From 3b99904aa71e5ce4fb293521de20e61d2e8b3b1c Mon Sep 17 00:00:00 2001 From: Arantes83 Date: Mon, 3 Aug 2026 15:19:22 -0300 Subject: [PATCH] fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters. --- CHANGELOG.md | 2 +- braf_air2/braf_Air_Weap2/Magazines.hpp | 118 +- braf_air2/braf_Air_Weap2/Weapons.hpp | 86 +- braf_air2/braf_Air_Weap2/ammo.hpp | 10 +- braf_air2/braf_Air_Weap2/data/camo1.rvmat | 8 +- braf_air2/braf_Air_Weap2/data/camo2.rvmat | 8 +- braf_air2/braf_Air_Weap2/data/camo3.rvmat | 8 +- braf_air2/braf_Air_Weap2/data/camo4.rvmat | 8 +- braf_air2/braf_Air_Weap2/data/camo5.rvmat | 8 +- braf_air2/braf_Air_Weap2/data/camo6.rvmat | 8 +- braf_air2/braf_Air_Weap2/data/glass.rvmat | 6 +- braf_air2/braf_air_anim/cfgMovesBasic.hpp | 6 +- braf_air2/braf_air_anim/model.cfg | 2 +- .../braf_airplanes/braf_gripen/f39_base.hpp | 8 +- .../braf_super_tucano/Data/Extras.rvmat | 8 +- .../Data/Extras_damage.rvmat | 8 +- .../braf_super_tucano/Data/camo1.rvmat | 8 +- .../braf_super_tucano/Data/camo1_EDA.rvmat | 8 +- .../braf_super_tucano/Data/camo1_damage.rvmat | 8 +- .../braf_super_tucano/Data/camo2.rvmat | 8 +- .../braf_super_tucano/Data/camo2_EDA.rvmat | 8 +- .../Data/camo2_EDA_damage.rvmat | 8 +- .../braf_super_tucano/Data/camo2_damage.rvmat | 8 +- .../braf_super_tucano/Data/camo3.rvmat | 8 +- .../braf_super_tucano/Data/camo4.rvmat | 8 +- .../braf_super_tucano/Data/chrome_camo1.rvmat | 8 +- .../braf_super_tucano/Data/chrome_camo2.rvmat | 8 +- .../braf_super_tucano/Data/flir.rvmat | 6 +- .../braf_super_tucano/Data/flir_damage.rvmat | 6 +- .../braf_super_tucano/Data/glasspit.rvmat | 6 +- .../braf_super_tucano/Data/glasspit_in.rvmat | 6 +- .../braf_super_tucano/Data/rbf.rvmat | 6 +- .../braf_super_tucano/a29_base.hpp | 496 ++-- .../braf_super_tucano/cfgHUD.hpp | 2 +- .../braf_super_tucano/cfgMFD.hpp | 38 +- .../braf_super_tucano/cfgSounds.hpp | 48 +- .../braf_super_tucano/model.cfg | 12 +- braf_air2/braf_fnc/fn_smoker.sqf | 4 +- braf_air2/config.cpp | 101 +- braf_armored/BRAF_Anims/Braf_anims.hpp | 56 +- braf_armored/BRAF_Anims/model.cfg | 2 +- braf_armored/BRAF_Armored_Weap/ammo.hpp | 4 +- braf_armored/BRAF_Armored_Weap/data/M2.rvmat | 8 +- .../BRAF_Armored_Weap/data/REMAX.rvmat | 8 +- .../BRAF_Armored_Weap/data/REMAXC.rvmat | 8 +- .../BRAF_Armored_Weap/data/mirror.rvmat | 6 +- .../BRAF_Armored_Weap/data/radio.rvmat | 8 +- braf_armored/BRAF_Armored_Weap/magazines.hpp | 20 +- braf_armored/BRAF_Armored_Weap/weapons.hpp | 24 +- .../BRAF_Cascavel/CascavelIntercom.hpp | 2 +- braf_armored/BRAF_Cascavel/Cascavel_base.hpp | 158 +- braf_armored/BRAF_Cascavel/EE9_Sounds.hpp | 160 +- braf_armored/BRAF_Cascavel/data/Alice.rvmat | 6 +- .../BRAF_Cascavel/data/BRAF_Teddy.rvmat | 6 +- braf_armored/BRAF_Cascavel/data/Ext.rvmat | 8 +- braf_armored/BRAF_Cascavel/data/Toolbox.rvmat | 6 +- .../BRAF_Cascavel/data/acessorios.rvmat | 6 +- braf_armored/BRAF_Cascavel/data/ammo.rvmat | 6 +- braf_armored/BRAF_Cascavel/data/ammobox.rvmat | 6 +- braf_armored/BRAF_Cascavel/data/camo1.rvmat | 8 +- braf_armored/BRAF_Cascavel/data/camo2.rvmat | 8 +- braf_armored/BRAF_Cascavel/data/camo3.rvmat | 8 +- braf_armored/BRAF_Cascavel/data/camo4.rvmat | 8 +- braf_armored/BRAF_Cascavel/data/camonet.rvmat | 6 +- .../data/damage/camo1_damage.rvmat | 8 +- .../data/damage/camo2_damage.rvmat | 8 +- .../data/damage/camo3_damage.rvmat | 8 +- .../data/damage/camo4_damage.rvmat | 8 +- braf_armored/BRAF_Cascavel/data/glass.rvmat | 6 +- braf_armored/BRAF_Cascavel/data/gold.rvmat | 8 +- braf_armored/BRAF_Cascavel/data/mag.rvmat | 6 +- braf_armored/BRAF_Cascavel/data/mirror.rvmat | 6 +- braf_armored/BRAF_Cascavel/model.cfg | 4 +- .../BRAF_Guarani/GuaraniAnimations.hpp | 6 +- braf_armored/BRAF_Guarani/GuaraniCrew.hpp | 8 +- braf_armored/BRAF_Guarani/GuaraniDamage.hpp | 28 +- .../BRAF_Guarani/GuaraniHSelections.hpp | 22 +- braf_armored/BRAF_Guarani/GuaraniSounds.hpp | 220 +- .../BRAF_Guarani/GuaraniSupplyCargo.hpp | 2 +- braf_armored/BRAF_Guarani/GuaraniTurrets.hpp | 34 +- .../BRAF_Guarani/GuaraniUAnimations.hpp | 6 +- braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp | 12 +- braf_armored/BRAF_Guarani/Guarani_Base.hpp | 12 +- braf_armored/BRAF_Guarani/data/camo1.rvmat | 8 +- braf_armored/BRAF_Guarani/data/camo2.rvmat | 8 +- braf_armored/BRAF_Guarani/data/camo3.rvmat | 8 +- braf_armored/BRAF_Guarani/data/camo4.rvmat | 8 +- braf_armored/BRAF_Guarani/data/camo5.rvmat | 8 +- .../data/damage/camo1_damage.rvmat | 8 +- .../data/damage/camo2_damage.rvmat | 8 +- .../data/damage/camo3_damage.rvmat | 8 +- .../data/damage/remax_damage.rvmat | 8 +- braf_armored/BRAF_Guarani/data/glass.rvmat | 6 +- braf_armored/BRAF_Guarani/model.cfg | 6 +- braf_armored/BRAF_LMV/Data/camo1.rvmat | 8 +- braf_armored/BRAF_LMV/Data/camo2.rvmat | 8 +- braf_armored/BRAF_LMV/Data/camo3.rvmat | 8 +- .../BRAF_LMV/Data/damage/M2_damage.rvmat | 8 +- .../BRAF_LMV/Data/damage/REMAX_C_damage.rvmat | 8 +- .../BRAF_LMV/Data/damage/REMAX_damage.rvmat | 8 +- .../BRAF_LMV/Data/damage/camo1_damage.rvmat | 8 +- .../BRAF_LMV/Data/damage/camo2_damage.rvmat | 8 +- .../BRAF_LMV/Data/damage/camo3_damage.rvmat | 8 +- braf_armored/BRAF_LMV/Data/glass.rvmat | 6 +- braf_armored/BRAF_LMV/Data/mirror.rvmat | 6 +- braf_armored/BRAF_LMV/LMV_Sounds.hpp | 84 +- braf_armored/BRAF_LMV/LMV_base.hpp | 110 +- braf_armored/BRAF_LMV/model.cfg | 8 +- .../BRAF_Optics_Armored/BRAF_Optics.hpp | 42 +- braf_armored/config.cpp | 30 +- braf_boat/BRAF_VLPV/Data/camo1.rvmat | 8 +- braf_boat/BRAF_VLPV/Data/camo2.rvmat | 8 +- braf_boat/BRAF_VLPV/Data/camo3.rvmat | 8 +- braf_boat/BRAF_VLPV/Data/camo4.rvmat | 8 +- braf_boat/BRAF_VLPV/Data/glass.rvmat | 6 +- braf_boat/BRAF_VLPV/VLPV_base.hpp | 112 +- braf_boat/BRAF_VLPV/model.cfg | 6 +- braf_boat/BRAF_anims/Braf_anims.hpp | 2 +- braf_boat/BRAF_anims/model.cfg | 2 +- .../BRAF_voadeira/data/CIV/chrome_camo2.rvmat | 6 +- braf_boat/BRAF_voadeira/data/ammobox.rvmat | 8 +- .../data/damage/camo1_damage.rvmat | 8 +- .../data/damage/camo2_damage.rvmat | 8 +- braf_boat/BRAF_voadeira/model.cfg | 6 +- braf_boat/BRAF_voadeira/voadeira_base.hpp | 154 +- braf_boat/config.cpp | 28 +- braf_characters_army/CfgGlasses.hpp | 30 +- braf_characters_army/CfgGroups.hpp | 14 +- braf_characters_army/CfgPatches.hpp | 19 +- .../Uniform/Data/ACU/EB/top.rvmat | 6 +- .../Uniform/Data/ACU/EB/top_2.rvmat | 6 +- .../Uniform/Data/BDU/EB/SAUDE/top.rvmat | 6 +- .../Uniform/Data/BDU/EB/gola.rvmat | 4 +- .../Uniform/Data/BDU/EB/manga.rvmat | 6 +- .../Uniform/Data/BDU/EB/pants.rvmat | 6 +- .../Uniform/Data/BDU/EB/top.rvmat | 6 +- .../Uniform/Data/Boot/Meia/meia.rvmat | 6 +- .../Uniform/Data/Boot/boot.rvmat | 6 +- .../Uniform/Data/Camiseta/EB/camiseta.rvmat | 6 +- .../Uniform/Data/Coverall_crew/top.rvmat | 6 +- .../Uniform/Data/Gandoleta/EB/top.rvmat | 6 +- .../Uniform/Data/Gandoleta/EB/top_2.rvmat | 6 +- .../Uniform/Data/Gibao/pants.rvmat | 6 +- .../Uniform/Data/Gibao/top.rvmat | 6 +- .../Uniform/Data/Japona/EB/top.rvmat | 6 +- .../Uniform/Data/Japona/wdl/top.rvmat | 6 +- .../Uniform/Data/Luva/gloves.rvmat | 6 +- .../Uniform/Data/NakedUniform/bermuda.rvmat | 6 +- .../Uniform/Data/NakedUniform/camisa.rvmat | 6 +- .../Uniform/Data/NakedUniform/meia.rvmat | 4 +- .../Uniform/Data/NakedUniform/tenis.rvmat | 4 +- .../Uniform/Data/feridas/pants_injury.rvmat | 6 +- .../Uniform/Data/feridas/top_injury.rvmat | 6 +- .../Data/insignias/branch/distintivo.rvmat | 4 +- .../Data/insignias/brevet/brevet.rvmat | 4 +- .../Uniform/Data/insignias/rank/rank.rvmat | 4 +- .../Data/insignias/shoulder/manicaca.rvmat | 4 +- .../Uniform/Data/insignias/symbols.hpp | 24 +- braf_characters_army/Uniform/model.cfg | 26 +- braf_characters_army/c_brazilian_faces.hpp | 222 +- braf_characters_army/config.cpp | 24 +- .../face/black/braf_Black_02_camo.rvmat | 2 +- .../face/black/braf_Black_05_camo.rvmat | 2 +- .../face/black/braf_Black_07_camo.rvmat | 2 +- .../face/black/braf_Black_08_camo.rvmat | 2 +- .../face/black/braf_Black_10_camo.rvmat | 2 +- .../face/black/braf_Black_13_camo.rvmat | 2 +- .../face/black/braf_Black_17_camo.rvmat | 2 +- .../face/black/braf_hl_black_camo.rvmat | 2 +- .../face/indigenous/braf_Indigenous_01.rvmat | 2 +- .../indigenous/braf_Indigenous_01_camo.rvmat | 2 +- .../braf_Indigenous_01_injury.rvmat | 2 +- .../braf_Indigenous_01_injury_camo.rvmat | 2 +- .../face/indigenous/braf_Indigenous_02.rvmat | 2 +- .../indigenous/braf_Indigenous_02_camo.rvmat | 2 +- .../braf_Indigenous_02_injury.rvmat | 2 +- .../braf_Indigenous_02_injury_camo.rvmat | 2 +- .../face/indigenous/braf_Indigenous_03.rvmat | 2 +- .../indigenous/braf_Indigenous_03_camo.rvmat | 2 +- .../braf_Indigenous_03_injury.rvmat | 2 +- .../braf_Indigenous_03_injury_camo.rvmat | 2 +- .../face/indigenous/braf_hl_Indigenous.rvmat | 2 +- .../indigenous/braf_hl_Indigenous_camo.rvmat | 2 +- .../white/braf_White_01_camo_injury.rvmat | 2 +- .../face/white/braf_White_06_camo.rvmat | 2 +- .../white/braf_White_06_camo_injury.rvmat | 2 +- .../face/white/braf_White_09_camo.rvmat | 2 +- .../white/braf_White_09_camo_injury.rvmat | 2 +- .../face/white/braf_White_11_camo.rvmat | 2 +- .../white/braf_White_11_camo_injury.rvmat | 2 +- .../face/white/braf_White_16_camo.rvmat | 2 +- .../white/braf_White_16_camo_injury.rvmat | 2 +- .../face/white/braf_White_17_camo.rvmat | 2 +- .../white/braf_White_17_camo_injury.rvmat | 2 +- .../face/white/braf_White_20_camo.rvmat | 2 +- .../white/braf_White_20_camo_injury.rvmat | 2 +- .../face/white/braf_White_23_camo.rvmat | 2 +- .../white/braf_White_23_camo_injury.rvmat | 2 +- .../face/white/braf_White_27_camo.rvmat | 2 +- .../white/braf_White_27_camo_injury.rvmat | 2 +- .../face/white/braf_White_28_camo.rvmat | 2 +- .../face/white/braf_White_29_camo.rvmat | 2 +- .../white/braf_White_29_camo_injury.rvmat | 2 +- .../white/braf_White_30_camo_injury.rvmat | 2 +- .../face/white/braf_hl_white_camo.rvmat | 2 +- braf_characters_army/item/bracal/model.cfg | 2 +- .../item/nvg/data/loris.rvmat | 4 +- .../item/nvg/data/loris_lens.rvmat | 4 +- .../item/nvg/data/mount.rvmat | 4 +- braf_characters_army/item/nvg/model.cfg | 2 +- .../units/Groups/2000_Caatinga.hpp | 28 +- .../units/Groups/2000_Jungle.hpp | 28 +- .../units/Groups/2000_Regular.hpp | 28 +- .../units/Groups/2020_Caatinga.hpp | 28 +- .../units/Groups/2020_Jungle.hpp | 28 +- .../units/Groups/2020_Regular.hpp | 28 +- .../units/v_army_airborne_2000.hpp | 1140 +++++----- .../units/v_army_airborne_2020.hpp | 1044 ++++----- .../units/v_army_caatinga_2000.hpp | 1112 ++++----- .../units/v_army_caatinga_2020.hpp | 1080 ++++----- .../units/v_army_commando_2000.hpp | 992 ++++---- .../units/v_army_commando_2020.hpp | 1032 ++++----- .../units/v_army_jungle_2000.hpp | 1076 ++++----- .../units/v_army_jungle_2020.hpp | 1086 ++++----- .../units/v_army_regular_2000.hpp | 1152 +++++----- .../units/v_army_regular_2020.hpp | 1194 +++++----- braf_characters_army/v_baseclass.hpp | 48 +- braf_characters_army/v_maldade.hpp | 2 +- braf_characters_army/v_uniform.hpp | 940 ++++---- braf_characters_army/w_item.hpp | 12 +- braf_characters_army/w_maldade.hpp | 2 +- braf_characters_army/w_uniform.hpp | 252 +-- braf_characters_army_old/config.cpp | 54 +- .../data/Boot/Meia/meia.rvmat | 6 +- braf_characters_army_old/data/Boot/boot.rvmat | 6 +- .../Flighthelmets/Alpha200_Weap.hpp | 34 +- .../Flighthelmets/Alpha900_Weap.hpp | 232 +- .../Flighthelmets/HGU55P_Weap.hpp | 120 +- .../Flighthelmets/HGU56P_Weap.hpp | 104 +- .../data/Alpha200/Mec/Alpha200_Mec.rvmat | 8 +- .../data/Alpha200/Pilot/Alpha200_Chrome.rvmat | 8 +- .../data/Alpha200/Pilot/Alpha200_Pilot.rvmat | 8 +- .../data/Alpha200/Pilot/Alpha200_Visor.rvmat | 2 +- .../data/Alpha900/Alpha900_Piloto.rvmat | 8 +- .../data/Alpha900/Alpha900_fiel.rvmat | 8 +- .../data/Alpha900/alpha900_Chrome.rvmat | 8 +- .../data/Alpha900/alpha900_colors.rvmat | 8 +- .../data/Alpha900/alpha900_visor.rvmat | 2 +- .../data/HGU55/HGU55P_Chrome.rvmat | 8 +- .../data/HGU55/HGU55P_EDA_Visor.rvmat | 6 +- .../data/HGU55/HGU55P_Pilot.rvmat | 8 +- .../data/HGU55/HGU55P_Visor.rvmat | 6 +- .../data/HGU55/HGU55P_camo.rvmat | 8 +- .../data/HGU55/HGU55P_camo2.rvmat | 8 +- .../data/HGU55/HGU55P_casco.rvmat | 8 +- .../Flighthelmets/model.cfg | 2 +- .../Flightsuits/AvEx_Veh.hpp | 14 +- .../Flightsuits/FAB_Veh.hpp | 56 +- .../Flightsuits/MB_Veh.hpp | 42 +- .../Flightsuits/data/camo1.rvmat | 6 +- .../Flightsuits/data/camo2.rvmat | 6 +- .../Flightsuits/model.cfg | 6 +- .../Flightsuits/uniform_Weap.hpp | 14 +- .../Flightvest/Flightvests_Weap.hpp | 18 +- .../Flightvest/data/camo1.rvmat | 4 +- .../Flightvest/data/surv.rvmat | 6 +- .../Flightvest/data/surv_02/Tatic_equip.rvmat | 6 +- braf_characters_aviation/Flightvest/model.cfg | 2 +- braf_characters_aviation/config.cpp | 65 +- braf_characters_backpack/config.cpp | 4 +- .../data/alice_large/alice_large.rvmat | 6 +- .../data/alice_medium/ccb.rvmat | 4 +- .../modular_assault/modular_assault.rvmat | 6 +- .../data/radio_backpack/falcon3mochila.rvmat | 6 +- braf_characters_backpack/model.cfg | 2 +- braf_characters_backpack/v_backpack.hpp | 172 +- braf_characters_binfa/Data/BDU/FAB/gola.rvmat | 4 +- .../Data/BDU/FAB/manga.rvmat | 6 +- .../Data/BDU/FAB/pants.rvmat | 6 +- braf_characters_binfa/Data/BDU/FAB/top.rvmat | 6 +- braf_characters_binfa/Data/Boot/boot.rvmat | 6 +- braf_characters_binfa/Data/Luva/gloves.rvmat | 6 +- .../Data/NakedUniform/bermuda.rvmat | 6 +- .../Data/NakedUniform/camisa.rvmat | 6 +- .../Data/NakedUniform/meia.rvmat | 4 +- .../Data/NakedUniform/tenis.rvmat | 4 +- .../Data/feridas/pants_injury.rvmat | 6 +- .../Data/feridas/top_injury.rvmat | 6 +- braf_characters_binfa/Regular_Veh.hpp | 288 +-- braf_characters_binfa/Regular_Weap.hpp | 8 +- braf_characters_binfa/config.cpp | 8 +- braf_characters_headgear/ccb/model.cfg | 2 +- braf_characters_headgear/ccb/w_ccb.hpp | 212 +- braf_characters_headgear/config.cpp | 12 +- .../data/Pala_Dura/cloth.rvmat | 6 +- .../data/Pala_Dura/details.rvmat | 4 +- .../data/Pala_mole/palamole.rvmat | 6 +- .../data/amf_tc801/amf_goggles.rvmat | 8 +- .../bandeirante_cap/bandeirante_cap.rvmat | 6 +- .../data/bandeirante_cap/decals.rvmat | 6 +- .../data/beret/beret.rvmat | 6 +- .../data/beret/brasao.rvmat | 6 +- .../data/beret/hiaf/hiaf_army_beret.rvmat | 6 +- .../data/beret/hiaf/hiaf_m_beret.rvmat | 6 +- .../data/boonie_hat/boonie_hat.rvmat | 6 +- .../data/caatinga_cap/caatinga_cap.rvmat | 6 +- braf_characters_headgear/data/cbt/cbt.rvmat | 6 +- braf_characters_headgear/data/ccb/ccb.rvmat | 6 +- .../data/comtac_headset/comtac_headset.rvmat | 6 +- braf_characters_headgear/data/cvc/cvc.rvmat | 6 +- .../data/cvc/cvc_chrome.rvmat | 6 +- .../data/cvc/cvc_cloth.rvmat | 6 +- .../data/m1/coifa_early.rvmat | 6 +- .../data/m1/coifa_late.rvmat | 6 +- braf_characters_headgear/data/m1/liner.rvmat | 6 +- .../data/m1/liner_plastic.rvmat | 6 +- braf_characters_headgear/data/m1/m1.rvmat | 6 +- .../data/mich_2000/mich2000.rvmat | 6 +- .../data/mich_2001/mich2001.rvmat | 6 +- .../data/msa_sourdin/msa_sourdin.rvmat | 6 +- .../data/opscore/Flag.rvmat | 6 +- .../data/opscore/Glass.rvmat | 6 +- .../data/opscore/IR_strobe.rvmat | 6 +- .../data/opscore/opscore.rvmat | 6 +- braf_characters_headgear/mich_2000/model.cfg | 2 +- .../mich_2000/w_mich_2000.hpp | 44 +- braf_characters_headgear/mich_2001/model.cfg | 2 +- .../mich_2001/w_mich_2001.hpp | 44 +- braf_characters_headgear/model.cfg | 2 +- braf_characters_headgear/opscore/model.cfg | 2 +- .../opscore/w_opscore.hpp | 180 +- braf_characters_headgear/tc801/model.cfg | 2 +- braf_characters_headgear/w_headgear.hpp | 246 +- braf_characters_headgear/w_headgear_cap.hpp | 16 +- braf_characters_headgear/w_headgear_tc801.hpp | 428 ++-- braf_characters_marine/config.cpp | 29 +- braf_characters_marine/marine_regular.hpp | 196 +- braf_characters_marine/model.cfg | 2 +- braf_characters_vest/alice.hpp | 32 +- braf_characters_vest/config.cpp | 49 +- .../data/BulletVest/Bullet_Vest.rvmat | 6 +- .../data/BulletVest/lbv_camo3.rvmat | 6 +- .../data/accessories/9mm_mag.rvmat | 6 +- .../data/accessories/eb_molle_pouches.rvmat | 6 +- .../data/accessories/eb_pouches.rvmat | 6 +- .../data/accessories/fal_762_mag.rvmat | 6 +- braf_characters_vest/data/alice/LC2.rvmat | 6 +- .../data/ephod/cratenia.rvmat | 4 +- .../data/ephod/ephod_Vest.rvmat | 6 +- braf_characters_vest/factions.hpp | 60 +- braf_characters_vest/iba.hpp | 8 +- braf_characters_vest/lbv.hpp | 18 +- braf_characters_vest/model.cfg | 2 +- .../source/shoulder_holster.hpp | 2 +- braf_characters_vest/wtc_m7.hpp | 56 +- braf_damage/config.cpp | 14 +- .../source/braf_cascavel/camo1_damage.rvmat | 8 +- .../source/braf_cascavel/camo2_damage.rvmat | 8 +- .../source/braf_cascavel/camo3_damage.rvmat | 8 +- .../source/braf_cascavel/camo4_damage.rvmat | 8 +- .../data/source/braf_kombi/camo1_damage.rvmat | 8 +- .../data/source/braf_kombi/camo2_damage.rvmat | 8 +- .../data/source/braf_lmv/M2_damage.rvmat | 8 +- .../data/source/braf_lmv/REMAX_C_damage.rvmat | 8 +- .../data/source/braf_lmv/REMAX_damage.rvmat | 8 +- .../data/source/braf_lmv/camo1_damage.rvmat | 8 +- .../data/source/braf_lmv/camo2_damage.rvmat | 8 +- .../data/source/braf_lmv/camo3_damage.rvmat | 8 +- braf_hurt/config.cpp | 2 +- .../gandoleta/top_injury_Combat_shirt.rvmat | 4 +- .../CfgUnitInsignia/data/1BaVEx.rvmat | 2 +- .../CfgUnitInsignia/data/2BAvEx.rvmat | 2 +- .../CfgUnitInsignia/data/3BAvEx.rvmat | 2 +- .../CfgUnitInsignia/data/4BAvEx.rvmat | 2 +- braf_insignia/CfgUnitInsignia/data/6de.rvmat | 2 +- braf_insignia/CfgUnitInsignia/data/BIS.rvmat | 2 +- .../CfgUnitInsignia/data/bdapqdtcolor.rvmat | 2 +- .../CfgUnitInsignia/data/ciacom.rvmat | 2 +- braf_insignia/CfgUnitInsignia/data/cms.rvmat | 2 +- .../data/copesp_1dofesp_color.rvmat | 2 +- .../data/copesp_dct_green.rvmat | 2 +- .../CfgUnitInsignia/data/corpsman.rvmat | 2 +- .../CfgUnitInsignia/data/pelrecamv.rvmat | 2 +- .../CfgUnitInsignia/data/sentaapua.rvmat | 2 +- .../CfgUnitInsignia/data/unitednations.rvmat | 2 +- braf_insignia/Font/A.rvmat | 2 +- braf_insignia/Font/B.rvmat | 2 +- braf_insignia/Font/C.rvmat | 2 +- braf_insignia/Font/D.rvmat | 2 +- braf_insignia/Font/E.rvmat | 2 +- braf_insignia/Font/F.rvmat | 2 +- braf_insignia/Font/G.rvmat | 2 +- braf_insignia/Font/H.rvmat | 2 +- braf_insignia/Font/I.rvmat | 2 +- braf_insignia/Font/J.rvmat | 2 +- braf_insignia/Font/K.rvmat | 2 +- braf_insignia/Font/L.rvmat | 2 +- braf_insignia/Font/M.rvmat | 2 +- braf_insignia/Font/N.rvmat | 2 +- braf_insignia/Font/O.rvmat | 2 +- braf_insignia/Font/P.rvmat | 2 +- braf_insignia/Font/Q.rvmat | 2 +- braf_insignia/Font/R.rvmat | 2 +- braf_insignia/Font/S.rvmat | 2 +- braf_insignia/Font/T.rvmat | 2 +- braf_insignia/Font/U.rvmat | 2 +- braf_insignia/Font/V.rvmat | 2 +- braf_insignia/Font/W.rvmat | 2 +- braf_insignia/Font/X.rvmat | 2 +- braf_insignia/Font/Y.rvmat | 2 +- braf_insignia/Font/Z.rvmat | 2 +- braf_insignia/config.cpp | 130 +- braf_insignia/uniform/branch/artilharia.rvmat | 6 +- braf_insignia/uniform/branch/avex.rvmat | 6 +- braf_insignia/uniform/branch/cavalaria.rvmat | 6 +- braf_insignia/uniform/branch/comandos.rvmat | 6 +- .../uniform/branch/comunicacoes.rvmat | 6 +- braf_insignia/uniform/branch/engenharia.rvmat | 6 +- braf_insignia/uniform/branch/infantaria.rvmat | 6 +- .../uniform/branch/intendencia.rvmat | 6 +- braf_insignia/uniform/branch/matbel.rvmat | 6 +- braf_insignia/uniform/branch/saude.rvmat | 6 +- braf_insignia/uniform/brevet/armor.rvmat | 6 +- braf_insignia/uniform/brevet/astros.rvmat | 6 +- braf_insignia/uniform/brevet/cigs.rvmat | 6 +- braf_insignia/uniform/brevet/esacosae.rvmat | 6 +- braf_insignia/uniform/brevet/health.rvmat | 6 +- braf_insignia/uniform/brevet/montanha.rvmat | 6 +- braf_insignia/uniform/brevet/piloto.rvmat | 6 +- braf_insignia/uniform/brevet/pqdt.rvmat | 6 +- braf_insignia/uniform/brevet/sar.rvmat | 6 +- braf_insignia/uniform/brevet/sniper.rvmat | 6 +- braf_insignia/uniform/brevet/specops.rvmat | 6 +- .../air_certification/army_nvg.rvmat | 6 +- .../air_certification/navy_nvg.rvmat | 6 +- .../air_certification/sidewinder.rvmat | 6 +- .../air_wing/ala_10.rvmat | 6 +- .../air_wing/ala_11.rvmat | 6 +- .../air_wing/ala_12.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_2.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_3.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_4.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_5.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_6.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_7.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_8.rvmat | 6 +- .../flightsuit_insignias/air_wing/ala_9.rvmat | 6 +- .../aviation_force/avex.rvmat | 6 +- .../aviation_force/d22.rvmat | 6 +- .../aviation_type/aviacao.rvmat | 6 +- .../flightsuit_insignias/flag/flag.rvmat | 6 +- .../identification/air_force_pilot.rvmat | 6 +- .../identification/army_mec.rvmat | 6 +- .../identification/army_obs.rvmat | 6 +- .../identification/army_pilot.rvmat | 4 +- .../identification/navy_mec.rvmat | 6 +- .../identification/navy_pilot.rvmat | 6 +- .../rank/fab/1ten/Rank.rvmat | 6 +- .../rank/fab/2ten/Rank.rvmat | 6 +- .../rank/fab/Cap/Rank.rvmat | 6 +- .../rank/fab/Cel/Rank.rvmat | 6 +- .../rank/fab/Maj/Rank.rvmat | 6 +- .../rank/fab/TCel/Rank.rvmat | 6 +- .../squadron1/1bavex.rvmat | 6 +- .../squadron1/2bavex.rvmat | 86 + .../squadron1/2bavex_as.png | 3 + .../squadron1/2bavex_co.png | 3 + .../squadron1/2bavex_nohq.png | 3 + .../squadron1/2bavex_smdi.png | 3 + .../squadron1/3bavex.rvmat | 6 +- .../squadron1/4bavex.rvmat | 6 +- .../squadron1/fab/EDA/Bolso_R.rvmat | 6 +- .../fab/Fighter/Jambock/Bolso_R.rvmat | 6 +- .../squadron1/fab/Fighter/Joker/Bolso_R.rvmat | 6 +- .../squadron1/fab/Fighter/Pacau/Bolso_R.rvmat | 6 +- .../squadron1/fab/Fighter/Pampa/Bolso_R.rvmat | 6 +- .../fab/Fighter/PifPaf/Bolso_R.rvmat | 6 +- .../squadron1/fab/SAR/Pelicano/Bolso_R.rvmat | 6 +- .../squadron2/1GDA/EsqFAB.rvmat | 4 +- .../squadron2/AFA/EsqFAB.rvmat | 4 +- .../squadron2/Arara/EsqFAB.rvmat | 4 +- .../squadron2/Centauro/EsqFAB.rvmat | 4 +- .../squadron2/Escorpiao/EsqFAB.rvmat | 4 +- .../squadron2/Flecha/EsqFAB.rvmat | 4 +- .../squadron2/Gordo/EsqFAB.rvmat | 4 +- .../squadron2/Grifo/EsqFAB.rvmat | 4 +- .../squadron2/Harpia/EsqFAB.rvmat | 4 +- .../squadron2/Horus/EsqFAB.rvmat | 4 +- .../squadron2/Onca/EsqFAB.rvmat | 4 +- .../squadron2/Pantera/EsqFAB.rvmat | 4 +- .../squadron2/Poker/EsqFAB.rvmat | 4 +- .../squadron2/Poti/EsqFAB.rvmat | 4 +- .../squadron2/Puma/EsqFAB.rvmat | 4 +- .../tab/brazilian_tab.rvmat | 6 +- .../flightsuit_insignias/vf1/vf1.rvmat | 6 +- braf_insignia/uniform/rank/1sarg.rvmat | 6 +- braf_insignia/uniform/rank/1ten.rvmat | 6 +- braf_insignia/uniform/rank/2sarg.rvmat | 6 +- braf_insignia/uniform/rank/2ten.rvmat | 6 +- braf_insignia/uniform/rank/3sarg.rvmat | 6 +- braf_insignia/uniform/rank/cabo.rvmat | 6 +- braf_insignia/uniform/rank/cap.rvmat | 6 +- braf_insignia/uniform/rank/cel.rvmat | 6 +- braf_insignia/uniform/rank/maj.rvmat | 6 +- braf_insignia/uniform/rank/soldado.rvmat | 6 +- braf_insignia/uniform/rank/sub.rvmat | 6 +- braf_insignia/uniform/rank/tencel.rvmat | 6 +- braf_main/config.cpp | 38 +- braf_main/functions/fn_setBranchOnUniform.sqf | 22 +- .../functions/fn_setFlightsuitInsignias.sqf | 242 +- .../functions/fn_setLiteralNameOnUniform.sqf | 6 +- braf_main/functions/fn_setNameOnUniform.sqf | 6 +- braf_main/functions/fn_setRankOnUniform.sqf | 26 +- braf_main/functions/fn_setbrevetonuniform.sqf | 22 +- braf_main/functions/fn_settabonuniform.sqf | 12 +- braf_optics_air/config.cpp | 44 +- braf_sar/SAR_Base.hpp | 32 +- braf_sar/config.cpp | 10 +- braf_sar/data/BRAF_rescue.rvmat | 6 +- braf_sar/data/BRAF_seat.rvmat | 6 +- braf_sar/data/Esquilo_EFS/camo3.rvmat | 8 +- braf_sar/data/chrome_rescue.rvmat | 6 +- braf_sar/data/chrome_seat.rvmat | 6 +- braf_sar/functions/fn_hoist.sqf | 2 +- braf_sar/model.cfg | 6 +- braf_ships/BRAF_A140/config.cpp | 12 +- braf_ships/BRAF_A140/data/camo1.rvmat | 8 +- braf_ships/BRAF_A140/data/camo2.rvmat | 8 +- braf_ships/BRAF_A140/data/camo3.rvmat | 8 +- braf_ships/BRAF_A140/model.cfg | 6 +- braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp | 246 +- braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat | 8 +- braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat | 2 +- braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat | 6 +- braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat | 8 +- braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat | 8 +- braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat | 8 +- .../AM11/Data/damage/camo1_damage.rvmat | 8 +- .../AM11/Data/damage/camo2_damage.rvmat | 8 +- braf_soft/Braf_Marrua/AM11/Data/mag.rvmat | 6 +- braf_soft/Braf_Marrua/AM11/model.cfg | 4 +- braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp | 248 +- braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat | 8 +- braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat | 2 +- braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat | 8 +- .../Braf_Marrua/AM21/Data/camo1_damage.rvmat | 8 +- braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat | 8 +- .../Braf_Marrua/AM21/Data/camo2_damage.rvmat | 8 +- braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat | 8 +- .../AM21/Data/damage/camo1_damage.rvmat | 8 +- .../AM21/Data/damage/camo2_damage.rvmat | 8 +- .../AM21/Data/damage/camo3_damage.rvmat | 8 +- braf_soft/Braf_Marrua/AM21/model.cfg | 4 +- braf_soft/Braf_Marrua/Marrua_base.hpp | 274 +-- .../Braf_Truck/Braf_Worker/Braf_Worker.hpp | 412 ++-- .../Braf_Truck/Braf_Worker/Data/Ext.rvmat | 8 +- .../Braf_Truck/Braf_Worker/Data/Glass.rvmat | 2 +- .../Braf_Truck/Braf_Worker/Data/camo1.rvmat | 8 +- .../Braf_Truck/Braf_Worker/Data/camo2.rvmat | 8 +- .../Braf_Truck/Braf_Worker/Data/camo3.rvmat | 8 +- .../Data/damage/camo1_damage.rvmat | 8 +- .../Data/damage/camo2_damage.rvmat | 8 +- .../Data/damage/camo3_damage.rvmat | 8 +- .../Data/damage/camo4_damage.rvmat | 8 +- .../Braf_Truck/Braf_Worker/Worker_Sounds.hpp | 84 +- braf_soft/Braf_Truck/Braf_Worker/model.cfg | 4 +- braf_soft/Braf_Truck/Truck_base.hpp | 44 +- .../Braf_Truck/braf_tanker/Braf_Tanker.hpp | 188 +- .../Braf_Truck/braf_tanker/data/Cone.rvmat | 8 +- .../Braf_Truck/braf_tanker/data/Ext.rvmat | 8 +- .../Braf_Truck/braf_tanker/data/Glass.rvmat | 2 +- .../Braf_Truck/braf_tanker/data/camo1.rvmat | 8 +- .../Braf_Truck/braf_tanker/data/camo2.rvmat | 8 +- .../Braf_Truck/braf_tanker/data/camo3.rvmat | 8 +- .../Braf_Truck/braf_tanker/data/camo4.rvmat | 8 +- braf_soft/Braf_Truck/braf_tanker/model.cfg | 6 +- braf_soft/Braf_Weap_Veh.hpp | 8 +- braf_soft/Braf_anims/Braf_anims.hpp | 2 +- braf_soft/Braf_anims/model.cfg | 2 +- braf_soft/config.cpp | 102 +- braf_sounds/config.cpp | 12 +- braf_static/L16/VehiclesL16.hpp | 34 +- braf_static/L16/data/m252_81mm.rvmat | 6 +- braf_static/M120/CfgMagazines.hpp | 4 +- braf_static/M120/CfgMovesBasic.hpp | 2 +- braf_static/M120/Data/M120.rvmat | 6 +- braf_static/M120/cfgAmmo.hpp | 2 +- braf_static/M120/cfgVehicles.hpp | 10 +- braf_static/M120/cfgWeapons.hpp | 14 +- braf_static/M120/config.cpp | 5 +- braf_static/M2/AmmoM2.hpp | 8 +- braf_static/M2/Data/m2_stojan.rvmat | 6 +- braf_static/M2/MagazinesM2.hpp | 4 +- braf_static/M2/VehiclesM2.hpp | 96 +- braf_static/M2/WeaponsM2.hpp | 14 +- braf_static/M2/bags/Alice.rvmat | 6 +- braf_static/M2/bags/Armacao.rvmat | 6 +- braf_static/M2/bags/data/static.rvmat | 4 +- braf_static/M2/bags/model.cfg | 2 +- braf_static/config.cpp | 52 +- braf_static/eryx/AmmoERYX.hpp | 2 +- braf_static/eryx/VehiclesERYX.hpp | 46 +- braf_static/eryx/WeaponsERYX.hpp | 2 +- braf_static/eryx/data/metis.rvmat | 6 +- braf_static/source/M101/Anim/model.cfg | 2 +- braf_static/source/M101/cfgMovesBasic.hpp | 12 +- braf_static/source/M101/config.cpp | 89 +- braf_static/source/M101/data/m101_1.rvmat | 4 +- braf_static/source/M101/data/m101_2.rvmat | 4 +- braf_static/source/M101/data/m101_ext.rvmat | 4 +- braf_static/source/M101/model.cfg | 16 +- braf_static/source/M114/cfgMovesBasic.hpp | 12 +- braf_static/source/M114/config.cpp | 11 +- braf_static/source/M114/data/m114.rvmat | 4 +- braf_static/source/M114/data/m114_1.rvmat | 4 +- braf_static/source/M114/data/m114_3.rvmat | 4 +- braf_static/source/M114/data/m114_toc.rvmat | 4 +- braf_static/source/M114/data/m119.rvmat | 6 +- .../source/M114/data/m119_damage.rvmat | 6 +- .../source/M114/data/m119_destruct.rvmat | 8 +- braf_static/source/M114/data/zelena.rvmat | 4 +- braf_static/source/M114/model.cfg | 16 +- braf_static_anim/config.cpp | 16 +- .../Estruturas/Barracas/fabric.rvmat | 4 +- .../Estruturas/Barracas/fabric_inside.rvmat | 4 +- braf_structures/Estruturas/Cucui.hpp | 16 +- .../Estruturas/Teste/teste_solo.rvmat | 6 +- .../Estruturas/data/Arco/arco.rvmat | 6 +- .../Estruturas/data/Banco/banco.rvmat | 6 +- .../Estruturas/data/Monumento_PEF/pef.rvmat | 6 +- .../Estruturas/data/Placas/placas_01.rvmat | 6 +- braf_structures/Estruturas/tent.hpp | 30 +- braf_structures/config.cpp | 12 +- braf_structures/mre/mre.hpp | 2 +- braf_structures/mre/mre_eb.rvmat | 4 +- braf_structures_ammoboxes/config.cpp | 71 +- .../data/alt_crate/US_LouncherBox.rvmat | 10 +- .../data/alt_crate/US_basicAmmoBoxSmall.rvmat | 10 +- .../data/alt_crate/US_basicWeaponBox.rvmat | 10 +- .../data/alt_crate/us_basicammobox.rvmat | 10 +- .../data/alt_crate/us_basicammoboxbig.rvmat | 10 +- .../data/alt_crate/us_basicexplosives.rvmat | 10 +- .../data/ammo_crate/material.rvmat | 4 +- braf_structures_land/config.cpp | 1 + braf_weapons_anim/CfgGesturesMale.hpp | 84 +- .../animations/12cal_Boito/model.cfg | 2 +- .../animations/308_AGLC/model.cfg | 2 +- .../animations/308_MSR/model.cfg | 2 +- .../50cal_PGM_HecateII/hold/model.cfg | 2 +- .../animations/50cal_PGM_HecateII/model.cfg | 2 +- .../animations/556mm_Colt/model.cfg | 2 +- .../animations/556mm_FN_MINIMI/model.cfg | 2 +- .../animations/556mm_HK33/model.cfg | 2 +- .../556mm_HK416/amf_hand_gripM.cfg.bk | 2 +- .../556mm_HK416/amf_hand_gripT.cfg.bk | 2 +- .../556mm_HK416/amf_hand_gripV.cfg.bk | 2 +- .../556mm_HK416/amf_hand_nogrip.cfg.bk | 2 +- .../animations/556mm_HK416/model.cfg | 2 +- .../animations/556mm_SIG_551/model.cfg | 2 +- .../animations/762mm_FN_FAL/model.cfg | 2 +- .../animations/762mm_FN_MAG/model.cfg | 2 +- .../animations/762mm_Mosquefal/model.cfg | 2 +- .../762mm_PGM_UltimaRatio/model.cfg | 2 +- .../762mm_PGM_UltimaRatio/model.cfg.bk | 2 +- .../animations/9mm_URU/model.cfg | 2 +- .../animations/AntiAir_IGLA/model.cfg | 2 +- .../animations/AntiTank_ALAC/model.cfg | 2 +- .../animations/AntiTank_CarlGustav/model.cfg | 2 +- .../AntiTank_SuperBasooka/model.cfg | 2 +- braf_weapons_anim/config.cpp | 2 +- .../556mm_Colt/556mm_Colt.hpp | 270 +-- .../556mm_Colt/data/733.rvmat | 8 +- .../556mm_Colt/data/9mm_mag/mt12.rvmat | 6 +- .../556mm_Colt/data/ar15.rvmat | 8 +- .../556mm_Colt/data/ar15_C7.rvmat | 8 +- .../556mm_Colt/data/ar15_LMG.rvmat | 8 +- .../556mm_Colt/data/ar15_M16A1.rvmat | 8 +- .../556mm_Colt/data/ar15_M16A2.rvmat | 8 +- .../556mm_Colt/data/ar15_M16A4.rvmat | 8 +- .../556mm_Colt/data/ar15_M4A1.rvmat | 8 +- .../556mm_Colt/data/lmg.rvmat | 8 +- .../556mm_Colt/data/m16a1.rvmat | 8 +- .../556mm_Colt/data/m16a2.rvmat | 8 +- .../556mm_Colt/data/m16a4.rvmat | 8 +- .../556mm_Colt/data/m203.rvmat | 8 +- .../556mm_Colt/data/m4a1.rvmat | 8 +- .../556mm_HK33/HK33/HK33.hpp | 72 +- .../556mm_HK33/Hk33A3/HK33A3.hpp | 62 +- .../556mm_HK33/data/krycek_a4stock.rvmat | 6 +- .../556mm_HK33/data/krycek_hk33.rvmat | 6 +- .../556mm_HK33/data/krycek_hk33parts.rvmat | 6 +- .../556mm_HK33/data/krycek_mp5rai.rvmat | 6 +- .../556mm_HK33/data/metal.rvmat | 4 +- .../556mm_HK33/data/nomap_metal.rvmat | 8 +- .../556mm_HK33/data/rec_metal.rvmat | 8 +- .../Data/textures/AMF_614_long.rvmat | 8 +- .../Data/textures/AMF_614_long_metal.rvmat | 8 +- .../Data/textures/AMF_614_short.rvmat | 8 +- .../Data/textures/AMF_614_short_metal.rvmat | 8 +- .../Data/textures/AMF_614_sight.rvmat | 8 +- .../556mm_HK416/HK416.hpp | 122 +- .../556mm_HK416/config.cpp.bk | 2012 ++++++++--------- .../556mm_IA2_GL/data/gl_m203.rvmat | 8 +- .../556mm_IA2_GL/data/mira_gl.rvmat | 8 +- .../556mm_IA2_fuzil/556mm_IA2_fuzil.hpp | 170 +- .../556mm_IA2_fuzil/cfgLight.bak | 32 +- .../556mm_IA2_fuzil/data/carenagem.rvmat | 8 +- .../556mm_IA2_fuzil/data/grip.rvmat | 6 +- .../556mm_IA2_fuzil/data/ia2.rvmat | 6 +- .../556mm_IA2_fuzil/data/metal.rvmat | 8 +- .../556mm_LAPA/556mm_LAPA.hpp | 58 +- .../556mm_LAPA/bayonet_lapa/config.cpp | 7 +- .../556mm_LAPA/data/lapa_base.rvmat | 8 +- .../556mm_MD97_GL/556mm_MD97_GL.hpp | 80 +- .../556mm_MD97_GL/data/MD97LC.rvmat | 6 +- .../556mm_MD97_fuzil/556mm_MD97_fuzil.hpp | 72 +- .../556mm_MD97_fuzil/data/MD97LC.rvmat | 6 +- .../556mm_SIG_551/556mm_SIG_551.hpp | 62 +- .../556mm_SIG_551/data/308.rvmat | 4 +- .../556mm_SIG_551/data/308Bullet.rvmat | 4 +- .../data/550-1_accessories.rvmat | 8 +- .../556mm_SIG_551/data/550_ZFmount.rvmat | 4 +- .../556mm_SIG_551/data/550_foregrip.rvmat | 8 +- .../556mm_SIG_551/data/550_lower.rvmat | 8 +- .../556mm_SIG_551/data/550_mag.rvmat | 6 +- .../556mm_SIG_551/data/550_mag_clear.rvmat | 6 +- .../556mm_SIG_551/data/550_sightstock.rvmat | 8 +- .../556mm_SIG_551/data/550_upper.rvmat | 8 +- .../556mm_SIG_551/data/551_foregrip.rvmat | 8 +- .../556mm_SIG_551/data/551_lower.rvmat | 8 +- .../556mm_SIG_551/data/551_quadrail.rvmat | 4 +- .../556mm_SIG_551/data/551_upper.rvmat | 8 +- .../556mm_SIG_551/data/551_upper_black.rvmat | 8 +- .../762mm_FAL/762mm_FAL.hpp | 78 +- .../762mm_FAL/Data/FAL_Guardamao.rvmat | 6 +- .../762mm_FAL/Data/FAL_coronha.rvmat | 6 +- .../762mm_FAL/Data/FAL_corpo.rvmat | 4 +- .../762mm_FAL/Data/FAL_muzzle.rvmat | 4 +- .../762mm_FAL/Data/Trilho_guardamao.rvmat | 4 +- .../762mm_FAL/Data/Trilho_superior.rvmat | 4 +- .../762mm_FAL/Data/apav.rvmat | 2 +- .../762mm_FAL/Data/m964.rvmat | 4 +- .../762mm_FAP/762mm_FAP.hpp | 66 +- .../762mm_FAP/bipod/UTG.rvmat | 4 +- .../762mm_FAP/data/foregrip_izzy.rvmat | 6 +- .../762mm_FAP/data/nomap_metal.rvmat | 6 +- .../762mm_MD1/762mm_MD1.hpp | 108 +- .../762mm_MD1/data/cqbr_vert.rvmat | 6 +- .../762mm_MD1A1/762mm_MD1A1.hpp | 104 +- .../762mm_MD1_Tactical/762mm_MD1_Tactical.hpp | 72 +- .../data/Trilho_guardamao.rvmat | 4 +- .../762mm_ParaFAL/762mm_ParaFAL.hpp | 62 +- .../762mm_ParaFAL/Data/Parafal_Coronha.rvmat | 4 +- braf_weapons_assault_rifles/CfgAmmo.hpp | 4 +- braf_weapons_assault_rifles/CfgCloudlets.hpp | 2 +- .../CfgMagazineWells.hpp | 60 +- braf_weapons_assault_rifles/CfgMagazines.hpp | 162 +- braf_weapons_assault_rifles/config.cpp | 32 +- .../mags/556mm_LAPA_magazine/model.cfg | 4 +- .../mags/556mm_stanag/556mm_Magazines.hpp | 16 +- .../mags/556mm_stanag/data/m16.rvmat | 2 +- .../mags/556mm_stanag/data/m16a1.rvmat | 2 +- .../762mm_FAL_magazine/Data/fal_mag.rvmat | 4 +- braf_weapons_attach_side/CfgWeapons.hpp | 42 +- .../Data/AMF_AN_PEQ_15_black.rvmat | 8 +- .../Data/AMF_AN_PEQ_15_green.rvmat | 8 +- .../Data/AMF_AN_PEQ_15_painted.rvmat | 8 +- .../Data/AMF_AN_PEQ_15_tan.rvmat | 8 +- braf_weapons_attach_side/config.cpp | 4 +- .../9mm_M973/data/1911_M973.rvmat | 6 +- braf_weapons_core/CfgAmmo.hpp | 48 +- braf_weapons_core/config.cpp | 20 +- braf_weapons_launchers/AntiAir_Igla/Igla.hpp | 18 +- .../AntiAir_Igla/data/igla.rvmat | 6 +- braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp | 28 +- .../AntiTank_ALAC/data/ALAC.rvmat | 6 +- .../AntiTank_ALAC/data/ALAC_matte.rvmat | 6 +- .../AntiTank_ALAC/data/ALAC_rocket.rvmat | 4 +- .../AntiTank_CarlGustav/CarlGustav.hpp | 8 +- .../AntiTank_CarlGustav/data/gustav.bak | 6 +- .../AntiTank_CarlGustav/data/gustav.rvmat | 6 +- .../SuperBazooka.hpp | 8 +- .../data/sns_kaca.rvmat | 8 +- .../data/sns_m20a1.rvmat | 8 +- .../data/sns_roket.rvmat | 8 +- braf_weapons_launchers/config.cpp | 42 +- .../556mm_FN_MINIMI/556mm_FN_MINIMI.hpp | 60 +- .../556mm_FN_MINIMI/Data/m249.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_assembly.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_barrel.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_bullet.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_fore.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_misc.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_pouch.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_rearsight.rvmat | 10 +- .../556mm_FN_MINIMI/Data/m249_stock.rvmat | 10 +- .../Data/reciever_minimi.rvmat | 12 +- .../762mm_FN_MAG/762mm_FN_MAG.hpp | 60 +- .../762mm_FN_MAG/Data/Textures/MAT1.rvmat | 6 +- .../Data/Textures/MAT1_metal.rvmat | 8 +- .../762mm_FN_MAG/Data/Textures/MAT2.rvmat | 6 +- .../762mm_FN_MAG/Data/Textures/MAT3.rvmat | 6 +- .../Data/Textures/MAT3_metal.rvmat | 8 +- .../762mm_FN_MAG/Data/m240_view.rvmat | 6 +- braf_weapons_machine_guns/CfgMagazines.hpp | 40 +- braf_weapons_machine_guns/config.cpp | 12 +- braf_weapons_muzzle/config.cpp | 12 +- .../fal_bayonet/data/fal_bayonet.rvmat | 2 +- braf_weapons_muzzle/msr_silencer/msr.rvmat | 6 +- .../braf_asm/Exocet/AM39/data/AM39.rvmat | 8 +- .../braf_functions/fn_ASMEngineSmoke.sqf | 2 +- braf_weapons_naval/config.cpp | 18 +- .../9mm_TaurusPT92/9mm_TaurusPT92.hpp | 38 +- .../9mm_TaurusPT92/data/mag.rvmat | 6 +- .../9mm_TaurusPT92/data/pt92.rvmat | 6 +- braf_weapons_pistols/CfgMagazines.hpp | 2 +- braf_weapons_pistols/config.cpp | 8 +- braf_weapons_scopes/ACOG/data/ACOG.rvmat | 8 +- braf_weapons_scopes/ACOG/w_ACOG.hpp | 14 +- .../Data/AMF_EOTECH_EXPS3_MAT1.rvmat | 8 +- .../Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat | 8 +- .../Data/AMF_EOTECH_EXPS3_MAT2.rvmat | 8 +- .../Eotech_xps3_g33/Data/AMF_magnifier.rvmat | 6 +- .../Eotech_xps3_g33/Data/glass-pass.rvmat | 8 +- .../Eotech_xps3_g33/Data/glass.rvmat | 6 +- .../Eotech_xps3_g33/eotech_xps3_g33.hpp | 36 +- .../FAL_OIP_Scope/data/fal_iop_scope.rvmat | 6 +- .../FAL_OIP_Scope/w_fal_oip_scope.hpp | 16 +- .../Guara/data/Mira_GUARa_01_metal.rvmat | 8 +- .../Guara/data/Mira_Guara_01_glass.rvmat | 8 +- braf_weapons_scopes/Guara/w_guara.hpp | 4 +- braf_weapons_scopes/c79/data/c79.rvmat | 8 +- braf_weapons_scopes/c79/data/lents.rvmat | 2 +- braf_weapons_scopes/c79/data/optics.rvmat | 2 +- braf_weapons_scopes/c79/w_c79.hpp | 18 +- braf_weapons_scopes/config.cpp | 34 +- .../newcon_optik/data/M4_optics.rvmat | 4 +- .../data/aimpoint_plastic_view.rvmat | 8 +- .../newcon_optik/data/aimpoint_view.rvmat | 8 +- .../newcon_optik/data/dot.rvmat | 2 +- .../newcon_optik/data/hds3aa.rvmat | 2 +- .../newcon_optik/data/hds3aa_optics.rvmat | 2 +- .../newcon_optik/data/hds3x.rvmat | 2 +- .../newcon_optik/data/optics_flat.rvmat | 2 +- .../newcon_optik/w_newcon_optik.hpp | 36 +- .../12cal_boito/12cal_boito.hpp | 102 +- braf_weapons_shotguns/CfgAmmo.hpp | 4 +- braf_weapons_shotguns/CfgMagazines.hpp | 16 +- braf_weapons_shotguns/config.cpp | 8 +- .../mags/12cal/data/slug.rvmat | 2 +- .../9mm_BerettaMT12/9mm_BerettaMT12.hpp | 52 +- .../9mm_BerettaMT12/Data/mt12.rvmat | 6 +- braf_weapons_smg/9mm_URU/9mm_URU.hpp | 52 +- .../9mm_URU/data/uru_sub_v1.rvmat | 6 +- braf_weapons_smg/config.cpp | 6 +- .../308_AGLC/308_AGLC.hpp | 88 +- .../308_AGLC/data/aglc.rvmat | 6 +- .../308_AGLC/data/bullet.rvmat | 4 +- .../308_AGLC/data/cartucheira.rvmat | 6 +- .../308_AGLC/pounch/config.cpp | 13 +- .../308_MSR/308_MSR.hpp | 58 +- .../308_MSR/data/msr.rvmat | 6 +- .../338_MSR/338_MSR.hpp | 48 +- .../50cal_MSR_HecateII/CfgMagazines.hpp | 8 +- .../Data/Textures/AMF_PGM_MAT1.rvmat | 6 +- .../Data/Textures/AMF_PGM_MAT2.rvmat | 6 +- .../50cal_MSR_HecateII/XEH_INIT.sqf | 8 +- .../50cal_MSR_HecateII/config.cpp | 70 +- .../textures/AMF_714_Long_chargueur.rvmat | 6 +- .../Data/textures/AMF_714_long.rvmat | 8 +- .../Data/textures/AMF_714_long_metal.rvmat | 8 +- .../Data/textures/AMF_714_short01.rvmat | 8 +- .../Data/textures/AMF_714_short01_metal.rvmat | 8 +- .../Data/textures/AMF_714_short02.rvmat | 8 +- .../Data/textures/AMF_714_short03.rvmat | 6 +- .../textures/AMF_714_short_chargueur.rvmat | 6 +- .../Data/textures/AMF_bullet.rvmat | 6 +- .../762mm_HK417/HK417.hpp | 50 +- .../762mm_HK417/config.cpp.hk | 228 +- .../762mm_Mosquefal/762mm_MosqueFAL.hpp | 56 +- .../bayonet_mosquefal/config.cpp | 13 +- .../data/1903a1_Commonparts.rvmat | 10 +- .../data/1903a1_stripperclip.rvmat | 4 +- .../762mm_Mosquefal/data/308.rvmat | 4 +- .../762mm_Mosquefal/data/308Bullet.rvmat | 4 +- .../762mm_Mosquefal/data/mosquefal.rvmat | 6 +- .../Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat | 8 +- .../762mm_PGM_Ultima_Ratio/XEH_INIT.sqf | 8 +- .../762mm_PGM_Ultima_Ratio/config.cpp | 43 +- .../CfgMagazineWells.hpp | 2 +- braf_weapons_sniper_rifles/CfgMagazines.hpp | 14 +- braf_weapons_sniper_rifles/CfgSounds.hpp | 4 +- braf_weapons_sniper_rifles/config.cpp | 19 +- braf_weapons_sound/BIS_AddonInfo.hpp | 2 +- braf_weapons_sound/config.cpp | 472 ++-- .../braf_air2/braf_casa/CfgFactionClasses.hpp | 2 +- .../braf_casa/Data/Textures/CN235_Cargo.rvmat | 8 +- .../Data/Textures/CN235_CockpitHigh.rvmat | 8 +- .../Data/Textures/CN235_CockpitLow.rvmat | 8 +- .../braf_casa/Data/Textures/CN235_Fus.rvmat | 8 +- .../Data/Textures/CN235_MovParts.rvmat | 8 +- .../Data/Textures/CN235_Otherparts.rvmat | 8 +- .../Textures/VITRES/reflective_glass.rvmat | 4 +- source/braf_air2/braf_casa/cfgPatches.hpp | 1 + source/braf_air2/braf_casa/config.cpp | 46 +- source/braf_air2/braf_casa/sounds.hpp | 28 +- .../braf_characters_vest/shoulder_holster.hpp | 2 +- source/braf_soft/Braf_Kombi/Data/Glass.rvmat | 2 +- source/braf_soft/Braf_Kombi/Data/camo1.rvmat | 8 +- source/braf_soft/Braf_Kombi/Data/camo2.rvmat | 8 +- source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp | 226 +- source/braf_soft/Braf_Kombi/kombi_base.hpp | 50 +- source/braf_soft/Braf_Kombi/model.cfg | 4 +- .../Braf_Refueler/Braf_Refueller.hpp | 28 +- .../Braf_Truck/Braf_Refueler/Braf_Tanker.hpp | 98 +- .../Braf_Truck/Braf_Refueler/Data/Cone.rvmat | 8 +- .../Braf_Truck/Braf_Refueler/Data/Ext.rvmat | 8 +- .../Braf_Truck/Braf_Refueler/Data/Glass.rvmat | 2 +- .../Braf_Truck/Braf_Refueler/Data/camo1.rvmat | 8 +- .../Braf_Truck/Braf_Refueler/Data/camo2.rvmat | 8 +- .../Braf_Truck/Braf_Refueler/Data/camo3.rvmat | 8 +- .../Braf_Truck/Braf_Refueler/Data/camo4.rvmat | 8 +- .../Braf_Truck/Braf_Refueler/model.cfg | 6 +- .../braf_soft/braf_land_rover/CfgPatches.hpp | 11 +- .../Data/(arma2)braf_landrover_out.rvmat | 10 +- .../braf_land_rover/Data/LR_base_damage.rvmat | 8 +- .../Data/LR_base_destruct.rvmat | 4 +- .../Data/LR_base_emissive.rvmat | 4 +- .../Data/LR_glass_destruct.rvmat | 8 +- .../Data/Skins/EB/braf_EB_landrover_in.rvmat | 8 +- .../Data/Skins/EB/braf_EB_landrover_out.rvmat | 8 +- .../Skins/GEN/braf_GEN_landrover_in.rvmat | 8 +- .../Skins/GEN/braf_GEN_landrover_out.rvmat | 8 +- .../Skins/cfn/braf_CFN_landrover_in.rvmat | 8 +- .../Skins/cfn/braf_CFN_landrover_out.rvmat | 8 +- .../Skins/hiaf/braf_landrover_hiaf_in.rvmat | 8 +- .../Skins/hiaf/braf_landrover_hiaf_out.rvmat | 8 +- .../Data/Skins/un/braf_landrover_un_in.rvmat | 8 +- .../Data/Skins/un/braf_landrover_un_out.rvmat | 8 +- .../Data/braf_extraparts.rvmat | 6 +- .../Data/braf_landrover_glass.rvmat | 4 +- .../Data/braf_landrover_in.rvmat | 8 +- .../Data/braf_landrover_out.rvmat | 6 +- .../braf_land_rover/bis_addoninfo.hpp | 2 +- .../braf_land_rover/cfg_TextureSources.hpp | 52 +- source/braf_soft/braf_land_rover/config.cpp | 110 +- source/braf_soft/braf_land_rover/model.cfg | 18 +- source/braf_soft/braf_land_rover/sounds.hpp | 152 +- source/braf_static/M101/Anim/model.cfg | 2 +- source/braf_static/M101/cfgMovesBasic.hpp | 12 +- source/braf_static/M101/config.cpp | 89 +- source/braf_static/M101/data/m101_1.rvmat | 4 +- source/braf_static/M101/data/m101_2.rvmat | 4 +- source/braf_static/M101/data/m101_ext.rvmat | 4 +- source/braf_static/M101/model.cfg | 16 +- source/braf_static/M114/cfgMovesBasic.hpp | 12 +- source/braf_static/M114/config.cpp | 11 +- source/braf_static/M114/data/m114.rvmat | 4 +- source/braf_static/M114/data/m114_1.rvmat | 4 +- source/braf_static/M114/data/m114_3.rvmat | 4 +- source/braf_static/M114/data/m114_toc.rvmat | 4 +- source/braf_static/M114/data/m119.rvmat | 6 +- .../braf_static/M114/data/m119_damage.rvmat | 6 +- .../braf_static/M114/data/m119_destruct.rvmat | 8 +- source/braf_static/M114/data/zelena.rvmat | 4 +- source/braf_static/M114/model.cfg | 16 +- .../BRAF_Tracked_Optics/optics.hpp | 28 +- .../braf_tracked/BRAF_Tracked_Weap/ammo.hpp | 10 +- .../BRAF_Tracked_Weap/magazines.hpp | 14 +- .../BRAF_Tracked_Weap/weapons.hpp | 18 +- source/braf_tracked/M113/braf_m113.hpp | 408 ++-- .../braf_tracked/M113/data/577_interior.rvmat | 8 +- .../M113/data/577_interior_damage.rvmat | 8 +- source/braf_tracked/M113/data/577_main.rvmat | 8 +- .../M113/data/577_main_damage.rvmat | 8 +- .../braf_tracked/M113/data/accessories.rvmat | 8 +- .../M113/data/accessories_damage.rvmat | 8 +- .../M113/data/alice_large/alice_large.rvmat | 6 +- .../M113/data/alice_medium/ccb.rvmat | 4 +- source/braf_tracked/M113/data/anim/model.cfg | 2 +- source/braf_tracked/M113/data/interior.rvmat | 8 +- .../M113/data/interior_damage.rvmat | 8 +- source/braf_tracked/M113/data/m163.rvmat | 8 +- .../braf_tracked/M113/data/m163_damage.rvmat | 8 +- source/braf_tracked/M113/data/m163_main.rvmat | 8 +- .../M113/data/m163_main_damage.rvmat | 8 +- source/braf_tracked/M113/data/main.rvmat | 8 +- .../braf_tracked/M113/data/main_damage.rvmat | 8 +- source/braf_tracked/M113/data/panel.rvmat | 8 +- .../braf_tracked/M113/data/panel_damage.rvmat | 8 +- source/braf_tracked/M113/data/track.rvmat | 8 +- .../braf_tracked/M113/data/track_damage.rvmat | 8 +- source/braf_tracked/M113/data/unique.rvmat | 8 +- .../M113/data/unique_damage.rvmat | 8 +- source/braf_tracked/M113/sounds.hpp | 228 +- source/braf_tracked/M41/braf_m41.hpp | 80 +- source/braf_tracked/M41/data/large.rvmat | 8 +- .../braf_tracked/M41/data/large_damage.rvmat | 2 +- source/braf_tracked/M41/data/main.rvmat | 8 +- .../braf_tracked/M41/data/main_damage.rvmat | 2 +- source/braf_tracked/M41/data/small.rvmat | 8 +- .../braf_tracked/M41/data/small_damage.rvmat | 2 +- source/braf_tracked/M41/data/track.rvmat | 8 +- .../braf_tracked/M41/data/track_damage.rvmat | 2 +- source/braf_tracked/M41/model.cfg | 4 +- source/braf_tracked/M41/sounds.hpp | 230 +- source/braf_tracked/config.cpp | 91 +- 1007 files changed, 16549 insertions(+), 16423 deletions(-) create mode 100644 braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex.rvmat create mode 100644 braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_as.png create mode 100644 braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_co.png create mode 100644 braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_nohq.png create mode 100644 braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_smdi.png diff --git a/CHANGELOG.md b/CHANGELOG.md index 72623b0..64d14e9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,7 +7,7 @@ - A fumaça de exaustão dos mísseis ASM passou a utilizar o efeito visual vanilla CruiseMissile, mantendo sua textura, cores e dimensões características. - O emissor de fumaça agora usa o ponto de memória fire_beg como origem e o vetor fire_beg → fire_end como direção da emissão, evitando a geração no centro ou abaixo do míssil. - As funções de efeitos ASM foram reorganizadas na pasta braf_functions, com a função renomeada para fn_ASMEngineSmoke.sqf. -- O efeito BRAF_ASM_EngineEffects e o emissor de fumaça foram movidos para as classes-base ASM, permitindo reutilização por futuros mísseis antinavio. +- O efeito braf_asm_engineeffects e o emissor de fumaça foram movidos para as classes-base ASM, permitindo reutilização por futuros mísseis antinavio. ## 2026-07-30 diff --git a/braf_air2/braf_Air_Weap2/Magazines.hpp b/braf_air2/braf_Air_Weap2/Magazines.hpp index b409d93..fd1faa8 100644 --- a/braf_air2/braf_Air_Weap2/Magazines.hpp +++ b/braf_air2/braf_Air_Weap2/Magazines.hpp @@ -6,11 +6,11 @@ class CfgMagazines class PylonRack_7Rnd_Rocket_04_HE_F; class magazine_Missile_BIM9X_x1; class PylonMissile_1Rnd_BombCluster_01_F; - class BRAF_A29_500Rnd_50_cal_M: 100Rnd_127x99_mag_Tracer_Red + class braf_a29_500rnd_50_cal_m: 100Rnd_127x99_mag_Tracer_Red { displayName="500Rnd 127x99 mm Tracer Red"; displayNameShort="500Rnd .50 Tracer"; - ammo="Braf_B_127x99_Ball_Red_Tracer_Splash"; + ammo="braf_b_127x99_ball_red_tracer_splash"; lastRoundsTracer=10; tracersEvery=5; count=500; @@ -22,22 +22,22 @@ class CfgMagazines ammo=""; count=0; }; - class BRAF_Pylon_EFT: VehicleMagazine + class braf_pylon_eft: VehicleMagazine { displayName="External Fuel Tank 320L"; scope=1; initSpeed=0; ammo="braf_eft_f"; - model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d"; + model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d"; count=1; hardpoints[]= { "BRAF_EFT_PYLON" }; - pylonWeapon="BRAF_EFT_weapon"; + pylonWeapon="braf_eft_weapon"; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -226,7 +226,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -372,23 +372,23 @@ class CfgMagazines }; }; }; - class BRAF_Pylon_Mk82: VehicleMagazine // + class braf_pylon_mk82: VehicleMagazine // { displayName="Mk.82 LDGP Bomb"; displayNameShort="Mk.82 LGB"; scope=1; initSpeed=0; ammo="braf_Mk82_F"; - model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d"; + model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d"; count=1; hardpoints[]= { "BRAF_Mk82_PYLON" }; - pylonWeapon="BRAF_Mk82_weapon"; + pylonWeapon="braf_mk82_weapon"; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -577,7 +577,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -723,23 +723,23 @@ class CfgMagazines }; }; }; - class BRAF_Pylon_M117: VehicleMagazine // + class braf_pylon_m117: VehicleMagazine // { displayName="M117 LDGP Bomb"; displayNameShort="M117"; scope=1; initSpeed=0; ammo="braf_M117_F"; - model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d"; + model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d"; count=1; hardpoints[]= { "BRAF_M117_PYLON" }; - pylonWeapon="BRAF_M117_weapon"; + pylonWeapon="braf_m117_weapon"; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -928,7 +928,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -1074,22 +1074,22 @@ class CfgMagazines }; }; }; - class BRAF_Pylon_GBU12: VehicleMagazine // + class braf_pylon_gbu12: VehicleMagazine // { displayName="Mk.82 LGB Lizard II"; scope=1; initSpeed=0; ammo="braf_mk82_lgb_F"; - model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d"; + model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d"; count=1; hardpoints[]= { "BRAF_GBU12_PYLON" }; - pylonWeapon="BRAF_GBU12_weapon"; + pylonWeapon="braf_gbu12_weapon"; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -1278,7 +1278,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -1424,23 +1424,23 @@ class CfgMagazines }; }; }; - class BRAF_Pylon_GBU58: VehicleMagazine // + class braf_pylon_gbu58: VehicleMagazine // { displayName="Mk.81 LGB Lizard II"; displayNameShort="Mk.81 LGB"; scope=1; initSpeed=0; ammo="braf_mk81_lgb_F"; - model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d"; + model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d"; count=1; hardpoints[]= { "BRAF_GBU58_PYLON" }; - pylonWeapon="BRAF_GBU58_weapon"; + pylonWeapon="braf_gbu58_weapon"; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -1629,7 +1629,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -1775,23 +1775,23 @@ class CfgMagazines }; }; }; - class BRAF_Pylon_BLG252: PylonMissile_1Rnd_BombCluster_01_F // + class braf_pylon_blg252: PylonMissile_1Rnd_BombCluster_01_F // { displayName="BLG-252 Cluster Bomb"; displayNameShort="BLG-252"; scope=1; initSpeed=0; ammo="braf_blg252_F"; - model="\braf\braf_air2\braf_Air_Weap2\braf_pylon_blg252.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_pylon_blg252.p3d"; count=1; hardpoints[]= { "BRAF_BLG252_PYLON" }; - pylonWeapon="BRAF_BLG252_weapon"; + pylonWeapon="braf_blg252_weapon"; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -1980,7 +1980,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -2126,22 +2126,22 @@ class CfgMagazines }; }; }; - class BRAF_PylonPod_EQ_LMF_70_7_ap: PylonRack_7Rnd_Rocket_04_AP_F + class braf_pylonpod_eq_lmf_70_7_ap: PylonRack_7Rnd_Rocket_04_AP_F { displayName="7x Skyfire 70 Armour Piercing"; displayNameShort="7x Skyfire 70 AP"; - model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_7.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_7.p3d"; ammo="braf_skyfire_70_AP_F"; hardpoints[]= { "BRAF_EQ_LMF_70_7_ap_PYLON" }; - pylonWeapon="BRAF_EQ_LMF_70_7_ap_weapon"; + pylonWeapon="braf_eq_lmf_70_7_ap_weapon"; count=7; mass=90; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -2330,7 +2330,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -2476,20 +2476,20 @@ class CfgMagazines }; }; }; - class BRAF_PylonPod_EQ_LMF_70_19_ap: BRAF_PylonPod_EQ_LMF_70_7_ap + class braf_pylonpod_eq_lmf_70_19_ap: braf_pylonpod_eq_lmf_70_7_ap { displayName="19x Skyfire 70 Armour Piercing"; displayNameShort="19x Skyfire 70 AP"; - model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_19.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_19.p3d"; hardpoints[]= { "BRAF_EQ_LMF_70_19_ap_PYLON" }; - pylonWeapon="BRAF_EQ_LMF_70_19_ap_weapon"; + pylonWeapon="braf_eq_lmf_70_19_ap_weapon"; count=19; mass=170; }; - class BRAF_PylonPod_EQ_LMF_70_7_he: BRAF_PylonPod_EQ_LMF_70_7_ap + class braf_pylonpod_eq_lmf_70_7_he: braf_pylonpod_eq_lmf_70_7_ap { displayName="7x Skyfire 70 High Explosive"; displayNameShort="7x Skyfire 70 HE"; @@ -2498,10 +2498,10 @@ class CfgMagazines { "BRAF_EQ_LMF_70_7_he_PYLON" }; - pylonWeapon="BRAF_EQ_LMF_70_7_he_weapon"; + pylonWeapon="braf_eq_lmf_70_7_he_weapon"; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -2690,7 +2690,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -2836,20 +2836,20 @@ class CfgMagazines }; }; }; - class BRAF_PylonPod_EQ_LMF_70_19_he: BRAF_PylonPod_EQ_LMF_70_7_he + class braf_pylonpod_eq_lmf_70_19_he: braf_pylonpod_eq_lmf_70_7_he { displayName="19x Skyfire 70 High Explosive"; displayNameShort="19x Skyfire 70 HE"; - model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_19.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_19.p3d"; hardpoints[]= { "BRAF_EQ_LMF_70_19_he_PYLON" }; - pylonWeapon="BRAF_EQ_LMF_70_19_he_weapon"; + pylonWeapon="braf_eq_lmf_70_19_he_weapon"; count=19; mass=170; }; - class BRAF_PylonPod_EQ_LMF_70_7_gat: BRAF_PylonPod_EQ_LMF_70_7_ap + class braf_pylonpod_eq_lmf_70_7_gat: braf_pylonpod_eq_lmf_70_7_ap { displayName="7x Skyfire 70 Laser Guided AT"; displayNameShort="7x Skyfire 70 LGAT"; @@ -2859,12 +2859,12 @@ class CfgMagazines { "BRAF_EQ_LMF_70_7_gat_PYLON" }; - pylonWeapon="BRAF_EQ_LMF_70_7_gat_weapon"; + pylonWeapon="braf_eq_lmf_70_7_gat_weapon"; count=7; mass=90; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -3053,7 +3053,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -3199,21 +3199,21 @@ class CfgMagazines }; }; }; - class BRAF_PylonPod_EQ_LMF_70_19_gat: BRAF_PylonPod_EQ_LMF_70_7_gat + class braf_pylonpod_eq_lmf_70_19_gat: braf_pylonpod_eq_lmf_70_7_gat { displayName="19x Skyfire 70 Laser Guided AT"; displayNameShort="19x Skyfire 70 LGAT"; - model="\braf\braf_air2\braf_air_weap2\braf_EQ_LMF_70_19.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_eq_lmf_70_19.p3d"; hardpoints[]= { "BRAF_EQ_LMF_70_19_gat_PYLON" }; - pylonWeapon="BRAF_EQ_LMF_70_19_gat_weapon"; + pylonWeapon="braf_eq_lmf_70_19_gat_weapon"; count=19; mass=170; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -3402,7 +3402,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { @@ -3555,7 +3555,7 @@ class CfgMagazines descriptionShort="IR short range AA missile"; ammo="braf_maa1a_F"; count=1; - model="\braf\braf_air2\braf_Air_Weap2\braf_pylonpod_maa1a.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_pylonpod_maa1a.p3d"; hardpoints[]= { "BRAF_PIRANHA_PYLON" @@ -3564,7 +3564,7 @@ class CfgMagazines ejectSpeed[]={1,0,0}; class mfdElements { - class BRAF_SMS + class braf_sms { class Bones { @@ -3753,7 +3753,7 @@ class CfgMagazines }; class Selected: Default { - condition="(PylonSelected + PylonAmmoRelative)/2"; + condition="(pylonselected + pylonammorelative)/2"; alpha=1; class Shape: Shape { diff --git a/braf_air2/braf_Air_Weap2/Weapons.hpp b/braf_air2/braf_Air_Weap2/Weapons.hpp index 5044787..22f238e 100644 --- a/braf_air2/braf_Air_Weap2/Weapons.hpp +++ b/braf_air2/braf_Air_Weap2/Weapons.hpp @@ -4,10 +4,10 @@ class CfgWeapons class missiles_DAR; class RocketPods; class MGun; - class BRAF_50Cal_weapon; + class braf_50cal_weapon; class weapon_BIM9xLauncher; class BombCluster_01_F; - class BRAF_master_arm_safe: missiles_DAR + class braf_master_arm_safe: missiles_DAR { canLock=0; displayName="MASTER-SAFE"; @@ -18,7 +18,7 @@ class CfgWeapons cursorAim="EmptyCursor"; magazines[]={"braf_master_safe_magazine"}; }; - class BRAF_M3W_A29: BRAF_50Cal_weapon + class braf_m3w_a29: braf_50cal_weapon { scope=1; canLock=2; @@ -27,10 +27,10 @@ class CfgWeapons ballisticsComputer = 8; dispersion=0.001; showaimcursorinternal=1; - displayname="2x AN/M3W .50 Cal"; + displayname="2x an/m3w .50 cal"; magazines[]= { - "BRAF_A29_500Rnd_50_cal_M" + "braf_a29_500rnd_50_cal_m" }; class GunParticles { @@ -72,21 +72,21 @@ class CfgWeapons { begin1[]= { - "braf\braf_air2\braf_Air_Weap2\data\m2hb", + "braf\braf_air2\braf_air_weap2\data\m2hb", 1.5848932, 1, 2100 }; begin2[]= { - "braf\braf_air2\braf_Air_Weap2\data\m2_single_1", + "braf\braf_air2\braf_air_weap2\data\m2_single_1", 1.5848932, 1, 2100 }; begin3[]= { - "braf\braf_air2\braf_Air_Weap2\data\m2_single_2", + "braf\braf_air2\braf_air_weap2\data\m2_single_2", 1.5848932, 1, 2100 @@ -102,14 +102,14 @@ class CfgWeapons }; closure1[]= { - "A3\Sounds_F\weapons\Closure\sfx10", + "a3\sounds_f\weapons\closure\sfx10", 0.63095737, 1, 20 }; closure2[]= { - "A3\sounds_f\weapons\closure\sfx11", + "a3\sounds_f\weapons\closure\sfx11", 0.63095737, 1.2, 20 @@ -199,72 +199,72 @@ class CfgWeapons }; reloadMagazineSound[]= { - "braf\braf_air2\braf_Air_Weap2\data\reload-belt-1", + "braf\braf_air2\braf_air_weap2\data\reload-belt-1", 10, 1, 20 }; }; - class BRAF_EFT_weapon: Mk82BombLauncher + class braf_eft_weapon: Mk82BombLauncher { displayName="External Fuel Tank 320L"; magazines[]= { - "BRAF_Pylon_EFT" + "braf_pylon_eft" }; model="\braf\braf_air2\braf_air_weap2\braf_external_tank.p3d"; }; - class BRAF_Mk82_weapon: Mk82BombLauncher + class braf_mk82_weapon: Mk82BombLauncher { displayName="Mk.82 LDGP Bomb"; magazines[]= { - "BRAF_Pylon_Mk82" + "braf_pylon_mk82" }; model="\braf\braf_air2\braf_air_weap2\braf_mk82.p3d"; }; - class BRAF_M117_weapon: Mk82BombLauncher + class braf_m117_weapon: Mk82BombLauncher { displayName="M117 LDGP Bomb"; magazines[]= { - "BRAF_Pylon_M117" + "braf_pylon_m117" }; model="\braf\braf_air2\braf_air_weap2\braf_m117.p3d"; }; - class BRAF_GBU12_weapon: Mk82BombLauncher + class braf_gbu12_weapon: Mk82BombLauncher { displayName="Mk.82 LGB Lizard II"; magazines[]= { - "BRAF_Pylon_GBU12" + "braf_pylon_gbu12" }; model="\braf\braf_air2\braf_air_weap2\braf_gbu12.p3d"; }; - class BRAF_GBU58_weapon: Mk82BombLauncher + class braf_gbu58_weapon: Mk82BombLauncher { displayName="Mk.81 LGB Lizard II"; magazines[]= { - "BRAF_Pylon_GBU58" + "braf_pylon_gbu58" }; model="\braf\braf_air2\braf_air_weap2\braf_gbu58.p3d"; }; - class BRAF_BLG252_weapon: BombCluster_01_F + class braf_blg252_weapon: BombCluster_01_F { displayName="BLG-252 Cluster Bomb"; magazines[]= { - "BRAF_Pylon_BLG252" + "braf_pylon_blg252" }; }; - class BRAF_EQ_LMF_70_7_ap_weapon: RocketPods + class braf_eq_lmf_70_7_ap_weapon: RocketPods { magazines[]= { - "BRAF_PylonPod_EQ_LMF_70_7_ap" + "braf_pylonpod_eq_lmf_70_7_ap" }; - displayName="EQ-LMF 70/7 AP"; + displayName="eq-lmf 70/7 ap"; modes[]= { "Far_AI", @@ -290,7 +290,7 @@ class CfgWeapons { begin1[]= { - "A3\Sounds_F\weapons\Rockets\new_rocket_8", + "a3\sounds_f\weapons\rockets\new_rocket_8", 1.7782794, 1.2, 1600 @@ -374,7 +374,7 @@ class CfgWeapons { begin1[]= { - "A3\Sounds_F\weapons\Rockets\new_rocket_8", + "a3\sounds_f\weapons\rockets\new_rocket_8", 1.7782794, 1.2, 1600 @@ -388,49 +388,49 @@ class CfgWeapons textureType="fullAuto"; }; }; - class BRAF_EQ_LMF_70_19_ap_weapon: BRAF_EQ_LMF_70_7_ap_weapon + class braf_eq_lmf_70_19_ap_weapon: braf_eq_lmf_70_7_ap_weapon { magazines[]= { - "BRAF_PylonPod_EQ_LMF_70_19_ap" + "braf_pylonpod_eq_lmf_70_19_ap" }; - displayName="EQ-LMF 70/19 AP"; + displayName="eq-lmf 70/19 ap"; }; - class BRAF_EQ_LMF_70_7_he_weapon: BRAF_EQ_LMF_70_7_ap_weapon + class braf_eq_lmf_70_7_he_weapon: braf_eq_lmf_70_7_ap_weapon { magazines[]= { - "BRAF_PylonPod_EQ_LMF_70_7_he" + "braf_pylonpod_eq_lmf_70_7_he" }; holdsterAnimValue=4; - displayName="EQ-LMF 70/7 HE"; + displayName="eq-lmf 70/7 he"; }; - class BRAF_EQ_LMF_70_19_he_weapon: BRAF_EQ_LMF_70_7_ap_weapon + class braf_eq_lmf_70_19_he_weapon: braf_eq_lmf_70_7_ap_weapon { magazines[]= { - "BRAF_PylonPod_EQ_LMF_70_19_he" + "braf_pylonpod_eq_lmf_70_19_he" }; holdsterAnimValue=4; - displayName="EQ-LMF 70/19 HE"; + displayName="eq-lmf 70/19 he"; }; - class BRAF_EQ_LMF_70_7_gat_weapon: BRAF_EQ_LMF_70_7_ap_weapon + class braf_eq_lmf_70_7_gat_weapon: braf_eq_lmf_70_7_ap_weapon { magazines[]= { - "BRAF_PylonPod_EQ_LMF_70_7_gat" + "braf_pylonpod_eq_lmf_70_7_gat" }; holdsterAnimValue=4; - displayName="EQ-LMF 70/7 GAT"; + displayName="eq-lmf 70/7 gat"; }; - class BRAF_EQ_LMF_70_19_gat_weapon: BRAF_EQ_LMF_70_7_gat_weapon + class braf_eq_lmf_70_19_gat_weapon: braf_eq_lmf_70_7_gat_weapon { magazines[]= { - "BRAF_PylonPod_EQ_LMF_70_19_gat" + "braf_pylonpod_eq_lmf_70_19_gat" }; holdsterAnimValue=4; - displayName="EQ-LMF 70/19 GAT"; + displayName="eq-lmf 70/19 gat"; }; class braf_MAA1A_Launcher_weapon: weapon_BIM9xLauncher { diff --git a/braf_air2/braf_Air_Weap2/ammo.hpp b/braf_air2/braf_Air_Weap2/ammo.hpp index 3a46258..a1485d4 100644 --- a/braf_air2/braf_Air_Weap2/ammo.hpp +++ b/braf_air2/braf_Air_Weap2/ammo.hpp @@ -44,8 +44,8 @@ class CfgAmmo }; class braf_blg252_F: BombCluster_01_Ammo_F { - model="\braf\braf_air2\braf_Air_Weap2\braf_blg252.p3d"; - proxyShape="\braf\braf_air2\braf_Air_Weap2\braf_blg252.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_blg252.p3d"; + proxyShape="\braf\braf_air2\braf_air_weap2\braf_blg252.p3d"; submunitionConeType[]= { "randomcenter", @@ -107,7 +107,7 @@ class CfgAmmo muzzleEffect=""; soundFly[]= { - "A3\Sounds_F\weapons\Rockets\rocket_fly_1", + "a3\sounds_f\weapons\rockets\rocket_fly_1", 0.63095737, 1.2, 1700 @@ -168,8 +168,8 @@ class CfgAmmo }; class braf_maa1a_F: ammo_Missile_ShortRangeAABase { - model="\braf\braf_air2\braf_Air_Weap2\braf_maa1a_fly.p3d"; - proxyShape="\braf\braf_air2\braf_Air_Weap2\braf_maa1a.p3d"; + model="\braf\braf_air2\braf_air_weap2\braf_maa1a_fly.p3d"; + proxyShape="\braf\braf_air2\braf_air_weap2\braf_maa1a.p3d"; maxSpeed=1191; missileLockMaxDistance=4000; }; diff --git a/braf_air2/braf_Air_Weap2/data/camo1.rvmat b/braf_air2/braf_Air_Weap2/data/camo1.rvmat index fc255e5..2b981ba 100644 --- a/braf_air2/braf_Air_Weap2/data/camo1.rvmat +++ b/braf_air2/braf_Air_Weap2/data/camo1.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_ti_ca.tga"; +// texture = "braf\braf_air2\braf_air_weap2\data\camo1_ti_ca.tga"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_nohq.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo1_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_as.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo1_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo1_SMDI.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo1_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_Air_Weap2/data/camo2.rvmat b/braf_air2/braf_Air_Weap2/data/camo2.rvmat index aa7b7de..ccd4dd0 100644 --- a/braf_air2/braf_Air_Weap2/data/camo2.rvmat +++ b/braf_air2/braf_Air_Weap2/data/camo2.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_ti_ca.tga"; +// texture = "braf\braf_air2\braf_air_weap2\data\camo2_ti_ca.tga"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_nohq.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo2_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_as.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo2_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo2_SMDI.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo2_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_Air_Weap2/data/camo3.rvmat b/braf_air2/braf_Air_Weap2/data/camo3.rvmat index 99d09d8..1b303ea 100644 --- a/braf_air2/braf_Air_Weap2/data/camo3.rvmat +++ b/braf_air2/braf_Air_Weap2/data/camo3.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_ti_ca.tga"; +// texture = "braf\braf_air2\braf_air_weap2\data\camo3_ti_ca.tga"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_nohq.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo3_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_as.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo3_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo3_smdi.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo3_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_Air_Weap2/data/camo4.rvmat b/braf_air2/braf_Air_Weap2/data/camo4.rvmat index e79f2ea..20faa92 100644 --- a/braf_air2/braf_Air_Weap2/data/camo4.rvmat +++ b/braf_air2/braf_Air_Weap2/data/camo4.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_ti_ca.tga"; +// texture = "braf\braf_air2\braf_air_weap2\data\camo4_ti_ca.tga"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_nohq.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo4_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_as.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo4_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo4_smdi.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo4_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_Air_Weap2/data/camo5.rvmat b/braf_air2/braf_Air_Weap2/data/camo5.rvmat index 940a5d1..37efa89 100644 --- a/braf_air2/braf_Air_Weap2/data/camo5.rvmat +++ b/braf_air2/braf_Air_Weap2/data/camo5.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_ti_ca.tga"; +// texture = "braf\braf_air2\braf_air_weap2\data\camo5_ti_ca.tga"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_nohq.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo5_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_as.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo5_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo5_smdi.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo5_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_Air_Weap2/data/camo6.rvmat b/braf_air2/braf_Air_Weap2/data/camo6.rvmat index 57da383..4432fad 100644 --- a/braf_air2/braf_Air_Weap2/data/camo6.rvmat +++ b/braf_air2/braf_Air_Weap2/data/camo6.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_ti_ca.tga"; +// texture = "braf\braf_air2\braf_air_weap2\data\camo6_ti_ca.tga"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_nohq.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo6_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_as.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo6_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_Air_Weap2\data\camo6_smdi.tga"; + texture = "braf\braf_air2\braf_air_weap2\data\camo6_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_Air_Weap2/data/glass.rvmat b/braf_air2/braf_Air_Weap2/data/glass.rvmat index 674a153..fca628d 100644 --- a/braf_air2/braf_Air_Weap2/data/glass.rvmat +++ b/braf_air2/braf_Air_Weap2/data/glass.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_air2\braf_Air_Weap2\data\glass_nohq.paa"; + texture = "braf\braf_air2\braf_air_weap2\data\glass_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_Air_Weap2\data\glass_as.paa"; + texture = "braf\braf_air2\braf_air_weap2\data\glass_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_Air_Weap2\data\glass_smdi.paa"; + texture = "braf\braf_air2\braf_air_weap2\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_air_anim/cfgMovesBasic.hpp b/braf_air2/braf_air_anim/cfgMovesBasic.hpp index 8bc13ee..5af156a 100644 --- a/braf_air2/braf_air_anim/cfgMovesBasic.hpp +++ b/braf_air2/braf_air_anim/cfgMovesBasic.hpp @@ -23,19 +23,19 @@ class CfgMovesMaleSdr : CfgMovesBasic speed=0.5; looped= 0; terminal= 1; - file="braf\braf_air2\Braf_air_anim\a29_pilot_kia.rtm"; + file="braf\braf_air2\braf_air_anim\a29_pilot_kia.rtm"; connectTo[]={"DeadState", 0.1}; }; class A29_Pilot: Crew { - file="braf\braf_air2\Braf_air_anim\a29_pilot_alive.rtm"; + file="braf\braf_air2\braf_air_anim\a29_pilot_alive.rtm"; interpolateTo[]={"A29_Pilot_Dead", 1}; }; /* class braf_ejection_chute_KIA: DefaultDie { actions = "DeadActions"; - file = "\braf\braf_air2\braf_air_anim\braf_ejection_chute_KIA.rtm"; + file = "\braf\braf_air2\braf_air_anim\braf_ejection_chute_kia.rtm"; speed = 0.5; terminal = 1; soundEnabled = 0; diff --git a/braf_air2/braf_air_anim/model.cfg b/braf_air2/braf_air_anim/model.cfg index 742f6eb..1a5bdd0 100644 --- a/braf_air2/braf_air_anim/model.cfg +++ b/braf_air2/braf_air_anim/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp b/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp index c69cfec..3c41aa9 100644 --- a/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp +++ b/braf_air2/braf_airplanes/braf_gripen/f39_base.hpp @@ -1,8 +1,8 @@ -class BRAF_GripenNG : I_Plane_Fighter_04_F +class braf_gripenng : I_Plane_Fighter_04_F { displayName="F-39E Gripen NG"; - Author="BRAF Team"; - faction="BRAF_FAB"; + author = "BRAF TEAM"; + faction="braf_fab"; side=2; crew="braf_characters_aviation_air_force_fighter_pilot"; hiddenSelectionsTextures[] = @@ -10,5 +10,5 @@ class BRAF_GripenNG : I_Plane_Fighter_04_F "braf\braf_air2\braf_airplanes\braf_gripen\data\gripen_01_co.paa", "braf\braf_air2\braf_airplanes\braf_gripen\data\gripen_02_co.paa" }; - editorPreview = "\braf\braf_insignia\editorpreview\air2\BRAF_GripenNG.jpg"; + editorPreview = "\braf\braf_insignia\editorpreview\air2\braf_gripenng.jpg"; }; diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat index d679914..f7658a2 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extrase_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extrase_ti_ca.tga"; //}; Ambient[]={1,1,1,1}; Diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat index d1bc986..51504d0 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/Extras_damage.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -37,7 +37,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_as.tga"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -71,5 +71,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat index 700ceae..9ae1ca8 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -78,5 +78,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat index e63088a..3f82976 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_EDA.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -78,5 +78,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat index b8284da..08d6bd9 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo1_damage.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -37,7 +37,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -71,5 +71,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat index 13ada39..0d83d1f 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -78,5 +78,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat index d23e849..a1a718a 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_SMDI.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -78,5 +78,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat index 76f577b..e2cf63d 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_EDA_damage.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -37,7 +37,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_SMDI.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -71,5 +71,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat index 7ba97b7..db212a9 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo2_damage.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -37,7 +37,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga"; uvSource = "tex"; class uvTransform { @@ -71,5 +71,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga"; //}; \ No newline at end of file diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat index 138d5a7..cfd8dc5 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo3.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_ti_ca.tga"; //}; Ambient[]={1,1,1,1}; Diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo3_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo3_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat index 1b89b95..8ae011d 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/camo4.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_ti_ca.tga"; //}; Ambient[]={1,1,1,1}; Diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_as.tga"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo4_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo4_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat index 509bb36..b46ffe7 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo1.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_ti_ca.tga"; //}; ambient[]={1,1,1,1}; diffuse[]={0.75,0.75,0.75,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_nohq.tga"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_nohq.tga"; class uvTransform { aside[]={1,0,0}; @@ -47,7 +47,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_as.tga"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_as.tga"; uvSource="tex"; class uvTransform { @@ -59,7 +59,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_SMDI.tga"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat index f1ff42c..45b41be 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/chrome_camo2.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_ti_ca.tga"; +// texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_ti_ca.tga"; //}; ambient[]={1,1,1,1}; diffuse[]={0.75,0.75,0.75,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_nohq.tga"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_nohq.tga"; class uvTransform { aside[]={1,0,0}; @@ -47,7 +47,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_as.tga"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_as.tga"; uvSource="tex"; class uvTransform { @@ -59,7 +59,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_SMDI.tga"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat index acc2e9f..7bf840c 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_as.tga"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat index 934841d..b14d2d9 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/flir_damage.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -37,7 +37,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_as.tga"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\flir_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\flir_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat index 89350d5..8677267 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_nohq.paa"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_as.paa"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_smdi.paa"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat index 4b0a61d..3a56d83 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/glasspit_in.rvmat @@ -9,7 +9,7 @@ VertexShaderID = "Super"; renderFlags[] = {"NoZWrite"}; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_nohq.paa"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_as.paa"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_as.paa"; uvSource = "tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_smdi.paa"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat b/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat index bf3d284..18df98f 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat +++ b/braf_air2/braf_airplanes/braf_super_tucano/Data/rbf.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\rbf_nohq.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\rbf_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\rbf_as.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\rbf_as.tga"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\rbf_smdi.tga"; + texture = "braf\braf_air2\braf_airplanes\braf_super_tucano\data\rbf_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp b/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp index 5b2295c..2bbd917 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp +++ b/braf_air2/braf_airplanes/braf_super_tucano/a29_base.hpp @@ -1,15 +1,15 @@ class braf_A29_base: Plane_Fighter_03_base_F { - author="BRAF TEAM"; + author = "BRAF TEAM"; _generalmacro="BRAF_A29__01_base_F"; scope=0; scopeCurator=2; side="2"; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29 Super Tucano"; - model="braf\braf_air2\braf_airplanes\braf_super_tucano\BRAF_A29.p3d"; - icon="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\map_a29_supertucano_ca.paa"; - picture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\picture_a29supertucanoside_ca.paa"; + model="braf\braf_air2\braf_airplanes\braf_super_tucano\braf_a29.p3d"; + icon="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\map_a29_supertucano_ca.paa"; + picture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\picture_a29supertucanoside_ca.paa"; accuracy=0.2; editorSubcategory=EdSubcat_Planes; memoryPointTaskMarker="TaskMarker_1_pos"; @@ -109,7 +109,7 @@ class braf_A29_base: Plane_Fighter_03_base_F }; weapons[]= { - "BRAF_master_arm_safe", + "braf_master_arm_safe", "CMFlareLauncher" }; magazines[]= @@ -537,7 +537,7 @@ class braf_A29_base: Plane_Fighter_03_base_F }; class TransportPylonsComponent { - uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\Plane_A29_3DEN_CA.paa"; + uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\plane_a29_3den_ca.paa"; class Pylons { class Pylons1 @@ -551,7 +551,7 @@ class braf_A29_base: Plane_Fighter_03_base_F "BRAF_EQ_LMF_70_7_he_PYLON", "BRAF_EQ_LMF_70_7_ap_PYLON" }; - attachment="BRAF_PylonPod_EQ_LMF_70_7_he"; + attachment="braf_pylonpod_eq_lmf_70_7_he"; priority=5; maxweight=300; UIposition[]={0.35, 0.08}; @@ -574,14 +574,14 @@ class braf_A29_base: Plane_Fighter_03_base_F "BRAF_EQ_LMF_70_19_ap_PYLON" }; priority=4; - attachment="BRAF_PylonPod_EQ_LMF_70_7_he"; + attachment="braf_pylonpod_eq_lmf_70_7_he"; maxweight=350; UIposition[]={0.345, 0.13}; }; class Pylons3 : Pylons1 { priority=2; - attachment="BRAF_Pylon_EFT"; + attachment="braf_pylon_eft"; maxweight=500; UIposition[]={0.27, 0.28}; hardpoints[]= @@ -618,9 +618,9 @@ class braf_A29_base: Plane_Fighter_03_base_F attachment[]= { "", - "BRAF_Pylon_EFT", + "braf_pylon_eft", "", - "BRAF_Pylon_EFT", + "braf_pylon_eft", "" }; }; @@ -641,11 +641,11 @@ class braf_A29_base: Plane_Fighter_03_base_F displayName="Close Air Support"; attachment[]= { - "BRAF_PylonPod_EQ_LMF_70_7_ap", - "BRAF_PylonPod_EQ_LMF_70_19_he", - "BRAF_Pylon_Mk82", - "BRAF_PylonPod_EQ_LMF_70_19_he", - "BRAF_PylonPod_EQ_LMF_70_7_ap" + "braf_pylonpod_eq_lmf_70_7_ap", + "braf_pylonpod_eq_lmf_70_19_he", + "braf_pylon_mk82", + "braf_pylonpod_eq_lmf_70_19_he", + "braf_pylonpod_eq_lmf_70_7_ap" }; }; class AAS @@ -653,11 +653,11 @@ class braf_A29_base: Plane_Fighter_03_base_F displayName="Anti Armored Support"; attachment[] = { - "BRAF_PylonPod_EQ_LMF_70_7_gat", - "BRAF_PylonPod_EQ_LMF_70_19_ap", + "braf_pylonpod_eq_lmf_70_7_gat", + "braf_pylonpod_eq_lmf_70_19_ap", "", - "BRAF_PylonPod_EQ_LMF_70_19_ap", - "BRAF_PylonPod_EQ_LMF_70_7_gat" + "braf_pylonpod_eq_lmf_70_19_ap", + "braf_pylonpod_eq_lmf_70_7_gat" }; }; class APS @@ -665,11 +665,11 @@ class braf_A29_base: Plane_Fighter_03_base_F displayName="Anti Personel Support"; attachment[] = { - "BRAF_PylonPod_EQ_LMF_70_7_he", + "braf_pylonpod_eq_lmf_70_7_he", "BRAF_BLG252_PYLON", "", "BRAF_BLG252_PYLON", - "BRAF_PylonPod_EQ_LMF_70_7_he" + "braf_pylonpod_eq_lmf_70_7_he" }; }; }; @@ -998,11 +998,11 @@ class braf_A29_base: Plane_Fighter_03_base_F // condition="this animationPhase 'RBFHide' < 0.5 && {rpm this < 0.01}"; // statement="this animate ['RBFHide',1]"; //}; - class BRAF_A29A_Eject + class braf_a29a_eject { priority=0.05; shortcut="Eject"; - displayName="Eject"; + displayName="eject"; condition="(player in this) && {speed this > 1}"; statement="[this] spawn BRAF_fnc_EjectPilot"; position="pilotcontrol"; @@ -1031,15 +1031,15 @@ class braf_A29_base: Plane_Fighter_03_base_F }; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa" }; class Damage @@ -1047,41 +1047,41 @@ class braf_A29_base: Plane_Fighter_03_base_F tex[]={}; mat[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\destruct.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\destruct.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\destruct.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\destruct.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_in.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_in.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_in.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_in.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_in.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_in.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_damage.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\destruct.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_damage.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\destruct.rvmat", }; }; }; @@ -1091,9 +1091,9 @@ class braf_A29A: BRAF_A29_base scope=2; scopeCurator=2; side="2"; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29A Super Tucano Single Seat"; - editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29A.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29a.jpg"; class AnimationSources: AnimationSources { class a29a_hide @@ -1115,29 +1115,29 @@ class braf_A29A: BRAF_A29_base }; weapons[]= { - "BRAF_master_arm_safe", - "BRAF_M3W_A29", + "braf_master_arm_safe", + "braf_m3w_a29", "CMFlareLauncher" }; magazines[]= { "braf_master_safe_magazine", - "BRAF_A29_500Rnd_50_cal_M", + "braf_a29_500rnd_50_cal_m", "120Rnd_CMFlare_Chaff_Magazine" }; crew="braf_characters_aviation_air_force_fighter_pilot"; typicalcargo[]={""}; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa" }; availableForSupportTypes[]= { @@ -1148,22 +1148,22 @@ class braf_A29A: BRAF_A29_base class FAB_A { displayName="Brazilian Air Force Single Seat"; - author="BRAF Team"; + author = "BRAF TEAM"; factions[]= { - "BRAF_FAB" + "braf_fab" }; textures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa" }; }; }; @@ -1179,9 +1179,9 @@ class braf_A29_EDA: BRAF_A29_base scopeCurator=2; forceInGarage=1; side="2"; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29A Super Tucano 'Smoke Squadron'"; - editorPreview="\braf\braf_insignia\editorpreview\air2\braf_A29_EDA.