF_HGU55P
+class braf_hgu55p_eda: braf_hgu55p
{
- _generalMacro="BRAF_HGU55P_EDA";
+ _generalMacro="braf_hgu55p_eda";
displayName="HGU55P Helmet EDA";
- picture="\braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_eda_ui.paa";
+ picture="\braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_eda_ui.paa";
hiddenSelections[]=
{
"camo",
@@ -81,70 +81,70 @@ class BRAF_HGU55P_EDA: BRAF_HGU55P
};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor_ca.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_ca.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor.rvmat"
};
- class ItemInfo : BRAF_HGU55P_itemInfo
+ class ItemInfo : braf_hgu55p_iteminfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor_ca.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_ca.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor.rvmat"
};
};
};
-class BRAF_HGU55P_GAVCA: BRAF_HGU55P_EDA
+class braf_hgu55p_gavca: braf_hgu55p_eda
{
- _generalMacro="BRAF_HGU55P_GAVCA";
+ _generalMacro="braf_hgu55p_gavca";
displayName="HGU55P Helmet V-Day";
- picture="\braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_gavca_ui.paa";
+ picture="\braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_gavca_ui.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_ca.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_ca.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Visor.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor.rvmat"
};
- class ItemInfo : BRAF_HGU55P_itemInfo
+ class ItemInfo : braf_hgu55p_iteminfo
{
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_ca.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_ca.paa"
};
hiddenSelectionsMaterials[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat",
- "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Visor.rvmat"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat",
+ "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor.rvmat"
};
};
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp b/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp
index b14a794..affcb24 100644
--- a/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp
+++ b/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp
@@ -1,26 +1,26 @@
//---------------------------HGU56P----------------------------
-class BRAF_HGU56P_1BAvEx: H_HelmetB
+class braf_hgu56p_1bavex: H_HelmetB
{
scope=2;
scopeCurator=2;
- author="BRAF Team";
- _generalMacro="BRAF_HGU56P_1BAvEx";
+ author = "BRAF TEAM";
+ _generalMacro="braf_hgu56p_1bavex";
ace_hearing_protection = 0.70;
ace_hearing_lowerVolume = 0.60;
displayName="$STR_HGU_56P_1BAVEX";
- picture="\A3\Characters_F\data\ui\icon_H_Pilot_Helmet_Heli_OI_CA.paa";
- model="A3\Characters_F\Common\headgear_helmet_heli";
+ picture="\a3\characters_f\data\ui\icon_h_pilot_helmet_heli_oi_ca.paa";
+ model="a3\characters_f\common\headgear_helmet_heli";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_1bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_1bavex_co.paa"
};
class ItemInfo : HeadGearItem
{
mass=30;
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli";
+ uniformModel="a3\characters_f\common\headgear_helmet_heli";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_1bavex_co.paa"};
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_1bavex_co.paa"};
modelSides[]={1,2,3};
class HitpointsProtectionInfo
{
@@ -33,21 +33,21 @@ class BRAF_HGU56P_1BAvEx: H_HelmetB
};
};
};
-class BRAF_HGU56P_2BAvEx: BRAF_HGU56P_1BAvEx
+class braf_hgu56p_2bavex: braf_hgu56p_1bavex
{
- _generalMacro="BRAF_HGU56P_2BAvEx";
+ _generalMacro="braf_hgu56p_2bavex";
displayName="$STR_HGU_56P_2BAVEX";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa"};
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa"};
mass=30;
modelSides[]={1,2,3};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli";
+ uniformModel="a3\characters_f\common\headgear_helmet_heli";
class HitpointsProtectionInfo
{
class Head
@@ -59,19 +59,19 @@ class BRAF_HGU56P_2BAvEx: BRAF_HGU56P_1BAvEx
};
};
};
-class BRAF_HGU56P_3BAvEx: BRAF_HGU56P_1BAvEx
+class braf_hgu56p_3bavex: braf_hgu56p_1bavex
{
- _generalMacro="BRAF_HGU56P_3BAvEx";
+ _generalMacro="braf_hgu56p_3bavex";
displayName="$STR_HGU_56P_3BAVEX";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa"};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli";
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa"};
+ uniformModel="a3\characters_f\common\headgear_helmet_heli";
mass=30;
modelSides[]={1,2,3};
class HitpointsProtectionInfo
@@ -85,19 +85,19 @@ class BRAF_HGU56P_3BAvEx: BRAF_HGU56P_1BAvEx
};
};
};
-class BRAF_HGU56P_4BAvEx: BRAF_HGU56P_1BAvEx
+class braf_hgu56p_4bavex: braf_hgu56p_1bavex
{
- _generalMacro="BRAF_HGU56P_4BAvEx";
+ _generalMacro="braf_hgu56p_4bavex";
displayName="$STR_HGU_56P_4BAVEX";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa"};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli";
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa"};
+ uniformModel="a3\characters_f\common\headgear_helmet_heli";
mass=30;
modelSides[]={1,2,3};
class HitpointsProtectionInfo
@@ -111,19 +111,19 @@ class BRAF_HGU56P_4BAvEx: BRAF_HGU56P_1BAvEx
};
};
};
-class BRAF_HGU56P_Olive: BRAF_HGU56P_1BAvEx
+class braf_hgu56p_olive: braf_hgu56p_1bavex
{
_generalMacro="BRAF_HGU56_Olive";
displayName="$STR_HGU_56P_OLIVE";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa"};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli";
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa"};
+ uniformModel="a3\characters_f\common\headgear_helmet_heli";
mass=30;
modelSides[]={1,2,3};
class HitpointsProtectionInfo
@@ -137,23 +137,23 @@ class BRAF_HGU56P_Olive: BRAF_HGU56P_1BAvEx
};
};
};
-class BRAF_HGU56P_Crew_1BAvEx: BRAF_HGU56P_1BAvEx
+class braf_hgu56p_crew_1bavex: braf_hgu56p_1bavex
{
- _generalMacro="BRAF_HGU56P_Crew_1BAvEx";
+ _generalMacro="braf_hgu56p_crew_1bavex";
displayName="$STR_HGU_56P_CREW_1BAVEX";
ace_hearing_protection = 0.70;
ace_hearing_lowerVolume = 0.60;
- picture="\A3\Characters_F\data\ui\icon_H_Crew_Helmet_Heli_B_CA.paa";
- model="A3\Characters_F\Common\headgear_helmet_heli_shield.p3d";
+ picture="\a3\characters_f\data\ui\icon_h_crew_helmet_heli_b_ca.paa";
+ model="a3\characters_f\common\headgear_helmet_heli_shield.p3d";
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_1bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_1bavex_co.paa"
};
mass=50;
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield";
+ uniformModel="a3\characters_f\common\headgear_helmet_heli_shield";
modelSides[]={1,2,3};
class HitpointsProtectionInfo
{
@@ -172,19 +172,19 @@ class BRAF_HGU56P_Crew_1BAvEx: BRAF_HGU56P_1BAvEx
};
};
};
-class BRAF_HGU56P_Crew_2BAvEx: BRAF_HGU56P_Crew_1BAvEx
+class braf_hgu56p_crew_2bavex: braf_hgu56p_crew_1bavex
{
- _generalMacro="BRAF_HGU56P_Crew_2BAvEx";
+ _generalMacro="braf_hgu56p_crew_2bavex";
displayName="$STR_HGU_56P_CREW_2BAVEX";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa"};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield";
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa"};
+ uniformModel="a3\characters_f\common\headgear_helmet_heli_shield";
mass=50;
modelSides[]={1,2,3};
class HitpointsProtectionInfo
@@ -204,19 +204,19 @@ class BRAF_HGU56P_Crew_2BAvEx: BRAF_HGU56P_Crew_1BAvEx
};
};
};
-class BRAF_HGU56P_Crew_3BAvEx: BRAF_HGU56P_Crew_1BAvEx
+class braf_hgu56p_crew_3bavex: braf_hgu56p_crew_1bavex
{
- _generalMacro="BRAF_HGU56P_Crew_3BAvEx";
+ _generalMacro="braf_hgu56p_crew_3bavex";
displayName="$STR_HGU_56P_CREW_3BAVEX";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa"};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield";
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa"};
+ uniformModel="a3\characters_f\common\headgear_helmet_heli_shield";
mass=50;
modelSides[]={1,2,3};
class HitpointsProtectionInfo
@@ -236,19 +236,19 @@ class BRAF_HGU56P_Crew_3BAvEx: BRAF_HGU56P_Crew_1BAvEx
};
};
};
-class BRAF_HGU56P_Crew_4BAvEx: BRAF_HGU56P_Crew_1BAvEx
+class braf_hgu56p_crew_4bavex: braf_hgu56p_crew_1bavex
{
- _generalMacro="BRAF_HGU56P_Crew_4BAvEx";
+ _generalMacro="braf_hgu56p_crew_4bavex";
displayName="$STR_HGU_56P_CREW_4BAVEX";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa"};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield";
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa"};
+ uniformModel="a3\characters_f\common\headgear_helmet_heli_shield";
mass=50;
modelSides[]={1,2,3};
class HitpointsProtectionInfo
@@ -268,19 +268,19 @@ class BRAF_HGU56P_Crew_4BAvEx: BRAF_HGU56P_Crew_1BAvEx
};
};
};
-class BRAF_HGU56P_Crew_Olive: BRAF_HGU56P_Crew_1BAvEx
+class braf_hgu56p_crew_olive: braf_hgu56p_crew_1bavex
{
_generalMacro="BRAF_HGU56P_Crew_olive";
displayName="$STR_HGU_56P_CREW_OLIVE";
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa"
+ "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa"
};
class ItemInfo : HeadGearItem
{
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa"};
- uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield";
+ hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa"};
+ uniformModel="a3\characters_f\common\headgear_helmet_heli_shield";
mass=50;
modelSides[]={1,2,3};
class HitpointsProtectionInfo
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat
index f6aca4b..640da68 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_camo_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat
index a3df9c9..73beef0 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -78,5 +78,5 @@ class Stage7
};
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_camo_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat
index 7eef6b0..00b5590 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_camo_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat
index 43ee130..95df792 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_visor_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_visor_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat
index c379d52..66fd780 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat
@@ -9,7 +9,7 @@ VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_piloto_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_piloto_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -86,5 +86,5 @@ class Stage7
};
class StageTI
{
- //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa";
+ //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat
index cf952bb..f66b149 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat
@@ -9,7 +9,7 @@ VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -86,5 +86,5 @@ class Stage7
};
class StageTI
{
- //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa";
+ //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat
index c9c67d3..432c8b6 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa";
+ //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat
index ec7664d..53a57fa 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat
@@ -9,7 +9,7 @@ VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -86,5 +86,5 @@ class Stage7
};
class StageTI
{
- //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa";
+ //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat
index f28901e..07af693 100644
--- a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat
index 62bd06d..d48d72b 100644
--- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat
index c3b9656..d3bb3a3 100644
--- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_visor_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_visor_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat
index ab7a828..cbab4b3 100644
--- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -13,7 +13,7 @@ VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat
index 336ac79..da3d034 100644
--- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat
index 0ae114d..125c8f2 100644
--- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat
@@ -9,7 +9,7 @@ VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -86,5 +86,5 @@ class Stage7
};
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat
index 109d625..c7365a0 100644
--- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat
@@ -9,7 +9,7 @@ VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -86,5 +86,5 @@ class Stage7
};
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat
index 4c6dfe9..0c79aab 100644
--- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat
+++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat
@@ -9,7 +9,7 @@ VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -86,5 +86,5 @@ class Stage7
};
class StageTI
{
- texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa";
+ texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flighthelmets/model.cfg b/braf_characters_aviation/Flighthelmets/model.cfg
index e0d186b..e7a9036 100644
--- a/braf_characters_aviation/Flighthelmets/model.cfg
+++ b/braf_characters_aviation/Flighthelmets/model.cfg
@@ -129,7 +129,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp b/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp
index 6e5b34d..21eebb7 100644
--- a/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp
+++ b/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp
@@ -1,8 +1,8 @@
//------------------------------------- AvEx -------------------------------------------
-class braf_characters_aviation_army_aviation_pilot: BRAF_Pilot_Base {
+class braf_characters_aviation_army_aviation_pilot: braf_pilot_base {
side=2;
- faction="BRAF_ARMY";
- editorSubcategory="BRAF_ARMY_AVIATION";
+ faction="braf_army";
+ editorSubcategory="braf_army_aviation";
_generalMacro="braf_characters_aviation_army_aviation_pilot";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_army_aviation_pilot.jpg";
scope=2;
@@ -69,12 +69,12 @@ class braf_characters_aviation_army_aviation_pilot: BRAF_Pilot_Base {
};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa",
+ "braf\braf_characters_aviation\flightsuits\data\camo1_co.paa",
"\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_co.paa",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_co.paa",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_co.paa",
"\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_co.paa",
"",
@@ -85,12 +85,12 @@ class braf_characters_aviation_army_aviation_pilot: BRAF_Pilot_Base {
};
hiddenSelectionsMaterials[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg.rvmat",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex.rvmat",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex.rvmat",
"",
diff --git a/braf_characters_aviation/Flightsuits/FAB_Veh.hpp b/braf_characters_aviation/Flightsuits/FAB_Veh.hpp
index b91465c..00dcaa4 100644
--- a/braf_characters_aviation/Flightsuits/FAB_Veh.hpp
+++ b/braf_characters_aviation/Flightsuits/FAB_Veh.hpp
@@ -1,7 +1,7 @@
-class braf_characters_aviation_air_force_pilot: BRAF_Pilot_Base {
+class braf_characters_aviation_air_force_pilot: braf_pilot_base {
side=2;
- faction="BRAF_FAB";
- editorSubcategory="BRAF_FAB_AVIATION";
+ faction="braf_fab";
+ editorSubcategory="braf_fab_aviation";
_generalMacro="braf_characters_aviation_air_force_pilot";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_air_force_pilot.jpg";
scope=2;
@@ -68,34 +68,34 @@ class braf_characters_aviation_air_force_pilot: BRAF_Pilot_Base {
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_co.paa",
- "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_co.paa",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa",
""
};
hiddenSelectionsMaterials[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat",
""
};
class EventHandlers: EventHandlers
@@ -103,10 +103,10 @@ class braf_characters_aviation_air_force_pilot: BRAF_Pilot_Base {
init="if (local (_this select 0)) then {[_this select 0, 'air_force', 'heli'] call braf_fnc_pickRandomFlightsuitType;};";
};
};
-class braf_characters_aviation_air_force_fighter_pilot: BRAF_Fighter_Pilot_Base {
+class braf_characters_aviation_air_force_fighter_pilot: braf_fighter_pilot_base {
side=2;
- faction="BRAF_FAB";
- editorSubcategory="BRAF_FAB_AVIATION";
+ faction="braf_fab";
+ editorSubcategory="braf_fab_aviation";
_generalMacro="braf_characters_aviation_air_force_fighter_pilot";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_air_force_fighter_pilot.jpg";
scope=2;
@@ -173,38 +173,38 @@ class braf_characters_aviation_air_force_fighter_pilot: BRAF_Fighter_Pilot_Base
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_co.paa",
- "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_co.paa",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa",
""
};
hiddenSelectionsMaterials[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat",
- "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat",
""
};
class EventHandlers: EventHandlers
diff --git a/braf_characters_aviation/Flightsuits/MB_Veh.hpp b/braf_characters_aviation/Flightsuits/MB_Veh.hpp
index 9a45aae..08d88be 100644
--- a/braf_characters_aviation/Flightsuits/MB_Veh.hpp
+++ b/braf_characters_aviation/Flightsuits/MB_Veh.hpp
@@ -1,7 +1,7 @@
-class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base {
+class braf_characters_aviation_navy_pilot: braf_pilot_base {
side=2;
- faction="BRAF_NAVY";
- editorSubcategory="BRAF_MB_AVIATION";
+ faction="braf_navy";
+ editorSubcategory="braf_mb_aviation";
_generalMacro="braf_characters_aviation_navy_pilot";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_navy_pilot.jpg";
scope=2;
@@ -68,12 +68,12 @@ class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base {
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa",
"",
"",
"",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa",
"",
"",
@@ -84,12 +84,12 @@ class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base {
};
hiddenSelectionsMaterials[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat",
"",
"",
"",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat",
"",
"",
@@ -103,10 +103,10 @@ class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base {
init="if (local (_this select 0)) then {[_this select 0, 'navy', 'heli'] call braf_fnc_pickRandomFlightsuitType;};";
};
};
-class braf_characters_aviation_navy_fighter_pilot: BRAF_Fighter_Pilot_Base {
+class braf_characters_aviation_navy_fighter_pilot: braf_fighter_pilot_base {
side=2;
- faction="BRAF_NAVY";
- editorSubcategory="BRAF_MB_AVIATION";
+ faction="braf_navy";
+ editorSubcategory="braf_mb_aviation";
_generalMacro="braf_characters_aviation_navy_fighter_pilot";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_navy_fighter_pilot.jpg";
scope=2;
@@ -173,37 +173,37 @@ class braf_characters_aviation_navy_fighter_pilot: BRAF_Fighter_Pilot_Base {
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa",
"",
"",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa",
- "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa",
"",
"",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa",
"",
"\braf\braf_insignia\uniform\marine\officer_rank\capten_co.paa"
};
hiddenSelectionsMaterials[]=
{
- "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat",
- "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat",
+ "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat",
"",
"",
"",
"\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat",
- "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat",
"\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat",
"",
"",
"",
- "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat",
+ "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat",
"",
"\braf\braf_insignia\uniform\marine\officer_rank\capten.rvmat"
};
diff --git a/braf_characters_aviation/Flightsuits/data/camo1.rvmat b/braf_characters_aviation/Flightsuits/data/camo1.rvmat
index d8783db..a323542 100644
--- a/braf_characters_aviation/Flightsuits/data/camo1.rvmat
+++ b/braf_characters_aviation/Flightsuits/data/camo1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_aviation\Flightsuits\data\camo1_nohq.paa";
+ texture = "braf\braf_characters_aviation\flightsuits\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_aviation\Flightsuits\data\camo1_as.paa";
+ texture = "braf\braf_characters_aviation\flightsuits\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_aviation\Flightsuits\data\camo1_smdi.paa";
+ texture = "braf\braf_characters_aviation\flightsuits\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flightsuits/data/camo2.rvmat b/braf_characters_aviation/Flightsuits/data/camo2.rvmat
index 1fac703..d514d79 100644
--- a/braf_characters_aviation/Flightsuits/data/camo2.rvmat
+++ b/braf_characters_aviation/Flightsuits/data/camo2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_aviation\Flightsuits\data\camo2_nohq.paa";
+ texture = "braf\braf_characters_aviation\flightsuits\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_aviation\Flightsuits\data\camo2_as.paa";
+ texture = "braf\braf_characters_aviation\flightsuits\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_aviation\Flightsuits\data\camo2_smdi.paa";
+ texture = "braf\braf_characters_aviation\flightsuits\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flightsuits/model.cfg b/braf_characters_aviation/Flightsuits/model.cfg
index 8b76e0e..6e65a83 100644
--- a/braf_characters_aviation/Flightsuits/model.cfg
+++ b/braf_characters_aviation/Flightsuits/model.cfg
@@ -129,7 +129,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
@@ -193,6 +193,6 @@ class CfgModels
};
skeletonName = "OFP2_ManSkeleton";
};
- class BRAF_fighter_flightsuit: ArmaMan{};
- class BRAF_flightsuit: ArmaMan{};
+ class braf_fighter_flightsuit: ArmaMan{};
+ class braf_flightsuit: ArmaMan{};
};
\ No newline at end of file
diff --git a/braf_characters_aviation/Flightsuits/uniform_Weap.hpp b/braf_characters_aviation/Flightsuits/uniform_Weap.hpp
index b36689e..c550bd6 100644
--- a/braf_characters_aviation/Flightsuits/uniform_Weap.hpp
+++ b/braf_characters_aviation/Flightsuits/uniform_Weap.hpp
@@ -2,12 +2,12 @@
class braf_characters_army_aviation_flightsuit : Uniform_Base {
scope=2;
scopeCurator=2;
- author="BRAF Team";
+ author = "BRAF TEAM";
dlc=BRAF;
allowedSlots[]={BACKPACK_SLOT};
displayName="$STR_AVIATION_FLIGHTSUIT_EB";
- picture = "\braf\braf_characters_aviation\Flightsuits\data\ui\flightsuit_ui_ca.paa";
- model="\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ picture = "\braf\braf_characters_aviation\flightsuits\data\ui\flightsuit_ui_ca.paa";
+ model="\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
class ItemInfo: UniformItem
{
uniformModel="-";
@@ -31,7 +31,7 @@ class braf_characters_army_aviation_flightsuit : Uniform_Base {
};
class braf_characters_air_force_flightsuit : braf_characters_army_aviation_flightsuit {
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="$STR_AVIATION_FLIGHTSUIT_FAB";
class ItemInfo: UniformItem
{
@@ -55,7 +55,7 @@ class braf_characters_air_force_flightsuit : braf_characters_army_aviation_fligh
};
};
class braf_characters_air_force_fighter_flightsuit : braf_characters_army_aviation_flightsuit {
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="$STR_AVIATION_FIGHTER_FLIGHTSUIT_FAB";
class ItemInfo: UniformItem
{
@@ -81,7 +81,7 @@ class braf_characters_air_force_fighter_flightsuit : braf_characters_army_aviati
};
};
class braf_characters_navy_flightsuit : braf_characters_army_aviation_flightsuit {
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="$STR_AVIATION_FLIGHTSUIT_MB";
class ItemInfo: UniformItem
{
@@ -105,7 +105,7 @@ class braf_characters_navy_flightsuit : braf_characters_army_aviation_flightsuit
};
};
class braf_characters_navy_fighter_flightsuit : braf_characters_army_aviation_flightsuit {
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="$STR_AVIATION_FIGHTER_FLIGHTSUIT_MB";
class ItemInfo: UniformItem
{
diff --git a/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp b/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp
index 3f0b40a..828ae9b 100644
--- a/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp
+++ b/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp
@@ -1,24 +1,24 @@
//---------------------------Vests------------------------------
class braf_jet_flightvest: Vest_Camo_Base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
scope=2;
scopeCurator=2;
displayName="$STR_flightvest_jet";
- picture="\braf\braf_characters_aviation\Flightvest\data\ui\surv_ui_ca.paa";
- model="braf\braf_characters_aviation\Flightvest\braf_fighter_pilot_vest.p3d";
+ picture="\braf\braf_characters_aviation\flightvest\data\ui\surv_ui_ca.paa";
+ model="braf\braf_characters_aviation\flightvest\braf_fighter_pilot_vest.p3d";
hiddenSelections[]=
{
"camo"
};
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_aviation\Flightvest\data\surv_co.paa"
+ "braf\braf_characters_aviation\flightvest\data\surv_co.paa"
};
descriptionShort="Lightweight Jet Vest";
class ItemInfo: VestItem
{
- uniformModel="braf\braf_characters_aviation\Flightvest\braf_fighter_pilot_vest.p3d";
+ uniformModel="braf\braf_characters_aviation\flightvest\braf_fighter_pilot_vest.p3d";
hiddenSelections[]={"camo"};
containerClass="Supply160";
mass=50;
@@ -53,12 +53,12 @@ class braf_jet_flightvest: Vest_Camo_Base
};
class braf_heli_flightvest: V_RebreatherB
{
- author="BRAF Team";
+ author = "BRAF TEAM";
scope=2;
scopeCurator=2;
displayName="$STR_flightvest_heli";
- picture="\braf\braf_characters_aviation\Flightvest\data\ui\surv_ui_ca.paa";
- model="braf\braf_characters_aviation\Flightvest\braf_heli_pilot_vest.p3d";
+ picture="\braf\braf_characters_aviation\flightvest\data\ui\surv_ui_ca.paa";
+ model="braf\braf_characters_aviation\flightvest\braf_heli_pilot_vest.p3d";
hiddenUnderwaterSelections[] = {"hide"};
shownUnderwaterSelections[] = {"unhide", "unhide2"};
hiddenSelections[]=
@@ -70,7 +70,7 @@ class braf_heli_flightvest: V_RebreatherB
descriptionShort="Lightweight Helicopter Vest";
class ItemInfo: VestItem
{
- uniformModel="braf\braf_characters_aviation\Flightvest\braf_heli_pilot_vest.p3d";
+ uniformModel="braf\braf_characters_aviation\flightvest\braf_heli_pilot_vest.p3d";
hiddenSelections[]={};
hiddenSelectionsTextures[]=
{
diff --git a/braf_characters_aviation/Flightvest/data/camo1.rvmat b/braf_characters_aviation/Flightvest/data/camo1.rvmat
index fe65fa2..7309682 100644
--- a/braf_characters_aviation/Flightvest/data/camo1.rvmat
+++ b/braf_characters_aviation/Flightvest/data/camo1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_aviation\Flightvest\data\camo1_nohq.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_aviation\Flightvest\data\camo1_smdi.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flightvest/data/surv.rvmat b/braf_characters_aviation/Flightvest/data/surv.rvmat
index 7344824..2c79b16 100644
--- a/braf_characters_aviation/Flightvest/data/surv.rvmat
+++ b/braf_characters_aviation/Flightvest/data/surv.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_aviation\Flightvest\data\surv_nohq.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\surv_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_aviation\Flightvest\data\surv_as.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\surv_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_aviation\Flightvest\data\surv_smdi.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\surv_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat b/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat
index e8a6ae5..66500b2 100644
--- a/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat
+++ b/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_aviation\Flightvest\data\surv_02\surv_2_nohq.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\surv_02\surv_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_aviation\Flightvest\data\surv_02\surv_2_as.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\surv_02\surv_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_aviation\Flightvest\data\surv_02\surv_2_smdi.paa";
+ texture = "braf\braf_characters_aviation\flightvest\data\surv_02\surv_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_aviation/Flightvest/model.cfg b/braf_characters_aviation/Flightvest/model.cfg
index 98ca8cc..af3541f 100644
--- a/braf_characters_aviation/Flightvest/model.cfg
+++ b/braf_characters_aviation/Flightvest/model.cfg
@@ -129,7 +129,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_aviation/config.cpp b/braf_characters_aviation/config.cpp
index f34cf1c..9c55e34 100644
--- a/braf_characters_aviation/config.cpp
+++ b/braf_characters_aviation/config.cpp
@@ -1,6 +1,6 @@
class CfgPatches {
class braf_characters_aviation {
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {
// Units
"braf_characters_aviation_army_aviation_pilot",
@@ -9,7 +9,6 @@ class CfgPatches {
};
weapons[] = {
// Uniform
- "braf_characters_aviation_army_aviation_pilot_coverall",
// Helmets Alpha200
"BRAF_Alpha200_Pilot",
@@ -17,9 +16,9 @@ class CfgPatches {
// Helmets HGU55P
"BRAF_HGU55P",
- "BRAF_HGU55P_Black",
- "BRAF_HGU55P_Olive",
- "BRAF_HGU55P_Yellow"
+
+
+
"BRAF_HGU55P_White",
"BRAF_HGU55P_EDA",
"BRAF_HGU55P_GAVCA",
@@ -56,13 +55,13 @@ class CfgPatches {
};
class CfgEditorSubcategories {
- class BRAF_ARMY_AVIATION {
+ class braf_army_aviation {
displayName = "Men (Army Aviation)";
};
- class BRAF_MB_AVIATION {
+ class braf_mb_aviation {
displayName = "Men (Naval Aviation)";
};
- class BRAF_FAB_AVIATION {
+ class braf_fab_aviation {
displayName = "Men (Aviation)";
};
};
@@ -71,11 +70,11 @@ class EventHandlers;
class CfgVehicles {
class i_Soldier_base_F;
- class BRAF_Pilot_Base : i_Soldier_base_F {
- author = "BRAF Team";
+ class braf_pilot_base : i_Soldier_base_F {
+ author = "BRAF TEAM";
_generalMacro = "BRAF_Soldier_Base";
scope = 0;
- model = "braf\braf_characters_aviation\Flightsuits\BRAF_Flightsuit.p3d";
+ model = "braf\braf_characters_aviation\flightsuits\braf_flightsuit.p3d";
displayName = "Base Soldier";
genericNames = "braf_brazilian_names";
hiddenSelections[] = {
@@ -94,7 +93,7 @@ class CfgVehicles {
"rank_old",
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa",
+ "braf\braf_characters_aviation\flightsuits\data\camo1_co.paa",
"",
"",
"",
@@ -109,7 +108,7 @@ class CfgVehicles {
""
};
hiddenSelectionsMaterials[] = {
- "braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat",
+ "braf\braf_characters_aviation\flightsuits\data\camo1.rvmat",
"",
"",
"",
@@ -134,7 +133,7 @@ class CfgVehicles {
uniformClass = "";
cost = 100000;
camouflage = 1;
- editorSubcategory = "BRAF_ARMY_AVIATION";
+ editorSubcategory = "braf_army_aviation";
class SpeechVariants {
class Default {
speechSingular[] = {"veh_infantry_pilot_s"};
@@ -155,11 +154,11 @@ class CfgVehicles {
magazines[] = {};
respawnMagazines[] = {};
};
- class BRAF_Fighter_Pilot_Base : BRAF_Pilot_Base {
- author = "BRAF Team";
- _generalMacro = "BRAF_Fighter_Pilot_Base";
+ class braf_fighter_pilot_base : braf_pilot_base {
+ author = "BRAF TEAM";
+ _generalMacro = "braf_fighter_pilot_base";
scope = 0;
- model = "braf\braf_characters_aviation\Flightsuits\braf_fighter_flightsuit.p3d";
+ model = "braf\braf_characters_aviation\flightsuits\braf_fighter_flightsuit.p3d";
displayName = "Base Soldier";
genericNames = "braf_brazilian_names";
hiddenSelections[] = {
@@ -180,9 +179,9 @@ class CfgVehicles {
"rank_old",
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa",
- "braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa",
- "braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa",
+ "braf\braf_characters_aviation\flightsuits\data\camo1_co.paa",
+ "braf\braf_characters_aviation\flightsuits\data\camo2_co.paa",
+ "braf\braf_characters_aviation\flightsuits\data\camo2_co.paa",
"",
"",
"",
@@ -197,9 +196,9 @@ class CfgVehicles {
""
};
hiddenSelectionsMaterials[] = {
- "braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat",
- "braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat",
- "braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat",
+ "braf\braf_characters_aviation\flightsuits\data\camo1.rvmat",
+ "braf\braf_characters_aviation\flightsuits\data\camo2.rvmat",
+ "braf\braf_characters_aviation\flightsuits\data\camo2.rvmat",
"",
"",
"",
@@ -214,9 +213,9 @@ class CfgVehicles {
""
};
};
- #include "Flightsuits\AvEx_Veh.hpp"
- #include "Flightsuits\FAB_Veh.hpp"
- #include "Flightsuits\MB_Veh.hpp"
+ #include "flightsuits\avex_veh.hpp"
+ #include "flightsuits\fab_veh.hpp"
+ #include "flightsuits\mb_veh.hpp"
};
class CfgWeapons {
@@ -228,10 +227,10 @@ class CfgWeapons {
class Vest_Camo_Base;
class V_RebreatherB;
class VestItem;
- #include "Flighthelmets\Alpha200_Weap.hpp"
- #include "Flighthelmets\Alpha900_Weap.hpp"
- #include "Flighthelmets\HGU55P_Weap.hpp"
- #include "Flighthelmets\HGU56P_Weap.hpp"
- #include "Flightsuits\uniform_Weap.hpp"
- #include "Flightvest\Flightvests_Weap.hpp"
+ #include "flighthelmets\alpha200_weap.hpp"
+ #include "flighthelmets\alpha900_weap.hpp"
+ #include "flighthelmets\hgu55p_weap.hpp"
+ #include "flighthelmets\hgu56p_weap.hpp"
+ #include "flightsuits\uniform_weap.hpp"
+ #include "flightvest\flightvests_weap.hpp"
};
diff --git a/braf_characters_backpack/config.cpp b/braf_characters_backpack/config.cpp
index 22c6172..7ebae55 100644
--- a/braf_characters_backpack/config.cpp
+++ b/braf_characters_backpack/config.cpp
@@ -1,6 +1,6 @@
class CfgPatches {
class braf_characters_backpack {
- author = "BRAF Team";
+ author = "BRAF TEAM";
weapons[] = {
//Backpacks
"braf_modular_assault_olive",
@@ -10,7 +10,7 @@ class CfgPatches {
"braf_alice_large_olive",
"braf_alice_large_olive_rope",
"braf_alice_large_olive_field",
- "braf_modular_assault_olive_radio",
+
"braf_radio_backpack_olive",
"braf_radio_backpack_olive_notvp",
"braf_radio_backpack_coyote",
diff --git a/braf_characters_backpack/data/alice_large/alice_large.rvmat b/braf_characters_backpack/data/alice_large/alice_large.rvmat
index f753be1..927d5e6 100644
--- a/braf_characters_backpack/data/alice_large/alice_large.rvmat
+++ b/braf_characters_backpack/data/alice_large/alice_large.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_NOHQ.paa";
+ texture = "braf\braf_characters_backpack\data\alice_large\alice_large_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_as.paa";
+ texture = "braf\braf_characters_backpack\data\alice_large\alice_large_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_smdi.paa";
+ texture = "braf\braf_characters_backpack\data\alice_large\alice_large_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_backpack/data/alice_medium/ccb.rvmat b/braf_characters_backpack/data/alice_medium/ccb.rvmat
index 99ecdf7..ee7b850 100644
--- a/braf_characters_backpack/data/alice_medium/ccb.rvmat
+++ b/braf_characters_backpack/data/alice_medium/ccb.rvmat
@@ -7,7 +7,7 @@ specularPower = 40;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_backpack\data\alice_medium\ccb_NOHQ.paa";
+ texture = "braf\braf_characters_backpack\data\alice_medium\ccb_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_backpack\data\alice_medium\ccb_AS.paa";
+ texture = "braf\braf_characters_backpack\data\alice_medium\ccb_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
diff --git a/braf_characters_backpack/data/modular_assault/modular_assault.rvmat b/braf_characters_backpack/data/modular_assault/modular_assault.rvmat
index 169b53e..2690b20 100644
--- a/braf_characters_backpack/data/modular_assault/modular_assault.rvmat
+++ b/braf_characters_backpack/data/modular_assault/modular_assault.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_backpack\Data\modular_assault\modular_assault_NOHQ.paa";
+ texture = "braf\braf_characters_backpack\data\modular_assault\modular_assault_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_backpack\Data\modular_assault\modular_assault_as.paa";
+ texture = "braf\braf_characters_backpack\data\modular_assault\modular_assault_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_backpack\Data\modular_assault\modular_assault_smdi.paa";
+ texture = "braf\braf_characters_backpack\data\modular_assault\modular_assault_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat b/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat
index e515842..b71b5b6 100644
--- a/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat
+++ b/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_backpack\Data\radio_backpack\falcon3mochila_NOHQ.paa";
+ texture = "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_backpack\Data\radio_backpack\falcon3mochila_AS.paa";
+ texture = "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_backpack\Data\radio_backpack\falcon3mochila_SMDI.paa";
+ texture = "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_backpack/model.cfg b/braf_characters_backpack/model.cfg
index cdbd74e..fb7b706 100644
--- a/braf_characters_backpack/model.cfg
+++ b/braf_characters_backpack/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_backpack/v_backpack.hpp b/braf_characters_backpack/v_backpack.hpp
index 7567329..dd8a580 100644
--- a/braf_characters_backpack/v_backpack.hpp
+++ b/braf_characters_backpack/v_backpack.hpp
@@ -1,5 +1,5 @@
class braf_backpack : Bag_Base {
- Author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 1;
scopeArsenal = 1;
scopeCurator = 1;
@@ -19,8 +19,8 @@ class braf_modular_assault_olive : braf_backpack {
"camo2"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\modular_assault\eb\modular_assault_CO.paa",
- "braf\braf_characters_backpack\Data\modular_assault\eb\modular_assault_CO.paa"
+ "braf\braf_characters_backpack\data\modular_assault\eb\modular_assault_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\modular_assault_co.paa"
};
containerClass = "Supply280";
maximumLoad = 280;
@@ -99,7 +99,7 @@ class braf_modular_assault_olive_ammo_762 : braf_modular_assault_olive_medic {
class TransportMagazines {
class _xx_braf_20Rnd_762x51 {
- magazine = "braf_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 12;
};
};
@@ -112,7 +112,7 @@ class braf_modular_assault_olive_ammo_556 : braf_modular_assault_olive_medic {
count = 2;
};
class _xx_braf_30Rnd_556x45 {
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 8;
};
};
@@ -130,7 +130,7 @@ class braf_modular_assault_olive_ammo_mg_762 : braf_modular_assault_olive_medic
class TransportMagazines {
class _xx_Braf_75Rnd_mag58_mag_Tracer_red {
- magazine = "Braf_75Rnd_mag58_mag_Tracer_red";
+ magazine = "braf_75rnd_mag58_mag_tracer_red";
count = 6;
};
};
@@ -158,8 +158,8 @@ class braf_modular_assault_black : braf_modular_assault_olive {
_generalMacro = "braf_modular_assault_black";
displayName = "$STR_braf_backpack_modular_black";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa"
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa"
};
};
class braf_modular_assault_black_medic : braf_modular_assault_olive_medic {
@@ -167,71 +167,71 @@ class braf_modular_assault_black_medic : braf_modular_assault_olive_medic {
scopeArsenal = 1;
scopeCurator = 1;
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_engineer : braf_modular_assault_olive_engineer {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_eod : braf_modular_assault_olive_eod {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_ammo_762 : braf_modular_assault_olive_ammo_762 {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_ammo_556 : braf_modular_assault_olive_ammo_556 {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_ammo_ar_556 : braf_modular_assault_olive_ammo_ar_556 {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_ammo_mg_762 : braf_modular_assault_olive_ammo_mg_762 {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_ammo_at_84 : braf_modular_assault_olive_ammo_at_84 {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
class braf_modular_assault_black_ammo_aa_72 : braf_modular_assault_olive_ammo_aa_72 {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
- "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
+ "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa",
""
};
};
//--------------------------ALICE Medium----------------------------
//----- EB -----
class braf_alice_medium_olive : braf_backpack {
- Author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
scopeArsenal = 2;
scopeCurator = 2;
@@ -249,7 +249,7 @@ class braf_alice_medium_olive : braf_backpack {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -274,13 +274,13 @@ class braf_alice_medium_olive_field : braf_alice_medium_olive {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa"
};
mass = 100;
};
@@ -297,13 +297,13 @@ class braf_alice_medium_olive_field_helmet : braf_alice_medium_olive {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\ccb_od_co.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\ccb_od_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa"
};
mass = 125;
};
@@ -322,7 +322,7 @@ class braf_alice_medium_olive_medic : braf_alice_medium_olive {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -353,7 +353,7 @@ class braf_alice_medium_olive_engineer : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -394,7 +394,7 @@ class braf_alice_medium_olive_eod : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -443,7 +443,7 @@ class braf_alice_medium_olive_ammo_762 : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -453,7 +453,7 @@ class braf_alice_medium_olive_ammo_762 : braf_alice_medium_olive_medic {
};
class TransportMagazines {
class _xx_braf_20Rnd_762x51 {
- magazine = "braf_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 12;
};
};
@@ -469,7 +469,7 @@ class braf_alice_medium_olive_ammo_556 : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -483,7 +483,7 @@ class braf_alice_medium_olive_ammo_556 : braf_alice_medium_olive_medic {
count = 2;
};
class _xx_braf_30Rnd_556x45 {
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 8;
};
};
@@ -500,7 +500,7 @@ class braf_alice_medium_olive_ammo_ar_556 : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -527,7 +527,7 @@ class braf_alice_medium_olive_ammo_mg_762 : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -537,7 +537,7 @@ class braf_alice_medium_olive_ammo_mg_762 : braf_alice_medium_olive_medic {
};
class TransportMagazines {
class _xx_Braf_75Rnd_mag58_mag_Tracer_red {
- magazine = "Braf_75Rnd_mag58_mag_Tracer_red";
+ magazine = "braf_75rnd_mag58_mag_tracer_red";
count = 6;
};
};
@@ -554,7 +554,7 @@ class braf_alice_medium_olive_ammo_at_84 : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -581,7 +581,7 @@ class braf_alice_medium_olive_ammo_aa_72 : braf_alice_medium_olive_medic {
"Termico"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa",
"",
"",
"",
@@ -615,11 +615,11 @@ class braf_alice_large_olive : braf_backpack {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
containerClass = "Supply400";
maximumLoad = 500;
@@ -636,11 +636,11 @@ class braf_alice_large_olive_rope : braf_alice_large_olive {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
};
class braf_alice_large_olive_field : braf_alice_large_olive {
@@ -654,11 +654,11 @@ class braf_alice_large_olive_field : braf_alice_large_olive {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa",
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
};
// Mochilas para Unidades que precisam de algo nela
@@ -674,11 +674,11 @@ class braf_alice_large_olive_medic : braf_alice_large_olive {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportItems {
class _xx_FirstAidKit {
@@ -700,11 +700,11 @@ class braf_alice_large_olive_engineer : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_SatchelCharge_Remote_Mag {
@@ -736,11 +736,11 @@ class braf_alice_large_olive_eod : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_APERSBoundingMine_Range_Mag {
@@ -780,15 +780,15 @@ class braf_alice_large_olive_ammo_762 : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_braf_20Rnd_762x51 {
- magazine = "braf_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 12;
};
};
@@ -802,11 +802,11 @@ class braf_alice_large_olive_ammo_556 : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_200Rnd_556x45_Box_Red_F {
@@ -814,7 +814,7 @@ class braf_alice_large_olive_ammo_556 : braf_alice_large_olive_medic {
count = 2;
};
class _xx_braf_30Rnd_556x45 {
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 8;
};
};
@@ -828,11 +828,11 @@ class braf_alice_large_olive_ammo_ar_556 : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_200Rnd_556x45_Box_Red_F {
@@ -850,15 +850,15 @@ class braf_alice_large_olive_ammo_mg_762 : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_Braf_75Rnd_mag58_mag_Tracer_red {
- magazine = "Braf_75Rnd_mag58_mag_Tracer_red";
+ magazine = "braf_75rnd_mag58_mag_tracer_red";
count = 6;
};
};
@@ -872,11 +872,11 @@ class braf_alice_large_olive_ammo_at_84 : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_MRAWS_HEAT55_F {
@@ -894,11 +894,11 @@ class braf_alice_large_olive_ammo_aa_72 : braf_alice_large_olive_medic {
"frame"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa",
+ "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa",
"",
"",
"",
- "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa"
+ "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa"
};
class TransportMagazines {
class _xx_braf_Igla_missile {
@@ -920,7 +920,7 @@ class braf_alice_aa_bag : braf_alice_medium_olive_ammo_aa_72 {
// RADIO PACKS
class braf_radio_backpack_olive : Bag_Base {
- Author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
scopeArsenal = 2;
scopeCurator = 2;
@@ -965,7 +965,7 @@ class braf_radio_backpack_coyote : braf_radio_backpack_olive {
"camo1",
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_CO_coyote.tga",
+ "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_co_coyote.tga",
""
};
};
@@ -978,7 +978,7 @@ class braf_radio_backpack_black : braf_radio_backpack_olive {
"camo1",
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_CO_preta.tga",
+ "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_co_preta.tga",
""
};
};
diff --git a/braf_characters_binfa/Data/BDU/FAB/gola.rvmat b/braf_characters_binfa/Data/BDU/FAB/gola.rvmat
index 58f61b0..3bf6aa4 100644
--- a/braf_characters_binfa/Data/BDU/FAB/gola.rvmat
+++ b/braf_characters_binfa/Data/BDU/FAB/gola.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\gola_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\gola_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/BDU/FAB/manga.rvmat b/braf_characters_binfa/Data/BDU/FAB/manga.rvmat
index c4e89ff..7693316 100644
--- a/braf_characters_binfa/Data/BDU/FAB/manga.rvmat
+++ b/braf_characters_binfa/Data/BDU/FAB/manga.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\manga_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_as.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\manga_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\manga_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/BDU/FAB/pants.rvmat b/braf_characters_binfa/Data/BDU/FAB/pants.rvmat
index a873ab1..c7b3e41 100644
--- a/braf_characters_binfa/Data/BDU/FAB/pants.rvmat
+++ b/braf_characters_binfa/Data/BDU/FAB/pants.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\pants_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_as.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\pants_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\pants_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/BDU/FAB/top.rvmat b/braf_characters_binfa/Data/BDU/FAB/top.rvmat
index 066516d..569eb80 100644
--- a/braf_characters_binfa/Data/BDU/FAB/top.rvmat
+++ b/braf_characters_binfa/Data/BDU/FAB/top.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_as.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\top_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/Boot/boot.rvmat b/braf_characters_binfa/Data/Boot/boot.rvmat
index 5cf7b00..b69be62 100644
--- a/braf_characters_binfa/Data/Boot/boot.rvmat
+++ b/braf_characters_binfa/Data/Boot/boot.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\Boot\boot_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\boot\boot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_binfa\Data\Boot\boot_as.paa";
+ texture = "braf\braf_characters_binfa\data\boot\boot_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\Boot\boot_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\boot\boot_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/Luva/gloves.rvmat b/braf_characters_binfa/Data/Luva/gloves.rvmat
index 3ea5ced..fa5e781 100644
--- a/braf_characters_binfa/Data/Luva/gloves.rvmat
+++ b/braf_characters_binfa/Data/Luva/gloves.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\Luva\gloves_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\luva\gloves_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_binfa\Data\Luva\gloves_as.paa";
+ texture = "braf\braf_characters_binfa\data\luva\gloves_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\Luva\gloves_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\luva\gloves_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat b/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat
index e53880b..96e4ef1 100644
--- a/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat
+++ b/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_as.paa";
+ texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/NakedUniform/camisa.rvmat b/braf_characters_binfa/Data/NakedUniform/camisa.rvmat
index 228764e..1e352ca 100644
--- a/braf_characters_binfa/Data/NakedUniform/camisa.rvmat
+++ b/braf_characters_binfa/Data/NakedUniform/camisa.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_nohq.paa";
+ texture="braf\braf_characters_binfa\data\nakeduniform\camisa_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_as.paa";
+ texture="braf\braf_characters_binfa\data\nakeduniform\camisa_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_smdi.paa";
+ texture="braf\braf_characters_binfa\data\nakeduniform\camisa_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/NakedUniform/meia.rvmat b/braf_characters_binfa/Data/NakedUniform/meia.rvmat
index 28ed41c..6b0066d 100644
--- a/braf_characters_binfa/Data/NakedUniform/meia.rvmat
+++ b/braf_characters_binfa/Data/NakedUniform/meia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\nakeduniform\meia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\nakeduniform\meia_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/NakedUniform/tenis.rvmat b/braf_characters_binfa/Data/NakedUniform/tenis.rvmat
index c208b10..3830007 100644
--- a/braf_characters_binfa/Data/NakedUniform/tenis.rvmat
+++ b/braf_characters_binfa/Data/NakedUniform/tenis.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\nakeduniform\tenis_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\nakeduniform\tenis_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/feridas/pants_injury.rvmat b/braf_characters_binfa/Data/feridas/pants_injury.rvmat
index 465dd0b..f16e8fc 100644
--- a/braf_characters_binfa/Data/feridas/pants_injury.rvmat
+++ b/braf_characters_binfa/Data/feridas/pants_injury.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\pants_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_characters_binfa\Data\feridas\pants_w.paa";
+ texture="braf\braf_characters_binfa\data\feridas\pants_w.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\pants_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Data/feridas/top_injury.rvmat b/braf_characters_binfa/Data/feridas/top_injury.rvmat
index 09bc8f1..630dcb5 100644
--- a/braf_characters_binfa/Data/feridas/top_injury.rvmat
+++ b/braf_characters_binfa/Data/feridas/top_injury.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture = "braf\braf_characters_binfa\Data\feridas\top_w.paa";
+ texture = "braf\braf_characters_binfa\data\feridas\top_w.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa";
+ texture = "braf\braf_characters_binfa\data\bdu\fab\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_binfa/Regular_Veh.hpp b/braf_characters_binfa/Regular_Veh.hpp
index 5498709..c05ea1e 100644
--- a/braf_characters_binfa/Regular_Veh.hpp
+++ b/braf_characters_binfa/Regular_Veh.hpp
@@ -2,8 +2,8 @@
// BINFAE
class braf_army_of_regular_2000;
class braf_fab_of : braf_army_of_regular_2000 {
- faction="BRAF_FAB";
- editorsubcategory="BRAF_FAB_INF";
+ faction="braf_fab";
+ editorsubcategory="braf_fab_inf";
_generalMacro="BRAF_FAB_SL";
uniformClass="braf_FAB_regular_RolledUp_uniform";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_of.jpg";
@@ -22,9 +22,9 @@ class braf_fab_of : braf_army_of_regular_2000 {
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -32,13 +32,13 @@ class braf_fab_of : braf_army_of_regular_2000 {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -46,8 +46,8 @@ class braf_fab_of : braf_army_of_regular_2000 {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
Items[] = {
"FirstAidKit",
@@ -116,9 +116,9 @@ class braf_fab_of : braf_army_of_regular_2000 {
"",
"",
"",
- "braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
- "braf\braf_characters_binfa\Data\Boot\boot_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\manga_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
+ "braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -136,8 +136,8 @@ class braf_fab_of : braf_army_of_regular_2000 {
class braf_army_sl_regular_2000;
class braf_fab_sl : braf_army_sl_regular_2000
{
- faction="BRAF_FAB";
- editorsubcategory="BRAF_FAB_INF";
+ faction="braf_fab";
+ editorsubcategory="braf_fab_inf";
_generalMacro="BRAF_FAB_SL";
displayName="Guard Commander";
uniformClass="BRAF_FAB_regular_uniform_gloves";
@@ -157,9 +157,9 @@ class braf_fab_sl : braf_army_sl_regular_2000
"Put"
};
magazines[] = {
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -167,13 +167,13 @@ class braf_fab_sl : braf_army_sl_regular_2000
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
respawnMagazines[] = {
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -181,8 +181,8 @@ class braf_fab_sl : braf_army_sl_regular_2000
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
Items[] = {
"FirstAidKit",
@@ -228,10 +228,10 @@ class braf_fab_sl : braf_army_sl_regular_2000
"",
"",
"",
- "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
- "braf\braf_characters_binfa\Data\Boot\boot_co.paa",
- "braf\braf_characters_binfa\Data\Luva\gloves.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
+ "braf\braf_characters_binfa\data\boot\boot_co.paa",
+ "braf\braf_characters_binfa\data\luva\gloves.paa",
""
};
headgearList[]=
@@ -250,8 +250,8 @@ class braf_army_tl_regular_2000;
class braf_fab_tl : braf_army_tl_regular_2000
{
_generalMacro="Guard Leader";
- faction="BRAF_FAB";
- editorsubcategory="BRAF_FAB_INF";
+ faction="braf_fab";
+ editorsubcategory="braf_fab_inf";
genericNames="braf_brazilian_names";
uniformClass="BRAF_FAB_regular_uniform";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_sl.jpg";
@@ -271,29 +271,29 @@ class braf_fab_tl : braf_army_tl_regular_2000
};
magazines[]=
{
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
respawnMagazines[]=
{
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
Items[]=
{
@@ -344,9 +344,9 @@ class braf_fab_tl : braf_army_tl_regular_2000
"",
"",
"",
- "braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
- "braf\braf_characters_binfa\Data\Boot\boot_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\manga_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
+ "braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -363,18 +363,18 @@ class braf_fab_tl : braf_army_tl_regular_2000
tex[]={};
mat[]=
{
- "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -386,8 +386,8 @@ class braf_army_rifleman_regular_2000;
class braf_fab_rifleman: braf_army_rifleman_regular_2000
{
_generalMacro="BRAF_FAB_Rifleman";
- faction="BRAF_FAB";
- editorsubcategory="BRAF_FAB_INF";
+ faction="braf_fab";
+ editorsubcategory="braf_fab_inf";
genericNames="braf_brazilian_names";
displayName="Guard";
uniformAccessories[]={};
@@ -407,29 +407,29 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000
};
magazines[]=
{
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
respawnMagazines[]=
{
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk"
};
Items[]=
{
@@ -479,9 +479,9 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000
"",
"",
"",
- "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
- "braf\braf_characters_binfa\Data\Boot\boot_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
+ "braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -498,18 +498,18 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000
tex[]={};
mat[]=
{
- "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -521,8 +521,8 @@ class braf_army_ar_regular_2000;
class braf_fab_mg: braf_army_ar_regular_2000
{
_generalMacro="BRAF_FAB_MG";
- faction="BRAF_FAB";
- editorsubcategory="BRAF_FAB_INF";
+ faction="braf_fab";
+ editorsubcategory="braf_fab_inf";
displayName="Guard (Machine Gun)";
nakedUniform="BRAF_FAB_naked_uniform";
uniformClass="BRAF_FAB_regular_uniform";
@@ -599,9 +599,9 @@ class braf_fab_mg: braf_army_ar_regular_2000
"",
"",
"",
- "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
- "braf\braf_characters_binfa\Data\Boot\boot_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
+ "braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -618,18 +618,18 @@ class braf_fab_mg: braf_army_ar_regular_2000
tex[]={};
mat[]=
{
- "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -641,8 +641,8 @@ class braf_army_aa_regular_2000;
class braf_fab_aa : braf_army_aa_regular_2000
{
_generalMacro="braf_fab_aa";
- faction="BRAF_FAB";
- editorsubcategory="BRAF_FAB_INF";
+ faction="braf_fab";
+ editorsubcategory="braf_fab_inf";
backpack = "BRAF_Alice_aa_bag";
displayName="Guard (Air Control)";
nakedUniform="BRAF_FAB_naked_uniform";
@@ -664,16 +664,16 @@ class braf_fab_aa : braf_army_aa_regular_2000
};
magazines[]=
{
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"BRAF_Igla_missile"
};
respawnMagazines[]=
{
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk",
"BRAF_Igla_missile"
};
Items[]=
@@ -724,9 +724,9 @@ class braf_fab_aa : braf_army_aa_regular_2000
"",
"",
"",
- "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
- "braf\braf_characters_binfa\Data\Boot\boot_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
+ "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
+ "braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -743,18 +743,18 @@ class braf_fab_aa : braf_army_aa_regular_2000
tex[]={};
mat[]=
{
- "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
- "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Boot\boot.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
- "braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
+ "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\boot\boot.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
+ "braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -767,7 +767,7 @@ class braf_fab_pa_tl: braf_fab_tl
{
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_tl.jpg";
_generalMacro="braf_fab_pa_tl";
- editorsubcategory="BRAF_FAB_PA";
+ editorsubcategory="braf_fab_pa";
linkedItems[]=
{
"braf_ccb_black",
@@ -795,7 +795,7 @@ class braf_fab_pa_rifleman: braf_fab_rifleman
{
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_rifleman.jpg";
_generalMacro="braf_fab_pa_rifleman";
- editorsubcategory="BRAF_FAB_PA";
+ editorsubcategory="braf_fab_pa";
linkedItems[]=
{
"braf_ccb_black",
@@ -838,29 +838,29 @@ class braf_fab_pa_shotgun: braf_fab_pa_rifleman
};
magazines[]=
{
- "BRAF_Boito_8Rnd_slug",
- "BRAF_Boito_8Rnd_slug",
- "BRAF_Boito_8Rnd_slug",
+ "braf_boito_8rnd_slug",
+ "braf_boito_8rnd_slug",
+ "braf_boito_8rnd_slug",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_8Rnd_slug",
- "BRAF_Boito_8Rnd_slug"
+ "braf_boito_8rnd_slug",
+ "braf_boito_8rnd_slug"
};
respawnMagazines[]=
{
- "BRAF_Boito_8Rnd_slug",
- "BRAF_Boito_8Rnd_slug",
- "BRAF_Boito_8Rnd_slug",
+ "braf_boito_8rnd_slug",
+ "braf_boito_8rnd_slug",
+ "braf_boito_8rnd_slug",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
- "BRAF_Boito_8Rnd_slug",
- "BRAF_Boito_8Rnd_slug"
+ "braf_boito_8rnd_slug",
+ "braf_boito_8rnd_slug"
};
linkedItems[]=
{
@@ -897,17 +897,17 @@ class braf_fab_under : braf_army_Under
scopeCurator = 1;
hiddenSelectionsTextures[]=
{
- "braf\braf_characters_binfa\Data\NakedUniform\camisa_fab.paa",
- "braf\braf_characters_binfa\Data\NakedUniform\bermuda_fab_co.paa",
- "braf\braf_characters_binfa\Data\NakedUniform\tenis_co.paa",
- "braf\braf_characters_binfa\Data\NakedUniform\meia_co.paa"
+ "braf\braf_characters_binfa\data\nakeduniform\camisa_fab.paa",
+ "braf\braf_characters_binfa\data\nakeduniform\bermuda_fab_co.paa",
+ "braf\braf_characters_binfa\data\nakeduniform\tenis_co.paa",
+ "braf\braf_characters_binfa\data\nakeduniform\meia_co.paa"
};
hiddenSelectionsMaterials[]=
{
"a3\characters_f_exp\syndikat\data\u_i_c_soldier_bandit_5_f_1.rvmat",
- "braf\braf_characters_binfa\Data\NakedUniform\bermuda.rvmat",
- "braf\braf_characters_binfa\Data\NakedUniform\tenis.rvmat",
- "braf\braf_characters_binfa\Data\NakedUniform\meia.rvmat"
+ "braf\braf_characters_binfa\data\nakeduniform\bermuda.rvmat",
+ "braf\braf_characters_binfa\data\nakeduniform\tenis.rvmat",
+ "braf\braf_characters_binfa\data\nakeduniform\meia.rvmat"
};
class Attributes {
};
diff --git a/braf_characters_binfa/Regular_Weap.hpp b/braf_characters_binfa/Regular_Weap.hpp
index d265dd6..7db990e 100644
--- a/braf_characters_binfa/Regular_Weap.hpp
+++ b/braf_characters_binfa/Regular_Weap.hpp
@@ -3,7 +3,7 @@ class braf_army_regular_uniform;
class braf_fab_regular_uniform : braf_army_regular_uniform
{
displayName="$STR_Brazil_airforce_uniform_regular";
- picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
+ picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa";
class ItemInfo: UniformItem
{
uniformModel="-";
@@ -17,7 +17,7 @@ class braf_army_regular_uniform_gloves;
class braf_fab_regular_uniform_gloves : braf_army_regular_uniform_gloves
{
displayName="$STR_Brazil_airforce_uniform_regular_gloves";
- picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
+ picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa";
class ItemInfo: UniformItem
{
uniformModel="-";
@@ -31,7 +31,7 @@ class braf_army_regular_rolled_uniform;
class braf_fab_regular_rolledup_uniform : braf_army_regular_rolled_uniform
{
displayName="$STR_Brazil_airforce_uniform_rolled";
- picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
+ picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa";
class ItemInfo: UniformItem
{
uniformModel="-";
@@ -46,7 +46,7 @@ class braf_army_naked_uniform;
class braf_fab_naked_uniform : braf_army_naked_uniform
{
displayName="$STR_Brazil_airforce_uniform_tfm";
- picture = "\braf\braf_characters_binfa\Data\ui\FAB_Underwear.paa";
+ picture = "\braf\braf_characters_binfa\data\ui\fab_underwear.paa";
class ItemInfo : UniformItem
{
uniformModel="-";
diff --git a/braf_characters_binfa/config.cpp b/braf_characters_binfa/config.cpp
index 91ee7b1..800b29d 100644
--- a/braf_characters_binfa/config.cpp
+++ b/braf_characters_binfa/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_characters_binfa
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] =
{
"braf_fab_of",
@@ -18,9 +18,9 @@ class CfgPatches
"braf_fab_under"};
weapons[] =
{
- "braf_FAB_regular_uniform",
- "braf_FAB_regular_uniform_gloves",
- "braf_FAB_naked_uniform"
+ "braf_fab_regular_uniform",
+ "braf_fab_regular_uniform_gloves",
+ "braf_fab_naked_uniform"
};
requiredVersion = 0.1;
requiredAddons[] =
diff --git a/braf_characters_headgear/ccb/model.cfg b/braf_characters_headgear/ccb/model.cfg
index ee7cf2d..c07b9da 100644
--- a/braf_characters_headgear/ccb/model.cfg
+++ b/braf_characters_headgear/ccb/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_headgear/ccb/w_ccb.hpp b/braf_characters_headgear/ccb/w_ccb.hpp
index cc922af..36297a9 100644
--- a/braf_characters_headgear/ccb/w_ccb.hpp
+++ b/braf_characters_headgear/ccb/w_ccb.hpp
@@ -46,11 +46,11 @@ class braf_eb_ccb : braf_headgear {
"casco",
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa"
};
class ItemInfo : braf_ccb_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa"
};
};
};
@@ -59,15 +59,15 @@ class braf_eb_ccb_goggles_up : braf_eb_ccb {
model = "braf\braf_characters_headgear\ccb\braf_ccb_goggles_up.p3d";
hiddenSelections[] = { "casco", "goggles_up","glass_up" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
class ItemInfo : braf_ccb_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -76,15 +76,15 @@ class braf_eb_ccb_goggles_down : braf_eb_ccb {
model = "braf\braf_characters_headgear\ccb\braf_ccb_goggles_down.p3d";
hiddenSelections[] = { "casco","goggles_down","glass_down" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_ccb_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
};
};
@@ -93,13 +93,13 @@ class braf_eb_ccb_nvg : braf_eb_ccb {
model = "braf\braf_characters_headgear\ccb\braf_ccb_nvg.p3d";
hiddenSelections[] = { "casco","nvg" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_ccb_nvg_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
};
};
@@ -112,13 +112,13 @@ class braf_eb_ccb_cover : braf_headgear {
model = "braf\braf_characters_headgear\ccb\braf_ccb_cover.p3d";
hiddenSelections[] = { "casco", "coifa" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
};
class ItemInfo : braf_ccb_cover_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
};
};
};
@@ -127,17 +127,17 @@ class braf_eb_ccb_cover_goggles_up : braf_eb_ccb_cover {
model = "braf\braf_characters_headgear\ccb\braf_ccb_cover_goggles_up.p3d";
hiddenSelections[] = { "casco", "coifa", "goggles_up", "glass_up" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
class ItemInfo : braf_ccb_cover_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -146,17 +146,17 @@ class braf_eb_ccb_cover_goggles_down : braf_eb_ccb_cover {
model = "braf\braf_characters_headgear\ccb\braf_ccb_cover_goggles_down.p3d";
hiddenSelections[] = { "casco", "coifa", "goggles_down", "glass_down"};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
class ItemInfo : braf_ccb_cover_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -164,15 +164,15 @@ class braf_eb_ccb_cover_nvg : braf_eb_ccb_cover {
displayName = "$STR_braf_headgear_ccb_lizard_nvg";
hiddenSelections[] = { "casco", "coifa", "nvg" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_ccb_cover_nvg_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
};
};
@@ -182,13 +182,13 @@ class braf_fab_ccb_cover : braf_eb_ccb_cover {
displayName = "$STR_braf_headgear_ccb_fab";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa"
};
class ItemInfo : braf_ccb_cover_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa"
};
};
};
@@ -196,17 +196,17 @@ class braf_fab_ccb_cover_goggles_up : braf_eb_ccb_cover_goggles_up {
displayName = "$STR_braf_headgear_ccb_fab_gogglesup";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_goggles_up_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
class ItemInfo : braf_ccb_cover_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -214,17 +214,17 @@ class braf_fab_ccb_cover_goggles_down : braf_eb_ccb_cover_goggles_down {
displayName = "$STR_braf_headgear_ccb_fab_gogglesdown";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_goggles_down_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_ccb_cover_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -232,15 +232,15 @@ class braf_fab_ccb_cover_nvg : braf_eb_ccb_cover_nvg {
displayName = "$STR_braf_headgear_ccb_fab_nvg";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_ccb_cover_nvg_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa",
- "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa",
+ "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
};
};
@@ -252,11 +252,11 @@ class braf_ccb_black : braf_eb_ccb {
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_ui.paa";
hiddenSelections[] = { "casco" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa"
};
class ItemInfo : braf_ccb_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa"
};
};
};
@@ -264,15 +264,15 @@ class braf_ccb_black_goggles_up : braf_eb_ccb_goggles_up {
displayName = "$STR_braf_headgear_ccb_black_goggles_up";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_goggles_up_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_ccb_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
};
};
@@ -280,15 +280,15 @@ class braf_ccb_black_goggles_down : braf_eb_ccb_goggles_down {
displayName = "$STR_braf_headgear_ccb_black_goggles_down";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_goggles_down_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_ccb_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
};
};
@@ -296,13 +296,13 @@ class braf_ccb_black_nvg : braf_eb_ccb_nvg {
displayName = "$STR_braf_headgear_ccb_black_nvg";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_ccb_nvg_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
};
};
@@ -312,11 +312,11 @@ class braf_ccb_unitednations : braf_eb_ccb {
displayName = "$STR_braf_headgear_ccb_unitednations";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa"
};
class ItemInfo : braf_ccb_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa"
};
};
};
@@ -324,15 +324,15 @@ class braf_ccb_unitednations_goggles_up : braf_eb_ccb_goggles_up {
displayName = "$STR_braf_headgear_ccb_unitednations_gogglesup";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_goggles_up_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_ccb_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
};
};
@@ -340,15 +340,15 @@ class braf_ccb_unitednations_googles_down : braf_eb_ccb_goggles_down {
displayName = "$STR_braf_headgear_ccb_unitednations_gogglesdown";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_goggles_down_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_ccb_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
};
};
@@ -356,13 +356,13 @@ class braf_ccb_unitednations_nvg : braf_eb_ccb_nvg {
displayName = "$STR_braf_headgear_ccb_unitednations_nvg";
picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_ccb_nvg_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa"
+ "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
};
};
\ No newline at end of file
diff --git a/braf_characters_headgear/config.cpp b/braf_characters_headgear/config.cpp
index 5a2fae1..b8dab96 100644
--- a/braf_characters_headgear/config.cpp
+++ b/braf_characters_headgear/config.cpp
@@ -1,6 +1,6 @@
class CfgPatches {
- class BRAF_characters_headgear {
- author = "BRAF Team";
+ class braf_characters_headgear {
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {
"braf_bandeirante_cap_lizard",
@@ -22,7 +22,7 @@ class CfgPatches {
"braf_eb_ccb_goggles_up",
"braf_eb_ccb_goggles_down",
"braf_eb_ccb_nvg",
- "braf_eb_ccb_pe",
+
"braf_eb_ccb_cover",
"braf_eb_ccb_cover_goggles_up",
"braf_eb_ccb_cover_goggles_down",
@@ -31,8 +31,8 @@ class CfgPatches {
"braf_ccb_unitednations_goggles_up",
"braf_ccb_unitednations_googles_down",
"braf_ccb_unitednations_nvg",
- "braf_comtac_headset_olive",
- "braf_comtac_headset_tan",
+
+
"braf_eb_cvc",
"braf_m1_liner",
"braf_m1_liner_plastic",
@@ -85,7 +85,7 @@ class CfgWeapons {
class HeadGearItem;
class H_HelmetB;
class braf_headgear : H_HelmetB {
- Author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 0;
scopeCurator = 0;
class ItemInfo : HeadGearItem {
diff --git a/braf_characters_headgear/data/Pala_Dura/cloth.rvmat b/braf_characters_headgear/data/Pala_Dura/cloth.rvmat
index 5abc8d1..922967a 100644
--- a/braf_characters_headgear/data/Pala_Dura/cloth.rvmat
+++ b/braf_characters_headgear/data/Pala_Dura/cloth.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\Pala_Dura\camo_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\pala_dura\camo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\Pala_Dura\camo_as.paa";
+ texture = "braf\braf_characters_headgear\data\pala_dura\camo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\Pala_Dura\camo_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\pala_dura\camo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/Pala_Dura/details.rvmat b/braf_characters_headgear/data/Pala_Dura/details.rvmat
index ec0faf7..e55950f 100644
--- a/braf_characters_headgear/data/Pala_Dura/details.rvmat
+++ b/braf_characters_headgear/data/Pala_Dura/details.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\Pala_Dura\details_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\pala_dura\details_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\Pala_Dura\details_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\pala_dura\details_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/Pala_mole/palamole.rvmat b/braf_characters_headgear/data/Pala_mole/palamole.rvmat
index 186ab8c..e28e85f 100644
--- a/braf_characters_headgear/data/Pala_mole/palamole.rvmat
+++ b/braf_characters_headgear/data/Pala_mole/palamole.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\Pala_mole\palamole_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\pala_mole\palamole_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\Pala_mole\palamole_as.paa";
+ texture = "braf\braf_characters_headgear\data\pala_mole\palamole_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\Pala_mole\palamole_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\pala_mole\palamole_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat b/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat
index f6be3ed..1e2edbd 100644
--- a/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat
+++ b/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_co.paa";
+ texture="braf\braf_characters_headgear\data\amf_tc801\goggles_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_nohq.paa";
+ texture="braf\braf_characters_headgear\data\amf_tc801\goggles_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_as.paa";
+ texture="braf\braf_characters_headgear\data\amf_tc801\goggles_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_smdi.paa";
+ texture="braf\braf_characters_headgear\data\amf_tc801\goggles_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat b/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat
index 7a75f83..1f80cac 100644
--- a/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat
+++ b/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_as.paa";
+ texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/bandeirante_cap/decals.rvmat b/braf_characters_headgear/data/bandeirante_cap/decals.rvmat
index 8cad5aa..e47b07e 100644
--- a/braf_characters_headgear/data/bandeirante_cap/decals.rvmat
+++ b/braf_characters_headgear/data/bandeirante_cap/decals.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_as.paa";
+ texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/beret/beret.rvmat b/braf_characters_headgear/data/beret/beret.rvmat
index a201c0a..ed4b583 100644
--- a/braf_characters_headgear/data/beret/beret.rvmat
+++ b/braf_characters_headgear/data/beret/beret.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\beret\beret_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\beret\beret_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\beret\beret_as.paa";
+ texture = "braf\braf_characters_headgear\data\beret\beret_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\beret\beret_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\beret\beret_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/beret/brasao.rvmat b/braf_characters_headgear/data/beret/brasao.rvmat
index 1522c24..c11bdad 100644
--- a/braf_characters_headgear/data/beret/brasao.rvmat
+++ b/braf_characters_headgear/data/beret/brasao.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\beret\brasao_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\beret\brasao_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\beret\brasao_as.paa";
+ texture = "braf\braf_characters_headgear\data\beret\brasao_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\beret\brasao_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\beret\brasao_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat b/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat
index e345a5a..4859359 100644
--- a/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat
+++ b/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_as.paa";
+ texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat b/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat
index a368845..c5afc2e 100644
--- a/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat
+++ b/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa";
+ texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat b/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat
index 2a6a5cc..f99514f 100644
--- a/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat
+++ b/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\boonie_hat\boonie_hat_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\boonie_hat\boonie_hat_as.paa";
+ texture = "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\boonie_hat\boonie_hat_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat b/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat
index 247099d..77a322b 100644
--- a/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat
+++ b/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\caatinga_cap\caatinga_cap_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\caatinga_cap\caatinga_cap_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\caatinga_cap\caatinga_cap_as.paa";
+ texture = "braf\braf_characters_headgear\data\caatinga_cap\caatinga_cap_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\caatinga_cap\caatinga_cap_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\caatinga_cap\caatinga_cap_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/cbt/cbt.rvmat b/braf_characters_headgear/data/cbt/cbt.rvmat
index 8494a9d..5b78fd3 100644
--- a/braf_characters_headgear/data/cbt/cbt.rvmat
+++ b/braf_characters_headgear/data/cbt/cbt.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\cbt\cbt_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\cbt\cbt_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\cbt\cbt_as.paa";
+ texture = "braf\braf_characters_headgear\data\cbt\cbt_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\cbt\cbt_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\cbt\cbt_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/ccb/ccb.rvmat b/braf_characters_headgear/data/ccb/ccb.rvmat
index fc6dff6..eb439da 100644
--- a/braf_characters_headgear/data/ccb/ccb.rvmat
+++ b/braf_characters_headgear/data/ccb/ccb.rvmat
@@ -7,7 +7,7 @@ specularPower = 40;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_headgear\Data\ccb\ccb_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\ccb\ccb_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_headgear\Data\ccb\ccb_AS.paa";
+ texture = "braf\braf_characters_headgear\data\ccb\ccb_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_characters_headgear\Data\ccb\ccb_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\ccb\ccb_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
diff --git a/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat b/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat
index 2db3e15..89026d1 100644
--- a/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat
+++ b/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\comtac_headset\comtac_headset_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\comtac_headset\comtac_headset_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\comtac_headset\comtac_headset_as.paa";
+ texture = "braf\braf_characters_headgear\data\comtac_headset\comtac_headset_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\comtac_headset\comtac_headset_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\comtac_headset\comtac_headset_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/cvc/cvc.rvmat b/braf_characters_headgear/data/cvc/cvc.rvmat
index d4ed7e1..5643bbe 100644
--- a/braf_characters_headgear/data/cvc/cvc.rvmat
+++ b/braf_characters_headgear/data/cvc/cvc.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_as.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/cvc/cvc_chrome.rvmat b/braf_characters_headgear/data/cvc/cvc_chrome.rvmat
index 4b723f4..9a91305 100644
--- a/braf_characters_headgear/data/cvc/cvc_chrome.rvmat
+++ b/braf_characters_headgear/data/cvc/cvc_chrome.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_as.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/cvc/cvc_cloth.rvmat b/braf_characters_headgear/data/cvc/cvc_cloth.rvmat
index 164dda0..22e3a03 100644
--- a/braf_characters_headgear/data/cvc/cvc_cloth.rvmat
+++ b/braf_characters_headgear/data/cvc/cvc_cloth.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\cvc\cvc_as.paa";
+ texture = "braf\braf_characters_headgear\data\cvc\cvc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- //texture = "mea_military\char\data\EB\soldier\Base\cvc_smdi.paa";
+ //texture = "mea_military\char\data\eb\soldier\base\cvc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/m1/coifa_early.rvmat b/braf_characters_headgear/data/m1/coifa_early.rvmat
index b8e07da..d01678b 100644
--- a/braf_characters_headgear/data/m1/coifa_early.rvmat
+++ b/braf_characters_headgear/data/m1/coifa_early.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\M1\coifa_early_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\m1\coifa_early_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\M1\coifa_early_as.paa";
+ texture = "braf\braf_characters_headgear\data\m1\coifa_early_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\M1\coifa_early_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\m1\coifa_early_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/m1/coifa_late.rvmat b/braf_characters_headgear/data/m1/coifa_late.rvmat
index 83a8922..fdd3eae 100644
--- a/braf_characters_headgear/data/m1/coifa_late.rvmat
+++ b/braf_characters_headgear/data/m1/coifa_late.rvmat
@@ -7,7 +7,7 @@ specularPower = 30.0;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_headgear\data\M1\coifa_late_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\m1\coifa_late_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_headgear\data\M1\coifa_late_as.paa";
+ texture = "braf\braf_characters_headgear\data\m1\coifa_late_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_characters_headgear\data\M1\coifa_late_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\m1\coifa_late_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
diff --git a/braf_characters_headgear/data/m1/liner.rvmat b/braf_characters_headgear/data/m1/liner.rvmat
index d9c56ae..77615b3 100644
--- a/braf_characters_headgear/data/m1/liner.rvmat
+++ b/braf_characters_headgear/data/m1/liner.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\M1\liner_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\m1\liner_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\M1\liner_as.paa";
+ texture = "braf\braf_characters_headgear\data\m1\liner_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\M1\liner_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\m1\liner_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/m1/liner_plastic.rvmat b/braf_characters_headgear/data/m1/liner_plastic.rvmat
index f02e791..eea41ee 100644
--- a/braf_characters_headgear/data/m1/liner_plastic.rvmat
+++ b/braf_characters_headgear/data/m1/liner_plastic.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\M1\liner_plastic_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\m1\liner_plastic_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\M1\liner_plastic_as.paa";
+ texture = "braf\braf_characters_headgear\data\m1\liner_plastic_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\M1\liner_plastic_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\m1\liner_plastic_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/m1/m1.rvmat b/braf_characters_headgear/data/m1/m1.rvmat
index e558dce..b808d38 100644
--- a/braf_characters_headgear/data/m1/m1.rvmat
+++ b/braf_characters_headgear/data/m1/m1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\M1\m1_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\m1\m1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\M1\m1_as.paa";
+ texture = "braf\braf_characters_headgear\data\m1\m1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\M1\m1_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\m1\m1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/mich_2000/mich2000.rvmat b/braf_characters_headgear/data/mich_2000/mich2000.rvmat
index df4c278..d54fd83 100644
--- a/braf_characters_headgear/data/mich_2000/mich2000.rvmat
+++ b/braf_characters_headgear/data/mich_2000/mich2000.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\mich_2000\mich2000_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\mich_2000\mich2000_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\mich_2000\mich2000_AS.paa";
+ texture = "braf\braf_characters_headgear\data\mich_2000\mich2000_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\mich_2000\mich2000_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\mich_2000\mich2000_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/mich_2001/mich2001.rvmat b/braf_characters_headgear/data/mich_2001/mich2001.rvmat
index 555898e..d169ff5 100644
--- a/braf_characters_headgear/data/mich_2001/mich2001.rvmat
+++ b/braf_characters_headgear/data/mich_2001/mich2001.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\mich_2001\mich2001_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\mich_2001\mich2001_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\mich_2001\mich2001_AS.paa";
+ texture = "braf\braf_characters_headgear\data\mich_2001\mich2001_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\mich_2001\mich2001_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\mich_2001\mich2001_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat b/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat
index 4dc19c4..6c4c40e 100644
--- a/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat
+++ b/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_NOHQ.paa";
+ texture = "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_AS.paa";
+ texture = "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_SMDI.paa";
+ texture = "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/opscore/Flag.rvmat b/braf_characters_headgear/data/opscore/Flag.rvmat
index d758d6f..b4e603a 100644
--- a/braf_characters_headgear/data/opscore/Flag.rvmat
+++ b/braf_characters_headgear/data/opscore/Flag.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\opscore\Flag_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\flag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\opscore\Flag_as.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\flag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\opscore\Flag_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\flag_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/opscore/Glass.rvmat b/braf_characters_headgear/data/opscore/Glass.rvmat
index 6fde0e2..d4c87f5 100644
--- a/braf_characters_headgear/data/opscore/Glass.rvmat
+++ b/braf_characters_headgear/data/opscore/Glass.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\opscore\Glass_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\glass_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\opscore\Glass_as.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\glass_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\opscore\Glass_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/opscore/IR_strobe.rvmat b/braf_characters_headgear/data/opscore/IR_strobe.rvmat
index 156c41c..abba870 100644
--- a/braf_characters_headgear/data/opscore/IR_strobe.rvmat
+++ b/braf_characters_headgear/data/opscore/IR_strobe.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\opscore\IR_strobe_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\ir_strobe_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\opscore\IR_strobe_as.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\ir_strobe_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\opscore\IR_strobe_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\ir_strobe_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/data/opscore/opscore.rvmat b/braf_characters_headgear/data/opscore/opscore.rvmat
index 42c2951..c923358 100644
--- a/braf_characters_headgear/data/opscore/opscore.rvmat
+++ b/braf_characters_headgear/data/opscore/opscore.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_characters_headgear\Data\opscore\opscore_nohq.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\opscore_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_headgear\Data\opscore\opscore_as.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\opscore_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_headgear\Data\opscore\opscore_smdi.paa";
+ texture = "braf\braf_characters_headgear\data\opscore\opscore_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_headgear/mich_2000/model.cfg b/braf_characters_headgear/mich_2000/model.cfg
index 72fa127..6a80921 100644
--- a/braf_characters_headgear/mich_2000/model.cfg
+++ b/braf_characters_headgear/mich_2000/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_headgear/mich_2000/w_mich_2000.hpp b/braf_characters_headgear/mich_2000/w_mich_2000.hpp
index 011a5f9..cc19d9c 100644
--- a/braf_characters_headgear/mich_2000/w_mich_2000.hpp
+++ b/braf_characters_headgear/mich_2000/w_mich_2000.hpp
@@ -26,11 +26,11 @@ class braf_cfn_mich2000 : braf_headgear {
model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000.p3d";
hiddenSelections[] = { "casco" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa"
};
class ItemInfo : braf_mich2000_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa"
};
};
};
@@ -40,14 +40,14 @@ class braf_cfn_mich2000_cover : braf_cfn_mich2000 {
model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_cover.p3d";
hiddenSelections[] = { "casco", "cateye", "cateye_small", "coifa" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
"",
"",
"braf\braf_characters_headgear\data\mich_2000\coifa\coifa_cfn_co.paa"
};
class ItemInfo : braf_mich2000_cover_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
"",
"",
"braf\braf_characters_headgear\data\mich_2000\coifa\coifa_cfn_co.paa"
@@ -60,14 +60,14 @@ class braf_cfn_mich2000_cover_cateye : braf_cfn_mich2000 {
model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_cover.p3d";
hiddenSelections[] = { "casco", "cateye", "cateye_small", "coifa" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
"braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa",
"braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa",
""
};
class ItemInfo : braf_mich2000_cover_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
"braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa",
"braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa",
""
@@ -80,15 +80,15 @@ class braf_cfn_mich2000_goggles_up : braf_cfn_mich2000 {
model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_goggles_up.p3d";
hiddenSelections[] = { "casco", "goggles_up", "glass_up" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_mich2000_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -98,15 +98,15 @@ class braf_cfn_mich2000_goggles_down : braf_cfn_mich2000 {
model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_goggles_down.p3d";
hiddenSelections[] = { "casco", "goggles_down", "glass_down" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa",
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
};
class ItemInfo : braf_mich2000_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -116,13 +116,13 @@ class braf_cfn_mich2000_nvg : braf_cfn_mich2000 {
model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_nvg.p3d";
hiddenSelections[] = { "casco", "nvg" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa"
};
class ItemInfo : braf_mich2000_nvg_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa"
};
};
};
\ No newline at end of file
diff --git a/braf_characters_headgear/mich_2001/model.cfg b/braf_characters_headgear/mich_2001/model.cfg
index f5b9ce0..28f8f3d 100644
--- a/braf_characters_headgear/mich_2001/model.cfg
+++ b/braf_characters_headgear/mich_2001/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_headgear/mich_2001/w_mich_2001.hpp b/braf_characters_headgear/mich_2001/w_mich_2001.hpp
index 7741a97..fd235f5 100644
--- a/braf_characters_headgear/mich_2001/w_mich_2001.hpp
+++ b/braf_characters_headgear/mich_2001/w_mich_2001.hpp
@@ -22,11 +22,11 @@ class braf_eb_mich2001 : braf_headgear {
model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001.p3d";
hiddenSelections[] = { "casco" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa"
};
class ItemInfo : braf_mich2001_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa"
};
};
};
@@ -36,17 +36,17 @@ class braf_eb_mich2001_goggles_up : braf_eb_mich2001 {
model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001_goggles_up.p3d";
hiddenSelections[] = { "casco", "goggles_up", "goggles_strap_up", "glass_up" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
class ItemInfo : braf_mich2001_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -56,17 +56,17 @@ class braf_eb_mich2001_goggles_down : braf_eb_mich2001 {
model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001_goggles_down.p3d";
hiddenSelections[] = { "casco", "goggles_down", "goggles_strap_down", "glass_down", "nvg" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
class ItemInfo : braf_mich2001_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa",
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa"
};
};
};
@@ -76,13 +76,13 @@ class braf_eb_mich2001_nvg : braf_eb_mich2001 {
model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001_nvg.p3d";
hiddenSelections[] = { "casco", "nvg" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa"
};
class ItemInfo : braf_mich2001_nvg_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa",
- "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa"
+ "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa",
+ "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa"
};
};
};
\ No newline at end of file
diff --git a/braf_characters_headgear/model.cfg b/braf_characters_headgear/model.cfg
index ebe0283..4836310 100644
--- a/braf_characters_headgear/model.cfg
+++ b/braf_characters_headgear/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_headgear/opscore/model.cfg b/braf_characters_headgear/opscore/model.cfg
index 7c48640..7817b1c 100644
--- a/braf_characters_headgear/opscore/model.cfg
+++ b/braf_characters_headgear/opscore/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_headgear/opscore/w_opscore.hpp b/braf_characters_headgear/opscore/w_opscore.hpp
index 133ea91..48c2d61 100644
--- a/braf_characters_headgear/opscore/w_opscore.hpp
+++ b/braf_characters_headgear/opscore/w_opscore.hpp
@@ -30,13 +30,13 @@ class braf_eb_opscore_olive : braf_headgear {
model = "braf\braf_characters_headgear\opscore\braf_opscore.p3d";
hiddenSelections[] = { "Camo", "Flag" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa"
};
class ItemInfo : braf_eb_opscore_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa"
};
};
};
@@ -44,13 +44,13 @@ class braf_eb_opscore_black : braf_eb_opscore_olive {
displayName = "$STR_braf_headgear_opscore_black";
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_black.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa"
};
class ItemInfo : braf_eb_opscore_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa"
};
};
};
@@ -58,13 +58,13 @@ class braf_eb_opscore_tan : braf_eb_opscore_olive {
displayName = "$STR_braf_headgear_opscore_tan";
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_tan.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa"
};
class ItemInfo : braf_eb_opscore_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa"
};
};
};
@@ -75,15 +75,15 @@ class braf_eb_opscore_comtac_olive : braf_eb_opscore_olive {
model = "braf\braf_characters_headgear\opscore\braf_opscore_comtac.p3d";
hiddenSelections[] = { "Camo", "Flag", "Comtac"};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa"
};
class ItemInfo : braf_eb_opscore_comtac_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa"
};
};
};
@@ -91,15 +91,15 @@ class braf_eb_opscore_comtac_black : braf_eb_opscore_comtac_olive {
displayName = "$STR_braf_headgear_opscore_black_comtac";
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_black.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa"
};
class ItemInfo : braf_eb_opscore_comtac_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa"
};
};
};
@@ -107,15 +107,15 @@ class braf_eb_opscore_comtac_tan : braf_eb_opscore_comtac_olive {
displayName = "$STR_braf_headgear_opscore_tan_comtac";
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_tan.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa"
};
class ItemInfo : braf_eb_opscore_comtac_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa"
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa"
};
};
};
@@ -127,15 +127,15 @@ class braf_eb_opscore_olive_goggles_up : braf_eb_opscore_olive {
model = "braf\braf_characters_headgear\opscore\braf_opscore_goggles_up.p3d";
hiddenSelections[] = { "Camo", "Flag", "glass_up","goggles_up" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -145,15 +145,15 @@ class braf_eb_opscore_black_goggles_up : braf_eb_opscore_olive_goggles_up {
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_black.paa";
displayName = "$STR_braf_headgear_opscore_black_gogglesup";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -163,15 +163,15 @@ class braf_eb_opscore_tan_goggles_up : braf_eb_opscore_olive_goggles_up {
displayName = "$STR_braf_headgear_opscore_tan_gogglesup";
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_tan.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -185,15 +185,15 @@ class braf_eb_opscore_olive_goggles_down : braf_eb_opscore_olive {
model = "braf\braf_characters_headgear\opscore\braf_opscore_goggles_down.p3d";
hiddenSelections[] = { "Camo", "Flag", "glass_down","goggles_down" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -203,15 +203,15 @@ class braf_eb_opscore_black_goggles_down : braf_eb_opscore_olive_goggles_down {
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_black.paa";
displayName = "$STR_braf_headgear_opscore_black_gogglesdown";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -221,15 +221,15 @@ class braf_eb_opscore_tan_goggles_down : braf_eb_opscore_olive_goggles_down {
displayName = "$STR_braf_headgear_opscore_tan_gogglesdown";
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_tan.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -243,17 +243,17 @@ class braf_eb_opscore_comtac_olive_goggles_up : braf_eb_opscore_olive {
model = "braf\braf_characters_headgear\opscore\braf_opscore_comtac_goggles_up.p3d";
hiddenSelections[] = { "Camo", "Flag", "Comtac", "glass_up","goggles_up" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_comtac_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -263,17 +263,17 @@ class braf_eb_opscore_comtac_black_goggles_up : braf_eb_opscore_comtac_olive_gog
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_black.paa";
displayName = "$STR_braf_headgear_opscore_black_comtac_gogglesup";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_comtac_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -283,17 +283,17 @@ class braf_eb_opscore_comtac_tan_goggles_up : braf_eb_opscore_comtac_olive_goggl
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_tan.paa";
displayName = "$STR_braf_headgear_opscore_tan_gogglesup";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_comtac_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -307,17 +307,17 @@ class braf_eb_opscore_comtac_olive_goggles_down : braf_eb_opscore_olive {
model = "braf\braf_characters_headgear\opscore\braf_opscore_comtac_goggles_down.p3d";
hiddenSelections[] = { "Camo", "Flag", "Comtac", "glass_down","goggles_down" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
};
class ItemInfo : braf_eb_opscore_comtac_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -327,17 +327,17 @@ class braf_eb_opscore_comtac_black_goggles_down : braf_eb_opscore_comtac_olive_g
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_black.paa";
displayName = "$STR_braf_headgear_opscore_black_comtac_gogglesdown";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
class ItemInfo : braf_eb_opscore_comtac_olive_goggles_down {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
@@ -347,17 +347,17 @@ class braf_eb_opscore_comtac_tan_goggles_down : braf_eb_opscore_comtac_olive_gog
picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_tan.paa";
displayName = "$STR_braf_headgear_opscore_tan_gogglesdown";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa",
};
class ItemInfo : braf_eb_opscore_comtac_olive_goggles_down {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
- "braf\braf_characters_headgear\Data\opscore\Flag_co.paa",
- "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
+ "braf\braf_characters_headgear\data\opscore\flag_co.paa",
+ "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa",
"braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa",
"braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa"
};
diff --git a/braf_characters_headgear/tc801/model.cfg b/braf_characters_headgear/tc801/model.cfg
index 1dd2ae5..a5d5a72 100644
--- a/braf_characters_headgear/tc801/model.cfg
+++ b/braf_characters_headgear/tc801/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_headgear/w_headgear.hpp b/braf_characters_headgear/w_headgear.hpp
index 09a9c74..acb2870 100644
--- a/braf_characters_headgear/w_headgear.hpp
+++ b/braf_characters_headgear/w_headgear.hpp
@@ -23,7 +23,7 @@ class braf_liner_helmet : HeadGearItem {
};
class braf_patrol_cap_iteminfo : HeadGearItem {
mass = 3;
- uniformModel = "braf\braf_characters_headgear\braf_Patrol_cap_hard.p3d";
+ uniformModel = "braf\braf_characters_headgear\braf_patrol_cap_hard.p3d";
modelSides[] = {3, 1};
hiddenSelections[] =
{
@@ -31,7 +31,7 @@ class braf_patrol_cap_iteminfo : HeadGearItem {
"decals"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\Pala_Dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
""
};
class HitpointsProtectionInfo {
@@ -46,7 +46,7 @@ class braf_boonie_hat_iteminfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_boonie_hat.p3d";
hiddenSelections[] = { "camo" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_lizard_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_lizard_co.paa"
};
};
@@ -55,13 +55,13 @@ class braf_hiaf_beret_itemInfo : HeadGearItem {
mass = 5;
uniformModel = "\braf\braf_characters_headgear\braf_boina_hiaf.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_co.paa"};
- hiddenSelectionsMaterials[] = { "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_m_beret.rvmat"};
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_co.paa"};
+ hiddenSelectionsMaterials[] = { "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_m_beret.rvmat"};
};
class braf_orlite_itemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_orlite.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\orlite\cra\verde_orlite_CO.paa" };
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\orlite\cra\verde_orlite_co.paa" };
};
//-------------------------------------------------------------------
// Gorro Bandeirantes
@@ -90,14 +90,14 @@ class braf_beret_olive : braf_headgear {
model = "braf\braf_characters_headgear\braf_beret.p3d";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_olive_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_olive_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
class ItemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_beret.p3d";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_olive_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_olive_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
};
@@ -107,14 +107,14 @@ class braf_beret_black : braf_beret_olive {
picture = "\braf\braf_characters_headgear\data\beret\ui\beret_black_ui.paa";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_black_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_black_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
class ItemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_beret.p3d";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_black_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_black_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
};
@@ -124,14 +124,14 @@ class braf_beret_blue : braf_beret_olive {
picture = "\braf\braf_characters_headgear\data\beret\ui\beret_blue_ui.paa";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_blue_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_blue_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
class ItemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_beret.p3d";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_blue_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_blue_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
};
@@ -141,14 +141,14 @@ class braf_beret_grenat : braf_beret_olive {
picture = "\braf\braf_characters_headgear\data\beret\ui\beret_grenat_ui.paa";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_grenat_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_grenat_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
class ItemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_beret.p3d";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_grenat_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_grenat_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
};
@@ -158,14 +158,14 @@ class braf_beret_jungle : braf_beret_olive {
picture = "\braf\braf_characters_headgear\data\beret\ui\beret_jungle_ui.paa";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_jungle_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_jungle_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
class ItemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_beret.p3d";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_jungle_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_jungle_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
};
@@ -175,14 +175,14 @@ class braf_beret_tan : braf_beret_olive {
picture = "\braf\braf_characters_headgear\data\beret\ui\beret_tan_ui.paa";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_tan_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_tan_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
class ItemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_beret.p3d";
hiddenSelections[] = { "camo", "camo2" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\beret\eb\beret_tan_CO.paa",
+ "braf\braf_characters_headgear\data\beret\eb\beret_tan_co.paa",
"braf\braf_characters_headgear\data\beret\eb\brasao_co.paa"
};
};
@@ -195,11 +195,11 @@ class braf_boonie_hat_lizard : braf_headgear {
model = "braf\braf_characters_headgear\braf_boonie_hat.p3d";
hiddenSelections[] = { "camo" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_lizard_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_lizard_co.paa"
};
class ItemInfo : braf_boonie_hat_iteminfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_lizard_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_lizard_co.paa"
};
};
};
@@ -207,11 +207,11 @@ class braf_boonie_hat_ERDL : braf_boonie_hat_lizard {
displayName = "$STR_braf_headgear_boonie_erdl";
picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_erdl_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_ERDL_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_erdl_co.paa"
};
class ItemInfo : braf_boonie_hat_iteminfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_ERDL_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_erdl_co.paa"
};
};
};
@@ -219,11 +219,11 @@ class braf_boonie_hat_olive : braf_boonie_hat_lizard {
displayName = "$STR_braf_headgear_boonie_olive";
picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_olive_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_olive_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_olive_co.paa"
};
class ItemInfo : braf_boonie_hat_iteminfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_olive_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_olive_co.paa"
};
};
};
@@ -231,11 +231,11 @@ class braf_boonie_hat_woodland : braf_boonie_hat_lizard {
displayName = "$STR_braf_headgear_boonie_woodland";
picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_woodland_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_woodland_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_woodland_co.paa"
};
class ItemInfo : braf_boonie_hat_iteminfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_woodland_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_woodland_co.paa"
};
};
};
@@ -243,11 +243,11 @@ class braf_boonie_hat_black : braf_boonie_hat_lizard {
displayName = "$STR_braf_headgear_boonie_black";
picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_black_ui.paa";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\boonie_hat_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_co.paa"
};
class ItemInfo : braf_boonie_hat_iteminfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Boonie_Hat\boonie_hat_co.paa"
+ "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_co.paa"
};
};
};
@@ -271,14 +271,14 @@ class braf_caatinga_cap_tan : braf_headgear {
model = "braf\braf_characters_headgear\braf_caatinga_cap.p3d";
hiddenSelections[] = { "camo", "decals" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_CO.paa",
+ "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_co.paa",
""
};
class ItemInfo : HeadGearItem {
uniformModel = "braf\braf_characters_headgear\braf_caatinga_cap.p3d";
hiddenSelections[] = { "camo", "decals" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_CO.paa",
+ "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_co.paa",
""
};
};
@@ -290,12 +290,12 @@ class braf_eb_cbt : braf_headgear {
picture = "\braf\braf_characters_headgear\data\cbt\ui\cbt_ui.paa";
model = "braf\braf_characters_headgear\braf_cbt.p3d";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cbt\eb\cbt_CO.paa" };
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cbt\eb\cbt_co.paa" };
class ItemInfo : braf_liner_helmet {
uniformModel = "braf\braf_characters_headgear\braf_cbt.p3d";
hiddenSelections[] = { "camo" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\cbt\eb\cbt_CO.paa"
+ "braf\braf_characters_headgear\data\cbt\eb\cbt_co.paa"
};
};
};
@@ -306,12 +306,12 @@ class braf_eb_cvc : braf_eb_cbt {
picture = "\braf\braf_characters_headgear\data\cvc\ui\cvc_ui.paa";
model = "braf\braf_characters_headgear\braf_cvc.p3d";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cvc\eb\cvc_CO.paa" };
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cvc\eb\cvc_co.paa" };
class ItemInfo : braf_kevlar_iiia_helmet {
uniformModel = "braf\braf_characters_headgear\braf_cvc.p3d";
hiddenSelections[] = { "camo" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\cvc\eb\cvc_CO.paa"
+ "braf\braf_characters_headgear\data\cvc\eb\cvc_co.paa"
};
};
};
@@ -319,41 +319,41 @@ class braf_eb_cvc : braf_eb_cbt {
class braf_m1_liner : braf_headgear {
scope = 2;
displayName = "$STR_braf_headgear_m1";
- picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_liner_ui.paa";
+ picture = "\braf\braf_characters_headgear\data\m1\ui\m1_liner_ui.paa";
model = "braf\braf_characters_headgear\braf_m1_liner.p3d";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_CO.paa" };
- hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner.rvmat" };
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_co.paa" };
+ hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner.rvmat" };
class ItemInfo : braf_liner_helmet {
uniformModel = "braf\braf_characters_headgear\braf_m1_liner.p3d";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_CO.paa" };
- hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner.rvmat" };
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_co.paa" };
+ hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner.rvmat" };
};
};
class braf_m1_liner_plastic : braf_m1_liner {
displayName = "$STR_braf_headgear_m1_pe";
- picture = "\braf\braf_characters_headgear\Data\m1\ui\m1_liner_plastic_pe_ui.paa";
+ picture = "\braf\braf_characters_headgear\data\m1\ui\m1_liner_plastic_pe_ui.paa";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_plastic_CO.paa" };
- hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner_plastic.rvmat" };
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_plastic_co.paa" };
+ hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner_plastic.rvmat" };
class ItemInfo : braf_liner_helmet {
uniformModel = "braf\braf_characters_headgear\braf_m1_liner.p3d";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_plastic_CO.paa" };
- hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner_plastic.rvmat" };
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_plastic_co.paa" };
+ hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner_plastic.rvmat" };
};
};
// M1 Steel
class braf_m1_steel : braf_headgear {
scope = 2;
displayName = "$STR_braf_headgear_m1_steel";
- picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_ui.paa";
+ picture = "\braf\braf_characters_headgear\data\m1\ui\m1_ui.paa";
model = "braf\braf_characters_headgear\braf_m1_steel.p3d";
hiddenSelections[] = { "camo",
"camo2",
"camo3" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
"",
"" };
@@ -362,22 +362,22 @@ class braf_m1_steel : braf_headgear {
hiddenSelections[] = { "camo",
"camo2",
"camo3" };
- hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
+ hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
"",
"" };
};
};
class braf_m1_cover_late_lz : braf_m1_steel {
displayName = "$STR_braf_headgear_m1_lizard";
- picture = "\braf\braf_characters_headgear\Data\m1\ui\m1_cover_late_lz_ui.paa";
+ picture = "\braf\braf_characters_headgear\data\m1\ui\m1_cover_late_lz_ui.paa";
hiddenSelections[] = {
"camo",
"camo2",
"camo3"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
- "braf\braf_characters_headgear\Data\M1\eb\coifa_late_lz_CO.paa",
+ "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
+ "braf\braf_characters_headgear\data\m1\eb\coifa_late_lz_co.paa",
""
};
class ItemInfo : braf_steel_helmet {
@@ -386,24 +386,24 @@ class braf_m1_cover_late_lz : braf_m1_steel {
"camo2",
"camo3" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
- "braf\braf_characters_headgear\Data\M1\eb\coifa_late_lz_CO.paa",
+ "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
+ "braf\braf_characters_headgear\data\m1\eb\coifa_late_lz_co.paa",
""
};
};
};/*
class braf_m1_cover_early_de : braf_m1_steel {
displayName = "[EB] M1, Desert Bolinhas (Cover)";
- picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_cover_early_de_ui.paa";
+ picture = "\braf\braf_characters_headgear\data\m1\ui\m1_cover_early_de_ui.paa";
hiddenSelections[] = {
"camo",
"camo2",
"camo3"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
+ "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
"",
- "braf\braf_characters_headgear\Data\M1\eb\coifa_early_de_CO.paa"
+ "braf\braf_characters_headgear\data\m1\eb\coifa_early_de_co.paa"
};
class ItemInfo : braf_steel_helmet {
@@ -412,24 +412,24 @@ class braf_m1_cover_early_de : braf_m1_steel {
"camo2",
"camo3" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
+ "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
"",
- "braf\braf_characters_headgear\Data\M1\eb\coifa_early_de_CO.paa"
+ "braf\braf_characters_headgear\data\m1\eb\coifa_early_de_co.paa"
};
};
};
class braf_m1_cover_early_wd : braf_m1_steel {
displayName = "[EB] M1, Woodland Bolinhas (Cover)";
- picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_cover_early_wd_ui.paa";
+ picture = "\braf\braf_characters_headgear\data\m1\ui\m1_cover_early_wd_ui.paa";
hiddenSelections[] = {
"camo",
"camo2",
"camo3"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
+ "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
"",
- "braf\braf_characters_headgear\Data\M1\eb\coifa_early_wd_CO.paa"
+ "braf\braf_characters_headgear\data\m1\eb\coifa_early_wd_co.paa"
};
class ItemInfo : braf_steel_helmet {
uniformModel = "braf\braf_characters_headgear\braf_m1_steel.p3d";
@@ -437,9 +437,9 @@ class braf_m1_cover_early_wd : braf_m1_steel {
"camo2",
"camo3" };
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa",
+ "braf\braf_characters_headgear\data\m1\eb\m1_co.paa",
"",
- "braf\braf_characters_headgear\Data\M1\eb\coifa_early_wd_CO.paa"
+ "braf\braf_characters_headgear\data\m1\eb\coifa_early_wd_co.paa"
};
};
}; */
@@ -448,49 +448,49 @@ class braf_army_PatrolCap : ItemCore {
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
weaponPoolAvailable = 1;
displayName = "$STR_braf_headgear_patrolcap_hard";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB.paa";
- model = "braf\braf_characters_headgear\braf_Patrol_cap_hard.p3d";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb.paa";
+ model = "braf\braf_characters_headgear\braf_patrol_cap_hard.p3d";
hiddenSelections[] =
{
"Camo",
"decals"
};
- hiddenSelectionsTextures[]= {"braf\braf_characters_headgear\Data\Pala_Dura\gorro_eb.paa",""};
+ hiddenSelectionsTextures[]= {"braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",""};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\Data\Pala_Dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