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29_eda.jpg"; threat[]={0,0,0}; class EjectionSystem: EjectionSystem { @@ -1215,7 +1215,7 @@ class braf_A29_EDA: BRAF_A29_base condition="this animationPhase 'FormationMarkers' > 0.5 and player in this"; statement="this animate ['FormationMarkers',0]"; }; - class BRAF_A29A_Eject + class braf_a29a_eject { priority=0.05; shortcut="Eject"; @@ -1228,7 +1228,7 @@ class braf_A29_EDA: BRAF_A29_base showWindow=0; hideOnUse=1; }; - class BRAF_Smoke_Toggle + class braf_smoke_toggle { priority=0.05; shortcut="Smoke!"; @@ -1264,27 +1264,27 @@ class braf_A29_EDA: BRAF_A29_base }; hiddenSelectionsMaterials[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glasspit.rvmat", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras.rvmat" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glasspit.rvmat", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras.rvmat" }; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa" }; availableForSupportTypes[]={}; class TextureSources @@ -1292,22 +1292,22 @@ class braf_A29_EDA: BRAF_A29_base class FAB_EDA { displayName="Brazilian Air Force 'Smoke Squadron' Single Seat"; - author="BRAF Team"; + author = "BRAF TEAM"; factions[]= { - "BRAF_FAB" + "braf_fab" }; textures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_A_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_a_co.paa" }; }; }; @@ -1326,9 +1326,9 @@ class braf_A29B: BRAF_A29_base forceInGarage=1; hasDriver=1; hasGunner=1; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29B Super Tucano double seat"; - editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg"; class AnimationSources: AnimationSources { class Formation_Markers @@ -1448,14 +1448,14 @@ class braf_A29B: BRAF_A29_base }; weapons[]= { - "BRAF_master_arm_safe", - "BRAF_M3W_A29", + "braf_master_arm_safe", + "braf_m3w_a29", "CMFlareLauncher" }; magazines[]= { "braf_master_safe_magazine", - "BRAF_A29_500Rnd_50_cal_M", + "braf_a29_500rnd_50_cal_m", "120Rnd_CMFlare_Chaff_Magazine" }; laserScanner=1; @@ -1534,11 +1534,11 @@ class braf_A29B: BRAF_A29_base condition="this animationPhase 'BackFLIrMotion' > 0.5 and (player in this) and (driver this != player)"; statement="this animate ['BackEICASMotion',1] && this animate ['BackFLIrMotion',0]"; }; - class BRAF_A29B_Pilot_Eject + class braf_a29b_pilot_eject { priority=0.05; shortcut="Eject"; - displayName="Eject - Pilot"; + displayName="eject - pilot"; condition="(driver this == player) && {speed this > 1}"; statement="[this] spawn BRAF_fnc_EjectPilot"; position="pilotcontrol"; @@ -1547,9 +1547,9 @@ class braf_A29B: BRAF_A29_base showWindow=0; hideOnUse=1; }; - class BRAF_A29B_Gunner_Eject: BRAF_A29B_Pilot_Eject + class braf_a29b_gunner_eject: braf_a29b_pilot_eject { - displayName="Eject - Gunner"; + displayName="eject - gunner"; condition="(gunner this == player) && {speed this > 1}"; statement="[this] spawn BRAF_fnc_EjectCopilot"; }; @@ -1580,7 +1580,7 @@ class braf_A29B: BRAF_A29_base maxTurn=180; initTurn=0; gunnerName="$STR_A3_COPILOT"; - turretInfoType="BRAF_RscOptics_Air_FLIR"; + turretInfoType="braf_rscoptics_air_flir"; isCopilot=1; weapons[]= { @@ -1639,14 +1639,14 @@ class braf_A29B: BRAF_A29_base visionMode[] = {"Normal","TI"}; thermalMode[] = {0,1}; thermalNoise[] = {0.5,1.25,2.5,0.75,1,0,0,0.95}; - gunnerOpticsModel = "\braf\braf_optics_air\StarSaphire\braf_StarSaphire_w.p3d"; + gunnerOpticsModel = "\braf\braf_optics_air\starsaphire\braf_starsaphire_w.p3d"; gunnerOpticsEffect[] = {}; directionStabilized = 1; }; class Medium: Wide { opticsDisplayName = "MFOV"; - gunnerOpticsModel = "\braf\braf_optics_air\StarSaphire\braf_StarSaphire_m.p3d"; + gunnerOpticsModel = "\braf\braf_optics_air\starsaphire\braf_starsaphire_m.p3d"; initFov = 0.0593; minFov = 0.0593; maxFov = 0.0593; @@ -1654,7 +1654,7 @@ class braf_A29B: BRAF_A29_base class Narrow: Wide { opticsDisplayName = "NFOV"; - gunnerOpticsModel = "\braf\braf_optics_air\StarSaphire\braf_StarSaphire_n.p3d"; + gunnerOpticsModel = "\braf\braf_optics_air\starsaphire\braf_starsaphire_n.p3d"; initFov = 0.0140; minFov = 0.0140; maxFov = 0.0140; @@ -1725,7 +1725,7 @@ class braf_A29B: BRAF_A29_base }; class Reflectors { - class BRAF_Interception_Light + class braf_interception_light { color[]={7000,7500,10000}; ambient[]={70,75,100}; @@ -1766,15 +1766,15 @@ class braf_A29B: BRAF_A29_base }; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_B_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_B_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_b_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_b_co.paa" }; availableForSupportTypes[]= { @@ -1785,22 +1785,22 @@ class braf_A29B: BRAF_A29_base class FAB_B { displayName="Brazilian Air Force Tandem Seat"; - author="BRAF Team"; + author = "BRAF TEAM"; factions[]= { - "BRAF_FAB" + "braf_fab" }; textures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_B_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_B_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_b_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_b_co.paa" }; }; }; @@ -1987,7 +1987,7 @@ class braf_A29B: BRAF_A29_base }; class TransportPylonsComponent { - uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\UI\Plane_A29_3DEN_CA.paa"; + uiPicture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\ui\plane_a29_3den_ca.paa"; class Pylons { class Pylons1 @@ -2001,7 +2001,7 @@ class braf_A29B: BRAF_A29_base "BRAF_EQ_LMF_70_7_he_PYLON", "BRAF_EQ_LMF_70_7_ap_PYLON" }; - attachment="BRAF_PylonPod_EQ_LMF_70_7_he"; + attachment="braf_pylonpod_eq_lmf_70_7_he"; priority=5; maxweight=300; UIposition[]={0.35, 0.08}; @@ -2024,7 +2024,7 @@ class braf_A29B: BRAF_A29_base "BRAF_EQ_LMF_70_19_ap_PYLON" }; priority=4; - attachment="BRAF_PylonPod_EQ_LMF_70_7_he"; + attachment="braf_pylonpod_eq_lmf_70_7_he"; maxweight=350; UIposition[]={0.345, 0.13}; }; @@ -2065,9 +2065,9 @@ class braf_A29B: BRAF_A29_base attachment[]= { "", - "BRAF_Pylon_EFT", + "braf_pylon_eft", "", - "BRAF_Pylon_EFT", + "braf_pylon_eft", "" }; }; @@ -2088,11 +2088,11 @@ class braf_A29B: BRAF_A29_base displayName="Close Air Support"; attachment[]= { - "BRAF_PylonPod_EQ_LMF_70_7_ap", - "BRAF_PylonPod_EQ_LMF_70_19_he", - "BRAF_Pylon_Mk82", - "BRAF_PylonPod_EQ_LMF_70_19_he", - "BRAF_PylonPod_EQ_LMF_70_7_ap" + "braf_pylonpod_eq_lmf_70_7_ap", + "braf_pylonpod_eq_lmf_70_19_he", + "braf_pylon_mk82", + "braf_pylonpod_eq_lmf_70_19_he", + "braf_pylonpod_eq_lmf_70_7_ap" }; }; class AAS @@ -2100,11 +2100,11 @@ class braf_A29B: BRAF_A29_base displayName="Anti Armored Support"; attachment[] = { - "BRAF_PylonPod_EQ_LMF_70_7_gat", - "BRAF_PylonPod_EQ_LMF_70_19_ap", + "braf_pylonpod_eq_lmf_70_7_gat", + "braf_pylonpod_eq_lmf_70_19_ap", "", - "BRAF_PylonPod_EQ_LMF_70_19_ap", - "BRAF_PylonPod_EQ_LMF_70_7_gat" + "braf_pylonpod_eq_lmf_70_19_ap", + "braf_pylonpod_eq_lmf_70_7_gat" }; }; class APS @@ -2112,11 +2112,11 @@ class braf_A29B: BRAF_A29_base displayName="Anti Personel Support"; attachment[] = { - "BRAF_PylonPod_EQ_LMF_70_7_he", + "braf_pylonpod_eq_lmf_70_7_he", "BRAF_BLG252_PYLON", "", "BRAF_BLG252_PYLON", - "BRAF_PylonPod_EQ_LMF_70_7_he" + "braf_pylonpod_eq_lmf_70_7_he" }; }; }; @@ -2130,9 +2130,9 @@ class braf_A29B_90k: BRAF_A29B scopeCurator=2; side="2"; forceInGarage=1; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29B Super Tucano 'Joker 90k'"; - editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg"; class Armory { description="A-29B Super Tucano Brazilian Air Force Comemorative 90k hours Joker Fighter Squadron"; @@ -2141,37 +2141,37 @@ class braf_A29B_90k: BRAF_A29B typicalcargo[]={""}; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_90k_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_90k_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa" }; class TextureSources { class FAB_90k { displayName="A-29B Super Tucano Brazilian Air Force Comemorative 90k hours Joker Fighter Squadron"; - author="BRAF Team"; + author = "BRAF TEAM"; factions[]= { - "BRAF_FAB" + "braf_fab" }; textures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_90k_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_90k_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa" }; }; }; @@ -2187,9 +2187,9 @@ class braf_A29B_100k: BRAF_A29B scopeCurator=2; side="2"; forceInGarage=1; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29B Super Tucano 'Joker 100k'"; - editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg"; class Armory { description="A-29B Super Tucano Brazilian Air Force Comemorative 100k hours Joker Fighter Squadron"; @@ -2198,37 +2198,37 @@ class braf_A29B_100k: BRAF_A29B typicalcargo[]={""}; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_100k_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_100k_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa" }; class TextureSources { class FAB_100k { displayName="A-29B Super Tucano Brazilian Air Force Comemorative 100k hours Joker Fighter Squadron"; - author="BRAF Team"; + author = "BRAF TEAM"; factions[]= { - "BRAF_FAB" + "braf_fab" }; textures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_100k_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Joker_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_100k_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_joker_co.paa" }; }; }; @@ -2244,12 +2244,12 @@ class braf_A29B_Jambock: BRAF_A29B scopeCurator=2; side="2"; forceInGarage=1; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29B Super Tucano 'Jambock'"; - editorPreview="\braf\braf_insignia\editorpreview\air2\BRAF_A29B.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\air2\braf_a29b.jpg"; class Armory { - description="A-29B Super Tucano - Brazilian Air Force WW2 Comemorative 1°/1°GAvCa Jambock Squadron (Fictional)"; + description="a-29b super tucano - brazilian air force ww2 comemorative 1°/1°gavca jambock squadron (fictional)"; }; class EjectionSystem: EjectionSystem { @@ -2259,37 +2259,37 @@ class braf_A29B_Jambock: BRAF_A29B typicalcargo[]={""}; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_Jambock_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Jambock_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_jambock_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_jambock_co.paa" }; class TextureSources { class FAB_Jambock { displayName="A-29B Super Tucano Brazilian Air Force Comemorative WW2 Jambock Squadron"; - author="BRAF Team"; + author = "BRAF TEAM"; factions[]= { - "BRAF_FAB" + "braf_fab" }; textures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_Jambock_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo2_co.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\glass_ca.paa", - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Extras_Jambock_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_jambock_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo2_co.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\glass_ca.paa", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\extras_jambock_co.paa" }; }; }; @@ -2303,7 +2303,7 @@ class PlaneWreck; class braf_A29A_wreck_F : PlaneWreck { scope=1; - model="braf\Samples_F\TemplateRTM\Test_Plane_01\Test_Plane_01_Wreck.p3d"; + model="braf\samples_f\templatertm\test_plane_01\test_plane_01_wreck.p3d"; _generalMacro="braf_A29A_wreck_F"; typicalCargo[]={}; irTarget=0; @@ -2328,17 +2328,17 @@ class braf_A29_canopy: Plane_Canopy_Base_F }; scope=1; side=2; - faction="BRAF_FAB"; + faction="braf_fab"; displayName="A-29 Canopy"; _generalMacro="braf_A29_canopy"; - model="\braf\braf_air2\braf_airplanes\braf_super_tucano\braf_A29_canopy.p3d"; + model="\braf\braf_air2\braf_airplanes\braf_super_tucano\braf_a29_canopy.p3d"; hiddenSelections[]= { "camo1" }; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_A_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_a_co.paa" }; }; class braf_A29_canopy_EDA: braf_A29_canopy @@ -2349,7 +2349,7 @@ class braf_A29_canopy_EDA: braf_A29_canopy }; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_EDA_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_eda_co.paa" }; }; class braf_A29_canopy_Jambock: braf_A29_canopy @@ -2360,18 +2360,18 @@ class braf_A29_canopy_Jambock: braf_A29_canopy }; hiddenSelectionsTextures[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\camo1_Jambock_co.paa" + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\camo1_jambock_co.paa" }; }; class braf_ejection_seat_base: Ejection_Seat_Base_F { scope=0; side=0; - faction=BRAF_FAB; + faction=braf_fab; displayName="Martin Baker Mk.10 BRLCX"; model="\braf\braf_air2\braf_airplanes\braf_super_tucano\braf_a29_ejection_seat.p3d"; icon=iconParachute; - picture="\A3\Air_F_Beta\Parachute_01\Data\UI\Portrait_Parachute_01_CA.paa"; + picture="\a3\air_f_beta\parachute_01\data\ui\portrait_parachute_01_ca.paa"; driverAction="Pilot_Plane_Fighter_Ejection"; cargoAction[]= { @@ -2380,7 +2380,7 @@ class braf_ejection_seat_base: Ejection_Seat_Base_F }; class braf_ejection_seat_A29: braf_ejection_seat_base { - author="$STR_A3_Bohemia_Interactive"; + author = "BRAF TEAM"; class SimpleObject { eden=0; @@ -2401,7 +2401,7 @@ class braf_ejection_seat_A29: braf_ejection_seat_base _generalMacro="braf_ejection_seat_A29"; scope=1; side=2; - faction="BRAF_FAB"; + faction="braf_fab"; crew=""; class TransportMagazines { @@ -2439,7 +2439,7 @@ class braf_ejection_seat_A29: braf_ejection_seat_base class braf_ejection_chute_base: Steerable_Parachute_F { driverAction = "braf_ejection_chute_Pilot"; - Author = "BRAF TEAM"; + author = "BRAF TEAM"; scope = 0; mapSize = 20; animationdrop = "\braf\braf_air2\braf_air_anim\braf_ejection_chute_close.rtm"; @@ -2491,7 +2491,7 @@ class braf_ejection_chute: braf_ejection_chute_base }; hiddenSelectionsTextures[] = { - "\braf\braf_air2\braf_airplanes\braf_super_tucano\Dataa\ejection_chute_co.paa" + "\braf\braf_air2\braf_airplanes\braf_super_tucano\dataa\ejection_chute_co.paa" }; }; */ diff --git a/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp b/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp index fdfe336..8054de5 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp +++ b/braf_air2/braf_airplanes/braf_super_tucano/cfgHUD.hpp @@ -2367,7 +2367,7 @@ class Draw { type="text"; source="static"; - text="2x AN/M3W"; + text="2x an/m3w"; sourceScale=1; align="right"; scale=1; diff --git a/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp b/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp index 91e928b..4fce00e 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp +++ b/braf_air2/braf_airplanes/braf_super_tucano/cfgMFD.hpp @@ -2,7 +2,7 @@ class AirplaneHUD { #include "cfgHUD.hpp" }; -class BRAF_A29_SMS_Front +class braf_a29_sms_front { topLeft="SMS_lf_TL"; topRight="SMS_lf_TR"; @@ -33,10 +33,10 @@ class BRAF_A29_SMS_Front class SMSBackground { color[]={0.05,0.05,0.05,1}; - class BRAF_A29_SMS + class braf_a29_sms { type="polygon"; - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\a29_sms_co.paa"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_sms_co.paa"; points[]= { { @@ -70,7 +70,7 @@ class BRAF_A29_SMS_Front 1 }; pylon = 1; - name = "BRAF_SMS"; + name = "braf_sms"; }; class Pylon2 : Pylon1 { @@ -153,13 +153,13 @@ class BRAF_A29_SMS_Front */ }; }; -class BRAF_A29_SMS_Back: BRAF_A29_SMS_Front +class braf_a29_sms_back: braf_a29_sms_front { topLeft="SMS_lb_TL"; topRight="SMS_lb_TR"; bottomLeft="SMS_lb_BL"; }; -class BRAF_HRZ_FRONT +class braf_hrz_front { topLeft="mfd_lf_tl"; topRight="mfd_lf_tr"; @@ -5677,7 +5677,7 @@ class BRAF_HRZ_FRONT class Compass { type="polygon"; - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\A29_horizon_mask_ca.paa"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_horizon_mask_ca.paa"; points[]= { { @@ -6015,7 +6015,7 @@ class BRAF_HRZ_FRONT { type="text"; source="static"; - text="M/S"; + text="m/s"; sourceScale=1; align="center"; scale=1; @@ -7096,13 +7096,13 @@ class BRAF_HRZ_FRONT }; }; }; -class BRAF_HRZ_BACK: BRAF_HRZ_FRONT +class braf_hrz_back: braf_hrz_front { topLeft="mfd_lb_tl"; topRight="mfd_lb_tr"; bottomLeft="mfd_lb_ml"; }; -class BRAF_HRZ_CFRONT +class braf_hrz_cfront { topLeft="hrz_tl_f"; topRight="hrz_tr_f"; @@ -12494,13 +12494,13 @@ class BRAF_HRZ_CFRONT }; }; }; -class BRAF_HRZ_CBACK: BRAF_HRZ_CFRONT +class braf_hrz_cback: braf_hrz_cfront { topLeft="hrz_tl_b"; topRight="hrz_tr_b"; bottomLeft="hrz_bl_b"; }; -class BRAF_DIR_FRONT +class braf_dir_front { topLeft="mfd_lf_ml"; topRight="mfd_lf_mr"; @@ -12648,7 +12648,7 @@ class BRAF_DIR_FRONT class Compass_Gyro { type="polygon"; - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\A29_gyro_ca.paa"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_gyro_ca.paa"; points[]= { { @@ -12682,7 +12682,7 @@ class BRAF_DIR_FRONT class Compass_Static { type="polygon"; - texture="braf\braf_air2\braf_airplanes\braf_super_tucano\Data\A29_gyro_static_ca.paa"; + texture="braf\braf_air2\braf_airplanes\braf_super_tucano\data\a29_gyro_static_ca.paa"; points[]= { { @@ -13268,13 +13268,13 @@ class BRAF_DIR_FRONT }; }; }; -class BRAF_DIR_BACK: BRAF_DIR_FRONT +class braf_dir_back: braf_dir_front { topLeft="mfd_lb_ml"; topRight="mfd_lb_mr"; bottomLeft="mfd_lb_bl"; }; -class BRAF_CLK_FRONT +class braf_clk_front { topLeft="clk_tl_f"; topRight="clk_tr_f"; @@ -13409,17 +13409,17 @@ class BRAF_CLK_FRONT */ }; }; -class BRAF_CLK_BACK: BRAF_CLK_FRONT +class braf_clk_back: braf_clk_front { topLeft="clk_tl_b"; topRight="clk_tr_b"; bottomLeft="clk_bl_b"; }; -//class BRAF_FLIr_FRONT +//class braf_flir_front //{ // #include "cfgFLIr.hpp" //}; -//class BRAF_FLIr_Back: BRAF_FLIr_FRONT +//class braf_flir_back: braf_flir_front //{ // topLeft = "FLIr1_TL"; // topRight = "FLIr1_TR"; diff --git a/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp b/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp index b4208e7..5a0851c 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp +++ b/braf_air2/braf_airplanes/braf_super_tucano/cfgSounds.hpp @@ -1,20 +1,20 @@ attenuationEffectType="PlaneAttenuation"; -soundGetIn[]={"A3\Sounds_F\air\Plane_Fighter_03\getin", 0.562341, 1}; -soundGetOut[]={"A3\Sounds_F\air\Plane_Fighter_03\getout", 0.562341, 1, 40}; +soundGetIn[]={"a3\sounds_f\air\plane_fighter_03\getin", 0.562341, 1}; +soundGetOut[]={"a3\sounds_f\air\plane_fighter_03\getout", 0.562341, 1, 40}; soundDammage[]={"", 0.562341, 1}; -soundEngineOffExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_shutdown.wss", 1.77828, 1, 500}; -soundEngineOffInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_shutdown.wss", 1, 1}; -soundEngineOnExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_start.wss", 1.77828, 1, 500}; -soundEngineOnInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_start.wss", 1, 1}; -soundLocked[]={"\A3\Sounds_F\weapons\Rockets\locked_1", 0.1, 1}; -soundIncommingMissile[]={"\A3\Sounds_F\weapons\Rockets\locked_3", db-20, 1.5}; -soundGearUp[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\gear_up", 0.794328, 1.000000, 150}; -soundGearDown[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\gear_down", 0.794328, 1.000000, 150}; -soundFlapsUp[]={"A3\Sounds_F_EPC\CAS_01\Flaps_Up", 0.630957, 1.000000, 100}; -soundFlapsDown[]={"A3\Sounds_F_EPC\CAS_01\Flaps_Down", 0.630957, 1.000000, 100}; +soundEngineOffExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_shutdown.wss", 1.77828, 1, 500}; +soundEngineOffInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_shutdown.wss", 1, 1}; +soundEngineOnExt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_start.wss", 1.77828, 1, 500}; +soundEngineOnInt[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_start.wss", 1, 1}; +soundLocked[]={"\a3\sounds_f\weapons\rockets\locked_1", 0.1, 1}; +soundIncommingMissile[]={"\a3\sounds_f\weapons\rockets\locked_3", db-20, 1.5}; +soundGearUp[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\gear_up", 0.794328, 1.000000, 150}; +soundGearDown[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\gear_down", 0.794328, 1.000000, 150}; +soundFlapsUp[]={"a3\sounds_f_epc\cas_01\flaps_up", 0.630957, 1.000000, 100}; +soundFlapsDown[]={"a3\sounds_f_epc\cas_01\flaps_down", 0.630957, 1.000000, 100}; class scrubLandInt { - sound[]={"A3\Sounds_F\vehicles\air\noises\wheelsInt", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\air\noises\wheelsint", db0, 1.0, 100}; frequency=1; volume="(scrubLand factor[0.01, 0.20])"; }; @@ -24,7 +24,7 @@ class Sounds { sound[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_low_out", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_low_out", 2.51189, 1, 1200 @@ -36,7 +36,7 @@ class Sounds { sound[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_high_out", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_high_out", 2.51189, 1.2, 1400 @@ -46,14 +46,14 @@ class Sounds }; class ForsageOut { - sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\forsage_ext", 1.77828, 0.99, 1700}; + sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\forsage_ext", 1.77828, 0.99, 1700}; frequency="1"; volume="engineOn*camPos*(thrust factor[0.6, 1.0])"; cone[]={3.14, 3.92, 2.0, 0.5}; }; class WindNoiseOut { - sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\wind_out", 0.562341, 1, 150}; + sound[]={"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\wind_out", 0.562341, 1, 150}; frequency ="(0.1+(1.2*(speed factor[1, 150])))"; volume="camPos*(speed factor[1, 150])"; }; @@ -61,8 +61,8 @@ class Sounds { sound[]= { - //"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_low_in", - "A3\Sounds_F_Exp\vehicles\air\Plane_Civil_01\BTT_engine_mid_int", + //"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_low_in", + "a3\sounds_f_exp\vehicles\air\plane_civil_01\btt_engine_mid_int", 1.7782794, 1, 1100 @@ -74,8 +74,8 @@ class Sounds { sound[]= { - //"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\engine_high_in", - "A3\Sounds_F_Exp\vehicles\air\Plane_Civil_01\BTT_engine_high_int", + //"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\engine_high_in", + "a3\sounds_f_exp\vehicles\air\plane_civil_01\btt_engine_high_int", 1.7782794, 1, 1100 @@ -87,8 +87,8 @@ class Sounds { sound[]= { - //"braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\prop_idle_int", - "A3\Sounds_F_Exp\vehicles\air\Plane_Civil_01\BTT_prop_int", + //"braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\prop_idle_int", + "a3\sounds_f_exp\vehicles\air\plane_civil_01\btt_prop_int", 1.4125376, 1.2, 1100 @@ -101,7 +101,7 @@ class Sounds { sound[]= { - "braf\braf_air2\braf_airplanes\braf_super_tucano\Data\Sounds\wind_int", + "braf\braf_air2\braf_airplanes\braf_super_tucano\data\sounds\wind_int", 0.501187, 1 }; diff --git a/braf_air2/braf_airplanes/braf_super_tucano/model.cfg b/braf_air2/braf_airplanes/braf_super_tucano/model.cfg index 7e2fda4..74566fb 100644 --- a/braf_air2/braf_airplanes/braf_super_tucano/model.cfg +++ b/braf_air2/braf_airplanes/braf_super_tucano/model.cfg @@ -1,6 +1,6 @@ class CfgSkeletons { - class BRAF_A29Skeleton + class braf_a29skeleton { isDiscrete=1; skeletonInherit=""; @@ -159,7 +159,7 @@ class CfgSkeletons "white_collision","damageHide" }; }; - class BRAF_EjectionSeatSkeleton + class braf_ejectionseatskeleton { isDiscrete=1; skeletonInherit=""; @@ -169,7 +169,7 @@ class CfgSkeletons "rocket_flash","" }; }; - class BRAF_A29CockpitSkeleton + class braf_a29cockpitskeleton { isDiscrete=1; skeletonInherit=""; @@ -195,7 +195,7 @@ class CfgModels mfMax=100; mFact=0; tBody=0; - skeletonName="BRAF_A29Skeleton"; + skeletonName="braf_a29skeleton"; sectionsInherit=""; sections[]= { @@ -1190,7 +1190,7 @@ class CfgModels mfMax=100; mFact=0; tBody=0; - skeletonName="BRAF_A29CockpitSkeleton"; + skeletonName="braf_a29cockpitskeleton"; sectionsInherit=""; sections[]= { @@ -1208,7 +1208,7 @@ class CfgModels mfMax=100; mFact=0; tBody=0; - skeletonName="BRAF_EjectionSeatSkeleton"; + skeletonName="braf_ejectionseatskeleton"; sectionsInherit=""; sections[]={}; class Animations diff --git a/braf_air2/braf_fnc/fn_smoker.sqf b/braf_air2/braf_fnc/fn_smoker.sqf index 9beed65..f9d5bea 100644 --- a/braf_air2/braf_fnc/fn_smoker.sqf +++ b/braf_air2/braf_fnc/fn_smoker.sqf @@ -10,7 +10,7 @@ to activate smoke emitter: - class BRAF_Smoke_Toggle + class braf_smoke_toggle { priority=0.05; shortcut="Smoke On"; @@ -67,7 +67,7 @@ if (_plane getVariable ["braf_smoke_on", true]) then { private _smoker = "#particlesource" createVehicleLocal [0, 0, 0]; _smoker setParticleParams [ - ["\A3\Data_F\ParticleEffects\Universal\Universal", 16, 7, 16, 1], + ["\a3\data_f\particleeffects\universal\universal", 16, 7, 16, 1], "", "Billboard", 1, 16, // AnimationName, type, timerPeriod, lifeTime [0, 0, 0], // position relative to referenceObject [0, 0, 0], // velocity diff --git a/braf_air2/config.cpp b/braf_air2/config.cpp index afd58db..13cbcf6 100644 --- a/braf_air2/config.cpp +++ b/braf_air2/config.cpp @@ -1,7 +1,7 @@ class CfgPatches { - class BRAF_Air2 { - author = "BRAF Team"; - addonRootClass = "braf"; + class braf_air2 { + author = "BRAF TEAM"; + addonRootClass = "braf_air"; requiredAddons[] = { "A3_Air_F", "A3_Air_F_Jets", @@ -9,56 +9,57 @@ class CfgPatches { "A3_Data_F", "A3_Armor_F_Beta_APC_Tracked_01", "A3_Weapons_F", + "braf_static", "braf_characters_army", - "BRAF_Insignia", - "BRAF_Soft", - "BRAF_Air", - "BRAF_Optics_Air", + "braf_insignia", + "braf_soft", + "braf_air", + "braf_optics_air", }; requiredVersion = 0.1; units[] = { // Aircrafts - "BRAF_Gripen", - "BRAF_A29A", - "BRAF_A29_EDA", - "BRAF_A29B", - "BRAF_A29B_90k", - "BRAF_A29B_100k", - "BRAF_A29B_Jambock", + "BRAF_GripenNG", + "braf_A29A", + "braf_A29_EDA", + "braf_A29B", + "braf_A29B_90k", + "braf_A29B_100k", + "braf_A29B_Jambock", // Wreck_Model - "BRAF_A29A_wreck_F", + "braf_A29A_wreck_F", // Canopy - "BRAF_A29_canopy", - "BRAF_A29_canopy_EDA", - "BRAF_A29_canopy_Jambock", + "braf_A29_canopy", + "braf_A29_canopy_EDA", + "braf_A29_canopy_Jambock", - // Ejection_Seats - "BRAF_ejection_seat_base", - "BRAF_ejection_seat_A29"}; + // Ejection_Seats' + "braf_ejection_seat_base", + "braf_ejection_seat_A29"}; weapons[] = { // MG - "BRAF_M3W_A29", + "braf_m3w_a29", // Master Safe - "BRAF_master_arm_safe", + "braf_master_arm_safe", // AA Missile - "BRAF_MAA1A_Launcher_weapon", + "braf_MAA1A_Launcher_weapon", // Rockets - "BRAF_EQ_LMF_70_19_he_weapon", - "BRAF_EQ_LMF_70_19_ap_weapon", - "BRAF_EQ_LMF_70_7_he_weapon", - "BRAF_EQ_LMF_70_7_ap_weapon", + "braf_eq_lmf_70_19_he_weapon", + "braf_eq_lmf_70_19_ap_weapon", + "braf_eq_lmf_70_7_he_weapon", + "braf_eq_lmf_70_7_ap_weapon", // Bombs - "BRAF_EFT_weapon", - "BRAF_Mk82_weapon", - "BRAF_M117_weapon", - "BRAF_GBU12_weapon", - "BRAF_GBU58_weapon"}; + "braf_eft_weapon", + "braf_mk82_weapon", + "braf_m117_weapon", + "braf_gbu12_weapon", + "braf_gbu58_weapon"}; }; }; @@ -143,7 +144,7 @@ class VehicleSystemsTemplateRightGunner class components; }; class RCWSOptics; -#include "braf_air_anim\CfgMovesBasic.hpp" +#include "braf_air_anim\cfgmovesbasic.hpp" class CfgVehicles { class Air; class ParachuteBase; @@ -175,22 +176,22 @@ class CfgVehicles { class Plane_Canopy_Base_F; // Attack and Fighter -#include "BRAF_airplanes\braf_super_tucano\a29_base.hpp" -// #include "BRAF_airplanes\braf_gripen\a4_base.hpp" -// #include "BRAF_airplanes\braf_gripen\amx_base.hpp" -#include "BRAF_airplanes\braf_gripen\f39_base.hpp" - // #include "BRAF_airplanes\braf_gripen\f5_base.hpp" - // #include "BRAF_airplanes\braf_gripen\t27_base.hpp" +#include "braf_airplanes\braf_super_tucano\a29_base.hpp" +// #include "braf_airplanes\braf_gripen\a4_base.hpp" +// #include "braf_airplanes\braf_gripen\amx_base.hpp" +#include "braf_airplanes\braf_gripen\f39_base.hpp" + // #include "braf_airplanes\braf_gripen\f5_base.hpp" + // #include "braf_airplanes\braf_gripen\t27_base.hpp" // Patrol and Transport - // #include "BRAF_airplanes\braf_gripen\c95_base.hpp" - // #include "BRAF_airplanes\braf_gripen\c105_base.hpp" - // #include "BRAF_airplanes\braf_gripen\c130_base.hpp" - // #include "BRAF_airplanes\braf_gripen\c390_base.hpp" - // #include "BRAF_airplanes\braf_gripen\c98_base.hpp" - // #include "BRAF_airplanes\braf_gripen\p95_base.hpp" - // #include "BRAF_airplanes\braf_gripen\p3m_base.hpp" + // #include "braf_airplanes\braf_gripen\c95_base.hpp" + // #include "braf_airplanes\braf_gripen\c105_base.hpp" + // #include "braf_airplanes\braf_gripen\c130_base.hpp" + // #include "braf_airplanes\braf_gripen\c390_base.hpp" + // #include "braf_airplanes\braf_gripen\c98_base.hpp" + // #include "braf_airplanes\braf_gripen\p95_base.hpp" + // #include "braf_airplanes\braf_gripen\p3m_base.hpp" }; -#include "BRAF_Air_Weap2\Ammo.hpp" -#include "BRAF_Air_Weap2\Magazines.hpp" -#include "BRAF_Air_Weap2\Weapons.hpp" +#include "braf_air_weap2\ammo.hpp" +#include "braf_air_weap2\magazines.hpp" +#include "braf_air_weap2\weapons.hpp" diff --git a/braf_armored/BRAF_Anims/Braf_anims.hpp b/braf_armored/BRAF_Anims/Braf_anims.hpp index 0c9a46e..9e8e38e 100644 --- a/braf_armored/BRAF_Anims/Braf_anims.hpp +++ b/braf_armored/BRAF_Anims/Braf_anims.hpp @@ -3,15 +3,15 @@ class CfgMovesBasic class Defaultdie; class ManActions { - braf_cascavel_driver_In="braf_cascavel_driver_In"; - braf_cascavel_driver_Out="braf_cascavel_driver_Out"; + braf_cascavel_driver_in="braf_cascavel_driver_in"; + braf_cascavel_driver_out="braf_cascavel_driver_out"; braf_cascavel_commander="braf_cascavel_commander"; braf_cascavel_gunner="braf_cascavel_gunner"; - braf_guarani_driver_In="braf_guarani_driver_In"; - braf_guarani_driver_Out="braf_guarani_driver_Out"; - braf_guarani_commander_In="braf_guarani_commander_In"; - braf_guarani_commander_Out="braf_guarani_commander_Out"; - braf_guarani_gunner_In="braf_guarani_gunner_In"; + braf_guarani_driver_in="braf_guarani_driver_in"; + braf_guarani_driver_out="braf_guarani_driver_out"; + braf_guarani_commander_in="braf_guarani_commander_in"; + braf_guarani_commander_out="braf_guarani_commander_out"; + braf_guarani_gunner_in="braf_guarani_gunner_in"; braf_lmv_driver = "braf_lmv_driver"; braf_lmv_gunner = "braf_lmv_gunner"; }; @@ -21,54 +21,54 @@ class CfgMovesMaleSdr: CfgMovesBasic class States { class Crew; - class braf_cascavel_driver_In: Crew + class braf_cascavel_driver_in: Crew { - file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_driver_In"; + file="\braf\braf_armored\braf_anims\animations\braf_cascavel_driver_in"; interpolateTo[]={"",1}; leftHandIKCurve[]={1}; rightHandIKCurve[]={1}; speed= 1e+019; }; - class braf_cascavel_driver_Out: braf_cascavel_driver_In + class braf_cascavel_driver_out: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_driver_Out"; + file="\braf\braf_armored\braf_anims\animations\braf_cascavel_driver_out"; }; - class braf_cascavel_commander: braf_cascavel_driver_In + class braf_cascavel_commander: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_commander"; + file="\braf\braf_armored\braf_anims\animations\braf_cascavel_commander"; }; - class braf_cascavel_gunner: braf_cascavel_driver_In + class braf_cascavel_gunner: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_cascavel_gunner"; + file="\braf\braf_armored\braf_anims\animations\braf_cascavel_gunner"; }; - class braf_guarani_driver_In: braf_cascavel_driver_In + class braf_guarani_driver_in: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_driver_In"; + file="\braf\braf_armored\braf_anims\animations\braf_guarani_driver_in"; }; - class braf_guarani_driver_Out: braf_cascavel_driver_In + class braf_guarani_driver_out: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_driver_Out"; + file="\braf\braf_armored\braf_anims\animations\braf_guarani_driver_out"; }; - class braf_guarani_commander_In: braf_cascavel_driver_In + class braf_guarani_commander_in: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_commander_In"; + file="\braf\braf_armored\braf_anims\animations\braf_guarani_commander_in"; }; - class braf_guarani_commander_Out: braf_cascavel_driver_In + class braf_guarani_commander_out: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_commander_Out"; + file="\braf\braf_armored\braf_anims\animations\braf_guarani_commander_out"; }; - class braf_guarani_gunner_In: braf_cascavel_driver_In + class braf_guarani_gunner_in: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_guarani_gunner_In"; + file="\braf\braf_armored\braf_anims\animations\braf_guarani_gunner_in"; }; - class braf_lmv_driver: braf_cascavel_driver_In + class braf_lmv_driver: braf_cascavel_driver_in { - file="\braf\braf_armored\Braf_anims\Animations\braf_lmv_driver"; + file="\braf\braf_armored\braf_anims\animations\braf_lmv_driver"; }; class braf_lmv_gunner: braf_lmv_driver { - file="\braf\braf_armored\Braf_anims\Animations\braf_lmv_gunner"; + file="\braf\braf_armored\braf_anims\animations\braf_lmv_gunner"; }; }; }; \ No newline at end of file diff --git a/braf_armored/BRAF_Anims/model.cfg b/braf_armored/BRAF_Anims/model.cfg index 92a5008..532631a 100644 --- a/braf_armored/BRAF_Anims/model.cfg +++ b/braf_armored/BRAF_Anims/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_armored/BRAF_Armored_Weap/ammo.hpp b/braf_armored/BRAF_Armored_Weap/ammo.hpp index b02f6a4..b6931e3 100644 --- a/braf_armored/BRAF_Armored_Weap/ammo.hpp +++ b/braf_armored/BRAF_Armored_Weap/ammo.hpp @@ -45,9 +45,9 @@ class cfgAmmo suppressionRadiusHit=13.5; cost=375; }; - class braf_90mm_apfsds_tracer: braf_90mm_APFSDS + class braf_90mm_apfsds_tracer: braf_90mm_apfsds { - model="\A3\Weapons_f\Data\bullettracer\shell_tracer_red"; + model="\a3\weapons_f\data\bullettracer\shell_tracer_red"; }; class braf_ammo_penetrator_90mm: ammo_Penetrator_120mm { diff --git a/braf_armored/BRAF_Armored_Weap/data/M2.rvmat b/braf_armored/BRAF_Armored_Weap/data/M2.rvmat index 836d52d..a0f4697 100644 --- a/braf_armored/BRAF_Armored_Weap/data/M2.rvmat +++ b/braf_armored/BRAF_Armored_Weap/data/M2.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\m2_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\m2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\m2_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\m2_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat b/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat index 28fd8e5..2aeb704 100644 --- a/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat +++ b/braf_armored/BRAF_Armored_Weap/data/REMAX.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remax_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remax_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remax_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat b/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat index 6cf4182..14f5faf 100644 --- a/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat +++ b/braf_armored/BRAF_Armored_Weap/data/REMAXC.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\remaxc_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remaxc_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remaxc_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remaxc_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat b/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat index f3aa4bb..549d983 100644 --- a/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat +++ b/braf_armored/BRAF_Armored_Weap/data/mirror.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\mirror_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\mirror_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -30,12 +30,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\mirror_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\mirror_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\mirror_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\mirror_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Armored_Weap/data/radio.rvmat b/braf_armored/BRAF_Armored_Weap/data/radio.rvmat index 4293ea6..30f6141 100644 --- a/braf_armored/BRAF_Armored_Weap/data/radio.rvmat +++ b/braf_armored/BRAF_Armored_Weap/data/radio.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\radio_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\radio_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\radio_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\radio_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\radio_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Armored_Weap/magazines.hpp b/braf_armored/BRAF_Armored_Weap/magazines.hpp index 23426c4..f4f92a4 100644 --- a/braf_armored/BRAF_Armored_Weap/magazines.hpp +++ b/braf_armored/BRAF_Armored_Weap/magazines.hpp @@ -1,8 +1,8 @@ class CfgMagazines { - class braf_100Rnd_127x99_M; - class braf_150Rnd_127x99_M: braf_100Rnd_127x99_M + class braf_100rnd_127x99_m; + class braf_150rnd_127x99_m: braf_100rnd_127x99_m { scope=2; count=150; @@ -16,9 +16,9 @@ class CfgMagazines tracersEvery=5; }; class VehicleMagazine; - class braf_11Rnd_90mm_heat_mp: VehicleMagazine + class braf_11rnd_90mm_heat_mp: VehicleMagazine { - author="BRAF TEAM"; + author = "BRAF TEAM"; displayName="11 Rounds HEAT 90mm Shells"; displayNameShort="11 Rnds HEAT 90mm"; displayNameMFDFormat="HEAT-MP"; @@ -30,25 +30,25 @@ class CfgMagazines nameSound="cannon"; muzzleImpulseFactor[]={0.5,3}; }; - class braf_11Rnd_90mm_he_shells: braf_11Rnd_90mm_heat_mp + class braf_11rnd_90mm_he_shells: braf_11rnd_90mm_heat_mp { displayName="11 Rounds HE 90mm Shells"; displayNameShort="11 Rnds HE 90mm"; displayNameMFDFormat="HE"; - ammo="braf_90mm_HE"; + ammo="braf_90mm_he"; initSpeed=700; muzzleImpulseFactor[]={1,6}; }; - class braf_11Rnd_90mm_hesh_shells: braf_11Rnd_90mm_heat_mp + class braf_11rnd_90mm_hesh_shells: braf_11rnd_90mm_heat_mp { displayName="11 Rounds HESH 90mm Shells"; displayNameShort="11 Rnds HESH 90mm"; displayNameMFDFormat="HESH"; - ammo="braf_90mm_HESH"; + ammo="braf_90mm_hesh"; initSpeed=800; muzzleImpulseFactor[]={1,6}; }; - class braf_11Rnd_90mm_apfsds_shells: braf_11Rnd_90mm_he_shells + class braf_11rnd_90mm_apfsds_shells: braf_11rnd_90mm_he_shells { displayName="11 Rounds APFSDS 90mm Flechette"; displayNameShort="11 Rnds APFSDS 90mm"; @@ -56,7 +56,7 @@ class CfgMagazines initSpeed=1680; muzzleImpulseFactor[]={0.5,3}; }; - class braf_11Rnd_90mm_apfsds_t_shells: braf_11Rnd_90mm_apfsds_shells + class braf_11rnd_90mm_apfsds_t_shells: braf_11rnd_90mm_apfsds_shells { displayName="11 Rounds APFSDS 90mm Flechette Tracer"; displayNameShort="11 Rnds APFSDS-T 90mm"; diff --git a/braf_armored/BRAF_Armored_Weap/weapons.hpp b/braf_armored/BRAF_Armored_Weap/weapons.hpp index 893ab3e..417a33e 100644 --- a/braf_armored/BRAF_Armored_Weap/weapons.hpp +++ b/braf_armored/BRAF_Armored_Weap/weapons.hpp @@ -12,25 +12,25 @@ class cfgweapons nameSound="cannon"; reloadSound[]= { - "A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01", + "a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01", 2.5118864, 1, 10 }; reloadMagazineSound[]= { - "A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01", + "a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01", 2.5118864, 1, 10 }; magazines[]= { - "braf_11Rnd_90mm_apfsds_t_shells", - "braf_11Rnd_90mm_apfsds_shells", - "braf_11Rnd_90mm_hesh_shells", - "braf_11Rnd_90mm_heat_mp", - "braf_11Rnd_90mm_he_shells" + "braf_11rnd_90mm_apfsds_t_shells", + "braf_11rnd_90mm_apfsds_shells", + "braf_11rnd_90mm_hesh_shells", + "braf_11rnd_90mm_heat_mp", + "braf_11rnd_90mm_he_shells" }; reloadTime=6; magazineReloadTime=6; @@ -70,7 +70,7 @@ class cfgweapons { begin1[]= { - "A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant", + "a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant", 3.1622777, 1, 1500 @@ -170,8 +170,8 @@ class cfgweapons maxRangeProbab=0.050000001; }; }; - class braf_Vhmg_M2_static; - class braf_remax_m2: braf_Vhmg_M2_static + class braf_vhmg_m2_static; + class braf_remax_m2: braf_vhmg_m2_static { displayName="REMAX M2HB 12.7mm"; ballisticsComputer="2+16"; @@ -179,8 +179,8 @@ class cfgweapons FCSZeroingDelay=1; magazines[]= { - "braf_100Rnd_127x99_m", - "braf_150Rnd_127x99_m" + "braf_100rnd_127x99_m", + "braf_150rnd_127x99_m" }; maxZeroing=2000; class GunParticles diff --git a/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp b/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp index 6d36dab..d60085e 100644 --- a/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp +++ b/braf_armored/BRAF_Cascavel/CascavelIntercom.hpp @@ -17,7 +17,7 @@ class AcreRacks { allowedPositions[] = {"commander"}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving disabledPositions[] = {}; // Who cannot access the radio (default: {}) defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {}) - mountedRadio = ""; // Predefined mounted radio (default: "", meaning none) + mountedRadio = ""; // predefined mounted radio (default: "", meaning none) isRadioRemovable = 1; // Radio can be removed (default: 0) intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {}) }; diff --git a/braf_armored/BRAF_Cascavel/Cascavel_base.hpp b/braf_armored/BRAF_Cascavel/Cascavel_base.hpp index 491f687..242c2aa 100644 --- a/braf_armored/BRAF_Cascavel/Cascavel_base.hpp +++ b/braf_armored/BRAF_Cascavel/Cascavel_base.hpp @@ -1,7 +1,7 @@ -class BRAF_EE9_Cascavel_base: Wheeled_APC_F +class braf_ee9_cascavel_base: Wheeled_APC_F { - features="Randomization: No
Camo selections: 6 - top of hull, bottom of hull, turret
Script door sources: None
Script animations: HideTurret
Executed scripts: None
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 8"; - _generalMacro="BRAF_EE9_Cascavel_base"; + features="randomization: no
camo selections: 6 - top of hull, bottom of hull, turret
script door sources: none
script animations: hideturret
executed scripts: none
firing from vehicles: no
slingload: no
cargo proxy indexes: 1 to 8"; + _generalMacro="braf_ee9_cascavel_base"; displayname="$STR_braf_ee9_cascavel"; class Armory { @@ -9,12 +9,12 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F }; editorSubcategory="EdSubcat_APCs"; cost=900000; - author="BRAF TEAM"; - faction="BRAF_ARMY"; - model="braf\braf_armored\BRAF_Cascavel\BRAF_cascavel.p3d"; + author = "BRAF TEAM"; + faction="braf_army"; + model="braf\braf_armored\braf_cascavel\braf_cascavel.p3d"; //destrType="DestructWreck"; - picture="braf\braf_armored\BRAF_Cascavel\data\ui\picture_cascavel_ca.paa"; - Icon="braf\braf_armored\BRAF_Cascavel\data\ui\icon_cascavel_ca.paa"; + picture="braf\braf_armored\braf_cascavel\data\ui\picture_cascavel_ca.paa"; + Icon="braf\braf_armored\braf_cascavel\data\ui\icon_cascavel_ca.paa"; scope=0; mapSize=10.08; accuracy=0.25; @@ -246,13 +246,13 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F commanderCanSee=31; gunnerCanSee=28; driverCanSee=26; - driverAction="BRAF_cascavel_driver_Out"; - driverInAction="BRAF_cascavel_driver_In"; + driverAction="braf_cascavel_driver_out"; + driverInAction="braf_cascavel_driver_in"; driverLeftHandAnimName="drivewheel"; driverRightHandAnimName="drivewheel"; driverLeftLegAnimName="pedal_brake"; driverForceOptics=0; - driverOpticsModel="braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d"; + driverOpticsModel="braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d"; memoryPointDriverOptics="driverview"; cargoIsCoDriver[]={0}; forceHideDriver=0; @@ -287,7 +287,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F minMoveZ=-0.075000003; maxMoveZ=0.1; }; - class OpticsIn: BRAF_Cascavel_Periscope_Optics + class OpticsIn: braf_cascavel_periscope_optics { class Wide: Wide { @@ -461,18 +461,18 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F }; soundServo[]= { - "A3\sounds_f\dummysound",0.0099999998,1,30 + "a3\sounds_f\dummysound",0.0099999998,1,30 }; soundServoVertical[]= { - "A3\sounds_f\dummysound",0.0099999998,1,30 + "a3\sounds_f\dummysound",0.0099999998,1,30 }; outGunnerMayFire=0; inGunnerMayFire=0; forceHideGunner=0; hideWeaponsCommander=1; - gunnerAction="BRAF_cascavel_commander"; - gunnerInAction="BRAF_cascavel_commander"; + gunnerAction="braf_cascavel_commander"; + gunnerInAction="braf_cascavel_commander"; gunnerForceOptics=0; usepip=2; LODTurnedIn=1200; @@ -490,7 +490,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F viewGunnerShadowDiff=0.050000001; gunnerGetInAction="GetInAMV_cargo"; gunnerGetOutAction="GetOutLow"; - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d"; gunnerOutOpticsModel=""; gunnerOpticsEffect[]={}; isPersonTurret=1; @@ -529,7 +529,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F "Normal" }; }; - class OpticsIn: BRAF_Cascavel_Periscope_Optics + class OpticsIn: braf_cascavel_periscope_optics { class Wide: Wide { @@ -549,16 +549,16 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F ace_fcs_enabled=0; weapons[]= { - "BRAF_90mm", - "BRAF_MAG_VEH" + "braf_90mm", + "braf_mag_veh" }; magazines[]= { - "BRAF_11Rnd_90mm_APFSDS_T_shells", - "BRAF_11Rnd_90mm_APFSDS_shells", - "BRAF_11Rnd_90mm_HESH_shells", - "BRAF_11Rnd_90mm_HEAT_MP", - "BRAF_11Rnd_90mm_HE_shells", + "braf_11rnd_90mm_apfsds_t_shells", + "braf_11rnd_90mm_apfsds_shells", + "braf_11rnd_90mm_hesh_shells", + "braf_11rnd_90mm_heat_mp", + "braf_11rnd_90mm_he_shells", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red", @@ -572,7 +572,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F }; soundServo[]= { - "A3\sounds_f\dummysound",0.0099999998,1,30 + "a3\sounds_f\dummysound",0.0099999998,1,30 }; commanding=-1; minElev=-5; @@ -580,8 +580,8 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F maxElev=15; minCamElev=-90; maxCamElev=90; - gunnerAction="BRAF_cascavel_gunner"; - gunnerInAction="BRAF_cascavel_gunner"; + gunnerAction="braf_cascavel_gunner"; + gunnerInAction="braf_cascavel_gunner"; proxyIndex=2; gunnerRightHandAnimName="gun_rot"; gunnerLeftHandAnimName="gun_elev"; @@ -601,14 +601,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F inGunnerMayFire=1; outGunnerMayFire=0; hideWeaponsGunner=1; - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d"; gunnerOpticsEffect[]= { "TankGunnerOptics1", "OpticsBlur2", "OpticsCHAbera2" }; - turretInfoType="BRAF_RscOptics_EE9_gunner"; + turretInfoType="braf_rscoptics_ee9_gunner"; lockWhenDriverOut=1; discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500}; discreteDistanceInitIndex=2; @@ -651,7 +651,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F minMoveZ=-0.075000003; maxMoveZ=0.1; }; - class OpticsIn: BRAF_Cascavel_Gunner_Optics + class OpticsIn: braf_cascavel_gunner_optics { class Wide: Wide { @@ -696,27 +696,27 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F class muzzle_rot_cannon { source="ammorandom"; - weapon="BRAF_90mm"; + weapon="braf_90mm"; }; class muzzle_hide_cannon { source="reload"; - weapon="BRAF_90mm"; + weapon="braf_90mm"; }; class recoil_source { source="trigger"; - weapon="BRAF_90mm"; + weapon="braf_90mm"; }; class muzzle_rot_coax { source="ammorandom"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; class muzzle_hide_coax { source="reload"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; class HideTurret { @@ -839,19 +839,19 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F "", "", "", - "braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa" + "braf\braf_armored\braf_cascavel\data\camo1_co.paa", + "braf\braf_armored\braf_cascavel\data\camo2_co.paa", + "braf\braf_armored\braf_cascavel\data\camo3_co.paa", + "braf\braf_armored\braf_cascavel\data\camo4_co.paa", + "braf\braf_armored\braf_cascavel\data\camonet_co.paa", + "braf\braf_armored\braf_cascavel\data\glass_ca.paa" }; class TextureSources { class EB_01 { displayName="$STR_braf_ee9_cascavel_cammo_lizard"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { "", @@ -861,14 +861,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F "", "", "", - "braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa", - "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa" + "braf\braf_armored\braf_cascavel\data\camo1_co.paa", + "braf\braf_armored\braf_cascavel\data\camo2_co.paa", + "braf\braf_armored\braf_cascavel\data\camo3_co.paa", + "braf\braf_armored\braf_cascavel\data\camo4_co.paa", + "braf\braf_armored\braf_cascavel\data\camonet_co.paa", + "braf\braf_armored\braf_cascavel\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; //class EB_02 //{ @@ -883,14 +883,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F // "", // "", // "", - // "braf\braf_armored\BRAF_Cascavel\Data\80s1_co.paa", - // "braf\braf_armored\BRAF_Cascavel\Data\80s2_co.paa", - // "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa", - // "braf\braf_armored\BRAF_Cascavel\Data\80s4_co.paa", - // "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa", - // "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa" + // "braf\braf_armored\braf_cascavel\data\80s1_co.paa", + // "braf\braf_armored\braf_cascavel\data\80s2_co.paa", + // "braf\braf_armored\braf_cascavel\data\camo3_co.paa", + // "braf\braf_armored\braf_cascavel\data\80s4_co.paa", + // "braf\braf_armored\braf_cascavel\data\camonet_co.paa", + // "braf\braf_armored\braf_cascavel\data\glass_ca.paa" // }; - // factions[]={"BRAF_ARMY"}; + // factions[]={"braf_army"}; //}; }; class Damage @@ -898,24 +898,24 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F tex[]={}; mat[]= { - "braf\braf_armored\BRAF_Cascavel\Data\camo1.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo1_damage.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\camo2.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo2_damage.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\camo3.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo3_damage.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\camo4.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo4_damage.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\glass.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat", - "braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat" + "braf\braf_armored\braf_cascavel\data\camo1.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo1_damage.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat", + "braf\braf_armored\braf_cascavel\data\camo2.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo2_damage.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat", + "braf\braf_armored\braf_cascavel\data\camo3.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo3_damage.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat", + "braf\braf_armored\braf_cascavel\data\camo4.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo4_damage.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat", + "braf\braf_armored\braf_cascavel\data\camonet.rvmat", + "braf\braf_armored\braf_cascavel\data\camonet.rvmat", + "braf\braf_armored\braf_cascavel\data\camonet.rvmat", + "braf\braf_armored\braf_cascavel\data\glass.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat", + "braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat" }; }; getInAction="GetInHigh"; @@ -1203,7 +1203,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F { class _xx_BRAF_20Rnd_762x51 { - magazine = "BRAF_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 9; }; class _xx_BRAF_100Rnd_762x51_Mix_red @@ -1213,7 +1213,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 9; }; class _xx_HandGrenade @@ -1290,7 +1290,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};"; }; }; -class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base +class braf_ee9_cascavel_eb: braf_ee9_cascavel_base { scope=2; scopeCurator=2; @@ -1298,7 +1298,7 @@ class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base side=2; faction="BRAF_Army"; displayname="$STR_braf_ee9_cascavel"; - editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_EE9_Cascavel_EB.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\armored\braf_ee9_cascavel_eb.jpg"; crew="braf_army_crewman_regular_2000"; typicalCargo[]= { diff --git a/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp b/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp index 94e16be..b480fc5 100644 --- a/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp +++ b/braf_armored/BRAF_Cascavel/EE9_Sounds.hpp @@ -1,26 +1,26 @@ -soundGetIn[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1}; -soundGetOut[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20}; +soundGetIn[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1}; +soundGetOut[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20}; soundDammage[]={"",0.56234133,1}; -soundEngineOnInt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_Start",0.50118721,1}; -soundEngineOffInt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_stop",0.39810717,1}; -soundEngineOnExt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_Start",1.9952624,1,50}; -soundEngineOffExt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_stop",1.9952624,1,50}; -buildCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; -buildCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; -buildCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; -buildCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; +soundEngineOnInt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_start",0.50118721,1}; +soundEngineOffInt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_stop",0.39810717,1}; +soundEngineOnExt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_start",1.9952624,1,50}; +soundEngineOffExt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_stop",1.9952624,1,50}; +buildCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; +buildCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200}; +buildCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200}; +buildCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200}; soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; -WoodCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; -WoodCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; -WoodCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; -WoodCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; -WoodCrash4[]={"A3\sounds_f\Vehicles\crashes\crash_01",1.0,1,200}; -WoodCrash5[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; +WoodCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; +WoodCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200}; +WoodCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200}; +WoodCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200}; +WoodCrash4[]={"a3\sounds_f\vehicles\crashes\crash_01",1.0,1,200}; +WoodCrash5[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; soundWoodCrash[]={"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; -ArmorCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; -ArmorCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; -ArmorCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; -ArmorCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; +ArmorCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; +ArmorCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200}; +ArmorCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200}; +ArmorCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200}; soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; class Sounds { @@ -28,359 +28,359 @@ class Sounds { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_00",0.35481337,1,200}; frequency="0.95 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class Engine { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_01",0.39810717,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_02",0.4466836,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_03",0.5011872,1,250}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_04",0.56234133,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_05",0.63095737,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_06",0.70794576,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*camPos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*campos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class IdleThrust { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_00",0.56234133,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class EngineThrust { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_01",0.63095737,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_Thrust_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_02",0.63095737,1,230}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_Thrust_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_03",0.70794576,1,250}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_Thrust_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_04",0.70794576,1,350}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_Thrust_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_05",1.0,1,350}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_Thrust_ext { sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_06",1.1220185,1,400}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class Idle_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_00",0.31622776,1}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class Engine_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_01",0.35481337,1}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_02",0.39810717,1}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_03",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_04",0.5011872,1}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_05",0.56234133,1}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_06",0.63095737,1}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*(1-campos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class IdleThrust_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_00",0.35481337,1}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class EngineThrust_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_01",0.39810717,1}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_Thrust_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_02",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_Thrust_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_03",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_Thrust_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_04",0.5011872,1}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_Thrust_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_05",0.56234133,1}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_Thrust_int { sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_06",0.63095737,1}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class NoiseInt { - sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0}; + sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0}; frequency="1"; volume="(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class NoiseExt { - sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150}; + sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150}; frequency="1"; volume="camPos*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class TiresRockOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60}; frequency="1"; volume="camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60}; frequency="1"; volume="camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60}; frequency="1"; volume="camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60}; frequency="1"; volume="camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60}; frequency="1"; volume="camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60}; frequency="1"; volume="camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { - sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90}; + sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90}; frequency="1"; volume="camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; class TiresRockIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { - sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0}; frequency="1"; volume="(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)"; }; class breaking_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])"; }; class acceleration_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])"; }; class acceleration_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])"; }; class acceleration_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])"; }; class acceleration_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; diff --git a/braf_armored/BRAF_Cascavel/data/Alice.rvmat b/braf_armored/BRAF_Cascavel/data/Alice.rvmat index 64abde0..5437e72 100644 --- a/braf_armored/BRAF_Cascavel/data/Alice.rvmat +++ b/braf_armored/BRAF_Cascavel/data/Alice.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_nohq.paa"; + texture = "braf\braf_armored\braf_cascavel\data\alicemc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_as.paa"; + texture = "braf\braf_armored\braf_cascavel\data\alicemc_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_smdi.paa"; + texture = "braf\braf_armored\braf_cascavel\data\alicemc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat b/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat index 7ac32fe..2ec73f8 100644 --- a/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat +++ b/braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\braf_teddy_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -30,12 +30,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\braf_teddy_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\braf_teddy_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Cascavel/data/Ext.rvmat b/braf_armored/BRAF_Cascavel/data/Ext.rvmat index 64e464a..b8d8290 100644 --- a/braf_armored/BRAF_Cascavel/data/Ext.rvmat +++ b/braf_armored/BRAF_Cascavel/data/Ext.rvmat @@ -10,7 +10,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\ext_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\ext_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\ext_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\ext_as.paa"; uvSource="tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\ext_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\ext_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\Ext_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\ext_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat b/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat index 81002da..3672b20 100644 --- a/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat +++ b/braf_armored/BRAF_Cascavel/data/Toolbox.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/acessorios.rvmat b/braf_armored/BRAF_Cascavel/data/acessorios.rvmat index f406a43..c10bb21 100644 --- a/braf_armored/BRAF_Cascavel/data/acessorios.rvmat +++ b/braf_armored/BRAF_Cascavel/data/acessorios.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_nohq.paa"; + texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_as.paa"; + texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_smdi.paa"; + texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/ammo.rvmat b/braf_armored/BRAF_Cascavel/data/ammo.rvmat index 9a7b842..b2527b9 100644 --- a/braf_armored/BRAF_Cascavel/data/ammo.rvmat +++ b/braf_armored/BRAF_Cascavel/data/ammo.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa"; +// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa"; //}; ambient[]={0.80000001,0.80000001,0.80000001,1}; diffuse[]={0.80000001,0.80000001,0.80000001,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/ammobox.rvmat b/braf_armored/BRAF_Cascavel/data/ammobox.rvmat index 455f5f9..e2edbac 100644 --- a/braf_armored/BRAF_Cascavel/data/ammobox.rvmat +++ b/braf_armored/BRAF_Cascavel/data/ammobox.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_ti_ca.paa"; +// texture="braf\braf_armored\braf_cascavel\data\ammobox_ti_ca.paa"; //}; ambient[]={0.80000001,0.80000001,0.80000001,1}; diffuse[]={0.80000001,0.80000001,0.80000001,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\ammobox_nohq.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\ammobox_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/camo1.rvmat b/braf_armored/BRAF_Cascavel/data/camo1.rvmat index 8dd7156..b626df7 100644 --- a/braf_armored/BRAF_Cascavel/data/camo1.rvmat +++ b/braf_armored/BRAF_Cascavel/data/camo1.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo1_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo1_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo1_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Cascavel/data/camo2.rvmat b/braf_armored/BRAF_Cascavel/data/camo2.rvmat index eb66a8c..a7a47da 100644 --- a/braf_armored/BRAF_Cascavel/data/camo2.rvmat +++ b/braf_armored/BRAF_Cascavel/data/camo2.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa"; }; ambient[] = {1.0,1.0,1.0,1.0}; diffuse[] = {1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo2_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo2_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo2_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Cascavel/data/camo3.rvmat b/braf_armored/BRAF_Cascavel/data/camo3.rvmat index e77afc1..ba266b2 100644 --- a/braf_armored/BRAF_Cascavel/data/camo3.rvmat +++ b/braf_armored/BRAF_Cascavel/data/camo3.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa"; //}; ambient[] = {1.0,1.0,1.0,1.0}; diffuse[] = {1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo3_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo3_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo3_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Cascavel/data/camo4.rvmat b/braf_armored/BRAF_Cascavel/data/camo4.rvmat index 00be2dc..5ad4b7e 100644 --- a/braf_armored/BRAF_Cascavel/data/camo4.rvmat +++ b/braf_armored/BRAF_Cascavel/data/camo4.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa"; }; ambient[] = {1.0,1.0,1.0,1.0}; diffuse[] = {1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo4_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo4_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\camo4_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Cascavel/data/camonet.rvmat b/braf_armored/BRAF_Cascavel/data/camonet.rvmat index f248818..37f1ff6 100644 --- a/braf_armored/BRAF_Cascavel/data/camonet.rvmat +++ b/braf_armored/BRAF_Cascavel/data/camonet.rvmat @@ -12,7 +12,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\camonet_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camonet_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\camonet_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camonet_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\camonet_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camonet_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat index 1c8be4d..8045e1a 100644 --- a/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat +++ b/braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat index 8038a74..e842473 100644 --- a/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat +++ b/braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat index 9e33fa6..83e2ee9 100644 --- a/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat +++ b/braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat b/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat index 4f2451b..d32f8de 100644 --- a/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat +++ b/braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/glass.rvmat b/braf_armored/BRAF_Cascavel/data/glass.rvmat index b034096..7cf0f52 100644 --- a/braf_armored/BRAF_Cascavel/data/glass.rvmat +++ b/braf_armored/BRAF_Cascavel/data/glass.rvmat @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\glass_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\glass_nohq.paa"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\glass_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\glass_as.paa"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\glass_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/gold.rvmat b/braf_armored/BRAF_Cascavel/data/gold.rvmat index c96bc05..4bb14c9 100644 --- a/braf_armored/BRAF_Cascavel/data/gold.rvmat +++ b/braf_armored/BRAF_Cascavel/data/gold.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa"; +// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={0.75,0.75,0.75,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\ammo_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\ammo_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/mag.rvmat b/braf_armored/BRAF_Cascavel/data/mag.rvmat index 15d85da..dc82789 100644 --- a/braf_armored/BRAF_Cascavel/data/mag.rvmat +++ b/braf_armored/BRAF_Cascavel/data/mag.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_armored\BRAF_Cascavel\data\mag_nohq.paa"; + texture = "braf\braf_armored\braf_cascavel\data\mag_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_armored\BRAF_Cascavel\data\mag_as.paa"; + texture = "braf\braf_armored\braf_cascavel\data\mag_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_armored\BRAF_Cascavel\data\mag_smdi.paa"; + texture = "braf\braf_armored\braf_cascavel\data\mag_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_armored/BRAF_Cascavel/data/mirror.rvmat b/braf_armored/BRAF_Cascavel/data/mirror.rvmat index 9b1a729..c1d8c2d 100644 --- a/braf_armored/BRAF_Cascavel/data/mirror.rvmat +++ b/braf_armored/BRAF_Cascavel/data/mirror.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\data\mirror_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\mirror_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -30,12 +30,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\data\mirror_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\mirror_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\data\mirror_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\mirror_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Cascavel/model.cfg b/braf_armored/BRAF_Cascavel/model.cfg index 88760eb..c8e01d0 100644 --- a/braf_armored/BRAF_Cascavel/model.cfg +++ b/braf_armored/BRAF_Cascavel/model.cfg @@ -93,7 +93,7 @@ class CfgModels sectionsInherit=""; skeletonName = ""; }; - class BRAF_Cascavel : Default + class braf_cascavel : Default { skeletonName="EE9_Skeleton"; sections[]= @@ -778,5 +778,5 @@ class CfgModels }; }; }; - class BRAF_Cascavel_Wreck: BRAF_Cascavel{}; + class braf_cascavel_wreck: braf_cascavel{}; }; \ No newline at end of file diff --git a/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp b/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp index 2786e1b..2a203a6 100644 --- a/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniAnimations.hpp @@ -33,17 +33,17 @@ class AnimationSources : AnimationSources class Remaxflash_rot { source="ammorandom"; - weapon="BRAF_REMAX_M2"; + weapon="braf_remax_m2"; }; class RemaxReload { source="reload"; - weapon="BRAF_REMAX_M2"; + weapon="braf_remax_m2"; }; class Remaxflash_hide { source="reload"; - weapon="BRAF_REMAX_M2"; + weapon="braf_remax_m2"; }; class Damage_Engine_src { diff --git a/braf_armored/BRAF_Guarani/GuaraniCrew.hpp b/braf_armored/BRAF_Guarani/GuaraniCrew.hpp index 9136eb5..31da726 100644 --- a/braf_armored/BRAF_Guarani/GuaraniCrew.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniCrew.hpp @@ -1,9 +1,9 @@ -driverAction="braf_guarani_driver_Out"; -// driverAction="BRAF_cascavel_driver_Out"; -driverInAction="BRAF_guarani_driver_In"; +driverAction="braf_guarani_driver_out"; +// driverAction="braf_cascavel_driver_out"; +driverInAction="braf_guarani_driver_in"; forceHideDriver=0; showNVGDriver=0; -driverOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F"; +driverOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f"; memoryPointdriverOptics="driverview"; driverForceOptics=0; LODDriverTurnedIn=1100; diff --git a/braf_armored/BRAF_Guarani/GuaraniDamage.hpp b/braf_armored/BRAF_Guarani/GuaraniDamage.hpp index afcca39..e8c1c92 100644 --- a/braf_armored/BRAF_Guarani/GuaraniDamage.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniDamage.hpp @@ -141,24 +141,24 @@ class Damage tex[]={}; mat[]= { - "braf\braf_armored\braf_guarani\Data\camo1.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\camo1_damage.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat", + "braf\braf_armored\braf_guarani\data\camo1.rvmat", + "braf\braf_armored\braf_guarani\data\damage\camo1_damage.rvmat", + "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat", - "braf\braf_Armored\braf_guarani\data\camo2.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\camo2_damage.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat", + "braf\braf_armored\braf_guarani\data\camo2.rvmat", + "braf\braf_armored\braf_guarani\data\damage\camo2_damage.rvmat", + "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat", - "braf\braf_Armored\braf_guarani\data\camo3.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\camo3_damage.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat", + "braf\braf_armored\braf_guarani\data\camo3.rvmat", + "braf\braf_armored\braf_guarani\data\damage\camo3_damage.rvmat", + "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat", - "braf\braf_armored\braf_armored_Weap\data\remax.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\remax_damage.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\destruct.rvmat", + "braf\braf_armored\braf_armored_weap\data\remax.rvmat", + "braf\braf_armored\braf_guarani\data\damage\remax_damage.rvmat", + "braf\braf_armored\braf_guarani\data\damage\destruct.rvmat", "braf\braf_armored\braf_guarani\data\glass.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\glass_damage.rvmat", - "braf\braf_armored\braf_guarani\Data\damage\glass_damage.rvmat" + "braf\braf_armored\braf_guarani\data\damage\glass_damage.rvmat", + "braf\braf_armored\braf_guarani\data\damage\glass_damage.rvmat" }; }; \ No newline at end of file diff --git a/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp b/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp index fe67c35..e59ae04 100644 --- a/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniHSelections.hpp @@ -22,18 +22,18 @@ hiddenSelectionsTextures[]= "", "", "", - "braf\braf_Armored\braf_Guarani\Data\Camo1_co.paa", - "braf\braf_Armored\braf_Guarani\Data\Camo2_co.paa", - "braf\braf_Armored\braf_Guarani\Data\Camo3_co.paa", - "braf\braf_Armored\braf_Armored_Weap\data\remax_co.paa", - "braf\braf_Armored\braf_Guarani\Data\Glass_ca.paa" + "braf\braf_armored\braf_guarani\data\camo1_co.paa", + "braf\braf_armored\braf_guarani\data\camo2_co.paa", + "braf\braf_armored\braf_guarani\data\camo3_co.paa", + "braf\braf_armored\braf_armored_weap\data\remax_co.paa", + "braf\braf_armored\braf_guarani\data\glass_ca.paa" }; class TextureSources { class EB { displayName="Brazilian Army"; - author="BRAF TEAM"; + author = "BRAF TEAM"; textures[]= { "", @@ -43,11 +43,11 @@ class TextureSources "", "", "", - "braf\braf_Armored\braf_Guarani\Data\Camo1_co.paa", - "braf\braf_Armored\braf_Guarani\Data\Camo2_co.paa", - "braf\braf_Armored\braf_Guarani\Data\Camo3_co.paa", - "braf\braf_Armored\braf_Armored_Weap\data\remax_co.paa", - "braf\braf_Armored\braf_Guarani\Data\Glass_ca.paa" + "braf\braf_armored\braf_guarani\data\camo1_co.paa", + "braf\braf_armored\braf_guarani\data\camo2_co.paa", + "braf\braf_armored\braf_guarani\data\camo3_co.paa", + "braf\braf_armored\braf_armored_weap\data\remax_co.paa", + "braf\braf_armored\braf_guarani\data\glass_ca.paa" }; factions[]= diff --git a/braf_armored/BRAF_Guarani/GuaraniSounds.hpp b/braf_armored/BRAF_Guarani/GuaraniSounds.hpp index b0c4462..2deef7c 100644 --- a/braf_armored/BRAF_Guarani/GuaraniSounds.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniSounds.hpp @@ -2,391 +2,391 @@ insideSoundCoef=0.9; attenuationEffectType="TankAttenuation"; occludeSoundsWhenIn=1; obstructSoundsWhenIn=1; -soundLocked[]={"\A3\Sounds_F\weapons\Rockets\locked_1", 1,1}; -soundIncommingMissile[]={"\A3\Sounds_F\vehicles\air\noises\alarm_locked_by_missile_2",0.31622776,1}; -soundGetIn[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1}; -soundGetOut[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20}; +soundLocked[]={"\a3\sounds_f\weapons\rockets\locked_1", 1,1}; +soundIncommingMissile[]={"\a3\sounds_f\vehicles\air\noises\alarm_locked_by_missile_2",0.31622776,1}; +soundGetIn[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1}; +soundGetOut[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20}; soundDammage[]={"",0.56234133,1}; -soundEngineOnInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_start",0.39810717,1.0}; -soundEngineOnExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_start",0.56234133,1.0,200}; -soundEngineOffInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_stop",0.39810717,1.0}; -soundEngineOffExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_stop",0.56234133,1.0,200}; -buildCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; -buildCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; -buildCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; -buildCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; +soundEngineOnInt[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_start",0.39810717,1.0}; +soundEngineOnExt[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_start",0.56234133,1.0,200}; +soundEngineOffInt[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_stop",0.39810717,1.0}; +soundEngineOffExt[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_stop",0.56234133,1.0,200}; +buildCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; +buildCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200}; +buildCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200}; +buildCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200}; soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; -WoodCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; -WoodCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; -WoodCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; -WoodCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; -WoodCrash4[]={"A3\sounds_f\Vehicles\crashes\crash_01",1.0,1,200}; -WoodCrash5[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; +WoodCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; +WoodCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200}; +WoodCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200}; +WoodCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200}; +WoodCrash4[]={"a3\sounds_f\vehicles\crashes\crash_01",1.0,1,200}; +WoodCrash5[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; soundWoodCrash[]={"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; -ArmorCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; -ArmorCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; -ArmorCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; -ArmorCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; +ArmorCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200}; +ArmorCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200}; +ArmorCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200}; +ArmorCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200}; soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; class Sounds { class Idle_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_01",0.35481337,1,200}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_01",0.35481337,1,200}; frequency="0.95 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class Engine { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_02",0.39810717,1,200}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_02",0.39810717,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_03",0.4466836,1,200}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_03",0.4466836,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_06",0.5011872,1,250}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_06",0.5011872,1,250}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_07",0.56234133,1,300}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_07",0.56234133,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_08",0.63095737,1,300}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_08",0.63095737,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*camPos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*campos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_10",0.70794576,1,300}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_engine_10",0.70794576,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*camPos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*campos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class IdleThrust { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_01",0.56234133,1,200}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_01",0.56234133,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class EngineThrust { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_02",0.63095737,1,200}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_02",0.63095737,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_Thrust_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_03",0.63095737,1,230}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_03",0.63095737,1,230}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_Thrust_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_06",0.70794576,1,250}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_06",0.70794576,1,250}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_Thrust_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_07",0.70794576,1,350}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_07",0.70794576,1,350}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_Thrust_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_08",1.0,1,350}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_08",1.0,1,350}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_Thrust_ext { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_10",1.1220185,1,400}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\ext_exhaust_10",1.1220185,1,400}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class Idle_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_01",0.31622776,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_01",0.31622776,1}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class Engine_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_02",0.35481337,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_02",0.35481337,1}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_03",0.39810717,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_03",0.39810717,1}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_06",0.4466836,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_06",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_07",0.5011872,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_07",0.5011872,1}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_08",0.56234133,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_08",0.56234133,1}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_10",0.63095737,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_engine_10",0.63095737,1}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*(1-campos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class IdleThrust_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_01",0.35481337,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_01",0.35481337,1}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class EngineThrust_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_02",0.39810717,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_02",0.39810717,1}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_Thrust_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_03",0.4466836,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_03",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_Thrust_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_06",0.4466836,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_06",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_Thrust_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_07",0.5011872,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_07",0.5011872,1}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_Thrust_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_08",0.56234133,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_08",0.56234133,1}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_Thrust_int { - sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_10",0.63095737,1}; + sound[]={"a3\sounds_f\vehicles\armor\apc\apc1\int_exhaust_10",0.63095737,1}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class NoiseInt { - sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0}; + sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0}; frequency="1"; volume="(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class NoiseExt { - sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150}; + sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150}; frequency="1"; volume="camPos*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class TiresRockOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60}; frequency="1"; volume="camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60}; frequency="1"; volume="camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60}; frequency="1"; volume="camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60}; frequency="1"; volume="camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60}; frequency="1"; volume="camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { - sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60}; + sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60}; frequency="1"; volume="camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { - sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90}; + sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90}; frequency="1"; volume="camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; class TiresRockIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { - sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { - sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0}; + sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0}; frequency="1"; volume="(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)"; }; class breaking_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])"; }; class acceleration_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_ext_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])"; }; class acceleration_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_ext_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])"; }; class acceleration_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_int_road { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])"; }; class acceleration_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_int_dirt { - sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; + sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; diff --git a/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp b/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp index bdfb5b5..f3b9a6c 100644 --- a/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniSupplyCargo.hpp @@ -39,7 +39,7 @@ class TransportMagazines }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 24; }; class _xx_HandGrenade diff --git a/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp b/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp index a1e34af..e4fac5a 100644 --- a/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniTurrets.hpp @@ -1,7 +1,7 @@ class CargoTurret; class Turrets: Turrets { - class BRAF_RemaxTurret: MainTurret + class braf_remaxturret: MainTurret { weapons[]= { @@ -11,23 +11,23 @@ class Turrets: Turrets }; magazines[]= { - "braf_150Rnd_127x99_M", - "braf_150Rnd_127x99_M", - "braf_150Rnd_127x99_M", - "braf_150Rnd_127x99_M", + "braf_150rnd_127x99_m", + "braf_150rnd_127x99_m", + "braf_150rnd_127x99_m", + "braf_150rnd_127x99_m", "SmokeLauncherMag", "Laserbatteries" }; soundServo[]= { - "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01", + "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01", 0.17782794, 1, 10 }; soundServoVertical[]= { - "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01", + "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01", 0.17782794, 1, 10 @@ -39,13 +39,13 @@ class Turrets: Turrets maxElev=44; usePip=1; gunnerCompartments="Compartment1"; - gunnerInAction="braf_guarani_gunner_In"; + gunnerInAction="braf_guarani_gunner_in"; forceHideGunner=1; proxyType="CPGunner"; LODOpticsIn=0; LODTurnedIn=1000; memoryPointGunnerOptics="rendertarget0_dir"; - gunnerOpticsModel="braf\BRAF_Armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_w.p3d"; + gunnerOpticsModel="braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_w.p3d"; gunnerOpticsEffect[]={}; gunnerForceOptics=0; gunnerOutOpticsShowCursor=0; @@ -73,7 +73,7 @@ class Turrets: Turrets discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000}; discreteDistanceInitIndex=2; selectionFireAnim="Remaxflash"; - turretInfoType="BRAF_RscOptics_REMAX"; + turretInfoType="braf_rscoptics_remax"; ace_fcs_enabled=0; ace_fcs_minDistance=200; ace_fcs_maxDistance=4200; @@ -123,7 +123,7 @@ class Turrets: Turrets minAngleY=-40; maxAngleY=40; }; - class OpticsIn: BRAF_REMAX_Gunner_Optics + class OpticsIn: braf_remax_gunner_optics { class Wide: Wide { @@ -138,7 +138,7 @@ class Turrets: Turrets #include "GuaraniGMFD.hpp" class Turrets { - class BRAF_Guarani_Commander: NewTurret + class braf_guarani_commander: NewTurret { proxyType="CPCommander"; proxyIndex=1; @@ -169,7 +169,7 @@ class Turrets: Turrets commanding=2; viewGunnerInExternal=0; gunnerOpticsModel=""; - gunnerOutOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F"; + gunnerOutOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f"; gunnerOutOpticsColor[]={0,0,0,1}; gunnerForceOptics=0; gunnerOutForceOptics=0; @@ -207,8 +207,8 @@ class Turrets: Turrets "NVG" }; }; - gunnerInAction="braf_guarani_commander_In"; - gunnerAction="braf_guarani_commander_Out"; + gunnerInAction="braf_guarani_commander_in"; + gunnerAction="braf_guarani_commander_out"; weapons[]={}; magazines[]={}; turretInfoType=""; @@ -216,7 +216,7 @@ class Turrets: Turrets }; }; }; - class BRAF_CargoTurret_01: CargoTurret + class braf_cargoturret_01: CargoTurret { gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1"; gunnerInAction="passenger_generic01_foldhands"; @@ -248,7 +248,7 @@ class Turrets: Turrets maxAngleY=40; }; }; - class BRAF_CargoTurret_02: BRAF_CargoTurret_01 + class braf_cargoturret_02: braf_cargoturret_01 { gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1"; gunnerInAction="passenger_apc_narrow_generic01"; diff --git a/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp b/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp index e9ba1ce..ffa6974 100644 --- a/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniUAnimations.hpp @@ -40,17 +40,17 @@ class AnimationSources : AnimationSources // class Remaxflash_rot // { // source="ammorandom"; - // weapon="BRAF_REMAX_M2"; + // weapon="braf_remax_m2"; // }; // class RemaxReload // { // source="reload"; - // weapon="BRAF_REMAX_M2"; + // weapon="braf_remax_m2"; // }; // class Remaxflash_hide // { // source="reload"; - // weapon="BRAF_REMAX_M2"; + // weapon="braf_remax_m2"; // }; class Damage_Engine_src { diff --git a/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp b/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp index 64c4b0c..a994098 100644 --- a/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp +++ b/braf_armored/BRAF_Guarani/GuaraniUTurrets.hpp @@ -1,7 +1,7 @@ class CargoTurret; class Turrets: Turrets { - class BRAF_Guarani_Commander: NewTurret + class braf_guarani_commander: NewTurret { proxyType="CPCommander"; proxyIndex=1; @@ -32,7 +32,7 @@ class Turrets: Turrets commanding=2; viewGunnerInExternal=0; gunnerOpticsModel=""; - gunnerOutOpticsModel="\a3\weapons_f\reticle\Optics_Driver_01_F"; + gunnerOutOpticsModel="\a3\weapons_f\reticle\optics_driver_01_f"; gunnerOutOpticsColor[]={0,0,0,1}; gunnerForceOptics=0; gunnerOutForceOptics=0; @@ -70,14 +70,14 @@ class Turrets: Turrets "NVG" }; }; - gunnerInAction="braf_guarani_commander_In"; - gunnerAction="braf_guarani_commander_Out"; + gunnerInAction="braf_guarani_commander_in"; + gunnerAction="braf_guarani_commander_out"; weapons[]={}; magazines[]={}; turretInfoType=""; //#include "GuaraniCMFD.hpp" }; - class BRAF_CargoTurret_01: CargoTurret + class braf_cargoturret_01: CargoTurret { gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1"; gunnerInAction="passenger_generic01_foldhands"; @@ -109,7 +109,7 @@ class Turrets: Turrets maxAngleY=40; }; }; - class BRAF_CargoTurret_02: BRAF_CargoTurret_01 + class braf_cargoturret_02: braf_cargoturret_01 { gunnerAction="passenger_flatground_4_vehicle_passenger_stand_1"; gunnerInAction="passenger_apc_narrow_generic01"; diff --git a/braf_armored/BRAF_Guarani/Guarani_Base.hpp b/braf_armored/BRAF_Guarani/Guarani_Base.hpp index a5b2d93..36b6703 100644 --- a/braf_armored/BRAF_Guarani/Guarani_Base.hpp +++ b/braf_armored/BRAF_Guarani/Guarani_Base.hpp @@ -1,20 +1,20 @@ class braf_guarani_remax_base: Wheeled_APC_F { - //features="Randomization: No
Camo selections: 2 - the body, wheels and cover
Script door sources: Door_LF, Door_RF, Door_LB, Door_RB
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3"; + //features="randomization: no
camo selections: 2 - the body, wheels and cover
script door sources: door_lf, door_rf, door_lb, door_rb
script animations: none
executed scripts: none
firing from vehicles: no
slingload: slingloadable
cargo proxy indexes: 1 to 3"; scope=0; // Permite que a classe apareça no editor (2-sim 0-não). scopeCurator=0; // Permite que a classe apareça no Zeus (2-sim 0-não). scopeArsenal=0; // Permite que a classe apareça no Arsenal Virtual (2-sim 0-não). side=0; // Lado da facção (0-OpFor, 1-Blufor, 2-IndFor, 3-Civil). _generalMacro="braf_guarani_armed_base"; // Nome de referência para uso de macros. - author="BRAF Team"; // Autor. + author = "BRAF TEAM"; // Autor. faction="BRAF_Army"; // Facção. vehicleClass="Armored"; // Classe do veículo. editorSubcategory="EdSubcat_APCs"; // Subcategoria do veículo. displayName="GUARANI BASE"; // Nome de exibição do Veículo. - model="braf\braf_armored\BRAF_Guarani\BRAF_Guarani.p3d"; // Modelo 3D do veículo. + model="braf\braf_armored\braf_guarani\braf_guarani.p3d"; // Modelo 3D do veículo. editorPreview="\braf\braf_insignia\editorpreview\armored\braf_guarani_base.jpg"; // Miniatura do veículo quando mostrado no editor. - picture="braf\braf_armored\BRAF_Guarani\data\ui\braf_icon_guarani.paa"; // Miniatura do veículo quando na garagem. - Icon="braf\braf_armored\BRAF_Guarani\data\ui\braf_icon_map_guarani.paa"; // Imagem do ícone do veículo no mapa. + picture="braf\braf_armored\braf_guarani\data\ui\braf_icon_guarani.paa"; // Miniatura do veículo quando na garagem. + Icon="braf\braf_armored\braf_guarani\data\ui\braf_icon_map_guarani.paa"; // Imagem do ícone do veículo no mapa. mapSize=9.4200001; // Tamanho do ícone no mapa. class Library // Texto descrevendo algo sobre o veículo. { @@ -23,7 +23,7 @@ class braf_guarani_remax_base: Wheeled_APC_F memoryPointTaskMarker="TaskMarker_1_pos"; class EventHandlers: EventHandlers { - //init="_this execVM ""braf\braf_armored\BRAF_Guarani\scripts\init.sqf"";"; + //init="_this execVM ""braf\braf_armored\braf_guarani\scripts\init.sqf"";"; }; #include "GuaraniPhysics.hpp" #include "GuaraniDamage.hpp" diff --git a/braf_armored/BRAF_Guarani/data/camo1.rvmat b/braf_armored/BRAF_Guarani/data/camo1.rvmat index fc1ca4a..bbdb743 100644 --- a/braf_armored/BRAF_Guarani/data/camo1.rvmat +++ b/braf_armored/BRAF_Guarani/data/camo1.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo1_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo1_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Guarani\data\camo1_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Guarani\data\camo1_as.paa"; + texture="braf\braf_armored\braf_guarani\data\camo1_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Guarani\data\camo1_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\camo1_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Guarani/data/camo2.rvmat b/braf_armored/BRAF_Guarani/data/camo2.rvmat index b55eea8..1266948 100644 --- a/braf_armored/BRAF_Guarani/data/camo2.rvmat +++ b/braf_armored/BRAF_Guarani/data/camo2.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo2_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo2_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Guarani\data\camo2_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Guarani\data\camo2_as.paa"; + texture="braf\braf_armored\braf_guarani\data\camo2_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Guarani\data\camo2_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\camo2_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Guarani/data/camo3.rvmat b/braf_armored/BRAF_Guarani/data/camo3.rvmat index 5e26a50..97c4077 100644 --- a/braf_armored/BRAF_Guarani/data/camo3.rvmat +++ b/braf_armored/BRAF_Guarani/data/camo3.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo3_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Guarani\data\camo3_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Guarani\data\camo3_as.paa"; + texture="braf\braf_armored\braf_guarani\data\camo3_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Guarani\data\camo3_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\camo3_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Guarani/data/camo4.rvmat b/braf_armored/BRAF_Guarani/data/camo4.rvmat index d40d742..8597d3f 100644 --- a/braf_armored/BRAF_Guarani/data/camo4.rvmat +++ b/braf_armored/BRAF_Guarani/data/camo4.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo4_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo4_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Guarani\data\camo4_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\camo4_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Guarani\data\camo4_as.paa"; + texture="braf\braf_armored\braf_guarani\data\camo4_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Guarani\data\camo4_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\camo4_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Guarani/data/camo5.rvmat b/braf_armored/BRAF_Guarani/data/camo5.rvmat index 2dad659..dcf0e80 100644 --- a/braf_armored/BRAF_Guarani/data/camo5.rvmat +++ b/braf_armored/BRAF_Guarani/data/camo5.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo5_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo5_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Guarani\data\camo5_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\camo5_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Guarani\data\camo5_as.paa"; + texture="braf\braf_armored\braf_guarani\data\camo5_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_Guarani\data\camo5_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\camo5_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat index 2f9a8fc..18db9bf 100644 --- a/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat +++ b/braf_armored/BRAF_Guarani/data/damage/camo1_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo1_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo1_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo1_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo1_as.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo1_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo1_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat index 3c59943..d18ff05 100644 --- a/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat +++ b/braf_armored/BRAF_Guarani/data/damage/camo2_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo2_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo2_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo2_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo2_as.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo2_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo2_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat index 31986e4..30468e9 100644 --- a/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat +++ b/braf_armored/BRAF_Guarani/data/damage/camo3_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Guarani\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_guarani\data\camo3_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo3_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo3_as.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo3_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\braf_guarani\Data\damage\camo3_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\camo3_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat b/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat index 54d59d0..8b2c0ab 100644 --- a/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat +++ b/braf_armored/BRAF_Guarani/data/damage/remax_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\remax_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\braf_guarani\Data\damage\remax_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\remax_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\braf_guarani\Data\damage\remax_as.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\remax_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\braf_guarani\Data\damage\remax_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\damage\remax_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_Guarani/data/glass.rvmat b/braf_armored/BRAF_Guarani/data/glass.rvmat index 51a1d36..9698343 100644 --- a/braf_armored/BRAF_Guarani/data/glass.rvmat +++ b/braf_armored/BRAF_Guarani/data/glass.rvmat @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Guarani\data\glass_nohq.paa"; + texture="braf\braf_armored\braf_guarani\data\glass_nohq.paa"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Guarani\data\glass_as.paa"; + texture="braf\braf_armored\braf_guarani\data\glass_as.paa"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Guarani\data\glass_smdi.paa"; + texture="braf\braf_armored\braf_guarani\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_armored/BRAF_Guarani/model.cfg b/braf_armored/BRAF_Guarani/model.cfg index f586298..29e9fad 100644 --- a/braf_armored/BRAF_Guarani/model.cfg +++ b/braf_armored/BRAF_Guarani/model.cfg @@ -150,7 +150,7 @@ class CfgModels sectionsInherit=""; skeletonName=""; }; - class BRAF_Guarani : Default + class braf_guarani : Default { skeletonName="Guarani_Skeleton"; sections[]= @@ -1260,6 +1260,6 @@ class CfgModels // PLATT }; }; - class BRAF_Guarani_Proxy: BRAF_Guarani{}; - class BRAF_Guarani_Wreck: BRAF_Guarani{}; + class braf_guarani_proxy: braf_guarani{}; + class braf_guarani_wreck: braf_guarani{}; }; \ No newline at end of file diff --git a/braf_armored/BRAF_LMV/Data/camo1.rvmat b/braf_armored/BRAF_LMV/Data/camo1.rvmat index 6d44f7a..814ba74 100644 --- a/braf_armored/BRAF_LMV/Data/camo1.rvmat +++ b/braf_armored/BRAF_LMV/Data/camo1.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\data\camo1_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\data\camo1_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\data\camo1_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_LMV/Data/camo2.rvmat b/braf_armored/BRAF_LMV/Data/camo2.rvmat index b513adb..2667f34 100644 --- a/braf_armored/BRAF_LMV/Data/camo2.rvmat +++ b/braf_armored/BRAF_LMV/Data/camo2.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\data\camo2_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\data\camo2_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\data\camo2_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_LMV/Data/camo3.rvmat b/braf_armored/BRAF_LMV/Data/camo3.rvmat index 9593c69..30f979e 100644 --- a/braf_armored/BRAF_LMV/Data/camo3.rvmat +++ b/braf_armored/BRAF_LMV/Data/camo3.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa"; //}; ambient[]={1.0,1.0,1.0,1.0}; diffuse[]={1.0,1.0,1.0,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\data\camo3_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\data\camo3_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\data\camo3_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat index 3f23d29..cb6aa8b 100644 --- a/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat +++ b/braf_armored/BRAF_LMV/Data/damage/M2_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\m2_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\m2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\m2_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\m2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat index bbe0cea..0fa6420 100644 --- a/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat +++ b/braf_armored/BRAF_LMV/Data/damage/REMAX_C_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\remaxc_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remaxc_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remaxc_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remaxc_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat index fe1493a..291d044 100644 --- a/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat +++ b/braf_armored/BRAF_LMV/Data/damage/REMAX_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_ti_ca.paa"; +// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_nohq.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remax_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_as.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remax_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_smdi.paa"; + texture="braf\braf_armored\braf_armored_weap\data\remax_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat index 2a4134f..64eb803 100644 --- a/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat +++ b/braf_armored/BRAF_LMV/Data/damage/camo1_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\camo1_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\camo1_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\camo1_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat index 97b41d2..e62781e 100644 --- a/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat +++ b/braf_armored/BRAF_LMV/Data/damage/camo2_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\camo2_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\camo2_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\camo2_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat b/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat index dee700a..bf68ac8 100644 --- a/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat +++ b/braf_armored/BRAF_LMV/Data/damage/camo3_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\camo3_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\camo3_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\camo3_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_armored/BRAF_LMV/Data/glass.rvmat b/braf_armored/BRAF_LMV/Data/glass.rvmat index 5e3bb3a..e0395e0 100644 --- a/braf_armored/BRAF_LMV/Data/glass.rvmat +++ b/braf_armored/BRAF_LMV/Data/glass.rvmat @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\data\glass_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\glass_nohq.paa"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\data\glass_as.paa"; + texture="braf\braf_armored\braf_lmv\data\glass_as.paa"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\data\glass_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_armored/BRAF_LMV/Data/mirror.rvmat b/braf_armored/BRAF_LMV/Data/mirror.rvmat index 2c1c612..a923b90 100644 --- a/braf_armored/BRAF_LMV/Data/mirror.rvmat +++ b/braf_armored/BRAF_LMV/Data/mirror.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\data\mirror_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\mirror_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -30,12 +30,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\data\mirror_as.paa"; + texture="braf\braf_armored\braf_lmv\data\mirror_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\data\mirror_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\mirror_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_armored/BRAF_LMV/LMV_Sounds.hpp b/braf_armored/BRAF_LMV/LMV_Sounds.hpp index 8b5b227..865d197 100644 --- a/braf_armored/BRAF_LMV/LMV_Sounds.hpp +++ b/braf_armored/BRAF_LMV/LMV_Sounds.hpp @@ -1,13 +1,13 @@ attenuationEffectType="MrapAttenuation"; soundGetIn[]= { - "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Enter", + "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_enter", 0.44668359, 1 }; soundGetOut[]= { - "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Exit", + "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_exit", 0.44668359, 1, 40 @@ -20,82 +20,82 @@ soundDammage[]= }; soundEngineOnInt[]= { - "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_Start", + "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_start", 0.50118721, 1 }; soundEngineOffInt[]= { - "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_stop", + "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_stop", 0.39810717, 1 }; soundEngineOnExt[]= { - "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_Start", + "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_start", 1.9952624, 1, 50 }; soundEngineOffExt[]= { - "A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_stop", + "a3\sounds_f\vehicles2\soft\mrap_02\mrap_02_engine_ext_stop", 1.9952624, 1, 50 }; buildCrash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01", 1.9952624, 1, 75 }; buildCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02", 1.9952624, 1, 75 }; buildCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03", 1.9952624, 1, 75 }; buildCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04", 1.9952624, 1, 75 }; buildCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05", 1.9952624, 1, 75 }; buildCrash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06", 1.9952624, 1, 75 }; buildCrash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07", 1.9952624, 1, 75 }; buildCrash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08", 1.9952624, 1, 75 @@ -121,56 +121,56 @@ soundBuildingCrash[]= }; WoodCrash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_01", 1.9952624, 1, 75 }; WoodCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_02", 1.9952624, 1, 75 }; WoodCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_03", 1.9952624, 1, 75 }; WoodCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_04", 1.9952624, 1, 75 }; WoodCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_05", 1.9952624, 1, 75 }; WoodCrash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_06", 1.9952624, 1, 75 }; WoodCrash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_07", 1.9952624, 1, 75 }; WoodCrash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_08", 1.9952624, 1, 75 @@ -196,56 +196,56 @@ soundWoodCrash[]= }; armorCrash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01", 1.9952624, 1, 75 }; armorCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02", 1.9952624, 1, 75 }; armorCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03", 1.9952624, 1, 75 }; armorCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04", 1.9952624, 1, 75 }; armorCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05", 1.9952624, 1, 75 }; armorCrash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06", 1.9952624, 1, 75 }; armorCrash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07", 1.9952624, 1, 75 }; armorCrash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08", 1.9952624, 1, 75 @@ -271,56 +271,56 @@ soundArmorCrash[]= }; Crash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01", 1.9952624, 1, 75 }; Crash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02", 1.9952624, 1, 75 }; Crash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03", 1.9952624, 1, 75 }; Crash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04", 1.9952624, 1, 75 }; Crash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05", 1.9952624, 1, 75 }; Crash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06", 1.9952624, 1, 75 }; Crash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07", 1.9952624, 1, 75 }; Crash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08", 1.9952624, 1, 75 @@ -346,28 +346,28 @@ soundCrashes[]= }; BushCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_01", 0.63095737, 1, 50 }; BushCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_02", 0.63095737, 1, 50 }; BushCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03", 0.63095737, 1, 50 }; BushCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03", 0.63095737, 0.80000001, 50 diff --git a/braf_armored/BRAF_LMV/LMV_base.hpp b/braf_armored/BRAF_LMV/LMV_base.hpp index 8dd059d..3c5de10 100644 --- a/braf_armored/BRAF_LMV/LMV_base.hpp +++ b/braf_armored/BRAF_LMV/LMV_base.hpp @@ -1,19 +1,19 @@ -class BRAF_LMV_base: Car_F +class braf_lmv_base: Car_F { - features="Randomization: No
Camo selections: 2 - the body, wheels and cover
Script door sources: Door_LF, Door_RF, Door_LB, Door_RB
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3"; + features="randomization: no
camo selections: 2 - the body, wheels and cover
script door sources: door_lf, door_rf, door_lb, door_rb
script animations: none
executed scripts: none
firing from vehicles: no
slingload: slingloadable
cargo proxy indexes: 1 to 3"; scope=0; // Permite que o carro apareça no editor (2-sim 0-não). scopeCurator=0; // Permite que o carro apareça no Zeus (2-sim 0-não). side=2; // Lado da facção (0-OpFor, 1-Blufor, 2-IndFor, 3-Civil). - _generalMacro="BRAF_LMV_base"; // Nome de referência para uso de macros. - author="BRAF TEAM"; // Autor. + _generalMacro="braf_lmv_base"; // Nome de referência para uso de macros. + author = "BRAF TEAM"; // Autor. faction="BRAF_Army"; // Facção. vehicleClass="Car"; // Classe do veículo. editorSubcategory="EdSubcat_Cars"; // Subcategoria do veículo. displayName="$STR_braf_iveco_lmv"; // Nome de exibição do Veículo. - model="braf\braf_armored\BRAF_LMV\BRAF_LMV.p3d"; // Modelo 3D do veículo. - editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_LMV_EB.jpg"; // Miniatura do veículo quando mostrado no editor. - picture="braf\braf_armored\BRAF_LMV\Data\UI\LMV_Base_ca.paa"; // Miniatura do veículo quando na garagem. - Icon="braf\braf_armored\BRAF_LMV\Data\UI\map_LMV_CA.paa"; // Imagem do ícone do veículo no mapa. + model="braf\braf_armored\braf_lmv\braf_lmv.p3d"; // Modelo 3D do veículo. + editorPreview="\braf\braf_insignia\editorpreview\armored\braf_lmv_eb.jpg"; // Miniatura do veículo quando mostrado no editor. + picture="braf\braf_armored\braf_lmv\data\ui\lmv_base_ca.paa"; // Miniatura do veículo quando na garagem. + Icon="braf\braf_armored\braf_lmv\data\ui\map_lmv_ca.paa"; // Imagem do ícone do veículo no mapa. mapSize=9.4200001; // Tamanho do ícone no mapa. nameSound="veh_vehicle_MRAP_s"; // Som reproduzido pela AI ao identificar o veículo. class SpeechVariants @@ -309,17 +309,17 @@ class BRAF_LMV_base: Car_F "", "", "", - "braf\braf_armored\BRAF_LMV\Data\Camo1_co.paa", // Textura a ser aplicada - "braf\braf_armored\BRAF_LMV\Data\Camo2_co.paa", // em cada seleção definida acima. - "braf\braf_armored\BRAF_LMV\Data\Camo3_co.paa", // - "braf\braf_armored\BRAF_LMV\Data\Glass_ca.paa" // + "braf\braf_armored\braf_lmv\data\camo1_co.paa", // Textura a ser aplicada + "braf\braf_armored\braf_lmv\data\camo2_co.paa", // em cada seleção definida acima. + "braf\braf_armored\braf_lmv\data\camo3_co.paa", // + "braf\braf_armored\braf_lmv\data\glass_ca.paa" // }; class TextureSources { class EB_01 { displayName="$STR_braf_ee9_cascavel_cammo_lizard"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { "", @@ -329,12 +329,12 @@ class BRAF_LMV_base: Car_F "", "", "", - "braf\braf_armored\BRAF_LMV\Data\Camo1_co.paa", - "braf\braf_armored\BRAF_LMV\Data\Camo2_co.paa", - "braf\braf_armored\BRAF_LMV\Data\Camo3_co.paa", - "braf\braf_armored\BRAF_LMV\Data\Glass_ca.paa" + "braf\braf_armored\braf_lmv\data\camo1_co.paa", + "braf\braf_armored\braf_lmv\data\camo2_co.paa", + "braf\braf_armored\braf_lmv\data\camo3_co.paa", + "braf\braf_armored\braf_lmv\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; }; armor=200; // Armadura do veículo. @@ -351,21 +351,21 @@ class BRAF_LMV_base: Car_F tex[]={}; mat[]= { - "braf\braf_armored\BRAF_LMV\Data\camo1.rvmat", // material mapeado no modelo. - "braf\braf_armored\BRAF_LMV\Data\damage\camo1_damage.rvmat", // material quando o dano atinge 50%. - "braf\braf_armored\BRAF_LMV\Data\damage\camo_destruct.rvmat", // material quando o dano atinge 100%. + "braf\braf_armored\braf_lmv\data\camo1.rvmat", // material mapeado no modelo. + "braf\braf_armored\braf_lmv\data\damage\camo1_damage.rvmat", // material quando o dano atinge 50%. + "braf\braf_armored\braf_lmv\data\damage\camo_destruct.rvmat", // material quando o dano atinge 100%. - "braf\braf_armored\BRAF_LMV\Data\camo2.rvmat", // Outro material, segue a ordem - "braf\braf_armored\BRAF_LMV\Data\damage\camo2_damage.rvmat", // definida no hiddenSelections. - "braf\braf_armored\BRAF_LMV\Data\damage\camo_destruct.rvmat", // + "braf\braf_armored\braf_lmv\data\camo2.rvmat", // Outro material, segue a ordem + "braf\braf_armored\braf_lmv\data\damage\camo2_damage.rvmat", // definida no hiddenSelections. + "braf\braf_armored\braf_lmv\data\damage\camo_destruct.rvmat", // - "braf\braf_armored\BRAF_LMV\Data\camo3.rvmat", - "braf\braf_armored\BRAF_LMV\Data\damage\camo3_damage.rvmat", - "braf\braf_armored\BRAF_LMV\Data\damage\camo_destruct.rvmat", + "braf\braf_armored\braf_lmv\data\camo3.rvmat", + "braf\braf_armored\braf_lmv\data\damage\camo3_damage.rvmat", + "braf\braf_armored\braf_lmv\data\damage\camo_destruct.rvmat", "a3\data_f\glass_veh.rvmat", - "braf\braf_armored\BRAF_LMV\Data\damage\glass_damage.rvmat", - "braf\braf_armored\BRAF_LMV\Data\damage\glass_damage.rvmat" + "braf\braf_armored\braf_lmv\data\damage\glass_damage.rvmat", + "braf\braf_armored\braf_lmv\data\damage\glass_damage.rvmat" }; }; class HitPoints: HitPoints // Pontos para cálculo de dano do veículo @@ -483,7 +483,7 @@ class BRAF_LMV_base: Car_F //////////////////////////////////////////////// Definições de tripulação - driverAction="braf_lmv_driver"; //"BRAF_LMV_Driver"; // Pose estática do motorista. + driverAction="braf_lmv_driver"; //"braf_lmv_driver"; // Pose estática do motorista. driverLeftHandAnimName="drivewheel"; // Seleção que faz a mão esquerda do motorista se mover. driverRightHandAnimName="drivewheel"; // Seleção que faz a mão direita do motorista se mover. transportSoldier=4; // Soldados transportados além do motorista. @@ -519,7 +519,7 @@ class BRAF_LMV_base: Car_F }; magazines[]= { - "SmokeLauncherMag", // Magazines das armas especificadas no parâmetro "Weapons". + "SmokeLauncherMag", // magazines das armas especificadas no parâmetro "Weapons". "SmokeLauncherMag" }; smokeLauncherGrenadeCount=6; // Número de granadas lançadas a cada disparo. @@ -803,12 +803,12 @@ class BRAF_LMV_base: Car_F { class _xx_BRAF_20Rnd_762x51 { - magazine="BRAF_20Rnd_762x51"; + magazine="braf_20rnd_762x51"; count=12; }; class _xx_BRAF_30Rnd_556x45 { - magazine="BRAF_30Rnd_556x45"; + magazine="braf_30rnd_556x45"; count=12; }; class _xx_HandGrenade @@ -919,11 +919,11 @@ class BRAF_LMV_base: Car_F #include "LMV_Sounds.hpp" #include "\braf\braf_armored\functions\identification_decals.hpp" }; -class BRAF_LMV_Armed_base: BRAF_LMV_base +class braf_lmv_armed_base: braf_lmv_base { - _generalMacro="BRAF_LMV_Armed_base"; + _generalMacro="braf_lmv_armed_base"; displayName="$STR_braf_iveco_lmv_remax"; - picture="braf\braf_armored\BRAF_LMV\Data\UI\LMV_RCWS_ca.paa"; + picture="braf\braf_armored\braf_lmv\data\ui\lmv_rcws_ca.paa"; unitInfoType="RscUnitInfoTank"; transportSoldier=3; cost=600000; @@ -1051,12 +1051,12 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base class Gun_Flash_Rot { source="ammorandom"; - weapon="BRAF_REMAX_M2"; + weapon="braf_remax_m2"; }; class Gun_Recoil { source="reload"; - weapon="BRAF_REMAX_M2"; + weapon="braf_remax_m2"; }; }; animationList[]= @@ -1151,7 +1151,7 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base }; class Turrets: Turrets { - class BRAF_MainTurret: MainTurret + class braf_mainturret: MainTurret { body="mainTurret"; gun="mainGun"; @@ -1159,29 +1159,29 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base gunEnd="gunEnd"; weapons[]= { - "BRAF_REMAX_M2", + "braf_remax_m2", "Laserdesignator_mounted" }; magazines[]= { - "BRAF_150Rnd_127x99_M", - "BRAF_150Rnd_127x99_M", - "BRAF_150Rnd_127x99_M", - "BRAF_150Rnd_127x99_M", + "braf_150rnd_127x99_m", + "braf_150rnd_127x99_m", + "braf_150rnd_127x99_m", + "braf_150rnd_127x99_m", "SmokeLauncherMag", "SmokeLauncherMag", "Laserbatteries" }; soundServo[]= { - "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01", + "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01", 0.17782794, 1, 10 }; soundServoVertical[]= { - "A3\Sounds_F\vehicles\soft\noises\servo_turret_MRAP01", + "a3\sounds_f\vehicles\soft\noises\servo_turret_mrap01", 0.17782794, 1, 10 @@ -1196,11 +1196,11 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base gunnerLeftHandAnimName="Stick_L"; gunnerRightHandAnimName="Stick_R"; memoryPointGunnerOptics="rendertarget0_dir"; - gunnerOpticsModel="braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_remax_gunner_w.p3d"; + gunnerOpticsModel="braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_w.p3d"; discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000}; discreteDistanceInitIndex=2; selectionFireAnim="zasleh"; - turretInfoType="BRAF_RscOptics_REMAX"; + turretInfoType="braf_rscoptics_remax"; usePip=1; minElev=-22.5; initElev=0; @@ -1215,7 +1215,7 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base maxFov=1.25; initAngleX=-5; }; - class OpticsIn: BRAF_REMAX_Gunner_Optics + class OpticsIn: braf_remax_gunner_optics { class Wide: Wide { @@ -1406,11 +1406,11 @@ class BRAF_LMV_Armed_base: BRAF_LMV_base }; }; }; -class BRAF_LMV_EB: BRAF_LMV_base +class braf_lmv_eb: braf_lmv_base { forceInGarage=1; - editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_LMV_EB.jpg"; - _generalMacro="BRAF_LMV_EB"; + editorPreview="\braf\braf_insignia\editorpreview\armored\braf_lmv_eb.jpg"; + _generalMacro="braf_lmv_eb"; scope=2; scopeArsenal=2; scopeCurator=2; @@ -1422,11 +1422,11 @@ class BRAF_LMV_EB: BRAF_LMV_base 1 }; }; -class BRAF_LMV_EB_RCWS: BRAF_LMV_Armed_base +class braf_lmv_eb_rcws: braf_lmv_armed_base { forceInGarage=1; - editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_LMV_EB_RCWS.jpg"; - _generalMacro="BRAF_LMV_EB_RCWS"; + editorPreview="\braf\braf_insignia\editorpreview\armored\braf_lmv_eb_rcws.jpg"; + _generalMacro="braf_lmv_eb_rcws"; scope=2; scopeArsenal=2; scopeCurator=2; diff --git a/braf_armored/BRAF_LMV/model.cfg b/braf_armored/BRAF_LMV/model.cfg index 5e3ffb5..b56be65 100644 --- a/braf_armored/BRAF_LMV/model.cfg +++ b/braf_armored/BRAF_LMV/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class BRAF_LMV_Skeleton : Default + class braf_lmv_skeleton : Default { SkeletonBones[]= { @@ -83,9 +83,9 @@ class CfgModels sectionsInherit=""; skeletonName = ""; }; - class BRAF_LMV : Default + class braf_lmv : Default { - skeletonName="BRAF_LMV_Skeleton"; + skeletonName="braf_lmv_skeleton"; sections[]= { "Camo1", @@ -698,5 +698,5 @@ class CfgModels //}; }; }; - class BRAF_LMV_Wreck: BRAF_LMV{}; + class braf_lmv_wreck: braf_lmv{}; }; \ No newline at end of file diff --git a/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp b/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp index 932b2fc..ee3b478 100644 --- a/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp +++ b/braf_armored/BRAF_Optics_Armored/BRAF_Optics.hpp @@ -11,7 +11,7 @@ class RscPicture; class RscInGameUI { class RscOptics_MBT_01_gunner; - class BRAF_RscOptics_EE9_gunner: RscOptics_MBT_01_gunner + class braf_rscoptics_ee9_gunner: RscOptics_MBT_01_gunner { idd=300; controls[]= @@ -32,7 +32,7 @@ class RscInGameUI { height=0; }; - x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y="0*(0.025*SafezoneH)+(SafezoneY)"; w="53.5*(0.01875*SafezoneH)"; h="40*(0.025*SafezoneH)"; @@ -49,8 +49,8 @@ class RscInGameUI y="3.5*(0.025*SafezoneH)"; w="6*(0.01875*SafezoneH)"; h="6*(0.025*SafezoneH)"; - imageHull="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa"; - imageTurret="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa"; + imageHull="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa"; + imageTurret="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa"; imageObsTurret="#(rgb,8,8,3)color(0,0,0,0)"; imageGun="#(rgb,8,8,3)color(0,0,0,0)"; }; @@ -59,7 +59,7 @@ class RscInGameUI class CA_APC_WFOV_mode_group: RscControlsGroupNoScrollbars { idc=163; - x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y="0*(0.025*SafezoneH)+(SafezoneY)"; w="53.5*(0.01875*SafezoneH)"; h="40*(0.025*SafezoneH)"; @@ -83,7 +83,7 @@ class RscInGameUI class CA_APC_NFOV_mode_group: RscControlsGroupNoScrollbars { idc=162; - x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y="0*(0.025*SafezoneH)+(SafezoneY)"; w="53.5*(0.01875*SafezoneH)"; h="40*(0.025*SafezoneH)"; @@ -105,7 +105,7 @@ class RscInGameUI }; }; }; - class BRAF_RscOptics_REMAX: RscOptics_MBT_01_gunner + class braf_rscoptics_remax: RscOptics_MBT_01_gunner { idd=300; controls[]= @@ -123,7 +123,7 @@ class RscInGameUI { height=0; }; - x="0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x="0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y="0*(0.025*SafezoneH)+(SafezoneY)"; w="53.5*(0.01875*SafezoneH)"; h="40*(0.025*SafezoneH)"; @@ -174,8 +174,8 @@ class RscInGameUI y="4.5*(0.025*SafezoneH)"; w="10*(0.01875*SafezoneH)"; h="10*(0.025*SafezoneH)"; - imageHull="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa"; - imageTurret="A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa"; + imageHull="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa"; + imageTurret="a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa"; imageObsTurret="#(rgb,8,8,3)color(0,0,0,0)"; imageGun="#(rgb,8,8,3)color(0,0,0,0)"; }; @@ -199,7 +199,7 @@ class RscInGameUI }; }; }; -class BRAF_Cascavel_Gunner_Optics: Optics_Armored +class braf_cascavel_gunner_optics: Optics_Armored { class Wide: RCWSOptics { @@ -208,38 +208,38 @@ class BRAF_Cascavel_Gunner_Optics: Optics_Armored maxFov="(36 / 120)"; visionMode[]={"Normal"}; thermalMode[]={}; - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d"; gunnerOpticsEffect[]={}; }; class Medium: Wide { - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_m.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_m.p3d"; initFov="(150 * 0.05625 / 120)"; minFov="(150 * 0.05625 / 120)"; maxFov="(150 * 0.05625 / 120)"; }; //class Narrow: Wide //{ - // gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\BRAF_optics_gunner_n.p3d"; + // gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\braf_optics_gunner_n.p3d"; // initFov="(60 * 0.05625 / 120)"; // minFov="(60 * 0.05625 / 120)"; // maxFov="(60 * 0.05625 / 120)"; //}; }; -class BRAF_Cascavel_Periscope_Optics: BRAF_Cascavel_Gunner_Optics +class braf_cascavel_periscope_optics: braf_cascavel_gunner_optics { class Wide: Wide { - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d"; visionMode[]={"Normal"}; thermalMode[]={}; }; class Medium: Wide { - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d"; }; }; -class BRAF_REMAX_Gunner_Optics: Optics_Armored +class braf_remax_gunner_optics: Optics_Armored { class Wide: RCWSOptics { @@ -263,19 +263,19 @@ class BRAF_REMAX_Gunner_Optics: Optics_Armored 0, //static, 0.95 //blurCoef }; - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_w.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_w.p3d"; gunnerOpticsEffect[]={}; }; class Medium: Wide { - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_m.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_m.p3d"; initFov=0.07; minFov=0.07; maxFov=0.07; }; class Narrow: Wide { - gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\REMAX\BRAF_REMAX_gunner_n.p3d"; + gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\remax\braf_remax_gunner_n.p3d"; initFov=0.014; minFov=0.014; maxFov=0.014; diff --git a/braf_armored/config.cpp b/braf_armored/config.cpp index 529e555..d66d1e7 100644 --- a/braf_armored/config.cpp +++ b/braf_armored/config.cpp @@ -1,12 +1,13 @@ class CfgPatches { - class BRAF_Armored { - author = "Braf_Team"; + class braf_armored { + author = "BRAF TEAM"; addonRootClass = "A3_Armor_F_Beta"; requiredAddons[] = { "A3_Armor_F_Beta", "A3_Soft_F", - "Braf_characters_army", + "braf_characters_army", "braf_insignia", + "braf_static", "braf_sounds", "braf_soft", }; @@ -19,7 +20,6 @@ class CfgPatches { "braf_ee9_cascavel_eb", //"braf_guarani_eb_platt"; //"braf_guarani_eb_ut30br"; - //"BRAF_urutu_base"; //"BRAF_astros_base"; }; weapons[] = {"braf_90mm", "braf_remax_m2"}; @@ -27,13 +27,13 @@ class CfgPatches { }; class DefaultEventHandlers; -#include "BRAF_Armored_Weap\Ammo.hpp" -#include "BRAF_Armored_Weap\Magazines.hpp" -#include "BRAF_Armored_Weap\Weapons.hpp" -#include "Braf_Anims\Braf_anims.hpp" +#include "braf_armored_weap\ammo.hpp" +#include "braf_armored_weap\magazines.hpp" +#include "braf_armored_weap\weapons.hpp" +#include "braf_anims\braf_anims.hpp" class RCWSOptics; class Optics_Armored; -#include "BRAF_Optics_Armored\BRAF_Optics.hpp" +#include "braf_optics_armored\braf_optics.hpp" class SensorTemplatePassiveRadar; class SensorTemplateAntiRadiation; class SensorTemplateActiveRadar; @@ -131,11 +131,11 @@ class CfgVehicles { class AnimationSources; class EventHandlers; }; -#include "BRAF_Cascavel\Cascavel_Base.hpp" -#include "BRAF_Guarani\Guarani_Base.hpp" -#include "BRAF_LMV\LMV_Base.hpp" - // #include "BRAF_Astros\Astros_Base.hpp" - // #include "BRAF_Urutu\Urutu_Base.hpp" +#include "braf_cascavel\cascavel_base.hpp" +#include "braf_guarani\guarani_base.hpp" +#include "braf_lmv\lmv_base.hpp" + // #include "braf_astros\astros_base.hpp" + // #include "braf_urutu\urutu_base.hpp" }; class CfgNonAIVehicles { @@ -143,6 +143,6 @@ class CfgNonAIVehicles class braf_guarani_eb_unarmed_proxy : ProxyRetex { hiddenSelections[] = { "RemaxC" }; - model = "braf\braf_armored\BRAF_Guarani\BRAF_Guarani_proxy.p3d"; + model = "braf\braf_armored\braf_guarani\braf_guarani_proxy.p3d"; }; }; diff --git a/braf_boat/BRAF_VLPV/Data/camo1.rvmat b/braf_boat/BRAF_VLPV/Data/camo1.rvmat index 6494bc9..8252c31 100644 --- a/braf_boat/BRAF_VLPV/Data/camo1.rvmat +++ b/braf_boat/BRAF_VLPV/Data/camo1.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_nohq.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_as.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_smdi.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_boat\BRAF_VLPV\Data\camo1_ti_ca.paa"; +// texture = "braf\braf_boat\braf_vlpv\data\camo1_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_boat/BRAF_VLPV/Data/camo2.rvmat b/braf_boat/BRAF_VLPV/Data/camo2.rvmat index 7b5ecd7..dc168ba 100644 --- a/braf_boat/BRAF_VLPV/Data/camo2.rvmat +++ b/braf_boat/BRAF_VLPV/Data/camo2.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_nohq.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_as.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_smdi.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_boat\BRAF_VLPV\Data\camo2_ti_ca.paa"; +// texture = "braf\braf_boat\braf_vlpv\data\camo2_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_boat/BRAF_VLPV/Data/camo3.rvmat b/braf_boat/BRAF_VLPV/Data/camo3.rvmat index 9439d10..46961d9 100644 --- a/braf_boat/BRAF_VLPV/Data/camo3.rvmat +++ b/braf_boat/BRAF_VLPV/Data/camo3.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_nohq.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_as.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_smdi.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_boat\BRAF_VLPV\Data\camo3_ti_ca.paa"; +// texture = "braf\braf_boat\braf_vlpv\data\camo3_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_boat/BRAF_VLPV/Data/camo4.rvmat b/braf_boat/BRAF_VLPV/Data/camo4.rvmat index 1cde6a8..fa267fa 100644 --- a/braf_boat/BRAF_VLPV/Data/camo4.rvmat +++ b/braf_boat/BRAF_VLPV/Data/camo4.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_nohq.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo4_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_as.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo4_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_smdi.paa"; + texture = "braf\braf_boat\braf_vlpv\data\camo4_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_boat\BRAF_VLPV\Data\camo4_ti_ca.paa"; +// texture = "braf\braf_boat\braf_vlpv\data\camo4_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_boat/BRAF_VLPV/Data/glass.rvmat b/braf_boat/BRAF_VLPV/Data/glass.rvmat index b1b983c..4c63d8a 100644 --- a/braf_boat/BRAF_VLPV/Data/glass.rvmat +++ b/braf_boat/BRAF_VLPV/Data/glass.rvmat @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_boat\BRAF_VLPV\Data\glass_nohq.paa"; + texture="braf\braf_boat\braf_vlpv\data\glass_nohq.paa"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_boat\BRAF_VLPV\Data\glass_as.paa"; + texture="braf\braf_boat\braf_vlpv\data\glass_as.paa"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_boat\BRAF_VLPV\Data\glass_smdi.paa"; + texture="braf\braf_boat\braf_vlpv\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_boat/BRAF_VLPV/VLPV_base.hpp b/braf_boat/BRAF_VLPV/VLPV_base.hpp index d3e8501..cba5518 100644 --- a/braf_boat/BRAF_VLPV/VLPV_base.hpp +++ b/braf_boat/BRAF_VLPV/VLPV_base.hpp @@ -1,6 +1,6 @@ -class BRAF_VLPV_base_F: Boat_F +class braf_vlpv_base_f: Boat_F { - Author="BRAF Team"; + author = "BRAF TEAM"; mapSize=4.754; scope=0; scopeCurator=0; @@ -16,12 +16,12 @@ class BRAF_VLPV_base_F: Boat_F textSingular="$STR_A3_nameSound_veh_ship_boat_s"; textPlural="$STR_A3_nameSound_veh_ship_boat_p"; nameSound="veh_ship_boat_s"; - _generalMacro="BRAF_VLPV_base_F"; - model="\braf\braf_boat\braf_VLPV\Braf_VLPVBig.p3d"; + _generalMacro="braf_vlpv_base_f"; + model="\braf\braf_boat\braf_vlpv\braf_vlpvbig.p3d"; editorSubcategory="EdSubcat_Boats"; - editorPreview="\braf\braf_boat\braf_VLPV\Data\UI\VLPVBig_picture_ca.paa"; - picture="\braf\braf_boat\braf_VLPV\Data\UI\VLPVBig_ui_ca.paa"; - icon="\braf\braf_boat\braf_VLPV\Data\UI\VLPVBig_map_ca.paa"; + editorPreview="\braf\braf_boat\braf_vlpv\data\ui\vlpvbig_picture_ca.paa"; + picture="\braf\braf_boat\braf_vlpv\data\ui\vlpvbig_ui_ca.paa"; + icon="\braf\braf_boat\braf_vlpv\data\ui\vlpvbig_map_ca.paa"; cost=5000; accuracy=5; camouflage=1; @@ -38,11 +38,11 @@ class BRAF_VLPV_base_F: Boat_F }; hiddenSelectionsTextures[]= { - "\braf\braf_boat\braf_VLPV\Data\Camo1_co.paa", - "\braf\braf_boat\braf_VLPV\Data\Camo2_co.paa", - "\braf\braf_boat\braf_VLPV\Data\Camo3_co.paa", - "\braf\braf_boat\braf_VLPV\Data\Camo4_co.paa", - "\braf\braf_boat\braf_VLPV\Data\glass_ca.paa" + "\braf\braf_boat\braf_vlpv\data\camo1_co.paa", + "\braf\braf_boat\braf_vlpv\data\camo2_co.paa", + "\braf\braf_boat\braf_vlpv\data\camo3_co.paa", + "\braf\braf_boat\braf_vlpv\data\camo4_co.paa", + "\braf\braf_boat\braf_vlpv\data\glass_ca.paa" }; memoryPointTaskMarker="TaskMarker_1_pos"; memoryPointSupply="supply"; @@ -158,105 +158,105 @@ class BRAF_VLPV_base_F: Boat_F }; attenuationEffectType="OpenCarAttenuation"; insideSoundCoef=0.5; - soundEngineOnInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0}; - soundEngineOnExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0, 150}; - soundEngineOffInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0}; - soundEngineOffExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0, 150}; - buildCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_01", 1.77828, 1, 200}; - buildCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_02", 1.77828, 1, 200}; - buildCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_03", 1.77828, 1, 200}; + soundEngineOnInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0}; + soundEngineOnExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0, 150}; + soundEngineOffInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0}; + soundEngineOffExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0, 150}; + buildCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_01", 1.77828, 1, 200}; + buildCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_02", 1.77828, 1, 200}; + buildCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_03", 1.77828, 1, 200}; soundBuildingCrash[]={"buildCrash0", 0.33, "buildCrash1", 0.33, "buildCrash2", 0.34}; - WoodCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_01", 1.77828, 1, 200}; - WoodCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_02", 1.77828, 1, 200}; - WoodCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_03", 1.77828, 1, 200}; + WoodCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_01", 1.77828, 1, 200}; + WoodCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_02", 1.77828, 1, 200}; + WoodCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_03", 1.77828, 1, 200}; soundWoodCrash[]={"woodCrash0", 0.33, "woodCrash1", 0.33, "woodCrash2", 0.34}; - ArmorCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 3.16228, 1, 200}; - ArmorCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 3.16228, 1, 200}; - ArmorCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 3.16228, 1, 200}; + ArmorCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 3.16228, 1, 200}; + ArmorCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 3.16228, 1, 200}; + ArmorCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 3.16228, 1, 200}; soundArmorCrash[]={"ArmorCrash0", 0.33, "ArmorCrash1", 0.33, "ArmorCrash2", 0.34}; - soundGeneralCollision1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 1.77828, 1, 200}; - soundGeneralCollision2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 1.77828, 1, 200}; - soundGeneralCollision3[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 1.77828, 1, 200}; + soundGeneralCollision1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 1.77828, 1, 200}; + soundGeneralCollision2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 1.77828, 1, 200}; + soundGeneralCollision3[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 1.77828, 1, 200}; soundCrashes[]={"soundGeneralCollision1", 0.33, "soundGeneralCollision2", 0.33, "soundGeneralCollision3", 0.34}; class Sounds { class IdleOut { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_idle_1", db-7, 1.0, 150}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_idle_1", db-7, 1.0, 150}; frequency="0.95 + ((rpm/ 1200) factor[(100/ 1200),(200/ 1200)])*0.15"; - volume="engineOn*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))"; + volume="engineon*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))"; }; class Engine { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_low2", 0.630957, 1.2, 300}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_low2", 0.630957, 1.2, 300}; frequency="0.95 + ((rpm/ 1200) factor[(300/ 1200),(600/ 1200)])*0.2"; - volume="engineOn*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))"; + volume="engineon*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))"; }; class EngineMidOut { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_mid2", db-1, 0.6, 400}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_mid2", db-1, 0.6, 400}; frequency="0.95 + ((rpm/ 1200) factor[(600/ 1200),(900/ 1200)])*0.2"; - volume="engineOn*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))"; + volume="engineon*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))"; }; class EngineMaxOut { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_high2", db2, 1.0, 500}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_high2", db2, 1.0, 500}; frequency="0.95 + ((rpm/ 1200) factor[(700/ 1200),(1000/ 1200)])*0.3"; - volume="engineOn*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])"; + volume="engineon*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])"; }; class WaternoiseOutW0 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; frequency="1"; volume="(speed factor[4, 1]) * water"; }; class WaternoiseOutW1 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 1.0, 150}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 1.0, 150}; frequency="1"; volume="((speed factor[2, 6]) min (speed factor[6, 4]))"; }; class WaternoiseOutW2 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 1.0, 300}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 1.0, 300}; frequency="1"; volume="(speed factor[3, 9])"; }; class WaternoiseOutW3 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; frequency="1"; volume="(speed factor[-4, -1]) * water"; }; class WaternoiseOutW4 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 0.9, 150}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 0.9, 150}; frequency="1"; volume="((speed factor[-2, -6]) min (speed factor[-6, -4]))"; }; class WaternoiseOutW5 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 0.9, 300}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 0.9, 300}; frequency="1"; volume="(speed factor[-3, -9])"; }; class scrubLandExt { - sound[]={"A3\Sounds_F\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100}; frequency=1; volume="(scrubLand factor[0.01, 0.20])"; }; class RainExt { - sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100}; frequency=1; - volume="camPos * (rain - rotorSpeed/2) * 2"; + volume="campos * (rain - rotorspeed/2) * 2"; }; class RainInt { - sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100}; frequency=1; - volume="(1-camPos)*(rain - rotorSpeed/2)*2"; + volume="(1-campos)*(rain - rotorspeed/2)*2"; }; }; waterPPInVehicle=0; @@ -390,9 +390,9 @@ class BRAF_VLPV_base_F: Boat_F // tex[]={}; // mat[]= // { - // "A3\boat_f\Boat_Transport_01\data\Boat_Transport_01.rvmat", - // "A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_damage.rvmat", - // "A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_damage.rvmat" + // "a3\boat_f\boat_transport_01\data\boat_transport_01.rvmat", + // "a3\boat_f\boat_transport_01\data\boat_transport_01_damage.rvmat", + // "a3\boat_f\boat_transport_01\data\boat_transport_01_damage.rvmat" // }; //}; ace_interaction_canPush=1; @@ -401,9 +401,9 @@ class BRAF_VLPV_base_F: Boat_F init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};"; }; }; -class BRAF_VLPV_Big : BRAF_VLPV_base_F +class braf_vlpv_big : braf_vlpv_base_f { - Author="BRAF Team"; + author = "BRAF TEAM"; class SimpleObject { eden=1; @@ -414,7 +414,7 @@ class BRAF_VLPV_Big : BRAF_VLPV_base_F init="''"; }; displayName="Narcosubmarino SS Aramia"; - _generalMacro="BRAF_VLPV_Big"; + _generalMacro="braf_vlpv_big"; scope=1; scopeArsenal=1; scopeCurator=1; @@ -428,8 +428,8 @@ class BRAF_VLPV_Big : BRAF_VLPV_base_F { class Push_Back { - displayName="Push Back"; - displayNameDefault=; + displayName="push back"; + displayNameDefault=; priority=6; position="bow"; onlyForPlayer=1.5; @@ -440,7 +440,7 @@ class BRAF_VLPV_Big : BRAF_VLPV_base_F }; class Push_Foward: Push_Back { - displayName="Push Foward"; + displayName="push foward"; position="stern"; statement="this addForce [this vectorModelToWorld [0,2500,0],[0,0,0]]"; }; diff --git a/braf_boat/BRAF_VLPV/model.cfg b/braf_boat/BRAF_VLPV/model.cfg index 9c6747c..4e3b389 100644 --- a/braf_boat/BRAF_VLPV/model.cfg +++ b/braf_boat/BRAF_VLPV/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_VLPV_Skeleton: Default + class braf_vlpv_skeleton: Default { skeletonBones[]= { @@ -30,7 +30,7 @@ class CfgModels sectionsInherit=""; skeletonName=""; }; - class BRAF_VLPVBig: Default + class braf_vlpvbig: Default { htMin=60; htMax=180; @@ -38,7 +38,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_VLPV_Skeleton"; + skeletonName="braf_vlpv_skeleton"; sections[]= { "camo1", diff --git a/braf_boat/BRAF_anims/Braf_anims.hpp b/braf_boat/BRAF_anims/Braf_anims.hpp index d9deb9b..7043fd7 100644 --- a/braf_boat/BRAF_anims/Braf_anims.hpp +++ b/braf_boat/BRAF_anims/Braf_anims.hpp @@ -13,7 +13,7 @@ class CfgMovesMaleSdr: CfgMovesBasic class Crew; class braf_voad_driver: Crew { - file="\braf\braf_boat\Braf_anims\braf_voad_driver"; + file="\braf\braf_boat\braf_anims\braf_voad_driver"; interpolateTo[]= {"",1}; leftHandIKCurve[]={1}; rightHandIKCurve[]={1}; diff --git a/braf_boat/BRAF_anims/model.cfg b/braf_boat/BRAF_anims/model.cfg index 79aafbb..1bee414 100644 --- a/braf_boat/BRAF_anims/model.cfg +++ b/braf_boat/BRAF_anims/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat b/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat index b53df7d..da76b5c 100644 --- a/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat +++ b/braf_boat/BRAF_voadeira/data/CIV/chrome_camo2.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_boat\Braf_Voadeira\Data\Camo1_nohq.paa"; + texture="braf\braf_boat\braf_voadeira\data\camo1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_boat\Braf_Voadeira\Data\Camo1_as.paa"; + texture="braf\braf_boat\braf_voadeira\data\camo1_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1_smdi.paa"; + texture="braf\braf_boat\braf_voadeira\data\civ\camo1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_boat/BRAF_voadeira/data/ammobox.rvmat b/braf_boat/BRAF_voadeira/data/ammobox.rvmat index 0564933..d9404d0 100644 --- a/braf_boat/BRAF_voadeira/data/ammobox.rvmat +++ b/braf_boat/BRAF_voadeira/data/ammobox.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_boat\Braf_voadeira\data\ammobox_ti_ca.paa"; + texture="braf\braf_boat\braf_voadeira\data\ammobox_ti_ca.paa"; }; ambient[]={0.80000001,0.80000001,0.80000001,1}; diffuse[]={0.80000001,0.80000001,0.80000001,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_boat\Braf_voadeira\data\ammobox_nohq.paa"; + texture="braf\braf_boat\braf_voadeira\data\ammobox_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_boat\Braf_voadeira\data\ammobox_as.paa"; + texture="braf\braf_boat\braf_voadeira\data\ammobox_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_boat\Braf_voadeira\data\ammobox_smdi.paa"; + texture="braf\braf_boat\braf_voadeira\data\ammobox_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat b/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat index c518b2b..160f75b 100644 --- a/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat +++ b/braf_boat/BRAF_voadeira/data/damage/camo1_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_boat\BRAF_voadeira\data\Camo1_nohq.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_boat\BRAF_voadeira\data\Camo1_as.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_boat\BRAF_voadeira\data\Camo1_smdi.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_boat\BRAF_voadeira\data\camo1_ti_ca.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat b/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat index 46b2aa5..f29f2fb 100644 --- a/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat +++ b/braf_boat/BRAF_voadeira/data/damage/camo2_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_nohq.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_as.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_smdi.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_boat\BRAF_voadeira\data\Camo2_ti_ca.paa"; + texture = "braf\braf_boat\braf_voadeira\data\camo2_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_boat/BRAF_voadeira/model.cfg b/braf_boat/BRAF_voadeira/model.cfg index 83ce9e3..cb3b0b1 100644 --- a/braf_boat/BRAF_voadeira/model.cfg +++ b/braf_boat/BRAF_voadeira/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_Voad_Skeleton: Default + class braf_voad_skeleton: Default { skeletonBones[]= { @@ -25,7 +25,7 @@ class CfgModels sectionsInherit=""; skeletonName=""; }; - class Braf_voadeira: Default + class braf_voadeira: Default { htMin=60; htMax=180; @@ -33,7 +33,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_Voad_Skeleton"; + skeletonName="braf_voad_skeleton"; sections[]= { "clan", diff --git a/braf_boat/BRAF_voadeira/voadeira_base.hpp b/braf_boat/BRAF_voadeira/voadeira_base.hpp index c454d7a..06540d0 100644 --- a/braf_boat/BRAF_voadeira/voadeira_base.hpp +++ b/braf_boat/BRAF_voadeira/voadeira_base.hpp @@ -1,6 +1,6 @@ -class braf_voadeira_base_F: Boat_F +class braf_voadeira_base_f: Boat_F { - author="BRAF TEAM"; + author = "BRAF TEAM"; mapSize=4.754; scope=0; scopeCurator=0; @@ -16,13 +16,13 @@ class braf_voadeira_base_F: Boat_F textSingular="$STR_A3_nameSound_veh_ship_boat_s"; textPlural="$STR_A3_nameSound_veh_ship_boat_p"; nameSound="veh_ship_boat_s"; - _generalMacro="braf_voadeira_base_F"; + _generalMacro="braf_voadeira_base_f"; displayName="Voadeira(EB)"; accuracy=0.5; - model="\braf\braf_boat\braf_voadeira\Braf_voadeira.p3d"; + model="\braf\braf_boat\braf_voadeira\braf_voadeira.p3d"; editorSubcategory="EdSubcat_Boats"; - picture="\braf\braf_boat\braf_voadeira\data\UI\voadeira_ui_ca.paa"; - icon="\braf\braf_boat\braf_voadeira\data\UI\voadeira_map_ca.paa"; + picture="\braf\braf_boat\braf_voadeira\data\ui\voadeira_ui_ca.paa"; + icon="\braf\braf_boat\braf_voadeira\data\ui\voadeira_map_ca.paa"; cost=5000; threat[]={0.6, 0.1, 0.3}; hideWeaponsDriver=0; @@ -34,8 +34,8 @@ class braf_voadeira_base_F: Boat_F }; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\Camo1_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa" + "braf\braf_boat\braf_voadeira\data\camo1_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa" }; memoryPointTaskMarker="TaskMarker_1_pos"; slingLoadCargoMemoryPoints[]= @@ -119,105 +119,105 @@ class braf_voadeira_base_F: Boat_F }; attenuationEffectType="OpenCarAttenuation"; insideSoundCoef=0.5; - soundEngineOnInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0}; - soundEngineOnExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_start", 1.0, 1.0, 150}; - soundEngineOffInt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0}; - soundEngineOffExt[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_stop", 1.0, 1.0, 150}; - buildCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_01", 1.77828, 1, 200}; - buildCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_02", 1.77828, 1, 200}; - buildCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_building_03", 1.77828, 1, 200}; + soundEngineOnInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0}; + soundEngineOnExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_start", 1.0, 1.0, 150}; + soundEngineOffInt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0}; + soundEngineOffExt[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_stop", 1.0, 1.0, 150}; + buildCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_01", 1.77828, 1, 200}; + buildCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_02", 1.77828, 1, 200}; + buildCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_building_03", 1.77828, 1, 200}; soundBuildingCrash[]={"buildCrash0", 0.33, "buildCrash1", 0.33, "buildCrash2", 0.34}; - WoodCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_01", 1.77828, 1, 200}; - WoodCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_02", 1.77828, 1, 200}; - WoodCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_wood_03", 1.77828, 1, 200}; + WoodCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_01", 1.77828, 1, 200}; + WoodCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_02", 1.77828, 1, 200}; + WoodCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_wood_03", 1.77828, 1, 200}; soundWoodCrash[]={"woodCrash0", 0.33, "woodCrash1", 0.33, "woodCrash2", 0.34}; - ArmorCrash0[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 3.16228, 1, 200}; - ArmorCrash1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 3.16228, 1, 200}; - ArmorCrash2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 3.16228, 1, 200}; + ArmorCrash0[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 3.16228, 1, 200}; + ArmorCrash1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 3.16228, 1, 200}; + ArmorCrash2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 3.16228, 1, 200}; soundArmorCrash[]={"ArmorCrash0", 0.33, "ArmorCrash1", 0.33, "ArmorCrash2", 0.34}; - soundGeneralCollision1[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_01", 1.77828, 1, 200}; - soundGeneralCollision2[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_02", 1.77828, 1, 200}; - soundGeneralCollision3[]={"A3\sounds_f\Vehicles\boat\noises\Rubber_boat_crash_armor_03", 1.77828, 1, 200}; + soundGeneralCollision1[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_01", 1.77828, 1, 200}; + soundGeneralCollision2[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_02", 1.77828, 1, 200}; + soundGeneralCollision3[]={"a3\sounds_f\vehicles\boat\noises\rubber_boat_crash_armor_03", 1.77828, 1, 200}; soundCrashes[]={"soundGeneralCollision1", 0.33, "soundGeneralCollision2", 0.33, "soundGeneralCollision3", 0.34}; class Sounds { class IdleOut { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_idle_1", db-7, 1.0, 150}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_idle_1", db-7, 1.0, 150}; frequency="0.95 + ((rpm/ 1200) factor[(100/ 1200),(200/ 1200)])*0.15"; - volume="engineOn*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))"; + volume="engineon*(((rpm/ 1200) factor[(0/ 1200),(30/ 1200)]) * ((rpm/ 1200) factor[(500/ 1200),(300/ 1200)]))"; }; class Engine { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_low2", 0.630957, 1.2, 300}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_low2", 0.630957, 1.2, 300}; frequency="0.95 + ((rpm/ 1200) factor[(300/ 1200),(600/ 1200)])*0.2"; - volume="engineOn*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))"; + volume="engineon*(((rpm/ 1200) factor[(200/ 1200),(300/ 1200)]) * ((rpm/ 1200) factor[(600/ 1200),(400/ 1200)]))"; }; class EngineMidOut { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_mid2", db-1, 0.6, 400}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_mid2", db-1, 0.6, 400}; frequency="0.95 + ((rpm/ 1200) factor[(600/ 1200),(900/ 1200)])*0.2"; - volume="engineOn*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))"; + volume="engineon*(((rpm/ 1200) factor[(350/ 1200),(500/ 1200)]) * ((rpm/ 1200) factor[(1200/ 1200),(900/ 1200)]))"; }; class EngineMaxOut { - sound[]={"A3\Sounds_F\vehicles\boat\Boat_Transport_01\Boat_Transport_01_high2", db2, 1.0, 500}; + sound[]={"a3\sounds_f\vehicles\boat\boat_transport_01\boat_transport_01_high2", db2, 1.0, 500}; frequency="0.95 + ((rpm/ 1200) factor[(700/ 1200),(1000/ 1200)])*0.3"; - volume="engineOn*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])"; + volume="engineon*((rpm/ 1200) factor[(600/ 1200),(1200/ 1200)])"; }; class WaternoiseOutW0 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; frequency="1"; volume="(speed factor[4, 1]) * water"; }; class WaternoiseOutW1 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 1.0, 150}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 1.0, 150}; frequency="1"; volume="((speed factor[2, 6]) min (speed factor[6, 4]))"; }; class WaternoiseOutW2 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 1.0, 300}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 1.0, 300}; frequency="1"; volume="(speed factor[3, 9])"; }; class WaternoiseOutW3 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-0-speed1", db0, 1.0, 100}; frequency="1"; volume="(speed factor[-4, -1]) * water"; }; class WaternoiseOutW4 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-20-speed", db0, 0.9, 150}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-20-speed", db0, 0.9, 150}; frequency="1"; volume="((speed factor[-2, -6]) min (speed factor[-6, -4]))"; }; class WaternoiseOutW5 { - sound[]={"A3\Sounds_F\vehicles\boat\SFX\voda-o-bok-lodi-50-speed", db0, 0.9, 300}; + sound[]={"a3\sounds_f\vehicles\boat\sfx\voda-o-bok-lodi-50-speed", db0, 0.9, 300}; frequency="1"; volume="(speed factor[-3, -9])"; }; class scrubLandExt { - sound[]={"A3\Sounds_F\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\boat\noises\boat_land_on_shallow", db5, 1.0, 100}; frequency=1; volume="(scrubLand factor[0.01, 0.20])"; }; class RainExt { - sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100}; frequency=1; - volume="camPos * (rain - rotorSpeed/2) * 2"; + volume="campos * (rain - rotorspeed/2) * 2"; }; class RainInt { - sound[]={"A3\Sounds_F\vehicles\noises\rain2_ext", db0, 1.0, 100}; + sound[]={"a3\sounds_f\vehicles\noises\rain2_ext", db0, 1.0, 100}; frequency=1; - volume="(1-camPos)*(rain - rotorSpeed/2)*2"; + volume="(1-campos)*(rain - rotorspeed/2)*2"; }; }; driverLeftHandAnimName="rudder"; @@ -397,9 +397,9 @@ class braf_voadeira_base_F: Boat_F tex[]={}; mat[]= { - "braf\braf_boat\BRAF_voadeira\data\camo1.rvmat", - "braf\braf_boat\BRAF_voadeira\data\damage\camo1_damage.rvmat", - "braf\braf_boat\BRAF_voadeira\data\damage\camo1_damage.rvmat" + "braf\braf_boat\braf_voadeira\data\camo1.rvmat", + "braf\braf_boat\braf_voadeira\data\damage\camo1_damage.rvmat", + "braf\braf_boat\braf_voadeira\data\damage\camo1_damage.rvmat" }; }; ace_interaction_canPush=1; @@ -408,9 +408,9 @@ class braf_voadeira_base_F: Boat_F init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};"; }; }; -class braf_voadeira_01 : braf_voadeira_base_F +class braf_voadeira_01 : braf_voadeira_base_f { - author="BRAF TEAM"; + author = "BRAF TEAM"; class SimpleObject { eden=1; @@ -421,13 +421,13 @@ class braf_voadeira_01 : braf_voadeira_base_F init="''"; }; displayName="Voadeira PAPACU (EB)"; - editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_01.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_01.jpg"; _generalMacro="braf_voadeira_01"; scope=2; scopeArsenal=2; scopeCurator=2; crew="braf_army_rifleman_jungle_2000"; - faction=BRAF_ARMY; + faction=braf_army; side=2; typicalCargo[]= { @@ -436,16 +436,16 @@ class braf_voadeira_01 : braf_voadeira_base_F }; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\Camo1_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\ammobox_co.paa" + "braf\braf_boat\braf_voadeira\data\camo1_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa", + "braf\braf_boat\braf_voadeira\data\ammobox_co.paa" }; class UserActions { class Push_Back { - displayName="Push Back"; - displayNameDefault=; + displayName="push back"; + displayNameDefault=; priority=6; position="bow"; onlyForPlayer=1.5; @@ -456,7 +456,7 @@ class braf_voadeira_01 : braf_voadeira_base_F }; class Push_Foward: Push_Back { - displayName="Push Foward"; + displayName="push foward"; position="stern"; statement="this addForce [this vectorModelToWorld [0,2500,0],[0,0,0]]"; }; @@ -466,28 +466,28 @@ class braf_voadeira_02 : braf_voadeira_01 { _generalMacro="braf_voadeira_02"; displayName="Voadeira PAPAXOTA (EB)"; - editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_02.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_02.jpg"; scope=2; scopeArsenal=2; scopeCurator=2; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\Camo1b_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\ammobox_co.paa" + "braf\braf_boat\braf_voadeira\data\camo1b_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa", + "braf\braf_boat\braf_voadeira\data\ammobox_co.paa" }; }; class braf_voadeira_03 : braf_voadeira_01 { displayName="Voadeira Civil 01"; - editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_03.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_03.jpg"; _generalMacro="braf_voadeira_03"; side=3; scope=2; scopeArsenal=2; scopeCurator=2; crew="C_Man_casual_5_F"; - faction=BRAF_CIV; + faction=braf_civ; typicalCargo[]={}; animationList[]= { @@ -501,14 +501,14 @@ class braf_voadeira_03 : braf_voadeira_01 }; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1red_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa" + "braf\braf_boat\braf_voadeira\data\civ\camo1red_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa" }; }; class braf_voadeira_04 : braf_voadeira_03 { displayName="Voadeira Civil 02"; - editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_04.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_04.jpg"; _generalMacro="braf_voadeira_04"; scope=2; scopeArsenal=2; @@ -519,15 +519,15 @@ class braf_voadeira_04 : braf_voadeira_03 }; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1blue_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa" + "braf\braf_boat\braf_voadeira\data\civ\camo1blue_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa" }; }; class braf_voadeira_05 : braf_voadeira_03 { displayName="Voadeira Civil 03"; _generalMacro="braf_voadeira_05"; - editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_05.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_05.jpg"; scope=2; scopeArsenal=2; scopeCurator=2; @@ -537,14 +537,14 @@ class braf_voadeira_05 : braf_voadeira_03 }; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1green_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa" + "braf\braf_boat\braf_voadeira\data\civ\camo1green_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa" }; }; class braf_voadeira_06 : braf_voadeira_03 { displayName="Voadeira Civil 04"; - editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_06.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_06.jpg"; _generalMacro="braf_voadeira_06"; scope=2; scopeArsenal=2; @@ -555,22 +555,22 @@ class braf_voadeira_06 : braf_voadeira_03 }; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\CIV\Camo1black_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa" + "braf\braf_boat\braf_voadeira\data\civ\camo1black_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa" }; }; class braf_voadeira_07 : braf_voadeira_01 { _generalMacro="braf_voadeira_07"; displayName="Voadeira PAUNOLOMBO (EB)"; - editorPreview="\braf\braf_insignia\editorpreview\Boat\braf_voadeira_07.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\boat\braf_voadeira_07.jpg"; scope=2; scopeArsenal=2; scopeCurator=2; hiddenSelectionsTextures[]= { - "braf\braf_boat\Braf_Voadeira\Data\Camo1c_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\Camo2_co.paa", - "braf\braf_boat\Braf_Voadeira\Data\ammobox_co.paa" + "braf\braf_boat\braf_voadeira\data\camo1c_co.paa", + "braf\braf_boat\braf_voadeira\data\camo2_co.paa", + "braf\braf_boat\braf_voadeira\data\ammobox_co.paa" }; }; \ No newline at end of file diff --git a/braf_boat/config.cpp b/braf_boat/config.cpp index a9e2a5f..340e60b 100644 --- a/braf_boat/config.cpp +++ b/braf_boat/config.cpp @@ -1,32 +1,32 @@ class CfgPatches { - class BRAF_Boat + class braf_boat { - author = "BRAF Team"; + author = "BRAF TEAM"; addonRootClass = "A3_Boat_F"; requiredAddons[] = { "A3_Boat_F", "braf_characters_army", - "BRAF_Insignia", + "braf_insignia", }; requiredVersion = 0.1; units[] = { - "braf_voadeira_base_F", - "BRAF_voadeira_01", - "BRAF_voadeira_02", - "BRAF_voadeira_03", - "BRAF_voadeira_04", - "BRAF_voadeira_05", - "BRAF_voadeira_06", - "BRAF_voadeira_07", + "braf_voadeira_base_f", + "braf_voadeira_01", + "braf_voadeira_02", + "braf_voadeira_03", + "braf_voadeira_04", + "braf_voadeira_05", + "braf_voadeira_06", + "braf_voadeira_07", }; weapons[] = {}; }; }; -#include "BRAF_Anims\BRAF_anims.hpp" +#include "braf_anims\braf_anims.hpp" class CfgVehicles { class Ship_F; @@ -51,6 +51,6 @@ class CfgVehicles }; }; }; -#include "BRAF_Voadeira\voadeira_base.hpp" -#include "BRAF_VLPV\VLPV_base.hpp" +#include "braf_voadeira\voadeira_base.hpp" +#include "braf_vlpv\vlpv_base.hpp" }; diff --git a/braf_characters_army/CfgGlasses.hpp b/braf_characters_army/CfgGlasses.hpp index ea98e77..31b9ce2 100644 --- a/braf_characters_army/CfgGlasses.hpp +++ b/braf_characters_army/CfgGlasses.hpp @@ -2,7 +2,7 @@ class CfgGlasses { class None; class braf_loris_facewear_mount : None { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_loris_facewear_mount"; scope=2; scopeCurator=2; @@ -16,12 +16,12 @@ class CfgGlasses { }; // TODO - Melhorar brilho do Braçal class braf_facewear_armbend_bg_black : None { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_bg_black"; scope = 2; scopeCurator = 2; scopeArsenal = 2; - picture = "\braf\braf_characters_army\item\bracal\data\ui\BG_PRETO.paa"; + picture = "\braf\braf_characters_army\item\bracal\data\ui\bg_preto.paa"; displayName = "$STR_ARMBAND_BG_BLACK"; model = "braf\braf_characters_army\item\bracal\bracal.p3d"; hiddenSelections[] = {"Camo1"}; @@ -32,33 +32,33 @@ class CfgGlasses { mode = 4; }; class braf_facewear_armbend_bg_white : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_bg_white"; - picture = "\braf\braf_characters_army\item\bracal\data\ui\BG_BRANCO.paa"; + picture = "\braf\braf_characters_army\item\bracal\data\ui\bg_branco.paa"; displayName = "$STR_ARMBAND_BG_WHITE"; hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_bg_branco_co.paa"}; hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_bg_branco.rvmat"}; }; class braf_facewear_armbend_pe_black : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_pe_black"; - picture = "\braf\braf_characters_army\item\bracal\data\ui\PE_PRETO.paa"; + picture = "\braf\braf_characters_army\item\bracal\data\ui\pe_preto.paa"; displayName = "$STR_ARMBAND_PE_BLACK"; hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_preto_co.paa"}; hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_preto.rvmat"}; }; class braf_facewear_armbend_pe_white : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_pe_white"; - picture = "\braf\braf_characters_army\item\bracal\data\ui\PE_BRANCO.paa"; + picture = "\braf\braf_characters_army\item\bracal\data\ui\pe_branco.paa"; displayName = "$STR_ARMBAND_PE_WHITE"; hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_branco_co.paa"}; hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_pe_branco.rvmat"}; }; class braf_facewear_armbend_health_white : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_health_white"; - picture = "\braf\braf_characters_army\item\bracal\data\ui\SAUDE.paa"; + picture = "\braf\braf_characters_army\item\bracal\data\ui\saude.paa"; displayName = "$STR_ARMBAND_HEALTH_WHITE"; hiddenSelectionsTextures[] = {"braf\braf_characters_army\item\bracal\data\bracal_saude_co.paa"}; hiddenSelectionsMaterials[] = {"braf\braf_characters_army\item\bracal\data\bracal_saude.rvmat"}; @@ -66,7 +66,7 @@ class CfgGlasses { /* // TODO - Add Braçal RCG class braf_facewear_armbend_rcg_black : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_rcg_black"; picture = "\braf\braf_characters_army\item\bracal\data\ui\rcg_black.paa"; displayName = "$STR_ARMBAND_RCG"; @@ -75,7 +75,7 @@ class CfgGlasses { }; // TODO - Add Braçal Cia Cg (Black) class braf_facewear_armbend_ciagd_black : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_ciagd_black"; picture = "\braf\braf_characters_army\item\bracal\data\ui\ciagd_black.paa"; displayName = "$STR_ARMBAND_CIAGD_BLACK"; @@ -84,7 +84,7 @@ class CfgGlasses { }; // TODO - Add Braçal Cia Cg (White) class braf_facewear_armbend_ciagd_white : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_ciagd_white"; picture = "\braf\braf_characters_army\item\bracal\data\ui\ciagd_white.paa"; displayName = "$STR_ARMBAND_CIAGD_WHITE"; @@ -93,7 +93,7 @@ class CfgGlasses { }; // TODO - Add Braçal TG (Monitor) class braf_facewear_armbend_tg_monitor : braf_facewear_armbend_bg_black { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_facewear_armbend_tg_monitor"; picture = "\braf\braf_characters_army\item\bracal\data\ui\tg_monitor.paa"; displayName = "$STR_ARMBAND_TG"; diff --git a/braf_characters_army/CfgGroups.hpp b/braf_characters_army/CfgGroups.hpp index 26d37c0..a42b3de 100644 --- a/braf_characters_army/CfgGroups.hpp +++ b/braf_characters_army/CfgGroups.hpp @@ -3,16 +3,16 @@ class cfgGroups class INDEP { name="Independent"; - class BRAF_Army_Groups + class braf_army_groups { name="Brazilian Army"; - #include "\braf\braf_characters_army\units\Groups\2020_Regular.hpp" - #include "\braf\braf_characters_army\units\Groups\2020_Jungle.hpp" - #include "\braf\braf_characters_army\units\Groups\2020_Caatinga.hpp" - #include "\braf\braf_characters_army\units\Groups\2000_Regular.hpp" - #include "\braf\braf_characters_army\units\Groups\2000_Jungle.hpp" - #include "\braf\braf_characters_army\units\Groups\2000_Caatinga.hpp" + #include "\braf\braf_characters_army\units\groups\2020_regular.hpp" + #include "\braf\braf_characters_army\units\groups\2020_jungle.hpp" + #include "\braf\braf_characters_army\units\groups\2020_caatinga.hpp" + #include "\braf\braf_characters_army\units\groups\2000_regular.hpp" + #include "\braf\braf_characters_army\units\groups\2000_jungle.hpp" + #include "\braf\braf_characters_army\units\groups\2000_caatinga.hpp" class Motorized { diff --git a/braf_characters_army/CfgPatches.hpp b/braf_characters_army/CfgPatches.hpp index dce8451..013df76 100644 --- a/braf_characters_army/CfgPatches.hpp +++ b/braf_characters_army/CfgPatches.hpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_characters_army { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = { // Base Class "braf_army_of_base", @@ -224,7 +224,7 @@ class CfgPatches "braf_army_ammo_jungle_2020", "braf_army_dmr_jungle_2020", "braf_army_sniper_jungle_2020", - "braf_army_gl_jungle_2020", + "braf_army_mg_jungle_2020", "braf_army_mg_a_jungle_2020", "braf_army_at_jungle_2020", @@ -321,8 +321,7 @@ class CfgPatches // Combat Shirt "braf_army_combat_shirt_regular_uniform", "braf_army_combat_shirt_regular_uniform_gloves", - "braf_army_combat_shirt_regular_rolled_uniform", - "braf_army_combat_shirt_regular_rolled_uniform_gloves", + // Combat Shirt Lizard "braf_army_combat_shirt_camo_uniform", @@ -333,14 +332,12 @@ class CfgPatches "braf_army_combat_shirt_black_uniform_gloves", // Combat Shirt Jungle - "braf_army_combat_shirt_camo_jungle_uniform", - "braf_army_combat_shirt_regular_rolled_jungle_uniform", + // Combat Shirt Airborne "braf_army_combat_shirt_airborne_uniform", "braf_army_combat_shirt_airborne_uniform_gloves", - "braf_army_combat_shirt_airborne_rolled_uniform", - "braf_army_combat_shirt_airborne_rolled_uniform_gloves", + // Jacket Lizard "braf_army_jacket_lizard_uniform", @@ -351,10 +348,10 @@ class CfgPatches "braf_army_jacket_woodland_gloves_uniform", // T-Shirt - "braf_army_regular_TShirt_uniform", + "braf_army_regular_tshirt_uniform", // T-Shirt Jungle - "braf_army_jungle_TShirt_uniform", + "braf_army_jungle_tshirt_uniform", // Coverall "braf_army_regular_CoverallCrew", @@ -370,7 +367,7 @@ class CfgPatches "braf_alice_large_olive", "braf_alice_large_olive_rope", "braf_alice_large_olive_field", - "braf_modular_assault_olive_radio", + "braf_radio_backpack_olive", "braf_radio_backpack_olive_notvp", "braf_radio_backpack_coyote", diff --git a/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat b/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat index c139749..e3053a9 100644 --- a/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat +++ b/braf_characters_army/Uniform/Data/ACU/EB/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_as.paa"; + texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat b/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat index 663f7f0..0fe6428 100644 --- a/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat +++ b/braf_characters_army/Uniform/Data/ACU/EB/top_2.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_as.paa"; + texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_2_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\acu\eb\acu_2_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat index bd49f80..370485f 100644 --- a/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat +++ b/braf_characters_army/Uniform/Data/BDU/EB/SAUDE/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_as.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat index c4ec416..b42e64e 100644 --- a/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat +++ b/braf_characters_army/Uniform/Data/BDU/EB/gola.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\gola_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\gola_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\gola_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\gola_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat index ade5866..02e798e 100644 --- a/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat +++ b/braf_characters_army/Uniform/Data/BDU/EB/manga.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\manga_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_as.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\manga_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\manga_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat index 41d455a..d04057a 100644 --- a/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat +++ b/braf_characters_army/Uniform/Data/BDU/EB/pants.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_as.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat b/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat index 656acc6..eeb561a 100644 --- a/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat +++ b/braf_characters_army/Uniform/Data/BDU/EB/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_as.