""
};
};
};
class braf_PatrolCap_caatinga : braf_army_PatrolCap {
displayName = "$STR_braf_headgear_patrolcap_caatinga";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_caatinga.paa";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_caatinga.paa";
hiddenSelections[] =
{
"Camo",
"decals"
};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_caatinga.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\caatinga_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_caatinga.paa",
+ "braf\braf_characters_headgear\data\pala_dura\caatinga_ca.paa"
};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_caatinga.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\caatinga_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_caatinga.paa",
+ "braf\braf_characters_headgear\data\pala_dura\caatinga_ca.paa"
};
};
};
class braf_PatrolCap_cigs : braf_army_PatrolCap {
displayName = "$STR_braf_headgear_patrolcap_cigs";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_CIGS.paa";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_cigs.paa";
hiddenSelections[] =
{
"Camo",
@@ -498,21 +498,21 @@ class braf_PatrolCap_cigs : braf_army_PatrolCap {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\cigs_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\cigs_ca.paa"
};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\cigs_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\cigs_ca.paa"
};
};
};
class braf_PatrolCap_CIGS_color : braf_army_PatrolCap {
displayName = "$STR_braf_headgear_patrolcap_cigs_color";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_CIGS.paa";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_cigs.paa";
hiddenSelections[] =
{
"Camo",
@@ -520,21 +520,21 @@ class braf_PatrolCap_CIGS_color : braf_army_PatrolCap {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\CIGS_color_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\cigs_color_ca.paa"
};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\CIGS_color_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\cigs_color_ca.paa"
};
};
};
class braf_PatrolCap_forop : braf_army_PatrolCap {
displayName = "$STR_braf_headgear_patrolcap_forop";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_FOROP.paa";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_forop.paa";
hiddenSelections[] =
{
"Camo",
@@ -542,21 +542,21 @@ class braf_PatrolCap_forop : braf_army_PatrolCap {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\olive_co.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\forop_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\olive_co.paa",
+ "braf\braf_characters_headgear\data\pala_dura\forop_ca.paa"
};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\olive_co.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\forop_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\olive_co.paa",
+ "braf\braf_characters_headgear\data\pala_dura\forop_ca.paa"
};
};
};
class braf_PatrolCap_GuiaMnt : braf_army_PatrolCap {
displayName = "$STR_braf_headgear_patrolcap_guiamnt";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_GuiaMnt.paa";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_guiamnt.paa";
hiddenSelections[] =
{
"Camo",
@@ -564,20 +564,20 @@ class braf_PatrolCap_GuiaMnt : braf_army_PatrolCap {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\GuiaMnt_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\guiamnt_ca.paa"
};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\GuiaMnt_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\guiamnt_ca.paa"
};
};
};
class braf_PatrolCap_aer : braf_army_PatrolCap {
displayName = "$STR_braf_headgear_patrolcap_airmobile";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_Aer.paa";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_aer.paa";
hiddenSelections[] =
{
"Camo",
@@ -585,21 +585,21 @@ class braf_PatrolCap_aer : braf_army_PatrolCap {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\Aer_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\aer_ca.paa"
};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\Aer_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\aer_ca.paa"
};
};
};
class braf_PatrolCap_AvExAv : braf_army_PatrolCap {
displayName = "$STR_braf_headgear_patrolcap_aviation";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_AerAv.paa";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_aerav.paa";
hiddenSelections[] =
{
"Camo",
@@ -607,26 +607,26 @@ class braf_PatrolCap_AvExAv : braf_army_PatrolCap {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\AvExAv_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\avexav_ca.paa"
};
class ItemInfo : braf_patrol_cap_iteminfo {
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa",
- "braf\braf_characters_headgear\data\Pala_Dura\AvExAv_ca.paa"
+ "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",
+ "braf\braf_characters_headgear\data\pala_dura\avexav_ca.paa"
};
};
};
// Pala Mole
class braf_army_Palamole : ItemCore {
scope = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = BRAF;
weaponPoolAvailable = 1;
displayName = "$STR_braf_headgear_patrolcap_soft";
- picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB.paa";
- model = "braf\braf_characters_headgear\braf_Patrol_cap_soft.p3d";
+ picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb.paa";
+ model = "braf\braf_characters_headgear\braf_patrol_cap_soft.p3d";
hiddenSelections[] =
{
"Camo",
@@ -634,13 +634,13 @@ class braf_army_Palamole : ItemCore {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\Data\Pala_mole\palamole_co.paa",
+ "braf\braf_characters_headgear\data\pala_mole\palamole_co.paa",
""
};
class ItemInfo : HeadGearItem {
mass = 5;
- uniformModel = "braf\braf_characters_headgear\braf_Patrol_cap_soft.p3d";
+ uniformModel = "braf\braf_characters_headgear\braf_patrol_cap_soft.p3d";
modelSides[] = {3, 1};
hiddenSelections[] =
{
@@ -649,7 +649,7 @@ class braf_army_Palamole : ItemCore {
};
hiddenSelectionsTextures[] =
{
- "braf\braf_characters_headgear\Data\Pala_mole\palamole_co.paa",
+ "braf\braf_characters_headgear\data\pala_mole\palamole_co.paa",
""
};
@@ -669,10 +669,10 @@ class braf_orlite_helm_olive_base : braf_eb_ccb {
scopeArsenal = 1;
scopeCurator = 1;
displayName = "[CRA] Orlite, Olive";
- picture = "\braf\braf_characters_headgear\data\orlite\ui\Orlite_verde_ui.paa";
+ picture = "\braf\braf_characters_headgear\data\orlite\ui\orlite_verde_ui.paa";
model = "\braf\braf_characters_headgear\braf_orlite.p3d";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\orlite\cra\verde_orlite_CO.paa" };
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\orlite\cra\verde_orlite_co.paa" };
class ItemInfo : braf_orlite_itemInfo {};
};
@@ -682,12 +682,12 @@ class braf_hiaf_beret_base : braf_boonie_hat_lizard {
scopeCurator = 1;
displayName = "[HIAF] Beret, Brown (Army)";
model = "\braf\braf_characters_headgear\braf_boina_hiaf.p3d";
- picture = "\braf\braf_characters_headgear\data\Beret\ui\ui_hiaf_army.paa";
+ picture = "\braf\braf_characters_headgear\data\beret\ui\ui_hiaf_army.paa";
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_co.paa"
+ "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_co.paa"
};
hiddenSelectionsMaterials[] = {
- "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_beret.rvmat"
+ "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_beret.rvmat"
};
class ItemInfo : braf_hiaf_beret_itemInfo {};
};
@@ -700,7 +700,7 @@ class braf_hiaf_beret_base : braf_boonie_hat_lizard {
// model = "\braf\braf_characters_headgear\braf_boina_hiaf.p3d";
// // TODO - Melhorar Textura da Boina da ONU
// // TODO - UI Picture da Boina da ONU
-// //picture = "\braf\braf_characters_headgear\data\Beret\ui\ui_hiaf_army.paa";
+// //picture = "\braf\braf_characters_headgear\data\beret\ui\ui_hiaf_army.paa";
// hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\beret\united_nations\united_nations_beret_co.paa" };
// hiddenSelectionsMaterials[] = { "\braf\braf_characters_headgear\data\beret\united_nations\united_nations_beret.rvmat" };
// class ItemInfo : braf_hiaf_beret_itemInfo {
@@ -712,7 +712,7 @@ class braf_hiaf_beret_base : braf_boonie_hat_lizard {
class H_Watchcap_blk;
class braf_headgear_manda_brasa : H_Watchcap_blk {
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_headgear_manda_brasa";
scope=2;
scopeCurator=2;
@@ -750,11 +750,11 @@ class braf_headgear_manda_brasa : H_Watchcap_blk {
};
class braf_headgear_cap_search_and_rescue : H_HelmetB {
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_headgear_cap_search_and_rescue";
displayName="$STR_braf_headgear_cap_search_and_rescue";
picture="\braf\braf_characters_headgear\data\cap\ui\icon_cap_parasar_ca.paa";
- model="\A3\Characters_F\common\capb";
+ model="\a3\characters_f\common\capb";
hiddenSelectionsTextures[]=
{
"\braf\braf_characters_headgear\data\cap\cap_sar_co.paa"
@@ -766,7 +766,7 @@ class braf_headgear_cap_search_and_rescue : H_HelmetB {
class ItemInfo: HeadGearItem
{
mass=4;
- uniformModel="\A3\Characters_F\common\capb.p3d";
+ uniformModel="\a3\characters_f\common\capb.p3d";
hiddenSelections[]={"camo"};
hiddenSelectionsTextures[]=
{
@@ -781,7 +781,7 @@ class braf_headgear_cap_search_and_rescue : H_HelmetB {
};
};
class braf_headgear_cap_united_nations : braf_headgear_cap_search_and_rescue {
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_headgear_cap_united_nations";
displayName="$STR_braf_headgear_cap_united_nations";
picture="\braf\braf_characters_headgear\data\cap\ui\icon_cap_un_ca.paa";
@@ -796,7 +796,7 @@ class braf_headgear_cap_united_nations : braf_headgear_cap_search_and_rescue {
class ItemInfo: HeadGearItem
{
mass=4;
- uniformModel="\A3\Characters_F\common\capb.p3d";
+ uniformModel="\a3\characters_f\common\capb.p3d";
hiddenSelections[]={"camo"};
hiddenSelectionsTextures[]=
{
@@ -811,11 +811,11 @@ class braf_headgear_cap_united_nations : braf_headgear_cap_search_and_rescue {
};
};
class braf_headgear_cap_demonstration_squadron : braf_headgear_cap_search_and_rescue {
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_headgear_cap_demonstration_squadron";
displayName="Cap (EDA)";
picture="\braf\braf_characters_headgear\data\cap\ui\icon_cap_parasar_ca.paa";
- model="\A3\Characters_F\common\capb";
+ model="\a3\characters_f\common\capb";
hiddenSelectionsTextures[]=
{
"\braf\braf_characters_headgear\data\cap\cap_eda_co.paa"
@@ -827,7 +827,7 @@ class braf_headgear_cap_demonstration_squadron : braf_headgear_cap_search_and_re
class ItemInfo: HeadGearItem
{
mass=4;
- uniformModel="\A3\Characters_F\common\capb.p3d";
+ uniformModel="\a3\characters_f\common\capb.p3d";
hiddenSelections[]={"camo"};
hiddenSelectionsTextures[]=
{
diff --git a/braf_characters_headgear/w_headgear_cap.hpp b/braf_characters_headgear/w_headgear_cap.hpp
index 0b8fa4f..62a6151 100644
--- a/braf_characters_headgear/w_headgear_cap.hpp
+++ b/braf_characters_headgear/w_headgear_cap.hpp
@@ -1,6 +1,6 @@
class braf_headgear_cap_soft_itemInfo : HeadGearItem {
mass = 5;
- uniformModel = "braf\braf_characters_headgear\braf_Patrol_cap_soft_colored.p3d";
+ uniformModel = "braf\braf_characters_headgear\braf_patrol_cap_soft_colored.p3d";
modelSides[] = {3, 1};
hiddenSelections[] =
{
@@ -23,9 +23,9 @@ class braf_headgear_cap_soft_itemInfo : HeadGearItem {
};
class braf_headgear_cap_soft_red : braf_army_Palamole {
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Gorro Vermelho";
- model = "braf\braf_characters_headgear\braf_Patrol_cap_soft_colored.p3d";
+ model = "braf\braf_characters_headgear\braf_patrol_cap_soft_colored.p3d";
hiddenSelectionsTextures[] = {
"\braf\braf_characters_headgear\data\pala_mole_color\base_color_red_co.paa",
""
@@ -40,7 +40,7 @@ class braf_headgear_cap_soft_red : braf_army_Palamole {
};
class braf_headgear_cap_soft_black : braf_headgear_cap_soft_red {
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Gorro Preto";
hiddenSelectionsTextures[] = {
"\braf\braf_characters_headgear\data\pala_mole_color\base_color_black_co.paa",
@@ -56,7 +56,7 @@ class braf_headgear_cap_soft_black : braf_headgear_cap_soft_red {
};
class braf_headgear_cap_soft_blue : braf_headgear_cap_soft_red {
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Gorro Smurf";
hiddenSelectionsTextures[] = {
"\braf\braf_characters_headgear\data\pala_mole_color\base_color_blue_co.paa",
@@ -72,7 +72,7 @@ class braf_headgear_cap_soft_blue : braf_headgear_cap_soft_red {
};
class braf_headgear_cap_soft_gray : braf_headgear_cap_soft_red {
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Gorro Cinza";
hiddenSelectionsTextures[] = {
"\braf\braf_characters_headgear\data\pala_mole_color\base_color_gray_co.paa",
@@ -88,7 +88,7 @@ class braf_headgear_cap_soft_gray : braf_headgear_cap_soft_red {
};
class braf_headgear_cap_soft_orange : braf_headgear_cap_soft_red {
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Gorro Laranja";
hiddenSelectionsTextures[] = {
"\braf\braf_characters_headgear\data\pala_mole_color\base_color_orange_co.paa",
@@ -104,7 +104,7 @@ class braf_headgear_cap_soft_orange : braf_headgear_cap_soft_red {
};
class braf_headgear_cap_soft_yellow : braf_headgear_cap_soft_red {
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Gorro Amarelo";
hiddenSelectionsTextures[] = {
"\braf\braf_characters_headgear\data\pala_mole_color\base_color_yellow_co.paa",
diff --git a/braf_characters_headgear/w_headgear_tc801.hpp b/braf_characters_headgear/w_headgear_tc801.hpp
index e3f4ec1..1e5e46a 100644
--- a/braf_characters_headgear/w_headgear_tc801.hpp
+++ b/braf_characters_headgear/w_headgear_tc801.hpp
@@ -27,8 +27,8 @@ class braf_tc801_goggles_up_itemInfo: HeadgearItem {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
modelSides[] = {6};
mass = 27;
@@ -50,8 +50,8 @@ class braf_tc801_goggles_down_itemInfo: HeadgearItem {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
modelSides[] = {6};
mass = 27;
@@ -96,8 +96,8 @@ class braf_tc801_earprot_goggles_up_itemInfo: HeadgearItem {
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
modelSides[] = {6};
mass = 27;
@@ -120,8 +120,8 @@ class braf_tc801_earprot_goggles_down_itemInfo: HeadgearItem {
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
modelSides[] = {6};
mass = 27;
@@ -140,9 +140,9 @@ class braf_tc801 : H_HelmetB {
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none";
model = "braf\braf_characters_headgear\tc801\amf_tc801.p3d";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelections[] = {"Camo","Camo1","Camo2","camo4"};
@@ -166,9 +166,9 @@ class braf_tc801_goggles_up : H_HelmetB {
scope = 1;
scopeCurator = 1;
scopeArsenal = 1;
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_goggles_up";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none";
model = "braf\braf_characters_headgear\tc801\amf_tc801_goggles_up.p3d";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelections[] = {"Camo","Camo1","Camo2","camo4","camo5","camo6"};
@@ -177,8 +177,8 @@ class braf_tc801_goggles_up : H_HelmetB {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_goggles_up_itemInfo
{
@@ -187,8 +187,8 @@ class braf_tc801_goggles_up : H_HelmetB {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
@@ -196,9 +196,9 @@ class braf_tc801_goggles_down : H_HelmetB {
scope = 1;
scopeCurator = 1;
scopeArsenal = 1;
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_goggles_down";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none";
model = "braf\braf_characters_headgear\tc801\amf_tc801_goggles_down.p3d";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelections[] = {"Camo","Camo1","Camo2","camo4","camo5","camo6"};
@@ -207,8 +207,8 @@ class braf_tc801_goggles_down : H_HelmetB {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_goggles_down_itemInfo
{
@@ -217,14 +217,14 @@ class braf_tc801_goggles_down : H_HelmetB {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_earprot_green : braf_tc801
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_green";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
model = "braf\braf_characters_headgear\tc801\amf_tc801_earprot.p3d";
@@ -252,7 +252,7 @@ class braf_tc801_earprot_green_goggles_up : braf_tc801
scope = 1;
scopeCurator = 1;
scopeArsenal = 1;
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_green_goggles_up";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
model = "braf\braf_characters_headgear\tc801\amf_tc801_earprot_goggles_up.p3d";
@@ -263,8 +263,8 @@ class braf_tc801_earprot_green_goggles_up : braf_tc801
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo
{
@@ -274,14 +274,14 @@ class braf_tc801_earprot_green_goggles_up : braf_tc801
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_up
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_green_goggles_down";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
model = "braf\braf_characters_headgear\tc801\amf_tc801_earprot_goggles_down.p3d";
@@ -292,8 +292,8 @@ class braf_tc801_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_u
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo
{
@@ -303,14 +303,14 @@ class braf_tc801_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_u
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_earprot : braf_tc801_earprot_green
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelectionsTextures[] = {
@@ -333,7 +333,7 @@ class braf_tc801_earprot : braf_tc801_earprot_green
};
class braf_tc801_earprot_goggles_up : braf_tc801_earprot_green_goggles_up
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_goggles_up";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelectionsTextures[] = {
@@ -342,8 +342,8 @@ class braf_tc801_earprot_goggles_up : braf_tc801_earprot_green_goggles_up
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo
{
@@ -353,14 +353,14 @@ class braf_tc801_earprot_goggles_up : braf_tc801_earprot_green_goggles_up
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_earprot_goggles_down : braf_tc801_earprot_green_goggles_down
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_goggles_down";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelectionsTextures[] = {
@@ -369,8 +369,8 @@ class braf_tc801_earprot_goggles_down : braf_tc801_earprot_green_goggles_down
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo
{
@@ -380,21 +380,21 @@ class braf_tc801_earprot_goggles_down : braf_tc801_earprot_green_goggles_down
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_earprot_tan : braf_tc801_earprot_green
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_tan";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa"
};
class ItemInfo : braf_tc801_earprot_itemInfo
@@ -410,17 +410,17 @@ class braf_tc801_earprot_tan : braf_tc801_earprot_green
};
class braf_tc801_earprot_tan_goggles_up : braf_tc801_earprot_green_goggles_up
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_tan_goggles_up";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo
{
@@ -430,24 +430,24 @@ class braf_tc801_earprot_tan_goggles_up : braf_tc801_earprot_green_goggles_up
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_earprot_tan_goggles_down : braf_tc801_earprot_green_goggles_down
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_earprot_tan_goggles_down";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo
{
@@ -457,23 +457,23 @@ class braf_tc801_earprot_tan_goggles_down : braf_tc801_earprot_green_goggles_dow
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////GRN
class braf_tc801_green : braf_tc801
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Olive Drab
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: olive drab
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_od.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
class ItemInfo : braf_tc801_itemInfo
{
@@ -481,23 +481,23 @@ class braf_tc801_green : braf_tc801
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
};
};
class braf_tc801_green_goggles_up : braf_tc801_goggles_up
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_goggles_up";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Olive Drab
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: olive drab
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_od.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_goggles_up_itemInfo
{
@@ -506,24 +506,24 @@ class braf_tc801_green_goggles_up : braf_tc801_goggles_up
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_green_goggles_down : braf_tc801_goggles_down
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_goggles_down";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Olive Drab
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: olive drab
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_od.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_goggles_down_itemInfo
{
@@ -532,21 +532,21 @@ class braf_tc801_green_goggles_down : braf_tc801_goggles_down
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_green_earprot_green : braf_tc801_earprot_green
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_green";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
class ItemInfo : braf_tc801_earprot_itemInfo
{
@@ -555,22 +555,22 @@ class braf_tc801_green_earprot_green : braf_tc801_earprot_green
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
};
};
class braf_tc801_green_earprot_green_goggles_up : braf_tc801_earprot_green_goggles_up
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_green_goggles_up";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
@@ -578,24 +578,24 @@ class braf_tc801_green_earprot_green_goggles_up : braf_tc801_earprot_green_goggl
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_green_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_down
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_green_goggles_down";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
@@ -603,160 +603,160 @@ class braf_tc801_green_earprot_green_goggles_down : braf_tc801_earprot_green_gog
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_green_earprot : braf_tc801_earprot
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
class ItemInfo : braf_tc801_earprot_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
};
};
class braf_tc801_green_earprot_goggles_up : braf_tc801_earprot_goggles_up
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_goggles_up";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_green_earprot_goggles_down : braf_tc801_earprot_goggles_down
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_goggles_down";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_green_earprot_tan : braf_tc801_earprot_tan
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_tan";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
class ItemInfo: braf_tc801_earprot_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa"
};
};
};
class braf_tc801_green_earprot_tan_goggles_up : braf_tc801_earprot_tan_goggles_up
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_tan_goggles_up";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_green_earprot_tan_goggles_down : braf_tc801_earprot_tan_goggles_down
{
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_green_earprot_tan_goggles_down";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////tan
class braf_tc801_tan : braf_tc801
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
@@ -775,17 +775,17 @@ class braf_tc801_tan : braf_tc801
};
class braf_tc801_tan_goggles_up : braf_tc801_goggles_up
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_goggles_up";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
@@ -793,24 +793,24 @@ class braf_tc801_tan_goggles_up : braf_tc801_goggles_up
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_tan_goggles_down : braf_tc801_goggles_down
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_goggles_down";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
@@ -818,16 +818,16 @@ class braf_tc801_tan_goggles_down : braf_tc801_goggles_down
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_tan_earprot_green : braf_tc801_earprot_green
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_green";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
@@ -848,9 +848,9 @@ class braf_tc801_tan_earprot_green : braf_tc801_earprot_green
};
class braf_tc801_tan_earprot_green_goggles_up : braf_tc801_earprot_tan_goggles_up
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_green_goggles_up";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
@@ -858,8 +858,8 @@ class braf_tc801_tan_earprot_green_goggles_up : braf_tc801_earprot_tan_goggles_u
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
@@ -873,9 +873,9 @@ class braf_tc801_tan_earprot_green_goggles_up : braf_tc801_earprot_tan_goggles_u
};
class braf_tc801_tan_earprot_green_goggles_down : braf_tc801_earprot_tan_goggles_down
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_green_goggles_down";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
@@ -883,8 +883,8 @@ class braf_tc801_tan_earprot_green_goggles_down : braf_tc801_earprot_tan_goggles
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
"braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
@@ -898,15 +898,15 @@ class braf_tc801_tan_earprot_green_goggles_down : braf_tc801_earprot_tan_goggles
};
class braf_tc801_tan_earprot : braf_tc801_earprot_green
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa"
};
class ItemInfo: braf_tc801_earprot_itemInfo {
@@ -914,76 +914,76 @@ class braf_tc801_tan_earprot : braf_tc801_earprot_green
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa"
};
};
};
class braf_tc801_tan_earprot_goggles_up : braf_tc801_earprot_tan_goggles_up
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_goggles_up";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_tan_earprot_goggles_down : braf_tc801_earprot_tan_goggles_down
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_goggles_down";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_tan_earprot_tan : braf_tc801_earprot_green
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_tan";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa"
};
class ItemInfo: braf_tc801_earprot_itemInfo {
@@ -991,62 +991,62 @@ class braf_tc801_tan_earprot_tan : braf_tc801_earprot_green
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa"
};
};
};
class braf_tc801_tan_earprot_tan_goggles_up : braf_tc801_earprot_tan_goggles_up
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_tan_goggles_up";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
class braf_tc801_tan_earprot_tan_goggles_down : braf_tc801_earprot_tan_goggles_down
{
- author = "OMA,KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_tc801_tan_earprot_tan_goggles_down";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo {
hiddenSelectionsTextures[] = {
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa",
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa",
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa",
"braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa",
- "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa"
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa",
+ "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa"
};
};
};
@@ -1055,7 +1055,7 @@ class braf_msa_sourin_itemInfo : HeadgearItem {
uniformModel = "braf\braf_characters_headgear\tc801\amf_msa_sourin.p3d";
hiddenSelections[] = {"camo3"};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa"
};
modelSides[] = {6};
mass = 5;
@@ -1065,42 +1065,42 @@ class braf_msa_sourin : H_HelmetB {
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_msr_sordin_black";
- descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None";
+ descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none";
model = "braf\braf_characters_headgear\tc801\amf_tc801.p3d";
picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa";
hiddenSelections[] = {"Camo3"};
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa"
};
class ItemInfo : braf_msa_sourin_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa"
};
};
};
class braf_msa_sourin_green : braf_msa_sourin {
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_msr_sordin_green";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_OD1_CO.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa"
};
class ItemInfo : braf_msa_sourin_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_OD1_CO.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa"
};
};
};
class braf_msa_sourin_tan : braf_msa_sourin {
- author = "OMA, KROGAR & AMF";
+ author = "BRAF TEAM";
displayName = "$STR_braf_headgear_msr_sordin_tan";
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_TAN1_CO.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa"
};
class ItemInfo : braf_msa_sourin_itemInfo {
hiddenSelectionsTextures[] = {
- "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_TAN1_CO.paa"
+ "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa"
};
};
};
\ No newline at end of file
diff --git a/braf_characters_marine/config.cpp b/braf_characters_marine/config.cpp
index 5825519..b7df93f 100644
--- a/braf_characters_marine/config.cpp
+++ b/braf_characters_marine/config.cpp
@@ -2,6 +2,7 @@ class CfgPatches
{
class braf_characters_marine
{
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
@@ -15,11 +16,11 @@ class CfgPatches
class CfgEditorSubcategories
{
- class BRAF_NAVY_MEN
+ class braf_navy_men
{
displayName = "$STR_BRAF_NAVY_MEN";
};
- class BRAF_NAVY_MARINE
+ class braf_navy_marine
{
displayName = "$STR_BRAF_NAVY_MARINE";
};
@@ -44,11 +45,11 @@ class CfgWeapons
class braf_uniform_marine : Uniform_Base
{
scope = 2;
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = "BRAF";
displayName = "$STR_braf_uniform_marine_displayname";
picture = "\braf\braf_characters_marine\data\ui\bdu_cfn_ui.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
+ model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver";
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
class ItemInfo : UniformItem
@@ -66,7 +67,7 @@ class CfgVehicles
class B_Soldier_base_F;
class braf_marine_base : B_Soldier_base_F
{
- Author = "BRAF Team";
+ author = "BRAF TEAM";
dlc = "BRAF";
scope = 1;
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
@@ -84,15 +85,15 @@ class CfgVehicles
{
tex[] = {};
mat[] = {
- //"J_e_J_Equip\Data\uniform\cfn\base\Рюепђъ*іЩко.rvmat",
- //"J_e_J_Equip\hurts\data\ЦСдЧфш*ьтФе.rvmat",
- //"J_e_J_Equip\hurts\data\ЦСдЧфш*ьтФе.rvmat",
- //"J_e_J_Equip\Data\uniform\cfn\base\феіТЭищ*х.rvmat",
- //"J_e_J_Equip\hurts\data\ѕс?бмтйТђШ.rvmat",
- //"J_e_J_Equip\hurts\data\ѕс?бмтйТђШ.rvmat",
- //"J_e_J_Equip\Data\uniform\cfn\base\їў*дѓтћТ.rvmat",
- //"J_e_J_Equip\Data\uniform\cfn\base\їў*дѓтћТ.rvmat",
- //"J_e_J_Equip\Data\uniform\cfn\base\їў*дѓтћТ.rvmat",
+ //"j_e_j_equip\data\uniform\cfn\base\рюепђъ*іщко.rvmat",
+ //"j_e_j_equip\hurts\data\цсдчфш*ьтфе.rvmat",
+ //"j_e_j_equip\hurts\data\цсдчфш*ьтфе.rvmat",
+ //"j_e_j_equip\data\uniform\cfn\base\феітэищ*х.rvmat",
+ //"j_e_j_equip\hurts\data\ѕс?бмтйтђш.rvmat",
+ //"j_e_j_equip\hurts\data\ѕс?бмтйтђш.rvmat",
+ //"j_e_j_equip\data\uniform\cfn\base\їў*дѓтћт.rvmat",
+ //"j_e_j_equip\data\uniform\cfn\base\їў*дѓтћт.rvmat",
+ //"j_e_j_equip\data\uniform\cfn\base\їў*дѓтћт.rvmat",
};
};
};
diff --git a/braf_characters_marine/marine_regular.hpp b/braf_characters_marine/marine_regular.hpp
index efab033..231f02c 100644
--- a/braf_characters_marine/marine_regular.hpp
+++ b/braf_characters_marine/marine_regular.hpp
@@ -1,18 +1,18 @@
class braf_army_of_base;
class braf_marines_officer : braf_army_of_base {
_generalMacro = "braf_marines_officer";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_officer.jpg";
uniformClass = "braf_uniform_marine";
- weapons[] = {"Braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"};
- respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"};
+ weapons[] = {"braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"};
+ respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"};
Items[] = {
"FirstAidKit",
"FirstAidKit"
@@ -36,18 +36,18 @@ class braf_marines_officer : braf_army_of_base {
class braf_army_sl_base;
class braf_marines_sl : braf_army_sl_base {
_generalMacro = "braf_marines_sl";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
- weapons[] = {"Braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"};
- respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"};
+ weapons[] = {"braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"};
+ respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"};
Items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_squadleader", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "ItemGPS"};
@@ -65,18 +65,18 @@ class braf_marines_sl : braf_army_sl_base {
class braf_army_tl_base;
class braf_marines_tl : braf_army_tl_base {
_generalMacro = "braf_marines_tl";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "SmokeShell", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "SmokeShell", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "SmokeShell", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "SmokeShell", "braf_30rnd_556x45_red"};
Items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_squadleader", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "ItemGPS"};
@@ -94,8 +94,8 @@ class braf_marines_tl : braf_army_tl_base {
class braf_army_ar_base;
class braf_marines_ar : braf_army_ar_base {
_generalMacro = "braf_marines_ar";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
@@ -124,18 +124,18 @@ class braf_marines_ar : braf_army_ar_base {
class braf_army_rifleman_base;
class braf_marines_rifleman : braf_army_rifleman_base {
_generalMacro = "braf_marines_rifleman";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -153,8 +153,8 @@ class braf_marines_rifleman : braf_army_rifleman_base {
class braf_army_dmr_base;
class braf_marines_dmr : braf_army_dmr_base {
_generalMacro = "braf_marines_dmr";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
displayName = "$STR_BRAF_dmr_name";
scope = 2;
@@ -162,10 +162,10 @@ class braf_marines_dmr : braf_army_dmr_base {
scopeArsenal = 2;
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_dmr.jpg";
uniformClass = "braf_uniform_marine";
- weapons[] = {"Braf_m16a2_scope", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2_scope", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2_scope", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2_scope", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -183,18 +183,18 @@ class braf_marines_dmr : braf_army_dmr_base {
class braf_army_medic_base;
class braf_marines_medic : braf_army_medic_base {
_generalMacro = "braf_marines_medic";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
- weapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"};
- respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"};
+ weapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"};
+ respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"};
items[] = {"FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "Medikit"};
respawnItems[] = {"FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "Medikit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -212,18 +212,18 @@ class braf_marines_medic : braf_army_medic_base {
class braf_army_lat_base;
class braf_marines_lat : braf_army_lat_base {
_generalMacro = "braf_marines_lat";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
scopeArsenal = 2;
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_lat.jpg";
uniformClass = "braf_uniform_marine";
- weapons[] = {"Braf_m16a2", "braf_launch_alac", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "braf_launch_alac", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "braf_launch_alac", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "braf_launch_alac", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -241,8 +241,8 @@ class braf_marines_lat : braf_army_lat_base {
class braf_army_at_base;
class braf_marines_at : braf_army_at_base {
_generalMacro = "braf_marines_at";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
@@ -250,10 +250,10 @@ class braf_marines_at : braf_army_at_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_at.jpg";
uniformClass = "braf_uniform_marine";
backpack = "braf_alice_medium_olive_field";
- weapons[] = {"Braf_m16a2", "braf_Gustav", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "braf_Gustav", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30Rnd_556x45_red", "MRAWS_HEAT_F"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30Rnd_556x45_red", "MRAWS_HEAT_F"};
+ weapons[] = {"braf_m16a2", "braf_Gustav", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "braf_Gustav", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30rnd_556x45_red", "MRAWS_HEAT_F"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30rnd_556x45_red", "MRAWS_HEAT_F"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -271,8 +271,8 @@ class braf_marines_at : braf_army_at_base {
class braf_army_eod_base;
class braf_marines_eod : braf_army_eod_base {
_generalMacro = "braf_marines_eod";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
@@ -280,10 +280,10 @@ class braf_marines_eod : braf_army_eod_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
backpack = "braf_alice_medium_olive_field";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit", "MineDetector", "ToolKit"};
respawnItems[] = {"FirstAidKit", "MineDetector", "ToolKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -301,8 +301,8 @@ class braf_marines_eod : braf_army_eod_base {
class braf_army_eng_base;
class braf_marines_eng : braf_army_eng_base {
_generalMacro = "braf_marines_eng";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
@@ -310,10 +310,10 @@ class braf_marines_eng : braf_army_eng_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
backpack = "braf_alice_medium_olive_field";
- weapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"};
- respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"};
+ weapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"};
+ respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"};
items[] = {"FirstAidKit", "MineDetector", "ToolKit"};
respawnItems[] = {"FirstAidKit", "MineDetector", "ToolKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -331,8 +331,8 @@ class braf_marines_eng : braf_army_eng_base {
class braf_army_ammo_base;
class braf_marines_ammo : braf_army_ammo_base {
_generalMacro = "braf_marines_ammo";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
@@ -340,10 +340,10 @@ class braf_marines_ammo : braf_army_ammo_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
backpack = "braf_alice_medium_olive_field";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -361,8 +361,8 @@ class braf_marines_ammo : braf_army_ammo_base {
class braf_army_mortar_base;
class braf_marines_mortar : braf_army_mortar_base {
_generalMacro = "braf_marines_mortar";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
displayName = "$STR_braf_Mortar";
scope = 2;
@@ -371,10 +371,10 @@ class braf_marines_mortar : braf_army_mortar_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
backpack = "braf_B_M252_Gun_Bag";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -392,8 +392,8 @@ class braf_marines_mortar : braf_army_mortar_base {
class braf_army_mortar_a_base;
class braf_marines_mortar_a : braf_army_mortar_a_base {
_generalMacro = "braf_marines_mortar_a";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
displayName = "$STR_BRAF_Mortar_A";
scope = 2;
@@ -402,10 +402,10 @@ class braf_marines_mortar_a : braf_army_mortar_a_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
backpack = "braf_B_M252_Bipod_Bag";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -423,8 +423,8 @@ class braf_marines_mortar_a : braf_army_mortar_a_base {
class braf_army_m2_base;
class braf_marines_m2 : braf_army_m2_base {
_generalMacro = "braf_marines_m2";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
displayName = "$STR_braf_M2";
scope = 2;
@@ -433,10 +433,10 @@ class braf_marines_m2 : braf_army_m2_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
backpack = "Braf_B_M2_Gun_Bag";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -454,8 +454,8 @@ class braf_marines_m2 : braf_army_m2_base {
class braf_army_m2_a_base;
class braf_marines_m2_a : braf_army_m2_a_base {
_generalMacro = "braf_marines_m2_a_";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
displayName = "$STR_braf_M2_A";
scope = 2;
@@ -464,10 +464,10 @@ class braf_marines_m2_a : braf_army_m2_a_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg";
uniformClass = "braf_uniform_marine";
backpack = "Braf_B_M2_Tripod_Bag";
- weapons[] = {"Braf_m16a2", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
- respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"};
+ weapons[] = {"braf_m16a2", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
+ respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
@@ -485,8 +485,8 @@ class braf_marines_m2_a : braf_army_m2_a_base {
class braf_army_aa_base;
class braf_marines_aa : braf_army_aa_base {
_generalMacro = "braf_marines_aa_";
- faction = "BRAF_NAVY";
- editorsubcategory = "BRAF_NAVY_MARINE";
+ faction = "braf_navy";
+ editorsubcategory = "braf_navy_marine";
model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d";
scope = 2;
scopeCurator = 2;
@@ -494,10 +494,10 @@ class braf_marines_aa : braf_army_aa_base {
editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_aa.jpg";
uniformClass = "braf_uniform_marine";
backpack = "braf_alice_medium_olive";
- weapons[] = {"Braf_m16a2", "braf_Igla", "Throw", "Put"};
- respawnWeapons[] = {"Braf_m16a2", "braf_Igla", "braf_PT92", "Throw", "Put"};
- magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30Rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"};
- respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30Rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"};
+ weapons[] = {"braf_m16a2", "braf_Igla", "Throw", "Put"};
+ respawnWeapons[] = {"braf_m16a2", "braf_Igla", "braf_PT92", "Throw", "Put"};
+ magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"};
+ respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"};
items[] = {"FirstAidKit"};
respawnItems[] = {"FirstAidKit"};
linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
diff --git a/braf_characters_marine/model.cfg b/braf_characters_marine/model.cfg
index afb14c9..ef63b01 100644
--- a/braf_characters_marine/model.cfg
+++ b/braf_characters_marine/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_vest/alice.hpp b/braf_characters_vest/alice.hpp
index cf55cf2..d27a0dd 100644
--- a/braf_characters_vest/alice.hpp
+++ b/braf_characters_vest/alice.hpp
@@ -2,7 +2,7 @@
class braf_LC2_duty_squadleader : braf_vest {
scope = 2;
displayname = "$STR_vest_alice_duty_squadleader";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
model = "braf\braf_characters_vest\braf_lc2_c.p3d";
hiddenSelections[] = {
"camo_9mm_mag",
@@ -66,7 +66,7 @@ class braf_LC2_duty_squadleader : braf_vest {
class braf_LC2_field_squadleader : braf_vest {
scope = 2;
displayname = "$STR_vest_alice_field_squadleader";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
model = "braf\braf_characters_vest\braf_lc2_c.p3d";
hiddenSelections[] = {
"camo_9mm_mag",
@@ -130,7 +130,7 @@ class braf_LC2_field_squadleader : braf_vest {
class braf_LC2_duty_rifleman : braf_vest {
scope = 2;
displayname = "$STR_vest_alice_duty_rifleman";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
model = "braf\braf_characters_vest\braf_lc2_r.p3d";
hiddenSelections[] = {
"camo_LC2_belt", //Cinto
@@ -182,7 +182,7 @@ class braf_LC2_duty_rifleman : braf_vest {
class braf_LC2_field_rifleman : braf_vest {
scope = 2;
displayname = "$STR_vest_alice_field_rifleman";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
model = "braf\braf_characters_vest\braf_lc2_r.p3d";
hiddenSelections[] = {
"camo_LC2_belt", //Cinto
@@ -236,19 +236,19 @@ class braf_LC2_driver : braf_vest {
scopearsenal = 2;
scopecurator = 2;
displayname = "$STR_vest_alice_driver";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
- model = "\braf\braf_characters_vest\braf_LC2.p3d";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
+ model = "\braf\braf_characters_vest\braf_lc2.p3d";
hiddenSelections[] = {"Camo1", "Camo2"};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\data\alice\LC2_co.paa",
- "\braf\braf_characters_vest\data\alice\LC2_co.paa"
+ "\braf\braf_characters_vest\data\alice\lc2_co.paa",
+ "\braf\braf_characters_vest\data\alice\lc2_co.paa"
};
class ItemInfo : VestItem {
- uniformModel = "\braf\braf_characters_vest\braf_LC2.p3d";
+ uniformModel = "\braf\braf_characters_vest\braf_lc2.p3d";
hiddenSelections[] = {"Camo1", "Camo2"};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\data\alice\LC2_co.paa",
- "\braf\braf_characters_vest\data\alice\LC2_co.paa"
+ "\braf\braf_characters_vest\data\alice\lc2_co.paa",
+ "\braf\braf_characters_vest\data\alice\lc2_co.paa"
};
containerClass = "Supply90";
maximumLoad = 30;
@@ -258,18 +258,18 @@ class braf_LC2_driver : braf_vest {
class braf_LC2_belt : braf_vest {
scope = 2;
displayname = "$STR_vest_alice_belt";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
- model = "\braf\braf_characters_vest\braf_LC2.p3d";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
+ model = "\braf\braf_characters_vest\braf_lc2.p3d";
hiddenSelections[] = {"Camo1", "Camo2"};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "\braf\braf_characters_vest\data\alice\lc2_co.paa",
""
};
class ItemInfo : VestItem {
- uniformModel = "\braf\braf_characters_vest\braf_LC2.p3d";
+ uniformModel = "\braf\braf_characters_vest\braf_lc2.p3d";
hiddenSelections[] = {"Camo1", "Camo2"};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "\braf\braf_characters_vest\data\alice\lc2_co.paa",
""
};
containerClass = "Supply0";
diff --git a/braf_characters_vest/config.cpp b/braf_characters_vest/config.cpp
index 9de6d4c..a669e0c 100644
--- a/braf_characters_vest/config.cpp
+++ b/braf_characters_vest/config.cpp
@@ -1,6 +1,6 @@
class CfgPatches {
- class BRAF_characters_vest {
- author = "BRAF Team";
+ class braf_characters_vest {
+ author = "BRAF TEAM";
units[] = {
"braf_belt_buttpack",
"braf_backpack_wtc_hydro_pack_olive",
@@ -15,38 +15,37 @@ class CfgPatches {
"braf_lbv_woodland",
"braf_lbv_woodland_rifleman",
"braf_lbv_woodland_squadleader",
- "BRAF_lbv_tan",
+ "braf_lbv_tan",
"braf_lbv_black",
"braf_lbv_black_squadleader",
"braf_lbv_tan_rifleman",
"braf_lbv_tan_squadleader",
- "BRAF_lbv_olive",
+ "braf_lbv_olive",
"braf_lbv_olive_rifleman",
"braf_lbv_olive_squadleader",
// Vests WTC M7
- "braf_wtc_m7_olive",
- "braf_wtc_m7_black",
- "braf_wtc_m7_tan",
- "braf_wtc_m7_squad_leader_556_olive",
- "braf_wtc_m7_squad_leader_556_black",
- "braf_wtc_m7_squad_leader_556_tan",
- "braf_wtc_m7_rifleman_556_olive",
- "braf_wtc_m7_rifleman_556_black",
- "braf_wtc_m7_rifleman_556_tan",
- "braf_wtc_m7_squad_leader_762_olive",
- "braf_wtc_m7_squad_leader_762_black",
- "braf_wtc_m7_squad_leader_762_tan",
- "braf_wtc_m7_rifleman_762_olive",
- "braf_wtc_m7_rifleman_762_black",
- "braf_wtc_m7_rifleman_762_tan",
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
// ALICE Webbing
- "braf_LC2_field_officer",
- "braf_LC2_duty_officer",
+
+
"braf_LC2_field_rifleman",
"braf_LC2_duty_rifleman",
- "braf_LC2",
- "braf_LC2_rifleman",
- };
+
+};
requiredVersion = 0.1;
requiredAddons[] = {
"A3_Data_F",
@@ -60,7 +59,7 @@ class CfgWeapons {
class ItemCore;
class Vest_Camo_base;
class braf_vest : ItemCore {
- author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 0;
};
class braf_kevlar_iiia_vest : VestItem {
diff --git a/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat b/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat
index 9461d26..2436c4c 100644
--- a/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat
+++ b/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_nohq.paa";
+ texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_as.paa";
+ texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_smdi.paa";
+ texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat b/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat
index 7277f54..ac10f9b 100644
--- a/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat
+++ b/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_vest\Data\BulletVest\camo3_nohq.paa";
+ texture = "braf\braf_characters_vest\data\bulletvest\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_vest\Data\BulletVest\camo3_as.paa";
+ texture = "braf\braf_characters_vest\data\bulletvest\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_vest\Data\BulletVest\camo3_smdi.paa";
+ texture = "braf\braf_characters_vest\data\bulletvest\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_vest/data/accessories/9mm_mag.rvmat b/braf_characters_vest/data/accessories/9mm_mag.rvmat
index 72775a5..48d5ffd 100644
--- a/braf_characters_vest/data/accessories/9mm_mag.rvmat
+++ b/braf_characters_vest/data/accessories/9mm_mag.rvmat
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_nohq.paa";
+ texture = "braf\braf_characters_vest\data\accessories\9mm_mag_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_as.paa";
+ texture = "braf\braf_characters_vest\data\accessories\9mm_mag_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_smdi.paa";
+ texture = "braf\braf_characters_vest\data\accessories\9mm_mag_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat b/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat
index f335228..687cac7 100644
--- a/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat
+++ b/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_nohq.paa";
+ texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_as.paa";
+ texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_smdi.paa";
+ texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/braf_characters_vest/data/accessories/eb_pouches.rvmat b/braf_characters_vest/data/accessories/eb_pouches.rvmat
index 38dc572..9021f30 100644
--- a/braf_characters_vest/data/accessories/eb_pouches.rvmat
+++ b/braf_characters_vest/data/accessories/eb_pouches.rvmat
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_nohq.paa";
+ texture = "braf\braf_characters_vest\data\accessories\eb_pouches_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_as.paa";
+ texture = "braf\braf_characters_vest\data\accessories\eb_pouches_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_smdi.paa";
+ texture = "braf\braf_characters_vest\data\accessories\eb_pouches_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/braf_characters_vest/data/accessories/fal_762_mag.rvmat b/braf_characters_vest/data/accessories/fal_762_mag.rvmat
index 722dd2e..50db391 100644
--- a/braf_characters_vest/data/accessories/fal_762_mag.rvmat
+++ b/braf_characters_vest/data/accessories/fal_762_mag.rvmat
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_nohq.paa";
+ texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_as.paa";
+ texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_smdi.paa";
+ texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/braf_characters_vest/data/alice/LC2.rvmat b/braf_characters_vest/data/alice/LC2.rvmat
index 43ee9c4..c25ffb0 100644
--- a/braf_characters_vest/data/alice/LC2.rvmat
+++ b/braf_characters_vest/data/alice/LC2.rvmat
@@ -7,7 +7,7 @@ specularPower = 1;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_vest\data\alice\LC2_nohq.paa";
+ texture = "braf\braf_characters_vest\data\alice\lc2_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_vest\data\alice\LC2_as.paa";
+ texture = "braf\braf_characters_vest\data\alice\lc2_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_characters_vest\data\alice\LC2_smdi.paa";
+ texture = "braf\braf_characters_vest\data\alice\lc2_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/braf_characters_vest/data/ephod/cratenia.rvmat b/braf_characters_vest/data/ephod/cratenia.rvmat
index e9898bd..6e5709c 100644
--- a/braf_characters_vest/data/ephod/cratenia.rvmat
+++ b/braf_characters_vest/data/ephod/cratenia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_vest\Data\ephod\cratenia_nohq.paa";
+ texture = "braf\braf_characters_vest\data\ephod\cratenia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_vest\Data\ephod\cratenia_smdi.paa";
+ texture = "braf\braf_characters_vest\data\ephod\cratenia_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_vest/data/ephod/ephod_Vest.rvmat b/braf_characters_vest/data/ephod/ephod_Vest.rvmat
index f5922e8..e228262 100644
--- a/braf_characters_vest/data/ephod/ephod_Vest.rvmat
+++ b/braf_characters_vest/data/ephod/ephod_Vest.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_vest\Data\ephod\camo_nohq.paa";
+ texture = "braf\braf_characters_vest\data\ephod\camo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_vest\Data\ephod\camo_as.paa";
+ texture = "braf\braf_characters_vest\data\ephod\camo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_vest\Data\ephod\camo_smdi.paa";
+ texture = "braf\braf_characters_vest\data\ephod\camo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_characters_vest/factions.hpp b/braf_characters_vest/factions.hpp
index 0227409..333efdb 100644
--- a/braf_characters_vest/factions.hpp
+++ b/braf_characters_vest/factions.hpp
@@ -2,7 +2,7 @@
class braf_ephod_vest_itemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_ephod.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"};
containerClass = "Supply100";
mass = 80;
//armor = 30;
@@ -37,12 +37,12 @@ class braf_ephod_vest_base : ItemCore {
scope = 0;
scopeArsenal = 0;
scopeCurator = 0;
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "[CRA] Ephod Vest";
- picture = "\braf\braf_characters_vest\Data\ephod\ui\ephod_vest_ui.paa";
+ picture = "\braf\braf_characters_vest\data\ephod\ui\ephod_vest_ui.paa";
model = "\braf\braf_characters_vest\braf_ephod.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"};
descriptionShort = "Chest Rig";
class ItemInfo : braf_ephod_vest_itemInfo {};
};
@@ -51,7 +51,7 @@ class braf_ephod_vest_base : ItemCore {
class braf_ephod_vest_flag_ItemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_ephod_flag.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"};
containerClass = "Supply100";
mass = 80;
//armor = 30;
@@ -86,7 +86,7 @@ class braf_ephod_vest_flag_base : braf_ephod_vest_base {
displayName = "[CRA] Ephod Vest (Flag)";
model = "\braf\braf_characters_vest\braf_ephod_flag.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"};
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"};
class ItemInfo : braf_ephod_vest_flag_ItemInfo {};
};
@@ -97,7 +97,7 @@ class braf_bullet_vest_itemInfo : VestItem {
"camo"
};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
containerClass = "Supply0";
mass = 40;
@@ -128,15 +128,15 @@ class braf_bullet_vest_base : ItemCore {
scope = 0;
scopeArsenal = 0;
scopeCurator = 0;
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Ballistic Vest base class";
- picture = "\braf\braf_characters_vest\data\BulletVest\ui\Bullet_vest_eb_ui.paa";
+ picture = "\braf\braf_characters_vest\data\bulletvest\ui\bullet_vest_eb_ui.paa";
model = "\braf\braf_characters_vest\braf_bullet_vest.p3d";
hiddenSelections[] = {
"camo"
};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
descriptionShort = "Ballistic Vest";
class ItemInfo : braf_bullet_vest_itemInfo {};
@@ -146,7 +146,7 @@ class braf_bullet_vest_base : ItemCore {
class braf_bullet_vest_lc2_itemInfo : VestItem {
uniformModel = "\braf\braf_characters_vest\braf_bullet_lc2.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"};
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"};
containerClass = "Supply80";
mass = 40;
//armor = 30;
@@ -177,24 +177,24 @@ class braf_bullet_vest_lc2_base : braf_bullet_vest_base {
scopeArsenal = 0;
scopeCurator = 0;
displayName = "Ballistic Vest, (LC-2) base class";
- picture = "\braf\braf_characters_vest\Data\BulletVest\ui\Bullet_vest_eb_ui.paa";
+ picture = "\braf\braf_characters_vest\data\bulletvest\ui\bullet_vest_eb_ui.paa";
model = "\braf\braf_characters_vest\braf_bullet_lc2.p3d";
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"};
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"};
descriptionShort = "Ballistic Vest";
class ItemInfo : braf_bullet_vest_lc2_itemInfo {};
};
// Ballistic Vest w/ Ephod
class braf_bullet_ephod_vest_itemInfo : VestItem {
- uniformModel = "\braf\braf_characters_vest\braf_ephod_Bullet.p3d";
+ uniformModel = "\braf\braf_characters_vest\braf_ephod_bullet.p3d";
hiddenSelections[] = {
"camo",
"camo1"
};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
- "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
+ "\braf\braf_characters_vest\data\ephod\camo_co.paa",
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
containerClass = "Supply100";
mass = 40;
@@ -223,15 +223,15 @@ class braf_bullet_ephod_vest_itemInfo : VestItem {
};
class braf_bullet_ephod_vest_base : braf_bullet_vest_base {
displayName = "Ballistic Vest (Ephod) base class";
- picture = "\braf\braf_characters_vest\Data\BulletVest\ui\ephod_bullet_ui.paa";
- model = "\braf\braf_characters_vest\braf_ephod_Bullet.p3d";
+ picture = "\braf\braf_characters_vest\data\bulletvest\ui\ephod_bullet_ui.paa";
+ model = "\braf\braf_characters_vest\braf_ephod_bullet.p3d";
hiddenSelections[] = {
"camo",
"camo1"
};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
- "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
+ "\braf\braf_characters_vest\data\ephod\camo_co.paa",
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
class ItemInfo : braf_bullet_ephod_vest_itemInfo {};
};
@@ -244,8 +244,8 @@ class braf_bullet_ephod_vest_flag_itemInfo : VestItem {
"camo1"
};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
- "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
+ "\braf\braf_characters_vest\data\ephod\camo_co.paa",
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
containerClass = "Supply100";
mass = 40;
@@ -278,14 +278,14 @@ class braf_bullet_ephod_vest_flag_base : braf_bullet_ephod_vest_base {
scopeCurator = 0;
model = "\braf\braf_characters_vest\braf_ephod_bullet_flag.p3d";
displayName = "[CRA] Ballistic Vest, CRAPAT (Ephod, Flag)";
- picture = "\braf\braf_characters_vest\Data\BulletVest\ui\ephod_bullet_ui.paa";
+ picture = "\braf\braf_characters_vest\data\bulletvest\ui\ephod_bullet_ui.paa";
hiddenSelections[] = {
"camo",
"camo1"
};
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\ephod\Camo_co.paa",
- "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa"
+ "\braf\braf_characters_vest\data\ephod\camo_co.paa",
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
class ItemInfo : braf_bullet_ephod_vest_flag_itemInfo {};
};
@@ -297,11 +297,11 @@ class braf_Bullet_vest_eb : braf_bullet_vest_base {
scopeCurator = 2;
displayName = "[EB] Ballistic Vest, Lizard";
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
class ItemInfo : braf_bullet_vest_itemInfo {
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"
+ "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"
};
};
};
@@ -318,11 +318,11 @@ class braf_Bullet_vest_black : braf_bullet_vest_base {
scopeArsenal = 2;
scopeCurator = 2;
displayName = "Ballistic Vest, Black";
- picture = "\braf\braf_characters_vest\Data\BulletVest\ui\Bullet_vest_preto_ui.paa";
- hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\preto_BulletVest_co.paa"};
+ picture = "\braf\braf_characters_vest\data\bulletvest\ui\bullet_vest_preto_ui.paa";
+ hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\bulletvest\preto_bulletvest_co.paa"};
class ItemInfo : braf_bullet_vest_itemInfo {
hiddenSelectionsTextures[] = {
- "\braf\braf_characters_vest\Data\BulletVest\preto_BulletVest_co.paa"
+ "\braf\braf_characters_vest\data\bulletvest\preto_bulletvest_co.paa"
};
};
};
\ No newline at end of file
diff --git a/braf_characters_vest/iba.hpp b/braf_characters_vest/iba.hpp
index e4ecbb5..8337b26 100644
--- a/braf_characters_vest/iba.hpp
+++ b/braf_characters_vest/iba.hpp
@@ -2,7 +2,7 @@
class braf_iba_lizard : braf_vest {
scope = 2;
displayName = "$STR_vest_interceptor_lizard";
- picture = "\braf\braf_characters_vest\Data\iba\ui\iba_ui.paa";
+ picture = "\braf\braf_characters_vest\data\iba\ui\iba_ui.paa";
model = "braf\braf_characters_vest\braf_iba.p3d";
hiddenSelections[] = {
"camo"
@@ -126,7 +126,7 @@ class braf_iba_lizard_squadleader : braf_iba_lizard {
// CFN
class braf_iba_woodland : braf_iba_lizard {
displayName = "$STR_vest_interceptor_woodland";
- picture = "\braf\braf_characters_vest\Data\iba\ui\iba_woodland_ui.paa";
+ picture = "\braf\braf_characters_vest\data\iba\ui\iba_woodland_ui.paa";
hiddenSelections[] = {
"camo"
};
@@ -149,7 +149,7 @@ class braf_iba_woodland : braf_iba_lizard {
class braf_iba_woodland_rifleman : braf_iba_lizard_rifleman {
displayName = "$STR_vest_interceptor_woodland_rifleman";
model = "braf\braf_characters_vest\braf_iba_rifleman.p3d";
- picture = "\braf\braf_characters_vest\Data\iba\ui\iba_woodland_ui.paa";
+ picture = "\braf\braf_characters_vest\data\iba\ui\iba_woodland_ui.paa";
hiddenSelections[] = {
"camo",
"camo_762_mags",
@@ -196,7 +196,7 @@ class braf_iba_woodland_rifleman : braf_iba_lizard_rifleman {
class braf_iba_woodland_squadleader : braf_iba_lizard_squadleader {
displayName = "$STR_vest_interceptor_woodland_squadleader";
model = "braf\braf_characters_vest\braf_iba_sl.p3d";
- picture = "\braf\braf_characters_vest\Data\iba\ui\iba_woodland_ui.paa";
+ picture = "\braf\braf_characters_vest\data\iba\ui\iba_woodland_ui.paa";
hiddenSelections[] = {
"camo",
"camo_762_mags",
diff --git a/braf_characters_vest/lbv.hpp b/braf_characters_vest/lbv.hpp
index dc7e1a9..8db684b 100644
--- a/braf_characters_vest/lbv.hpp
+++ b/braf_characters_vest/lbv.hpp
@@ -19,7 +19,7 @@ class braf_lbv_item : VestItem{
class braf_lbv_woodland : braf_vest {
scope = 2;
displayName = "$STR_vest_lbv_woodland";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_ui.paa";
model = "braf\braf_characters_vest\braf_lbv.p3d";
hiddenSelections[] = {
"camo",
@@ -50,7 +50,7 @@ class braf_lbv_woodland : braf_vest {
};
class braf_lbv_tan : braf_lbv_woodland {
displayName = "$STR_vest_lbv_tan";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_tan_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_tan_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
@@ -80,7 +80,7 @@ class braf_lbv_tan : braf_lbv_woodland {
};
class braf_lbv_olive : braf_lbv_woodland {
displayName = "$STR_vest_lbv_olive";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
@@ -110,7 +110,7 @@ class braf_lbv_olive : braf_lbv_woodland {
};
class braf_lbv_black : braf_lbv_woodland{
displayName = "$STR_vest_lbv_black";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
@@ -169,7 +169,7 @@ class braf_lbv_woodland_rifleman : braf_lbv_woodland {
};
class braf_lbv_tan_rifleman : braf_lbv_woodland_rifleman {
displayName = "$STR_vest_lbv_tan_rifleman";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_tan_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_tan_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
@@ -199,7 +199,7 @@ class braf_lbv_tan_rifleman : braf_lbv_woodland_rifleman {
};
class braf_lbv_olive_rifleman : braf_lbv_woodland_rifleman {
displayName = "$STR_vest_lbv_olive_rifleman";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
@@ -271,7 +271,7 @@ class braf_lbv_woodland_squadleader : braf_lbv_woodland {
};
class braf_lbv_tan_squadleader : braf_lbv_woodland_squadleader {
displayName = "$STR_vest_lbv_tan_squadleader";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_tan_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_tan_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
@@ -313,7 +313,7 @@ class braf_lbv_tan_squadleader : braf_lbv_woodland_squadleader {
};
class braf_lbv_olive_squadleader : braf_lbv_woodland_squadleader {
displayName = "$STR_vest_lbv_olive_squadleader";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
@@ -355,7 +355,7 @@ class braf_lbv_olive_squadleader : braf_lbv_woodland_squadleader {
};
class braf_lbv_black_squadleader : braf_lbv_woodland_squadleader {
displayName = "$STR_vest_lbv_black_lc2";
- picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa";
hiddenSelections[] = {
"camo",
"camo_lc2_accessories",
diff --git a/braf_characters_vest/model.cfg b/braf_characters_vest/model.cfg
index aa4efe6..7f0d947 100644
--- a/braf_characters_vest/model.cfg
+++ b/braf_characters_vest/model.cfg
@@ -125,7 +125,7 @@ class CfgSkeletons {
"RightToeBase", "RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_characters_vest/source/shoulder_holster.hpp b/braf_characters_vest/source/shoulder_holster.hpp
index f1b738f..3f01479 100644
--- a/braf_characters_vest/source/shoulder_holster.hpp
+++ b/braf_characters_vest/source/shoulder_holster.hpp
@@ -1,7 +1,7 @@
class braf_shoulder_holster_leather : braf_LC2_belt {
scope = 2;
displayname = "Shoulder Holster";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
model = "braf\braf_characters_vest\braf_shoulder_holster.p3d";
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
diff --git a/braf_characters_vest/wtc_m7.hpp b/braf_characters_vest/wtc_m7.hpp
index e6c3db0..87c44ba 100644
--- a/braf_characters_vest/wtc_m7.hpp
+++ b/braf_characters_vest/wtc_m7.hpp
@@ -74,7 +74,7 @@ class braf_vest_wtc_m7_squad_leader_556_item: braf_vest_wtc_m7_item {
hiddenSelections[] = {"Camo1", "Camo2", "Camo3"};
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
containerClass = "Supply180";
@@ -90,7 +90,7 @@ class braf_vest_wtc_m7_squad_leader_556_olive : braf_vest_wtc_m7_olive {
hiddenSelections[] = {"Camo1", "Camo2", "Camo3"};
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_squad_leader_556_item {
@@ -98,7 +98,7 @@ class braf_vest_wtc_m7_squad_leader_556_olive : braf_vest_wtc_m7_olive {
hiddenSelections[] = {"Camo1", "Camo2", "Camo3"};
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
containerClass = "Supply180";
@@ -111,13 +111,13 @@ class braf_vest_wtc_m7_squad_leader_556_black : braf_vest_wtc_m7_squad_leader_55
picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_556_black_ui.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_squad_leader_556_item {
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
};
@@ -128,13 +128,13 @@ class braf_vest_wtc_m7_squad_leader_556_tan : braf_vest_wtc_m7_squad_leader_556_
picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_556_tan_ui.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_squad_leader_556_item {
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
};
@@ -207,7 +207,7 @@ class braf_vest_wtc_m7_squad_leader_762_item : braf_vest_wtc_m7_squad_leader_556
hiddenSelections[] = {"Camo1", "Camo2", "Camo3"};
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
containerClass = "Supply180";
@@ -222,14 +222,14 @@ class braf_vest_wtc_m7_squad_leader_762_olive : braf_vest_wtc_m7_squad_leader_55
model = "braf\braf_characters_vest\braf_wtc_m7_squad_leader_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_squad_leader_762_item {
uniformModel = "braf\braf_characters_vest\braf_wtc_m7_squad_leader_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
};
@@ -241,13 +241,13 @@ class braf_vest_wtc_m7_squad_leader_762_black : braf_vest_wtc_m7_squad_leader_55
picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_762_black_ui.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_squad_leader_762_item {
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
};
@@ -259,13 +259,13 @@ class braf_vest_wtc_m7_squad_leader_762_tan : braf_vest_wtc_m7_squad_leader_556_
picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_762_tan_ui.paa";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_squad_leader_762_item {
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
};
@@ -338,7 +338,7 @@ class braf_vest_wtc_m7_rifleman_belt_762_item : braf_vest_wtc_m7_rifleman_556_it
hiddenSelections[] = {"Camo1", "Camo2", "Camo3"};
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
containerClass = "Supply140";
@@ -353,14 +353,14 @@ class braf_vest_wtc_m7_rifleman_belt_762_olive : braf_vest_wtc_m7_squad_leader_5
model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_rifleman_762_item {
uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
};
@@ -373,14 +373,14 @@ class braf_vest_wtc_m7_rifleman_belt_762_black : braf_vest_wtc_m7_squad_leader_5
model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_rifleman_belt_762_item {
uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
};
@@ -393,14 +393,14 @@ class braf_vest_wtc_m7_rifleman_belt_762_tan : braf_vest_wtc_m7_squad_leader_556
model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_rifleman_belt_762_item {
uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
};
@@ -411,7 +411,7 @@ class braf_vest_wtc_m7_rifleman_belt_556_item : braf_vest_wtc_m7_rifleman_556_it
hiddenSelections[] = {"Camo1", "Camo2", "Camo3"};
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
containerClass = "Supply140";
@@ -426,14 +426,14 @@ class braf_vest_wtc_m7_rifleman_belt_556_olive : braf_vest_wtc_m7_squad_leader_5
model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_rifleman_belt_556_item {
uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
};
};
@@ -446,14 +446,14 @@ class braf_vest_wtc_m7_rifleman_belt_556_black : braf_vest_wtc_m7_squad_leader_5
model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_rifleman_belt_556_item {
uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
};
};
@@ -466,14 +466,14 @@ class braf_vest_wtc_m7_rifleman_belt_556_tan : braf_vest_wtc_m7_squad_leader_556
model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
class ItemInfo : braf_vest_wtc_m7_rifleman_belt_556_item {
uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d";
hiddenSelectionsTextures[] = {
"braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa",
- "braf\braf_characters_vest\data\alice\LC2_co.paa",
+ "braf\braf_characters_vest\data\alice\lc2_co.paa",
"braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
};
};
diff --git a/braf_damage/config.cpp b/braf_damage/config.cpp
index d94306e..98365e1 100644
--- a/braf_damage/config.cpp
+++ b/braf_damage/config.cpp
@@ -1,8 +1,8 @@
class CfgPatches
{
- class BRAF_Damage
+ class braf_damage
{
- author="BRAF_Team";
+ author = "BRAF TEAM";
addonRootClass="A3_Air_F";
requiredAddons[]=
{
@@ -11,11 +11,11 @@ class CfgPatches
"A3_Armor_F_Beta_APC_Tracked_01",
"A3_Weapons_F",
"braf_main",
- "BRAF_Air",
- "BRAF_Soft",
- "BRAF_Armored",
- //"BRAF_Tracked",
- "BRAF_Boat"
+ "braf_air",
+ "braf_soft",
+ "braf_armored",
+ //"braf_tracked",
+ "braf_boat"
};
requiredVersion=0.1;
units[]=
diff --git a/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat
index 1c8be4d..8045e1a 100644
--- a/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat
+++ b/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat
index 8038a74..e842473 100644
--- a/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat
+++ b/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat
index 9e33fa6..83e2ee9 100644
--- a/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat
+++ b/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat
index 4f2451b..d32f8de 100644
--- a/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat
+++ b/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa";
+ texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_kombi/camo1_damage.rvmat b/braf_damage/data/source/braf_kombi/camo1_damage.rvmat
index 443250a..5614b31 100644
--- a/braf_damage/data/source/braf_kombi/camo1_damage.rvmat
+++ b/braf_damage/data/source/braf_kombi/camo1_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Kombi\Data\Camo1_nohq.paa";
+ texture="braf\braf_soft\braf_kombi\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_ti_ca.paa";
+// texture = "braf\braf_soft\braf_kombi\data\camo1_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_damage/data/source/braf_kombi/camo2_damage.rvmat b/braf_damage/data/source/braf_kombi/camo2_damage.rvmat
index e4a6276..c2417c1 100644
--- a/braf_damage/data/source/braf_kombi/camo2_damage.rvmat
+++ b/braf_damage/data/source/braf_kombi/camo2_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Kombi\Data\Camo2_nohq.paa";
+ texture="braf\braf_soft\braf_kombi\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_ti_ca.paa";
+// texture = "braf\braf_soft\braf_kombi\data\camo2_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_damage/data/source/braf_lmv/M2_damage.rvmat b/braf_damage/data/source/braf_lmv/M2_damage.rvmat
index 2097c0b..51a35b7 100644
--- a/braf_damage/data/source/braf_lmv/M2_damage.rvmat
+++ b/braf_damage/data/source/braf_lmv/M2_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\M2_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\m2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\M2_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\m2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\M2_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\m2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\M2_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\m2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat b/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat
index a4cb2c3..8134424 100644
--- a/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat
+++ b/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\REMAX_C_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\remax_c_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\remax_c_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\remax_c_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\remax_c_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat b/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat
index 209e6bf..26d00e0 100644
--- a/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat
+++ b/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\REMAX_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\remax_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\REMAX_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\remax_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\REMAX_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\remax_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\REMAX_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\remax_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_lmv/camo1_damage.rvmat b/braf_damage/data/source/braf_lmv/camo1_damage.rvmat
index 2a4134f..64eb803 100644
--- a/braf_damage/data/source/braf_lmv/camo1_damage.rvmat
+++ b/braf_damage/data/source/braf_lmv/camo1_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo1_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo1_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo1_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_lmv/camo2_damage.rvmat b/braf_damage/data/source/braf_lmv/camo2_damage.rvmat
index 97b41d2..e62781e 100644
--- a/braf_damage/data/source/braf_lmv/camo2_damage.rvmat
+++ b/braf_damage/data/source/braf_lmv/camo2_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo2_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo2_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo2_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_damage/data/source/braf_lmv/camo3_damage.rvmat b/braf_damage/data/source/braf_lmv/camo3_damage.rvmat
index dee700a..bf68ac8 100644
--- a/braf_damage/data/source/braf_lmv/camo3_damage.rvmat
+++ b/braf_damage/data/source/braf_lmv/camo3_damage.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa";
+// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo3_nohq.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo3_as.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_armored\BRAF_LMV\Data\camo3_smdi.paa";
+ texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_hurt/config.cpp b/braf_hurt/config.cpp
index 383a320..f75cb28 100644
--- a/braf_hurt/config.cpp
+++ b/braf_hurt/config.cpp
@@ -3,7 +3,7 @@ class CfgPatches
{
class braf_hurt
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[]=
{
};
diff --git a/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat b/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat
index f159811..3862131 100644
--- a/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat
+++ b/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_hurt\feridas\gandoleta\Combat_shirt_nohq.paa";
+ texture = "braf\braf_hurt\feridas\gandoleta\combat_shirt_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_hurt\feridas\gandoleta\Combat_shirt_smdi.paa";
+ texture = "braf\braf_hurt\feridas\gandoleta\combat_shirt_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat b/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat
index 419039d..e1bcbf8 100644
--- a/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\1BaVEx_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\1bavex_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat b/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat
index af615e0..5c7e010 100644
--- a/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\2BaVEx_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\2bavex_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat b/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat
index 35828fb..308d8d8 100644
--- a/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\3BaVEx_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\3bavex_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat b/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat
index e21ed57..7b13b87 100644
--- a/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\4BaVEx_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\4bavex_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/6de.rvmat b/braf_insignia/CfgUnitInsignia/data/6de.rvmat
index 0f06f4f..433dbcf 100644
--- a/braf_insignia/CfgUnitInsignia/data/6de.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/6de.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\6de_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\6de_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/BIS.rvmat b/braf_insignia/CfgUnitInsignia/data/BIS.rvmat
index e0383c3..0c4c57c 100644
--- a/braf_insignia/CfgUnitInsignia/data/BIS.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/BIS.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\BIS_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\bis_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat b/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat
index d089054..9db54c4 100644
--- a/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\bdapqdt_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\bdapqdt_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat b/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat
index 7311007..5c904bf 100644
--- a/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\ciacom_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\ciacom_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/cms.rvmat b/braf_insignia/CfgUnitInsignia/data/cms.rvmat
index 0baa9b2..df030e4 100644
--- a/braf_insignia/CfgUnitInsignia/data/cms.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/cms.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\cms_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\cms_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat b/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat
index e4079f5..d5b7992 100644
--- a/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\copesp_1dofesp_color_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\copesp_1dofesp_color_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat b/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat
index 121fc2a..d38442b 100644
--- a/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\copesp_dct_green_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\copesp_dct_green_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat b/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat
index 41e8389..e2d4fe5 100644
--- a/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\corpsman_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\corpsman_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat b/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat
index 52fdc16..6f265f7 100644
--- a/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\pelrecamv_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\pelrecamv_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat b/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat
index fa09b3e..59138f1 100644
--- a/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\sentaapua_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\sentaapua_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat b/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat
index 138321b..40b0420 100644
--- a/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat
+++ b/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat
@@ -16,7 +16,7 @@ renderFlags[]=
};
class Stage1
{
- texture="braf\braf_insignia\CfgUnitInsignia\data\unitednations_nohq.paa";
+ texture="braf\braf_insignia\cfgunitinsignia\data\unitednations_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/A.rvmat b/braf_insignia/Font/A.rvmat
index b29201b..3f1e7f4 100644
--- a/braf_insignia/Font/A.rvmat
+++ b/braf_insignia/Font/A.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\A_nohq.png";
+ texture="braf\braf_insignia\font\a_nohq.png";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/B.rvmat b/braf_insignia/Font/B.rvmat
index af7cd78..17201e9 100644
--- a/braf_insignia/Font/B.rvmat
+++ b/braf_insignia/Font/B.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\B_nohq.paa";
+ texture="braf\braf_insignia\font\b_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/C.rvmat b/braf_insignia/Font/C.rvmat
index 9255dd3..ca8badf 100644
--- a/braf_insignia/Font/C.rvmat
+++ b/braf_insignia/Font/C.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\C_nohq.paa";
+ texture="braf\braf_insignia\font\c_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/D.rvmat b/braf_insignia/Font/D.rvmat
index c88734a..c3d8b4c 100644
--- a/braf_insignia/Font/D.rvmat
+++ b/braf_insignia/Font/D.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\D_nohq.paa";
+ texture="braf\braf_insignia\font\d_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/E.rvmat b/braf_insignia/Font/E.rvmat
index 32a8a31..500320f 100644
--- a/braf_insignia/Font/E.rvmat
+++ b/braf_insignia/Font/E.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\E_nohq.paa";
+ texture="braf\braf_insignia\font\e_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/F.rvmat b/braf_insignia/Font/F.rvmat
index c7ca673..e0d74a4 100644
--- a/braf_insignia/Font/F.rvmat
+++ b/braf_insignia/Font/F.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\F_nohq.paa";
+ texture="braf\braf_insignia\font\f_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/G.rvmat b/braf_insignia/Font/G.rvmat
index 6328973..24b0e22 100644
--- a/braf_insignia/Font/G.rvmat
+++ b/braf_insignia/Font/G.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\G_nohq.paa";
+ texture="braf\braf_insignia\font\g_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/H.rvmat b/braf_insignia/Font/H.rvmat
index 125b061..6ce1a08 100644
--- a/braf_insignia/Font/H.rvmat
+++ b/braf_insignia/Font/H.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\H_nohq.paa";
+ texture="braf\braf_insignia\font\h_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/I.rvmat b/braf_insignia/Font/I.rvmat
index df74f27..88593ce 100644
--- a/braf_insignia/Font/I.rvmat
+++ b/braf_insignia/Font/I.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\I_nohq.paa";
+ texture="braf\braf_insignia\font\i_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/J.rvmat b/braf_insignia/Font/J.rvmat
index f9fe0b0..03ae549 100644
--- a/braf_insignia/Font/J.rvmat
+++ b/braf_insignia/Font/J.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\J_nohq.paa";
+ texture="braf\braf_insignia\font\j_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/K.rvmat b/braf_insignia/Font/K.rvmat
index 52f71f1..c731c3a 100644
--- a/braf_insignia/Font/K.rvmat
+++ b/braf_insignia/Font/K.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\K_nohq.paa";
+ texture="braf\braf_insignia\font\k_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/L.rvmat b/braf_insignia/Font/L.rvmat
index 6613a1b..2952263 100644
--- a/braf_insignia/Font/L.rvmat
+++ b/braf_insignia/Font/L.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\L_nohq.paa";
+ texture="braf\braf_insignia\font\l_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/M.rvmat b/braf_insignia/Font/M.rvmat
index 47f181c..cef3106 100644
--- a/braf_insignia/Font/M.rvmat
+++ b/braf_insignia/Font/M.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\M_nohq.paa";
+ texture="braf\braf_insignia\font\m_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/N.rvmat b/braf_insignia/Font/N.rvmat
index c50a925..f13b9ad 100644
--- a/braf_insignia/Font/N.rvmat
+++ b/braf_insignia/Font/N.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\N_nohq.paa";
+ texture="braf\braf_insignia\font\n_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/O.rvmat b/braf_insignia/Font/O.rvmat
index 33d7b67..fbc7e2a 100644
--- a/braf_insignia/Font/O.rvmat
+++ b/braf_insignia/Font/O.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\O_nohq.paa";
+ texture="braf\braf_insignia\font\o_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/P.rvmat b/braf_insignia/Font/P.rvmat
index 438e1a9..63cb497 100644
--- a/braf_insignia/Font/P.rvmat
+++ b/braf_insignia/Font/P.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\P_nohq.paa";
+ texture="braf\braf_insignia\font\p_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/Q.rvmat b/braf_insignia/Font/Q.rvmat
index 839a5a9..7c0020b 100644
--- a/braf_insignia/Font/Q.rvmat
+++ b/braf_insignia/Font/Q.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\Q_nohq.paa";
+ texture="braf\braf_insignia\font\q_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/R.rvmat b/braf_insignia/Font/R.rvmat
index e108cae..9a10850 100644
--- a/braf_insignia/Font/R.rvmat
+++ b/braf_insignia/Font/R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\R_nohq.paa";
+ texture="braf\braf_insignia\font\r_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/S.rvmat b/braf_insignia/Font/S.rvmat
index 25438c4..d99337a 100644
--- a/braf_insignia/Font/S.rvmat
+++ b/braf_insignia/Font/S.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\S_nohq.paa";
+ texture="braf\braf_insignia\font\s_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/T.rvmat b/braf_insignia/Font/T.rvmat
index 9ac7575..81fa5c1 100644
--- a/braf_insignia/Font/T.rvmat
+++ b/braf_insignia/Font/T.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\T_nohq.paa";
+ texture="braf\braf_insignia\font\t_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/U.rvmat b/braf_insignia/Font/U.rvmat
index a9a3dd1..7a2431d 100644
--- a/braf_insignia/Font/U.rvmat
+++ b/braf_insignia/Font/U.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\U_nohq.paa";
+ texture="braf\braf_insignia\font\u_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/V.rvmat b/braf_insignia/Font/V.rvmat
index 25965bb..3dbf028 100644
--- a/braf_insignia/Font/V.rvmat
+++ b/braf_insignia/Font/V.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\V_nohq.paa";
+ texture="braf\braf_insignia\font\v_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/W.rvmat b/braf_insignia/Font/W.rvmat
index bf0af4f..5777850 100644
--- a/braf_insignia/Font/W.rvmat
+++ b/braf_insignia/Font/W.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\W_nohq.paa";
+ texture="braf\braf_insignia\font\w_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/X.rvmat b/braf_insignia/Font/X.rvmat
index aa4254d..92df373 100644
--- a/braf_insignia/Font/X.rvmat
+++ b/braf_insignia/Font/X.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\X_nohq.paa";
+ texture="braf\braf_insignia\font\x_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/Y.rvmat b/braf_insignia/Font/Y.rvmat
index 866c0c6..0620ee6 100644
--- a/braf_insignia/Font/Y.rvmat
+++ b/braf_insignia/Font/Y.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\Y_nohq.paa";
+ texture="braf\braf_insignia\font\y_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/Font/Z.rvmat b/braf_insignia/Font/Z.rvmat
index 0cfac80..2b45247 100644
--- a/braf_insignia/Font/Z.rvmat
+++ b/braf_insignia/Font/Z.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_insignia\Font\Z_nohq.paa";
+ texture="braf\braf_insignia\font\z_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_insignia/config.cpp b/braf_insignia/config.cpp
index 8e52149..46baef4 100644
--- a/braf_insignia/config.cpp
+++ b/braf_insignia/config.cpp
@@ -1,10 +1,10 @@
class CfgPatches
{
- class BRAF_Insignia
+ class braf_insignia
{
- units[] = {"braf_namedsoldier"};
- weapons[] = {"braf_nameduniform"};
- author = "BRAF Team";
+ units[] = {};
+ weapons[] = {};
+ author = "BRAF TEAM";
url = "";
requiredAddons[] =
{
@@ -56,109 +56,109 @@ class CfgMarkers
class flag_BRA : flag_NATO
{
name = "Brazil";
- icon = "\braf\braf_insignia\CfgMarker\flag_brazil.paa";
- texture = "\braf\braf_insignia\CfgMarker\markerbrazil.paa";
+ icon = "\braf\braf_insignia\cfgmarker\flag_brazil.paa";
+ texture = "\braf\braf_insignia\cfgmarker\markerbrazil.paa";
};
class flag_CMBRAF : flag_NATO
{
name = "High Command";
- icon = "\braf\braf_insignia\CfgMarker\flag_cmbraf.paa";
- texture = "\braf\braf_insignia\CfgMarker\markercmbraf.paa";
+ icon = "\braf\braf_insignia\cfgmarker\flag_cmbraf.paa";
+ texture = "\braf\braf_insignia\cfgmarker\markercmbraf.paa";
};
};
class CfgUnitInsignia
{
- class BRAF_Insignia_1bavex
+ class braf_insignia_1bavex
{
displayName = "1º BAvEx";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\1BaVEx_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\1BaVEx.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\1bavex_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\1bavex.rvmat";
};
- class BRAF_Insignia_2bavex
+ class braf_insignia_2bavex
{
displayName = "2º BAvEx";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\2BaVEx_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\2BaVEx.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\2bavex_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\2bavex.rvmat";
};
- class BRAF_Insignia_3bavex
+ class braf_insignia_3bavex
{
displayName = "3º BAvEx";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\3BaVEx_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\3BaVEx.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\3bavex_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\3bavex.rvmat";
};
- class BRAF_Insignia_4bavex
+ class braf_insignia_4bavex
{
displayName = "4º BAvEx";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\4BaVEx_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\4BaVEx.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\4bavex_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\4bavex.rvmat";
};
- class BRAF_Insignia_BIS
+ class braf_insignia_bis
{
displayName = "1st Jungle Infantry Battalion";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\BIS_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\BIS.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\bis_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\bis.rvmat";
};
- class BRAF_Insignia_bdapqdtcolor
+ class braf_insignia_bdapqdtcolor
{
displayName = "Bda Pqdt (Color)";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtcolor_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtcolor.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtcolor_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtcolor.rvmat";
};
- class BRAF_Insignia_bdapqdtgreen
+ class braf_insignia_bdapqdtgreen
{
displayName = "Bda Pqdt (Green)";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtverde_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtcolor.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtverde_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtcolor.rvmat";
};
- class BRAF_Insignia_copesp_1dofesp
+ class braf_insignia_copesp_1dofesp
{
displayName = "1º DOFEsp";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\copesp_1dofesp_color_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\copesp_1dofesp_color.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\copesp_1dofesp_color_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\copesp_1dofesp_color.rvmat";
};
- class BRAF_Insignia_copesp_dct
+ class braf_insignia_copesp_dct
{
displayName = "Counter Terrorism Detachment";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\copesp_dct_green_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\copesp_dct_green.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\copesp_dct_green_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\copesp_dct_green.rvmat";
};
- class BRAF_Insignia_sentaapua
+ class braf_insignia_sentaapua
{
displayName = "Senta a Pua";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\sentaapua_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\sentaapua.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\sentaapua_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\sentaapua.rvmat";
};
- class BRAF_Insignia_corpsman
+ class braf_insignia_corpsman
{
displayName = "United Nations";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\unitednations_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\unitednations.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\unitednations_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\unitednations.rvmat";
};
- class BRAF_Insignia_6de
+ class braf_insignia_6de
{
displayName = "6st Army Division";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\6de_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\6de.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\6de_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\6de.rvmat";
};
- class BRAF_Insignia_cms
+ class braf_insignia_cms
{
displayName = "Southern Military Command";
- texture = "braf\braf_insignia\CfgUnitInsignia\data\cms_co.paa";
- author = "BRAF Team";
- material = "braf\braf_insignia\CfgUnitInsignia\data\cms.rvmat";
+ texture = "braf\braf_insignia\cfgunitinsignia\data\cms_co.paa";
+ author = "BRAF TEAM";
+ material = "braf\braf_insignia\cfgunitinsignia\data\cms.rvmat";
};
};
@@ -167,7 +167,7 @@ class CfgVehicles
class FlagCarrier;
class braf_Flag : FlagCarrier
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
class SimpleObject
{
eden = 0;
@@ -181,7 +181,7 @@ class CfgVehicles
verticalOffsetWorld = 0;
init = "''";
};
- editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Flag_Blue_F.jpg";
+ editorPreview = "\a3\editorpreviews_f\data\cfgvehicles\flag_blue_f.jpg";
_generalMacro = "braf_Flag";
scope = 2;
scopeCurator = 2;
@@ -190,7 +190,7 @@ class CfgVehicles
editorSubcategory = "Flags";
class EventHandlers
{
- init = "(_this select 0) setFlagTexture 'braf\braf_insignia\CfgMarker\flag_braf.paa'";
+ init = "(_this select 0) setflagtexture 'braf\braf_insignia\cfgmarker\flag_braf.paa'";
};
};
class braf_Brazil_Flag : braf_Flag
@@ -199,7 +199,7 @@ class CfgVehicles
displayName = "$STR_Brazil_flag";
class EventHandlers
{
- init = "(_this select 0) setFlagTexture 'braf\braf_insignia\CfgMarker\flag_brasil.paa'";
+ init = "(_this select 0) setflagtexture 'braf\braf_insignia\cfgmarker\flag_brasil.paa'";
};
};
class braf_cmbraf_Flag : braf_Flag
@@ -208,7 +208,7 @@ class CfgVehicles
displayName = "$STR_cmbraf_flag";
class EventHandlers
{
- init = "(_this select 0) setFlagTexture 'braf\braf_insignia\CfgMarker\flag_cmbraf.paa'";
+ init = "(_this select 0) setflagtexture 'braf\braf_insignia\cfgmarker\flag_cmbraf.paa'";
};
};
};
\ No newline at end of file
diff --git a/braf_insignia/uniform/branch/artilharia.rvmat b/braf_insignia/uniform/branch/artilharia.rvmat
index 9905d63..6a25584 100644
--- a/braf_insignia/uniform/branch/artilharia.rvmat
+++ b/braf_insignia/uniform/branch/artilharia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\artilharia_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\artilharia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/avex.rvmat b/braf_insignia/uniform/branch/avex.rvmat
index 1c7ef2e..9d65ca8 100644
--- a/braf_insignia/uniform/branch/avex.rvmat
+++ b/braf_insignia/uniform/branch/avex.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\avex_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\avex_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/cavalaria.rvmat b/braf_insignia/uniform/branch/cavalaria.rvmat
index a307a77..9b03c8e 100644
--- a/braf_insignia/uniform/branch/cavalaria.rvmat
+++ b/braf_insignia/uniform/branch/cavalaria.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\cavalaria_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\cavalaria_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/comandos.rvmat b/braf_insignia/uniform/branch/comandos.rvmat
index a9f74eb..f818758 100644
--- a/braf_insignia/uniform/branch/comandos.rvmat
+++ b/braf_insignia/uniform/branch/comandos.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\comandos_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\comandos_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/comunicacoes.rvmat b/braf_insignia/uniform/branch/comunicacoes.rvmat
index 0e722d1..c07f62f 100644
--- a/braf_insignia/uniform/branch/comunicacoes.rvmat
+++ b/braf_insignia/uniform/branch/comunicacoes.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\comunicacoes_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\comunicacoes_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/engenharia.rvmat b/braf_insignia/uniform/branch/engenharia.rvmat
index 1cac4df..5f74db2 100644
--- a/braf_insignia/uniform/branch/engenharia.rvmat
+++ b/braf_insignia/uniform/branch/engenharia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\engenharia_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\engenharia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/infantaria.rvmat b/braf_insignia/uniform/branch/infantaria.rvmat
index fbb5ae9..01bb256 100644
--- a/braf_insignia/uniform/branch/infantaria.rvmat
+++ b/braf_insignia/uniform/branch/infantaria.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\infantaria_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\infantaria_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/intendencia.rvmat b/braf_insignia/uniform/branch/intendencia.rvmat
index 89eb21e..5efd355 100644
--- a/braf_insignia/uniform/branch/intendencia.rvmat
+++ b/braf_insignia/uniform/branch/intendencia.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\intendencia_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\intendencia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/matbel.rvmat b/braf_insignia/uniform/branch/matbel.rvmat
index 6c8f3c4..07e6fef 100644
--- a/braf_insignia/uniform/branch/matbel.rvmat
+++ b/braf_insignia/uniform/branch/matbel.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\matbel_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\matbel_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/branch/saude.rvmat b/braf_insignia/uniform/branch/saude.rvmat
index 2d5c05b..a561cf7 100644
--- a/braf_insignia/uniform/branch/saude.rvmat
+++ b/braf_insignia/uniform/branch/saude.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\branch\saude_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\branch\saude_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/armor.rvmat b/braf_insignia/uniform/brevet/armor.rvmat
index c75efaf..7fbd2ec 100644
--- a/braf_insignia/uniform/brevet/armor.rvmat
+++ b/braf_insignia/uniform/brevet/armor.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\armor_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\armor_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/astros.rvmat b/braf_insignia/uniform/brevet/astros.rvmat
index 2cf80e8..f6d79d6 100644
--- a/braf_insignia/uniform/brevet/astros.rvmat
+++ b/braf_insignia/uniform/brevet/astros.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\astros_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\astros_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/cigs.rvmat b/braf_insignia/uniform/brevet/cigs.rvmat
index a86482d..b5385e2 100644
--- a/braf_insignia/uniform/brevet/cigs.rvmat
+++ b/braf_insignia/uniform/brevet/cigs.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\cigs_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\cigs_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/esacosae.rvmat b/braf_insignia/uniform/brevet/esacosae.rvmat
index a1e55da..7f72ca6 100644
--- a/braf_insignia/uniform/brevet/esacosae.rvmat
+++ b/braf_insignia/uniform/brevet/esacosae.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\esacosae_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\esacosae_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/health.rvmat b/braf_insignia/uniform/brevet/health.rvmat
index f26385f..3804dcb 100644
--- a/braf_insignia/uniform/brevet/health.rvmat
+++ b/braf_insignia/uniform/brevet/health.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\health_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\health_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/montanha.rvmat b/braf_insignia/uniform/brevet/montanha.rvmat
index f07881c..a261465 100644
--- a/braf_insignia/uniform/brevet/montanha.rvmat
+++ b/braf_insignia/uniform/brevet/montanha.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\montanha_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\montanha_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/piloto.rvmat b/braf_insignia/uniform/brevet/piloto.rvmat
index 3cbd389..3f8ad52 100644
--- a/braf_insignia/uniform/brevet/piloto.rvmat
+++ b/braf_insignia/uniform/brevet/piloto.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\piloto_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\piloto_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/pqdt.rvmat b/braf_insignia/uniform/brevet/pqdt.rvmat
index 140f79f..e4a93e8 100644
--- a/braf_insignia/uniform/brevet/pqdt.rvmat
+++ b/braf_insignia/uniform/brevet/pqdt.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\pqdt_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\pqdt_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/sar.rvmat b/braf_insignia/uniform/brevet/sar.rvmat
index a762e38..6d31dc6 100644
--- a/braf_insignia/uniform/brevet/sar.rvmat
+++ b/braf_insignia/uniform/brevet/sar.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\sar_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\sar_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/sniper.rvmat b/braf_insignia/uniform/brevet/sniper.rvmat
index 44eaf04..6a54031 100644
--- a/braf_insignia/uniform/brevet/sniper.rvmat
+++ b/braf_insignia/uniform/brevet/sniper.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\sniper_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\sniper_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/brevet/specops.rvmat b/braf_insignia/uniform/brevet/specops.rvmat
index 0ea0d68..50ba5b5 100644
--- a/braf_insignia/uniform/brevet/specops.rvmat
+++ b/braf_insignia/uniform/brevet/specops.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\brevet\specops_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\brevet\specops_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat
index 62e30fd..45b77ae 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat
index 742bb82..f92fcf5 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat
index 40ea8a5..76fe241 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat
index 9da3033..7f7ca89 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat
index e1bf867..e6fda50 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat
index ab96928..223d57f 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat
index 5217b52..df71038 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat
index 317eddf..d3471be 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat
index ad5d13e..1f2390f 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat
index 8cf7d1c..259ad8a 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat
index 86df497..34ffaf7 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat
index 6c5719f..5331282 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat
index e7f3f77..3053283 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat
index 1089542..79115e0 100644
--- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat b/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat
index 8748fbc..1f848f6 100644
--- a/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat b/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat
index 2cde911..3d7370c 100644
--- a/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat b/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat
index 272693c..cf6061d 100644
--- a/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat b/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat
index 482c1f8..c8429dd 100644
--- a/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat
index 03678b5..caca3cf 100644
--- a/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat
index e160b4f..9e32916 100644
--- a/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat
index 0eb371f..2bf2fc3 100644
--- a/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat
index 7cf5064..41898cf 100644
--- a/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat
index 52575be..54ab5f8 100644
--- a/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat
index 43aa548..da2f3fe 100644
--- a/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat
index 163663c..7255ee2 100644
--- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_nohq.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_as.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_smdi.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat
index 8571bbd..4170cc0 100644
--- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\Rank_nohq.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\rank_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\Rank_as.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\rank_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\Rank_smdi.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\rank_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat
index 5060f4f..4b59c98 100644
--- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_nohq.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_as.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_smdi.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat
index 9eefbdb..5bd977b 100644
--- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_nohq.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_as.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_smdi.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat
index c1c7357..0bc04a1 100644
--- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_nohq.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_as.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_smdi.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat
index 85fff48..e1f8cc2 100644
--- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\TCel\Rank_nohq.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\tcel\rank_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\TCel\Rank_as.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\tcel\rank_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\TCel\Rank_smdi.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\tcel\rank_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat
index 3e16e99..9dbc0a0 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex.rvmat
new file mode 100644
index 0000000..1921ce1
--- /dev/null
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex.rvmat
@@ -0,0 +1,86 @@
+ambient[] = {0.5,0.5,0.5,1};
+diffuse[] = {0.5,0.5,0.5,1};
+forcedDiffuse[] = {0,0,0,0};
+emmisive[] = {0,0,0,1};
+specular[] = {1,1,1,1};
+specularPower = 100;
+PixelShaderID = "Super";
+VertexShaderID = "Super";
+class Stage1
+{
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex_nohq.paa";
+ uvSource = "tex";
+ class uvTransform
+ {
+ aside[] = {1,0,0};
+ up[] = {0,1,0};
+ dir[] = {0,0,0};
+ pos[] = {0,0,0};
+ };
+};
+class Stage2
+{
+ texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
+ uvSource = "tex";
+ class uvTransform
+ {
+ aside[] = {1,0,0};
+ up[] = {0,1,0};
+ dir[] = {0,0,0};
+ pos[] = {0,0,0};
+ };
+};
+class Stage3
+{
+ texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
+ uvSource = "tex";
+ class uvTransform
+ {
+ aside[] = {1,0,0};
+ up[] = {0,1,0};
+ dir[] = {0,0,0};
+ pos[] = {0,0,0};
+ };
+};
+class Stage4
+{
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex_as.paa";
+ uvSource = "tex";
+ class uvTransform
+ {
+ aside[] = {1,0,0};
+ up[] = {0,1,0};
+ dir[] = {0,0,0};
+ pos[] = {0,0,0};
+ };
+};
+class Stage5
+{
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex_smdi.paa";
+ uvSource = "tex";
+ class uvTransform
+ {
+ aside[] = {1,0,0};
+ up[] = {0,1,0};
+ dir[] = {0,0,0};
+ pos[] = {0,0,0};
+ };
+};
+class Stage6
+{
+ texture = "#(ai,64,64,1)fresnel(1,0.7)";
+ uvSource = "none";
+};
+class Stage7
+{
+ texture = "a3\data_f\env_co.paa";
+ useWorldEnvMap = "true";
+ uvSource = "tex";
+ class uvTransform
+ {
+ aside[] = {1,0,0};
+ up[] = {0,1,0};
+ dir[] = {0,0,0};
+ pos[] = {0,0,0};
+ };
+};
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_as.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_as.png
new file mode 100644
index 0000000..52f0f45
--- /dev/null
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_as.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:57eea89233576856edac2b482c62827fb65a5901976aaee889fa09c54bd88942
+size 1924
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_co.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_co.png
new file mode 100644
index 0000000..20c80b6
--- /dev/null
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_co.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:f69efd598fc275314e2f8a03a4f851f97153afdda0558b336eecde37ef41ee51
+size 545373
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_nohq.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_nohq.png
new file mode 100644
index 0000000..dbebd16
--- /dev/null
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_nohq.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:c1dc8d49b5bc1541dc2259609b32a3f585f9ff7e3b928c2f7618e57e6bc0d3f6
+size 573910
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_smdi.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_smdi.png
new file mode 100644
index 0000000..72cf4aa
--- /dev/null
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_smdi.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:86bebfcfa4210efcde896f4c6c0d011f027a0e4ea0774b532b9af1b88adf05f7
+size 7911
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat
index edd603d..fb0a301 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat
index d7c743b..a55edaa 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat
index f7b50e7..6a095b3 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat
index 5b47d16..a4cc0fd 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat
index d8200b8..7d28bd9 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat
index 3b7880f..5e11ecd 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat
index 7919f20..a349662 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat
index 954f62c..5fdd9f5 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat
index 7ad6b06..6d2712c 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat
index 9fc64ab..1f00c74 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat
index a0f4c0b..783e702 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat
index b19b1b8..bebbdbb 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat
index f5e4dbc..654c40f 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat
index 1905bc7..e3df261 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat
index f9c54e1..1e70fea 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat
index fa5d81e..7992f31 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat
index f54f84b..a4037d7 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat
index 0007a8b..b868642 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat
index a49d060..e1fc9c1 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat
index 887aa04..72780bb 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat
index 4db5d6a..713c341 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat
index 96fd4ef..a4743a1 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat
index fa17d55..ec6ea72 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat
index a55c353..3e3f29e 100644
--- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat b/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat
index fc37d75..275ae3b 100644
--- a/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat b/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat
index 054260f..3dadaad 100644
--- a/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat
+++ b/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_AS.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/1sarg.rvmat b/braf_insignia/uniform/rank/1sarg.rvmat
index 496211e..fa68cf1 100644
--- a/braf_insignia/uniform/rank/1sarg.rvmat
+++ b/braf_insignia/uniform/rank/1sarg.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\1sarg_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\1sarg_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/1ten.rvmat b/braf_insignia/uniform/rank/1ten.rvmat
index de2a26e..7048845 100644
--- a/braf_insignia/uniform/rank/1ten.rvmat
+++ b/braf_insignia/uniform/rank/1ten.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\1ten_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\1ten_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/2sarg.rvmat b/braf_insignia/uniform/rank/2sarg.rvmat
index ef5a6a5..3cde7a1 100644
--- a/braf_insignia/uniform/rank/2sarg.rvmat
+++ b/braf_insignia/uniform/rank/2sarg.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\2sarg_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\2sarg_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/2ten.rvmat b/braf_insignia/uniform/rank/2ten.rvmat
index b5635e7..eb2e33b 100644
--- a/braf_insignia/uniform/rank/2ten.rvmat
+++ b/braf_insignia/uniform/rank/2ten.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\2ten_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\2ten_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/3sarg.rvmat b/braf_insignia/uniform/rank/3sarg.rvmat
index bbd1754..bda221f 100644
--- a/braf_insignia/uniform/rank/3sarg.rvmat
+++ b/braf_insignia/uniform/rank/3sarg.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\3sarg_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\3sarg_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/cabo.rvmat b/braf_insignia/uniform/rank/cabo.rvmat
index 8188622..42d3258 100644
--- a/braf_insignia/uniform/rank/cabo.rvmat
+++ b/braf_insignia/uniform/rank/cabo.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\cabo_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\cabo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/cap.rvmat b/braf_insignia/uniform/rank/cap.rvmat
index abeb860..e1d4c7b 100644
--- a/braf_insignia/uniform/rank/cap.rvmat
+++ b/braf_insignia/uniform/rank/cap.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\cap_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\cap_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/cel.rvmat b/braf_insignia/uniform/rank/cel.rvmat
index e048f9e..60efb3b 100644
--- a/braf_insignia/uniform/rank/cel.rvmat
+++ b/braf_insignia/uniform/rank/cel.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\cel_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\cel_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/maj.rvmat b/braf_insignia/uniform/rank/maj.rvmat
index 9f84940..430eb2e 100644
--- a/braf_insignia/uniform/rank/maj.rvmat
+++ b/braf_insignia/uniform/rank/maj.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\maj_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\maj_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/soldado.rvmat b/braf_insignia/uniform/rank/soldado.rvmat
index 9b02b6b..d236c1b 100644
--- a/braf_insignia/uniform/rank/soldado.rvmat
+++ b/braf_insignia/uniform/rank/soldado.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\soldado_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\soldado_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/sub.rvmat b/braf_insignia/uniform/rank/sub.rvmat
index 271e09b..0b81632 100644
--- a/braf_insignia/uniform/rank/sub.rvmat
+++ b/braf_insignia/uniform/rank/sub.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\sub_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\sub_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_insignia/uniform/rank/tencel.rvmat b/braf_insignia/uniform/rank/tencel.rvmat
index b97519c..22016ff 100644
--- a/braf_insignia/uniform/rank/tencel.rvmat