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat b/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat index 88ec4d2..eda44ac 100644 --- a/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat +++ b/braf_characters_army/Uniform/Data/Boot/Meia/meia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Boot\Meia\meia_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\boot\meia\meia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Boot\Meia\meia_as.paa"; + texture = "braf\braf_characters_army\uniform\data\boot\meia\meia_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Boot\Meia\meia_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\boot\meia\meia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Boot/boot.rvmat b/braf_characters_army/Uniform/Data/Boot/boot.rvmat index 6463d6b..e462401 100644 --- a/braf_characters_army/Uniform/Data/Boot/boot.rvmat +++ b/braf_characters_army/Uniform/Data/Boot/boot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Boot\boot_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\boot\boot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Boot\boot_as.paa"; + texture = "braf\braf_characters_army\uniform\data\boot\boot_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Boot\boot_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\boot\boot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat b/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat index 0c40e17..a964454 100644 --- a/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat +++ b/braf_characters_army/Uniform/Data/Camiseta/EB/camiseta.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\camiseta\eb\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_as.paa"; + texture = "braf\braf_characters_army\uniform\data\camiseta\eb\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\camiseta\eb\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat b/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat index a86356e..eb350e5 100644 --- a/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat +++ b/braf_characters_army/Uniform/Data/Coverall_crew/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Coverall_crew\camo_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\coverall_crew\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Coverall_crew\camo_as.paa"; + texture = "braf\braf_characters_army\uniform\data\coverall_crew\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Coverall_crew\camo_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\coverall_crew\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat b/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat index 9ea2ea7..265bd89 100644 --- a/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat +++ b/braf_characters_army/Uniform/Data/Gandoleta/EB/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_as.paa"; + texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat b/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat index 7873b3e..1d80e99 100644 --- a/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat +++ b/braf_characters_army/Uniform/Data/Gandoleta/EB/top_2.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_as.paa"; + texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Gibao/pants.rvmat b/braf_characters_army/Uniform/Data/Gibao/pants.rvmat index 78d9e9a..c5fe209 100644 --- a/braf_characters_army/Uniform/Data/Gibao/pants.rvmat +++ b/braf_characters_army/Uniform/Data/Gibao/pants.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Gibao\pants_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\gibao\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Gibao\pants_as.paa"; + texture = "braf\braf_characters_army\uniform\data\gibao\pants_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Gibao\pants_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\gibao\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Gibao/top.rvmat b/braf_characters_army/Uniform/Data/Gibao/top.rvmat index 6836b94..2e9f1e8 100644 --- a/braf_characters_army/Uniform/Data/Gibao/top.rvmat +++ b/braf_characters_army/Uniform/Data/Gibao/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Gibao\top_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\gibao\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Gibao\top_as.paa"; + texture = "braf\braf_characters_army\uniform\data\gibao\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Gibao\top_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\gibao\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat b/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat index 9af7f3f..8d6516f 100644 --- a/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat +++ b/braf_characters_army/Uniform/Data/Japona/EB/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_as.paa"; + texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat b/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat index 6a149f3..a0f513f 100644 --- a/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat +++ b/braf_characters_army/Uniform/Data/Japona/wdl/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\japona\wdl\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_as.paa"; + texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\japona\eb\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/Luva/gloves.rvmat b/braf_characters_army/Uniform/Data/Luva/gloves.rvmat index f8df63e..c81d131 100644 --- a/braf_characters_army/Uniform/Data/Luva/gloves.rvmat +++ b/braf_characters_army/Uniform/Data/Luva/gloves.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\Luva\gloves_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\luva\gloves_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\Luva\gloves_as.paa"; + texture = "braf\braf_characters_army\uniform\data\luva\gloves_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\Luva\gloves_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\luva\gloves_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat index cd6a172..1e2ec97 100644 --- a/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat +++ b/braf_characters_army/Uniform/Data/NakedUniform/bermuda.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_as.paa"; + texture = "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat index 3970e92..8e79132 100644 --- a/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat +++ b/braf_characters_army/Uniform/Data/NakedUniform/camisa.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture= "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_nohq.paa"; + texture= "braf\braf_characters_army\uniform\data\nakeduniform\camisa_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture= "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_as.paa"; + texture= "braf\braf_characters_army\uniform\data\nakeduniform\camisa_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture= "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_smdi.paa"; + texture= "braf\braf_characters_army\uniform\data\nakeduniform\camisa_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat index ce6a3f0..681559c 100644 --- a/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat +++ b/braf_characters_army/Uniform/Data/NakedUniform/meia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\meia_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\nakeduniform\meia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\meia_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\nakeduniform\meia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat b/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat index 78022bb..12e865d 100644 --- a/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat +++ b/braf_characters_army/Uniform/Data/NakedUniform/tenis.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\nakeduniform\tenis_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\nakeduniform\tenis_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat b/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat index 1c00720..6f3e698 100644 --- a/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat +++ b/braf_characters_army/Uniform/Data/feridas/pants_injury.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\Uniform\Data\feridas\pants_w.paa"; + texture= "braf\braf_characters_army\uniform\data\feridas\pants_w.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat b/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat index 74511a0..285500a 100644 --- a/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat +++ b/braf_characters_army/Uniform/Data/feridas/top_injury.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture = "braf\braf_characters_army\Uniform\Data\feridas\top_w.paa"; + texture = "braf\braf_characters_army\uniform\data\feridas\top_w.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army\Uniform\Data\BDU\EB\top_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\bdu\eb\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat b/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat index c741765..8efdd6a 100644 --- a/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat +++ b/braf_characters_army/Uniform/Data/insignias/branch/distintivo.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\branch\distintivo_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\insignias\branch\distintivo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\branch\distintivo_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\insignias\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat b/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat index 5d41410..4fe7479 100644 --- a/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat +++ b/braf_characters_army/Uniform/Data/insignias/brevet/brevet.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\brevet\elipse_nohq.paa"; + texture = "braf\braf_characters_army\uniform\data\insignias\brevet\elipse_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\brevet\elipse_smdi.paa"; + texture = "braf\braf_characters_army\uniform\data\insignias\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat b/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat index af1edd5..08cb823 100644 --- a/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat +++ b/braf_characters_army/Uniform/Data/insignias/rank/rank.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\rank\divisa_NOHQ.tga"; + texture = "braf\braf_characters_army\uniform\data\insignias\rank\divisa_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\rank\divisa_SMDI.tga"; + texture = "braf\braf_characters_army\uniform\data\insignias\rank\divisa_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat b/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat index 7c08983..a574c36 100644 --- a/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat +++ b/braf_characters_army/Uniform/Data/insignias/shoulder/manicaca.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\shoulder\manicaca_NOHQ.tga"; + texture = "braf\braf_characters_army\uniform\data\insignias\shoulder\manicaca_nohq.tga"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army\Uniform\Data\insignias\shoulder\manicaca_SMDI.tga"; + texture = "braf\braf_characters_army\uniform\data\insignias\shoulder\manicaca_smdi.tga"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/Uniform/Data/insignias/symbols.hpp b/braf_characters_army/Uniform/Data/insignias/symbols.hpp index f48ed51..26b42e0 100644 --- a/braf_characters_army/Uniform/Data/insignias/symbols.hpp +++ b/braf_characters_army/Uniform/Data/insignias/symbols.hpp @@ -14,51 +14,51 @@ class Attributes { }; class private { name = "$STR_Rank_Private"; - value = "braf\braf_insignia\insignias\rank\EB_soldado.paa"; + value = "braf\braf_insignia\insignias\rank\eb_soldado.paa"; }; class corporal { name = "$STR_Rank_Corporal"; - value = "braf\braf_insignia\insignias\rank\EB_cabo.paa"; + value = "braf\braf_insignia\insignias\rank\eb_cabo.paa"; }; class 3sergeant { name = "$STR_Rank_3SERGEANT"; - value = "braf\braf_insignia\insignias\rank\EB_3sarg.paa"; + value = "braf\braf_insignia\insignias\rank\eb_3sarg.paa"; }; class 2sergeant { name = "$STR_Rank_2SERGEANT"; - value = "braf\braf_insignia\insignias\rank\EB_2sarg.paa"; + value = "braf\braf_insignia\insignias\rank\eb_2sarg.paa"; }; class 1sergeant { name = "$STR_Rank_1SERGEANT"; - value = "braf\braf_insignia\insignias\rank\EB_1sarg.paa"; + value = "braf\braf_insignia\insignias\rank\eb_1sarg.paa"; }; class subofficer { name = "$STR_Rank_PETTYOFFICER"; - value = "braf\braf_insignia\insignias\rank\EB_subtenente.paa"; + value = "braf\braf_insignia\insignias\rank\eb_subtenente.paa"; }; class 2lieutenant { name = "$STR_Rank_2LIEUTENANT"; - value = "braf\braf_insignia\insignias\rank\EB_2tenente.paa"; + value = "braf\braf_insignia\insignias\rank\eb_2tenente.paa"; }; class 1lieutenant { name = "$STR_Rank_1LIEUTENANT"; - value = "braf\braf_insignia\insignias\rank\EB_1tenente.paa"; + value = "braf\braf_insignia\insignias\rank\eb_1tenente.paa"; }; class captain { name = "$STR_Rank_CAPTAIN"; - value = "braf\braf_insignia\insignias\rank\EB_capitao.paa"; + value = "braf\braf_insignia\insignias\rank\eb_capitao.paa"; }; class major { name = "$STR_Rank_MAJOR"; - value = "braf\braf_insignia\insignias\rank\EB_major.paa"; + value = "braf\braf_insignia\insignias\rank\eb_major.paa"; }; class lieutenantcolonel { name = "$STR_Rank_LIEUTENANTCOLONEL"; - value = "braf\braf_insignia\insignias\rank\EB_tcoronel.paa"; + value = "braf\braf_insignia\insignias\rank\eb_tcoronel.paa"; }; class colonel { name = "$STR_Rank_COLONEL"; - value = "braf\braf_insignia\insignias\rank\EB_coronel.paa"; + value = "braf\braf_insignia\insignias\rank\eb_coronel.paa"; }; }; }; diff --git a/braf_characters_army/Uniform/model.cfg b/braf_characters_army/Uniform/model.cfg index 6578b8f..e5b27e4 100644 --- a/braf_characters_army/Uniform/model.cfg +++ b/braf_characters_army/Uniform/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; @@ -191,28 +191,28 @@ class CfgModels { }; skeletonName = "OFP2_ManSkeleton"; }; - class BRAF_ACU_2 : ArmaMan { + class braf_acu_2 : ArmaMan { }; - class BRAF_ACU : ArmaMan { + class braf_acu : ArmaMan { }; - class BRAF_BDU_2 : ArmaMan { + class braf_bdu_2 : ArmaMan { }; - class BRAF_BDU_OD : ArmaMan { + class braf_bdu_od : ArmaMan { }; - class BRAF_BDU : ArmaMan { + class braf_bdu : ArmaMan { }; - class BRAF_Crew : ArmaMan { + class braf_crew : ArmaMan { }; - class BRAF_Gandoleta_2 : ArmaMan { + class braf_gandoleta_2 : ArmaMan { }; - class BRAF_Gandoleta : ArmaMan { + class braf_gandoleta : ArmaMan { }; - class BRAF_gibao : ArmaMan { + class braf_gibao : ArmaMan { }; - class BRAF_Japona : ArmaMan { + class braf_japona : ArmaMan { }; - class BRAF_tfm : ArmaMan { + class braf_tfm : ArmaMan { }; - class BRAF_TShirt : ArmaMan { + class braf_tshirt : ArmaMan { }; }; \ No newline at end of file diff --git a/braf_characters_army/c_brazilian_faces.hpp b/braf_characters_army/c_brazilian_faces.hpp index 6c1c3ef..2d2e869 100644 --- a/braf_characters_army/c_brazilian_faces.hpp +++ b/braf_characters_army/c_brazilian_faces.hpp @@ -21,13 +21,13 @@ class CfgFaces { //Caucasian class caucasian_01_woodland : WhiteHead_01 { scope = public; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "braf_brazilian_faces_camo" }; displayName = "Caucasian 01 (camo)"; - texture = "\braf\braf_characters_army\face\white\braf_White_01_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_01_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat"; + texture = "\braf\braf_characters_army\face\white\braf_white_01_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_01_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\hl_camo2_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\hl_camo2_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -35,10 +35,10 @@ class CfgFaces { }; class caucasian_02_woodland : caucasian_01_woodland { displayName = "Caucasian 02 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_06_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_06_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -46,10 +46,10 @@ class CfgFaces { }; class caucasian_03_woodland : caucasian_01_woodland { displayName = "Caucasian 03 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_09_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_09_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -57,10 +57,10 @@ class CfgFaces { }; class caucasian_04_woodland : caucasian_01_woodland { displayName = "Caucasian 04 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_11_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_11_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -68,10 +68,10 @@ class CfgFaces { }; class caucasian_05_woodland : caucasian_01_woodland { displayName = "Caucasian 05 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_16_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_16_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -79,10 +79,10 @@ class CfgFaces { }; class caucasian_06_woodland : caucasian_01_woodland { displayName = "Caucasian 06 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_17_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_17_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -90,10 +90,10 @@ class CfgFaces { }; class caucasian_07_woodland : caucasian_01_woodland { displayName = "Caucasian 07 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_23_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_23_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -101,10 +101,10 @@ class CfgFaces { }; class caucasian_08_woodland : caucasian_01_woodland { displayName = "Caucasian 08 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_27_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_27_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -112,10 +112,10 @@ class CfgFaces { }; class caucasian_09_woodland : caucasian_01_woodland { displayName = "Caucasian 09 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_29_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_29_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -123,10 +123,10 @@ class CfgFaces { }; class caucasian_10_woodland : caucasian_01_woodland { displayName = "Caucasian 09 (woodland)"; - texture = "braf\braf_characters_army\face\white\braf_White_30_camo_co.paa"; - material = "\braf\braf_characters_army\face\white\braf_White_30_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat"; + texture = "braf\braf_characters_army\face\white\braf_white_30_camo_co.paa"; + material = "\braf\braf_characters_army\face\white\braf_white_30_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\hl_camo1_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\hl_camo1_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; @@ -137,120 +137,120 @@ class CfgFaces { class braf_faces_afro_01_woodland : AfricanHead_01 { scope = public; - Author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Afro-american 01 (woodland)"; identityTypes[] = { "braf_brazilian_faces_camo" }; - texture = "braf\braf_characters_army\face\Black\braf_Black_02_camo_co.paa"; - material = "\braf\braf_characters_army\face\Black\braf_Black_02_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat"; - textureHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa"; - textureHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa"; - materialHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat"; - materialHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat"; + texture = "braf\braf_characters_army\face\black\braf_black_02_camo_co.paa"; + material = "\braf\braf_characters_army\face\black\braf_black_02_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat"; + textureHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa"; + textureHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa"; + materialHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat"; + materialHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat"; }; class braf_faces_afro_02_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 02 (woodland)"; - texture = "braf\braf_characters_army\face\Black\braf_Black_05_camo_co.paa"; - material = "\braf\braf_characters_army\face\Black\braf_Black_05_camo.rvmat"; + texture = "braf\braf_characters_army\face\black\braf_black_05_camo_co.paa"; + material = "\braf\braf_characters_army\face\black\braf_black_05_camo.rvmat"; }; class braf_faces_afro_03_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 03 (woodland)"; - texture = "braf\braf_characters_army\face\Black\braf_Black_07_camo_co.paa"; - material = "\braf\braf_characters_army\face\Black\braf_Black_07_camo.rvmat"; + texture = "braf\braf_characters_army\face\black\braf_black_07_camo_co.paa"; + material = "\braf\braf_characters_army\face\black\braf_black_07_camo.rvmat"; }; class braf_faces_afro_04_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 04 (woodland)"; - texture = "braf\braf_characters_army\face\Black\braf_Black_08_camo_co.paa"; - material = "\braf\braf_characters_army\face\Black\braf_Black_08_camo.rvmat"; + texture = "braf\braf_characters_army\face\black\braf_black_08_camo_co.paa"; + material = "\braf\braf_characters_army\face\black\braf_black_08_camo.rvmat"; }; class braf_faces_afro_05_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 05 (woodland)"; - texture = "\braf\braf_characters_army\face\Black\braf_Black_10_camo_co.paa"; - material = "\braf\braf_characters_army\face\Black\braf_Black_10_camo.rvmat"; + texture = "\braf\braf_characters_army\face\black\braf_black_10_camo_co.paa"; + material = "\braf\braf_characters_army\face\black\braf_black_10_camo.rvmat"; }; class braf_faces_afro_06_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 06 (woodland)"; - texture = "braf\braf_characters_army\face\Black\braf_Black_13_camo_co.paa"; - material = "\braf\braf_characters_army\face\Black\braf_Black_13_camo.rvmat"; + texture = "braf\braf_characters_army\face\black\braf_black_13_camo_co.paa"; + material = "\braf\braf_characters_army\face\black\braf_black_13_camo.rvmat"; }; class braf_faces_afro_07_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 04 (woodland)"; - texture = "braf\braf_characters_army\face\Black\braf_Black_17_camo_co.paa"; - material = "\braf\braf_characters_army\face\Black\braf_Black_17_camo.rvmat"; + texture = "braf\braf_characters_army\face\black\braf_black_17_camo_co.paa"; + material = "\braf\braf_characters_army\face\black\braf_black_17_camo.rvmat"; }; class braf_faces_indigenous_01_camo : AsianHead_A3_01 { displayName = "Indigenous 01 (woodland)"; identityTypes[] = { "braf_brazilian_faces_camo" }; - texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa"; - material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat"; - textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; - textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; - materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; - materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; + texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa"; + material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat"; + textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa"; + textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa"; + materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat"; + materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat"; }; class braf_faces_indigenous_02_camo : braf_faces_indigenous_01_camo { displayName = "Indigenous 02 (woodland)"; - texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa"; - material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat"; - textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; - textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; - materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; - materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; + texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa"; + material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat"; + textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa"; + textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa"; + materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat"; + materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat"; }; class braf_faces_indigenous_03_camo : braf_faces_indigenous_01_camo { displayName = "Indigenous 03 (woodland)"; - texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa"; - material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat"; - textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; - textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; - materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; - materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; + texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa"; + material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat"; + textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa"; + textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa"; + materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat"; + materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat"; }; //Clean faces //Indigenous class braf_faces_indigenous_01 : AsianHead_A3_01 { scope = public; - Author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Kaue"; identityTypes[] = { "braf_brazilian_faces" }; - texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa"; - material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat"; - textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; - textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; - materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; - materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; + texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa"; + material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat"; + textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa"; + textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa"; + materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat"; + materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat"; }; class braf_faces_indigenous_02 : braf_faces_indigenous_01 { displayName = "Rudá"; - texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa"; - material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat"; - textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; - textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; - materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; - materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; + texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa"; + material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat"; + textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa"; + textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa"; + materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat"; + materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat"; }; class braf_faces_indigenous_03 : braf_faces_indigenous_01 { displayName = "Moacir"; - texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa"; - material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03.rvmat"; - materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat"; - materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat"; - textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; - textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; - materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; - materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; + texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa"; + material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03.rvmat"; + materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat"; + materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat"; + textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa"; + textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa"; + materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat"; + materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat"; }; class braf_faces_brasileiro_01 : AfricanHead_01 { diff --git a/braf_characters_army/config.cpp b/braf_characters_army/config.cpp index 0835e47..e224a9f 100644 --- a/braf_characters_army/config.cpp +++ b/braf_characters_army/config.cpp @@ -2,51 +2,51 @@ class CfgEditorSubcategories { - class BRAF_ARMY_REGULAR_2020 + class braf_army_regular_2020 { displayName = "$STR_BRAF_REGULAR_2020"; }; - class BRAF_ARMY_JUNGLE_2020 + class braf_army_jungle_2020 { displayName = "$STR_BRAF_JUNGLE_2020"; }; - class BRAF_ARMY_CAATINGA_2020 + class braf_army_caatinga_2020 { displayName = "$STR_BRAF_CAATINGA_2020"; }; - class BRAF_ARMY_AIRBORNE_2020 + class braf_army_airborne_2020 { displayName = "$STR_BRAF_AIRBORNE_2020"; }; - class BRAF_ARMY_COMMANDO_2020 + class braf_army_commando_2020 { displayName = "$STR_BRAF_COMMANDO_2020"; }; - class BRAF_ARMY_REGULAR_2000 + class braf_army_regular_2000 { displayName = "$STR_BRAF_REGULAR_2000"; }; - class BRAF_ARMY_JUNGLE_2000 + class braf_army_jungle_2000 { displayName = "$STR_BRAF_JUNGLE_2000"; }; - class BRAF_ARMY_CAATINGA_2000 + class braf_army_caatinga_2000 { displayName = "$STR_BRAF_CAATINGA_2000"; }; - class BRAF_ARMY_AIRBORNE_2000 + class braf_army_airborne_2000 { displayName = "$STR_BRAF_AIRBORNE_2000"; }; - class BRAF_ARMY_COMMANDO_2000 + class braf_army_commando_2000 { displayName = "$STR_BRAF_COMMANDO_2000"; }; - class BRAF_FAB_INF + class braf_fab_inf { displayName = "Men (Infantry)"; }; - class BRAF_FAB_PA + class braf_fab_pa { displayName = "Men (Military Police)"; }; diff --git a/braf_characters_army/face/black/braf_Black_02_camo.rvmat b/braf_characters_army/face/black/braf_Black_02_camo.rvmat index bd53972..695d87b 100644 --- a/braf_characters_army/face/black/braf_Black_02_camo.rvmat +++ b/braf_characters_army/face/black/braf_Black_02_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_Black_02_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_black_02_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/black/braf_Black_05_camo.rvmat b/braf_characters_army/face/black/braf_Black_05_camo.rvmat index cfaa96e..0d0e551 100644 --- a/braf_characters_army/face/black/braf_Black_05_camo.rvmat +++ b/braf_characters_army/face/black/braf_Black_05_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_Black_05_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_black_05_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/black/braf_Black_07_camo.rvmat b/braf_characters_army/face/black/braf_Black_07_camo.rvmat index a5bfa4e..9ca51c4 100644 --- a/braf_characters_army/face/black/braf_Black_07_camo.rvmat +++ b/braf_characters_army/face/black/braf_Black_07_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_Black_07_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_black_07_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/black/braf_Black_08_camo.rvmat b/braf_characters_army/face/black/braf_Black_08_camo.rvmat index b52dc1e..27ad149 100644 --- a/braf_characters_army/face/black/braf_Black_08_camo.rvmat +++ b/braf_characters_army/face/black/braf_Black_08_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_Black_08_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_black_08_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/black/braf_Black_10_camo.rvmat b/braf_characters_army/face/black/braf_Black_10_camo.rvmat index eb11024..47956ce 100644 --- a/braf_characters_army/face/black/braf_Black_10_camo.rvmat +++ b/braf_characters_army/face/black/braf_Black_10_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_Black_10_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_black_10_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/black/braf_Black_13_camo.rvmat b/braf_characters_army/face/black/braf_Black_13_camo.rvmat index 85727c6..9fc5400 100644 --- a/braf_characters_army/face/black/braf_Black_13_camo.rvmat +++ b/braf_characters_army/face/black/braf_Black_13_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_Black_13_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_black_13_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/black/braf_Black_17_camo.rvmat b/braf_characters_army/face/black/braf_Black_17_camo.rvmat index e9474f8..97a52eb 100644 --- a/braf_characters_army/face/black/braf_Black_17_camo.rvmat +++ b/braf_characters_army/face/black/braf_Black_17_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_Black_17_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_black_17_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/black/braf_hl_black_camo.rvmat b/braf_characters_army/face/black/braf_hl_black_camo.rvmat index 1a11c49..065416a 100644 --- a/braf_characters_army/face/black/braf_hl_black_camo.rvmat +++ b/braf_characters_army/face/black/braf_hl_black_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa"; + texture= "braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat index e9e43a3..5fd2a2c 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_01.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat index a49ed8d..24ea62c 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_01_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat index 84c6838..a69bb1b 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat index 2dec5d1..7f4d1de 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_01_injury_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat index df261d2..7546b0e 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_02.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat index dc6f9b9..24ff962 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_02_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat index 44153cc..552afbb 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat index e9e1011..fecf1e7 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_02_injury_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat index a6ff520..f406940 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_03.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat index c34e8fa..b8845a6 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_03_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat index 790de6f..51ba8c2 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat index 4479f17..5cd5665 100644 --- a/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat +++ b/braf_characters_army/face/indigenous/braf_Indigenous_03_injury_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat b/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat index 4d9eb2c..41912d0 100644 --- a/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat +++ b/braf_characters_army/face/indigenous/braf_hl_Indigenous.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat b/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat index fa43208..ae0b839 100644 --- a/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat +++ b/braf_characters_army/face/indigenous/braf_hl_Indigenous_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; + texture= "braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat index 48ada3f..97113cf 100644 --- a/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_01_camo_injury.rvmat @@ -32,7 +32,7 @@ class Stage1 }; class Stage2 { - texture = "braf\braf_characters_army\face\white\braf_White_01_co_injuri.paa"; + texture = "braf\braf_characters_army\face\white\braf_white_01_co_injuri.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_06_camo.rvmat b/braf_characters_army/face/white/braf_White_06_camo.rvmat index af7d596..68d0ff8 100644 --- a/braf_characters_army/face/white/braf_White_06_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_06_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat index 5e559ad..194838c 100644 --- a/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_06_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_09_camo.rvmat b/braf_characters_army/face/white/braf_White_09_camo.rvmat index 2868600..6629387 100644 --- a/braf_characters_army/face/white/braf_White_09_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_09_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat index 06b3288..419640c 100644 --- a/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_09_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_11_camo.rvmat b/braf_characters_army/face/white/braf_White_11_camo.rvmat index 553b994..719f722 100644 --- a/braf_characters_army/face/white/braf_White_11_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_11_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat index dcc8728..d7a420e 100644 --- a/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_11_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_16_camo.rvmat b/braf_characters_army/face/white/braf_White_16_camo.rvmat index adcdd38..ddc129c 100644 --- a/braf_characters_army/face/white/braf_White_16_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_16_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat index 2d100ae..68ab1e4 100644 --- a/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_16_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_17_camo.rvmat b/braf_characters_army/face/white/braf_White_17_camo.rvmat index 67ba6b4..4c49414 100644 --- a/braf_characters_army/face/white/braf_White_17_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_17_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat index 41d84b1..751a9ca 100644 --- a/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_17_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_20_camo.rvmat b/braf_characters_army/face/white/braf_White_20_camo.rvmat index 5b9b052..193a07e 100644 --- a/braf_characters_army/face/white/braf_White_20_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_20_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_20_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_20_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat index 3126542..e4487a9 100644 --- a/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_20_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_20_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_20_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_23_camo.rvmat b/braf_characters_army/face/white/braf_White_23_camo.rvmat index f773cc3..6879505 100644 --- a/braf_characters_army/face/white/braf_White_23_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_23_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat index ef393f6..d11436e 100644 --- a/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_23_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_27_camo.rvmat b/braf_characters_army/face/white/braf_White_27_camo.rvmat index a9ee733..15c33ea 100644 --- a/braf_characters_army/face/white/braf_White_27_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_27_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat index e9899c3..337c3be 100644 --- a/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_27_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_28_camo.rvmat b/braf_characters_army/face/white/braf_White_28_camo.rvmat index 36edd52..5eedc01 100644 --- a/braf_characters_army/face/white/braf_White_28_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_28_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_28_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_28_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_29_camo.rvmat b/braf_characters_army/face/white/braf_White_29_camo.rvmat index a8afd83..066d869 100644 --- a/braf_characters_army/face/white/braf_White_29_camo.rvmat +++ b/braf_characters_army/face/white/braf_White_29_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat index 1f79608..2e787bd 100644 --- a/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_29_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat b/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat index 1f79608..2e787bd 100644 --- a/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat +++ b/braf_characters_army/face/white/braf_White_30_camo_injury.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/face/white/braf_hl_white_camo.rvmat b/braf_characters_army/face/white/braf_hl_white_camo.rvmat index 839cbf4..e82ae8a 100644 --- a/braf_characters_army/face/white/braf_hl_white_camo.rvmat +++ b/braf_characters_army/face/white/braf_hl_white_camo.rvmat @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture= "braf\braf_characters_army\face\white\Braf_hl_white_camo_co.paa"; + texture= "braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_army/item/bracal/model.cfg b/braf_characters_army/item/bracal/model.cfg index c428c31..2a878c5 100644 --- a/braf_characters_army/item/bracal/model.cfg +++ b/braf_characters_army/item/bracal/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_army/item/nvg/data/loris.rvmat b/braf_characters_army/item/nvg/data/loris.rvmat index 002fb48..566262e 100644 --- a/braf_characters_army/item/nvg/data/loris.rvmat +++ b/braf_characters_army/item/nvg/data/loris.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\item\nvg\data\loris_NOHQ.paa"; + texture = "braf\braf_characters_army\item\nvg\data\loris_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_army\item\nvg\data\loris_AS.paa"; + texture = "braf\braf_characters_army\item\nvg\data\loris_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_characters_army/item/nvg/data/loris_lens.rvmat b/braf_characters_army/item/nvg/data/loris_lens.rvmat index 3c91847..be29a99 100644 --- a/braf_characters_army/item/nvg/data/loris_lens.rvmat +++ b/braf_characters_army/item/nvg/data/loris_lens.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\item\nvg\data\loris_NOHQ.paa"; + texture = "braf\braf_characters_army\item\nvg\data\loris_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_army\item\nvg\data\loris_AS.paa"; + texture = "braf\braf_characters_army\item\nvg\data\loris_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_characters_army/item/nvg/data/mount.rvmat b/braf_characters_army/item/nvg/data/mount.rvmat index 1ec1875..3d84ccd 100644 --- a/braf_characters_army/item/nvg/data/mount.rvmat +++ b/braf_characters_army/item/nvg/data/mount.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army\item\nvg\data\mount_NOHQ.paa"; + texture = "braf\braf_characters_army\item\nvg\data\mount_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_army\item\nvg\data\mount_AS.paa"; + texture = "braf\braf_characters_army\item\nvg\data\mount_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_characters_army/item/nvg/model.cfg b/braf_characters_army/item/nvg/model.cfg index 68be263..af9070d 100644 --- a/braf_characters_army/item/nvg/model.cfg +++ b/braf_characters_army/item/nvg/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_army/units/Groups/2000_Caatinga.hpp b/braf_characters_army/units/Groups/2000_Caatinga.hpp index b3863d2..7d8390e 100644 --- a/braf_characters_army/units/Groups/2000_Caatinga.hpp +++ b/braf_characters_army/units/Groups/2000_Caatinga.hpp @@ -1,12 +1,12 @@ class Infantry_caatinga_2000 { name="Infantry (2000, Caatinga)"; - class BRAF_caatinga_2000_Command_Group + class braf_caatinga_2000_command_group { name="$STR_braf_Armyqh"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -29,12 +29,12 @@ class Infantry_caatinga_2000 position[]={0,-10,0}; }; }; - class BRAF_caatinga_2000_Rifle_Team + class braf_caatinga_2000_rifle_team { name="Rifle Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -64,12 +64,12 @@ class Infantry_caatinga_2000 position[]={0,-15,0}; }; }; - class BRAF_caatinga_2000_Rifle_Squad + class braf_caatinga_2000_rifle_squad { name="Rifle Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -134,12 +134,12 @@ class Infantry_caatinga_2000 position[]={0,-40,0}; }; }; - class BRAF_caatinga_2000_Fire_Support_Squad + class braf_caatinga_2000_fire_support_squad { name="Fire Support Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -176,12 +176,12 @@ class Infantry_caatinga_2000 position[]={0,-20,0}; }; }; - class BRAF_caatinga_2000_AT_Team + class braf_caatinga_2000_at_team { name="AT Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -204,12 +204,12 @@ class Infantry_caatinga_2000 position[]={0,-10,0}; }; }; - class BRAF_caatinga_2000_AA_Team + class braf_caatinga_2000_aa_team { name="AA Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -232,12 +232,12 @@ class Infantry_caatinga_2000 position[]={0,-10,0}; }; }; - class BRAF_caatinga_2000_Sapper_Team + class braf_caatinga_2000_sapper_team { name="Sapper Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; diff --git a/braf_characters_army/units/Groups/2000_Jungle.hpp b/braf_characters_army/units/Groups/2000_Jungle.hpp index 6f73489..aa48260 100644 --- a/braf_characters_army/units/Groups/2000_Jungle.hpp +++ b/braf_characters_army/units/Groups/2000_Jungle.hpp @@ -1,12 +1,12 @@ class Infantry_jungle_2000 { name="Infantry (2000, Jungle)"; - class BRAF_jungle_2000_Command_Group + class braf_jungle_2000_command_group { name="$STR_braf_Armyqh"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -29,12 +29,12 @@ class Infantry_jungle_2000 position[]={0,-10,0}; }; }; - class BRAF_jungle_2000_Rifle_Team + class braf_jungle_2000_rifle_team { name="Rifle Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -64,12 +64,12 @@ class Infantry_jungle_2000 position[]={0,-15,0}; }; }; - class BRAF_jungle_2000_Rifle_Squad + class braf_jungle_2000_rifle_squad { name="Rifle Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -134,12 +134,12 @@ class Infantry_jungle_2000 position[]={0,-40,0}; }; }; - class BRAF_jungle_2000_Fire_Support_Squad + class braf_jungle_2000_fire_support_squad { name="Fire Support Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -176,12 +176,12 @@ class Infantry_jungle_2000 position[]={0,-20,0}; }; }; - class BRAF_jungle_2000_AT_Team + class braf_jungle_2000_at_team { name="AT Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -204,12 +204,12 @@ class Infantry_jungle_2000 position[]={0,-10,0}; }; }; - class BRAF_jungle_2000_AA_Team + class braf_jungle_2000_aa_team { name="AA Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -232,12 +232,12 @@ class Infantry_jungle_2000 position[]={0,-10,0}; }; }; - class BRAF_jungle_2000_Sapper_Team + class braf_jungle_2000_sapper_team { name="Sapper Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; diff --git a/braf_characters_army/units/Groups/2000_Regular.hpp b/braf_characters_army/units/Groups/2000_Regular.hpp index 5843460..81d8e7b 100644 --- a/braf_characters_army/units/Groups/2000_Regular.hpp +++ b/braf_characters_army/units/Groups/2000_Regular.hpp @@ -1,12 +1,12 @@ class Infantry_Regular_2000 { name="Infantry (2000, Regular)"; - class BRAF_Regular_2000_Command_Group + class braf_regular_2000_command_group { name="$STR_braf_Armyqh"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -29,12 +29,12 @@ class Infantry_Regular_2000 position[]={0,-10,0}; }; }; - class BRAF_Regular_2000_Rifle_Team + class braf_regular_2000_rifle_team { name="Rifle Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -64,12 +64,12 @@ class Infantry_Regular_2000 position[]={0,-15,0}; }; }; - class BRAF_Regular_2000_Rifle_Squad + class braf_regular_2000_rifle_squad { name="Rifle Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -134,12 +134,12 @@ class Infantry_Regular_2000 position[]={0,-40,0}; }; }; - class BRAF_Regular_2000_Fire_Support_Squad + class braf_regular_2000_fire_support_squad { name="Fire Support Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -176,12 +176,12 @@ class Infantry_Regular_2000 position[]={0,-20,0}; }; }; - class BRAF_Regular_2000_AT_Team + class braf_regular_2000_at_team { name="AT Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -204,12 +204,12 @@ class Infantry_Regular_2000 position[]={0,-10,0}; }; }; - class BRAF_Regular_2000_AA_Team + class braf_regular_2000_aa_team { name="AA Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -232,12 +232,12 @@ class Infantry_Regular_2000 position[]={0,-10,0}; }; }; - class BRAF_Regular_2000_Sapper_Team + class braf_regular_2000_sapper_team { name="Sapper Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; diff --git a/braf_characters_army/units/Groups/2020_Caatinga.hpp b/braf_characters_army/units/Groups/2020_Caatinga.hpp index 03833ee..0a4c974 100644 --- a/braf_characters_army/units/Groups/2020_Caatinga.hpp +++ b/braf_characters_army/units/Groups/2020_Caatinga.hpp @@ -1,12 +1,12 @@ class Infantry_caatinga_2020 { name="Infantry (2020, Caatinga)"; - class BRAF_caatinga_2020_Command_Group + class braf_caatinga_2020_command_group { name="$STR_braf_Armyqh"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -29,12 +29,12 @@ class Infantry_caatinga_2020 position[]={0,-10,0}; }; }; - class BRAF_caatinga_2020_Rifle_Team + class braf_caatinga_2020_rifle_team { name="Rifle Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -64,12 +64,12 @@ class Infantry_caatinga_2020 position[]={0,-15,0}; }; }; - class BRAF_caatinga_2020_Rifle_Squad + class braf_caatinga_2020_rifle_squad { name="Rifle Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -134,12 +134,12 @@ class Infantry_caatinga_2020 position[]={0,-40,0}; }; }; - class BRAF_caatinga_2020_Fire_Support_Squad + class braf_caatinga_2020_fire_support_squad { name="Fire Support Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -176,12 +176,12 @@ class Infantry_caatinga_2020 position[]={0,-20,0}; }; }; - class BRAF_caatinga_2020_AT_Team + class braf_caatinga_2020_at_team { name="AT Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -204,12 +204,12 @@ class Infantry_caatinga_2020 position[]={0,-10,0}; }; }; - class BRAF_caatinga_2020_AA_Team + class braf_caatinga_2020_aa_team { name="AA Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -232,12 +232,12 @@ class Infantry_caatinga_2020 position[]={0,-10,0}; }; }; - class BRAF_caatinga_2020_Sapper_Team + class braf_caatinga_2020_sapper_team { name="Sapper Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; diff --git a/braf_characters_army/units/Groups/2020_Jungle.hpp b/braf_characters_army/units/Groups/2020_Jungle.hpp index 024f453..8d70828 100644 --- a/braf_characters_army/units/Groups/2020_Jungle.hpp +++ b/braf_characters_army/units/Groups/2020_Jungle.hpp @@ -1,12 +1,12 @@ class Infantry_jungle_2020 { name="Infantry (2020, Jungle)"; - class BRAF_jungle_2020_Command_Group + class braf_jungle_2020_command_group { name="$STR_braf_Armyqh"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -29,12 +29,12 @@ class Infantry_jungle_2020 position[]={0,-10,0}; }; }; - class BRAF_jungle_2020_Rifle_Team + class braf_jungle_2020_rifle_team { name="Rifle Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -64,12 +64,12 @@ class Infantry_jungle_2020 position[]={0,-15,0}; }; }; - class BRAF_jungle_2020_Rifle_Squad + class braf_jungle_2020_rifle_squad { name="Rifle Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -134,12 +134,12 @@ class Infantry_jungle_2020 position[]={0,-40,0}; }; }; - class BRAF_jungle_2020_Fire_Support_Squad + class braf_jungle_2020_fire_support_squad { name="Fire Support Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -176,12 +176,12 @@ class Infantry_jungle_2020 position[]={0,-20,0}; }; }; - class BRAF_jungle_2020_AT_Team + class braf_jungle_2020_at_team { name="AT Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -204,12 +204,12 @@ class Infantry_jungle_2020 position[]={0,-10,0}; }; }; - class BRAF_jungle_2020_AA_Team + class braf_jungle_2020_aa_team { name="AA Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -232,12 +232,12 @@ class Infantry_jungle_2020 position[]={0,-10,0}; }; }; - class BRAF_jungle_2020_Sapper_Team + class braf_jungle_2020_sapper_team { name="Sapper Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; diff --git a/braf_characters_army/units/Groups/2020_Regular.hpp b/braf_characters_army/units/Groups/2020_Regular.hpp index 3a45814..538e70a 100644 --- a/braf_characters_army/units/Groups/2020_Regular.hpp +++ b/braf_characters_army/units/Groups/2020_Regular.hpp @@ -1,12 +1,12 @@ class Infantry_Regular_2020 { name="Infantry (2020, Regular)"; - class BRAF_Regular_2020_Command_Group + class braf_regular_2020_command_group { name="$STR_braf_Armyqh"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -29,12 +29,12 @@ class Infantry_Regular_2020 position[]={0,-10,0}; }; }; - class BRAF_Regular_2020_Rifle_Team + class braf_regular_2020_rifle_team { name="Rifle Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -64,12 +64,12 @@ class Infantry_Regular_2020 position[]={0,-15,0}; }; }; - class BRAF_Regular_2020_Rifle_Squad + class braf_regular_2020_rifle_squad { name="Rifle Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -134,12 +134,12 @@ class Infantry_Regular_2020 position[]={0,-40,0}; }; }; - class BRAF_Regular_2020_Fire_Support_Squad + class braf_regular_2020_fire_support_squad { name="Fire Support Squad"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -176,12 +176,12 @@ class Infantry_Regular_2020 position[]={0,-20,0}; }; }; - class BRAF_Regular_2020_AT_Team + class braf_regular_2020_at_team { name="AT Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -204,12 +204,12 @@ class Infantry_Regular_2020 position[]={0,-10,0}; }; }; - class BRAF_Regular_2020_AA_Team + class braf_regular_2020_aa_team { name="AA Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; @@ -232,12 +232,12 @@ class Infantry_Regular_2020 position[]={0,-10,0}; }; }; - class BRAF_Regular_2020_Sapper_Team + class braf_regular_2020_sapper_team { name="Sapper Team"; faction="BRAF_BRAF_Mod"; side=2; - icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa"; + icon= "\braf\braf_characters_army\units\groups\ui\reg_inf.paa"; class Unit0 { side=2; diff --git a/braf_characters_army/units/v_army_airborne_2000.hpp b/braf_characters_army/units/v_army_airborne_2000.hpp index ecfaf98..212d2df 100644 --- a/braf_characters_army/units/v_army_airborne_2000.hpp +++ b/braf_characters_army/units/v_army_airborne_2000.hpp @@ -2,33 +2,33 @@ //Command class braf_army_of_airborne_2000 : braf_army_of_base { _generalMacro = "braf_army_of_airborne_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_of_airborne_2000.jpg"; uniformClass = "braf_army_AIRBORNE_rolled_uniform_gloves"; weapons[] = { - "Braf_md1a1_Dot", + "braf_md1a1_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1_Dot", + "braf_md1a1_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -38,10 +38,10 @@ class braf_army_of_airborne_2000 : braf_army_of_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -118,10 +118,10 @@ class braf_army_of_airborne_2000 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -134,18 +134,18 @@ class braf_army_of_airborne_2000 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -153,33 +153,33 @@ class braf_army_of_airborne_2000 : braf_army_of_base { }; class braf_army_sl_airborne_2000 : braf_army_sl_base { _generalMacro = "braf_army_sl_airborne_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_sl_airborne_2000.jpg"; uniformClass = "braf_army_airborne_uniform_gloves"; weapons[] = { - "Braf_md1a1_Dot", + "braf_md1a1_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1_Dot", + "braf_md1a1_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -189,10 +189,10 @@ class braf_army_sl_airborne_2000 : braf_army_sl_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -269,10 +269,10 @@ class braf_army_sl_airborne_2000 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -295,48 +295,48 @@ class braf_army_sl_airborne_2000 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_airborne_2000 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_tl_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_tl_airborne_2000.jpg"; uniformClass = "braf_army_AIRBORNE_rolled_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -344,10 +344,10 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -421,9 +421,9 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -446,18 +446,18 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -466,10 +466,10 @@ class braf_army_tl_airborne_2000 : braf_army_tl_base { //Specialists class braf_army_medic_airborne_2000 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_medic_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -477,26 +477,26 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base { backpack = "braf_alice_medium_olive_medic"; uniformClass = "braf_army_AIRBORNE_medic_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -504,16 +504,16 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -587,9 +587,9 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "", }; hiddenSelectionsMaterials[] = { @@ -610,9 +610,9 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top.rvmat", - "braf\braf_characters_army\Uniform\data\bdu\eb\pants.rvmat", - "braf\braf_characters_army\Uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\saude\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", "" }; class EventHandlers : EventHandlers { @@ -633,28 +633,28 @@ class braf_army_medic_airborne_2000 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_airborne_2000 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_eng_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -662,20 +662,20 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base { backpack = "braf_alice_medium_olive_engineer"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -683,10 +683,10 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -760,9 +760,9 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -783,28 +783,28 @@ class braf_army_eng_airborne_2000 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_airborne_2000 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_eod_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -812,20 +812,20 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base { backpack = "braf_alice_medium_olive_eod"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -833,10 +833,10 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -910,9 +910,9 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -933,18 +933,18 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -953,30 +953,30 @@ class braf_army_eod_airborne_2000 : braf_army_eod_base { //Infantry class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_rifleman_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_rifleman_airborne_2000.jpg"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -984,10 +984,10 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1061,9 +1061,9 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1084,18 +1084,18 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1103,10 +1103,10 @@ class braf_army_rifleman_airborne_2000 : braf_army_rifleman_base { }; class braf_army_ar_airborne_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_ar_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1114,20 +1114,20 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base { displayName = "$STR_B_Soldier_AR_F0"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; respawnWeapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1135,10 +1135,10 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1212,9 +1212,9 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1235,18 +1235,18 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1254,10 +1254,10 @@ class braf_army_ar_airborne_2000 : braf_army_ar_base { }; class braf_army_lat_airborne_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_lat_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1265,22 +1265,22 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1288,10 +1288,10 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1365,9 +1365,9 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1388,28 +1388,28 @@ class braf_army_lat_airborne_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_ammo_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1418,20 +1418,20 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1439,10 +1439,10 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1516,9 +1516,9 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1539,18 +1539,18 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1558,10 +1558,10 @@ class braf_army_ammo_airborne_2000 : braf_army_rifleman_base { }; class braf_army_dmr_airborne_2000 : braf_army_dmr_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_dmr_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1573,15 +1573,15 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base { "Put" }; respawnWeapons[] = { - "Braf_md1a1_Scope", + "braf_md1a1_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1589,10 +1589,10 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1666,9 +1666,9 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1689,18 +1689,18 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1708,10 +1708,10 @@ class braf_army_dmr_airborne_2000 : braf_army_dmr_base { }; class braf_army_sniper_airborne_2000 : braf_army_sniper_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_sniper_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1818,9 +1818,9 @@ class braf_army_sniper_airborne_2000 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1841,18 +1841,18 @@ class braf_army_sniper_airborne_2000 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1860,45 +1860,45 @@ class braf_army_sniper_airborne_2000 : braf_army_sniper_base { }; class braf_army_gl_airborne_2000 : braf_army_gl_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_gl_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_gl_airborne_2000.jpg"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; Items[] = { @@ -1968,9 +1968,9 @@ class braf_army_gl_airborne_2000 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1991,18 +1991,18 @@ class braf_army_gl_airborne_2000 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2011,29 +2011,29 @@ class braf_army_gl_airborne_2000 : braf_army_gl_base { //Military Police class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_1"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_mp_rifle_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000pqdt\braf_army_mp_rifle_airborne_2000.jpg"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2041,8 +2041,8 @@ class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2118,9 +2118,9 @@ class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2136,29 +2136,29 @@ class braf_army_mp_rifle_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_2"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_mp_shotgun_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2175,20 +2175,20 @@ class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base { "Put" }; magazines[] = { - "BRAF_Boito_8Rnd_buck", - "BRAF_Boito_8Rnd_buck", + "braf_boito_8rnd_buck", + "braf_boito_8rnd_buck", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_7Rnd_riot" + "braf_boito_7rnd_riot" }; respawnMagazines[] = { - "BRAF_Boito_8Rnd_buck", - "BRAF_Boito_8Rnd_buck", + "braf_boito_8rnd_buck", + "braf_boito_8rnd_buck", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_7Rnd_riot" + "braf_boito_7rnd_riot" }; Items[] = { "FirstAidKit", @@ -2259,9 +2259,9 @@ class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2277,29 +2277,29 @@ class braf_army_mp_shotgun_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_3"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_mp_pistol_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2396,9 +2396,9 @@ class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2414,18 +2414,18 @@ class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2434,11 +2434,11 @@ class braf_army_mp_pistol_airborne_2000 : braf_army_rifleman_base { //Unarmed class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_unarmed_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2519,9 +2519,9 @@ class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2537,18 +2537,18 @@ class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2558,11 +2558,11 @@ class braf_army_unarmed_airborne_2000 : braf_army_rifleman_base { //Weapons class braf_army_mg_airborne_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_mg_airborne_2000"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2582,15 +2582,15 @@ class braf_army_mg_airborne_2000 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2644,10 +2644,10 @@ class braf_army_mg_airborne_2000 : braf_army_ar_base { "Camo5" //Hang }; hiddenSelectionsTextures[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "", "", "", @@ -2672,28 +2672,28 @@ class braf_army_mg_airborne_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_mg_a_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2702,20 +2702,20 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2723,10 +2723,10 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2800,9 +2800,9 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2823,18 +2823,18 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2842,10 +2842,10 @@ class braf_army_mg_a_airborne_2000 : braf_army_rifleman_base { }; class braf_army_at_airborne_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_at_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2854,27 +2854,27 @@ class braf_army_at_airborne_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "MRAWS_HEAT55_F" }; Items[] = { @@ -2944,9 +2944,9 @@ class braf_army_at_airborne_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2967,28 +2967,28 @@ class braf_army_at_airborne_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_airborne_2000 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_aa_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2997,27 +2997,27 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "BRAF_Igla_missile" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "BRAF_Igla_missile" }; Items[] = { @@ -3087,9 +3087,9 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3110,18 +3110,18 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -3130,10 +3130,10 @@ class braf_army_aa_airborne_2000 : braf_army_launcher_base { //Statics class braf_army_mortar_airborne_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_mortar_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3142,20 +3142,20 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3163,10 +3163,10 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3240,9 +3240,9 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3263,28 +3263,28 @@ class braf_army_mortar_airborne_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_airborne_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_mortar_a_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3293,20 +3293,20 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3314,10 +3314,10 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3391,9 +3391,9 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3414,28 +3414,28 @@ class braf_army_mortar_a_airborne_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_m2_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3444,20 +3444,20 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3465,10 +3465,10 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3542,9 +3542,9 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3565,28 +3565,28 @@ class braf_army_m2_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2000"; _generalMacro = "braf_army_m2_a_airborne_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3595,20 +3595,20 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_airborne_uniform"; weapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; respawnWeapons[] = { - "Braf_md1a1", + "braf_md1a1", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3616,10 +3616,10 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3693,9 +3693,9 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3716,18 +3716,18 @@ class braf_army_m2_a_airborne_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; diff --git a/braf_characters_army/units/v_army_airborne_2020.hpp b/braf_characters_army/units/v_army_airborne_2020.hpp index 88bc8dd..30ab1c7 100644 --- a/braf_characters_army/units/v_army_airborne_2020.hpp +++ b/braf_characters_army/units/v_army_airborne_2020.hpp @@ -5,38 +5,38 @@ //Command class braf_army_of_airborne_2020 : braf_army_of_base { _generalMacro = "braf_army_of_airborne_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\braf_gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_of_airborne_2020.jpg"; uniformClass = "braf_army_combat_shirt_airborne_uniform_gloves"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -44,14 +44,14 @@ class braf_army_of_airborne_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -59,8 +59,8 @@ class braf_army_of_airborne_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -130,10 +130,10 @@ class braf_army_of_airborne_2020 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -149,18 +149,18 @@ class braf_army_of_airborne_2020 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -168,38 +168,38 @@ class braf_army_of_airborne_2020 : braf_army_of_base { }; class braf_army_sl_airborne_2020 : braf_army_sl_base { _generalMacro = "braf_army_sl_airborne_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_sl_airborne_2020.jpg"; uniformClass = "braf_army_combat_shirt_airborne_uniform_gloves"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -207,14 +207,14 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -222,8 +222,8 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -293,10 +293,10 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -312,75 +312,75 @@ class braf_army_sl_airborne_2020 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_airborne_2020 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_tl_airborne_2020"; - model = "braf\braf_characters_army\Uniform\braf_gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_tl_airborne_2020.jpg"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -449,9 +449,9 @@ class braf_army_tl_airborne_2020 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -467,18 +467,18 @@ class braf_army_tl_airborne_2020 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -487,15 +487,15 @@ class braf_army_tl_airborne_2020 : braf_army_tl_base { //Specialists class braf_army_medic_airborne_2020 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_medic_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -503,40 +503,40 @@ class braf_army_medic_airborne_2020 : braf_army_medic_base { backpack = "braf_modular_assault_olive_medic"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -605,9 +605,9 @@ class braf_army_medic_airborne_2020 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -623,33 +623,33 @@ class braf_army_medic_airborne_2020 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_airborne_2020 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_eng_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -657,38 +657,38 @@ class braf_army_eng_airborne_2020 : braf_army_eng_base { backpack = "braf_modular_assault_olive_engineer"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -757,9 +757,9 @@ class braf_army_eng_airborne_2020 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -775,33 +775,33 @@ class braf_army_eng_airborne_2020 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_airborne_2020 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_eod_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -809,38 +809,38 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base { backpack = "braf_modular_assault_olive_eod"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -909,9 +909,9 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -927,18 +927,18 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -947,55 +947,55 @@ class braf_army_eod_airborne_2020 : braf_army_eod_base { //Infantry class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_rifleman_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_rifleman_airborne_2020.jpg"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1064,9 +1064,9 @@ class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1082,18 +1082,18 @@ class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1101,15 +1101,15 @@ class braf_army_rifleman_airborne_2020 : braf_army_rifleman_base { }; class braf_army_ar_airborne_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_ar_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1204,10 +1204,10 @@ class braf_army_ar_airborne_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1223,18 +1223,18 @@ class braf_army_ar_airborne_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1242,15 +1242,15 @@ class braf_army_ar_airborne_2020 : braf_army_ar_base { }; class braf_army_lat_airborne_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_lat_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1258,40 +1258,40 @@ class braf_army_lat_airborne_2020 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1360,9 +1360,9 @@ class braf_army_lat_airborne_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1378,33 +1378,33 @@ class braf_army_lat_airborne_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_airborne_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_ammo_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1413,38 +1413,38 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1513,9 +1513,9 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1531,18 +1531,18 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1550,53 +1550,53 @@ class braf_army_ammo_airborne_2020 : braf_army_rifleman_base { }; class braf_army_dmr_airborne_2020 : braf_army_dmr_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_dmr_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020pqdt\braf_army_dmr_airborne_2020.jpg"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1665,9 +1665,9 @@ class braf_army_dmr_airborne_2020 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1683,18 +1683,18 @@ class braf_army_dmr_airborne_2020 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1702,15 +1702,15 @@ class braf_army_dmr_airborne_2020 : braf_army_dmr_base { }; class braf_army_sniper_airborne_2020 : braf_army_sniper_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_sniper_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1817,9 +1817,9 @@ class braf_army_sniper_airborne_2020 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1835,18 +1835,18 @@ class braf_army_sniper_airborne_2020 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1854,15 +1854,15 @@ class braf_army_sniper_airborne_2020 : braf_army_sniper_base { }; /*Em espera até haver uma opção de granadeira class braf_army_gl_airborne_2020 : braf_army_gl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_dmr_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1879,9 +1879,9 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1893,13 +1893,13 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1911,8 +1911,8 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1981,9 +1981,9 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1999,18 +1999,18 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2020,16 +2020,16 @@ class braf_army_gl_airborne_2020 : braf_army_gl_base { //Weapons class braf_army_mg_airborne_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mg_airborne_2020"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2049,15 +2049,15 @@ class braf_army_mg_airborne_2020 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2127,9 +2127,9 @@ class braf_army_mg_airborne_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2145,33 +2145,33 @@ class braf_army_mg_airborne_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mg_a_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2180,38 +2180,38 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2280,9 +2280,9 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2298,18 +2298,18 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2317,15 +2317,15 @@ class braf_army_mg_a_airborne_2020 : braf_army_rifleman_base { }; class braf_army_at_airborne_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_at_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2334,27 +2334,27 @@ class braf_army_at_airborne_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; Items[] = { @@ -2424,9 +2424,9 @@ class braf_army_at_airborne_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2442,33 +2442,33 @@ class braf_army_at_airborne_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_airborne_2020 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_aa_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2477,27 +2477,27 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; Items[] = { @@ -2567,9 +2567,9 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2585,18 +2585,18 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2605,15 +2605,15 @@ class braf_army_aa_airborne_2020 : braf_army_launcher_base { //Statics class braf_army_mortar_airborne_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mortar_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2622,38 +2622,38 @@ class braf_army_mortar_airborne_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2722,9 +2722,9 @@ class braf_army_mortar_airborne_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2740,33 +2740,33 @@ class braf_army_mortar_airborne_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_airborne_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mortar_a_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2775,38 +2775,38 @@ class braf_army_mortar_a_airborne_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2875,9 +2875,9 @@ class braf_army_mortar_a_airborne_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2893,33 +2893,33 @@ class braf_army_mortar_a_airborne_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_airborne_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_m2_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2928,38 +2928,38 @@ class braf_army_m2_airborne_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3028,9 +3028,9 @@ class braf_army_m2_airborne_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3046,33 +3046,33 @@ class braf_army_m2_airborne_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_AIRBORNE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_airborne_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_m2_a_airborne_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3081,38 +3081,38 @@ class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_combat_shirt_airborne_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3181,9 +3181,9 @@ class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3199,18 +3199,18 @@ class braf_army_m2_a_airborne_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; diff --git a/braf_characters_army/units/v_army_caatinga_2000.hpp b/braf_characters_army/units/v_army_caatinga_2000.hpp index b3901e2..c6c6050 100644 --- a/braf_characters_army/units/v_army_caatinga_2000.hpp +++ b/braf_characters_army/units/v_army_caatinga_2000.hpp @@ -2,33 +2,33 @@ //Command class braf_army_of_caatinga_2000 : braf_army_of_base { _generalMacro = "braf_army_of_caatinga_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_of_caatinga_2000.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -36,14 +36,14 @@ class braf_army_of_caatinga_2000 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -51,8 +51,8 @@ class braf_army_of_caatinga_2000 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -121,10 +121,10 @@ class braf_army_of_caatinga_2000 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -136,51 +136,51 @@ class braf_army_of_caatinga_2000 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_sl_caatinga_2000 : braf_army_sl_base { _generalMacro = "braf_army_sl_caatinga_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_sl_caatinga_2000.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -188,14 +188,14 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -203,8 +203,8 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -273,10 +273,10 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -291,46 +291,46 @@ class braf_army_sl_caatinga_2000 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_tl_caatinga_2000 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_tl_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_tl_caatinga_2000.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -338,10 +338,10 @@ class braf_army_tl_caatinga_2000 : braf_army_tl_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -415,10 +415,10 @@ class braf_army_tl_caatinga_2000 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -433,28 +433,28 @@ class braf_army_tl_caatinga_2000 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; //Specialists class braf_army_medic_caatinga_2000 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_medic_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -462,40 +462,40 @@ class braf_army_medic_caatinga_2000 : braf_army_medic_base { backpack = "braf_alice_medium_olive_medic"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -564,10 +564,10 @@ class braf_army_medic_caatinga_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -582,26 +582,26 @@ class braf_army_medic_caatinga_2000 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_eng_caatinga_2000 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_eng_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -609,38 +609,38 @@ class braf_army_eng_caatinga_2000 : braf_army_eng_base { backpack = "braf_alice_medium_olive_engineer"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -709,10 +709,10 @@ class braf_army_eng_caatinga_2000 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -727,26 +727,26 @@ class braf_army_eng_caatinga_2000 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_eod_caatinga_2000 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_eod_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -754,38 +754,38 @@ class braf_army_eod_caatinga_2000 : braf_army_eod_base { backpack = "braf_alice_medium_olive_eod"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -854,10 +854,10 @@ class braf_army_eod_caatinga_2000 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -872,68 +872,68 @@ class braf_army_eod_caatinga_2000 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; //Infantry class braf_army_rifleman_caatinga_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_rifleman_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_rifleman_caatinga_2000.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1002,10 +1002,10 @@ class braf_army_rifleman_caatinga_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1020,18 +1020,18 @@ class braf_army_rifleman_caatinga_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; @@ -1063,10 +1063,10 @@ class braf_army_radioop_caatinga_2000 : braf_army_rifleman_caatinga_2000 { }; class braf_army_ar_caatinga_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_ar_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1074,30 +1074,30 @@ class braf_army_ar_caatinga_2000 : braf_army_ar_base { displayName = "$STR_B_Soldier_AR_F0"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; respawnWeapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; magazines[] = { - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1166,10 +1166,10 @@ class braf_army_ar_caatinga_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1184,27 +1184,27 @@ class braf_army_ar_caatinga_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_lat_caatinga_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_lat_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1212,40 +1212,40 @@ class braf_army_lat_caatinga_2000 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1314,10 +1314,10 @@ class braf_army_lat_caatinga_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1332,26 +1332,26 @@ class braf_army_lat_caatinga_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_ammo_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1360,38 +1360,38 @@ class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1460,10 +1460,10 @@ class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1478,64 +1478,64 @@ class braf_army_ammo_caatinga_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_dmr_caatinga_2000 : braf_army_dmr_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_dmr_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_dmr_caatinga_2000.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1604,10 +1604,10 @@ class braf_army_dmr_caatinga_2000 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1622,26 +1622,26 @@ class braf_army_dmr_caatinga_2000 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_sniper_caatinga_2000 : braf_army_sniper_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_sniper_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1748,10 +1748,10 @@ class braf_army_sniper_caatinga_2000 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1766,62 +1766,62 @@ class braf_army_sniper_caatinga_2000 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_gl_caatinga_2000 : braf_army_gl_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_gl_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000caatinga\braf_army_gl_caatinga_2000.