+++ b/braf_insignia/uniform/rank/tencel.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_insignia\uniform\rank\tencel_NOHQ.paa";
+ texture = "braf\braf_insignia\uniform\rank\tencel_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa";
+ texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_main/config.cpp b/braf_main/config.cpp
index 4e639ed..f10d3c2 100644
--- a/braf_main/config.cpp
+++ b/braf_main/config.cpp
@@ -1,8 +1,8 @@
class CfgPatches {
class braf_main {
- units[] = {""};
- weapons[] = {""};
- author = "BRAF Team";
+ units[] = {};
+ weapons[] = {};
+ author = "BRAF TEAM";
url = "";
requiredAddons[] = {
"A3_Characters_F",
@@ -16,7 +16,7 @@ class CfgPatches {
};
class cfgFactionClasses {
- class BRAF_ARMY {
+ class braf_army {
displayName = "$STR_BRAF_ARMY";
priority = 2;
side = 2;
@@ -26,23 +26,23 @@ class cfgFactionClasses {
rifleman_tf_faction_radio = "TFAR_rf7800str";
airbourne_tf_faction_radio = "TFAR_anarc210";
};
- class BRAF_NAVY : BRAF_ARMY {
+ class braf_navy : braf_army {
displayName = "$STR_BRAF_NAVY";
};
- class BRAF_FAB : BRAF_ARMY {
+ class braf_fab : braf_army {
displayName = "$STR_BRAF_FAB";
};
- class BRAF_HIAF {
+ class braf_hiaf {
displayName = "Horizon Islands Armed Forces";
priority = 2;
side = 1;
};
- class BRAF_CIV {
+ class braf_civ {
displayName = "Brazilian Civilians";
priority = 2;
side = 3;
};
- class BRAF_FACTIONS {
+ class braf_factions {
displayName = "BRAF Extra Factions";
priority = 2;
side = 2;
@@ -58,40 +58,40 @@ class CfgFunctions
{
class setLiteralNameOnUniform
{
- file = "\braf\braf_main\functions\fn_setLiteralNameOnUniform.sqf";
+ file = "\braf\braf_main\functions\fn_setliteralnameonuniform.sqf";
};
class removediacritical
{
- file = "\braf\braf_main\functions\fn_removeDiacritical.sqf";
+ file = "\braf\braf_main\functions\fn_removediacritical.sqf";
};
class setNameOnUniform
{
- file = "\braf\braf_main\functions\fn_setNameOnUniform.sqf";
+ file = "\braf\braf_main\functions\fn_setnameonuniform.sqf";
};
class setBranchOnUniform
{
- file = "\braf\braf_main\functions\fn_setBranchOnUniform.sqf";
+ file = "\braf\braf_main\functions\fn_setbranchonuniform.sqf";
};
class setRankOnUniform
{
- file = "\braf\braf_main\functions\fn_setRankOnUniform.sqf";
+ file = "\braf\braf_main\functions\fn_setrankonuniform.sqf";
};
class setBrevetOnUniform
{
- file = "\braf\braf_main\functions\fn_setBrevetOnUniform.sqf";
+ file = "\braf\braf_main\functions\fn_setbrevetonuniform.sqf";
};
class setTabOnUniform
{
- file = "\braf\braf_main\functions\fn_setTabOnUniform.sqf";
+ file = "\braf\braf_main\functions\fn_settabonuniform.sqf";
};
class setPatchOnHydropack {
- file = "\braf\braf_main\functions\fn_setPatchOnHydropack.sqf";
+ file = "\braf\braf_main\functions\fn_setpatchonhydropack.sqf";
};
class setFlightsuitInsignias {
- file = "\braf\braf_main\functions\fn_setFlightsuitInsignias.sqf";
+ file = "\braf\braf_main\functions\fn_setflightsuitinsignias.sqf";
};
class pickRandomFlightsuitType {
- file = "\braf\braf_main\functions\fn_pickRandomFlightsuitType.sqf";
+ file = "\braf\braf_main\functions\fn_pickrandomflightsuittype.sqf";
};
};
};
diff --git a/braf_main/functions/fn_setBranchOnUniform.sqf b/braf_main/functions/fn_setBranchOnUniform.sqf
index 0fa601a..2b5be94 100644
--- a/braf_main/functions/fn_setBranchOnUniform.sqf
+++ b/braf_main/functions/fn_setBranchOnUniform.sqf
@@ -5,47 +5,47 @@ params["_unit", "_branch"];
switch (_branch) do {
case "artilharia": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\artilharia_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\artilharia_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\artilharia.rvmat"];
};
case "avex": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\avex_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\avex_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\avex.rvmat"];
};
case "cavalaria": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria.rvmat"];
};
case "comandos": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comandos_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comandos_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\comandos.rvmat"];
};
case "comunicacoes": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes.rvmat"];
};
case "engenharia": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\engenharia_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\engenharia_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\engenharia.rvmat"];
};
case "infantaria": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\infantaria.rvmat"];
};
case "intendencia": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\intendencia_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\intendencia_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\intendencia.rvmat"];
};
case "matbel": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\matbel_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\matbel_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\matbel.rvmat"];
};
case "saude": {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\saude_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\saude_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\saude.rvmat"];
};
default {
- _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_CO.paa"];
+ _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\infantaria.rvmat"];
};
};
\ No newline at end of file
diff --git a/braf_main/functions/fn_setFlightsuitInsignias.sqf b/braf_main/functions/fn_setFlightsuitInsignias.sqf
index 9bdc56b..42c6167 100644
--- a/braf_main/functions/fn_setFlightsuitInsignias.sqf
+++ b/braf_main/functions/fn_setFlightsuitInsignias.sqf
@@ -95,8 +95,8 @@ if ((_uniform in flightsuits)) then {
_unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex.rvmat"];
- _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa"];
- _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat"];
+ _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"];
+ _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"];
switch (_battalion) do {
case "1bavex": {
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_co.paa"];
@@ -145,34 +145,34 @@ if ((_uniform in flightsuits)) then {
_unit setObjectMaterialGlobal [[9, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat"];
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat"];
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"];
- _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
+ _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
switch (_rank) do {
case "LIEUTENANT": {
- _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_co.paa"];
- _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank.rvmat"];
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"];
+ _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_co.paa"];
+ _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
};
case "CAPTAIN": {
- _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa"];
- _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat"];
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfInt.paa"];
+ _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"];
+ _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofint.paa"];
};
case "MAJOR": {
- _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_co.paa"];
- _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank.rvmat"];
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSup.paa"];
+ _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_co.paa"];
+ _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"];
};
case "COLONEL": {
- _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_co.paa"];
- _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank.rvmat"];
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSup.paa"];
+ _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_co.paa"];
+ _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"];
};
default {
- _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa"];
- _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat"];
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"];
+ _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"];
+ _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
};
};
@@ -181,314 +181,314 @@ if ((_uniform in flightsuits)) then {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"];
};
case "jaguar": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"];
};
case "afa": {
- _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
};
case "1-9gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"];
};
case "arara": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"];
};
case "3-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"];
};
case "centauro": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"];
};
case "1-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"];
};
case "escorpiao": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"];
};
case "3-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"];
};
case "flecha": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"];
};
case "1-1gt": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"];
};
case "gordo": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"];
};
case "2-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"];
};
case "grifo": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"];
};
case "7-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"];
};
case "harpia": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"];
};
case "1-12gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"];
};
case "horus": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"];
};
case "1-15gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"];
};
case "onca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"];
};
case "5-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"];
};
case "pantera": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"];
};
case "1-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"];
};
case "poker": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"];
};
case "2-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"];
};
case "poti": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"];
};
case "3-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"];
};
case "puma": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
- _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"];
};
case "eda": {
- _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
- _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"];
};
case "fumaca": {
- _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"];
- _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"];
+ _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
+ _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
- _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"];
};
case "1-1gavca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
case "jambock": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
case "2-5gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"];
};
case "joker": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"];
};
case "1-4gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"];
};
case "pacau": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"];
};
case "1-14gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"];
};
case "pampa": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"];
};
case "2-1gavca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PIfPaf\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"];
};
case "pifpaf": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PIfPaf\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"];
};
case "2-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"];
};
case "pelicano": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"];
};
default {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
- _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"];
- _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"];
+ _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
+ _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
};
};
if (_battalion in navySquadrons) then {
_unit setObjectTextureGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_co.paa"];
_unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg.rvmat"];
- _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa"];
- _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat"];
+ _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"];
+ _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"];
switch (_battalion) do {
case "hu1": {};
case "aguia": {};
@@ -511,18 +511,18 @@ if ((_uniform in flightsuits)) then {
case "qe1": {};
case "harpia_drone": {};
case "vf1": {
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa"];
- _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"];
+ _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
- _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa"];
- _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat"];
+ _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"];
+ _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"];
};
case "falcao": {
- _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa"];
- _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"];
+ _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"];
+ _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
- _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa"];
- _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat"];
+ _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"];
+ _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"];
};
default {};
};
diff --git a/braf_main/functions/fn_setLiteralNameOnUniform.sqf b/braf_main/functions/fn_setLiteralNameOnUniform.sqf
index 8a3b937..50925e8 100644
--- a/braf_main/functions/fn_setLiteralNameOnUniform.sqf
+++ b/braf_main/functions/fn_setLiteralNameOnUniform.sqf
@@ -36,10 +36,10 @@ _nome = toArray _nome;
for "_characterIndex" from 0 to 11 do {
if (_nome select _characterIndex == 32) then {
- _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\Font\space.paa"];
+ _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\font\space.paa"];
} else {
- _characterTexture = "\braf\braf_insignia\Font\"+toString [_nome select _characterIndex]+"_co.paa";
- _characterMaterial = "\braf\braf_insignia\Font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
+ _characterTexture = "\braf\braf_insignia\font\"+toString [_nome select _characterIndex]+"_co.paa";
+ _characterMaterial = "\braf\braf_insignia\font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
_objeto setObjectTextureGlobal [_characterIndex,_characterTexture];
_objeto setObjectMaterialGlobal [_characterIndex,_characterMaterial];
};
diff --git a/braf_main/functions/fn_setNameOnUniform.sqf b/braf_main/functions/fn_setNameOnUniform.sqf
index c95a299..6ddb50c 100644
--- a/braf_main/functions/fn_setNameOnUniform.sqf
+++ b/braf_main/functions/fn_setNameOnUniform.sqf
@@ -49,10 +49,10 @@ _nome = toArray _nome;
for "_characterIndex" from 0 to 11 do {
if (_nome select _characterIndex == 32) then {
- _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\Font\space.paa"];
+ _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\font\space.paa"];
} else {
- _characterTexture = "\braf\braf_insignia\Font\"+toString [_nome select _characterIndex]+"_co.paa";
- _characterMaterial = "\braf\braf_insignia\Font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
+ _characterTexture = "\braf\braf_insignia\font\"+toString [_nome select _characterIndex]+"_co.paa";
+ _characterMaterial = "\braf\braf_insignia\font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
_objeto setObjectTextureGlobal [_characterIndex,_characterTexture];
_objeto setObjectMaterialGlobal [_characterIndex,_characterMaterial];
};
diff --git a/braf_main/functions/fn_setRankOnUniform.sqf b/braf_main/functions/fn_setRankOnUniform.sqf
index 12c71fb..2b5f110 100644
--- a/braf_main/functions/fn_setRankOnUniform.sqf
+++ b/braf_main/functions/fn_setRankOnUniform.sqf
@@ -5,55 +5,55 @@ params["_unit", "_rank"];
switch (_rank) do {
case "soldado": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\soldado.rvmat"];
};
case "cabo": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cabo_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cabo_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cabo.rvmat"];
};
case "3sarg": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\3sarg_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\3sarg_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\3sarg.rvmat"];
};
case "2sarg": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2sarg_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2sarg_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\2sarg.rvmat"];
};
case "1sarg": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1sarg_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1sarg_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\1sarg.rvmat"];
};
case "sub": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\sub_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\sub_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\sub.rvmat"];
};
case "2ten": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2ten_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2ten_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\2ten.rvmat"];
};
case "1ten": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1ten_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1ten_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\1ten.rvmat"];
};
case "cap": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cap_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cap_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cap.rvmat"];
};
case "maj": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\maj_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\maj_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\maj.rvmat"];
};
case "tencel": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\tencel_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\tencel_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\tencel.rvmat"];
};
case "cel": {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cel_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cel_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cel.rvmat"];
};
default {
- _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_CO.paa"];
+ _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\soldado.rvmat"];
};
};
\ No newline at end of file
diff --git a/braf_main/functions/fn_setbrevetonuniform.sqf b/braf_main/functions/fn_setbrevetonuniform.sqf
index 3023389..e4137da 100644
--- a/braf_main/functions/fn_setbrevetonuniform.sqf
+++ b/braf_main/functions/fn_setbrevetonuniform.sqf
@@ -5,47 +5,47 @@ params["_unit", "_brevet"];
switch (_brevet) do {
case "astros": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\astros_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\astros_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\astros.rvmat"];
};
case "blindado": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\armor_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\armor_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\armor.rvmat"];
};
case "cigs": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\cigs_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\cigs_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\cigs.rvmat"];
};
case "esacosae": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae.rvmat"];
};
case "health": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\health_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\health_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\health.rvmat"];
};
case "montanha": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\montanha_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\montanha_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\montanha.rvmat"];
};
case "piloto": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\piloto_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\piloto_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\piloto.rvmat"];
};
case "pqdt": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt.rvmat"];
};
case "sar": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sar_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sar_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\sar.rvmat"];
};
case "sniper": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sniper_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sniper_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\sniper.rvmat"];
};
case "specops": {
- _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\specops_CO.paa"];
+ _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\specops_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\specops.rvmat"];
};
default {
diff --git a/braf_main/functions/fn_settabonuniform.sqf b/braf_main/functions/fn_settabonuniform.sqf
index 65bc015..8b77f1e 100644
--- a/braf_main/functions/fn_settabonuniform.sqf
+++ b/braf_main/functions/fn_settabonuniform.sqf
@@ -5,27 +5,27 @@ params["_unit", "_tab"];
switch (_tab) do {
case "aeromovel": {
- _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel_CO.paa"];
+ _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel.rvmat"];
};
case "caatinga": {
- _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\caatinga_CO.paa"];
+ _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\caatinga_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\caatinga.rvmat"];
};
case "montanha": {
- _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\montanha_CO.paa"];
+ _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\montanha_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\montanha.rvmat"];
};
case "pantanal": {
- _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\pantanal_CO.paa"];
+ _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\pantanal_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\pantanal.rvmat"];
};
case "selva": {
- _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\selva_CO.paa"];
+ _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\selva_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\selva.rvmat"];
};
case "specops": {
- _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\specops_CO.paa"];
+ _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\specops_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\specops.rvmat"];
};
default {
diff --git a/braf_optics_air/config.cpp b/braf_optics_air/config.cpp
index 7c0ff2a..5cbaf41 100644
--- a/braf_optics_air/config.cpp
+++ b/braf_optics_air/config.cpp
@@ -1,6 +1,6 @@
class CfgPatches {
- class BRAF_Optics_Air {
- author = "BRAF Team";
+ class braf_optics_air {
+ author = "BRAF TEAM";
addonRootClass = "A3_Weapons_F";
requiredAddons[] = {
"A3_Data_F",
@@ -39,7 +39,7 @@ class CfgFunctions {
};
class RscInGameUI {
- class BRAF_RscOptics_Air_FLIR: RscUnitInfo {
+ class braf_rscoptics_air_flir: RscUnitInfo {
idd = 300;
controls[] = {"CA_Zeroing","CA_IGUI_elements_group","CA_VehicleToggles"};
class VScrollbar;
@@ -52,7 +52,7 @@ class RscInGameUI {
class VScrollbar: VScrollbar { width = 0; };
class HScrollbar: HScrollbar { height = 0; };
- x = "-4 * (0.01875 * SafezoneH) + (SafezoneX + ((SafezoneW - SafezoneH)/2))";
+ x = "-4 * (0.01875 * safezoneh) + (safezonex + ((safezonew - safezoneh)/2))";
y = "000 * (0.02500 * SafezoneH) + (SafezoneY)";
w = "100 * (0.01875 * SafezoneH)";
h = "080 * (0.02500 * SafezoneH)";
@@ -207,7 +207,7 @@ class RscInGameUI {
colorText[] = {0.70599997,0.074500002,0.0196,1};
shadow = 0;
font = "EtelkaMonospacePro";
- text = "\A3\ui_f\data\igui\rscingameui\rscoptics\laser_designator_iconLaserOn.paa";
+ text = "\a3\ui_f\data\igui\rscingameui\rscoptics\laser_designator_iconlaseron.paa";
x = "33 * (0.01875 * SafezoneH)";
y = "8 * (0.025 * SafezoneH)";
w = "3.5 * (0.01875 * SafezoneH)";
@@ -216,7 +216,7 @@ class RscInGameUI {
class braf_arrow_vert: RscPicture {
idc = 1901;
- text = "\braf\braf_optics_air\StarSaphire\data\braf_arrow_vert_ca.paa";
+ text = "\braf\braf_optics_air\starsaphire\data\braf_arrow_vert_ca.paa";
shadow = 0;
sizeEx = "0.03*SafezoneH";
x = "-0.5 * (0.01875 * SafezoneH)";
@@ -243,7 +243,7 @@ class RscInGameUI {
class braf_arrow_horiz: braf_arrow_vert {
idc = 1903;
- text = "\braf\braf_optics_air\StarSaphire\data\braf_arrow_hor_ca.paa";
+ text = "\braf\braf_optics_air\starsaphire\data\braf_arrow_hor_ca.paa";
x = "-12 * (0.01875 * SafezoneH)";
y = "30 * (0.025 * SafezoneH)";
};
@@ -262,7 +262,7 @@ class RscInGameUI {
idc = 1905;
style = 144;
shadow = 0;
- text = "\braf\braf_optics_air\StarSaphire\data\braf_arrow_north_ca.paa";
+ text = "\braf\braf_optics_air\starsaphire\data\braf_arrow_north_ca.paa";
x = "57.5 * (0.01875 * SafezoneH)";
y = "25.5 * (0.02500 * SafezoneH)";
w = "10 * (0.01875 * SafezoneH)";
@@ -280,7 +280,7 @@ class RscInGameUI {
text = "N";
};
- class BRAF_AirData_Label_HDG: RscText {
+ class braf_airdata_label_hdg: RscText {
idc = 1906;
style = 2;
shadow = 0;
@@ -295,7 +295,7 @@ class RscInGameUI {
h = "1.2 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Value_HDG: BRAF_AirData_Label_HDG {
+ class braf_airdata_value_hdg: braf_airdata_label_hdg {
idc = 1907;
style = 1;
text = "000";
@@ -303,73 +303,73 @@ class RscInGameUI {
w = "5 * (0.01875 * SafezoneH)";
};
- class BRAF_AirData_Label_IAS: BRAF_AirData_Label_HDG {
+ class braf_airdata_label_ias: braf_airdata_label_hdg {
idc = 1908;
text = "IAS:";
y = "5 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Value_IAS: BRAF_AirData_Value_HDG {
+ class braf_airdata_value_ias: braf_airdata_value_hdg {
idc = 1909;
text = "000";
y = "5 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Label_GS: BRAF_AirData_Label_HDG {
+ class braf_airdata_label_gs: braf_airdata_label_hdg {
idc = 1910;
text = "GS:";
y = "5.6 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Value_GS: BRAF_AirData_Value_HDG {
+ class braf_airdata_value_gs: braf_airdata_value_hdg {
idc = 1911;
text = "000";
y = "5.6 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Label_RALT: BRAF_AirData_Label_HDG {
+ class braf_airdata_label_ralt: braf_airdata_label_hdg {
idc = 1912;
text = "RALT:";
y = "6.2 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Value_RALT: BRAF_AirData_Value_HDG {
+ class braf_airdata_value_ralt: braf_airdata_value_hdg {
idc = 1913;
text = "0000";
y = "6.2 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Label_BARO: BRAF_AirData_Label_HDG {
+ class braf_airdata_label_baro: braf_airdata_label_hdg {
idc = 1914;
text = "BARO:";
y = "6.8 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Value_BARO: BRAF_AirData_Value_HDG {
+ class braf_airdata_value_baro: braf_airdata_value_hdg {
idc = 1915;
text = "0000";
y = "6.8 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Label_ROLL: BRAF_AirData_Label_HDG {
+ class braf_airdata_label_roll: braf_airdata_label_hdg {
idc = 1916;
text = "ROLL:";
y = "7.4 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Value_ROLL: BRAF_AirData_Value_HDG {
+ class braf_airdata_value_roll: braf_airdata_value_hdg {
idc = 1917;
text = "0";
y = "7.4 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Label_PTCH: BRAF_AirData_Label_HDG {
+ class braf_airdata_label_ptch: braf_airdata_label_hdg {
idc = 1918;
text = "PTCH:";
y = "8 * (0.025 * SafezoneH)";
};
- class BRAF_AirData_Value_PTCH: BRAF_AirData_Value_HDG {
+ class braf_airdata_value_ptch: braf_airdata_value_hdg {
idc = 1919;
text = "0";
y = "8 * (0.025 * SafezoneH)";
diff --git a/braf_sar/SAR_Base.hpp b/braf_sar/SAR_Base.hpp
index 14794ee..2a3350c 100644
--- a/braf_sar/SAR_Base.hpp
+++ b/braf_sar/SAR_Base.hpp
@@ -1,9 +1,9 @@
-class BRAF_Rescue_Seat: Items_base_F
+class braf_rescue_seat: Items_base_F
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="Rescue Seat";
- _generalMacro="BRAF_Rescue_Seat";
- model="braf\braf_sar\BRAF_rescue_seat.p3d";
+ _generalMacro="braf_rescue_seat";
+ model="braf\braf_sar\braf_rescue_seat.p3d";
editorSubcategory="EdSubcat_Storage";
scope=1;
side=0;
@@ -141,7 +141,7 @@ class BRAF_Rescue_Seat: Items_base_F
{
class Seat_1_Open
{
- displayname=" Open Seat 01 ";
+ displayname=" open seat 01 ";
position="seat_01_pos";
showWindow=1;
radius=2;
@@ -152,38 +152,38 @@ class BRAF_Rescue_Seat: Items_base_F
};
class Seat_2_Open: Seat_1_Open
{
- displayname=" Open Seat 02 ";
+ displayname=" open seat 02 ";
position="seat_02_pos";
condition="this animationphase 'seat_02' < 0.5";
statement="this animate ['seat_02',1]";
};
class Seat_1_Close: Seat_1_Open
{
- displayname=" Close Seat 01 ";
+ displayname=" close seat 01 ";
position="seat_01_pos";
condition="this animationphase 'seat_01' > 0.5";
statement="this animate ['seat_01',0]";
};
class Seat_2_Close: Seat_1_Open
{
- displayname=" Close Seat 02 ";
+ displayname=" close seat 02 ";
position="seat_02_pos";
condition="this animationphase 'seat_02' > 0.5";
statement="this animate ['seat_02',0]";
};
};
};
-class BRAF_Rescue_Basket: BRAF_Rescue_Seat
+class braf_rescue_basket: braf_rescue_seat
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="Rescue Basket";
- _generalMacro="BRAF_Rescue_Basket";
- model="braf\braf_sar\BRAF_Rescue_Basket.p3d";
+ _generalMacro="braf_rescue_basket";
+ model="braf\braf_sar\braf_rescue_basket.p3d";
};
-class BRAF_Rescue_Stretcher: BRAF_Rescue_Seat
+class braf_rescue_stretcher: braf_rescue_seat
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="Rescue Stretcher";
- _generalMacro="BRAF_Rescue_Stretcher";
- model="braf\braf_sar\BRAF_Rescue_Stretcher.p3d";
+ _generalMacro="braf_rescue_stretcher";
+ model="braf\braf_sar\braf_rescue_stretcher.p3d";
};
\ No newline at end of file
diff --git a/braf_sar/config.cpp b/braf_sar/config.cpp
index 34de0e9..7f2389f 100644
--- a/braf_sar/config.cpp
+++ b/braf_sar/config.cpp
@@ -1,8 +1,8 @@
class CfgPatches
{
- class Braf_SAR
+ class braf_sar
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
addonRootClass = "A3_Air_F";
requiredAddons[] =
{
@@ -15,9 +15,9 @@ class CfgPatches
requiredVersion = 0.1;
units[] =
{
- "BRAF_Rescue_Seat",
- "BRAF_Rescue_Basket",
- "BRAF_Rescue_Stretcher"
+ "braf_rescue_seat",
+ "braf_rescue_basket",
+ "braf_rescue_stretcher"
};
weapons[] = {};
};
diff --git a/braf_sar/data/BRAF_rescue.rvmat b/braf_sar/data/BRAF_rescue.rvmat
index e804a5c..ee52e57 100644
--- a/braf_sar/data/BRAF_rescue.rvmat
+++ b/braf_sar/data/BRAF_rescue.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_sar\data\BRAF_rescue_nohq.paa";
+ texture="braf\braf_sar\data\braf_rescue_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_sar\data\BRAF_rescue_as.paa";
+ texture="braf\braf_sar\data\braf_rescue_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_sar\data\BRAF_rescue_smdi.paa";
+ texture="braf\braf_sar\data\braf_rescue_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_sar/data/BRAF_seat.rvmat b/braf_sar/data/BRAF_seat.rvmat
index 70ee3e9..0196ba7 100644
--- a/braf_sar/data/BRAF_seat.rvmat
+++ b/braf_sar/data/BRAF_seat.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_sar\data\BRAF_seat_nohq.paa";
+ texture="braf\braf_sar\data\braf_seat_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_sar\data\BRAF_seat_as.paa";
+ texture="braf\braf_sar\data\braf_seat_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_sar\data\BRAF_seat_smdi.paa";
+ texture="braf\braf_sar\data\braf_seat_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_sar/data/Esquilo_EFS/camo3.rvmat b/braf_sar/data/Esquilo_EFS/camo3.rvmat
index 3e25726..56f93d6 100644
--- a/braf_sar/data/Esquilo_EFS/camo3.rvmat
+++ b/braf_sar/data/Esquilo_EFS/camo3.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_sar\data\Esquilo_EFS\camo3_ti_ca.paa";
+ texture="braf\braf_sar\data\esquilo_efs\camo3_ti_ca.paa";
};
ambient[] = {0.75,0.75,0.75,1.0};
diffuse[] = {0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_sar\data\Esquilo_EFS\camo3_nohq.paa";
+ texture="braf\braf_sar\data\esquilo_efs\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_sar\data\Esquilo_EFS\camo3_as.paa";
+ texture="braf\braf_sar\data\esquilo_efs\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_sar\data\Esquilo_EFS\camo3_smdi.paa";
+ texture="braf\braf_sar\data\esquilo_efs\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_sar/data/chrome_rescue.rvmat b/braf_sar/data/chrome_rescue.rvmat
index 08558d6..69004a8 100644
--- a/braf_sar/data/chrome_rescue.rvmat
+++ b/braf_sar/data/chrome_rescue.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_sar\data\BRAF_rescue_nohq.paa";
+ texture="braf\braf_sar\data\braf_rescue_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_sar\data\BRAF_rescue_as.paa";
+ texture="braf\braf_sar\data\braf_rescue_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_sar\data\BRAF_rescue_smdi.paa";
+ texture="braf\braf_sar\data\braf_rescue_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_sar/data/chrome_seat.rvmat b/braf_sar/data/chrome_seat.rvmat
index 1e95770..b7a3036 100644
--- a/braf_sar/data/chrome_seat.rvmat
+++ b/braf_sar/data/chrome_seat.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_sar\data\BRAF_seat_nohq.paa";
+ texture="braf\braf_sar\data\braf_seat_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_sar\data\BRAF_seat_as.paa";
+ texture="braf\braf_sar\data\braf_seat_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_sar\data\BRAF_seat_smdi.paa";
+ texture="braf\braf_sar\data\braf_seat_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_sar/functions/fn_hoist.sqf b/braf_sar/functions/fn_hoist.sqf
index 800a5a4..fe033c9 100644
--- a/braf_sar/functions/fn_hoist.sqf
+++ b/braf_sar/functions/fn_hoist.sqf
@@ -1,4 +1,4 @@
-params ["_heli", ["_action", ""], ["_payloadClass", "BRAF_Rescue_Seat"]];
+params ["_heli", ["_action", ""], ["_payloadClass", "braf_rescue_seat"]];
[_heli, _action, _payloadClass] spawn {
params ["_heli", "_action", "_payloadClass"];
diff --git a/braf_sar/model.cfg b/braf_sar/model.cfg
index 9d29152..b2ec67d 100644
--- a/braf_sar/model.cfg
+++ b/braf_sar/model.cfg
@@ -13,7 +13,7 @@ class CfgSkeletons
};
class CfgModels
{
- class BRAF_Rescue_Seat
+ class braf_rescue_seat
{
htMin=60;
htMax=1800;
@@ -52,7 +52,7 @@ class CfgModels
};
};
};
- class BRAF_Rescue_Stretcher
+ class braf_rescue_stretcher
{
htMin=60;
htMax=1800;
@@ -68,7 +68,7 @@ class CfgModels
class Animations
{};
};
- class BRAF_Rescue_Basket
+ class braf_rescue_basket
{
htMin=60;
htMax=1800;
diff --git a/braf_ships/BRAF_A140/config.cpp b/braf_ships/BRAF_A140/config.cpp
index f1eb202..2763505 100644
--- a/braf_ships/BRAF_A140/config.cpp
+++ b/braf_ships/BRAF_A140/config.cpp
@@ -1,12 +1,12 @@
class CfgPatches
{
- class BRAF_SHIPS
+ class braf_ships
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
addonRootClass="A3_Boat_F";
units[]=
{
- "BRAF_A140"
+ "braf_a140"
};
requiredVersion=0.1;
requiredAddons[]=
@@ -19,13 +19,13 @@ class CfgPatches
class CfgVehicles
{
class StaticShip;
- class BRAF_A140: StaticShip
+ class braf_a140: StaticShip
{
- model="BRAF\BRAF_SHIPS\BRAF_A140\BRAF_A140.p3d";
+ model="braf\braf_ships\braf_a140\braf_a140.p3d";
displayName="NAM A-140 Atlântico";
destrType=0;
author = "BRAF TEAM";
- faction="BRAF_NAVY";
+ faction="braf_navy";
scope=2;
};
};
diff --git a/braf_ships/BRAF_A140/data/camo1.rvmat b/braf_ships/BRAF_A140/data/camo1.rvmat
index 4d2589b..db71b42 100644
--- a/braf_ships/BRAF_A140/data/camo1.rvmat
+++ b/braf_ships/BRAF_A140/data/camo1.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_ships\BRAF_A140\data\camo1_ti_ca.paa";
+// texture="braf\braf_ships\braf_a140\data\camo1_ti_ca.paa";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_ships\BRAF_A140\data\camo1_nohq.paa";
+ texture="braf\braf_ships\braf_a140\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_ships\BRAF_A140\data\camo1_as.paa";
+ texture="braf\braf_ships\braf_a140\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_ships\BRAF_A140\data\camo1_smdi.paa";
+ texture="braf\braf_ships\braf_a140\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_ships/BRAF_A140/data/camo2.rvmat b/braf_ships/BRAF_A140/data/camo2.rvmat
index e761594..8c81bb9 100644
--- a/braf_ships/BRAF_A140/data/camo2.rvmat
+++ b/braf_ships/BRAF_A140/data/camo2.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_ships\BRAF_A140\data\camo2_ti_ca.paa";
+// texture="braf\braf_ships\braf_a140\data\camo2_ti_ca.paa";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_ships\BRAF_A140\data\camo2_nohq.paa";
+ texture="braf\braf_ships\braf_a140\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_ships\BRAF_A140\data\camo2_as.paa";
+ texture="braf\braf_ships\braf_a140\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_ships\BRAF_A140\data\camo2_smdi.paa";
+ texture="braf\braf_ships\braf_a140\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_ships/BRAF_A140/data/camo3.rvmat b/braf_ships/BRAF_A140/data/camo3.rvmat
index 9a6a9d3..9695c22 100644
--- a/braf_ships/BRAF_A140/data/camo3.rvmat
+++ b/braf_ships/BRAF_A140/data/camo3.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_ships\BRAF_A140\data\camo3_ti_ca.paa";
+// texture="braf\braf_ships\braf_a140\data\camo3_ti_ca.paa";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_ships\BRAF_A140\data\camo3_nohq.paa";
+ texture="braf\braf_ships\braf_a140\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_ships\BRAF_A140\data\camo3_as.paa";
+ texture="braf\braf_ships\braf_a140\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_ships\BRAF_A140\data\camo3_smdi.paa";
+ texture="braf\braf_ships\braf_a140\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_ships/BRAF_A140/model.cfg b/braf_ships/BRAF_A140/model.cfg
index 5b3b919..3fcd95e 100644
--- a/braf_ships/BRAF_A140/model.cfg
+++ b/braf_ships/BRAF_A140/model.cfg
@@ -23,7 +23,7 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
- class BRAF_A140 : Default
+ class braf_a140 : Default
{
skeletonName="A140_Skeleton";
sections[]=
@@ -64,6 +64,6 @@ class CfgModels
//};
};
};
- class BRAF_A140_proa: BRAF_A140{};
- class BRAF_A140_popa: BRAF_A140{};
+ class braf_a140_proa: braf_a140{};
+ class braf_a140_popa: braf_a140{};
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp b/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp
index 2541463..ba8f449 100644
--- a/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp
+++ b/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp
@@ -1,19 +1,19 @@
-class BRAF_AM11_Unarmed: BRAF_Marrua_base
+class braf_am11_unarmed: braf_marrua_base
{
forceInGarage=1;
- author="BRAF_Team";
+ author = "BRAF TEAM";
_generalMacro="BRAF_AM21";
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="$STR_braf_soft_am11_displayname";
- model="braf\braf_soft\BRAF_Marrua\AM11\Marrua_AM11.p3d";
+ model="braf\braf_soft\braf_marrua\am11\marrua_am11.p3d";
DLC="BRAF";
- icon="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_map_ca.paa";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Unarmed.jpg";
- picture="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_ui_ca.paa";
+ icon="braf\braf_soft\braf_marrua\am11\data\ui\am11_map_ca.paa";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_unarmed.jpg";
+ picture="braf\braf_soft\braf_marrua\am11\data\ui\am11_ui_ca.paa";
editorSubcategory="EdSubcat_Cars";
- faction="BRAF_ARMY";
+ faction="braf_army";
crew="braf_army_rifleman_regular_2000";
//transportSoldier=1;
cargoAction[]=
@@ -44,26 +44,26 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
class Damage
{
tex[]={};
mat[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo1.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo1_damage.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\camo1.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\damage\camo1_damage.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\damage\destruct.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo2.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo2_damage.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\camo2.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\damage\camo2_damage.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\damage\destruct.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\glass.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat"
+ "braf\braf_soft\braf_marrua\am11\data\glass.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\damage\glass_damage.rvmat",
+ "braf\braf_soft\braf_marrua\am11\data\damage\glass_damage.rvmat"
};
};
class TransportItems
@@ -99,7 +99,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
{
class _xx_BRAF_20Rnd_762x51
{
- magazine = "BRAF_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 8;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -109,7 +109,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 8;
};
class _xx_HandGrenade
@@ -258,32 +258,32 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
class ReloadAnim
{
source="reload";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
class muzzle_rot_MAG
{
source="ammorandom";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
class muzzle_hide_MAG
{
source="reload";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
class reloadmag
{
source="ReloadMagazine";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
class Revolving
{
source="revolving";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
class Ammorandom
{
source="ammorandom";
- weapon="BRAF_MAG_VEH";
+ weapon="braf_mag_veh";
};
};
animationList[]=
@@ -346,86 +346,86 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
class EB_01
{
displayName="$STR_braf_soft_texture_brazilian_army";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class UN
{
displayName="$STR_braf_soft_texture_am11_un";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class FAB
{
displayName="$STR_braf_soft_texture_am11_fab";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\fab\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\fab\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
- factions[]={"BRAF_FAB"};
+ factions[]={"braf_fab"};
};
class CFN
{
displayName="$STR_braf_soft_texture_am11_cfn";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
- factions[]={"BRAF_NAVY"};
+ factions[]={"braf_navy"};
};
class Black
{
displayName="$STR_braf_soft_texture_am11_black";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
- factions[]={"BRAF_CIV"};
+ factions[]={"braf_civ"};
};
class Red
{
displayName="$STR_braf_soft_texture_am11_red";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
- factions[]={"BRAF_CIV"};
+ factions[]={"braf_civ"};
};
class Khaki
{
displayName="$STR_braf_soft_texture_am11_khaki";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
- factions[]={"BRAF_CIV"};
+ factions[]={"braf_civ"};
};
};
textureList[]=
@@ -444,7 +444,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
- mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
+ mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
@@ -453,13 +453,13 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
tf_RadioType = "braf_radio_backpack_olive_notvp";
tf_hasLRradio = 1;
};
-class BRAF_AM11_UN: BRAF_AM11_Unarmed
+class braf_am11_un: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_un_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_UN.jpg";
- _generalMacro="BRAF_AM11_UN";
- faction="BRAF_ARMY";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_un.jpg";
+ _generalMacro="braf_am11_un";
+ faction="braf_army";
class TransportItems
{
class _xx_FirstAidKit
@@ -484,9 +484,9 @@ class BRAF_AM11_UN: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -494,13 +494,13 @@ class BRAF_AM11_UN: BRAF_AM11_Unarmed
1
};
};
-class BRAF_AM11_CFN: BRAF_AM11_Unarmed
+class braf_am11_cfn: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_cfn_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_CFN.jpg";
- _generalMacro="BRAF_AM11_CFN";
- faction="BRAF_NAVY";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_cfn.jpg";
+ _generalMacro="braf_am11_cfn";
+ faction="braf_navy";
crew="braf_marines_rifleman";
class TransportItems
{
@@ -526,9 +526,9 @@ class BRAF_AM11_CFN: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -536,13 +536,13 @@ class BRAF_AM11_CFN: BRAF_AM11_Unarmed
1
};
};
-class BRAF_AM11_FAB: BRAF_AM11_Unarmed
+class braf_am11_fab: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_fab_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_FAB.jpg";
- _generalMacro="BRAF_AM11_FAB";
- faction="BRAF_FAB";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_fab.jpg";
+ _generalMacro="braf_am11_fab";
+ faction="braf_fab";
crew="braf_fab_rifleman";
class TransportItems
{
@@ -568,9 +568,9 @@ class BRAF_AM11_FAB: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\fab\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\fab\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -578,13 +578,13 @@ class BRAF_AM11_FAB: BRAF_AM11_Unarmed
1
};
};
-class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
+class braf_am11_khaki: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_khaki_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Khaki.jpg";
- _generalMacro="BRAF_AM11_Khaki";
- faction="BRAF_CIV";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_khaki.jpg";
+ _generalMacro="braf_am11_khaki";
+ faction="braf_civ";
side=3;
crew="C_Man_casual_5_F";
class TransportItems
@@ -611,9 +611,9 @@ class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -621,12 +621,12 @@ class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
1
};
};
-class BRAF_AM11_Black: BRAF_AM11_Khaki
+class braf_am11_black: braf_am11_khaki
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_black_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Black.jpg";
- _generalMacro="BRAF_AM11_Black";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_black.jpg";
+ _generalMacro="braf_am11_black";
hiddenSelections[]=
{
"Camo_1",
@@ -635,9 +635,9 @@ class BRAF_AM11_Black: BRAF_AM11_Khaki
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -645,12 +645,12 @@ class BRAF_AM11_Black: BRAF_AM11_Khaki
1
};
};
-class BRAF_AM11_Red: BRAF_AM11_Khaki
+class braf_am11_red: braf_am11_khaki
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_red_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Red.jpg";
- _generalMacro="BRAF_AM11_Red";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_red.jpg";
+ _generalMacro="braf_am11_red";
hiddenSelections[]=
{
"Camo_1",
@@ -659,9 +659,9 @@ class BRAF_AM11_Red: BRAF_AM11_Khaki
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -669,11 +669,11 @@ class BRAF_AM11_Red: BRAF_AM11_Khaki
1
};
};
-class BRAF_AM11_Armed: BRAF_AM11_Unarmed
+class braf_am11_armed: braf_am11_unarmed
{
forceInGarage=1;
displayName="$STR_braf_soft_am11_armed_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed.jpg";
class SpeechVariants
{
class Default
@@ -700,7 +700,7 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
class CargoTurret_02: CargoTurret_02
{
};
- class MAG_Turret: BRAF_Turret
+ class MAG_Turret: braf_turret
{
disableSoundAttenuation=1;
body="mainTurret";
@@ -717,7 +717,7 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
gunnerForceOptics=0;
weapons[]=
{
- "BRAF_MAG_VEH",
+ "braf_mag_veh",
"SmokeLauncher"
};
magazines[]=
@@ -731,9 +731,9 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
};
soundServo[]=
{
- "A3\sounds_f\dummysound",9.999998e-007,1
+ "a3\sounds_f\dummysound",9.999998e-007,1
};
- gunnerAction="BRAF_am11_gunner";
+ gunnerAction="braf_am11_gunner";
gunnerInAction="vehicle_passenger_stand_1_passenger_flatground_4";
ejectDeadGunner=1;
castGunnerShadow=1;
@@ -773,9 +773,9 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -783,11 +783,11 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
1
};
};
-class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
+class braf_am11_armed_un: braf_am11_armed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_armed_un_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_UN.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed_un.jpg";
hiddenSelections[]=
{
"Camo_1",
@@ -796,9 +796,9 @@ class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -806,12 +806,12 @@ class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
1
};
};
-class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed
+class braf_am11_armed_cfn: braf_am11_armed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_armed_cfn_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_CFN.jpg";
- faction="BRAF_NAVY";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelections[]=
{
@@ -821,9 +821,9 @@ class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa",
+ "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
diff --git a/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat b/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat
index 4e26215..3f3f6c5 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\Ext_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\ext_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat b/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat
index 7e5bcde..bbe67d2 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa";
+ texture="braf\braf_soft\braf_marrua\am11\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat b/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat
index 1247363..2cb9fba 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_ti_ca.paa";
+ texture="braf\braf_soft\braf_marrua\am11\data\ammobox_ti_ca.paa";
};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am11\data\ammobox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_smdi.paa";
+ texture="braf\braf_soft\braf_marrua\am11\data\ammobox_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat b/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat
index 1697b07..0e4b14e 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat b/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat
index d58b5d3..8b7d0f2 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat b/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat
index c49326d..e868411 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camonet_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camonet_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camonet_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat b/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat
index c25b097..8cd955a 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat b/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat
index 2eb54b6..82e523f 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat b/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat
index 2a6821d..075d306 100644
--- a/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat
+++ b/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\mag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\mag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am11\data\mag_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_soft/Braf_Marrua/AM11/model.cfg b/braf_soft/Braf_Marrua/AM11/model.cfg
index 480201f..2611536 100644
--- a/braf_soft/Braf_Marrua/AM11/model.cfg
+++ b/braf_soft/Braf_Marrua/AM11/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_AM11_Skeleton : Default
+ class braf_am11_skeleton : Default
{
SkeletonBones[]=
{
@@ -90,7 +90,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_AM11_Skeleton";
+ skeletonName="braf_am11_skeleton";
sections[]=
{
"Light_L_hide",
diff --git a/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp b/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp
index cabb979..4943586 100644
--- a/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp
+++ b/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp
@@ -1,19 +1,19 @@
-class BRAF_AM21_Covered: BRAF_Marrua_base
+class braf_am21_covered: braf_marrua_base
{
- author="BRAF_Team";
+ author = "BRAF TEAM";
_generalMacro="BRAF_AM21";
forceInGarage=1;
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="$STR_braf_soft_am21_displayname";
- model="braf\braf_soft\BRAF_Marrua\AM21\Marrua_AM21.p3d";
+ model="braf\braf_soft\braf_marrua\am21\marrua_am21.p3d";
DLC="BRAF";
- icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Covered.jpg";
- picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
+ icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_covered.jpg";
+ picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
editorSubcategory="EdSubcat_Cars";
- faction="BRAF_ARMY";
+ faction="braf_army";
crew="braf_army_rifleman_regular_2000";
transportSoldier=4;
cargoProxyIndexes[]={2,6,7,8};
@@ -53,7 +53,7 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
{
class _xx_BRAF_20Rnd_762x51
{
- magazine = "BRAF_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 8;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -63,7 +63,7 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 8;
};
class _xx_HandGrenade
@@ -330,106 +330,106 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
class EB_01
{
displayName="$STR_braf_soft_texture_am21_brazilian_army";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class EB_Fuel
{
displayName="$STR_braf_soft_texture_am21_brazilian_army";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2F_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo2f_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class EB_Ammo
{
displayName="$STR_braf_soft_texture_am21_brazilian_army";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2A_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo2a_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class UN
{
- displayName="AM-21 3/4 Ton United Nations";
- author="BRAF Team";
+ displayName="am-21 3/4 ton united nations";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo3_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_UN"};
};
class FAB
{
- displayName="AM-21 3/4 Ton COMAER";
- author="BRAF Team";
+ displayName="am-21 3/4 ton comaer";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\data\FAB\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\data\FAB\Camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\fab\camo2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
- factions[]={"BRAF_FAB"};
+ factions[]={"braf_fab"};
};
class CFN
{
- displayName="AM-21 3/4 Ton CFN";
- author="BRAF Team";
+ displayName="am-21 3/4 ton cfn";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\data\CFN\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\data\CFN\Camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\cfn\camo2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
- factions[]={"BRAF_FAB"};
+ factions[]={"braf_fab"};
};
class Black
{
displayName="$STR_braf_soft_texture_am21_black";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\black1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\black2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
- factions[]={"BRAF_CIV"};
+ factions[]={"braf_civ"};
};
class Khaki
{
displayName="$STR_braf_soft_texture_am21_khaki";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\khaki1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\khaki2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
- factions[]={"BRAF_CIV"};
+ factions[]={"braf_civ"};
};
};
textureList[]=
@@ -438,19 +438,19 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
1
};
};
-class BRAF_AM21_UN: BRAF_AM21_Covered
+class braf_am21_un: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_un_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_UN.jpg";
- _generalMacro="BRAF_AM21_UN";
- faction="BRAF_ARMY";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_un.jpg";
+ _generalMacro="braf_am21_un";
+ faction="braf_army";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo2_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo3_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -458,20 +458,20 @@ class BRAF_AM21_UN: BRAF_AM21_Covered
1
};
};
-class BRAF_AM21_FAB: BRAF_AM21_Covered
+class braf_am21_fab: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_fab_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_FAB.jpg";
- _generalMacro="BRAF_AM21_FAB";
- faction="BRAF_FAB";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_fab.jpg";
+ _generalMacro="braf_am21_fab";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\FAB\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\FAB\Camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\fab\camo2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -479,20 +479,20 @@ class BRAF_AM21_FAB: BRAF_AM21_Covered
1
};
};
-class BRAF_AM21_CFN: BRAF_AM21_Covered
+class braf_am21_cfn: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_cfn_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_CFN.jpg";
- _generalMacro="BRAF_AM21_CFN";
- faction="BRAF_NAVY";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_cfn.jpg";
+ _generalMacro="braf_am21_cfn";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CFN\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CFN\Camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\cfn\camo2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -500,21 +500,21 @@ class BRAF_AM21_CFN: BRAF_AM21_Covered
1
};
};
-class BRAF_AM21_Khaki: BRAF_AM21_Covered
+class braf_am21_khaki: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_khaki_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Khaki.jpg";
- _generalMacro="BRAF_AM21_Khaki";
- faction="BRAF_CIV";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_khaki.jpg";
+ _generalMacro="braf_am21_khaki";
+ faction="braf_civ";
side=3;
crew="C_Man_casual_5_F";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\khaki1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\khaki2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
class TransportItems
{
@@ -538,18 +538,18 @@ class BRAF_AM21_Khaki: BRAF_AM21_Covered
1
};
};
-class BRAF_AM21_Black: BRAF_AM21_Khaki
+class braf_am21_black: braf_am21_khaki
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_black_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Black.jpg";
- _generalMacro="BRAF_AM21_Black";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_black.jpg";
+ _generalMacro="braf_am21_black";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\black1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\civ\black2_co.paa",
"",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -557,12 +557,12 @@ class BRAF_AM21_Black: BRAF_AM21_Khaki
1
};
};
-class BRAF_AM21_Fuel: BRAF_AM21_Covered
+class braf_am21_fuel: braf_am21_covered
{
displayName="$STR_braf_soft_am21_fuel_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Fuel.jpg";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_fuel.jpg";
vehicleClass="Support";
- _generalMacro="BRAF_AM21_Fuel";
+ _generalMacro="braf_am21_fuel";
transportFuel=160;
ace_refuel_fuelCargo=160;
ace_refuel_hooks[]=
@@ -622,9 +622,9 @@ class BRAF_AM21_Fuel: BRAF_AM21_Covered
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2F_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo2f_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -632,12 +632,12 @@ class BRAF_AM21_Fuel: BRAF_AM21_Covered
1
};
};
-class BRAF_AM21_Ammo: BRAF_AM21_Covered
+class braf_am21_ammo: braf_am21_covered
{
displayName="$STR_braf_soft_am21_ammo_displayname";
vehicleClass="Support";
- _generalMacro="BRAF_AM21_Ammo";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Ammo.jpg";
+ _generalMacro="braf_am21_ammo";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_ammo.jpg";
transportAmmo=25e+07;
ace_rearm_defaultSupply=700;
supplyRadius=5;
@@ -733,7 +733,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_Dot
{
- name="BRAF_Dot";
+ name="braf_dot";
count=2;
};
class _xx_optic_DMS
@@ -786,7 +786,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_20Rnd_762x51
{
- magazine = "BRAF_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 36;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -801,7 +801,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 46;
};
class _xx_1Rnd_HE_Grenade_shell
@@ -989,7 +989,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_md1
{
- weapon="BRAF_md1";
+ weapon="braf_md1";
count=4;
};
class _xx_BRAF_minimi
@@ -1011,9 +1011,9 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
- "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2A_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo2a_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -1021,13 +1021,13 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
1
};
};
-class BRAF_AM21_Opened: BRAF_AM21_Covered
+class braf_am21_opened: braf_am21_covered
{
displayName="$STR_braf_soft_am21_assault_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Opened.jpg";
- _generalMacro="BRAF_AM21_Opened";
- icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
- picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_opened.jpg";
+ _generalMacro="braf_am21_opened";
+ icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
+ picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
class Library
{
libTextDesc="$STR_braf_soft_am21_assault_description";
@@ -1190,14 +1190,14 @@ class BRAF_AM21_Opened: BRAF_AM21_Covered
1
};
};
-class BRAF_AM21_GLO: BRAF_AM21_Opened
+class braf_am21_glo: braf_am21_opened
{
forceInGarage=1;
displayName="$STR_braf_soft_am21_glo_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_GLO.jpg";
- _generalMacro="BRAF_AM21_GLO";
- icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
- picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_glo.jpg";
+ _generalMacro="braf_am21_glo";
+ icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
+ picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
class Library
{
libTextDesc="STR_braf_soft_am21_GLO_description";
@@ -1240,14 +1240,14 @@ class BRAF_AM21_GLO: BRAF_AM21_Opened
1
};
};
-class BRAF_AM21_GLO_UN: BRAF_AM21_GLO
+class braf_am21_glo_un: braf_am21_glo
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_assault_un_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_GLO_UN.jpg";
- _generalMacro="BRAF_AM21_GLO_UN";
- icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
- picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_glo_un.jpg";
+ _generalMacro="braf_am21_glo_un";
+ icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
+ picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
class Library
{
libTextDesc="STR_braf_soft_am21_GLO_description";
@@ -1270,12 +1270,12 @@ class BRAF_AM21_GLO_UN: BRAF_AM21_GLO
1
};
};
-class BRAF_AM21_Cargo: BRAF_AM21_Opened
+class braf_am21_cargo: braf_am21_opened
{
displayName="$STR_braf_soft_am21_cargo_displayname";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Cargo.jpg";
- _generalMacro="BRAF_AM21_Cargo";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_cargo.jpg";
+ _generalMacro="braf_am21_cargo";
class Library
{
libTextDesc="$STR_braf_soft_am21_cargo_description";
diff --git a/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat b/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat
index 8c44316..838c739 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Ext_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\ext_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat b/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat
index f32249e..6f5a945 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\Braf_Marrua\AM21\Data\Glass_smdi.paa";
+ texture="braf\braf_soft\braf_marrua\am21\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat
index 680a3cd..42bf119 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat
index 093c027..996ff3f 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa";
};
//};
diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat
index 0ec532e..b84efd7 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat
index 374051d..6d5b63f 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa";
};
//};
diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat
index 901cf8f..efd0ff1 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo3_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat
index 093c027..996ff3f 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa";
};
//};
diff --git a/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat
index 374051d..6d5b63f 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa";
};
//};
diff --git a/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat
index 4c99190..e3fd035 100644
--- a/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat
+++ b/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa";
+ texture="braf\braf_soft\braf_marrua\am21\data\camo3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa";
+ texture = "braf\braf_soft\braf_marrua\am21\data\camo3_ti_ca.paa";
};
diff --git a/braf_soft/Braf_Marrua/AM21/model.cfg b/braf_soft/Braf_Marrua/AM21/model.cfg
index b4b87b8..c742011 100644
--- a/braf_soft/Braf_Marrua/AM21/model.cfg
+++ b/braf_soft/Braf_Marrua/AM21/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_AM21_Skeleton : Default
+ class braf_am21_skeleton : Default
{
SkeletonBones[]=
{
@@ -72,7 +72,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_AM21_Skeleton";
+ skeletonName="braf_am21_skeleton";
sections[]=
{
"Light_L_hide",
diff --git a/braf_soft/Braf_Marrua/Marrua_base.hpp b/braf_soft/Braf_Marrua/Marrua_base.hpp
index d4f97df..2509bad 100644
--- a/braf_soft/Braf_Marrua/Marrua_base.hpp
+++ b/braf_soft/Braf_Marrua/Marrua_base.hpp
@@ -1,12 +1,12 @@
-class Braf_Marrua_base: Car_F
+class braf_marrua_base: Car_F
{
- author="Braf_Team";
+ author = "BRAF TEAM";
mapSize=6.0300002;
- _generalMacro="Braf_Marrua_base";
+ _generalMacro="braf_marrua_base";
scope=0;
scopeCurator=0;
side=2;
- displayName="Braf_Marrua_base";
+ displayName="braf_marrua_base";
DLC="BRAF";
editorSubcategory="EdSubcat_Cars";
class Library{};
@@ -39,10 +39,10 @@ class Braf_Marrua_base: Car_F
slingLoadCargoMemoryPoints[]={};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_co.paa",
- "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo2_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
+ "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
class AnimationSources: AnimationSources {};
class HitPoints: HitPoints
@@ -372,7 +372,7 @@ class Braf_Marrua_base: Car_F
class CargoTurret;
class Turrets: Turrets
{
- class BRAF_Turret: MainTurret
+ class braf_turret: MainTurret
{
class ViewOptics;
};
@@ -484,31 +484,31 @@ class Braf_Marrua_base: Car_F
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
- soundGetOut[]={"A3\Sounds_F\vehicles\soft\MRAP_02\getout",0.56234133,1,40};
+ soundGetOut[]={"a3\sounds_f\vehicles\soft\mrap_02\getout",0.56234133,1,40};
soundDammage[]={"",0.56234133,1};
- soundEngineOnInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_engine_start",0.3548134,1};
- soundEngineOnExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_engine_start",0.63095737,1,200};
- soundEngineOffInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_exhaust_stop",0.3548134,1};
- soundEngineOffExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_exhaust_stop",0.63095737,1,200};
- buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
- buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
- buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
- buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
+ soundEngineOnInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_engine_start",0.3548134,1};
+ soundEngineOnExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_engine_start",0.63095737,1,200};
+ soundEngineOffInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_exhaust_stop",0.3548134,1};
+ soundEngineOffExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_exhaust_stop",0.63095737,1,200};
+ buildCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
+ buildCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
+ buildCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
+ buildCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
- WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500};
- WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500};
- WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500};
- WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500};
+ WoodCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500};
+ WoodCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500};
+ WoodCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500};
+ WoodCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500};
soundWoodCrash[]={"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25};
- armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
- armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
- armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
- armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
+ armorCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
+ armorCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
+ armorCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
+ armorCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
- Crash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
- Crash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
- Crash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
- Crash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
+ Crash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
+ Crash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
+ Crash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
+ Crash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundCrashes[]={"Crash0",0.25,"Crash1",0.25,"Crash2",0.25,"Crash3",0.25};
class Sounds
{
@@ -516,329 +516,329 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_1",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_1",
0.56234133,
1,
200
};
frequency="0.95 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class Engine
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_2",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_2",
0.56234133,
1,
250
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_3",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_3",
0.63095737,
1,
280
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_4",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_4",
0.63095737,
1,
320
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_5",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_5",
0.70794576,
1,
340
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_6",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_6",
0.70794576,
1,
360
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_7",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_7",
0.79432821,
1,
400
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*camPos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*campos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class IdleThrust
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_1",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_1",
0.63095737,
1,
340
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class EngineThrust
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_2",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_2",
0.70794576,
1,
360
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_3",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_3",
0.79432821,
1,
400
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_4",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_4",
0.89125091,
1,
450
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_5",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_5",
1,
1,
510
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_6",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_6",
1,
1,
520
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_7",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_7",
1.2589254,
1,
550
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class Idle_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_1",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_1",
0.2818383,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class Engine_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_2",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_2",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_3",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_3",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_4",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_4",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_5",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_5",
0.3548134,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_6",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_6",
0.39810717,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_7",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_7",
0.44668359,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*(1-campos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class IdleThrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_1",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_1",
0.3548134,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class EngineThrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_2",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_2",
0.39810717,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_3",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_3",
0.44668359,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_4",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_4",
0.50118721,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_5",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_5",
0.56234133,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_6",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_6",
0.63095737,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_7",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_7",
0.70794576,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class TiresRockOut
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2",
0.79432821,
1,
120
@@ -850,7 +850,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",
+ "a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",
0.70794576,
1,
120
@@ -862,7 +862,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1",
0.70794576,
1,
120
@@ -874,7 +874,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",
+ "a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",
0.70794576,
1,
120
@@ -886,7 +886,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2",
0.70794576,
1,
120
@@ -898,7 +898,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1",
0.70794576,
1,
120
@@ -910,7 +910,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3",
+ "a3\sounds_f\vehicles\soft\noises\noise_ext_car_3",
0.79432821,
1,
90
@@ -922,7 +922,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2",
0.39810717,
1
};
@@ -933,7 +933,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",
+ "a3\sounds_f\vehicles\soft\tires\int-tires-sand2",
0.39810717,
1
};
@@ -944,7 +944,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1",
0.39810717,
1
};
@@ -955,7 +955,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",
+ "a3\sounds_f\vehicles\soft\tires\int-tires-mud2",
0.39810717,
1
};
@@ -966,7 +966,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2",
0.39810717,
1
};
@@ -977,7 +977,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1",
0.39810717,
1
};
@@ -988,7 +988,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",
+ "a3\sounds_f\vehicles\soft\noises\noise_int_car_3",
0.44668359,
1
};
@@ -999,7 +999,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",
0.39810717,
1,
100
@@ -1011,7 +1011,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1023,7 +1023,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1035,7 +1035,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1047,7 +1047,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",
0.39810717,
1,
100
@@ -1059,7 +1059,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1071,7 +1071,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1083,7 +1083,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1095,7 +1095,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",
0.56234133,
1
};
@@ -1106,7 +1106,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1117,7 +1117,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1128,7 +1128,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1139,7 +1139,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",
0.56234133,
1
};
@@ -1150,7 +1150,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1161,7 +1161,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1172,7 +1172,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1183,7 +1183,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\soft_driving_in_water",
+ "a3\sounds_f\vehicles\noises\soft_driving_in_water",
0.50118721,
1,
300
@@ -1195,7 +1195,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\soft_driving_in_water_int",
+ "a3\sounds_f\vehicles\noises\soft_driving_in_water_int",
0.3548134,
1,
100
@@ -1207,25 +1207,25 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\rain1_ext",
+ "a3\sounds_f\vehicles\noises\rain1_ext",
1,
1,
100
};
frequency=1;
- volume="camPos * (rain - rotorSpeed/2) * 2";
+ volume="campos * (rain - rotorspeed/2) * 2";
};
class RainInt
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\rain1_int",
+ "a3\sounds_f\vehicles\noises\rain1_int",
1,
1,
100
};
frequency=1;
- volume="(1-camPos)*(rain - rotorSpeed/2)*2";
+ volume="(1-campos)*(rain - rotorspeed/2)*2";
};
};
hiddenSelections[]=
@@ -1240,21 +1240,21 @@ class Braf_Marrua_base: Car_F
tex[]={};
mat[]=
{
- "braf\braf_soft\Braf_Marrua\AM21\Data\camo1.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo1_damage.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\camo1.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\camo1_damage.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\camo2.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo2_damage.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\camo2.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\camo2_damage.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\camo3.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo3_damage.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\camo3.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\camo3_damage.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\glass.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\glass_damage.rvmat",
- "braf\braf_soft\Braf_Marrua\AM21\Data\damage\glass_damage.rvmat"
+ "braf\braf_soft\braf_marrua\am21\data\glass.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\glass_damage.rvmat",
+ "braf\braf_soft\braf_marrua\am21\data\damage\glass_damage.rvmat"
};
};
ace_cargo_hasCargo=1;
@@ -1269,7 +1269,7 @@ class Braf_Marrua_base: Car_F
allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
- mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
+ mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
@@ -1278,5 +1278,5 @@ class Braf_Marrua_base: Car_F
tf_RadioType = "braf_radio_backpack_olive_notvp";
tf_hasLRradio = 1;
};
-#include "AM11\Braf_AM11.hpp"
-#include "AM21\Braf_AM21.hpp"
\ No newline at end of file
+#include "am11\braf_am11.hpp"
+#include "am21\braf_am21.hpp"
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp b/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp
index 5c726a9..2bda48e 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp
+++ b/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp
@@ -1,18 +1,18 @@
-class BRAF_Worker_Covered: BRAF_truck_base
+class braf_worker_covered: braf_truck_base
{
- author="BRAF_Team";
- _generalMacro="BRAF_Worker_Covered";
+ author = "BRAF TEAM";
+ _generalMacro="braf_worker_covered";
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="$STR_braf_soft_work_covered_displayname";
- model="braf\braf_soft\BRAF_Truck\BRAF_Worker\WORKER_15210.p3d";
+ model="braf\braf_soft\braf_truck\braf_worker\worker_15210.p3d";
DLC="BRAF";
- icon="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_map_ca.paa";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Covered.jpg";
- picture="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_ui_ca.paa";
+ icon="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_map_ca.paa";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_covered.jpg";
+ picture="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_ui_ca.paa";
editorSubcategory="EdSubcat_Cars";
- faction="BRAF_ARMY";
+ faction="braf_army";
crew="braf_army_rifleman_regular_2000";
maxFordingDepth=1.75;
castCargoShadow=1;
@@ -53,7 +53,7 @@ class BRAF_Worker_Covered: BRAF_truck_base
{
class _xx_BRAF_20Rnd_762x51
{
- magazine = "BRAF_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 8;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -63,7 +63,7 @@ class BRAF_Worker_Covered: BRAF_truck_base
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 8;
};
class _xx_HandGrenade
@@ -87,10 +87,10 @@ class BRAF_Worker_Covered: BRAF_truck_base
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
class Turrets: Turrets
{
@@ -270,146 +270,146 @@ class BRAF_Worker_Covered: BRAF_truck_base
class EB
{
displayName="$STR_braf_soft_work_covered_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class EB_H
{
displayName="$STR_braf_soft_work_health_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class EB_A
{
displayName="$STR_braf_soft_work_ammo_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3A_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3a_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class UN
{
displayName="$STR_braf_soft_work_covered_un_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class UN_H
{
displayName="$STR_braf_soft_work_health_un_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class CFN
{
displayName="$STR_braf_soft_work_covered_cfn_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_NAVY"};
+ factions[]={"braf_navy"};
};
class CFN_H
{
displayName="$STR_braf_soft_work_health_cfn_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_NAVY"};
+ factions[]={"braf_navy"};
};
class CFN_A
{
displayName="$STR_braf_soft_work_ammo_cfn_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3A_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3a_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_NAVY"};
+ factions[]={"braf_navy"};
};
class FAB
{
displayName="$STR_braf_soft_work_covered_fab_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_FAB"};
+ factions[]={"braf_fab"};
};
class FAB_H
{
displayName="$STR_braf_soft_work_health_fab_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_FAB"};
+ factions[]={"braf_fab"};
};
};
};
-class BRAF_Worker_UN: BRAF_Worker_Covered
+class braf_worker_un: braf_worker_covered
{
displayName="$STR_braf_soft_work_covered_un_displayname";
- _generalMacro="BRAF_Worker_UN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_un.jpg";
+ _generalMacro="braf_worker_un";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_un.jpg";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -417,19 +417,19 @@ class BRAF_Worker_UN: BRAF_Worker_Covered
1
};
};
-class BRAF_Worker_CFN: BRAF_Worker_Covered
+class braf_worker_cfn: braf_worker_covered
{
displayName="$STR_braf_soft_work_covered_cfn_displayname";
- _generalMacro="BRAF_Worker_CFN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cfn.jpg";
- faction="BRAF_NAVY";
+ _generalMacro="braf_worker_cfn";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -437,19 +437,19 @@ class BRAF_Worker_CFN: BRAF_Worker_Covered
1
};
};
-class BRAF_Worker_FAB: BRAF_Worker_Covered
+class braf_worker_fab: braf_worker_covered
{
displayName="$STR_braf_soft_work_covered_fab_displayname";
- _generalMacro="BRAF_Worker_FAB";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fab.jpg";
- faction="BRAF_FAB";
+ _generalMacro="braf_worker_fab";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fab.jpg";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -457,11 +457,11 @@ class BRAF_Worker_FAB: BRAF_Worker_Covered
1
};
};
-class BRAF_Worker_Health: BRAF_Worker_Covered
+class braf_worker_health: braf_worker_covered
{
displayName="$STR_braf_soft_work_health_displayname";
- _generalMacro="BRAF_Worker_Health";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health.jpg";
+ _generalMacro="braf_worker_health";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health.jpg";
transportSoldier=10;
cargoProxyIndexes[]={1,2,15,16,17,18,19,20,21,22};
getInProxyOrder[]={1,2,15,16,17,18,19,20,21,22};
@@ -543,10 +543,10 @@ class BRAF_Worker_Health: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -554,17 +554,17 @@ class BRAF_Worker_Health: BRAF_Worker_Covered
1
};
};
-class BRAF_Worker_Health_UN: BRAF_Worker_Health
+class braf_worker_health_un: braf_worker_health
{
displayName="$STR_braf_soft_work_health_un_displayname";
- _generalMacro="BRAF_Worker_Health_UN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_un.jpg";
+ _generalMacro="braf_worker_health_un";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_un.jpg";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -572,19 +572,19 @@ class BRAF_Worker_Health_UN: BRAF_Worker_Health
1
};
};
-class BRAF_Worker_Health_CFN: BRAF_Worker_Health
+class braf_worker_health_cfn: braf_worker_health
{
displayName="$STR_braf_soft_work_health_cfn_displayname";
- _generalMacro="BRAF_Worker_Health_CFN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_cfn.jpg";
- faction="BRAF_NAVY";
+ _generalMacro="braf_worker_health_cfn";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -592,19 +592,19 @@ class BRAF_Worker_Health_CFN: BRAF_Worker_Health
1
};
};
-class BRAF_Worker_Health_FAB: BRAF_Worker_Health
+class braf_worker_health_fab: braf_worker_health
{
displayName="$STR_braf_soft_work_health_fab_displayname";
- _generalMacro="BRAF_Worker_Health_FAB";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_fab.jpg";
- faction="BRAF_FAB";
+ _generalMacro="braf_worker_health_fab";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_fab.jpg";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3H_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3h_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -612,11 +612,11 @@ class BRAF_Worker_Health_FAB: BRAF_Worker_Health
1
};
};
-class BRAF_Worker_Ammo: BRAF_Worker_Covered
+class braf_worker_ammo: braf_worker_covered
{
displayName="$STR_braf_soft_work_ammo_displayname";
- _generalMacro="BRAF_Worker_Ammo";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Ammo.jpg";
+ _generalMacro="braf_worker_ammo";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_ammo.jpg";
vehicleClass="Support";
transportAmmo=5e+08;
ace_rearm_defaultSupply=1200;
@@ -686,7 +686,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_Dot
{
- name="BRAF_Dot";
+ name="braf_dot";
count=4;
};
class _xx_optic_DMS
@@ -739,7 +739,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_20Rnd_762x51
{
- magazine = "BRAF_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count=72;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -754,7 +754,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 92;
};
class _xx_1Rnd_HE_Grenade_shell
@@ -942,7 +942,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_md1
{
- weapon="BRAF_md1";
+ weapon="braf_md1";
count=8;
};
class _xx_BRAF_minimi
@@ -961,40 +961,40 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3A_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3a_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
};
-class BRAF_Worker_Ammo_FAB: BRAF_Worker_Covered
+class braf_worker_ammo_fab: braf_worker_covered
{
displayName="$STR_braf_soft_work_ammo_displayname";
- _generalMacro="BRAF_Worker_Ammo_FAB";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Cargo_FAB.jpg";
- faction="BRAF_FAB";
+ _generalMacro="braf_worker_ammo_fab";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_fab.jpg";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
};
-class BRAF_Worker_Ammo_CFN: BRAF_Worker_Ammo
+class braf_worker_ammo_cfn: braf_worker_ammo
{
displayName="$STR_braf_soft_work_ammo_cfn_displayname";
- _generalMacro="BRAF_Worker_Ammo_CFN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Ammo_cfn.jpg";
- faction="BRAF_NAVY";
+ _generalMacro="braf_worker_ammo_cfn";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_ammo_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3A_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3a_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1002,11 +1002,11 @@ class BRAF_Worker_Ammo_CFN: BRAF_Worker_Ammo
1
};
};
-class BRAF_Worker_Repair: BRAF_Worker_Covered
+class braf_worker_repair: braf_worker_covered
{
displayName="$STR_braf_soft_work_repair_displayname";
- _generalMacro="BRAF_Worker_Cargo";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Repair.jpg";
+ _generalMacro="braf_worker_cargo";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair.jpg";
vehicleClass="Support";
transportRepair=5e+08;
ace_repair_canRepair=1;
@@ -1026,17 +1026,17 @@ class BRAF_Worker_Repair: BRAF_Worker_Covered
"Supply_Hide",1
};
};
-class BRAF_Worker_Repair_UN: BRAF_Worker_Repair
+class braf_worker_repair_un: braf_worker_repair
{
displayName="$STR_braf_soft_work_repair_un_displayname";
- _generalMacro="BRAF_Worker_Repair_UN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_un.jpg";
+ _generalMacro="braf_worker_repair_un";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_un.jpg";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1044,19 +1044,19 @@ class BRAF_Worker_Repair_UN: BRAF_Worker_Repair
1
};
};
-class BRAF_Worker_Repair_CFN: BRAF_Worker_Repair
+class braf_worker_repair_cfn: braf_worker_repair
{
displayName="$STR_braf_soft_work_repair_cfn_displayname";
- _generalMacro="BRAF_Worker_Repair_CFN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_cfn.jpg";
- faction="BRAF_NAVY";
+ _generalMacro="braf_worker_repair_cfn";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1064,19 +1064,19 @@ class BRAF_Worker_Repair_CFN: BRAF_Worker_Repair
1
};
};
-class BRAF_Worker_Repair_FAB: BRAF_Worker_Repair
+class braf_worker_repair_fab: braf_worker_repair
{
displayName="$STR_braf_soft_work_repair_fab_displayname";
- _generalMacro="BRAF_Worker_Repair_FAB";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_fab.jpg";
- faction="BRAF_FAB";
+ _generalMacro="braf_worker_repair_fab";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_fab.jpg";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1084,11 +1084,11 @@ class BRAF_Worker_Repair_FAB: BRAF_Worker_Repair
1
};
};
-class BRAF_Worker_Cargo: BRAF_Worker_Covered
+class braf_worker_cargo: braf_worker_covered
{
displayName="$STR_braf_soft_work_cargo_displayname";
- _generalMacro="BRAF_Worker_Cargo";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Cargo.jpg";
+ _generalMacro="braf_worker_cargo";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo.jpg";
transportSoldier=2;
ace_cargo_space=20;
maximumLoad=10000;
@@ -1138,17 +1138,17 @@ class BRAF_Worker_Cargo: BRAF_Worker_Covered
};
};
};
-class BRAF_Worker_Cargo_UN: BRAF_Worker_Cargo
+class braf_worker_cargo_un: braf_worker_cargo
{
displayName="$STR_braf_soft_work_cargo_un_displayname";
- _generalMacro="BRAF_Worker_Cargo_UN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_un.jpg";
+ _generalMacro="braf_worker_cargo_un";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_un.jpg";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1156,19 +1156,19 @@ class BRAF_Worker_Cargo_UN: BRAF_Worker_Cargo
1
};
};
-class BRAF_Worker_Cargo_CFN: BRAF_Worker_Cargo
+class braf_worker_cargo_cfn: braf_worker_cargo
{
displayName="$STR_braf_soft_work_cargo_cfn_displayname";
- _generalMacro="BRAF_Worker_Cargo_CFN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_cfn.jpg";
- faction="BRAF_NAVY";
+ _generalMacro="braf_worker_cargo_cfn";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1176,19 +1176,19 @@ class BRAF_Worker_Cargo_CFN: BRAF_Worker_Cargo
1
};
};
-class BRAF_Worker_Cargo_FAB: BRAF_Worker_Cargo
+class braf_worker_cargo_fab: braf_worker_cargo
{
displayName="$STR_braf_soft_work_cargo_fab_displayname";
- _generalMacro="BRAF_Worker_Cargo_FAB";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_fab.jpg";
- faction="BRAF_FAB";
+ _generalMacro="braf_worker_cargo_fab";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_fab.jpg";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat
index 705424d..01b2fca 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat
index 5a163fe..137452d 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa";
+ texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat
index 48fc1bf..6a1cd8e 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat
index 69bd03d..da86810 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Normal";
VertexShaderID = "Basic";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat
index 84ae042..5edc00a 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat
index d06e859..47cdf68 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa";
+ texture="braf\braf_soft\braf_truck\braf_worker\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat
index 22e6970..031deaf 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa";
+ texture="braf\braf_soft\braf_truck\braf_worker\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat
index 55a3561..cc8645b 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa";
+ texture="braf\braf_soft\braf_truck\braf_worker\data\camo3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat
index 848bbd4..83ed344 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat
+++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_nohq.paa";
+ texture="braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_ti_ca.paa";
+// texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp b/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp
index 1b42711..68b6eb8 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp
+++ b/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp
@@ -1,13 +1,13 @@
attenuationEffectType="TruckAttenuation";
soundGetIn[]=
{
- "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Enter",
+ "a3\sounds_f\vehicles2\soft\truck_02\truck_02_enter",
0.44668359,
1
};
soundGetOut[]=
{
- "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Exit",
+ "a3\sounds_f\vehicles2\soft\truck_02\truck_02_exit",
0.44668359,
1,
40
@@ -20,82 +20,82 @@ soundDammage[]=
};
soundEngineOnInt[]=
{
- "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_Start",
+ "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_start",
0.50118721,
1
};
soundEngineOffInt[]=
{
- "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_stop",
+ "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_stop",
0.39810717,
1
};
soundEngineOnExt[]=
{
- "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_Start",
+ "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_start",
1.9952624,
1,
50
};
soundEngineOffExt[]=
{
- "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_stop",
+ "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_stop",
1.9952624,
1,
50
};
buildCrash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
buildCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
buildCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
buildCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
buildCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
buildCrash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
buildCrash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
buildCrash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -121,56 +121,56 @@ soundBuildingCrash[]=
};
WoodCrash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_01",
1.9952624,
1,
75
};
WoodCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_02",
1.9952624,
1,
75
};
WoodCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_03",
1.9952624,
1,
75
};
WoodCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_04",
1.9952624,
1,
75
};
WoodCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_05",
1.9952624,
1,
75
};
WoodCrash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_06",
1.9952624,
1,
75
};
WoodCrash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_07",
1.9952624,
1,
75
};
WoodCrash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_08",
1.9952624,
1,
75
@@ -196,56 +196,56 @@ soundWoodCrash[]=
};
armorCrash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
armorCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
armorCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
armorCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
armorCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
armorCrash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
armorCrash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
armorCrash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -271,56 +271,56 @@ soundArmorCrash[]=
};
Crash0[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
Crash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
Crash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
Crash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
Crash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
Crash5[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
Crash6[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
Crash7[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -346,28 +346,28 @@ soundCrashes[]=
};
BushCrash1[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_01",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_01",
0.63095737,
1,
50
};
BushCrash2[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_02",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_02",
0.63095737,
1,
50
};
BushCrash3[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03",
0.63095737,
1,
50
};
BushCrash4[]=
{
- "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
+ "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03",
0.63095737,
0.80000001,
50
diff --git a/braf_soft/Braf_Truck/Braf_Worker/model.cfg b/braf_soft/Braf_Truck/Braf_Worker/model.cfg
index 7e5af80..e7d7cc0 100644
--- a/braf_soft/Braf_Truck/Braf_Worker/model.cfg
+++ b/braf_soft/Braf_Truck/Braf_Worker/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_Worker_Skeleton : Default
+ class braf_worker_skeleton : Default
{
SkeletonBones[]=
{
@@ -69,7 +69,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_Worker_Skeleton";
+ skeletonName="braf_worker_skeleton";
sections[]=
{
"Light_L1",
diff --git a/braf_soft/Braf_Truck/Truck_base.hpp b/braf_soft/Braf_Truck/Truck_base.hpp
index 6ba5d81..d4fd0d3 100644
--- a/braf_soft/Braf_Truck/Truck_base.hpp
+++ b/braf_soft/Braf_Truck/Truck_base.hpp
@@ -1,15 +1,15 @@
-class Braf_truck_base: Car_F
+class braf_truck_base: Car_F
{
- author="Braf_Team";
+ author = "BRAF TEAM";
DLC="BRAF";
mapSize=6.0300002;
- _generalMacro="BRAF_truck_base";
+ _generalMacro="braf_truck_base";
scope=0;
scopeCurator=0;
side=2;
- displayName="BRAF_truck_base";
- model="braf\braf_soft\Braf_Truck\Braf_Worker\worker_15210.p3d";
- faction="BRAF_ARMY";
+ displayName="braf_truck_base";
+ model="braf\braf_soft\braf_truck\braf_worker\worker_15210.p3d";
+ faction="braf_army";
editorSubcategory="EdSubcat_Cars";
cost=50000;
driverLeftHandAnimName="drivewheel";
@@ -172,21 +172,21 @@ class Braf_truck_base: Car_F
tex[]={};
mat[]=
{
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo1_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\camo1_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo2_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\camo2_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo3_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\camo3_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat"
+ "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat"
};
};
class Exhausts
@@ -516,7 +516,7 @@ class Braf_truck_base: Car_F
allowedPositions[] = {"crew"}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
- mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
+ mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
@@ -526,7 +526,7 @@ class Braf_truck_base: Car_F
tf_hasLRradio = 1;
ace_cargo_hasCargo=1;
ace_refuel_fuelCapacity=295;
- #include "Braf_Worker\Worker_Sounds.hpp"
+ #include "braf_worker\worker_sounds.hpp"
};
-#include "Braf_Worker\Braf_Worker.hpp"
-#include "Braf_Tanker\Braf_Tanker.hpp"
\ No newline at end of file
+#include "braf_worker\braf_worker.hpp"
+#include "braf_tanker\braf_tanker.hpp"
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp b/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp
index 1fe9163..857aa42 100644
--- a/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp
+++ b/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp
@@ -1,9 +1,9 @@
-class BRAF_Worker_Fuel: BRAF_Worker_Covered
+class braf_worker_fuel: braf_worker_covered
{
- model="braf\braf_soft\Braf_Truck\Braf_Tanker\Braf_Tanker.p3d";
+ model="braf\braf_soft\braf_truck\braf_tanker\braf_tanker.p3d";
displayName="$STR_braf_soft_work_fuel_displayname";
- _generalMacro="BRAF_Worker_Fuel";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel.jpg";
+ _generalMacro="braf_worker_fuel";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel.jpg";
vehicleClass="Support";
transportFuel=640;
ace_refuel_fuelCargo=640;
@@ -171,72 +171,72 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered
class EB_F
{
displayName="$STR_braf_soft_work_fuel_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class UN_F
{
displayName="$STR_braf_soft_work_fuel_un_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_ARMY"};
+ factions[]={"braf_army"};
};
class CFN_F
{
displayName="$STR_braf_soft_work_fuel_cfn_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_NAVY"};
+ factions[]={"braf_navy"};
};
class FAB_F
{
displayName="$STR_braf_soft_work_fuel_fab_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_FAB"};
+ factions[]={"braf_fab"};
};
class BR_F
{
displayName="$STR_braf_soft_work_fuel_br_displayname";
- author="BRAF Team";
+ author = "BRAF TEAM";
textures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
- factions[]={"BRAF_CIV"};
+ factions[]={"braf_civ"};
};
};
textureList[]=
@@ -246,51 +246,51 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
class Damage
{
tex[]={};
mat[]=
{
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo1_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\camo1_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo2_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\camo2_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo3_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\camo3_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\camo4.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo4_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
+ "braf\braf_soft\braf_truck\braf_tanker\data\camo4.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat"
+ "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat"
};
};
};
-class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel
+class braf_worker_fuel_un: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_un_displayname";
- _generalMacro="BRAF_Worker_Fuel_UN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_UN.jpg";
+ _generalMacro="braf_worker_fuel_un";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_un.jpg";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -298,20 +298,20 @@ class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel
1
};
};
-class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel
+class braf_worker_fuel_cfn: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_cfn_displayname";
- _generalMacro="BRAF_Worker_Fuel_CFN";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_CFN.jpg";
- faction="BRAF_NAVY";
+ _generalMacro="braf_worker_fuel_cfn";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -319,20 +319,20 @@ class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel
1
};
};
-class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel
+class braf_worker_fuel_fab: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_fab_displayname";
- _generalMacro="BRAF_Worker_Fuel_FAB";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_FAB.jpg";
- faction="BRAF_FAB";
+ _generalMacro="braf_worker_fuel_fab";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_fab.jpg";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -340,21 +340,21 @@ class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel
1
};
};
-class BRAF_Worker_Fuel_BR: BRAF_Worker_Fuel
+class braf_worker_fuel_br: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_br_displayname";
- _generalMacro="BRAF_Worker_Fuel_BR";
- editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_BR.jpg";
- faction="BRAF_CIV";
+ _generalMacro="braf_worker_fuel_br";
+ editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_br.jpg";
+ faction="braf_civ";
side=3;
//crew="braf_br_driver";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
diff --git a/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat
index 8aecdb5..be7c817 100644
--- a/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat
+++ b/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_ti_ca.paa";
+// texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat
index 71347e0..3d67548 100644
--- a/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat
+++ b/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa";
+// texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat
index 5a163fe..137452d 100644
--- a/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat
+++ b/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa";
+ texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat
index 82cf25b..95591d4 100644
--- a/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat
+++ b/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat
index 8c97281..684e1e2 100644
--- a/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat
+++ b/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Normal";
VertexShaderID = "Basic";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat
index be7fdff..56aae31 100644
--- a/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat
+++ b/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat
index 39e901c..f47658e 100644
--- a/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat
+++ b/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_ti_ca.paa";
+// texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/braf_soft/Braf_Truck/braf_tanker/model.cfg b/braf_soft/Braf_Truck/braf_tanker/model.cfg
index 4f777e1..a938b51 100644
--- a/braf_soft/Braf_Truck/braf_tanker/model.cfg
+++ b/braf_soft/Braf_Truck/braf_tanker/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_Tanker_Skeleton : Default
+ class braf_tanker_skeleton : Default
{
SkeletonBones[]=
{
@@ -60,7 +60,7 @@ class CfgModels
sectionsInherit="";
skeletonName="";
};
- class Braf_Tanker: Default
+ class braf_tanker: Default
{
htMin=60;
htMax=180;
@@ -68,7 +68,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_Tanker_Skeleton";
+ skeletonName="braf_tanker_skeleton";
sections[]=
{
"Light_L1",
diff --git a/braf_soft/Braf_Weap_Veh.hpp b/braf_soft/Braf_Weap_Veh.hpp
index f09aa3a..7393d64 100644
--- a/braf_soft/Braf_Weap_Veh.hpp
+++ b/braf_soft/Braf_Weap_Veh.hpp
@@ -1,7 +1,7 @@
class cfgWeapons
{
class MGun;
- class BRAF_MAG_VEH: MGun
+ class braf_mag_veh: MGun
{
scope=1;
displayName="$STR_braf_soft_weapon_mag";
@@ -33,7 +33,7 @@ class cfgWeapons
reloadSound[]={"",1,1};
reloadMagazineSound[]=
{
- "braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag_reload.ogg",10,1,20
+ "braf\braf_soft\braf_marrua\am11\data\sounds\mag_reload.ogg",10,1,20
};
modes[]={"manual"};
class GunParticles
@@ -62,11 +62,11 @@ class cfgWeapons
displayName="FULL AUTO";
begin1[]=
{
- "\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000
+ "\braf\braf_soft\braf_marrua\am11\data\sounds\mag.ogg",1.7782794,1,1000
};
begin2[]=
{
- "\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000
+ "\braf\braf_soft\braf_marrua\am11\data\sounds\mag.ogg",1.7782794,1,1000
};
autoFire=1;
soundBegin[]=
diff --git a/braf_soft/Braf_anims/Braf_anims.hpp b/braf_soft/Braf_anims/Braf_anims.hpp
index d44b770..a46a27e 100644
--- a/braf_soft/Braf_anims/Braf_anims.hpp
+++ b/braf_soft/Braf_anims/Braf_anims.hpp
@@ -13,7 +13,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class braf_am11_gunner: Crew
{
- file="\braf\braf_soft\Braf_anims\braf_am11_gunner";
+ file="\braf\braf_soft\braf_anims\braf_am11_gunner";
interpolateTo[]={"",1};
leftHandIKCurve[]={1};
rightHandIKCurve[]={1};
diff --git a/braf_soft/Braf_anims/model.cfg b/braf_soft/Braf_anims/model.cfg
index 79aafbb..1bee414 100644
--- a/braf_soft/Braf_anims/model.cfg
+++ b/braf_soft/Braf_anims/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_soft/config.cpp b/braf_soft/config.cpp
index 102db8e..b663ff0 100644
--- a/braf_soft/config.cpp
+++ b/braf_soft/config.cpp
@@ -1,71 +1,71 @@
class CfgPatches
{
- class Braf_Soft
+ class braf_soft
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
addonRootClass = "A3_Soft_F";
requiredAddons[] =
{
"A3_Soft_F",
"A3_Data_F",
"braf_main",
- "BRAF_Insignia",
+ "braf_insignia",
};
requiredVersion = 0.1;
units[] =
{
- "Braf_AM11_Unarmed",
- "Braf_AM11_UN",
- "Braf_AM11_CFN",
- "Braf_AM11_FAB",
- "Braf_AM11_Khaki",
- "Braf_AM11_Black",
- "Braf_AM11_Red",
- "Braf_AM11_Armed",
- "Braf_AM11_Armed_UN",
- "Braf_AM11_Armed_CFN",
- "Braf_AM21_Ammo",
- "Braf_AM21_Covered",
- "Braf_AM21_Fuel",
- "Braf_AM21_Opened",
- "Braf_AM21_Cargo",
- "Braf_AM21_Khaki",
- "Braf_AM21_Black",
- "Braf_AM21_UN",
- "Braf_AM21_FAB",
- "Braf_AM21_CFN",
- "Braf_AM21_GLO",
- "Braf_AM21_GLO_UN",
- "BRAF_Worker_Covered",
- "BRAF_Worker_Covered_UN",
- "BRAF_Worker_Covered_CFN",
- "BRAF_Worker_Covered_FAB",
- "BRAF_Worker_Ammo",
- "BRAF_Worker_Ammo_CFN",
- "BRAF_Worker_Cargo",
- "BRAF_Worker_Cargo_UN",
- "BRAF_Worker_Cargo_CFN",
- "BRAF_Worker_Cargo_FAB",
- "BRAF_Worker_Fuel",
- "BRAF_Worker_Fuel_UN",
- "BRAF_Worker_Fuel_CFN",
- "BRAF_Worker_Fuel_MB",
- "BRAF_Worker_Fuel_FAB",
- "BRAF_Worker_Fuel_BR",
- "BRAF_Worker_Health",
- "BRAF_Worker_Health_UN",
- "BRAF_Worker_Health_CFN",
- "BRAF_Worker_Health_FAB",
- "BRAF_Worker_Repair",
- "BRAF_Worker_Repair_CFN",
+ "braf_am11_unarmed",
+ "braf_am11_un",
+ "braf_am11_cfn",
+ "braf_am11_fab",
+ "braf_am11_khaki",
+ "braf_am11_black",
+ "braf_am11_red",
+ "braf_am11_armed",
+ "braf_am11_armed_un",
+ "braf_am11_armed_cfn",
+ "braf_am21_ammo",
+ "braf_am21_covered",
+ "braf_am21_fuel",
+ "braf_am21_opened",
+ "braf_am21_cargo",
+ "braf_am21_khaki",
+ "braf_am21_black",
+ "braf_am21_un",
+ "braf_am21_fab",
+ "braf_am21_cfn",
+ "braf_am21_glo",
+ "braf_am21_glo_un",
+ "braf_worker_covered",
+ "braf_worker_un",
+ "braf_worker_cfn",
+ "braf_worker_fab",
+ "braf_worker_ammo",
+ "braf_worker_ammo_cfn",
+ "braf_worker_cargo",
+ "braf_worker_cargo_un",
+ "braf_worker_cargo_cfn",
+ "braf_worker_cargo_fab",
+ "braf_worker_fuel",
+ "braf_worker_fuel_un",
+ "braf_worker_fuel_cfn",
+
+ "braf_worker_fuel_fab",
+ "braf_worker_fuel_br",
+ "braf_worker_health",
+ "braf_worker_health_un",
+ "braf_worker_health_cfn",
+ "braf_worker_health_fab",
+ "braf_worker_repair",
+ "braf_worker_repair_cfn",
};
weapons[] = {};
};
};
#include "Braf_Weap_Veh.hpp"
-#include "Braf_Anims\Braf_anims.hpp"
+#include "braf_anims\braf_anims.hpp"
class WeaponCloudsMGun;
class CfgVehicles
{
@@ -100,7 +100,7 @@ class CfgVehicles
class AnimationSources;
class ViewPilot;
};
-#include "Braf_Marrua\Marrua_base.hpp"
-#include "Braf_Truck\Truck_base.hpp"
-//#include "braf_land_rover\LR.hpp"
+#include "braf_marrua\marrua_base.hpp"
+#include "braf_truck\truck_base.hpp"
+//#include "braf_land_rover\lr.hpp"
};
diff --git a/braf_sounds/config.cpp b/braf_sounds/config.cpp
index c561fae..3e7ac29 100644
--- a/braf_sounds/config.cpp
+++ b/braf_sounds/config.cpp
@@ -1,8 +1,8 @@
class CfgPatches
{
- class BRAF_Sounds
+ class braf_sounds
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
requiredAddons[] =
{
"A3_Air_F",
@@ -18,25 +18,25 @@ class CfgSounds
{
class Doors
{
- sound[] = {"braf\braf_sounds\General\Heli_doors.ogg", 50, 1, 5};
+ sound[] = {"braf\braf_sounds\general\heli_doors.ogg", 50, 1, 5};
name = "Doors";
titles[] = {};
};
class EFS
{
- sound[] = {"braf\braf_sounds\General\Heli_EFS.ogg", 50, 1, 5};
+ sound[] = {"braf\braf_sounds\general\heli_efs.ogg", 50, 1, 5};
name = "EFS";
titles[] = {};
};
class Winch
{
- sound[] = {"braf\braf_sounds\General\Heli_hoist.ogg", 25, 1, 2.5};
+ sound[] = {"braf\braf_sounds\general\heli_hoist.ogg", 25, 1, 2.5};
name = "Winch";
titles[] = {};
};
class Siren
{
- sound[] = {"braf\braf_sounds\General\siren.ogg", 50, 1, 5};
+ sound[] = {"braf\braf_sounds\general\siren.ogg", 50, 1, 5};
name = "Siren";
titles[] = {};
};
diff --git a/braf_static/L16/VehiclesL16.hpp b/braf_static/L16/VehiclesL16.hpp
index 7d5162f..e54fec7 100644
--- a/braf_static/L16/VehiclesL16.hpp
+++ b/braf_static/L16/VehiclesL16.hpp
@@ -1,6 +1,6 @@
class braf_M252_base: StaticMortar
{
- author="BRAF Team";
+ author = "BRAF TEAM";
availableForSupportTypes[]=
{
"Artillery"
@@ -10,16 +10,16 @@ class braf_M252_base: StaticMortar
{
libTextDesc="81mm Mortar";
};
- model="\braf\braf_static\L16\81Mortar.p3d";
+ model="\braf\braf_static\l16\81mortar.p3d";
transportSoldier=1;
cargoAction[]=
{
"D30_Cargo"
};
- icon="\braf\braf_static\L16\data\ui\icomap_mortar_m251_ca.paa";
- picture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa";
- UiPicture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa";
- editorPreview = "\braf\braf_insignia\editorpreview\static\braf_I_M252_AAF.jpg";
+ icon="\braf\braf_static\l16\data\ui\icomap_mortar_m251_ca.paa";
+ picture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa";
+ UiPicture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa";
+ editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_m252_aaf.jpg";
mapSize=1.5;
class Turrets: Turrets
{
@@ -89,24 +89,24 @@ class braf_I_M252_AAF: braf_M252_base
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_static\L16\data\m252_81mm_co.paa"
+ "\braf\braf_static\l16\data\m252_81mm_co.paa"
};
};
class braf_B_M252_Gun_Bag: Weapon_Bag_Base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="M252 Gun Bag";
_generalMacro="braf_I_M252_AAF";
mass=200;
scope=2;
scopeArsenal=2;
scopeCurator=2;
- model="\braf\braf_static\M2\bags\StaticX.p3d";
- picture="\braf\braf_static\M2\bags\staticx_ca.paa";
- icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa";
+ model="\braf\braf_static\m2\bags\staticx.p3d";
+ picture="\braf\braf_static\m2\bags\staticx_ca.paa";
+ icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_static\M2\bags\data\static_co.paa"
+ "\braf\braf_static\m2\bags\data\static_co.paa"
};
class assembleInfo
{
@@ -120,19 +120,19 @@ class braf_B_M252_Gun_Bag: Weapon_Bag_Base
};
class braf_B_M252_Bipod_Bag: Weapon_Bag_Base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
mass=150;
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="M252 Tripod Bag";
_generalMacro="braf_I_M252_AAF";
- model="\braf\braf_static\M2\bags\StaticY.p3d";
- picture="\braf\braf_static\M2\bags\staticy_ca.paa";
- icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa";
+ model="\braf\braf_static\m2\bags\staticy.p3d";
+ picture="\braf\braf_static\m2\bags\staticy_ca.paa";
+ icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_static\M2\bags\data\static_co.paa"
+ "\braf\braf_static\m2\bags\data\static_co.paa"
};
faction="Braf_army";
class assembleInfo: assembleInfo
diff --git a/braf_static/L16/data/m252_81mm.rvmat b/braf_static/L16/data/m252_81mm.rvmat
index 46ecf13..a1a34a0 100644
--- a/braf_static/L16/data/m252_81mm.rvmat
+++ b/braf_static/L16/data/m252_81mm.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\L16\data\M252_81mm_nohq.paa";
+ texture="braf\braf_static\l16\data\m252_81mm_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\L16\data\M252_81mm_smdi.paa";
+ texture="braf\braf_static\l16\data\m252_81mm_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -92,5 +92,5 @@ class Stage7
};
class StageTI
{
- texture="braf\braf_static\L16\data\m252_81mm_ti_ca.paa";
+ texture="braf\braf_static\l16\data\m252_81mm_ti_ca.paa";
};
diff --git a/braf_static/M120/CfgMagazines.hpp b/braf_static/M120/CfgMagazines.hpp
index ad1e1e0..1834585 100644
--- a/braf_static/M120/CfgMagazines.hpp
+++ b/braf_static/M120/CfgMagazines.hpp
@@ -13,13 +13,13 @@ class CfgMagazines
class Titan_AT;
class 8Rnd_120mm_Mortar: VehicleMagazine
{
- author="BRAF Team";
+ author = "BRAF TEAM";
initSpeed=200;
displayNameShort="Mortar M120mm";
scope=2;
displayName="Mortar M120";
displayNameMFDFormat="HE";
- ammo="Braf_B_120MM";
+ ammo="braf_b_120mm";
count=8;
nameSound="heat";
muzzleImpulseFactor[]={0,0};
diff --git a/braf_static/M120/CfgMovesBasic.hpp b/braf_static/M120/CfgMovesBasic.hpp
index e595773..9670d93 100644
--- a/braf_static/M120/CfgMovesBasic.hpp
+++ b/braf_static/M120/CfgMovesBasic.hpp
@@ -14,7 +14,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class D30_Cargo: Crew
{
- file="\braf\braf_static_anim\anim\D30_Cargo.rtm";
+ file="\braf\braf_static_anim\anim\d30_cargo.rtm";
connectTo[]={Static_Dead,1}; //ToDo: own death anim?
};
};
diff --git a/braf_static/M120/Data/M120.rvmat b/braf_static/M120/Data/M120.rvmat
index a82e347..c1c34b8 100644
--- a/braf_static/M120/Data/M120.rvmat
+++ b/braf_static/M120/Data/M120.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M120\Data\M120_nohq.paa";
+ texture = "braf\braf_static\m120\data\m120_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_static\M120\Data\M120_as.paa";
+ texture = "braf\braf_static\m120\data\m120_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M120\Data\M120_smdi.paa";
+ texture = "braf\braf_static\m120\data\m120_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/M120/cfgAmmo.hpp b/braf_static/M120/cfgAmmo.hpp
index 6b8519e..66df2bb 100644
--- a/braf_static/M120/cfgAmmo.hpp
+++ b/braf_static/M120/cfgAmmo.hpp
@@ -34,7 +34,7 @@ class CfgAmmo
class BombCore;
class ammo_Penetrator_Base;
class B_570x28_Ball;
- class Braf_B_120MM: Sh_155mm_AMOS
+ class braf_b_120mm: Sh_155mm_AMOS
{
hit=200;
indirectHit=78;
diff --git a/braf_static/M120/cfgVehicles.hpp b/braf_static/M120/cfgVehicles.hpp
index d3f9957..2d71e45 100644
--- a/braf_static/M120/cfgVehicles.hpp
+++ b/braf_static/M120/cfgVehicles.hpp
@@ -28,7 +28,7 @@ class CfgVehicles
};
class braf_m120_base: StaticMortar
{
- author="BRAF Team";
+ author = "BRAF TEAM";
availableForSupportTypes[]=
{
"Artillery"
@@ -44,9 +44,9 @@ class CfgVehicles
{
"D30_Cargo"
};
- icon="\braf\braf_static\L16\data\ui\icomap_mortar_m251_ca.paa";
- picture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa";
- UiPicture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa";
+ icon="\braf\braf_static\l16\data\ui\icomap_mortar_m251_ca.paa";
+ picture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa";
+ UiPicture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa";
editorPreview = "";
mapSize=1.5;
class Turrets: Turrets
@@ -57,7 +57,7 @@ class CfgVehicles
gunnerAction="D30_Cargo";
weapons[]=
{
- "Braf_M120_mortar"
+ "braf_m120_mortar"
};
magazines[]=
{
diff --git a/braf_static/M120/cfgWeapons.hpp b/braf_static/M120/cfgWeapons.hpp
index f1ab03a..7693721 100644
--- a/braf_static/M120/cfgWeapons.hpp
+++ b/braf_static/M120/cfgWeapons.hpp
@@ -73,7 +73,7 @@ class cfgWeapons
class Laserdesignator_mounted;
class NVGoggles;
class CarHorn;
- class Braf_M120_mortar: mortar_82mm
+ class braf_m120_mortar: mortar_82mm
{
scope=1;
displayname="M120 Mortar";
@@ -91,17 +91,17 @@ class cfgWeapons
"8Rnd_82mm_Mo_Smoke_white"
};
modes[] = {"Single1", "Single2", "Single3", "Single4","Burst1", "Burst2", "Burst3", "Burst4"};
- reloadSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10};
- reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10};
+ reloadSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10};
+ reloadMagazineSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10};
class Single1: Mode_SemiAuto {
displayName="120mm Ch.0";
sounds[] = {"StandardSound"};
class StandardSound
{
- begin1[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500};
+ begin1[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500};
soundBegin[] = {"begin1",1};
};
- reloadSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10};
+ reloadSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10};
reloadTime=1.8;
artilleryDispersion=1.9;
aiRateOfFire=1;
@@ -140,10 +140,10 @@ class cfgWeapons
sounds[] = {"StandardSound"};
class StandardSound
{
- begin1[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500};
+ begin1[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500};
soundBegin[] = {"begin1",1};
};
- reloadSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10};
+ reloadSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10};
reloadTime=1.8;
artilleryDispersion=1.9;
aiRateOfFire=1;
diff --git a/braf_static/M120/config.cpp b/braf_static/M120/config.cpp
index d6f2c4c..c06f30d 100644
--- a/braf_static/M120/config.cpp
+++ b/braf_static/M120/config.cpp
@@ -1,10 +1,11 @@
class CfgPatches {
- class braf_M120 {
+ class braf_m120 {
+ author = "BRAF TEAM";
addonRootClass = "braf_static";
requiredAddons[] = { "A3_Weapons_F_Mark" };
requiredVersion = 0.1;
units[] = { "braf_m120" };
- weapons[] = { "Braf_M120_mortar" };
+ weapons[] = { "braf_m120_mortar" };
};
};
diff --git a/braf_static/M2/AmmoM2.hpp b/braf_static/M2/AmmoM2.hpp
index edff278..84eef5c 100644
--- a/braf_static/M2/AmmoM2.hpp
+++ b/braf_static/M2/AmmoM2.hpp
@@ -1,9 +1,9 @@
-class Braf_B_127x99_Ball_Red_Tracer: B_127x99_Ball
+class braf_b_127x99_ball_red_tracer: B_127x99_Ball
{
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
lightcolor[] = {0.25,0.25,0.5};
effectflare = "FlareShell";
- effectfly = "Braf_tracer_red";
+ effectfly = "braf_tracer_red";
flaresize = 5;
tracerScale=1.2;
tracerStartTime=0.075000003;
@@ -20,7 +20,7 @@ class Braf_B_127x99_Ball_Red_Tracer: B_127x99_Ball
ACE_muzzleVelocities[]={853};
ACE_barrelLengths[]={736.59998};
};
-class Braf_B_127x99_Ball_Red_Tracer_Splash: Braf_B_127x99_Ball_Red_Tracer
+class braf_b_127x99_ball_red_tracer_splash: braf_b_127x99_ball_red_tracer
{
hit=32;
indirectHit=1.5;
diff --git a/braf_static/M2/Data/m2_stojan.rvmat b/braf_static/M2/Data/m2_stojan.rvmat
index ce1002b..84f2704 100644
--- a/braf_static/M2/Data/m2_stojan.rvmat
+++ b/braf_static/M2/Data/m2_stojan.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\M2\data\m2_stojan_nohq.paa";
+ texture="braf\braf_static\m2\data\m2_stojan_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\M2\data\m2_stojan_smdi.paa";
+ texture="braf\braf_static\m2\data\m2_stojan_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -92,5 +92,5 @@ class Stage7
};
class StageTI
{
- texture="braf\braf_static\M2\data\m2_stojan_ti_ca.paa";
+ texture="braf\braf_static\m2\data\m2_stojan_ti_ca.paa";
};
diff --git a/braf_static/M2/MagazinesM2.hpp b/braf_static/M2/MagazinesM2.hpp
index ecde0dd..4eadc24 100644
--- a/braf_static/M2/MagazinesM2.hpp
+++ b/braf_static/M2/MagazinesM2.hpp
@@ -1,8 +1,8 @@
-class Braf_100Rnd_127x99_M: VehicleMagazine
+class braf_100rnd_127x99_m: VehicleMagazine
{
scope=2;
count=100;
- ammo="Braf_B_127x99_Ball_Red_Tracer";
+ ammo="braf_b_127x99_ball_red_tracer";
initSpeed=910;
maxLeadSpeed=200;
nameSound="mgun";
diff --git a/braf_static/M2/VehiclesM2.hpp b/braf_static/M2/VehiclesM2.hpp
index 61d2e12..2390fa7 100644
--- a/braf_static/M2/VehiclesM2.hpp
+++ b/braf_static/M2/VehiclesM2.hpp
@@ -1,11 +1,11 @@
-class Braf_M2StaticMG_base: StaticMGWeapon
+class braf_m2staticmg_base: StaticMGWeapon
{
- author="BRAF Team";
- reloadMagazineSound[]={"\braf\braf_static\M2\data\reload-belt-1",db-30,1,35};
- model="\braf\braf_static\M2\M2_mg.p3d";
- picture="\braf\braf_static\M2\Data\ui\icon_HMG_02_high_ca.paa";
- icon="\braf\braf_static\M2\Data\ui\icomap_m2_ca.paa";
- editorPreview = "\braf\braf_insignia\editorpreview\static\Braf_I_M2StaticMG_MiniTripod_AAF.jpg";
+ author = "BRAF TEAM";
+ reloadMagazineSound[]={"\braf\braf_static\m2\data\reload-belt-1",db-30,1,35};
+ model="\braf\braf_static\m2\m2_mg.p3d";
+ picture="\braf\braf_static\m2\data\ui\icon_hmg_02_high_ca.paa";
+ icon="\braf\braf_static\m2\data\ui\icomap_m2_ca.paa";
+ editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_m2staticmg_minitripod_aaf.jpg";
mapSize=3;
displayName="M2 Browning (High Tripod)";
class Turrets: Turrets
@@ -16,7 +16,7 @@ class Braf_M2StaticMG_base: StaticMGWeapon
turretInfoType="RscOptics_Offroad_01";
discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500};
discreteDistanceInitIndex=2;
- gunnerOpticsModel="\A3\weapons_f\reticle\optics_empty";
+ gunnerOpticsModel="\a3\weapons_f\reticle\optics_empty";
gunnerLeftHandAnimName="otochlaven_shake";
gunnerRightHandAnimName="otochlaven_shake";
selectionFireAnim="zasleh";
@@ -25,14 +25,14 @@ class Braf_M2StaticMG_base: StaticMGWeapon
maxTurn=180;
weapons[]=
{
- "Braf_Vhmg_M2_static"
+ "braf_vhmg_m2_static"
};
magazines[]=
{
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M"
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m"
};
gunnerAction="M2_Gunner";
};
@@ -42,17 +42,17 @@ class Braf_M2StaticMG_base: StaticMGWeapon
class ReloadAnim
{
source="reload";
- weapon="Braf_Vhmg_M2_static";
+ weapon="braf_vhmg_m2_static";
};
class ReloadMagazine
{
source="reloadmagazine";
- weapon="Braf_Vhmg_M2_static";
+ weapon="braf_vhmg_m2_static";
};
class Revolving
{
source="revolving";
- weapon="Braf_Vhmg_M2_static";
+ weapon="braf_vhmg_m2_static";
};
};
armorStructural=10;
@@ -67,13 +67,13 @@ class Braf_M2StaticMG_base: StaticMGWeapon
assembleTo="";
dissasembleTo[]=
{
- "Braf_B_M2_Gun_Bag",
- "Braf_B_M2_Tripod_Bag"
+ "braf_b_m2_gun_bag",
+ "braf_b_m2_tripod_bag"
};
displayName="";
};
};
-class Braf_I_M2StaticMG_AAF: Braf_M2StaticMG_base
+class braf_i_m2staticmg_aaf: braf_m2staticmg_base
{
scope=2;
scopeArsenal=2;
@@ -86,13 +86,13 @@ class Braf_I_M2StaticMG_AAF: Braf_M2StaticMG_base
"braf_army_rifleman_regular_2000"
};
};
-class Braf_M2StaticMG_MiniTripod_base: Braf_M2StaticMG_base
+class braf_m2staticmg_minitripod_base: braf_m2staticmg_base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="M2 Browning (Low Tripod)";
- model="\braf\braf_static\M2\M2_mg2.p3d";
- picture="\braf\braf_static\M2\Data\ui\icon_HMG_02_ca.paa";
- editorPreview = "\braf\braf_insignia\editorpreview\static\Braf_I_M2StaticMG_AAF.jpg";
+ model="\braf\braf_static\m2\m2_mg2.p3d";
+ picture="\braf\braf_static\m2\data\ui\icon_hmg_02_ca.paa";
+ editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_m2staticmg_aaf.jpg";
class Turrets: Turrets
{
class MainTurret: MainTurret
@@ -112,13 +112,13 @@ class Braf_M2StaticMG_MiniTripod_base: Braf_M2StaticMG_base
assembleTo="";
dissasembleTo[]=
{
- "Braf_B_M2_Gun_Bag",
- "Braf_B_M2_MiniTripod_Bag"
+ "braf_b_m2_gun_bag",
+ "braf_b_m2_minitripod_bag"
};
displayName="";
};
};
-class Braf_I_M2StaticMG_MiniTripod_AAF: Braf_M2StaticMG_MiniTripod_base
+class braf_i_m2staticmg_minitripod_aaf: braf_m2staticmg_minitripod_base
{
scope=2;
scopeArsenal=2;
@@ -131,21 +131,21 @@ class Braf_I_M2StaticMG_MiniTripod_AAF: Braf_M2StaticMG_MiniTripod_base
"braf_army_rifleman_regular_2000"
};
};
-class Braf_B_M2_Gun_Bag: Weapon_Bag_Base
+class braf_b_m2_gun_bag: Weapon_Bag_Base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="M2 Gun Bag";
- _generalMacro="Braf_I_M2StaticMG_AAF";
+ _generalMacro="braf_i_m2staticmg_aaf";
mass=250;
scope=2;
scopeArsenal=2;
scopeCurator=2;
- model="\braf\braf_static\M2\bags\StaticX.p3d";
- picture="\braf\braf_static\M2\bags\staticx_ca.paa";
- icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa";
+ model="\braf\braf_static\m2\bags\staticx.p3d";
+ picture="\braf\braf_static\m2\bags\staticx_ca.paa";
+ icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_static\M2\bags\data\static_co.paa"
+ "\braf\braf_static\m2\bags\data\static_co.paa"
};
class assembleInfo
{
@@ -157,49 +157,49 @@ class Braf_B_M2_Gun_Bag: Weapon_Bag_Base
};
faction="IND_F";
};
-class Braf_B_M2_Tripod_Bag: Weapon_Bag_Base
+class braf_b_m2_tripod_bag: Weapon_Bag_Base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
mass=150;
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="M2 Tripod Bag";
- _generalMacro="Braf_I_M2StaticMG_AAF";
- model="\braf\braf_static\M2\bags\StaticY.p3d";
- picture="\braf\braf_static\M2\bags\staticy_ca.paa";
- icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa";
+ _generalMacro="braf_i_m2staticmg_aaf";
+ model="\braf\braf_static\m2\bags\staticy.p3d";
+ picture="\braf\braf_static\m2\bags\staticy_ca.paa";
+ icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_static\M2\bags\data\static_co.paa"
+ "\braf\braf_static\m2\bags\data\static_co.paa"
};
faction="Braf_army";
class assembleInfo: assembleInfo
{
displayName="$STR_A3_CfgVehicles_B_HMG_01_Wpn_assembleInfo0";
- assembleTo="Braf_I_M2StaticMG_AAF";
+ assembleTo="braf_i_m2staticmg_aaf";
base[]=
{
- "Braf_B_M2_Gun_Bag"
+ "braf_b_m2_gun_bag"
};
};
};
-class Braf_B_M2_MiniTripod_Bag: Braf_B_M2_Tripod_Bag
+class braf_b_m2_minitripod_bag: braf_b_m2_tripod_bag
{
- author="BRAF Team";
+ author = "BRAF TEAM";
mass=150;
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="M2 MiniTripod Bag";
- _generalMacro="Braf_I_M2StaticMG_AAF";
+ _generalMacro="braf_i_m2staticmg_aaf";
class assembleInfo: assembleInfo
{
displayName="$STR_A3_CfgVehicles_B_HMG_01_Wpn_assembleInfo0";
- assembleTo="Braf_I_M2StaticMG_MiniTripod_AAF";
+ assembleTo="braf_i_m2staticmg_minitripod_aaf";
base[]=
{
- "Braf_B_M2_Gun_Bag"
+ "braf_b_m2_gun_bag"
};
};
};
\ No newline at end of file
diff --git a/braf_static/M2/WeaponsM2.hpp b/braf_static/M2/WeaponsM2.hpp
index ba0a739..f269aad 100644
--- a/braf_static/M2/WeaponsM2.hpp
+++ b/braf_static/M2/WeaponsM2.hpp
@@ -1,7 +1,7 @@
-class Braf_Vhmg_M2_veh: HMG_M2
+class braf_vhmg_m2_veh: HMG_M2
{
displayName="M2 Browning .50 Cal";
- author="BRAF Team";
+ author = "BRAF TEAM";
magazineReloadTime=10;
modes[]=
{
@@ -13,18 +13,18 @@ class Braf_Vhmg_M2_veh: HMG_M2
};
magazines[]=
{
- "Braf_100Rnd_127x99_M"
+ "braf_100rnd_127x99_m"
};
drySound[]=
{
- "A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_dry",
+ "a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_dry",
1,
1,
10
};
reloadMagazineSound[]=
{
- "\braf\braf_static\M2\data\reload-belt-1",
+ "\braf\braf_static\m2\data\reload-belt-1",
1,
1,
10
@@ -121,10 +121,10 @@ class Braf_Vhmg_M2_veh: HMG_M2
};
};
};
-class Braf_Vhmg_M2_static: Braf_Vhmg_M2_veh
+class braf_vhmg_m2_static: braf_vhmg_m2_veh
{
displayName="M2 Browning .50 Cal";
- author="BRAF Team";
+ author = "BRAF TEAM";
class GunParticles
{
class effect1
diff --git a/braf_static/M2/bags/Alice.rvmat b/braf_static/M2/bags/Alice.rvmat
index a9e7434..0a0c788 100644
--- a/braf_static/M2/bags/Alice.rvmat
+++ b/braf_static/M2/bags/Alice.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M2\bags\alice_nohq.paa";
+ texture = "braf\braf_static\m2\bags\alice_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_static\M2\bags\alice_as.paa";
+ texture = "braf\braf_static\m2\bags\alice_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M2\bags\alice_smdi.paa";
+ texture = "braf\braf_static\m2\bags\alice_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/M2/bags/Armacao.rvmat b/braf_static/M2/bags/Armacao.rvmat
index 93966b5..b500f01 100644
--- a/braf_static/M2/bags/Armacao.rvmat
+++ b/braf_static/M2/bags/Armacao.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M2\bags\armacao_nohq.paa";
+ texture = "braf\braf_static\m2\bags\armacao_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_static\M2\bags\armacao_as.paa";
+ texture = "braf\braf_static\m2\bags\armacao_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M2\bags\armacao_smdi.paa";
+ texture = "braf\braf_static\m2\bags\armacao_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/M2/bags/data/static.rvmat b/braf_static/M2/bags/data/static.rvmat
index 8158dbb..ef9e348 100644
--- a/braf_static/M2/bags/data/static.rvmat
+++ b/braf_static/M2/bags/data/static.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_static\M2\bags\data\BackPacks_TI_ca.paa";
+ texture="braf\braf_static\m2\bags\data\backpacks_ti_ca.paa";
};
ambient[]={1.000000,1.000000,1.000000,1.000000};
diffuse[]={1.000000,1.000000,1.000000,1.000000};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\M2\bags\data\Static_NOHQ.paa";
+ texture="braf\braf_static\m2\bags\data\static_nohq.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_static/M2/bags/model.cfg b/braf_static/M2/bags/model.cfg
index ee458c4..f00e699 100644
--- a/braf_static/M2/bags/model.cfg
+++ b/braf_static/M2/bags/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="Samples_F\TemplateRTM\ManSkeleton_Pivots.p3d";
+ pivotsModel="samples_f\templatertm\manskeleton_pivots.p3d";
};
};
diff --git a/braf_static/config.cpp b/braf_static/config.cpp
index f44d2f8..2a87c70 100644
--- a/braf_static/config.cpp
+++ b/braf_static/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_static
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
requiredAddons[] =
{
"A3_Weapons_F_Mark",
@@ -62,8 +62,8 @@ class CfgAmmo
class BombCore;
class ammo_Penetrator_Base;
class B_570x28_Ball;
-#include "eryx\AmmoERYX.hpp"
-#include "M2\AmmoM2.hpp"
+#include "eryx\ammoeryx.hpp"
+#include "m2\ammom2.hpp"
};
class CfgMagazines
{
@@ -78,8 +78,8 @@ class CfgMagazines
class Default;
class Titan_AP;
class Titan_AT;
-#include "eryx\MagazinesERYX.hpp"
-#include "M2\MagazinesM2.hpp"
+#include "eryx\magazineseryx.hpp"
+#include "m2\magazinesm2.hpp"
};
class CfgVehicles
{
@@ -114,9 +114,9 @@ class CfgVehicles
{
class assembleInfo;
};
-#include "eryx\VehiclesERYX.hpp"
-#include "L16\VehiclesL16.hpp"
-#include "M2\VehiclesM2.hpp"
+#include "eryx\vehicleseryx.hpp"
+#include "l16\vehiclesl16.hpp"
+#include "m2\vehiclesm2.hpp"
};
class WeaponFireGun;
@@ -193,12 +193,12 @@ class CfgWeapons
class Laserdesignator_mounted;
class NVGoggles;
class CarHorn;
- #include "\braf\braf_static\eryx\WeaponsERYX.hpp"
- #include "\braf\braf_static\M2\WeaponsM2.hpp"
+ #include "\braf\braf_static\eryx\weaponseryx.hpp"
+ #include "\braf\braf_static\m2\weaponsm2.hpp"
};
class CfgLights
{
- class Braf_tracerBlue
+ class braf_tracerblue
{
color[] = {0, 0, 1, 1};
ambient[] = {0, 0, 1, 0};
@@ -215,7 +215,7 @@ class CfgLights
position[] = {0, 0.2, 0};
diffuse[] = {0, 0, 0.1};
};
- class Braf_tracerYellow
+ class braf_traceryellow
{
color[] = {1, 1, 0, 1};
ambient[] = {1, 1, 0, 0};
@@ -232,61 +232,61 @@ class CfgLights
position[] = {0, 0.2, 0};
diffuse[] = {0.1, 0.1, 0};
};
- class Braf_tracerRed : Braf_tracerBlue
+ class braf_tracerred : braf_tracerblue
{
color[] = {1, 0, 0, 1};
ambient[] = {1, 0, 0, 0};
diffuse[] = {0.1, 0, 0};
};
- class Braf_tracerGreen : Braf_tracerBlue
+ class braf_tracergreen : braf_tracerblue
{
color[] = {0, 1, 0, 1};
ambient[] = {0, 1, 0, 0};
diffuse[] = {0, 0.1, 0};
};
};
-class Braf_tracer_blue
+class braf_tracer_blue
{
- class Braf_Blue_tracer
+ class braf_blue_tracer
{
simulation = "light";
- type = "Braf_tracerBlue";
+ type = "braf_tracerblue";
position[] = {0, 0, 0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
-class Braf_tracer_yellow
+class braf_tracer_yellow
{
- class Braf_Yellow_tracer
+ class braf_yellow_tracer
{
simulation = "light";
- type = "Braf_tracerYellow";
+ type = "braf_traceryellow";
position[] = {0, 0, 0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
-class Braf_tracer_red
+class braf_tracer_red
{
- class Braf_Red_tracer
+ class braf_red_tracer
{
simulation = "light";
- type = "Braf_tracerRed";
+ type = "braf_tracerred";
position[] = {0, 0, 0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
-class Braf_tracer_green
+class braf_tracer_green
{
- class Braf_Green_tracer
+ class braf_green_tracer
{
simulation = "light";
- type = "Braf_tracerGreen";
+ type = "braf_tracergreen";
position[] = {0, 0, 0};
intensity = 0;
interval = 1;
diff --git a/braf_static/eryx/AmmoERYX.hpp b/braf_static/eryx/AmmoERYX.hpp
index fc6152b..1fdd20f 100644
--- a/braf_static/eryx/AmmoERYX.hpp
+++ b/braf_static/eryx/AmmoERYX.hpp
@@ -6,7 +6,7 @@ class braf_M_9K115_2_AT13_Saxhorn_2_AT: MissileBase
"RocketsHeavy_Tail_SoundSet",
"Explosion_Debris_SoundSet"
};
- model="\A3\Weapons_F_Tank\Launchers\Vorona\Vorona_missile_heat_fly.p3d";
+ model="\a3\weapons_f_tank\launchers\vorona\vorona_missile_heat_fly.p3d";
hit=150;
indirectHit=25;
indirectHitRange=3.5;
diff --git a/braf_static/eryx/VehiclesERYX.hpp b/braf_static/eryx/VehiclesERYX.hpp
index 2454fd7..edd4fce 100644
--- a/braf_static/eryx/VehiclesERYX.hpp
+++ b/braf_static/eryx/VehiclesERYX.hpp
@@ -1,6 +1,6 @@
class braf_Metis_Base: StaticATWeapon
{
- author="BRAF Team";
+ author = "BRAF TEAM";
class assembleInfo
{
primary=0;
@@ -8,8 +8,8 @@ class braf_Metis_Base: StaticATWeapon
assembleTo="";
dissasembleTo[]=
{
- "Braf_B_Metis_Gun_Bag",
- "Braf_B_Metis_Tripod_Bag"
+ "braf_b_metis_gun_bag",
+ "braf_b_metis_tripod_bag"
};
displayName="";
};
@@ -21,7 +21,7 @@ class braf_Metis_Base: StaticATWeapon
libTextDesc="ERYX Anti Tank Launcher";
};
icon="\braf\braf_static\eryx\data\ui\icomap_metis_at13_ca.paa";
- editorPreview = "\braf\braf_insignia\editorpreview\static\Braf_I_Metis_AAF.jpg";
+ editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_metis_aaf.jpg";
picture="\braf\braf_static\eryx\data\ui\metis_at13_ca.paa";
UiPicture="\braf\braf_static\eryx\data\ui\metis_at13_ca.paa";
mapSize=1.5;
@@ -31,14 +31,14 @@ class braf_Metis_Base: StaticATWeapon
{
weapons[]=
{
- "Braf_Vmlauncher_AT13_single_veh"
+ "braf_vmlauncher_at13_single_veh"
};
magazines[]=
{
"Braf_6Rnd_AT13_M"
};
gunnerAction="Metis_Gunner";
- gunnerOpticsModel="\braf\braf_static\eryx\2Dscope_Metis.p3d";
+ gunnerOpticsModel="\braf\braf_static\eryx\2dscope_metis.p3d";
gunnerOpticsEffect[]=
{
"OpticsCHAbera1",
@@ -87,7 +87,7 @@ class braf_Metis_Base: StaticATWeapon
};
};
};
-class Braf_I_Metis_AAF: Braf_Metis_Base
+class braf_i_metis_aaf: Braf_Metis_Base
{
scope=2;
scopeArsenal=2;
@@ -100,21 +100,21 @@ class Braf_I_Metis_AAF: Braf_Metis_Base
"braf_army_rifleman_regular_2000"
};
};
-class Braf_B_Metis_Gun_Bag: Weapon_Bag_Base
+class braf_b_metis_gun_bag: Weapon_Bag_Base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="ERYX Gun Bag";
- _generalMacro="Braf_I_Metis_AAF";
+ _generalMacro="braf_i_metis_aaf";
mass=250;
scope=2;
scopeArsenal=2;
scopeCurator=2;
- model="\braf\braf_static\M2\bags\StaticX.p3d";
- picture="\braf\braf_static\M2\bags\staticx_ca.paa";
- icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa";
+ model="\braf\braf_static\m2\bags\staticx.p3d";
+ picture="\braf\braf_static\m2\bags\staticx_ca.paa";
+ icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_static\M2\bags\data\static_co.paa"
+ "\braf\braf_static\m2\bags\data\static_co.paa"
};
class assembleInfo
{
@@ -126,30 +126,30 @@ class Braf_B_Metis_Gun_Bag: Weapon_Bag_Base
};
faction="braf_army";
};
-class Braf_B_Metis_Tripod_Bag: Weapon_Bag_Base
+class braf_b_metis_tripod_bag: Weapon_Bag_Base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
mass=150;
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="ERYX Tripod Bag";
- _generalMacro="Braf_I_Metis_AAF";
- model="\braf\braf_static\M2\bags\StaticY.p3d";
- picture="\braf\braf_static\M2\bags\staticy_ca.paa";
- icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa";
+ _generalMacro="braf_i_metis_aaf";
+ model="\braf\braf_static\m2\bags\staticy.p3d";
+ picture="\braf\braf_static\m2\bags\staticy_ca.paa";
+ icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_static\M2\bags\data\static_co.paa"
+ "\braf\braf_static\m2\bags\data\static_co.paa"
};
faction="Braf_army";
class assembleInfo: assembleInfo
{
displayName="$STR_A3_CfgVehicles_B_HMG_01_Wpn_assembleInfo0";
- assembleTo="Braf_I_Metis_AAF";
+ assembleTo="braf_i_metis_aaf";
base[]=
{
- "Braf_B_Metis_Gun_Bag"
+ "braf_b_metis_gun_bag"
};
};
};
\ No newline at end of file
diff --git a/braf_static/eryx/WeaponsERYX.hpp b/braf_static/eryx/WeaponsERYX.hpp
index ffd68a2..24a7d7b 100644
--- a/braf_static/eryx/WeaponsERYX.hpp
+++ b/braf_static/eryx/WeaponsERYX.hpp
@@ -1,4 +1,4 @@
-class Braf_Vmlauncher_AT13_single_veh: missiles_Vorona
+class braf_vmlauncher_at13_single_veh: missiles_Vorona
{
displayName="Eryx Launcher";
reloadTime=8;
diff --git a/braf_static/eryx/data/metis.rvmat b/braf_static/eryx/data/metis.rvmat
index 0a49f28..694faa7 100644
--- a/braf_static/eryx/data/metis.rvmat
+++ b/braf_static/eryx/data/metis.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\eryx\data\metis_NOHQ.paa";
+ texture="braf\braf_static\eryx\data\metis_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_static\eryx\data\Metal_rough_Half_DT.paa";
+ texture="braf\braf_static\eryx\data\metal_rough_half_dt.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\eryx\data\metis_SMDI.paa";
+ texture="braf\braf_static\eryx\data\metis_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_static/source/M101/Anim/model.cfg b/braf_static/source/M101/Anim/model.cfg
index f4d7c31..2b198fb 100644
--- a/braf_static/source/M101/Anim/model.cfg
+++ b/braf_static/source/M101/Anim/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_static/source/M101/cfgMovesBasic.hpp b/braf_static/source/M101/cfgMovesBasic.hpp
index 580d83a..88cc0a3 100644
--- a/braf_static/source/M101/cfgMovesBasic.hpp
+++ b/braf_static/source/M101/cfgMovesBasic.hpp
@@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class braf_LowTripod_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_mg_butt: Crew
{
- file="\braf\braf_static\m101\Anim\mg_butt.rtm";
+ file="\braf\braf_static\m101\anim\mg_butt.rtm";
connectTo[]=
{
"Static_Dead",
@@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M2_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m2_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Commander: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
+ file="\braf\braf_static\m101\anim\m119_commander.rtm";
connectTo[]=
{
"Static_Dead",
@@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m119_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Cargo: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
+ file="\braf\braf_static\m101\anim\m119_cargo.rtm";
connectTo[]=
{
"Static_Dead",
diff --git a/braf_static/source/M101/config.cpp b/braf_static/source/M101/config.cpp
index fcb093e..71ab53a 100644
--- a/braf_static/source/M101/config.cpp
+++ b/braf_static/source/M101/config.cpp
@@ -2,10 +2,11 @@
#include "cfgMovesBasic.hpp"
class CfgPatches
{
- class BRAF_m101
+ class braf_m101
{
- units[] = {"BRAF_m101_105mm"};
- weapons[] = {"BRAF_canhao_105mm"};
+ author = "BRAF TEAM";
+ units[] = {"braf_m101_105mm"};
+ weapons[] = {"braf_canhao_105mm"};
requiredVersion = 0.01;
requiredAddons[] = {"A3_Weapons_F_Mark"};
};
@@ -20,7 +21,7 @@ class CfgAmmo
class Sh_155mm_AMOS : ShellBase
{
};
- class BRAF_Base_HE : Sh_155mm_AMOS
+ class braf_base_he : Sh_155mm_AMOS
{
cost = 100;
artilleryLock = 1;
@@ -35,7 +36,7 @@ class CfgAmmo
indirectHit = 65;
indirectHitRange = 15;
};
- class BRAF_Base_WP : BRAF_Base_HE
+ class braf_base_wp : braf_base_he
{
hit = 60;
typicalSpeed = 1300;
@@ -53,11 +54,11 @@ class CfgAmmo
// soundHit[] = {"\ca\weapons\data\sound\explosion\grenade_new1",3.16228,1};
};
class Sh_155mm_AMOS_LG;
- class BRAF_Base_LASER : Sh_155mm_AMOS_LG
+ class braf_base_laser : Sh_155mm_AMOS_LG
{
};
class Flare_82mm_AMOS_White;
- class BRAF_Base_ILLUM : Flare_82mm_AMOS_White
+ class braf_base_illum : Flare_82mm_AMOS_White
{
hit = 8;
indirectHit = 0;
@@ -75,7 +76,7 @@ class CfgAmmo
CraterEffects = "";
};
class Smoke_120mm_AMOS_White;
- class BRAF_Base_SMOKE : Smoke_120mm_AMOS_White
+ class braf_base_smoke : Smoke_120mm_AMOS_White
{
hit = 8;
typicalSpeed = 1300;
@@ -93,16 +94,16 @@ class CfgAmmo
CraterEffects = "";
};
class Sh_120mm_APFSDS;
- class BRAF_Base_AT : Sh_120mm_APFSDS
+ class braf_base_at : Sh_120mm_APFSDS
{
allowAgainstInfantry = 1;
typicalSpeed = 1300;
airfriction = "-3.96e-005";
hit = 350;
- model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
+ model = "\a3\weapons_f\data\bullettracer\shell_tracer_green";
};
- class BRAF_105mm_HE : Sh_155mm_AMOS
+ class braf_105mm_he : Sh_155mm_AMOS
{
artilleryLock = 1;
typicalSpeed = 1300;
@@ -111,7 +112,7 @@ class CfgAmmo
indirectHitRange = 25;
};
- class BRAF_105mm_WP : BRAF_105mm_HE
+ class braf_105mm_wp : braf_105mm_he
{
hit = 60;
typicalSpeed = 1300;
@@ -121,10 +122,10 @@ class CfgAmmo
ExplosionEffects = "WPExplosion";
CraterEffects = "ExploAmmoCrater";
};
- class BRAF_105mm_LASER : Sh_155mm_AMOS_LG
+ class braf_105mm_laser : Sh_155mm_AMOS_LG
{
};
- class BRAF_105mm_ILLUM : Flare_82mm_AMOS_White
+ class braf_105mm_illum : Flare_82mm_AMOS_White
{
hit = 8;
typicalSpeed = 1300;
@@ -141,7 +142,7 @@ class CfgAmmo
tracerStartTime = 0.1;
tracerEndTime = 2.3;
};
- class BRAF_105mm_SMOKE : Smoke_120mm_AMOS_White
+ class braf_105mm_smoke : Smoke_120mm_AMOS_White
{
hit = 8;
typicalSpeed = 1300;
@@ -170,40 +171,40 @@ class CfgMagazines
{
};
class 32Rnd_155mm_Mo_shells;
- class BRAF_30Rnd_105mmHE_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine
+ class braf_30rnd_105mmhe_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine
{
scope = 2;
displayName = "105mm HE";
- ammo = "BRAF_105mm_HE";
+ ammo = "braf_105mm_he";
count = 30;
nameSound = "heat";
initSpeed = 1100;
displayNameShort = "FRAG HE";
muzzleImpulseFactor[] = {0.65, 0.65};
};
- class BRAF_30Rnd_105mmwp_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmwp_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm WP";
displayNameShort = "WP";
- ammo = "BRAF_105mm_WP";
+ ammo = "braf_105mm_wp";
};
- class BRAF_30Rnd_105mmLASER_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmlaser_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm Laser Guided";
displayNameShort = "Laser Guided";
- ammo = "BRAF_105mm_LASER";
+ ammo = "braf_105mm_laser";
};
- class BRAF_30Rnd_105mmsmoke_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmsmoke_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm Smoke";
displayNameShort = "Smoke";
- ammo = "BRAF_105mm_SMOKE";
+ ammo = "braf_105mm_smoke";
};
- class BRAF_30Rnd_105mmilum_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmilum_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm Ilumination";
displayNameShort = "Ilumination";
- ammo = "BRAF_105mm_ILLUM";
+ ammo = "braf_105mm_illum";
};
};
@@ -270,34 +271,34 @@ class cfgWeapons
};
};
};
- class BRAF_canhao_105mm : braf_w_d30
+ class braf_canhao_105mm : braf_w_d30
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = m101 105mm Cannon;
magazines[] =
{
- "BRAF_30Rnd_105mmHE_m101",
- "BRAF_30Rnd_105mmwp_m101",
- "BRAF_30Rnd_105mmLASER_m101",
- "BRAF_30Rnd_105mmsmoke_m101",
- "BRAF_30Rnd_105mmilum_m101"};
+ "braf_30rnd_105mmhe_m101",
+ "braf_30rnd_105mmwp_m101",
+ "braf_30rnd_105mmlaser_m101",
+ "braf_30rnd_105mmsmoke_m101",
+ "braf_30rnd_105mmilum_m101"};
};
class braf_w_m101 : braf_w_d30
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = M101 105mm cc;
magazines[] =
{
- "BRAF_30Rnd_105mmHE_m101",
- "BRAF_30Rnd_105mmwp_m101",
- "BRAF_30Rnd_105mmsmoke_m101",
- "BRAF_30Rnd_105mmilum_m101"};
+ "braf_30rnd_105mmhe_m101",
+ "braf_30rnd_105mmwp_m101",
+ "braf_30rnd_105mmsmoke_m101",
+ "braf_30rnd_105mmilum_m101"};
};
};
@@ -330,21 +331,21 @@ class CfgVehicles
{
};
- class BRAF_m101_105mm : StaticCannon
+ class braf_m101_105mm : StaticCannon
{
scope = 2;
scopeCurator = 2;
artilleryScanner = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
availableForSupportTypes[] = {"Artillery"};
- model = "\braf\braf_static\m101\BRAF_m101.p3d";
+ model = "\braf\braf_static\m101\braf_m101.p3d";
displayName = M101 105mm;
picture = "\braf\braf_static\m114\ico\m119_ca.paa";
icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
side = 2;
- faction = BRAF_ARMY;
+ faction = braf_army;
crew = "braf_Soldier";
transportSoldier = 2;
typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
@@ -357,7 +358,7 @@ class CfgVehicles
class recoil_source
{
source = "reload";
- weapon = "BRAF_canhao_105mm";
+ weapon = "braf_canhao_105mm";
};
class mainGunT_source
{
@@ -449,8 +450,8 @@ class CfgVehicles
gunnerGetInAction = "";
gunnerGetOutAction = "";
gunnerForceOptics = 0;
- weapons[] = {"BRAF_canhao_105mm"};
- magazines[] = {"BRAF_30Rnd_105mmHE_m101", "BRAF_30Rnd_105mmwp_m101", "BRAF_30Rnd_105mmLASER_m101", "BRAF_30Rnd_105mmsmoke_m101", "BRAF_30Rnd_105mmilum_m101"};
+ weapons[] = {"braf_canhao_105mm"};
+ magazines[] = {"braf_30rnd_105mmhe_m101", "braf_30rnd_105mmwp_m101", "braf_30rnd_105mmlaser_m101", "braf_30rnd_105mmsmoke_m101", "braf_30rnd_105mmilum_m101"};
class ViewOptics : ViewOptics
{
initFov = 0.155;
diff --git a/braf_static/source/M101/data/m101_1.rvmat b/braf_static/source/M101/data/m101_1.rvmat
index 3668cd8..7793599 100644
--- a/braf_static/source/M101/data/m101_1.rvmat
+++ b/braf_static/source/M101/data/m101_1.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M101\data\m101_1_nohq.paa";
+ texture = "braf\braf_static\m101\data\m101_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M101\data\m101_1_smdi.paa";
+ texture = "braf\braf_static\m101\data\m101_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M101/data/m101_2.rvmat b/braf_static/source/M101/data/m101_2.rvmat
index 400658a..2e32e8f 100644
--- a/braf_static/source/M101/data/m101_2.rvmat
+++ b/braf_static/source/M101/data/m101_2.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M101\data\m101_2_nohq.paa";
+ texture = "braf\braf_static\m101\data\m101_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M101\data\m101_2_smdi.paa";
+ texture = "braf\braf_static\m101\data\m101_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M101/data/m101_ext.rvmat b/braf_static/source/M101/data/m101_ext.rvmat
index eb719b9..d9f2d31 100644
--- a/braf_static/source/M101/data/m101_ext.rvmat
+++ b/braf_static/source/M101/data/m101_ext.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M101\data\m101_ext_nohq.paa";
+ texture = "braf\braf_static\m101\data\m101_ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M101\data\m101_ext_smdi.paa";
+ texture = "braf\braf_static\m101\data\m101_ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M101/model.cfg b/braf_static/source/M101/model.cfg
index 2617d12..3d53af8 100644
--- a/braf_static/source/M101/model.cfg
+++ b/braf_static/source/M101/model.cfg
@@ -7,7 +7,7 @@ class cfgSkeletons
skeletonInherit = "";
skeletonBones[] = {};
};
- class BRAF_m101StaticWeapon: Default
+ class braf_m101staticweapon: Default
{
isDiscrete=1;
skeletonInherit="Default";
@@ -27,10 +27,10 @@ class cfgSkeletons
"damagehideRecoil","recoil"
};
};
- class BRAF_m101: BRAF_m101StaticWeapon
+ class braf_m101: braf_m101staticweapon
{
isDiscrete = 1;
- skeletonInherit = "BRAF_m101StaticWeapon";
+ skeletonInherit = "braf_m101staticweapon";
skeletonBones[]=
{
"leftT","",
@@ -51,13 +51,13 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
- class BRAF_m101StaticWeapon: Default
+ class braf_m101staticweapon: Default
{
sections[]=
{
"zasleh","zbytek"
};
- skeletonName="BRAF_m101StaticWeapon";
+ skeletonName="braf_m101staticweapon";
class Animations
{
class MainTurret
@@ -162,7 +162,7 @@ class CfgModels
};
};
- class BRAF_m101Cannon: BRAF_m101StaticWeapon
+ class braf_m101cannon: braf_m101staticweapon
{
class Animations: Animations
{
@@ -271,9 +271,9 @@ class CfgModels
// recoils shake END
};
};
- class BRAF_m101: BRAF_m101Cannon
+ class braf_m101: braf_m101cannon
{
- skeletonName="BRAF_m101";
+ skeletonName="braf_m101";
class Animations
{
class MainTurret
diff --git a/braf_static/source/M114/cfgMovesBasic.hpp b/braf_static/source/M114/cfgMovesBasic.hpp
index 580d83a..88cc0a3 100644
--- a/braf_static/source/M114/cfgMovesBasic.hpp
+++ b/braf_static/source/M114/cfgMovesBasic.hpp
@@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class braf_LowTripod_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_mg_butt: Crew
{
- file="\braf\braf_static\m101\Anim\mg_butt.rtm";
+ file="\braf\braf_static\m101\anim\mg_butt.rtm";
connectTo[]=
{
"Static_Dead",
@@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M2_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m2_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Commander: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
+ file="\braf\braf_static\m101\anim\m119_commander.rtm";
connectTo[]=
{
"Static_Dead",
@@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m119_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Cargo: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
+ file="\braf\braf_static\m101\anim\m119_cargo.rtm";
connectTo[]=
{
"Static_Dead",
diff --git a/braf_static/source/M114/config.cpp b/braf_static/source/M114/config.cpp
index ce404fe..b3aeda5 100644
--- a/braf_static/source/M114/config.cpp
+++ b/braf_static/source/M114/config.cpp
@@ -4,6 +4,7 @@ class CfgPatches
{
class braf_m114
{
+ author = "BRAF TEAM";
units[] = {"braf_m114_155mm"};
weapons[] = {"braf_canhao_155mm"};
requiredVersion = 0.01;
@@ -99,7 +100,7 @@ class CfgAmmo
typicalSpeed = 1300;
airfriction = "-3.96e-005";
hit = 350;
- model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
+ model = "\a3\weapons_f\data\bullettracer\shell_tracer_green";
};
class braf_155mm_HE : Sh_155mm_AMOS
@@ -274,7 +275,7 @@ class cfgWeapons
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = M114 155mm Cannon;
magazines[] =
@@ -289,7 +290,7 @@ class cfgWeapons
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = M114 155mm cc;
magazines[] =
@@ -325,7 +326,7 @@ class CfgVehicles
scopeCurator = 2;
artilleryScanner = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
availableForSupportTypes[] = {"Artillery"};
model = "\braf\braf_static\m114\braf_m114.p3d";
displayName = M114 155mm;
@@ -333,7 +334,7 @@ class CfgVehicles
icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
side = 2;
- faction = BRAF_ARMY;
+ faction = braf_army;
crew = "braf_Soldier";
transportSoldier = 2;
typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
diff --git a/braf_static/source/M114/data/m114.rvmat b/braf_static/source/M114/data/m114.rvmat
index 2409ed7..f813a2d 100644
--- a/braf_static/source/M114/data/m114.rvmat
+++ b/braf_static/source/M114/data/m114.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M114/data/m114_1.rvmat b/braf_static/source/M114/data/m114_1.rvmat
index 056069f..dd805bd 100644
--- a/braf_static/source/M114/data/m114_1.rvmat
+++ b/braf_static/source/M114/data/m114_1.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_1_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_1_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M114/data/m114_3.rvmat b/braf_static/source/M114/data/m114_3.rvmat
index afcac90..8eea5d3 100644
--- a/braf_static/source/M114/data/m114_3.rvmat
+++ b/braf_static/source/M114/data/m114_3.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_3_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_3_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_3_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M114/data/m114_toc.rvmat b/braf_static/source/M114/data/m114_toc.rvmat
index 8e5f986..4a39336 100644
--- a/braf_static/source/M114/data/m114_toc.rvmat
+++ b/braf_static/source/M114/data/m114_toc.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_toc_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_toc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_toc_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_toc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M114/data/m119.rvmat b/braf_static/source/M114/data/m119.rvmat
index fe963bf..cadca3a 100644
--- a/braf_static/source/M114/data/m119.rvmat
+++ b/braf_static/source/M114/data/m119.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_static\M114\data\m119_ti_ca.paa";
+ texture="braf\braf_static\m114\data\m119_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="super";
VertexShaderID="super";
class Stage1
{
- texture="braf\braf_static\M114\data\m119_nohq.paa";
+ texture="braf\braf_static\m114\data\m119_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\M114\data\body_smdi.paa";
+ texture="braf\braf_static\m114\data\body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_static/source/M114/data/m119_damage.rvmat b/braf_static/source/M114/data/m119_damage.rvmat
index 4b224b8..59b14a0 100644
--- a/braf_static/source/M114/data/m119_damage.rvmat
+++ b/braf_static/source/M114/data/m119_damage.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\M114\data\m119_nohq.paa";
+ texture="braf\braf_static\m114\data\m119_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_static\M114\data\damage_metal_basicArmor_dt.paa";
+ texture="braf\braf_static\m114\data\damage_metal_basicarmor_dt.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\M114\data\body_smdi.paa";
+ texture="braf\braf_static\m114\data\body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_static/source/M114/data/m119_destruct.rvmat b/braf_static/source/M114/data/m119_destruct.rvmat
index 6791838..36e5856 100644
--- a/braf_static/source/M114/data/m119_destruct.rvmat
+++ b/braf_static/source/M114/data/m119_destruct.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\M114\data\m119_nohq.paa";
+ texture="braf\braf_static\m114\data\m119_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_static\M114\data\destruct_plech_half_dt.paa";
+ texture="braf\braf_static\m114\data\destruct_plech_half_dt.paa";
uvSource="tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_static\M114\data\destruct_plech_full_mc.paa";
+ texture="braf\braf_static\m114\data\destruct_plech_full_mc.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\M114\data\destruct_plech_full_smdi.paa";
+ texture="braf\braf_static\m114\data\destruct_plech_full_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_static/source/M114/data/zelena.rvmat b/braf_static/source/M114/data/zelena.rvmat
index f76675b..b76a26e 100644
--- a/braf_static/source/M114/data/zelena.rvmat
+++ b/braf_static/source/M114/data/zelena.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\zelena_nohq.paa";
+ texture = "braf\braf_static\m114\data\zelena_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\zelena_smdi.paa";
+ texture = "braf\braf_static\m114\data\zelena_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_static/source/M114/model.cfg b/braf_static/source/M114/model.cfg
index 7d130a5..73252d2 100644
--- a/braf_static/source/M114/model.cfg
+++ b/braf_static/source/M114/model.cfg
@@ -7,7 +7,7 @@ class cfgSkeletons
skeletonInherit = "";
skeletonBones[] = {};
};
- class BRAF_M114StaticWeapon: Default
+ class braf_m114staticweapon: Default
{
isDiscrete=1;
skeletonInherit="Default";
@@ -27,10 +27,10 @@ class cfgSkeletons
"damagehideRecoil","recoil"
};
};
- class BRAF_M114: BRAF_M114StaticWeapon
+ class braf_m114: braf_m114staticweapon
{
isDiscrete = 1;
- skeletonInherit = "BRAF_M114StaticWeapon";
+ skeletonInherit = "braf_m114staticweapon";
skeletonBones[]=
{
"leftT","",
@@ -51,13 +51,13 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
- class BRAF_M114StaticWeapon: Default
+ class braf_m114staticweapon: Default
{
sections[]=
{
"zasleh","zbytek"
};
- skeletonName="BRAF_M114StaticWeapon";
+ skeletonName="braf_m114staticweapon";
class Animations
{
class MainTurret
@@ -162,7 +162,7 @@ class CfgModels
};
};
- class BRAF_M114Cannon: BRAF_M114StaticWeapon
+ class braf_m114cannon: braf_m114staticweapon
{
class Animations: Animations
{
@@ -271,9 +271,9 @@ class CfgModels
// recoils shake END
};
};
- class BRAF_M114: BRAF_M114Cannon
+ class braf_m114: braf_m114cannon
{
- skeletonName="BRAF_M114";
+ skeletonName="braf_m114";
class Animations
{
class MainTurret
diff --git a/braf_static_anim/config.cpp b/braf_static_anim/config.cpp
index 8fa3b63..46bead1 100644
--- a/braf_static_anim/config.cpp
+++ b/braf_static_anim/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_static_anim
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
requiredAddons[] =
{
"A3_Weapons_F_Mark",
@@ -33,7 +33,7 @@ class CfgMovesMaleSdr : CfgMovesBasic
class KIA_SPG_Gunner : DefaultDie
{
actions = "DeadActions";
- file = "\A3\cargoposes_F\Anim\gunner_static_low01_KIA.rtm";
+ file = "\a3\cargoposes_f\anim\gunner_static_low01_kia.rtm";
speed = 0.5;
looped = 0;
terminal = 1;
@@ -45,7 +45,7 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class Metis_Gunner : Crew
{
- file = "\braf\braf_static_anim\anim\Metis_Gunner.rtm";
+ file = "\braf\braf_static_anim\anim\metis_gunner.rtm";
connectTo[] =
{
"KIA_SPG_Gunner",
@@ -53,12 +53,12 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class D30_Cargo : Crew
{
- file = "\braf\braf_static_anim\anim\D30_Cargo.rtm";
+ file = "\braf\braf_static_anim\anim\d30_cargo.rtm";
connectTo[] = {Static_Dead, 1};
};
class DShKM_Gunner : Crew
{
- file = "\braf\braf_static_anim\anim\DShKM_Gunner.rtm";
+ file = "\braf\braf_static_anim\anim\dshkm_gunner.rtm";
connectTo[] = {Static_Dead, 1};
leftHandIKBeg = true;
leftHandIKCurve[] = {1};
@@ -69,16 +69,16 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class LowTripod_Gunner : DShKM_Gunner
{
- file = "\braf\braf_static_anim\anim\LowTripod_Gunner.rtm";
+ file = "\braf\braf_static_anim\anim\lowtripod_gunner.rtm";
};
class LowKORD_Gunner : DShKM_Gunner
{
- file = "\braf\braf_static_anim\anim\sittingGunner.rtm";
+ file = "\braf\braf_static_anim\anim\sittinggunner.rtm";
interpolateTo[] = {KIA_SPG_Gunner, 1};
};
class M2_Gunner : DShKM_Gunner
{
- file = "\braf\braf_static_anim\anim\M2_Gunner.rtm";
+ file = "\braf\braf_static_anim\anim\m2_gunner.rtm";
};
};
};
\ No newline at end of file
diff --git a/braf_structures/Estruturas/Barracas/fabric.rvmat b/braf_structures/Estruturas/Barracas/fabric.rvmat
index 75593fc..d31de99 100644
--- a/braf_structures/Estruturas/Barracas/fabric.rvmat
+++ b/braf_structures/Estruturas/Barracas/fabric.rvmat
@@ -15,7 +15,7 @@ PixelShaderID = "NormalMapSpecularMap";
VertexShaderID = "NormalMap";
class Stage1
{
- texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_1_NOHQ.paa";
+ texture = "braf\braf_structures\estruturas\barracas\tent_modular_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -27,7 +27,7 @@ class Stage1
};
class Stage2
{
- texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_1_SM.paa";
+ texture = "braf\braf_structures\estruturas\barracas\tent_modular_1_sm.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_structures/Estruturas/Barracas/fabric_inside.rvmat b/braf_structures/Estruturas/Barracas/fabric_inside.rvmat
index bc3f06d..461f3a8 100644
--- a/braf_structures/Estruturas/Barracas/fabric_inside.rvmat
+++ b/braf_structures/Estruturas/Barracas/fabric_inside.rvmat
@@ -15,7 +15,7 @@ PixelShaderID = "NormalMapSpecularMap";
VertexShaderID = "NormalMap";
class Stage1
{
- texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_int_NOHQ.paa";
+ texture = "braf\braf_structures\estruturas\barracas\tent_modular_int_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -27,7 +27,7 @@ class Stage1
};
class Stage2
{
- texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_int_SM.paa";
+ texture = "braf\braf_structures\estruturas\barracas\tent_modular_int_sm.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_structures/Estruturas/Cucui.hpp b/braf_structures/Estruturas/Cucui.hpp
index 698e9a6..ce1f9b4 100644
--- a/braf_structures/Estruturas/Cucui.hpp
+++ b/braf_structures/Estruturas/Cucui.hpp
@@ -3,7 +3,7 @@ class braf_PEF: House_F
scope = 2;
scopeCurator = 2;
displayName = "Monumento PEF";
- model = "braf\BRAF_Structures\Estruturas\Monumento\monumento_PEF.p3d";
+ model = "braf\braf_structures\estruturas\monumento\monumento_pef.p3d";
editorCategory = "braf_buildings_objects";
editorSubcategory = "Cucui";
};
@@ -12,7 +12,7 @@ class braf_arco01: House_F
scope = 2;
scopeCurator = 2;
displayName = "Arco";
- model = "braf\BRAF_Structures\Estruturas\Arco\arco.p3d";
+ model = "braf\braf_structures\estruturas\arco\arco.p3d";
editorCategory = "braf_buildings_objects";
editorSubcategory = "Cucui";
};
@@ -22,7 +22,7 @@ class braf_banco01: Land_CampingChair_V2_F
scope = 2;
scopeCurator = 2;
displayName = "Banco de concreto";
- model = "braf\BRAF_Structures\Estruturas\Banco\banco.p3d";
+ model = "braf\braf_structures\estruturas\banco\banco.p3d";
editorCategory = "braf_buildings_objects";
editorSubcategory = "Cucui";
acex_sitting_canSit = 1; // Enable sitting
@@ -36,27 +36,27 @@ class braf_Placa_EB01: House_F
{
scope = 2;
displayName = "Entrada Proibida 01";
- model = "braf\braf_structures\Estruturas\Placas\placa_EB_1.p3d";
+ model = "braf\braf_structures\estruturas\placas\placa_eb_1.p3d";
editorCategory = "braf_buildings_objects";
editorSubcategory = "Placas";
};
class braf_Placa_EB02: braf_Placa_EB01
{
displayName = "Entrada Proibida 02";
- model = "braf\braf_structures\Estruturas\Placas\placa_EB_2.p3d";
+ model = "braf\braf_structures\estruturas\placas\placa_eb_2.p3d";
};
class braf_Placa_PARE: braf_Placa_EB01
{
displayName = "PARE";
- model = "braf\braf_structures\Estruturas\Placas\placa_PARE.p3d";
+ model = "braf\braf_structures\estruturas\placas\placa_pare.p3d";
};
class braf_Placa_PREFERENCIA: braf_Placa_EB01
{
displayName = "Preferência";
- model = "braf\braf_structures\Estruturas\Placas\placas_PREFE.p3d";
+ model = "braf\braf_structures\estruturas\placas\placas_prefe.p3d";
};
class braf_Placa_Ultrapassagem: braf_Placa_EB01
{
displayName = "Ultrapassagem Proibida";
- model = "braf\braf_structures\Estruturas\Placas\placas_ULTRAP.p3d";
+ model = "braf\braf_structures\estruturas\placas\placas_ultrap.p3d";
};
diff --git a/braf_structures/Estruturas/Teste/teste_solo.rvmat b/braf_structures/Estruturas/Teste/teste_solo.rvmat
index cfabcab..dd4c5c3 100644
--- a/braf_structures/Estruturas/Teste/teste_solo.rvmat
+++ b/braf_structures/Estruturas/Teste/teste_solo.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_structures\Estruturas\Teste\zemlia_nohq.paa";
+ texture = "braf\braf_structures\estruturas\teste\zemlia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -53,7 +53,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_structures\Estruturas\Teste\zemlia_AS.paa";
+ texture = "braf\braf_structures\estruturas\teste\zemlia_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_structures\Estruturas\Teste\zemlia_SMDI.paa";
+ texture = "braf\braf_structures\estruturas\teste\zemlia_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_structures/Estruturas/data/Arco/arco.rvmat b/braf_structures/Estruturas/data/Arco/arco.rvmat
index 89e4aab..9b2084a 100644
--- a/braf_structures/Estruturas/data/Arco/arco.rvmat
+++ b/braf_structures/Estruturas/data/Arco/arco.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\BRAF_Structures\Estruturas\data\Arco\arco_01_nohq.paa";
+ texture="braf\braf_structures\estruturas\data\arco\arco_01_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\BRAF_Structures\Estruturas\data\Arco\arco_01_as.paa";
+ texture="braf\braf_structures\estruturas\data\arco\arco_01_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\BRAF_Structures\Estruturas\data\Arco\arco_01_smdi.paa";
+ texture="braf\braf_structures\estruturas\data\arco\arco_01_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures/Estruturas/data/Banco/banco.rvmat b/braf_structures/Estruturas/data/Banco/banco.rvmat
index 1f5de40..f961435 100644
--- a/braf_structures/Estruturas/data/Banco/banco.rvmat
+++ b/braf_structures/Estruturas/data/Banco/banco.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\BRAF_Structures\Estruturas\data\Banco\banco_01_nohq.paa";
+ texture="braf\braf_structures\estruturas\data\banco\banco_01_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\BRAF_Structures\Estruturas\data\Banco\banco_01_as.paa";
+ texture="braf\braf_structures\estruturas\data\banco\banco_01_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\BRAF_Structures\Estruturas\data\Banco\banco_01_smdi.paa";
+ texture="braf\braf_structures\estruturas\data\banco\banco_01_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat b/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat
index 0831963..9366b4c 100644
--- a/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat
+++ b/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\BRAF_Structures\Estruturas\data\Monumento_PEF\pef_nohq.paa";
+ texture="braf\braf_structures\estruturas\data\monumento_pef\pef_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\BRAF_Structures\Estruturas\data\Monumento_PEF\pef_as.paa";
+ texture="braf\braf_structures\estruturas\data\monumento_pef\pef_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\BRAF_Structures\Estruturas\data\Monumento_PEF\pef_smdi.paa";
+ texture="braf\braf_structures\estruturas\data\monumento_pef\pef_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures/Estruturas/data/Placas/placas_01.rvmat b/braf_structures/Estruturas/data/Placas/placas_01.rvmat
index 875eb97..1c36c4b 100644
--- a/braf_structures/Estruturas/data/Placas/placas_01.rvmat
+++ b/braf_structures/Estruturas/data/Placas/placas_01.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures\Estruturas\data\Placas\placas_01_nohq.paa";
+ texture="braf\braf_structures\estruturas\data\placas\placas_01_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_structures\Estruturas\data\Placas\placas_01_as.paa";
+ texture="braf\braf_structures\estruturas\data\placas\placas_01_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures\Estruturas\data\Placas\placas_01_smdi.paa";
+ texture="braf\braf_structures\estruturas\data\placas\placas_01_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures/Estruturas/tent.hpp b/braf_structures/Estruturas/tent.hpp
index 5721df5..59b975c 100644
--- a/braf_structures/Estruturas/tent.hpp
+++ b/braf_structures/Estruturas/tent.hpp
@@ -4,8 +4,8 @@ class braf_Buildings: House_F
scopeCurator = 0;
armor = 9999999;
armorStructural = 9999999;
- model = "\A3\Weapons_F\empty.p3d";
- Author = "BRAF Team";
+ model = "\a3\weapons_f\empty.p3d";
+ author = "BRAF TEAM";
class DestructionEffects{};
};
class braf_Tent: Braf_Buildings
@@ -14,10 +14,10 @@ class braf_Tent: Braf_Buildings
scopeCurator = 2;
displayName = "$STR_braf_structures_army_tent";
descriptionShort = "Six Enlisted Tent";
- model = "braf\braf_structures\Estruturas\Barraca_01.p3d";
- //icon = "\Bad_buildings_and_objects\Estruturas\Data\ui\icobarraca.paa";
- //picture = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg";
- //editorPreview = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg";
+ model = "braf\braf_structures\estruturas\barraca_01.p3d";
+ //icon = "\bad_buildings_and_objects\estruturas\data\ui\icobarraca.paa";
+ //picture = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg";
+ //editorPreview = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg";
mapSize = 450;
editorCategory = "braf_buildings_objects";
editorSubcategory = "Tent";
@@ -30,12 +30,12 @@ class Dirt_Mound: Braf_Buildings
scopeCurator = 2;
displayName = "Dirt mound";
hiddenSelections[] = {"velka"};
- hiddenSelectionsTextures[] = {"braf\braf_structures\Estruturas\Teste\zemlia.paa"};
+ hiddenSelectionsTextures[] = {"braf\braf_structures\estruturas\teste\zemlia.paa"};
descriptionShort = "A dirt mound to add the tent on top of it";
- model = "braf\braf_structures\Estruturas\teste.p3d";
- //icon = "\Bad_buildings_and_objects\Estruturas\Data\ui\icobarraca.paa";
- //picture = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg";
- //editorPreview = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg";
+ model = "braf\braf_structures\estruturas\teste.p3d";
+ //icon = "\bad_buildings_and_objects\estruturas\data\ui\icobarraca.paa";
+ //picture = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg";
+ //editorPreview = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg";
mapSize = 450;
editorCategory = "braf_buildings_objects";
editorSubcategory = "braf_misc";
@@ -49,10 +49,10 @@ class Dirt_Mound: Braf_Buildings
// scopeCurator = 2;
// displayName = "Tent Refuel Teste";
// descriptionShort ="Barraca com porta na frente";
-// model = "\braf\braf_structures\Estruturas\Barraca_01.p3d";
-// //icon = "\Bad_buildings_and_objects\Estruturas\Data\ui\icobarraca.paa";
-// //picture = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg";
-// //editorPreview = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg";
+// model = "\braf\braf_structures\estruturas\barraca_01.p3d";
+// //icon = "\bad_buildings_and_objects\estruturas\data\ui\icobarraca.paa";
+// //picture = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg";
+// //editorPreview = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg";
// mapSize = 450;
// transportFuel = 200000000;
// supplyRadius = 10;
diff --git a/braf_structures/config.cpp b/braf_structures/config.cpp
index ccb460e..6e76067 100644
--- a/braf_structures/config.cpp
+++ b/braf_structures/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_structures
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {
"braf_Tent",
};
@@ -18,7 +18,7 @@ class CfgPatches
"A3_Characters_F_Proxies",
"braf_main",
"braf_characters_army",
- "BRAF_Insignia",
+ "braf_insignia",
};
requiredVersion = 0.1;
};
@@ -28,8 +28,8 @@ class CfgDestructPos
{
class DelayedDestructionAmmoBox
{
- timeBeforeHiding = "lifeTime/12";
- hideDuration = "lifeTime/12";
+ timeBeforeHiding = "lifetime/12";
+ hideDuration = "lifetime/12";
};
};
class CfgEditorSubcategories
@@ -57,7 +57,7 @@ class CfgVehicles
class Poster_base_F;
class House_F;
class Item_Files;
- #include "\braf\braf_structures\Estruturas\tent.hpp"
+ #include "\braf\braf_structures\estruturas\tent.hpp"
#include "mre\mre.hpp"
- #include "\braf\braf_structures\Estruturas\Cucui.hpp"
+ #include "\braf\braf_structures\estruturas\cucui.hpp"
};
diff --git a/braf_structures/mre/mre.hpp b/braf_structures/mre/mre.hpp
index 2e74e8c..5e9990a 100644
--- a/braf_structures/mre/mre.hpp
+++ b/braf_structures/mre/mre.hpp
@@ -1,6 +1,6 @@
class braf_structures_mre: Item_Files {
_generalMacro = "braf_structures_mre";
- author = "BRAF Team & Portilho";
+ author = "BRAF TEAM";
model = "\braf\braf_structures\mre\braf_mre.p3d";
scope = 2;
scopeCurator = 2;
diff --git a/braf_structures/mre/mre_eb.rvmat b/braf_structures/mre/mre_eb.rvmat
index 83f5067..aa0cc96 100644
--- a/braf_structures/mre/mre_eb.rvmat
+++ b/braf_structures/mre/mre_eb.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures\mre\MRE_EB_nohq.tga";
+ texture="braf\braf_structures\mre\mre_eb_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures\mre\MRE_EB_smdi.paa";
+ texture="braf\braf_structures\mre\mre_eb_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_ammoboxes/config.cpp b/braf_structures_ammoboxes/config.cpp
index a50a209..0bef771 100644
--- a/braf_structures_ammoboxes/config.cpp
+++ b/braf_structures_ammoboxes/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_structures_ammoboxes
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredAddons[] =
@@ -24,8 +24,7 @@ class CfgPatches
"braf_weapons_muzzle",
"braf_weapons_shotguns",
"braf_weapons_smg",
- "braf_weapons_sniper_rifles",
- };
+};
requiredVersion = 0.1;
};
};
@@ -54,7 +53,7 @@ class CfgVehicles
{
_generalMacro = "braf_crate_weapon_base_box";
scope = 0;
- author = "BRAF Team";
+ author = "BRAF TEAM";
mapSize = 1.8099999;
class SimpleObject
{
@@ -93,12 +92,12 @@ class CfgVehicles
{
class _xx_braf_20Rnd_762x51
{
- magazine = "braf_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 10;
};
class _xx_braf_20Rnd_762x51_red
{
- magazine = "braf_20Rnd_762x51_red";
+ magazine = "braf_20rnd_762x51_red";
count = 10;
};
class _xx_16Rnd_9x21_Mag
@@ -111,12 +110,12 @@ class CfgVehicles
{
class _xx_Braf_md1a1
{
- weapon = "Braf_md1a1";
+ weapon = "braf_md1a1";
count = 4;
};
class _xx_Braf_ParaFal
{
- weapon = "Braf_ParaFal";
+ weapon = "braf_parafal";
count = 4;
};
class _xx_braf_PT92
@@ -137,12 +136,12 @@ class CfgVehicles
{
class _xx_braf_30Rnd_556x45
{
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 10;
};
class _xx_braf_30Rnd_556x45_red
{
- magazine = "braf_30Rnd_556x45_red";
+ magazine = "braf_30rnd_556x45_red";
count = 10;
};
class _xx_16Rnd_9x21_Mag
@@ -155,7 +154,7 @@ class CfgVehicles
{
class _xx_Braf_IA2
{
- weapon = "Braf_IA2";
+ weapon = "braf_ia2";
count = 10;
};
class _xx_braf_PT92
@@ -176,12 +175,12 @@ class CfgVehicles
{
class _xx_Braf_75Rnd_mag58_mag
{
- magazine = "Braf_75Rnd_mag58_mag";
+ magazine = "braf_75rnd_mag58_mag";
count = 10;
};
class _xx_Braf_75Rnd_mag58_mag_Tracer_red
{
- magazine = "Braf_75Rnd_mag58_mag_Tracer_red";
+ magazine = "braf_75rnd_mag58_mag_tracer_red";
count = 10;
};
};
@@ -229,7 +228,7 @@ class CfgVehicles
class braf_crate_weapon_colt_m4a1 : Box_NATO_Wps_F
{
_generalMacro = "braf_crate_weapon_colt_m4a1";
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Weapon crate (Colt M4A1)";
editorCategory = "braf_buildings_objects";
editorSubcategory = "braf_ammoboxes";
@@ -237,12 +236,12 @@ class CfgVehicles
{
class _xx_braf_30Rnd_556x45
{
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 10;
};
class _xx_braf_30Rnd_556x45_red
{
- magazine = "braf_30Rnd_556x45_red";
+ magazine = "braf_30rnd_556x45_red";
count = 10;
};
};
@@ -250,7 +249,7 @@ class CfgVehicles
{
class _xx_Braf_m4a1
{
- weapon = "Braf_m4a1";
+ weapon = "braf_m4a1";
count = 8;
};
};
@@ -264,17 +263,17 @@ class CfgVehicles
scope = 2;
displayName = "Weapon crate (M16A2)";
editorPreview = "braf\braf_structures_ammoboxes\data\ammo_crate\editorpreview.paa";
- model = "braf\braf_structures_ammoboxes\braf_AmmoBox.p3d";
+ model = "braf\braf_structures_ammoboxes\braf_ammobox.p3d";
class TransportMagazines
{
class _xx_braf_30Rnd_556x45
{
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 10;
};
class _xx_braf_30Rnd_556x45_red
{
- magazine = "braf_30Rnd_556x45_red";
+ magazine = "braf_30rnd_556x45_red";
count = 10;
};
class _xx_16Rnd_9x21_Mag
@@ -287,7 +286,7 @@ class CfgVehicles
{
class _xx_Braf_m16a2
{
- weapon = "Braf_m16a2";
+ weapon = "braf_m16a2";
count = 10;
};
class _xx_braf_PT92
@@ -308,7 +307,7 @@ class CfgVehicles
{
class _xx_braf_30Rnd_556x45_HK
{
- magazine = "braf_30Rnd_556x45_HK";
+ magazine = "braf_30rnd_556x45_hk";
count = 20;
};
class _xx_16Rnd_9x21_Mag
@@ -347,7 +346,7 @@ class CfgVehicles
};
class _xx_braf_sig_556x45_Mix_red
{
- magazine = "braf_sig_556x45_Mix_red";
+ magazine = "braf_sig_556x45_mix_red";
count = 5;
};
class _xx_16Rnd_9x21_Mag
@@ -513,12 +512,12 @@ class CfgVehicles
{
class _xx_braf_30Rnd_556x45
{
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 30;
};
class _xx_braf_30Rnd_556x45_red
{
- magazine = "braf_30Rnd_556x45_red";
+ magazine = "braf_30rnd_556x45_red";
count = 10;
};
};
@@ -537,12 +536,12 @@ class CfgVehicles
{
class _xx_braf_30Rnd_556x45_HK
{
- magazine = "braf_30Rnd_556x45_HK";
+ magazine = "braf_30rnd_556x45_hk";
count = 30;
};
class _xx_braf_30Rnd_556x45_HK_Mix_red
{
- magazine = "braf_30Rnd_556x45_HK_Mix_red";
+ magazine = "braf_30rnd_556x45_hk_mix_red";
count = 10;
};
};
@@ -560,7 +559,7 @@ class CfgVehicles
};
class _xx_braf_sig_556x45_Mix_red
{
- magazine = "braf_sig_556x45_Mix_red";
+ magazine = "braf_sig_556x45_mix_red";
count = 10;
};
};
@@ -573,12 +572,12 @@ class CfgVehicles
{
class _xx_braf_20Rnd_762x51
{
- magazine = "braf_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 30;
};
class _xx_braf_20Rnd_762x51_red
{
- magazine = "braf_20Rnd_762x51_red";
+ magazine = "braf_20rnd_762x51_red";
count = 10;
};
};
@@ -591,12 +590,12 @@ class CfgVehicles
{
class _xx_Braf_75Rnd_mag58_mag
{
- magazine = "Braf_75Rnd_mag58_mag";
+ magazine = "braf_75rnd_mag58_mag";
count = 12;
};
class _xx_Braf_75Rnd_mag58_mag_Tracer_red
{
- magazine = "Braf_75Rnd_mag58_mag_Tracer_red";
+ magazine = "braf_75rnd_mag58_mag_tracer_red";
count = 5;
};
};
@@ -631,12 +630,12 @@ class CfgVehicles
{
class _xx_braf_30Rnd_556x45
{
- magazine = "braf_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 10;
};
class _xx_braf_30Rnd_556x45_red
{
- magazine = "braf_30Rnd_556x45_red";
+ magazine = "braf_30rnd_556x45_red";
count = 3;
};
};
@@ -650,12 +649,12 @@ class CfgVehicles
{
class _xx_braf_20Rnd_762x51
{
- magazine = "braf_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 10;
};
class _xx_braf_20Rnd_762x51_red
{
- magazine = "braf_20Rnd_762x51_red";
+ magazine = "braf_20rnd_762x51_red";
count = 2;
};
};
diff --git a/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat b/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat
index 33e37c2..73aa555 100644
--- a/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat
+++ b/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Wood_NOHQ.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Wood_DT.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga";
uvSource="tex1";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\Us_LouncherBox_MC.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_louncherbox_mc.tga";
uvSource="tex1";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\Us_LouncherBox_ADS.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_louncherbox_ads.tga";
uvSource="tex1";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Wood_SMDI.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat b/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat
index dc15dfd..76f7e07 100644
--- a/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat
+++ b/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_NOHQ.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_metal_DT.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_dt.tga";
uvSource="tex1";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxSmall_MC.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxsmall_mc.tga";
uvSource="tex1";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxSmall_ADS.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxsmall_ads.tga";
uvSource="tex1";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_SMDI.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat b/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat
index bba220e..7b8991f 100644
--- a/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat
+++ b/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_nohq.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_DT.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga";
uvSource="tex1";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicWeaponBox_MC.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicweaponbox_mc.tga";
uvSource="tex1";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicWeaponBox_ADS.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicweaponbox_ads.tga";
uvSource="tex1";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_smdi.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat b/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat
index 8ffa96b..bb0ed3c 100644
--- a/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat
+++ b/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_nohq.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_DT.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga";
uvSource="tex1";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmobox_MC.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammobox_mc.tga";
uvSource="tex1";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicExplosives_ADS.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicexplosives_ads.tga";
uvSource="tex1";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_smdi.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat b/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat
index d20a56d..4e7a203 100644
--- a/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat
+++ b/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_NOHQ.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_metal_DT.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_dt.tga";
uvSource="tex1";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxBig_MC.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxbig_mc.tga";
uvSource="tex1";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxBig_ADS.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxbig_ads.tga";
uvSource="tex1";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_SMDI.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat b/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat
index 708ce96..6d67692 100644
--- a/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat
+++ b/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_nohq.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_DT.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga";
uvSource="tex1";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicExplosives_MC.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicexplosives_mc.tga";
uvSource="tex1";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicExplosives_ADS.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicexplosives_ads.tga";
uvSource="tex1";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_smdi.tga";
+ texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_ammoboxes/data/ammo_crate/material.rvmat b/braf_structures_ammoboxes/data/ammo_crate/material.rvmat
index 22e1f5b..5e13e22 100644
--- a/braf_structures_ammoboxes/data/ammo_crate/material.rvmat
+++ b/braf_structures_ammoboxes/data/ammo_crate/material.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_structures_ammoboxes\data\ammo_crate\Material_nohq.paa";
+ texture="braf\braf_structures_ammoboxes\data\ammo_crate\material_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_structures_ammoboxes\data\ammo_crate\Material_smdi.paa";
+ texture="braf\braf_structures_ammoboxes\data\ammo_crate\material_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_structures_land/config.cpp b/braf_structures_land/config.cpp
index 1316276..8bdeb1b 100644
--- a/braf_structures_land/config.cpp
+++ b/braf_structures_land/config.cpp
@@ -2,6 +2,7 @@ class CfgPatches
{
class braf_structures_land
{
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 1.0;
diff --git a/braf_weapons_anim/CfgGesturesMale.hpp b/braf_weapons_anim/CfgGesturesMale.hpp
index 48bc694..2661e1e 100644
--- a/braf_weapons_anim/CfgGesturesMale.hpp
+++ b/braf_weapons_anim/CfgGesturesMale.hpp
@@ -6,7 +6,7 @@ class CfgGesturesMale
{
class PumpActionStand: Default
{
- file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pump.rtm";
+ file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pump.rtm";
looped = 0;
speed = 3.5;
mask = "handsWeapon";
@@ -22,7 +22,7 @@ class CfgGesturesMale
};
class PumpActionProne: Default
{
- file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpprone.rtm";
+ file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpprone.rtm";
looped = 0;
speed = 3.5;
mask = "handsWeapon";
@@ -38,7 +38,7 @@ class CfgGesturesMale
};
class PumpActionStandAI: Default
{
- file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpAI.rtm";
+ file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpai.rtm";
looped = 0;
speed = 1.75;
mask = "handsWeapon";
@@ -54,7 +54,7 @@ class CfgGesturesMale
};
class PumpActionProneAI: Default
{
- file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpproneAI.rtm";
+ file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpproneai.rtm";
looped = 0;
speed = 1.75;
mask = "handsWeapon";
@@ -70,7 +70,7 @@ class CfgGesturesMale
};
class PumpActionLeft: Default
{
- file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpleft.rtm";
+ file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpleft.rtm";
looped = 0;
speed = 3.5;
mask = "handsWeapon";
@@ -86,7 +86,7 @@ class CfgGesturesMale
};
class PumpActionRight: Default
{
- file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpright.rtm";
+ file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpright.rtm";
looped = 0;
speed = 3.5;
mask = "handsWeapon";
@@ -102,7 +102,7 @@ class CfgGesturesMale
};
class PumpActionDown: Default
{
- file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpdown.rtm";
+ file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpdown.rtm";
looped = 0;
speed = 3.5;
mask = "handsWeapon";
@@ -118,7 +118,7 @@ class CfgGesturesMale
};
class HLC_GestureReloadM1903A1_UN :Default
{
- file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903_standing.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903_standing.rtm";
speed = 0.13333333333333333333333333333333;
looped = false;
mask = "handsWeapon";
@@ -133,7 +133,7 @@ class CfgGesturesMale
};
class HLC_GestureReloadM1903A1_UN_Prone :Default
{
- file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903_prone.rtm";
speed = 0.13333333333333333333333333333333;
looped = false;
mask = "handsWeapon";
@@ -152,7 +152,7 @@ class CfgGesturesMale
};
class HLC_GestureRechamberM1903A1_UN :Default
{
- file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\rechamber_1903a1_standing.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\rechamber_1903a1_standing.rtm";
speed = 0.44;
looped = false;
mask = "handsWeapon";
@@ -165,7 +165,7 @@ class CfgGesturesMale
};
class HLC_GestureRechamberM1903A1_UN_Prone :Default
{
- file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\rechamber_1903a1_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\rechamber_1903a1_prone.rtm";
speed = 0.44;
looped = false;
mask = "handsWeapon";
@@ -182,7 +182,7 @@ class CfgGesturesMale
};
class HLC_GestureReloadM1903A1 :Default
{
- file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903a1_standing.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903a1_standing.rtm";
speed = 0.1875000000117188;
looped = false;
mask = "handsWeapon";
@@ -197,7 +197,7 @@ class CfgGesturesMale
};
class HLC_GestureReloadM1903A1_Prone :Default
{
- file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903a1_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903a1_prone.rtm";
speed = 0.1875000000117188;
looped = false;
mask = "handsWeapon";
@@ -216,7 +216,7 @@ class CfgGesturesMale
};
class HLC_GestureReloadAWM: Default
{
- file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_reload_stand.rtm";
+ file="braf\braf_weapons_anim\animations\308_msr\reload\awc_reload_stand.rtm";
speed=0.21897811;
looped=0;
mask="handsWeapon";
@@ -229,7 +229,7 @@ class CfgGesturesMale
};
class HLC_GestureReloadAWM_Crouch: Default
{
- file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_reload_stand.rtm";
+ file="braf\braf_weapons_anim\animations\308_msr\reload\awc_reload_stand.rtm";
speed=0.21897811;
looped=0;
mask="handsWeapon";
@@ -242,7 +242,7 @@ class CfgGesturesMale
};
class HLC_GestureReloadAWM_Prone: Default
{
- file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_reload_prone.rtm";
+ file="braf\braf_weapons_anim\animations\308_msr\reload\awc_reload_prone.rtm";
speed=0.21897811;
looped=0;
mask="handsWeapon";
@@ -259,7 +259,7 @@ class CfgGesturesMale
};
class HLC_GestureRechamberAWM: Default
{
- file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_rechamber_stand.rtm";
+ file="braf\braf_weapons_anim\animations\308_msr\reload\awc_rechamber_stand.rtm";
speed=0.5;
looped=0;
mask="handsWeapon";
@@ -272,7 +272,7 @@ class CfgGesturesMale
};
class HLC_GestureRechamberAWM_Prone: Default
{
- file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_rechamber_prone.rtm";
+ file="braf\braf_weapons_anim\animations\308_msr\reload\awc_rechamber_prone.rtm";
speed=0.60000002;
looped=0;
mask="handsWeapon";
@@ -289,7 +289,7 @@ class CfgGesturesMale
};
class braf_GestureReloadFAP: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAP.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fap.rtm";
speed=0.184049;
looped=0;
mask="handsWeapon";
@@ -302,7 +302,7 @@ class CfgGesturesMale
};
class braf_GestureReloadFAP_prone: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAP_prone.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fap_prone.rtm";
speed=0.184049;
looped=0;
mask="handsWeapon";
@@ -315,7 +315,7 @@ class CfgGesturesMale
};
class braf_GestureReload_minimi: Default
{
- file="braf\braf_weapons_anim\animations\556mm_FN_MINIMI\m249_reload_stand.rtm";
+ file="braf\braf_weapons_anim\animations\556mm_fn_minimi\m249_reload_stand.rtm";
speed=0.098684214;
looped=0;
mask="handsWeapon";
@@ -328,7 +328,7 @@ class CfgGesturesMale
};
class braf_GestureReload_minimi_Crouch: Default
{
- file="braf\braf_weapons_anim\animations\556mm_FN_MINIMI\m249_reload_crouch.rtm";
+ file="braf\braf_weapons_anim\animations\556mm_fn_minimi\m249_reload_crouch.rtm";
speed=0.098684214;
looped=0;
mask="handsWeapon";
@@ -341,7 +341,7 @@ class CfgGesturesMale
};
class braf_GestureReload_minimi_Prone: Default
{
- file="braf\braf_weapons_anim\animations\556mm_FN_MINIMI\m249_reload_prone.rtm";
+ file="braf\braf_weapons_anim\animations\556mm_fn_minimi\m249_reload_prone.rtm";
speed=0.098684214;
looped=0;
mask="handsWeapon";
@@ -358,7 +358,7 @@ class CfgGesturesMale
};
class sp_GestureDeployedMinimi: Default
{
- file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\MagHold.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_fn_mag\maghold.rtm";
looped = 1;
speed = 1;
mask = "leftHand";
@@ -371,7 +371,7 @@ class CfgGesturesMale
};
class sp_GestureDeployedMinimi_prone: sp_GestureDeployedMinimi
{
- file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\Mag_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_fn_mag\mag_prone.rtm";
};
class sp_GestureDeployedMinimi_Context: sp_GestureDeployedMinimi
{
@@ -379,7 +379,7 @@ class CfgGesturesMale
};
class braf_GestureReloadHK33 : Default
{
- file = "braf\braf_weapons_anim\animations\556mm_HK33\hk33_reload_standing.rtm";
+ file = "braf\braf_weapons_anim\animations\556mm_hk33\hk33_reload_standing.rtm";
speed = -5.77;
looped = false;
mask = "handsWeapon";
@@ -392,7 +392,7 @@ class CfgGesturesMale
};
class braf_GestureReloadHK33_prone : Default
{
- file = "braf\braf_weapons_anim\animations\556mm_HK33\hk33_reload_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\556mm_hk33\hk33_reload_prone.rtm";
speed = -5.77;
looped = false;
mask = "handsWeapon";
@@ -410,7 +410,7 @@ class CfgGesturesMale
};
class sp_GestureDeployedGPMG: Default
{
- file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\MagHold.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_fn_mag\maghold.rtm";
looped = 1;
speed = 1;
mask = "leftHand";
@@ -423,7 +423,7 @@ class CfgGesturesMale
};
class sp_GestureDeployedGPMG_prone: sp_GestureDeployedGPMG
{
- file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\Mag_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\762mm_fn_mag\mag_prone.rtm";
};
class sp_GestureDeployedGPMG_Context: sp_GestureDeployedGPMG
{
@@ -431,7 +431,7 @@ class CfgGesturesMale
};
class braf_GestureReloadFAL: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAL.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fal.rtm";
speed=0.23076899;
looped=0;
mask="handsWeapon";
@@ -444,7 +444,7 @@ class CfgGesturesMale
};
class braf_GestureClear_barrel_FAL: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\Fal_Limpar_arma_ace.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\fal_limpar_arma_ace.rtm";
speed=0.5;
looped=0;
mask="handsWeapon";
@@ -461,7 +461,7 @@ class CfgGesturesMale
};
class braf_GestureClear_barrel_mt12: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\mt12_Limpar_arma_ace.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\mt12_limpar_arma_ace.rtm";
speed=0.5;
looped=0;
mask="handsWeapon";
@@ -478,7 +478,7 @@ class CfgGesturesMale
};
class braf_GestureClear_barrel_FAL_prone: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\Fal_Limpar_arma_ace.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\fal_limpar_arma_ace.rtm";
speed=0.5;
looped=0;
mask="handsWeapon";
@@ -491,7 +491,7 @@ class CfgGesturesMale
};
class braf_GestureReloadFAL_prone: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAL_prone.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fal_prone.rtm";
speed=0.23076899;
looped=0;
mask="handsWeapon";
@@ -508,7 +508,7 @@ class CfgGesturesMale
};
class braf_grenade_fal: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\braf_grenade_fal_anim.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\braf_grenade_fal_anim.rtm";
looped=0;
speed=0.25;
mask="handsWeapon";
@@ -523,7 +523,7 @@ class CfgGesturesMale
};
class braf_grenade_fal_Prone: Default
{
- file="braf\braf_weapons_anim\animations\762mm_FN_FAL\braf_grenade_fal_anim.rtm";
+ file="braf\braf_weapons_anim\animations\762mm_fn_fal\braf_grenade_fal_anim.rtm";
looped=0;
speed=0.25;
mask="handsWeapon";
@@ -542,7 +542,7 @@ class CfgGesturesMale
};
class braf_GestureReloadSG550 : Default
{
- file = "braf\braf_weapons_anim\animations\556mm_SIG_551\reload_sg550_standing.rtm";
+ file = "braf\braf_weapons_anim\animations\556mm_sig_551\reload_sg550_standing.rtm";
looped = 0;
speed = -4.133;
mask = "handsWeapon";
@@ -558,7 +558,7 @@ class CfgGesturesMale
};
class braf_GestureReloadSG550_prone : Default
{
- file = "braf\braf_weapons_anim\animations\556mm_SIG_551\reload_sg550_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\556mm_sig_551\reload_sg550_prone.rtm";
speed = -4.133;
looped = false;
mask = "handsWeapon";
@@ -578,7 +578,7 @@ class CfgGesturesMale
class AMF_Perseis_II_Gesture_Rechamber : Default
{
- file = "braf\braf_weapons_anim\animations\50cal_PGM_HecateII\AMF_Perseis_II_rechamber_standing.rtm";
+ file = "braf\braf_weapons_anim\animations\50cal_pgm_hecateii\amf_perseis_ii_rechamber_standing.rtm";
speed = 0.75;
looped = "false";
mask = "handsWeapon";
@@ -591,7 +591,7 @@ class CfgGesturesMale
};
class AMF_Perseis_II_Gesture_Rechamber_Prone : Default
{
- file = "braf\braf_weapons_anim\animations\50cal_PGM_HecateII\AMF_Perseis_II_rechamber_prone.rtm";
+ file = "braf\braf_weapons_anim\animations\50cal_pgm_hecateii\amf_perseis_ii_rechamber_prone.rtm";
speed = 0.75;
looped = "false";
mask = "handsWeapon";
@@ -608,7 +608,7 @@ class CfgGesturesMale
};
class AMF_PGM_ULTIMA_RATIO_Gesture_Rechamber : Default
{
- file = "\braf\braf_weapons_anim\animations\762mm_PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO_rechamber_standing.rtm";
+ file = "\braf\braf_weapons_anim\animations\762mm_pgm_ultimaratio\amf_pgm_ultima_ratio_rechamber_standing.rtm";
speed = 0.75;
looped = "false";
mask = "handsWeapon";
@@ -621,7 +621,7 @@ class CfgGesturesMale
};
class AMF_PGM_ULTIMA_RATIO_Gesture_Rechamber_Prone : Default
{
- file = "\braf\braf_weapons_anim\animations\762mm_PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO_rechamber_prone.rtm";
+ file = "\braf\braf_weapons_anim\animations\762mm_pgm_ultimaratio\amf_pgm_ultima_ratio_rechamber_prone.rtm";
speed = 0.75;
looped = "false";
mask = "handsWeapon";
diff --git a/braf_weapons_anim/animations/12cal_Boito/model.cfg b/braf_weapons_anim/animations/12cal_Boito/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/12cal_Boito/model.cfg
+++ b/braf_weapons_anim/animations/12cal_Boito/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/308_AGLC/model.cfg b/braf_weapons_anim/animations/308_AGLC/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/308_AGLC/model.cfg
+++ b/braf_weapons_anim/animations/308_AGLC/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/308_MSR/model.cfg b/braf_weapons_anim/animations/308_MSR/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/308_MSR/model.cfg
+++ b/braf_weapons_anim/animations/308_MSR/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg b/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg
index 0b3327e..eeec1ba 100644
--- a/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg
+++ b/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg b/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg
+++ b/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/556mm_Colt/model.cfg b/braf_weapons_anim/animations/556mm_Colt/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/556mm_Colt/model.cfg
+++ b/braf_weapons_anim/animations/556mm_Colt/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg b/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg
+++ b/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/556mm_HK33/model.cfg b/braf_weapons_anim/animations/556mm_HK33/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/556mm_HK33/model.cfg
+++ b/braf_weapons_anim/animations/556mm_HK33/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk
index 1298005..a1d88d4 100644
--- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk
+++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk
index 1298005..a1d88d4 100644
--- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk
+++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk
index 1298005..a1d88d4 100644
--- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk
+++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk
index 1298005..a1d88d4 100644
--- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk
+++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_weapons_anim/animations/556mm_HK416/model.cfg b/braf_weapons_anim/animations/556mm_HK416/model.cfg
index cd07009..5ea3d9f 100644
--- a/braf_weapons_anim/animations/556mm_HK416/model.cfg
+++ b/braf_weapons_anim/animations/556mm_HK416/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/556mm_SIG_551/model.cfg b/braf_weapons_anim/animations/556mm_SIG_551/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/556mm_SIG_551/model.cfg
+++ b/braf_weapons_anim/animations/556mm_SIG_551/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg b/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg
+++ b/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg b/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg
index 989177d..1a3b6b6 100644
--- a/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg
+++ b/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg
@@ -151,7 +151,7 @@ class CfgSkeletons
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="a3\characters_f\templatertm\Male.p3d";
+ pivotsModel="a3\characters_f\templatertm\male.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg b/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg
index 0d6e714..8d23fbd 100644
--- a/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg
+++ b/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg
index cd07009..5ea3d9f 100644
--- a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg
+++ b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk
index 0b3327e..eeec1ba 100644
--- a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk
+++ b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/braf_weapons_anim/animations/9mm_URU/model.cfg b/braf_weapons_anim/animations/9mm_URU/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/9mm_URU/model.cfg
+++ b/braf_weapons_anim/animations/9mm_URU/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg b/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg
+++ b/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg b/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg
+++ b/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg b/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg
index 5641807..3c4acb2 100644
--- a/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg
+++ b/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg b/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg
index 7f6e94a..f75b074 100644
--- a/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg
+++ b/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
class CfgModels
diff --git a/braf_weapons_anim/config.cpp b/braf_weapons_anim/config.cpp
index 7722b6d2..43cbab2 100644
--- a/braf_weapons_anim/config.cpp
+++ b/braf_weapons_anim/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_weapons_anim
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
diff --git a/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp b/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp
index 15ce0b9..02c6008 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp
+++ b/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp
@@ -1,15 +1,15 @@
//-----------Base-----------//
-class Braf_colt_weapon : Rifle_Base_F {
- _generalMacro = "Braf_colt_weapon";
+class braf_colt_weapon : Rifle_Base_F {
+ _generalMacro = "braf_colt_weapon";
scope=1;
- author = "BRAF Team";
+ author = "BRAF TEAM";
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_20Rnd_556x45",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_green",
- "braf_30Rnd_556x45_yellow",
- "braf_30Rnd_556x45_Blank",
+ "braf_30rnd_556x45",
+ "braf_20rnd_556x45",
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_green",
+ "braf_30rnd_556x45_yellow",
+ "braf_30rnd_556x45_blank",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_green",
"30Rnd_556x45_Stanag_red",
@@ -17,7 +17,7 @@ class Braf_colt_weapon : Rifle_Base_F {
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow"
};
- magazineWell[] = { "BRAF_Stanag_556", "STANAG_556x45", "STANAG_556x45_Large" };
+ magazineWell[] = { "braf_stanag_556", "STANAG_556x45", "STANAG_556x45_Large" };
reloadAction = "GestureReloadSPAR_01";
maxZeroing = 1600;
magazineReloadSwitchPhase = 0.47999999;
@@ -30,8 +30,8 @@ class Braf_colt_weapon : Rifle_Base_F {
recoil = "recoil_spar";
cursor = "smg";
descriptionShort = "The Colt variations of the famous western assault rifle";
- handAnim[] = { "OFP2_ManSkeleton","\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm" };
- overviewPicture = "\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ handAnim[] = { "OFP2_ManSkeleton","\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm" };
+ overviewPicture = "\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex = 2;
discreteDistance[] = { 200, 300, 400, 500, 600 };
discreteDistanceCameraPoint[] = { "eye" };
@@ -60,34 +60,34 @@ class Braf_colt_weapon : Rifle_Base_F {
1, 5 };
drySound[] = { "braf\braf_weapons_sound\weapons\weap_trigger_empty.ogg", 3, 1, 10 };
reloadMagazineSound[] = {
- "A3\Sounds_F_exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 0.630957,
+ "a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 0.630957,
1, 35
};
modes[] = { "Single", "FullAuto", "single_close",
"single_medium", "single_far", "fullauto_medium" };
- bullet1[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1,
+ bullet1[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1,
15 };
- bullet2[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1,
+ bullet2[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1,
15 };
- bullet3[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1,
+ bullet3[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1,
15 };
- bullet4[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1,
+ bullet4[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1,
15 };
- bullet5[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1,
+ bullet5[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1,
15 };
- bullet6[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1,
+ bullet6[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1,
15 };
- bullet7[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1,
+ bullet7[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1,
15 };
- bullet8[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1,
+ bullet8[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1,
15 };
- bullet9[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1,
+ bullet9[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1,
15 };
- bullet10[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1,
+ bullet10[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1,
15 };
- bullet11[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1,
+ bullet11[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1,
15 };
- bullet12[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1,
+ bullet12[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1,
15 };
soundBullet[] = { "bullet1", 0.082999997, "bullet2", 0.082999997,
"bullet3", 0.082999997, "bullet4", 0.082999997,
@@ -97,14 +97,14 @@ class Braf_colt_weapon : Rifle_Base_F {
"bullet11", 0.082999997, "bullet12", 0.082999997 };
};
//-----------Base Guns-----------//
-class Braf_colt_auto_base_F : braf_colt_weapon {
- _generalMacro = "Braf_colt_auto_base_F";
+class braf_colt_auto_base_f : braf_colt_weapon {
+ _generalMacro = "braf_colt_auto_base_f";
scope = 1;
displayName = "Auto Base";
modes[] = { "Single", "FullAuto" };
class WeaponSlotsInfo : WeaponSlotsInfo {
class MuzzleSlot : MuzzleSlot {
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = { "muzzle_snds_M" };
iconPosition[] = { 0.12, 0.43099999 };
iconScale = 0.15000001;
@@ -211,15 +211,15 @@ class Braf_colt_auto_base_F : braf_colt_weapon {
aiDispersionCoefY = 3;
aiDispersionCoefX = 2;
};
-class Braf_colt_burst_base_F : Braf_colt_weapon {
- author = "BRAF Team";
- _generalMacro = "Braf_colt_burst_base_F";
+class braf_colt_burst_base_f : braf_colt_weapon {
+ author = "BRAF TEAM";
+ _generalMacro = "braf_colt_burst_base_f";
scope = 1;
displayName = "Burst Base";
modes[] = { "Single", "Burst" };
class WeaponSlotsInfo : WeaponSlotsInfo {
class MuzzleSlot : MuzzleSlot {
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = { "muzzle_snds_M" };
iconPosition[] = { 0.12, 0.43099999 };
iconScale = 0.15000001;
@@ -326,14 +326,14 @@ class Braf_colt_burst_base_F : Braf_colt_weapon {
aiDispersionCoefY = 3;
aiDispersionCoefX = 2;
};
-class Braf_colt_lmg_base_F : Braf_colt_weapon {
- author = "BRAF Team";
+class braf_colt_lmg_base_f : braf_colt_weapon {
+ author = "BRAF TEAM";
_generalMacro = "Braf_lmgbase_F";
scope = 1;
displayName = "LMG Base";
class WeaponSlotsInfo : WeaponSlotsInfo {
class MuzzleSlot : MuzzleSlot {
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = { "muzzle_snds_M" };
iconPosition[] = { 0.12, 0.43099999 };
iconScale = 0.15000001;
@@ -348,29 +348,29 @@ class Braf_colt_lmg_base_F : Braf_colt_weapon {
};
};
modes[] = { "Single", "FullAuto", "close", "short", "medium", "far", "far2" };
- bullet1[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1,
+ bullet1[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1,
15 };
- bullet2[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1,
+ bullet2[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1,
15 };
- bullet3[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1,
+ bullet3[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1,
15 };
- bullet4[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1,
+ bullet4[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1,
15 };
- bullet5[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1,
+ bullet5[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1,
15 };
- bullet6[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1,
+ bullet6[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1,
15 };
- bullet7[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1,
+ bullet7[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1,
15 };
- bullet8[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1,
+ bullet8[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1,
15 };
- bullet9[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1,
+ bullet9[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1,
15 };
- bullet10[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1,
+ bullet10[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1,
15 };
- bullet11[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1,
+ bullet11[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1,
15 };
- bullet12[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1,
+ bullet12[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1,
15 };
soundBullet[] = { "bullet1", 0.082999997, "bullet2", 0.082999997,
"bullet3", 0.082999997, "bullet4", 0.082999997,
@@ -491,151 +491,151 @@ class Braf_colt_lmg_base_F : Braf_colt_weapon {
aiDispersionCoefX = 15;
handAnim[] = {
"OFP2_ManSkeleton",
- "\A3\Weapons_F_Exp\Rifles\SPAR_02\Data\Anim\SPAR_02.rtm"
+ "\a3\weapons_f_exp\rifles\spar_02\data\anim\spar_02.rtm"
};
};
//-----------Open Bolt-----------//
//LMGA4
-class Braf_lmga4 : Braf_colt_lmg_base_F {
- _generalMacro = "Braf_lmga4";
- author = "BRAF Team";
+class braf_lmga4 : braf_colt_lmg_base_f {
+ _generalMacro = "braf_lmga4";
+ author = "BRAF TEAM";
scope = 2;
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\LMGA4.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\lmga4.p3d";
displayName = "Colt LMGA4 5.56mm";
- picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\autorifle_ui.paa";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\autorifle_ui.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
};
//-----------Automatic-----------//
//M16A1
-class Braf_m16a1 : Braf_colt_auto_base_F {
- _generalMacro = "Braf_M16A1";
- author = "BRAF Team";
+class braf_m16a1 : braf_colt_auto_base_f {
+ _generalMacro = "braf_m16a1";
+ author = "BRAF TEAM";
scope = 2;
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1.p3d";
displayName = "Colt M16A1 5.56mm";
- picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\rifle_ui.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[] = { "camo" };
hiddenSelectionsTextures[] = {
- "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A1_CO.paa",
+ "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_co.paa",
};
};
-class Braf_m16a1e1 : Braf_m16a1 {
- _generalMacro = "Braf_M16A1E1";
- author = "BRAF Team";
+class braf_m16a1e1 : braf_m16a1 {
+ _generalMacro = "braf_m16a1e1";
+ author = "BRAF TEAM";
displayName = "Colt M16A1E1 5.56mm";
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1e1.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1e1.p3d";
hiddenSelections[] = { "camo1" };
hiddenSelectionsTextures[] = {
- "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa"
+ "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa"
};
};
//M16A1 Carbine
-class Braf_m16a1_carbine : Braf_colt_auto_base_F {
- _generalMacro = "Braf_m16a1_carbine";
- author = "BRAF Team";
+class braf_m16a1_carbine : braf_colt_auto_base_f {
+ _generalMacro = "braf_m16a1_carbine";
+ author = "BRAF TEAM";
scope = 2;
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1_carbine.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1_carbine.p3d";
displayName = "Colt 733 5.56mm";
- picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\carbine_ui.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
};
-class Braf_m16a1_carbine_9mm : Braf_colt_auto_base_F {
- _generalMacro = "Braf_m16a1_carbine_9mm";
- author = "BRAF Team";
+class braf_m16a1_carbine_9mm : braf_colt_auto_base_f {
+ _generalMacro = "braf_m16a1_carbine_9mm";
+ author = "BRAF TEAM";
scope = 2;
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1_carbine_9mm.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1_carbine_9mm.p3d";
displayName = "Colt Carbine 9mm";
- picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\carbine_ui.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
magazineWell[] = { "" };
- magazines[] = { "braf_30Rnd_9x19" };
+ magazines[] = { "braf_30rnd_9x19" };
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_01",
0.50118703,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_02",
0.50118703,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_03",
0.50118703,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_04",
0.50118703,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
0.50118703,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
0.50118703,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
0.50118703,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
0.50118703,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_01",
0.39810699,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_02",
0.39810699,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_03",
0.39810699,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_04",
0.39810699,
1,
15
@@ -669,20 +669,20 @@ class Braf_m16a1_carbine_9mm : Braf_colt_auto_base_F {
};
};
//M4A1
-class Braf_m4a1 : Braf_colt_auto_base_F {
- author = "BRAF Team";
- _generalMacro = "Braf_m4a1";
+class braf_m4a1 : braf_colt_auto_base_f {
+ author = "BRAF TEAM";
+ _generalMacro = "braf_m4a1";
scope = 2;
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m4a1.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m4a1.p3d";
displayName = "Colt M4A1 5.56mm";
- picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\carbine_ui.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[] = { "camo1" };
- hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M4A1_CO.paa" };
+ hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_co.paa" };
};
-class braf_m4a1_dot_magnifier : Braf_m4a1 {
+class braf_m4a1_dot_magnifier : braf_m4a1 {
scope=1;
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_m4a1_dot_magnifier";
class LinkedItems
{
@@ -693,16 +693,16 @@ class braf_m4a1_dot_magnifier : Braf_m4a1 {
};
};
};
-class Braf_m4a1_ris : Braf_m4a1 {
- author = "BRAF Team";
- _generalMacro = "Braf_m4a1_ris";
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m4a1_ris.p3d";
+class braf_m4a1_ris : braf_m4a1 {
+ author = "BRAF TEAM";
+ _generalMacro = "braf_m4a1_ris";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m4a1_ris.p3d";
displayName = "Colt M4A1 5.56mm (RIS)";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A4_CO.paa" };
+ hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_co.paa" };
class WeaponSlotsInfo {
class MuzzleSlot : MuzzleSlot {
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = { "muzzle_snds_M" };
iconPosition[] = { 0.12, 0.43099999 };
iconScale = 0.15000001;
@@ -722,34 +722,34 @@ class Braf_m4a1_ris : Braf_m4a1 {
//-----------Burst-----------//
//M16A2
-class Braf_m16a2 : Braf_colt_burst_base_F {
- _generalMacro = "Braf_m16a2";
- author = "BRAF Team";
+class braf_m16a2 : braf_colt_burst_base_f {
+ _generalMacro = "braf_m16a2";
+ author = "BRAF TEAM";
scope = 2;
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a2.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a2.p3d";
displayName = "Colt M16A2 5.56mm";
- picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\rifle_ui.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[] = { "camo","camo4" };
hiddenSelectionsTextures[] = {
- "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa"
+ "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa"
};
};
-class braf_m16a2_mod : Braf_m16a2 {
+class braf_m16a2_mod : braf_m16a2 {
_generalMacro = "braf_m16a2_ris_mod";
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Colt M16A2 5.56mm (mod)";
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a2mod.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a2mod.p3d";
hiddenSelections[] = { "camo1", "camo2", "camo3" };
hiddenSelectionsTextures[] = {
- "braf\braf_weapons_assault_rifles\556mm_Colt\data\733_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A4_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_Colt\data\M4A1_CO.paa"
+ "braf\braf_weapons_assault_rifles\556mm_colt\data\733_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_co.paa"
};
class WeaponSlotsInfo {
class MuzzleSlot : MuzzleSlot {
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = { "muzzle_snds_M" };
iconPosition[] = { 0.12, 0.43099999 };
iconScale = 0.15000001;
@@ -766,11 +766,11 @@ class braf_m16a2_mod : Braf_m16a2 {
};
};
};
-class Braf_m16a2_scope : Braf_m16a2
+class braf_m16a2_scope : braf_m16a2
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
scope=1;
- _generalMacro="Braf_m16a2_scope";
+ _generalMacro="braf_m16a2_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
@@ -781,19 +781,19 @@ class Braf_m16a2_scope : Braf_m16a2
};
};
//M16A4
-class braf_m16a4 : Braf_colt_burst_base_F {
+class braf_m16a4 : braf_colt_burst_base_f {
_generalMacro = "braf_m16a2_ris_mod";
- author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a4.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a4.p3d";
displayName = "Colt M16A4 5.56mm";
- picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\rifle_ui.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa" };
+ hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa" };
class WeaponSlotsInfo {
class MuzzleSlot : MuzzleSlot {
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = { "muzzle_snds_M" };
iconPosition[] = { 0.12, 0.43099999 };
iconScale = 0.15000001;
@@ -812,14 +812,14 @@ class braf_m16a4 : Braf_colt_burst_base_F {
};
class braf_m16a4_mod : braf_m16a4 {
_generalMacro = "braf_m16a4_mod";
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "Colt M16A4 5.56mm (mod)";
- model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a4mod.p3d";
+ model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a4mod.p3d";
hiddenSelections[] = { "camo1" };
- hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\733_CO.paa" };
+ hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\733_co.paa" };
class WeaponSlotsInfo {
class MuzzleSlot : MuzzleSlot {
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = { "muzzle_snds_M" };
iconPosition[] = { 0.12, 0.43099999 };
iconScale = 0.15000001;
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat
index 4b3a069..a0757ca 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\733_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\733_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\733_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat
index 01ace69..cbc0397 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_colt\data\9mm_mag\mt12_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_as.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_colt\data\9mm_mag\mt12_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_colt\data\9mm_mag\mt12_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat
index 06dd50d..9bd717f 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_C7_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_c7_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat
index 06dd50d..9bd717f 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_C7_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_c7_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat
index 173e846..784f240 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_LMG_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_lmg_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat
index 016c664..78b2795 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A1_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m16a1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat
index 8b6dc1a..55b26e0 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A2_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m16a2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat
index d64f302..e49f65e 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A4_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m16a4_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat
index e094110..d390680 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M4A1_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m4a1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat
index 4f748d9..ad6e697 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\lmg_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\lmg_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\lmg_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat
index 7ff9f68..94a9204 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat
index 581e1f8..449323f 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat
index ae852ea..ad6b1b1 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat
index 20b9b02..c8ced01 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m203_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m203_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m203_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat
index 9a2b166..9bbc001 100644
--- a/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat
+++ b/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.paa";
+ texture="a3\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp b/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp
index fd19231..518d59c 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp
+++ b/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp
@@ -1,29 +1,29 @@
-class braf_hk33 : Rifle_Base_F {
- author = "NIArms Team";
+class braf_hk33 : Rifle_Base_F {
+ author = "BRAF TEAM";
displayName = "Heckler Koch HK33 5,56mm";
scope = public;
- magazines[] = {"braf_30Rnd_556x45_HK"};
- magazineWell[] = {BRAF_HK_556};
- soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20};
- soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20};
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20};
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20};
+ magazines[] = {"braf_30rnd_556x45_hk"};
+ magazineWell[] = {braf_hk_556};
+ soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",0.70794576,1,20};
+ soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",0.70794576,1,20};
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",0.70794576,1,20};
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",0.70794576,1,20};
deployedPivot = "bipod";
hasBipod = 0;
class Library {
libTextDesc = "Heckler Koch HK33";
};
- model = "\braf\braf_weapons_assault_rifles\556mm_hk33\Hk33\hk33.p3d"; /// path to model
- picture = "\braf\braf_weapons_assault_rifles\556mm_HK33\data\ui\hk33.paa";
+ model = "\braf\braf_weapons_assault_rifles\556mm_hk33\hk33\hk33.p3d"; /// path to model
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hk33.paa";
reloadAction = "braf_GestureReloadHK33";
magazineReloadSwitchPhase = 0.3; // magazine will get replaced pretty early
- handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_HK33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
+ handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_hk33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
maxZeroing = 1600;
discreteDistanceInitIndex = 2;
maxRecoilSway = 0.0125;
swayDecaySpeed = 1.25;
hiddenSelections[] = {"camo1","camo2","camo3"};
- hiddenSelectionsTextures[] = {"braf\braf_weapons_assault_rifles\556mm_HK33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_HK33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_HK33\data\trilho.paa"};
+ hiddenSelectionsTextures[] = {"braf\braf_weapons_assault_rifles\556mm_hk33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_hk33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_hk33\data\trilho.paa"};
discreteDistance[] = { 100, 200, 300, 400 };
discreteDistanceCameraPoint[] = { "eye", "eye_200", "eye_300", "eye_400" }; /// the angle of gun changes with zeroing
cameraDir = "eye_look";
@@ -52,31 +52,31 @@
class WeaponSlotsInfo : WeaponSlotsInfo {
class MuzzleSlot : SlotInfo {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
iconScale = 0.2;
iconPinpoint = "Center";
iconPosition[] = {0, 0.45};
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"};
};
class CowsSlot : asdg_OpticRail1913_short {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_top.paa";
iconPosition[] = {0.5, 0.36};
iconPinpoint = "Bottom";
iconScale = 0.2;
};
class PointerSlot : asdg_FrontSideRail {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_side.paa";
iconPinpoint = "Center";
iconPosition[] = {0.3, 0.42};
iconScale = 0.25;
};
class UnderBarrelSlot : asdg_UnderSlot {
- iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa";
- linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL";
+ iconPicture = "\a3\weapons_f_mark\data\ui\attachment_under.paa";
+ linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
iconPosition[] = {0.32, 0.55};
iconScale = 0.2;
iconPinpoint = "Center";
@@ -87,21 +87,21 @@
changeFiremodeSound[]=
{
- "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\firemode",
+ "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\firemode",
0.6,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\Hk_reload",
+ "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\hk_reload",
0.630957,
1,
35
@@ -117,84 +117,84 @@
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_01",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_02",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_03",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_04",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_01",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_02",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_03",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_04",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_01",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_02",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_03",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_04",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
@@ -322,10 +322,10 @@
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class braf_weapcc_muzzleFlash_SF: ItemCore
+class braf_weapcc_muzzleflash_sf: ItemCore
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
- model = "a3\data_f\proxies\muzzle_flash\muzzle_flash_rifle_M4.p3d";
+ model = "a3\data_f\proxies\muzzle_flash\muzzle_flash_rifle_m4.p3d";
inertia = 0;
};
\ No newline at end of file
diff --git a/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp b/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp
index f5a2d96..3f99645 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp
+++ b/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp
@@ -1,24 +1,24 @@
-class braf_hk33A3 : Rifle_Base_F
+class braf_hk33a3 : Rifle_Base_F
{
- author = "NIArms Team";
+ author = "BRAF TEAM";
displayName = "Heckler Koch HK33A3 5,56mm";
scope = public;
- magazines[] = {"braf_30Rnd_556x45_HK"};
- magazineWell[] = {BRAF_HK_556};
- soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20};
- soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20};
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20};
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20};
+ magazines[] = {"braf_30rnd_556x45_hk"};
+ magazineWell[] = {braf_hk_556};
+ soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",0.70794576,1,20};
+ soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",0.70794576,1,20};
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",0.70794576,1,20};
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",0.70794576,1,20};
deployedPivot = "bipod";
hasBipod = 0;
class Library {
libTextDesc = "Heckler Koch HK33A3";
};
- model = "\braf\braf_weapons_assault_rifles\556mm_hk33\Hk33a3\hk33A3.p3d"; /// path to model
+ model = "\braf\braf_weapons_assault_rifles\556mm_hk33\hk33a3\hk33a3.p3d"; /// path to model
picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hk33a3.paa";
reloadAction = "braf_GestureReloadHK33";
magazineReloadSwitchPhase = 0.3; // magazine will get replaced pretty early
- handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_HK33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
+ handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_hk33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
maxZeroing = 1600;
discreteDistanceInitIndex = 2;
maxRecoilSway = 0.0125;
@@ -55,31 +55,31 @@
class WeaponSlotsInfo : WeaponSlotsInfo {
class MuzzleSlot : SlotInfo {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
iconScale = 0.2;
iconPinpoint = "Center";
iconPosition[] = {0, 0.45};
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"};
};
class CowsSlot : asdg_OpticRail1913_short {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_top.paa";
iconPosition[] = {0.5, 0.36};
iconPinpoint = "Bottom";
iconScale = 0.2;
};
class PointerSlot : asdg_FrontSideRail {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_side.paa";
iconPinpoint = "Center";
iconPosition[] = {0.3, 0.42};
iconScale = 0.25;
};
class UnderBarrelSlot : asdg_UnderSlot {
- iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa";
- linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL";
+ iconPicture = "\a3\weapons_f_mark\data\ui\attachment_under.paa";
+ linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
iconPosition[] = {0.32, 0.55};
iconScale = 0.2;
iconPinpoint = "Center";
@@ -90,21 +90,21 @@
changeFiremodeSound[]=
{
- "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\firemode",
+ "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\firemode",
0.6,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\Hk_reload",
+ "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\hk_reload",
0.630957,
1,
35
@@ -120,84 +120,84 @@
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_01",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_02",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_03",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_04",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_01",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_02",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_03",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_04",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_01",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_02",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_03",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_04",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat
index 762f679..800b692 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\a4stock_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\a4stock_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\a4stock_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\a4stock_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat
index b4b215a..b566877 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat
index 59dc43c..03748d5 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_parts_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_parts_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_parts_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_parts_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat
index a1b50d9..9ca8f07 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\mp5_rai_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\mp5_rai_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\mp5_rai_aS.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\mp5_rai_as.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat
index a14cb94..85a8699 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\556mm_HK33\data\ia2556_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_hk33\data\ia2556_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\556mm_HK33\data\ia2556_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_hk33\data\ia2556_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat
index 03347bf..78ec434 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\flat_normal_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\flat_normal_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\Metal_Detail_DT.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\generic_SMDI.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\generic_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat
index 2c23b74..5bba92a 100644
--- a/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\rec_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\rec_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\Metal_Detail_DT.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\metal_detail_dt.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\rec_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\rec_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat
index 42c3b54..0dd72b6 100644
--- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_CO.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat
index 559310b..6db27cb 100644
--- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_CO.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat
index d32ecdb..49a192b 100644
--- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_CO.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat
index 3ae27f5..8c1ea16 100644
--- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_CO.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat
index 60cdf02..2c0d6e8 100644
--- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat
+++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_co.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp b/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp
index 57c968a..edd27f7 100644
--- a/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp
+++ b/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp
@@ -1,11 +1,11 @@
-class braf_HK416_long_base : Rifle_Base_F {
+class braf_hk416_long_base : Rifle_Base_F {
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_20Rnd_556x45",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_green",
- "braf_30Rnd_556x45_yellow",
- "braf_30Rnd_556x45_Blank",
+ "braf_30rnd_556x45",
+ "braf_20rnd_556x45",
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_green",
+ "braf_30rnd_556x45_yellow",
+ "braf_30rnd_556x45_blank",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_green",
"30Rnd_556x45_Stanag_red",
@@ -15,7 +15,7 @@ class braf_HK416_long_base : Rifle_Base_F {
}; /// original custom made magazines and a group of several standardized mags
magazineWell[]=
{
- "BRAF_Stanag_556",
+ "braf_stanag_556",
"STANAG_556x45",
"STANAG_556x45_Large"
};
@@ -41,7 +41,7 @@ class braf_HK416_long_base : Rifle_Base_F {
mass = 92;
class MuzzleSlot : MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -68,25 +68,25 @@ class braf_HK416_long_base : Rifle_Base_F {
distanceZoomMin = 300;
distanceZoomMax = 300;
descriptionShort = "AMF HK 416 F Long"; /// displayed on mouseOver in Inventory
- handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_HK416\amf_hand_nogrip.rtm"}; /// hand animation actually fits this rifle well
+ handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_hk416\amf_hand_nogrip.rtm"}; /// hand animation actually fits this rifle well
dexterity = 1.8;
selectionFireAnim = "muzzleFlash"; /// are we able to get rid of all the zaslehs?
- bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15};
- bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15};
- bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15};
- bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15};
- bullet5[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_01", 0.562341, 1, 15};
- bullet6[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_02", 0.562341, 1, 15};
- bullet7[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_03", 0.562341, 1, 15};
- bullet8[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_04", 0.562341, 1, 15};
- bullet9[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_01", 0.562341, 1, 15};
- bullet10[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_02", 0.562341, 1, 15};
- bullet11[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_03", 0.562341, 1, 15};
- bullet12[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_04", 0.562341, 1, 15};
+ bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15};
+ bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15};
+ bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15};
+ bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15};
+ bullet5[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_01", 0.562341, 1, 15};
+ bullet6[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_02", 0.562341, 1, 15};
+ bullet7[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_03", 0.562341, 1, 15};
+ bullet8[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_04", 0.562341, 1, 15};
+ bullet9[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_01", 0.562341, 1, 15};
+ bullet10[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_02", 0.562341, 1, 15};
+ bullet11[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_03", 0.562341, 1, 15};
+ bullet12[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_04", 0.562341, 1, 15};
soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
- drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30};
- changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5};
- reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10};
+ drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30};
+ changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5};
+ reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10};
modes[] = {SemiAuto, Fullauto, single_medium_optics1, single_far_optics2};
class SemiAuto : Mode_SemiAuto
{
@@ -169,7 +169,7 @@ class braf_HK416_long_base : Rifle_Base_F {
{
displayName = "AMF HK269";
descriptionShort = "AMF HK269";
- author = "LKDSG & AMF TEAM";
+ author = "BRAF TEAM";
useModelOptics = false;
useExternalOptic = false; /// Doesn't use optics from the attachment, has it's own
cameraDir = "OP_look";
@@ -180,14 +180,14 @@ class braf_HK416_long_base : Rifle_Base_F {
aiDispersionCoefY = 6.0; /// AI should have some degree of greater dispersion for initial shoots
aiDispersionCoefX = 4.0; /// AI should have some degree of greater dispersion for initial shoots
};
-class braf_HK416_short_base : Rifle_Base_F {
+class braf_hk416_short_base : Rifle_Base_F {
magazines[] = {
- "braf_30Rnd_556x45",
- "braf_20Rnd_556x45",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_green",
- "braf_30Rnd_556x45_yellow",
- "braf_30Rnd_556x45_Blank",
+ "braf_30rnd_556x45",
+ "braf_20rnd_556x45",
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_green",
+ "braf_30rnd_556x45_yellow",
+ "braf_30rnd_556x45_blank",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_green",
"30Rnd_556x45_Stanag_red",
@@ -197,7 +197,7 @@ class braf_HK416_short_base : Rifle_Base_F {
}; /// original custom made magazines and a group of several standardized mags
magazineWell[]=
{
- "BRAF_Stanag_556",
+ "braf_stanag_556",
"STANAG_556x45",
"STANAG_556x45_Large"
};
@@ -224,7 +224,7 @@ class braf_HK416_short_base : Rifle_Base_F {
mass = 92;
class MuzzleSlot : MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -247,22 +247,22 @@ class braf_HK416_short_base : Rifle_Base_F {
distanceZoomMax = 300;
descriptionShort = "AMF HK 416 Short"; /// displayed on mouseOver in Inventory
selectionFireAnim = "muzzleFlash"; /// are we able to get rid of all the zaslehs?
- bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15};
- bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15};
- bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15};
- bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15};
- bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15};
- bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15};
- bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15};
- bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15};
- bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15};
- bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15};
- bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15};
- bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15};
+ bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15};
+ bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15};
+ bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15};
+ bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15};
+ bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15};
+ bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15};
+ bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15};
+ bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15};
+ bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15};
+ bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15};
+ bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15};
+ bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15};
soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
- drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30};
- changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5};
- reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10};
+ drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30};
+ changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5};
+ reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10};
modes[] = {SemiAuto, Fullauto};
class SemiAuto : Mode_SemiAuto
{
@@ -316,14 +316,14 @@ class braf_HK416_short_base : Rifle_Base_F {
};
-class braf_HK416_long : braf_HK416_long_base {
+class braf_hk416_long : braf_hk416_long_base {
scope = 2; /// should be visible and useable in game
- author = "ARNIE & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416 D16.5"; /// some name
- model = "\braf\braf_weapons_assault_rifles\556mm_HK416\amf_416_long.p3d"; /// path to model
- picture = "\braf\braf_weapons_assault_rifles\556mm_HK416\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\braf\braf_weapons_assault_rifles\556mm_HK416\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_HK416\amf_hand_nogrip.rtm"};
+ model = "\braf\braf_weapons_assault_rifles\556mm_hk416\amf_416_long.p3d"; /// path to model
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk416\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\braf\braf_weapons_assault_rifles\556mm_hk416\data\ui\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_hk416\amf_hand_nogrip.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
rhs_grip2_change = "amf_614_gripv_01_f";
rhs_grip3_change = "amf_614_gript_01_f";
@@ -344,14 +344,14 @@ class braf_HK416_long : braf_HK416_long_base {
};
-class braf_HK416_short : braf_HK416_short_base {
+class braf_hk416_short : braf_hk416_short_base {
scope = 2;
- author = "ARNIE & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416 D10";
dexterity = 3.1;
- model = "\braf\braf_weapons_assault_rifles\556mm_HK416\AMF_416_short.p3d";
- picture = "\braf\braf_weapons_assault_rifles\556mm_HK416\Data\UI\gear_AMF_614_short_X_CA.paa";
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa";
+ model = "\braf\braf_weapons_assault_rifles\556mm_hk416\amf_416_short.p3d";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk416\data\ui\gear_amf_614_short_x_ca.paa";
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa";
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
weaponInfoType = "RscWeaponZeroing";
rhs_grip2_change = "amf_614s_gripv_01_f";
diff --git a/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk b/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk
index 7a31af9..cd91b28 100644
--- a/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk
+++ b/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk
@@ -219,15 +219,15 @@ class amf_614_paint_gripod_slot : UnderBarrelSlot
};
class amf_western_614_gripod_slot : amf_614_gripod_slot
{
- linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL";
+ linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
};
class amf_western_614_fs_gripod_slot : amf_614_fs_gripod_slot
{
- linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL";
+ linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
};
class amf_western_614_paint_gripod_slot : amf_614_paint_gripod_slot
{
- linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL";
+ linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
};
class Safety_base;
class InventoryItem_Base_F;
@@ -277,7 +277,7 @@ class CfgFunctions
tag = "AMF";
class function_bipod_hk416
{
- file = "AMF_614\Script\Functions";
+ file = "amf_614\script\functions";
class rhs_findplayer
{
};
@@ -295,10 +295,10 @@ class CfgWeapons
{
class amf_acc_614_grip2 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip2.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip2.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee V";
descriptionShort = "Poignee en V pour HK416 - Ameliore la stabilite";
inertia = -0.3;
@@ -309,16 +309,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip3 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip3.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip3.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee T";
descriptionShort = "Poignee en T pour HK416 - Ameliore la stabilite";
inertia = -0.3;
@@ -329,16 +329,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip4 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip4.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip4.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee V";
descriptionShort = "Poignee en V pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -349,16 +349,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip5 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip5.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip5.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee T";
descriptionShort = "Poignee en T pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -369,16 +369,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip6 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip6.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip6.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee V (RAL8000)";
descriptionShort = "Poignee en V pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -390,16 +390,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip7 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip7.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip7.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee T (RAL8000)";
descriptionShort = "Poignee en T pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -411,16 +411,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip8 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip8.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip8.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee V (TAN)";
descriptionShort = "Poignee en V pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -431,16 +431,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip9 : ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip9.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip9.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee T (TAN)";
descriptionShort = "Poignee en T pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -451,16 +451,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip10 : ItemCore
{
- author = "Krogar & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip10.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip10.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "MWG";
descriptionShort = "Magazine Well Grip pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -471,16 +471,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip11 : ItemCore
{
- author = "Krogar & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip11.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip11.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee Bipied";
descriptionShort = "Poignee bipied pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -491,16 +491,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip12 : ItemCore
{
- author = "Krogar & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip12.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip12.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "MWG (RAL8000)";
descriptionShort = "Magazine Well Grip (RAL8000) pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -511,16 +511,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip13 : ItemCore
{
- author = "Krogar & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip13.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip13.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee Bipied (RAL8000)";
descriptionShort = "Poignee bipied (RAL8000) pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -531,16 +531,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip14 : ItemCore
{
- author = "Krogar & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip14.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip14.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "MWG (Paint)";
descriptionShort = "Magazine Well Grip (Painted Tan) pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -551,16 +551,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_614_grip15 : ItemCore
{
- author = "Krogar & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_614\acc\amf_614_grip15.p3d";
- // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_614\acc\amf_614_grip15.p3d";
+ // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee Bipied (Paint)";
descriptionShort = "Poignee bipied (Painted Tan) pour HK416A5 - Ameliore la stabilite";
inertia = -0.3;
@@ -571,8 +571,8 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod
};
};
class Rifle;
@@ -615,11 +615,11 @@ class CfgWeapons
mass = 92;
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -653,23 +653,23 @@ class CfgWeapons
////////////////////////////////////////////////////// NO OPTICS ///////////////////////////////////////////////////////////
- bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15};
- bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15};
- bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15};
- bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15};
- bullet5[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_01", 0.562341, 1, 15};
- bullet6[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_02", 0.562341, 1, 15};
- bullet7[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_03", 0.562341, 1, 15};
- bullet8[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_04", 0.562341, 1, 15};
- bullet9[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_01", 0.562341, 1, 15};
- bullet10[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_02", 0.562341, 1, 15};
- bullet11[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_03", 0.562341, 1, 15};
- bullet12[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_04", 0.562341, 1, 15};
+ bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15};
+ bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15};
+ bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15};
+ bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15};
+ bullet5[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_01", 0.562341, 1, 15};
+ bullet6[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_02", 0.562341, 1, 15};
+ bullet7[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_03", 0.562341, 1, 15};
+ bullet8[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_04", 0.562341, 1, 15};
+ bullet9[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_01", 0.562341, 1, 15};
+ bullet10[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_02", 0.562341, 1, 15};
+ bullet11[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_03", 0.562341, 1, 15};
+ bullet12[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_04", 0.562341, 1, 15};
soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
- drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30};
- changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5};
- reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10};
+ drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30};
+ changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5};
+ reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10};
modes[] = {SemiAuto, Fullauto, single_medium_optics1, single_far_optics2};
@@ -757,7 +757,7 @@ class CfgWeapons
{
displayName = "AMF HK269";
descriptionShort = "AMF HK269";
- author = "LKDSG & AMF TEAM";
+ author = "BRAF TEAM";
useModelOptics = false;
useExternalOptic = false; /// Doesn't use optics from the attachment, has it's own
cameraDir = "OP_look";
@@ -802,11 +802,11 @@ class CfgWeapons
mass = 92;
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -836,23 +836,23 @@ class CfgWeapons
selectionFireAnim = "muzzleFlash"; /// are we able to get rid of all the zaslehs?