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; Items[] = { @@ -1891,10 +1891,10 @@ class braf_army_gl_caatinga_2000 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1909,18 +1909,18 @@ class braf_army_gl_caatinga_2000 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; @@ -1928,11 +1928,11 @@ class braf_army_gl_caatinga_2000 : braf_army_gl_base { //Weapons class braf_army_mg_caatinga_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_mg_caatinga_2000"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1952,15 +1952,15 @@ class braf_army_mg_caatinga_2000 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2030,10 +2030,10 @@ class braf_army_mg_caatinga_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2048,28 +2048,28 @@ class braf_army_mg_caatinga_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_mg_a_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2078,38 +2078,38 @@ class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -2178,10 +2178,10 @@ class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2196,27 +2196,27 @@ class braf_army_mg_a_caatinga_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_at_caatinga_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_at_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2225,27 +2225,27 @@ class braf_army_at_caatinga_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "MRAWS_HEAT55_F" }; Items[] = { @@ -2315,10 +2315,10 @@ class braf_army_at_caatinga_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2333,26 +2333,26 @@ class braf_army_at_caatinga_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_aa_caatinga_2000 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_aa_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2361,27 +2361,27 @@ class braf_army_aa_caatinga_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "BRAF_Igla_missile" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "BRAF_Igla_missile" }; Items[] = { @@ -2451,10 +2451,10 @@ class braf_army_aa_caatinga_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2469,28 +2469,28 @@ class braf_army_aa_caatinga_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; //Statics class braf_army_mortar_caatinga_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_mortar_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2499,38 +2499,38 @@ class braf_army_mortar_caatinga_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -2599,10 +2599,10 @@ class braf_army_mortar_caatinga_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2617,26 +2617,26 @@ class braf_army_mortar_caatinga_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_mortar_a_caatinga_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_mortar_a_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2645,38 +2645,38 @@ class braf_army_mortar_a_caatinga_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -2745,10 +2745,10 @@ class braf_army_mortar_a_caatinga_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2763,26 +2763,26 @@ class braf_army_mortar_a_caatinga_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_m2_caatinga_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_m2_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2791,38 +2791,38 @@ class braf_army_m2_caatinga_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -2891,10 +2891,10 @@ class braf_army_m2_caatinga_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2909,26 +2909,26 @@ class braf_army_m2_caatinga_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2000"; _generalMacro = "braf_army_m2_a_caatinga_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2937,38 +2937,38 @@ class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -3037,10 +3037,10 @@ class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -3055,18 +3055,18 @@ class braf_army_m2_a_caatinga_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; diff --git a/braf_characters_army/units/v_army_caatinga_2020.hpp b/braf_characters_army/units/v_army_caatinga_2020.hpp index f16d8eb..8ac7a17 100644 --- a/braf_characters_army/units/v_army_caatinga_2020.hpp +++ b/braf_characters_army/units/v_army_caatinga_2020.hpp @@ -5,33 +5,33 @@ //Command class braf_army_of_caatinga_2020 : braf_army_of_base { _generalMacro = "braf_army_of_caatinga_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_of_caatinga_2020.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -39,14 +39,14 @@ class braf_army_of_caatinga_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -54,8 +54,8 @@ class braf_army_of_caatinga_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -124,10 +124,10 @@ class braf_army_of_caatinga_2020 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -142,51 +142,51 @@ class braf_army_of_caatinga_2020 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_sl_caatinga_2020 : braf_army_sl_base { _generalMacro = "braf_army_sl_caatinga_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_sl_caatinga_2020.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -194,14 +194,14 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -209,8 +209,8 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -279,10 +279,10 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -297,68 +297,68 @@ class braf_army_sl_caatinga_2020 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_tl_caatinga_2020 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_tl_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_tl_caatinga_2020.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -427,10 +427,10 @@ class braf_army_tl_caatinga_2020 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -445,28 +445,28 @@ class braf_army_tl_caatinga_2020 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; //Specialists class braf_army_medic_caatinga_2020 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_medic_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -474,40 +474,40 @@ class braf_army_medic_caatinga_2020 : braf_army_medic_base { backpack = "braf_modular_assault_olive_medic"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -576,10 +576,10 @@ class braf_army_medic_caatinga_2020 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -594,26 +594,26 @@ class braf_army_medic_caatinga_2020 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_eng_caatinga_2020 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_eng_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -621,38 +621,38 @@ class braf_army_eng_caatinga_2020 : braf_army_eng_base { backpack = "braf_modular_assault_olive_engineer"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -721,10 +721,10 @@ class braf_army_eng_caatinga_2020 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -739,26 +739,26 @@ class braf_army_eng_caatinga_2020 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_eod_caatinga_2020 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_eod_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -766,38 +766,38 @@ class braf_army_eod_caatinga_2020 : braf_army_eod_base { backpack = "braf_modular_assault_olive_eod"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -866,10 +866,10 @@ class braf_army_eod_caatinga_2020 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -884,68 +884,68 @@ class braf_army_eod_caatinga_2020 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; //Infantry class braf_army_rifleman_caatinga_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_rifleman_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_rifleman_caatinga_2020.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1014,10 +1014,10 @@ class braf_army_rifleman_caatinga_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1032,18 +1032,18 @@ class braf_army_rifleman_caatinga_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; @@ -1074,10 +1074,10 @@ class braf_army_radioop_caatinga_2020 : braf_army_rifleman_caatinga_2020 { }; class braf_army_ar_caatinga_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_ar_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1171,10 +1171,10 @@ class braf_army_ar_caatinga_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1189,27 +1189,27 @@ class braf_army_ar_caatinga_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_lat_caatinga_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_lat_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1217,40 +1217,40 @@ class braf_army_lat_caatinga_2020 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1319,10 +1319,10 @@ class braf_army_lat_caatinga_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1337,26 +1337,26 @@ class braf_army_lat_caatinga_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_ammo_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1365,38 +1365,38 @@ class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1465,10 +1465,10 @@ class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1483,65 +1483,65 @@ class braf_army_ammo_caatinga_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_dmr_caatinga_2020 : braf_army_dmr_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_dmr_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020caatinga\braf_army_dmr_caatinga_2020.jpg"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1610,10 +1610,10 @@ class braf_army_dmr_caatinga_2020 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1628,27 +1628,27 @@ class braf_army_dmr_caatinga_2020 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_sniper_caatinga_2020 : braf_army_sniper_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_sniper_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1755,10 +1755,10 @@ class braf_army_sniper_caatinga_2020 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1773,27 +1773,27 @@ class braf_army_sniper_caatinga_2020 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; /*Em espera até haver uma opção de granadeira class braf_army_gl_caatinga_2020 : braf_army_gl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_dmr_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1810,9 +1810,9 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1824,13 +1824,13 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1842,8 +1842,8 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1912,10 +1912,10 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -1930,18 +1930,18 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; };*/ @@ -1949,11 +1949,11 @@ class braf_army_gl_caatinga_2020 : braf_army_gl_base { //Weapons class braf_army_mg_caatinga_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_mg_caatinga_2020"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1973,15 +1973,15 @@ class braf_army_mg_caatinga_2020 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2051,10 +2051,10 @@ class braf_army_mg_caatinga_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2069,28 +2069,28 @@ class braf_army_mg_caatinga_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_mg_a_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2099,38 +2099,38 @@ class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2199,10 +2199,10 @@ class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2217,27 +2217,27 @@ class braf_army_mg_a_caatinga_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_at_caatinga_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_at_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2246,27 +2246,27 @@ class braf_army_at_caatinga_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; Items[] = { @@ -2336,10 +2336,10 @@ class braf_army_at_caatinga_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2354,26 +2354,26 @@ class braf_army_at_caatinga_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_aa_caatinga_2020 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_aa_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2382,27 +2382,27 @@ class braf_army_aa_caatinga_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; Items[] = { @@ -2472,10 +2472,10 @@ class braf_army_aa_caatinga_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2490,28 +2490,28 @@ class braf_army_aa_caatinga_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; //Statics class braf_army_mortar_caatinga_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_mortar_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2520,38 +2520,38 @@ class braf_army_mortar_caatinga_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2620,10 +2620,10 @@ class braf_army_mortar_caatinga_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2638,26 +2638,26 @@ class braf_army_mortar_caatinga_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_mortar_a_caatinga_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_mortar_a_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2666,38 +2666,38 @@ class braf_army_mortar_a_caatinga_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2766,10 +2766,10 @@ class braf_army_mortar_a_caatinga_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2784,26 +2784,26 @@ class braf_army_mortar_a_caatinga_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_m2_caatinga_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_m2_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2812,38 +2812,38 @@ class braf_army_m2_caatinga_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2912,10 +2912,10 @@ class braf_army_m2_caatinga_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -2930,26 +2930,26 @@ class braf_army_m2_caatinga_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_CAATINGA_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_caatinga_2020"; _generalMacro = "braf_army_m2_a_caatinga_2020"; - model = "braf\braf_characters_army\Uniform\braf_gibao.p3d"; + model = "braf\braf_characters_army\uniform\braf_gibao.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2958,38 +2958,38 @@ class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_Caatinga_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3058,10 +3058,10 @@ class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gibao\top_co.paa", - "braf\braf_characters_army\Uniform\Data\Gibao\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\tan_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa" + "braf\braf_characters_army\uniform\data\gibao\top_co.paa", + "braf\braf_characters_army\uniform\data\gibao\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\tan_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa" }; class EventHandlers : EventHandlers { init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),name (_this select 0)] call braf_fnc_setnameonuniform;"; @@ -3076,18 +3076,18 @@ class braf_army_m2_a_caatinga_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat" }; }; }; diff --git a/braf_characters_army/units/v_army_commando_2000.hpp b/braf_characters_army/units/v_army_commando_2000.hpp index 417434a..2f40b5b 100644 --- a/braf_characters_army/units/v_army_commando_2000.hpp +++ b/braf_characters_army/units/v_army_commando_2000.hpp @@ -2,14 +2,14 @@ //Command class braf_army_of_commando_2000 : braf_army_of_base { _generalMacro = "braf_army_of_commando_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -30,10 +30,10 @@ class braf_army_of_commando_2000 : braf_army_of_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -41,14 +41,14 @@ class braf_army_of_commando_2000 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -56,8 +56,8 @@ class braf_army_of_commando_2000 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -127,10 +127,10 @@ class braf_army_of_commando_2000 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -143,18 +143,18 @@ class braf_army_of_commando_2000 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -162,14 +162,14 @@ class braf_army_of_commando_2000 : braf_army_of_base { }; class braf_army_sl_commando_2000 : braf_army_sl_base { _generalMacro = "braf_army_sl_commando_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -190,10 +190,10 @@ class braf_army_sl_commando_2000 : braf_army_sl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -201,14 +201,14 @@ class braf_army_sl_commando_2000 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -216,8 +216,8 @@ class braf_army_sl_commando_2000 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -287,10 +287,10 @@ class braf_army_sl_commando_2000 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -306,33 +306,33 @@ class braf_army_sl_commando_2000 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_commando_2000 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_tl_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -351,10 +351,10 @@ class braf_army_tl_commando_2000 : braf_army_tl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -364,10 +364,10 @@ class braf_army_tl_commando_2000 : braf_army_tl_base { "Chemlight_green" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -444,10 +444,10 @@ class braf_army_tl_commando_2000 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -463,18 +463,18 @@ class braf_army_tl_commando_2000 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -483,15 +483,15 @@ class braf_army_tl_commando_2000 : braf_army_tl_base { //Specialists class braf_army_medic_commando_2000 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_medic_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -511,10 +511,10 @@ class braf_army_medic_commando_2000 : braf_army_medic_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -522,14 +522,14 @@ class braf_army_medic_commando_2000 : braf_army_medic_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -537,8 +537,8 @@ class braf_army_medic_commando_2000 : braf_army_medic_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -608,10 +608,10 @@ class braf_army_medic_commando_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -627,33 +627,33 @@ class braf_army_medic_commando_2000 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_commando_2000 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_eng_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -673,9 +673,9 @@ class braf_army_eng_commando_2000 : braf_army_eng_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -683,13 +683,13 @@ class braf_army_eng_commando_2000 : braf_army_eng_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -697,8 +697,8 @@ class braf_army_eng_commando_2000 : braf_army_eng_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -768,10 +768,10 @@ class braf_army_eng_commando_2000 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -787,33 +787,33 @@ class braf_army_eng_commando_2000 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_commando_2000 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_eod_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -833,9 +833,9 @@ class braf_army_eod_commando_2000 : braf_army_eod_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -843,13 +843,13 @@ class braf_army_eod_commando_2000 : braf_army_eod_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -857,8 +857,8 @@ class braf_army_eod_commando_2000 : braf_army_eod_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -928,10 +928,10 @@ class braf_army_eod_commando_2000 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -947,18 +947,18 @@ class braf_army_eod_commando_2000 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -967,15 +967,15 @@ class braf_army_eod_commando_2000 : braf_army_eod_base { //Infantry class braf_army_rifleman_commando_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_rifleman_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -994,9 +994,9 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -1004,13 +1004,13 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -1018,8 +1018,8 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1089,10 +1089,10 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1108,18 +1108,18 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1127,15 +1127,15 @@ class braf_army_rifleman_commando_2000 : braf_army_rifleman_base { }; class braf_army_ar_commando_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_ar_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1235,10 +1235,10 @@ class braf_army_ar_commando_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1254,18 +1254,18 @@ class braf_army_ar_commando_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1273,15 +1273,15 @@ class braf_army_ar_commando_2000 : braf_army_ar_base { }; class braf_army_lat_commando_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_lat_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1302,28 +1302,28 @@ class braf_army_lat_commando_2000 : braf_army_launcher_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1393,10 +1393,10 @@ class braf_army_lat_commando_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1412,33 +1412,33 @@ class braf_army_lat_commando_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_commando_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_ammo_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1457,28 +1457,28 @@ class braf_army_ammo_commando_2000 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1548,10 +1548,10 @@ class braf_army_ammo_commando_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1567,53 +1567,53 @@ class braf_army_ammo_commando_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_dmr_commando_2000 : braf_army_dmr_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_dmr_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000comandos\braf_army_dmr_commando_2000.jpg"; uniformClass = "braf_army_jacket_commando_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1621,10 +1621,10 @@ class braf_army_dmr_commando_2000 : braf_army_dmr_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1699,10 +1699,10 @@ class braf_army_dmr_commando_2000 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1718,33 +1718,33 @@ class braf_army_dmr_commando_2000 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_sniper_commando_2000 : braf_army_sniper_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_sniper_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1852,10 +1852,10 @@ class braf_army_sniper_commando_2000 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1871,18 +1871,18 @@ class braf_army_sniper_commando_2000 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1891,15 +1891,15 @@ class braf_army_sniper_commando_2000 : braf_army_sniper_base { /*M16A2 com granadeira class braf_army_gl_commando_2000 : braf_army_gl_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_gl_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1916,17 +1916,17 @@ class braf_army_gl_commando_2000 : braf_army_gl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "Chemlight_green" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "Chemlight_green" }; Items[] = { @@ -1997,10 +1997,10 @@ class braf_army_gl_commando_2000 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2016,18 +2016,18 @@ class braf_army_gl_commando_2000 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2037,16 +2037,16 @@ class braf_army_gl_commando_2000 : braf_army_gl_base { //Weapons class braf_army_mg_commando_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mg_commando_2000"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2066,15 +2066,15 @@ class braf_army_mg_commando_2000 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2145,10 +2145,10 @@ class braf_army_mg_commando_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2164,33 +2164,33 @@ class braf_army_mg_commando_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_commando_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mg_a_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2210,9 +2210,9 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2220,13 +2220,13 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2234,8 +2234,8 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2305,10 +2305,10 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2324,18 +2324,18 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2343,15 +2343,15 @@ class braf_army_mg_a_commando_2000 : braf_army_rifleman_base { }; class braf_army_at_commando_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_at_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2373,17 +2373,17 @@ class braf_army_at_commando_2000 : braf_army_launcher_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MRAWS_HEAT55_F" @@ -2456,10 +2456,10 @@ class braf_army_at_commando_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2475,33 +2475,33 @@ class braf_army_at_commando_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_commando_2000 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_aa_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2523,17 +2523,17 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "BRAF_Igla_missile" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "BRAF_Igla_missile" @@ -2606,10 +2606,10 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2625,18 +2625,18 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2645,15 +2645,15 @@ class braf_army_aa_commando_2000 : braf_army_launcher_base { //Statics class braf_army_mortar_commando_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mortar_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2674,9 +2674,9 @@ class braf_army_mortar_commando_2000 : braf_army_support_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2684,13 +2684,13 @@ class braf_army_mortar_commando_2000 : braf_army_support_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2698,8 +2698,8 @@ class braf_army_mortar_commando_2000 : braf_army_support_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2769,10 +2769,10 @@ class braf_army_mortar_commando_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2788,33 +2788,33 @@ class braf_army_mortar_commando_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_commando_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_mortar_a_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2834,9 +2834,9 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2844,20 +2844,20 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2927,10 +2927,10 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2946,33 +2946,33 @@ class braf_army_mortar_a_commando_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_commando_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_m2_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2993,9 +2993,9 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -3003,13 +3003,13 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -3017,8 +3017,8 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3088,10 +3088,10 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -3107,33 +3107,33 @@ class braf_army_m2_commando_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_commando_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; _generalMacro = "braf_army_m2_a_commando_2000"; - model = "braf\braf_characters_army\Uniform\braf_japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3154,9 +3154,9 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -3164,13 +3164,13 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -3178,8 +3178,8 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3249,10 +3249,10 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -3268,18 +3268,18 @@ class braf_army_m2_a_commando_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; diff --git a/braf_characters_army/units/v_army_commando_2020.hpp b/braf_characters_army/units/v_army_commando_2020.hpp index f9d563b..ec6163e 100644 --- a/braf_characters_army/units/v_army_commando_2020.hpp +++ b/braf_characters_army/units/v_army_commando_2020.hpp @@ -5,9 +5,9 @@ //Command class braf_army_of_commando_2020 : braf_army_of_base { _generalMacro = "braf_army_of_commando_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -28,10 +28,10 @@ class braf_army_of_commando_2020 : braf_army_of_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -39,14 +39,14 @@ class braf_army_of_commando_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -54,8 +54,8 @@ class braf_army_of_commando_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -126,9 +126,9 @@ class braf_army_of_commando_2020 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -144,18 +144,18 @@ class braf_army_of_commando_2020 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -164,9 +164,9 @@ class braf_army_of_commando_2020 : braf_army_of_base { class braf_army_sl_commando_2020 : braf_army_sl_base { _generalMacro = "braf_army_sl_commando_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -187,10 +187,10 @@ class braf_army_sl_commando_2020 : braf_army_sl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -198,14 +198,14 @@ class braf_army_sl_commando_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -213,8 +213,8 @@ class braf_army_sl_commando_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -285,9 +285,9 @@ class braf_army_sl_commando_2020 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -303,28 +303,28 @@ class braf_army_sl_commando_2020 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_commando_2020 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_tl_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -343,11 +343,11 @@ class braf_army_tl_commando_2020 : braf_army_tl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -355,15 +355,15 @@ class braf_army_tl_commando_2020 : braf_army_tl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -371,8 +371,8 @@ class braf_army_tl_commando_2020 : braf_army_tl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -443,9 +443,9 @@ class braf_army_tl_commando_2020 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -461,18 +461,18 @@ class braf_army_tl_commando_2020 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -481,10 +481,10 @@ class braf_army_tl_commando_2020 : braf_army_tl_base { //Specialists class braf_army_medic_commando_2020 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_medic_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -504,11 +504,11 @@ class braf_army_medic_commando_2020 : braf_army_medic_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -516,15 +516,15 @@ class braf_army_medic_commando_2020 : braf_army_medic_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -532,8 +532,8 @@ class braf_army_medic_commando_2020 : braf_army_medic_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -604,9 +604,9 @@ class braf_army_medic_commando_2020 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -622,28 +622,28 @@ class braf_army_medic_commando_2020 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_commando_2020 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_eng_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -663,11 +663,11 @@ class braf_army_eng_commando_2020 : braf_army_eng_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -675,15 +675,15 @@ class braf_army_eng_commando_2020 : braf_army_eng_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -691,8 +691,8 @@ class braf_army_eng_commando_2020 : braf_army_eng_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -763,9 +763,9 @@ class braf_army_eng_commando_2020 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -781,28 +781,28 @@ class braf_army_eng_commando_2020 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_commando_2020 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_eod_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -822,11 +822,11 @@ class braf_army_eod_commando_2020 : braf_army_eod_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -834,15 +834,15 @@ class braf_army_eod_commando_2020 : braf_army_eod_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -850,8 +850,8 @@ class braf_army_eod_commando_2020 : braf_army_eod_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -922,9 +922,9 @@ class braf_army_eod_commando_2020 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -940,18 +940,18 @@ class braf_army_eod_commando_2020 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -960,10 +960,10 @@ class braf_army_eod_commando_2020 : braf_army_eod_base { //Infantry class braf_army_rifleman_commando_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_rifleman_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -982,11 +982,11 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -994,15 +994,15 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -1010,8 +1010,8 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1082,9 +1082,9 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1100,18 +1100,18 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1119,10 +1119,10 @@ class braf_army_rifleman_commando_2020 : braf_army_rifleman_base { }; class braf_army_ar_commando_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_ar_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1224,10 +1224,10 @@ class braf_army_ar_commando_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1243,18 +1243,18 @@ class braf_army_ar_commando_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1262,10 +1262,10 @@ class braf_army_ar_commando_2020 : braf_army_ar_base { }; class braf_army_lat_commando_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_lat_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1287,9 +1287,9 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -1297,13 +1297,13 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -1311,8 +1311,8 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1383,9 +1383,9 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1401,28 +1401,28 @@ class braf_army_lat_commando_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_commando_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_ammo_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1443,9 +1443,9 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -1453,13 +1453,13 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -1467,8 +1467,8 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1539,9 +1539,9 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1557,18 +1557,18 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1576,47 +1576,47 @@ class braf_army_ammo_commando_2020 : braf_army_rifleman_base { }; class braf_army_dmr_commando_2020 : braf_army_dmr_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_dmr_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 1; scopeArsenal = 1; uniformClass = "braf_army_combat_shirt_black_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1687,9 +1687,9 @@ class braf_army_dmr_commando_2020 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1705,18 +1705,18 @@ class braf_army_dmr_commando_2020 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1724,10 +1724,10 @@ class braf_army_dmr_commando_2020 : braf_army_dmr_base { }; class braf_army_sniper_commando_2020 : braf_army_sniper_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_sniper_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1840,9 +1840,9 @@ class braf_army_sniper_commando_2020 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1858,18 +1858,18 @@ class braf_army_sniper_commando_2020 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1877,11 +1877,11 @@ class braf_army_sniper_commando_2020 : braf_army_sniper_base { }; /*Em espera até haver uma opção de granadeira class braf_army_gl_commando_2020 : braf_army_gl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_dmr_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1898,9 +1898,9 @@ class braf_army_gl_commando_2020 : braf_army_gl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1912,13 +1912,13 @@ class braf_army_gl_commando_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1930,8 +1930,8 @@ class braf_army_gl_commando_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2002,9 +2002,9 @@ class braf_army_gl_commando_2020 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2020,18 +2020,18 @@ class braf_army_gl_commando_2020 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2041,11 +2041,11 @@ class braf_army_gl_commando_2020 : braf_army_gl_base { //Weapons class braf_army_mg_commando_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_mg_commando_2020"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2065,15 +2065,15 @@ class braf_army_mg_commando_2020 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2145,9 +2145,9 @@ class braf_army_mg_commando_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2163,28 +2163,28 @@ class braf_army_mg_commando_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_commando_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_mg_a_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2205,28 +2205,28 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2297,9 +2297,9 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2315,18 +2315,18 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2334,10 +2334,10 @@ class braf_army_mg_a_commando_2020 : braf_army_rifleman_base { }; class braf_army_at_commando_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_at_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2360,15 +2360,15 @@ class braf_army_at_commando_2020 : braf_army_launcher_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; Items[] = { @@ -2440,9 +2440,9 @@ class braf_army_at_commando_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2458,28 +2458,28 @@ class braf_army_at_commando_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_commando_2020 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_aa_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2502,17 +2502,17 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", @@ -2586,9 +2586,9 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2604,18 +2604,18 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2624,10 +2624,10 @@ class braf_army_aa_commando_2020 : braf_army_launcher_base { //Statics class braf_army_mortar_commando_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_mortar_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2648,11 +2648,11 @@ class braf_army_mortar_commando_2020 : braf_army_support_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2660,15 +2660,15 @@ class braf_army_mortar_commando_2020 : braf_army_support_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2676,8 +2676,8 @@ class braf_army_mortar_commando_2020 : braf_army_support_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2748,9 +2748,9 @@ class braf_army_mortar_commando_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2766,28 +2766,28 @@ class braf_army_mortar_commando_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_commando_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_mortar_a_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2808,11 +2808,11 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2820,15 +2820,15 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2836,8 +2836,8 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2908,9 +2908,9 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2926,28 +2926,28 @@ class braf_army_mortar_a_commando_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_commando_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_m2_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2968,11 +2968,11 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2980,15 +2980,15 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -2996,8 +2996,8 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3068,9 +3068,9 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3086,28 +3086,28 @@ class braf_army_m2_commando_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_commando_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_COMMANDO_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_commando_2020"; _generalMacro = "braf_army_m2_a_commando_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3128,11 +3128,11 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -3140,15 +3140,15 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -3156,8 +3156,8 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3228,9 +3228,9 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3246,18 +3246,18 @@ class braf_army_m2_a_commando_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; diff --git a/braf_characters_army/units/v_army_jungle_2000.hpp b/braf_characters_army/units/v_army_jungle_2000.hpp index e6d5cf5..cf0a7e2 100644 --- a/braf_characters_army/units/v_army_jungle_2000.hpp +++ b/braf_characters_army/units/v_army_jungle_2000.hpp @@ -2,38 +2,38 @@ //Command class braf_army_of_jungle_2000 : braf_army_of_base { _generalMacro = "braf_army_of_jungle_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_of_jungle_2000.jpg"; uniformClass = "braf_army_Jungle_rolled_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -41,14 +41,14 @@ class braf_army_of_jungle_2000 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -56,8 +56,8 @@ class braf_army_of_jungle_2000 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -126,9 +126,9 @@ class braf_army_of_jungle_2000 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; class EventHandlers : EventHandlers { @@ -141,18 +141,18 @@ class braf_army_of_jungle_2000 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -161,38 +161,38 @@ class braf_army_of_jungle_2000 : braf_army_of_base { class braf_army_sl_jungle_2000 : braf_army_sl_base { _generalMacro = "braf_army_sl_jungle_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_sl_jungle_2000.jpg"; uniformClass = "braf_army_Jungle_rolled_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -200,14 +200,14 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -215,8 +215,8 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -285,9 +285,9 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; class EventHandlers : EventHandlers { @@ -303,53 +303,53 @@ class braf_army_sl_jungle_2000 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_jungle_2000 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_tl_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_tl_jungle_2000.jpg"; uniformClass = "braf_army_Jungle_rolled_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -357,10 +357,10 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -434,9 +434,9 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; class EventHandlers : EventHandlers { @@ -452,18 +452,18 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -472,15 +472,15 @@ class braf_army_tl_jungle_2000 : braf_army_tl_base { //Specialists class braf_army_medic_jungle_2000 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_medic_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -488,40 +488,40 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base { backpack = "braf_alice_large_olive_medic"; uniformClass = "braf_army_jungle_medic_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -590,9 +590,9 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -613,9 +613,9 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top.rvmat", - "braf\braf_characters_army\Uniform\data\bdu\eb\pants.rvmat", - "braf\braf_characters_army\Uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\saude\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", "" }; class EventHandlers : EventHandlers { @@ -631,33 +631,33 @@ class braf_army_medic_jungle_2000 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_jungle_2000 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_eng_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -665,38 +665,38 @@ class braf_army_eng_jungle_2000 : braf_army_eng_base { backpack = "braf_alice_large_olive_engineer"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -765,9 +765,9 @@ class braf_army_eng_jungle_2000 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -783,33 +783,33 @@ class braf_army_eng_jungle_2000 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_jungle_2000 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_eod_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -817,38 +817,38 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base { backpack = "braf_alice_large_olive_eod"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -917,9 +917,9 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -935,18 +935,18 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -955,55 +955,55 @@ class braf_army_eod_jungle_2000 : braf_army_eod_base { //Infantry class braf_army_rifleman_jungle_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_rifleman_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_rifleman_jungle_2000.jpg"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1072,9 +1072,9 @@ class braf_army_rifleman_jungle_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -1090,18 +1090,18 @@ class braf_army_rifleman_jungle_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1134,15 +1134,15 @@ class braf_army_radioop_jungle_2000 : braf_army_rifleman_jungle_2000 { }; class braf_army_ar_jungle_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_ar_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1150,30 +1150,30 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base { displayName = "$STR_B_Soldier_AR_F0"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; respawnWeapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; magazines[] = { - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "braf_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1242,9 +1242,9 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -1260,18 +1260,18 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1279,15 +1279,15 @@ class braf_army_ar_jungle_2000 : braf_army_ar_base { }; class braf_army_lat_jungle_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_lat_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1295,40 +1295,40 @@ class braf_army_lat_jungle_2000 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1397,9 +1397,9 @@ class braf_army_lat_jungle_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -1415,33 +1415,33 @@ class braf_army_lat_jungle_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_jungle_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_ammo_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1450,38 +1450,38 @@ class braf_army_ammo_jungle_2000 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1550,9 +1550,9 @@ class braf_army_ammo_jungle_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -1568,71 +1568,71 @@ class braf_army_ammo_jungle_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_dmr_jungle_2000 : braf_army_dmr_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_dmr_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_dmr_jungle_2000.jpg"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1701,9 +1701,9 @@ class braf_army_dmr_jungle_2000 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -1719,33 +1719,33 @@ class braf_army_dmr_jungle_2000 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_sniper_jungle_2000 : braf_army_sniper_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_sniper_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1852,9 +1852,9 @@ class braf_army_sniper_jungle_2000 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -1870,18 +1870,18 @@ class braf_army_sniper_jungle_2000 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1889,50 +1889,50 @@ class braf_army_sniper_jungle_2000 : braf_army_sniper_base { }; class braf_army_gl_jungle_2000 : braf_army_gl_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_gl_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000selva\braf_army_gl_jungle_2000.jpg"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; Items[] = { @@ -2002,9 +2002,9 @@ class braf_army_gl_jungle_2000 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -2020,18 +2020,18 @@ class braf_army_gl_jungle_2000 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2041,16 +2041,16 @@ class braf_army_gl_jungle_2000 : braf_army_gl_base { //Weapons class braf_army_mg_jungle_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mg_jungle_2000"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2070,15 +2070,15 @@ class braf_army_mg_jungle_2000 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2148,9 +2148,9 @@ class braf_army_mg_jungle_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -2166,33 +2166,33 @@ class braf_army_mg_jungle_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mg_a_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2201,38 +2201,38 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -2301,9 +2301,9 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -2319,18 +2319,18 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2338,15 +2338,15 @@ class braf_army_mg_a_jungle_2000 : braf_army_rifleman_base { }; class braf_army_at_jungle_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_at_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2355,27 +2355,27 @@ class braf_army_at_jungle_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "MRAWS_HEAT55_F" }; Items[] = { @@ -2445,9 +2445,9 @@ class braf_army_at_jungle_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -2463,33 +2463,33 @@ class braf_army_at_jungle_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_jungle_2000 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_aa_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2498,27 +2498,27 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "BRAF_Igla_missile" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "BRAF_Igla_missile" }; Items[] = { @@ -2588,9 +2588,9 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -2606,18 +2606,18 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2626,15 +2626,15 @@ class braf_army_aa_jungle_2000 : braf_army_launcher_base { //Statics class braf_army_mortar_jungle_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mortar_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2643,38 +2643,38 @@ class braf_army_mortar_jungle_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -2743,9 +2743,9 @@ class braf_army_mortar_jungle_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -2761,33 +2761,33 @@ class braf_army_mortar_jungle_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_jungle_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mortar_a_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2796,38 +2796,38 @@ class braf_army_mortar_a_jungle_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -2896,9 +2896,9 @@ class braf_army_mortar_a_jungle_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -2914,33 +2914,33 @@ class braf_army_mortar_a_jungle_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_jungle_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_m2_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2949,38 +2949,38 @@ class braf_army_m2_jungle_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -3049,9 +3049,9 @@ class braf_army_m2_jungle_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -3067,33 +3067,33 @@ class braf_army_m2_jungle_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2000"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_m2_a_jungle_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3102,38 +3102,38 @@ class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_Jungle_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -3202,9 +3202,9 @@ class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "", }; class EventHandlers : EventHandlers { @@ -3220,18 +3220,18 @@ class braf_army_m2_a_jungle_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; diff --git a/braf_characters_army/units/v_army_jungle_2020.hpp b/braf_characters_army/units/v_army_jungle_2020.hpp index 53e22f0..f37386a 100644 --- a/braf_characters_army/units/v_army_jungle_2020.hpp +++ b/braf_characters_army/units/v_army_jungle_2020.hpp @@ -3,38 +3,38 @@ //Command class braf_army_of_jungle_2020 : braf_army_of_base { _generalMacro = "braf_army_of_jungle_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_of_jungle_2020.jpg"; uniformClass = "braf_army_combat_shirt_jungle_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -42,14 +42,14 @@ class braf_army_of_jungle_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -57,8 +57,8 @@ class braf_army_of_jungle_2020 : braf_army_of_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -127,9 +127,9 @@ class braf_army_of_jungle_2020 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; class EventHandlers : EventHandlers { @@ -145,18 +145,18 @@ class braf_army_of_jungle_2020 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -164,38 +164,38 @@ class braf_army_of_jungle_2020 : braf_army_of_base { }; class braf_army_sl_jungle_2020 : braf_army_sl_base { _generalMacro = "braf_army_sl_jungle_2020"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_sl_jungle_2020.jpg"; uniformClass = "braf_army_combat_shirt_jungle_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -203,14 +203,14 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -218,8 +218,8 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -288,9 +288,9 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; class EventHandlers : EventHandlers { @@ -306,75 +306,75 @@ class braf_army_sl_jungle_2020 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_jungle_2020 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_tl_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_tl_jungle_2020.jpg"; uniformClass = "braf_army_combat_shirt_jungle_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -443,9 +443,9 @@ class braf_army_tl_jungle_2020 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; class EventHandlers : EventHandlers { @@ -461,18 +461,18 @@ class braf_army_tl_jungle_2020 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -481,15 +481,15 @@ class braf_army_tl_jungle_2020 : braf_army_tl_base { //Specialists class braf_army_medic_jungle_2020 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_medic_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -497,40 +497,40 @@ class braf_army_medic_jungle_2020 : braf_army_medic_base { backpack = "braf_modular_assault_olive_medic"; uniformClass = "braf_army_combat_shirt_jungle_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -599,9 +599,9 @@ class braf_army_medic_jungle_2020 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; class EventHandlers : EventHandlers { @@ -617,33 +617,33 @@ class braf_army_medic_jungle_2020 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_jungle_2020 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_eng_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -651,38 +651,38 @@ class braf_army_eng_jungle_2020 : braf_army_eng_base { backpack = "braf_modular_assault_olive_engineer"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -752,10 +752,10 @@ class braf_army_eng_jungle_2020 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -771,33 +771,33 @@ class braf_army_eng_jungle_2020 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_jungle_2020 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_eod_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -805,38 +805,38 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base { backpack = "braf_modular_assault_olive_eod"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -906,10 +906,10 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -925,18 +925,18 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -945,55 +945,55 @@ class braf_army_eod_jungle_2020 : braf_army_eod_base { //Infantry class braf_army_rifleman_jungle_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_rifleman_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_rifleman_jungle_2020.jpg"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1063,10 +1063,10 @@ class braf_army_rifleman_jungle_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1082,18 +1082,18 @@ class braf_army_rifleman_jungle_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1126,15 +1126,15 @@ class braf_army_radioop_jungle_2020 : braf_army_rifleman_jungle_2020 { }; class braf_army_ar_jungle_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_ar_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1229,10 +1229,10 @@ class braf_army_ar_jungle_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1248,18 +1248,18 @@ class braf_army_ar_jungle_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1267,15 +1267,15 @@ class braf_army_ar_jungle_2020 : braf_army_ar_base { }; class braf_army_lat_jungle_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_lat_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1283,40 +1283,40 @@ class braf_army_lat_jungle_2020 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1386,10 +1386,10 @@ class braf_army_lat_jungle_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1405,33 +1405,33 @@ class braf_army_lat_jungle_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_jungle_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_ammo_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1440,38 +1440,38 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1541,10 +1541,10 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1560,18 +1560,18 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1579,53 +1579,53 @@ class braf_army_ammo_jungle_2020 : braf_army_rifleman_base { }; class braf_army_dmr_jungle_2020 : braf_army_dmr_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_dmr_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020selva\braf_army_dmr_jungle_2020.jpg"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1695,10 +1695,10 @@ class braf_army_dmr_jungle_2020 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1714,18 +1714,18 @@ class braf_army_dmr_jungle_2020 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1733,15 +1733,15 @@ class braf_army_dmr_jungle_2020 : braf_army_dmr_base { }; class braf_army_sniper_jungle_2020 : braf_army_sniper_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_sniper_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1849,10 +1849,10 @@ class braf_army_sniper_jungle_2020 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -1868,18 +1868,18 @@ class braf_army_sniper_jungle_2020 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1887,15 +1887,15 @@ class braf_army_sniper_jungle_2020 : braf_army_sniper_base { }; /*Em espera até haver uma opção de granadeira class braf_army_gl_jungle_2020 : braf_army_gl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_dmr_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1912,9 +1912,9 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1926,13 +1926,13 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1944,8 +1944,8 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2015,10 +2015,10 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2034,18 +2034,18 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2055,16 +2055,16 @@ class braf_army_gl_jungle_2020 : braf_army_gl_base { //Weapons class braf_army_mg_jungle_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mg_jungle_2020"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2084,15 +2084,15 @@ class braf_army_mg_jungle_2020 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2163,10 +2163,10 @@ class braf_army_mg_jungle_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2182,33 +2182,33 @@ class braf_army_mg_jungle_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mg_a_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2217,38 +2217,38 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2318,10 +2318,10 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2337,18 +2337,18 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2356,15 +2356,15 @@ class braf_army_mg_a_jungle_2020 : braf_army_rifleman_base { }; class braf_army_at_jungle_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_at_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2373,27 +2373,27 @@ class braf_army_at_jungle_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; Items[] = { @@ -2464,10 +2464,10 @@ class braf_army_at_jungle_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2483,33 +2483,33 @@ class braf_army_at_jungle_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_jungle_2020 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_aa_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2518,27 +2518,27 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; Items[] = { @@ -2609,10 +2609,10 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2628,18 +2628,18 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2648,15 +2648,15 @@ class braf_army_aa_jungle_2020 : braf_army_launcher_base { //Statics class braf_army_mortar_jungle_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mortar_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2665,38 +2665,38 @@ class braf_army_mortar_jungle_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2766,10 +2766,10 @@ class braf_army_mortar_jungle_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2785,33 +2785,33 @@ class braf_army_mortar_jungle_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_jungle_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_mortar_a_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2820,38 +2820,38 @@ class braf_army_mortar_a_jungle_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2921,10 +2921,10 @@ class braf_army_mortar_a_jungle_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -2940,33 +2940,33 @@ class braf_army_mortar_a_jungle_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_jungle_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_m2_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2975,38 +2975,38 @@ class braf_army_m2_jungle_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3076,10 +3076,10 @@ class braf_army_m2_jungle_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -3095,33 +3095,33 @@ class braf_army_m2_jungle_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_m2_a_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3130,38 +3130,38 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_combat_shirt_jungle_uniform_gloves"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3231,10 +3231,10 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -3250,18 +3250,18 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -3270,15 +3270,15 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base { //Crew /*class braf_army_crewman_jungle_2020 : braf_army_crewman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_JUNGLE_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_jungle_2020"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces_camo" }; _generalMacro = "braf_army_crewman_jungle_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Crew.p3d"; + model = "braf\braf_characters_army\uniform\braf_crew.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3349,9 +3349,9 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base { "brevet1_insignia" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_army\Uniform\Data\Coverall_crew\Camo_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\coverall_crew\camo_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "", "", "", @@ -3368,7 +3368,7 @@ class braf_army_m2_a_jungle_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Coverall_crew\top.rvmat", + "braf\braf_characters_army\uniform\data\coverall_crew\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "" diff --git a/braf_characters_army/units/v_army_regular_2000.hpp b/braf_characters_army/units/v_army_regular_2000.hpp index dafa68a..76e88da 100644 --- a/braf_characters_army/units/v_army_regular_2000.hpp +++ b/braf_characters_army/units/v_army_regular_2000.hpp @@ -2,33 +2,33 @@ //Command class braf_army_of_regular_2000 : braf_army_of_base { _generalMacro = "braf_army_of_regular_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_of_regular_2000.jpg"; uniformClass = "braf_army_regular_rolled_uniform_gloves"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -38,10 +38,10 @@ class braf_army_of_regular_2000 : braf_army_of_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -118,10 +118,10 @@ class braf_army_of_regular_2000 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -134,18 +134,18 @@ class braf_army_of_regular_2000 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -153,33 +153,33 @@ class braf_army_of_regular_2000 : braf_army_of_base { }; class braf_army_sl_regular_2000 : braf_army_sl_base { _generalMacro = "braf_army_sl_regular_2000"; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_sl_regular_2000.jpg"; uniformClass = "braf_army_regular_uniform_gloves"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "BRAF_Steiner_750RC", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -189,10 +189,10 @@ class braf_army_sl_regular_2000 : braf_army_sl_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -269,10 +269,10 @@ class braf_army_sl_regular_2000 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -295,48 +295,48 @@ class braf_army_sl_regular_2000 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_regular_2000 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_tl_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_tl_regular_2000.jpg"; uniformClass = "braf_army_regular_rolled_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -344,10 +344,10 @@ class braf_army_tl_regular_2000 : braf_army_tl_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -421,9 +421,9 @@ class braf_army_tl_regular_2000 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\manga_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -446,18 +446,18 @@ class braf_army_tl_regular_2000 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -466,10 +466,10 @@ class braf_army_tl_regular_2000 : braf_army_tl_base { //Specialists class braf_army_medic_regular_2000 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_medic_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -477,26 +477,26 @@ class braf_army_medic_regular_2000 : braf_army_medic_base { backpack = "braf_alice_medium_olive_medic"; uniformClass = "braf_army_regular_medic_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -504,16 +504,16 @@ class braf_army_medic_regular_2000 : braf_army_medic_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -587,9 +587,9 @@ class braf_army_medic_regular_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\saude\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; hiddenSelectionsMaterials[] = { @@ -610,9 +610,9 @@ class braf_army_medic_regular_2000 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\SAUDE\top.rvmat", - "braf\braf_characters_army\Uniform\data\bdu\eb\pants.rvmat", - "braf\braf_characters_army\Uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\saude\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", "" }; class EventHandlers : EventHandlers { @@ -633,28 +633,28 @@ class braf_army_medic_regular_2000 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_regular_2000 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_eng_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -662,20 +662,20 @@ class braf_army_eng_regular_2000 : braf_army_eng_base { backpack = "braf_alice_medium_olive_engineer"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -683,10 +683,10 @@ class braf_army_eng_regular_2000 : braf_army_eng_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -760,9 +760,9 @@ class braf_army_eng_regular_2000 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -783,28 +783,28 @@ class braf_army_eng_regular_2000 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_regular_2000 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_eod_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -812,20 +812,20 @@ class braf_army_eod_regular_2000 : braf_army_eod_base { backpack = "braf_alice_medium_olive_eod"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -833,10 +833,10 @@ class braf_army_eod_regular_2000 : braf_army_eod_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -910,9 +910,9 @@ class braf_army_eod_regular_2000 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -933,18 +933,18 @@ class braf_army_eod_regular_2000 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -953,30 +953,30 @@ class braf_army_eod_regular_2000 : braf_army_eod_base { //Infantry class braf_army_rifleman_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_rifleman_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_rifleman_regular_2000.jpg"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -984,10 +984,10 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1061,9 +1061,9 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1084,18 +1084,18 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1103,10 +1103,10 @@ class braf_army_rifleman_regular_2000 : braf_army_rifleman_base { }; class braf_army_ar_regular_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_ar_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1114,20 +1114,20 @@ class braf_army_ar_regular_2000 : braf_army_ar_base { displayName = "$STR_B_Soldier_AR_F0"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; respawnWeapons[] = { - "Braf_FAP", + "braf_fap", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1135,10 +1135,10 @@ class braf_army_ar_regular_2000 : braf_army_ar_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1212,9 +1212,9 @@ class braf_army_ar_regular_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1235,18 +1235,18 @@ class braf_army_ar_regular_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1254,10 +1254,10 @@ class braf_army_ar_regular_2000 : braf_army_ar_base { }; class braf_army_lat_regular_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_lat_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1265,22 +1265,22 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1288,10 +1288,10 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1365,9 +1365,9 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1388,28 +1388,28 @@ class braf_army_lat_regular_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_ammo_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1418,20 +1418,20 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1439,10 +1439,10 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1516,9 +1516,9 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1539,18 +1539,18 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1558,30 +1558,30 @@ class braf_army_ammo_regular_2000 : braf_army_rifleman_base { }; class braf_army_dmr_regular_2000 : braf_army_dmr_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_dmr_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_dmr_regular_2000.jpg"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1589,10 +1589,10 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -1666,9 +1666,9 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1689,18 +1689,18 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1708,10 +1708,10 @@ class braf_army_dmr_regular_2000 : braf_army_dmr_base { }; class braf_army_sniper_regular_2000 : braf_army_sniper_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_sniper_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1818,9 +1818,9 @@ class braf_army_sniper_regular_2000 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1841,18 +1841,18 @@ class braf_army_sniper_regular_2000 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1860,10 +1860,10 @@ class braf_army_sniper_regular_2000 : braf_army_sniper_base { }; class braf_army_gl_regular_2000 : braf_army_gl_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_gl_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1873,35 +1873,35 @@ class braf_army_gl_regular_2000 : braf_army_gl_base { uniformAccessories[] = {}; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", - "braf_FAL_granada_mag", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", + "braf_fal_granada_mag", "Chemlight_green" }; Items[] = { @@ -1971,9 +1971,9 @@ class braf_army_gl_regular_2000 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1994,18 +1994,18 @@ class braf_army_gl_regular_2000 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2038,29 +2038,29 @@ class braf_army_radioop_regular_2000 : braf_army_rifleman_regular_2000 { //Military Police class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_1"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_mp_rifle_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2000regular\braf_army_mp_rifle_regular_2000.jpg"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2068,8 +2068,8 @@ class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2145,9 +2145,9 @@ class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2163,29 +2163,29 @@ class braf_army_mp_rifle_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_2"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_mp_shotgun_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2202,20 +2202,20 @@ class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base { "Put" }; magazines[] = { - "BRAF_Boito_8Rnd_buck", - "BRAF_Boito_8Rnd_buck", + "braf_boito_8rnd_buck", + "braf_boito_8rnd_buck", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_7Rnd_riot" + "braf_boito_7rnd_riot" }; respawnMagazines[] = { - "BRAF_Boito_8Rnd_buck", - "BRAF_Boito_8Rnd_buck", + "braf_boito_8rnd_buck", + "braf_boito_8rnd_buck", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_7Rnd_riot" + "braf_boito_7rnd_riot" }; Items[] = { "FirstAidKit", @@ -2286,9 +2286,9 @@ class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2304,29 +2304,29 @@ class braf_army_mp_shotgun_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_3"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_mp_pistol_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2423,9 +2423,9 @@ class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2441,18 +2441,18 @@ class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2461,11 +2461,11 @@ class braf_army_mp_pistol_regular_2000 : braf_army_rifleman_base { //Unarmed class braf_army_unarmed_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_unarmed_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2546,9 +2546,9 @@ class braf_army_unarmed_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2564,18 +2564,18 @@ class braf_army_unarmed_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2585,11 +2585,11 @@ class braf_army_unarmed_regular_2000 : braf_army_rifleman_base { //Weapons class braf_army_mg_regular_2000 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_mg_regular_2000"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2609,15 +2609,15 @@ class braf_army_mg_regular_2000 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2687,9 +2687,9 @@ class braf_army_mg_regular_2000 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2710,28 +2710,28 @@ class braf_army_mg_regular_2000 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_mg_a_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2740,20 +2740,20 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2761,10 +2761,10 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2838,9 +2838,9 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2861,18 +2861,18 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2880,10 +2880,10 @@ class braf_army_mg_a_regular_2000 : braf_army_rifleman_base { }; class braf_army_at_regular_2000 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_at_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2892,27 +2892,27 @@ class braf_army_at_regular_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "MRAWS_HEAT55_F" }; Items[] = { @@ -2982,9 +2982,9 @@ class braf_army_at_regular_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3005,28 +3005,28 @@ class braf_army_at_regular_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_regular_2000 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_aa_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3035,27 +3035,27 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "BRAF_Igla_missile" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "BRAF_Igla_missile" }; Items[] = { @@ -3125,9 +3125,9 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3148,18 +3148,18 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -3168,10 +3168,10 @@ class braf_army_aa_regular_2000 : braf_army_launcher_base { //Statics class braf_army_mortar_regular_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_mortar_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3180,20 +3180,20 @@ class braf_army_mortar_regular_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3201,10 +3201,10 @@ class braf_army_mortar_regular_2000 : braf_army_support_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3278,9 +3278,9 @@ class braf_army_mortar_regular_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3301,28 +3301,28 @@ class braf_army_mortar_regular_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_regular_2000 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_mortar_a_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3331,20 +3331,20 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3352,10 +3352,10 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3429,9 +3429,9 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3452,28 +3452,28 @@ class braf_army_mortar_a_regular_2000 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_m2_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3482,20 +3482,20 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3503,10 +3503,10 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3580,9 +3580,9 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3603,28 +3603,28 @@ class braf_army_m2_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_regular_2000 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_m2_a_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU.p3d"; + model = "braf\braf_characters_army\uniform\braf_bdu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3633,20 +3633,20 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_regular_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3654,10 +3654,10 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -3731,9 +3731,9 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\BDU\EB\top_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\top_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3754,18 +3754,18 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -3774,10 +3774,10 @@ class braf_army_m2_a_regular_2000 : braf_army_rifleman_base { //Crew class braf_army_crewman_regular_2000 : braf_army_crewman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2000"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2000"; _generalMacro = "braf_army_crewman_regular_2000"; - model = "braf\braf_characters_army\Uniform\BRAF_Crew.p3d"; + model = "braf\braf_characters_army\uniform\braf_crew.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3877,8 +3877,8 @@ class braf_army_crewman_regular_2000 : braf_army_crewman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Coverall_crew\Camo_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\coverall_crew\camo_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "", "", "" @@ -3893,7 +3893,7 @@ class braf_army_crewman_regular_2000 : braf_army_crewman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Coverall_crew\top.rvmat", + "braf\braf_characters_army\uniform\data\coverall_crew\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "" diff --git a/braf_characters_army/units/v_army_regular_2020.hpp b/braf_characters_army/units/v_army_regular_2020.hpp index 407e1b8..ce90166 100644 --- a/braf_characters_army/units/v_army_regular_2020.hpp +++ b/braf_characters_army/units/v_army_regular_2020.hpp @@ -2,52 +2,52 @@ //Command class braf_army_of_regular_2020 : braf_army_of_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_tl_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_tl_regular_2020.jpg"; uniformClass = "braf_army_acu_rolled_regular_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -116,9 +116,9 @@ class braf_army_of_regular_2020 : braf_army_of_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -135,70 +135,70 @@ class braf_army_of_regular_2020 : braf_army_of_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_sl_regular_2020 : braf_army_sl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_tl_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_tl_regular_2020.jpg"; uniformClass = "braf_army_acu_rolled_regular_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -267,9 +267,9 @@ class braf_army_sl_regular_2020 : braf_army_sl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -286,70 +286,70 @@ class braf_army_sl_regular_2020 : braf_army_sl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_tl_regular_2020 : braf_army_tl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_tl_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_tl_regular_2020.jpg"; uniformClass = "braf_army_acu_rolled_regular_uniform"; weapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2_Dot", + "braf_ia2_dot", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -418,9 +418,9 @@ class braf_army_tl_regular_2020 : braf_army_tl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -437,18 +437,18 @@ class braf_army_tl_regular_2020 : braf_army_tl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -456,10 +456,10 @@ class braf_army_tl_regular_2020 : braf_army_tl_base { }; //Specialists class braf_army_medic_regular_2020 : braf_army_medic_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_medic_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -467,40 +467,40 @@ class braf_army_medic_regular_2020 : braf_army_medic_base { backpack = "braf_modular_assault_olive_medic"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -569,9 +569,9 @@ class braf_army_medic_regular_2020 : braf_army_medic_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -588,28 +588,28 @@ class braf_army_medic_regular_2020 : braf_army_medic_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eng_regular_2020 : braf_army_eng_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_eng_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -617,38 +617,38 @@ class braf_army_eng_regular_2020 : braf_army_eng_base { backpack = "braf_modular_assault_olive_engineer"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -717,9 +717,9 @@ class braf_army_eng_regular_2020 : braf_army_eng_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -736,28 +736,28 @@ class braf_army_eng_regular_2020 : braf_army_eng_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_eod_regular_2020 : braf_army_eod_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_eod_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -765,38 +765,38 @@ class braf_army_eod_regular_2020 : braf_army_eod_base { backpack = "braf_modular_assault_olive_eod"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -865,9 +865,9 @@ class braf_army_eod_regular_2020 : braf_army_eod_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -884,18 +884,18 @@ class braf_army_eod_regular_2020 : braf_army_eod_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -904,50 +904,50 @@ class braf_army_eod_regular_2020 : braf_army_eod_base { //Infantry class braf_army_rifleman_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_rifleman_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_rifleman_regular_2020.jpg"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1016,9 +1016,9 @@ class braf_army_rifleman_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1035,18 +1035,18 @@ class braf_army_rifleman_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1078,10 +1078,10 @@ class braf_army_radioop_regular_2020 : braf_army_rifleman_regular_2020 { }; class braf_army_ar_regular_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_ar_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1175,9 +1175,9 @@ class braf_army_ar_regular_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1194,18 +1194,18 @@ class braf_army_ar_regular_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1213,10 +1213,10 @@ class braf_army_ar_regular_2020 : braf_army_ar_base { }; class braf_army_lat_regular_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_lat_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1224,40 +1224,40 @@ class braf_army_lat_regular_2020 : braf_army_launcher_base { displayName = "$STR_BRAF_LAT"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_launch_alac", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1326,9 +1326,9 @@ class braf_army_lat_regular_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1345,28 +1345,28 @@ class braf_army_lat_regular_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_ammo_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_ammo_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1375,38 +1375,38 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base { displayName = "$STR_B_Soldier_A_F0"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1475,9 +1475,9 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1494,18 +1494,18 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1513,48 +1513,48 @@ class braf_army_ammo_regular_2020 : braf_army_rifleman_base { }; class braf_army_dmr_regular_2020 : braf_army_dmr_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_dmr_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_dmr_regular_2020.jpg"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; respawnWeapons[] = { - "BRAF_Fal_Scope", + "braf_fal_scope", "Throw", "Put" }; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_20Rnd_762x51_red", - "BRAF_20Rnd_762x51_red" + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_red" }; Items[] = { "FirstAidKit", @@ -1623,9 +1623,9 @@ class braf_army_dmr_regular_2020 : braf_army_dmr_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1642,18 +1642,18 @@ class braf_army_dmr_regular_2020 : braf_army_dmr_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1661,10 +1661,10 @@ class braf_army_dmr_regular_2020 : braf_army_dmr_base { }; class braf_army_sniper_regular_2020 : braf_army_sniper_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_sniper_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1771,9 +1771,9 @@ class braf_army_sniper_regular_2020 : braf_army_sniper_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1790,18 +1790,18 @@ class braf_army_sniper_regular_2020 : braf_army_sniper_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1809,10 +1809,10 @@ class braf_army_sniper_regular_2020 : braf_army_sniper_base { }; /*Em espera até haver uma opção de granadeira class braf_army_gl_regular_2020 : braf_army_gl_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_dmr_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -1829,9 +1829,9 @@ class braf_army_gl_regular_2020 : braf_army_gl_base { "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1843,13 +1843,13 @@ class braf_army_gl_regular_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", @@ -1861,8 +1861,8 @@ class braf_army_gl_regular_2020 : braf_army_gl_base { "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -1931,9 +1931,9 @@ class braf_army_gl_regular_2020 : braf_army_gl_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -1950,18 +1950,18 @@ class braf_army_gl_regular_2020 : braf_army_gl_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1970,29 +1970,29 @@ class braf_army_gl_regular_2020 : braf_army_gl_base { //Military Police - colete placeholder até chegar o WTC G5. class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_1"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_mp_rifle_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\2020regular\braf_army_mp_rifle_regular_2020.jpg"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2000,8 +2000,8 @@ class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base { "Chemlight_green" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", @@ -2075,9 +2075,9 @@ class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2093,29 +2093,29 @@ class braf_army_mp_rifle_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_2"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_mp_rifle_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2132,20 +2132,20 @@ class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base { "Put" }; magazines[] = { - "BRAF_Boito_5Rnd_buck", - "BRAF_Boito_5Rnd_buck", + "braf_boito_5rnd_buck", + "braf_boito_5rnd_buck", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_5Rnd_riot" + "braf_boito_5rnd_riot" }; respawnMagazines[] = { - "BRAF_Boito_5Rnd_buck", - "BRAF_Boito_5Rnd_buck", + "braf_boito_5rnd_buck", + "braf_boito_5rnd_buck", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_5Rnd_riot" + "braf_boito_5rnd_riot" }; Items[] = { "FirstAidKit", @@ -2214,9 +2214,9 @@ class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2232,29 +2232,29 @@ class braf_army_mp_shotgun_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_BRAF_MP_3"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_mp_rifle_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2349,9 +2349,9 @@ class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2367,18 +2367,18 @@ class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2387,11 +2387,11 @@ class braf_army_mp_pistol_regular_2020 : braf_army_rifleman_base { //Unarmed class braf_army_unarmed_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; + faction = "braf_army"; displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_unarmed_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2472,9 +2472,9 @@ class braf_army_unarmed_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2490,18 +2490,18 @@ class braf_army_unarmed_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2512,11 +2512,11 @@ class braf_army_unarmed_regular_2020 : braf_army_rifleman_base { //Weapons class braf_army_mg_regular_2020 : braf_army_ar_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_mg_regular_2020"; - Author = "BRAF Team"; - model = "braf\braf_characters_army\Uniform\BRAF_BDU_2.p3d"; + author = "BRAF TEAM"; + model = "braf\braf_characters_army\uniform\braf_bdu_2.