////////////////////////////////////////////////////// NO OPTICS ///////////////////////////////////////////////////////////
- bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15};
- bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15};
- bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15};
- bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15};
- bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15};
- bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15};
- bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15};
- bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15};
- bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15};
- bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15};
- bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15};
- bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15};
+ bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15};
+ bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15};
+ bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15};
+ bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15};
+ bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15};
+ bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15};
+ bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15};
+ bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15};
+ bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15};
+ bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15};
+ bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15};
+ bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15};
soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
- drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30};
- changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5};
- reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10};
+ drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30};
+ changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5};
+ reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10};
modes[] = {SemiAuto, Fullauto};
@@ -910,11 +910,11 @@ class CfgWeapons
class AMF_614_long_01_F : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416 F-S"; /// some name
- model = "\amf_614\amf_614_long_01_F.p3d"; /// path to model
- picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way
+ model = "\amf_614\amf_614_long_01_f.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -927,11 +927,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -948,7 +948,7 @@ class CfgWeapons
};
class amf_614_gripv_01_f : AMF_614_long_01_F
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416 F-S";
class WeaponSlotsInfo : WeaponSlotsInfo
{
@@ -961,19 +961,19 @@ class CfgWeapons
};
class amf_614_gript_01_f : AMF_614_long_01_F
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416 F-S";
Grip_Macro(3, gripT);
};
class AMF_614_long_HK269_01_F : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/LKDSG & AMF TEAM";
- displayName = "HK 416 F-S/HK269"; /// some name
- model = "\AMF_614\AMF_614_long_HK269_01_F.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_614\Data\UI\gear_AMF_614_long_01_x_ca.paa"; /// weapon should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01_GL.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416 f-s/hk269"; /// some name
+ model = "\amf_614\amf_614_long_hk269_01_f.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01_gl.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
reloadAction = "GestureReloadSPARUGL";
muzzles[] = {this, HK269_F}; /// to be able to switch between bullet muzzle and TGL
@@ -991,11 +991,11 @@ class CfgWeapons
class AMF_614_long_FS_BLK : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416A5 MOE (13 pouces)"; /// some name
- model = "\AMF_614\AMF_614_long_fs.p3d"; /// path to model
- picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ model = "\amf_614\amf_614_long_fs.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
@@ -1009,13 +1009,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -1034,11 +1034,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1055,49 +1055,49 @@ class CfgWeapons
};
class amf_614_fs_gripv_01_blk_f : AMF_614_long_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(4, gripV);
};
class amf_614_fs_gript_01_blk_f : AMF_614_long_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(5, gripT);
};
class amf_614_fs_gripv_tan_blk_f : AMF_614_long_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(6, gripV);
};
class amf_614_fs_gript_tan_blk_f : AMF_614_long_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(7, gripT);
};
class amf_614_fs_gripm_blk_01_f : AMF_614_long_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(10, gripM);
};
class amf_614_fs_gripb_blk_01_f : AMF_614_long_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(11, gripT);
};
class amf_614_fs_gripm_blk_tan_f : AMF_614_long_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(12, gripM);
};
class amf_614_fs_gripb_blk_tan_f : AMF_614_long_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (13 pouces)";
Grip_Macro(13, gripT);
};
@@ -1107,11 +1107,11 @@ class CfgWeapons
class AMF_614_long_FS_TAN : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (13 pouces/RAL8000)"; /// some name
- model = "\AMF_614\AMF_614_long_fs.p3d"; /// path to model
- picture = "\amf_614\Data\UI\gear_AMF_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (13 pouces/ral8000)"; /// some name
+ model = "\amf_614\amf_614_long_fs.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
@@ -1125,13 +1125,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa"
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa"
};
@@ -1152,11 +1152,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1173,62 +1173,62 @@ class CfgWeapons
};
class amf_614l_fs_gripv_01_tan_f : AMF_614_long_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(4, gripV);
};
class amf_614l_fs_gript_01_tan_f : AMF_614_long_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(5, gripT);
};
class amf_614l_fs_gripv_tan_tan_f : AMF_614_long_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(6, gripV);
};
class amf_614l_fs_gript_tan_tan_f : AMF_614_long_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(7, gripT);
};
class amf_614l_fs_gripm_01_tan_f : AMF_614_long_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(10, gripM);
};
class amf_614l_fs_gripb_01_tan_f : AMF_614_long_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(11, gripT);
};
class amf_614l_fs_gripm_tan_tan_f : AMF_614_long_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(12, gripM);
};
class amf_614l_fs_gripb_tan_tan_f : AMF_614_long_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/ral8000)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS_TAN2 : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (13 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_long_fs.p3d"; /// path to model
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (13 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_long_fs.p3d"; /// path to model
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
hiddenSelections[] =
{
@@ -1241,13 +1241,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -1266,11 +1266,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1287,61 +1287,61 @@ class CfgWeapons
};
class amf_614l_fs_gripv_01_tan2_f : AMF_614_long_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614l_fs_gript_01_tan2_f : AMF_614_long_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614l_fs_gripv_tan_tan2_f : AMF_614_long_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(6, gripV);
};
class amf_614l_fs_gript_tan_tan2_f : AMF_614_long_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614l_fs_gripm_01_tan2_f : AMF_614_long_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614l_fs_gripb_01_tan2_f : AMF_614_long_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614l_fs_gripm_tan_tan2_f : AMF_614_long_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614l_fs_gripb_tan_tan2_f : AMF_614_long_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_long_fs_paint : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (13 pouces/Paint)"; /// some name
- model = "\AMF_614\AMF_614_long_fs_paint.p3d"; /// path to model
- picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (13 pouces/paint)"; /// some name
+ model = "\amf_614\amf_614_long_fs_paint.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -1361,11 +1361,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1381,61 +1381,61 @@ class CfgWeapons
};
class amf_614l_fs_gripv_01_paint_f : AMF_614_long_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/paint)";
Grip_Macro(4, gripV);
};
class amf_614l_fs_gript_01_paint_f : AMF_614_long_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/paint)";
Grip_Macro(5, gripT);
};
class amf_614l_fs_gripv_paint_paint_f : AMF_614_long_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/paint)";
Grip_Macro(8, gripV);
};
class amf_614l_fs_gript_paint_paint_f : AMF_614_long_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (13 pouces/paint)";
Grip_Macro(9, gripT);
};
class amf_614l_fs_gripm_01_paint_f : AMF_614_long_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (13 pouces/paint)";
Grip_Macro(10, gripM);
};
class amf_614l_fs_gripb_01_paint_f : AMF_614_long_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (13 pouces/paint)";
Grip_Macro(11, gripT);
};
class amf_614l_fs_gripm_paint_paint_f : AMF_614_long_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (13 pouces/paint)";
Grip_Macro(14, gripM);
};
class amf_614l_fs_gripb_paint_paint_f : AMF_614_long_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (13 pouces/paint)";
Grip_Macro(15, gripT);
};
class AMF_614_long_fs2_blk : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416A5 (13 pouces)"; /// some name
- model = "\AMF_614\AMF_614_long_fs2.p3d"; /// path to model
- picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ model = "\amf_614\amf_614_long_fs2.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
@@ -1446,10 +1446,10 @@ class CfgWeapons
"Camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_stock_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
rhs_grip4_change = "amf_614l_fs2_gripv_01_blk_f";
@@ -1466,11 +1466,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1487,49 +1487,49 @@ class CfgWeapons
};
class amf_614l_fs2_gripv_01_blk_f : AMF_614_long_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(4, gripV);
};
class amf_614l_fs2_gript_01_blk_f : AMF_614_long_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(5, gripT);
};
class amf_614l_fs2_gripv_tan_blk_f : AMF_614_long_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(6, gripV);
};
class amf_614l_fs2_gript_tan_blk_f : AMF_614_long_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(7, gripT);
};
class amf_614l_fs2_gripm_01_blk_f : AMF_614_long_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(10, gripM);
};
class amf_614l_fs2_gripb_01_blk_f : AMF_614_long_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(11, gripT);
};
class amf_614l_fs2_gripm_tan_blk_f : AMF_614_long_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(12, gripM);
};
class amf_614l_fs2_gripb_tan_blk_f : AMF_614_long_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (13 pouces)";
Grip_Macro(13, gripT);
};
@@ -1537,11 +1537,11 @@ class CfgWeapons
class AMF_614_long_fs2_tan : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/RAL8000)"; /// some name
- model = "\AMF_614\AMF_614_long_fs2.p3d"; /// path to model
- picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/ral8000)"; /// some name
+ model = "\amf_614\amf_614_long_fs2.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
@@ -1552,10 +1552,10 @@ class CfgWeapons
"Camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_RAL8000_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_stock_RAL8000_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_co.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -1574,11 +1574,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1595,61 +1595,61 @@ class CfgWeapons
};
class amf_614l_fs2_gripv_01_tan_f : AMF_614_long_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(4, gripV);
};
class amf_614l_fs2_gript_01_tan_f : AMF_614_long_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(5, gripT);
};
class amf_614l_fs2_gripv_tan_tan_f : AMF_614_long_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(6, gripV);
};
class amf_614l_fs2_gript_tan_tan_f : AMF_614_long_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(7, gripT);
};
class amf_614l_fs2_gripm_01_tan_f : AMF_614_long_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(10, gripM);
};
class amf_614l_fs2_gripb_01_tan_f : AMF_614_long_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(11, gripT);
};
class amf_614l_fs2_gripm_tan_tan_f : AMF_614_long_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(12, gripM);
};
class amf_614l_fs2_gripb_tan_tan_f : AMF_614_long_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (13 pouces/ral8000)";
Grip_Macro(13, gripT);
};
class AMF_614_long_fs2_paint : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)"; /// some name
- model = "\AMF_614\AMF_614_long_fs2_paint.p3d"; /// path to model
- picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)"; /// some name
+ model = "\amf_614\amf_614_long_fs2_paint.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -1669,11 +1669,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1690,62 +1690,62 @@ class CfgWeapons
};
class amf_614l_fs2_gripv_01_paint_f : AMF_614_long_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(4, gripV);
};
class amf_614l_fs2_gript_01_paint_f : AMF_614_long_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(5, gripT);
};
class amf_614l_fs2_gripv_paint_paint_f : AMF_614_long_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(8, gripV);
};
class amf_614l_fs2_gript_paint_paint_f : AMF_614_long_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(9, gripT);
};
class amf_614l_fs2_gripm_01_paint_f : AMF_614_long_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(10, gripM);
};
class amf_614l_fs2_gripb_01_paint_f : AMF_614_long_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(11, gripT);
};
class amf_614l_fs2_gripm_paint_paint_f : AMF_614_long_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(14, gripM);
};
class amf_614l_fs2_gripb_paint_paint_f : AMF_614_long_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (13 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (13 pouces/paint)";
Grip_Macro(15, gripT);
};
class AMF_614_long_FS3_BLK : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416A5 UBR (13 pouces)"; /// some name
- model = "\AMF_614\AMF_614_long_fs3.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ model = "\amf_614\amf_614_long_fs3.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
@@ -1758,13 +1758,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -1783,11 +1783,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1804,49 +1804,49 @@ class CfgWeapons
};
class amf_614l_fs3_gripv_01_blk_f : AMF_614_long_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(4, gripV);
};
class amf_614l_fs3_gript_01_blk_f : AMF_614_long_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(5, gripT);
};
class amf_614l_fs3_gripv_tan_blk_f : AMF_614_long_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(6, gripV);
};
class amf_614l_fs3_gript_tan_blk_f : AMF_614_long_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(7, gripT);
};
class amf_614l_fs3_gripm_01_blk_f : AMF_614_long_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(10, gripM);
};
class amf_614l_fs3_gripb_01_blk_f : AMF_614_long_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(11, gripT);
};
class amf_614l_fs3_gripm_tan_blk_f : AMF_614_long_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(12, gripM);
};
class amf_614l_fs3_gripb_tan_blk_f : AMF_614_long_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (13 pouces)";
Grip_Macro(13, gripT);
};
@@ -1854,12 +1854,12 @@ class CfgWeapons
class AMF_614_long_FS3_TAN : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (13 pouces/RAL8000) "; /// some name
- model = "\AMF_614\AMF_614_long_fs3.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (13 pouces/ral8000) "; /// some name
+ model = "\amf_614\amf_614_long_fs3.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
"Camo1",
@@ -1871,13 +1871,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_ral8000_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
rhs_grip4_change = "amf_614l_fs3_gripv_01_tan_f";
@@ -1895,11 +1895,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -1915,62 +1915,62 @@ class CfgWeapons
};
class amf_614l_fs3_gripv_01_tan_f : AMF_614_long_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (13 pouces/ral8000)";
Grip_Macro(4, gripV);
};
class amf_614l_fs3_gript_01_tan_f : AMF_614_long_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (13 pouces/ral8000)";
Grip_Macro(5, gripT);
};
class amf_614l_fs3_gripv_tan_tan_f : AMF_614_long_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (13 pouces/ral8000)";
Grip_Macro(6, gripV);
};
class amf_614l_fs3_gript_tan_tan_f : AMF_614_long_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (13 pouces/ral8000)";
Grip_Macro(7, gripT);
};
class amf_614l_fs3_gripm_01_tan_f : AMF_614_long_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/ral8000)";
Grip_Macro(10, gripM);
};
class amf_614l_fs3_gripb_01_tan_f : AMF_614_long_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/ral8000)";
Grip_Macro(11, gripT);
};
class amf_614l_fs3_gripm_tan_tan_f : AMF_614_long_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/ral8000)";
Grip_Macro(12, gripM);
};
class amf_614l_fs3_gripb_tan_tan_f : AMF_614_long_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/ral8000)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS3_TAN2 : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (13 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_long_fs3.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (13 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_long_fs3.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
"Camo1",
@@ -1982,13 +1982,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_TAN2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_TAN2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_tan_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_tan_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2007,11 +2007,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2028,61 +2028,61 @@ class CfgWeapons
};
class amf_614l_fs3_gripv_01_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614l_fs3_gript_01_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614l_fs3_gripv_tan_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(6, gripV);
};
class amf_614l_fs3_gript_tan_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614l_fs3_gripm_01_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614l_fs3_gripb_01_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614l_fs3_gripm_tan_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614l_fs3_gripb_tan_tan2_f : AMF_614_long_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (13 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS4_BLK : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE/SMR (13 pouces)"; /// some name
- model = "\AMF_614\AMF_614_long_fs4.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe/smr (13 pouces)"; /// some name
+ model = "\amf_614\amf_614_long_fs4.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
"Camo1",
@@ -2094,13 +2094,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2119,11 +2119,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2140,61 +2140,61 @@ class CfgWeapons
};
class amf_614l_fs4_gripv_01_blk_f : AMF_614_long_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(4, gripV);
};
class amf_614l_fs4_gript_01_blk_f : AMF_614_long_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(5, gripT);
};
class amf_614l_fs4_gripv_tan_blk_f : AMF_614_long_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(6, gripV);
};
class amf_614l_fs4_gript_tan_blk_f : AMF_614_long_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(7, gripT);
};
class amf_614l_fs4_gripm_01_blk_f : AMF_614_long_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(10, gripM);
};
class amf_614l_fs4_gripb_01_blk_f : AMF_614_long_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(11, gripT);
};
class amf_614l_fs4_gripm_tan_blk_f : AMF_614_long_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(12, gripM);
};
class amf_614l_fs4_gripb_tan_blk_f : AMF_614_long_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS4_TAN : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE/SMR (13 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_long_fs4.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe/smr (13 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_long_fs4.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
"Camo1",
@@ -2206,13 +2206,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2231,11 +2231,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2252,60 +2252,60 @@ class CfgWeapons
};
class amf_614l_fs4_gripv_01_tan_f : AMF_614_long_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614l_fs4_gript_01_tan_f : AMF_614_long_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614l_fs4_gripv_tan_tan_f : AMF_614_long_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(6, gripV)
};
class amf_614l_fs4_gript_tan_tan_f : AMF_614_long_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614l_fs4_gripm_01_tan_f : AMF_614_long_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614l_fs4_gripb_01_tan_f : AMF_614_long_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614l_fs4_gripm_tan_tan_f : AMF_614_long_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614l_fs4_gripb_tan_tan_f : AMF_614_long_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS4_tan2 : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE/SMR (13 pouces/RAL8000)"; /// some name
- model = "\AMF_614\AMF_614_long_fs4.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe/smr (13 pouces/ral8000)"; /// some name
+ model = "\amf_614\amf_614_long_fs4.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", \AMF_614\anim\amf_hand_nogrip.rtm};
hiddenSelections[] =
{
@@ -2318,13 +2318,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2343,11 +2343,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2364,61 +2364,61 @@ class CfgWeapons
};
class amf_614l_fs4_gripv_01_tan2_f : AMF_614_long_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(4, gripV);
};
class amf_614l_fs4_gript_01_tan2_f : AMF_614_long_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(5, gripT);
};
class amf_614l_fs4_gripv_tan_tan2_f : AMF_614_long_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(6, gripV);
};
class amf_614l_fs4_gript_tan_tan2_f : AMF_614_long_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(7, gripT);
};
class amf_614l_fs4_gripm_01_tan2_f : AMF_614_long_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(10, gripM);
};
class amf_614l_fs4_gripb_01_tan2_f : AMF_614_long_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(11, gripT);
};
class amf_614l_fs4_gripm_tan_tan2_f : AMF_614_long_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(12, gripM);
};
class amf_614l_fs4_gripb_tan_tan2_f : AMF_614_long_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (13 pouces/ral8000)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS5_BLK : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR/SMR (13 pouces)"; /// some name
- model = "\AMF_614\AMF_614_long_fs5.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr/smr (13 pouces)"; /// some name
+ model = "\amf_614\amf_614_long_fs5.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
"Camo1",
@@ -2430,13 +2430,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2455,11 +2455,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2476,62 +2476,62 @@ class CfgWeapons
};
class amf_614l_fs5_gripv_01_blk_f : AMF_614_long_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(4, gripV);
};
class amf_614l_fs5_gript_01_blk_f : AMF_614_long_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(5, gripT);
};
class amf_614l_fs5_gripv_tan_blk_f : AMF_614_long_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(6, gripV);
};
class amf_614l_fs5_gript_tan_blk_f : AMF_614_long_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(7, gripT);
};
class amf_614l_fs5_gripm_01_blk_f : AMF_614_long_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(10, gripM);
};
class amf_614l_fs5_gripb_01_blk_f : AMF_614_long_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(11, gripT);
};
class amf_614l_fs5_gripm_tan_blk_f : AMF_614_long_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(12, gripM);
};
class amf_614l_fs5_gripb_tan_blk_f : AMF_614_long_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS5_TAN : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR/SMR (13 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_long_fs5.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr/smr (13 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_long_fs5.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
"Camo1",
@@ -2543,13 +2543,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2568,11 +2568,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2589,61 +2589,61 @@ class CfgWeapons
};
class amf_614l_fs5_gripv_01_tan_f : AMF_614_long_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614l_fs5_gript_01_tan_f : AMF_614_long_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614l_fs5_gripv_tan_tan_f : AMF_614_long_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(6, gripV);
};
class amf_614l_fs5_gript_tan_tan_f : AMF_614_long_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614l_fs5_gripm_01_tan_f : AMF_614_long_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614l_fs5_gripb_01_tan_f : AMF_614_long_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614l_fs5_gripm_tan_tan_f : AMF_614_long_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614l_fs5_gripb_tan_tan_f : AMF_614_long_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_long_FS5_TAN2 : AMF_614_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR/SMR (13 pouces/RAL8000)"; /// some name
- model = "\AMF_614\AMF_614_long_fs5.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr/smr (13 pouces/ral8000)"; /// some name
+ model = "\amf_614\amf_614_long_fs5.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"};
hiddenSelections[] =
{
"Camo1",
@@ -2655,13 +2655,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2680,11 +2680,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2701,50 +2701,50 @@ class CfgWeapons
};
class amf_614l_fs5_gripv_01_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(4, gripV);
};
class amf_614l_fs5_gript_01_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(5, gripT);
};
class amf_614l_fs5_gripv_tan_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(6, gripV);
};
class amf_614l_fs5_gript_tan_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(7, gripT);
};
class amf_614l_fs5_gripm_01_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(10, gripM);
};
class amf_614l_fs5_gripb_01_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(11, gripT);
};
class amf_614l_fs5_gripm_tan_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(12, gripM);
};
class amf_614l_fs5_gripb_tan_tan2_f : AMF_614_long_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (13 pouces/ral8000)";
Grip_Macro(13, gripT);
};
@@ -2758,12 +2758,12 @@ class CfgWeapons
class AMF_614_short_01_F : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416 F-C"; /// some name
dexterity = 3.1;
- model = "\AMF_614\AMF_614_short_01_F.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ model = "\amf_614\amf_614_short_01_f.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; /// hand animation actually fits this rifle well
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2777,11 +2777,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2797,7 +2797,7 @@ class CfgWeapons
};
class amf_614s_gripv_01_f : AMF_614_short_01_F
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416 F-C";
class WeaponSlotsInfo : WeaponSlotsInfo
{
@@ -2810,18 +2810,18 @@ class CfgWeapons
};
class amf_614s_gript_01_f : AMF_614_short_01_F
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416 F-C";
Grip_Macro(3, gripT);
};
class AMF_614_short_FS_BLK : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416A5 MOE (11 pouces)"; /// some name
- model = "\AMF_614\AMF_614_short_fs.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ model = "\amf_614\amf_614_short_fs.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -2835,13 +2835,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2860,11 +2860,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2881,60 +2881,60 @@ class CfgWeapons
};
class amf_614_fc_gripv_01_blk_f : AMF_614_short_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(4, gripV);
};
class amf_614_fc_gript_01_blk_f : AMF_614_short_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(5, gripT);
};
class amf_614_fc_gripv_tan_blk_f : AMF_614_short_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(6, gripV);
};
class amf_614_fc_gript_tan_blk_f : AMF_614_short_FS_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(7, gripT);
};
class amf_614_fc_gripm_01_blk_f : AMF_614_short_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(10, gripM);
};
class amf_614_fc_gripb_01_blk_f : AMF_614_short_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(11, gripT);
};
class amf_614_fc_gripm_tan_blk_f : AMF_614_short_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(12, gripM);
};
class amf_614_fc_gripb_tan_blk_f : AMF_614_short_FS_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 MOE (11 pouces)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS_TAN : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/RAL8000)"; /// some name
- model = "\AMF_614\AMF_614_short_fs.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/ral8000)"; /// some name
+ model = "\amf_614\amf_614_short_fs.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -2948,13 +2948,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -2973,11 +2973,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -2994,60 +2994,60 @@ class CfgWeapons
};
class amf_614_fc_gripv_01_tan_f : AMF_614_short_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(4, gripV);
};
class amf_614_fc_gript_01_tan_f : AMF_614_short_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(5, gripT);
};
class amf_614_fc_gripv_tan_tan_f : AMF_614_short_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(6, gripV);
};
class amf_614_fc_gript_tan_tan_f : AMF_614_short_FS_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(7, gripT);
};
class amf_614_fc_gripm_01_tan_f : AMF_614_short_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(10, gripM);
};
class amf_614_fc_gripb_01_tan_f : AMF_614_short_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(11, gripT);
};
class amf_614_fc_gripm_tan_tan_f : AMF_614_short_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(12, gripM);
};
class amf_614_fc_gripb_tan_tan_f : AMF_614_short_FS_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/ral8000)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS_TAN2 : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_short_fs.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_short_fs.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -3061,13 +3061,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_co.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3086,11 +3086,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3107,60 +3107,60 @@ class CfgWeapons
};
class amf_614_fc_gripv_01_tan2_f : AMF_614_short_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614_fc_gript_01_tan2_f : AMF_614_short_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614_fc_gripv_tan_tan2_f : AMF_614_short_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(6, gripV);
};
class amf_614_fc_gript_tan_tan2_f : AMF_614_short_FS_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614_fc_gripm_01_tan2_f : AMF_614_short_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614_fc_gripb_01_tan2_f : AMF_614_short_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614_fc_gripm_tan_tan2_f : AMF_614_short_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614_fc_gripb_tan_tan2_f : AMF_614_short_FS_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe (11 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_short_fs_paint : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint) "; /// some name
- model = "\AMF_614\AMF_614_short_fs_paint.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint) "; /// some name
+ model = "\amf_614\amf_614_short_fs_paint.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3180,11 +3180,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3200,61 +3200,61 @@ class CfgWeapons
};
class amf_614_fc_gripv_01_paint_f : AMF_614_short_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(4, gripV);
};
class amf_614_fc_gript_01_paint_f : AMF_614_short_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(5, gripT);
};
class amf_614_fc_gripv_paint_paint_f : AMF_614_short_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(8, gripV);
};
class amf_614_fc_gript_paint_paint_f : AMF_614_short_fs_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(9, gripT);
};
class amf_614_fc_gripm_01_paint_f : AMF_614_short_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(10, gripM);
};
class amf_614_fc_gripb_01_paint_f : AMF_614_short_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(11, gripT);
};
class amf_614_fc_gripm_paint_paint_f : AMF_614_short_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(14, gripM);
};
class amf_614_fc_gripb_paint_paint_f : AMF_614_short_fs_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 MOE (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe (11 pouces/paint)";
Grip_Macro(15, gripT);
};
class AMF_614_short_fs2_blk : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416A5 (11 pouces)"; /// some name
- model = "\AMF_614\AMF_614_short_fs2.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ model = "\amf_614\amf_614_short_fs2.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -3265,10 +3265,10 @@ class CfgWeapons
"Camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_stock_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3287,11 +3287,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3308,60 +3308,60 @@ class CfgWeapons
};
class amf_614_fc2_gripv_01_blk_f : AMF_614_short_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(4, gripV);
};
class amf_614_fc2_gript_01_blk_f : AMF_614_short_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(5, gripT);
};
class amf_614_fc2_gripv_tan_blk_f : AMF_614_short_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(6, gripV);
};
class amf_614_fc2_gript_tan_blk_f : AMF_614_short_fs2_blk
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(7, gripT);
};
class amf_614_fc2_gripm_01_blk_f : AMF_614_short_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(10, gripM);
};
class amf_614_fc2_gripb_01_blk_f : AMF_614_short_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(11, gripT);
};
class amf_614_fc2_gripm_tan_blk_f : AMF_614_short_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(12, gripM);
};
class amf_614_fc2_gripb_tan_blk_f : AMF_614_short_fs2_blk
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 (11 pouces)";
Grip_Macro(13, gripT);
};
class AMF_614_short_fs2_tan : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/RAL8000) "; /// some name
- model = "\AMF_614\AMF_614_short_fs2.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/ral8000) "; /// some name
+ model = "\amf_614\amf_614_short_fs2.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -3372,10 +3372,10 @@ class CfgWeapons
"camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\HK416a5_STOCK_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa",
};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3394,11 +3394,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3414,60 +3414,60 @@ class CfgWeapons
};
class amf_614_fc2_gripv_01_tan_f : AMF_614_short_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/ral8000)";
Grip_Macro(4, gripV);
};
class amf_614_fc2_gript_01_tan_f : AMF_614_short_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/ral8000)";
Grip_Macro(5, gripT);
};
class amf_614_fc2_gripv_tan_tan_f : AMF_614_short_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/ral8000)";
Grip_Macro(6, gripV);
};
class amf_614_fc2_gript_tan_tan_f : AMF_614_short_fs2_tan
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/ral8000)";
Grip_Macro(7, gripT);
};
class amf_614_fc2_gripm_01_tan_f : AMF_614_short_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (11 pouces/ral8000)";
Grip_Macro(10, gripM);
};
class amf_614_fc2_gripb_01_tan_f : AMF_614_short_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (11 pouces/ral8000)";
Grip_Macro(11, gripT);
};
class amf_614_fc2_gripm_tan_tan_f : AMF_614_short_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (11 pouces/ral8000)";
Grip_Macro(12, gripM);
};
class amf_614_fc2_gripb_tan_tan_f : AMF_614_short_fs2_tan
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 (11 pouces/RAL8000)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 (11 pouces/ral8000)";
Grip_Macro(13, gripT);
};
class AMF_614_short_fs2_paint : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint) "; /// some name
- model = "\AMF_614\AMF_614_short_fs2_paint.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint) "; /// some name
+ model = "\amf_614\amf_614_short_fs2_paint.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3487,11 +3487,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3507,61 +3507,61 @@ class CfgWeapons
};
class amf_614_fc2_gripv_01_paint_f : AMF_614_short_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(4, gripV);
};
class amf_614_fc2_gript_01_paint_f : AMF_614_short_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(5, gripT);
};
class amf_614_fc2_gripv_paint_paint_f : AMF_614_short_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(8, gripV);
};
class amf_614_fc2_gript_paint_paint_f : AMF_614_short_fs2_paint
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(9, gripT);
};
class amf_614_fc2_gripm_01_paint_f : AMF_614_short_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(10, gripM);
};
class amf_614_fc2_gripb_01_paint_f : AMF_614_short_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(11, gripT);
};
class amf_614_fc2_gripm_paint_paint_f : AMF_614_short_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(14, gripM);
};
class amf_614_fc2_gripb_paint_paint_f : AMF_614_short_fs2_paint
{
- author = "Krogar & AMF TEAM";
- displayName = "HK 416A5 (11 pouces/Paint)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 (11 pouces/paint)";
Grip_Macro(15, gripT);
};
class AMF_614_short_FS3_BLK : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 416A5 UBR (11 pouces)"; /// some name
- model = "\AMF_614\AMF_614_short_fs3.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ model = "\amf_614\amf_614_short_fs3.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -3575,13 +3575,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3600,11 +3600,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3621,49 +3621,49 @@ class CfgWeapons
};
class amf_614_fc3_gripv_01_blk_f : AMF_614_short_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(4, gripV);
};
class amf_614_fc3_gript_01_blk_f : AMF_614_short_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(5, gripT);
};
class amf_614_fc3_gripv_tan_blk_f : AMF_614_short_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(6, gripV);
};
class amf_614_fc3_gript_tan_blk_f : AMF_614_short_FS3_BLK
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(7, gripT);
};
class amf_614_fc3_gripm_01_blk_f : AMF_614_short_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(10, gripM);
};
class amf_614_fc3_gripb_01_blk_f : AMF_614_short_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(11, gripT);
};
class amf_614_fc3_gripm_tan_blk_f : AMF_614_short_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(12, gripM);
};
class amf_614_fc3_gripb_tan_blk_f : AMF_614_short_FS3_BLK
{
- author = "Krogar & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK416A5 UBR (11 pouces)";
Grip_Macro(13, gripT);
};
@@ -3671,11 +3671,11 @@ class CfgWeapons
class AMF_614_short_FS3_TAN : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (11 pouces/TDF) "; /// some name
- model = "\AMF_614\AMF_614_short_fs3.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (11 pouces/tdf) "; /// some name
+ model = "\amf_614\amf_614_short_fs3.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -3689,13 +3689,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_RAL8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_ral8000_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3714,11 +3714,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3734,61 +3734,61 @@ class CfgWeapons
};
class amf_614_fc3_gripv_01_tan_f : AMF_614_short_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (11 pouces/tdf)";
Grip_Macro(4, gripV);
};
class amf_614_fc3_gript_01_tan_f : AMF_614_short_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (11 pouces/tdf)";
Grip_Macro(5, gripT);
};
class amf_614_fc3_gripv_tan_tan_f : AMF_614_short_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (11 pouces/tdf)";
Grip_Macro(6, gripV);
};
class amf_614_fc3_gript_tan_tan_f : AMF_614_short_FS3_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (11 pouces/tdf)";
Grip_Macro(7, gripT);
};
class amf_614_fc3_gripm_01_tan_f : AMF_614_short_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tdf)";
Grip_Macro(10, gripM);
};
class amf_614_fc3_gripb_01_tan_f : AMF_614_short_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tdf)";
Grip_Macro(11, gripT);
};
class amf_614_fc3_gripm_tan_tan_f : AMF_614_short_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tdf)";
Grip_Macro(12, gripM);
};
class amf_614_fc3_gripb_tan_tan_f : AMF_614_short_FS3_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tdf)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS3_TAN2 : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR (11 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_short_fs3.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr (11 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_short_fs3.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
@@ -3802,13 +3802,13 @@ class CfgWeapons
"Camo7"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_TAN2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_TAN2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_tan_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_tan_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3827,11 +3827,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3848,60 +3848,60 @@ class CfgWeapons
};
class amf_614_fc3_gripv_01_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614_fc3_gript_01_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614_fc3_gripv_tan_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(6, gripV);
};
class amf_614_fc3_gript_tan_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614_fc3_gripm_01_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614_fc3_gripb_01_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614_fc3_gripm_tan_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614_fc3_gripb_tan_tan2_f : AMF_614_short_FS3_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr (11 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS4_BLK : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE/SMR (11 pouces)"; /// some name
- model = "\AMF_614\AMF_614_short_fs4.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe/smr (11 pouces)"; /// some name
+ model = "\amf_614\amf_614_short_fs4.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
{
@@ -3914,13 +3914,13 @@ class CfgWeapons
"Camo9"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -3939,11 +3939,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -3960,61 +3960,61 @@ class CfgWeapons
};
class amf_614_fc4_gripv_01_blk_f : AMF_614_short_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(4, gripV);
};
class amf_614_fc4_gript_01_blk_f : AMF_614_short_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(5, gripT);
};
class amf_614_fc4_gripv_tan_blk_f : AMF_614_short_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(6, gripV);
};
class amf_614_fc4_gript_tan_blk_f : AMF_614_short_FS4_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(7, gripT);
};
class amf_614_fc4_gripm_01_blk_f : AMF_614_short_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(10, gripM);
};
class amf_614_fc4_gripb_01_blk_f : AMF_614_short_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(11, gripT);
};
class amf_614_fc4_gripm_tan_blk_f : AMF_614_short_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(12, gripM);
};
class amf_614_fc4_gripb_tan_blk_f : AMF_614_short_FS4_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS4_TAN : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE/SMR (11 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_short_fs4.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe/smr (11 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_short_fs4.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
{
@@ -4027,13 +4027,13 @@ class CfgWeapons
"Camo9"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -4052,11 +4052,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -4073,60 +4073,60 @@ class CfgWeapons
};
class amf_614_fc4_gripv_01_tan_f : AMF_614_short_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614_fc4_gript_01_tan_f : AMF_614_short_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614_fc4_gripv_tan_tan_f : AMF_614_short_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(6, gripV);
};
class amf_614_fc4_gript_tan_tan_f : AMF_614_short_FS4_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614_fc4_gripm_01_tan_f : AMF_614_short_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614_fc4_gripb_01_tan_f : AMF_614_short_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614_fc4_gripm_tan_tan_f : AMF_614_short_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614_fc4_gripb_tan_tan_f : AMF_614_short_FS4_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS4_tan2 : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 MOE/SMR (11 pouces/TDF)"; /// some name
- model = "\AMF_614\AMF_614_short_fs4.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 moe/smr (11 pouces/tdf)"; /// some name
+ model = "\amf_614\amf_614_short_fs4.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
{
@@ -4139,13 +4139,13 @@ class CfgWeapons
"Camo9"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -4164,11 +4164,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -4185,60 +4185,60 @@ class CfgWeapons
};
class amf_614_fc4_gripv_01_tan2_f : AMF_614_short_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(4, gripV);
};
class amf_614_fc4_gript_01_tan2_f : AMF_614_short_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(5, gripT);
};
class amf_614_fc4_gripv_tan_tan2_f : AMF_614_short_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(6, gripV);
};
class amf_614_fc4_gript_tan_tan2_f : AMF_614_short_FS4_tan2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(7, gripT);
};
class amf_614_fc4_gripm_01_tan2_f : AMF_614_short_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(10, gripM);
};
class amf_614_fc4_gripb_01_tan2_f : AMF_614_short_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(11, gripT);
};
class amf_614_fc4_gripm_tan_tan2_f : AMF_614_short_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(12, gripM);
};
class amf_614_fc4_gripb_tan_tan2_f : AMF_614_short_FS4_tan2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 MOE/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 moe/smr (11 pouces/tdf)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS5_BLK : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR/SMR (11 pouces)"; /// some name
- model = "\AMF_614\AMF_614_short_fs5.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr/smr (11 pouces)"; /// some name
+ model = "\amf_614\amf_614_short_fs5.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
{
@@ -4251,13 +4251,13 @@ class CfgWeapons
"Camo9"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -4276,11 +4276,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -4297,61 +4297,61 @@ class CfgWeapons
};
class amf_614_fc5_gripv_01_blk_f : AMF_614_short_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(4, gripV);
};
class amf_614_fc5_gript_01_blk_f : AMF_614_short_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(5, gripT);
};
class amf_614_fc5_gripv_tan_blk_f : AMF_614_short_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(6, gripV);
};
class amf_614_fc5_gript_tan_blk_f : AMF_614_short_FS5_BLK
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(7, gripT);
};
class amf_614_fc5_gripm_01_blk_f : AMF_614_short_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(10, gripM);
};
class amf_614_fc5_gripb_01_blk_f : AMF_614_short_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(11, gripT);
};
class amf_614_fc5_gripm_tan_blk_f : AMF_614_short_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(12, gripM);
};
class amf_614_fc5_gripb_tan_blk_f : AMF_614_short_FS5_BLK
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS5_TAN : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR/SMR (11 pouces/TAN)"; /// some name
- model = "\AMF_614\AMF_614_short_fs5.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr/smr (11 pouces/tan)"; /// some name
+ model = "\amf_614\amf_614_short_fs5.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
{
@@ -4364,13 +4364,13 @@ class CfgWeapons
"Camo9"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -4389,11 +4389,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -4410,61 +4410,61 @@ class CfgWeapons
};
class amf_614_fc5_gripv_01_tan_f : AMF_614_short_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(4, gripV);
};
class amf_614_fc5_gript_01_tan_f : AMF_614_short_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(5, gripT);
};
class amf_614_fc5_gripv_tan_tan_f : AMF_614_short_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(6, gripV);
};
class amf_614_fc5_gript_tan_tan_f : AMF_614_short_FS5_TAN
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(7, gripT);
};
class amf_614_fc5_gripm_01_tan_f : AMF_614_short_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(10, gripM);
};
class amf_614_fc5_gripb_01_tan_f : AMF_614_short_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(11, gripT);
};
class amf_614_fc5_gripm_tantan__f : AMF_614_short_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(12, gripM);
};
class amf_614_fc5_gripb_tan_tan_f : AMF_614_short_FS5_TAN
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TAN)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tan)";
Grip_Macro(13, gripT);
};
class AMF_614_short_FS5_TAN2 : AMF_614_short_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "ARNIE/MetalTryHard & AMF TEAM";
- displayName = "HK 416A5 UBR/SMR (11 pouces/TDF)"; /// some name
- model = "\AMF_614\AMF_614_short_fs5.p3d"; /// path to model
- picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way
+ author = "BRAF TEAM";
+ displayName = "hk 416a5 ubr/smr (11 pouces/tdf)"; /// some name
+ model = "\amf_614\amf_614_short_fs5.p3d"; /// path to model
+ picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] =
{
@@ -4477,13 +4477,13 @@ class CfgWeapons
"Camo9"};
hiddenSelectionsTextures[] =
{
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa",
- "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"};
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa",
+ "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -4502,11 +4502,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot
@@ -4523,50 +4523,50 @@ class CfgWeapons
};
class amf_614_fc5_gripv_01_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(4, gripV);
};
class amf_614_fc5_gript_01_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(5, gripT);
};
class amf_614_fc5_gripv_tan_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(6, gripV);
};
class amf_614_fc5_gript_tan_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "MetalTryHard & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(7, gripT);
};
class amf_614_fc5_gripm_01_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(10, gripM);
};
class amf_614_fc5_gripb_01_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(11, gripT);
};
class amf_614_fc5_gripm_tan_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(12, gripM);
};
class amf_614_fc5_gripb_tan_tan2_f : AMF_614_short_FS5_TAN2
{
- author = "Krogar & AMF TEAM";
- displayName = "HK416A5 UBR/SMR (11 pouces/TDF)";
+ author = "BRAF TEAM";
+ displayName = "hk416a5 ubr/smr (11 pouces/tdf)";
Grip_Macro(13, gripT);
};
};
\ No newline at end of file
diff --git a/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat b/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat
index 8d7c486..6bdd365 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat
+++ b/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_ti.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_ti.paa";
};
ambient[] = {1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_as.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat b/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat
index 47ce00b..253efae 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat
+++ b/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_ti.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_ti.paa";
};
ambient[] = {1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_as.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp b/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp
index b9dd973..a3baa96 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp
+++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp
@@ -1,17 +1,17 @@
-class Braf_ia2_base_F: Rifle_Base_F
+class braf_ia2_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_ia2_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_base_f";
scope=0;
displayName="ia2 Base";
magazines[]=
{
- "braf_30Rnd_556x45",
- "braf_20Rnd_556x45",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_green",
- "braf_30Rnd_556x45_yellow",
- "braf_30Rnd_556x45_Blank",
+ "braf_30rnd_556x45",
+ "braf_20rnd_556x45",
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_green",
+ "braf_30rnd_556x45_yellow",
+ "braf_30rnd_556x45_blank",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_green",
"30Rnd_556x45_Stanag_red",
@@ -21,7 +21,7 @@ class Braf_ia2_base_F: Rifle_Base_F
};
magazineWell[]=
{
- "BRAF_Stanag_556",
+ "braf_stanag_556",
"STANAG_556x45",
"STANAG_556x45_Large"
};
@@ -39,9 +39,9 @@ class Braf_ia2_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"
+ "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400};
discreteDistanceCameraPoint[]=
@@ -60,7 +60,7 @@ class Braf_ia2_base_F: Rifle_Base_F
{
class MuzzleSlot: MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -102,7 +102,7 @@ class Braf_ia2_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\IA2\IA2_reload.ogg",
+ "braf\braf_weapons_sound\weapons\ia2\ia2_reload.ogg",
1,
1,
10
@@ -118,84 +118,84 @@ class Braf_ia2_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_01",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_02",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_03",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_04",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_01",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_02",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_03",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_04",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_01",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_02",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_03",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_04",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
@@ -344,22 +344,22 @@ class Braf_ia2_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class Braf_IA2: Braf_ia2_base_F
+class braf_ia2: braf_ia2_base_f
{
- author="BRAF Team";
- _generalMacro="Braf_IA2";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2";
scope=2;
- model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556.p3d";
+ model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556.p3d";
displayName="IMBEL IA2 5.56mm";
- picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa"
};
descriptionShort="IMBEL IA2 Assault Rifle";
inertia=0.60000002;
@@ -382,21 +382,21 @@ class Braf_IA2: Braf_ia2_base_F
priority=1;
};
};
-class Braf_IA2_Carbine: Braf_IA2
+class braf_ia2_carbine: braf_ia2
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_Carbine";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_carbine";
scope=2;
displayName="IMBEL IA2 Carbine 5.56mm";
- picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_ui.paa";
- model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556.p3d";
+ picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_ui.paa";
+ model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556.p3d";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -422,26 +422,26 @@ class Braf_IA2_Carbine: Braf_IA2
"single_far",
};
};
-class Braf_IA2_Grip: Braf_IA2
+class braf_ia2_grip: braf_ia2
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_Grip";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_grip";
scope=2;
displayName="IMBEL IA2 5.56mm (Grip)";
- model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_grip.p3d";
- picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_grip_ui.paa";
+ model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_grip.p3d";
+ picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_grip_ui.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -460,26 +460,26 @@ class Braf_IA2_Grip: Braf_IA2
priority=1;
};
};
-class Braf_IA2_Grip_carbine: Braf_IA2_Carbine
+class braf_ia2_grip_carbine: braf_ia2_carbine
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_Grip_carbine";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_grip_carbine";
scope=2;
displayName="IMBEL IA2 Carbine 5.56mm (Grip)";
- model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_grip.p3d";
- picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_grip_ui.paa";
+ model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_grip.p3d";
+ picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_grip_ui.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -507,26 +507,26 @@ class Braf_IA2_Grip_carbine: Braf_IA2_Carbine
"fullauto_medium"
};
};
-class Braf_IA2_vfg: Braf_IA2
+class braf_ia2_vfg: braf_ia2
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_vfg";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_vfg";
scope=1;
displayName="IMBEL IA2 5.56mm";
- picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_ui.paa";
- model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_vfg.p3d";
+ picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_ui.paa";
+ model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_vfg.p3d";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\IA2_vfc.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\ia2_vfc.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -545,26 +545,26 @@ class Braf_IA2_vfg: Braf_IA2
priority=1;
};
};
-class Braf_IA2_vfg_carbine: Braf_IA2_Carbine
+class braf_ia2_vfg_carbine: braf_ia2_carbine
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_vfg_carbine";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_vfg_carbine";
scope=1;
displayName="IMBEL IA2 Carbine 5.56mm";
- model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_vfg.p3d";
- picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_ui.paa";
+ model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_vfg.p3d";
+ picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_ui.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\FAL_anim.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_anim.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -592,10 +592,10 @@ class Braf_IA2_vfg_carbine: Braf_IA2_Carbine
"fullauto_medium"
};
};
-class Braf_IA2_Dot: Braf_IA2
+class braf_ia2_dot: braf_ia2
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_Dot";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_dot";
class LinkedItems
{
class LinkedItemsOptic
@@ -606,14 +606,14 @@ class Braf_IA2_Dot: Braf_IA2
class LinkedItemsAcc
{
slot="PointerSlot";
- item="braf_Dot";
+ item="braf_dot";
};
};
};
-class Braf_IA2_carbine_Dot: Braf_IA2_Carbine
+class braf_ia2_carbine_dot: braf_ia2_carbine
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_carbine_Dot";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_carbine_dot";
class LinkedItems
{
class LinkedItemsOptic
@@ -624,43 +624,43 @@ class Braf_IA2_carbine_Dot: Braf_IA2_Carbine
class LinkedItemsAcc
{
slot="PointerSlot";
- item="braf_Dot";
+ item="braf_dot";
};
};
};
-class Braf_IA2_carbine_Dot_magnifier: Braf_IA2_Carbine
+class braf_ia2_carbine_dot_magnifier: braf_ia2_carbine
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_carbine_Dot_magnifier";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_carbine_dot_magnifier";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_Dot_3x_up";
+ item="braf_dot_3x_up";
};
class LinkedItemsAcc
{
slot="PointerSlot";
- item="braf_Dot_3x_up";
+ item="braf_dot_3x_up";
};
};
};
-class Braf_IA2_Dot_magnifier: Braf_IA2
+class braf_ia2_dot_magnifier: braf_ia2
{
- author="BRAF Team";
- _generalMacro="Braf_IA2_Dot_magnifier";
+ author = "BRAF TEAM";
+ _generalMacro="braf_ia2_dot_magnifier";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_Dot_3x_up";
+ item="braf_dot_3x_up";
};
class LinkedItemsAcc
{
slot="PointerSlot";
- item="braf_Dot_3x_up";
+ item="braf_dot_3x_up";
};
};
};
diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak b/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak
index 526d649..8d82308 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak
+++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak
@@ -1,6 +1,6 @@
class CfgLights
{
- class Braf_tracerBlue
+ class braf_tracerblue
{
color[] = {0,0,1,1};
ambient[] = {0,0,1,0};
@@ -17,7 +17,7 @@ class CfgLights
position[] = {0,0.2,0};
diffuse[] = {0,0,0.1};
};
- class Braf_tracerYellow
+ class braf_traceryellow
{
color[] = {1,1,0,1};
ambient[] = {1,1,0,0};
@@ -34,61 +34,61 @@ class CfgLights
position[] = {0,0.2,0};
diffuse[] = {0.1,0.1,0};
};
- class Braf_tracerRed: Braf_tracerBlue
+ class braf_tracerred: braf_tracerblue
{
color[] = {1,0,0,1};
ambient[] = {1,0,0,0};
diffuse[] = {0.1,0,0};
};
- class Braf_tracerGreen: Braf_tracerBlue
+ class braf_tracergreen: braf_tracerblue
{
color[] = {0,1,0,1};
ambient[] = {0,1,0,0};
diffuse[] = {0,0.1,0};
};
};
-class Braf_tracer_blue
+class braf_tracer_blue
{
- class Braf_Blue_tracer
+ class braf_blue_tracer
{
simulation = "light";
- type = "Braf_tracerBlue";
+ type = "braf_tracerblue";
position[] = {0,0,0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
-class Braf_tracer_yellow
+class braf_tracer_yellow
{
- class Braf_Yellow_tracer
+ class braf_yellow_tracer
{
simulation = "light";
- type = "Braf_tracerYellow";
+ type = "braf_traceryellow";
position[] = {0,0,0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
-class Braf_tracer_red
+class braf_tracer_red
{
- class Braf_Red_tracer
+ class braf_red_tracer
{
simulation = "light";
- type = "Braf_tracerRed";
+ type = "braf_tracerred";
position[] = {0,0,0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
-class Braf_tracer_green
+class braf_tracer_green
{
- class Braf_Green_tracer
+ class braf_green_tracer
{
simulation = "light";
- type = "Braf_tracerGreen";
+ type = "braf_tracergreen";
position[] = {0,0,0};
intensity = 0;
interval = 1;
diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat
index 3c550f1..f1fd2d3 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat
+++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\ia2556_ti.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_ti.paa";
};
ambient[] = {1.0,1.0,1.0,1};
diffuse[] = {1.0,1.0,1.0,1};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\Carenagem_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\carenagem_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\IA2556_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\IA2556_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat
index f9cdba4..f5c5125 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat
+++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_as.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat
index 0ff7aeb..d3144a6 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat
+++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_AS.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_SMDI.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat
index 01682df..2f24a6e 100644
--- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat
+++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\ia2556_ti.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_ti.paa";
};
ambient[] = {1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_as.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp b/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp
index 311e19b..526ab52 100644
--- a/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp
+++ b/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp
@@ -1,17 +1,17 @@
-class Braf_lapa_base_F: Rifle_Base_F
+class braf_lapa_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_lapa_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_lapa_base_f";
scope=1;
displayName="Lapa Base";
magazines[]=
{
- "braf_Lapa30Rnd_556x45",
- "braf_Lapa30Rnd_556x45_red"
+ "braf_lapa30rnd_556x45",
+ "braf_lapa30rnd_556x45_red"
};
magazineWell[]=
{
- "BRAF_LapaMag_556"
+ "braf_lapamag_556"
};
reloadAction="GestureReloadTRG";
maxZeroing=1600;
@@ -27,9 +27,9 @@ class Braf_lapa_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\A3\Weapons_F\Rifles\TRG20\Data\Anim\TRG_21.rtm"
+ "\a3\weapons_f\rifles\trg20\data\anim\trg_21.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={ 200, 300, 400, 500, 600};
discreteDistanceCameraPoint[]=
@@ -74,14 +74,14 @@ class Braf_lapa_base_F: Rifle_Base_F
};
drySound[]=
{
- "A3\Sounds_F\arsenal\weapons\Rifles\MX\dry_Mx",
+ "a3\sounds_f\arsenal\weapons\rifles\mx\dry_mx",
0.56234133,
1,
10
};
reloadMagazineSound[]=
{
- "A3\Sounds_F\arsenal\weapons\Rifles\SDAR\reload_sdar",
+ "a3\sounds_f\arsenal\weapons\rifles\sdar\reload_sdar",
1,
1,
10
@@ -97,84 +97,84 @@ class Braf_lapa_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_01",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_02",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_03",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_04",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_01",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_02",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_03",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_04",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_01",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_02",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_03",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_04",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
@@ -331,24 +331,24 @@ class Braf_lapa_base_F: Rifle_Base_F
priority=1;
};
};
-class Braf_Lapa: Braf_lapa_base_F
+class braf_lapa: braf_lapa_base_f
{
- author="BRAF Team";
- _generalMacro="Braf_Lapa";
+ author = "BRAF TEAM";
+ _generalMacro="braf_lapa";
scope=2;
scopeCurator=2;
scopeArsenal=2;
- model="\braf\braf_weapons_assault_rifles\556mm_LAPA\lapa.p3d";
+ model="\braf\braf_weapons_assault_rifles\556mm_lapa\lapa.p3d";
displayName="LAPA LA-03 5.56mm";
- picture="\braf\braf_weapons_assault_rifles\556mm_LAPA\ui\lapa_fa03_ui_black.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\556mm_lapa\ui\lapa_fa03_ui_black.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"camo"
};
hiddenSelectionsTextures[]=
{
- "braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_CO.paa"
+ "braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_co.paa"
};
descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1";
inertia=0.60000002;
diff --git a/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp b/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp
index 2463b97..dd8988d 100644
--- a/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp
+++ b/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp
@@ -1,4 +1,4 @@
-#define _ARMA_
+#define _ARMA_
enum
{
@@ -12,6 +12,7 @@ class CfgPatches
{
class braf_bayonet_lapa
{
+ author = "BRAF TEAM";
addonRootClass = "braf_weapons_assault_rifles";
units[] = {};
weapons[] = {"braf_baionet_lapa"};
@@ -42,8 +43,8 @@ class cfgWeapons
scope = 2;
inertia = 0.1;
displayName = "Bayonet (LAPA)";
- picture = "\braf\braf_weapons_assault_rifles\556mm_LAPA\data\ui\lapa_fa03_ui_bayonet.paa";
- model = "braf\braf_weapons_assault_rifles\556mm_LAPA\bayonet_lapa\baioneta_lapa.p3d";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_lapa\data\ui\lapa_fa03_ui_bayonet.paa";
+ model = "braf\braf_weapons_assault_rifles\556mm_lapa\bayonet_lapa\baioneta_lapa.p3d";
descriptionShort = "Bayonet for the LAPA FA-03";
class ItemInfo : InventoryFlashLightItem_Base_F
{
diff --git a/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat b/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat
index a30d96d..e337072 100644
--- a/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat
+++ b/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp b/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp
index 1395139..42eaf4a 100644
--- a/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp
+++ b/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp
@@ -1,17 +1,17 @@
-class Braf_MD97LC_GL_base_F: Rifle_Base_F
+class braf_md97lc_gl_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_MD97LC_GL_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md97lc_gl_base_f";
scope=0;
displayName="MD97GL Base";
magazines[]=
{
- "braf_30Rnd_556x45",
- "braf_20Rnd_556x45",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_green",
- "braf_30Rnd_556x45_yellow",
- "braf_30Rnd_556x45_Blank",
+ "braf_30rnd_556x45",
+ "braf_20rnd_556x45",
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_green",
+ "braf_30rnd_556x45_yellow",
+ "braf_30rnd_556x45_blank",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_green",
"30Rnd_556x45_Stanag_red",
@@ -21,7 +21,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
};
magazineWell[]=
{
- "BRAF_Stanag_556",
+ "braf_stanag_556",
"STANAG_556x45",
"STANAG_556x45_Large"
};
@@ -31,9 +31,9 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\556m_IA2\hand_m16a4_m203.rtm"
+ "\braf\braf_weapons_anim\animations\556m_ia2\hand_m16a4_m203.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,300};
discreteDistanceCameraPoint[]=
@@ -50,7 +50,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
{
class MuzzleSlot: MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -75,9 +75,9 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
muzzles[]=
{
"this",
- "braf_M203"
+ "braf_m203"
};
- class braf_M203: UGL_F
+ class braf_m203: UGL_F
{
displayName="Granade Launcher";
descriptionShort="Granade Launcher";
@@ -86,7 +86,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
reloadAction="GestureReloadMk20UGL";
reloadMagazineSound[]=
{
- "A3\Sounds_F\arsenal\weapons\Rifles\Mk20\MK20_UGL_reload",
+ "a3\sounds_f\arsenal\weapons\rifles\mk20\mk20_ugl_reload",
0.79432797,
1,
10
@@ -132,7 +132,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\IA2\IA2_reload.ogg",
+ "braf\braf_weapons_sound\weapons\ia2\ia2_reload.ogg",
1,
1,
10
@@ -148,84 +148,84 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_01",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_02",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_03",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_04",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_01",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_02",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_03",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_04",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_01",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_02",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_03",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_04",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
@@ -374,23 +374,23 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class braf_MD97LC_GL: Braf_MD97LC_GL_base_F
+class braf_md97lc_gl: braf_md97lc_gl_base_f
{
- author="BRAF Team";
- _generalMacro="braf_MD97LC_GL";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md97lc_gl";
scope=2;
- model="\braf\braf_weapons_assault_rifles\556mm_MD97_GL\MD97GL.p3d";
+ model="\braf\braf_weapons_assault_rifles\556mm_md97_gl\md97gl.p3d";
dexterity=1.6799999;
displayName="IMBEL MD97LG 5.56mm";
- picture="\braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\md97lg_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\556mm_md97_gl\data\md97lg_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_co.paa"
};
descriptionShort="IMBEL MD97 Assault Rifle";
inertia=0.80000001;
@@ -414,16 +414,16 @@ class braf_MD97LC_GL: Braf_MD97LC_GL_base_F
priority=1;
};
};
-class braf_MD97LC_GL_Dot: braf_MD97LC_GL
+class braf_md97lc_gl_dot: braf_md97lc_gl
{
- author="BRAF Team";
- _generalMacro="braf_MD97LC_GL_Dot";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md97lc_gl_dot";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_Dot";
+ item="braf_dot";
};
class LinkedItemsAcc
{
diff --git a/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat b/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat
index 00a28d1..35cd60a 100644
--- a/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat
+++ b/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\gl_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_md97_gl\data\gl_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\gl_AS.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_md97_gl\data\gl_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\gl_SMDI.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_md97_gl\data\gl_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp b/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp
index a2e8123..8f86aa2 100644
--- a/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp
+++ b/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp
@@ -1,21 +1,21 @@
-class Braf_md97lc_base_F: Rifle_Base_F
+class braf_md97lc_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_md97lc_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md97lc_base_f";
scope=0;
displayName="ia2 Base";
magazines[]=
{
- "braf_30Rnd_556x45",
- "braf_20Rnd_556x45",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_green",
- "braf_30Rnd_556x45_yellow",
- "braf_30Rnd_556x45_Blank"
+ "braf_30rnd_556x45",
+ "braf_20rnd_556x45",
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_green",
+ "braf_30rnd_556x45_yellow",
+ "braf_30rnd_556x45_blank"
};
magazineWell[]=
{
- "BRAF_Stanag_556",
+ "braf_stanag_556",
"STANAG_556x45",
"STANAG_556x45_Large"
};
@@ -33,9 +33,9 @@ class Braf_md97lc_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,300};
discreteDistanceCameraPoint[]=
@@ -51,7 +51,7 @@ class Braf_md97lc_base_F: Rifle_Base_F
{
class MuzzleSlot: MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -93,7 +93,7 @@ class Braf_md97lc_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\IA2\IA2_reload.ogg",
+ "braf\braf_weapons_sound\weapons\ia2\ia2_reload.ogg",
1,
1,
10
@@ -109,84 +109,84 @@ class Braf_md97lc_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_01",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_02",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_03",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_04",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_01",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_02",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_03",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_04",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_01",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_02",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_03",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_04",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
@@ -335,22 +335,22 @@ class Braf_md97lc_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class braf_MD97LC: Braf_md97lc_base_F
+class braf_md97lc: braf_md97lc_base_f
{
- author="BRAF Team";
- _generalMacro="braf_MD97LC";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md97lc";
scope=2;
- model="\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\MD97LC.p3d";
+ model="\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\md97lc.p3d";
displayName="IMBEL MD97LC 5.56mm";
- picture="\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\md97lc_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_CO.paa"
+ "\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_co.paa"
};
descriptionShort="IMBEL MD97 Assault Rifle";
inertia=0.60000002;
@@ -370,10 +370,10 @@ class braf_MD97LC: Braf_md97lc_base_F
priority=1;
};
};
-class braf_MD97LC_SF: braf_MD97LC
+class braf_md97lc_sf: braf_md97lc
{
- author="BRAF Team";
- _generalMacro="braf_MD97LC_SF";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md97lc_sf";
class LinkedItems
{
class LinkedItemsOptic
diff --git a/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat b/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat
index a908eb6..be5f21e 100644
--- a/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat
+++ b/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_NOHQ.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_AS.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_SMDI.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp b/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp
index 6e22df7..f00ce8f 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp
@@ -1,22 +1,22 @@
-class braf_sig_551 : Rifle_Base_F {
- author = "NIArms Team";
+class braf_sig_551 : Rifle_Base_F {
+ author = "BRAF TEAM";
displayName = "Sig Sauer SG551";
scope = public;
- magazines[] = {"braf_sig_556x45","braf_sig_556x45_Mix_red","braf_sig_556x45_Mix_green","braf_3sig_556x45_festim"};
- soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20};
- soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20};
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20};
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20};
+ magazines[] = {"braf_sig_556x45","braf_sig_556x45_mix_red","braf_sig_556x45_mix_green","braf_3sig_556x45_festim"};
+ soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",0.70794576,1,20};
+ soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",0.70794576,1,20};
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",0.70794576,1,20};
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",0.70794576,1,20};
deployedPivot = "bipod";
hasBipod = 0;
- magazineWell[] = {BRAF_Sig_556};
+ magazineWell[] = {braf_sig_556};
class Library {
libTextDesc = "Sig Sauer SG551 Assault Rifle";
};
- model = "\braf\braf_weapons_assault_rifles\556mm_SIG_551\SG551_ris.p3d"; /// path to model
- picture = "\braf\braf_weapons_assault_rifles\556mm_SIG_551\ui\sig.paa";
+ model = "\braf\braf_weapons_assault_rifles\556mm_sig_551\sg551_ris.p3d"; /// path to model
+ picture = "\braf\braf_weapons_assault_rifles\556mm_sig_551\ui\sig.paa";
reloadAction = "braf_GestureReloadSG550";
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Mark\LongRangeRifles\DMR_03\Data\Anim\dmr_03.rtm"};
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_mark\longrangerifles\dmr_03\data\anim\dmr_03.rtm"};
maxZeroing = 1600;
discreteDistanceInitIndex = 2;
maxRecoilSway = 0.0125;
@@ -50,31 +50,31 @@
class WeaponSlotsInfo : WeaponSlotsInfo {
class MuzzleSlot : SlotInfo {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
iconScale = 0.2;
iconPinpoint = "Center";
iconPosition[] = {0, 0.45};
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"};
};
class CowsSlot : asdg_OpticRail1913_short {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_top.paa";
iconPosition[] = {0.5, 0.36};
iconPinpoint = "Bottom";
iconScale = 0.2;
};
class PointerSlot : asdg_FrontSideRail {
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_side.paa";
iconPinpoint = "Center";
iconPosition[] = {0.3, 0.42};
iconScale = 0.25;
};
class UnderBarrelSlot : asdg_UnderSlot {
- iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa";
- linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL";
+ iconPicture = "\a3\weapons_f_mark\data\ui\attachment_under.paa";
+ linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
iconPosition[] = {0.32, 0.55};
iconScale = 0.2;
iconPinpoint = "Center";
@@ -92,14 +92,14 @@
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_assault_rifles\556mm_SIG_551\sound\sg553R_reload",
+ "braf\braf_weapons_assault_rifles\556mm_sig_551\sound\sg553r_reload",
0.630957,
1,
35
@@ -116,84 +116,84 @@
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_01",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_02",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_03",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\5_56\metal_556_04",
+ "a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_01",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_02",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_03",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\5_56\dirt_556_04",
+ "a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_01",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_02",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_03",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\5_56\grass_556_04",
+ "a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat
index df91724..c1acd4f 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat
index 8000f9a..a1c61ed 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat
index ee148ce..b888455 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat
index 12551be..7e4ce8a 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\zfmount_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\zfmount_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat
index 3388b5b..45de56d 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_ti.tga";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat
index 0feb480..225a02d 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_ti.tga";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat
index 2f3db99..e470a7d 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat
index 9051212..79b2659 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat
index 844bf7e..d7b0cd1 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_ti.tga";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat
index b5697bd..dafebcd 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat
index 12b450a..e94de5a 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_ti.paa";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_ti.paa";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat
index 2a1c767..45fb7e9 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat
index 9142243..fca8812 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_quadrail_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_quadrail_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat
index 3b4c1c7..806e697 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat
index 6e78619..b1e5639 100644
--- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat
+++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551ris_upper_as.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551ris_upper_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp b/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp
index 9c6a3b8..0e9c41f 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp
+++ b/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp
@@ -1,16 +1,16 @@
-class Braf_Fal_base_F: Rifle_Base_F
+class braf_fal_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_Fal_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_fal_base_f";
scope=0;
displayName="Fal Base";
magazines[]=
{
- "braf_20Rnd_762x51"
+ "braf_20rnd_762x51"
};
magazineWell[]=
{
- "BRAF_FAL_762"
+ "braf_fal_762"
};
reloadAction="braf_GestureReloadFAL";
recoil="recoil_dmr_03";
@@ -18,9 +18,9 @@ class Braf_Fal_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -42,18 +42,18 @@ class Braf_Fal_base_F: Rifle_Base_F
{
class CowsSlot: SlotInfo
{
- linkProxy="\A3\data_f\proxies\weapon_slots\TOP";
+ linkProxy="\a3\data_f\proxies\weapon_slots\top";
displayName="$STR_A3_CowsSlot0";
compatibleItems[]=
{
- "braf_FAL_OIP_Scope"
+ "braf_fal_oip_scope"
};
- iconPicture="\A3\Weapons_F\Data\UI\attachment_top.paa";
+ iconPicture="\a3\weapons_f\data\ui\attachment_top.paa";
iconPinpoint="Bottom";
};
class MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]={
"braf_fal_bayonet"
};
@@ -80,7 +80,7 @@ class Braf_Fal_base_F: Rifle_Base_F
magazines[]={};
magazineWell[]=
{
- "BRAF_RifleGrenade"
+ "braf_riflegrenade"
};
discreteDistanceCameraPoint[]=
{
@@ -154,7 +154,7 @@ class Braf_Fal_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg",
+ "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg",
1,
1,
10
@@ -170,84 +170,84 @@ class Braf_Fal_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -396,16 +396,16 @@ class Braf_Fal_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class Braf_Fal: Braf_Fal_base_F
+class braf_fal: braf_fal_base_f
{
- author="BRAF Team";
- _generalMacro="Braf_Fal";
+ author = "BRAF TEAM";
+ _generalMacro="braf_fal";
scope=2;
- model="\braf\braf_weapons_assault_rifles\762mm_FAL\m964.p3d";
+ model="\braf\braf_weapons_assault_rifles\762mm_fal\m964.p3d";
dexterity=1.6799999;
displayName="IMBEL M964 FAL 7.62mm";
- picture="\braf\braf_weapons_assault_rifles\762mm_FAL\ui\FAL_UI.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\762mm_fal\ui\fal_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -415,10 +415,10 @@ class Braf_Fal: Braf_Fal_base_F
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa"
};
descriptionShort="FN FAL Assault Rifle";
inertia=0.80000001;
@@ -442,16 +442,16 @@ class Braf_Fal: Braf_Fal_base_F
priority=1;
};
};
-class Braf_Fal_Scope: Braf_Fal
+class braf_fal_scope: braf_fal
{
- author="BRAF Team";
- _generalMacro="Braf_Fal_Scope";
+ author = "BRAF TEAM";
+ _generalMacro="braf_fal_scope";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_FAL_OIP_Scope";
+ item="braf_fal_oip_scope";
};
};
};
\ No newline at end of file
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat
index 2dcd130..9de49b9 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\guardamao_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\guardamao_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\handguard_AS.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\handguard_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\guardamao_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\guardamao_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat
index bb94fe5..b4e57c7 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\coronha_fal_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\coronha_fal_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\stock_AS.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\stock_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\coronha_fal_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\coronha_fal_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat
index c650e69..9664f87 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\CorpoFal_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\corpofal_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\FAL_corpo_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\fal_corpo_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat
index ec0f832..626193a 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\FAL_muzzle_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\fal_muzzle_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\FAL_muzzle_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\fal_muzzle_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat
index ff79d4d..7fadf50 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_guardamao_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_guardamao_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_guardamao_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_guardamao_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat
index e3b451e..5b88622 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\Trilho_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat
index 7269361..60b8488 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat
@@ -12,7 +12,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\metal_detail_dt.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat
index a5cbbef..74df4e1 100644
--- a/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\m964_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\m964_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\m964_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fal\data\m964_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp b/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp
index 0164471..278b792 100644
--- a/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp
+++ b/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp
@@ -1,42 +1,42 @@
- class braf_FAP_base_F: Rifle_Long_Base_F
+ class braf_fap_base_f: Rifle_Long_Base_F
{
- author="BRAF Team";
- _generalMacro="braf_FAP_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_fap_base_f";
scope=0;
displayName="FAP Base";
nameSound="Mgun";
magazines[]=
{
- "braf_20Rnd_762x51"
+ "braf_20rnd_762x51"
};
magazineWell[]=
{
- "BRAF_FAL_762"
+ "braf_fal_762"
};
soundBipodDeploy[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",
0.70794576,
1,
20
};
soundBipodFold[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",
0.70794576,
1,
20
};
soundBipodDown[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",
0.70794576,
1,
20
};
soundBipodUp[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",
0.70794576,
1,
20
@@ -49,9 +49,9 @@
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -103,7 +103,7 @@
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg",
+ "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg",
1,
1,
10
@@ -119,84 +119,84 @@
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -345,16 +345,16 @@
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
- class Braf_FAP: braf_FAP_base_F
+ class braf_fap: braf_fap_base_f
{
- author="BRAF Team";
- _generalMacro="Braf_FAP";
+ author = "BRAF TEAM";
+ _generalMacro="braf_fap";
scope=2;
- model="\braf\braf_weapons_assault_rifles\762mm_FAP\FAP.p3d";
+ model="\braf\braf_weapons_assault_rifles\762mm_fap\fap.p3d";
dexterity=1.6799999;
displayName="IMBEL FAP 7.62mm";
- picture="\braf\braf_weapons_assault_rifles\762mm_FAP\ui\FAP_UI.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\762mm_fap\ui\fap_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -363,9 +363,9 @@
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa"
};
descriptionShort="FN FAP Autorifle";
inertia=0.80000001;
diff --git a/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat b/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat
index 61c5893..1647538 100644
--- a/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAP\bipod\UTG_bipod_nohq.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fap\bipod\utg_bipod_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAP\bipod\UTG_bipod_smdi.paa";
+ texture="braf\braf_weapons_assault_rifles\762mm_fap\bipod\utg_bipod_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat b/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat
index 2acec47..29247ac 100644
--- a/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\Metal_Detail_DT.tga";
+ texture="braf\braf_weapons_assault_rifles\762mm_fap\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\ForeGrip-Izzy_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\762mm_fap\data\foregrip-izzy_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat b/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat
index 2477145..d9ea257 100644
--- a/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat
+++ b/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\Metal_Detail_DT.tga";
+ texture="braf\braf_weapons_assault_rifles\762mm_fap\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\generic_SMDI.tga";
+ texture="braf\braf_weapons_assault_rifles\762mm_fap\data\generic_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp b/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp
index 7393b2e..25c0619 100644
--- a/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp
+++ b/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp
@@ -1,18 +1,18 @@
-class Braf_md1_base_F: Rifle_Base_F
+class braf_md1_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_md1_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1_base_f";
scope=0;
displayName="md1 Base";
dexterity=1.6799999;
- model="\braf\braf_weapons_assault_rifles\762mm_MD1\md1.p3d";
+ model="\braf\braf_weapons_assault_rifles\762mm_md1\md1.p3d";
magazines[]=
{
- "braf_20Rnd_762x51"
+ "braf_20rnd_762x51"
};
magazineWell[]=
{
- "BRAF_FAL_762"
+ "braf_fal_762"
};
reloadAction="braf_GestureReloadFAL";
recoil="recoil_dmr_03";
@@ -20,9 +20,9 @@ class Braf_md1_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -45,7 +45,7 @@ class Braf_md1_base_F: Rifle_Base_F
mass=99.208;
class MuzzleSlot: MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_B",
@@ -82,7 +82,7 @@ class Braf_md1_base_F: Rifle_Base_F
magazines[]={};
magazineWell[]=
{
- "BRAF_RifleGrenade"
+ "braf_riflegrenade"
};
discreteDistanceCameraPoint[]=
{
@@ -156,7 +156,7 @@ class Braf_md1_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg",
+ "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg",
1,
1,
10
@@ -172,84 +172,84 @@ class Braf_md1_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -414,7 +414,7 @@ class Braf_md1_base_F: Rifle_Base_F
{
priority=1;
};
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -424,32 +424,32 @@ class Braf_md1_base_F: Rifle_Base_F
"Camo5"
};
};
-class Braf_md1: Braf_md1_base_F
+class braf_md1: braf_md1_base_f
{
- _generalMacro="Braf_md1";
- author="BRAF Team";
+ _generalMacro="braf_md1";
+ author = "BRAF TEAM";
scope=2;
- model="\braf\braf_weapons_assault_rifles\762mm_MD1\md1.p3d";
+ model="\braf\braf_weapons_assault_rifles\762mm_md1\md1.p3d";
displayName="IMBEL M964 MD1 7.62mm";
- picture="\braf\braf_weapons_assault_rifles\762mm_MD1\ui\MD1_ui.paa";
+ picture="\braf\braf_weapons_assault_rifles\762mm_md1\ui\md1_ui.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa"
};
};
-class Braf_md1_Grip: Braf_md1
+class braf_md1_grip: braf_md1
{
- _generalMacro="Braf_md1_Grip";
- author="BRAF Team";
+ _generalMacro="braf_md1_grip";
+ author = "BRAF TEAM";
scope=2;
displayName="IMBEL M964 MD1 7.62mm (Grip)";
- model="\braf\braf_weapons_assault_rifles\762mm_MD1\md1_grip.p3d";
- picture="\braf\braf_weapons_assault_rifles\762mm_MD1\ui\MD1_grip_ui.paa";
+ model="\braf\braf_weapons_assault_rifles\762mm_md1\md1_grip.p3d";
+ picture="\braf\braf_weapons_assault_rifles\762mm_md1\ui\md1_grip_ui.paa";
hiddenSelections[]=
{
"Camo1",
@@ -461,17 +461,17 @@ class Braf_md1_Grip: Braf_md1
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa",
- "\braf\braf_weapons_assault_rifles\762mm_MD1\Data\vgrip_co.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -491,15 +491,15 @@ class Braf_md1_Grip: Braf_md1
priority=1;
};
};
-class Braf_md1_Dot: Braf_md1
+class braf_md1_dot: braf_md1
{
- _generalMacro="Braf_md1_Dot";
+ _generalMacro="braf_md1_dot";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_Dot";
+ item="braf_dot";
};
class LinkedItemsAcc
{
@@ -508,15 +508,15 @@ class Braf_md1_Dot: Braf_md1
};
};
};
-class Braf_md1_grip_Dot: Braf_md1_Grip
+class braf_md1_grip_dot: braf_md1_grip
{
- _generalMacro="Braf_md1_grip_Dot";
+ _generalMacro="braf_md1_grip_dot";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_Dot";
+ item="braf_dot";
};
class LinkedItemsAcc
{
@@ -525,9 +525,9 @@ class Braf_md1_grip_Dot: Braf_md1_Grip
};
};
};
-class Braf_md1_Scope: Braf_md1
+class braf_md1_scope: braf_md1
{
- _generalMacro="Braf_md1_Scope";
+ _generalMacro="braf_md1_scope";
class LinkedItems
{
class LinkedItemsOptic
diff --git a/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat b/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat
index f52f19c..80d6ad5 100644
--- a/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat
+++ b/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_assault_rifles\762mm_MD1\data\vgrip_nohq.tga";
+ texture="braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_assault_rifles\762mm_MD1\data\vgrip_smdi.tga";
+ texture="braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp b/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp
index e5d4d53..b4f2041 100644
--- a/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp
+++ b/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp
@@ -1,16 +1,16 @@
-class Braf_md1a1_base_F: Rifle_Base_F
+class braf_md1a1_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_md1a1_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1a1_base_f";
scope=0;
displayName="md1a1 Base";
magazines[]=
{
- "braf_20Rnd_762x51"
+ "braf_20rnd_762x51"
};
magazineWell[]=
{
- "BRAF_FAL_762"
+ "braf_fal_762"
};
reloadAction="braf_GestureReloadFAL";
recoil="recoil_dmr_03";
@@ -18,9 +18,9 @@ class Braf_md1a1_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -42,7 +42,7 @@ class Braf_md1a1_base_F: Rifle_Base_F
{
class MuzzleSlot: MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_B",
@@ -81,7 +81,7 @@ class Braf_md1a1_base_F: Rifle_Base_F
magazines[]={};
magazineWell[]=
{
- "BRAF_RifleGrenade"
+ "braf_riflegrenade"
};
discreteDistanceCameraPoint[]=
{
@@ -155,7 +155,7 @@ class Braf_md1a1_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg",
+ "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg",
1,
1,
10
@@ -171,84 +171,84 @@ class Braf_md1a1_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -397,16 +397,16 @@ class Braf_md1a1_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class Braf_md1a1: Braf_md1a1_base_F
+class braf_md1a1: braf_md1a1_base_f
{
- author="BRAF Team";
- _generalMacro="Braf_md1a1";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1a1";
scope=2;
- model="\braf\braf_weapons_assault_rifles\762mm_MD1A1\md1a1.p3d";
+ model="\braf\braf_weapons_assault_rifles\762mm_md1a1\md1a1.p3d";
dexterity=1.6799999;
displayName="IMBEL M964 MD1 A1 7.62mm";
- picture="\braf\braf_weapons_assault_rifles\762mm_MD1A1\ui\MD1_A1_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\762mm_md1a1\ui\md1_a1_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -417,11 +417,11 @@ class Braf_md1a1: Braf_md1a1_base_F
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa",
- "\braf\braf_weapons_assault_rifles\762mm_ParaFAL\data\ParaFal_stock.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa"
};
descriptionShort="IMBEL MD1A1 Assault Rifle";
inertia=0.80000001;
@@ -445,14 +445,14 @@ class Braf_md1a1: Braf_md1a1_base_F
priority=1;
};
};
-class Braf_md1a1_Grip: Braf_md1a1
+class braf_md1a1_grip: braf_md1a1
{
- author="BRAF Team";
- _generalMacro="Braf_md1a1_Dot";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1a1_dot";
scope=2;
displayName="IMBEL M964 MD1 A1 7.62mm (Grip)";
- model="\braf\braf_weapons_assault_rifles\762mm_MD1A1\md1a1_grip.p3d";
- picture="\braf\braf_weapons_assault_rifles\762mm_MD1A1\ui\MD1_A1_grip_ui.paa";
+ model="\braf\braf_weapons_assault_rifles\762mm_md1a1\md1a1_grip.p3d";
+ picture="\braf\braf_weapons_assault_rifles\762mm_md1a1\ui\md1_a1_grip_ui.paa";
hiddenSelections[]=
{
"Camo1",
@@ -464,17 +464,17 @@ class Braf_md1a1_Grip: Braf_md1a1
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa",
- "\braf\braf_weapons_assault_rifles\762mm_ParaFAL\data\ParaFal_stock.paa",
- "\braf\braf_weapons_assault_rifles\762mm_MD1\Data\vgrip_co.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -494,16 +494,16 @@ class Braf_md1a1_Grip: Braf_md1a1
priority=1;
};
};
-class Braf_md1a1_Dot: Braf_md1a1
+class braf_md1a1_dot: braf_md1a1
{
- author="BRAF Team";
- _generalMacro="Braf_md1a1_Dot";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1a1_dot";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_Dot";
+ item="braf_dot";
};
class LinkedItemsAcc
{
@@ -512,10 +512,10 @@ class Braf_md1a1_Dot: Braf_md1a1
};
};
};
-class Braf_md1a1_Scope: Braf_md1a1
+class braf_md1a1_scope: braf_md1a1
{
- author="BRAF Team";
- _generalMacro="Braf_md1a1_Scope";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1a1_scope";
class LinkedItems
{
class LinkedItemsOptic
diff --git a/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp b/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp
index 06f7359..d53b098 100644
--- a/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp
+++ b/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp
@@ -1,16 +1,16 @@
-class Braf_MD1_tactical_base_F: Rifle_Base_F
+class braf_md1_tactical_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_MD1_tactical_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1_tactical_base_f";
scope=0;
displayName="MD1_tactical Base";
magazines[]=
{
- "braf_20Rnd_762x51"
+ "braf_20rnd_762x51"
};
magazineWell[]=
{
- "BRAF_FAL_762"
+ "braf_fal_762"
};
reloadAction="braf_GestureReloadFAL";
recoil="recoil_dmr_03";
@@ -18,9 +18,9 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -43,7 +43,7 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F
mass=99.208;
class MuzzleSlot: MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]={
"braf_fal_bayonet"
};
@@ -80,7 +80,7 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F
magazines[]={};
magazineWell[]=
{
- "BRAF_RifleGrenade"
+ "braf_riflegrenade"
};
discreteDistanceCameraPoint[]=
{
@@ -154,7 +154,7 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg",
+ "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg",
1,
1,
10
@@ -170,84 +170,84 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -396,16 +396,16 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class Braf_MD1_tactical: Braf_MD1_tactical_base_F
+class braf_md1_tactical: braf_md1_tactical_base_f
{
- author="BRAF Team";
- _generalMacro="Braf_MD1_tactical";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1_tactical";
scope=2;
- model="\braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\MD1_tactical.p3d";
+ model="\braf\braf_weapons_assault_rifles\762mm_md1_tactical\md1_tactical.p3d";
dexterity=1.6799999;
displayName="IMBEL M964 MD1 FAL PELOPES 7.62mm";
- picture="\braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\ui\MD1_a1_pelo_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\762mm_md1_tactical\ui\md1_a1_pelo_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -416,11 +416,11 @@ class Braf_MD1_tactical: Braf_MD1_tactical_base_F
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\Data\trilho_guardamao_co.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa",
- "\braf\braf_weapons_assault_rifles\762mm_ParaFal\Data\Parafal_stock.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_md1_tactical\data\trilho_guardamao_co.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa"
};
descriptionShort="IMBEL MD1 Special Assault Rifle";
inertia=0.80000001;
@@ -444,10 +444,10 @@ class Braf_MD1_tactical: Braf_MD1_tactical_base_F
priority=1;
};
};
-class Braf_MD1_tactical_Dot: Braf_MD1_tactical
+class braf_md1_tactical_dot: braf_md1_tactical
{
- author="BRAF Team";
- _generalMacro="Braf_MD1_tactical_Dot";
+ author = "BRAF TEAM";
+ _generalMacro="braf_md1_tactical_dot";
class LinkedItems
{
class LinkedItemsOptic
diff --git a/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat b/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat
index 2be5845..2471a1d 100644
--- a/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat
+++ b/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\data\trilho_guardamao_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_md1_tactical\data\trilho_guardamao_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\data\trilho_guardamao_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_md1_tactical\data\trilho_guardamao_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp b/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp
index ed251db..aa8ee61 100644
--- a/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp
+++ b/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp
@@ -1,16 +1,16 @@
-class Braf_ParaFal_base_F: Rifle_Base_F
+class braf_parafal_base_f: Rifle_Base_F
{
- author="BRAF Team";
- _generalMacro="Braf_ParaFal_base_F";
+ author = "BRAF TEAM";
+ _generalMacro="braf_parafal_base_f";
scope=0;
displayName="ParaFal Base";
magazines[]=
{
- "braf_20Rnd_762x51"
+ "braf_20rnd_762x51"
};
magazineWell[]=
{
- "BRAF_Fal_762"
+ "braf_fal_762"
};
reloadAction="braf_GestureReloadFal";
recoil="recoil_dmr_03";
@@ -18,9 +18,9 @@ class Braf_ParaFal_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm"
+ "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -45,7 +45,7 @@ class Braf_ParaFal_base_F: Rifle_Base_F
};
class MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_B",
@@ -82,7 +82,7 @@ class Braf_ParaFal_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg",
+ "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg",
1,
1,
10
@@ -98,84 +98,84 @@ class Braf_ParaFal_base_F: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -324,17 +324,17 @@ class Braf_ParaFal_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class Braf_ParaFal: Braf_ParaFal_base_F
+class braf_parafal: braf_parafal_base_f
{
- author="BRAF Team";
- _generalMacro="Braf_ParaFal";
+ author = "BRAF TEAM";
+ _generalMacro="braf_parafal";
curatorScope=2;
scope=2;
- model="\braf\braf_weapons_assault_rifles\762mm_ParaFAL\m964a1.p3d";
+ model="\braf\braf_weapons_assault_rifles\762mm_parafal\m964a1.p3d";
dexterity=1.6799999;
displayName="IMBEL M964A1 7.62mm";
- picture="\braf\braf_weapons_assault_rifles\762mm_ParaFAL\ui\parafal_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_assault_rifles\762mm_parafal\ui\parafal_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -344,10 +344,10 @@ class Braf_ParaFal: Braf_ParaFal_base_F
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\ParaFal_muzle.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\ParaFal_guardamao.paa",
- "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\ParaFal_corpo.paa",
- "\braf\braf_weapons_assault_rifles\762mm_ParaFAL\data\Parafal_stock.paa"
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa",
+ "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa"
};
descriptionShort="IMBEL PARAFAL Assault Rifle";
inertia=0.80000001;
diff --git a/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat b/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat
index 5c55ec8..87060c7 100644
--- a/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat
+++ b/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\762mm_ParaFAL\Data\Parafal_coronha_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_coronha_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\762mm_ParaFAL\Data\Parafal_coronha_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_coronha_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/CfgAmmo.hpp b/braf_weapons_assault_rifles/CfgAmmo.hpp
index 08caa24..045253d 100644
--- a/braf_weapons_assault_rifles/CfgAmmo.hpp
+++ b/braf_weapons_assault_rifles/CfgAmmo.hpp
@@ -1,9 +1,9 @@
class CfgAmmo
{
class GrenadeBase;
- class braf_FAL_granada: GrenadeBase {
+ class braf_fal_granada: GrenadeBase {
simulation="shotShell";
- model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\granade_fal\granada.p3d";
hit=400;
indirectHit=100;
indirectHitRange=2;
diff --git a/braf_weapons_assault_rifles/CfgCloudlets.hpp b/braf_weapons_assault_rifles/CfgCloudlets.hpp
index b41f523..b46a81f 100644
--- a/braf_weapons_assault_rifles/CfgCloudlets.hpp
+++ b/braf_weapons_assault_rifles/CfgCloudlets.hpp
@@ -4,7 +4,7 @@ class CfgCloudlets {
interval = 0.0595;
circleRadius = 0;
circleVelocity[] = {0, 0, 0};
- particleShape = "\A3\weapons_f\ammo\cartridge.p3d";
+ particleShape = "\a3\weapons_f\ammo\cartridge.p3d";
particleFSNtieth = 1;
particleFSIndex = 0;
particleFSFrameCount = 1;
diff --git a/braf_weapons_assault_rifles/CfgMagazineWells.hpp b/braf_weapons_assault_rifles/CfgMagazineWells.hpp
index 912e1f4..a69bc5e 100644
--- a/braf_weapons_assault_rifles/CfgMagazineWells.hpp
+++ b/braf_weapons_assault_rifles/CfgMagazineWells.hpp
@@ -1,70 +1,70 @@
class CfgMagazineWells
{
- class BRAF_Stanag_556
+ class braf_stanag_556
{
BI_Magazines[]=
{
- "braf_30Rnd_556x45",
- "braf_20Rnd_556x45",
- "braf_20Rnd_556x45_red",
- "braf_30Rnd_556x45_red",
- "braf_30Rnd_556x45_green",
- "braf_30Rnd_556x45_yellow",
- "braf_30Rnd_556x45_Blank"
+ "braf_30rnd_556x45",
+ "braf_20rnd_556x45",
+ "braf_20rnd_556x45_red",
+ "braf_30rnd_556x45_red",
+ "braf_30rnd_556x45_green",
+ "braf_30rnd_556x45_yellow",
+ "braf_30rnd_556x45_blank"
};
};
class braf_9x19mm_carbine
{
BI_Magazines[]=
{
- "braf_30Rnd_9x19"
+ "braf_30rnd_9x19"
};
};
- class BRAF_LapaMag_556
+ class braf_lapamag_556
{
BI_Magazines[]=
{
- "braf_Lapa30Rnd_556x45",
- "braf_Lapa30Rnd_556x45_red"
+ "braf_lapa30rnd_556x45",
+ "braf_lapa30rnd_556x45_red"
};
};
- class BRAF_FAL_762
+ class braf_fal_762
{
BI_Magazines[]=
{
- "braf_20Rnd_762x51",
- "braf_20Rnd_762x51_green",
- "braf_20Rnd_762x51_red",
- "braf_20Rnd_762x51_yellow",
- "braf_20Rnd_762x51_Blank",
- "braf_40Rnd_762x51",
- "braf_40Rnd_762x51_red"
+ "braf_20rnd_762x51",
+ "braf_20rnd_762x51_green",
+ "braf_20rnd_762x51_red",
+ "braf_20rnd_762x51_yellow",
+ "braf_20rnd_762x51_blank",
+ "braf_40rnd_762x51",
+ "braf_40rnd_762x51_red"
};
};
- class BRAF_RifleGrenade
+ class braf_riflegrenade
{
BI_Magazines[]=
{
- "braf_FAL_granada_mag"
+ "braf_fal_granada_mag"
};
};
- class BRAF_HK_556
+ class braf_hk_556
{
BI_Magazines[]=
{
- "braf_30Rnd_556x45_HK",
- "braf_30Rnd_556x45_HK_Mix_red",
- "braf_30Rnd_556x45_HK_Mix_green",
- "braf_30Rnd_556x45_HK_festim"
+ "braf_30rnd_556x45_hk",
+ "braf_30rnd_556x45_hk_mix_red",
+ "braf_30rnd_556x45_hk_mix_green",
+ "braf_30rnd_556x45_hk_festim"
};
};
- class BRAF_Sig_556
+ class braf_sig_556
{
BI_Magazines[]=
{
"braf_sig_556x45",
- "braf_sig_556x45_Mix_red",
- "braf_sig_556x45_Mix_green",
+ "braf_sig_556x45_mix_red",
+ "braf_sig_556x45_mix_green",
"braf_sig_556x45_festim"
};
};
diff --git a/braf_weapons_assault_rifles/CfgMagazines.hpp b/braf_weapons_assault_rifles/CfgMagazines.hpp
index a1a57af..134374c 100644
--- a/braf_weapons_assault_rifles/CfgMagazines.hpp
+++ b/braf_weapons_assault_rifles/CfgMagazines.hpp
@@ -1,22 +1,22 @@
class CfgMagazines{
class CA_Magazine;
- class braf_30Rnd_9x19: CA_Magazine
+ class braf_30rnd_9x19: CA_Magazine
{
scope=2;
displayName="9mm 30Rnd Mag";
- model="\braf\braf_weapons_assault_rifles\mags\9mm_Carbine\9mm_Carbine.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\9mm_carbine\9mm_carbine.p3d";
descriptionShort="5.56mm 30Rnd 9mm Mag";
tracersEvery=0;
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\9mm_Carbine\9mm_Carbine.p3d";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\9mm_carbine\9mm_carbine.p3d";
modelSpecialIsProxy=1;
- picture="\A3\Weapons_F\Data\UI\M_30Rnd_45ACP_CA.paa";
+ picture="\a3\weapons_f\data\ui\m_30rnd_45acp_ca.paa";
ammo="B_9x21_Ball";
count=30;
mass=10;
initSpeed=370;
};
// 5.56mm - IA2 STANAG
- class braf_20Rnd_556x45: CA_Magazine
+ class braf_20rnd_556x45: CA_Magazine
{
initSpeed=920;
scope=2;
@@ -32,7 +32,7 @@ class CfgMagazines{
modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_20.p3d";
modelSpecialIsProxy=1;
};
- class braf_20Rnd_556x45_red: CA_Magazine
+ class braf_20rnd_556x45_red: CA_Magazine
{
initSpeed=920;
scope=2;
@@ -48,7 +48,7 @@ class CfgMagazines{
modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_20.p3d";
modelSpecialIsProxy=1;
};
- class braf_30Rnd_556x45: CA_Magazine
+ class braf_30rnd_556x45: CA_Magazine
{
initSpeed=920;
scope=2;
@@ -64,7 +64,7 @@ class CfgMagazines{
modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d";
modelSpecialIsProxy=1;
};
- class braf_30Rnd_556x45_red: CA_Magazine
+ class braf_30rnd_556x45_red: CA_Magazine
{
initSpeed=920;
scope=2;
@@ -80,7 +80,7 @@ class CfgMagazines{
modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d";
modelSpecialIsProxy=1;
};
- class braf_30Rnd_556x45_green: CA_Magazine
+ class braf_30rnd_556x45_green: CA_Magazine
{
initSpeed=920;
scope=2;
@@ -96,7 +96,7 @@ class CfgMagazines{
modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d";
modelSpecialIsProxy=1;
};
- class braf_30Rnd_556x45_yellow: CA_Magazine
+ class braf_30rnd_556x45_yellow: CA_Magazine
{
initSpeed=920;
scope=2;
@@ -112,7 +112,7 @@ class CfgMagazines{
modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d";
modelSpecialIsProxy=1;
};
- class braf_30Rnd_556x45_Blank: CA_Magazine
+ class braf_30rnd_556x45_blank: CA_Magazine
{
initSpeed=920;
scope=2;
@@ -137,40 +137,40 @@ class CfgMagazines{
};
};
// 5.56mm - LAPA Magazine
- class braf_Lapa30Rnd_556x45: CA_Magazine
+ class braf_lapa30rnd_556x45: CA_Magazine
{
initSpeed=850;
scope=2;
displayName="5.56mm 30Rnd LAPA Mag";
- model="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30_drop.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30_drop.p3d";
ammo="B_556x45_Ball";
count=30;
mass=12;
lastRoundsTracer=4;
descriptionShort="5.56mm 30Rnd LAPA Mag";
tracersEvery=0;
- picture="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\lapa_fa03_ui_magazine.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\lapa_fa03_ui_magazine.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30.p3d";
modelSpecialIsProxy=1;
};
- class braf_Lapa30Rnd_556x45_red: CA_Magazine
+ class braf_lapa30rnd_556x45_red: CA_Magazine
{
initSpeed=850;
scope=2;
displayName="5.56mm 30Rnd LAPA Mag (Red Tracer)";
- model="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30_drop.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30_drop.p3d";
ammo="braf_556_ball_RED";
count=30;
mass=12;
lastRoundsTracer=4;
descriptionShort="5.56mm 30Rnd LAPA Mag (Red Tracer)";
tracersEvery=0;
- picture="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\lapa_fa03_ui_magazine.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\lapa_fa03_ui_magazine.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30.p3d";
modelSpecialIsProxy=1;
};
// 5.56mm - Sig 551
- class braf_sig_556x45: braf_30Rnd_556x45
+ class braf_sig_556x45: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd SigSauer Mag";
@@ -180,10 +180,10 @@ class CfgMagazines{
lastRoundsTracer = 3;
descriptionShort = "5.56mm 30Rnd SigSauer Mag"; /// on mouse-over in Inventory
tracersEvery = 0;
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag.paa";
modelSpecialIsProxy = 1;
};
- class braf_sig_556x45_Mix_red: braf_30Rnd_556x45
+ class braf_sig_556x45_mix_red: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd SigSauer Mag (Red Tracer)";
@@ -193,10 +193,10 @@ class CfgMagazines{
lastRoundsTracer = 3;
descriptionShort = "5.56mm 30Rnd SigSauer Mag with Red Tracer reload warning"; /// on mouse-over in Inventory
tracersEvery = 4;
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_vermelho.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_vermelho.paa";
modelSpecialIsProxy = 1;
};
- class braf_sig_556x45_Mix_green: braf_30Rnd_556x45
+ class braf_sig_556x45_mix_green: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd SigSauer Mag (Green Tracer)";
@@ -206,10 +206,10 @@ class CfgMagazines{
lastRoundsTracer = 3;
descriptionShort = "5.56mm 30Rnd SigSauer Mag with Green Tracer reload warning"; /// on mouse-over in Inventory
tracersEvery = 4;
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_verde.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_verde.paa";
modelSpecialIsProxy = 1;
};
- class braf_sig_556x45_festim: braf_30Rnd_556x45
+ class braf_sig_556x45_festim: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd SigSauer Mag (Blank)";
@@ -217,142 +217,142 @@ class CfgMagazines{
count=30;
mass = 12;
descriptionShort = "5.56mm Mag 30Rnd for training"; /// on mouse-over in Inventory
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_branco.paa";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_branco.paa";
modelSpecialIsProxy = 1;
};
// 5.56mm - HK33 Magazine
- class braf_30Rnd_556x45_HK: braf_30Rnd_556x45
+ class braf_30rnd_556x45_hk: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd HK Mag";
- model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30.p3d";
+ model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30.p3d";
ammo ="braf_556_ball_RED";
count=30;
mass = 12;
lastRoundsTracer = 3;
descriptionShort = "5.56mm 30Rnd HK Mag"; /// on mouse-over in Inventory
tracersEvery = 0;
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag.paa";
- modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30.p3d";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag.paa";
+ modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45_HK_Mix_red: braf_30Rnd_556x45
+ class braf_30rnd_556x45_hk_mix_red: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd HK Mag (Red Tracer)";
- model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30_vermelho.p3d";
+ model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30_vermelho.p3d";
ammo ="braf_556_ball_RED";
count=30;
mass = 12;
lastRoundsTracer = 3;
descriptionShort = "5.56mm 30Rnd HK Mag (Red Tracer)"; /// on mouse-over in Inventory
tracersEvery = 4;
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_vermelho.paa";
- modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30_vermelho.p3d";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_vermelho.paa";
+ modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30_vermelho.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45_HK_Mix_green: braf_30Rnd_556x45
+ class braf_30rnd_556x45_hk_mix_green: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd HK Mag (Green Tracer)";
- model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30_verde.p3d";
+ model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30_verde.p3d";
ammo ="braf_556_ball_GREEN";
count=30;
mass = 12;
lastRoundsTracer = 3;
descriptionShort = "5.56mm 30Rnd HK Mag (Green Tracer)"; /// on mouse-over in Inventory
tracersEvery = 4;
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_verde.paa";
- modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30_verde.p3d";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_verde.paa";
+ modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30_verde.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45_HK_festim: braf_30Rnd_556x45
+ class braf_30rnd_556x45_hk_festim: braf_30rnd_556x45
{
initSpeed = 850;
displayName ="5.56mm 30Rnd HK Mag (Blank)";
- model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30_branco.p3d";
+ model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30_branco.p3d";
ammo ="braf_556_ball_Festin";
count=30;
mass = 12;
descriptionShort = "5.56mm 30Rnd HK Mag (Blank)"; /// on mouse-over in Inventory
- picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_branco.paa";
- modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30_branco.p3d";
+ picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_branco.paa";
+ modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30_branco.p3d";
modelSpecialIsProxy = 1;
};
// 7.62mm - FAL Magazine
- class braf_20Rnd_762x51: CA_Magazine {
+ class braf_20rnd_762x51: CA_Magazine {
initSpeed=850;
scope=2;
displayName="7.62mm 20Rnd FAL Mag";
- model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d";
ammo="braf_762_ball";
count=20;
mass=12;
lastRoundsTracer=4;
descriptionShort="7.62mm 20Rnd FAL Mag";
tracersEvery=0;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d";
modelSpecialIsProxy=1;
};
- class braf_20Rnd_762x51_red: CA_Magazine {
+ class braf_20rnd_762x51_red: CA_Magazine {
initSpeed=850;
scope=2;
displayName="7.62mm 20Rnd FAL Mag (Red Tracer)";
- model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d";
ammo="braf_762_ball_red";
count=20;
mass=12;
lastRoundsTracer=20;
descriptionShort="7.62mm 20Rnd FAL Mag (Red Tracer)";
tracersEvery=1;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d";
modelSpecialIsProxy=1;
};
- class braf_20Rnd_762x51_green: CA_Magazine {
+ class braf_20rnd_762x51_green: CA_Magazine {
initSpeed=850;
scope=2;
displayName="7.62mm 20Rnd FAL Mag (Green Tracer)";
- model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d";
ammo="braf_762_ball_Green";
count=20;
mass=12;
lastRoundsTracer=20;
descriptionShort="7.62mm 20Rnd FAL Mag (Green Tracer)";
tracersEvery=1;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d";
modelSpecialIsProxy=1;
};
- class braf_20Rnd_762x51_yellow: CA_Magazine {
+ class braf_20rnd_762x51_yellow: CA_Magazine {
initSpeed=850;
scope=2;
displayName="7.62mm 20Rnd FAL Mag (Yellow Tracer)";
- model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d";
ammo="braf_762_ball_yellow";
count=20;
mass=12;
lastRoundsTracer=20;
descriptionShort="7.62mm 20Rnd FAL Mag (Yellow Tracer)";
tracersEvery=1;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d";
modelSpecialIsProxy=1;
};
- class braf_20Rnd_762x51_Blank: CA_Magazine {
+ class braf_20rnd_762x51_blank: CA_Magazine {
initSpeed=850;
scope=2;
displayName="7.62mm 20Rnd FAL Mag (Blank)";
- model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d";
ammo="braf_762_ball_Festin";
count=20;
mass=12;
lastRoundsTracer=0;
descriptionShort="7.62mm 20Rnd FAL Mag (Blank)";
tracersEvery=0;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20_festim.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20_festim.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d";
modelSpecialIsProxy=1;
hiddenSelections[]=
{
@@ -360,70 +360,70 @@ class CfgMagazines{
};
hiddenSelectionsTextures[]=
{
- "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\fal_mag_co_branco.paa"
+ "braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\data\fal_mag_co_branco.paa"
};
};
- class braf_40Rnd_762x51: CA_Magazine {
+ class braf_40rnd_762x51: CA_Magazine {
initSpeed=850;
scope=2;
displayName="7.62mm 40Rnd FAL Mag";
- model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_40.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_40.p3d";
ammo="braf_762_ball";
count=40;
mass=18;
lastRoundsTracer=4;
descriptionShort="7.62mm 40Rnd FAL Mag";
tracersEvery=0;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag40.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_40.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag40.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_40.p3d";
modelSpecialIsProxy=1;
};
- class braf_40Rnd_762x51_red: CA_Magazine {
+ class braf_40rnd_762x51_red: CA_Magazine {
initSpeed=850;
scope=2;
displayName="7.62mm 40Rnd FAL Mag (Red Tracer)";
- model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_40.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_40.p3d";
ammo="braf_762_ball_red";
count=40;
mass=18;
lastRoundsTracer=20;
descriptionShort="7.62mm 40Rnd FAL Mag (Red Tracer)";
tracersEvery=1;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag40.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_40.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag40.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_40.p3d";
modelSpecialIsProxy=1;
};
- class braf_FAL_granada_mag: CA_Magazine {
+ class braf_fal_granada_mag: CA_Magazine {
scope=2;
initSpeed=70;
- model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\granade_fal\granada.p3d";
displayName="FAL grenade";
descriptionShort="HE FAL Granade";
reloadAction="braf_grenade_fal";
- ammo="braf_FAL_granada";
+ ammo="braf_fal_granada";
mass=25;
count=1;
ACE_Size=400;
ACE_Weight=0.52999997;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\Granada.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_granada.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\granada.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_granada.p3d";
modelSpecialIsProxy=1;
};
class braf_granade_fal
{
scope=2;
initSpeed=70;
- model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d";
+ model="\braf\braf_weapons_assault_rifles\mags\granade_fal\granada.p3d";
displayName="FAL grenade";
descriptionShort="HE FAL Granade";
reloadAction="braf_grenade_fal";
- ammo="braf_FAL_granada";
+ ammo="braf_fal_granada";
mass=25;
count=1;
ACE_Size=400;
ACE_Weight=0.52999997;
- picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\Granada.paa";
- modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_granada.p3d";
+ picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\granada.paa";
+ modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_granada.p3d";
modelSpecialIsProxy=1;
};
};
\ No newline at end of file
diff --git a/braf_weapons_assault_rifles/config.cpp b/braf_weapons_assault_rifles/config.cpp
index 79671bf..b6195bd 100644
--- a/braf_weapons_assault_rifles/config.cpp
+++ b/braf_weapons_assault_rifles/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_weapons_assault_rifles
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
@@ -58,19 +58,19 @@ class CfgWeapons
class WeaponSlotsInfo;
class GunParticles;
};
- #include "556mm_Colt\556mm_Colt.hpp"
- #include "556mm_HK33\HK33A3\HK33A3.hpp"
- #include "556mm_HK33\HK33\HK33.hpp"
- #include "556mm_HK416\HK416.hpp"
- #include "556mm_IA2_fuzil\556mm_IA2_fuzil.hpp"
- #include "556mm_LAPA\556mm_LAPA.hpp"
- #include "556mm_MD97_GL\556mm_MD97_GL.hpp"
- #include "556mm_MD97_fuzil\556mm_MD97_fuzil.hpp"
- #include "556mm_SIG_551\556mm_SIG_551.hpp"
- #include "762mm_FAL\762mm_FAL.hpp"
- #include "762mm_FAP\762mm_FAP.hpp"
- #include "762mm_MD1A1\762mm_MD1A1.hpp"
- #include "762mm_MD1\762mm_MD1.hpp"
- #include "762mm_MD1_Tactical\762mm_MD1_Tactical.hpp"
- #include "762mm_ParaFAL\762mm_ParaFAL.hpp"
+ #include "556mm_colt\556mm_colt.hpp"
+ #include "556mm_hk33\hk33a3\hk33a3.hpp"
+ #include "556mm_hk33\hk33\hk33.hpp"
+ #include "556mm_hk416\hk416.hpp"
+ #include "556mm_ia2_fuzil\556mm_ia2_fuzil.hpp"
+ #include "556mm_lapa\556mm_lapa.hpp"
+ #include "556mm_md97_gl\556mm_md97_gl.hpp"
+ #include "556mm_md97_fuzil\556mm_md97_fuzil.hpp"
+ #include "556mm_sig_551\556mm_sig_551.hpp"
+ #include "762mm_fal\762mm_fal.hpp"
+ #include "762mm_fap\762mm_fap.hpp"
+ #include "762mm_md1a1\762mm_md1a1.hpp"
+ #include "762mm_md1\762mm_md1.hpp"
+ #include "762mm_md1_tactical\762mm_md1_tactical.hpp"
+ #include "762mm_parafal\762mm_parafal.hpp"
};
diff --git a/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg b/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg
index a0f999e..14f2edc 100644
--- a/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg
+++ b/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg
@@ -1,6 +1,6 @@
class CfgSkeletons
{
- class braf_lapa_30Skeleton
+ class braf_lapa_30skeleton
{
isDiscrete=0;
skeletonInherit="";
@@ -17,7 +17,7 @@ class CfgModels
mfMax=0;
mFact=0;
tBody=0;
- skeletonName="braf_lapa_30Skeleton";
+ skeletonName="braf_lapa_30skeleton";
sectionsInherit="";
sections[]={"camo"};
class Animations
diff --git a/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp b/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp
index 4158c6e..c72618b 100644
--- a/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp
+++ b/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp
@@ -4,7 +4,7 @@ class CfgMagazines
class FakeMagazine; // External class reference
class Default; // External class reference
- class braf_20Rnd_556x45: CA_Magazine
+ class braf_20rnd_556x45: CA_Magazine
{
initSpeed = 920;
scope=2;
@@ -20,7 +20,7 @@ class CfgMagazines
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
modelSpecialIsProxy = 1;
};
- class braf_20Rnd_556x45_red: CA_Magazine
+ class braf_20rnd_556x45_red: CA_Magazine
{
initSpeed = 920;
scope=2;
@@ -36,7 +36,7 @@ class CfgMagazines
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45: CA_Magazine
+ class braf_30rnd_556x45: CA_Magazine
{
initSpeed = 920;
scope=2;
@@ -52,7 +52,7 @@ class CfgMagazines
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45_red: CA_Magazine
+ class braf_30rnd_556x45_red: CA_Magazine
{
initSpeed = 920;
scope=2;
@@ -68,7 +68,7 @@ class CfgMagazines
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45_green: CA_Magazine
+ class braf_30rnd_556x45_green: CA_Magazine
{
initSpeed = 920;
scope=2;
@@ -84,7 +84,7 @@ class CfgMagazines
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45_yellow: CA_Magazine
+ class braf_30rnd_556x45_yellow: CA_Magazine
{
initSpeed = 920;
scope=2;
@@ -100,7 +100,7 @@ class CfgMagazines
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
- class braf_30Rnd_556x45_Blank: CA_Magazine
+ class braf_30rnd_556x45_blank: CA_Magazine
{
initSpeed = 920;
scope=2;
@@ -131,6 +131,6 @@ class CfgMagazines
//};
//hiddenSelectionsTextures[]=
///{
- // "a3\Weapons_F_Exp\Rifles\SPAR_01\Data\arifle_SPAR_01_snd_F_02_co.paa"
+ // "a3\weapons_f_exp\rifles\spar_01\data\arifle_spar_01_snd_f_02_co.paa"
//};
//reloadAction="GestureReloadSPAR_02";
diff --git a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat
index 4bd76fb..45eeffc 100644
--- a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat
+++ b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat
@@ -28,7 +28,7 @@ class Stage1
};
class Stage2
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\metal_detail_dt.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat
index f1312a8..1296c81 100644
--- a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat
+++ b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat
@@ -28,7 +28,7 @@ class Stage1
};
class Stage2
{
- texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
+ texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\metal_detail_dt.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat b/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat
index 9ab0042..2b50a25 100644
--- a/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat
+++ b/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\falmag_nohq.paa";
+ texture = "braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\data\falmag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\falmag_smdi.paa";
+ texture = "braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\data\falmag_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_attach_side/CfgWeapons.hpp b/braf_weapons_attach_side/CfgWeapons.hpp