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2536,15 +2536,15 @@ class braf_army_mg_regular_2020 : braf_army_ar_base { "Put" }; magazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; respawnMagazines[] = { - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag_Tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag_tracer_red", "16Rnd_9x21_Mag" }; Items[] = { @@ -2614,9 +2614,9 @@ class braf_army_mg_regular_2020 : braf_army_ar_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2633,28 +2633,28 @@ class braf_army_mg_regular_2020 : braf_army_ar_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\manga.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\manga.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mg_a_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_mg_a_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2663,38 +2663,38 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_MG_A"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -2763,9 +2763,9 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2782,18 +2782,18 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2801,10 +2801,10 @@ class braf_army_mg_a_regular_2020 : braf_army_rifleman_base { }; class braf_army_at_regular_2020 : braf_army_launcher_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_at_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2813,27 +2813,27 @@ class braf_army_at_regular_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_LAT_F0"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Gustav", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "MRAWS_HEAT55_F" }; Items[] = { @@ -2903,9 +2903,9 @@ class braf_army_at_regular_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -2922,28 +2922,28 @@ class braf_army_at_regular_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_aa_regular_2020 : braf_army_launcher_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_aa_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -2952,27 +2952,27 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base { displayName = "$STR_B_Soldier_AA_F0"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "BRAF_Igla", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45_red", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45_red", "BRAF_Igla_missile" }; Items[] = { @@ -3042,9 +3042,9 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3061,18 +3061,18 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -3081,10 +3081,10 @@ class braf_army_aa_regular_2020 : braf_army_launcher_base { //Statics class braf_army_mortar_regular_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_mortar_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3093,38 +3093,38 @@ class braf_army_mortar_regular_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3193,9 +3193,9 @@ class braf_army_mortar_regular_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3212,28 +3212,28 @@ class braf_army_mortar_regular_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_mortar_a_regular_2020 : braf_army_support_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_mortar_a_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3242,38 +3242,38 @@ class braf_army_mortar_a_regular_2020 : braf_army_support_base { displayName = "$STR_BRAF_Mortar_A"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3342,9 +3342,9 @@ class braf_army_mortar_a_regular_2020 : braf_army_support_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3361,28 +3361,28 @@ class braf_army_mortar_a_regular_2020 : braf_army_support_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_m2_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3391,38 +3391,38 @@ class braf_army_m2_regular_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3491,9 +3491,9 @@ class braf_army_m2_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3510,28 +3510,28 @@ class braf_army_m2_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_m2_a_regular_2020 : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_m2_a_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3540,38 +3540,38 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base { displayName = "$STR_BRAF_M2_A"; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -3640,9 +3640,9 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -3659,18 +3659,18 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -3679,10 +3679,10 @@ class braf_army_m2_a_regular_2020 : braf_army_rifleman_base { //Crew class braf_army_crewman_regular_2020 : braf_army_crewman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_crewman_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_Crew.p3d"; + model = "braf\braf_characters_army\uniform\braf_crew.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; @@ -3782,8 +3782,8 @@ class braf_army_crewman_regular_2020 : braf_army_crewman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Coverall_crew\Camo_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\coverall_crew\camo_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "", "", "" @@ -3798,7 +3798,7 @@ class braf_army_crewman_regular_2020 : braf_army_crewman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Coverall_crew\top.rvmat", + "braf\braf_characters_army\uniform\data\coverall_crew\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "" diff --git a/braf_characters_army/v_baseclass.hpp b/braf_characters_army/v_baseclass.hpp index 0fc976e..653146e 100644 --- a/braf_characters_army/v_baseclass.hpp +++ b/braf_characters_army/v_baseclass.hpp @@ -21,7 +21,7 @@ class I_Soldier_AA_F; class braf_army_of_base : I_Officer_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_of_base"; scope = 0; model = ""; @@ -70,7 +70,7 @@ }; class braf_army_sl_base : I_Soldier_SL_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_sl_base"; scope = 0; model = ""; @@ -106,7 +106,7 @@ }; class braf_army_tl_base : I_Soldier_TL_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_sl_base"; scope = 0; model = ""; @@ -142,7 +142,7 @@ }; class braf_army_rifleman_base : I_Soldier_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_rifleman_base"; scope = 0; model = ""; @@ -176,7 +176,7 @@ }; class braf_army_rifleman_base_lite_base : I_Soldier_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_rifleman_base"; scope = 0; model = ""; @@ -209,7 +209,7 @@ }; class braf_army_medic_base : I_Medic_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_medic_base"; scope = 0; model = ""; @@ -258,7 +258,7 @@ }; class braf_army_eng_base : I_Engineer_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_eng_base"; scope = 0; model = ""; @@ -294,7 +294,7 @@ }; class braf_army_eod_base : I_Soldier_exp_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_eod_base"; scope = 0; model = ""; @@ -330,7 +330,7 @@ }; class braf_army_support_base : I_Support_Mort_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_support_base"; scope = 0; model = ""; @@ -364,7 +364,7 @@ }; class braf_army_crewman_base : I_Crew_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_crewman_base"; scope = 0; model = ""; @@ -398,7 +398,7 @@ }; class braf_army_dmr_base : I_Soldier_M_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_dmr_base"; scope = 0; model = ""; @@ -445,7 +445,7 @@ }; class braf_army_sniper_base : I_Sniper_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_sniper_base"; scope = 0; model = ""; @@ -493,7 +493,7 @@ }; class braf_army_launcher_base : I_Soldier_AT_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_launcher_base"; scope = 0; model = ""; @@ -540,7 +540,7 @@ }; class braf_army_gl_base : I_Soldier_GL_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_gl_base"; scope = 0; model = ""; @@ -574,7 +574,7 @@ }; class braf_army_ar_base : I_Soldier_AR_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_ar_base"; scope = 0; model = ""; @@ -621,7 +621,7 @@ }; class braf_diver_base : I_Diver_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "BRAF_Diver_Base"; scope = 0; model = ""; @@ -667,7 +667,7 @@ }; }; class braf_army_lat_base : I_Soldier_LAT_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_lat_base"; scope = 0; model = ""; @@ -709,7 +709,7 @@ }; }; class braf_army_at_base : I_Soldier_AT_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_at_base"; scope = 0; model = ""; @@ -751,7 +751,7 @@ }; }; class braf_army_ammo_base : I_Soldier_A_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_ammo_base"; scope = 0; model = ""; @@ -792,7 +792,7 @@ }; }; class braf_army_mortar_base : I_support_Mort_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_mortar_base"; scope = 0; model = ""; @@ -834,7 +834,7 @@ }; }; class braf_army_mortar_a_base : I_support_AMort_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_mortar_a_base"; scope = 0; model = ""; @@ -876,7 +876,7 @@ }; }; class braf_army_m2_base : I_support_MG_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_m2_base"; scope = 0; model = ""; @@ -918,7 +918,7 @@ }; }; class braf_army_m2_a_base : I_support_MG_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_m2_a_base"; scope = 0; model = ""; @@ -960,7 +960,7 @@ }; }; class braf_army_aa_base : I_Soldier_AA_F { - author = "BRAF"; + author = "BRAF TEAM"; _generalMacro = "braf_army_aa_base"; scope = 0; model = ""; diff --git a/braf_characters_army/v_maldade.hpp b/braf_characters_army/v_maldade.hpp index eae2ff5..5287c15 100644 --- a/braf_characters_army/v_maldade.hpp +++ b/braf_characters_army/v_maldade.hpp @@ -1,6 +1,6 @@ class U_B_Soldier_VR; class braf_maldade_base : U_B_Soldier_VR { - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; scope = 0; }; diff --git a/braf_characters_army/v_uniform.hpp b/braf_characters_army/v_uniform.hpp index 1abd830..7c0bd9f 100644 --- a/braf_characters_army/v_uniform.hpp +++ b/braf_characters_army/v_uniform.hpp @@ -2,49 +2,49 @@ /* Normalmente os uniformes são definidos no oficial, squad leader, team leader, medic e rifleman */ //---------------------------------------ACU------------------------------------------------- class braf_army_acu_regular : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_rifleman_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -113,9 +113,9 @@ class braf_army_acu_regular : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -132,67 +132,67 @@ class braf_army_acu_regular : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_acu_regular_gloves : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_rifleman_regular_2020"; - model = "braf\braf_characters_army\Uniform\BRAF_ACU.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -262,10 +262,10 @@ class braf_army_acu_regular_gloves : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -282,67 +282,67 @@ class braf_army_acu_regular_gloves : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_acu_rolled_regular : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_rifleman_regular_2020"; - model = "braf\braf_characters_army\Uniform\braf_acu_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu_2.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -411,9 +411,9 @@ class braf_army_acu_rolled_regular : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; class EventHandlers : EventHandlers { @@ -430,67 +430,67 @@ class braf_army_acu_rolled_regular : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; }; }; class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base { - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_rifleman_regular_2020"; - model = "braf\braf_characters_army\Uniform\braf_acu_2.p3d"; + model = "braf\braf_characters_army\uniform\braf_acu_2.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; uniformClass = "braf_army_acu_regular_uniform"; weapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; respawnWeapons[] = { - "Braf_IA2", + "braf_ia2", "Throw", "Put" }; magazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; respawnMagazines[] = { - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", - "braf_30Rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", + "braf_30rnd_556x45", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_red" + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_red" }; Items[] = { "FirstAidKit", @@ -560,10 +560,10 @@ class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\ACU\EB\acu_2_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\acu\eb\acu_2_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class EventHandlers : EventHandlers { @@ -580,18 +580,18 @@ class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\BDU\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\top.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", "braf\braf_hurt\feridas\top_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -599,10 +599,10 @@ class braf_army_acu_rolled_regular_gloves : braf_army_rifleman_base { }; //------------------------------------- TFM Army ------------------------------------------- class braf_army_under : I_soldier_F { - Author = "BRAF Team"; + author = "BRAF TEAM"; scope = 1; _generalMacro = "braf_army_Under"; - model = "\braf\braf_characters_army\Uniform\BRAF_tfm.p3d"; + model = "\braf\braf_characters_army\uniform\braf_tfm.p3d"; uniformClass = "braf_army_naked_uniform"; displayName = "TFM"; weapons[] = { @@ -627,31 +627,31 @@ class braf_army_under : I_soldier_F { "camo4" //Meia }; hiddenSelectionsTextures[] = { - "braf\braf_characters_army\Uniform\Data\NakedUniform\camisa_eb.paa", - "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda_eb_co.paa", - "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis_co.paa", - "braf\braf_characters_army\Uniform\Data\NakedUniform\meia_co.paa" + "braf\braf_characters_army\uniform\data\nakeduniform\camisa_eb.paa", + "braf\braf_characters_army\uniform\data\nakeduniform\bermuda_eb_co.paa", + "braf\braf_characters_army\uniform\data\nakeduniform\tenis_co.paa", + "braf\braf_characters_army\uniform\data\nakeduniform\meia_co.paa" }; hiddenSelectionsMaterials[] = { "a3\characters_f_exp\syndikat\data\u_i_c_soldier_bandit_5_f_1.rvmat", - "braf\braf_characters_army\Uniform\Data\NakedUniform\bermuda.rvmat", - "braf\braf_characters_army\Uniform\Data\NakedUniform\tenis.rvmat", - "braf\braf_characters_army\Uniform\Data\NakedUniform\meia.rvmat" + "braf\braf_characters_army\uniform\data\nakeduniform\bermuda.rvmat", + "braf\braf_characters_army\uniform\data\nakeduniform\tenis.rvmat", + "braf\braf_characters_army\uniform\data\nakeduniform\meia.rvmat" }; }; //------------------------------------- Japona ------------------------------------------- class braf_army_jacket_gloves_lizard : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_jacket_gloves_lizard"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -723,10 +723,10 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\eb\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; class Attributes { @@ -745,51 +745,51 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base { }; class private { name = "$STR_Rank_Private"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_soldado.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_soldado.paa"; }; class corporal { name = "$STR_Rank_Corporal"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_cabo.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_cabo.paa"; }; class 3sergeant { name = "$STR_Rank_3SERGEANT"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_3sarg.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_3sarg.paa"; }; class 2sergeant { name = "$STR_Rank_2SERGEANT"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_2sarg.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_2sarg.paa"; }; class 1sergeant { name = "$STR_Rank_1SERGEANT"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_1sarg.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_1sarg.paa"; }; class subofficer { name = "$STR_Rank_PETTYOFFICER"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_subtenente.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_subtenente.paa"; }; class 2lieutenant { name = "$STR_Rank_2LIEUTENANT"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_2tenente.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_2tenente.paa"; }; class 1lieutenant { name = "$STR_Rank_1LIEUTENANT"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_1tenente.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_1tenente.paa"; }; class captain { name = "$STR_Rank_CAPTAIN"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_capitao.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_capitao.paa"; }; class major { name = "$STR_Rank_MAJOR"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_major.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_major.paa"; }; class lieutenantcolonel { name = "$STR_Rank_LIEUTENANTCOLONEL"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_tcoronel.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_tcoronel.paa"; }; class colonel { name = "$STR_Rank_COLONEL"; - value = "braf\braf_characters_army\Uniform\Data\insignias\rank\EB_coronel.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\rank\eb_coronel.paa"; }; }; }; @@ -808,51 +808,51 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base { }; class branch_infantry{ name = "$STR_Branch_INFANTRY"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\inf.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\inf.paa"; }; class branch_cavalry{ name = "$STR_Branch_CAVALRY"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\cav.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\cav.paa"; }; class branch_artillery{ name = "$STR_Branch_ARTILLERY"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\art.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\art.paa"; }; class branch_enginnering{ name = "$STR_Branch_ENGINNERING"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\eng.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\eng.paa"; }; class branch_comms{ name = "$STR_Branch_COMMS"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\com.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\com.paa"; }; class branch_logistics{ name = "$STR_Branch_LOGISTICS"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\int.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\int.paa"; }; class branch_ordnance{ name = "$STR_Branch_ORDNANCE"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\matbel.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\matbel.paa"; }; class branch_medic{ name = "$STR_Branch_MEDIC"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\medic.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\medic.paa"; }; class branch_health{ name = "$STR_Branch_HEALTH"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\sau.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\sau.paa"; }; class branch_armyaviation{ name = "$STR_Branch_ARMYAVIATION"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\avex.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\avex.paa"; }; class branch_commando{ name = "$STR_Branch_COMMANDO"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\comandos.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\comandos.paa"; }; class branch_patchfinder{ name = "$STR_Branch_PATHFINDER"; - value = "braf\braf_characters_army\Uniform\Data\insignias\branch\pathfinder.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\branch\pathfinder.paa"; }; }; }; @@ -871,35 +871,35 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base { }; class brevet_armor { name = "$STR_Brevet_ARMOR"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\armor.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\armor.paa"; }; class brevet_jungle { name = "$STR_Brevet_JUNGLE"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\jungle.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\jungle.paa"; }; class brevet_pilot { name = "$STR_Brevet_PILOT"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\pilot.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\pilot.paa"; }; class brevet_advartillery { name = "$STR_Brevet_ADVARTILLERY"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\advartillery.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\advartillery.paa"; }; class brevet_rocket { name = "$STR_Brevet_ROCKET"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\rockets.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\rockets.paa"; }; class brevet_pqdt { name = "$STR_Brevet_PQDT"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\pqdt.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\pqdt.paa"; }; class brevet_specops { name = "$STR_Brevet_SPECOPS"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\specops.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\specops.paa"; }; class brevet_mountaineering { name = "$STR_Brevet_MOUNTAINEERING"; - value = "braf\braf_characters_army\Uniform\Data\insignias\brevet\guiacordada.paa"; + value = "braf\braf_characters_army\uniform\data\insignias\brevet\guiacordada.paa"; }; }; }; @@ -907,10 +907,10 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat" }; @@ -918,16 +918,16 @@ class braf_army_jacket_gloves_lizard : braf_army_rifleman_base { }; class braf_army_jacket_lizard : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_jacket_lizard"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -998,9 +998,9 @@ class braf_army_jacket_lizard : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\EB\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\japona\eb\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1010,10 +1010,10 @@ class braf_army_jacket_lizard : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat" }; @@ -1021,16 +1021,16 @@ class braf_army_jacket_lizard : braf_army_rifleman_base { }; class braf_army_jacket_woodland_gloves : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_jacket_woodland_gloves"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1102,10 +1102,10 @@ class braf_army_jacket_woodland_gloves : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1115,10 +1115,10 @@ class braf_army_jacket_woodland_gloves : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat" }; @@ -1126,16 +1126,16 @@ class braf_army_jacket_woodland_gloves : braf_army_rifleman_base { }; class braf_army_jacket_woodland : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_jacket_woodland"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1206,9 +1206,9 @@ class braf_army_jacket_woodland : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1218,10 +1218,10 @@ class braf_army_jacket_woodland : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat" }; @@ -1230,16 +1230,16 @@ class braf_army_jacket_woodland : braf_army_rifleman_base { //Commando class braf_army_jacket_woodland_commando : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_jacket_woodland"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_Japona.p3d"; + model = "braf\braf_characters_army\uniform\braf_japona.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1311,10 +1311,10 @@ class braf_army_jacket_woodland_commando : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Japona\wdl\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\japona\wdl\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1324,10 +1324,10 @@ class braf_army_jacket_woodland_commando : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Japona\EB\top.rvmat", + "braf\braf_characters_army\uniform\data\japona\eb\top.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", "braf\braf_hurt\feridas\japona\top_injury_japona.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat" }; @@ -1337,10 +1337,10 @@ class braf_army_jacket_woodland_commando : braf_army_rifleman_base { //------------------------------------- Gandoleta ------------------------------------------- class braf_army_combat_shirt : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1404,9 +1404,9 @@ class braf_army_combat_shirt : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1416,18 +1416,18 @@ class braf_army_combat_shirt : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1435,10 +1435,10 @@ class braf_army_combat_shirt : braf_army_rifleman_base { }; class braf_army_combat_shirt_gloves : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_gloves"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1503,10 +1503,10 @@ class braf_army_combat_shirt_gloves : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_2_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\data\luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_2_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1516,18 +1516,18 @@ class braf_army_combat_shirt_gloves : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1536,10 +1536,10 @@ class braf_army_combat_shirt_gloves : braf_army_rifleman_base { //Lizard class braf_army_combat_shirt_camo : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_camo"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1602,9 +1602,9 @@ class braf_army_combat_shirt_camo : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1614,18 +1614,18 @@ class braf_army_combat_shirt_camo : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1633,10 +1633,10 @@ class braf_army_combat_shirt_camo : braf_army_rifleman_base { }; class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_gloves_camo"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1700,10 +1700,10 @@ class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1713,18 +1713,18 @@ class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1733,10 +1733,10 @@ class braf_army_combat_shirt_gloves_camo : braf_army_rifleman_base { // Airborne class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_camo"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1799,9 +1799,9 @@ class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1811,18 +1811,18 @@ class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1830,10 +1830,10 @@ class braf_army_combat_shirt_camo_airborne : braf_army_rifleman_base { }; class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_gloves_black"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1897,10 +1897,10 @@ class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -1910,18 +1910,18 @@ class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -1930,10 +1930,10 @@ class braf_army_combat_shirt_camo_gloves_airborne : braf_army_rifleman_base { // Jungle class braf_army_combat_shirt_jungle : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_camo"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -1996,9 +1996,9 @@ class braf_army_combat_shirt_jungle : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2008,18 +2008,18 @@ class braf_army_combat_shirt_jungle : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2027,10 +2027,10 @@ class braf_army_combat_shirt_jungle : braf_army_rifleman_base { }; class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_gloves_black"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2094,10 +2094,10 @@ class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2107,18 +2107,18 @@ class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2127,10 +2127,10 @@ class braf_army_combat_shirt_jungle_gloves : braf_army_rifleman_base { //Black class braf_army_combat_shirt_black : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_black"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2193,9 +2193,9 @@ class braf_army_combat_shirt_black : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_black_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_black_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2205,18 +2205,18 @@ class braf_army_combat_shirt_black : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2224,10 +2224,10 @@ class braf_army_combat_shirt_black : braf_army_rifleman_base { }; class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_gloves_black"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2291,10 +2291,10 @@ class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\Combat_shirt_black_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\eb\combat_shirt_black_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2304,18 +2304,18 @@ class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2324,10 +2324,10 @@ class braf_army_combat_shirt_gloves_black : braf_army_rifleman_base { //CFN class braf_army_combat_shirt_cfn : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_cfn"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2390,9 +2390,9 @@ class braf_army_combat_shirt_cfn : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\CFN\Combat_shirt_CFN_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\CFN\pants_cfn_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_CFN_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\cfn\combat_shirt_cfn_co.paa", + "braf\braf_characters_army\uniform\data\bdu\cfn\pants_cfn_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_cfn_co.paa", "" }; //#include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2402,18 +2402,18 @@ class braf_army_combat_shirt_cfn : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2421,10 +2421,10 @@ class braf_army_combat_shirt_cfn : braf_army_rifleman_base { }; class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_gloves_cfn"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2488,10 +2488,10 @@ class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\CFN\Combat_shirt_CFN_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\CFN\pants_cfn_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_CFN_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\cfn\combat_shirt_cfn_co.paa", + "braf\braf_characters_army\uniform\data\bdu\cfn\pants_cfn_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_cfn_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; //#include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2501,18 +2501,18 @@ class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2521,10 +2521,10 @@ class braf_army_combat_shirt_cfn_gloves : braf_army_rifleman_base { //FAB class braf_army_combat_shirt_fab : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_fab"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2587,9 +2587,9 @@ class braf_army_combat_shirt_fab : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\FAB\Combat_shirt_FAB_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\FAB\pants_fab_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\gandoleta\fab\combat_shirt_fab_co.paa", + "braf\braf_characters_army\uniform\data\bdu\fab\pants_fab_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; //#include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2599,18 +2599,18 @@ class braf_army_combat_shirt_fab : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2618,10 +2618,10 @@ class braf_army_combat_shirt_fab : braf_army_rifleman_base { }; class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_army_combat_shirt_gloves_fab"; - model = "braf\braf_characters_army\Uniform\BRAF_Gandoleta.p3d"; + model = "braf\braf_characters_army\uniform\braf_gandoleta.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2685,10 +2685,10 @@ class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base { "", "", "", - "braf\braf_characters_army\Uniform\Data\Gandoleta\FAB\Combat_shirt_FAB_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\FAB\pants_fab_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.paa", + "braf\braf_characters_army\uniform\data\gandoleta\fab\combat_shirt_fab_co.paa", + "braf\braf_characters_army\uniform\data\bdu\fab\pants_fab_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\luva\gloves.paa", "" }; //#include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2698,18 +2698,18 @@ class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Gandoleta\EB\top.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_hurt\feridas\gandoleta\top_injury_Combat_shirt.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\gandoleta\eb\top.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_hurt\feridas\gandoleta\top_injury_combat_shirt.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", - "braf\braf_characters_army\Uniform\Data\Luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", + "braf\braf_characters_army\uniform\data\luva\gloves.rvmat", "", "" }; @@ -2718,16 +2718,16 @@ class braf_army_combat_shirt_gloves_fab : braf_army_rifleman_base { //------------------------------------- Camiseta ------------------------------------------- class braf_army_safe : I_soldier_F { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_Army_safe"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_TShirt.p3d"; + model = "braf\braf_characters_army\uniform\braf_tshirt.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2814,9 +2814,9 @@ class braf_army_safe : I_soldier_F { "", "", "", - "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_co.paa", + "braf\braf_characters_army\uniform\data\camiseta\eb\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2826,30 +2826,30 @@ class braf_army_safe : I_soldier_F { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Camiseta\EB\Camiseta.rvmat", + "braf\braf_characters_army\uniform\data\camiseta\eb\camiseta.rvmat", "braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat", "braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat" }; }; }; class braf_army_safe_airborne : I_soldier_F { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_Army_safe_jungle"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_TShirt.p3d"; + model = "braf\braf_characters_army\uniform\braf_tshirt.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -2936,9 +2936,9 @@ class braf_army_safe_airborne : I_soldier_F { "", "", "", - "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_pqd_co.paa", + "braf\braf_characters_army\uniform\data\camiseta\eb\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_pqd_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -2948,30 +2948,30 @@ class braf_army_safe_airborne : I_soldier_F { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Camiseta\EB\Camiseta.rvmat", + "braf\braf_characters_army\uniform\data\camiseta\eb\camiseta.rvmat", "braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat", "braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat" }; }; }; class braf_army_safe_jungle : I_soldier_F { side = 2; - faction = "BRAF_ARMY"; - editorsubcategory = "BRAF_ARMY_REGULAR_2020"; + faction = "braf_army"; + editorsubcategory = "braf_army_regular_2020"; _generalMacro = "braf_Army_safe_jungle"; - Author = "BRAF Team"; + author = "BRAF TEAM"; identityTypes[] = { "NoGlasses", "LanguageENG_F", "braf_brazilian_faces" }; - model = "braf\braf_characters_army\Uniform\BRAF_TShirt.p3d"; + model = "braf\braf_characters_army\uniform\braf_tshirt.p3d"; scope = 1; scopeCurator = 2; scopeArsenal = 2; @@ -3058,9 +3058,9 @@ class braf_army_safe_jungle : I_soldier_F { "", "", "", - "braf\braf_characters_army\Uniform\Data\Camiseta\EB\camo_co.paa", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants_co.paa", - "braf\braf_characters_army\Uniform\Data\Boot\boot_jungle_co.paa", + "braf\braf_characters_army\uniform\data\camiseta\eb\camo_co.paa", + "braf\braf_characters_army\uniform\data\bdu\eb\pants_co.paa", + "braf\braf_characters_army\uniform\data\boot\boot_jungle_co.paa", "" }; #include "\braf\braf_characters_army\functions\symbols.hpp" @@ -3070,15 +3070,15 @@ class braf_army_safe_jungle : I_soldier_F { class Wounds { tex[] = {}; mat[] = { - "braf\braf_characters_army\Uniform\Data\Camiseta\EB\Camiseta.rvmat", + "braf\braf_characters_army\uniform\data\camiseta\eb\camiseta.rvmat", "braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat", "braf\braf_hurt\feridas\camisa\top_injury_camisa.rvmat", - "braf\braf_characters_army\Uniform\Data\BDU\EB\pants.rvmat", + "braf\braf_characters_army\uniform\data\bdu\eb\pants.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", "braf\braf_hurt\feridas\pants_injury.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat", - "braf\braf_characters_army\Uniform\Data\Boot\boot.rvmat" + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat", + "braf\braf_characters_army\uniform\data\boot\boot.rvmat" }; }; }; \ No newline at end of file diff --git a/braf_characters_army/w_item.hpp b/braf_characters_army/w_item.hpp index 64e48ae..364eed4 100644 --- a/braf_characters_army/w_item.hpp +++ b/braf_characters_army/w_item.hpp @@ -1,12 +1,12 @@ class braf_Steiner_750RC : Binocular { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_Steiner_750RC"; opticsDisablePeripherialVision = 1; weaponPoolAvailable = 1; scope = 2; simulation = "Binocular"; - model = "\braf\braf_characters_army\item\binocular\braf_steiner_750RC.p3d"; - modelOptics = "\braf\braf_characters_army\item\binocular\braf_optics_steiner_750RC.p3d"; + model = "\braf\braf_characters_army\item\binocular\braf_steiner_750rc.p3d"; + modelOptics = "\braf\braf_characters_army\item\binocular\braf_optics_steiner_750rc.p3d"; opticsPPEffects[] = { "OpticsCHAbera1", "OpticsBlur1" @@ -14,7 +14,7 @@ class braf_Steiner_750RC : Binocular { visionMode[] = { "Normal" }; - picture = "\A3\Weapons_F\Data\UI\gear_binoculars_CA.paa"; + picture = "\a3\weapons_f\data\ui\gear_binoculars_ca.paa"; value = 5; type = 4096; displayName = "Steiner 750RC"; @@ -49,9 +49,9 @@ class braf_Steiner_750RC : Binocular { }; }; class braf_nvg_loris : NVGoggles { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_nvg_loris"; - modelOptics = "\A3\weapons_f\reticle\optics_night"; + modelOptics = "\a3\weapons_f\reticle\optics_night"; model = "\braf\braf_characters_army\item\nvg\braf_loris_on"; picture = "\braf\braf_characters_army\item\nvg\data\loris_ui.paa"; displayName = "$STR_BRAF_NVG_LORIS_MOUNT"; diff --git a/braf_characters_army/w_maldade.hpp b/braf_characters_army/w_maldade.hpp index eae2ff5..5287c15 100644 --- a/braf_characters_army/w_maldade.hpp +++ b/braf_characters_army/w_maldade.hpp @@ -1,6 +1,6 @@ class U_B_Soldier_VR; class braf_maldade_base : U_B_Soldier_VR { - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; scope = 0; }; diff --git a/braf_characters_army/w_uniform.hpp b/braf_characters_army/w_uniform.hpp index 586c839..4750948 100644 --- a/braf_characters_army/w_uniform.hpp +++ b/braf_characters_army/w_uniform.hpp @@ -1,11 +1,11 @@ //--------------------------TFM---------------------------- class braf_army_naked_uniform : Uniform_Base { scope = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; displayName = "$STR_Brazil_army_uniform_tfm"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Underwear.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_universal_F.p3d"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_underwear.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_universal_f.p3d"; hiddenSelections[] = {}; hiddenSelectionsTextures[] = {}; class ItemInfo : UniformItem { @@ -21,12 +21,12 @@ class braf_army_naked_uniform : Uniform_Base { class braf_army_regular_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_regular"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_rifleman_regular_2000"; @@ -38,12 +38,12 @@ class braf_army_regular_uniform : Uniform_Base { class braf_army_regular_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_regular_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_sl_regular_2000"; @@ -55,12 +55,12 @@ class braf_army_regular_uniform_gloves : Uniform_Base { class braf_army_regular_rolled_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_regular_rolled"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_tl_regular_2000"; @@ -72,12 +72,12 @@ class braf_army_regular_rolled_uniform : Uniform_Base { class braf_army_regular_rolled_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_regular_rolled_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_of_regular_2000"; @@ -89,12 +89,12 @@ class braf_army_regular_rolled_uniform_gloves : Uniform_Base { class braf_army_regular_medic_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_army_regular_medic"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_medic_regular_2000"; @@ -107,12 +107,12 @@ class braf_army_regular_medic_uniform : Uniform_Base { class braf_army_Jungle_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jungle"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_rifleman_jungle_2000"; @@ -124,12 +124,12 @@ class braf_army_Jungle_uniform : Uniform_Base { class braf_army_Jungle_rolled_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jungle_rolled"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_tl_jungle_2000"; @@ -141,12 +141,12 @@ class braf_army_Jungle_rolled_uniform : Uniform_Base { class braf_army_jungle_medic_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jungle_medic"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_medic_jungle_2000"; @@ -160,12 +160,12 @@ class braf_army_jungle_medic_uniform : Uniform_Base { class braf_army_airborne_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_airborne"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_rifleman_airborne_2000"; @@ -177,12 +177,12 @@ class braf_army_airborne_uniform : Uniform_Base { class braf_army_airborne_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_airborne_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_sl_airborne_2000"; @@ -194,12 +194,12 @@ class braf_army_airborne_uniform_gloves : Uniform_Base { class braf_army_airborne_rolled_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_airborne_rolled"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_tl_airborne_2000"; @@ -211,12 +211,12 @@ class braf_army_airborne_rolled_uniform : Uniform_Base { class braf_army_airborne_rolled_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_airborne_rolled_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_of_airborne_2000"; @@ -228,12 +228,12 @@ class braf_army_airborne_rolled_uniform_gloves : Uniform_Base { class braf_army_airborne_medic_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_airborne_medic"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_medic_airborne_2000"; @@ -247,12 +247,12 @@ class braf_army_airborne_medic_uniform : Uniform_Base { class braf_army_acu_regular_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_acu_regular"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_acu_regular"; @@ -264,12 +264,12 @@ class braf_army_acu_regular_uniform : Uniform_Base { class braf_army_acu_regular_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_acu_regular_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_acu_regular_gloves"; @@ -281,12 +281,12 @@ class braf_army_acu_regular_uniform_gloves : Uniform_Base { class braf_army_acu_rolled_regular_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_acu_rolled_regular"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_acu_rolled_regular"; @@ -298,12 +298,12 @@ class braf_army_acu_rolled_regular_uniform : Uniform_Base { class braf_army_acu_rolled_regular_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_acu_rolled_regular_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom2.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom2.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_acu_rolled_regular_gloves"; @@ -318,12 +318,12 @@ class braf_army_acu_rolled_regular_uniform_gloves : Uniform_Base { class braf_army_combat_shirt_regular_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_regular"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt"; @@ -335,12 +335,12 @@ class braf_army_combat_shirt_regular_uniform : Uniform_Base { class braf_army_combat_shirt_regular_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_regular_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_gloves"; @@ -353,12 +353,12 @@ class braf_army_combat_shirt_regular_uniform_gloves : Uniform_Base { class braf_army_combat_shirt_camo_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform__combat_shirt_camo"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_camo"; @@ -370,12 +370,12 @@ class braf_army_combat_shirt_camo_uniform : Uniform_Base { class braf_army_combat_shirt_camo_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_camo_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_gloves_camo"; @@ -388,12 +388,12 @@ class braf_army_combat_shirt_camo_uniform_gloves : Uniform_Base { class braf_army_combat_shirt_black_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_black"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_black"; @@ -405,12 +405,12 @@ class braf_army_combat_shirt_black_uniform : Uniform_Base { class braf_army_combat_shirt_black_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_black_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_gloves_black"; @@ -423,12 +423,12 @@ class braf_army_combat_shirt_black_uniform_gloves : Uniform_Base { class braf_army_combat_shirt_jungle_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_green_jungle"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_jungle"; @@ -440,12 +440,12 @@ class braf_army_combat_shirt_jungle_uniform : Uniform_Base { class braf_army_combat_shirt_jungle_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_green_jungle_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_jungle_gloves"; @@ -458,12 +458,12 @@ class braf_army_combat_shirt_jungle_uniform_gloves : Uniform_Base { class braf_army_combat_shirt_airborne_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_airborne"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_camo_airborne"; @@ -475,12 +475,12 @@ class braf_army_combat_shirt_airborne_uniform : Uniform_Base { class braf_army_combat_shirt_airborne_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_airborne_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_camo_gloves_airborne"; @@ -493,12 +493,12 @@ class braf_army_combat_shirt_airborne_uniform_gloves : Uniform_Base { class braf_army_combat_shirt_cfn_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_cfn"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_cfn"; @@ -510,12 +510,12 @@ class braf_army_combat_shirt_cfn_uniform : Uniform_Base { class braf_army_combat_shirt_cfn_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_cfn_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_cfn_gloves"; @@ -528,12 +528,12 @@ class braf_army_combat_shirt_cfn_uniform_gloves : Uniform_Base { class braf_army_combat_shirt_fab_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_fab"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_fab"; @@ -545,12 +545,12 @@ class braf_army_combat_shirt_fab_uniform : Uniform_Base { class braf_army_combat_shirt_fab_uniform_gloves : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_combat_shirt_fab_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_combat_shirt_gloves_fab"; @@ -563,12 +563,12 @@ class braf_army_combat_shirt_fab_uniform_gloves : Uniform_Base { class braf_army_jacket_lizard_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jacket_lizard"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_jacket_lizard"; @@ -580,12 +580,12 @@ class braf_army_jacket_lizard_uniform : Uniform_Base { class braf_army_jacket_gloves_lizard_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jacket_gloves_lizard"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_jacket_gloves_lizard"; @@ -598,12 +598,12 @@ class braf_army_jacket_gloves_lizard_uniform : Uniform_Base { class braf_army_jacket_woodland_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jacket_woodland"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_jacket_woodland"; @@ -615,12 +615,12 @@ class braf_army_jacket_woodland_uniform : Uniform_Base { class braf_army_jacket_woodland_gloves_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jacket_woodland_gloves"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_jacket_woodland_gloves"; @@ -633,12 +633,12 @@ class braf_army_jacket_woodland_gloves_uniform : Uniform_Base { class braf_army_jacket_commando_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_jacket_commando"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_jacket_woodland_commando"; @@ -651,12 +651,12 @@ class braf_army_jacket_commando_uniform : Uniform_Base { class braf_army_regular_tshirt_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_tshirt_regular"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_Army_safe"; @@ -668,12 +668,12 @@ class braf_army_regular_tshirt_uniform : Uniform_Base { class braf_army_airborne_tshirt_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_tshirt_airborne"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_Army_safe_airborne"; @@ -685,12 +685,12 @@ class braf_army_airborne_tshirt_uniform : Uniform_Base { class braf_army_jungle_tshirt_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_tshirt_jungle"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_Army_safe_jungle"; @@ -703,12 +703,12 @@ class braf_army_jungle_tshirt_uniform : Uniform_Base { class braf_army_regular_CoverallCrew : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_regular_CoverallCrew"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_crewman_regular_2000"; @@ -721,12 +721,12 @@ class braf_army_regular_CoverallCrew : Uniform_Base { class braf_army_Caatinga_uniform : Uniform_Base { scope = 2; scopeCurator = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; allowedSlots[] = { BACKPACK_SLOT }; displayName = "$STR_Brazil_army_uniform_caatinga"; - picture = "\braf\braf_characters_army\Uniform\Data\ui\Army_Unifom.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_army\uniform\data\ui\army_unifom.paa"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "braf_army_of_caatinga_2000"; diff --git a/braf_characters_army_old/config.cpp b/braf_characters_army_old/config.cpp index 6e7e48e..fd5b985 100644 --- a/braf_characters_army_old/config.cpp +++ b/braf_characters_army_old/config.cpp @@ -1,6 +1,6 @@ class CfgPatches { - class Braf_characters_army + class braf_characters_army_old { units[] = { @@ -12,13 +12,13 @@ class CfgPatches requiredAddons[] = { "braf_characters_army", }; - author = "BRAF Team"; + author = "BRAF TEAM"; }; }; class CfgEditorSubcategories { - class BRAF_ARMY_REGULAR_1980 + class braf_army_regular_1980 { displayName = "Men (1980, Regular)"; }; @@ -60,25 +60,25 @@ class CfgVehicles class braf_army_od_uniform_officer : braf_army_of_regular_2000 { _generalMacro = "braf_army_od_uniform_rifleman"; - editorsubcategory = "BRAF_ARMY_REGULAR_1980"; + editorsubcategory = "braf_army_regular_1980"; model = "braf\braf_characters_army_old\braf_bdu_od.p3d"; editorPreview = "\braf\braf_characters_army\units\editorpreview\2000regular\braf_army_of_regular_2000.jpg"; uniformClass = "braf_army_od_uniform"; weapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "Throw", "Put"}; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "BRAF_PT92", "Throw", "Put"}; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -87,10 +87,10 @@ class CfgVehicles "SmokeShellGreen", "Chemlight_green"}; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51_red", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51_red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -130,7 +130,7 @@ class CfgVehicles "braf\braf_characters_army_old\data\eb\nova\gandola_co.paa", "braf\braf_characters_army_old\data\eb\nova\gola_co.paa", "braf\braf_characters_army_old\data\eb\nova\calca_co.paa", - "braf\braf_characters_army_old\data\Boot\boot_co.paa"}; + "braf\braf_characters_army_old\data\boot\boot_co.paa"}; class Atributtes { }; @@ -143,33 +143,33 @@ class CfgVehicles class braf_army_od_uniform_rifleman : braf_army_rifleman_regular_2000 { _generalMacro = "braf_army_od_uniform_rifleman"; - editorsubcategory = "BRAF_ARMY_REGULAR_1980"; + editorsubcategory = "braf_army_regular_1980"; model = "braf\braf_characters_army_old\braf_bdu_od.p3d"; editorPreview = "\braf\braf_characters_army\units\editorpreview\2000regular\braf_army_rifleman_regular_2000.jpg"; uniformClass = "braf_army_od_uniform_worn"; weapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put"}; respawnWeapons[] = { - "BRAF_fal", + "braf_fal", "Throw", "Put"}; magazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green"}; respawnMagazines[] = { - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", - "BRAF_20Rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", + "braf_20rnd_762x51", "HandGrenade", "HandGrenade", "SmokeShell", @@ -207,7 +207,7 @@ class CfgVehicles "braf\braf_characters_army_old\data\eb\nova\gandola_co.paa", "braf\braf_characters_army_old\data\eb\nova\gola_co.paa", "braf\braf_characters_army_old\data\eb\nova\calca_co.paa", - "braf\braf_characters_army_old\data\Boot\boot_co.paa"}; + "braf\braf_characters_army_old\data\boot\boot_co.paa"}; class Atributtes { }; diff --git a/braf_characters_army_old/data/Boot/Meia/meia.rvmat b/braf_characters_army_old/data/Boot/Meia/meia.rvmat index c7403fb..f6869e4 100644 --- a/braf_characters_army_old/data/Boot/Meia/meia.rvmat +++ b/braf_characters_army_old/data/Boot/Meia/meia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army_old\data\Boot\Meia\meia_nohq.paa"; + texture = "braf\braf_characters_army_old\data\boot\meia\meia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army_old\data\Boot\Meia\meia_as.paa"; + texture = "braf\braf_characters_army_old\data\boot\meia\meia_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army_old\data\Boot\Meia\meia_smdi.paa"; + texture = "braf\braf_characters_army_old\data\boot\meia\meia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_army_old/data/Boot/boot.rvmat b/braf_characters_army_old/data/Boot/boot.rvmat index 8f7a1b8..c273d5d 100644 --- a/braf_characters_army_old/data/Boot/boot.rvmat +++ b/braf_characters_army_old/data/Boot/boot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_army_old\data\Boot\boot_nohq.paa"; + texture = "braf\braf_characters_army_old\data\boot\boot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_army_old\data\Boot\boot_as.paa"; + texture = "braf\braf_characters_army_old\data\boot\boot_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_army_old\data\Boot\boot_smdi.paa"; + texture = "braf\braf_characters_army_old\data\boot\boot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp b/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp index 1de0d85..1acace7 100644 --- a/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp +++ b/braf_characters_aviation/Flighthelmets/Alpha200_Weap.hpp @@ -4,7 +4,7 @@ class braf_Alpha200_ItemInfo : HeadGearItem { "camo1" }; mass=30; - uniformModel="braf\braf_characters_aviation\Flighthelmets\Alpha200_helmet.p3d"; + uniformModel="braf\braf_characters_aviation\flighthelmets\alpha200_helmet.p3d"; modelSides[]={1,2,3}; class HitpointsProtectionInfo { @@ -18,62 +18,62 @@ class braf_Alpha200_ItemInfo : HeadGearItem { }; //---------------------------------Alpha200_Helmets----------------------------------- -class BRAF_Alpha200_Pilot: H_HelmetB { +class braf_alpha200_pilot: H_HelmetB { scope=2; scopeCurator=2; - author="BRAF Team"; - _generalMacro="BRAF_Alpha200_Pilot"; + author = "BRAF TEAM"; + _generalMacro="braf_alpha200_pilot"; ace_hearing_protection = 0.70; ace_hearing_lowerVolume = 0.60; displayName="Alpha 200 Helmet Pilot"; - picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha200_PILOT.paa"; - model="braf\braf_characters_aviation\Flighthelmets\Alpha200_helmet.p3d"; + picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha200_pilot.paa"; + model="braf\braf_characters_aviation\flighthelmets\alpha200_helmet.p3d"; hiddenSelections[]= { "camo1" }; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_co.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot.rvmat" }; class ItemInfo: braf_Alpha200_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_co.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot.rvmat" }; }; }; -class BRAF_Alpha200_Mec: BRAF_Alpha200_Pilot +class braf_alpha200_mec: braf_alpha200_pilot { - _generalMacro="BRAF_Alpha200_Mec"; + _generalMacro="braf_alpha200_mec"; displayName="Alpha 200 Helmet Flight Mechanic"; - picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha200_FIEL.paa"; + picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha200_fiel.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec.rvmat", }; class ItemInfo : braf_Alpha200_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec.rvmat", }; }; }; diff --git a/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp b/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp index 710eb8b..c856220 100644 --- a/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp +++ b/braf_characters_aviation/Flighthelmets/Alpha900_Weap.hpp @@ -5,7 +5,7 @@ class braf_Alpha900_Down_ItemInfo : HeadGearItem "camo1", }; mass=30; - uniformModel="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_down.p3d"; + uniformModel="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_down.p3d"; modelSides[]={1,2,3}; class HitpointsProtectionInfo { @@ -24,7 +24,7 @@ class braf_Alpha900_Up_ItemInfo : HeadGearItem "camo1", }; mass=30; - uniformModel="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_up.p3d"; + uniformModel="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_up.p3d"; modelSides[]={1,2,3}; class HitpointsProtectionInfo { @@ -37,435 +37,435 @@ class braf_Alpha900_Up_ItemInfo : HeadGearItem }; }; //---------------------------------Alpha900_Helmets----------------------------------- -class BRAF_Alpha900_Pilot_Down: H_HelmetB +class braf_alpha900_pilot_down: H_HelmetB { scope=2; scopeCurator=2; - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="BRAF_Alpha900_Pilot 'Visor Down' "; ace_hearing_protection = 0.70; ace_hearing_lowerVolume = 0.60; displayName="Alpha 900 Helmet Navy Pilot 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha900_PILOT_visor_down.paa"; - model="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_down.p3d"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_pilot_visor_down.paa"; + model="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_down.p3d"; hiddenSelections[]= { "camo1" }; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_co.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto.rvmat" }; class ItemInfo: braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_co.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto.rvmat" }; }; }; -class BRAF_Alpha900_Pilot_Up: BRAF_Alpha900_Pilot_Down +class braf_alpha900_pilot_up: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Pilot 'Visor Up' "; displayName="Alpha 900 Helmet Navy Pilot 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\alpha900_PILOT_visor_up.paa"; - model="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_up.p3d"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_pilot_visor_up.paa"; + model="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_up.p3d"; class ItemInfo: braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_co.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Piloto.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto.rvmat" }; }; }; -class BRAF_Alpha900_Mec_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_mec_down: braf_alpha900_pilot_down { - _generalMacro="BRAF_Alpha900_Mec_Down"; + _generalMacro="braf_alpha900_mec_down"; displayName="Alpha 900 Helmet Flight Mechanic 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_fiel.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_fiel.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel.rvmat", }; }; }; -class BRAF_Alpha900_Mec_Up: BRAF_Alpha900_Mec_Down +class braf_alpha900_mec_up: braf_alpha900_mec_down { - _generalMacro="BRAF_Alpha900_Mec_Up"; + _generalMacro="braf_alpha900_mec_up"; displayName="Alpha 900 Helmet Flight Mechanic 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_fiel.paa"; - model="braf\braf_characters_aviation\Flighthelmets\Alpha900_helmet_up.p3d"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_fiel.paa"; + model="braf\braf_characters_aviation\flighthelmets\alpha900_helmet_up.p3d"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel.rvmat", }; }; }; -class BRAF_Alpha900_White_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_white_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_White"; displayName="Alpha 900 Helmet White 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_White.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_white.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_White_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_white_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_White_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_white_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_White_Up: BRAF_Alpha900_White_Down +class braf_alpha900_white_up: braf_alpha900_white_down { - _generalMacro="BRAF_Alpha900_White_Up"; + _generalMacro="braf_alpha900_white_up"; displayName="Alpha 900 Helmet White 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_White.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_white.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_White_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_white_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Gray_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_gray_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Gray"; displayName="Alpha 900 Helmet Gray 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Gray.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_gray.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Gray_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_gray_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Gray_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_gray_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Gray_Up: BRAF_Alpha900_Gray_Down +class braf_alpha900_gray_up: braf_alpha900_gray_down { - _generalMacro="BRAF_Alpha900_Gray_Up"; + _generalMacro="braf_alpha900_gray_up"; displayName="Alpha 900 Helmet Gray 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Gray.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_gray.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Gray_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_gray_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Black_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_black_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Black"; displayName="Alpha 900 Helmet Black 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Black.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_black.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Black_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_black_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Black_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_black_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Black_Up: BRAF_Alpha900_Black_Down +class braf_alpha900_black_up: braf_alpha900_black_down { - _generalMacro="BRAF_Alpha900_Black_Up"; + _generalMacro="braf_alpha900_black_up"; displayName="Alpha 900 Helmet Black 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Black.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_black.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Black_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_black_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Blue_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_blue_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Blue"; displayName="Alpha 900 Helmet Blue 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Blue.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_blue.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Blue_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_blue_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Blue_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_blue_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Blue_Up: BRAF_Alpha900_Blue_Down +class braf_alpha900_blue_up: braf_alpha900_blue_down { - _generalMacro="BRAF_Alpha900_Blue_Up"; + _generalMacro="braf_alpha900_blue_up"; displayName="Alpha 900 Helmet Blue 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Blue.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_blue.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Blue_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_blue_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Olive_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_olive_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Olive"; displayName="Alpha 900 Helmet Olive 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Olive.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_olive.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Olive_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_olive_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Olive_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_olive_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Olive_Up: BRAF_Alpha900_Olive_Down +class braf_alpha900_olive_up: braf_alpha900_olive_down { - _generalMacro="BRAF_Alpha900_Olive_Up"; + _generalMacro="braf_alpha900_olive_up"; displayName="Alpha 900 Helmet Olive 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Olive.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_olive.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Olive_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_olive_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Red_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_red_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Red"; displayName="Alpha 900 Helmet Red 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Red.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_red.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Red_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_red_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Red_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_red_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Red_Up: BRAF_Alpha900_Red_Down +class braf_alpha900_red_up: braf_alpha900_red_down { - _generalMacro="BRAF_Alpha900_Red_Up"; + _generalMacro="braf_alpha900_red_up"; displayName="Alpha 900 Helmet Red 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Red.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_red.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Red_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_red_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Orange_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_orange_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Orange"; displayName="Alpha 900 Helmet Orange 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Orange.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_orange.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Orange_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_orange_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Orange_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_orange_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Orange_Up: BRAF_Alpha900_Orange_Down +class braf_alpha900_orange_up: braf_alpha900_orange_down { - _generalMacro="BRAF_Alpha900_Orange_Up"; + _generalMacro="braf_alpha900_orange_up"; displayName="Alpha 900 Helmet Orange 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Orange.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_orange.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Orange_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_orange_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Yellow_Down: BRAF_Alpha900_Pilot_Down +class braf_alpha900_yellow_down: braf_alpha900_pilot_down { _generalMacro="BRAF_Alpha900_Yellow"; displayName="Alpha 900 Helmet Yellow 'Visor Down' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Yellow.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_yellow.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Yellow_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_yellow_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; class ItemInfo : braf_Alpha900_Down_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Yellow_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_yellow_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; -class BRAF_Alpha900_Yellow_Up: BRAF_Alpha900_Yellow_Down +class braf_alpha900_yellow_up: braf_alpha900_yellow_down { - _generalMacro="BRAF_Alpha900_Yellow_Up"; + _generalMacro="braf_alpha900_yellow_up"; displayName="Alpha 900 Helmet Yellow 'Visor Up' "; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\Alpha900_Yellow.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\alpha900_yellow.paa"; class ItemInfo : braf_Alpha900_Up_ItemInfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_Yellow_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_yellow_co.paa", }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_colors.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_colors.rvmat", }; }; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp b/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp index c7e15d0..b60ad1a 100644 --- a/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp +++ b/braf_characters_aviation/Flighthelmets/HGU55P_Weap.hpp @@ -1,11 +1,11 @@ -class BRAF_HGU55P_itemInfo : HeadGearItem { +class braf_hgu55p_iteminfo : HeadGearItem { hiddenSelections[]= { "camo", "casco" }; mass=30; - uniformModel="braf\braf_characters_aviation\Flighthelmets\HGU55P_Helmet.p3d"; + uniformModel="braf\braf_characters_aviation\flighthelmets\hgu55p_helmet.p3d"; modelSides[]={1,2,3}; class HitpointsProtectionInfo { @@ -18,17 +18,17 @@ class BRAF_HGU55P_itemInfo : HeadGearItem { }; }; //---------------------------------HGU55P_Helmets------------------------------------- -class BRAF_HGU55P: H_HelmetB +class braf_hgu55p: H_HelmetB { scope=2; scopeCurator=2; - author="BRAF Team"; - _generalMacro="BRAF_HGU55P"; + author = "BRAF TEAM"; + _generalMacro="braf_hgu55p"; ace_hearing_protection = 0.70; ace_hearing_lowerVolume = 0.60; displayName="HGU55P Helmet Gray"; - picture="\braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_grey_ui.paa"; - model="braf\braf_characters_aviation\Flighthelmets\HGU55P_Helmet.p3d"; + picture="\braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_grey_ui.paa"; + model="braf\braf_characters_aviation\flighthelmets\hgu55p_helmet.p3d"; hiddenSelections[]= { "camo", @@ -36,42 +36,42 @@ class BRAF_HGU55P: H_HelmetB }; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa" }; - class ItemInfo : BRAF_HGU55P_itemInfo + class ItemInfo : braf_hgu55p_iteminfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_gray_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gray_co.paa" }; }; }; -class BRAF_HGU55P_White: BRAF_HGU55P +class braf_hgu55p_white: braf_hgu55p { - _generalMacro="BRAF_HGU55P_White"; + _generalMacro="braf_hgu55p_white"; displayName="HGU55P Helmet White"; - //picture="braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_White_ui.paa"; + //picture="braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_white_ui.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_White_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_White_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_white_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_white_co.paa" }; - class ItemInfo : BRAF_HGU55P_itemInfo + class ItemInfo : braf_hgu55p_iteminfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_black_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_White_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_black_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_white_co.paa" }; }; }; -class BRAF_HGU55P_EDA: BRAF_HGU55P +class braf_hgu55p_eda: braf_hgu55p { - _generalMacro="BRAF_HGU55P_EDA"; + _generalMacro="braf_hgu55p_eda"; displayName="HGU55P Helmet EDA"; - picture="\braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_eda_ui.paa"; + picture="\braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_eda_ui.paa"; hiddenSelections[]= { "camo", @@ -81,70 +81,70 @@ class BRAF_HGU55P_EDA: BRAF_HGU55P }; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor_ca.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_ca.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor.rvmat" }; - class ItemInfo : BRAF_HGU55P_itemInfo + class ItemInfo : braf_hgu55p_iteminfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor_ca.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_ca.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_Visor.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor.rvmat" }; }; }; -class BRAF_HGU55P_GAVCA: BRAF_HGU55P_EDA +class braf_hgu55p_gavca: braf_hgu55p_eda { - _generalMacro="BRAF_HGU55P_GAVCA"; + _generalMacro="braf_hgu55p_gavca"; displayName="HGU55P Helmet V-Day"; - picture="\braf\braf_characters_aviation\Flighthelmets\data\ui\hgu55_gavca_ui.paa"; + picture="\braf\braf_characters_aviation\flighthelmets\data\ui\hgu55_gavca_ui.paa"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_ca.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_ca.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Visor.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor.rvmat" }; - class ItemInfo : BRAF_HGU55P_itemInfo + class ItemInfo : braf_hgu55p_iteminfo { hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_GAVCA_co.paa", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_ca.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_gavca_co.paa", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_ca.paa" }; hiddenSelectionsMaterials[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Chrome.rvmat", - "braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_Visor.rvmat" + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_chrome.rvmat", + "braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor.rvmat" }; }; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp b/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp index b14a794..affcb24 100644 --- a/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp +++ b/braf_characters_aviation/Flighthelmets/HGU56P_Weap.hpp @@ -1,26 +1,26 @@ //---------------------------HGU56P---------------------------- -class BRAF_HGU56P_1BAvEx: H_HelmetB +class braf_hgu56p_1bavex: H_HelmetB { scope=2; scopeCurator=2; - author="BRAF Team"; - _generalMacro="BRAF_HGU56P_1BAvEx"; + author = "BRAF TEAM"; + _generalMacro="braf_hgu56p_1bavex"; ace_hearing_protection = 0.70; ace_hearing_lowerVolume = 0.60; displayName="$STR_HGU_56P_1BAVEX"; - picture="\A3\Characters_F\data\ui\icon_H_Pilot_Helmet_Heli_OI_CA.paa"; - model="A3\Characters_F\Common\headgear_helmet_heli"; + picture="\a3\characters_f\data\ui\icon_h_pilot_helmet_heli_oi_ca.paa"; + model="a3\characters_f\common\headgear_helmet_heli"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_1bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_1bavex_co.paa" }; class ItemInfo : HeadGearItem { mass=30; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli"; + uniformModel="a3\characters_f\common\headgear_helmet_heli"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_1bavex_co.paa"}; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_1bavex_co.paa"}; modelSides[]={1,2,3}; class HitpointsProtectionInfo { @@ -33,21 +33,21 @@ class BRAF_HGU56P_1BAvEx: H_HelmetB }; }; }; -class BRAF_HGU56P_2BAvEx: BRAF_HGU56P_1BAvEx +class braf_hgu56p_2bavex: braf_hgu56p_1bavex { - _generalMacro="BRAF_HGU56P_2BAvEx"; + _generalMacro="braf_hgu56p_2bavex"; displayName="$STR_HGU_56P_2BAVEX"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa"}; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa"}; mass=30; modelSides[]={1,2,3}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli"; + uniformModel="a3\characters_f\common\headgear_helmet_heli"; class HitpointsProtectionInfo { class Head @@ -59,19 +59,19 @@ class BRAF_HGU56P_2BAvEx: BRAF_HGU56P_1BAvEx }; }; }; -class BRAF_HGU56P_3BAvEx: BRAF_HGU56P_1BAvEx +class braf_hgu56p_3bavex: braf_hgu56p_1bavex { - _generalMacro="BRAF_HGU56P_3BAvEx"; + _generalMacro="braf_hgu56p_3bavex"; displayName="$STR_HGU_56P_3BAVEX"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa"}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli"; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa"}; + uniformModel="a3\characters_f\common\headgear_helmet_heli"; mass=30; modelSides[]={1,2,3}; class HitpointsProtectionInfo @@ -85,19 +85,19 @@ class BRAF_HGU56P_3BAvEx: BRAF_HGU56P_1BAvEx }; }; }; -class BRAF_HGU56P_4BAvEx: BRAF_HGU56P_1BAvEx +class braf_hgu56p_4bavex: braf_hgu56p_1bavex { - _generalMacro="BRAF_HGU56P_4BAvEx"; + _generalMacro="braf_hgu56p_4bavex"; displayName="$STR_HGU_56P_4BAVEX"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa"}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli"; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa"}; + uniformModel="a3\characters_f\common\headgear_helmet_heli"; mass=30; modelSides[]={1,2,3}; class HitpointsProtectionInfo @@ -111,19 +111,19 @@ class BRAF_HGU56P_4BAvEx: BRAF_HGU56P_1BAvEx }; }; }; -class BRAF_HGU56P_Olive: BRAF_HGU56P_1BAvEx +class braf_hgu56p_olive: braf_hgu56p_1bavex { _generalMacro="BRAF_HGU56_Olive"; displayName="$STR_HGU_56P_OLIVE"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa"}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli"; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa"}; + uniformModel="a3\characters_f\common\headgear_helmet_heli"; mass=30; modelSides[]={1,2,3}; class HitpointsProtectionInfo @@ -137,23 +137,23 @@ class BRAF_HGU56P_Olive: BRAF_HGU56P_1BAvEx }; }; }; -class BRAF_HGU56P_Crew_1BAvEx: BRAF_HGU56P_1BAvEx +class braf_hgu56p_crew_1bavex: braf_hgu56p_1bavex { - _generalMacro="BRAF_HGU56P_Crew_1BAvEx"; + _generalMacro="braf_hgu56p_crew_1bavex"; displayName="$STR_HGU_56P_CREW_1BAVEX"; ace_hearing_protection = 0.70; ace_hearing_lowerVolume = 0.60; - picture="\A3\Characters_F\data\ui\icon_H_Crew_Helmet_Heli_B_CA.paa"; - model="A3\Characters_F\Common\headgear_helmet_heli_shield.p3d"; + picture="\a3\characters_f\data\ui\icon_h_crew_helmet_heli_b_ca.paa"; + model="a3\characters_f\common\headgear_helmet_heli_shield.p3d"; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_1bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_1bavex_co.paa" }; mass=50; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield"; + uniformModel="a3\characters_f\common\headgear_helmet_heli_shield"; modelSides[]={1,2,3}; class HitpointsProtectionInfo { @@ -172,19 +172,19 @@ class BRAF_HGU56P_Crew_1BAvEx: BRAF_HGU56P_1BAvEx }; }; }; -class BRAF_HGU56P_Crew_2BAvEx: BRAF_HGU56P_Crew_1BAvEx +class braf_hgu56p_crew_2bavex: braf_hgu56p_crew_1bavex { - _generalMacro="BRAF_HGU56P_Crew_2BAvEx"; + _generalMacro="braf_hgu56p_crew_2bavex"; displayName="$STR_HGU_56P_CREW_2BAVEX"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_2bavex_co.paa"}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield"; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_2bavex_co.paa"}; + uniformModel="a3\characters_f\common\headgear_helmet_heli_shield"; mass=50; modelSides[]={1,2,3}; class HitpointsProtectionInfo @@ -204,19 +204,19 @@ class BRAF_HGU56P_Crew_2BAvEx: BRAF_HGU56P_Crew_1BAvEx }; }; }; -class BRAF_HGU56P_Crew_3BAvEx: BRAF_HGU56P_Crew_1BAvEx +class braf_hgu56p_crew_3bavex: braf_hgu56p_crew_1bavex { - _generalMacro="BRAF_HGU56P_Crew_3BAvEx"; + _generalMacro="braf_hgu56p_crew_3bavex"; displayName="$STR_HGU_56P_CREW_3BAVEX"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_3bavex_co.paa"}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield"; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_3bavex_co.paa"}; + uniformModel="a3\characters_f\common\headgear_helmet_heli_shield"; mass=50; modelSides[]={1,2,3}; class HitpointsProtectionInfo @@ -236,19 +236,19 @@ class BRAF_HGU56P_Crew_3BAvEx: BRAF_HGU56P_Crew_1BAvEx }; }; }; -class BRAF_HGU56P_Crew_4BAvEx: BRAF_HGU56P_Crew_1BAvEx +class braf_hgu56p_crew_4bavex: braf_hgu56p_crew_1bavex { - _generalMacro="BRAF_HGU56P_Crew_4BAvEx"; + _generalMacro="braf_hgu56p_crew_4bavex"; displayName="$STR_HGU_56P_CREW_4BAVEX"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_4bavex_co.paa"}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield"; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_4bavex_co.paa"}; + uniformModel="a3\characters_f\common\headgear_helmet_heli_shield"; mass=50; modelSides[]={1,2,3}; class HitpointsProtectionInfo @@ -268,19 +268,19 @@ class BRAF_HGU56P_Crew_4BAvEx: BRAF_HGU56P_Crew_1BAvEx }; }; }; -class BRAF_HGU56P_Crew_Olive: BRAF_HGU56P_Crew_1BAvEx +class braf_hgu56p_crew_olive: braf_hgu56p_crew_1bavex { _generalMacro="BRAF_HGU56P_Crew_olive"; displayName="$STR_HGU_56P_CREW_OLIVE"; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa" + "braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa" }; class ItemInfo : HeadGearItem { hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\Flighthelmets\data\HGU56\HGU_olive_co.paa"}; - uniformModel="A3\Characters_F\Common\headgear_helmet_heli_shield"; + hiddenSelectionsTextures[] = {"braf\braf_characters_aviation\flighthelmets\data\hgu56\hgu_olive_co.paa"}; + uniformModel="a3\characters_f\common\headgear_helmet_heli_shield"; mass=50; modelSides[]={1,2,3}; class HitpointsProtectionInfo diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat index f6aca4b..640da68 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Mec/Alpha200_Mec.