index e34ff0e..de62351 100644
--- a/braf_weapons_attach_side/CfgWeapons.hpp
+++ b/braf_weapons_attach_side/CfgWeapons.hpp
@@ -11,13 +11,13 @@ class CfgWeapons {
};
class braf_an_peq_15 : ItemCore
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_an_peq_15";
scope = 2;
displayName = "$STR_braf_weapons_attach_anpeq15_displayname";
descriptionUse = "$STR_A3_cfgWeapons_use_pointer_IR0";
- picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_black_ui_gear_ca.paa";
- model = "\braf\braf_weapons_attach_side\AMF_AN_PEQ_15_black";
+ picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_black_ui_gear_ca.paa";
+ model = "\braf\braf_weapons_attach_side\amf_an_peq_15_black";
descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort";
class ItemInfo : braf_base_side_item
{
@@ -39,7 +39,7 @@ class CfgWeapons {
};
class braf_an_peq_15_flashlight : braf_an_peq_15
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
scope = 1;
class ItemInfo : braf_base_side_item
{
@@ -71,7 +71,7 @@ class CfgWeapons {
hardLimitStart = 27;
hardLimitEnd = 34;
};
- volumeShape = "a3\data_f\VolumeLightFlashlight.p3d";
+ volumeShape = "a3\data_f\volumelightflashlight.p3d";
scale[] = {1, 1, 1};
};
};
@@ -81,64 +81,64 @@ class CfgWeapons {
};
class braf_an_peq_15_green : braf_an_peq_15
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_an_peq_15_green";
displayName = "$STR_braf_weapons_attach_anpeq15_green_displayname";
- picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_green_ui_gear_ca.paa";
- model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_green.p3d";
+ picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_green_ui_gear_ca.paa";
+ model = "braf\braf_weapons_attach_side\amf_an_peq_15_green.p3d";
descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort";
MRT_SwitchItemNextClass = "braf_an_peq_15_green_flashlight";
MRT_SwitchItemPrevClass = "braf_an_peq_15_green_flashlight";
};
class braf_an_peq_15_green_flashlight : braf_an_peq_15_flashlight
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_an_peq_15_green_flashlight";
displayName = "$STR_braf_weapons_attach_anpeq15_green_displayname";
- picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_green_ui_gear_ca.paa";
- model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_green.p3d";
+ picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_green_ui_gear_ca.paa";
+ model = "braf\braf_weapons_attach_side\amf_an_peq_15_green.p3d";
descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort";
MRT_SwitchItemNextClass = "braf_an_peq_15_green";
MRT_SwitchItemPrevClass = "braf_an_peq_15_green";
};
class braf_an_peq_15_tan : braf_an_peq_15
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_an_peq_15_green";
displayName = "$STR_braf_weapons_attach_anpeq15_tan_displayname";
- picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_tan_ui_gear_ca.paa";
- model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_tan.p3d";
+ picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_tan_ui_gear_ca.paa";
+ model = "braf\braf_weapons_attach_side\amf_an_peq_15_tan.p3d";
descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort";
MRT_SwitchItemNextClass = "braf_an_peq_15_tan_flashlight";
MRT_SwitchItemPrevClass = "braf_an_peq_15_tan_flashlight";
};
class braf_an_peq_15_tan_flashlight : braf_an_peq_15_flashlight
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_an_peq_15_tan_flashlight";
displayName = "$STR_braf_weapons_attach_anpeq15_tan_displayname";
- picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_tan_ui_gear_ca.paa";
- model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_tan.p3d";
+ picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_tan_ui_gear_ca.paa";
+ model = "braf\braf_weapons_attach_side\amf_an_peq_15_tan.p3d";
descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort";
MRT_SwitchItemNextClass = "braf_an_peq_15_tan";
MRT_SwitchItemPrevClass = "braf_an_peq_15_tan";
};
class braf_an_peq_15_painted : braf_an_peq_15_tan
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_an_peq_15_green";
displayName = "$STR_braf_weapons_attach_anpeq15_painted_displayname";
- model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_painted.p3d";
+ model = "braf\braf_weapons_attach_side\amf_an_peq_15_painted.p3d";
descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort";
MRT_SwitchItemNextClass = "braf_an_peq_15_painted_flashlight";
MRT_SwitchItemPrevClass = "braf_an_peq_15_painted_flashlight";
};
class braf_an_peq_15_painted_flashlight : braf_an_peq_15_tan_flashlight
{
- author = "AMF & BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_an_peq_15_painted_flashlight";
displayName = "$STR_braf_weapons_attach_anpeq15_painted_displayname";
- model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_painted.p3d";
+ model = "braf\braf_weapons_attach_side\amf_an_peq_15_painted.p3d";
descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort";
MRT_SwitchItemNextClass = "braf_an_peq_15_painted";
MRT_SwitchItemPrevClass = "braf_an_peq_15_painted";
diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat
index 84fa4e5..3827f72 100644
--- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat
+++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_black_co.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_black_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_nohq.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_as.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_smdi.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat
index 8db6894..1c33e5d 100644
--- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat
+++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_green_co.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_green_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_nohq.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_as.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_smdi.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat
index 99d2c43..dd76b85 100644
--- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat
+++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_co.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_nohq.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_as.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_smdi.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat
index 50e4c32..26c4409 100644
--- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat
+++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_tan_co.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_tan_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_nohq.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_as.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_smdi.paa";
+ texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_attach_side/config.cpp b/braf_weapons_attach_side/config.cpp
index 29f1d15..d4d0552 100644
--- a/braf_weapons_attach_side/config.cpp
+++ b/braf_weapons_attach_side/config.cpp
@@ -16,8 +16,8 @@ class CfgPatches
};
requiredVersion = 2.10;
requiredAddons[] = {"braf_main", "braf_weapons_core"};
- author = "BRAF Team";
- authors[] = {"AMF Team"};
+ author = "BRAF TEAM";
+ authors[] = {"BRAF TEAM"};
url = "https://www.brafmod.com.br";
};
};
diff --git a/braf_weapons_core/9mm_M973/data/1911_M973.rvmat b/braf_weapons_core/9mm_M973/data/1911_M973.rvmat
index 2cb5768..e4e41b9 100644
--- a/braf_weapons_core/9mm_M973/data/1911_M973.rvmat
+++ b/braf_weapons_core/9mm_M973/data/1911_M973.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_core\9mm_M973\data\1911_M973_nohq.paa";
+ texture="braf\braf_weapons_core\9mm_m973\data\1911_m973_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_core\9mm_M973\data\1911_M973_as.paa";
+ texture="braf\braf_weapons_core\9mm_m973\data\1911_m973_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_core\9mm_M973\data\1911_M973_smdi.paa";
+ texture="braf\braf_weapons_core\9mm_m973\data\1911_m973_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_core/CfgAmmo.hpp b/braf_weapons_core/CfgAmmo.hpp
index 21d850c..bcad055 100644
--- a/braf_weapons_core/CfgAmmo.hpp
+++ b/braf_weapons_core/CfgAmmo.hpp
@@ -11,7 +11,7 @@ class CfgAmmo {
cartridge = "FxCartridge_762";
visibleFire = 3; // how much is visible when this weapon is fired
audibleFire = 45;
- model="\A3\Weapons_f\Data\bullettracer\tracer_red.p3d";
+ model="\a3\weapons_f\data\bullettracer\tracer_red.p3d";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -52,8 +52,8 @@ class CfgAmmo {
};
};
class braf_308_ball_red: braf_308_ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
- effectfly = "Braf_tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
+ effectfly = "braf_tracer_red";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -62,8 +62,8 @@ class CfgAmmo {
tracerEndTime = 10;
};
class braf_308_ball_Green: braf_308_ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_green";
- effectfly = "Braf_tracer_green";
+ model="\a3\weapons_f\data\bullettracer\tracer_green";
+ effectfly = "braf_tracer_green";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -72,8 +72,8 @@ class CfgAmmo {
tracerEndTime = 10;
};
class braf_308_ball_yellow: braf_308_ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_yellow";
- effectfly = "Braf_tracer_yellow";
+ model="\a3\weapons_f\data\bullettracer\tracer_yellow";
+ effectfly = "braf_tracer_yellow";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -103,7 +103,7 @@ class CfgAmmo {
caliber=2;
typicalSpeed=890;
timeToLive=10;
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -127,8 +127,8 @@ class CfgAmmo {
};
};
class braf_338_ball_red: braf_338_ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
- effectfly = "Braf_tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
+ effectfly = "braf_tracer_red";
};
//5.56mm
class braf_556_ball : B_556x45_Ball {
@@ -138,7 +138,7 @@ class CfgAmmo {
cartridge = "FxCartridge_556";
visibleFire = 3; // how much is visible when this weapon is fired
audibleFire = 35;
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 3;
effectflare = "FlareShell";
@@ -180,8 +180,8 @@ class CfgAmmo {
};
};
class braf_556_ball_red: B_556x45_Ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
- effectfly = "Braf_tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
+ effectfly = "braf_tracer_red";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -190,8 +190,8 @@ class CfgAmmo {
tracerEndTime = 10;
};
class braf_556_ball_Green: B_556x45_Ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_green";
- effectfly = "Braf_tracer_green";
+ model="\a3\weapons_f\data\bullettracer\tracer_green";
+ effectfly = "braf_tracer_green";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -200,8 +200,8 @@ class CfgAmmo {
tracerEndTime = 10;
};
class braf_556_ball_yellow: B_556x45_Ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_yellow";
- effectfly = "Braf_tracer_yellow";
+ model="\a3\weapons_f\data\bullettracer\tracer_yellow";
+ effectfly = "braf_tracer_yellow";
lightcolor[] = {0.25,0.25,0.5};
flaresize = 5;
effectflare = "FlareShell";
@@ -221,7 +221,7 @@ class CfgAmmo {
cartridge="FxCartridge_762";
visibleFire=3;
audibleFire=45;
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
lightcolor[]={0.25,0.25,0.5};
flaresize=5;
effectflare="FlareShell";
@@ -264,8 +264,8 @@ class CfgAmmo {
};
};
class braf_762_ball_red: braf_762_ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_red";
- effectfly="Braf_tracer_red";
+ model="\a3\weapons_f\data\bullettracer\tracer_red";
+ effectfly="braf_tracer_red";
lightcolor[]={0.25,0.25,0.5};
flaresize=5;
effectflare="FlareShell";
@@ -274,8 +274,8 @@ class CfgAmmo {
tracerEndTime=10;
};
class braf_762_ball_Green: braf_762_ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_green";
- effectfly="Braf_tracer_green";
+ model="\a3\weapons_f\data\bullettracer\tracer_green";
+ effectfly="braf_tracer_green";
lightcolor[]={0.25,0.25,0.5};
flaresize=5;
effectflare="FlareShell";
@@ -284,8 +284,8 @@ class CfgAmmo {
tracerEndTime=10;
};
class braf_762_ball_yellow: braf_762_ball {
- model="\A3\Weapons_f\Data\bullettracer\tracer_yellow";
- effectfly="Braf_tracer_yellow";
+ model="\a3\weapons_f\data\bullettracer\tracer_yellow";
+ effectfly="braf_tracer_yellow";
lightcolor[]={0.25,0.25,0.5};
flaresize=5;
effectflare="FlareShell";
diff --git a/braf_weapons_core/config.cpp b/braf_weapons_core/config.cpp
index 04d4c13..1d92605 100644
--- a/braf_weapons_core/config.cpp
+++ b/braf_weapons_core/config.cpp
@@ -2,11 +2,19 @@ class CfgPatches
{
class braf_weapons_core
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
- requiredAddons[] = {"A3_weapons_f","braf_main"};
+ requiredAddons[] =
+ {
+ "A3_weapons_f",
+ "cba_main",
+ "cba_xeh",
+ "braf_main",
+ "braf_weapons_pistols",
+ "braf_static"
+ };
};
};
@@ -17,11 +25,11 @@ class CfgWeapons
class hgun_ACPC2_F;
class braf_imbel_m973 : hgun_ACPC2_F
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_imbel_m973";
baseWeapon = "braf_imbel_m973";
scope = 2;
- picture = "braf\braf_weapons_core\9mm_M973\data\ui\1911_M973_x_ca.paa";
+ picture = "braf\braf_weapons_core\9mm_m973\data\ui\1911_m973_x_ca.paa";
magazines[] = {"braf_9Rnd_9mm"};
magazineWell[] = {"braf_9mm_1911"};
displayname = "IMBEL M973 9mm";
@@ -31,7 +39,7 @@ class CfgWeapons
libTextDesc = "Brazilian Army 9mm 1911 pistol";
};
hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_core\9mm_M973\data\1911_M973_co.paa"};
- hiddenSelectionsMaterials[] = {"\braf\braf_weapons_core\9mm_M973\data\1911_M973.rvmat"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_core\9mm_m973\data\1911_m973_co.paa"};
+ hiddenSelectionsMaterials[] = {"\braf\braf_weapons_core\9mm_m973\data\1911_m973.rvmat"};
};
};
\ No newline at end of file
diff --git a/braf_weapons_launchers/AntiAir_Igla/Igla.hpp b/braf_weapons_launchers/AntiAir_Igla/Igla.hpp
index d5ae890..c7632c3 100644
--- a/braf_weapons_launchers/AntiAir_Igla/Igla.hpp
+++ b/braf_weapons_launchers/AntiAir_Igla/Igla.hpp
@@ -1,16 +1,16 @@
class braf_Igla: launch_B_Titan_F
{
displayname="9K38 Igla";
- model="\braf\braf_weapons_launchers\AntiAir_Igla\Igla.p3d";
+ model="\braf\braf_weapons_launchers\antiair_igla\igla.p3d";
magazines[]=
{
"braf_Igla_missile"
};
- picture="\braf\braf_weapons_launchers\AntiAir_Igla\data\ui\igla_ui.paa";
+ picture="\braf\braf_weapons_launchers\antiair_igla\data\ui\igla_ui.paa";
handanim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\AntiAir_IGLA\Igla.rtm"
+ "\braf\braf_weapons_anim\animations\antiair_igla\igla.rtm"
};
scope=2;
scopeArsenal=2;
@@ -31,7 +31,7 @@ class braf_Igla: launch_B_Titan_F
{
begin1[]=
{
- "braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_s1",
+ "braf\braf_weapons_launchers\antiair_igla\sound\aa_s1",
10,
1,
1200
@@ -44,34 +44,34 @@ class braf_Igla: launch_B_Titan_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_launchers\AntiAir_Igla\sound\Reload",
+ "braf\braf_weapons_launchers\antiair_igla\sound\reload",
1,
1,
35
};
drySound[]=
{
- "braf\braf_weapons_launchers\AntiAir_Igla\sound\Dry",
+ "braf\braf_weapons_launchers\antiair_igla\sound\dry",
1,
1,
35
};
soundFly[]=
{
- "braf\braf_weapons_launchers\AntiAir_Igla\sound\Fly",
+ "braf\braf_weapons_launchers\antiair_igla\sound\fly",
"db40",
1.5,
700
};
lockingTargetSound[]=
{
- "braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_seek",
+ "braf\braf_weapons_launchers\antiair_igla\sound\aa_seek",
0.64999998,
1
};
lockedTargetSound[]=
{
- "braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_lock",
+ "braf\braf_weapons_launchers\antiair_igla\sound\aa_lock",
0.64999998,
2.5
};
diff --git a/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat b/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat
index 24ea2e9..399a5d6 100644
--- a/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat
+++ b/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_launchers\AntiAir_Igla\data\igla_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antiair_igla\data\igla_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_launchers\AntiAir_Igla\data\igla_as.paa";
+ texture = "braf\braf_weapons_launchers\antiair_igla\data\igla_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_launchers\AntiAir_Igla\data\igla_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antiair_igla\data\igla_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp b/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp
index 4498cd5..060b225 100644
--- a/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp
+++ b/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp
@@ -1,12 +1,12 @@
class braf_launch_alac_Loaded: Launcher_Base_F
{
- author="BRAF Team";
+ author = "BRAF TEAM";
scope=1;
scopeArsenal=1;
displayName="IMBEL ALAC 84 mm";
baseWeapon="braf_launch_alac";
- model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac.p3d";
- picture="\braf\braf_weapons_launchers\AntiTank_ALAC\ui\w_m136_launcher_ca.paa";
+ model="\braf\braf_weapons_launchers\antitank_alac\alac.p3d";
+ picture="\braf\braf_weapons_launchers\antitank_alac\ui\w_m136_launcher_ca.paa";
UiPicture="\a3\weapons_f\data\ui\icon_at_ca.paa";
modelOptics="-";
opticsPPEffects[]=
@@ -21,7 +21,7 @@ class braf_launch_alac_Loaded: Launcher_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\AntiTank_ALAC\m136.rtm"
+ "\braf\braf_weapons_anim\animations\antitank_alac\m136.rtm"
};
maxZeroing=400;
weaponInfoType="RscWeaponZeroing";
@@ -74,28 +74,28 @@ class braf_launch_alac_Loaded: Launcher_Base_F
{
begin1[]=
{
- "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s1.wss",
+ "braf\braf_weapons_launchers\antitank_alac\sound\m136_s1.wss",
"db18",
1,
900
};
begin2[]=
{
- "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s2.wss",
+ "braf\braf_weapons_launchers\antitank_alac\sound\m136_s2.wss",
"db18",
1,
900
};
begin3[]=
{
- "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s3.wss",
+ "braf\braf_weapons_launchers\antitank_alac\sound\m136_s3.wss",
"db18",
1,
900
};
begin4[]=
{
- "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s4.wss",
+ "braf\braf_weapons_launchers\antitank_alac\sound\m136_s4.wss",
"db18",
1,
900
@@ -114,21 +114,21 @@ class braf_launch_alac_Loaded: Launcher_Base_F
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_launchers\AntiTank_ALAC\sfx\Reload",
+ "braf\braf_weapons_launchers\antitank_alac\sfx\reload",
1,
1,
35
};
drySound[]=
{
- "braf\braf_weapons_launchers\AntiTank_ALAC\sfx\Dry",
+ "braf\braf_weapons_launchers\antitank_alac\sfx\dry",
1,
1,
35
};
soundFly[]=
{
- "braf\braf_weapons_launchers\AntiTank_ALAC\sfx\Fly",
+ "braf\braf_weapons_launchers\antitank_alac\sfx\fly",
0.31622776,
1.5,
900
@@ -170,7 +170,7 @@ class braf_launch_alac_Loaded: Launcher_Base_F
};
class braf_launch_alac: braf_launch_alac_Loaded
{
- author="BRAF Team";
+ author = "BRAF TEAM";
baseWeapon="braf_launch_alac";
scope=2;
scopeArsenal=2;
@@ -189,11 +189,11 @@ class braf_launch_alac: braf_launch_alac_Loaded
};
class braf_launch_alac_Used: braf_launch_alac_Loaded
{
- author="BRAF Team";
+ author = "BRAF TEAM";
baseWeapon="braf_launch_alac_Used";
scope=1;
displayName="IMBEL ALAC 84 mm Used";
- model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac_used.p3d";
+ model="\braf\braf_weapons_launchers\antitank_alac\alac_used.p3d";
magazines[]=
{
"CBA_FakeLauncherMagazine"
diff --git a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat
index 0b6ae3d..d548406 100644
--- a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat
+++ b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -95,6 +95,6 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_ti_ca.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_ti_ca.paa";
};
//};
diff --git a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat
index 3759c6e..8d17136 100644
--- a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat
+++ b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_matte_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_matte_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_matte_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_matte_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -95,5 +95,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_matte_ti_ca.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_matte_ti_ca.paa";
};
\ No newline at end of file
diff --git a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat
index 84ee511..3242b80 100644
--- a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat
+++ b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "NormalMapSpecularDIMap";
VertexShaderID = "NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_rocket_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_rocket_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -22,7 +22,7 @@ class Stage1
};
class Stage2
{
- texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_rocket_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_rocket_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp b/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp
index 27a19a4..6642336 100644
--- a/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp
+++ b/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp
@@ -1,15 +1,15 @@
class braf_Gustav: launch_MRAWS_green_rail_F
{
baseWeapon="braf_Gustav";
- author="BRAF Team";
- picture="\braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_ui.paa";
+ author = "BRAF TEAM";
+ picture="\braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_ui.paa";
scope=2;
- model="\braf\braf_weapons_launchers\AntiTank_CarlGustav\Gustav_m3.p3d";
+ model="\braf\braf_weapons_launchers\antitank_carlgustav\gustav_m3.p3d";
displayName="Bofors Carl Gustav M3 84 mm";
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\AntiTank_CarlGustav\MAAWS.rtm"
+ "\braf\braf_weapons_anim\animations\antitank_carlgustav\maaws.rtm"
};
class Library
{
diff --git a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak
index fa4420d..6e4d020 100644
--- a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak
+++ b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_NOHQ.paa";
+ texture="braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_launchers\AntiTank_CarlGustav\data\Gustav_AS.paa";
+ texture="braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_launchers\AntiTank_CarlGustav\data\Gustav_SMDI.paa";
+ texture="braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat
index 6715196..dc76f58 100644
--- a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat
+++ b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat
@@ -20,7 +20,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_as.paa";
+ texture = "braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -68,7 +68,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp
index f4f84a0..4683f9a 100644
--- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp
+++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp
@@ -1,14 +1,14 @@
class braf_m20a1superbazooka: launch_MRAWS_green_rail_F
{
baseWeapon="braf_v";
- author="S&S Team";
- picture="\braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_ui.paa";
+ author = "BRAF TEAM";
+ picture="\braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_ui.paa";
scope=2;
- model="\braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\M20A1.p3d";
+ model="\braf\braf_weapons_launchers\antitank_m20a1_superbazooka\m20a1.p3d";
displayName="M20A1 Super Bazooka";
handAnim[]={
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\AntiTank_CarlGustav\MAAWS.rtm"
+ "\braf\braf_weapons_anim\animations\antitank_carlgustav\maaws.rtm"
};
class Library
{
diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat
index 00e437f..c0ca5ae 100644
--- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat
+++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat
@@ -3,7 +3,7 @@
// Separate rootclasses: Disabled, Automatic comments: Enabled
class StageTI {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_ti_ca.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_ti_ca.paa";
};
ambient[] = {1, 1, 1, 1};
diffuse[] = {1, 1, 1, 1};
@@ -15,7 +15,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -52,7 +52,7 @@ class Stage3 {
class Stage4 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_as.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_as.paa";
uvSource = "tex";
class uvTransform {
@@ -64,7 +64,7 @@ class Stage4 {
};
class Stage5 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat
index 8e8856e..da8a89f 100644
--- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat
+++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat
@@ -3,7 +3,7 @@
// Separate rootclasses: Disabled, Automatic comments: Enabled
class StageTI {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_ti_ca.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_ti_ca.paa";
};
ambient[] = {1, 1, 1, 1};
diffuse[] = {1, 1, 1, 1};
@@ -15,7 +15,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -52,7 +52,7 @@ class Stage3 {
class Stage4 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_as.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_as.paa";
uvSource = "tex";
class uvTransform {
@@ -64,7 +64,7 @@ class Stage4 {
};
class Stage5 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat
index fc2dfb2..b72bc81 100644
--- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat
+++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat
@@ -3,7 +3,7 @@
// Separate rootclasses: Disabled, Automatic comments: Enabled
class StageTI {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_ti_ca.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_ti_ca.paa";
};
ambient[] = {1, 1, 1, 1};
diffuse[] = {1, 1, 1, 1};
@@ -15,7 +15,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_nohq.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -52,7 +52,7 @@ class Stage3 {
class Stage4 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_as.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_as.paa";
uvSource = "tex";
class uvTransform {
@@ -64,7 +64,7 @@ class Stage4 {
};
class Stage5 {
- texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_smdi.paa";
+ texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/braf_weapons_launchers/config.cpp b/braf_weapons_launchers/config.cpp
index 1c16089..7ff0cbc 100644
--- a/braf_weapons_launchers/config.cpp
+++ b/braf_weapons_launchers/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_weapons_launchers
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {
"braf_Igla",
@@ -12,7 +12,7 @@ class CfgPatches
"braf_Gustav"
};
requiredVersion = 0.1;
- requiredAddons[] = {"A3_weapons_f","braf_main"};
+ requiredAddons[] = {"A3_weapons_f","cba_events", "cba_disposable", "braf_main"};
};
};
@@ -31,10 +31,10 @@ class CfgWeapons
class WeaponSlotsInfo;
};
class launch_MRAWS_green_rail_F;
- #include "AntiAir_Igla\Igla.hpp"
- #include "AntiTank_ALAC\ALAC.hpp"
- #include "AntiTank_CarlGustav\CarlGustav.hpp"
- #include "AntiTank_M20A1_SuperBazooka\SuperBazooka.hpp"
+ #include "antiair_igla\igla.hpp"
+ #include "antitank_alac\alac.hpp"
+ #include "antitank_carlgustav\carlgustav.hpp"
+ #include "antitank_m20a1_superbazooka\superbazooka.hpp"
};
class SensorTemplateIR;
@@ -49,7 +49,7 @@ class CfgAmmo {
};
class braf_Igla_AA: MissileBase
{
- model="\braf\braf_weapons_launchers\AntiAir_Igla\igla_missile.p3d";
+ model="\braf\braf_weapons_launchers\antiair_igla\igla_missile.p3d";
hit=80;
indirectHit=60;
indirectHitRange=6;
@@ -76,21 +76,21 @@ class CfgAmmo {
effectsMissile="missile3";
soundHit1[]=
{
- "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Explosion_titan_missile_01",
+ "a3\sounds_f\arsenal\weapons\launchers\titan\explosion_titan_missile_01",
2.5118864,
1,
1900
};
soundHit2[]=
{
- "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Explosion_titan_missile_02",
+ "a3\sounds_f\arsenal\weapons\launchers\titan\explosion_titan_missile_02",
2.5118864,
1,
1900
};
soundHit3[]=
{
- "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Explosion_titan_missile_03",
+ "a3\sounds_f\arsenal\weapons\launchers\titan\explosion_titan_missile_03",
2.5118864,
1,
1900
@@ -179,17 +179,17 @@ class CfgAmmo {
"RocketsLight_Tail_SoundSet",
"Explosion_Debris_SoundSet"
};
- author="$STR_CUP_AUTHOR_STRING";
+ author = "BRAF TEAM";
soundHit1[]=
{
- "A3\Sounds_F\weapons\Explosion\explosion_antitank_1",
+ "a3\sounds_f\weapons\explosion\explosion_antitank_1",
5.6234131,
1,
1800
};
soundHit2[]=
{
- "A3\Sounds_F\weapons\Explosion\explosion_antitank_2",
+ "a3\sounds_f\weapons\explosion\explosion_antitank_2",
5.6234131,
1,
1800
@@ -203,7 +203,7 @@ class CfgAmmo {
};
explosionSoundEffect="DefaultExplosion";
effectsMissileInit="RocketBackEffectsRPG";
- model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac_rocket.p3d";
+ model="\braf\braf_weapons_launchers\antitank_alac\alac_rocket.p3d";
hit=90;
indirectHit=10;
indirectHitRange=2;
@@ -231,7 +231,7 @@ class CfgAmmo {
effectsMissile="missile2";
soundFly[]=
{
- "A3\Sounds_F\weapons\Rockets\rocket_fly_1",
+ "a3\sounds_f\weapons\rockets\rocket_fly_1",
6,
1,
500
@@ -282,26 +282,26 @@ class CfgMagazines {
class CA_LauncherMagazine;
class braf_Igla_missile: CA_LauncherMagazine
{
- descriptionshort="Type: Anti-Air
Rounds: 1
Used in: FIM-92 Igla";
+ descriptionshort="type: anti-air
rounds: 1
used in: fim-92 igla";
displayname="9K38 Igla Missile";
- picture="\braf\braf_weapons_launchers\AntiAir_Igla\data\ui\igla_ui.paa";
+ picture="\braf\braf_weapons_launchers\antiair_igla\data\ui\igla_ui.paa";
scope=2;
type="6 * 256";
ammo="braf_Igla_AA";
initSpeed=18;
maxLeadSpeed=277.77802;
mass=100;
- modelspecial="\braf\braf_weapons_launchers\AntiAir_Igla\Igla_loaded";
+ modelspecial="\braf\braf_weapons_launchers\antiair_igla\igla_loaded";
};
class braf_alac_M: CA_LauncherMagazine
{
- author="BRAF Team";
+ author = "BRAF TEAM";
scope=1;
displayName="ALAC Ammo";
ammo="braf_R_alac_AT";
type="6 * 256";
- picture="\braf\braf_weapons_launchers\AntiTank_ALAC\ui\w_m136_launcher_ca.paa";
- model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac_ammo.p3d";
+ picture="\braf\braf_weapons_launchers\antitank_alac\ui\w_m136_launcher_ca.paa";
+ model="\braf\braf_weapons_launchers\antitank_alac\alac_ammo.p3d";
modelSpecial="";
mass=40;
initSpeed=290;
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp b/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp
index 9ca49f3..135f4a2 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp
@@ -1,6 +1,6 @@
class braf_Minimi_base_F: Rifle_Long_Base_F
{
- author="NIArms Team";
+ author = "BRAF TEAM";
_generalMacro="braf_Minimi_base_F";
scope=0;
displayName="Minimi Base";
@@ -13,28 +13,28 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
};
soundBipodDeploy[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",
0.70794576,
1,
20
};
soundBipodFold[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",
0.70794576,
1,
20
};
soundBipodDown[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",
0.70794576,
1,
20
};
soundBipodUp[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",
0.70794576,
1,
20
@@ -48,7 +48,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\A3\Weapons_F_Mark\Machineguns\MMG_01\data\Anim\mmg_01.rtm"
+ "\a3\weapons_f_mark\machineguns\mmg_01\data\anim\mmg_01.rtm"
};
class GunParticles: GunParticles
{
@@ -83,7 +83,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
effectName="RifleAssaultCloud";
};
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
cursor="mg";
class Library
{
@@ -93,7 +93,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
{
class MuzzleSlot: MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -119,21 +119,21 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
distanceZoomMax=600;
changeFiremodeSound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_machine_guns\556mm_FN_MINIMI\sound\saw_reload",
+ "braf\braf_weapons_machine_guns\556mm_fn_minimi\sound\saw_reload",
1,
1,
10
@@ -149,84 +149,84 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -358,13 +358,13 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
class braf_Minimi: braf_Minimi_base_F
{
_generalMacro="braf_Minimi";
- author="NIArms Team";
+ author = "BRAF TEAM";
scope=2;
- model="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\minimi_longer.p3d";
+ model="\braf\braf_weapons_machine_guns\556mm_fn_minimi\minimi_longer.p3d";
dexterity=1.6799999;
displayName="FN Minimi 5,56mm";
- picture="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\ui\minimi_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_machine_guns\556mm_fn_minimi\ui\minimi_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="FN MINIMI Light Machine Gun";
inertia=0.80000001;
aimTransitionSpeed=0.69999999;
@@ -387,16 +387,16 @@ class braf_Minimi: braf_Minimi_base_F
};
};
-class Braf_minimi_Scope: braf_Minimi
+class braf_minimi_scope: braf_Minimi
{
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="Braf_Fal_hiaf_Scope";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
- item="braf_Dot";
+ item="braf_dot";
};
};
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat
index a90b1a6..8d3c10b 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_NOHQ.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Metal_rough_DT.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_rough_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_AS.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_SMDI.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat
index 0f63e39..ea8fc73 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_ti_ca.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assemblycover_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assembly_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assembly_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat
index 51fcfcb..8e88425 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_ti_ca.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Barrel_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat
index 7ff3b0c..05308f4 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\M249_TI_CA.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.1,0.1,0.1,1};
@@ -12,7 +12,7 @@ PixelShaderID="super";
VertexShaderID="super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_as.paa";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_smdi.paa";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -84,7 +84,7 @@ class Stage6
};
class Stage7
{
- texture="A3\data_f\env_chrome_co.paa";
+ texture="a3\data_f\env_chrome_co.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat
index 6addf7e..dbdfb8f 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat
index 7cc338d..34ee6b8 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat
index 23503dc..abbe0e2 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat
index 2e5bec0..b50adb2 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat
index 3c8bdd5..d351472 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat
index 9eb57c1..6609bf2 100644
--- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat
+++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_ti_ca.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_minimi_nohq.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_as.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Reciever_minimi_smdi.tga";
+ texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp b/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp
index 88f33c3..ec1037e 100644
--- a/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp
+++ b/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp
@@ -1,19 +1,19 @@
//GestureReloadMMG01 = "RifleReloadProneMMG01";
class braf_mag_base_F: Rifle_Long_Base_F
{
- author="Sztigran & AMF TEAM";
+ author = "BRAF TEAM";
_generalMacro="braf_mag_base_F";
scope=0;
displayName="mag Base";
nameSound="Mgun";
magazines[]=
{
- "Braf_50Rnd_mag58_mag",
- "Braf_50Rnd_mag58_mag_Tracer_green",
- "Braf_50Rnd_mag58_mag_Tracer_red",
- "Braf_75Rnd_mag58_mag",
- "Braf_75Rnd_mag58_mag_Tracer_green",
- "Braf_75Rnd_mag58_mag_Tracer_red"
+ "braf_50rnd_mag58_mag",
+ "braf_50rnd_mag58_mag_tracer_green",
+ "braf_50rnd_mag58_mag_tracer_red",
+ "braf_75rnd_mag58_mag",
+ "braf_75rnd_mag58_mag_tracer_green",
+ "braf_75rnd_mag58_mag_tracer_red"
};
//magazineWell[]=
//{
@@ -21,28 +21,28 @@ class braf_mag_base_F: Rifle_Long_Base_F
//};
soundBipodDeploy[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",
0.70794576,
1,
20
};
soundBipodFold[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",
0.70794576,
1,
20
};
soundBipodDown[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_down",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_down",
0.70794576,
1,
20
};
soundBipodUp[]=
{
- "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_up",
+ "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_up",
0.70794576,
1,
20
@@ -57,7 +57,7 @@ class braf_mag_base_F: Rifle_Long_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\A3\Weapons_F_Mark\Machineguns\MMG_01\Data\Anim\mmg_01.rtm"
+ "\a3\weapons_f_mark\machineguns\mmg_01\data\anim\mmg_01.rtm"
};
class GunParticles: GunParticles
{
@@ -92,7 +92,7 @@ class braf_mag_base_F: Rifle_Long_Base_F
effectName="RifleAssaultCloud";
};
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
cursor="mg";
class Library
{
@@ -122,21 +122,21 @@ class braf_mag_base_F: Rifle_Long_Base_F
distanceZoomMax=600;
changeFiremodeSound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG_01_reload",
+ "a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg_01_reload",
1,
1,
10
@@ -152,84 +152,84 @@ class braf_mag_base_F: Rifle_Long_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -356,14 +356,14 @@ class braf_mag_base_F: Rifle_Long_Base_F
};
class braf_mag: braf_mag_base_F
{
- author="Sztigran & AMF TEAM";
+ author = "BRAF TEAM";
_generalMacro="braf_mag";
scope=2;
model="\braf\braf_weapons_machine_guns\762mm_fn_mag\braf_mag58_01_f.p3d";
dexterity=1.6799999;
displayName="FN HERSTAL MAG 60.20 7.62mm";
picture="\braf\braf_weapons_machine_guns\762mm_fn_mag\ui\mag_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="FN MAG Light Machine Gun";
inertia=0.80000001;
aimTransitionSpeed=0.69999999;
diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat
index 8c40850..c4cbdd8 100644
--- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat
+++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_nohq.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_as.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_smdi.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat
index 09801ef..37644fb 100644
--- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat
+++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_CO.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_nohq.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_as.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_smdi.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat
index af33b0d..cab8b7f 100644
--- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat
+++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_nohq.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_as.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_smdi.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat
index 3bbf057..41ee21a 100644
--- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat
+++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_nohq.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_as.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_smdi.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat
index cc7db3d..b862726 100644
--- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat
+++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_CO.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_nohq.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_as.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_smdi.paa";
+ texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat
index 3ab85dc..caf66cb 100644
--- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat
+++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_nohq.paa";
+ texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_as.paa";
+ texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_smdi.paa";
+ texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_machine_guns/CfgMagazines.hpp b/braf_weapons_machine_guns/CfgMagazines.hpp
index f99f9e9..ae5f898 100644
--- a/braf_weapons_machine_guns/CfgMagazines.hpp
+++ b/braf_weapons_machine_guns/CfgMagazines.hpp
@@ -2,12 +2,12 @@ class CfgMagazines
{
class CA_Magazine;
// 7.62mm - MAG Belt
- class Braf_50Rnd_mag58_mag : CA_Magazine
+ class braf_50rnd_mag58_mag : CA_Magazine
{
scope = 2; /// or 2, to be precise
displayName = "7.62mm 50Rnd Belt";
- picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa"; /// just some icon
- model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
+ picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa"; /// just some icon
+ model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball";
count = 50; /// 30 rounds is enough
initSpeed = 800; /// standard muzzle speed
@@ -17,7 +17,7 @@ class CfgMagazines
magazineGroup[] = {"Mini_MG_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
mass = 18;
};
- class Braf_50Rnd_mag58_mag_tracer_yellow : Braf_50Rnd_mag58_mag
+ class braf_50rnd_mag58_mag_tracer_yellow : braf_50rnd_mag58_mag
{
ammo = "braf_762_ball_yellow";
tracersEvery = 1; /// moar tracers
@@ -27,7 +27,7 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
- class Braf_50Rnd_mag58_mag_Tracer_green : Braf_50Rnd_mag58_mag
+ class braf_50rnd_mag58_mag_tracer_green : braf_50rnd_mag58_mag
{
ammo = "braf_762_ball_Green";
tracersEvery = 1; /// moar tracers
@@ -37,7 +37,7 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
- class Braf_50Rnd_mag58_mag_Tracer_red : Braf_50Rnd_mag58_mag
+ class braf_50rnd_mag58_mag_tracer_red : braf_50rnd_mag58_mag
{
ammo = "braf_762_ball_red";
tracersEvery = 1; /// moar tracers
@@ -47,12 +47,12 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
- class Braf_75Rnd_mag58_mag : CA_Magazine
+ class braf_75rnd_mag58_mag : CA_Magazine
{
scope = 2; /// or 2, to be precise
displayName = "7.62mm 75Rnd Belt";
- picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa";
- model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
+ picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa";
+ model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "B_762x51_Ball";
count = 75; /// 30 rounds is enough
initSpeed = 800; /// standard muzzle speed
@@ -62,7 +62,7 @@ class CfgMagazines
magazineGroup[] = {"Mini_MG_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
mass = 22;
};
- class Braf_75Rnd_mag58_mag_tracer_yellow : Braf_75Rnd_mag58_mag
+ class braf_75rnd_mag58_mag_tracer_yellow : braf_75rnd_mag58_mag
{
ammo = "B_556x45_Ball_Tracer_Yellow";
tracersEvery = 1; /// moar tracers
@@ -72,9 +72,9 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
- class Braf_75Rnd_mag58_mag_Tracer_green : Braf_75Rnd_mag58_mag
+ class braf_75rnd_mag58_mag_tracer_green : braf_75rnd_mag58_mag
{
- ammo = "Braf_tracer_green";
+ ammo = "braf_tracer_green";
tracersEvery = 1; /// moar tracers
lastRoundsTracer = 75; /// tracers everywhere
displayName = "7.62mm 75Rnd Belt (Green Tracer)";
@@ -82,7 +82,7 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
- class Braf_75Rnd_mag58_mag_Tracer_red : Braf_75Rnd_mag58_mag
+ class braf_75rnd_mag58_mag_tracer_red : braf_75rnd_mag58_mag
{
ammo = "braf_762_ball_red";
tracersEvery = 1; /// moar tracers
@@ -97,14 +97,14 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt";
- model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
+ model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball";
count = 100;
mass = "40";
lastRoundsTracer = 5;
descriptionShort = "7.62mm 100Rnd Belt"; /// on mouse-over in Inventory
tracersEvery = 0;
- picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa";
+ picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa";
// modelSpecial = "\braf\braf_weapons_machine_guns\762mm_fn_mag\proxy\braf_mag_100.p3d";
// modelSpecialIsProxy = 1;
};
@@ -113,14 +113,14 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt";
- model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
+ model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball";
count = 200;
mass = "40";
lastRoundsTracer = 5;
descriptionShort = "7.62mm 100Rnd Belt"; /// on mouse-over in Inventory
tracersEvery = 0;
- picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa";
+ picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa";
// modelSpecial = "\braf\braf_weapons_machine_guns\762mm_fn_mag\proxy\braf_mag_100.p3d";
// modelSpecialIsProxy = 1;
};
@@ -129,7 +129,7 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt (Green Tracer)";
- model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
+ model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball_GREEN";
count = 100;
mass = "40";
@@ -145,7 +145,7 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt (Red Tracer)";
- model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
+ model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball_RED";
count = 100;
mass = "40";
@@ -161,7 +161,7 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 200Rnd Belt (Red Tracer)";
- model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
+ model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball_RED";
count = 200;
mass = "40";
diff --git a/braf_weapons_machine_guns/config.cpp b/braf_weapons_machine_guns/config.cpp
index 1ea39f9..e8f6e05 100644
--- a/braf_weapons_machine_guns/config.cpp
+++ b/braf_weapons_machine_guns/config.cpp
@@ -2,11 +2,11 @@ class CfgPatches
{
class braf_weapons_machine_guns
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
- requiredAddons[] = {"A3_weapons_f","braf_main", "braf_weapons_core", "braf_weapons_anim"};
+ requiredAddons[] = {"A3_weapons_f","braf_main", "braf_weapons_core", "braf_static", "braf_weapons_anim"};
};
};
@@ -20,13 +20,13 @@ class CfgFunctions
{
tag = "Spearpoint";
description = "Unwraps link when weapon is rested";
- file = "\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\script\fnc_minimiweaponrested.sqf";
+ file = "\braf\braf_weapons_machine_guns\556mm_fn_minimi\script\fnc_minimiweaponrested.sqf";
};
class gpmgweaponrested
{
tag = "Spearpoint";
description = "Unwraps link when weapon is rested";
- file = "braf\braf_weapons_machine_guns\762mm_FN_MAG\script\fnc_gpmgweaponrested.sqf";
+ file = "braf\braf_weapons_machine_guns\762mm_fn_mag\script\fnc_gpmgweaponrested.sqf";
};
};
};
@@ -45,8 +45,8 @@ class CfgWeapons
class WeaponSlotsInfo;
class GunParticles;
};
- #include "556mm_FN_MINIMI\556mm_FN_MINIMI.hpp"
- #include "762mm_FN_MAG\762mm_FN_MAG.hpp"
+ #include "556mm_fn_minimi\556mm_fn_minimi.hpp"
+ #include "762mm_fn_mag\762mm_fn_mag.hpp"
};
#include "CfgMagazines.hpp"
diff --git a/braf_weapons_muzzle/config.cpp b/braf_weapons_muzzle/config.cpp
index feab277..09ecf65 100644
--- a/braf_weapons_muzzle/config.cpp
+++ b/braf_weapons_muzzle/config.cpp
@@ -10,8 +10,8 @@ class CfgPatches
};
requiredVersion = 2.10;
requiredAddons[] = {"braf_main","braf_weapons_core"};
- author = "BRAF Team";
- authors[] = {"BRAF Team"};
+ author = "BRAF TEAM";
+ authors[] = {"BRAF TEAM"};
url = "https://www.brafmod.com.br";
};
};
@@ -47,7 +47,7 @@ class cfgWeapons
class braf_fal_bayonet : ItemCore
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_fal_bayonet";
scope = 2;
inertia = 0.1;
@@ -104,16 +104,16 @@ class cfgWeapons
class braf_msr_silencer : ItemCore
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_msr_silencer";
scope = 2;
inertia = 0.1;
displayName = "AAC Titan";
- picture = "\braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_UI.paa";
+ picture = "\braf\braf_weapons_muzzle\msr_silencer\aac_titan_ui.paa";
model = "\braf\braf_weapons_muzzle\msr_silencer\msr_silencer.p3d";
descriptionShort = "AAC Titan silencer for the Modular Sniper Rifle(MSR)";
HiddenSelections[] = {"camo"};
- HiddenSelectionTextures[] = {"\braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_CO.paa"};
+ HiddenSelectionTextures[] = {"\braf\braf_weapons_muzzle\msr_silencer\aac_titan_co.paa"};
class ItemInfo : InventoryMuzzleItem_Base_F
{
mass = 5;
diff --git a/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat b/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat
index 5114105..76e686a 100644
--- a/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat
+++ b/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_muzzle/msr_silencer/msr.rvmat b/braf_weapons_muzzle/msr_silencer/msr.rvmat
index cac0ad9..2b49616 100644
--- a/braf_weapons_muzzle/msr_silencer/msr.rvmat
+++ b/braf_weapons_muzzle/msr_silencer/msr.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_NOHQ.paa";
+ texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_AS.paa";
+ texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_SMDI.paa";
+ texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat b/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat
index 6693a0e..dc268de 100644
--- a/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat
+++ b/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat
@@ -1,6 +1,6 @@
//class StageTI
//{
-// texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\MANSup_ti_ca.paa";
+// texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\mansup_ti_ca.paa";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\AM39_nohq.paa";
+ texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\am39_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\AM39_as.paa";
+ texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\am39_as.paa";
uvSource="tex";
};
class Stage5
{
- texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\AM39_smdi.paa";
+ texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\am39_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf b/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf
index 1a23a74..16cb64a 100644
--- a/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf
+++ b/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf
@@ -34,7 +34,7 @@ if (
_smoke setParticleParams
[
- ["\A3\data_f\ParticleEffects\Universal\Universal", 16, 12, 8, 0],
+ ["\a3\data_f\particleeffects\universal\universal", 16, 12, 8, 0],
"",
"Billboard",
1,
diff --git a/braf_weapons_naval/config.cpp b/braf_weapons_naval/config.cpp
index 21a6a3a..ca3b206 100644
--- a/braf_weapons_naval/config.cpp
+++ b/braf_weapons_naval/config.cpp
@@ -26,12 +26,12 @@ class CfgFunctions
{
class ASMEngineSmoke
{
- file = "\braf\braf_weapons_naval\braf_functions\fn_ASMEngineSmoke.sqf";
+ file = "\braf\braf_weapons_naval\braf_functions\fn_asmenginesmoke.sqf";
};
};
};
};
-class BRAF_ASM_EngineEffects
+class braf_asm_engineeffects
{
class RocketBackfire1
{
@@ -51,7 +51,7 @@ class CfgAmmo
initTime = 1.5;
coefGravity = 1;
braf_asm = 1;
- effectsMissileInit = "BRAF_ASM_EngineEffects";
+ effectsMissileInit = "braf_asm_engineeffects";
effectsMissile = "EmptyEffect";
muzzleEffect = "";
};
@@ -60,8 +60,8 @@ class CfgAmmo
scope = 2;
displayName = "AM39 Exocet";
author = "BRAF TEAM";
- model = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39_fly.p3d";
- proxyShape = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39.p3d";
+ model = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39_fly.p3d";
+ proxyShape = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39.p3d";
};
};
class CfgMagazines
@@ -84,7 +84,7 @@ class CfgMagazines
author = "BRAF TEAM";
count = 1;
initSpeed = 0;
- model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
+ model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
ammo = "braf_ammo_am39_asm";
pylonWeapon = "braf_weapon_am39_asm";
hardpoints[] = {"BRAF_AM39_PYLON"};
@@ -110,11 +110,11 @@ class CfgWeapons
sounds[] = {"StandardSound"};
class StandardSound
{
- begin1[] = {"A3\Sounds_F\weapons\Rockets\missile_1",1.1220185,1.3,1000};
+ begin1[] = {"a3\sounds_f\weapons\rockets\missile_1",1.1220185,1.3,1000};
soundBegin[] = {"begin1",1};
};
- lockingTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_1",0.56234133,1};
- lockedTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_3",0.56234133,2.5};
+ lockingTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_1",0.56234133,1};
+ lockedTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_3",0.56234133,2.5};
aiRateOfFire = 5.0;
aiRateOfFireDistance = 500;
showToPlayer = 1;
diff --git a/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp b/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp
index 83fa148..fd35579 100644
--- a/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp
+++ b/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp
@@ -1,7 +1,7 @@
class braf_PT92: Pistol_Base_F
{
_generalMacro="braf_PT92";
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="TAURUS PT92 9mm";
scope=2;
weapons[]=
@@ -16,8 +16,8 @@ class braf_PT92: Pistol_Base_F
{
libTextDesc="Pistola Taurus PT92";
};
- model="\braf\braf_weapons_pistols\9mm_TaurusPT92\PT92.p3d";
- picture="\braf\braf_weapons_pistols\9mm_TaurusPT92\ui\PT92_ui.paa";
+ model="\braf\braf_weapons_pistols\9mm_tauruspt92\pt92.p3d";
+ picture="\braf\braf_weapons_pistols\9mm_tauruspt92\ui\pt92_ui.paa";
reloadAction="GestureReloadPistol";
inertia=0.2;
aimTransitionSpeed=1.6;
@@ -31,7 +31,7 @@ class braf_PT92: Pistol_Base_F
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_co.paa"
+ "\braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_co.paa"
};
class GunParticles: GunParticles
{
@@ -63,7 +63,7 @@ class braf_PT92: Pistol_Base_F
};
class MuzzleSlot: SlotInfo
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_L"
@@ -74,14 +74,14 @@ class braf_PT92: Pistol_Base_F
};
drySound[]=
{
- "A3\Sounds_F\arsenal\weapons\Pistols\P07\dry_P07",
+ "a3\sounds_f\arsenal\weapons\pistols\p07\dry_p07",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "A3\Sounds_F\arsenal\weapons\Pistols\P07\reload_P07",
+ "a3\sounds_f\arsenal\weapons\pistols\p07\reload_p07",
0.63095701,
1,
35
@@ -92,84 +92,84 @@ class braf_PT92: Pistol_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_04",
0.63095737,
1,
15
diff --git a/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat b/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat
index e1f3bca..1d53862 100644
--- a/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat
+++ b/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_nohq.paa";
+ texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_as.paa";
+ texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_smdi.paa";
+ texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat b/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat
index 4e49c67..51e0c4e 100644
--- a/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat
+++ b/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_nohq.paa";
+ texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_as.paa";
+ texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_smdi.paa";
+ texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_pistols/CfgMagazines.hpp b/braf_weapons_pistols/CfgMagazines.hpp
index ed125e2..a6482d9 100644
--- a/braf_weapons_pistols/CfgMagazines.hpp
+++ b/braf_weapons_pistols/CfgMagazines.hpp
@@ -2,7 +2,7 @@ class CfgMagazines{
class 9Rnd_45ACP_Mag;
class braf_9Rnd_9mm : 9Rnd_45ACP_Mag
{
- author="BRAF Team";
+ author = "BRAF TEAM";
displayName="9mm M973 Magazine";
descriptionShort="9mm version of the 1911 magazine";
};
diff --git a/braf_weapons_pistols/config.cpp b/braf_weapons_pistols/config.cpp
index a37d57a..72c3d55 100644
--- a/braf_weapons_pistols/config.cpp
+++ b/braf_weapons_pistols/config.cpp
@@ -2,11 +2,11 @@ class CfgPatches
{
class braf_weapons_pistols
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {"braf_PT92", "braf_imbel_m973"};
requiredVersion = 0.1;
- requiredAddons[] = {"A3_weapons_f","braf_main"};
+ requiredAddons[] = {"A3_weapons_f","cba_events","braf_main"};
};
};
@@ -21,7 +21,7 @@ class CfgWeapons
class WeaponSlotsInfo;
class GunParticles;
};
-#include "9mm_TaurusPT92\9mm_TaurusPT92.hpp"
+#include "9mm_tauruspt92\9mm_tauruspt92.hpp"
};
class CfgMagazines
@@ -29,7 +29,7 @@ class CfgMagazines
class 9Rnd_45ACP_Mag;
class braf_9Rnd_9mm : 9Rnd_45ACP_Mag
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
displayName = "9mm M973 Magazine";
descriptionShort = "9mm version of the 1911 magazine";
};
diff --git a/braf_weapons_scopes/ACOG/data/ACOG.rvmat b/braf_weapons_scopes/ACOG/data/ACOG.rvmat
index 3725b99..2ee8453 100644
--- a/braf_weapons_scopes/ACOG/data/ACOG.rvmat
+++ b/braf_weapons_scopes/ACOG/data/ACOG.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\ACOG\data\ACOG_nohq.paa";
+ texture="braf\braf_weapons_scopes\acog\data\acog_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\ACOG\data\ACOG_as.tga";
+ texture="braf\braf_weapons_scopes\acog\data\acog_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\ACOG\data\ACOG_smdi.tga";
+ texture="braf\braf_weapons_scopes\acog\data\acog_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/ACOG/w_ACOG.hpp b/braf_weapons_scopes/ACOG/w_ACOG.hpp
index 8295f89..dd26996 100644
--- a/braf_weapons_scopes/ACOG/w_ACOG.hpp
+++ b/braf_weapons_scopes/ACOG/w_ACOG.hpp
@@ -1,11 +1,11 @@
-class braf_scope_ACOG : ItemCore
+class braf_scope_acog : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_scope_ACOG";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_scope_acog";
scope = 1;
displayName = "ACOG";
picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa";
- model = "\braf\braf_weapons_scopes\ACOG\BRAF_ACOG.p3d";
+ model = "\braf\braf_weapons_scopes\acog\braf_acog.p3d";
descriptionShort = "ACOG";
weaponInfoType = "RscWeaponZeroing";
class ItemInfo : InventoryOpticsItem_Base_F
@@ -13,7 +13,7 @@ class braf_scope_ACOG : ItemCore
mass = 8;
opticType = 1;
optics = 1;
- modelOptics = "\braf\braf_weapons_scopes\ACOG\reticle_lrps_f";
+ modelOptics = "\braf\braf_weapons_scopes\acog\reticle_lrps_f";
class OpticsModes
{
class ACOG_reticle
@@ -38,8 +38,8 @@ class braf_scope_ACOG : ItemCore
memoryPointCamera = "opticView";
modelOptics[] =
{
- "\braf\braf_weapons_scopes\ACOG\reticle_sniper_f",
- "\braf\braf_weapons_scopes\ACOG\reticle_sniper_z_f",
+ "\braf\braf_weapons_scopes\acog\reticle_sniper_f",
+ "\braf\braf_weapons_scopes\acog\reticle_sniper_z_f",
};
visionMode[] =
{
diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat
index a393175..bf58803 100644
--- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat
+++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_co.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_nohq.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_as.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_smdi.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat
index c9f3adb..0d0514d 100644
--- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat
+++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_co.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_nohq.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_as.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_smdi.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat
index 43718a8..a392657 100644
--- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat
+++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_co.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_nohq.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_as.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_smdi.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat
index 0046f34..669da3a 100644
--- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat
+++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_nohq.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_magnifier_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_as.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_magnifier_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_smdi.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_magnifier_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat
index 5319487..d04d98a 100644
--- a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat
+++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_real_ca.paa";
+ texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_real_ca.paa";
};
ambient[] = {1,1,1,0.15};
diffuse[] = {1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
+ texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
+ texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
+ texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat
index f3c5747..b570aa1 100644
--- a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat
+++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_nohq.paa";
+ texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_as.paa";
+ texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
+ texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp b/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp
index 69e619b..30cd414 100644
--- a/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp
+++ b/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp
@@ -1,19 +1,19 @@
class braf_eotech_exps3: ItemCore
{
- author = "AMF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_eotech_exps3";
scope = 2;
inertia = 0.1;
displayName = "Eotech EXPS3";
- picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\UI_XPS3_BLK.paa";
- model = "braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3.p3d";
+ picture = "\braf\braf_weapons_scopes\eotech_xps3_g33\data\ui\ui_xps3_blk.paa";
+ model = "braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3.p3d";
descriptionShort = "Red Dot Aim";
weaponInfoType = "RscWeaponZeroing";
class ItemInfo : InventoryOpticsItem_Base_F
{
mass = 8;
RMBhint = "EOT xps3";
- modelOptics = "\A3\Weapons_F\empty";
+ modelOptics = "\a3\weapons_f\empty";
optics = 1;
class OpticsModes
{
@@ -38,20 +38,20 @@ class braf_eotech_exps3: ItemCore
};
class braf_eotech_exps3_magnifier_up : ItemCore
{
- author = "AMF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_eotech_exps3_magnifier_up";
scope = 2;
inertia = 0.2;
displayName = "Eotech EXPS3 + G33";
- picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\AMF_ELCAN_ui_gear_ca.paa";
- model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_up.p3d";
+ picture = "\braf\braf_weapons_scopes\eotech_xps3_g33\data\ui\amf_elcan_ui_gear_ca.paa";
+ model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_up.p3d";
descriptionShort = "Red Dot Aim";
weaponInfoType = "RscWeaponZeroing";
class ItemInfo : InventoryOpticsItem_Base_F
{
mass = 4;
RMBhint = "Advanced Rifle Combat Optics";
- modelOptics = "\A3\Weapons_F\empty";
+ modelOptics = "\a3\weapons_f\empty";
opticType = 1;
optics = 1;
class OpticsModes
@@ -80,20 +80,20 @@ class braf_eotech_exps3_magnifier_up : ItemCore
};
class braf_eotech_exps3_magnifier_side : ItemCore
{
- author = "AMF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_eotech_exps3_magnifier_side";
scope = 1;
inertia = 0.2;
displayName = "Eotech EXPS3 + G33";
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa";
- model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_side.p3d";
+ model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_side.p3d";
descriptionShort = "Red Dot Aim";
weaponInfoType = "RscWeaponZeroing";
class ItemInfo : InventoryOpticsItem_Base_F
{
mass = 4;
RMBhint = "Advanced Rifle Combat Optics";
- modelOptics = "\A3\Weapons_F\empty";
+ modelOptics = "\a3\weapons_f\empty";
opticType = 1;
optics = 1;
class OpticsModes
@@ -121,26 +121,26 @@ class braf_eotech_exps3_magnifier_side : ItemCore
MRT_switchItemHintText = "";
};
class braf_eotech_exp3_tan : braf_eotech_exps3 {
- author = "AMF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_eotech_exp3_tan";
displayName = "Eotech EXPS3 (tan)";
- picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\UI_XPS3_TDF.paa";
- model = "braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_tan.p3d";
+ picture = "\braf\braf_weapons_scopes\eotech_xps3_g33\data\ui\ui_xps3_tdf.paa";
+ model = "braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_tan.p3d";
};
class braf_eotech_exps3_tan_magnifier_up : braf_eotech_exps3_magnifier_up {
- author = "AMF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_eotech_exps3_tan_magnifier_up";
displayName = "Eotech EXPS3 + G33 (tan)";
- model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_up_tan.p3d";
+ model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_up_tan.p3d";
MRT_SwitchItemNextClass = "braf_eotech_exps3_tan_magnifier_side";
MRT_SwitchItemPrevClass = "braf_eotech_exps3_tan_magnifier_side";
MRT_switchItemHintText = "";
};
class braf_eotech_exps3_tan_magnifier_side : braf_eotech_exps3_magnifier_side {
- author = "AMF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_eotech_exps3_tan_magnifier_side";
displayName = "Eotech EXPS3 + G33 (tan)";
- model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_side_tan.p3d";
+ model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_side_tan.p3d";
MRT_SwitchItemNextClass = "braf_eotech_exps3_tan_magnifier_up";
MRT_SwitchItemPrevClass = "braf_eotech_exps3_tan_magnifier_up";
MRT_switchItemHintText = "";
diff --git a/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat b/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat
index 63a482f..3fa7123 100644
--- a/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat
+++ b/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_nohq.paa";
+ texture = "braf\braf_weapons_scopes\fal_oip_scope\data\fal_oip_scope_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_as.paa";
+ texture="braf\braf_weapons_scopes\fal_oip_scope\data\fal_oip_scope_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_smdi.paa";
+ texture = "braf\braf_weapons_scopes\fal_oip_scope\data\fal_oip_scope_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp b/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp
index 16783b6..b41afde 100644
--- a/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp
+++ b/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp
@@ -1,11 +1,11 @@
- class braf_FAL_OIP_Scope : ItemCore
+ class braf_fal_oip_scope : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_FAL_OIP_Scope";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_fal_oip_scope";
scope = 2;
displayName = "FAL OIP Scope";
- picture = "\braf\braf_weapons_scopes\FAL_OIP_Scope\data\faloipscope_ui.paa";
- model = "\braf\braf_weapons_scopes\FAL_OIP_Scope\fal_iop_scope.p3d";
+ picture = "\braf\braf_weapons_scopes\fal_oip_scope\data\faloipscope_ui.paa";
+ model = "\braf\braf_weapons_scopes\fal_oip_scope\fal_iop_scope.p3d";
descriptionShort = "FAL OIP Scope";
weaponInfoType = "RscWeaponZeroing";
class ItemInfo : InventoryOpticsItem_Base_F
@@ -14,7 +14,7 @@
opticType = 2;
weaponInfoType = "RscWeaponRangeZeroingFOV";
optics = 1;
- modelOptics = "\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_LRPS_F";
+ modelOptics = "\braf\braf_weapons_scopes\fal_oip_scope\reticle_lrps_f";
class OpticsModes
{
class Snip
@@ -39,8 +39,8 @@
memoryPointCamera = "opticView";
modelOptics[] =
{
- "\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_sniper_F",
- "\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_sniper_z_F",
+ "\braf\braf_weapons_scopes\fal_oip_scope\reticle_sniper_f",
+ "\braf\braf_weapons_scopes\fal_oip_scope\reticle_sniper_z_f",
};
visionMode[] =
{
diff --git a/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat b/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat
index 81a75b1..d512271 100644
--- a/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat
+++ b/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_metal_nohq.paa";
+ texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_metal_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_metal_ca.paa";
+ texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_metal_ca.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_metal_smdi.paa";
+ texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_metal_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat b/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat
index 1d95673..29f45ec 100644
--- a/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat
+++ b/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_glass_nohq.png";
+ texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_glass_nohq.png";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_glass_ca.paa";
+ texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_glass_ca.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_glass_smdi.paa";
+ texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_glass_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/Guara/w_guara.hpp b/braf_weapons_scopes/Guara/w_guara.hpp
index 557ae68..17540c8 100644
--- a/braf_weapons_scopes/Guara/w_guara.hpp
+++ b/braf_weapons_scopes/Guara/w_guara.hpp
@@ -3,7 +3,7 @@
_generalMacro = "braf_guara";
displayName = "Senai Guara";
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newcon.paa";
- model = "\braf\braf_weapons_scopes\Guara\mira_guara.p3d";
+ model = "\braf\braf_weapons_scopes\guara\mira_guara.p3d";
scope = 2;
inertia = 0.1;
descriptionShort = "Red Dot Aim";
@@ -12,7 +12,7 @@
{
mass = 8;
RMBhint = "EOT xps3";
- modelOptics = "\A3\Weapons_F\empty";
+ modelOptics = "\a3\weapons_f\empty";
optics = 1;
class OpticsModes
{
diff --git a/braf_weapons_scopes/c79/data/c79.rvmat b/braf_weapons_scopes/c79/data/c79.rvmat
index dddbdb2..a837308 100644
--- a/braf_weapons_scopes/c79/data/c79.rvmat
+++ b/braf_weapons_scopes/c79/data/c79.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\c79\data\C79_nohq.tga";
+ texture="braf\braf_weapons_scopes\c79\data\c79_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\c79\data\C79_as.tga";
+ texture="braf\braf_weapons_scopes\c79\data\c79_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\c79\data\C79_smdi.tga";
+ texture="braf\braf_weapons_scopes\c79\data\c79_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/c79/data/lents.rvmat b/braf_weapons_scopes/c79/data/lents.rvmat
index a693534..d8b1989 100644
--- a/braf_weapons_scopes/c79/data/lents.rvmat
+++ b/braf_weapons_scopes/c79/data/lents.rvmat
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/c79/data/optics.rvmat b/braf_weapons_scopes/c79/data/optics.rvmat
index f52d709..00706a9 100644
--- a/braf_weapons_scopes/c79/data/optics.rvmat
+++ b/braf_weapons_scopes/c79/data/optics.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\c79\data\lens_NOHQ.paa";
+ texture="braf\braf_weapons_scopes\c79\data\lens_nohq.paa";
uvSource="tex1";
class uvTransform
{
diff --git a/braf_weapons_scopes/c79/w_c79.hpp b/braf_weapons_scopes/c79/w_c79.hpp
index 11858df..00aa049 100644
--- a/braf_weapons_scopes/c79/w_c79.hpp
+++ b/braf_weapons_scopes/c79/w_c79.hpp
@@ -1,7 +1,7 @@
-class braf_C79 : ItemCore
+class braf_c79 : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_C79";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_c79";
scope = 2;
displayName = "Elcan C79 (Black)";
picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa";
@@ -55,10 +55,10 @@ class braf_C79 : ItemCore
};
inertia = 0.1;
};
-class braf_C79_aaf : ItemCore
+class braf_c79_aaf : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_C79_aaf";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_c79_aaf";
scope = 2;
displayName = "Elcan C79 (AAF)";
picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa";
@@ -112,10 +112,10 @@ class braf_C79_aaf : ItemCore
};
inertia = 0.1;
};
-class braf_C79_green : ItemCore
+class braf_c79_green : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_C79_green";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_c79_green";
scope = 2;
displayName = "Elcan C79 (Green)";
picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa";
diff --git a/braf_weapons_scopes/config.cpp b/braf_weapons_scopes/config.cpp
index 1b77d7c..5bb8f88 100644
--- a/braf_weapons_scopes/config.cpp
+++ b/braf_weapons_scopes/config.cpp
@@ -4,13 +4,13 @@ class CfgPatches
{
units[] = {};
weapons[] = {
- "braf_Dot",
- "braf_Dot_3x_up",
- "braf_Dot_3x_dwn",
- "braf_C79",
- "braf_C79_aaf",
- "braf_C79_green",
- "braf_FAL_OIP_Scope",
+ "braf_dot",
+ "braf_dot_3x_up",
+ "braf_dot_3x_dwn",
+ "braf_c79",
+ "braf_c79_aaf",
+ "braf_c79_green",
+ "braf_fal_oip_scope",
"braf_guara",
"braf_eotech_exps3",
"braf_eotech_exps3_magnifier_side",
@@ -18,7 +18,7 @@ class CfgPatches
};
requiredVersion = 0.1;
requiredAddons[] = {"A3_Weapons_F","braf_main"};
- author = "BRAF Team";
+ author = "BRAF TEAM";
};
};
@@ -27,13 +27,13 @@ class asdg_OpticRail1913 : asdg_OpticRail
{
class compatibleItems
{
- braf_Dot = 1;
- braf_Dot_3x_up = 1;
- braf_Dot_3x_dwn = 1;
- braf_scope_ACOG = 1;
- braf_C79 = 1;
- braf_C79_aaf = 1;
- braf_C79_green = 1;
+ braf_dot = 1;
+ braf_dot_3x_up = 1;
+ braf_dot_3x_dwn = 1;
+ braf_scope_acog = 1;
+ braf_c79 = 1;
+ braf_c79_aaf = 1;
+ braf_c79_green = 1;
braf_guara = 1;
braf_eotech_exps3 = 1;
braf_eotech_exps3_magnifier_side = 1;
@@ -51,8 +51,8 @@ class CfgWeapons
class ItemCore;
class InventoryItem_Base_F;
class InventoryOpticsItem_Base_F;
- #include "ACOG\w_ACOG.hpp"
- #include "Eotech_xps3_g33\eotech_xps3_g33.hpp"
+ #include "acog\w_acog.hpp"
+ #include "eotech_xps3_g33\eotech_xps3_g33.hpp"
#include "c79\w_c79.hpp"
#include "fal_oip_scope\w_fal_oip_scope.hpp"
#include "guara\w_guara.hpp"
diff --git a/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat b/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat
index 3dbfeb9..e318b3e 100644
--- a/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_glass_AS.tga";
+ texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_glass_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_glass_SMDI.tga";
+ texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_glass_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat b/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat
index 9807d23..7606670 100644
--- a/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat
@@ -15,7 +15,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_nohq.paa";
+ texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -27,7 +27,7 @@ class Stage1
};
class Stage2
{
- texture = "braf\braf_weapons_scopes\newcon_optik\Data\concrete_rough_dt.paa";
+ texture = "braf\braf_weapons_scopes\newcon_optik\data\concrete_rough_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_as.paa";
+ texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_smdi.paa";
+ texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat b/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat
index ed4c679..29433df 100644
--- a/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_NOHQ.tga";
+ texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_nohq.tga";
//texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
uvSource="tex";
class uvTransform
@@ -21,7 +21,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_scopes\newcon_optik\Data\metal_rough_dt.tga";
+ texture="braf\braf_weapons_scopes\newcon_optik\data\metal_rough_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_AS.tga";
+ texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_as.tga";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_SMDI.tga";
+ texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_smdi.tga";
//texture="#(argb,8,8,3)color(0,1.0,1.0,0,SMDI)";
uvSource="tex";
class uvTransform
diff --git a/braf_weapons_scopes/newcon_optik/data/dot.rvmat b/braf_weapons_scopes/newcon_optik/data/dot.rvmat
index 20ea4d1..080fd0c 100644
--- a/braf_weapons_scopes/newcon_optik/data/dot.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/dot.rvmat
@@ -13,5 +13,5 @@ RenderFlags[]=
};
class Stage0
{
- texture="braf\braf_weapons_scopes\newcon_optik\Data\dot.paa";
+ texture="braf\braf_weapons_scopes\newcon_optik\data\dot.paa";
};
diff --git a/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat b/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat
index 48a6f8e..41b8869 100644
--- a/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat b/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat
index d3f350a..0e7758c 100644
--- a/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat b/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat
index 85c31b0..fb8eb74 100644
--- a/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat b/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat
index a3e41dc..84ea94b 100644
--- a/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat
+++ b/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat
@@ -93,6 +93,6 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_weapons_scopes\newcon_optik\Data\default_ti_ca.paa";
+ texture = "braf\braf_weapons_scopes\newcon_optik\data\default_ti_ca.paa";
};
//};
diff --git a/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp b/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp
index d193e85..c6f6895 100644
--- a/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp
+++ b/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp
@@ -1,7 +1,7 @@
- class braf_Dot : ItemCore
+ class braf_dot : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_Dot";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_dot";
scope = 2;
inertia = 0.1;
displayName = "Newcon HDS3AA";
@@ -13,7 +13,7 @@
{
mass = 8;
RMBhint = "EOT xps3";
- modelOptics = "\A3\Weapons_F\empty";
+ modelOptics = "\a3\weapons_f\empty";
optics = 1;
class OpticsModes
{
@@ -36,22 +36,22 @@
};
};
};
- class braf_Dot_3x_up : ItemCore
+ class braf_dot_3x_up : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_Dot_3x_up";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_dot_3x_up";
scope = 2;
inertia = 0.2;
displayName = "Newcon HDS3AA + Magnifier";
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa";
- model = "\braf\braf_weapons_scopes\newcon_optik\Hds3aa_3x_up.p3d";
+ model = "\braf\braf_weapons_scopes\newcon_optik\hds3aa_3x_up.p3d";
descriptionShort = "Red Dot Aim";
weaponInfoType = "RscWeaponZeroing";
class ItemInfo : InventoryOpticsItem_Base_F
{
mass = 4;
RMBhint = "Advanced Rifle Combat Optics";
- modelOptics = "\A3\Weapons_F\empty";
+ modelOptics = "\a3\weapons_f\empty";
opticType = 1;
optics = 1;
class OpticsModes
@@ -74,26 +74,26 @@
};
};
};
- MRT_SwitchItemNextClass = "braf_Dot_3x_dwn";
- MRT_SwitchItemPrevClass = "braf_Dot_3x_dwn";
+ MRT_SwitchItemNextClass = "braf_dot_3x_dwn";
+ MRT_SwitchItemPrevClass = "braf_dot_3x_dwn";
MRT_switchItemHintText = "";
};
- class braf_Dot_3x_dwn : ItemCore
+ class braf_dot_3x_dwn : ItemCore
{
- author = "BRAF Team";
- _generalMacro = "braf_Dot_3x_dwn";
+ author = "BRAF TEAM";
+ _generalMacro = "braf_dot_3x_dwn";
scope = 1;
inertia = 0.2;
displayName = "HDS3AA + Magnifier(off)";
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa";
- model = "\braf\braf_weapons_scopes\newcon_optik\Hds3aa_3x_dn.p3d";
+ model = "\braf\braf_weapons_scopes\newcon_optik\hds3aa_3x_dn.p3d";
descriptionShort = "Red Dot Aim";
weaponInfoType = "RscWeaponZeroing";
class ItemInfo : InventoryOpticsItem_Base_F
{
mass = 4;
RMBhint = "Advanced Rifle Combat Optics";
- modelOptics = "\A3\Weapons_F\empty";
+ modelOptics = "\a3\weapons_f\empty";
opticType = 1;
optics = 1;
class OpticsModes
@@ -116,7 +116,7 @@
};
};
};
- MRT_SwitchItemNextClass = "braf_Dot_3x_up";
- MRT_SwitchItemPrevClass = "braf_Dot_3x_up";
+ MRT_SwitchItemNextClass = "braf_dot_3x_up";
+ MRT_SwitchItemPrevClass = "braf_dot_3x_up";
MRT_switchItemHintText = "";
};
\ No newline at end of file
diff --git a/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp b/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp
index 994fa92..aebb309 100644
--- a/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp
+++ b/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp
@@ -1,9 +1,9 @@
// classes base (muda CfgMagazine entre os canos)
-class BRAF_boito_20_base : Rifle_Base_F
+class braf_boito_20_base : Rifle_Base_F
{
- author = "BRAF Team";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
- _generalMacro = "BRAF_boito_base";
+ author = "BRAF TEAM";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
+ _generalMacro = "braf_boito_base";
scope = 0;
displayName = "Boito PUMP Cal .12 (20)";
model = "\braf\braf_weapons_shotguns\12cal_boito\boito_20_oldstock.p3d";
@@ -11,9 +11,9 @@ class BRAF_boito_20_base : Rifle_Base_F
dexterity = 1.6799999;
magazines[] =
{
- "BRAF_Boito_8Rnd_buck",
- "BRAF_Boito_8Rnd_slug",
- "BRAF_Boito_7Rnd_riot"
+ "braf_boito_8rnd_buck",
+ "braf_boito_8rnd_slug",
+ "braf_boito_7rnd_riot"
};
magazineWell[] =
{
@@ -29,9 +29,9 @@ class BRAF_boito_20_base : Rifle_Base_F
handAnim[] =
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\12cal_Boito\boito_tatica_hand_anim.rtm"
+ "\braf\braf_weapons_anim\animations\12cal_boito\boito_tatica_hand_anim.rtm"
};
- overviewPicture = "\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture = "\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex = 0;
discreteDistance[] = {100, 200, 300, 400, 500, 600};
discreteDistanceCameraPoint[] =
@@ -85,13 +85,13 @@ class BRAF_boito_20_base : Rifle_Base_F
};
changeFiremodeSound[] =
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5};
drySound[] =
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20};
@@ -106,73 +106,73 @@ class BRAF_boito_20_base : Rifle_Base_F
"Single"};
bullet1[] =
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15};
bullet2[] =
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15};
bullet3[] =
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15};
bullet4[] =
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15};
bullet5[] =
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15};
bullet6[] =
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15};
bullet7[] =
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15};
bullet8[] =
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15};
bullet9[] =
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15};
bullet10[] =
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15};
bullet11[] =
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15};
bullet12[] =
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15};
@@ -229,42 +229,42 @@ class BRAF_boito_20_base : Rifle_Base_F
dispersion = 0.00060999999;
};
};
-class BRAF_boito_14_base : BRAF_boito_20_base
+class braf_boito_14_base : braf_boito_20_base
{
- author = "BRAF Team";
- UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
- _generalMacro = "BRAF_boito_base";
+ author = "BRAF TEAM";
+ UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa";
+ _generalMacro = "braf_boito_base";
scope = 0;
displayName = "Boito PUMP Cal .12 (14)";
picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa";
magazines[] =
{
- "BRAF_Boito_5Rnd_buck",
- "BRAF_Boito_5Rnd_slug",
- "BRAF_Boito_5Rnd_riot"
+ "braf_boito_5rnd_buck",
+ "braf_boito_5rnd_slug",
+ "braf_boito_5rnd_riot"
};
};
// boito 14"
-class braf_boito_14_nostock : BRAF_boito_14_base {
+class braf_boito_14_nostock : braf_boito_14_base {
_generalMacro = "braf_boito_14_nostock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (14, no stock)";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_14_nostock.p3d";
picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa";
};
-class braf_boito_14_newstock : BRAF_boito_14_base {
+class braf_boito_14_newstock : braf_boito_14_base {
_generalMacro = "braf_boito_14_newstock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (14, tactical)";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_14_newstock.p3d";
picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa";
};
-class braf_boito_14_oldstock : BRAF_boito_14_base {
+class braf_boito_14_oldstock : braf_boito_14_base {
_generalMacro = "braf_boito_14_oldstock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (14)";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_14_oldstock.p3d";
@@ -272,30 +272,30 @@ class braf_boito_14_oldstock : BRAF_boito_14_base {
handAnim[] =
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\12cal_Boito\boito_hand_anim.rtm"
+ "\braf\braf_weapons_anim\animations\12cal_boito\boito_hand_anim.rtm"
};
};
// boito 20"
-class braf_boito_20_nostock : BRAF_boito_20_base {
+class braf_boito_20_nostock : braf_boito_20_base {
_generalMacro = "braf_boito_20_nostock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (20, no stock)";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_20_nostock.p3d";
picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa";
};
-class braf_boito_20_newstock : BRAF_boito_20_base {
+class braf_boito_20_newstock : braf_boito_20_base {
_generalMacro = "braf_boito_20_newstock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (20, tactical)";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_20_newstock.p3d";
picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa";
};
-class braf_boito_20_oldstock : BRAF_boito_20_base {
+class braf_boito_20_oldstock : braf_boito_20_base {
_generalMacro = "braf_boito_20_oldstock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (20)";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_20_oldstock.p3d";
@@ -303,30 +303,30 @@ class braf_boito_20_oldstock : BRAF_boito_20_base {
handAnim[] =
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\12cal_Boito\boito_hand_anim.rtm"
+ "\braf\braf_weapons_anim\animations\12cal_boito\boito_hand_anim.rtm"
};
};
// boito 24"
-class braf_boito_24_nostock : BRAF_boito_20_base {
+class braf_boito_24_nostock : braf_boito_20_base {
_generalMacro = "braf_boito_24_nostock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (24, no stock)";
picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_24_nostock.p3d";
};
-class braf_boito_24_newstock : BRAF_boito_20_base {
+class braf_boito_24_newstock : braf_boito_20_base {
_generalMacro = "braf_boito_24_newstock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (24, tactical)";
picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_24_newstock.p3d";
};
-class braf_boito_24_oldstock : BRAF_boito_20_base {
+class braf_boito_24_oldstock : braf_boito_20_base {
_generalMacro = "braf_boito_24_oldstock";
- author="BRAF Team";
+ author = "BRAF TEAM";
scope = 2;
displayName = "Boito PUMP Cal .12 (24)";
model = "braf\braf_weapons_shotguns\12cal_boito\boito_24_oldstock.p3d";
@@ -334,6 +334,6 @@ class braf_boito_24_oldstock : BRAF_boito_20_base {
handAnim[] =
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\12cal_Boito\boito_hand_anim.rtm"
+ "\braf\braf_weapons_anim\animations\12cal_boito\boito_hand_anim.rtm"
};
};
diff --git a/braf_weapons_shotguns/CfgAmmo.hpp b/braf_weapons_shotguns/CfgAmmo.hpp
index b3dcbf2..b1f7479 100644
--- a/braf_weapons_shotguns/CfgAmmo.hpp
+++ b/braf_weapons_shotguns/CfgAmmo.hpp
@@ -1,7 +1,7 @@
class CfgAmmo {
class BulletBase;
class B_12Gauge_Slug_NoCartridge;
- class BRAF_M870_riot : B_12Gauge_Slug_NoCartridge
+ class braf_m870_riot : B_12Gauge_Slug_NoCartridge
{
hit = 5;
indirectHit = 0;
@@ -28,7 +28,7 @@ class CfgAmmo {
distance = 1;
};
};
- class BRAF_M870_buck : BulletBase
+ class braf_m870_buck : BulletBase
{
simulation = "shotSpread";
hit = 5.5;
diff --git a/braf_weapons_shotguns/CfgMagazines.hpp b/braf_weapons_shotguns/CfgMagazines.hpp
index 2f56a67..ab78948 100644
--- a/braf_weapons_shotguns/CfgMagazines.hpp
+++ b/braf_weapons_shotguns/CfgMagazines.hpp
@@ -1,49 +1,49 @@
class CfgMagazines {
class CA_Magazine;
- class BRAF_Boito_8Rnd_buck : CA_Magazine
+ class braf_boito_8rnd_buck : CA_Magazine
{
initSpeed = 396;
scope = 2;
displayName = "12 Gauge 7+1 Rnd Buckshot";
descriptionShort="12 Gauge 7+1 Rnd Buckshot";
model = "\braf\braf_weapons_shotguns\mags\12cal\slug.p3d";
- ammo = "BRAF_M870_buck";
+ ammo = "braf_m870_buck";
count = 8;
mass = 10;
picture = "\braf\braf_weapons_shotguns\mags\12cal\data\knockdown_ui.paa";
};
- class BRAF_Boito_5Rnd_buck : BRAF_Boito_8Rnd_buck
+ class braf_boito_5rnd_buck : braf_boito_8rnd_buck
{
displayName = "12 Gauge 4+1 Rnd Buckshot";
descriptionShort="12 Gauge 4+1 Rnd Buckshot";
count = 5;
mass = 6;
};
- class BRAF_Boito_8Rnd_slug : BRAF_Boito_8Rnd_buck
+ class braf_boito_8rnd_slug : braf_boito_8rnd_buck
{
initSpeed = 406;
displayName = "12 Gauge 7+1 Rnd Slug";
descriptionShort="12 Gauge 7+1 Rnd Slug";
ammo = "B_12Gauge_Slug_NoCartridge";
};
- class BRAF_Boito_5Rnd_slug : BRAF_Boito_8Rnd_slug
+ class braf_boito_5rnd_slug : braf_boito_8rnd_slug
{
displayName = "12 Gauge 4+1 Rnd Slug";
descriptionShort="12 Gauge 4+1 Rnd Slug";
count = 5;
mass = 6;
};
- class BRAF_Boito_7Rnd_riot : BRAF_Boito_8Rnd_buck
+ class braf_boito_7rnd_riot : braf_boito_8rnd_buck
{
initSpeed = 200;
displayName = "12 Gauge 6+1 Rnd Riot";
descriptionShort="12 Gauge 6+1 Rnd Riot";
- ammo = "BRAF_M870_riot";
+ ammo = "braf_m870_riot";
count = 7;
mass = 8;
picture = "\braf\braf_weapons_shotguns\mags\12cal\data\antimotim_ui.paa";
};
- class BRAF_Boito_5Rnd_riot : BRAF_Boito_7Rnd_riot
+ class braf_boito_5rnd_riot : braf_boito_7rnd_riot
{
displayName = "12 Gauge 4+1 Rnd Riot";
descriptionShort="12 Gauge 4+1 Rnd Riot";
diff --git a/braf_weapons_shotguns/config.cpp b/braf_weapons_shotguns/config.cpp
index 907a110..612c1e8 100644
--- a/braf_weapons_shotguns/config.cpp
+++ b/braf_weapons_shotguns/config.cpp
@@ -2,11 +2,11 @@ class CfgPatches
{
class braf_weapons_shotguns
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
- requiredAddons[] = {"A3_weapons_f","braf_main"};
+ requiredAddons[] = {"A3_weapons_f","cba_events","braf_main"};
};
};
@@ -20,7 +20,7 @@ class CfgWeapons
class Rifle_Base_F : Rifle
{
};
-#include "12cal_Boito\12cal_boito.hpp"
+#include "12cal_boito\12cal_boito.hpp"
};
class CfgSounds
@@ -30,7 +30,7 @@ class CfgSounds
name = "Boito_sound";
Sound[] =
{
- "\braf\braf_weapons_shotguns\12cal_Boito\sound\rem870_pump.ogg",
+ "\braf\braf_weapons_shotguns\12cal_boito\sound\rem870_pump.ogg",
1,
1,
15};
diff --git a/braf_weapons_shotguns/mags/12cal/data/slug.rvmat b/braf_weapons_shotguns/mags/12cal/data/slug.rvmat
index 262f18a..826f919 100644
--- a/braf_weapons_shotguns/mags/12cal/data/slug.rvmat
+++ b/braf_weapons_shotguns/mags/12cal/data/slug.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_shotguns\mags\12cal\data\slug_NOHQ.paa";
+ texture = "braf\braf_weapons_shotguns\mags\12cal\data\slug_nohq.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp b/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp
index 9b1e56e..dddf997 100644
--- a/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp
+++ b/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp
@@ -1,6 +1,6 @@
-class Braf_MT12_base_F: Rifle_Base_F {
- author="BRAF Team";
- _generalMacro="Braf_MT12_base_F";
+class braf_mt12_base_f: Rifle_Base_F {
+ author = "BRAF TEAM";
+ _generalMacro="braf_mt12_base_f";
scope=0;
displayName="MT12 Base";
magazines[]=
@@ -13,9 +13,9 @@ class Braf_MT12_base_F: Rifle_Base_F {
handAnim[]=
{
"OFP2_ManSkeleton",
- "\A3\Weapons_F\Rifles\MX\data\Anim\MX_dmr.rtm"
+ "\a3\weapons_f\rifles\mx\data\anim\mx_dmr.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
cursor="smg";
class Library
@@ -42,21 +42,21 @@ class Braf_MT12_base_F: Rifle_Base_F {
distanceZoomMax=300;
changeFiremodeSound[]=
{
- "A3\Sounds_F\arsenal\weapons\SMG\Sting\firemode_Sting",
+ "a3\sounds_f\arsenal\weapons\smg\sting\firemode_sting",
0.25118864,
1,
5
};
drySound[]=
{
- "braf\braf_weapons_sound\weapons\MT12\mt12_hammer.ogg",
+ "braf\braf_weapons_sound\weapons\mt12\mt12_hammer.ogg",
3,
1,
10
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\MT12\reload.ogg",
+ "braf\braf_weapons_sound\weapons\mt12\reload.ogg",
1,
1,
10
@@ -72,84 +72,84 @@ class Braf_MT12_base_F: Rifle_Base_F {
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_01",
0.50118703,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_02",
0.50118703,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_03",
0.50118703,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_04",
0.50118703,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
0.50118703,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
0.50118703,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
0.50118703,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
0.50118703,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_01",
0.39810699,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_02",
0.39810699,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_03",
0.39810699,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_04",
0.39810699,
1,
15
@@ -294,15 +294,15 @@ class Braf_MT12_base_F: Rifle_Base_F {
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
-class Braf_MT12: Braf_MT12_base_F {
- author="BRAF Team";
- _generalMacro="Braf_MT12";
+class braf_mt12: braf_mt12_base_f {
+ author = "BRAF TEAM";
+ _generalMacro="braf_mt12";
scope=2;
- model="braf\braf_weapons_smg\9mm_BerettaMT12\mt12.p3d";
+ model="braf\braf_weapons_smg\9mm_berettamt12\mt12.p3d";
dexterity=1.6;
displayName="Beretta MP12S 9mm";
- picture="\braf\braf_weapons_smg\9mm_BerettaMT12\ui\bereta_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_smg\9mm_berettamt12\ui\bereta_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="SMG Beretta MP12S 9mm";
inertia=0.40000001;
aimTransitionSpeed=1.3;
diff --git a/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat b/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat
index 92cc684..a2ac6a7 100644
--- a/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat
+++ b/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_smg\9mm_BerettaMT12\Data\mt12_nohq.paa";
+ texture = "braf\braf_weapons_smg\9mm_berettamt12\data\mt12_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_smg\9mm_BerettaMT12\Data\mt12_as.paa";
+ texture = "braf\braf_weapons_smg\9mm_berettamt12\data\mt12_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_smg\9mm_BerettaMT12\Data\mt12_smdi.paa";
+ texture = "braf\braf_weapons_smg\9mm_berettamt12\data\mt12_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_smg/9mm_URU/9mm_URU.hpp b/braf_weapons_smg/9mm_URU/9mm_URU.hpp
index f020f3f..aa9cec0 100644
--- a/braf_weapons_smg/9mm_URU/9mm_URU.hpp
+++ b/braf_weapons_smg/9mm_URU/9mm_URU.hpp
@@ -1,6 +1,6 @@
-class Braf_Mekanika_URU_base: Rifle_Base_F {
- author="BRAF Team";
- _generalMacro="Braf_Mekanika_URU_base";
+class braf_mekanika_uru_base: Rifle_Base_F {
+ author = "BRAF TEAM";
+ _generalMacro="braf_mekanika_uru_base";
scope=0;
displayName="Mekanika URU 9mm";
picture = "";
@@ -14,9 +14,9 @@ class Braf_Mekanika_URU_base: Rifle_Base_F {
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\9mm_URU\uru_hand_anim.rtm"
+ "\braf\braf_weapons_anim\animations\9mm_uru\uru_hand_anim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
cursor="smg";
class Library
@@ -43,21 +43,21 @@ class Braf_Mekanika_URU_base: Rifle_Base_F {
distanceZoomMax=300;
changeFiremodeSound[]=
{
- "A3\Sounds_F\arsenal\weapons\SMG\Sting\firemode_Sting",
+ "a3\sounds_f\arsenal\weapons\smg\sting\firemode_sting",
0.25118864,
1,
5
};
drySound[]=
{
- "braf\braf_weapons_sound\weapons\MT12\mt12_hammer.ogg",
+ "braf\braf_weapons_sound\weapons\mt12\mt12_hammer.ogg",
3,
1,
10
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sound\weapons\MT12\reload.ogg",
+ "braf\braf_weapons_sound\weapons\mt12\reload.ogg",
1,
1,
10
@@ -73,84 +73,84 @@ class Braf_Mekanika_URU_base: Rifle_Base_F {
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_01",
0.50118703,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_02",
0.50118703,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_03",
0.50118703,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\9mm\metal_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\metal_9mm_04",
0.50118703,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
0.50118703,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
0.50118703,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
0.50118703,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
0.50118703,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_01",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_01",
0.39810699,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_02",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_02",
0.39810699,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_03",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_03",
0.39810699,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\9mm\grass_9mm_04",
+ "a3\sounds_f\weapons\shells\9mm\grass_9mm_04",
0.39810699,
1,
15
@@ -296,15 +296,15 @@ class Braf_Mekanika_URU_base: Rifle_Base_F {
aiDispersionCoefX=2;
};
-class Braf_Mekanika_URU_v1: Braf_Mekanika_URU_base {
- _generalMacro="Braf_Mekanika_URU_v1";
- author="BRAF Team";
+class braf_mekanika_uru_v1: braf_mekanika_uru_base {
+ _generalMacro="braf_mekanika_uru_v1";
+ author = "BRAF TEAM";
scope=2;
- model="braf\braf_weapons_smg\9mm_URU\URU.p3d";
+ model="braf\braf_weapons_smg\9mm_uru\uru.p3d";
dexterity=1.6;
displayName="Mekanika URU V1";
- picture="\braf\braf_weapons_smg\9mm_URU\data\ui\uru_sub_v1_ui_co.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_smg\9mm_uru\data\ui\uru_sub_v1_ui_co.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="SMG Mekanika URU V1 9mm";
inertia=0.40000001;
aimTransitionSpeed=1.3;
diff --git a/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat b/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat
index 257636a..9453233 100644
--- a/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat
+++ b/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_smg\9mm_URU\data\uru_sub_v1_nohq.paa";
+ texture = "braf\braf_weapons_smg\9mm_uru\data\uru_sub_v1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_smg\9mm_URU\data\uru_sub_v1_as.paa";
+ texture = "braf\braf_weapons_smg\9mm_uru\data\uru_sub_v1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_smg\9mm_URU\data\uru_sub_v1_smdi.paa";
+ texture = "braf\braf_weapons_smg\9mm_uru\data\uru_sub_v1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_smg/config.cpp b/braf_weapons_smg/config.cpp
index 034fecf..b4d105b 100644
--- a/braf_weapons_smg/config.cpp
+++ b/braf_weapons_smg/config.cpp
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_weapons_smg
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
@@ -21,6 +21,6 @@ class CfgWeapons
class WeaponSlotsInfo;
class GunParticles;
};
- #include "9mm_BerettaMT12\9mm_BerettaMT12.hpp"
- #include "9mm_URU\9mm_URU.hpp"
+ #include "9mm_berettamt12\9mm_berettamt12.hpp"
+ #include "9mm_uru\9mm_uru.hpp"
};
diff --git a/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp b/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp
index ced9730..20bddd7 100644
--- a/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp
+++ b/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp
@@ -1,6 +1,6 @@
class braf_aglc_base: Rifle_Base_F
{
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_aglc_base";
scope=0;
displayName="aglc Base";
@@ -19,9 +19,9 @@
handAnim[]=
{
"OFP2_ManSkeleton",
- "\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm"
+ "\a3\weapons_f_mark\longrangerifles\dmr_06\data\anim\dmr_06.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=0;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -63,21 +63,21 @@
distanceZoomMax=300;
changeFiremodeSound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sniper_rifles\308_AGLC\sound\1903A1Unertl_reload",
+ "braf\braf_weapons_sniper_rifles\308_aglc\sound\1903a1unertl_reload",
1,
1,
10
@@ -88,84 +88,84 @@
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -226,7 +226,7 @@
reloadTime=2.3;
dispersion=0.00060999999;
};
- model="\braf\braf_weapons_sniper_rifles\308_AGLC\aglc.p3d";
+ model="\braf\braf_weapons_sniper_rifles\308_aglc\aglc.p3d";
descriptionShort="IMBEL AGLC .308 Lapua Marksman Rifle";
inertia=0.40000001;
class CBA_weaponEvents
@@ -253,55 +253,55 @@
{
priority=1;
};
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
dexterity=1.6799999;
hiddenSelections[]=
{
"Camo"
};
};
- class Braf_aglc_camo: braf_aglc_base
+ class braf_aglc_camo: braf_aglc_base
{
- author = "BRAF Team";
- _generalMacro="Braf_aglc_camo";
+ author = "BRAF TEAM";
+ _generalMacro="braf_aglc_camo";
scope=2;
displayName="IMBEL AGLC .308 (Camo)";
- picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_camo.paa";
+ picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_camo.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_CAMO.paa"
+ "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_camo.paa"
};
};
- class Braf_aglc_marro: braf_aglc_base
+ class braf_aglc_marro: braf_aglc_base
{
- author = "BRAF Team";
- _generalMacro="Braf_aglc_marro";
+ author = "BRAF TEAM";
+ _generalMacro="braf_aglc_marro";
scope=2;
displayName="IMBEL AGLC .308 (Brown)";
- picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_marrom.paa";
+ picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_marrom.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_MARRO.paa"
+ "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_marro.paa"
};
};
- class Braf_aglc_preto: braf_aglc_base
+ class braf_aglc_preto: braf_aglc_base
{
- author = "BRAF Team";
- _generalMacro="Braf_aglc_preto";
+ author = "BRAF TEAM";
+ _generalMacro="braf_aglc_preto";
scope=2;
displayName="IMBEL AGLC .308 (Black)";
- picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_preto.paa";
+ picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_preto.paa";
hiddenSelectionsTextures[]=
{
- "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_PRETO.paa"
+ "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_preto.paa"
};
};
- class Braf_aglc_scope : Braf_aglc_marro
+ class braf_aglc_scope : braf_aglc_marro
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
scope=1;
- _generalMacro="Braf_aglc_scope";
+ _generalMacro="braf_aglc_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
@@ -311,10 +311,10 @@
};
};
};
- class Braf_aglc_scope_preto : Braf_aglc_preto {
+ class braf_aglc_scope_preto : braf_aglc_preto {
scope=1;
- author = "BRAF Team";
- _generalMacro="Braf_aglc_scope";
+ author = "BRAF TEAM";
+ _generalMacro="braf_aglc_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
@@ -324,10 +324,10 @@
};
};
};
- class Braf_aglc_scope_camo : Braf_aglc_camo {
+ class braf_aglc_scope_camo : braf_aglc_camo {
scope=1;
- author = "BRAF Team";
- _generalMacro="Braf_aglc_scope";
+ author = "BRAF TEAM";
+ _generalMacro="braf_aglc_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
diff --git a/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat b/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat
index 031cd5d..06e49ca 100644
--- a/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat
+++ b/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
- texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_NOHQ.paa";
+ texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_AS.paa";
+ texture="braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_SMDI.paa";
+ texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat b/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat
index 697b139..7de9704 100644
--- a/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat
+++ b/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\300wm_smdi.tga";
+ texture="braf\braf_weapons_sniper_rifles\308_aglc\data\300wm_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat b/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat
index 24a908d..eb5edad 100644
--- a/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat
+++ b/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_NOHQ.paa";
+ texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_AS.paa";
+ texture="braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_SMDI.paa";
+ texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp b/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp
index dd245e7..2ba7da0 100644
--- a/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp
+++ b/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp
@@ -1,8 +1,9 @@
-class CfgPatches
+class CfgPatches
{
- class Braf_acc
+ class braf_acc
{
- addonRootClass = "braf_weapons_attach";
+ author = "BRAF TEAM";
+ addonRootClass = "braf_weapons_sniper_rifles";
units[] = {};
weapons[] = {"braf_aglc_pouch"};
requiredVersion = 0.1;
@@ -28,13 +29,13 @@ class cfgWeapons
class InventoryFlashLightItem_Base_F;
class braf_aglc_pouch : ItemCore
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_aglc_pouch";
scope = 2;
inertia = 0.1;
displayName = "AGLC Buttstock Pouch";
- picture = "braf\braf_weapons_sniper_rifles\308_AGLC\pounch\cartucheira.paa";
- model = "braf\braf_weapons_sniper_rifles\308_AGLC\pounch\aglc_pouch.p3d";
+ picture = "braf\braf_weapons_sniper_rifles\308_aglc\pounch\cartucheira.paa";
+ model = "braf\braf_weapons_sniper_rifles\308_aglc\pounch\aglc_pouch.p3d";
descriptionShort = "AGLC Buttstocj Pouch for .308 rounds";
class ItemInfo : InventoryFlashLightItem_Base_F
{
diff --git a/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp b/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp
index 7ea5eff..57caf7e 100644
--- a/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp
+++ b/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp
@@ -1,6 +1,6 @@
class braf_msr_308_base: Rifle_Base_F
{
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_msr_308_base";
scope=1;
displayName="msr Base";
@@ -19,9 +19,9 @@ class braf_msr_308_base: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\308_MSR\MSR_hand_anim.rtm"
+ "\braf\braf_weapons_anim\animations\308_msr\msr_hand_anim.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=0;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -38,7 +38,7 @@ class braf_msr_308_base: Rifle_Base_F
{
class MuzzleSlot: asdg_MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"braf_msr_silencer"
@@ -66,21 +66,21 @@ class braf_msr_308_base: Rifle_Base_F
distanceZoomMax=300;
changeFiremodeSound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sniper_rifles\308_MSR\sound\AWC_reload",
+ "braf\braf_weapons_sniper_rifles\308_msr\sound\awc_reload",
1,
1,
10
@@ -91,84 +91,84 @@ class braf_msr_308_base: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -230,23 +230,23 @@ class braf_msr_308_base: Rifle_Base_F
dispersion=0.00060999999;
};
};
-class Braf_msr_308: braf_msr_308_base
+class braf_msr_308: braf_msr_308_base
{
- author="BRAF Team";
- _generalMacro="Braf_msr_308";
+ author = "BRAF TEAM";
+ _generalMacro="braf_msr_308";
scope=2;
- model="\braf\braf_weapons_sniper_rifles\308_MSR\MSR.p3d";
+ model="\braf\braf_weapons_sniper_rifles\308_msr\msr.p3d";
dexterity=1.6799999;
displayName="Remington MSR .308 (Tan)";
- picture="\braf\braf_weapons_sniper_rifles\308_MSR\ui\msr_308_ui_tan.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_sniper_rifles\308_msr\ui\msr_308_ui_tan.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_CO.paa"
+ "\braf\braf_weapons_sniper_rifles\308_msr\data\msr_co.paa"
};
descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1";
inertia=0.40000001;
@@ -272,10 +272,10 @@ class Braf_msr_308: braf_msr_308_base
priority=1;
};
};
-class Braf_msr_308_scope : Braf_msr_308
+class braf_msr_308_scope : braf_msr_308
{
- author="BRAF Team";
- _generalMacro="Braf_msr_308_scope";
+ author = "BRAF TEAM";
+ _generalMacro="braf_msr_308_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
diff --git a/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat b/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat
index 79f3262..a6f7317 100644
--- a/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat
+++ b/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_NOHQ.paa";
+ texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_AS.paa";
+ texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_SMDI.paa";
+ texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp b/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp
index b35f18c..7d8b7ee 100644
--- a/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp
+++ b/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp
@@ -1,6 +1,6 @@
class braf_msr_338_base: Rifle_Base_F
{
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_msr_338_base";
scope=0;
displayName="msr Base";
@@ -23,7 +23,7 @@ class braf_msr_338_base: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\308_MSR\MSR_hand_anim.rtm"
+ "\braf\braf_weapons_anim\animations\308_msr\msr_hand_anim.rtm"
};
class CBA_weaponEvents
{
@@ -37,7 +37,7 @@ class braf_msr_338_base: Rifle_Base_F
{
fired="_this call CBA_fnc_weaponEvents";
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=0;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -55,7 +55,7 @@ class braf_msr_338_base: Rifle_Base_F
mass=125;
class MuzzleSlot: asdg_MuzzleSlot
{
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"braf_msr_silencer",
@@ -83,21 +83,21 @@ class braf_msr_338_base: Rifle_Base_F
distanceZoomMax=300;
changeFiremodeSound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sniper_rifles\308_MSR\sound\AWC_reload",
+ "braf\braf_weapons_sniper_rifles\308_msr\sound\awc_reload",
1,
1,
10
@@ -108,84 +108,84 @@ class braf_msr_338_base: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -253,19 +253,19 @@ class braf_msr_338_base: Rifle_Base_F
magazineReloadSwitchPhase=0.5;
inertia=0.40000001;
dexterity=1.8;
- model="\braf\braf_weapons_sniper_rifles\338_MSR\338_MSR.p3d";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ model="\braf\braf_weapons_sniper_rifles\338_msr\338_msr.p3d";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1";
};
class braf_msr_338: braf_msr_338_base
{
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="Braf_msr_338";
scope=2;
displayName="Remington MSR .338 (Tan)";
- picture="\braf\braf_weapons_sniper_rifles\308_MSR\ui\msr_308_ui_tan.paa";
+ picture="\braf\braf_weapons_sniper_rifles\308_msr\ui\msr_308_ui_tan.paa";
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_CO.paa"
+ "\braf\braf_weapons_sniper_rifles\308_msr\data\msr_co.paa"
};
};
\ No newline at end of file
diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp
index fdb2d4d..14b2e30 100644
--- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp
+++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp
@@ -6,7 +6,7 @@ class CfgMagazines
{
scope = 2;
displayName = "7 Rounds PGM Hecate II";
- picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_ICO_CA.paa"; /// just some icon
+ picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_ico_ca.paa"; /// just some icon
ammo = "B_127x99_Ball";
count = 7; /// 30 rounds is enough
initSpeed = 780; /// standard muzzle speed
@@ -18,7 +18,7 @@ class CfgMagazines
class 7Rnd_Perseis_II_mag_Tracer_yellow: 7Rnd_Perseis_II_mag /// a magazine full of tracer rounds
{
- picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_YELLOW_ICO_CA.paa"; /// just some icon
+ picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_yellow_ico_ca.paa"; /// just some icon
ammo = "B_127x99_Ball_Tracer_Yellow";
tracersEvery = 1; /// moar tracers
lastRoundsTracer = 7; /// tracers everywhere
@@ -29,7 +29,7 @@ class CfgMagazines
};
class 7Rnd_Perseis_II_mag_Tracer_green: 7Rnd_Perseis_II_mag /// a magazine full of tracer rounds
{
- picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_GREEN_ICO_CA.paa"; /// just some icon
+ picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_green_ico_ca.paa"; /// just some icon
ammo = "B_127x99_Ball_Tracer_Green";
tracersEvery = 1; /// moar tracers
lastRoundsTracer = 7; /// tracers everywhere
@@ -40,7 +40,7 @@ class CfgMagazines
};
class 7Rnd_Perseis_II_mag_Tracer_red: 7Rnd_Perseis_II_mag /// a magazine full of tracer rounds
{
- picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_RED_ICO_CA.paa"; /// just some icon
+ picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_red_ico_ca.paa"; /// just some icon
ammo = "B_127x99_Ball_Tracer_Red";
tracersEvery = 1; /// moar tracers
lastRoundsTracer = 7; /// tracers everywhere
diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat
index a39f9cf..94534f7 100644
--- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat
+++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT1_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT1_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT1_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat1_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat
index a7e9858..6897a93 100644
--- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat
+++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT2_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT2_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT2_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat2_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf
index f00d95c..1e426c0 100644
--- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf
+++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf
@@ -1,7 +1,7 @@
-bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fn_playweaponsound.sqf";
-bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fn_onFiredAction.sqf";
-bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fired.sqf";
-bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fn_block_reloadaction.sqf";
+bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fn_playweaponsound.sqf";
+bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fn_onfiredaction.sqf";
+bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fired.sqf";
+bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fn_block_reloadaction.sqf";
[] spawn
{
"bg_wep_playsound" addPublicVariableEventHandler {_this spawn bg_fnc_playweaponsound};
diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp
index 3101cb3..2542624 100644
--- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp
+++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp
@@ -5,6 +5,7 @@ class CfgPatches
{
class AMF_PERSEIS_II_POLY
{
+ author = "BRAF TEAM";
units[] = {};
weapons[] =
{
@@ -14,13 +15,14 @@ class CfgPatches
{
"A3_Weapons_F",
"cba_main",
+ "cba_xeh",
"A3_Anims_F"};
};
};
class Extended_PreInit_EventHandlers
{
- bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\XEH_INIT.sqf' call SLX_XEH_COMPILE)";
+ bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\xeh_init.sqf' call slx_xeh_compile)";
};
class Extended_FiredBIS_Eventhandlers
@@ -36,7 +38,7 @@ class CfgSounds
class AMF_Perseis_II_BOLT_SOUND
{
name = "AMF_Perseis_II_BOLT_SOUND";
- Sound[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\data\sounds\AMF_Perseis_II_Rechamber.wss", 1, 1, 15};
+ Sound[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii_rechamber.wss", 1, 1, 15};
titles[] = {};
};
};
@@ -58,17 +60,17 @@ class CfgWeapons
ACE_barrelTwist = 381;
ACE_barrelLength = 700;
- author = "Armada, Krogar & AMF Team";
+ author = "BRAF TEAM";
scope = 2;
_generalMacro = "AMF_Perseis_II_02_F";
- model = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\AMF_Perseis_II_02_F.p3d";
+ model = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\amf_perseis_ii_02_f.p3d";
displayName = "PGM Hecate II (Polymere)";
- picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_ICO.paa";
+ picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_ico.paa";
deployedPivot = "bipod"; /// what point should be used to be on surface while unfolded
hasBipod = true; /// bipod obviously has a bipod
- //soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_down", db - 3, 1, 20}; /// what sound should be played during unfolding
- //soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_up", db - 3, 1, 20}; /// what sound should be played during folding
+ //soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_down", db - 3, 1, 20}; /// what sound should be played during unfolding
+ //soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_up", db - 3, 1, 20}; /// what sound should be played during folding
magazines[] =
{
@@ -112,7 +114,7 @@ class CfgWeapons
};
};
- handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\50cal_PGM_HecateII\Hecate_II_Anim_static.rtm"};
+ handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\50cal_pgm_hecateii\hecate_ii_anim_static.rtm"};
opticsPPEffects[] = {};
opticsFlare = 1;
@@ -128,69 +130,69 @@ class CfgWeapons
};
distanceZoomMin = 500;
distanceZoomMax = 500;
- bullet1[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_01", 0.891251, 1, 25};
- bullet2[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_02", 0.891251, 1, 25};
- bullet3[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_03", 0.891251, 1, 25};
- bullet4[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_04", 0.891251, 1, 25};
- bullet5[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.794328, 1, 25};
- bullet6[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.794328, 1, 25};
- bullet7[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.794328, 1, 25};
- bullet8[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.794328, 1, 25};
- bullet9[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_01", 0.707946, 1, 25};
- bullet10[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_02", 0.707946, 1, 25};
- bullet11[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_03", 0.707946, 1, 25};
- bullet12[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_04", 0.707946, 1, 25};
+ bullet1[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.891251, 1, 25};
+ bullet2[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.891251, 1, 25};
+ bullet3[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.891251, 1, 25};
+ bullet4[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.891251, 1, 25};
+ bullet5[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.794328, 1, 25};
+ bullet6[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.794328, 1, 25};
+ bullet7[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.794328, 1, 25};
+ bullet8[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.794328, 1, 25};
+ bullet9[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.707946, 1, 25};
+ bullet10[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.707946, 1, 25};
+ bullet11[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.707946, 1, 25};
+ bullet12[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.707946, 1, 25};
soundBullet[] = {"bullet1", 0.083, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
modes[] = {"Single", "single_close_optics1", "single_medium_optics1", "single_far_optics1"};
- drySound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_dry", 0.501187, 1, 20};
- reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_reload", 1.0, 1, 10};
- soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy", 0.707946, 1, 20};
- soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold", 0.707946, 1, 20};
+ drySound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_dry", 0.501187, 1, 20};
+ reloadMagazineSound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_reload", 1.0, 1, 10};
+ soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy", 0.707946, 1, 20};
+ soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold", 0.707946, 1, 20};
class Single : Mode_SemiAuto
{
sounds[] = {"StandardSound"};
class BaseSoundModeType
{
- closure1[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 1.0, 1, 30};
- closure2[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 1.0, 1, 30};
+ closure1[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 1.0, 1, 30};
+ closure2[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 1.0, 1, 30};
soundClosure[] = {"closure1", 0.5, "closure2", 0.5};
};
class StandardSound : BaseSoundModeType
{
- begin1[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 3.0118723, 1, 2200};
- begin2[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 3.0118723, 1, 2200};
- begin3[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 3.0118723, 1, 2200};
+ begin1[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 3.0118723, 1, 2200};
+ begin2[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 3.0118723, 1, 2200};
+ begin3[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 3.0118723, 1, 2200};
soundBegin[] = {"begin1", 0.33, "begin2", 0.33, "begin2", 0.34};
class SoundTails
{
class TailInterior
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_interior", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_interior", 2.2387211, 1, 2200};
frequency = 1;
volume = "interior";
};
class TailTrees
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_trees", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_trees", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*trees";
};
class TailForest
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_forest", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_forest", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*forest";
};
class TailMeadows
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_meadows", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_meadows", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*(meadows/2 max sea/2)";
};
class TailHouses
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_houses", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_houses", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*houses";
};
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat
index 70f4bf1..636506b 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat
index 528a1ea..9996ce9 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_CO.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat
index 553802b..82a9b96 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_CO.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat
index 39a2091..3b013dc 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_CO.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat
index fdbe5c0..3ee576a 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_CO.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat
index e01ab5a..5b13a2a 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_CO.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat
index 74549c7..b36243f 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat
index 89c7970..9b81418 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_nohq.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_as.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_smdi.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat
index 21b9a5e..e5f8df3 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_bullet_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_bullet_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_bullet_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp b/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp
index c68f369..7842cd7 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp
+++ b/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp
@@ -22,11 +22,11 @@ class braf_HK417_base: Rifle_Base_F {
mass = 94;
class MuzzleSlot: MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = {"muzzle_snds_B"};
iconPosition[] = {0.0, 0.45};
iconScale = 0.2;
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
iconPinpoint = "Center";
};
class CowsSlot: asdg_OpticRail1913
@@ -48,25 +48,25 @@ class braf_HK417_base: Rifle_Base_F {
distanceZoomMin = 300;
distanceZoomMax = 300;
descriptionlong = "AMF HK 417 F-S Long";
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\MX_cqc.rtm"};
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"};
dexterity = 1.8;
selectionFireAnim = "muzzleFlash";
- bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15};
- bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15};
- bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15};
- bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15};
- bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15};
- bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15};
- bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15};
- bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15};
- bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15};
- bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15};
- bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15};
- bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15};
+ bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15};
+ bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15};
+ bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15};
+ bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15};
+ bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15};
+ bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15};
+ bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15};
+ bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15};
+ bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15};
+ bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15};
+ bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15};
+ bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15};
soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
- drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry",0.63095737,1,30};
- changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode",0.25118864,1,5};
- reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload",1.0,1,10};
+ drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry",0.63095737,1,30};
+ changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode",0.25118864,1,5};
+ reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload",1.0,1,10};
modes[] = {"SemiAuto","Fullauto","single_medium_optics1","single_far_optics2"};
class SemiAuto : Mode_SemiAuto
{
@@ -140,12 +140,12 @@ class braf_HK417_base: Rifle_Base_F {
class braf_HK417: braf_HK417_base
{
scope = 2;
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 417A2";
- model = "\braf\braf_weapons_sniper_rifles\762mm_HK417\AMF_417_long.p3d";
- picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_Long_01_x_ca.paa";
- UiPicture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_Long_01_x_ca.paa";
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"};
+ model = "\braf\braf_weapons_sniper_rifles\762mm_hk417\amf_417_long.p3d";
+ picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa";
+ UiPicture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa";
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
weaponInfoType = "RscWeaponZeroing";
rhs_grip2_change = "amf_714_long_gripv_01_f";
rhs_grip3_change = "amf_714_long_gript_01_f";
@@ -157,11 +157,11 @@ class braf_HK417: braf_HK417_base
allowedSlots[] = {901};
class MuzzleSlot: MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = {"muzzle_snds_M"};
iconPosition[] = {0.0, 0.45};
iconScale = 0.2;
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
iconPinpoint = "Center";
};
class CowsSlot: asdg_OpticRail1913
diff --git a/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk b/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk
index 6187f2d..fbc0d3a 100644
--- a/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk
+++ b/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk
@@ -157,7 +157,7 @@ class amf_714_long_gripod_slot: UnderBarrelSlot
};
class amf_western_714_long_gripod_slot: amf_714_long_gripod_slot
{
- linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL";
+ linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
};
class Safety_base;
@@ -188,7 +188,7 @@ class CfgFunctions
tag = "AMF";
class function_bipod_HK417A2
{
- file = "AMF_714_Long\Script\Functions";
+ file = "amf_714_long\script\functions";
class rhs_findplayer{};
class rhs_gripod{};
class rhs_gripod_change{};
@@ -199,10 +199,10 @@ class CfgWeapons
{
class amf_acc_714_long_grip2: ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_714_Long\acc\amf_714_long_grip2.p3d";
- //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_714_long\acc\amf_714_long_grip2.p3d";
+ //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee V";
descriptionlong = "Poignee en V pour HK417A2 (16 pouces) - Ameliore la stabilite";
inertia = -0.3;
@@ -213,16 +213,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_714_long_grip3: ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_714_Long\acc\amf_714_long_grip3.p3d";
- //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_714_long\acc\amf_714_long_grip3.p3d";
+ //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee T";
descriptionlong = "Poignee en T pour HK417A2 (16 pouces) - Ameliore la stabilite";
inertia = -0.3;
@@ -233,16 +233,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_714_long_grip4: ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_714_Long\acc\amf_714_long_grip4.p3d";
- //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_714_long\acc\amf_714_long_grip4.p3d";
+ //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee V (TAN)";
descriptionlong = "Poignee en V pour HK417A2 (16 pouces) - Ameliore la stabilite";
inertia = -0.3;
@@ -253,16 +253,16 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod
};
};
class amf_acc_714_long_grip5: ItemCore
{
- author = "MetalTryHard & AMFTeam";
+ author = "BRAF TEAM";
scope = 2;
- model = "\AMF_714_Long\acc\amf_714_long_grip5.p3d";
- //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa";
+ model = "\amf_714_long\acc\amf_714_long_grip5.p3d";
+ //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa";
displayName = "Poignee T (TAN)";
descriptionlong = "Poignee en T pour HK417A2 (16 pouces) - Ameliore la stabilite";
inertia = -0.3;
@@ -273,8 +273,8 @@ class CfgWeapons
deployedPivot = "bipod"; // what point should be used to be on surface while unfolded
hasBipod = 1; // bipod obviously has a bipod
mass = 1; // what is the mass of the object
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod
+ soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod
+ soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod
};
};
class Rifle;
@@ -317,11 +317,11 @@ class CfgWeapons
mass = 94;
class MuzzleSlot: MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_B"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot: asdg_OpticRail1913 /// default accessories for this slot
@@ -348,7 +348,7 @@ class CfgWeapons
///////////////////////////////////////////////////// I R O N S I G H T S /////////////////////////////////////////////////////
descriptionlong = "AMF HK 417 F-S Long"; /// displayed on mouseOver in Inventory
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\MX_cqc.rtm"}; /// hand animation actually fits this rifle well
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"}; /// hand animation actually fits this rifle well
dexterity = 1.8;
@@ -357,23 +357,23 @@ class CfgWeapons
////////////////////////////////////////////////////// NO OPTICS ///////////////////////////////////////////////////////////
- bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15};
- bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15};
- bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15};
- bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15};
- bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15};
- bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15};
- bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15};
- bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15};
- bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15};
- bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15};
- bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15};
- bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15};
+ bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15};
+ bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15};
+ bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15};
+ bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15};
+ bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15};
+ bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15};
+ bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15};
+ bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15};
+ bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15};
+ bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15};
+ bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15};
+ bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15};
soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
- drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry",0.63095737,1,30};
- changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode",0.25118864,1,5};
- reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload",1.0,1,10};
+ drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry",0.63095737,1,30};
+ changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode",0.25118864,1,5};
+ reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload",1.0,1,10};
modes[] = {SemiAuto,Fullauto,single_medium_optics1,single_far_optics2};
@@ -455,7 +455,7 @@ class CfgWeapons
{
displayName = "AMF HK269";
descriptionlong = "AMF HK269";
- author = "LKDSG & AMF TEAM";
+ author = "BRAF TEAM";
useModelOptics = false;
useExternalOptic = false; /// Doesn't use optics from the attachment, has it's own
cameraDir = "OP_look";
@@ -472,12 +472,12 @@ class CfgWeapons
class AMF_714_Long_01_F: AMF_714_Long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 417A2 (16 pouces)"; /// some name
- model = "\AMF_714_Long\AMF_714_Long_01_F.p3d"; /// path to model
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"};
+ model = "\amf_714_long\amf_714_long_01_f.p3d"; /// path to model
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
rhs_grip2_change = "amf_714_long_gripv_01_f";
@@ -490,11 +490,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot: MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot: asdg_OpticRail1913 /// default accessories for this slot
@@ -514,40 +514,40 @@ class CfgWeapons
};
class amf_714_long_gripv_01_f: AMF_714_long_01_F
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces)";
Grip_Macro(2,mx_cqc)
};
class amf_714_long_gript_01_f: amf_714_long_gripv_01_f
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces)";
Grip_Macro(3,mx)
};
class amf_714_long_gripv_tan_f: amf_714_long_gripv_01_f
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces)";
Grip_Macro(4,mx_cqc)
};
class amf_714_long_gript_tan_f: amf_714_long_gripv_01_f
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces)";
Grip_Macro(5,mx)
};
class AMF_714_long_tan_f: AMF_714_long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 417A2 (16 pouces - RAL8000)"; /// some name
- model = "\AMF_714_long\AMF_714_long_01_F.p3d"; /// path to model
- picture = "\AMF_714_long\Data\UI\gear_AMF_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_long\Data\UI\gear_AMF_714_long_01_x_ca.paa"; /// weapon should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"};
+ model = "\amf_714_long\amf_714_long_01_f.p3d"; /// path to model
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
hiddenSelections[] = {"camo1","camo2"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_RAL8000_CO.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long02_RAL8000_CO.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_ral8000_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long02_ral8000_co.paa"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -561,11 +561,11 @@ class CfgWeapons
allowedSlots[] = {901};
class MuzzleSlot: MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {"muzzle_snds_M"}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot: asdg_OpticRail1913 /// default accessories for this slot
@@ -586,25 +586,25 @@ class CfgWeapons
/* --------------------
class amf_714_long_gripv_01_f: AMF_714_long_01_F
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces - RAL8000)";
Grip_Macro(2,mx_cqc)
};
class amf_714_long_gript_01_f: amf_714_long_gripv_01_f
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces - RAL8000)";
Grip_Macro(3,mx)
};
class amf_714_long_gripv_tan_f: amf_714_long_gripv_01_f
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces - RAL8000)";
Grip_Macro(4,mx_cqc)
};
class amf_714_long_gript_tan_f: amf_714_long_gripv_01_f
{
- author = "MetalTryHard & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK417A2 (16 pouces - RAL8000)";
Grip_Macro(5,mx)
};
@@ -612,12 +612,12 @@ class CfgWeapons
/*/class AMF_714_Long_ag_01_F: AMF_714_Long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 417 poignet coudee (20 pouces)"; /// some name
- model = "\AMF_714_Long\AMF_714_Long_ag_01_F.p3d"; /// path to model
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\MX_cqc.rtm"};
+ model = "\amf_714_long\amf_714_long_ag_01_f.p3d"; /// path to model
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -629,12 +629,12 @@ class CfgWeapons
class AMF_714_Long_VG_01_F: AMF_714_Long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "HK 417 poignet verticale (20 pouces)"; /// some name
- model = "\AMF_714_Long\AMF_714_Long_vg_01_F.p3d"; /// path to model
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\mx.rtm"};
+ model = "\amf_714_long\amf_714_long_vg_01_f.p3d"; /// path to model
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
@@ -647,12 +647,12 @@ class CfgWeapons
class AMF_714_Long_HK269_01_F: AMF_714_Long_01_Base_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd/LKDSG & AMF TEAM";
- displayName = "HK 417A2 (16 pouces)/HK 269"; /// some name
- model = "\AMF_714_Long\AMF_714_Long_HK269_01_F.p3d"; /// path to model
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way
- handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01_GL.rtm"};
+ author = "BRAF TEAM";
+ displayName = "hk 417a2 (16 pouces)/hk 269"; /// some name
+ model = "\amf_714_long\amf_714_long_hk269_01_f.p3d"; /// path to model
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way
+ handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01_gl.rtm"};
weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights
reloadAction = "GestureReloadSPARUGL";
muzzles[] = {this, HK269_F}; /// to be able to switch between bullet muzzle and TGL
@@ -672,13 +672,13 @@ class CfgWeapons
/*class AMF_714_Long_TAN_01_F: AMF_714_Long_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "AMF HK 417 F-S Long TAN"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -689,13 +689,13 @@ class CfgWeapons
/*class AMF_714_Long_VG_TAN_01_F: AMF_714_Long_VG_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "AMF HK 417 F-S Long Vertical Grip TAN"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2","camo3"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa","\AMF_614_long\Data\textures\AMF_vertical_grip_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa","\amf_614_long\data\textures\amf_vertical_grip_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -706,13 +706,13 @@ class CfgWeapons
/*class AMF_714_Long_ag_TAN_01_F: AMF_714_Long_ag_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "AMF HK 417 F-S Long Angled Grip TAN"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2","camo3"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa","\AMF_614_long\Data\textures\AMF_Angled_Grip_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa","\amf_614_long\data\textures\amf_angled_grip_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -723,13 +723,13 @@ class CfgWeapons
/*class AMF_714_Long_HK269_TAN_01_F: AMF_714_Long_HK269_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
- displayName = "AMF HK 417 F-S/HK269 Long TAN"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way
+ author = "BRAF TEAM";
+ displayName = "amf hk 417 f-s/hk269 long tan"; /// some name
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -744,13 +744,13 @@ class CfgWeapons
/*class AMF_714_Long_OD_01_F: AMF_714_Long_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "AMF HK 417 F-S Long OD"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -761,13 +761,13 @@ class CfgWeapons
/*class AMF_714_Long_VG_OD_01_F: AMF_714_Long_VG_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "AMF HK 417 F-S Long Vertical Grip OD"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2","camo3"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa","\AMF_614_long\Data\textures\AMF_vertical_grip_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa","\amf_614_long\data\textures\amf_vertical_grip_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -778,13 +778,13 @@ class CfgWeapons
/*class AMF_714_Long_ag_OD_01_F: AMF_714_Long_ag_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
displayName = "AMF HK 417 F-S Long Angled Grip OD"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2","camo3"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa","\AMF_614_long\Data\textures\AMF_Angled_Grip_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa","\amf_614_long\data\textures\amf_angled_grip_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -795,13 +795,13 @@ class CfgWeapons
/*class AMF_714_Long_HK269_OD_01_F: AMF_714_Long_HK269_01_F
{
scope = 2; /// should be visible and useable in game
- author = "Haxxerd & AMF TEAM";
- displayName = "AMF HK 417 F-S/HK269 Long OD"; /// some name
- picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X
- UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way
+ author = "BRAF TEAM";
+ displayName = "amf hk 417 f-s/hk269 long od"; /// some name
+ picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X
+ UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way
hiddenSelections[] = {"camo1","camo2"};
- hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa"};
+ hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa"};
class WeaponSlotsInfo: WeaponSlotsInfo
{
diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp b/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp
index 22ea043..b87a829 100644
--- a/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp
+++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp
@@ -1,6 +1,6 @@
class braf_mosquefal_base: Rifle_Base_F
{
- author="BRAF Team";
+ author = "BRAF TEAM";
_generalMacro="braf_mosquefal_base";
scope=0;
displayName="mosquefal Base";
@@ -10,7 +10,7 @@ class braf_mosquefal_base: Rifle_Base_F
};
magazineWell[]=
{
- "BRAF_Mosquefal_762"
+ "braf_mosquefal_762"
};
reloadAction="HLC_GestureReloadM1903A1";
recoil="recoil_dmr_02";
@@ -18,9 +18,9 @@ class braf_mosquefal_base: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
- "\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm"
+ "\a3\weapons_f_mark\longrangerifles\dmr_06\data\anim\dmr_06.rtm"
};
- overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
+ overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=0;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -68,7 +68,7 @@ class braf_mosquefal_base: Rifle_Base_F
magazines[]={};
magazineWell[]=
{
- "BRAF_RifleGrenade"
+ "braf_riflegrenade"
};
discreteDistanceCameraPoint[]=
{
@@ -128,21 +128,21 @@ class braf_mosquefal_base: Rifle_Base_F
distanceZoomMax=300;
changeFiremodeSound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
- "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
+ "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
- "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\sound\1903A1_reload_noscope",
+ "braf\braf_weapons_sniper_rifles\762mm_mosquefal\sound\1903a1_reload_noscope",
1,
1,
10
@@ -153,84 +153,84 @@ class braf_mosquefal_base: Rifle_Base_F
};
bullet1[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_01",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_02",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_03",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
- "A3\sounds_f\weapons\shells\7_62\metal_762_04",
+ "a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_01",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_02",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_03",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
- "A3\sounds_f\weapons\shells\7_62\dirt_762_04",
+ "a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_01",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_02",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_03",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
- "A3\sounds_f\weapons\shells\7_62\grass_762_04",
+ "a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -292,16 +292,16 @@ class braf_mosquefal_base: Rifle_Base_F
dispersion=0.00060999999;
};
};
-class Braf_Mosquefal: braf_mosquefal_base
+class braf_mosquefal: braf_mosquefal_base
{
- author="BRAF Team";
- _generalMacro="Braf_Mosquefal";
+ author = "BRAF TEAM";
+ _generalMacro="braf_mosquefal";
scope=2;
- model="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\Mosquefal.p3d";
+ model="\braf\braf_weapons_sniper_rifles\762mm_mosquefal\mosquefal.p3d";
dexterity=1.6799999;
displayName="IMBEL M968 Mosquefal 7.62mm";
- picture="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\ui\m968_ui.paa";
- UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
+ picture="\braf\braf_weapons_sniper_rifles\762mm_mosquefal\ui\m968_ui.paa";
+ UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -309,8 +309,8 @@ class Braf_Mosquefal: braf_mosquefal_base
};
hiddenSelectionsTextures[]=
{
- "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\parafal_muzle.paa",
- "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Parafal_guardamao.paa"
+ "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\parafal_muzle.paa",
+ "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\parafal_guardamao.paa"
};
descriptionShort="Mq MOSQUEFAL Bolt Action Rifle";
inertia=0.40000001;
diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp b/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp
index ffb8baf..79ca02e 100644
--- a/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp
+++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp
@@ -1,10 +1,11 @@
-class CfgPatches
+class CfgPatches
{
class braf_bayonet_mosquefal
{
- addonRootClass = "braf_weapons_attach";
+ author = "BRAF TEAM";
+ addonRootClass = "braf_weapons_sniper_rifles";
units[] = {};
- weapons[] = {"braf_baionet"};
+ weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"A3_Data_F"};
};
@@ -31,13 +32,13 @@ class cfgWeapons
class InventoryFlashLightItem_Base_F;
class braf_mosquefal_baionet : ItemCore
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
_generalMacro = "braf_baionet";
scope = 2;
inertia = 0.1;
displayName = "Bayonet";
- picture = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\m968_baioneta_ui.paa";
- model = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\baioneta.p3d";
+ picture = "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\bayonet_mosquefal\m968_baioneta_ui.paa";
+ model = "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\bayonet_mosquefal\baioneta.p3d";
descriptionShort = "Bayonet for Mq M968 MosqueFAL 7.62mm";
class ItemInfo : InventoryFlashLightItem_Base_F
{
diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat
index 582c9f5..9bf949a 100644
--- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_ti_ca.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_nohq.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_as.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_smdi.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat
index bd681ae..9ba4c99 100644
--- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_Stripperclip_smdi.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_stripperclip_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
- texture="a3\Data\env_land_co.tga";
+ texture="a3\data\env_land_co.tga";
uvSource="none";
};
diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat
index a6f9956..c8f8e41 100644
--- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat
index b8d595a..3c0c3bb 100644
--- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
+ texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat
index 6198b04..96bd833 100644
--- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_nohq.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_as.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_smdi.paa";
+ texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat
index 6c437c2..b4b046e 100644
--- a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat
+++ b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_co.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_nohq.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_as.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_smdi.paa";
+ texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf
index 45d3753..74aec48 100644
--- a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf
+++ b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf
@@ -1,7 +1,7 @@
-bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fn_playweaponsound.sqf";
-bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fn_onFiredAction.sqf";
-bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fired.sqf";
-bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fn_block_reloadaction.sqf";
+bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fn_playweaponsound.sqf";
+bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fn_onfiredaction.sqf";
+bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fired.sqf";
+bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fn_block_reloadaction.sqf";
[] spawn
{
"bg_wep_playsound" addPublicVariableEventHandler {_this spawn bg_fnc_playweaponsound};
diff --git a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp
index 11a2585..6bc9c1a 100644
--- a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp
+++ b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp
@@ -4,6 +4,7 @@ class CfgPatches
{
class AMF_PGM_ULTIMA_RATIO
{
+ author = "BRAF TEAM";
units[] = {};
weapons[] =
{
@@ -21,7 +22,7 @@ class CfgPatches
class Extended_PreInit_EventHandlers
{
- bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\XEH_INIT.sqf' call SLX_XEH_COMPILE)";
+ bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\xeh_init.sqf' call slx_xeh_compile)";
};
class Extended_FiredBIS_Eventhandlers
@@ -50,15 +51,15 @@ class CfgWeapons
{
ACE_barrelTwist = 290;
ACE_barrelLength = 550;
- author = "Wisexe & AMF Team";
+ author = "BRAF TEAM";
scope = 2;
_generalMacro = "AMF_PGM_ULTIMA_RATIO_01_F";
- model = "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\PGM_UltimaRatio.p3d";
+ model = "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\pgm_ultimaratio.p3d";
displayName = "PGM Ultima Ratio";
- picture = "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\UI\AMF_PGM_ULTIMA_RATIO_GEAR.paa";
+ picture = "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\ui\amf_pgm_ultima_ratio_gear.paa";
deployedPivot = "bipod"; /// what point should be used to be on surface while unfolded
- //soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_down", db - 3, 1, 20}; /// what sound should be played during unfolding
- //soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_up", db - 3, 1, 20}; /// what sound should be played during folding
+ //soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_down", db - 3, 1, 20}; /// what sound should be played during unfolding
+ //soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_up", db - 3, 1, 20}; /// what sound should be played during folding
magazines[] =
{
"10Rnd_762x51_Mag",
@@ -92,7 +93,7 @@ class CfgWeapons
handAnim[] =
{
"OFP2_ManSkeleton",
- "\braf\braf_weapons_anim\animations\762mm_PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.rtm",
+ "\braf\braf_weapons_anim\animations\762mm_pgm_ultimaratio\amf_pgm_ultima_ratio.rtm",
};
opticsPPEffects[] = {};
opticsFlare = 1;
@@ -109,52 +110,52 @@ class CfgWeapons
distanceZoomMin = 500;
distanceZoomMax = 500;
modes[] = {"Single", "single_close_optics1", "single_medium_optics1", "single_far_optics1"};
- reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_reload", 2, 1, 10};
- drySound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_dry", 1.5011872, 1, 20};
+ reloadMagazineSound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_reload", 2, 1, 10};
+ drySound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_dry", 1.5011872, 1, 20};
class Single : Mode_SemiAuto
{
sounds[] = {"StandardSound"};
class BaseSoundModeType
{
- closure1[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 1.0, 1, 30};
- closure2[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 1.0, 1, 30};
+ closure1[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 1.0, 1, 30};
+ closure2[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 1.0, 1, 30};
soundClosure[] = {"closure1", 0.5, "closure2", 0.5};
};
class StandardSound : BaseSoundModeType
{
- begin1[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 3.0118723, 1, 2200};
- begin2[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 3.0118723, 1, 2200};
- begin3[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 3.0118723, 1, 2200};
+ begin1[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 3.0118723, 1, 2200};
+ begin2[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 3.0118723, 1, 2200};
+ begin3[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 3.0118723, 1, 2200};
soundBegin[] = {"begin1", 0.33, "begin2", 0.33, "begin2", 0.34};
class SoundTails
{
class TailInterior
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_interior", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_interior", 2.2387211, 1, 2200};
frequency = 1;
volume = "interior";
};
class TailTrees
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_trees", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_trees", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*trees";
};
class TailForest
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_forest", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_forest", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*forest";
};
class TailMeadows
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_meadows", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_meadows", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*(meadows/2 max sea/2)";
};
class TailHouses
{
- sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_houses", 2.2387211, 1, 2200};
+ sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_houses", 2.2387211, 1, 2200};
frequency = 1;
volume = "(1-interior/1.4)*houses";
};
@@ -178,11 +179,11 @@ class CfgWeapons
mass = 160;
class MuzzleSlot : MuzzleSlot
{
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit
+ linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit
compatibleItems[] = {}; /// A custom made suppressor for this weapon
iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format
iconScale = 0.2; /// scale of icon described in iconPicture
- iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot
+ iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot
iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point
};
class CowsSlot : CowsSlot /// default accessories for this slot
diff --git a/braf_weapons_sniper_rifles/CfgMagazineWells.hpp b/braf_weapons_sniper_rifles/CfgMagazineWells.hpp
index c9258cf..3e3e4b4 100644
--- a/braf_weapons_sniper_rifles/CfgMagazineWells.hpp
+++ b/braf_weapons_sniper_rifles/CfgMagazineWells.hpp
@@ -1,5 +1,5 @@
class CfgMagazineWells {
- class BRAF_Mosquefal_762
+ class braf_mosquefal_762
{
BI_Magazines[]=
{
diff --git a/braf_weapons_sniper_rifles/CfgMagazines.hpp b/braf_weapons_sniper_rifles/CfgMagazines.hpp
index 3a1ed53..20962d8 100644
--- a/braf_weapons_sniper_rifles/CfgMagazines.hpp
+++ b/braf_weapons_sniper_rifles/CfgMagazines.hpp
@@ -37,7 +37,7 @@ class CfgMagazines {
scope=2;
displayName=".308 MSR Mag 10Rnd";
ammo="braf_308_ball";
- picture="\braf\braf_weapons_sniper_rifles\mags\308_MSR\msr_308_ui_mag.paa";
+ picture="\braf\braf_weapons_sniper_rifles\mags\308_msr\msr_308_ui_mag.paa";
count=10;
mass=12;
lastRoundsTracer=0;
@@ -52,7 +52,7 @@ class CfgMagazines {
scope=2;
displayName=".308 MSR Mag 10Rnd (Tracer)";
ammo="braf_308_ball_red";
- picture="\braf\braf_weapons_sniper_rifles\mags\308_MSR\msr_308_ui_mag.paa";
+ picture="\braf\braf_weapons_sniper_rifles\mags\308_msr\msr_308_ui_mag.paa";
count=10;
mass=12;
lastRoundsTracer=10;
@@ -67,7 +67,7 @@ class CfgMagazines {
scope=2;
displayName=".338 MSR Mag 5Rnd";
ammo="braf_338_ball";
- picture="\braf\braf_weapons_sniper_rifles\mags\308_MSR\msr_308_ui_mag.paa";
+ picture="\braf\braf_weapons_sniper_rifles\mags\308_msr\msr_308_ui_mag.paa";
count=5;
mass=7;
lastRoundsTracer=0;
@@ -117,7 +117,7 @@ class CfgMagazines {
{
scope = 2;
displayName = "20 Rounds HK417";
- picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_mag_ca.paa"; /// just some icon
+ picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_mag_ca.paa"; /// just some icon
ammo = "braf_762_ball";
count = 20;
initSpeed = 840;
@@ -128,7 +128,7 @@ class CfgMagazines {
};
class 20Rnd_762x51_HK417_Tracer_yellow_mag: 20Rnd_762x51_HK417_mag
{
- picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_yellow_mag_ca.paa"; /// just some icon
+ picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_yellow_mag_ca.paa"; /// just some icon
ammo = "braf_762_ball_yellow";
tracersEvery = 1;
lastRoundsTracer = 20;
@@ -139,7 +139,7 @@ class CfgMagazines {
};
class 20Rnd_762x51_HK417_Tracer_green_mag: 20Rnd_762x51_HK417_mag
{
- picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_green_mag_ca.paa";
+ picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_green_mag_ca.paa";
ammo = "braf_762_ball_Green";
tracersEvery = 1;
lastRoundsTracer = 20;
@@ -150,7 +150,7 @@ class CfgMagazines {
};
class 20Rnd_762x51_HK417_Tracer_red_mag: 20Rnd_762x51_HK417_mag
{
- picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_red_mag_ca.paa";
+ picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_red_mag_ca.paa";
ammo = "braf_762_ball_red";
tracersEvery = 1;
lastRoundsTracer = 20;
diff --git a/braf_weapons_sniper_rifles/CfgSounds.hpp b/braf_weapons_sniper_rifles/CfgSounds.hpp
index f966ab0..31beba5 100644
--- a/braf_weapons_sniper_rifles/CfgSounds.hpp
+++ b/braf_weapons_sniper_rifles/CfgSounds.hpp
@@ -5,7 +5,7 @@ class CfgSounds
name="hlc_bolt_1903a1";
Sound[]=
{
- "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\sound\1903A1_rechamber",
+ "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\sound\1903a1_rechamber",
1,
1,
15
@@ -17,7 +17,7 @@ class CfgSounds
name="hlc_bolt_AWM";
Sound[]=
{
- "\braf\braf_weapons_sniper_rifles\308_MSR\sound\AWM_rechamber",
+ "\braf\braf_weapons_sniper_rifles\308_msr\sound\awm_rechamber",
1,
1,
15
diff --git a/braf_weapons_sniper_rifles/config.cpp b/braf_weapons_sniper_rifles/config.cpp
index 50c79fb..4c63242 100644
--- a/braf_weapons_sniper_rifles/config.cpp
+++ b/braf_weapons_sniper_rifles/config.cpp
@@ -2,11 +2,16 @@ class CfgPatches
{
class braf_weapons_sniper_rifles
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
- requiredAddons[] = {"A3_weapons_f","braf_main"};
+ requiredAddons[] =
+ {
+ "A3_weapons_f",
+ "cba_events",
+ "cba_jam",
+ "braf_main"};
};
};
@@ -32,11 +37,11 @@ class CfgWeapons
{
class Single;
};
- #include "308_AGLC\308_AGLC.hpp"
- #include "308_MSR\308_MSR.hpp"
- #include "338_MSR\338_MSR.hpp"
- #include "762mm_HK417\HK417.hpp"
- #include "762mm_Mosquefal\762mm_MosqueFAL.hpp"
+ #include "308_aglc\308_aglc.hpp"
+ #include "308_msr\308_msr.hpp"
+ #include "338_msr\338_msr.hpp"
+ #include "762mm_hk417\hk417.hpp"
+ #include "762mm_mosquefal\762mm_mosquefal.hpp"
};
#include "CfgMagazineWells.hpp"
diff --git a/braf_weapons_sound/BIS_AddonInfo.hpp b/braf_weapons_sound/BIS_AddonInfo.hpp
index 01747b8..eb50881 100644
--- a/braf_weapons_sound/BIS_AddonInfo.hpp
+++ b/braf_weapons_sound/BIS_AddonInfo.hpp
@@ -1,5 +1,5 @@
class BIS_AddonInfo
{
- author="Izzi Laef";
+ author = "BRAF TEAM";
timepacked="1585182145";
};
diff --git a/braf_weapons_sound/config.cpp b/braf_weapons_sound/config.cpp
index 2118a93..10a499a 100644
--- a/braf_weapons_sound/config.cpp
+++ b/braf_weapons_sound/config.cpp
@@ -1,13 +1,13 @@
#include "BIS_AddonInfo.hpp"
-class cfgPatches
+class CfgPatches
{
class braf_weapons_sound
{
units[] = {};
weapons[] = {};
- addonRootClass = "braf_weapons_sound";
+ addonRootClass = "braf_main";
requiredVersion = 0;
- requiredaddons[] =
+ requiredAddons[] =
{
"a3_sounds_f",
"a3_weapons_f",
@@ -15,7 +15,7 @@ class cfgPatches
"a3_weapons_f_exp",
"braf_main"
};
- author = "BRAF Team";
+ author = "BRAF TEAM";
};
};
class CfgSoundCurves
@@ -153,10 +153,10 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_closure_01",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_closure_01",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_closure_02",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_closure_02",
1}};
range = 5;
volume = 0.63095737;
@@ -166,7 +166,7 @@ class cfgSoundShaders
samples[] =
{
- {"\braf\braf_weapons_sound\weapons\MINIMI\m249_fire_3p",
+ {"\braf\braf_weapons_sound\weapons\minimi\m249_fire_3p",
1}};
volume = 0.63095737;
range = 50;
@@ -177,13 +177,13 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_midShot_01",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_midshot_01",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_midShot_02",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_midshot_02",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_midShot_03",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_midshot_03",
1}};
volume = 0.50118721;
range = 2000;
@@ -199,13 +199,13 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_distShot_01",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_distshot_01",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_distShot_02",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_distshot_02",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_distShot_03",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_distshot_03",
1}};
volume = 1;
range = 2000;
@@ -221,7 +221,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Taildistant",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_taildistant",
1}};
volume = 1;
range = 2000;
@@ -237,7 +237,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailforest",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 2000;
@@ -252,7 +252,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailhouses",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 1500;
@@ -268,7 +268,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailinterior",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailinterior",
1}};
volume = "interior";
range = 350;
@@ -285,7 +285,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailmeadows",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 2000;
@@ -300,7 +300,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailtrees",
+ {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 2000;
@@ -315,13 +315,13 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerShot_01",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencershot_01",
1},
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerShot_02",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencershot_02",
1},
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerShot_03",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencershot_03",
1}};
volume = 0.56234133;
range = 150;
@@ -332,7 +332,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailForest",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 150;
@@ -347,7 +347,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailHouses",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 150;
@@ -362,7 +362,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailInterior",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailinterior",
1}};
volume = "interior";
range = 150;
@@ -378,7 +378,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailMeadows",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 150;
@@ -393,7 +393,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailTrees",
+ {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 150;
@@ -408,10 +408,10 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_closure_01",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_closure_01",
1},
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_closure_02",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_closure_02",
1}};
range = 5;
volume = 0.44668359;
@@ -421,10 +421,10 @@ class cfgSoundShaders
samples[] =
{
- {"\braf\braf_weapons_sound\weapons\HMG\m2hb_fire_3p",
+ {"\braf\braf_weapons_sound\weapons\hmg\m2hb_fire_3p",
1},
- {"\braf\braf_weapons_sound\weapons\HMG\m2hb_fire_3p",
+ {"\braf\braf_weapons_sound\weapons\hmg\m2hb_fire_3p",
1}};
volume = 1;
range = 100;
@@ -435,13 +435,13 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_midShot_01",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_midshot_01",
1},
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_midShot_02",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_midshot_02",
1},
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_midShot_03",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_midshot_03",
1}};
volume = 1;
range = 1700;
@@ -457,13 +457,13 @@ class cfgSoundShaders
samples[] =
{
- {"\braf\braf_weapons_sound\weapons\HMG\50_distant",
+ {"\braf\braf_weapons_sound\weapons\hmg\50_distant",
1},
- {"\braf\braf_weapons_sound\weapons\HMG\50_distant",
+ {"\braf\braf_weapons_sound\weapons\hmg\50_distant",
1},
- {"\braf\braf_weapons_sound\weapons\HMG\50_distant",
+ {"\braf\braf_weapons_sound\weapons\hmg\50_distant",
1}};
volume = 1;
range = 1700;
@@ -479,7 +479,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_taildistant",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_taildistant",
1}};
volume = 1;
range = 1700;
@@ -495,7 +495,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailforest",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 1700;
@@ -510,7 +510,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailhouses",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 1000;
@@ -526,7 +526,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailmeadows",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 1700;
@@ -541,7 +541,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailtrees",
+ {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 1700;
@@ -551,45 +551,45 @@ class cfgSoundShaders
{1700, 0.30000001}};
limitable = 1;
};
- class Braf_fal_Closure_SoundShader
+ class braf_fal_closure_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01",
1}};
range = 5;
volume = 0.44668359;
};
- class Braf_fal_closeShot_SoundShader
+ class braf_fal_closeshot_soundshader
{
samples[] =
{
- {"\braf\braf_weapons_sound\weapons\FAL\fal_fire_1p",
+ {"\braf\braf_weapons_sound\weapons\fal\fal_fire_1p",
1},
- {"\braf\braf_weapons_sound\weapons\FAL\fal_fire_3p",
+ {"\braf\braf_weapons_sound\weapons\fal\fal_fire_3p",
1}};
volume = 1;
range = 100;
rangeCurve = "closeShotCurve";
};
- class Braf_fal_midShot_SoundShader
+ class braf_fal_midshot_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_03",
1}};
volume = 0.50118721;
range = 2500;
@@ -600,18 +600,18 @@ class cfgSoundShaders
{300, 0},
{2500, 0}};
};
- class Braf_fal_distShot_SoundShader
+ class braf_fal_distshot_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_03",
1}};
volume = 1;
range = 2500;
@@ -622,12 +622,12 @@ class cfgSoundShaders
{300, 1},
{2500, 1}};
};
- class Braf_fal_tailDistant_SoundShader
+ class braf_fal_taildistant_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_taildistant",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_taildistant",
1}};
volume = 1;
range = 2000;
@@ -638,12 +638,12 @@ class cfgSoundShaders
{2000, 1}};
limitation = 1;
};
- class Braf_fal_tailForest_SoundShader
+ class braf_fal_tailforest_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailforest",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 2000;
@@ -653,12 +653,12 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_fal_tailHouses_SoundShader
+ class braf_fal_tailhouses_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailhouses",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 1500;
@@ -669,12 +669,12 @@ class cfgSoundShaders
{1500, 0}};
limitation = 1;
};
- class Braf_fal_tailInterior_SoundShader
+ class braf_fal_tailinterior_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailinterior",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailinterior",
1}};
volume = "interior";
range = 350;
@@ -686,12 +686,12 @@ class cfgSoundShaders
{350, 0}};
limitation = 1;
};
- class Braf_fal_tailMeadows_SoundShader
+ class braf_fal_tailmeadows_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailmeadows",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 2000;
@@ -701,12 +701,12 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_fal_tailTrees_SoundShader
+ class braf_fal_tailtrees_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailtrees",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 2000;
@@ -716,29 +716,29 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_fal_silencerShot_SoundShader
+ class braf_fal_silencershot_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_01",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_01",
1},
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_02",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_02",
1},
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_03",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_03",
1}};
volume = 1;
range = 150;
rangeCurve = "closeShotCurve";
};
- class Braf_fal_silencerTailForest_SoundShader
+ class braf_fal_silencertailforest_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailForest",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 150;
@@ -748,12 +748,12 @@ class cfgSoundShaders
{150, 0.30000001}};
limitation = 1;
};
- class Braf_fal_silencerTailHouses_SoundShader
+ class braf_fal_silencertailhouses_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailHouses",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 150;
@@ -763,12 +763,12 @@ class cfgSoundShaders
{150, 0}};
limitation = 1;
};
- class Braf_fal_silencerTailInterior_SoundShader
+ class braf_fal_silencertailinterior_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailInterior",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailinterior",
1}};
volume = "interior";
range = 150;
@@ -779,12 +779,12 @@ class cfgSoundShaders
{150, 0}};
limitation = 1;
};
- class Braf_fal_silencerTailMeadows_SoundShader
+ class braf_fal_silencertailmeadows_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailMeadows",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 150;
@@ -794,12 +794,12 @@ class cfgSoundShaders
{150, 0.30000001}};
limitation = 1;
};
- class Braf_fal_silencerTailTrees_SoundShader
+ class braf_fal_silencertailtrees_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailTrees",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 150;
@@ -814,9 +814,9 @@ class cfgSoundShaders
samples[] =
{
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_close1.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_close1.ogg",
1},
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_close2.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_close2.ogg",
1},
};
volume = "1 * (1 - interior)";
@@ -827,20 +827,20 @@ class cfgSoundShaders
{25, 0.7},
{50, 0}};
};
- class Braf_ia2_Closure_SoundShader
+ class braf_ia2_closure_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_closure_01",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_closure_01",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_closure_02",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_closure_02",
1}};
range = 5;
volume = 0.44668359;
};
- class Braf_ia2_closeShot_SoundShader
+ class braf_ia2_closeshot_soundshader
{
samples[] =
{
@@ -854,18 +854,18 @@ class cfgSoundShaders
range = 50;
rangeCurve = "closeShotCurve";
};
- class Braf_ia2_midShot_SoundShader
+ class braf_ia2_midshot_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_midShot_01",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_midshot_01",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_midShot_02",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_midshot_02",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_midShot_03",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_midshot_03",
1}};
volume = 0.50118721;
range = 2000;
@@ -876,18 +876,18 @@ class cfgSoundShaders
{300, 0},
{2000, 0}};
};
- class Braf_ia2_distShot_SoundShader
+ class braf_ia2_distshot_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_distShot_01",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_distshot_01",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_distShot_02",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_distshot_02",
1},
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_distShot_03",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_distshot_03",
1}};
volume = 1;
range = 2000;
@@ -898,12 +898,12 @@ class cfgSoundShaders
{300, 1},
{2000, 1}};
};
- class Braf_ia2_tailDistant_SoundShader
+ class braf_ia2_taildistant_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_taildistant",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_taildistant",
1}};
volume = 1;
range = 2000;
@@ -914,12 +914,12 @@ class cfgSoundShaders
{2000, 1}};
limitation = 1;
};
- class Braf_ia2_tailForest_SoundShader
+ class braf_ia2_tailforest_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailforest",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 2000;
@@ -929,12 +929,12 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_ia2_tailHouses_SoundShader
+ class braf_ia2_tailhouses_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailhouses",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 1500;
@@ -945,12 +945,12 @@ class cfgSoundShaders
{1500, 0}};
limitation = 1;
};
- class Braf_ia2_tailInterior_SoundShader
+ class braf_ia2_tailinterior_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailinterior",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailinterior",
1}};
volume = "interior";
range = 350;
@@ -962,12 +962,12 @@ class cfgSoundShaders
{350, 0}};
limitation = 1;
};
- class Braf_ia2_tailMeadows_SoundShader
+ class braf_ia2_tailmeadows_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailmeadows",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 2000;
@@ -977,12 +977,12 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_ia2_tailTrees_SoundShader
+ class braf_ia2_tailtrees_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailtrees",
+ {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 2000;
@@ -992,29 +992,29 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_ia2_silencerShot_SoundShader
+ class braf_ia2_silencershot_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerShot_01",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencershot_01",
1},
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerShot_02",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencershot_02",
1},
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerShot_03",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencershot_03",
1}};
volume = 0.56234133;
range = 150;
rangeCurve = "closeShotCurve";
};
- class Braf_ia2_silencerTailForest_SoundShader
+ class braf_ia2_silencertailforest_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailForest",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 150;
@@ -1024,12 +1024,12 @@ class cfgSoundShaders
{150, 0.30000001}};
limitation = 1;
};
- class Braf_ia2_silencerTailHouses_SoundShader
+ class braf_ia2_silencertailhouses_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailHouses",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 150;
@@ -1039,12 +1039,12 @@ class cfgSoundShaders
{150, 0}};
limitation = 1;
};
- class Braf_ia2_silencerTailInterior_SoundShader
+ class braf_ia2_silencertailinterior_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailInterior",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailinterior",
1}};
volume = "interior";
range = 150;
@@ -1055,12 +1055,12 @@ class cfgSoundShaders
{150, 0}};
limitation = 1;
};
- class Braf_ia2_silencerTailMeadows_SoundShader
+ class braf_ia2_silencertailmeadows_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailMeadows",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 150;
@@ -1070,12 +1070,12 @@ class cfgSoundShaders
{150, 0.30000001}};
limitation = 1;
};
- class Braf_ia2_silencerTailTrees_SoundShader
+ class braf_ia2_silencertailtrees_soundshader
{
samples[] =
{
- {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailTrees",
+ {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 150;
@@ -1090,9 +1090,9 @@ class cfgSoundShaders
samples[] =
{
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_distant1.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_distant1.ogg",
1},
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_distant2.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_distant2.ogg",
1},
};
volume = "1 * (1 - interior)";
@@ -1108,9 +1108,9 @@ class cfgSoundShaders
{
samples[] =
{
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_far1.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_far1.ogg",
1},
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_far2.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_far2.ogg",
1},
};
volume = "1 * (1 - interior)";
@@ -1128,7 +1128,7 @@ class cfgSoundShaders
samples[] =
{
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_indoor_close.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_indoor_close.ogg",
1},
};
volume = "1 * interior";
@@ -1144,7 +1144,7 @@ class cfgSoundShaders
samples[] =
{
- {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_indoor_distant.ogg",
+ {"braf\braf_weapons_sound\weapons\boito\boito_fire_indoor_distant.ogg",
1},
};
volume = "1 * interior";
@@ -1191,10 +1191,10 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01",
1}};
range = 5;
volume = 0.44668359;
@@ -1204,7 +1204,7 @@ class cfgSoundShaders
samples[] =
{
- {"\braf\braf_weapons_sound\weapons\AGLC\m24_3p",
+ {"\braf\braf_weapons_sound\weapons\aglc\m24_3p",
1}};
volume = 1;
range = 100;
@@ -1215,13 +1215,13 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_03",
1}};
volume = 0.50118721;
range = 2500;
@@ -1237,13 +1237,13 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_03",
1}};
volume = 1;
range = 2500;
@@ -1259,7 +1259,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_taildistant",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_taildistant",
1}};
volume = 1;
range = 2000;
@@ -1275,7 +1275,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailforest",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 2000;
@@ -1290,7 +1290,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailhouses",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 1500;
@@ -1306,7 +1306,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailinterior",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailinterior",
1}};
volume = "interior";
range = 350;
@@ -1323,7 +1323,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailmeadows",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 2000;
@@ -1338,7 +1338,7 @@ class cfgSoundShaders
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailtrees",
+ {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 2000;
@@ -1353,13 +1353,13 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_01",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_01",
1},
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_02",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_02",
1},
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_03",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_03",
1}};
volume = 1;
range = 150;
@@ -1370,7 +1370,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailForest",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 150;
@@ -1385,7 +1385,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailHouses",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 150;
@@ -1400,7 +1400,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailInterior",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailinterior",
1}};
volume = "interior";
range = 150;
@@ -1416,7 +1416,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailMeadows",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 150;
@@ -1431,7 +1431,7 @@ class cfgSoundShaders
samples[] =
{
- {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailTrees",
+ {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 150;
@@ -1441,45 +1441,45 @@ class cfgSoundShaders
{150, 0.30000001}};
limitation = 1;
};
- class Braf_MAG_Closure_SoundShader
+ class braf_mag_closure_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_closure_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_closure_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_closure_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_closure_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_closure_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_closure_03",
1}};
range = 5;
volume = 0.44668359;
};
- class Braf_MAG_closeShot_SoundShader
+ class braf_mag_closeshot_soundshader
{
samples[] =
{
- {"\braf\braf_weapons_sound\weapons\MAG\mag_fire_3p",
+ {"\braf\braf_weapons_sound\weapons\mag\mag_fire_3p",
1}};
volume = 1;
range = 50;
rangeCurve = "closeShotCurve";
};
- class Braf_MAG_midShot_SoundShader
+ class braf_mag_midshot_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_midShot_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_midshot_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_midShot_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_midshot_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_midShot_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_midshot_03",
1}};
volume = 0.50118721;
range = 2000;
@@ -1490,18 +1490,18 @@ class cfgSoundShaders
{300, 0},
{2000, 0}};
};
- class Braf_MAG_distShot_SoundShader
+ class braf_mag_distshot_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_distShot_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_distshot_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_distShot_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_distshot_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_distShot_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_distshot_03",
1}};
volume = 1;
range = 2000;
@@ -1512,12 +1512,12 @@ class cfgSoundShaders
{300, 1},
{2000, 1}};
};
- class Braf_MAG_tailDistant_SoundShader
+ class braf_mag_taildistant_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_taildistant",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_taildistant",
1}};
volume = 1;
range = 2000;
@@ -1528,12 +1528,12 @@ class cfgSoundShaders
{2000, 1}};
limitation = 1;
};
- class Braf_MAG_tailForest_SoundShader
+ class braf_mag_tailforest_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailforest",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 2000;
@@ -1543,12 +1543,12 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_MAG_tailHouses_SoundShader
+ class braf_mag_tailhouses_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailhouses",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 1500;
@@ -1559,12 +1559,12 @@ class cfgSoundShaders
{1500, 0}};
limitation = 1;
};
- class Braf_MAG_tailInterior_SoundShader
+ class braf_mag_tailinterior_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailinterior",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailinterior",
1}};
volume = "interior";
range = 350;
@@ -1576,12 +1576,12 @@ class cfgSoundShaders
{350, 0}};
limitation = 1;
};
- class Braf_MAG_tailMeadows_SoundShader
+ class braf_mag_tailmeadows_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailmeadows",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 2000;
@@ -1591,12 +1591,12 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_MAG_tailTrees_SoundShader
+ class braf_mag_tailtrees_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailtrees",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 2000;
@@ -1606,29 +1606,29 @@ class cfgSoundShaders
{2000, 0}};
limitation = 1;
};
- class Braf_MAG_silencerShot_SoundShader
+ class braf_mag_silencershot_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerShot_01",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencershot_01",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerShot_02",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencershot_02",
1},
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerShot_03",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencershot_03",
1}};
volume = 1;
range = 150;
rangeCurve = "closeShotCurve";
};
- class Braf_MAG_silencerTailForest_SoundShader
+ class braf_mag_silencertailforest_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailForest",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailforest",
1}};
volume = "(1-interior/1.4)*forest/3";
range = 150;
@@ -1638,12 +1638,12 @@ class cfgSoundShaders
{150, 0.30000001}};
limitation = 1;
};
- class Braf_MAG_silencerTailHouses_SoundShader
+ class braf_mag_silencertailhouses_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailHouses",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailhouses",
1}};
volume = "(1-interior/1.4)*houses/3";
range = 150;
@@ -1653,12 +1653,12 @@ class cfgSoundShaders
{150, 0}};
limitation = 1;
};
- class Braf_MAG_silencerTailInterior_SoundShader
+ class braf_mag_silencertailinterior_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailInterior",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailinterior",
1}};
volume = "interior";
range = 150;
@@ -1669,12 +1669,12 @@ class cfgSoundShaders
{150, 0}};
limitation = 1;
};
- class Braf_MAG_silencerTailMeadows_SoundShader
+ class braf_mag_silencertailmeadows_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailMeadows",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailmeadows",
1}};
volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3";
range = 150;
@@ -1684,12 +1684,12 @@ class cfgSoundShaders
{150, 0.30000001}};
limitation = 1;
};
- class Braf_MAG_silencerTailTrees_SoundShader
+ class braf_mag_silencertailtrees_soundshader
{
samples[] =
{
- {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailTrees",
+ {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailtrees",
1}};
volume = "(1-interior/1.4)*trees/3";
range = 150;
@@ -1756,20 +1756,20 @@ class CfgSoundSets
{
soundShaders[] =
{
- "Braf_fal_Closure_SoundShader",
- "Braf_fal_closeShot_SoundShader",
- "Braf_fal_midShot_SoundShader",
- "Braf_fal_distShot_SoundShader"};
+ "braf_fal_closure_soundshader",
+ "braf_fal_closeshot_soundshader",
+ "braf_fal_midshot_soundshader",
+ "braf_fal_distshot_soundshader"};
};
- class Braf_fal_Tail_SoundSet : Rifle_Tail_Base_SoundSet
+ class braf_fal_tail_soundset : Rifle_Tail_Base_SoundSet
{
soundShaders[] =
{
- "Braf_fal_tailDistant_SoundShader",
- "Braf_fal_tailForest_SoundShader",
- "Braf_fal_tailHouses_SoundShader",
- "Braf_fal_tailMeadows_SoundShader",
- "Braf_fal_tailTrees_SoundShader"};
+ "braf_fal_taildistant_soundshader",
+ "braf_fal_tailforest_soundshader",
+ "braf_fal_tailhouses_soundshader",
+ "braf_fal_tailmeadows_soundshader",
+ "braf_fal_tailtrees_soundshader"};
};
class braf_FAL_InteriorTail_SoundSet : Rifle_InteriorTail_Base_SoundSet
{
@@ -1852,26 +1852,26 @@ class CfgSoundSets
{
soundShaders[] =
{
- "Braf_ia2_Closure_SoundShader",
- "Braf_ia2_closeShot_SoundShader",
- "Braf_ia2_midShot_SoundShader",
- "Braf_ia2_distShot_SoundShader"};
+ "braf_ia2_closure_soundshader",
+ "braf_ia2_closeshot_soundshader",
+ "braf_ia2_midshot_soundshader",
+ "braf_ia2_distshot_soundshader"};
};
- class Braf_ia2_Tail_SoundSet : Rifle_Tail_Base_SoundSet
+ class braf_ia2_tail_soundset : Rifle_Tail_Base_SoundSet
{
soundShaders[] =
{
- "Braf_ia2_tailDistant_SoundShader",
- "Braf_ia2_tailForest_SoundShader",
- "Braf_ia2_tailHouses_SoundShader",
- "Braf_ia2_tailMeadows_SoundShader",
- "Braf_ia2_tailTrees_SoundShader"};
+ "braf_ia2_taildistant_soundshader",
+ "braf_ia2_tailforest_soundshader",
+ "braf_ia2_tailhouses_soundshader",
+ "braf_ia2_tailmeadows_soundshader",
+ "braf_ia2_tailtrees_soundshader"};
};
class braf_ia2_InteriorTail_SoundSet : Rifle_InteriorTail_Base_SoundSet
{
soundShaders[] =
{
- "Braf_ia2_tailInterior_SoundShader"};
+ "braf_ia2_tailinterior_soundshader"};
};
class braf_ia2_silencerShot_SoundSet : Rifle_silencerShot_Base_SoundSet
{
@@ -1896,53 +1896,53 @@ class CfgSoundSets
{
"braf_ia2_silencerTailInterior_SoundShader"};
};
- class Braf_MAG_Shot_SoundSet : Rifle_Shot_Base_SoundSet
+ class braf_mag_shot_soundset : Rifle_Shot_Base_SoundSet
{
soundShaders[] =
{
- "Braf_MAG_Closure_SoundShader",
- "Braf_MAG_closeShot_SoundShader",
- "Braf_MAG_midShot_SoundShader",
- "Braf_MAG_distShot_SoundShader"};
+ "braf_mag_closure_soundshader",
+ "braf_mag_closeshot_soundshader",
+ "braf_mag_midshot_soundshader",
+ "braf_mag_distshot_soundshader"};
};
- class Braf_MAG_Tail_SoundSet : Rifle_Tail_Base_SoundSet
+ class braf_mag_tail_soundset : Rifle_Tail_Base_SoundSet
{
soundShaders[] =
{
- "Braf_MAG_tailDistant_SoundShader",
- "Braf_MAG_tailForest_SoundShader",
- "Braf_MAG_tailHouses_SoundShader",
- "Braf_MAG_tailMeadows_SoundShader",
- "Braf_MAG_tailTrees_SoundShader"};
+ "braf_mag_taildistant_soundshader",
+ "braf_mag_tailforest_soundshader",
+ "braf_mag_tailhouses_soundshader",
+ "braf_mag_tailmeadows_soundshader",
+ "braf_mag_tailtrees_soundshader"};
};
- class Braf_MAG_InteriorTail_SoundSet : Rifle_InteriorTail_Base_SoundSet
+ class braf_mag_interiortail_soundset : Rifle_InteriorTail_Base_SoundSet
{
soundShaders[] =
{
- "Braf_MAG_tailInterior_SoundShader"};
+ "braf_mag_tailinterior_soundshader"};
};
- class Braf_MAG_silencerShot_SoundSet : Rifle_silencerShot_Base_SoundSet
+ class braf_mag_silencershot_soundset : Rifle_silencerShot_Base_SoundSet
{
soundShaders[] =
{
- "Braf_MAG_Closure_SoundShader",
- "Braf_MAG_silencerShot_SoundShader"};
+ "braf_mag_closure_soundshader",
+ "braf_mag_silencershot_soundshader"};
volumeFactor = 1.4;
};
- class Braf_MAG_silencerTail_SoundSet : Rifle_silencerTail_Base_SoundSet
+ class braf_mag_silencertail_soundset : Rifle_silencerTail_Base_SoundSet
{
soundShaders[] =
{
- "Braf_MAG_silencerTailTrees_SoundShader",
- "Braf_MAG_silencerTailForest_SoundShader",
- "Braf_MAG_silencerTailMeadows_SoundShader",
- "Braf_MAG_silencerTailHouses_SoundShader"};
+ "braf_mag_silencertailtrees_soundshader",
+ "braf_mag_silencertailforest_soundshader",
+ "braf_mag_silencertailmeadows_soundshader",
+ "braf_mag_silencertailhouses_soundshader"};
};
- class Braf_MAG_silencerInteriorTail_SoundSet : Rifle_silencerInteriorTail_Base_SoundSet
+ class braf_mag_silencerinteriortail_soundset : Rifle_silencerInteriorTail_Base_SoundSet
{
soundShaders[] =
{
- "Braf_MAG_silencerTailInterior_SoundShader"};
+ "braf_mag_silencertailinterior_soundshader"};
};
class braf_minimi_Shot_SoundSet : Rifle_Shot_Base_SoundSet
{
@@ -2024,7 +2024,7 @@ class CfgSounds
{
name = "AMF_PGM_ULTIMA_RATIO_BOLT_SOUND";
Sound[] = {
- "\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO_Rechamber",
+ "\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio_rechamber",
1,
1,
15};
diff --git a/source/braf_air2/braf_casa/CfgFactionClasses.hpp b/source/braf_air2/braf_casa/CfgFactionClasses.hpp
index 6fc1989..d113a50 100644
--- a/source/braf_air2/braf_casa/CfgFactionClasses.hpp
+++ b/source/braf_air2/braf_casa/CfgFactionClasses.hpp
@@ -5,6 +5,6 @@ class CfgFactionClasses {
// Provide display name for your faction.
displayName = "France";
priority = 2;
- icon = "\A3\armor_f_gamma\MBT_02\Data\UI\map_MBT_02_ca.paa";
+ icon = "\a3\armor_f_gamma\mbt_02\data\ui\map_mbt_02_ca.paa";
};
};
diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat
index 825cb24..5092ab3 100644
--- a/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat
+++ b/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_co.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cargo_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_nohq.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cargo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_as.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cargo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_smdi.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cargo_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat
index f158272..fe238fc 100644
--- a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat
+++ b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_co.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_nohq.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_as.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_smdi.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat
index 89caa88..e7f2d1f 100644
--- a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat
+++ b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_co.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_nohq.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_as.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_smdi.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat
index c5301ff..bddd98b 100644
--- a/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat
+++ b/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_co.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_fus_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_nohq.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_fus_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_as.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_fus_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_smdi.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_fus_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat
index e96e4bc..83c2699 100644
--- a/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat
+++ b/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_co.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_movparts_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_nohq.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_movparts_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_as.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_movparts_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_smdi.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_movparts_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat
index 1fc4fd2..32d603e 100644
--- a/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat
+++ b/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_co.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_otherparts_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_nohq.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_otherparts_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_as.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_otherparts_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_smdi.paa";
+ texture="amf_plane_transport_01\data\textures\cn235_otherparts_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat b/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat
index 4b5953b..5f865a1 100644
--- a/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat
+++ b/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat
@@ -8,7 +8,7 @@ renderFlags[]=
{
"NoAlphaWrite"
};
-nextPass="AMF_PLANE_TRANSPORT_01\Data\textures\VITRES\glass-pass2.rvmat";
+nextPass="amf_plane_transport_01\data\textures\vitres\glass-pass2.rvmat";
PixelShaderID="Glass";
VertexShaderID="Glass";
class Stage1
@@ -18,6 +18,6 @@ class Stage1
};
class Stage2
{
- texture="AMF_PLANE_TRANSPORT_01\Data\textures\VITRES\reflect_co.paa";
+ texture="amf_plane_transport_01\data\textures\vitres\reflect_co.paa";
uvSource="none";
};
diff --git a/source/braf_air2/braf_casa/cfgPatches.hpp b/source/braf_air2/braf_casa/cfgPatches.hpp
index 12fe5af..6a900e1 100644
--- a/source/braf_air2/braf_casa/cfgPatches.hpp
+++ b/source/braf_air2/braf_casa/cfgPatches.hpp
@@ -2,6 +2,7 @@ class CfgPatches
{
class AMF_PLANE_TRANSPORT_01_F
{
+ author = "BRAF TEAM";
units[] = {"B_AMF_PLANE_TRANSPORT_01_F"};
weapons[] = {};
requiredVersion = 0.1;
diff --git a/source/braf_air2/braf_casa/config.cpp b/source/braf_air2/braf_casa/config.cpp
index 09a353f..227460f 100644
--- a/source/braf_air2/braf_casa/config.cpp
+++ b/source/braf_air2/braf_casa/config.cpp
@@ -52,8 +52,8 @@ class CfgVehicles
side = 1; // 3 stands for civilians, 0 is OPFOR, 1 is BLUFOR, 2 means guerrillas
faction = BLU_F; // defines the faction inside of the side
displayName = "AMF PLANE TRANSPORT 01 (Base)"; // how is the plane displayed (named) in editor
- author = "Haxxerd & AMF TEAM";
- model = "\AMF_PLANE_TRANSPORT_01\AMF_PLANE_TRANSPORT_01_F.p3d"; // path to model of the plane
+ author = "BRAF TEAM";
+ model = "\amf_plane_transport_01\amf_plane_transport_01_f.p3d"; // path to model of the plane
accuracy = 0.2; // how hard it is to distinguish the type of the vehicle (bigger number means harder)
editorSubcategory = EdSubcat_Planes; // category in which we want to see this plane in editor
memoryPointTaskMarker = "TaskMarker_1_pos"; // The memory point defines the position where the task marked will be displayed if the task is attached to the particular object
@@ -80,8 +80,8 @@ class CfgVehicles
driverLeftHandAnimName = ""; // conecting throttle animation to left hand of pilot
- icon = "AMF_PLANE_TRANSPORT_01\Data\ui\AMF_CASA_CN_235_Icon_ca.paa"; // icon in map/editor
- picture = "AMF_PLANE_TRANSPORT_01\Data\ui\AMF_CASA_CN_235_ca.paa"; // small picture in command menu
+ icon = "amf_plane_transport_01\data\ui\amf_casa_cn_235_icon_ca.paa"; // icon in map/editor
+ picture = "amf_plane_transport_01\data\ui\amf_casa_cn_235_ca.paa"; // small picture in command menu
transportSoldier = 30;
transportAmmo = 0;
transportRepair = 0;
@@ -308,7 +308,7 @@ class CfgVehicles
};
class TransportPylonsComponent
{
- uiPicture = "\A3\Air_F_Gamma\Plane_Fighter_03\Data\UI\Plane_A143_3DEN_CA.paa";
+ uiPicture = "\a3\air_f_gamma\plane_fighter_03\data\ui\plane_a143_3den_ca.paa";
class Pylons
{};
class Presets
@@ -360,21 +360,21 @@ class CfgVehicles
tex[] = {};
mat[] =
{
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_1.rvmat", // material mapped in model
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_1_damage.rvmat", // changes to this one once damage of the part reaches 0.5
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_1_destruct.rvmat", // changes to this one once damage of the part reaches 1
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_1.rvmat", // material mapped in model
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_1_damage.rvmat", // changes to this one once damage of the part reaches 0.5
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_1_destruct.rvmat", // changes to this one once damage of the part reaches 1
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_2.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_2_damage.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_2_destruct.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_2.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_2_damage.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_2_destruct.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_damage.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_destruct.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_damage.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_destruct.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_in.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_damage.rvmat",
- "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_destruct.rvmat"
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_in.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_damage.rvmat",
+ "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_destruct.rvmat"
};
};
@@ -415,7 +415,7 @@ class CfgVehicles
directionStabilized = 1; // Allows stabilization of the turret
visionMode[] = {"Normal","Ti"}; // Available spectrum modes - in this case visible and thermal
thermalMode[] = {0,1}; // TI modes - in this case WHOT and BHOT
- gunnerOpticsModel = "\A3\Drones_F\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_wide_F.p3d"; // model used for the reticle
+ gunnerOpticsModel = "\a3\drones_f\weapons_f_gamma\reticle\uav_optics_gunner_wide_f.p3d"; // model used for the reticle
opticsPPEffects[] = {}; // post-process effects used in the optics
};
class Medium : Wide
@@ -424,14 +424,14 @@ class CfgVehicles
initFov = A3_FOV_DEG(6);
minFov = A3_FOV_DEG(6);
maxFov = A3_FOV_DEG(6);
- gunnerOpticsModel = "\A3\Drones_F\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_medium_F.p3d";
+ gunnerOpticsModel = "\a3\drones_f\weapons_f_gamma\reticle\uav_optics_gunner_medium_f.p3d";
};
class Narrow : Wide
{
initFov = 0.125;
minFov = 0.125;
maxFov = 0.125;
- gunnerOpticsModel = "\A3\Drones_F\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_narrow_F.p3d";
+ gunnerOpticsModel = "\a3\drones_f\weapons_f_gamma\reticle\uav_optics_gunner_narrow_f.p3d";
};
showMiniMapInOptics = true;
showUAVViewInOptics = false;
@@ -501,7 +501,7 @@ class CfgVehicles
shortcut = "Eject";
displayName = "$STR_A3_action_eject";
condition = "player in this && {speed this > 1} AND (this animationPhase ""ramp_bottom"" == 1)";
- statement = "[this,0] execvm ""\AMF_PLANE_TRANSPORT_01\Data\scripts\eject.sqf""";
+ statement = "[this,0] execvm ""\amf_plane_transport_01\data\scripts\eject.sqf""";
position = "";
radius = 10;
onlyforplayer = 1;
@@ -562,7 +562,7 @@ class CfgVehicles
class B_AMF_PLANE_TRANSPORT_01_F: AMF_PLANE_TRANSPORT_01_base_F // CAS version of the plane
{
displayName = "CASA CN-235"; // how does the vehicle show itself in editor
- author = "Haxxerd & AMF TEAM";
+ author = "BRAF TEAM";
side = 1; /// BLUFOR side
faction = "France_Faction"; /// and with France faction // defines the faction inside of the side
crew = "B_Fighter_Pilot_F"; // we are using "Fighter Pilot" for now, but we can use the sample soldier we have as captain of the boat, too - "Test_Soldier_F"
@@ -583,7 +583,7 @@ class CfgVehicles
class AMF_PLANE_TRANSPORT_01_wreck_F: PlaneWreck
{
scope = 1; // we don't want to see wreck model in editor (you can use scope=2 if you want to see it)
- model = "\AMF_PLANE_TRANSPORT_01\AMF_PLANE_TRANSPORT_01_Wreck_F.p3d";
+ model = "\amf_plane_transport_01\amf_plane_transport_01_wreck_f.p3d";
typicalCargo[] = {}; //no one should be sitting inside when spawned
irTarget = 0;
transportAmmo = 0;
diff --git a/source/braf_air2/braf_casa/sounds.hpp b/source/braf_air2/braf_casa/sounds.hpp
index fb4325a..3be2d5d 100644
--- a/source/braf_air2/braf_casa/sounds.hpp
+++ b/source/braf_air2/braf_casa/sounds.hpp
@@ -1,47 +1,47 @@
attenuationEffectType = "PlaneAttenuation";
- soundGetIn[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\close", db-10, 1};
- soundGetOut[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\open", db-10, 1, 40};
- soundDammage[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\int-alarm_loop", 0.562341, 1};
- soundEngineOnInt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_start.wav", 0.398107, 1.0};
- soundEngineOnExt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_start.wav", 0.398107, 1.0, 700};
- soundEngineOffInt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_stop.wav", 0.398107, 1.0};
- soundEngineOffExt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_stop.wav", 0.398107, 1.0, 700};
- soundIncommingMissile[] = {"\A3\Sounds_F\weapons\Rockets\locked_3", 0.1, 1.5};
+ soundGetIn[] = {"\amf_plane_transport_01\data\sounds\close", db-10, 1};
+ soundGetOut[] = {"\amf_plane_transport_01\data\sounds\open", db-10, 1, 40};
+ soundDammage[] = {"\amf_plane_transport_01\data\sounds\int-alarm_loop", 0.562341, 1};
+ soundEngineOnInt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_start.wav", 0.398107, 1.0};
+ soundEngineOnExt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_start.wav", 0.398107, 1.0, 700};
+ soundEngineOffInt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_stop.wav", 0.398107, 1.0};
+ soundEngineOffExt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_stop.wav", 0.398107, 1.0, 700};
+ soundIncommingMissile[] = {"\a3\sounds_f\weapons\rockets\locked_3", 0.1, 1.5};
class Sounds {
class EngineLowOut {
- sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_low.wav", db5, 1, 900};
+ sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_low.wav", db5, 1, 900};
frequency = "1.0 min (rpm + 0.5)";
volume = "camPos*engineOn*(rpm factor[0.85, 0])";
};
class EngineHighOut {
- sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_low.wav", db5, 1, 1100};
+ sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_low.wav", db5, 1, 1100};
frequency = "1";
volume = "camPos*engineOn*(rpm factor[0.55, 1.0])";
};
class ForsageOut {
- sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_low.wav", db3, 1, 1500};
+ sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_low.wav", db3, 1, 1500};
frequency = "1";
volume = "camPos*engineOn*(thrust factor[0.5, 1.0])";
cone[] = {1.14, 3.92, 2.0, 0.4};
};
class EngineLowIn {
- sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_int_low.wav", db3, 1.0};
+ sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_int_low.wav", db3, 1.0};
frequency = "1.0 min (rpm + 0.5)";
volume = "(1-camPos)*(engineOn*(rpm factor[0.85, 0]))";
};
class EngineHighIn {
- sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_int_high.wav", db3, 1.0};
+ sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_int_high.wav", db3, 1.0};
frequency = "1";
volume = "(1-camPos)*(engineOn*(rpm factor[0.55, 1.0]))";
};
class ForsageIn {
- sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_int_high.wav", db5, 1.1};
+ sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_int_high.wav", db5, 1.1};
frequency = "1";
volume = "(1-camPos)*(engineOn*(thrust factor[0.5, 1.0]))";
};
diff --git a/source/braf_characters_vest/shoulder_holster.hpp b/source/braf_characters_vest/shoulder_holster.hpp
index f1b738f..3f01479 100644
--- a/source/braf_characters_vest/shoulder_holster.hpp
+++ b/source/braf_characters_vest/shoulder_holster.hpp
@@ -1,7 +1,7 @@
class braf_shoulder_holster_leather : braf_LC2_belt {
scope = 2;
displayname = "Shoulder Holster";
- picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
+ picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa";
model = "braf\braf_characters_vest\braf_shoulder_holster.p3d";
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
diff --git a/source/braf_soft/Braf_Kombi/Data/Glass.rvmat b/source/braf_soft/Braf_Kombi/Data/Glass.rvmat
index 7e5bcde..bbe67d2 100644
--- a/source/braf_soft/Braf_Kombi/Data/Glass.rvmat
+++ b/source/braf_soft/Braf_Kombi/Data/Glass.rvmat
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa";
+ texture="braf\braf_soft\braf_marrua\am11\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/source/braf_soft/Braf_Kombi/Data/camo1.rvmat b/source/braf_soft/Braf_Kombi/Data/camo1.rvmat
index 3d04520..15bc1bf 100644
--- a/source/braf_soft/Braf_Kombi/Data/camo1.rvmat
+++ b/source/braf_soft/Braf_Kombi/Data/camo1.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_nohq.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_ti_ca.paa";
+// texture = "braf\braf_soft\braf_kombi\data\camo1_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Kombi/Data/camo2.rvmat b/source/braf_soft/Braf_Kombi/Data/camo2.rvmat
index e1e7810..07ca82c 100644
--- a/source/braf_soft/Braf_Kombi/Data/camo2.rvmat
+++ b/source/braf_soft/Braf_Kombi/Data/camo2.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_nohq.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_kombi\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_ti_ca.paa";
+// texture = "braf\braf_soft\braf_kombi\data\camo2_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp b/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp
index 48b7034..8912879 100644
--- a/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp
+++ b/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp
@@ -1,28 +1,28 @@
-soundGetOut[]={"A3\Sounds_F\vehicles\soft\MRAP_02\getout",0.56234133,1,40};
+soundGetOut[]={"a3\sounds_f\vehicles\soft\mrap_02\getout",0.56234133,1,40};
soundDammage[]={"",0.56234133,1};
-soundEngineOnInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_engine_start",0.3548134,1};
-soundEngineOnExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_engine_start",0.63095737,1,200};
-soundEngineOffInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_exhaust_stop",0.3548134,1};
-soundEngineOffExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_exhaust_stop",0.63095737,1,200};
-buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
-buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
-buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
-buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
+soundEngineOnInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_engine_start",0.3548134,1};
+soundEngineOnExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_engine_start",0.63095737,1,200};
+soundEngineOffInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_exhaust_stop",0.3548134,1};
+soundEngineOffExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_exhaust_stop",0.63095737,1,200};
+buildCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
+buildCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
+buildCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
+buildCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
-WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500};
-WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500};
-WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500};
-WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500};
+WoodCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500};
+WoodCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500};
+WoodCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500};
+WoodCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500};
soundWoodCrash[]={"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25};
-armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
-armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
-armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
-armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
+armorCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
+armorCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
+armorCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
+armorCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
-Crash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
-Crash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
-Crash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
-Crash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
+Crash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
+Crash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
+Crash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
+Crash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundCrashes[]={"Crash0",0.25,"Crash1",0.25,"Crash2",0.25,"Crash3",0.25};
class Sounds
{
@@ -30,329 +30,329 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_1",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_1",
0.56234133,
1,
200
};
frequency="0.95 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class Engine
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_2",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_2",
0.56234133,
1,
250
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_3",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_3",
0.63095737,
1,
280
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_4",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_4",
0.63095737,
1,
320
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_5",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_5",
0.70794576,
1,
340
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_6",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_6",
0.70794576,
1,
360
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*camPos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*campos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_7",
+ "a3\sounds_f_epc\truck_03\ext\truck03_engine_7",
0.79432821,
1,
400
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*camPos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*campos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class IdleThrust
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_1",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_1",
0.63095737,
1,
340
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class EngineThrust
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_2",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_2",
0.70794576,
1,
360
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_3",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_3",
0.79432821,
1,
400
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_4",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_4",
0.89125091,
1,
450
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_5",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_5",
1,
1,
510
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_6",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_6",
1,
1,
520
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_Thrust_ext
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_7",
+ "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_7",
1.2589254,
1,
550
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class Idle_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_1",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_1",
0.2818383,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class Engine_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_2",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_2",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_3",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_3",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_4",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_4",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_5",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_5",
0.3548134,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_6",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_6",
0.39810717,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*(1-campos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_7",
+ "a3\sounds_f_epc\truck_03\int\truck03_engine_7",
0.44668359,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*(1-campos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class IdleThrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_1",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_1",
0.3548134,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class EngineThrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_2",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_2",
0.39810717,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_3",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_3",
0.44668359,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_4",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_4",
0.50118721,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_5",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_5",
0.56234133,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_6",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_6",
0.63095737,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_Thrust_int
{
sound[]=
{
- "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_7",
+ "a3\sounds_f_epc\truck_03\int\truck03_exhaust_7",
0.70794576,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
- volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
+ volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class TiresRockOut
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2",
0.79432821,
1,
120
@@ -364,7 +364,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",
+ "a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",
0.70794576,
1,
120
@@ -376,7 +376,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1",
0.70794576,
1,
120
@@ -388,7 +388,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",
+ "a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",
0.70794576,
1,
120
@@ -400,7 +400,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2",
0.70794576,
1,
120
@@ -412,7 +412,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1",
0.70794576,
1,
120
@@ -424,7 +424,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3",
+ "a3\sounds_f\vehicles\soft\noises\noise_ext_car_3",
0.79432821,
1,
90
@@ -436,7 +436,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2",
0.39810717,
1
};
@@ -447,7 +447,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",
+ "a3\sounds_f\vehicles\soft\tires\int-tires-sand2",
0.39810717,
1
};
@@ -458,7 +458,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1",
0.39810717,
1
};
@@ -469,7 +469,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",
+ "a3\sounds_f\vehicles\soft\tires\int-tires-mud2",
0.39810717,
1
};
@@ -480,7 +480,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2",
0.39810717,
1
};
@@ -491,7 +491,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1",
+ "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1",
0.39810717,
1
};
@@ -502,7 +502,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",
+ "a3\sounds_f\vehicles\soft\noises\noise_int_car_3",
0.44668359,
1
};
@@ -513,7 +513,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",
0.39810717,
1,
100
@@ -525,7 +525,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -537,7 +537,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -549,7 +549,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -561,7 +561,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",
0.39810717,
1,
100
@@ -573,7 +573,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -585,7 +585,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -597,7 +597,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -609,7 +609,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",
0.56234133,
1
};
@@ -620,7 +620,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -631,7 +631,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -642,7 +642,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -653,7 +653,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",
0.56234133,
1
};
@@ -664,7 +664,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -675,7 +675,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -686,7 +686,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
+ "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -697,7 +697,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\soft_driving_in_water",
+ "a3\sounds_f\vehicles\noises\soft_driving_in_water",
0.50118721,
1,
300
@@ -709,7 +709,7 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\soft_driving_in_water_int",
+ "a3\sounds_f\vehicles\noises\soft_driving_in_water_int",
0.3548134,
1,
100
@@ -721,24 +721,24 @@ class Sounds
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\rain1_ext",
+ "a3\sounds_f\vehicles\noises\rain1_ext",
1,
1,
100
};
frequency=1;
- volume="camPos * (rain - rotorSpeed/2) * 2";
+ volume="campos * (rain - rotorspeed/2) * 2";
};
class RainInt
{
sound[]=
{
- "A3\Sounds_F\vehicles\noises\rain1_int",
+ "a3\sounds_f\vehicles\noises\rain1_int",
1,
1,
100
};
frequency=1;
- volume="(1-camPos)*(rain - rotorSpeed/2)*2";
+ volume="(1-campos)*(rain - rotorspeed/2)*2";
};
};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Kombi/kombi_base.hpp b/source/braf_soft/Braf_Kombi/kombi_base.hpp
index 21a0ac1..b967e8d 100644
--- a/source/braf_soft/Braf_Kombi/kombi_base.hpp
+++ b/source/braf_soft/Braf_Kombi/kombi_base.hpp
@@ -1,6 +1,6 @@
-class Braf_kombi_base: Car_F
+class braf_kombi_base: Car_F
{
- author="Braf_Team";
+ author = "BRAF TEAM";
DLC="BRAF";
mapSize=6.0300002;
_generalMacro="BRAF_kombi_base";
@@ -8,8 +8,8 @@ class Braf_kombi_base: Car_F
scopeCurator=0;
side=2;
displayName="BRAF_kombi_base";
- model="braf\braf_soft\Braf_kombi\vw_kombi.p3d";
- faction="BRAF_ARMY";
+ model="braf\braf_soft\braf_kombi\vw_kombi.p3d";
+ faction="braf_army";
editorSubcategory="EdSubcat_Cars";
cost=50000;
driverLeftHandAnimName="drivewheel";
@@ -151,15 +151,15 @@ class Braf_kombi_base: Car_F
tex[]={};
mat[]=
{
- "braf\braf_soft\Braf_kombi\Data\camo1.rvmat",
+ "braf\braf_soft\braf_kombi\data\camo1.rvmat",
"braf\braf_damage\data\braf_kombi\camo1_damage.rvmat",
"braf\braf_damage\data\braf_kombi\destruct.rvmat",
- "braf\braf_soft\Braf_kombi\Data\camo2.rvmat",
+ "braf\braf_soft\braf_kombi\data\camo2.rvmat",
"braf\braf_damage\data\braf_kombi\camo2_damage.rvmat",
"braf\braf_damage\data\braf_kombi\destruct.rvmat",
- "braf\braf_soft\Braf_kombi\Data\glass.rvmat",
+ "braf\braf_soft\braf_kombi\data\glass.rvmat",
"braf\braf_damage\data\braf_kombi\glass_damage.rvmat",
"braf\braf_damage\data\braf_kombi\glass_damage.rvmat"
};
@@ -482,21 +482,21 @@ class Braf_kombi_base: Car_F
ace_refuel_fuelCapacity=295;
#include "Kombi_Sounds.hpp"
};
-class BRAF_kombi: BRAF_kombi_base
+class braf_kombi: BRAF_kombi_base
{
- author="BRAF_Team";
- _generalMacro="BRAF_kombi";
+ author = "BRAF TEAM";
+ _generalMacro="braf_kombi";
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="$STR_braf_soft_kombi_displayname";
- model="braf\braf_soft\Braf_kombi\vw_kombi.p3d";
+ model="braf\braf_soft\braf_kombi\vw_kombi.p3d";
DLC="BRAF";
- //icon="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_map_ca.paa";
- //editorPreview="\braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_picture_ca.paa";
- //picture="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_ui_ca.paa";
+ //icon="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_map_ca.paa";
+ //editorPreview="\braf\braf_soft\braf_truck\braf_worker\data\ui\worker_picture_ca.paa";
+ //picture="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_ui_ca.paa";
editorSubcategory="EdSubcat_Cars";
- faction="BRAF_ARMY";
+ faction="braf_army";
crew="braf_army_rifleman_regular_2000";
maxFordingDepth=1.75;
castCargoShadow=1;
@@ -532,7 +532,7 @@ class BRAF_kombi: BRAF_kombi_base
{
class _xx_BRAF_20Rnd_762x51
{
- magazine = "BRAF_20Rnd_762x51";
+ magazine = "braf_20rnd_762x51";
count = 8;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -542,7 +542,7 @@ class BRAF_kombi: BRAF_kombi_base
};
class _xx_BRAF_30Rnd_556x45
{
- magazine = "BRAF_30Rnd_556x45";
+ magazine = "braf_30rnd_556x45";
count = 8;
};
class _xx_HandGrenade
@@ -565,9 +565,9 @@ class BRAF_kombi: BRAF_kombi_base
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\Braf_Kombi\Data\camo1_co.paa",
- "braf\braf_soft\Braf_Kombi\Data\camo2_co.paa",
- "braf\braf_soft\Braf_Kombi\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_kombi\data\camo1_co.paa",
+ "braf\braf_soft\braf_kombi\data\camo2_co.paa",
+ "braf\braf_soft\braf_kombi\data\glass_ca.paa"
};
class Turrets: Turrets
{
@@ -697,12 +697,12 @@ class BRAF_kombi: BRAF_kombi_base
// author="BRAF Team";
// textures[]=
// {
- // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
- // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
- // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa",
- // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ // "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
+ // "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
+ // "braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa",
+ // "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
// };
- // factions[]={"BRAF_ARMY"};
+ // factions[]={"braf_army"};
// };
//};
};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Kombi/model.cfg b/source/braf_soft/Braf_Kombi/model.cfg
index 2b18044..8e83940 100644
--- a/source/braf_soft/Braf_Kombi/model.cfg
+++ b/source/braf_soft/Braf_Kombi/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_Kombi_Skeleton : Default
+ class braf_kombi_skeleton : Default
{
SkeletonBones[]=
{
@@ -62,7 +62,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_Kombi_Skeleton";
+ skeletonName="braf_kombi_skeleton";
sections[]=
{
"Light_1",
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp
index daa3a96..0dc2f12 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp
@@ -1,9 +1,9 @@
-class BRAF_Worker_Refueller: BRAF_Worker_Covered
+class braf_worker_refueller: braf_worker_covered
{
- model="braf\braf_soft\Braf_Truck\Braf_Tanker\Braf_Refueller.p3d";
+ model="braf\braf_soft\braf_truck\braf_tanker\braf_refueller.p3d";
displayName="$STR_braf_soft_work_refuel_displayname";
- _generalMacro="BRAF_Worker_Fuel";
- //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Refueller.jpg";
+ _generalMacro="braf_worker_fuel";
+ //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_refueller.jpg";
vehicleClass="Support";
transportFuel=320;
ace_refuel_fuelCargo=640;
@@ -171,34 +171,34 @@ class BRAF_Worker_Refueller: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
class Damage
{
tex[]={};
mat[]=
{
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat",
"braf\braf_damage\data\braf_worker\camo1_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat",
"braf\braf_damage\data\braf_worker\camo2_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat",
"braf\braf_damage\data\braf_worker\camo3_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\camo4.rvmat",
+ "braf\braf_soft\braf_truck\braf_tanker\data\camo4.rvmat",
"braf\braf_damage\data\braf_worker\camo4_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat",
"braf\braf_damage\data\braf_worker\glass_damage.rvmat",
"braf\braf_damage\data\braf_worker\glass_damage.rvmat"
};
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp
index 86a26f3..8caf7f3 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp
@@ -1,9 +1,9 @@
-class BRAF_Worker_Fuel: BRAF_Worker_Covered
+class braf_worker_fuel: braf_worker_covered
{
- model="braf\braf_soft\Braf_Truck\Braf_Tanker\Braf_Tanker.p3d";
+ model="braf\braf_soft\braf_truck\braf_tanker\braf_tanker.p3d";
displayName="$STR_braf_soft_work_fuel_displayname";
- _generalMacro="BRAF_Worker_Fuel";
- //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel.jpg";
+ _generalMacro="braf_worker_fuel";
+ //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel.jpg";
vehicleClass="Support";
transportFuel=640;
ace_refuel_fuelCargo=640;
@@ -171,51 +171,51 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
class Damage
{
tex[]={};
mat[]=
{
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat",
"braf\braf_damage\data\braf_worker\camo1_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat",
"braf\braf_damage\data\braf_worker\camo2_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat",
"braf\braf_damage\data\braf_worker\camo3_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\camo4.rvmat",
+ "braf\braf_soft\braf_truck\braf_tanker\data\camo4.rvmat",
"braf\braf_damage\data\braf_worker\camo4_damage.rvmat",
"braf\braf_damage\data\braf_worker\destruct.rvmat",
- "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat",
"braf\braf_damage\data\braf_worker\glass_damage.rvmat",
"braf\braf_damage\data\braf_worker\glass_damage.rvmat"
};
};
};
-class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel
+class braf_worker_fuel_un: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_un_displayname";
- _generalMacro="BRAF_Worker_Fuel_UN";
- //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_un.jpg";
+ _generalMacro="braf_worker_fuel_un";
+ //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_un.jpg";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -223,20 +223,20 @@ class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel
1
};
};
-class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel
+class braf_worker_fuel_cfn: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_cfn_displayname";
- _generalMacro="BRAF_Worker_Fuel_CFN";
- //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_cfn.jpg";
- faction="BRAF_NAVY";
+ _generalMacro="braf_worker_fuel_cfn";
+ //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_cfn.jpg";
+ faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -244,20 +244,20 @@ class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel
1
};
};
-class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel
+class braf_worker_fuel_fab: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_fab_displayname";
- _generalMacro="BRAF_Worker_Fuel_FAB";
- //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_fab.jpg";
- faction="BRAF_FAB";
+ _generalMacro="braf_worker_fuel_fab";
+ //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_fab.jpg";
+ faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -265,21 +265,21 @@ class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel
1
};
};
-class BRAF_Worker_Fuel_BR: BRAF_Worker_Fuel
+class braf_worker_fuel_br: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_br_displayname";
- _generalMacro="BRAF_Worker_Fuel_BR";
- //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_br.jpg";
- faction="BRAF_CIV";
+ _generalMacro="braf_worker_fuel_br";
+ //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_br.jpg";
+ faction="braf_civ";
side=3;
//crew="braf_br_driver";
hiddenSelectionsTextures[]=
{
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa",
- "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa",
+ "braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa",
+ "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat
index 8aecdb5..be7c817 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_ti_ca.paa";
+// texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat
index 71347e0..3d67548 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa";
+// texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat
index 5a163fe..137452d 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa";
+ texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat
index 82cf25b..95591d4 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa";
};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat
index 653a3be..6fe46d6 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa";
};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat
index be7fdff..56aae31 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
+ texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa";
};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat
index 39e901c..f47658e 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_nohq.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_as.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_smdi.paa";
+ texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
-// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_ti_ca.paa";
+// texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_ti_ca.paa";
//};
\ No newline at end of file
diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg b/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg
index 4f777e1..a938b51 100644
--- a/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg
+++ b/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
- class Braf_Tanker_Skeleton : Default
+ class braf_tanker_skeleton : Default
{
SkeletonBones[]=
{
@@ -60,7 +60,7 @@ class CfgModels
sectionsInherit="";
skeletonName="";
};
- class Braf_Tanker: Default
+ class braf_tanker: Default
{
htMin=60;
htMax=180;
@@ -68,7 +68,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
- skeletonName="Braf_Tanker_Skeleton";
+ skeletonName="braf_tanker_skeleton";
sections[]=
{
"Light_L1",
diff --git a/source/braf_soft/braf_land_rover/CfgPatches.hpp b/source/braf_soft/braf_land_rover/CfgPatches.hpp
index dfd4226..b9b2426 100644
--- a/source/braf_soft/braf_land_rover/CfgPatches.hpp
+++ b/source/braf_soft/braf_land_rover/CfgPatches.hpp
@@ -1,12 +1,17 @@
class CfgPatches
{
- class BRAF_LR110_F
+ class braf_lr110_f
{
+ author = "BRAF TEAM";
// List of units defined in this "PBO"
units[]=
{
- "BRAF_LR_110_SW","BRAF_LR110_SW_01_Special_F"
-
+ "BRAF_LR110_Hardtop",
+ "BRAF_LR110_CIV",
+ "BRAF_LR110_gendarmerie",
+ "BRAF_LR110_UN",
+ "braf_lr_softtop_4d",
+ "braf_lr_softtop_4d_armed"
};
weapons[]={};
requiredVersion=0.1;
diff --git a/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat
index 222bfc1..b6f1df5 100644
--- a/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_out_nohq.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_out_as.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_out_smdi.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -73,10 +73,10 @@ class Stage6
};
class Stage7
{
- texture="A3\data_f\env_land_co.paa";
+ texture="a3\data_f\env_land_co.paa";
uvSource="none";
};
class StageTI
{
- texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_base_ti_ca.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_base_ti_ca.paa";
};
diff --git a/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat b/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat
index 21d920d..5cf1403 100644
--- a/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_tankArmor_dt.tga";
+ texture="a3\data_f\destruct\damage_metal_tankarmor_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -36,7 +36,7 @@ class Stage2
};
class Stage3
{
- texture="a3\data_f\Destruct\destruct_plech_full_mc.tga";
+ texture="a3\data_f\destruct\destruct_plech_full_mc.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_smdi.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat b/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat
index 0480898..d6e3e9e 100644
--- a/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_tankArmor_dt.tga";
+ texture="a3\data_f\destruct\damage_metal_tankarmor_dt.tga";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat b/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat
index 9163e1b..876d470 100644
--- a/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_smdi.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat b/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat
index c4d64e8..eb1e993 100644
--- a/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="a3\data_f\Destruct\destr_glass_armour2_full_NOHQ.tga";
+ texture="a3\data_f\destruct\destr_glass_armour2_full_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicarmor_dt";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt";
uvSource="tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="a3\data_f\Destruct\destr_glass_armour2_full_CA.tga";
+ texture="a3\data_f\destruct\destr_glass_armour2_full_ca.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="BRAF\braf_soft\braf_land_rover\data\braf_landrover_glass_smdi.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_glass_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat
index 8b2a588..7485d5b 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverin_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat
index af7c7b4..8fc0480 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverout_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat
index e787ae7..587735d 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENin_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENin_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat
index 798aa96..ec5fa5c 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENout_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genout_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat
index c1d3564..9bf9c54 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\cfn\braf_landrover_navy_in_co.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_landrover_navy_in_co.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat
index 2956f65..d91bf2f 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\CFN\braf_landrover_navy_out_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_landrover_navy_out_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat
index 6f6b4a0..14840eb 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\hiaf\braf_landrover_hiaf_in_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_in_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat
index b3ae0e0..a278cf3 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\hiaf\braf_landrover_hiaf_out_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_out_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat
index 893c3fb..59f3d36 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_un_in_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat
index e7e6ea0..c5a21a7 100644
--- a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_un_in_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat b/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat
index 480267b..df7f59a 100644
--- a/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat
@@ -11,7 +11,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_extraparts_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_extraparts_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -47,7 +47,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_extraparts_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_extraparts_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -59,7 +59,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_extraparts_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_extraparts_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat b/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat
index 8b545f0..2102b73 100644
--- a/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_glass_nohq.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_glass_smdi.paa";
+ texture="braf\braf_soft\braf_land_rover\data\braf_landrover_glass_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat
index 6b30c4d..c8ae369 100644
--- a/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -81,5 +81,5 @@ class Stage7
// FIXME TeTeT
// class StageTI
// {
- // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
+ // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
// };
\ No newline at end of file
diff --git a/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat
index 86fdf32..74ef49c 100644
--- a/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat
+++ b/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_smdi.paa";
+ texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_soft/braf_land_rover/bis_addoninfo.hpp b/source/braf_soft/braf_land_rover/bis_addoninfo.hpp
index c9d4baf..7d82ade 100644
--- a/source/braf_soft/braf_land_rover/bis_addoninfo.hpp
+++ b/source/braf_soft/braf_land_rover/bis_addoninfo.hpp
@@ -1,5 +1,5 @@
class BIS_AddonInfo
{
- author="Bento";
+ author = "BRAF TEAM";
timepacked="1711545759";
};
diff --git a/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp b/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp
index c74325d..5302bdc 100644
--- a/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp
+++ b/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp
@@ -3,18 +3,18 @@
class C_BRAF_LR110_SW
{
displayName = "Army";
- author = "OdyseusBR";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverout_co.paa",
- "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverin_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa",
};
hiddenSelectionsMaterials[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landrover_in.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat",
};
};
@@ -22,18 +22,18 @@
class C_BRAF_LR110_CFN
{
displayName = "Navy";
- author = "OdyseusBR";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\CFN\braf_landrover_navy_out_co.paa",
- "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverin_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_landrover_navy_out_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa",
};
hiddenSelectionsMaterials[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landrover_in.rvmat",
- "braf\braf_soft\braf_land_rover\Data\Skins\CFN\braf_CFN_landrover_in.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_cfn_landrover_in.rvmat",
};
};
@@ -43,18 +43,18 @@
class C_BRAF_LR_110_GEN
{
displayName = "Gendarmerie";
- author = "OdyseusBR";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENout_co.paa",
- "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENin_co.paa"
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genout_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_co.paa"
};
hiddenSelectionsMaterials[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_in.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_in.rvmat",
};
@@ -64,18 +64,18 @@
class C_BRAF_LR_110_UN
{
displayName = "UN";
- author = "OdyseusBR";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_UN_out_co.paa",
- "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_UN_in_co.paa"
+ "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_out_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_co.paa"
};
hiddenSelectionsMaterials[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_in.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_in.rvmat",
};
@@ -85,22 +85,22 @@
class C_BRAF_LR_110_HIAF
{
displayName = "HIAF";
- author = "OdyseusBR";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_soft\braf_land_rover\Data\Skins\HIAF\braf_landrover_HIAF_out_co.paa",
- "braf\braf_soft\braf_land_rover\Data\Skins\HIAF\braf_landrover_HIAF_in_co.paa"
+ "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_out_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_in_co.paa"
};
};
class C_BRAF_LR_110_white
{
displayName = "White";
- author = "OdyseusBR";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_co.paa",
- "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_co.paa"
+ "braf\braf_soft\braf_land_rover\data\braf_landrover_out_co.paa",
+ "braf\braf_soft\braf_land_rover\data\braf_landrover_in_co.paa"
};
};
diff --git a/source/braf_soft/braf_land_rover/config.cpp b/source/braf_soft/braf_land_rover/config.cpp
index 2e1da41..e465c2b 100644
--- a/source/braf_soft/braf_land_rover/config.cpp
+++ b/source/braf_soft/braf_land_rover/config.cpp
@@ -45,13 +45,13 @@ class CfgVehicles
class AnimationSources;
};
class Offroad_01_base_F: car_f {};
- class BRAF_LR_01_Base: Offroad_01_base_F
+ class braf_lr_01_base: Offroad_01_base_F
{
selectionBackLights = "zadni svetlo";
selectionBrakeLights = "brzdove svetlo";
- model = "braf\braf_soft\braf_land_rover\braf_LR.p3d"; /// simple path to model
- picture = "braf\braf_soft\braf_land_rover\DATA\UI\Picture_lr_CA.paa"; /// just some icon in command bar
- icon = "braf\braf_soft\braf_land_rover\data\UI\icon_lr_transport_ca.paa"; /// icon in map // imcompleto precisa ser feito
+ model = "braf\braf_soft\braf_land_rover\braf_lr.p3d"; /// simple path to model
+ picture = "braf\braf_soft\braf_land_rover\data\ui\picture_lr_ca.paa"; /// just some icon in command bar
+ icon = "braf\braf_soft\braf_land_rover\data\ui\icon_lr_transport_ca.paa"; /// icon in map // imcompleto precisa ser feito
vehicleClass = "BRAF_Car";
displayName = "Defender 110 SW"; /// displayed in Editor
@@ -220,16 +220,16 @@ class CfgVehicles
mat[]=
{
"braf\braf_soft\braf_land_rover\data\braf_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\data\LR_base_damage.rvmat",
- "braf\braf_soft\braf_land_rover\data\LR_base_destruct.rvmat",
+ "braf\braf_soft\braf_land_rover\data\lr_base_damage.rvmat",
+ "braf\braf_soft\braf_land_rover\data\lr_base_destruct.rvmat",
"braf\braf_soft\braf_land_rover\data\braf_landrover_glass.rvmat",
- "braf\braf_soft\braf_land_rover\data\LR_glass_damage.rvmat",
- "braf\braf_soft\braf_land_rover\data\LR_glass_destruct.rvmat",
+ "braf\braf_soft\braf_land_rover\data\lr_glass_damage.rvmat",
+ "braf\braf_soft\braf_land_rover\data\lr_glass_destruct.rvmat",
- /*"braf\braf_soft\braf_land_rover\data\LR_Special.rvmat",
- "braf\braf_soft\braf_land_rover\data\LR_Special_damage.rvmat",
- "braf\braf_soft\braf_land_rover\data\LR_Special_destruct.rvmat",*/
+ /*"braf\braf_soft\braf_land_rover\data\lr_special.rvmat",
+ "braf\braf_soft\braf_land_rover\data\lr_special_damage.rvmat",
+ "braf\braf_soft\braf_land_rover\data\lr_special_destruct.rvmat",*/
"a3\data_f\default.rvmat", "a3\data_f\default.rvmat",
"a3\data_f\default_destruct.rvmat"
@@ -302,7 +302,7 @@ class CfgVehicles
/*
// Must be kept as fail-safe in case of issue with the function
- hiddenSelectionsTextures[]={"\A3\Weapons_F\Data\placeholder_co.paa"}; /// we could use any texture to cover the car
+ hiddenSelectionsTextures[]={"\a3\weapons_f\data\placeholder_co.paa"}; /// we could use any texture to cover the car
// Definition of texture sources (skins), used for the VhC (Vehicle customization)
// Also, because the Garage uses the VhC, it will make them available from the garage
@@ -312,11 +312,11 @@ class CfgVehicles
class red // Source class
{
displayName="Red"; // name displayed, among other, from the garage
- author=$STR_A3_Bohemia_Interactive; // Author of the skin
+ author = "BRAF TEAM"; // Author of the skin
textures[]=// List of textures, in the same order as the hiddenSelections definition
{
- "braf\braf_soft\braf_land_rover\data\BRAF_LANDROVER_BASE_co.paa",
- "braf\braf_soft\braf_land_rover\data\BRAF_EB_landrover_co.paa",
+ "braf\braf_soft\braf_land_rover\data\braf_landrover_base_co.paa",
+ "braf\braf_soft\braf_land_rover\data\braf_eb_landrover_co.paa",
};
};
@@ -458,19 +458,19 @@ class CfgVehicles
};
};
- /*class BRAF_LR_110_SW: BRAF_LR_Base {
+ /*class braf_lr_110_sw: BRAF_LR_Base {
forceInGarage=1; // This will force the garage to display this vehicle, otherwise it won't because it shares the same p3d as the previous
scopeCurator=2;
- faction = "BRAF_ARMY";
+ faction = "braf_army";
side = 2;
scope = 2;
typicalcargo[] = {};
displayname = "Land Rover 110 SW";
hiddenSelectionsTextures[] = {
- "braf\braf_soft\braf_land_rover\data\BRAF_LANDROVER_BASE_co.paa",
- "braf\braf_soft\braf_land_rover\data\BRAF_EB_landrover_co.paa",
+ "braf\braf_soft\braf_land_rover\data\braf_landrover_base_co.paa",
+ "braf\braf_soft\braf_land_rover\data\braf_eb_landrover_co.paa",
};
class Turrets {
@@ -505,13 +505,13 @@ class CfgVehicles
// Derivate from the base class
- class BRAF_LR110_Hardtop: BRAF_LR_01_Base /// some class that is going to be visible in editor
+ class braf_lr110_hardtop: braf_lr_01_base /// some class that is going to be visible in editor
{
scope = 2; /// makes the car visible in editor
scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden)
crew = "braf_soldier_light"; /// we need someone to fit into the car
side = 2; /// civilian car should be on civilian side
- faction = "BRAF_ARMY"; /// and with civilian faction
+ faction = "braf_army"; /// and with civilian faction
displayName = "Land Rover 110 SW (Hard Top)";
hiddenSelections[] =
@@ -521,13 +521,13 @@ class CfgVehicles
};
hiddenSelectionsTextures[] =
{
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverout_co.paa",
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverin_co.paa"
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa"
};
hiddenSelectionsMaterials[] =
{
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_in.rvmat"
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat"
};
animationList[] =
@@ -544,13 +544,13 @@ class CfgVehicles
};
};
- class BRAF_LR110_CIV: BRAF_LR_01_Base /// some class that is going to be visible in editor
+ class braf_lr110_civ: braf_lr_01_base /// some class that is going to be visible in editor
{
scope = 2; /// makes the car visible in editor
scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden)
crew = "braf_soldier_light"; /// we need someone to fit into the car
side = 3; /// civilian car should be on civilian side
- faction = "BRAF_CIV"; /// and with civilian faction
+ faction = "braf_civ"; /// and with civilian faction
displayName = "Land Rover 110 SW (Hard Top)";
animationList[] =
@@ -569,7 +569,7 @@ class CfgVehicles
};
- class BRAF_LR110_gendarmerie: BRAF_LR_01_Base /// some class that is going to be visible in editor
+ class braf_lr110_gendarmerie: braf_lr_01_base /// some class that is going to be visible in editor
{
scope = 2; /// makes the car visible in editor
scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden)
@@ -585,13 +585,13 @@ class CfgVehicles
};
hiddenSelectionsTextures[] =
{
- "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_landrover_GENout_co.paa",
- "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_landrover_GENin_co.paa"
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genout_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_co.paa"
};
hiddenSelectionsMaterials[] =
{
- "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_GEN_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_GEN_landrover_in.rvmat"
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_in.rvmat"
};
animationList[] =
@@ -610,7 +610,7 @@ class CfgVehicles
};
};
- class BRAF_LR110_UN: BRAF_LR_01_Base /// some class that is going to be visible in editor
+ class braf_lr110_un: braf_lr_01_base /// some class that is going to be visible in editor
{
scope = 2; /// makes the car visible in editor
scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden)
@@ -626,13 +626,13 @@ class CfgVehicles
};
hiddenSelectionsTextures[] =
{
- "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_UN_out_co.paa",
- "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_UN_in_co.paa"
+ "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_out_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_co.paa"
};
hiddenSelectionsMaterials[] =
{
- "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_un_out.rvmat",
- "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_un_in.rvmat"
+ "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in.rvmat"
};
animationList[] =
@@ -649,26 +649,26 @@ class CfgVehicles
};
};
- class BRAF_LR_softtop_4d: BRAF_LR_01_Base /// some class that is going to be visible in editor
+ class braf_lr_softtop_4d: braf_lr_01_base /// some class that is going to be visible in editor
{
- model = "braf\braf_soft\braf_land_rover\bRAF_LR_softtop_4d"; /// simple path to model
+ model = "braf\braf_soft\braf_land_rover\braf_lr_softtop_4d"; /// simple path to model
scope = 2; /// makes the car visible in editor
displayname = "Land Rover 110 SW (Soft Top)" ; /// displayed in Editor
scopeCurator=2; // scope 2 means it's available in Zeus mode (0 means hidden)
crew = "braf_Soldier_light_naval"; /// we need someone to fit into the car
side = 2;
- faction = "BRAF_ARMY";
+ faction = "braf_army";
hiddenSelections[] = {"camo1","camo2"}; ///we want to allow changing the color of this selection
hiddenSelectionsTextures[] = {
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverout_co.paa",
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverin_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa",
};
hiddenSelectionsMaterials[] = {
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_in.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat",
};
@@ -687,26 +687,26 @@ class CfgVehicles
};
- class BRAF_LR_softtop_4d_armed: BRAF_LR_01_Base /// some class that is going to be visible in editor
+ class braf_lr_softtop_4d_armed: braf_lr_01_base /// some class that is going to be visible in editor
{
- model = "braf\braf_soft\braf_land_rover\BRAF_LR_softtop_4d_armed"; /// simple path to model
+ model = "braf\braf_soft\braf_land_rover\braf_lr_softtop_4d_armed"; /// simple path to model
scope = 2; /// makes the car visible in editor
displayname = "Land Rover 110 (ARMED)" ; /// displayed in Editor
scopeCurator=2; // scope 2 means it's available in Zeus mode (0 means hidden)
crew = "braf_Soldier_light_naval"; /// we need someone to fit into the car
side = 2;
- faction = "BRAF_ARMY";
+ faction = "braf_army";
hiddenSelections[] = {"camo1","camo2"}; ///we want to allow changing the color of this selection
hiddenSelectionsTextures[] = {
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverout_co.paa",
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverin_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa",
};
hiddenSelectionsMaterials[] = {
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_out.rvmat",
- "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_in.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat",
+ "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat",
};
@@ -726,9 +726,9 @@ class CfgVehicles
};
/*
- class BRAF_LR110_SW_01_Special_F: BRAF_LR_01_Base /// some class that is going to be visible in editor
+ class braf_lr110_sw_01_special_f: braf_lr_01_base /// some class that is going to be visible in editor
{
- model = "braf\braf_soft\braf_land_rover\bRAF_LR_navy.p3d"; /// simple path to model
+ model = "braf\braf_soft\braf_land_rover\braf_lr_navy.p3d"; /// simple path to model
forceInGarage=1; // This will force the garage to display this vehicle, otherwise it won't because it shares the same p3d as the previous
displayName="Defender 110 SW (Open)";
scope=2; /// makes the car visible in editor
@@ -739,8 +739,8 @@ class CfgVehicles
hiddenSelections[] = {"camo1","camo2"}; ///we want to allow changing the color of this selection
hiddenSelectionsTextures[] = {
- "braf\braf_soft\braf_land_rover\data\Skins\BRAF_FN_landrover_co.paa",
- "braf\braf_soft\braf_land_rover\data\Skins\lr_special_FN_co.paa"
+ "braf\braf_soft\braf_land_rover\data\skins\braf_fn_landrover_co.paa",
+ "braf\braf_soft\braf_land_rover\data\skins\lr_special_fn_co.paa"
};
};*/
diff --git a/source/braf_soft/braf_land_rover/model.cfg b/source/braf_soft/braf_land_rover/model.cfg
index 65f4b5b..a53e99a 100644
--- a/source/braf_soft/braf_land_rover/model.cfg
+++ b/source/braf_soft/braf_land_rover/model.cfg
@@ -104,7 +104,7 @@ class CfgSkeletons
"glass4","damageHide",
};
};
- class BRAF_LR: Car
+ class braf_lr: Car
{
skeletonInherit="Car";
skeletonBones[]=
@@ -464,9 +464,9 @@ class CfgModels
};
};
- class BRAF_LR: Car
+ class braf_lr: Car
{
- skeletonName = "BRAF_LR";
+ skeletonName = "braf_lr";
sectionsInherit = "Car";
sections[]=
{
@@ -648,9 +648,9 @@ class CfgModels
};
};
- class BRAF_LR_softtop_4d: BRAF_LR {
+ class braf_lr_softtop_4d: braf_lr {
- skeletonName = "BRAF_LR";
+ skeletonName = "braf_lr";
sectionsInherit = "Car";
sections[]=
{
@@ -817,9 +817,9 @@ class CfgModels
};
- class BRAF_LR_softtop_4d_armed: BRAF_LR {
+ class braf_lr_softtop_4d_armed: braf_lr {
- skeletonName = "BRAF_LR";
+ skeletonName = "braf_lr";
sectionsInherit = "Car";
sections[]=
{
@@ -986,9 +986,9 @@ class CfgModels
};
- /*class BRAF_LR_navy: BRAF_LR
+ /*class braf_lr_navy: braf_lr
{
- skeletonName = "BRAF_LR";
+ skeletonName = "braf_lr";
sectionsInherit = "Car";
sections[]=
{
diff --git a/source/braf_soft/braf_land_rover/sounds.hpp b/source/braf_soft/braf_land_rover/sounds.hpp
index 59d0dc8..b68961d 100644
--- a/source/braf_soft/braf_land_rover/sounds.hpp
+++ b/source/braf_soft/braf_land_rover/sounds.hpp
@@ -1,31 +1,31 @@
attenuationEffectType = "CarAttenuation"; //Attenuation in interior (Link to Attenuation.hpp in folder SOUNDS_F)
-soundGetIn[]={"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_door",db-5,1};
-soundGetOut[]={"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_door",db-5,1, 40};
+soundGetIn[]={"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_door",db-5,1};
+soundGetOut[]={"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_door",db-5,1, 40};
soundDammage[]={"", db-5, 1};
-soundEngineOnInt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_start", db-8, 1.0};
-soundEngineOnExt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_start", db-7, 1.0, 200};
-soundEngineOffInt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_stop", db-8, 1.0};
-soundEngineOffExt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_stop", db-7, 1.0, 200};
+soundEngineOnInt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_start", db-8, 1.0};
+soundEngineOnExt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_start", db-7, 1.0, 200};
+soundEngineOffInt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_stop", db-8, 1.0};
+soundEngineOffExt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_stop", db-7, 1.0, 200};
/* ---- CRASHES START ---- */
-buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200};
-buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200};
-buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200};
-buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200};
+buildCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200};
+buildCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200};
+buildCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200};
+buildCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200};
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
-WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
-WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
-WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
-WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
+WoodCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
+WoodCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
+WoodCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
+WoodCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
soundWoodCrash[]={woodCrash0, 0.25, woodCrash1, 0.25, woodCrash2, 0.25, woodCrash3, 0.25};
-armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200};
-armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200};
-armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200};
-armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200};
+armorCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200};
+armorCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200};
+armorCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200};
+armorCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200};
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
/* ---- CRASHES END ---- */
@@ -73,43 +73,43 @@ class Sounds
class Idle_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_idle", db-13, 1, 150};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_idle", db-13, 1, 150};
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*camPos*VOLUME_IDLE;
};
class Engine
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_1400rpm", db-11,1, 200};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_1400rpm", db-11,1, 200};
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*camPos*VOLUME_RPM1;
};
class Engine1_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2000rpm", db-9,1, 240};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2000rpm", db-9,1, 240};
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*camPos*VOLUME_RPM2;
};
class Engine2_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2600rpm", db-8,1, 280};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2600rpm", db-8,1, 280};
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*camPos*VOLUME_RPM3;
};
class Engine3_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3200rpm", db-7,1, 320};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3200rpm", db-7,1, 320};
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*camPos*VOLUME_RPM4;
};
class Engine4_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3600rpm", db-6,1, 360};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3600rpm", db-6,1, 360};
frequency = 0.8 + HZ_RPM5*0.2;
volume = engineOn*camPos*VOLUME_RPM5;
};
class Engine5_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_4000rpm", db-5,1, 420};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_4000rpm", db-5,1, 420};
frequency = 0.95 + HZ_RPM6*0.15;
volume = engineOn*camPos*VOLUME_RPM6;
};
@@ -118,43 +118,43 @@ class Sounds
class IdleThrust
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_idle_exhaust", db-6,1, 200};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_idle_exhaust", db-6,1, 200};
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_IDLE;
};
class EngineThrust
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_1400rpm_exhaust", db-5,1, 250};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_1400rpm_exhaust", db-5,1, 250};
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM1;
};
class Engine1_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2000rpm_exhaust", db-4,1, 280};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2000rpm_exhaust", db-4,1, 280};
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM2;
};
class Engine2_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2600rpm_exhaust", db-3,1, 320};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2600rpm_exhaust", db-3,1, 320};
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM3;
};
class Engine3_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3200rpm_exhaust", db-2,1, 360};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3200rpm_exhaust", db-2,1, 360};
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM4;
};
class Engine4_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3600rpm_exhaust", db0,1, 400};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3600rpm_exhaust", db0,1, 400};
frequency = 0.8 + HZ_RPM5*0.3;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM5;
};
class Engine5_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_4000rpm_exhaust", db2,1, 450};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_4000rpm_exhaust", db2,1, 450};
frequency = 0.9 + HZ_RPM6*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM6;
};
@@ -165,43 +165,43 @@ class Sounds
class Idle_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_idle", db-15, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_idle", db-15, 1};
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*(1-camPos)*VOLUME_IDLE;
};
class Engine_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_1000rpm", db-14,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_1000rpm", db-14,1 };
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM1;
};
class Engine1_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2000rpm", db-12,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2000rpm", db-12,1 };
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM2;
};
class Engine2_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2600rpm", db-11,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2600rpm", db-11,1 };
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM3;
};
class Engine3_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_3200rpm", db-10,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_3200rpm", db-10,1 };
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM4;
};
class Engine4_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_4000rpm", db-9,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_4000rpm", db-9,1 };
frequency = 0.8 + HZ_RPM5*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM5;
};
class Engine5_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_5000rpm", db-6,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_5000rpm", db-6,1 };
frequency = 0.95 + HZ_RPM6*0.15;
volume = engineOn*(1-camPos)*VOLUME_RPM6;
};
@@ -210,43 +210,43 @@ class Sounds
class IdleThrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_idle_exhaust", db-10,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_idle_exhaust", db-10,1 };