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_camo_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Mec\Alpha200_Mec_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\mec\alpha200_mec_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat index a3df9c9..73beef0 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Chrome.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_smdi.paa"; uvSource="tex"; class uvTransform { @@ -78,5 +78,5 @@ class Stage7 }; class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_camo_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat index 7eef6b0..00b5590 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Pilot.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_camo_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_Pilot_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_pilot_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat index 43ee130..95df792 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha200/Pilot/Alpha200_Visor.rvmat @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha200\Pilot\Alpha200_visor_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha200\pilot\alpha200_visor_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat index c379d52..66fd780 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_Piloto.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_piloto_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_piloto_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_piloto_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa"; + //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat index cf952bb..f66b149 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/Alpha900_fiel.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\Alpha900_fiel_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_fiel_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa"; + //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat index c9c67d3..432c8b6 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_Chrome.rvmat @@ -1,6 +1,6 @@ class StageTI { - //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa"; + //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={0.5,0.5,0.5,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat index ec7664d..53a57fa 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_colors.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - //texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_ti_ca.paa"; + //texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat index f28901e..07af693 100644 --- a/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/Alpha900/alpha900_visor.rvmat @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\Alpha900\alpha900_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\alpha900\alpha900_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat index 62bd06d..d48d72b 100644 --- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Chrome.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={0.5,0.5,0.5,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat index c3b9656..d3bb3a3 100644 --- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_EDA_Visor.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_visor_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_EDA_visor_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_eda_visor_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat index ab7a828..cbab4b3 100644 --- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Pilot.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -13,7 +13,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat index 336ac79..da3d034 100644 --- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_Visor.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_visor_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_visor_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat index 0ae114d..125c8f2 100644 --- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat index 109d625..c7365a0 100644 --- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_camo2.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo2_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo2_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat index 4c6dfe9..0c79aab 100644 --- a/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat +++ b/braf_characters_aviation/Flighthelmets/data/HGU55/HGU55P_casco.rvmat @@ -9,7 +9,7 @@ VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_nohq.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_as.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_smdi.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_smdi.paa"; uvSource="tex"; class uvTransform { @@ -86,5 +86,5 @@ class Stage7 }; class StageTI { - texture="braf\braf_characters_aviation\Flighthelmets\data\HGU55\HGU55P_camo_ti_ca.paa"; + texture="braf\braf_characters_aviation\flighthelmets\data\hgu55\hgu55p_camo_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flighthelmets/model.cfg b/braf_characters_aviation/Flighthelmets/model.cfg index e0d186b..e7a9036 100644 --- a/braf_characters_aviation/Flighthelmets/model.cfg +++ b/braf_characters_aviation/Flighthelmets/model.cfg @@ -129,7 +129,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp b/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp index 6e5b34d..21eebb7 100644 --- a/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp +++ b/braf_characters_aviation/Flightsuits/AvEx_Veh.hpp @@ -1,8 +1,8 @@ //------------------------------------- AvEx ------------------------------------------- -class braf_characters_aviation_army_aviation_pilot: BRAF_Pilot_Base { +class braf_characters_aviation_army_aviation_pilot: braf_pilot_base { side=2; - faction="BRAF_ARMY"; - editorSubcategory="BRAF_ARMY_AVIATION"; + faction="braf_army"; + editorSubcategory="braf_army_aviation"; _generalMacro="braf_characters_aviation_army_aviation_pilot"; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_army_aviation_pilot.jpg"; scope=2; @@ -69,12 +69,12 @@ class braf_characters_aviation_army_aviation_pilot: BRAF_Pilot_Base { }; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa", + "braf\braf_characters_aviation\flightsuits\data\camo1_co.paa", "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_co.paa", "", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_co.paa", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_co.paa", "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_co.paa", "", @@ -85,12 +85,12 @@ class braf_characters_aviation_army_aviation_pilot: BRAF_Pilot_Base { }; hiddenSelectionsMaterials[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg.rvmat", "", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex.rvmat", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex.rvmat", "", diff --git a/braf_characters_aviation/Flightsuits/FAB_Veh.hpp b/braf_characters_aviation/Flightsuits/FAB_Veh.hpp index b91465c..00dcaa4 100644 --- a/braf_characters_aviation/Flightsuits/FAB_Veh.hpp +++ b/braf_characters_aviation/Flightsuits/FAB_Veh.hpp @@ -1,7 +1,7 @@ -class braf_characters_aviation_air_force_pilot: BRAF_Pilot_Base { +class braf_characters_aviation_air_force_pilot: braf_pilot_base { side=2; - faction="BRAF_FAB"; - editorSubcategory="BRAF_FAB_AVIATION"; + faction="braf_fab"; + editorSubcategory="braf_fab_aviation"; _generalMacro="braf_characters_aviation_air_force_pilot"; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_air_force_pilot.jpg"; scope=2; @@ -68,34 +68,34 @@ class braf_characters_aviation_air_force_pilot: BRAF_Pilot_Base { }; hiddenSelectionsTextures[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_co.paa", - "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa", "", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa", "", "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_co.paa", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa", "" }; hiddenSelectionsMaterials[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat", "", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat", "", "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat", "" }; class EventHandlers: EventHandlers @@ -103,10 +103,10 @@ class braf_characters_aviation_air_force_pilot: BRAF_Pilot_Base { init="if (local (_this select 0)) then {[_this select 0, 'air_force', 'heli'] call braf_fnc_pickRandomFlightsuitType;};"; }; }; -class braf_characters_aviation_air_force_fighter_pilot: BRAF_Fighter_Pilot_Base { +class braf_characters_aviation_air_force_fighter_pilot: braf_fighter_pilot_base { side=2; - faction="BRAF_FAB"; - editorSubcategory="BRAF_FAB_AVIATION"; + faction="braf_fab"; + editorSubcategory="braf_fab_aviation"; _generalMacro="braf_characters_aviation_air_force_fighter_pilot"; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_air_force_fighter_pilot.jpg"; scope=2; @@ -173,38 +173,38 @@ class braf_characters_aviation_air_force_fighter_pilot: BRAF_Fighter_Pilot_Base }; hiddenSelectionsTextures[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa", - "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa", - "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_co.paa", - "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa", "", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa", "", "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_co.paa", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa", "" }; hiddenSelectionsMaterials[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat", - "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat", - "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat", "", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat", - "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat", "", "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat", "" }; class EventHandlers: EventHandlers diff --git a/braf_characters_aviation/Flightsuits/MB_Veh.hpp b/braf_characters_aviation/Flightsuits/MB_Veh.hpp index 9a45aae..08d88be 100644 --- a/braf_characters_aviation/Flightsuits/MB_Veh.hpp +++ b/braf_characters_aviation/Flightsuits/MB_Veh.hpp @@ -1,7 +1,7 @@ -class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base { +class braf_characters_aviation_navy_pilot: braf_pilot_base { side=2; - faction="BRAF_NAVY"; - editorSubcategory="BRAF_MB_AVIATION"; + faction="braf_navy"; + editorSubcategory="braf_mb_aviation"; _generalMacro="braf_characters_aviation_navy_pilot"; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_navy_pilot.jpg"; scope=2; @@ -68,12 +68,12 @@ class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base { }; hiddenSelectionsTextures[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa", "", "", "", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa", "", "", @@ -84,12 +84,12 @@ class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base { }; hiddenSelectionsMaterials[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat", "", "", "", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat", "", "", @@ -103,10 +103,10 @@ class braf_characters_aviation_navy_pilot: BRAF_Pilot_Base { init="if (local (_this select 0)) then {[_this select 0, 'navy', 'heli'] call braf_fnc_pickRandomFlightsuitType;};"; }; }; -class braf_characters_aviation_navy_fighter_pilot: BRAF_Fighter_Pilot_Base { +class braf_characters_aviation_navy_fighter_pilot: braf_fighter_pilot_base { side=2; - faction="BRAF_NAVY"; - editorSubcategory="BRAF_MB_AVIATION"; + faction="braf_navy"; + editorSubcategory="braf_mb_aviation"; _generalMacro="braf_characters_aviation_navy_fighter_pilot"; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_army\aviation\braf_characters_aviation_navy_fighter_pilot.jpg"; scope=2; @@ -173,37 +173,37 @@ class braf_characters_aviation_navy_fighter_pilot: BRAF_Fighter_Pilot_Base { }; hiddenSelectionsTextures[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa", - "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa", - "\braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo1_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa", + "\braf\braf_characters_aviation\flightsuits\data\camo2_co.paa", "", "", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa", - "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa", "", "", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa", + "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa", "", "\braf\braf_insignia\uniform\marine\officer_rank\capten_co.paa" }; hiddenSelectionsMaterials[]= { - "\braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat", - "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat", - "\braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo1.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat", + "\braf\braf_characters_aviation\flightsuits\data\camo2.rvmat", "", "", "", "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat", - "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat", "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat", "", "", "", - "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat", + "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat", "", "\braf\braf_insignia\uniform\marine\officer_rank\capten.rvmat" }; diff --git a/braf_characters_aviation/Flightsuits/data/camo1.rvmat b/braf_characters_aviation/Flightsuits/data/camo1.rvmat index d8783db..a323542 100644 --- a/braf_characters_aviation/Flightsuits/data/camo1.rvmat +++ b/braf_characters_aviation/Flightsuits/data/camo1.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_aviation\Flightsuits\data\camo1_nohq.paa"; + texture = "braf\braf_characters_aviation\flightsuits\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_aviation\Flightsuits\data\camo1_as.paa"; + texture = "braf\braf_characters_aviation\flightsuits\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_aviation\Flightsuits\data\camo1_smdi.paa"; + texture = "braf\braf_characters_aviation\flightsuits\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_aviation/Flightsuits/data/camo2.rvmat b/braf_characters_aviation/Flightsuits/data/camo2.rvmat index 1fac703..d514d79 100644 --- a/braf_characters_aviation/Flightsuits/data/camo2.rvmat +++ b/braf_characters_aviation/Flightsuits/data/camo2.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_aviation\Flightsuits\data\camo2_nohq.paa"; + texture = "braf\braf_characters_aviation\flightsuits\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_aviation\Flightsuits\data\camo2_as.paa"; + texture = "braf\braf_characters_aviation\flightsuits\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_aviation\Flightsuits\data\camo2_smdi.paa"; + texture = "braf\braf_characters_aviation\flightsuits\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_aviation/Flightsuits/model.cfg b/braf_characters_aviation/Flightsuits/model.cfg index 8b76e0e..6e65a83 100644 --- a/braf_characters_aviation/Flightsuits/model.cfg +++ b/braf_characters_aviation/Flightsuits/model.cfg @@ -129,7 +129,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; @@ -193,6 +193,6 @@ class CfgModels }; skeletonName = "OFP2_ManSkeleton"; }; - class BRAF_fighter_flightsuit: ArmaMan{}; - class BRAF_flightsuit: ArmaMan{}; + class braf_fighter_flightsuit: ArmaMan{}; + class braf_flightsuit: ArmaMan{}; }; \ No newline at end of file diff --git a/braf_characters_aviation/Flightsuits/uniform_Weap.hpp b/braf_characters_aviation/Flightsuits/uniform_Weap.hpp index b36689e..c550bd6 100644 --- a/braf_characters_aviation/Flightsuits/uniform_Weap.hpp +++ b/braf_characters_aviation/Flightsuits/uniform_Weap.hpp @@ -2,12 +2,12 @@ class braf_characters_army_aviation_flightsuit : Uniform_Base { scope=2; scopeCurator=2; - author="BRAF Team"; + author = "BRAF TEAM"; dlc=BRAF; allowedSlots[]={BACKPACK_SLOT}; displayName="$STR_AVIATION_FLIGHTSUIT_EB"; - picture = "\braf\braf_characters_aviation\Flightsuits\data\ui\flightsuit_ui_ca.paa"; - model="\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + picture = "\braf\braf_characters_aviation\flightsuits\data\ui\flightsuit_ui_ca.paa"; + model="\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel="-"; @@ -31,7 +31,7 @@ class braf_characters_army_aviation_flightsuit : Uniform_Base { }; class braf_characters_air_force_flightsuit : braf_characters_army_aviation_flightsuit { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="$STR_AVIATION_FLIGHTSUIT_FAB"; class ItemInfo: UniformItem { @@ -55,7 +55,7 @@ class braf_characters_air_force_flightsuit : braf_characters_army_aviation_fligh }; }; class braf_characters_air_force_fighter_flightsuit : braf_characters_army_aviation_flightsuit { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="$STR_AVIATION_FIGHTER_FLIGHTSUIT_FAB"; class ItemInfo: UniformItem { @@ -81,7 +81,7 @@ class braf_characters_air_force_fighter_flightsuit : braf_characters_army_aviati }; }; class braf_characters_navy_flightsuit : braf_characters_army_aviation_flightsuit { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="$STR_AVIATION_FLIGHTSUIT_MB"; class ItemInfo: UniformItem { @@ -105,7 +105,7 @@ class braf_characters_navy_flightsuit : braf_characters_army_aviation_flightsuit }; }; class braf_characters_navy_fighter_flightsuit : braf_characters_army_aviation_flightsuit { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="$STR_AVIATION_FIGHTER_FLIGHTSUIT_MB"; class ItemInfo: UniformItem { diff --git a/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp b/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp index 3f0b40a..828ae9b 100644 --- a/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp +++ b/braf_characters_aviation/Flightvest/Flightvests_Weap.hpp @@ -1,24 +1,24 @@ //---------------------------Vests------------------------------ class braf_jet_flightvest: Vest_Camo_Base { - author="BRAF Team"; + author = "BRAF TEAM"; scope=2; scopeCurator=2; displayName="$STR_flightvest_jet"; - picture="\braf\braf_characters_aviation\Flightvest\data\ui\surv_ui_ca.paa"; - model="braf\braf_characters_aviation\Flightvest\braf_fighter_pilot_vest.p3d"; + picture="\braf\braf_characters_aviation\flightvest\data\ui\surv_ui_ca.paa"; + model="braf\braf_characters_aviation\flightvest\braf_fighter_pilot_vest.p3d"; hiddenSelections[]= { "camo" }; hiddenSelectionsTextures[]= { - "braf\braf_characters_aviation\Flightvest\data\surv_co.paa" + "braf\braf_characters_aviation\flightvest\data\surv_co.paa" }; descriptionShort="Lightweight Jet Vest"; class ItemInfo: VestItem { - uniformModel="braf\braf_characters_aviation\Flightvest\braf_fighter_pilot_vest.p3d"; + uniformModel="braf\braf_characters_aviation\flightvest\braf_fighter_pilot_vest.p3d"; hiddenSelections[]={"camo"}; containerClass="Supply160"; mass=50; @@ -53,12 +53,12 @@ class braf_jet_flightvest: Vest_Camo_Base }; class braf_heli_flightvest: V_RebreatherB { - author="BRAF Team"; + author = "BRAF TEAM"; scope=2; scopeCurator=2; displayName="$STR_flightvest_heli"; - picture="\braf\braf_characters_aviation\Flightvest\data\ui\surv_ui_ca.paa"; - model="braf\braf_characters_aviation\Flightvest\braf_heli_pilot_vest.p3d"; + picture="\braf\braf_characters_aviation\flightvest\data\ui\surv_ui_ca.paa"; + model="braf\braf_characters_aviation\flightvest\braf_heli_pilot_vest.p3d"; hiddenUnderwaterSelections[] = {"hide"}; shownUnderwaterSelections[] = {"unhide", "unhide2"}; hiddenSelections[]= @@ -70,7 +70,7 @@ class braf_heli_flightvest: V_RebreatherB descriptionShort="Lightweight Helicopter Vest"; class ItemInfo: VestItem { - uniformModel="braf\braf_characters_aviation\Flightvest\braf_heli_pilot_vest.p3d"; + uniformModel="braf\braf_characters_aviation\flightvest\braf_heli_pilot_vest.p3d"; hiddenSelections[]={}; hiddenSelectionsTextures[]= { diff --git a/braf_characters_aviation/Flightvest/data/camo1.rvmat b/braf_characters_aviation/Flightvest/data/camo1.rvmat index fe65fa2..7309682 100644 --- a/braf_characters_aviation/Flightvest/data/camo1.rvmat +++ b/braf_characters_aviation/Flightvest/data/camo1.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_aviation\Flightvest\data\camo1_nohq.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_aviation\Flightvest\data\camo1_smdi.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_aviation/Flightvest/data/surv.rvmat b/braf_characters_aviation/Flightvest/data/surv.rvmat index 7344824..2c79b16 100644 --- a/braf_characters_aviation/Flightvest/data/surv.rvmat +++ b/braf_characters_aviation/Flightvest/data/surv.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_aviation\Flightvest\data\surv_nohq.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\surv_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_aviation\Flightvest\data\surv_as.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\surv_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_aviation\Flightvest\data\surv_smdi.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\surv_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat b/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat index e8a6ae5..66500b2 100644 --- a/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat +++ b/braf_characters_aviation/Flightvest/data/surv_02/Tatic_equip.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_aviation\Flightvest\data\surv_02\surv_2_nohq.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\surv_02\surv_2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_aviation\Flightvest\data\surv_02\surv_2_as.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\surv_02\surv_2_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_aviation\Flightvest\data\surv_02\surv_2_smdi.paa"; + texture = "braf\braf_characters_aviation\flightvest\data\surv_02\surv_2_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_aviation/Flightvest/model.cfg b/braf_characters_aviation/Flightvest/model.cfg index 98ca8cc..af3541f 100644 --- a/braf_characters_aviation/Flightvest/model.cfg +++ b/braf_characters_aviation/Flightvest/model.cfg @@ -129,7 +129,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_aviation/config.cpp b/braf_characters_aviation/config.cpp index f34cf1c..9c55e34 100644 --- a/braf_characters_aviation/config.cpp +++ b/braf_characters_aviation/config.cpp @@ -1,6 +1,6 @@ class CfgPatches { class braf_characters_aviation { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = { // Units "braf_characters_aviation_army_aviation_pilot", @@ -9,7 +9,6 @@ class CfgPatches { }; weapons[] = { // Uniform - "braf_characters_aviation_army_aviation_pilot_coverall", // Helmets Alpha200 "BRAF_Alpha200_Pilot", @@ -17,9 +16,9 @@ class CfgPatches { // Helmets HGU55P "BRAF_HGU55P", - "BRAF_HGU55P_Black", - "BRAF_HGU55P_Olive", - "BRAF_HGU55P_Yellow" + + + "BRAF_HGU55P_White", "BRAF_HGU55P_EDA", "BRAF_HGU55P_GAVCA", @@ -56,13 +55,13 @@ class CfgPatches { }; class CfgEditorSubcategories { - class BRAF_ARMY_AVIATION { + class braf_army_aviation { displayName = "Men (Army Aviation)"; }; - class BRAF_MB_AVIATION { + class braf_mb_aviation { displayName = "Men (Naval Aviation)"; }; - class BRAF_FAB_AVIATION { + class braf_fab_aviation { displayName = "Men (Aviation)"; }; }; @@ -71,11 +70,11 @@ class EventHandlers; class CfgVehicles { class i_Soldier_base_F; - class BRAF_Pilot_Base : i_Soldier_base_F { - author = "BRAF Team"; + class braf_pilot_base : i_Soldier_base_F { + author = "BRAF TEAM"; _generalMacro = "BRAF_Soldier_Base"; scope = 0; - model = "braf\braf_characters_aviation\Flightsuits\BRAF_Flightsuit.p3d"; + model = "braf\braf_characters_aviation\flightsuits\braf_flightsuit.p3d"; displayName = "Base Soldier"; genericNames = "braf_brazilian_names"; hiddenSelections[] = { @@ -94,7 +93,7 @@ class CfgVehicles { "rank_old", }; hiddenSelectionsTextures[] = { - "braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa", + "braf\braf_characters_aviation\flightsuits\data\camo1_co.paa", "", "", "", @@ -109,7 +108,7 @@ class CfgVehicles { "" }; hiddenSelectionsMaterials[] = { - "braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat", + "braf\braf_characters_aviation\flightsuits\data\camo1.rvmat", "", "", "", @@ -134,7 +133,7 @@ class CfgVehicles { uniformClass = ""; cost = 100000; camouflage = 1; - editorSubcategory = "BRAF_ARMY_AVIATION"; + editorSubcategory = "braf_army_aviation"; class SpeechVariants { class Default { speechSingular[] = {"veh_infantry_pilot_s"}; @@ -155,11 +154,11 @@ class CfgVehicles { magazines[] = {}; respawnMagazines[] = {}; }; - class BRAF_Fighter_Pilot_Base : BRAF_Pilot_Base { - author = "BRAF Team"; - _generalMacro = "BRAF_Fighter_Pilot_Base"; + class braf_fighter_pilot_base : braf_pilot_base { + author = "BRAF TEAM"; + _generalMacro = "braf_fighter_pilot_base"; scope = 0; - model = "braf\braf_characters_aviation\Flightsuits\braf_fighter_flightsuit.p3d"; + model = "braf\braf_characters_aviation\flightsuits\braf_fighter_flightsuit.p3d"; displayName = "Base Soldier"; genericNames = "braf_brazilian_names"; hiddenSelections[] = { @@ -180,9 +179,9 @@ class CfgVehicles { "rank_old", }; hiddenSelectionsTextures[] = { - "braf\braf_characters_aviation\Flightsuits\data\camo1_co.paa", - "braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa", - "braf\braf_characters_aviation\Flightsuits\data\camo2_co.paa", + "braf\braf_characters_aviation\flightsuits\data\camo1_co.paa", + "braf\braf_characters_aviation\flightsuits\data\camo2_co.paa", + "braf\braf_characters_aviation\flightsuits\data\camo2_co.paa", "", "", "", @@ -197,9 +196,9 @@ class CfgVehicles { "" }; hiddenSelectionsMaterials[] = { - "braf\braf_characters_aviation\Flightsuits\data\camo1.rvmat", - "braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat", - "braf\braf_characters_aviation\Flightsuits\data\camo2.rvmat", + "braf\braf_characters_aviation\flightsuits\data\camo1.rvmat", + "braf\braf_characters_aviation\flightsuits\data\camo2.rvmat", + "braf\braf_characters_aviation\flightsuits\data\camo2.rvmat", "", "", "", @@ -214,9 +213,9 @@ class CfgVehicles { "" }; }; - #include "Flightsuits\AvEx_Veh.hpp" - #include "Flightsuits\FAB_Veh.hpp" - #include "Flightsuits\MB_Veh.hpp" + #include "flightsuits\avex_veh.hpp" + #include "flightsuits\fab_veh.hpp" + #include "flightsuits\mb_veh.hpp" }; class CfgWeapons { @@ -228,10 +227,10 @@ class CfgWeapons { class Vest_Camo_Base; class V_RebreatherB; class VestItem; - #include "Flighthelmets\Alpha200_Weap.hpp" - #include "Flighthelmets\Alpha900_Weap.hpp" - #include "Flighthelmets\HGU55P_Weap.hpp" - #include "Flighthelmets\HGU56P_Weap.hpp" - #include "Flightsuits\uniform_Weap.hpp" - #include "Flightvest\Flightvests_Weap.hpp" + #include "flighthelmets\alpha200_weap.hpp" + #include "flighthelmets\alpha900_weap.hpp" + #include "flighthelmets\hgu55p_weap.hpp" + #include "flighthelmets\hgu56p_weap.hpp" + #include "flightsuits\uniform_weap.hpp" + #include "flightvest\flightvests_weap.hpp" }; diff --git a/braf_characters_backpack/config.cpp b/braf_characters_backpack/config.cpp index 22c6172..7ebae55 100644 --- a/braf_characters_backpack/config.cpp +++ b/braf_characters_backpack/config.cpp @@ -1,6 +1,6 @@ class CfgPatches { class braf_characters_backpack { - author = "BRAF Team"; + author = "BRAF TEAM"; weapons[] = { //Backpacks "braf_modular_assault_olive", @@ -10,7 +10,7 @@ class CfgPatches { "braf_alice_large_olive", "braf_alice_large_olive_rope", "braf_alice_large_olive_field", - "braf_modular_assault_olive_radio", + "braf_radio_backpack_olive", "braf_radio_backpack_olive_notvp", "braf_radio_backpack_coyote", diff --git a/braf_characters_backpack/data/alice_large/alice_large.rvmat b/braf_characters_backpack/data/alice_large/alice_large.rvmat index f753be1..927d5e6 100644 --- a/braf_characters_backpack/data/alice_large/alice_large.rvmat +++ b/braf_characters_backpack/data/alice_large/alice_large.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_NOHQ.paa"; + texture = "braf\braf_characters_backpack\data\alice_large\alice_large_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_as.paa"; + texture = "braf\braf_characters_backpack\data\alice_large\alice_large_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_smdi.paa"; + texture = "braf\braf_characters_backpack\data\alice_large\alice_large_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_backpack/data/alice_medium/ccb.rvmat b/braf_characters_backpack/data/alice_medium/ccb.rvmat index 99ecdf7..ee7b850 100644 --- a/braf_characters_backpack/data/alice_medium/ccb.rvmat +++ b/braf_characters_backpack/data/alice_medium/ccb.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_backpack\data\alice_medium\ccb_NOHQ.paa"; + texture = "braf\braf_characters_backpack\data\alice_medium\ccb_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_backpack\data\alice_medium\ccb_AS.paa"; + texture = "braf\braf_characters_backpack\data\alice_medium\ccb_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_characters_backpack/data/modular_assault/modular_assault.rvmat b/braf_characters_backpack/data/modular_assault/modular_assault.rvmat index 169b53e..2690b20 100644 --- a/braf_characters_backpack/data/modular_assault/modular_assault.rvmat +++ b/braf_characters_backpack/data/modular_assault/modular_assault.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_backpack\Data\modular_assault\modular_assault_NOHQ.paa"; + texture = "braf\braf_characters_backpack\data\modular_assault\modular_assault_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_backpack\Data\modular_assault\modular_assault_as.paa"; + texture = "braf\braf_characters_backpack\data\modular_assault\modular_assault_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_backpack\Data\modular_assault\modular_assault_smdi.paa"; + texture = "braf\braf_characters_backpack\data\modular_assault\modular_assault_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat b/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat index e515842..b71b5b6 100644 --- a/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat +++ b/braf_characters_backpack/data/radio_backpack/falcon3mochila.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_backpack\Data\radio_backpack\falcon3mochila_NOHQ.paa"; + texture = "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_backpack\Data\radio_backpack\falcon3mochila_AS.paa"; + texture = "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_backpack\Data\radio_backpack\falcon3mochila_SMDI.paa"; + texture = "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_backpack/model.cfg b/braf_characters_backpack/model.cfg index cdbd74e..fb7b706 100644 --- a/braf_characters_backpack/model.cfg +++ b/braf_characters_backpack/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_backpack/v_backpack.hpp b/braf_characters_backpack/v_backpack.hpp index 7567329..dd8a580 100644 --- a/braf_characters_backpack/v_backpack.hpp +++ b/braf_characters_backpack/v_backpack.hpp @@ -1,5 +1,5 @@ class braf_backpack : Bag_Base { - Author = "BRAF Team"; + author = "BRAF TEAM"; scope = 1; scopeArsenal = 1; scopeCurator = 1; @@ -19,8 +19,8 @@ class braf_modular_assault_olive : braf_backpack { "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\modular_assault\eb\modular_assault_CO.paa", - "braf\braf_characters_backpack\Data\modular_assault\eb\modular_assault_CO.paa" + "braf\braf_characters_backpack\data\modular_assault\eb\modular_assault_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\modular_assault_co.paa" }; containerClass = "Supply280"; maximumLoad = 280; @@ -99,7 +99,7 @@ class braf_modular_assault_olive_ammo_762 : braf_modular_assault_olive_medic { class TransportMagazines { class _xx_braf_20Rnd_762x51 { - magazine = "braf_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 12; }; }; @@ -112,7 +112,7 @@ class braf_modular_assault_olive_ammo_556 : braf_modular_assault_olive_medic { count = 2; }; class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 8; }; }; @@ -130,7 +130,7 @@ class braf_modular_assault_olive_ammo_mg_762 : braf_modular_assault_olive_medic class TransportMagazines { class _xx_Braf_75Rnd_mag58_mag_Tracer_red { - magazine = "Braf_75Rnd_mag58_mag_Tracer_red"; + magazine = "braf_75rnd_mag58_mag_tracer_red"; count = 6; }; }; @@ -158,8 +158,8 @@ class braf_modular_assault_black : braf_modular_assault_olive { _generalMacro = "braf_modular_assault_black"; displayName = "$STR_braf_backpack_modular_black"; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa" + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa" }; }; class braf_modular_assault_black_medic : braf_modular_assault_olive_medic { @@ -167,71 +167,71 @@ class braf_modular_assault_black_medic : braf_modular_assault_olive_medic { scopeArsenal = 1; scopeCurator = 1; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_engineer : braf_modular_assault_olive_engineer { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_eod : braf_modular_assault_olive_eod { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_ammo_762 : braf_modular_assault_olive_ammo_762 { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_ammo_556 : braf_modular_assault_olive_ammo_556 { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_ammo_ar_556 : braf_modular_assault_olive_ammo_ar_556 { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_ammo_mg_762 : braf_modular_assault_olive_ammo_mg_762 { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_ammo_at_84 : braf_modular_assault_olive_ammo_at_84 { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; class braf_modular_assault_black_ammo_aa_72 : braf_modular_assault_olive_ammo_aa_72 { hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", - "braf\braf_characters_backpack\data\modular_assault\eb\main_black_CO.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", + "braf\braf_characters_backpack\data\modular_assault\eb\main_black_co.paa", "" }; }; //--------------------------ALICE Medium---------------------------- //----- EB ----- class braf_alice_medium_olive : braf_backpack { - Author = "BRAF Team"; + author = "BRAF TEAM"; scope = 2; scopeArsenal = 2; scopeCurator = 2; @@ -249,7 +249,7 @@ class braf_alice_medium_olive : braf_backpack { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -274,13 +274,13 @@ class braf_alice_medium_olive_field : braf_alice_medium_olive { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa" }; mass = 100; }; @@ -297,13 +297,13 @@ class braf_alice_medium_olive_field_helmet : braf_alice_medium_olive { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\ccb_od_co.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", + "braf\braf_characters_backpack\data\alice_medium\ccb_od_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa" }; mass = 125; }; @@ -322,7 +322,7 @@ class braf_alice_medium_olive_medic : braf_alice_medium_olive { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -353,7 +353,7 @@ class braf_alice_medium_olive_engineer : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -394,7 +394,7 @@ class braf_alice_medium_olive_eod : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -443,7 +443,7 @@ class braf_alice_medium_olive_ammo_762 : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -453,7 +453,7 @@ class braf_alice_medium_olive_ammo_762 : braf_alice_medium_olive_medic { }; class TransportMagazines { class _xx_braf_20Rnd_762x51 { - magazine = "braf_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 12; }; }; @@ -469,7 +469,7 @@ class braf_alice_medium_olive_ammo_556 : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -483,7 +483,7 @@ class braf_alice_medium_olive_ammo_556 : braf_alice_medium_olive_medic { count = 2; }; class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 8; }; }; @@ -500,7 +500,7 @@ class braf_alice_medium_olive_ammo_ar_556 : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -527,7 +527,7 @@ class braf_alice_medium_olive_ammo_mg_762 : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -537,7 +537,7 @@ class braf_alice_medium_olive_ammo_mg_762 : braf_alice_medium_olive_medic { }; class TransportMagazines { class _xx_Braf_75Rnd_mag58_mag_Tracer_red { - magazine = "Braf_75Rnd_mag58_mag_Tracer_red"; + magazine = "braf_75rnd_mag58_mag_tracer_red"; count = 6; }; }; @@ -554,7 +554,7 @@ class braf_alice_medium_olive_ammo_at_84 : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -581,7 +581,7 @@ class braf_alice_medium_olive_ammo_aa_72 : braf_alice_medium_olive_medic { "Termico" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa", "", "", "", @@ -615,11 +615,11 @@ class braf_alice_large_olive : braf_backpack { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; containerClass = "Supply400"; maximumLoad = 500; @@ -636,11 +636,11 @@ class braf_alice_large_olive_rope : braf_alice_large_olive { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; }; class braf_alice_large_olive_field : braf_alice_large_olive { @@ -654,11 +654,11 @@ class braf_alice_large_olive_field : braf_alice_large_olive { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_accessory_CO.paa", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_accessory_co.paa", + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; }; // Mochilas para Unidades que precisam de algo nela @@ -674,11 +674,11 @@ class braf_alice_large_olive_medic : braf_alice_large_olive { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportItems { class _xx_FirstAidKit { @@ -700,11 +700,11 @@ class braf_alice_large_olive_engineer : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_SatchelCharge_Remote_Mag { @@ -736,11 +736,11 @@ class braf_alice_large_olive_eod : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_APERSBoundingMine_Range_Mag { @@ -780,15 +780,15 @@ class braf_alice_large_olive_ammo_762 : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_braf_20Rnd_762x51 { - magazine = "braf_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 12; }; }; @@ -802,11 +802,11 @@ class braf_alice_large_olive_ammo_556 : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_200Rnd_556x45_Box_Red_F { @@ -814,7 +814,7 @@ class braf_alice_large_olive_ammo_556 : braf_alice_large_olive_medic { count = 2; }; class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 8; }; }; @@ -828,11 +828,11 @@ class braf_alice_large_olive_ammo_ar_556 : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_200Rnd_556x45_Box_Red_F { @@ -850,15 +850,15 @@ class braf_alice_large_olive_ammo_mg_762 : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_Braf_75Rnd_mag58_mag_Tracer_red { - magazine = "Braf_75Rnd_mag58_mag_Tracer_red"; + magazine = "braf_75rnd_mag58_mag_tracer_red"; count = 6; }; }; @@ -872,11 +872,11 @@ class braf_alice_large_olive_ammo_at_84 : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_MRAWS_HEAT55_F { @@ -894,11 +894,11 @@ class braf_alice_large_olive_ammo_aa_72 : braf_alice_large_olive_medic { "frame" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\Data\alice_large\eb\alice_large_CO.paa", + "braf\braf_characters_backpack\data\alice_large\eb\alice_large_co.paa", "", "", "", - "braf\braf_characters_backpack\Data\alice_medium\eb\alice_medium_CO.paa" + "braf\braf_characters_backpack\data\alice_medium\eb\alice_medium_co.paa" }; class TransportMagazines { class _xx_braf_Igla_missile { @@ -920,7 +920,7 @@ class braf_alice_aa_bag : braf_alice_medium_olive_ammo_aa_72 { // RADIO PACKS class braf_radio_backpack_olive : Bag_Base { - Author = "BRAF Team"; + author = "BRAF TEAM"; scope = 2; scopeArsenal = 2; scopeCurator = 2; @@ -965,7 +965,7 @@ class braf_radio_backpack_coyote : braf_radio_backpack_olive { "camo1", }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_CO_coyote.tga", + "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_co_coyote.tga", "" }; }; @@ -978,7 +978,7 @@ class braf_radio_backpack_black : braf_radio_backpack_olive { "camo1", }; hiddenSelectionsTextures[] = { - "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_CO_preta.tga", + "braf\braf_characters_backpack\data\radio_backpack\falcon3mochila_co_preta.tga", "" }; }; diff --git a/braf_characters_binfa/Data/BDU/FAB/gola.rvmat b/braf_characters_binfa/Data/BDU/FAB/gola.rvmat index 58f61b0..3bf6aa4 100644 --- a/braf_characters_binfa/Data/BDU/FAB/gola.rvmat +++ b/braf_characters_binfa/Data/BDU/FAB/gola.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_nohq.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\gola_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_smdi.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\gola_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/BDU/FAB/manga.rvmat b/braf_characters_binfa/Data/BDU/FAB/manga.rvmat index c4e89ff..7693316 100644 --- a/braf_characters_binfa/Data/BDU/FAB/manga.rvmat +++ b/braf_characters_binfa/Data/BDU/FAB/manga.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_nohq.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\manga_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_as.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\manga_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_smdi.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\manga_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/BDU/FAB/pants.rvmat b/braf_characters_binfa/Data/BDU/FAB/pants.rvmat index a873ab1..c7b3e41 100644 --- a/braf_characters_binfa/Data/BDU/FAB/pants.rvmat +++ b/braf_characters_binfa/Data/BDU/FAB/pants.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_as.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\pants_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/BDU/FAB/top.rvmat b/braf_characters_binfa/Data/BDU/FAB/top.rvmat index 066516d..569eb80 100644 --- a/braf_characters_binfa/Data/BDU/FAB/top.rvmat +++ b/braf_characters_binfa/Data/BDU/FAB/top.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_as.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\top_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/Boot/boot.rvmat b/braf_characters_binfa/Data/Boot/boot.rvmat index 5cf7b00..b69be62 100644 --- a/braf_characters_binfa/Data/Boot/boot.rvmat +++ b/braf_characters_binfa/Data/Boot/boot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\Boot\boot_nohq.paa"; + texture = "braf\braf_characters_binfa\data\boot\boot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_binfa\Data\Boot\boot_as.paa"; + texture = "braf\braf_characters_binfa\data\boot\boot_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\Boot\boot_smdi.paa"; + texture = "braf\braf_characters_binfa\data\boot\boot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/Luva/gloves.rvmat b/braf_characters_binfa/Data/Luva/gloves.rvmat index 3ea5ced..fa5e781 100644 --- a/braf_characters_binfa/Data/Luva/gloves.rvmat +++ b/braf_characters_binfa/Data/Luva/gloves.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\Luva\gloves_nohq.paa"; + texture = "braf\braf_characters_binfa\data\luva\gloves_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_binfa\Data\Luva\gloves_as.paa"; + texture = "braf\braf_characters_binfa\data\luva\gloves_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\Luva\gloves_smdi.paa"; + texture = "braf\braf_characters_binfa\data\luva\gloves_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat b/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat index e53880b..96e4ef1 100644 --- a/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat +++ b/braf_characters_binfa/Data/NakedUniform/bermuda.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_nohq.paa"; + texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_as.paa"; + texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_smdi.paa"; + texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/NakedUniform/camisa.rvmat b/braf_characters_binfa/Data/NakedUniform/camisa.rvmat index 228764e..1e352ca 100644 --- a/braf_characters_binfa/Data/NakedUniform/camisa.rvmat +++ b/braf_characters_binfa/Data/NakedUniform/camisa.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_nohq.paa"; + texture="braf\braf_characters_binfa\data\nakeduniform\camisa_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_as.paa"; + texture="braf\braf_characters_binfa\data\nakeduniform\camisa_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_smdi.paa"; + texture="braf\braf_characters_binfa\data\nakeduniform\camisa_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/NakedUniform/meia.rvmat b/braf_characters_binfa/Data/NakedUniform/meia.rvmat index 28ed41c..6b0066d 100644 --- a/braf_characters_binfa/Data/NakedUniform/meia.rvmat +++ b/braf_characters_binfa/Data/NakedUniform/meia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_nohq.paa"; + texture = "braf\braf_characters_binfa\data\nakeduniform\meia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_smdi.paa"; + texture = "braf\braf_characters_binfa\data\nakeduniform\meia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/NakedUniform/tenis.rvmat b/braf_characters_binfa/Data/NakedUniform/tenis.rvmat index c208b10..3830007 100644 --- a/braf_characters_binfa/Data/NakedUniform/tenis.rvmat +++ b/braf_characters_binfa/Data/NakedUniform/tenis.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_nohq.paa"; + texture = "braf\braf_characters_binfa\data\nakeduniform\tenis_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_smdi.paa"; + texture = "braf\braf_characters_binfa\data\nakeduniform\tenis_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/feridas/pants_injury.rvmat b/braf_characters_binfa/Data/feridas/pants_injury.rvmat index 465dd0b..f16e8fc 100644 --- a/braf_characters_binfa/Data/feridas/pants_injury.rvmat +++ b/braf_characters_binfa/Data/feridas/pants_injury.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\pants_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_characters_binfa\Data\feridas\pants_w.paa"; + texture="braf\braf_characters_binfa\data\feridas\pants_w.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\pants_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Data/feridas/top_injury.rvmat b/braf_characters_binfa/Data/feridas/top_injury.rvmat index 09bc8f1..630dcb5 100644 --- a/braf_characters_binfa/Data/feridas/top_injury.rvmat +++ b/braf_characters_binfa/Data/feridas/top_injury.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\top_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture = "braf\braf_characters_binfa\Data\feridas\top_w.paa"; + texture = "braf\braf_characters_binfa\data\feridas\top_w.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa"; + texture = "braf\braf_characters_binfa\data\bdu\fab\top_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_binfa/Regular_Veh.hpp b/braf_characters_binfa/Regular_Veh.hpp index 5498709..c05ea1e 100644 --- a/braf_characters_binfa/Regular_Veh.hpp +++ b/braf_characters_binfa/Regular_Veh.hpp @@ -2,8 +2,8 @@ // BINFAE class braf_army_of_regular_2000; class braf_fab_of : braf_army_of_regular_2000 { - faction="BRAF_FAB"; - editorsubcategory="BRAF_FAB_INF"; + faction="braf_fab"; + editorsubcategory="braf_fab_inf"; _generalMacro="BRAF_FAB_SL"; uniformClass="braf_FAB_regular_RolledUp_uniform"; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_of.jpg"; @@ -22,9 +22,9 @@ class braf_fab_of : braf_army_of_regular_2000 { "Put" }; magazines[] = { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -32,13 +32,13 @@ class braf_fab_of : braf_army_of_regular_2000 { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; respawnMagazines[] = { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -46,8 +46,8 @@ class braf_fab_of : braf_army_of_regular_2000 { "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; Items[] = { "FirstAidKit", @@ -116,9 +116,9 @@ class braf_fab_of : braf_army_of_regular_2000 { "", "", "", - "braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa", - "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa", - "braf\braf_characters_binfa\Data\Boot\boot_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\manga_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa", + "braf\braf_characters_binfa\data\boot\boot_co.paa", "" }; headgearList[]= @@ -136,8 +136,8 @@ class braf_fab_of : braf_army_of_regular_2000 { class braf_army_sl_regular_2000; class braf_fab_sl : braf_army_sl_regular_2000 { - faction="BRAF_FAB"; - editorsubcategory="BRAF_FAB_INF"; + faction="braf_fab"; + editorsubcategory="braf_fab_inf"; _generalMacro="BRAF_FAB_SL"; displayName="Guard Commander"; uniformClass="BRAF_FAB_regular_uniform_gloves"; @@ -157,9 +157,9 @@ class braf_fab_sl : braf_army_sl_regular_2000 "Put" }; magazines[] = { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -167,13 +167,13 @@ class braf_fab_sl : braf_army_sl_regular_2000 "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; respawnMagazines[] = { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", @@ -181,8 +181,8 @@ class braf_fab_sl : braf_army_sl_regular_2000 "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; Items[] = { "FirstAidKit", @@ -228,10 +228,10 @@ class braf_fab_sl : braf_army_sl_regular_2000 "", "", "", - "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa", - "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa", - "braf\braf_characters_binfa\Data\Boot\boot_co.paa", - "braf\braf_characters_binfa\Data\Luva\gloves.paa", + "braf\braf_characters_binfa\data\bdu\fab\top_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa", + "braf\braf_characters_binfa\data\boot\boot_co.paa", + "braf\braf_characters_binfa\data\luva\gloves.paa", "" }; headgearList[]= @@ -250,8 +250,8 @@ class braf_army_tl_regular_2000; class braf_fab_tl : braf_army_tl_regular_2000 { _generalMacro="Guard Leader"; - faction="BRAF_FAB"; - editorsubcategory="BRAF_FAB_INF"; + faction="braf_fab"; + editorsubcategory="braf_fab_inf"; genericNames="braf_brazilian_names"; uniformClass="BRAF_FAB_regular_uniform"; editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_sl.jpg"; @@ -271,29 +271,29 @@ class braf_fab_tl : braf_army_tl_regular_2000 }; magazines[]= { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; respawnMagazines[]= { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; Items[]= { @@ -344,9 +344,9 @@ class braf_fab_tl : braf_army_tl_regular_2000 "", "", "", - "braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa", - "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa", - "braf\braf_characters_binfa\Data\Boot\boot_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\manga_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa", + "braf\braf_characters_binfa\data\boot\boot_co.paa", "" }; headgearList[]= @@ -363,18 +363,18 @@ class braf_fab_tl : braf_army_tl_regular_2000 tex[]={}; mat[]= { - "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\top.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", "", "" }; @@ -386,8 +386,8 @@ class braf_army_rifleman_regular_2000; class braf_fab_rifleman: braf_army_rifleman_regular_2000 { _generalMacro="BRAF_FAB_Rifleman"; - faction="BRAF_FAB"; - editorsubcategory="BRAF_FAB_INF"; + faction="braf_fab"; + editorsubcategory="braf_fab_inf"; genericNames="braf_brazilian_names"; displayName="Guard"; uniformAccessories[]={}; @@ -407,29 +407,29 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000 }; magazines[]= { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; respawnMagazines[]= { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk" }; Items[]= { @@ -479,9 +479,9 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000 "", "", "", - "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa", - "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa", - "braf\braf_characters_binfa\Data\Boot\boot_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\top_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa", + "braf\braf_characters_binfa\data\boot\boot_co.paa", "" }; headgearList[]= @@ -498,18 +498,18 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000 tex[]={}; mat[]= { - "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\top.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", "", "" }; @@ -521,8 +521,8 @@ class braf_army_ar_regular_2000; class braf_fab_mg: braf_army_ar_regular_2000 { _generalMacro="BRAF_FAB_MG"; - faction="BRAF_FAB"; - editorsubcategory="BRAF_FAB_INF"; + faction="braf_fab"; + editorsubcategory="braf_fab_inf"; displayName="Guard (Machine Gun)"; nakedUniform="BRAF_FAB_naked_uniform"; uniformClass="BRAF_FAB_regular_uniform"; @@ -599,9 +599,9 @@ class braf_fab_mg: braf_army_ar_regular_2000 "", "", "", - "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa", - "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa", - "braf\braf_characters_binfa\Data\Boot\boot_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\top_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa", + "braf\braf_characters_binfa\data\boot\boot_co.paa", "" }; headgearList[]= @@ -618,18 +618,18 @@ class braf_fab_mg: braf_army_ar_regular_2000 tex[]={}; mat[]= { - "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\top.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", "", "" }; @@ -641,8 +641,8 @@ class braf_army_aa_regular_2000; class braf_fab_aa : braf_army_aa_regular_2000 { _generalMacro="braf_fab_aa"; - faction="BRAF_FAB"; - editorsubcategory="BRAF_FAB_INF"; + faction="braf_fab"; + editorsubcategory="braf_fab_inf"; backpack = "BRAF_Alice_aa_bag"; displayName="Guard (Air Control)"; nakedUniform="BRAF_FAB_naked_uniform"; @@ -664,16 +664,16 @@ class braf_fab_aa : braf_army_aa_regular_2000 }; magazines[]= { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "BRAF_Igla_missile" }; respawnMagazines[]= { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk", "BRAF_Igla_missile" }; Items[]= @@ -724,9 +724,9 @@ class braf_fab_aa : braf_army_aa_regular_2000 "", "", "", - "braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa", - "braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa", - "braf\braf_characters_binfa\Data\Boot\boot_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\top_co.paa", + "braf\braf_characters_binfa\data\bdu\fab\pants_co.paa", + "braf\braf_characters_binfa\data\boot\boot_co.paa", "" }; headgearList[]= @@ -743,18 +743,18 @@ class braf_fab_aa : braf_army_aa_regular_2000 tex[]={}; mat[]= { - "braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\top_injury.rvmat", - "braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Boot\boot.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", - "braf\braf_characters_binfa\Data\Luva\gloves.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\top.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\top_injury.rvmat", + "braf\braf_characters_binfa\data\bdu\fab\pants.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\feridas\pants_injury.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\boot\boot.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", + "braf\braf_characters_binfa\data\luva\gloves.rvmat", "", "" }; @@ -767,7 +767,7 @@ class braf_fab_pa_tl: braf_fab_tl { editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_tl.jpg"; _generalMacro="braf_fab_pa_tl"; - editorsubcategory="BRAF_FAB_PA"; + editorsubcategory="braf_fab_pa"; linkedItems[]= { "braf_ccb_black", @@ -795,7 +795,7 @@ class braf_fab_pa_rifleman: braf_fab_rifleman { editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_rifleman.jpg"; _generalMacro="braf_fab_pa_rifleman"; - editorsubcategory="BRAF_FAB_PA"; + editorsubcategory="braf_fab_pa"; linkedItems[]= { "braf_ccb_black", @@ -838,29 +838,29 @@ class braf_fab_pa_shotgun: braf_fab_pa_rifleman }; magazines[]= { - "BRAF_Boito_8Rnd_slug", - "BRAF_Boito_8Rnd_slug", - "BRAF_Boito_8Rnd_slug", + "braf_boito_8rnd_slug", + "braf_boito_8rnd_slug", + "braf_boito_8rnd_slug", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_8Rnd_slug", - "BRAF_Boito_8Rnd_slug" + "braf_boito_8rnd_slug", + "braf_boito_8rnd_slug" }; respawnMagazines[]= { - "BRAF_Boito_8Rnd_slug", - "BRAF_Boito_8Rnd_slug", - "BRAF_Boito_8Rnd_slug", + "braf_boito_8rnd_slug", + "braf_boito_8rnd_slug", + "braf_boito_8rnd_slug", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", - "BRAF_Boito_8Rnd_slug", - "BRAF_Boito_8Rnd_slug" + "braf_boito_8rnd_slug", + "braf_boito_8rnd_slug" }; linkedItems[]= { @@ -897,17 +897,17 @@ class braf_fab_under : braf_army_Under scopeCurator = 1; hiddenSelectionsTextures[]= { - "braf\braf_characters_binfa\Data\NakedUniform\camisa_fab.paa", - "braf\braf_characters_binfa\Data\NakedUniform\bermuda_fab_co.paa", - "braf\braf_characters_binfa\Data\NakedUniform\tenis_co.paa", - "braf\braf_characters_binfa\Data\NakedUniform\meia_co.paa" + "braf\braf_characters_binfa\data\nakeduniform\camisa_fab.paa", + "braf\braf_characters_binfa\data\nakeduniform\bermuda_fab_co.paa", + "braf\braf_characters_binfa\data\nakeduniform\tenis_co.paa", + "braf\braf_characters_binfa\data\nakeduniform\meia_co.paa" }; hiddenSelectionsMaterials[]= { "a3\characters_f_exp\syndikat\data\u_i_c_soldier_bandit_5_f_1.rvmat", - "braf\braf_characters_binfa\Data\NakedUniform\bermuda.rvmat", - "braf\braf_characters_binfa\Data\NakedUniform\tenis.rvmat", - "braf\braf_characters_binfa\Data\NakedUniform\meia.rvmat" + "braf\braf_characters_binfa\data\nakeduniform\bermuda.rvmat", + "braf\braf_characters_binfa\data\nakeduniform\tenis.rvmat", + "braf\braf_characters_binfa\data\nakeduniform\meia.rvmat" }; class Attributes { }; diff --git a/braf_characters_binfa/Regular_Weap.hpp b/braf_characters_binfa/Regular_Weap.hpp index d265dd6..7db990e 100644 --- a/braf_characters_binfa/Regular_Weap.hpp +++ b/braf_characters_binfa/Regular_Weap.hpp @@ -3,7 +3,7 @@ class braf_army_regular_uniform; class braf_fab_regular_uniform : braf_army_regular_uniform { displayName="$STR_Brazil_airforce_uniform_regular"; - picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa"; + picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa"; class ItemInfo: UniformItem { uniformModel="-"; @@ -17,7 +17,7 @@ class braf_army_regular_uniform_gloves; class braf_fab_regular_uniform_gloves : braf_army_regular_uniform_gloves { displayName="$STR_Brazil_airforce_uniform_regular_gloves"; - picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa"; + picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa"; class ItemInfo: UniformItem { uniformModel="-"; @@ -31,7 +31,7 @@ class braf_army_regular_rolled_uniform; class braf_fab_regular_rolledup_uniform : braf_army_regular_rolled_uniform { displayName="$STR_Brazil_airforce_uniform_rolled"; - picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa"; + picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa"; class ItemInfo: UniformItem { uniformModel="-"; @@ -46,7 +46,7 @@ class braf_army_naked_uniform; class braf_fab_naked_uniform : braf_army_naked_uniform { displayName="$STR_Brazil_airforce_uniform_tfm"; - picture = "\braf\braf_characters_binfa\Data\ui\FAB_Underwear.paa"; + picture = "\braf\braf_characters_binfa\data\ui\fab_underwear.paa"; class ItemInfo : UniformItem { uniformModel="-"; diff --git a/braf_characters_binfa/config.cpp b/braf_characters_binfa/config.cpp index 91ee7b1..800b29d 100644 --- a/braf_characters_binfa/config.cpp +++ b/braf_characters_binfa/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_characters_binfa { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = { "braf_fab_of", @@ -18,9 +18,9 @@ class CfgPatches "braf_fab_under"}; weapons[] = { - "braf_FAB_regular_uniform", - "braf_FAB_regular_uniform_gloves", - "braf_FAB_naked_uniform" + "braf_fab_regular_uniform", + "braf_fab_regular_uniform_gloves", + "braf_fab_naked_uniform" }; requiredVersion = 0.1; requiredAddons[] = diff --git a/braf_characters_headgear/ccb/model.cfg b/braf_characters_headgear/ccb/model.cfg index ee7cf2d..c07b9da 100644 --- a/braf_characters_headgear/ccb/model.cfg +++ b/braf_characters_headgear/ccb/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_headgear/ccb/w_ccb.hpp b/braf_characters_headgear/ccb/w_ccb.hpp index cc922af..36297a9 100644 --- a/braf_characters_headgear/ccb/w_ccb.hpp +++ b/braf_characters_headgear/ccb/w_ccb.hpp @@ -46,11 +46,11 @@ class braf_eb_ccb : braf_headgear { "casco", }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa" }; class ItemInfo : braf_ccb_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa" }; }; }; @@ -59,15 +59,15 @@ class braf_eb_ccb_goggles_up : braf_eb_ccb { model = "braf\braf_characters_headgear\ccb\braf_ccb_goggles_up.p3d"; hiddenSelections[] = { "casco", "goggles_up","glass_up" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; class ItemInfo : braf_ccb_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -76,15 +76,15 @@ class braf_eb_ccb_goggles_down : braf_eb_ccb { model = "braf\braf_characters_headgear\ccb\braf_ccb_goggles_down.p3d"; hiddenSelections[] = { "casco","goggles_down","glass_down" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_ccb_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; }; }; @@ -93,13 +93,13 @@ class braf_eb_ccb_nvg : braf_eb_ccb { model = "braf\braf_characters_headgear\ccb\braf_ccb_nvg.p3d"; hiddenSelections[] = { "casco","nvg" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_ccb_nvg_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; }; }; @@ -112,13 +112,13 @@ class braf_eb_ccb_cover : braf_headgear { model = "braf\braf_characters_headgear\ccb\braf_ccb_cover.p3d"; hiddenSelections[] = { "casco", "coifa" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", }; class ItemInfo : braf_ccb_cover_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", }; }; }; @@ -127,17 +127,17 @@ class braf_eb_ccb_cover_goggles_up : braf_eb_ccb_cover { model = "braf\braf_characters_headgear\ccb\braf_ccb_cover_goggles_up.p3d"; hiddenSelections[] = { "casco", "coifa", "goggles_up", "glass_up" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; class ItemInfo : braf_ccb_cover_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -146,17 +146,17 @@ class braf_eb_ccb_cover_goggles_down : braf_eb_ccb_cover { model = "braf\braf_characters_headgear\ccb\braf_ccb_cover_goggles_down.p3d"; hiddenSelections[] = { "casco", "coifa", "goggles_down", "glass_down"}; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; class ItemInfo : braf_ccb_cover_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -164,15 +164,15 @@ class braf_eb_ccb_cover_nvg : braf_eb_ccb_cover { displayName = "$STR_braf_headgear_ccb_lizard_nvg"; hiddenSelections[] = { "casco", "coifa", "nvg" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_ccb_cover_nvg_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_coifa_lizard_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; }; }; @@ -182,13 +182,13 @@ class braf_fab_ccb_cover : braf_eb_ccb_cover { displayName = "$STR_braf_headgear_ccb_fab"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa" }; class ItemInfo : braf_ccb_cover_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa" }; }; }; @@ -196,17 +196,17 @@ class braf_fab_ccb_cover_goggles_up : braf_eb_ccb_cover_goggles_up { displayName = "$STR_braf_headgear_ccb_fab_gogglesup"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_goggles_up_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; class ItemInfo : braf_ccb_cover_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -214,17 +214,17 @@ class braf_fab_ccb_cover_goggles_down : braf_eb_ccb_cover_goggles_down { displayName = "$STR_braf_headgear_ccb_fab_gogglesdown"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_goggles_down_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_ccb_cover_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -232,15 +232,15 @@ class braf_fab_ccb_cover_nvg : braf_eb_ccb_cover_nvg { displayName = "$STR_braf_headgear_ccb_fab_nvg"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_cover_fab_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_ccb_cover_nvg_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_od_CO.paa", - "braf\braf_characters_headgear\data\ccb\fab\Coifa_fab_co.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_od_co.paa", + "braf\braf_characters_headgear\data\ccb\fab\coifa_fab_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; }; }; @@ -252,11 +252,11 @@ class braf_ccb_black : braf_eb_ccb { picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_ui.paa"; hiddenSelections[] = { "casco" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa" }; class ItemInfo : braf_ccb_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa" }; }; }; @@ -264,15 +264,15 @@ class braf_ccb_black_goggles_up : braf_eb_ccb_goggles_up { displayName = "$STR_braf_headgear_ccb_black_goggles_up"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_goggles_up_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_ccb_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; }; }; @@ -280,15 +280,15 @@ class braf_ccb_black_goggles_down : braf_eb_ccb_goggles_down { displayName = "$STR_braf_headgear_ccb_black_goggles_down"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_goggles_down_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_ccb_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; }; }; @@ -296,13 +296,13 @@ class braf_ccb_black_nvg : braf_eb_ccb_nvg { displayName = "$STR_braf_headgear_ccb_black_nvg"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_black_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_ccb_nvg_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_pe_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; }; }; @@ -312,11 +312,11 @@ class braf_ccb_unitednations : braf_eb_ccb { displayName = "$STR_braf_headgear_ccb_unitednations"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa" }; class ItemInfo : braf_ccb_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa" }; }; }; @@ -324,15 +324,15 @@ class braf_ccb_unitednations_goggles_up : braf_eb_ccb_goggles_up { displayName = "$STR_braf_headgear_ccb_unitednations_gogglesup"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_goggles_up_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_ccb_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; }; }; @@ -340,15 +340,15 @@ class braf_ccb_unitednations_googles_down : braf_eb_ccb_goggles_down { displayName = "$STR_braf_headgear_ccb_unitednations_gogglesdown"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_goggles_down_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_ccb_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; }; }; @@ -356,13 +356,13 @@ class braf_ccb_unitednations_nvg : braf_eb_ccb_nvg { displayName = "$STR_braf_headgear_ccb_unitednations_nvg"; picture = "braf\braf_characters_headgear\data\ccb\ui\ccb_un_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_ccb_nvg_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\ccb\eb\ccb_un_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa" + "braf\braf_characters_headgear\data\ccb\eb\ccb_un_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; }; }; \ No newline at end of file diff --git a/braf_characters_headgear/config.cpp b/braf_characters_headgear/config.cpp index 5a2fae1..b8dab96 100644 --- a/braf_characters_headgear/config.cpp +++ b/braf_characters_headgear/config.cpp @@ -1,6 +1,6 @@ class CfgPatches { - class BRAF_characters_headgear { - author = "BRAF Team"; + class braf_characters_headgear { + author = "BRAF TEAM"; units[] = {}; weapons[] = { "braf_bandeirante_cap_lizard", @@ -22,7 +22,7 @@ class CfgPatches { "braf_eb_ccb_goggles_up", "braf_eb_ccb_goggles_down", "braf_eb_ccb_nvg", - "braf_eb_ccb_pe", + "braf_eb_ccb_cover", "braf_eb_ccb_cover_goggles_up", "braf_eb_ccb_cover_goggles_down", @@ -31,8 +31,8 @@ class CfgPatches { "braf_ccb_unitednations_goggles_up", "braf_ccb_unitednations_googles_down", "braf_ccb_unitednations_nvg", - "braf_comtac_headset_olive", - "braf_comtac_headset_tan", + + "braf_eb_cvc", "braf_m1_liner", "braf_m1_liner_plastic", @@ -85,7 +85,7 @@ class CfgWeapons { class HeadGearItem; class H_HelmetB; class braf_headgear : H_HelmetB { - Author = "BRAF Team"; + author = "BRAF TEAM"; scope = 0; scopeCurator = 0; class ItemInfo : HeadGearItem { diff --git a/braf_characters_headgear/data/Pala_Dura/cloth.rvmat b/braf_characters_headgear/data/Pala_Dura/cloth.rvmat index 5abc8d1..922967a 100644 --- a/braf_characters_headgear/data/Pala_Dura/cloth.rvmat +++ b/braf_characters_headgear/data/Pala_Dura/cloth.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\Pala_Dura\camo_nohq.paa"; + texture = "braf\braf_characters_headgear\data\pala_dura\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\Pala_Dura\camo_as.paa"; + texture = "braf\braf_characters_headgear\data\pala_dura\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\Pala_Dura\camo_smdi.paa"; + texture = "braf\braf_characters_headgear\data\pala_dura\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/Pala_Dura/details.rvmat b/braf_characters_headgear/data/Pala_Dura/details.rvmat index ec0faf7..e55950f 100644 --- a/braf_characters_headgear/data/Pala_Dura/details.rvmat +++ b/braf_characters_headgear/data/Pala_Dura/details.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\Pala_Dura\details_nohq.paa"; + texture = "braf\braf_characters_headgear\data\pala_dura\details_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\Pala_Dura\details_smdi.paa"; + texture = "braf\braf_characters_headgear\data\pala_dura\details_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/Pala_mole/palamole.rvmat b/braf_characters_headgear/data/Pala_mole/palamole.rvmat index 186ab8c..e28e85f 100644 --- a/braf_characters_headgear/data/Pala_mole/palamole.rvmat +++ b/braf_characters_headgear/data/Pala_mole/palamole.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\Pala_mole\palamole_nohq.paa"; + texture = "braf\braf_characters_headgear\data\pala_mole\palamole_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\Pala_mole\palamole_as.paa"; + texture = "braf\braf_characters_headgear\data\pala_mole\palamole_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\Pala_mole\palamole_smdi.paa"; + texture = "braf\braf_characters_headgear\data\pala_mole\palamole_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat b/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat index f6be3ed..1e2edbd 100644 --- a/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat +++ b/braf_characters_headgear/data/amf_tc801/amf_goggles.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_co.paa"; + texture="braf\braf_characters_headgear\data\amf_tc801\goggles_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_nohq.paa"; + texture="braf\braf_characters_headgear\data\amf_tc801\goggles_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_as.paa"; + texture="braf\braf_characters_headgear\data\amf_tc801\goggles_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_characters_headgear\data\amf_tc801\Goggles_smdi.paa"; + texture="braf\braf_characters_headgear\data\amf_tc801\goggles_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat b/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat index 7a75f83..1f80cac 100644 --- a/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat +++ b/braf_characters_headgear/data/bandeirante_cap/bandeirante_cap.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_nohq.paa"; + texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_as.paa"; + texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_smdi.paa"; + texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/bandeirante_cap/decals.rvmat b/braf_characters_headgear/data/bandeirante_cap/decals.rvmat index 8cad5aa..e47b07e 100644 --- a/braf_characters_headgear/data/bandeirante_cap/decals.rvmat +++ b/braf_characters_headgear/data/bandeirante_cap/decals.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_nohq.paa"; + texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_as.paa"; + texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\bandeirante_cap\bandeirante_cap_smdi.paa"; + texture = "braf\braf_characters_headgear\data\bandeirante_cap\bandeirante_cap_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/beret/beret.rvmat b/braf_characters_headgear/data/beret/beret.rvmat index a201c0a..ed4b583 100644 --- a/braf_characters_headgear/data/beret/beret.rvmat +++ b/braf_characters_headgear/data/beret/beret.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\beret\beret_nohq.paa"; + texture = "braf\braf_characters_headgear\data\beret\beret_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\beret\beret_as.paa"; + texture = "braf\braf_characters_headgear\data\beret\beret_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\beret\beret_smdi.paa"; + texture = "braf\braf_characters_headgear\data\beret\beret_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/beret/brasao.rvmat b/braf_characters_headgear/data/beret/brasao.rvmat index 1522c24..c11bdad 100644 --- a/braf_characters_headgear/data/beret/brasao.rvmat +++ b/braf_characters_headgear/data/beret/brasao.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\beret\brasao_nohq.paa"; + texture = "braf\braf_characters_headgear\data\beret\brasao_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\beret\brasao_as.paa"; + texture = "braf\braf_characters_headgear\data\beret\brasao_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\beret\brasao_smdi.paa"; + texture = "braf\braf_characters_headgear\data\beret\brasao_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat b/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat index e345a5a..4859359 100644 --- a/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat +++ b/braf_characters_headgear/data/beret/hiaf/hiaf_army_beret.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_nohq.paa"; + texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_as.paa"; + texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_smdi.paa"; + texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat b/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat index a368845..c5afc2e 100644 --- a/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat +++ b/braf_characters_headgear/data/beret/hiaf/hiaf_m_beret.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_nohq.paa"; + texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_as.paa"; + texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_smdi.paa"; + texture = "braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat b/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat index 2a6a5cc..f99514f 100644 --- a/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat +++ b/braf_characters_headgear/data/boonie_hat/boonie_hat.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\boonie_hat\boonie_hat_nohq.paa"; + texture = "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\boonie_hat\boonie_hat_as.paa"; + texture = "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\boonie_hat\boonie_hat_smdi.paa"; + texture = "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat b/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat index 247099d..77a322b 100644 --- a/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat +++ b/braf_characters_headgear/data/caatinga_cap/caatinga_cap.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\caatinga_cap\caatinga_cap_nohq.paa"; + texture = "braf\braf_characters_headgear\data\caatinga_cap\caatinga_cap_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\caatinga_cap\caatinga_cap_as.paa"; + texture = "braf\braf_characters_headgear\data\caatinga_cap\caatinga_cap_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\caatinga_cap\caatinga_cap_smdi.paa"; + texture = "braf\braf_characters_headgear\data\caatinga_cap\caatinga_cap_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/cbt/cbt.rvmat b/braf_characters_headgear/data/cbt/cbt.rvmat index 8494a9d..5b78fd3 100644 --- a/braf_characters_headgear/data/cbt/cbt.rvmat +++ b/braf_characters_headgear/data/cbt/cbt.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\cbt\cbt_nohq.paa"; + texture = "braf\braf_characters_headgear\data\cbt\cbt_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\cbt\cbt_as.paa"; + texture = "braf\braf_characters_headgear\data\cbt\cbt_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\cbt\cbt_smdi.paa"; + texture = "braf\braf_characters_headgear\data\cbt\cbt_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/ccb/ccb.rvmat b/braf_characters_headgear/data/ccb/ccb.rvmat index fc6dff6..eb439da 100644 --- a/braf_characters_headgear/data/ccb/ccb.rvmat +++ b/braf_characters_headgear/data/ccb/ccb.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\ccb\ccb_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\ccb\ccb_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\ccb\ccb_AS.paa"; + texture = "braf\braf_characters_headgear\data\ccb\ccb_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\ccb\ccb_smdi.paa"; + texture = "braf\braf_characters_headgear\data\ccb\ccb_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat b/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat index 2db3e15..89026d1 100644 --- a/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat +++ b/braf_characters_headgear/data/comtac_headset/comtac_headset.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\comtac_headset\comtac_headset_nohq.paa"; + texture = "braf\braf_characters_headgear\data\comtac_headset\comtac_headset_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\comtac_headset\comtac_headset_as.paa"; + texture = "braf\braf_characters_headgear\data\comtac_headset\comtac_headset_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\comtac_headset\comtac_headset_smdi.paa"; + texture = "braf\braf_characters_headgear\data\comtac_headset\comtac_headset_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/cvc/cvc.rvmat b/braf_characters_headgear/data/cvc/cvc.rvmat index d4ed7e1..5643bbe 100644 --- a/braf_characters_headgear/data/cvc/cvc.rvmat +++ b/braf_characters_headgear/data/cvc/cvc.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_nohq.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_as.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_smdi.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/cvc/cvc_chrome.rvmat b/braf_characters_headgear/data/cvc/cvc_chrome.rvmat index 4b723f4..9a91305 100644 --- a/braf_characters_headgear/data/cvc/cvc_chrome.rvmat +++ b/braf_characters_headgear/data/cvc/cvc_chrome.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_nohq.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_as.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_smdi.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/cvc/cvc_cloth.rvmat b/braf_characters_headgear/data/cvc/cvc_cloth.rvmat index 164dda0..22e3a03 100644 --- a/braf_characters_headgear/data/cvc/cvc_cloth.rvmat +++ b/braf_characters_headgear/data/cvc/cvc_cloth.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_nohq.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\cvc\cvc_as.paa"; + texture = "braf\braf_characters_headgear\data\cvc\cvc_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - //texture = "mea_military\char\data\EB\soldier\Base\cvc_smdi.paa"; + //texture = "mea_military\char\data\eb\soldier\base\cvc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/m1/coifa_early.rvmat b/braf_characters_headgear/data/m1/coifa_early.rvmat index b8e07da..d01678b 100644 --- a/braf_characters_headgear/data/m1/coifa_early.rvmat +++ b/braf_characters_headgear/data/m1/coifa_early.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\M1\coifa_early_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\m1\coifa_early_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\M1\coifa_early_as.paa"; + texture = "braf\braf_characters_headgear\data\m1\coifa_early_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\M1\coifa_early_smdi.paa"; + texture = "braf\braf_characters_headgear\data\m1\coifa_early_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/m1/coifa_late.rvmat b/braf_characters_headgear/data/m1/coifa_late.rvmat index 83a8922..fdd3eae 100644 --- a/braf_characters_headgear/data/m1/coifa_late.rvmat +++ b/braf_characters_headgear/data/m1/coifa_late.rvmat @@ -7,7 +7,7 @@ specularPower = 30.0; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\M1\coifa_late_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\m1\coifa_late_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_headgear\data\M1\coifa_late_as.paa"; + texture = "braf\braf_characters_headgear\data\m1\coifa_late_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_characters_headgear\data\M1\coifa_late_smdi.paa"; + texture = "braf\braf_characters_headgear\data\m1\coifa_late_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/braf_characters_headgear/data/m1/liner.rvmat b/braf_characters_headgear/data/m1/liner.rvmat index d9c56ae..77615b3 100644 --- a/braf_characters_headgear/data/m1/liner.rvmat +++ b/braf_characters_headgear/data/m1/liner.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\M1\liner_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\m1\liner_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\M1\liner_as.paa"; + texture = "braf\braf_characters_headgear\data\m1\liner_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\M1\liner_smdi.paa"; + texture = "braf\braf_characters_headgear\data\m1\liner_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/m1/liner_plastic.rvmat b/braf_characters_headgear/data/m1/liner_plastic.rvmat index f02e791..eea41ee 100644 --- a/braf_characters_headgear/data/m1/liner_plastic.rvmat +++ b/braf_characters_headgear/data/m1/liner_plastic.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\M1\liner_plastic_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\m1\liner_plastic_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\M1\liner_plastic_as.paa"; + texture = "braf\braf_characters_headgear\data\m1\liner_plastic_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\M1\liner_plastic_smdi.paa"; + texture = "braf\braf_characters_headgear\data\m1\liner_plastic_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/m1/m1.rvmat b/braf_characters_headgear/data/m1/m1.rvmat index e558dce..b808d38 100644 --- a/braf_characters_headgear/data/m1/m1.rvmat +++ b/braf_characters_headgear/data/m1/m1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\M1\m1_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\m1\m1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\M1\m1_as.paa"; + texture = "braf\braf_characters_headgear\data\m1\m1_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\M1\m1_smdi.paa"; + texture = "braf\braf_characters_headgear\data\m1\m1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/mich_2000/mich2000.rvmat b/braf_characters_headgear/data/mich_2000/mich2000.rvmat index df4c278..d54fd83 100644 --- a/braf_characters_headgear/data/mich_2000/mich2000.rvmat +++ b/braf_characters_headgear/data/mich_2000/mich2000.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\mich_2000\mich2000_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\mich_2000\mich2000_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\mich_2000\mich2000_AS.paa"; + texture = "braf\braf_characters_headgear\data\mich_2000\mich2000_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\mich_2000\mich2000_smdi.paa"; + texture = "braf\braf_characters_headgear\data\mich_2000\mich2000_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/mich_2001/mich2001.rvmat b/braf_characters_headgear/data/mich_2001/mich2001.rvmat index 555898e..d169ff5 100644 --- a/braf_characters_headgear/data/mich_2001/mich2001.rvmat +++ b/braf_characters_headgear/data/mich_2001/mich2001.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\mich_2001\mich2001_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\mich_2001\mich2001_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\mich_2001\mich2001_AS.paa"; + texture = "braf\braf_characters_headgear\data\mich_2001\mich2001_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\mich_2001\mich2001_smdi.paa"; + texture = "braf\braf_characters_headgear\data\mich_2001\mich2001_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat b/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat index 4dc19c4..6c4c40e 100644 --- a/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat +++ b/braf_characters_headgear/data/msa_sourdin/msa_sourdin.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_NOHQ.paa"; + texture = "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_AS.paa"; + texture = "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_SMDI.paa"; + texture = "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/opscore/Flag.rvmat b/braf_characters_headgear/data/opscore/Flag.rvmat index d758d6f..b4e603a 100644 --- a/braf_characters_headgear/data/opscore/Flag.rvmat +++ b/braf_characters_headgear/data/opscore/Flag.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\opscore\Flag_nohq.paa"; + texture = "braf\braf_characters_headgear\data\opscore\flag_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\opscore\Flag_as.paa"; + texture = "braf\braf_characters_headgear\data\opscore\flag_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\opscore\Flag_smdi.paa"; + texture = "braf\braf_characters_headgear\data\opscore\flag_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/opscore/Glass.rvmat b/braf_characters_headgear/data/opscore/Glass.rvmat index 6fde0e2..d4c87f5 100644 --- a/braf_characters_headgear/data/opscore/Glass.rvmat +++ b/braf_characters_headgear/data/opscore/Glass.