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_IDLE;
};
class EngineThrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_1000rpm_exhaust", db-9,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_1000rpm_exhaust", db-9,1 };
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM1;
};
class Engine1_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2000rpm_exhaust", db-8,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2000rpm_exhaust", db-8,1 };
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM2;
};
class Engine2_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2600rpm_exhaust", db-7,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2600rpm_exhaust", db-7,1 };
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM3;
};
class Engine3_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_3200rpm_exhaust", db-6,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_3200rpm_exhaust", db-6,1 };
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM4;
};
class Engine4_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_4000rpm_exhaust", db-5,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_4000rpm_exhaust", db-5,1 };
frequency = 0.8 + HZ_RPM5*0.3;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM5;
};
class Engine5_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_5000rpm_exhaust", db-4,1 };
+ sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_5000rpm_exhaust", db-4,1 };
frequency = 0.9 + HZ_RPM6*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM6;
};
@@ -265,43 +265,43 @@ class Sounds
class TiresRockOut
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1", db-6, 1.0, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1", db-6, 1.0, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2", db-6, 1.0, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2", db-6, 1.0, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1", db-6, 1.0, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2", db-6, 1.0, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3", db-8, 1.0, 90};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\noise_ext_car_3", db-8, 1.0, 90};
frequency = "1";
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
@@ -312,43 +312,43 @@ class Sounds
class TiresRockIn
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1", db-6, 1.0};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2", db-6, 1.0};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\int-tires-sand2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2", db-6, 1.0};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2", db-6, 1.0};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\int-tires-mud2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1", db-6, 1.0};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
- sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2", db-6, 1.0};
+ sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", db-12, 1.0};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\noise_int_car_3", db-12, 1.0};
frequency = "1";
volume = "(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)"; //Definition of inside sounds
};
@@ -361,27 +361,27 @@ class Sounds
class breaking_ext_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", db-3, 1, 80};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
class acceleration_ext_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]);
};
class turn_left_ext_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]);
};
class turn_right_ext_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
@@ -392,25 +392,25 @@ class Sounds
class breaking_ext_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking", db-3, 1, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_14_dirt_breaking", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[1, 15]);
};
class acceleration_ext_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_16_dirt_acceleration", db-3, 1, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_16_dirt_acceleration", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 1]);
};
class turn_left_ext_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[1, 15]);
};
class turn_right_ext_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[1, 15]);
};
@@ -422,25 +422,25 @@ class Sounds
class breaking_int_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
class acceleration_int_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]);
};
class turn_left_int_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]);
};
class turn_right_int_road
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
@@ -450,25 +450,25 @@ class Sounds
/*--------------------------------------------------------------------------------------------*/
class breaking_int_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_14_dirt_breaking_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[-01, -0.4])*(Speed Factor[2, 15]);
};
class acceleration_int_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_16_dirt_acceleration_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_16_dirt_acceleration_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]);
};
class turn_left_int_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]);
};
class turn_right_int_dirt
{
- sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1};
+ sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
diff --git a/source/braf_static/M101/Anim/model.cfg b/source/braf_static/M101/Anim/model.cfg
index f4d7c31..2b198fb 100644
--- a/source/braf_static/M101/Anim/model.cfg
+++ b/source/braf_static/M101/Anim/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/source/braf_static/M101/cfgMovesBasic.hpp b/source/braf_static/M101/cfgMovesBasic.hpp
index 580d83a..88cc0a3 100644
--- a/source/braf_static/M101/cfgMovesBasic.hpp
+++ b/source/braf_static/M101/cfgMovesBasic.hpp
@@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class braf_LowTripod_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_mg_butt: Crew
{
- file="\braf\braf_static\m101\Anim\mg_butt.rtm";
+ file="\braf\braf_static\m101\anim\mg_butt.rtm";
connectTo[]=
{
"Static_Dead",
@@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M2_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m2_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Commander: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
+ file="\braf\braf_static\m101\anim\m119_commander.rtm";
connectTo[]=
{
"Static_Dead",
@@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m119_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Cargo: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
+ file="\braf\braf_static\m101\anim\m119_cargo.rtm";
connectTo[]=
{
"Static_Dead",
diff --git a/source/braf_static/M101/config.cpp b/source/braf_static/M101/config.cpp
index fcb093e..71ab53a 100644
--- a/source/braf_static/M101/config.cpp
+++ b/source/braf_static/M101/config.cpp
@@ -2,10 +2,11 @@
#include "cfgMovesBasic.hpp"
class CfgPatches
{
- class BRAF_m101
+ class braf_m101
{
- units[] = {"BRAF_m101_105mm"};
- weapons[] = {"BRAF_canhao_105mm"};
+ author = "BRAF TEAM";
+ units[] = {"braf_m101_105mm"};
+ weapons[] = {"braf_canhao_105mm"};
requiredVersion = 0.01;
requiredAddons[] = {"A3_Weapons_F_Mark"};
};
@@ -20,7 +21,7 @@ class CfgAmmo
class Sh_155mm_AMOS : ShellBase
{
};
- class BRAF_Base_HE : Sh_155mm_AMOS
+ class braf_base_he : Sh_155mm_AMOS
{
cost = 100;
artilleryLock = 1;
@@ -35,7 +36,7 @@ class CfgAmmo
indirectHit = 65;
indirectHitRange = 15;
};
- class BRAF_Base_WP : BRAF_Base_HE
+ class braf_base_wp : braf_base_he
{
hit = 60;
typicalSpeed = 1300;
@@ -53,11 +54,11 @@ class CfgAmmo
// soundHit[] = {"\ca\weapons\data\sound\explosion\grenade_new1",3.16228,1};
};
class Sh_155mm_AMOS_LG;
- class BRAF_Base_LASER : Sh_155mm_AMOS_LG
+ class braf_base_laser : Sh_155mm_AMOS_LG
{
};
class Flare_82mm_AMOS_White;
- class BRAF_Base_ILLUM : Flare_82mm_AMOS_White
+ class braf_base_illum : Flare_82mm_AMOS_White
{
hit = 8;
indirectHit = 0;
@@ -75,7 +76,7 @@ class CfgAmmo
CraterEffects = "";
};
class Smoke_120mm_AMOS_White;
- class BRAF_Base_SMOKE : Smoke_120mm_AMOS_White
+ class braf_base_smoke : Smoke_120mm_AMOS_White
{
hit = 8;
typicalSpeed = 1300;
@@ -93,16 +94,16 @@ class CfgAmmo
CraterEffects = "";
};
class Sh_120mm_APFSDS;
- class BRAF_Base_AT : Sh_120mm_APFSDS
+ class braf_base_at : Sh_120mm_APFSDS
{
allowAgainstInfantry = 1;
typicalSpeed = 1300;
airfriction = "-3.96e-005";
hit = 350;
- model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
+ model = "\a3\weapons_f\data\bullettracer\shell_tracer_green";
};
- class BRAF_105mm_HE : Sh_155mm_AMOS
+ class braf_105mm_he : Sh_155mm_AMOS
{
artilleryLock = 1;
typicalSpeed = 1300;
@@ -111,7 +112,7 @@ class CfgAmmo
indirectHitRange = 25;
};
- class BRAF_105mm_WP : BRAF_105mm_HE
+ class braf_105mm_wp : braf_105mm_he
{
hit = 60;
typicalSpeed = 1300;
@@ -121,10 +122,10 @@ class CfgAmmo
ExplosionEffects = "WPExplosion";
CraterEffects = "ExploAmmoCrater";
};
- class BRAF_105mm_LASER : Sh_155mm_AMOS_LG
+ class braf_105mm_laser : Sh_155mm_AMOS_LG
{
};
- class BRAF_105mm_ILLUM : Flare_82mm_AMOS_White
+ class braf_105mm_illum : Flare_82mm_AMOS_White
{
hit = 8;
typicalSpeed = 1300;
@@ -141,7 +142,7 @@ class CfgAmmo
tracerStartTime = 0.1;
tracerEndTime = 2.3;
};
- class BRAF_105mm_SMOKE : Smoke_120mm_AMOS_White
+ class braf_105mm_smoke : Smoke_120mm_AMOS_White
{
hit = 8;
typicalSpeed = 1300;
@@ -170,40 +171,40 @@ class CfgMagazines
{
};
class 32Rnd_155mm_Mo_shells;
- class BRAF_30Rnd_105mmHE_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine
+ class braf_30rnd_105mmhe_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine
{
scope = 2;
displayName = "105mm HE";
- ammo = "BRAF_105mm_HE";
+ ammo = "braf_105mm_he";
count = 30;
nameSound = "heat";
initSpeed = 1100;
displayNameShort = "FRAG HE";
muzzleImpulseFactor[] = {0.65, 0.65};
};
- class BRAF_30Rnd_105mmwp_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmwp_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm WP";
displayNameShort = "WP";
- ammo = "BRAF_105mm_WP";
+ ammo = "braf_105mm_wp";
};
- class BRAF_30Rnd_105mmLASER_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmlaser_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm Laser Guided";
displayNameShort = "Laser Guided";
- ammo = "BRAF_105mm_LASER";
+ ammo = "braf_105mm_laser";
};
- class BRAF_30Rnd_105mmsmoke_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmsmoke_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm Smoke";
displayNameShort = "Smoke";
- ammo = "BRAF_105mm_SMOKE";
+ ammo = "braf_105mm_smoke";
};
- class BRAF_30Rnd_105mmilum_m101 : BRAF_30Rnd_105mmHE_m101
+ class braf_30rnd_105mmilum_m101 : braf_30rnd_105mmhe_m101
{
displayName = "105mm Ilumination";
displayNameShort = "Ilumination";
- ammo = "BRAF_105mm_ILLUM";
+ ammo = "braf_105mm_illum";
};
};
@@ -270,34 +271,34 @@ class cfgWeapons
};
};
};
- class BRAF_canhao_105mm : braf_w_d30
+ class braf_canhao_105mm : braf_w_d30
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = m101 105mm Cannon;
magazines[] =
{
- "BRAF_30Rnd_105mmHE_m101",
- "BRAF_30Rnd_105mmwp_m101",
- "BRAF_30Rnd_105mmLASER_m101",
- "BRAF_30Rnd_105mmsmoke_m101",
- "BRAF_30Rnd_105mmilum_m101"};
+ "braf_30rnd_105mmhe_m101",
+ "braf_30rnd_105mmwp_m101",
+ "braf_30rnd_105mmlaser_m101",
+ "braf_30rnd_105mmsmoke_m101",
+ "braf_30rnd_105mmilum_m101"};
};
class braf_w_m101 : braf_w_d30
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = M101 105mm cc;
magazines[] =
{
- "BRAF_30Rnd_105mmHE_m101",
- "BRAF_30Rnd_105mmwp_m101",
- "BRAF_30Rnd_105mmsmoke_m101",
- "BRAF_30Rnd_105mmilum_m101"};
+ "braf_30rnd_105mmhe_m101",
+ "braf_30rnd_105mmwp_m101",
+ "braf_30rnd_105mmsmoke_m101",
+ "braf_30rnd_105mmilum_m101"};
};
};
@@ -330,21 +331,21 @@ class CfgVehicles
{
};
- class BRAF_m101_105mm : StaticCannon
+ class braf_m101_105mm : StaticCannon
{
scope = 2;
scopeCurator = 2;
artilleryScanner = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
availableForSupportTypes[] = {"Artillery"};
- model = "\braf\braf_static\m101\BRAF_m101.p3d";
+ model = "\braf\braf_static\m101\braf_m101.p3d";
displayName = M101 105mm;
picture = "\braf\braf_static\m114\ico\m119_ca.paa";
icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
side = 2;
- faction = BRAF_ARMY;
+ faction = braf_army;
crew = "braf_Soldier";
transportSoldier = 2;
typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
@@ -357,7 +358,7 @@ class CfgVehicles
class recoil_source
{
source = "reload";
- weapon = "BRAF_canhao_105mm";
+ weapon = "braf_canhao_105mm";
};
class mainGunT_source
{
@@ -449,8 +450,8 @@ class CfgVehicles
gunnerGetInAction = "";
gunnerGetOutAction = "";
gunnerForceOptics = 0;
- weapons[] = {"BRAF_canhao_105mm"};
- magazines[] = {"BRAF_30Rnd_105mmHE_m101", "BRAF_30Rnd_105mmwp_m101", "BRAF_30Rnd_105mmLASER_m101", "BRAF_30Rnd_105mmsmoke_m101", "BRAF_30Rnd_105mmilum_m101"};
+ weapons[] = {"braf_canhao_105mm"};
+ magazines[] = {"braf_30rnd_105mmhe_m101", "braf_30rnd_105mmwp_m101", "braf_30rnd_105mmlaser_m101", "braf_30rnd_105mmsmoke_m101", "braf_30rnd_105mmilum_m101"};
class ViewOptics : ViewOptics
{
initFov = 0.155;
diff --git a/source/braf_static/M101/data/m101_1.rvmat b/source/braf_static/M101/data/m101_1.rvmat
index 3668cd8..7793599 100644
--- a/source/braf_static/M101/data/m101_1.rvmat
+++ b/source/braf_static/M101/data/m101_1.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M101\data\m101_1_nohq.paa";
+ texture = "braf\braf_static\m101\data\m101_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M101\data\m101_1_smdi.paa";
+ texture = "braf\braf_static\m101\data\m101_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M101/data/m101_2.rvmat b/source/braf_static/M101/data/m101_2.rvmat
index 400658a..2e32e8f 100644
--- a/source/braf_static/M101/data/m101_2.rvmat
+++ b/source/braf_static/M101/data/m101_2.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M101\data\m101_2_nohq.paa";
+ texture = "braf\braf_static\m101\data\m101_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M101\data\m101_2_smdi.paa";
+ texture = "braf\braf_static\m101\data\m101_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M101/data/m101_ext.rvmat b/source/braf_static/M101/data/m101_ext.rvmat
index eb719b9..d9f2d31 100644
--- a/source/braf_static/M101/data/m101_ext.rvmat
+++ b/source/braf_static/M101/data/m101_ext.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M101\data\m101_ext_nohq.paa";
+ texture = "braf\braf_static\m101\data\m101_ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M101\data\m101_ext_smdi.paa";
+ texture = "braf\braf_static\m101\data\m101_ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M101/model.cfg b/source/braf_static/M101/model.cfg
index 2617d12..3d53af8 100644
--- a/source/braf_static/M101/model.cfg
+++ b/source/braf_static/M101/model.cfg
@@ -7,7 +7,7 @@ class cfgSkeletons
skeletonInherit = "";
skeletonBones[] = {};
};
- class BRAF_m101StaticWeapon: Default
+ class braf_m101staticweapon: Default
{
isDiscrete=1;
skeletonInherit="Default";
@@ -27,10 +27,10 @@ class cfgSkeletons
"damagehideRecoil","recoil"
};
};
- class BRAF_m101: BRAF_m101StaticWeapon
+ class braf_m101: braf_m101staticweapon
{
isDiscrete = 1;
- skeletonInherit = "BRAF_m101StaticWeapon";
+ skeletonInherit = "braf_m101staticweapon";
skeletonBones[]=
{
"leftT","",
@@ -51,13 +51,13 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
- class BRAF_m101StaticWeapon: Default
+ class braf_m101staticweapon: Default
{
sections[]=
{
"zasleh","zbytek"
};
- skeletonName="BRAF_m101StaticWeapon";
+ skeletonName="braf_m101staticweapon";
class Animations
{
class MainTurret
@@ -162,7 +162,7 @@ class CfgModels
};
};
- class BRAF_m101Cannon: BRAF_m101StaticWeapon
+ class braf_m101cannon: braf_m101staticweapon
{
class Animations: Animations
{
@@ -271,9 +271,9 @@ class CfgModels
// recoils shake END
};
};
- class BRAF_m101: BRAF_m101Cannon
+ class braf_m101: braf_m101cannon
{
- skeletonName="BRAF_m101";
+ skeletonName="braf_m101";
class Animations
{
class MainTurret
diff --git a/source/braf_static/M114/cfgMovesBasic.hpp b/source/braf_static/M114/cfgMovesBasic.hpp
index 580d83a..88cc0a3 100644
--- a/source/braf_static/M114/cfgMovesBasic.hpp
+++ b/source/braf_static/M114/cfgMovesBasic.hpp
@@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class braf_LowTripod_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_mg_butt: Crew
{
- file="\braf\braf_static\m101\Anim\mg_butt.rtm";
+ file="\braf\braf_static\m101\anim\mg_butt.rtm";
connectTo[]=
{
"Static_Dead",
@@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M2_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m2_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Commander: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
+ file="\braf\braf_static\m101\anim\m119_commander.rtm";
connectTo[]=
{
"Static_Dead",
@@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Gunner: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
+ file="\braf\braf_static\m101\anim\m119_gunner.rtm";
connectTo[]=
{
"Static_Dead",
@@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
};
class braf_M119_Cargo: Crew
{
- file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
+ file="\braf\braf_static\m101\anim\m119_cargo.rtm";
connectTo[]=
{
"Static_Dead",
diff --git a/source/braf_static/M114/config.cpp b/source/braf_static/M114/config.cpp
index ce404fe..b3aeda5 100644
--- a/source/braf_static/M114/config.cpp
+++ b/source/braf_static/M114/config.cpp
@@ -4,6 +4,7 @@ class CfgPatches
{
class braf_m114
{
+ author = "BRAF TEAM";
units[] = {"braf_m114_155mm"};
weapons[] = {"braf_canhao_155mm"};
requiredVersion = 0.01;
@@ -99,7 +100,7 @@ class CfgAmmo
typicalSpeed = 1300;
airfriction = "-3.96e-005";
hit = 350;
- model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
+ model = "\a3\weapons_f\data\bullettracer\shell_tracer_green";
};
class braf_155mm_HE : Sh_155mm_AMOS
@@ -274,7 +275,7 @@ class cfgWeapons
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = M114 155mm Cannon;
magazines[] =
@@ -289,7 +290,7 @@ class cfgWeapons
{
scope = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
displayName = M114 155mm cc;
magazines[] =
@@ -325,7 +326,7 @@ class CfgVehicles
scopeCurator = 2;
artilleryScanner = 1;
dlc = "BRAF";
- author = "BRAF";
+ author = "BRAF TEAM";
availableForSupportTypes[] = {"Artillery"};
model = "\braf\braf_static\m114\braf_m114.p3d";
displayName = M114 155mm;
@@ -333,7 +334,7 @@ class CfgVehicles
icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
side = 2;
- faction = BRAF_ARMY;
+ faction = braf_army;
crew = "braf_Soldier";
transportSoldier = 2;
typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
diff --git a/source/braf_static/M114/data/m114.rvmat b/source/braf_static/M114/data/m114.rvmat
index 2409ed7..f813a2d 100644
--- a/source/braf_static/M114/data/m114.rvmat
+++ b/source/braf_static/M114/data/m114.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M114/data/m114_1.rvmat b/source/braf_static/M114/data/m114_1.rvmat
index 056069f..dd805bd 100644
--- a/source/braf_static/M114/data/m114_1.rvmat
+++ b/source/braf_static/M114/data/m114_1.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_1_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_1_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M114/data/m114_3.rvmat b/source/braf_static/M114/data/m114_3.rvmat
index afcac90..8eea5d3 100644
--- a/source/braf_static/M114/data/m114_3.rvmat
+++ b/source/braf_static/M114/data/m114_3.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_3_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_3_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_3_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M114/data/m114_toc.rvmat b/source/braf_static/M114/data/m114_toc.rvmat
index 8e5f986..4a39336 100644
--- a/source/braf_static/M114/data/m114_toc.rvmat
+++ b/source/braf_static/M114/data/m114_toc.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\m114_toc_nohq.paa";
+ texture = "braf\braf_static\m114\data\m114_toc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\m114_toc_smdi.paa";
+ texture = "braf\braf_static\m114\data\m114_toc_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M114/data/m119.rvmat b/source/braf_static/M114/data/m119.rvmat
index fe963bf..cadca3a 100644
--- a/source/braf_static/M114/data/m119.rvmat
+++ b/source/braf_static/M114/data/m119.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_static\M114\data\m119_ti_ca.paa";
+ texture="braf\braf_static\m114\data\m119_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="super";
VertexShaderID="super";
class Stage1
{
- texture="braf\braf_static\M114\data\m119_nohq.paa";
+ texture="braf\braf_static\m114\data\m119_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\M114\data\body_smdi.paa";
+ texture="braf\braf_static\m114\data\body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_static/M114/data/m119_damage.rvmat b/source/braf_static/M114/data/m119_damage.rvmat
index 4b224b8..59b14a0 100644
--- a/source/braf_static/M114/data/m119_damage.rvmat
+++ b/source/braf_static/M114/data/m119_damage.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\M114\data\m119_nohq.paa";
+ texture="braf\braf_static\m114\data\m119_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_static\M114\data\damage_metal_basicArmor_dt.paa";
+ texture="braf\braf_static\m114\data\damage_metal_basicarmor_dt.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\M114\data\body_smdi.paa";
+ texture="braf\braf_static\m114\data\body_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_static/M114/data/m119_destruct.rvmat b/source/braf_static/M114/data/m119_destruct.rvmat
index 6791838..36e5856 100644
--- a/source/braf_static/M114/data/m119_destruct.rvmat
+++ b/source/braf_static/M114/data/m119_destruct.rvmat
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_static\M114\data\m119_nohq.paa";
+ texture="braf\braf_static\m114\data\m119_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
- texture="braf\braf_static\M114\data\destruct_plech_half_dt.paa";
+ texture="braf\braf_static\m114\data\destruct_plech_half_dt.paa";
uvSource="tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
- texture="braf\braf_static\M114\data\destruct_plech_full_mc.paa";
+ texture="braf\braf_static\m114\data\destruct_plech_full_mc.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_static\M114\data\destruct_plech_full_smdi.paa";
+ texture="braf\braf_static\m114\data\destruct_plech_full_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_static/M114/data/zelena.rvmat b/source/braf_static/M114/data/zelena.rvmat
index f76675b..b76a26e 100644
--- a/source/braf_static/M114/data/zelena.rvmat
+++ b/source/braf_static/M114/data/zelena.rvmat
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_static\M114\data\zelena_nohq.paa";
+ texture = "braf\braf_static\m114\data\zelena_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -64,7 +64,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_static\M114\data\zelena_smdi.paa";
+ texture = "braf\braf_static\m114\data\zelena_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_static/M114/model.cfg b/source/braf_static/M114/model.cfg
index 7d130a5..73252d2 100644
--- a/source/braf_static/M114/model.cfg
+++ b/source/braf_static/M114/model.cfg
@@ -7,7 +7,7 @@ class cfgSkeletons
skeletonInherit = "";
skeletonBones[] = {};
};
- class BRAF_M114StaticWeapon: Default
+ class braf_m114staticweapon: Default
{
isDiscrete=1;
skeletonInherit="Default";
@@ -27,10 +27,10 @@ class cfgSkeletons
"damagehideRecoil","recoil"
};
};
- class BRAF_M114: BRAF_M114StaticWeapon
+ class braf_m114: braf_m114staticweapon
{
isDiscrete = 1;
- skeletonInherit = "BRAF_M114StaticWeapon";
+ skeletonInherit = "braf_m114staticweapon";
skeletonBones[]=
{
"leftT","",
@@ -51,13 +51,13 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
- class BRAF_M114StaticWeapon: Default
+ class braf_m114staticweapon: Default
{
sections[]=
{
"zasleh","zbytek"
};
- skeletonName="BRAF_M114StaticWeapon";
+ skeletonName="braf_m114staticweapon";
class Animations
{
class MainTurret
@@ -162,7 +162,7 @@ class CfgModels
};
};
- class BRAF_M114Cannon: BRAF_M114StaticWeapon
+ class braf_m114cannon: braf_m114staticweapon
{
class Animations: Animations
{
@@ -271,9 +271,9 @@ class CfgModels
// recoils shake END
};
};
- class BRAF_M114: BRAF_M114Cannon
+ class braf_m114: braf_m114cannon
{
- skeletonName="BRAF_M114";
+ skeletonName="braf_m114";
class Animations
{
class MainTurret
diff --git a/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp b/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp
index d808eb8..cb65c95 100644
--- a/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp
+++ b/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp
@@ -11,7 +11,7 @@ class RCWSOptics;
class Optics_Armored;
/*class RscInGameUI {
class RscOptics_MBT_01_gunner;
- class BRAF_RscOptics_EE9_gunner : RscOptics_MBT_01_gunner {
+ class braf_rscoptics_ee9_gunner : RscOptics_MBT_01_gunner {
idd = 300;
controls[] = {
"CA_Zeroing",
@@ -27,7 +27,7 @@ class Optics_Armored;
class HScrollbar : HScrollbar {
height = 0;
};
- x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y = "0*(0.025*SafezoneH)+(SafezoneY)";
w = "53.5*(0.01875*SafezoneH)";
h = "40*(0.025*SafezoneH)";
@@ -42,8 +42,8 @@ class Optics_Armored;
y = "3.5*(0.025*SafezoneH)";
w = "6*(0.01875*SafezoneH)";
h = "6*(0.025*SafezoneH)";
- imageHull = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa";
- imageTurret = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa";
+ imageHull = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa";
+ imageTurret = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa";
imageObsTurret = "#(rgb,8,8,3)color(0,0,0,0)";
imageGun = "#(rgb,8,8,3)color(0,0,0,0)";
};
@@ -51,7 +51,7 @@ class Optics_Armored;
};
class CA_APC_WFOV_mode_group : RscControlsGroupNoScrollbars {
idc = 163;
- x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y = "0*(0.025*SafezoneH)+(SafezoneY)";
w = "53.5*(0.01875*SafezoneH)";
h = "40*(0.025*SafezoneH)";
@@ -72,7 +72,7 @@ class Optics_Armored;
};
class CA_APC_NFOV_mode_group : RscControlsGroupNoScrollbars {
idc = 162;
- x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y = "0*(0.025*SafezoneH)+(SafezoneY)";
w = "53.5*(0.01875*SafezoneH)";
h = "40*(0.025*SafezoneH)";
@@ -92,7 +92,7 @@ class Optics_Armored;
};
};
};
- class BRAF_RscOptics_LMV_gunner : RscOptics_MBT_01_gunner {
+ class braf_rscoptics_lmv_gunner : RscOptics_MBT_01_gunner {
idd = 300;
controls[] = {
"CA_Zeroing",
@@ -108,7 +108,7 @@ class Optics_Armored;
class HScrollbar : HScrollbar {
height = 0;
};
- x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y = "0*(0.025*SafezoneH)+(SafezoneY)";
w = "53.5*(0.01875*SafezoneH)";
h = "40*(0.025*SafezoneH)";
@@ -123,8 +123,8 @@ class Optics_Armored;
y = "3.5*(0.025*SafezoneH)";
w = "6*(0.01875*SafezoneH)";
h = "6*(0.025*SafezoneH)";
- imageHull = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa";
- imageTurret = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa";
+ imageHull = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa";
+ imageTurret = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa";
imageObsTurret = "#(rgb,8,8,3)color(0,0,0,0)";
imageGun = "#(rgb,8,8,3)color(0,0,0,0)";
};
@@ -132,7 +132,7 @@ class Optics_Armored;
};
class CA_APC_WFOV_mode_group : RscControlsGroupNoScrollbars {
idc = 163;
- x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y = "0*(0.025*SafezoneH)+(SafezoneY)";
w = "53.5*(0.01875*SafezoneH)";
h = "40*(0.025*SafezoneH)";
@@ -153,7 +153,7 @@ class Optics_Armored;
};
class CA_APC_NFOV_mode_group : RscControlsGroupNoScrollbars {
idc = 162;
- x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))";
+ x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))";
y = "0*(0.025*SafezoneH)+(SafezoneY)";
w = "53.5*(0.01875*SafezoneH)";
h = "40*(0.025*SafezoneH)";
@@ -181,11 +181,11 @@ class braf_m41_gunner_optics : Optics_Armored {
maxFov = "(36 / 120)";
visionMode[] = { "Normal" };
thermalMode[] = {};
- gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_w.p3d";
+ gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_w.p3d";
gunnerOpticsEffect[] = {};
};
class Medium : Wide {
- gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_m.p3d";
+ gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_m.p3d";
initFov = "(150 * 0.05625 / 120)";
minFov = "(150 * 0.05625 / 120)";
maxFov = "(150 * 0.05625 / 120)";
diff --git a/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp b/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp
index de72ec7..e559c35 100644
--- a/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp
+++ b/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp
@@ -5,16 +5,16 @@ class cfgAmmo {
class ammo_Penetrator_120mm;
//M41A M32A1 76 mm shells
- class BRAF_76mm_HEAT_M : Sh_120mm_HEAT_MP {
+ class braf_76mm_heat_m : Sh_120mm_HEAT_MP {
hit = 71.25;
- submunitionAmmo = "BRAF_ammo_Penetrator_76mm";
+ submunitionAmmo = "braf_ammo_penetrator_76mm";
indirectHit = 22.7;
indirectHitRange = 3.5;
dangerRadiusHit = 120;
suppressionRadiusHit = 24;
cost = 375;
};
- class BRAF_76mm_HE_M : Sh_120mm_HE {
+ class braf_76mm_he_m : Sh_120mm_HE {
hit = 180;
indirectHit = 45;
indirectHitRange = 6;
@@ -24,7 +24,7 @@ class cfgAmmo {
cost = 225;
caliber = 6.3;
};
- class BRAF_76mm_APFSDS_M : Sh_120mm_APFSDS {
+ class braf_76mm_apfsds_m : Sh_120mm_APFSDS {
hit = 375;
indirectHit = 11.5;
indirectHitRange = 0.5;
@@ -32,7 +32,7 @@ class cfgAmmo {
suppressionRadiusHit = 13.5;
cost = 375;
};
- class BRAF_ammo_Penetrator_76mm : ammo_Penetrator_120mm {
+ class braf_ammo_penetrator_76mm : ammo_Penetrator_120mm {
caliber = 30;
hit = 382.5;
};
diff --git a/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp b/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp
index 87d2662..ee5bf6e 100644
--- a/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp
+++ b/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp
@@ -2,12 +2,12 @@ class CfgMagazines {
class VehicleMagazine;
//M41A M32A1 76 mm magazines
- class BRAF_11Rnd_76mm_HEAT : VehicleMagazine {
- author = "BRAF Team";
+ class braf_11rnd_76mm_heat : VehicleMagazine {
+ author = "BRAF TEAM";
displayName = "11 Rounds HEAT 76mm Shells";
displayNameShort = "11 Rnds HEAT 76mm";
displayNameMFDFormat = "HEAT-MP";
- ammo = "BRAF_76mm_HEAT_M";
+ ammo = "braf_76mm_heat_m";
initSpeed = 900;
count = 11;
maxLeadSpeed = 25;
@@ -15,18 +15,18 @@ class CfgMagazines {
nameSound = "cannon";
muzzleImpulseFactor[] = { 0.5, 3 };
};
- class BRAF_11Rnd_76mm_HE : BRAF_11Rnd_76mm_HEAT {
+ class braf_11rnd_76mm_he : braf_11rnd_76mm_heat {
displayName = "11 Rounds HE 76mm Shells";
displayNameShort = "11 Rnds HE 76mm";
displayNameMFDFormat = "HE";
- ammo = "BRAF_76mm_HE_M";
+ ammo = "braf_76mm_he_m";
initSpeed = 700;
muzzleImpulseFactor[] = { 1, 6 };
};
- class BRAF_11Rnd_76mm_APFSDS : BRAF_11Rnd_76mm_HEAT {
+ class braf_11rnd_76mm_apfsds : braf_11rnd_76mm_heat {
displayName = "11 Rounds APFSDS 76mm Flechette";
displayNameShort = "11 Rnds APFSDS 76mm";
- ammo = "BRAF_76mm_APFSDS_M";
+ ammo = "braf_76mm_apfsds_m";
initSpeed = 1680;
muzzleImpulseFactor[] = { 0.5, 3 };
};
diff --git a/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp b/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp
index 6f8bd2a..b0dc8b0 100644
--- a/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp
+++ b/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp
@@ -1,14 +1,14 @@
class CfgWeapons {
- class BRAF_90mm;
- class BRAF_MAG_VEH;
+ class braf_90mm;
+ class braf_mag_veh;
//M41A
- class BRAF_76mm_M41A : BRAF_90mm {
+ class braf_76mm_m41a : braf_90mm {
displayName = "M32A1 76 mm";
magazines[] = {
- "BRAF_11Rnd_76mm_HEAT",
- "BRAF_11Rnd_76mm_HE",
- "BRAF_11Rnd_76mm_APFSDS"
+ "braf_11rnd_76mm_heat",
+ "braf_11rnd_76mm_he",
+ "braf_11rnd_76mm_apfsds"
};
class GunParticles {
class FirstEffect {
@@ -18,13 +18,13 @@ class CfgWeapons {
};
};
};
- class BRAF_M1919A4_M41A : BRAF_MAG_VEH {
+ class braf_m1919a4_m41a : braf_mag_veh {
displayName = "M1919A4";
};
//M41C
- class BRAF_90MM_M41C : BRAF_90mm {
- displayName = "Ca 76/90 M32 BR2";
+ class braf_90mm_m41c : braf_90mm {
+ displayName = "ca 76/90 m32 br2";
class GunParticles {
class FirstEffect {
effectName = "CannonFired";
diff --git a/source/braf_tracked/M113/braf_m113.hpp b/source/braf_tracked/M113/braf_m113.hpp
index 8a629c5..b7318af 100644
--- a/source/braf_tracked/M113/braf_m113.hpp
+++ b/source/braf_tracked/M113/braf_m113.hpp
@@ -1,5 +1,5 @@
class braf_m113_base : Tank_F {
- author = "BRAF Team";
+ author = "BRAF TEAM";
expansion = 3;
dlc = "BRAF";
scope = 0;
@@ -23,7 +23,7 @@ class braf_m113_base : Tank_F {
viewDriverInExternal = 1;
tracksSpeed = 3;
picture = "\braf\braf_tracked\m113\ui\m113br_ui.paa";
- editorPreview = "\braf\braf_insignia\editorpreview\armored\BRAF_army_m113br.jpg";
+ editorPreview = "\braf\braf_insignia\editorpreview\armored\braf_army_m113br.jpg";
Icon = "\braf\braf_tracked\m113\ui\icon_m113_ca.paa";
mapSize = 5;
displayName = "BRAF_M113_Base";
@@ -261,23 +261,23 @@ class braf_m113_base : Tank_F {
class AnimationSources : AnimationSources {
class ReloadAnim {
source = "reload";
- weapon = "Braf_Vhmg_M2_static";
+ weapon = "braf_vhmg_m2_static";
};
class ReloadMagazine {
source = "reloadmagazine";
- weapon = "Braf_Vhmg_M2_static";
+ weapon = "braf_vhmg_m2_static";
};
class Revolving {
source = "revolving";
- weapon = "Braf_Vhmg_M2_static";
+ weapon = "braf_vhmg_m2_static";
};
class muzzle_rot_main {
source = "ammorandom";
- weapon = "Braf_Vhmg_M2_static";
+ weapon = "braf_vhmg_m2_static";
};
class muzzle_hide_main {
source = "reload";
- weapon = "Braf_Vhmg_M2_static";
+ weapon = "braf_vhmg_m2_static";
};
class hatchTop {
source = "user";
@@ -325,19 +325,19 @@ class braf_m113_base : Tank_F {
initElev = 0;
soundServo[] = { "", "db-50", 1.0 };
weapons[] = {
- "Braf_Vhmg_M2_static",
+ "braf_vhmg_m2_static",
"SmokeLauncher"
};
magazines[] = {
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M",
- "Braf_100Rnd_127x99_M",
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m",
+ "braf_100rnd_127x99_m",
"SmokeLauncherMag"
};
- gunnerOpticsModel = "\a3\Weapons_f\reticle\optics_empty";
+ gunnerOpticsModel = "\a3\weapons_f\reticle\optics_empty";
gunnerForceOptics = 0;
gunnerOpticsShowCursor = 0;
gunnerOutOpticsShowCursor = 0;
@@ -371,45 +371,45 @@ class braf_m113_base : Tank_F {
"a3\data_f\default.rvmat",
"a3\data_f\default_destruct.rvmat",
- "braf\braf_tracked\M113\Data\track.rvmat",
- "braf\braf_tracked\M113\Data\track_damage.rvmat",
- "braf\braf_tracked\M113\Data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat",
+ "braf\braf_tracked\m113\data\track_damage.rvmat",
+ "braf\braf_tracked\m113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_interior.rvmat",
- "braf\braf_tracked\M113\data\577_interior_damage.rvmat",
- "braf\braf_tracked\M113\data\577_interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_interior.rvmat",
+ "braf\braf_tracked\m113\data\577_interior_damage.rvmat",
+ "braf\braf_tracked\m113\data\577_interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_main.rvmat",
- "braf\braf_tracked\M113\data\577_main_damage.rvmat",
- "braf\braf_tracked\M113\data\577_main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_main.rvmat",
+ "braf\braf_tracked\m113\data\577_main_damage.rvmat",
+ "braf\braf_tracked\m113\data\577_main_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163.rvmat",
- "braf\braf_tracked\M113\data\m163_damage.rvmat",
- "braf\braf_tracked\M113\data\m163_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163.rvmat",
+ "braf\braf_tracked\m113\data\m163_damage.rvmat",
+ "braf\braf_tracked\m113\data\m163_destruct.rvmat",
- "braf\braf_tracked\M113\data\interior.rvmat",
- "braf\braf_tracked\M113\data\interior_damage.rvmat",
- "braf\braf_tracked\M113\data\interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\interior.rvmat",
+ "braf\braf_tracked\m113\data\interior_damage.rvmat",
+ "braf\braf_tracked\m113\data\interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\accessories.rvmat",
- "braf\braf_tracked\M113\data\accessories_damage.rvmat",
- "braf\braf_tracked\M113\data\accessories_destruct.rvmat",
+ "braf\braf_tracked\m113\data\accessories.rvmat",
+ "braf\braf_tracked\m113\data\accessories_damage.rvmat",
+ "braf\braf_tracked\m113\data\accessories_destruct.rvmat",
- "braf\braf_tracked\M113\data\panel.rvmat",
- "braf\braf_tracked\M113\data\panel_damage.rvmat",
- "braf\braf_tracked\M113\data\panel_destruct.rvmat",
+ "braf\braf_tracked\m113\data\panel.rvmat",
+ "braf\braf_tracked\m113\data\panel_damage.rvmat",
+ "braf\braf_tracked\m113\data\panel_destruct.rvmat",
- "braf\braf_tracked\M113\data\track.rvmat",
- "braf\braf_tracked\M113\data\track_damage.rvmat",
- "braf\braf_tracked\M113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat",
+ "braf\braf_tracked\m113\data\track_damage.rvmat",
+ "braf\braf_tracked\m113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\main.rvmat",
- "braf\braf_tracked\M113\data\main_damage.rvmat",
- "braf\braf_tracked\M113\data\main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\main.rvmat",
+ "braf\braf_tracked\m113\data\main_damage.rvmat",
+ "braf\braf_tracked\m113\data\main_destruct.rvmat",
- "braf\braf_tracked\M113\data\unique.rvmat",
- "braf\braf_tracked\M113\data\unique_damage.rvmat",
- "braf\braf_tracked\M113\data\unique_destruct.rvmat"
+ "braf\braf_tracked\m113\data\unique.rvmat",
+ "braf\braf_tracked\m113\data\unique_damage.rvmat",
+ "braf\braf_tracked\m113\data\unique_destruct.rvmat"
};
};
driverAction = "CUP_M113_Driver_EP1"; // animar
@@ -431,7 +431,7 @@ class braf_m113_base : Tank_F {
"CUP_M113_Cargo03_EP1",
"CUP_M113_Cargo01_EP1"
};
- model = "braf\braf_tracked\M113\braf_m113br.p3d";
+ model = "braf\braf_tracked\m113\braf_m113br.p3d";
canFloat = 1;
initCargoAngleY = 90;
threat[] = { 0.9, 0.6, 0.6 };
@@ -564,7 +564,7 @@ class braf_m113_base : Tank_F {
class hatchTop_Open {
userActionID = 60; /// ID for some scripts
displayName = "Open hatch"; /// what is displayed in action menu
- displayNameDefault = "
"; // what is displayed under the cursor (icon in this case)
+ displayNameDefault = "
"; // what is displayed under the cursor (icon in this case)
position = ""; /// start of radius where action is available
condition = "this doorPhase 'hatchTop' < 0.5 AND Alive(this) AND (player in crew this)"; /// only openable from inside and when closed
statement = "this animateDoor ['hatchTop', 1]"; /// sets animation source Doors to 1 via interpolation
@@ -592,16 +592,16 @@ class braf_m113_base : Tank_F {
class eb_01 {
displayName = "Brazilian Army Modern";
textures[] = {
- "\braf\braf_tracked\m113\data\main_CO.paa",
- "\braf\braf_tracked\m113\data\unique_CO.paa",
+ "\braf\braf_tracked\m113\data\main_co.paa",
+ "\braf\braf_tracked\m113\data\unique_co.paa",
"\braf\braf_tracked\m113\data\accessories_co.paa"
};
};
class eb_02 {
displayName = "Brazilian Army Old";
textures[] = {
- "\braf\braf_tracked\m113\data\old\main_CO.paa",
- "\braf\braf_tracked\m113\data\old\unique_CO.paa",
+ "\braf\braf_tracked\m113\data\old\main_co.paa",
+ "\braf\braf_tracked\m113\data\old\unique_co.paa",
"\braf\braf_tracked\m113\data\old\accessories_co.paa"
};
};
@@ -613,8 +613,8 @@ class braf_army_m113br : braf_m113_base {
scopeCurator = 2;
side = 2;
displayName = "FMC M113 BR";
- model = "braf\braf_tracked\M113\braf_m113br.p3d";
- faction = "BRAF_ARMY";
+ model = "braf\braf_tracked\m113\braf_m113br.p3d";
+ faction = "braf_army";
crew = "braf_army_crewman_regular_2000";
animationList[] = {
"acav_turret_hide", 0,
@@ -624,8 +624,8 @@ class braf_army_m113br : braf_m113_base {
"braf_hiaf_crewman_regular_2000", "braf_hiaf_crewman_regular_2000", "braf_hiaf_crewman_regular_2000"
};
hiddenSelectionsTextures[] = {
- "braf\braf_tracked\M113\data\main_CO.paa",
- "braf\braf_tracked\M113\data\unique_CO.paa",
+ "braf\braf_tracked\m113\data\main_co.paa",
+ "braf\braf_tracked\m113\data\unique_co.paa",
"braf\braf_tracked\m113\data\accessories_co.paa"
};
class TransportMagazines {
@@ -673,7 +673,7 @@ class braf_army_m577 : braf_army_m113br {
hasGunner = 0;
hasCommander = 0;
model = "\braf\braf_tracked\m113\braf_m577.p3d";
- editorPreview = "\braf\braf_insignia\editorpreview\armored\BRAF_army_m577.jpg";
+ editorPreview = "\braf\braf_insignia\editorpreview\armored\braf_army_m577.jpg";
driverIsCommander = 1;
weapons[] = { "TruckHorn" };
cargoProxyIndexes[] = { 1, 2, 3, 4 };
@@ -767,9 +767,9 @@ class braf_army_m577 : braf_army_m113br {
class TextureSources {
/*class merdc {
displayName = "MERDC";
- author = "CWR III Modification";
+ author = "BRAF TEAM";
textures[] = {
- "\braf\braf_tracked\m113\data\variants\577_main_merdc_CO.paa",
+ "\braf\braf_tracked\m113\data\variants\577_main_merdc_co.paa",
"\braf\braf_tracked\m113\data\variants\main_merdc_co.paa",
"\braf\braf_tracked\m113\data\variants\unique_merdc_co.paa",
""
@@ -780,18 +780,18 @@ class braf_army_m577 : braf_army_m113br {
};
/*
-class BRAF_M113_Med_Base : BRAF_M113_Base {
+class braf_m113_med_base : BRAF_M113_Base {
};
-class BRAF_M163_Base : BRAF_M113_Base {
+class braf_m163_base : BRAF_M113_Base {
};
-class BRAF_m113a3 : BRAF_M113_Base
+class braf_m113a3 : BRAF_M113_Base
{
accuracy=0.3;
- author="BRAF";
+ author = "BRAF TEAM";
crew="cwr3_b_soldier_crew";
displayName="M113A3";
dlc="cwr3_dlc";
- editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a3.jpg";
+ editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a3.jpg";
faction="cwr3_faction_usa";
hiddenSelections[]=
{
@@ -802,15 +802,15 @@ class BRAF_m113a3 : BRAF_M113_Base
};
hiddenSelectionsTextures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
""
};
- icon="braf\braf_tracked\M113\ui\icon_m113a3_ca.paa";
- model="braf\braf_tracked\M113\BRAF_m113a3.p3d";
+ icon="braf\braf_tracked\m113\ui\icon_m113a3_ca.paa";
+ model="braf\braf_tracked\m113\braf_m113a3.p3d";
maximumLoad=5000;
- picture="braf\braf_tracked\M113\ui\picture_m113a3_ca.paa";
+ picture="braf\braf_tracked\m113\ui\picture_m113a3_ca.paa";
scope=2;
scopeCurator=2;
side=1;
@@ -860,12 +860,12 @@ class BRAF_m113a3 : BRAF_M113_Base
class EB
{
displayName="Brazilian Army";
- author="BRAF";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
""
};
factions[]={};
@@ -885,8 +885,8 @@ class BRAF_m113a3 : BRAF_M113_Base
class top_door_open
{
userActionID = 60; /// ID for some scripts
- displayname ="Open top Door"; /// what is displayed in action menu
- displayNameDefault = "
"; /// what is displayed under the cursor (icon in this case)
+ displayname ="open top door"; /// what is displayed in action menu
+ displayNameDefault = "
"; /// what is displayed under the cursor (icon in this case)
position = ""; /// start of radius where action is available
condition = "this doorPhase ""top_door"" < 0.5 AND Alive(this) AND (player in crew this)"; /// only openable from inside and when closed
statement = "this animateDoor ['top_door', 1]"; /// sets animation source Doors to 1 via interpolation
@@ -900,7 +900,7 @@ class BRAF_m113a3 : BRAF_M113_Base
class top_door_close: top_door_open
{
userActionID = 61;
- displayname = "Close top Door";
+ displayname = "close top door";
textToolTip = "Close Top";
condition = "this doorPhase ""top_door"" > 0.5 AND Alive(this) AND (player in crew this)";
statement = "this animateDoor ['top_door', 0]";
@@ -912,16 +912,16 @@ class BRAF_m113a3 : BRAF_M113_Base
mat[] =
{
"a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat",
- "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat",
- "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat",
- "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat",
- "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat",
- "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat"
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat",
+ "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat",
+ "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat"
};
};
driverforceoptics=0;
@@ -932,28 +932,28 @@ class BRAF_m113a3 : BRAF_M113_Base
viewCargoShadowDiff=0.05;
viewCargoShadowAmb=0.5;
};
-class BRAF_m113a3_mev : BRAF_M113_Med_Base
+class braf_m113a3_mev : braf_m113_med_base
{
accuracy=0.3;
- author="BRAF";
+ author = "BRAF TEAM";
crew="BRAF_Army_ArmorCrew";
displayName="M113A3 MedEvac";
dlc="BRAF_dlc";
- editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a3_mev.jpg";
+ editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a3_mev.jpg";
faction="BRAF_faction_usa";
hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
""
//"\cwr3\general\cwr3_signs\data\sign_med_co.paa"
};
- icon="braf\braf_tracked\M113\ui\icon_m113a3_mev_ca.paa";
+ icon="braf\braf_tracked\m113\ui\icon_m113a3_mev_ca.paa";
maximumLoad=5000;
- model="braf\braf_tracked\M113\BRAF_m113a3_mev.p3d";
- picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa";
+ model="braf\braf_tracked\m113\braf_m113a3_mev.p3d";
+ picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa";
scope=2;
scopeCurator=2;
side=1;
@@ -981,12 +981,12 @@ class BRAF_m113a3_mev : BRAF_M113_Med_Base
class olive
{
displayName="Olive Drab";
- author="BRAF";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
"",
//"\cwr3\general\cwr3_signs\data\sign_med_co.paa"
};
@@ -999,16 +999,16 @@ class BRAF_m113a3_mev : BRAF_M113_Med_Base
mat[] =
{
"a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat",
- "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat",
- "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat",
- "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat",
- "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat",
- "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat"
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat",
+ "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat",
+ "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat"
};
};
class Turrets: Turrets
@@ -1051,28 +1051,28 @@ class BRAF_m113a3_mev : BRAF_M113_Med_Base
magazines[]={"SmokeLauncherMag"};
smokeLauncherOnTurret=0;
};
-class BRAF_m113a1_mev : BRAF_M113_Med_Base
+class braf_m113a1_mev : braf_m113_med_base
{
accuracy=0.3;
- author="BRAF";
+ author = "BRAF TEAM";
crew="BRAF_Army_ArmorCrew";
displayName="M113A1 MedEvac";
dlc="BRAF_dlc";
- editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a1_mev.jpg";
+ editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a1_mev.jpg";
faction="BRAF_faction_usa";
hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
"",
"",
//"\cwr3\general\cwr3_signs\data\sign_med_co.paa"
};
- icon="braf\braf_tracked\M113\ui\icon_m113a3_mev_ca.paa";
+ icon="braf\braf_tracked\m113\ui\icon_m113a3_mev_ca.paa";
maximumLoad=5000;
- model="braf\braf_tracked\M113\BRAF_m113a1_mev.p3d";
- picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa";
+ model="braf\braf_tracked\m113\braf_m113a1_mev.p3d";
+ picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa";
scope=2;
scopeCurator=2;
side=1;
@@ -1100,11 +1100,11 @@ class BRAF_m113a1_mev : BRAF_M113_Med_Base
class olive
{
displayName="Olive Drab";
- author="BRAF";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
"",
"",
//"\cwr3\general\cwr3_signs\data\sign_med_co.paa"
@@ -1118,16 +1118,16 @@ class BRAF_m113a1_mev : BRAF_M113_Med_Base
mat[] =
{
"a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat",
- "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat",
- "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat",
- "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat",
- "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat",
- "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat"
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat",
+ "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat",
+ "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat"
};
};
class Turrets: Turrets
@@ -1171,28 +1171,28 @@ class BRAF_m113a1_mev : BRAF_M113_Med_Base
driverhasflares=0;
smokeLauncherOnTurret=0;
};
-class BRAF_m113a3_hq : BRAF_m113a3_mev
+class braf_m113a3_hq : braf_m113a3_mev
{
accuracy=0.3;
attendant=0;
- author="BRAF";
+ author = "BRAF TEAM";
crew="BRAF_Army_ArmorCrew";
displayName="M113A3 HQ";
dlc="BRAF_dlc";
- editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a3_hq.jpg";
+ editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a3_hq.jpg";
faction="BRAF_faction_usa";
hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
""
};
- icon="braf\braf_tracked\M113\ui\icon_m113a3_hq_ca.paa";
+ icon="braf\braf_tracked\m113\ui\icon_m113a3_hq_ca.paa";
maximumLoad=5000;
- model="braf\braf_tracked\M113\BRAF_m113a3_mhq.p3d";
- picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa";
+ model="braf\braf_tracked\m113\braf_m113a3_mhq.p3d";
+ picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa";
scope=2;
scopeCurator=2;
side=1;
@@ -1263,12 +1263,12 @@ class BRAF_m113a3_hq : BRAF_m113a3_mev
class olive
{
displayName="Olive Drab";
- author="BRAF";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
""
};
factions[]={};
@@ -1280,16 +1280,16 @@ class BRAF_m113a3_hq : BRAF_m113a3_mev
mat[] =
{
"a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat",
- "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat",
- "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat",
- "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat",
- "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat",
- "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat"
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat",
+ "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat",
+ "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat"
};
};
class Turrets: Turrets
@@ -1342,28 +1342,28 @@ class BRAF_m113a3_hq : BRAF_m113a3_mev
hideWeaponsCargo=0;
transportSoldier=2;
};
-class BRAF_m113a1_hq : BRAF_m113a1_mev
+class braf_m113a1_hq : braf_m113a1_mev
{
accuracy=0.3;
attendant=0;
- author="BRAF";
+ author = "BRAF TEAM";
crew="BRAF_Army_ArmorCrew";
displayName="M113A1 HQ";
dlc="BRAF_dlc";
- editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a1_hq.jpg";
+ editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a1_hq.jpg";
faction="BRAF_faction_usa";
hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"};
hiddenSelectionsTextures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
""
};
- icon="braf\braf_tracked\M113\ui\icon_m113a3_hq_ca.paa";
+ icon="braf\braf_tracked\m113\ui\icon_m113a3_hq_ca.paa";
maximumLoad=5000;
- model="braf\braf_tracked\M113\BRAF_m113a1_mhq.p3d";
- picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa";
+ model="braf\braf_tracked\m113\braf_m113a1_mhq.p3d";
+ picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa";
scope=2;
scopeCurator=2;
side=1;
@@ -1433,12 +1433,12 @@ class BRAF_m113a1_hq : BRAF_m113a1_mev
class olive
{
displayName="Olive Drab";
- author="BRAF";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_tracked\M113\data\main_olive_CO.paa",
- "braf\braf_tracked\M113\data\unique_olive_CO.paa",
- "braf\braf_tracked\M113\data\accessories_olive_CO.paa",
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa",
""
};
factions[]={};
@@ -1450,16 +1450,16 @@ class BRAF_m113a1_hq : BRAF_m113a1_mev
mat[] =
{
"a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat",
- "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat",
- "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat",
- "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat",
- "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat",
- "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat"
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat",
+ "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat",
+ "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat"
};
};
class Turrets: Turrets
@@ -1512,28 +1512,28 @@ class BRAF_m113a1_hq : BRAF_m113a1_mev
hideWeaponsCargo=0;
transportSoldier=2;
};
-class BRAF_m163 : BRAF_M163_Base
+class braf_m163 : braf_m163_base
{
accuracy=0.3;
- author="BRAF";
+ author = "BRAF TEAM";
crew="BRAF_Army_ArmorCrew";
displayName="M163";
dlc="BRAF_dlc";
- editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m163.jpg";
+ editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m163.jpg";
faction="BRAF_faction_usa";
hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4","hs_camo5"};
hiddenSelectionsTextures[] =
{
- "braf\braf_tracked\M113\data\main_olive_co.paa",
- "braf\braf_tracked\M113\data\m163_main_olive_co.paa",
- "braf\braf_tracked\M113\data\m163_olive_co.paa",
- "braf\braf_tracked\M113\data\unique_olive_co.paa",
- "braf\braf_tracked\M113\data\accessories_olive_co.paa"
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\m163_main_olive_co.paa",
+ "braf\braf_tracked\m113\data\m163_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa"
};
- icon="braf\braf_tracked\M113\ui\icon_m163_ca.paa";
+ icon="braf\braf_tracked\m113\ui\icon_m163_ca.paa";
maximumLoad=2500;
- model="braf\braf_tracked\M113\BRAF_m163.p3d";
- picture="braf\braf_tracked\M113\ui\picture_m163_ca.paa";
+ model="braf\braf_tracked\m113\braf_m163.p3d";
+ picture="braf\braf_tracked\m113\ui\picture_m163_ca.paa";
scope=2;
scopeCurator=2;
side=1;
@@ -1551,14 +1551,14 @@ class BRAF_m163 : BRAF_M163_Base
class olive
{
displayName="Olive Drab";
- author="BRAF";
+ author = "BRAF TEAM";
textures[] =
{
- "braf\braf_tracked\M113\data\main_olive_co.paa",
- "braf\braf_tracked\M113\data\m163_main_olive_co.paa",
- "braf\braf_tracked\M113\data\m163_olive_co.paa",
- "braf\braf_tracked\M113\data\unique_olive_co.paa",
- "braf\braf_tracked\M113\data\accessories_olive_co.paa"
+ "braf\braf_tracked\m113\data\main_olive_co.paa",
+ "braf\braf_tracked\m113\data\m163_main_olive_co.paa",
+ "braf\braf_tracked\m113\data\m163_olive_co.paa",
+ "braf\braf_tracked\m113\data\unique_olive_co.paa",
+ "braf\braf_tracked\m113\data\accessories_olive_co.paa"
};
factions[]={};
};
@@ -1569,17 +1569,17 @@ class BRAF_m163 : BRAF_M163_Base
mat[] =
{
"a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat",
- "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat",
- "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat",
- "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat",
- "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat",
- "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat",
- "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat",
- "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat",
- "braf\braf_tracked\M113\data\m163_main.rvmat","braf\braf_tracked\M113\data\m163_main_damage.rvmat","braf\braf_tracked\M113\data\m163_main_destruct.rvmat"
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat",
+ "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat",
+ "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat",
+ "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat",
+ "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat",
+ "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat",
+ "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat",
+ "braf\braf_tracked\m113\data\m163_main.rvmat","braf\braf_tracked\m113\data\m163_main_damage.rvmat","braf\braf_tracked\m113\data\m163_main_destruct.rvmat"
};
};
driverforceoptics=0;
diff --git a/source/braf_tracked/M113/data/577_interior.rvmat b/source/braf_tracked/M113/data/577_interior.rvmat
index 1e882dc..4753b92 100644
--- a/source/braf_tracked/M113/data/577_interior.rvmat
+++ b/source/braf_tracked/M113/data/577_interior.rvmat
@@ -1,5 +1,5 @@
class StageTI {
- texture = "braf\braf_tracked\M113\data\577_interior_ti_ca.paa";
+ texture = "braf\braf_tracked\m113\data\577_interior_ti_ca.paa";
};
ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -11,7 +11,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_tracked\M113\data\577_interior_nohq.paa";
+ texture = "braf\braf_tracked\m113\data\577_interior_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -41,7 +41,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_tracked\M113\data\577_interior_as.paa";
+ texture = "braf\braf_tracked\m113\data\577_interior_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -51,7 +51,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_tracked\M113\data\577_interior_smdi.paa";
+ texture = "braf\braf_tracked\m113\data\577_interior_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/source/braf_tracked/M113/data/577_interior_damage.rvmat b/source/braf_tracked/M113/data/577_interior_damage.rvmat
index f86c361..9875016 100644
--- a/source/braf_tracked/M113/data/577_interior_damage.rvmat
+++ b/source/braf_tracked/M113/data/577_interior_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\577_interior_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\577_interior_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\577_interior_nohq.paa";
+ texture="braf\braf_tracked\m113\data\577_interior_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\577_interior_smdi.paa";
+ texture="braf\braf_tracked\m113\data\577_interior_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/577_main.rvmat b/source/braf_tracked/M113/data/577_main.rvmat
index 4e20985..d45011f 100644
--- a/source/braf_tracked/M113/data/577_main.rvmat
+++ b/source/braf_tracked/M113/data/577_main.rvmat
@@ -1,5 +1,5 @@
class StageTI {
- texture = "braf\braf_tracked\M113\data\577_main_ti_ca.paa";
+ texture = "braf\braf_tracked\m113\data\577_main_ti_ca.paa";
};
ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -11,7 +11,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_tracked\M113\data\577_main_nohq.paa";
+ texture = "braf\braf_tracked\m113\data\577_main_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -41,7 +41,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_tracked\M113\data\577_main_as.paa";
+ texture = "braf\braf_tracked\m113\data\577_main_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -51,7 +51,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_tracked\M113\data\577_main_smdi.paa";
+ texture = "braf\braf_tracked\m113\data\577_main_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/source/braf_tracked/M113/data/577_main_damage.rvmat b/source/braf_tracked/M113/data/577_main_damage.rvmat
index c86957e..2b2cead 100644
--- a/source/braf_tracked/M113/data/577_main_damage.rvmat
+++ b/source/braf_tracked/M113/data/577_main_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\577_main_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\577_main_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\577_main_nohq.paa";
+ texture="braf\braf_tracked\m113\data\577_main_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\577_main_smdi.paa";
+ texture="braf\braf_tracked\m113\data\577_main_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/accessories.rvmat b/source/braf_tracked/M113/data/accessories.rvmat
index d900fab..96f5532 100644
--- a/source/braf_tracked/M113/data/accessories.rvmat
+++ b/source/braf_tracked/M113/data/accessories.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
- texture = "braf\braf_tracked\M113\data\accessories_ti_ca.paa";
+ texture = "braf\braf_tracked\m113\data\accessories_ti_ca.paa";
};
ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -13,7 +13,7 @@ specularPower = 50;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_tracked\M113\data\accessories_nohq.paa";
+ texture = "braf\braf_tracked\m113\data\accessories_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -43,7 +43,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_tracked\M113\data\accessories_as.paa";
+ texture = "braf\braf_tracked\m113\data\accessories_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -53,7 +53,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_tracked\M113\data\accessories_smdi.paa";
+ texture = "braf\braf_tracked\m113\data\accessories_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/source/braf_tracked/M113/data/accessories_damage.rvmat b/source/braf_tracked/M113/data/accessories_damage.rvmat
index 7a1ae14..5b85de2 100644
--- a/source/braf_tracked/M113/data/accessories_damage.rvmat
+++ b/source/braf_tracked/M113/data/accessories_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\accessories_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\accessories_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\accessories_nohq.paa";
+ texture="braf\braf_tracked\m113\data\accessories_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\accessories_smdi.paa";
+ texture="braf\braf_tracked\m113\data\accessories_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/alice_large/alice_large.rvmat b/source/braf_tracked/M113/data/alice_large/alice_large.rvmat
index f753be1..927d5e6 100644
--- a/source/braf_tracked/M113/data/alice_large/alice_large.rvmat
+++ b/source/braf_tracked/M113/data/alice_large/alice_large.rvmat
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
- texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_NOHQ.paa";
+ texture = "braf\braf_characters_backpack\data\alice_large\alice_large_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
- texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_as.paa";
+ texture = "braf\braf_characters_backpack\data\alice_large\alice_large_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
- texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_smdi.paa";
+ texture = "braf\braf_characters_backpack\data\alice_large\alice_large_smdi.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_tracked/M113/data/alice_medium/ccb.rvmat b/source/braf_tracked/M113/data/alice_medium/ccb.rvmat
index 99ecdf7..ee7b850 100644
--- a/source/braf_tracked/M113/data/alice_medium/ccb.rvmat
+++ b/source/braf_tracked/M113/data/alice_medium/ccb.rvmat
@@ -7,7 +7,7 @@ specularPower = 40;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_characters_backpack\data\alice_medium\ccb_NOHQ.paa";
+ texture = "braf\braf_characters_backpack\data\alice_medium\ccb_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_characters_backpack\data\alice_medium\ccb_AS.paa";
+ texture = "braf\braf_characters_backpack\data\alice_medium\ccb_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1.0, 0.0, 0.0 };
diff --git a/source/braf_tracked/M113/data/anim/model.cfg b/source/braf_tracked/M113/data/anim/model.cfg
index 92a5008..532631a 100644
--- a/source/braf_tracked/M113/data/anim/model.cfg
+++ b/source/braf_tracked/M113/data/anim/model.cfg
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
- pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
+ pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
diff --git a/source/braf_tracked/M113/data/interior.rvmat b/source/braf_tracked/M113/data/interior.rvmat
index 62fd91a..1c53f8f 100644
--- a/source/braf_tracked/M113/data/interior.rvmat
+++ b/source/braf_tracked/M113/data/interior.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\interior_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\interior_ti_ca.paa";
};
ambient[]={1,1,1,1};
@@ -16,7 +16,7 @@ VertexShaderID="Super";
class Stage1
{
-texture="braf\braf_tracked\M113\data\interior_nohq.paa";
+texture="braf\braf_tracked\m113\data\interior_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -52,7 +52,7 @@ pos[]={0,0,0};
};
class Stage4
{
-texture="braf\braf_tracked\M113\data\interior_as.paa";
+texture="braf\braf_tracked\m113\data\interior_as.paa";
uvSource="tex";
class uvTransform
{
@@ -64,7 +64,7 @@ pos[]={0,0,0};
};
class Stage5
{
-texture="braf\braf_tracked\M113\data\interior_smdi.paa";
+texture="braf\braf_tracked\m113\data\interior_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_tracked/M113/data/interior_damage.rvmat b/source/braf_tracked/M113/data/interior_damage.rvmat
index 7777970..e6c9e22 100644
--- a/source/braf_tracked/M113/data/interior_damage.rvmat
+++ b/source/braf_tracked/M113/data/interior_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\interior_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\interior_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\interior_nohq.paa";
+ texture="braf\braf_tracked\m113\data\interior_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\interior_smdi.paa";
+ texture="braf\braf_tracked\m113\data\interior_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/m163.rvmat b/source/braf_tracked/M113/data/m163.rvmat
index 6a3b243..8595220 100644
--- a/source/braf_tracked/M113/data/m163.rvmat
+++ b/source/braf_tracked/M113/data/m163.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\m163_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\m163_ti_ca.paa";
};
ambient[]={1,1,1,1};
@@ -16,7 +16,7 @@ VertexShaderID="Super";
class Stage1
{
-texture="braf\braf_tracked\M113\data\m163_nohq.paa";
+texture="braf\braf_tracked\m113\data\m163_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -52,7 +52,7 @@ pos[]={0,0,0};
};
class Stage4
{
-texture="braf\braf_tracked\M113\data\m163_as.paa";
+texture="braf\braf_tracked\m113\data\m163_as.paa";
uvSource="tex";
class uvTransform
{
@@ -64,7 +64,7 @@ pos[]={0,0,0};
};
class Stage5
{
-texture="braf\braf_tracked\M113\data\m163_smdi.paa";
+texture="braf\braf_tracked\m113\data\m163_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_tracked/M113/data/m163_damage.rvmat b/source/braf_tracked/M113/data/m163_damage.rvmat
index db6df05..249f512 100644
--- a/source/braf_tracked/M113/data/m163_damage.rvmat
+++ b/source/braf_tracked/M113/data/m163_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\m163_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\m163_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\m163_nohq.paa";
+ texture="braf\braf_tracked\m113\data\m163_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\m163_smdi.paa";
+ texture="braf\braf_tracked\m113\data\m163_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/m163_main.rvmat b/source/braf_tracked/M113/data/m163_main.rvmat
index 0ed73d9..2ba7375 100644
--- a/source/braf_tracked/M113/data/m163_main.rvmat
+++ b/source/braf_tracked/M113/data/m163_main.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\m163_main_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\m163_main_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -16,7 +16,7 @@ VertexShaderID="Super";
class Stage1
{
-texture="braf\braf_tracked\M113\data\m163_main_nohq.paa";
+texture="braf\braf_tracked\m113\data\m163_main_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -52,7 +52,7 @@ pos[]={0,0,0};
};
class Stage4
{
-texture="braf\braf_tracked\M113\data\m163_main_as.paa";
+texture="braf\braf_tracked\m113\data\m163_main_as.paa";
uvSource="tex";
class uvTransform
{
@@ -64,7 +64,7 @@ pos[]={0,0,0};
};
class Stage5
{
-texture="braf\braf_tracked\M113\data\m163_main_smdi.paa";
+texture="braf\braf_tracked\m113\data\m163_main_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_tracked/M113/data/m163_main_damage.rvmat b/source/braf_tracked/M113/data/m163_main_damage.rvmat
index e0dfbc7..fecda26 100644
--- a/source/braf_tracked/M113/data/m163_main_damage.rvmat
+++ b/source/braf_tracked/M113/data/m163_main_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\m163_main_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\m163_main_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\m163_main_nohq.paa";
+ texture="braf\braf_tracked\m113\data\m163_main_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\m163_main_smdi.paa";
+ texture="braf\braf_tracked\m113\data\m163_main_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/main.rvmat b/source/braf_tracked/M113/data/main.rvmat
index 38135de..1bc3f93 100644
--- a/source/braf_tracked/M113/data/main.rvmat
+++ b/source/braf_tracked/M113/data/main.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
- texture = "braf\braf_tracked\M113\data\main_ti_ca.paa";
+ texture = "braf\braf_tracked\m113\data\main_ti_ca.paa";
};
ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -13,7 +13,7 @@ specularPower = 50;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_tracked\M113\data\main_nohq.paa";
+ texture = "braf\braf_tracked\m113\data\main_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -43,7 +43,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_tracked\M113\data\main_as.paa";
+ texture = "braf\braf_tracked\m113\data\main_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -53,7 +53,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_tracked\M113\data\main_smdi.paa";
+ texture = "braf\braf_tracked\m113\data\main_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/source/braf_tracked/M113/data/main_damage.rvmat b/source/braf_tracked/M113/data/main_damage.rvmat
index f90f583..1d12fad 100644
--- a/source/braf_tracked/M113/data/main_damage.rvmat
+++ b/source/braf_tracked/M113/data/main_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\main_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\main_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\main_nohq.paa";
+ texture="braf\braf_tracked\m113\data\main_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\main_smdi.paa";
+ texture="braf\braf_tracked\m113\data\main_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/panel.rvmat b/source/braf_tracked/M113/data/panel.rvmat
index 8375ddf..4f4a6f1 100644
--- a/source/braf_tracked/M113/data/panel.rvmat
+++ b/source/braf_tracked/M113/data/panel.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\panel_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\panel_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -16,7 +16,7 @@ VertexShaderID="Super";
class Stage1
{
-texture="braf\braf_tracked\M113\data\panel_nohq.paa";
+texture="braf\braf_tracked\m113\data\panel_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -52,7 +52,7 @@ pos[]={0,0,0};
};
class Stage4
{
-texture="braf\braf_tracked\M113\data\panel_as.paa";
+texture="braf\braf_tracked\m113\data\panel_as.paa";
uvSource="tex";
class uvTransform
{
@@ -64,7 +64,7 @@ pos[]={0,0,0};
};
class Stage5
{
-texture="braf\braf_tracked\M113\data\panel_smdi.paa";
+texture="braf\braf_tracked\m113\data\panel_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_tracked/M113/data/panel_damage.rvmat b/source/braf_tracked/M113/data/panel_damage.rvmat
index d6c45b1..e81d032 100644
--- a/source/braf_tracked/M113/data/panel_damage.rvmat
+++ b/source/braf_tracked/M113/data/panel_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\panel_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\panel_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\panel_nohq.paa";
+ texture="braf\braf_tracked\m113\data\panel_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\panel_smdi.paa";
+ texture="braf\braf_tracked\m113\data\panel_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/track.rvmat b/source/braf_tracked/M113/data/track.rvmat
index 937e82d..636993d 100644
--- a/source/braf_tracked/M113/data/track.rvmat
+++ b/source/braf_tracked/M113/data/track.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\track_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\track_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -16,7 +16,7 @@ VertexShaderID="Super";
class Stage1
{
-texture="braf\braf_tracked\M113\data\track_nohq.paa";
+texture="braf\braf_tracked\m113\data\track_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -52,7 +52,7 @@ pos[]={0,0,0};
};
class Stage4
{
-texture="braf\braf_tracked\M113\data\track_as.paa";
+texture="braf\braf_tracked\m113\data\track_as.paa";
uvSource="tex";
class uvTransform
{
@@ -64,7 +64,7 @@ pos[]={0,0,0};
};
class Stage5
{
-texture="braf\braf_tracked\M113\data\track_smdi.paa";
+texture="braf\braf_tracked\m113\data\track_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_tracked/M113/data/track_damage.rvmat b/source/braf_tracked/M113/data/track_damage.rvmat
index e138d4c..5fba6a5 100644
--- a/source/braf_tracked/M113/data/track_damage.rvmat
+++ b/source/braf_tracked/M113/data/track_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\track_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\track_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\track_nohq.paa";
+ texture="braf\braf_tracked\m113\data\track_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\track_smdi.paa";
+ texture="braf\braf_tracked\m113\data\track_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/data/unique.rvmat b/source/braf_tracked/M113/data/unique.rvmat
index 5a1e427..706cd0a 100644
--- a/source/braf_tracked/M113/data/unique.rvmat
+++ b/source/braf_tracked/M113/data/unique.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\unique_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\unique_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -16,7 +16,7 @@ VertexShaderID="Super";
class Stage1
{
-texture="braf\braf_tracked\M113\data\unique_nohq.paa";
+texture="braf\braf_tracked\m113\data\unique_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -52,7 +52,7 @@ pos[]={0,0,0};
};
class Stage4
{
-texture="braf\braf_tracked\M113\data\unique_as.paa";
+texture="braf\braf_tracked\m113\data\unique_as.paa";
uvSource="tex";
class uvTransform
{
@@ -64,7 +64,7 @@ pos[]={0,0,0};
};
class Stage5
{
-texture="braf\braf_tracked\M113\data\unique_smdi.paa";
+texture="braf\braf_tracked\m113\data\unique_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_tracked/M113/data/unique_damage.rvmat b/source/braf_tracked/M113/data/unique_damage.rvmat
index 5fa7df7..a358f2f 100644
--- a/source/braf_tracked/M113/data/unique_damage.rvmat
+++ b/source/braf_tracked/M113/data/unique_damage.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
-texture="braf\braf_tracked\M113\data\unique_ti_ca.paa";
+texture="braf\braf_tracked\m113\data\unique_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
@@ -15,7 +15,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
- texture="braf\braf_tracked\M113\data\unique_nohq.paa";
+ texture="braf\braf_tracked\m113\data\unique_nohq.paa";
uvSource = "tex";
class uvTransform {
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
@@ -65,7 +65,7 @@ class Stage4 {
};
class Stage5 {
- texture="braf\braf_tracked\M113\data\unique_smdi.paa";
+ texture="braf\braf_tracked\m113\data\unique_smdi.paa";
uvSource = "tex";
class uvTransform {
diff --git a/source/braf_tracked/M113/sounds.hpp b/source/braf_tracked/M113/sounds.hpp
index 319898f..f12b3af 100644
--- a/source/braf_tracked/M113/sounds.hpp
+++ b/source/braf_tracked/M113/sounds.hpp
@@ -1,269 +1,269 @@
attenuationEffectType = "TankAttenuation";
occludeSoundsWhenIn = 1;
obstructSoundsWhenIn = 1;
-soundGetIn[] = { "A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1 };
-soundGetOut[] = { "A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1, 20 };
+soundGetIn[] = { "a3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1 };
+soundGetOut[] = { "a3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1, 20 };
soundDammage[] = { "", 0.562341, 1 };
-soundEngineOnInt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_int_start", 0.630957, 1 };
-soundEngineOnExt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_ext_start", 0.794328, 1, 200 };
-soundEngineOffInt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_int_stop", 0.630957, 1 };
-soundEngineOffExt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_ext_stop", 0.794328, 1, 200 };
-buildCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 };
-buildCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 };
-buildCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 };
-buildCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 };
+soundEngineOnInt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_int_start", 0.630957, 1 };
+soundEngineOnExt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_ext_start", 0.794328, 1, 200 };
+soundEngineOffInt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_int_stop", 0.630957, 1 };
+soundEngineOffExt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_ext_stop", 0.794328, 1, 200 };
+buildCrash0[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 };
+buildCrash1[] = { "a3\sounds_f\vehicles\crashes\crash_09", 1, 1, 200 };
+buildCrash2[] = { "a3\sounds_f\vehicles\crashes\crash_10", 1, 1, 200 };
+buildCrash3[] = { "a3\sounds_f\vehicles\crashes\crash_11", 1, 1, 200 };
soundBuildingCrash[] = { "buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25 };
-WoodCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 };
-WoodCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 };
-WoodCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 };
-WoodCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 };
-WoodCrash4[] = { "A3\sounds_f\Vehicles\crashes\crash_01", 1, 1, 200 };
-WoodCrash5[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 };
+WoodCrash0[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 };
+WoodCrash1[] = { "a3\sounds_f\vehicles\crashes\crash_09", 1, 1, 200 };
+WoodCrash2[] = { "a3\sounds_f\vehicles\crashes\crash_10", 1, 1, 200 };
+WoodCrash3[] = { "a3\sounds_f\vehicles\crashes\crash_11", 1, 1, 200 };
+WoodCrash4[] = { "a3\sounds_f\vehicles\crashes\crash_01", 1, 1, 200 };
+WoodCrash5[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 };
soundWoodCrash[] = { "woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166 };
-ArmorCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 };
-ArmorCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 };
-ArmorCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 };
-ArmorCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 };
+ArmorCrash0[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 };
+ArmorCrash1[] = { "a3\sounds_f\vehicles\crashes\crash_09", 1, 1, 200 };
+ArmorCrash2[] = { "a3\sounds_f\vehicles\crashes\crash_10", 1, 1, 200 };
+ArmorCrash3[] = { "a3\sounds_f\vehicles\crashes\crash_11", 1, 1, 200 };
soundArmorCrash[] = { "ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25 };
class Sounds {
class Idle_ext {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm0", 0.56234133, 1, 160 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm0", 0.56234133, 1, 160 };
frequency = "0.95 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
};
class Engine {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm1", 0.7943282, 1, 200 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm1", 0.7943282, 1, 200 };
frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
};
class Engine1_ext {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm2", 0.8912509, 1, 260 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm2", 0.8912509, 1, 260 };
frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
};
class Engine2_ext {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm3", 1.0, 1, 280 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm3", 1.0, 1, 280 };
frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
};
class Engine3_ext {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm4", 1.1220185, 1, 300 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm4", 1.1220185, 1, 300 };
frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
};
class Engine4_ext {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm4", 1.2589254, 1, 320 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm4", 1.2589254, 1, 320 };
frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1";
- volume = "engineOn*camPos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
+ volume = "engineon*campos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
};
class IdleThrust {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Burst01", 1.0, 1, 250 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_burst01", 1.0, 1, 250 };
frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
};
class EngineThrust {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm2", 1.41254, 1, 200 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm2", 1.41254, 1, 200 };
frequency = "0.8 + ((rpm/ 2640) factor[(700/ 2640),(1100/ 2640)])*0.2";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))";
};
class Engine1_Thrust_ext {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm3", 1.77828, 1, 230 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm3", 1.77828, 1, 230 };
frequency = "0.8 + ((rpm/ 2640) factor[(950/ 2640),(1400/ 2640)])*0.2";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))";
};
class Engine2_Thrust_ext {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm4", 1.99526, 1, 290 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm4", 1.99526, 1, 290 };
frequency = "0.8 + ((rpm/ 2640) factor[(1200/ 2640),(1700/ 2640)])*0.2";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))";
};
class Engine3_Thrust_ext {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm5", 1.77828, 1, 350 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm5", 1.77828, 1, 350 };
frequency = "0.8 + ((rpm/ 2640) factor[(1500/ 2640),(2100/ 2640)])*0.1";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))";
};
class Engine4_Thrust_ext {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm6", 2.23872, 1, 400 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm6", 2.23872, 1, 400 };
frequency = "0.8 + ((rpm/ 2640) factor[(1800/ 2640),(2300/ 2640)])*0.1";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))";
};
class Engine5_Thrust_ext {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm7", 2.51189, 1, 450 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm7", 2.51189, 1, 450 };
frequency = "0.8 + ((rpm/ 2640) factor[(2100/ 2640),(2640/ 2640)])*0.1";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])";
};
class Idle_int {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm0", 0.31622776, 1 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm0", 0.31622776, 1 };
frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
};
class Engine_int {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm1", 0.35481337, 1 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm1", 0.35481337, 1 };
frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
};
class Engine1_int {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm2", 0.39810717, 1 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm2", 0.39810717, 1 };
frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
};
class Engine2_int {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm3", 0.4466836, 1 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm3", 0.4466836, 1 };
frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
};
class Engine3_int {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm4", 0.5011872, 1 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm4", 0.5011872, 1 };
frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
};
class Engine4_int {
- sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm4", 0.56234133, 1 };
+ sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm4", 0.56234133, 1 };
frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1";
- volume = "engineOn*(1-camPos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
+ volume = "engineon*(1-campos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
};
class IdleThrust_int {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm1", 0.630957, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm1", 0.630957, 1 };
frequency = "0.8 + ((rpm/ 2640) factor[(400/ 2640),(900/ 2640)])*0.15";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(100/ 2640),(200/ 2640)]) * ((rpm/ 2640) factor[(900/ 2640),(700/ 2640)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(100/ 2640),(200/ 2640)]) * ((rpm/ 2640) factor[(900/ 2640),(700/ 2640)]))";
};
class EngineThrust_int {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm2", 0.398107, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm2", 0.398107, 1 };
frequency = "0.8 + ((rpm/ 2640) factor[(700/ 2640),(1100/ 2640)])*0.2";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))";
};
class Engine1_Thrust_int {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm3", 0.446684, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm3", 0.446684, 1 };
frequency = "0.8 + ((rpm/ 2640) factor[(950/ 2640),(1400/ 2640)])*0.2";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))";
};
class Engine2_Thrust_int {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm4", 0.446684, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm4", 0.446684, 1 };
frequency = "0.8 + ((rpm/ 2640) factor[(1200/ 2640),(1700/ 2640)])*0.2";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))";
};
class Engine3_Thrust_int {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm5", 0.501187, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm5", 0.501187, 1 };
frequency = "0.8 + ((rpm/ 2640) factor[(1500/ 2640),(2100/ 2640)])*0.1";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))";
};
class Engine4_Thrust_int {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm6", 0.562341, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm6", 0.562341, 1 };
frequency = "0.8 + ((rpm/ 2640) factor[(1800/ 2640),(2300/ 2640)])*0.1";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))";
};
class Engine5_Thrust_int {
- sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm7", 0.630957, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm7", 0.630957, 1 };
frequency = "0.8 + ((rpm/ 2640) factor[(2100/ 2640),(2640/ 2640)])*0.1";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])";
};
class NoiseInt {
- sound[] = { "A3\sounds_f\vehicles\armor\noises\noise_tank_int_1", 0.501187, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\noises\noise_tank_int_1", 0.501187, 1 };
frequency = "1";
volume = "(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class NoiseExt {
- sound[] = { "A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1", 0.891251, 1, 50 };
+ sound[] = { "a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1", 0.891251, 1, 50 };
frequency = "1";
volume = "camPos*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class ThreadsOutH0 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_01", 0.398107, 1, 140 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_01", 0.398107, 1, 140 };
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
};
class ThreadsOutH1 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_02", 0.446684, 1, 160 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_02", 0.446684, 1, 160 };
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
};
class ThreadsOutH2 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_03", 0.501187, 1, 180 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_03", 0.501187, 1, 180 };
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
};
class ThreadsOutH3 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_04", 0.562341, 1, 200 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_04", 0.562341, 1, 200 };
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
};
class ThreadsOutH4 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_05", 0.562341, 1, 220 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_05", 0.562341, 1, 220 };
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
+ volume = "engineon*campos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
};
class ThreadsOutS0 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_01", 0.316228, 1, 120 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_01", 0.316228, 1, 120 };
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
};
class ThreadsOutS1 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_02", 0.354813, 1, 140 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_02", 0.354813, 1, 140 };
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
};
class ThreadsOutS2 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_03", 0.398107, 1, 160 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_03", 0.398107, 1, 160 };
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
};
class ThreadsOutS3 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_04", 0.446684, 1, 180 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_04", 0.446684, 1, 180 };
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
};
class ThreadsOutS4 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_05", 0.501187, 1, 200 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_05", 0.501187, 1, 200 };
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
+ volume = "engineon*(campos)*(grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
};
class ThreadsInH0 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_01", 0.251189, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_01", 0.251189, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
};
class ThreadsInH1 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_02", 0.281838, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_02", 0.281838, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
};
class ThreadsInH2 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_03", 0.316228, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_03", 0.316228, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
};
class ThreadsInH3 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_04", 0.354813, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_04", 0.354813, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
};
class ThreadsInH4 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_05", 0.398107, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_05", 0.398107, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
+ volume = "engineon*(1-campos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
};
class ThreadsInS0 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_01", 0.316228, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_01", 0.316228, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))";
};
class ThreadsInS1 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_02", 0.316228, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_02", 0.316228, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))";
};
class ThreadsInS2 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_03", 0.354813, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_03", 0.354813, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))";
};
class ThreadsInS3 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_04", 0.354813, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_04", 0.354813, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))";
};
class ThreadsInS4 {
- sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_05", 0.398107, 1 };
+ sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_05", 0.398107, 1 };
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
+ volume = "engineon*(1-campos)*grass*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])";
};
};
\ No newline at end of file
diff --git a/source/braf_tracked/M41/braf_m41.hpp b/source/braf_tracked/M41/braf_m41.hpp
index 7c62222..ada596f 100644
--- a/source/braf_tracked/M41/braf_m41.hpp
+++ b/source/braf_tracked/M41/braf_m41.hpp
@@ -1,5 +1,5 @@
-class braf_m41_base : Tank_F {
- author = "BRAF Team";
+class braf_m41_base : Tank_F {
+ author = "BRAF TEAM";
displayName = "Cadillac M41A";
model = "\braf\braf_tracked\m41\braf_m41a.p3d";
scope = 0;
@@ -70,22 +70,22 @@
stabilizedInAxes = 0;
//Placeholder, trocar para as armas do M41A
weapons[] = {
- "BRAF_76mm_M41A",
- "BRAF_M1919A4_M41A"
+ "braf_76mm_m41a",
+ "braf_m1919a4_m41a"
};
magazines[] = {
- "BRAF_11Rnd_76mm_HEAT",
- "BRAF_11Rnd_76mm_HEAT",
- "BRAF_11Rnd_76mm_HE",
- "BRAF_11Rnd_76mm_APFSDS",
+ "braf_11rnd_76mm_heat",
+ "braf_11rnd_76mm_heat",
+ "braf_11rnd_76mm_he",
+ "braf_11rnd_76mm_apfsds",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red"
};
- soundServo[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_gunner", 0.56234133, 1, 50 };
- soundServoVertical[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_gunner_vertical", 0.56234133, 1, 50 };
+ soundServo[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_gunner", 0.56234133, 1, 50 };
+ soundServoVertical[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_gunner_vertical", 0.56234133, 1, 50 };
forceHideGunner = 0;
inGunnerMayFire = 1; // set to 0 to let gunner look around the internal compartment if modeled
//viewGunnerInExternal = 1; // Needed to make gunner possible to be killed with penetrating rounds.
@@ -97,7 +97,7 @@
maxVerticalRotSpeed = 0.8;
gunnerOutOpticsModel = "";
gunnerOutOpticsEffect[] = {};
- gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_w.p3d";
+ gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_w.p3d";
gunnerOpticsEffect[] = { "TankGunnerOptics1", "OpticsBlur2", "OpticsCHAbera2" };
gunnerForceOptics = 1;
/*class OpticsIn : braf_m41_gunner_optics {
@@ -115,12 +115,12 @@
minFov = 0.155;
maxFov = 0.155;
visionMode[] = { "Normal" };
- gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_w.p3d";
+ gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_w.p3d";
gunnerOpticsEffect[] = {};
};
class Narrow : Wide //10x
{
- gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_m.p3d";
+ gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_m.p3d";
initFov = 0.047;
minFov = 0.047;
maxFov = 0.047;
@@ -173,8 +173,8 @@
initTurn = 0;
weapons[] = { "SmokeLauncher" };
magazines[] = { "SmokeLauncherMag" };
- soundServo[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 };
- soundServoVertical[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 };
+ soundServo[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 };
+ soundServoVertical[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 };
outGunnerMayFire = 0;
inGunnerMayFire = 1;
gunnerAction = "commander_apctracked3_out";
@@ -251,9 +251,9 @@
};
hiddenSelectionsTextures[] = {
- "\braf\braf_tracked\m41\data\main_CO.paa",
- "\braf\braf_tracked\m41\data\large_CO.paa",
- "\braf\braf_tracked\m41\data\small_CO.paa",
+ "\braf\braf_tracked\m41\data\main_co.paa",
+ "\braf\braf_tracked\m41\data\large_co.paa",
+ "\braf\braf_tracked\m41\data\small_co.paa",
};
//Damage materials
@@ -282,18 +282,18 @@
class ebmodern {
displayName = "Brazilian Army (Modern)";
textures[] = {
- "\braf\braf_tracked\m41\data\main_CO.paa",
- "\braf\braf_tracked\m41\data\large_CO.paa",
- "\braf\braf_tracked\m41\data\small_CO.paa",
+ "\braf\braf_tracked\m41\data\main_co.paa",
+ "\braf\braf_tracked\m41\data\large_co.paa",
+ "\braf\braf_tracked\m41\data\small_co.paa",
};
factions[] = {};
};
class ebold {
displayName = "Brazilian Army (Old)";
textures[] = {
- "\braf\braf_tracked\m41\data\old\main_CO.paa",
- "\braf\braf_tracked\m41\data\old\large_CO.paa",
- "\braf\braf_tracked\m41\data\old\small_CO.paa",
+ "\braf\braf_tracked\m41\data\old\main_co.paa",
+ "\braf\braf_tracked\m41\data\old\large_co.paa",
+ "\braf\braf_tracked\m41\data\old\small_co.paa",
};
factions[] = {};
};
@@ -421,11 +421,11 @@
class AnimationSources : AnimationSources {
class recoil_source {
source = "reload";
- weapon = "BRAF_90MM_M41C";
+ weapon = "braf_90mm_m41c";
};
class muzzle_rot_coax {
source = "ammorandom";
- weapon = "BRAF_M1919A4_M41A";
+ weapon = "braf_m1919a4_m41a";
};
};
class VehicleTransport {
@@ -448,9 +448,9 @@ class braf_army_m41a : braf_m41_base {
crew = "braf_army_crewman_regular_2000";
typicalCargo[] = { "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000" };
hiddenSelectionsTextures[] = {
- "\braf\braf_tracked\m41\data\old\main_CO.paa",
- "\braf\braf_tracked\m41\data\old\large_CO.paa",
- "\braf\braf_tracked\m41\data\old\small_CO.paa",
+ "\braf\braf_tracked\m41\data\old\main_co.paa",
+ "\braf\braf_tracked\m41\data\old\large_co.paa",
+ "\braf\braf_tracked\m41\data\old\small_co.paa",
};
class TransportBackpacks {
};
@@ -470,7 +470,7 @@ class braf_army_m41a : braf_m41_base {
};
};
-//class BRAF_Cascavel_Gunner_Optics;
+//class braf_cascavel_gunner_optics;
class braf_army_m41c : braf_m41_base {
editorPreview = "braf\braf_tracked\m41\preview\cwr3_i_m41a1.jpg";
displayName = "Bernardini M41C";
@@ -483,19 +483,19 @@ class braf_army_m41c : braf_m41_base {
typicalCargo[] = { "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000" };
class Library {
- libTextDesc = "M41 modernized by Bernardini S/A Industria e Comercio for the Brazilian Army. Fitted with a new Saab-Scania DS-14A 04 eight-cylinder diesel engine.";
+ libTextDesc = "m41 modernized by bernardini s/a industria e comercio for the brazilian army. fitted with a new saab-scania ds-14a 04 eight-cylinder diesel engine.";
};
class Turrets : Turrets {
class MainTurret : MainTurret {
weapons[] = {
- "BRAF_90MM_M41C",
- "BRAF_MAG_VEH"
+ "braf_90mm_m41c",
+ "braf_mag_veh"
};
magazines[] = {
- "BRAF_11Rnd_90mm_HEAT_MP",
- "BRAF_11Rnd_90mm_HEAT_MP",
- "BRAF_11Rnd_90mm_HE_shells",
- "BRAF_11Rnd_90mm_HE_shells",
+ "braf_11rnd_90mm_heat_mp",
+ "braf_11rnd_90mm_heat_mp",
+ "braf_11rnd_90mm_he_shells",
+ "braf_11rnd_90mm_he_shells",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
@@ -503,7 +503,7 @@ class braf_army_m41c : braf_m41_base {
"BRAF_200Rnd_762x51_Mix_red"
};
turretInfoType = "RscWeaponRangeZeroing";
- gunnerOpticsModel = "\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d";
+ gunnerOpticsModel = "\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d";
class OpticsIn {
class Wide //3x
{
@@ -517,12 +517,12 @@ class braf_army_m41c : braf_m41_base {
minFov = 0.155;
maxFov = 0.155;
visionMode[] = { "Normal" };
- gunnerOpticsModel = "\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d";
+ gunnerOpticsModel = "\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d";
gunnerOpticsEffect[] = { "TankGunnerOptics1", "OpticsBlur2", "OpticsCHAbera2" };
};
class Narrow : Wide //10x
{
- gunnerOpticsModel = "\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d";
+ gunnerOpticsModel = "\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d";
initFov = 0.047;
minFov = 0.047;
maxFov = 0.047;
diff --git a/source/braf_tracked/M41/data/large.rvmat b/source/braf_tracked/M41/data/large.rvmat
index 51c2626..2b4df98 100644
--- a/source/braf_tracked/M41/data/large.rvmat
+++ b/source/braf_tracked/M41/data/large.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
- texture = "braf\braf_tracked\M41\data\large_ti_ca.paa";
+ texture = "braf\braf_tracked\m41\data\large_ti_ca.paa";
};
ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -13,7 +13,7 @@ specularPower = 50;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_tracked\M41\data\large_nohq.paa";
+ texture = "braf\braf_tracked\m41\data\large_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -43,7 +43,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_tracked\M41\data\large_as.paa";
+ texture = "braf\braf_tracked\m41\data\large_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -53,7 +53,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_tracked\M41\data\large_smdi.paa";
+ texture = "braf\braf_tracked\m41\data\large_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/source/braf_tracked/M41/data/large_damage.rvmat b/source/braf_tracked/M41/data/large_damage.rvmat
index 7a06455..fb8bd0a 100644
--- a/source/braf_tracked/M41/data/large_damage.rvmat
+++ b/source/braf_tracked/M41/data/large_damage.rvmat
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_tracked/M41/data/main.rvmat b/source/braf_tracked/M41/data/main.rvmat
index 1885b73..f984b78 100644
--- a/source/braf_tracked/M41/data/main.rvmat
+++ b/source/braf_tracked/M41/data/main.rvmat
@@ -1,6 +1,6 @@
class StageTI
{
- texture="braf\braf_tracked\M41\data\main_ti_ca.paa";
+ texture="braf\braf_tracked\m41\data\main_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
- texture="braf\braf_tracked\M41\data\main_nohq.paa";
+ texture="braf\braf_tracked\m41\data\main_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
- texture="braf\braf_tracked\M41\data\main_as.paa";
+ texture="braf\braf_tracked\m41\data\main_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
- texture="braf\braf_tracked\M41\data\main_smdi.paa";
+ texture="braf\braf_tracked\m41\data\main_smdi.paa";
uvSource="tex";
class uvTransform
{
diff --git a/source/braf_tracked/M41/data/main_damage.rvmat b/source/braf_tracked/M41/data/main_damage.rvmat
index abc909c..becfca7 100644
--- a/source/braf_tracked/M41/data/main_damage.rvmat
+++ b/source/braf_tracked/M41/data/main_damage.rvmat
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_tracked/M41/data/small.rvmat b/source/braf_tracked/M41/data/small.rvmat
index 218674b..7e9453f 100644
--- a/source/braf_tracked/M41/data/small.rvmat
+++ b/source/braf_tracked/M41/data/small.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
- texture = "braf\braf_tracked\M41\data\small_ti_ca.paa";
+ texture = "braf\braf_tracked\m41\data\small_ti_ca.paa";
};
ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -13,7 +13,7 @@ specularPower = 50;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_tracked\M41\data\small_nohq.paa";
+ texture = "braf\braf_tracked\m41\data\small_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -43,7 +43,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_tracked\M41\data\small_as.paa";
+ texture = "braf\braf_tracked\m41\data\small_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -53,7 +53,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_tracked\M41\data\small_smdi.paa";
+ texture = "braf\braf_tracked\m41\data\small_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/source/braf_tracked/M41/data/small_damage.rvmat b/source/braf_tracked/M41/data/small_damage.rvmat
index 96c6e1c..7e6ffb5 100644
--- a/source/braf_tracked/M41/data/small_damage.rvmat
+++ b/source/braf_tracked/M41/data/small_damage.rvmat
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_tracked/M41/data/track.rvmat b/source/braf_tracked/M41/data/track.rvmat
index c27302b..5bb3240 100644
--- a/source/braf_tracked/M41/data/track.rvmat
+++ b/source/braf_tracked/M41/data/track.rvmat
@@ -2,7 +2,7 @@ class StageTI
{
- texture = "braf\braf_tracked\M41\data\track_ti_ca.paa";
+ texture = "braf\braf_tracked\m41\data\track_ti_ca.paa";
};
ambient[] = { 1.0, 1.0, 1.0, 1.0 };
diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -13,7 +13,7 @@ specularPower = 50;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
- texture = "braf\braf_tracked\M41\data\track_nohq.paa";
+ texture = "braf\braf_tracked\m41\data\track_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -43,7 +43,7 @@ class Stage3 {
};
};
class Stage4 {
- texture = "braf\braf_tracked\M41\data\track_as.paa";
+ texture = "braf\braf_tracked\m41\data\track_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -53,7 +53,7 @@ class Stage4 {
};
};
class Stage5 {
- texture = "braf\braf_tracked\M41\data\track_smdi.paa";
+ texture = "braf\braf_tracked\m41\data\track_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
diff --git a/source/braf_tracked/M41/data/track_damage.rvmat b/source/braf_tracked/M41/data/track_damage.rvmat
index 757811e..304225b 100644
--- a/source/braf_tracked/M41/data/track_damage.rvmat
+++ b/source/braf_tracked/M41/data/track_damage.rvmat
@@ -28,7 +28,7 @@ class Stage1 {
class Stage2
{
- texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
+ texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa";
uvSource = "tex";
class uvTransform
{
diff --git a/source/braf_tracked/M41/model.cfg b/source/braf_tracked/M41/model.cfg
index fed5789..92c2587 100644
--- a/source/braf_tracked/M41/model.cfg
+++ b/source/braf_tracked/M41/model.cfg
@@ -565,7 +565,7 @@ class CfgModels
};
};
- class BRAF_M41A : Tank_F
+ class braf_m41a : Tank_F
{
sectionsInherit = "Tank_F";
sections[] =
@@ -645,5 +645,5 @@ class CfgModels
};
};
};
- class BRAF_M41C : BRAF_M41A {};
+ class braf_m41c : braf_m41a {};
};
\ No newline at end of file
diff --git a/source/braf_tracked/M41/sounds.hpp b/source/braf_tracked/M41/sounds.hpp
index 94c2539..ae11168 100644
--- a/source/braf_tracked/M41/sounds.hpp
+++ b/source/braf_tracked/M41/sounds.hpp
@@ -1,312 +1,312 @@
attenuationEffectType = "TankAttenuation";
- soundGetIn[] = {"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
- soundGetOut[] = {"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
+ soundGetIn[] = {"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
+ soundGetOut[] = {"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
soundDammage[] = {"",0.56234133,1};
- soundEngineOnInt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_start",0.63095737,1.0};
- soundEngineOnExt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_start",1.0,1.0,200};
- soundEngineOffInt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_stop",0.63095737,1.0};
- soundEngineOffExt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_stop",1.0,1.0,200};
- soundBushCollision1[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_1",0.17782794,1,100};
- soundBushCollision2[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_2",0.17782794,1,100};
- soundBushCollision3[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_3",0.17782794,1,100};
+ soundEngineOnInt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_start",0.63095737,1.0};
+ soundEngineOnExt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_start",1.0,1.0,200};
+ soundEngineOffInt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_stop",0.63095737,1.0};
+ soundEngineOffExt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_stop",1.0,1.0,200};
+ soundBushCollision1[] = {"a3\sounds_f\vehicles\crashes\helis\heli_coll_bush_int_1",0.17782794,1,100};
+ soundBushCollision2[] = {"a3\sounds_f\vehicles\crashes\helis\heli_coll_bush_int_2",0.17782794,1,100};
+ soundBushCollision3[] = {"a3\sounds_f\vehicles\crashes\helis\heli_coll_bush_int_3",0.17782794,1,100};
soundBushCrash[] = {"soundBushCollision1",0.33,"soundBushCollision2",0.33,"soundBushCollision3",0.33};
- soundGeneralCollision1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_1",1.0,1,100};
- soundGeneralCollision2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_2",1.0,1,100};
- soundGeneralCollision3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_3",1.0,1,100};
- soundGeneralCollision4[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_4",1.0,1,100};
+ soundGeneralCollision1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_1",1.0,1,100};
+ soundGeneralCollision2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_2",1.0,1,100};
+ soundGeneralCollision3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_3",1.0,1,100};
+ soundGeneralCollision4[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_4",1.0,1,100};
soundCrashes[] = {"soundGeneralCollision1",0.25,"soundGeneralCollision2",0.25,"soundGeneralCollision3",0.25,"soundGeneralCollision4",0.25};
- buildCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_1",1.0,1,200};
- buildCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_2",1.0,1,200};
- buildCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_3",1.0,1,200};
- buildCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_4",1.0,1,200};
+ buildCrash0[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_1",1.0,1,200};
+ buildCrash1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_2",1.0,1,200};
+ buildCrash2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_3",1.0,1,200};
+ buildCrash3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_4",1.0,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
- WoodCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_1",1.0,1,200};
- WoodCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_2",1.0,1,200};
- WoodCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_3",1.0,1,200};
- WoodCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_4",1.0,1,200};
+ WoodCrash0[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_1",1.0,1,200};
+ WoodCrash1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_2",1.0,1,200};
+ WoodCrash2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_3",1.0,1,200};
+ WoodCrash3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_4",1.0,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166};
- ArmorCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_1",1.0,1,200};
- ArmorCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_2",1.0,1,200};
- ArmorCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_3",1.0,1,200};
- ArmorCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_4",1.0,1,200};
+ ArmorCrash0[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_1",1.0,1,200};
+ ArmorCrash1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_2",1.0,1,200};
+ ArmorCrash2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_3",1.0,1,200};
+ ArmorCrash3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_4",1.0,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class Sounds
{
class Idle_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_1",0.56234133,1,160};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_1",0.56234133,1,160};
frequency = "0.95 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
};
class Engine
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_2",0.7943282,1,200};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_2",0.7943282,1,200};
frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
};
class Engine1_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_3",0.8912509,1,260};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_3",0.8912509,1,260};
frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
};
class Engine2_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_4",1.0,1,280};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_4",1.0,1,280};
frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
};
class Engine3_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_5",1.1220185,1,300};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_5",1.1220185,1,300};
frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1";
- volume = "engineOn*camPos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
+ volume = "engineon*campos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
};
class Engine4_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_6",1.2589254,1,320};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_6",1.2589254,1,320};
frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1";
- volume = "engineOn*camPos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
+ volume = "engineon*campos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
};
class IdleThrust
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_1",1.0,1,250};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_1",1.0,1,250};
frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
};
class EngineThrust
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_2",1.1220185,1,280};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_2",1.1220185,1,280};
frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
};
class Engine1_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_3",1.2589254,1,300};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_3",1.2589254,1,300};
frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
};
class Engine2_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_4",1.4125376,1,340};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_4",1.4125376,1,340};
frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
};
class Engine3_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_5",1.7782794,1,360};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_5",1.7782794,1,360};
frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
};
class Engine4_Thrust_ext
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_6",1.9952624,1,380};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_6",1.9952624,1,380};
frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1";
- volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
+ volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
};
class Idle_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_1",0.31622776,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_1",0.31622776,1};
frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
};
class Engine_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_2",0.35481337,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_2",0.35481337,1};
frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
};
class Engine1_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_3",0.39810717,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_3",0.39810717,1};
frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
};
class Engine2_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_4",0.4466836,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_4",0.4466836,1};
frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
};
class Engine3_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_5",0.5011872,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_5",0.5011872,1};
frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1";
- volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
+ volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
};
class Engine4_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_6",0.56234133,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_6",0.56234133,1};
frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1";
- volume = "engineOn*(1-camPos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
+ volume = "engineon*(1-campos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
};
class IdleThrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_1",0.35481337,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_1",0.35481337,1};
frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))";
};
class EngineThrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_2",0.39810717,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_2",0.39810717,1};
frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))";
};
class Engine1_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_3",0.4466836,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_3",0.4466836,1};
frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))";
};
class Engine2_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_4",0.4466836,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_4",0.4466836,1};
frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))";
};
class Engine3_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_5",0.5011872,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_5",0.5011872,1};
frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))";
};
class Engine4_Thrust_int
{
- sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_6",0.56234133,1};
+ sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_6",0.56234133,1};
frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1";
- volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
+ volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])";
};
class NoiseInt
{
- sound[] = {"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",3.1622777,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",3.1622777,1.0};
frequency = "1";
volume = "(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class NoiseExt
{
- sound[] = {"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",3.1622777,1.0,250};
+ sound[] = {"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",3.1622777,1.0,250};
frequency = "1";
volume = "camPos*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class ThreadsOutH0
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_01",0.39810717,1.0,140};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_01",0.39810717,1.0,140};
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
};
class ThreadsOutH1
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_02",0.4466836,1.0,160};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_02",0.4466836,1.0,160};
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
};
class ThreadsOutH2
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_03",0.5011872,1.0,180};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_03",0.5011872,1.0,180};
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
};
class ThreadsOutH3
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_04",0.56234133,1.0,200};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_04",0.56234133,1.0,200};
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
+ volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
};
class ThreadsOutH4
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_05",0.56234133,1.0,220};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_05",0.56234133,1.0,220};
frequency = "1";
- volume = "engineOn*camPos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
+ volume = "engineon*campos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
};
class ThreadsOutS0
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_01",0.31622776,1.0,120};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_01",0.31622776,1.0,120};
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
};
class ThreadsOutS1
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_02",0.35481337,1.0,140};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_02",0.35481337,1.0,140};
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
};
class ThreadsOutS2
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_03",0.39810717,1.0,160};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_03",0.39810717,1.0,160};
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
};
class ThreadsOutS3
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_04",0.4466836,1.0,180};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_04",0.4466836,1.0,180};
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
+ volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
};
class ThreadsOutS4
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_05",0.5011872,1.0,200};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_05",0.5011872,1.0,200};
frequency = "1";
- volume = "engineOn*(camPos)*(grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
+ volume = "engineon*(campos)*(grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
};
class ThreadsInH0
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_01",0.4466836,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_01",0.4466836,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
};
class ThreadsInH1
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_02",0.5011872,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_02",0.5011872,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
};
class ThreadsInH2
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_03",0.56234133,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_03",0.56234133,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
};
class ThreadsInH3
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_04",0.63095737,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_04",0.63095737,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
+ volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
};
class ThreadsInH4
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_05",0.70794576,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_05",0.70794576,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
+ volume = "engineon*(1-campos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
};
class ThreadsInS0
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_01",0.39810717,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_01",0.39810717,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))";
};
class ThreadsInS1
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_02",0.4466836,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_02",0.4466836,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))";
};
class ThreadsInS2
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_03",0.5011872,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_03",0.5011872,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))";
};
class ThreadsInS3
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_04",0.63095737,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_04",0.63095737,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
+ volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))";
};
class ThreadsInS4
{
- sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_05",0.70794576,1.0};
+ sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_05",0.70794576,1.0};
frequency = "1";
- volume = "engineOn*(1-camPos)*grass*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
+ volume = "engineon*(1-campos)*grass*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])";
};
};
\ No newline at end of file
diff --git a/source/braf_tracked/config.cpp b/source/braf_tracked/config.cpp
index 57ffc29..538ea17 100644
--- a/source/braf_tracked/config.cpp
+++ b/source/braf_tracked/config.cpp
@@ -1,4 +1,4 @@
-class CfgMovesBasic
+class CfgMovesBasic
{
class DefaultDie;
class ManActions
@@ -21,7 +21,7 @@ class CfgMovesMaleSdr : CfgMovesBasic
class Crew;
class CUP_M113_Cargo01_EP1 : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01";
interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1};
connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1, "CUP_M113_Cargo01_V1_EP1", 0.1, "CUP_M113_Cargo01_V2_EP1", 0.1, "CUP_M113_Cargo01_V3_EP1", 0.1, "CUP_M113_Cargo01_V4_EP1", 0.1, "CUP_M113_Cargo01_V5_EP1", 0.1};
equivalentTo = "CUP_M113_Cargo01_EP1";
@@ -31,35 +31,35 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M113_Cargo01_V1_EP1 : CUP_M113_Cargo01_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V1.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v1.rtm";
connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1};
speed = 0.245902;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo01_V2_EP1 : CUP_M113_Cargo01_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V2.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v2.rtm";
connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1};
speed = 0.410959;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo01_V3_EP1 : CUP_M113_Cargo01_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V3.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v3.rtm";
connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1};
speed = 0.333333;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo01_V4_EP1 : CUP_M113_Cargo01_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V4.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v4.rtm";
connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1};
speed = 0.410959;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo01_V5_EP1 : CUP_M113_Cargo01_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V5.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v5.rtm";
connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1};
speed = 0.177515;
variantAfter[] = {5, 5, 5};
@@ -67,7 +67,7 @@ class CfgMovesMaleSdr : CfgMovesBasic
class CUP_M113_KIA_Cargo01_EP1 : DefaultDie
{
actions = "DeadActions";
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_Cargo01";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_cargo01";
speed = 1e+010;
terminal = 1;
soundEnabled = 0;
@@ -76,7 +76,7 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M113_Cargo02_EP1 : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02";
interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1};
connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1, "CUP_M113_Cargo02_V1_EP1", 0.1, "CUP_M113_Cargo02_V2_EP1", 0.1, "CUP_M113_Cargo02_V3_EP1", 0.1, "CUP_M113_Cargo02_V4_EP1", 0.1, "CUP_M113_Cargo02_V5_EP1", 0.1};
equivalentTo = "CUP_M113_Cargo02_EP1";
@@ -86,42 +86,42 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M113_Cargo02_V1_EP1 : CUP_M113_Cargo02_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V1.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v1.rtm";
connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1};
speed = 0.37037;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo02_V2_EP1 : CUP_M113_Cargo02_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V2.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v2.rtm";
connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1};
speed = 0.410959;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo02_V3_EP1 : CUP_M113_Cargo02_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V3.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v3.rtm";
connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1};
speed = 0.333333;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo02_V4_EP1 : CUP_M113_Cargo02_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V4.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v4.rtm";
connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1};
speed = 0.410959;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo02_V5_EP1 : CUP_M113_Cargo02_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V5.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v5.rtm";
connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1};
speed = 0.535714;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo03_EP1 : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03";
interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1};
connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1, "CUP_M113_Cargo03_V1_EP1", 0.1, "CUP_M113_Cargo03_V2_EP1", 0.1, "CUP_M113_Cargo03_V3_EP1", 0.1, "CUP_M113_Cargo03_V4_EP1", 0.1};
equivalentTo = "CUP_M113_Cargo03_EP1";
@@ -131,35 +131,35 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M113_Cargo03_V1_EP1 : CUP_M113_Cargo03_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V1.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v1.rtm";
connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1};
speed = 0.29703;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo03_V2_EP1 : CUP_M113_Cargo03_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V2.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v2.rtm";
connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1};
speed = 0.410959;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo03_V3_EP1 : CUP_M113_Cargo03_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V3.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v3.rtm";
connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1};
speed = 0.625;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo03_V4_EP1 : CUP_M113_Cargo03_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V4.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v4.rtm";
connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1};
speed = 0.535714;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo04_EP1 : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04";
interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1};
connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1, "CUP_M113_Cargo04_V1_EP1", 0.1, "CUP_M113_Cargo04_V2_EP1", 0.1, "CUP_M113_Cargo04_V3_EP1", 0.1, "CUP_M113_Cargo04_V4_EP1", 0.1, "CUP_M113_Cargo04_V5_EP1", 0.1};
equivalentTo = "CUP_M113_Cargo04_EP1";
@@ -169,49 +169,49 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M113_Cargo04_V1_EP1 : CUP_M113_Cargo04_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V1.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v1.rtm";
connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1};
speed = 0.410959;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo04_V2_EP1 : CUP_M113_Cargo04_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V2.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v2.rtm";
connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1};
speed = 0.37037;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo04_V3_EP1 : CUP_M113_Cargo04_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V3.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v3.rtm";
connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1};
speed = 0.333333;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo04_V4_EP1 : CUP_M113_Cargo04_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V4.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v4.rtm";
connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1};
speed = 0.410959;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Cargo04_V5_EP1 : CUP_M113_Cargo04_EP1
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V5.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v5.rtm";
connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1};
speed = 0.535714;
variantAfter[] = {5, 5, 5};
};
class CUP_M113_Driver_EP1 : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Driver";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_driver";
interpolateTo[] = {"CUP_M113_KIA_Driver_EP1", 1};
speed = 1e+010;
};
class CUP_M113_KIA_Driver_EP1 : DefaultDie
{
actions = "DeadActions";
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_Driver";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_driver";
speed = 1e+010;
terminal = 1;
soundEnabled = 0;
@@ -220,14 +220,14 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M113_DriverOut_EP1 : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_DriverOut";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_driverout";
interpolateTo[] = {"CUP_M113_KIA_DriverOut_EP1", 1};
speed = 1e+010;
};
class CUP_M113_KIA_DriverOut_EP1 : DefaultDie
{
actions = "DeadActions";
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_DriverOut";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_driverout";
speed = 1e+010;
terminal = 1;
soundEnabled = 0;
@@ -236,14 +236,14 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M113_Gunner_EP1 : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_Gunner";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_gunner";
interpolateTo[] = {"CUP_M113_KIA_Gunner_EP1", 1};
speed = 1e+010;
};
class CUP_M113_KIA_Gunner_EP1 : DefaultDie
{
actions = "DeadActions";
- file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_Gunner";
+ file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_gunner";
speed = 1e+010;
terminal = 1;
soundEnabled = 0;
@@ -253,7 +253,7 @@ class CfgMovesMaleSdr : CfgMovesBasic
class CUP_KIA_M163_Gunner : DefaultDie
{
actions = "DeadActions";
- file = "braf\braf_tracked\M113\data\anim\CUP_KIA_M163_Gunner.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_kia_m163_gunner.rtm";
connectTo[] = {"Unconscious", 0.1};
speed = 0.5;
looped = 0;
@@ -262,12 +262,12 @@ class CfgMovesMaleSdr : CfgMovesBasic
};
class CUP_M163_Gunner : Crew
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M163_Gunner.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m163_gunner.rtm";
interpolateTo[] = {"CUP_KIA_M163_Gunner", 1};
};
class CUP_M163_GunnerOut : CUP_M163_Gunner
{
- file = "braf\braf_tracked\M113\data\anim\CUP_M163_Gunner.rtm";
+ file = "braf\braf_tracked\m113\data\anim\cup_m163_gunner.rtm";
};
};
};
@@ -286,17 +286,18 @@ class CfgMovesWomen : CfgMovesBasic
};
class CfgPatches
{
- class BRAF_Tracked
+ class braf_tracked
{
- author = "BRAF Team";
+ author = "BRAF TEAM";
requiredAddons[] = {"A3_Armor_F_Beta","braf_main"};
requiredVersion = 0.1;
units[] = {
- "braf_m113br",
- //"braf_m41a",
- //"braf_m41c"
+ "braf_army_m113br",
+ "braf_army_m577",
+ "braf_army_m41a",
+ "braf_army_m41c",
//"BRAF_m113a3_mev",
- "BRAF_m113a3_hq",
+
//"BRAF_m163"
};
version = "1.0";
@@ -304,9 +305,9 @@ class CfgPatches
};
class DefaultEventhandlers;
-#include "BRAF_Tracked_Weap\ammo.hpp"
-#include "BRAF_Tracked_Weap\magazines.hpp"
-#include "BRAF_Tracked_Weap\weapons.hpp"
+#include "braf_tracked_weap\ammo.hpp"
+#include "braf_tracked_weap\magazines.hpp"
+#include "braf_tracked_weap\weapons.hpp"
class CfgVehicles
{
@@ -348,6 +349,6 @@ class CfgVehicles
class Movement;
};
};
-#include "M113\BRAF_M113.hpp"
-#include "M41\BRAF_M41.hpp"
+#include "m113\braf_m113.hpp"
+#include "m41\braf_m41.hpp"
};
\ No newline at end of file