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\opscore\Glass_nohq.paa"; + texture = "braf\braf_characters_headgear\data\opscore\glass_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\opscore\Glass_as.paa"; + texture = "braf\braf_characters_headgear\data\opscore\glass_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\opscore\Glass_smdi.paa"; + texture = "braf\braf_characters_headgear\data\opscore\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/opscore/IR_strobe.rvmat b/braf_characters_headgear/data/opscore/IR_strobe.rvmat index 156c41c..abba870 100644 --- a/braf_characters_headgear/data/opscore/IR_strobe.rvmat +++ b/braf_characters_headgear/data/opscore/IR_strobe.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\opscore\IR_strobe_nohq.paa"; + texture = "braf\braf_characters_headgear\data\opscore\ir_strobe_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\opscore\IR_strobe_as.paa"; + texture = "braf\braf_characters_headgear\data\opscore\ir_strobe_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\opscore\IR_strobe_smdi.paa"; + texture = "braf\braf_characters_headgear\data\opscore\ir_strobe_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/data/opscore/opscore.rvmat b/braf_characters_headgear/data/opscore/opscore.rvmat index 42c2951..c923358 100644 --- a/braf_characters_headgear/data/opscore/opscore.rvmat +++ b/braf_characters_headgear/data/opscore/opscore.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_characters_headgear\Data\opscore\opscore_nohq.paa"; + texture = "braf\braf_characters_headgear\data\opscore\opscore_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_headgear\Data\opscore\opscore_as.paa"; + texture = "braf\braf_characters_headgear\data\opscore\opscore_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_headgear\Data\opscore\opscore_smdi.paa"; + texture = "braf\braf_characters_headgear\data\opscore\opscore_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_headgear/mich_2000/model.cfg b/braf_characters_headgear/mich_2000/model.cfg index 72fa127..6a80921 100644 --- a/braf_characters_headgear/mich_2000/model.cfg +++ b/braf_characters_headgear/mich_2000/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_headgear/mich_2000/w_mich_2000.hpp b/braf_characters_headgear/mich_2000/w_mich_2000.hpp index 011a5f9..cc19d9c 100644 --- a/braf_characters_headgear/mich_2000/w_mich_2000.hpp +++ b/braf_characters_headgear/mich_2000/w_mich_2000.hpp @@ -26,11 +26,11 @@ class braf_cfn_mich2000 : braf_headgear { model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000.p3d"; hiddenSelections[] = { "casco" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa" + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa" }; class ItemInfo : braf_mich2000_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa" + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa" }; }; }; @@ -40,14 +40,14 @@ class braf_cfn_mich2000_cover : braf_cfn_mich2000 { model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_cover.p3d"; hiddenSelections[] = { "casco", "cateye", "cateye_small", "coifa" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", "", "", "braf\braf_characters_headgear\data\mich_2000\coifa\coifa_cfn_co.paa" }; class ItemInfo : braf_mich2000_cover_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", "", "", "braf\braf_characters_headgear\data\mich_2000\coifa\coifa_cfn_co.paa" @@ -60,14 +60,14 @@ class braf_cfn_mich2000_cover_cateye : braf_cfn_mich2000 { model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_cover.p3d"; hiddenSelections[] = { "casco", "cateye", "cateye_small", "coifa" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", "braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa", "braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa", "" }; class ItemInfo : braf_mich2000_cover_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", "braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa", "braf\braf_characters_headgear\data\mich_2000\coifa\cateye_cfn_co.paa", "" @@ -80,15 +80,15 @@ class braf_cfn_mich2000_goggles_up : braf_cfn_mich2000 { model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_goggles_up.p3d"; hiddenSelections[] = { "casco", "goggles_up", "glass_up" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_mich2000_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -98,15 +98,15 @@ class braf_cfn_mich2000_goggles_down : braf_cfn_mich2000 { model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_goggles_down.p3d"; hiddenSelections[] = { "casco", "goggles_down", "glass_down" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa", + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", }; class ItemInfo : braf_mich2000_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -116,13 +116,13 @@ class braf_cfn_mich2000_nvg : braf_cfn_mich2000 { model = "braf\braf_characters_headgear\mich_2000\braf_mich_2000_nvg.p3d"; hiddenSelections[] = { "casco", "nvg" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa" + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa" }; class ItemInfo : braf_mich2000_nvg_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2000\mich2000_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa" + "braf\braf_characters_headgear\data\mich_2000\mich2000_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa" }; }; }; \ No newline at end of file diff --git a/braf_characters_headgear/mich_2001/model.cfg b/braf_characters_headgear/mich_2001/model.cfg index f5b9ce0..28f8f3d 100644 --- a/braf_characters_headgear/mich_2001/model.cfg +++ b/braf_characters_headgear/mich_2001/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_headgear/mich_2001/w_mich_2001.hpp b/braf_characters_headgear/mich_2001/w_mich_2001.hpp index 7741a97..fd235f5 100644 --- a/braf_characters_headgear/mich_2001/w_mich_2001.hpp +++ b/braf_characters_headgear/mich_2001/w_mich_2001.hpp @@ -22,11 +22,11 @@ class braf_eb_mich2001 : braf_headgear { model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001.p3d"; hiddenSelections[] = { "casco" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa" }; class ItemInfo : braf_mich2001_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa" }; }; }; @@ -36,17 +36,17 @@ class braf_eb_mich2001_goggles_up : braf_eb_mich2001 { model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001_goggles_up.p3d"; hiddenSelections[] = { "casco", "goggles_up", "goggles_strap_up", "glass_up" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; class ItemInfo : braf_mich2001_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -56,17 +56,17 @@ class braf_eb_mich2001_goggles_down : braf_eb_mich2001 { model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001_goggles_down.p3d"; hiddenSelections[] = { "casco", "goggles_down", "goggles_strap_down", "glass_down", "nvg" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; class ItemInfo : braf_mich2001_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_CO.paa", - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\glass_CA.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa" }; }; }; @@ -76,13 +76,13 @@ class braf_eb_mich2001_nvg : braf_eb_mich2001 { model = "braf\braf_characters_headgear\mich_2001\braf_mich_2001_nvg.p3d"; hiddenSelections[] = { "casco", "nvg" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa" }; class ItemInfo : braf_mich2001_nvg_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_CO.paa", - "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_CO.paa" + "braf\braf_characters_headgear\data\mich_2001\eb\mich2001_co.paa", + "braf\braf_characters_headgear\data\goggles_nvg\goggles_small_co.paa" }; }; }; \ No newline at end of file diff --git a/braf_characters_headgear/model.cfg b/braf_characters_headgear/model.cfg index ebe0283..4836310 100644 --- a/braf_characters_headgear/model.cfg +++ b/braf_characters_headgear/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_headgear/opscore/model.cfg b/braf_characters_headgear/opscore/model.cfg index 7c48640..7817b1c 100644 --- a/braf_characters_headgear/opscore/model.cfg +++ b/braf_characters_headgear/opscore/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_headgear/opscore/w_opscore.hpp b/braf_characters_headgear/opscore/w_opscore.hpp index 133ea91..48c2d61 100644 --- a/braf_characters_headgear/opscore/w_opscore.hpp +++ b/braf_characters_headgear/opscore/w_opscore.hpp @@ -30,13 +30,13 @@ class braf_eb_opscore_olive : braf_headgear { model = "braf\braf_characters_headgear\opscore\braf_opscore.p3d"; hiddenSelections[] = { "Camo", "Flag" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa" }; class ItemInfo : braf_eb_opscore_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa" }; }; }; @@ -44,13 +44,13 @@ class braf_eb_opscore_black : braf_eb_opscore_olive { displayName = "$STR_braf_headgear_opscore_black"; picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_black.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa" }; class ItemInfo : braf_eb_opscore_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa" }; }; }; @@ -58,13 +58,13 @@ class braf_eb_opscore_tan : braf_eb_opscore_olive { displayName = "$STR_braf_headgear_opscore_tan"; picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_tan.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa" }; class ItemInfo : braf_eb_opscore_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa" }; }; }; @@ -75,15 +75,15 @@ class braf_eb_opscore_comtac_olive : braf_eb_opscore_olive { model = "braf\braf_characters_headgear\opscore\braf_opscore_comtac.p3d"; hiddenSelections[] = { "Camo", "Flag", "Comtac"}; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa" }; class ItemInfo : braf_eb_opscore_comtac_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa" }; }; }; @@ -91,15 +91,15 @@ class braf_eb_opscore_comtac_black : braf_eb_opscore_comtac_olive { displayName = "$STR_braf_headgear_opscore_black_comtac"; picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_black.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa" }; class ItemInfo : braf_eb_opscore_comtac_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa" }; }; }; @@ -107,15 +107,15 @@ class braf_eb_opscore_comtac_tan : braf_eb_opscore_comtac_olive { displayName = "$STR_braf_headgear_opscore_tan_comtac"; picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_tan.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa" }; class ItemInfo : braf_eb_opscore_comtac_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa" + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa" }; }; }; @@ -127,15 +127,15 @@ class braf_eb_opscore_olive_goggles_up : braf_eb_opscore_olive { model = "braf\braf_characters_headgear\opscore\braf_opscore_goggles_up.p3d"; hiddenSelections[] = { "Camo", "Flag", "glass_up","goggles_up" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -145,15 +145,15 @@ class braf_eb_opscore_black_goggles_up : braf_eb_opscore_olive_goggles_up { picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_black.paa"; displayName = "$STR_braf_headgear_opscore_black_gogglesup"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -163,15 +163,15 @@ class braf_eb_opscore_tan_goggles_up : braf_eb_opscore_olive_goggles_up { displayName = "$STR_braf_headgear_opscore_tan_gogglesup"; picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_tan.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -185,15 +185,15 @@ class braf_eb_opscore_olive_goggles_down : braf_eb_opscore_olive { model = "braf\braf_characters_headgear\opscore\braf_opscore_goggles_down.p3d"; hiddenSelections[] = { "Camo", "Flag", "glass_down","goggles_down" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -203,15 +203,15 @@ class braf_eb_opscore_black_goggles_down : braf_eb_opscore_olive_goggles_down { picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_black.paa"; displayName = "$STR_braf_headgear_opscore_black_gogglesdown"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -221,15 +221,15 @@ class braf_eb_opscore_tan_goggles_down : braf_eb_opscore_olive_goggles_down { displayName = "$STR_braf_headgear_opscore_tan_gogglesdown"; picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_tan.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -243,17 +243,17 @@ class braf_eb_opscore_comtac_olive_goggles_up : braf_eb_opscore_olive { model = "braf\braf_characters_headgear\opscore\braf_opscore_comtac_goggles_up.p3d"; hiddenSelections[] = { "Camo", "Flag", "Comtac", "glass_up","goggles_up" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_comtac_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -263,17 +263,17 @@ class braf_eb_opscore_comtac_black_goggles_up : braf_eb_opscore_comtac_olive_gog picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_black.paa"; displayName = "$STR_braf_headgear_opscore_black_comtac_gogglesup"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_comtac_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -283,17 +283,17 @@ class braf_eb_opscore_comtac_tan_goggles_up : braf_eb_opscore_comtac_olive_goggl picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_tan.paa"; displayName = "$STR_braf_headgear_opscore_tan_gogglesup"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_comtac_goggles_up_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -307,17 +307,17 @@ class braf_eb_opscore_comtac_olive_goggles_down : braf_eb_opscore_olive { model = "braf\braf_characters_headgear\opscore\braf_opscore_comtac_goggles_down.p3d"; hiddenSelections[] = { "Camo", "Flag", "Comtac", "glass_down","goggles_down" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", }; class ItemInfo : braf_eb_opscore_comtac_goggles_down_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_olive_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -327,17 +327,17 @@ class braf_eb_opscore_comtac_black_goggles_down : braf_eb_opscore_comtac_olive_g picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_black.paa"; displayName = "$STR_braf_headgear_opscore_black_comtac_gogglesdown"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; class ItemInfo : braf_eb_opscore_comtac_olive_goggles_down { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_black_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; @@ -347,17 +347,17 @@ class braf_eb_opscore_comtac_tan_goggles_down : braf_eb_opscore_comtac_olive_gog picture = "\braf\braf_characters_headgear\data\opscore\ui\opscore_comtac_tan.paa"; displayName = "$STR_braf_headgear_opscore_tan_gogglesdown"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa", }; class ItemInfo : braf_eb_opscore_comtac_olive_goggles_down { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", - "braf\braf_characters_headgear\Data\opscore\Flag_co.paa", - "braf\braf_characters_headgear\Data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", + "braf\braf_characters_headgear\data\opscore\flag_co.paa", + "braf\braf_characters_headgear\data\opscore\eb\opscore_tan_co.paa", "braf\braf_characters_headgear\data\goggles_nvg\glass_ca.paa", "braf\braf_characters_headgear\data\goggles_nvg\goggles_large_co.paa" }; diff --git a/braf_characters_headgear/tc801/model.cfg b/braf_characters_headgear/tc801/model.cfg index 1dd2ae5..a5d5a72 100644 --- a/braf_characters_headgear/tc801/model.cfg +++ b/braf_characters_headgear/tc801/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_headgear/w_headgear.hpp b/braf_characters_headgear/w_headgear.hpp index 09a9c74..acb2870 100644 --- a/braf_characters_headgear/w_headgear.hpp +++ b/braf_characters_headgear/w_headgear.hpp @@ -23,7 +23,7 @@ class braf_liner_helmet : HeadGearItem { }; class braf_patrol_cap_iteminfo : HeadGearItem { mass = 3; - uniformModel = "braf\braf_characters_headgear\braf_Patrol_cap_hard.p3d"; + uniformModel = "braf\braf_characters_headgear\braf_patrol_cap_hard.p3d"; modelSides[] = {3, 1}; hiddenSelections[] = { @@ -31,7 +31,7 @@ class braf_patrol_cap_iteminfo : HeadGearItem { "decals" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\Pala_Dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", "" }; class HitpointsProtectionInfo { @@ -46,7 +46,7 @@ class braf_boonie_hat_iteminfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_boonie_hat.p3d"; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_lizard_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_lizard_co.paa" }; }; @@ -55,13 +55,13 @@ class braf_hiaf_beret_itemInfo : HeadGearItem { mass = 5; uniformModel = "\braf\braf_characters_headgear\braf_boina_hiaf.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_marine_co.paa"}; - hiddenSelectionsMaterials[] = { "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_m_beret.rvmat"}; + hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_marine_co.paa"}; + hiddenSelectionsMaterials[] = { "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_m_beret.rvmat"}; }; class braf_orlite_itemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_orlite.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\orlite\cra\verde_orlite_CO.paa" }; + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\orlite\cra\verde_orlite_co.paa" }; }; //------------------------------------------------------------------- // Gorro Bandeirantes @@ -90,14 +90,14 @@ class braf_beret_olive : braf_headgear { model = "braf\braf_characters_headgear\braf_beret.p3d"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_olive_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_olive_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; class ItemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_beret.p3d"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_olive_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_olive_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; }; @@ -107,14 +107,14 @@ class braf_beret_black : braf_beret_olive { picture = "\braf\braf_characters_headgear\data\beret\ui\beret_black_ui.paa"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_black_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_black_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; class ItemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_beret.p3d"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_black_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_black_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; }; @@ -124,14 +124,14 @@ class braf_beret_blue : braf_beret_olive { picture = "\braf\braf_characters_headgear\data\beret\ui\beret_blue_ui.paa"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_blue_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_blue_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; class ItemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_beret.p3d"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_blue_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_blue_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; }; @@ -141,14 +141,14 @@ class braf_beret_grenat : braf_beret_olive { picture = "\braf\braf_characters_headgear\data\beret\ui\beret_grenat_ui.paa"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_grenat_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_grenat_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; class ItemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_beret.p3d"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_grenat_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_grenat_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; }; @@ -158,14 +158,14 @@ class braf_beret_jungle : braf_beret_olive { picture = "\braf\braf_characters_headgear\data\beret\ui\beret_jungle_ui.paa"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_jungle_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_jungle_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; class ItemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_beret.p3d"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_jungle_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_jungle_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; }; @@ -175,14 +175,14 @@ class braf_beret_tan : braf_beret_olive { picture = "\braf\braf_characters_headgear\data\beret\ui\beret_tan_ui.paa"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_tan_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_tan_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; class ItemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_beret.p3d"; hiddenSelections[] = { "camo", "camo2" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\beret\eb\beret_tan_CO.paa", + "braf\braf_characters_headgear\data\beret\eb\beret_tan_co.paa", "braf\braf_characters_headgear\data\beret\eb\brasao_co.paa" }; }; @@ -195,11 +195,11 @@ class braf_boonie_hat_lizard : braf_headgear { model = "braf\braf_characters_headgear\braf_boonie_hat.p3d"; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_lizard_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_lizard_co.paa" }; class ItemInfo : braf_boonie_hat_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_lizard_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_lizard_co.paa" }; }; }; @@ -207,11 +207,11 @@ class braf_boonie_hat_ERDL : braf_boonie_hat_lizard { displayName = "$STR_braf_headgear_boonie_erdl"; picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_erdl_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_ERDL_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_erdl_co.paa" }; class ItemInfo : braf_boonie_hat_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_ERDL_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_erdl_co.paa" }; }; }; @@ -219,11 +219,11 @@ class braf_boonie_hat_olive : braf_boonie_hat_lizard { displayName = "$STR_braf_headgear_boonie_olive"; picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_olive_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_olive_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_olive_co.paa" }; class ItemInfo : braf_boonie_hat_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_olive_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_olive_co.paa" }; }; }; @@ -231,11 +231,11 @@ class braf_boonie_hat_woodland : braf_boonie_hat_lizard { displayName = "$STR_braf_headgear_boonie_woodland"; picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_woodland_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_woodland_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_woodland_co.paa" }; class ItemInfo : braf_boonie_hat_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\eb\boonie_hat_woodland_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\eb\boonie_hat_woodland_co.paa" }; }; }; @@ -243,11 +243,11 @@ class braf_boonie_hat_black : braf_boonie_hat_lizard { displayName = "$STR_braf_headgear_boonie_black"; picture = "\braf\braf_characters_headgear\data\boonie_hat\ui\boonie_hat_black_ui.paa"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\boonie_hat_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_co.paa" }; class ItemInfo : braf_boonie_hat_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Boonie_Hat\boonie_hat_co.paa" + "braf\braf_characters_headgear\data\boonie_hat\boonie_hat_co.paa" }; }; }; @@ -271,14 +271,14 @@ class braf_caatinga_cap_tan : braf_headgear { model = "braf\braf_characters_headgear\braf_caatinga_cap.p3d"; hiddenSelections[] = { "camo", "decals" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_CO.paa", + "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_co.paa", "" }; class ItemInfo : HeadGearItem { uniformModel = "braf\braf_characters_headgear\braf_caatinga_cap.p3d"; hiddenSelections[] = { "camo", "decals" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_CO.paa", + "braf\braf_characters_headgear\data\caatinga_cap\eb\caatinga_cap_co.paa", "" }; }; @@ -290,12 +290,12 @@ class braf_eb_cbt : braf_headgear { picture = "\braf\braf_characters_headgear\data\cbt\ui\cbt_ui.paa"; model = "braf\braf_characters_headgear\braf_cbt.p3d"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cbt\eb\cbt_CO.paa" }; + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cbt\eb\cbt_co.paa" }; class ItemInfo : braf_liner_helmet { uniformModel = "braf\braf_characters_headgear\braf_cbt.p3d"; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\cbt\eb\cbt_CO.paa" + "braf\braf_characters_headgear\data\cbt\eb\cbt_co.paa" }; }; }; @@ -306,12 +306,12 @@ class braf_eb_cvc : braf_eb_cbt { picture = "\braf\braf_characters_headgear\data\cvc\ui\cvc_ui.paa"; model = "braf\braf_characters_headgear\braf_cvc.p3d"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cvc\eb\cvc_CO.paa" }; + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\cvc\eb\cvc_co.paa" }; class ItemInfo : braf_kevlar_iiia_helmet { uniformModel = "braf\braf_characters_headgear\braf_cvc.p3d"; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\cvc\eb\cvc_CO.paa" + "braf\braf_characters_headgear\data\cvc\eb\cvc_co.paa" }; }; }; @@ -319,41 +319,41 @@ class braf_eb_cvc : braf_eb_cbt { class braf_m1_liner : braf_headgear { scope = 2; displayName = "$STR_braf_headgear_m1"; - picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_liner_ui.paa"; + picture = "\braf\braf_characters_headgear\data\m1\ui\m1_liner_ui.paa"; model = "braf\braf_characters_headgear\braf_m1_liner.p3d"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_CO.paa" }; - hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner.rvmat" }; + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_co.paa" }; + hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner.rvmat" }; class ItemInfo : braf_liner_helmet { uniformModel = "braf\braf_characters_headgear\braf_m1_liner.p3d"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_CO.paa" }; - hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner.rvmat" }; + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_co.paa" }; + hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner.rvmat" }; }; }; class braf_m1_liner_plastic : braf_m1_liner { displayName = "$STR_braf_headgear_m1_pe"; - picture = "\braf\braf_characters_headgear\Data\m1\ui\m1_liner_plastic_pe_ui.paa"; + picture = "\braf\braf_characters_headgear\data\m1\ui\m1_liner_plastic_pe_ui.paa"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_plastic_CO.paa" }; - hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner_plastic.rvmat" }; + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_plastic_co.paa" }; + hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner_plastic.rvmat" }; class ItemInfo : braf_liner_helmet { uniformModel = "braf\braf_characters_headgear\braf_m1_liner.p3d"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\liner_plastic_CO.paa" }; - hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\Data\M1\liner_plastic.rvmat" }; + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\liner_plastic_co.paa" }; + hiddenSelectionsMaterials[] = { "braf\braf_characters_headgear\data\m1\liner_plastic.rvmat" }; }; }; // M1 Steel class braf_m1_steel : braf_headgear { scope = 2; displayName = "$STR_braf_headgear_m1_steel"; - picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_ui.paa"; + picture = "\braf\braf_characters_headgear\data\m1\ui\m1_ui.paa"; model = "braf\braf_characters_headgear\braf_m1_steel.p3d"; hiddenSelections[] = { "camo", "camo2", "camo3" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", "", "" }; @@ -362,22 +362,22 @@ class braf_m1_steel : braf_headgear { hiddenSelections[] = { "camo", "camo2", "camo3" }; - hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", + hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", "", "" }; }; }; class braf_m1_cover_late_lz : braf_m1_steel { displayName = "$STR_braf_headgear_m1_lizard"; - picture = "\braf\braf_characters_headgear\Data\m1\ui\m1_cover_late_lz_ui.paa"; + picture = "\braf\braf_characters_headgear\data\m1\ui\m1_cover_late_lz_ui.paa"; hiddenSelections[] = { "camo", "camo2", "camo3" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", - "braf\braf_characters_headgear\Data\M1\eb\coifa_late_lz_CO.paa", + "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", + "braf\braf_characters_headgear\data\m1\eb\coifa_late_lz_co.paa", "" }; class ItemInfo : braf_steel_helmet { @@ -386,24 +386,24 @@ class braf_m1_cover_late_lz : braf_m1_steel { "camo2", "camo3" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", - "braf\braf_characters_headgear\Data\M1\eb\coifa_late_lz_CO.paa", + "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", + "braf\braf_characters_headgear\data\m1\eb\coifa_late_lz_co.paa", "" }; }; };/* class braf_m1_cover_early_de : braf_m1_steel { displayName = "[EB] M1, Desert Bolinhas (Cover)"; - picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_cover_early_de_ui.paa"; + picture = "\braf\braf_characters_headgear\data\m1\ui\m1_cover_early_de_ui.paa"; hiddenSelections[] = { "camo", "camo2", "camo3" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", + "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", "", - "braf\braf_characters_headgear\Data\M1\eb\coifa_early_de_CO.paa" + "braf\braf_characters_headgear\data\m1\eb\coifa_early_de_co.paa" }; class ItemInfo : braf_steel_helmet { @@ -412,24 +412,24 @@ class braf_m1_cover_early_de : braf_m1_steel { "camo2", "camo3" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", + "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", "", - "braf\braf_characters_headgear\Data\M1\eb\coifa_early_de_CO.paa" + "braf\braf_characters_headgear\data\m1\eb\coifa_early_de_co.paa" }; }; }; class braf_m1_cover_early_wd : braf_m1_steel { displayName = "[EB] M1, Woodland Bolinhas (Cover)"; - picture = "\braf\braf_characters_headgear\Data\M1\ui\m1_cover_early_wd_ui.paa"; + picture = "\braf\braf_characters_headgear\data\m1\ui\m1_cover_early_wd_ui.paa"; hiddenSelections[] = { "camo", "camo2", "camo3" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", + "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", "", - "braf\braf_characters_headgear\Data\M1\eb\coifa_early_wd_CO.paa" + "braf\braf_characters_headgear\data\m1\eb\coifa_early_wd_co.paa" }; class ItemInfo : braf_steel_helmet { uniformModel = "braf\braf_characters_headgear\braf_m1_steel.p3d"; @@ -437,9 +437,9 @@ class braf_m1_cover_early_wd : braf_m1_steel { "camo2", "camo3" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\M1\eb\m1_CO.paa", + "braf\braf_characters_headgear\data\m1\eb\m1_co.paa", "", - "braf\braf_characters_headgear\Data\M1\eb\coifa_early_wd_CO.paa" + "braf\braf_characters_headgear\data\m1\eb\coifa_early_wd_co.paa" }; }; }; */ @@ -448,49 +448,49 @@ class braf_army_PatrolCap : ItemCore { scope = 2; scopeCurator = 2; scopeArsenal = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; weaponPoolAvailable = 1; displayName = "$STR_braf_headgear_patrolcap_hard"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB.paa"; - model = "braf\braf_characters_headgear\braf_Patrol_cap_hard.p3d"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb.paa"; + model = "braf\braf_characters_headgear\braf_patrol_cap_hard.p3d"; hiddenSelections[] = { "Camo", "decals" }; - hiddenSelectionsTextures[]= {"braf\braf_characters_headgear\Data\Pala_Dura\gorro_eb.paa",""}; + hiddenSelectionsTextures[]= {"braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa",""}; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\Pala_Dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", "" }; }; }; class braf_PatrolCap_caatinga : braf_army_PatrolCap { displayName = "$STR_braf_headgear_patrolcap_caatinga"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_caatinga.paa"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_caatinga.paa"; hiddenSelections[] = { "Camo", "decals" }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_caatinga.paa", - "braf\braf_characters_headgear\data\Pala_Dura\caatinga_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_caatinga.paa", + "braf\braf_characters_headgear\data\pala_dura\caatinga_ca.paa" }; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_caatinga.paa", - "braf\braf_characters_headgear\data\Pala_Dura\caatinga_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_caatinga.paa", + "braf\braf_characters_headgear\data\pala_dura\caatinga_ca.paa" }; }; }; class braf_PatrolCap_cigs : braf_army_PatrolCap { displayName = "$STR_braf_headgear_patrolcap_cigs"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_CIGS.paa"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_cigs.paa"; hiddenSelections[] = { "Camo", @@ -498,21 +498,21 @@ class braf_PatrolCap_cigs : braf_army_PatrolCap { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\cigs_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\cigs_ca.paa" }; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\cigs_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\cigs_ca.paa" }; }; }; class braf_PatrolCap_CIGS_color : braf_army_PatrolCap { displayName = "$STR_braf_headgear_patrolcap_cigs_color"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_CIGS.paa"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_cigs.paa"; hiddenSelections[] = { "Camo", @@ -520,21 +520,21 @@ class braf_PatrolCap_CIGS_color : braf_army_PatrolCap { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\CIGS_color_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\cigs_color_ca.paa" }; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\CIGS_color_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\cigs_color_ca.paa" }; }; }; class braf_PatrolCap_forop : braf_army_PatrolCap { displayName = "$STR_braf_headgear_patrolcap_forop"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_FOROP.paa"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_forop.paa"; hiddenSelections[] = { "Camo", @@ -542,21 +542,21 @@ class braf_PatrolCap_forop : braf_army_PatrolCap { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\olive_co.paa", - "braf\braf_characters_headgear\data\Pala_Dura\forop_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\olive_co.paa", + "braf\braf_characters_headgear\data\pala_dura\forop_ca.paa" }; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\olive_co.paa", - "braf\braf_characters_headgear\data\Pala_Dura\forop_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\olive_co.paa", + "braf\braf_characters_headgear\data\pala_dura\forop_ca.paa" }; }; }; class braf_PatrolCap_GuiaMnt : braf_army_PatrolCap { displayName = "$STR_braf_headgear_patrolcap_guiamnt"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_GuiaMnt.paa"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_guiamnt.paa"; hiddenSelections[] = { "Camo", @@ -564,20 +564,20 @@ class braf_PatrolCap_GuiaMnt : braf_army_PatrolCap { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\GuiaMnt_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\guiamnt_ca.paa" }; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\GuiaMnt_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\guiamnt_ca.paa" }; }; }; class braf_PatrolCap_aer : braf_army_PatrolCap { displayName = "$STR_braf_headgear_patrolcap_airmobile"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_Aer.paa"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_aer.paa"; hiddenSelections[] = { "Camo", @@ -585,21 +585,21 @@ class braf_PatrolCap_aer : braf_army_PatrolCap { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\Aer_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\aer_ca.paa" }; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\Aer_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\aer_ca.paa" }; }; }; class braf_PatrolCap_AvExAv : braf_army_PatrolCap { displayName = "$STR_braf_headgear_patrolcap_aviation"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB_AerAv.paa"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb_aerav.paa"; hiddenSelections[] = { "Camo", @@ -607,26 +607,26 @@ class braf_PatrolCap_AvExAv : braf_army_PatrolCap { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\AvExAv_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\avexav_ca.paa" }; class ItemInfo : braf_patrol_cap_iteminfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\Pala_Dura\gorro_eb.paa", - "braf\braf_characters_headgear\data\Pala_Dura\AvExAv_ca.paa" + "braf\braf_characters_headgear\data\pala_dura\gorro_eb.paa", + "braf\braf_characters_headgear\data\pala_dura\avexav_ca.paa" }; }; }; // Pala Mole class braf_army_Palamole : ItemCore { scope = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = BRAF; weaponPoolAvailable = 1; displayName = "$STR_braf_headgear_patrolcap_soft"; - picture = "\braf\braf_characters_headgear\data\Pala_Dura\ui\icon_lid_EB.paa"; - model = "braf\braf_characters_headgear\braf_Patrol_cap_soft.p3d"; + picture = "\braf\braf_characters_headgear\data\pala_dura\ui\icon_lid_eb.paa"; + model = "braf\braf_characters_headgear\braf_patrol_cap_soft.p3d"; hiddenSelections[] = { "Camo", @@ -634,13 +634,13 @@ class braf_army_Palamole : ItemCore { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\Pala_mole\palamole_co.paa", + "braf\braf_characters_headgear\data\pala_mole\palamole_co.paa", "" }; class ItemInfo : HeadGearItem { mass = 5; - uniformModel = "braf\braf_characters_headgear\braf_Patrol_cap_soft.p3d"; + uniformModel = "braf\braf_characters_headgear\braf_patrol_cap_soft.p3d"; modelSides[] = {3, 1}; hiddenSelections[] = { @@ -649,7 +649,7 @@ class braf_army_Palamole : ItemCore { }; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\Data\Pala_mole\palamole_co.paa", + "braf\braf_characters_headgear\data\pala_mole\palamole_co.paa", "" }; @@ -669,10 +669,10 @@ class braf_orlite_helm_olive_base : braf_eb_ccb { scopeArsenal = 1; scopeCurator = 1; displayName = "[CRA] Orlite, Olive"; - picture = "\braf\braf_characters_headgear\data\orlite\ui\Orlite_verde_ui.paa"; + picture = "\braf\braf_characters_headgear\data\orlite\ui\orlite_verde_ui.paa"; model = "\braf\braf_characters_headgear\braf_orlite.p3d"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\orlite\cra\verde_orlite_CO.paa" }; + hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\orlite\cra\verde_orlite_co.paa" }; class ItemInfo : braf_orlite_itemInfo {}; }; @@ -682,12 +682,12 @@ class braf_hiaf_beret_base : braf_boonie_hat_lizard { scopeCurator = 1; displayName = "[HIAF] Beret, Brown (Army)"; model = "\braf\braf_characters_headgear\braf_boina_hiaf.p3d"; - picture = "\braf\braf_characters_headgear\data\Beret\ui\ui_hiaf_army.paa"; + picture = "\braf\braf_characters_headgear\data\beret\ui\ui_hiaf_army.paa"; hiddenSelectionsTextures[] = { - "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_co.paa" + "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_co.paa" }; hiddenSelectionsMaterials[] = { - "\braf\braf_characters_headgear\data\Beret\hiaf\hiaf_army_beret.rvmat" + "\braf\braf_characters_headgear\data\beret\hiaf\hiaf_army_beret.rvmat" }; class ItemInfo : braf_hiaf_beret_itemInfo {}; }; @@ -700,7 +700,7 @@ class braf_hiaf_beret_base : braf_boonie_hat_lizard { // model = "\braf\braf_characters_headgear\braf_boina_hiaf.p3d"; // // TODO - Melhorar Textura da Boina da ONU // // TODO - UI Picture da Boina da ONU -// //picture = "\braf\braf_characters_headgear\data\Beret\ui\ui_hiaf_army.paa"; +// //picture = "\braf\braf_characters_headgear\data\beret\ui\ui_hiaf_army.paa"; // hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\beret\united_nations\united_nations_beret_co.paa" }; // hiddenSelectionsMaterials[] = { "\braf\braf_characters_headgear\data\beret\united_nations\united_nations_beret.rvmat" }; // class ItemInfo : braf_hiaf_beret_itemInfo { @@ -712,7 +712,7 @@ class braf_hiaf_beret_base : braf_boonie_hat_lizard { class H_Watchcap_blk; class braf_headgear_manda_brasa : H_Watchcap_blk { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_headgear_manda_brasa"; scope=2; scopeCurator=2; @@ -750,11 +750,11 @@ class braf_headgear_manda_brasa : H_Watchcap_blk { }; class braf_headgear_cap_search_and_rescue : H_HelmetB { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_headgear_cap_search_and_rescue"; displayName="$STR_braf_headgear_cap_search_and_rescue"; picture="\braf\braf_characters_headgear\data\cap\ui\icon_cap_parasar_ca.paa"; - model="\A3\Characters_F\common\capb"; + model="\a3\characters_f\common\capb"; hiddenSelectionsTextures[]= { "\braf\braf_characters_headgear\data\cap\cap_sar_co.paa" @@ -766,7 +766,7 @@ class braf_headgear_cap_search_and_rescue : H_HelmetB { class ItemInfo: HeadGearItem { mass=4; - uniformModel="\A3\Characters_F\common\capb.p3d"; + uniformModel="\a3\characters_f\common\capb.p3d"; hiddenSelections[]={"camo"}; hiddenSelectionsTextures[]= { @@ -781,7 +781,7 @@ class braf_headgear_cap_search_and_rescue : H_HelmetB { }; }; class braf_headgear_cap_united_nations : braf_headgear_cap_search_and_rescue { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_headgear_cap_united_nations"; displayName="$STR_braf_headgear_cap_united_nations"; picture="\braf\braf_characters_headgear\data\cap\ui\icon_cap_un_ca.paa"; @@ -796,7 +796,7 @@ class braf_headgear_cap_united_nations : braf_headgear_cap_search_and_rescue { class ItemInfo: HeadGearItem { mass=4; - uniformModel="\A3\Characters_F\common\capb.p3d"; + uniformModel="\a3\characters_f\common\capb.p3d"; hiddenSelections[]={"camo"}; hiddenSelectionsTextures[]= { @@ -811,11 +811,11 @@ class braf_headgear_cap_united_nations : braf_headgear_cap_search_and_rescue { }; }; class braf_headgear_cap_demonstration_squadron : braf_headgear_cap_search_and_rescue { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_headgear_cap_demonstration_squadron"; displayName="Cap (EDA)"; picture="\braf\braf_characters_headgear\data\cap\ui\icon_cap_parasar_ca.paa"; - model="\A3\Characters_F\common\capb"; + model="\a3\characters_f\common\capb"; hiddenSelectionsTextures[]= { "\braf\braf_characters_headgear\data\cap\cap_eda_co.paa" @@ -827,7 +827,7 @@ class braf_headgear_cap_demonstration_squadron : braf_headgear_cap_search_and_re class ItemInfo: HeadGearItem { mass=4; - uniformModel="\A3\Characters_F\common\capb.p3d"; + uniformModel="\a3\characters_f\common\capb.p3d"; hiddenSelections[]={"camo"}; hiddenSelectionsTextures[]= { diff --git a/braf_characters_headgear/w_headgear_cap.hpp b/braf_characters_headgear/w_headgear_cap.hpp index 0b8fa4f..62a6151 100644 --- a/braf_characters_headgear/w_headgear_cap.hpp +++ b/braf_characters_headgear/w_headgear_cap.hpp @@ -1,6 +1,6 @@ class braf_headgear_cap_soft_itemInfo : HeadGearItem { mass = 5; - uniformModel = "braf\braf_characters_headgear\braf_Patrol_cap_soft_colored.p3d"; + uniformModel = "braf\braf_characters_headgear\braf_patrol_cap_soft_colored.p3d"; modelSides[] = {3, 1}; hiddenSelections[] = { @@ -23,9 +23,9 @@ class braf_headgear_cap_soft_itemInfo : HeadGearItem { }; class braf_headgear_cap_soft_red : braf_army_Palamole { - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Gorro Vermelho"; - model = "braf\braf_characters_headgear\braf_Patrol_cap_soft_colored.p3d"; + model = "braf\braf_characters_headgear\braf_patrol_cap_soft_colored.p3d"; hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\pala_mole_color\base_color_red_co.paa", "" @@ -40,7 +40,7 @@ class braf_headgear_cap_soft_red : braf_army_Palamole { }; class braf_headgear_cap_soft_black : braf_headgear_cap_soft_red { - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Gorro Preto"; hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\pala_mole_color\base_color_black_co.paa", @@ -56,7 +56,7 @@ class braf_headgear_cap_soft_black : braf_headgear_cap_soft_red { }; class braf_headgear_cap_soft_blue : braf_headgear_cap_soft_red { - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Gorro Smurf"; hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\pala_mole_color\base_color_blue_co.paa", @@ -72,7 +72,7 @@ class braf_headgear_cap_soft_blue : braf_headgear_cap_soft_red { }; class braf_headgear_cap_soft_gray : braf_headgear_cap_soft_red { - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Gorro Cinza"; hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\pala_mole_color\base_color_gray_co.paa", @@ -88,7 +88,7 @@ class braf_headgear_cap_soft_gray : braf_headgear_cap_soft_red { }; class braf_headgear_cap_soft_orange : braf_headgear_cap_soft_red { - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Gorro Laranja"; hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\pala_mole_color\base_color_orange_co.paa", @@ -104,7 +104,7 @@ class braf_headgear_cap_soft_orange : braf_headgear_cap_soft_red { }; class braf_headgear_cap_soft_yellow : braf_headgear_cap_soft_red { - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Gorro Amarelo"; hiddenSelectionsTextures[] = { "\braf\braf_characters_headgear\data\pala_mole_color\base_color_yellow_co.paa", diff --git a/braf_characters_headgear/w_headgear_tc801.hpp b/braf_characters_headgear/w_headgear_tc801.hpp index e3f4ec1..1e5e46a 100644 --- a/braf_characters_headgear/w_headgear_tc801.hpp +++ b/braf_characters_headgear/w_headgear_tc801.hpp @@ -27,8 +27,8 @@ class braf_tc801_goggles_up_itemInfo: HeadgearItem { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; modelSides[] = {6}; mass = 27; @@ -50,8 +50,8 @@ class braf_tc801_goggles_down_itemInfo: HeadgearItem { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; modelSides[] = {6}; mass = 27; @@ -96,8 +96,8 @@ class braf_tc801_earprot_goggles_up_itemInfo: HeadgearItem { "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; modelSides[] = {6}; mass = 27; @@ -120,8 +120,8 @@ class braf_tc801_earprot_goggles_down_itemInfo: HeadgearItem { "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; modelSides[] = {6}; mass = 27; @@ -140,9 +140,9 @@ class braf_tc801 : H_HelmetB { scope = 2; scopeCurator = 2; scopeArsenal = 2; - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none"; model = "braf\braf_characters_headgear\tc801\amf_tc801.p3d"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelections[] = {"Camo","Camo1","Camo2","camo4"}; @@ -166,9 +166,9 @@ class braf_tc801_goggles_up : H_HelmetB { scope = 1; scopeCurator = 1; scopeArsenal = 1; - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_goggles_up"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none"; model = "braf\braf_characters_headgear\tc801\amf_tc801_goggles_up.p3d"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelections[] = {"Camo","Camo1","Camo2","camo4","camo5","camo6"}; @@ -177,8 +177,8 @@ class braf_tc801_goggles_up : H_HelmetB { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_goggles_up_itemInfo { @@ -187,8 +187,8 @@ class braf_tc801_goggles_up : H_HelmetB { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; @@ -196,9 +196,9 @@ class braf_tc801_goggles_down : H_HelmetB { scope = 1; scopeCurator = 1; scopeArsenal = 1; - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_goggles_down"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none"; model = "braf\braf_characters_headgear\tc801\amf_tc801_goggles_down.p3d"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelections[] = {"Camo","Camo1","Camo2","camo4","camo5","camo6"}; @@ -207,8 +207,8 @@ class braf_tc801_goggles_down : H_HelmetB { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_goggles_down_itemInfo { @@ -217,14 +217,14 @@ class braf_tc801_goggles_down : H_HelmetB { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_earprot_green : braf_tc801 { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_green"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; model = "braf\braf_characters_headgear\tc801\amf_tc801_earprot.p3d"; @@ -252,7 +252,7 @@ class braf_tc801_earprot_green_goggles_up : braf_tc801 scope = 1; scopeCurator = 1; scopeArsenal = 1; - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_green_goggles_up"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; model = "braf\braf_characters_headgear\tc801\amf_tc801_earprot_goggles_up.p3d"; @@ -263,8 +263,8 @@ class braf_tc801_earprot_green_goggles_up : braf_tc801 "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo { @@ -274,14 +274,14 @@ class braf_tc801_earprot_green_goggles_up : braf_tc801 "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_up { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_green_goggles_down"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; model = "braf\braf_characters_headgear\tc801\amf_tc801_earprot_goggles_down.p3d"; @@ -292,8 +292,8 @@ class braf_tc801_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_u "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo { @@ -303,14 +303,14 @@ class braf_tc801_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_u "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_earprot : braf_tc801_earprot_green { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelectionsTextures[] = { @@ -333,7 +333,7 @@ class braf_tc801_earprot : braf_tc801_earprot_green }; class braf_tc801_earprot_goggles_up : braf_tc801_earprot_green_goggles_up { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_goggles_up"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelectionsTextures[] = { @@ -342,8 +342,8 @@ class braf_tc801_earprot_goggles_up : braf_tc801_earprot_green_goggles_up "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo { @@ -353,14 +353,14 @@ class braf_tc801_earprot_goggles_up : braf_tc801_earprot_green_goggles_up "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_earprot_goggles_down : braf_tc801_earprot_green_goggles_down { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_goggles_down"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelectionsTextures[] = { @@ -369,8 +369,8 @@ class braf_tc801_earprot_goggles_down : braf_tc801_earprot_green_goggles_down "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo { @@ -380,21 +380,21 @@ class braf_tc801_earprot_goggles_down : braf_tc801_earprot_green_goggles_down "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_earprot_tan : braf_tc801_earprot_green { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_tan"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa" }; class ItemInfo : braf_tc801_earprot_itemInfo @@ -410,17 +410,17 @@ class braf_tc801_earprot_tan : braf_tc801_earprot_green }; class braf_tc801_earprot_tan_goggles_up : braf_tc801_earprot_green_goggles_up { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_tan_goggles_up"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo { @@ -430,24 +430,24 @@ class braf_tc801_earprot_tan_goggles_up : braf_tc801_earprot_green_goggles_up "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_earprot_tan_goggles_down : braf_tc801_earprot_green_goggles_down { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_earprot_tan_goggles_down"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo { @@ -457,23 +457,23 @@ class braf_tc801_earprot_tan_goggles_down : braf_tc801_earprot_green_goggles_dow "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////GRN class braf_tc801_green : braf_tc801 { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Olive Drab
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: olive drab
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_od.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; class ItemInfo : braf_tc801_itemInfo { @@ -481,23 +481,23 @@ class braf_tc801_green : braf_tc801 "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; }; }; class braf_tc801_green_goggles_up : braf_tc801_goggles_up { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_goggles_up"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Olive Drab
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: olive drab
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_od.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_goggles_up_itemInfo { @@ -506,24 +506,24 @@ class braf_tc801_green_goggles_up : braf_tc801_goggles_up "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_green_goggles_down : braf_tc801_goggles_down { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_goggles_down"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Olive Drab
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: olive drab
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_od.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_goggles_down_itemInfo { @@ -532,21 +532,21 @@ class braf_tc801_green_goggles_down : braf_tc801_goggles_down "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_blk_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_blk_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_green_earprot_green : braf_tc801_earprot_green { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_green"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; class ItemInfo : braf_tc801_earprot_itemInfo { @@ -555,22 +555,22 @@ class braf_tc801_green_earprot_green : braf_tc801_earprot_green "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; }; }; class braf_tc801_green_earprot_green_goggles_up : braf_tc801_earprot_green_goggles_up { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_green_goggles_up"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo { hiddenSelectionsTextures[] = { @@ -578,24 +578,24 @@ class braf_tc801_green_earprot_green_goggles_up : braf_tc801_earprot_green_goggl "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_green_earprot_green_goggles_down : braf_tc801_earprot_green_goggles_down { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_green_goggles_down"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo { hiddenSelectionsTextures[] = { @@ -603,160 +603,160 @@ class braf_tc801_green_earprot_green_goggles_down : braf_tc801_earprot_green_gog "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_green_earprot : braf_tc801_earprot { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; class ItemInfo : braf_tc801_earprot_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; }; }; class braf_tc801_green_earprot_goggles_up : braf_tc801_earprot_goggles_up { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_goggles_up"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_up_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_green_earprot_goggles_down : braf_tc801_earprot_goggles_down { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_goggles_down"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo : braf_tc801_earprot_goggles_down_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_green_earprot_tan : braf_tc801_earprot_tan { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_tan"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; class ItemInfo: braf_tc801_earprot_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa" }; }; }; class braf_tc801_green_earprot_tan_goggles_up : braf_tc801_earprot_tan_goggles_up { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_tan_goggles_up"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_green_earprot_tan_goggles_down : braf_tc801_earprot_tan_goggles_down { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_green_earprot_tan_goggles_down"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_grn_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_OD_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_od_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////tan class braf_tc801_tan : braf_tc801 { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", @@ -775,17 +775,17 @@ class braf_tc801_tan : braf_tc801 }; class braf_tc801_tan_goggles_up : braf_tc801_goggles_up { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_goggles_up"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_goggles_up_itemInfo { hiddenSelectionsTextures[] = { @@ -793,24 +793,24 @@ class braf_tc801_tan_goggles_up : braf_tc801_goggles_up "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_tan_goggles_down : braf_tc801_goggles_down { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_goggles_down"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_goggles_down_itemInfo { hiddenSelectionsTextures[] = { @@ -818,16 +818,16 @@ class braf_tc801_tan_goggles_down : braf_tc801_goggles_down "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_tan_earprot_green : braf_tc801_earprot_green { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_green"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", @@ -848,9 +848,9 @@ class braf_tc801_tan_earprot_green : braf_tc801_earprot_green }; class braf_tc801_tan_earprot_green_goggles_up : braf_tc801_earprot_tan_goggles_up { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_green_goggles_up"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", @@ -858,8 +858,8 @@ class braf_tc801_tan_earprot_green_goggles_up : braf_tc801_earprot_tan_goggles_u "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo { hiddenSelectionsTextures[] = { @@ -873,9 +873,9 @@ class braf_tc801_tan_earprot_green_goggles_up : braf_tc801_earprot_tan_goggles_u }; class braf_tc801_tan_earprot_green_goggles_down : braf_tc801_earprot_tan_goggles_down { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_green_goggles_down"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", @@ -883,8 +883,8 @@ class braf_tc801_tan_earprot_green_goggles_down : braf_tc801_earprot_tan_goggles "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo { hiddenSelectionsTextures[] = { @@ -898,15 +898,15 @@ class braf_tc801_tan_earprot_green_goggles_down : braf_tc801_earprot_tan_goggles }; class braf_tc801_tan_earprot : braf_tc801_earprot_green { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa" }; class ItemInfo: braf_tc801_earprot_itemInfo { @@ -914,76 +914,76 @@ class braf_tc801_tan_earprot : braf_tc801_earprot_green "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa" }; }; }; class braf_tc801_tan_earprot_goggles_up : braf_tc801_earprot_tan_goggles_up { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_goggles_up"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_tan_earprot_goggles_down : braf_tc801_earprot_tan_goggles_down { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_goggles_down"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_tan_earprot_tan : braf_tc801_earprot_green { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_tan"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa" }; class ItemInfo: braf_tc801_earprot_itemInfo { @@ -991,62 +991,62 @@ class braf_tc801_tan_earprot_tan : braf_tc801_earprot_green "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa" }; }; }; class braf_tc801_tan_earprot_tan_goggles_up : braf_tc801_earprot_tan_goggles_up { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_tan_goggles_up"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_up_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; class braf_tc801_tan_earprot_tan_goggles_down : braf_tc801_earprot_tan_goggles_down { - author = "OMA,KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_tc801_tan_earprot_tan_goggles_down"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Tan
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: tan
accessory: none"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_tan.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; class ItemInfo: braf_tc801_earprot_goggles_down_itemInfo { hiddenSelectionsTextures[] = { "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc800_acc_tan_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_straps_co.paa", - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_tan1_CO.paa", + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa", "braf\braf_characters_headgear\data\amf_tc801\amf_tc801_tan_co.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_CO.paa", - "braf\braf_characters_headgear\data\amf_tc801\Goggles_Glass_Ca.paa" + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_co.paa", + "braf\braf_characters_headgear\data\amf_tc801\goggles_glass_ca.paa" }; }; }; @@ -1055,7 +1055,7 @@ class braf_msa_sourin_itemInfo : HeadgearItem { uniformModel = "braf\braf_characters_headgear\tc801\amf_msa_sourin.p3d"; hiddenSelections[] = {"camo3"}; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa" }; modelSides[] = {6}; mass = 5; @@ -1065,42 +1065,42 @@ class braf_msa_sourin : H_HelmetB { scope = 2; scopeCurator = 2; scopeArsenal = 2; - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_msr_sordin_black"; - descriptionShort = "Type: TC-800 Helmet
Pattern: Black
Accessory: None"; + descriptionShort = "type: tc-800 helmet
pattern: black
accessory: none"; model = "braf\braf_characters_headgear\tc801\amf_tc801.p3d"; picture = "\braf\braf_characters_headgear\data\amf_tc801\ui\ui_tc801_blk.paa"; hiddenSelections[] = {"Camo3"}; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa" }; class ItemInfo : braf_msa_sourin_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_BLK1_CO.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_blk1_co.paa" }; }; }; class braf_msa_sourin_green : braf_msa_sourin { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_msr_sordin_green"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_OD1_CO.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa" }; class ItemInfo : braf_msa_sourin_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_OD1_CO.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_od1_co.paa" }; }; }; class braf_msa_sourin_tan : braf_msa_sourin { - author = "OMA, KROGAR & AMF"; + author = "BRAF TEAM"; displayName = "$STR_braf_headgear_msr_sordin_tan"; hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_TAN1_CO.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa" }; class ItemInfo : braf_msa_sourin_itemInfo { hiddenSelectionsTextures[] = { - "braf\braf_characters_headgear\data\msa_sourdin\MSA_SOURDIN_TAN1_CO.paa" + "braf\braf_characters_headgear\data\msa_sourdin\msa_sourdin_tan1_co.paa" }; }; }; \ No newline at end of file diff --git a/braf_characters_marine/config.cpp b/braf_characters_marine/config.cpp index 5825519..b7df93f 100644 --- a/braf_characters_marine/config.cpp +++ b/braf_characters_marine/config.cpp @@ -2,6 +2,7 @@ class CfgPatches { class braf_characters_marine { + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; @@ -15,11 +16,11 @@ class CfgPatches class CfgEditorSubcategories { - class BRAF_NAVY_MEN + class braf_navy_men { displayName = "$STR_BRAF_NAVY_MEN"; }; - class BRAF_NAVY_MARINE + class braf_navy_marine { displayName = "$STR_BRAF_NAVY_MARINE"; }; @@ -44,11 +45,11 @@ class CfgWeapons class braf_uniform_marine : Uniform_Base { scope = 2; - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = "BRAF"; displayName = "$STR_braf_uniform_marine_displayname"; picture = "\braf\braf_characters_marine\data\ui\bdu_cfn_ui.paa"; - model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; + model = "\a3\characters_f\common\suitpacks\suitpack_blufor_diver"; hiddenSelections[] = {}; hiddenSelectionsTextures[] = {}; class ItemInfo : UniformItem @@ -66,7 +67,7 @@ class CfgVehicles class B_Soldier_base_F; class braf_marine_base : B_Soldier_base_F { - Author = "BRAF Team"; + author = "BRAF TEAM"; dlc = "BRAF"; scope = 1; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; @@ -84,15 +85,15 @@ class CfgVehicles { tex[] = {}; mat[] = { - //"J_e_J_Equip\Data\uniform\cfn\base\Рюепђъ*іЩко.rvmat", - //"J_e_J_Equip\hurts\data\ЦСдЧфш*ьтФе.rvmat", - //"J_e_J_Equip\hurts\data\ЦСдЧфш*ьтФе.rvmat", - //"J_e_J_Equip\Data\uniform\cfn\base\феіТЭищ*х.rvmat", - //"J_e_J_Equip\hurts\data\ѕс?бмтйТђШ.rvmat", - //"J_e_J_Equip\hurts\data\ѕс?бмтйТђШ.rvmat", - //"J_e_J_Equip\Data\uniform\cfn\base\їў*дѓтћТ.rvmat", - //"J_e_J_Equip\Data\uniform\cfn\base\їў*дѓтћТ.rvmat", - //"J_e_J_Equip\Data\uniform\cfn\base\їў*дѓтћТ.rvmat", + //"j_e_j_equip\data\uniform\cfn\base\рюепђъ*іщко.rvmat", + //"j_e_j_equip\hurts\data\цсдчфш*ьтфе.rvmat", + //"j_e_j_equip\hurts\data\цсдчфш*ьтфе.rvmat", + //"j_e_j_equip\data\uniform\cfn\base\феітэищ*х.rvmat", + //"j_e_j_equip\hurts\data\ѕс?бмтйтђш.rvmat", + //"j_e_j_equip\hurts\data\ѕс?бмтйтђш.rvmat", + //"j_e_j_equip\data\uniform\cfn\base\їў*дѓтћт.rvmat", + //"j_e_j_equip\data\uniform\cfn\base\їў*дѓтћт.rvmat", + //"j_e_j_equip\data\uniform\cfn\base\їў*дѓтћт.rvmat", }; }; }; diff --git a/braf_characters_marine/marine_regular.hpp b/braf_characters_marine/marine_regular.hpp index efab033..231f02c 100644 --- a/braf_characters_marine/marine_regular.hpp +++ b/braf_characters_marine/marine_regular.hpp @@ -1,18 +1,18 @@ class braf_army_of_base; class braf_marines_officer : braf_army_of_base { _generalMacro = "braf_marines_officer"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_officer.jpg"; uniformClass = "braf_uniform_marine"; - weapons[] = {"Braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"}; - respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"}; + weapons[] = {"braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; + respawnWeapons[] = {"braf_m4a1", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"}; + respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"}; Items[] = { "FirstAidKit", "FirstAidKit" @@ -36,18 +36,18 @@ class braf_marines_officer : braf_army_of_base { class braf_army_sl_base; class braf_marines_sl : braf_army_sl_base { _generalMacro = "braf_marines_sl"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; - weapons[] = {"Braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"}; - respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "SmokeShellOrange", "braf_30Rnd_556x45", "16Rnd_9x21_Mag"}; + weapons[] = {"braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "braf_PT92", "braf_Steiner_750RC", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"}; + respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShell", "SmokeShellPurple", "SmokeShellPurple", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "SmokeShellOrange", "braf_30rnd_556x45", "16Rnd_9x21_Mag"}; Items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_squadleader", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "ItemGPS"}; @@ -65,18 +65,18 @@ class braf_marines_sl : braf_army_sl_base { class braf_army_tl_base; class braf_marines_tl : braf_army_tl_base { _generalMacro = "braf_marines_tl"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "SmokeShell", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "SmokeShell", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "SmokeShell", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "SmokeShell", "braf_30rnd_556x45_red"}; Items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_squadleader", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "ItemGPS"}; @@ -94,8 +94,8 @@ class braf_marines_tl : braf_army_tl_base { class braf_army_ar_base; class braf_marines_ar : braf_army_ar_base { _generalMacro = "braf_marines_ar"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; @@ -124,18 +124,18 @@ class braf_marines_ar : braf_army_ar_base { class braf_army_rifleman_base; class braf_marines_rifleman : braf_army_rifleman_base { _generalMacro = "braf_marines_rifleman"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -153,8 +153,8 @@ class braf_marines_rifleman : braf_army_rifleman_base { class braf_army_dmr_base; class braf_marines_dmr : braf_army_dmr_base { _generalMacro = "braf_marines_dmr"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; displayName = "$STR_BRAF_dmr_name"; scope = 2; @@ -162,10 +162,10 @@ class braf_marines_dmr : braf_army_dmr_base { scopeArsenal = 2; editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_dmr.jpg"; uniformClass = "braf_uniform_marine"; - weapons[] = {"Braf_m16a2_scope", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2_scope", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2_scope", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2_scope", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -183,18 +183,18 @@ class braf_marines_dmr : braf_army_dmr_base { class braf_army_medic_base; class braf_marines_medic : braf_army_medic_base { _generalMacro = "braf_marines_medic"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; - weapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"}; - respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"}; + weapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"}; + respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"}; items[] = {"FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "Medikit"}; respawnItems[] = {"FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "Medikit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -212,18 +212,18 @@ class braf_marines_medic : braf_army_medic_base { class braf_army_lat_base; class braf_marines_lat : braf_army_lat_base { _generalMacro = "braf_marines_lat"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; scopeArsenal = 2; editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_lat.jpg"; uniformClass = "braf_uniform_marine"; - weapons[] = {"Braf_m16a2", "braf_launch_alac", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "braf_launch_alac", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "braf_launch_alac", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "braf_launch_alac", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -241,8 +241,8 @@ class braf_marines_lat : braf_army_lat_base { class braf_army_at_base; class braf_marines_at : braf_army_at_base { _generalMacro = "braf_marines_at"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; @@ -250,10 +250,10 @@ class braf_marines_at : braf_army_at_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_at.jpg"; uniformClass = "braf_uniform_marine"; backpack = "braf_alice_medium_olive_field"; - weapons[] = {"Braf_m16a2", "braf_Gustav", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "braf_Gustav", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30Rnd_556x45_red", "MRAWS_HEAT_F"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30Rnd_556x45_red", "MRAWS_HEAT_F"}; + weapons[] = {"braf_m16a2", "braf_Gustav", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "braf_Gustav", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30rnd_556x45_red", "MRAWS_HEAT_F"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "MRAWS_HEAT_F", "braf_30rnd_556x45_red", "MRAWS_HEAT_F"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -271,8 +271,8 @@ class braf_marines_at : braf_army_at_base { class braf_army_eod_base; class braf_marines_eod : braf_army_eod_base { _generalMacro = "braf_marines_eod"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; @@ -280,10 +280,10 @@ class braf_marines_eod : braf_army_eod_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; backpack = "braf_alice_medium_olive_field"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit", "MineDetector", "ToolKit"}; respawnItems[] = {"FirstAidKit", "MineDetector", "ToolKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -301,8 +301,8 @@ class braf_marines_eod : braf_army_eod_base { class braf_army_eng_base; class braf_marines_eng : braf_army_eng_base { _generalMacro = "braf_marines_eng"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; @@ -310,10 +310,10 @@ class braf_marines_eng : braf_army_eng_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; backpack = "braf_alice_medium_olive_field"; - weapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "braf_PT92", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"}; - respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30Rnd_556x45_red", "16Rnd_9x21_Mag"}; + weapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "braf_PT92", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"}; + respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "braf_30rnd_556x45_red", "16Rnd_9x21_Mag"}; items[] = {"FirstAidKit", "MineDetector", "ToolKit"}; respawnItems[] = {"FirstAidKit", "MineDetector", "ToolKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -331,8 +331,8 @@ class braf_marines_eng : braf_army_eng_base { class braf_army_ammo_base; class braf_marines_ammo : braf_army_ammo_base { _generalMacro = "braf_marines_ammo"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; @@ -340,10 +340,10 @@ class braf_marines_ammo : braf_army_ammo_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; backpack = "braf_alice_medium_olive_field"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "HandGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_20Rnd_556x45", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "HandGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_20rnd_556x45", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -361,8 +361,8 @@ class braf_marines_ammo : braf_army_ammo_base { class braf_army_mortar_base; class braf_marines_mortar : braf_army_mortar_base { _generalMacro = "braf_marines_mortar"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; displayName = "$STR_braf_Mortar"; scope = 2; @@ -371,10 +371,10 @@ class braf_marines_mortar : braf_army_mortar_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; backpack = "braf_B_M252_Gun_Bag"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -392,8 +392,8 @@ class braf_marines_mortar : braf_army_mortar_base { class braf_army_mortar_a_base; class braf_marines_mortar_a : braf_army_mortar_a_base { _generalMacro = "braf_marines_mortar_a"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; displayName = "$STR_BRAF_Mortar_A"; scope = 2; @@ -402,10 +402,10 @@ class braf_marines_mortar_a : braf_army_mortar_a_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; backpack = "braf_B_M252_Bipod_Bag"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -423,8 +423,8 @@ class braf_marines_mortar_a : braf_army_mortar_a_base { class braf_army_m2_base; class braf_marines_m2 : braf_army_m2_base { _generalMacro = "braf_marines_m2"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; displayName = "$STR_braf_M2"; scope = 2; @@ -433,10 +433,10 @@ class braf_marines_m2 : braf_army_m2_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; backpack = "Braf_B_M2_Gun_Bag"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -454,8 +454,8 @@ class braf_marines_m2 : braf_army_m2_base { class braf_army_m2_a_base; class braf_marines_m2_a : braf_army_m2_a_base { _generalMacro = "braf_marines_m2_a_"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; displayName = "$STR_braf_M2_A"; scope = 2; @@ -464,10 +464,10 @@ class braf_marines_m2_a : braf_army_m2_a_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_rifleman.jpg"; uniformClass = "braf_uniform_marine"; backpack = "Braf_B_M2_Tripod_Bag"; - weapons[] = {"Braf_m16a2", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; - respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_30Rnd_556x45_red"}; + weapons[] = {"braf_m16a2", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; + respawnMagazines[] = {"Chemlight_green", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_30rnd_556x45_red"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; @@ -485,8 +485,8 @@ class braf_marines_m2_a : braf_army_m2_a_base { class braf_army_aa_base; class braf_marines_aa : braf_army_aa_base { _generalMacro = "braf_marines_aa_"; - faction = "BRAF_NAVY"; - editorsubcategory = "BRAF_NAVY_MARINE"; + faction = "braf_navy"; + editorsubcategory = "braf_navy_marine"; model = "\braf\braf_characters_marine\braf_bdu_cfn.p3d"; scope = 2; scopeCurator = 2; @@ -494,10 +494,10 @@ class braf_marines_aa : braf_army_aa_base { editorPreview = "braf\braf_insignia\editorpreview\brazilian_navy\braf_marines_aa.jpg"; uniformClass = "braf_uniform_marine"; backpack = "braf_alice_medium_olive"; - weapons[] = {"Braf_m16a2", "braf_Igla", "Throw", "Put"}; - respawnWeapons[] = {"Braf_m16a2", "braf_Igla", "braf_PT92", "Throw", "Put"}; - magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30Rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"}; - respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45_red", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "braf_30Rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30Rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"}; + weapons[] = {"braf_m16a2", "braf_Igla", "Throw", "Put"}; + respawnWeapons[] = {"braf_m16a2", "braf_Igla", "braf_PT92", "Throw", "Put"}; + magazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"}; + respawnMagazines[] = {"Chemlight_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "braf_30rnd_556x45_red", "braf_30rnd_556x45_red", "braf_30rnd_556x45", "braf_30rnd_556x45", "braf_30rnd_556x45", "SmokeShell", "braf_Igla_missile", "braf_Igla_missile", "braf_30rnd_556x45_red", "braf_Igla_missile", "16Rnd_9x21_Mag"}; items[] = {"FirstAidKit"}; respawnItems[] = {"FirstAidKit"}; linkedItems[] = {"braf_iba_woodland_rifleman", "braf_cfn_mich2000_cover", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; diff --git a/braf_characters_marine/model.cfg b/braf_characters_marine/model.cfg index afb14c9..ef63b01 100644 --- a/braf_characters_marine/model.cfg +++ b/braf_characters_marine/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_vest/alice.hpp b/braf_characters_vest/alice.hpp index cf55cf2..d27a0dd 100644 --- a/braf_characters_vest/alice.hpp +++ b/braf_characters_vest/alice.hpp @@ -2,7 +2,7 @@ class braf_LC2_duty_squadleader : braf_vest { scope = 2; displayname = "$STR_vest_alice_duty_squadleader"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; model = "braf\braf_characters_vest\braf_lc2_c.p3d"; hiddenSelections[] = { "camo_9mm_mag", @@ -66,7 +66,7 @@ class braf_LC2_duty_squadleader : braf_vest { class braf_LC2_field_squadleader : braf_vest { scope = 2; displayname = "$STR_vest_alice_field_squadleader"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; model = "braf\braf_characters_vest\braf_lc2_c.p3d"; hiddenSelections[] = { "camo_9mm_mag", @@ -130,7 +130,7 @@ class braf_LC2_field_squadleader : braf_vest { class braf_LC2_duty_rifleman : braf_vest { scope = 2; displayname = "$STR_vest_alice_duty_rifleman"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; model = "braf\braf_characters_vest\braf_lc2_r.p3d"; hiddenSelections[] = { "camo_LC2_belt", //Cinto @@ -182,7 +182,7 @@ class braf_LC2_duty_rifleman : braf_vest { class braf_LC2_field_rifleman : braf_vest { scope = 2; displayname = "$STR_vest_alice_field_rifleman"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; model = "braf\braf_characters_vest\braf_lc2_r.p3d"; hiddenSelections[] = { "camo_LC2_belt", //Cinto @@ -236,19 +236,19 @@ class braf_LC2_driver : braf_vest { scopearsenal = 2; scopecurator = 2; displayname = "$STR_vest_alice_driver"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; - model = "\braf\braf_characters_vest\braf_LC2.p3d"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; + model = "\braf\braf_characters_vest\braf_lc2.p3d"; hiddenSelections[] = {"Camo1", "Camo2"}; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\data\alice\LC2_co.paa", - "\braf\braf_characters_vest\data\alice\LC2_co.paa" + "\braf\braf_characters_vest\data\alice\lc2_co.paa", + "\braf\braf_characters_vest\data\alice\lc2_co.paa" }; class ItemInfo : VestItem { - uniformModel = "\braf\braf_characters_vest\braf_LC2.p3d"; + uniformModel = "\braf\braf_characters_vest\braf_lc2.p3d"; hiddenSelections[] = {"Camo1", "Camo2"}; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\data\alice\LC2_co.paa", - "\braf\braf_characters_vest\data\alice\LC2_co.paa" + "\braf\braf_characters_vest\data\alice\lc2_co.paa", + "\braf\braf_characters_vest\data\alice\lc2_co.paa" }; containerClass = "Supply90"; maximumLoad = 30; @@ -258,18 +258,18 @@ class braf_LC2_driver : braf_vest { class braf_LC2_belt : braf_vest { scope = 2; displayname = "$STR_vest_alice_belt"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; - model = "\braf\braf_characters_vest\braf_LC2.p3d"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; + model = "\braf\braf_characters_vest\braf_lc2.p3d"; hiddenSelections[] = {"Camo1", "Camo2"}; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\data\alice\LC2_co.paa", + "\braf\braf_characters_vest\data\alice\lc2_co.paa", "" }; class ItemInfo : VestItem { - uniformModel = "\braf\braf_characters_vest\braf_LC2.p3d"; + uniformModel = "\braf\braf_characters_vest\braf_lc2.p3d"; hiddenSelections[] = {"Camo1", "Camo2"}; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\data\alice\LC2_co.paa", + "\braf\braf_characters_vest\data\alice\lc2_co.paa", "" }; containerClass = "Supply0"; diff --git a/braf_characters_vest/config.cpp b/braf_characters_vest/config.cpp index 9de6d4c..a669e0c 100644 --- a/braf_characters_vest/config.cpp +++ b/braf_characters_vest/config.cpp @@ -1,6 +1,6 @@ class CfgPatches { - class BRAF_characters_vest { - author = "BRAF Team"; + class braf_characters_vest { + author = "BRAF TEAM"; units[] = { "braf_belt_buttpack", "braf_backpack_wtc_hydro_pack_olive", @@ -15,38 +15,37 @@ class CfgPatches { "braf_lbv_woodland", "braf_lbv_woodland_rifleman", "braf_lbv_woodland_squadleader", - "BRAF_lbv_tan", + "braf_lbv_tan", "braf_lbv_black", "braf_lbv_black_squadleader", "braf_lbv_tan_rifleman", "braf_lbv_tan_squadleader", - "BRAF_lbv_olive", + "braf_lbv_olive", "braf_lbv_olive_rifleman", "braf_lbv_olive_squadleader", // Vests WTC M7 - "braf_wtc_m7_olive", - "braf_wtc_m7_black", - "braf_wtc_m7_tan", - "braf_wtc_m7_squad_leader_556_olive", - "braf_wtc_m7_squad_leader_556_black", - "braf_wtc_m7_squad_leader_556_tan", - "braf_wtc_m7_rifleman_556_olive", - "braf_wtc_m7_rifleman_556_black", - "braf_wtc_m7_rifleman_556_tan", - "braf_wtc_m7_squad_leader_762_olive", - "braf_wtc_m7_squad_leader_762_black", - "braf_wtc_m7_squad_leader_762_tan", - "braf_wtc_m7_rifleman_762_olive", - "braf_wtc_m7_rifleman_762_black", - "braf_wtc_m7_rifleman_762_tan", + + + + + + + + + + + + + + + // ALICE Webbing - "braf_LC2_field_officer", - "braf_LC2_duty_officer", + + "braf_LC2_field_rifleman", "braf_LC2_duty_rifleman", - "braf_LC2", - "braf_LC2_rifleman", - }; + +}; requiredVersion = 0.1; requiredAddons[] = { "A3_Data_F", @@ -60,7 +59,7 @@ class CfgWeapons { class ItemCore; class Vest_Camo_base; class braf_vest : ItemCore { - author = "BRAF Team"; + author = "BRAF TEAM"; scope = 0; }; class braf_kevlar_iiia_vest : VestItem { diff --git a/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat b/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat index 9461d26..2436c4c 100644 --- a/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat +++ b/braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_nohq.paa"; + texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_as.paa"; + texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_smdi.paa"; + texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat b/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat index 7277f54..ac10f9b 100644 --- a/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat +++ b/braf_characters_vest/data/BulletVest/lbv_camo3.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\BulletVest\camo3_nohq.paa"; + texture = "braf\braf_characters_vest\data\bulletvest\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_vest\Data\BulletVest\camo3_as.paa"; + texture = "braf\braf_characters_vest\data\bulletvest\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_vest\Data\BulletVest\camo3_smdi.paa"; + texture = "braf\braf_characters_vest\data\bulletvest\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_vest/data/accessories/9mm_mag.rvmat b/braf_characters_vest/data/accessories/9mm_mag.rvmat index 72775a5..48d5ffd 100644 --- a/braf_characters_vest/data/accessories/9mm_mag.rvmat +++ b/braf_characters_vest/data/accessories/9mm_mag.rvmat @@ -7,7 +7,7 @@ specularPower = 80; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_nohq.paa"; + texture = "braf\braf_characters_vest\data\accessories\9mm_mag_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_as.paa"; + texture = "braf\braf_characters_vest\data\accessories\9mm_mag_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_smdi.paa"; + texture = "braf\braf_characters_vest\data\accessories\9mm_mag_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat b/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat index f335228..687cac7 100644 --- a/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat +++ b/braf_characters_vest/data/accessories/eb_molle_pouches.rvmat @@ -7,7 +7,7 @@ specularPower = 80; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_nohq.paa"; + texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_as.paa"; + texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_smdi.paa"; + texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_characters_vest/data/accessories/eb_pouches.rvmat b/braf_characters_vest/data/accessories/eb_pouches.rvmat index 38dc572..9021f30 100644 --- a/braf_characters_vest/data/accessories/eb_pouches.rvmat +++ b/braf_characters_vest/data/accessories/eb_pouches.rvmat @@ -7,7 +7,7 @@ specularPower = 80; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_nohq.paa"; + texture = "braf\braf_characters_vest\data\accessories\eb_pouches_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_as.paa"; + texture = "braf\braf_characters_vest\data\accessories\eb_pouches_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_smdi.paa"; + texture = "braf\braf_characters_vest\data\accessories\eb_pouches_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_characters_vest/data/accessories/fal_762_mag.rvmat b/braf_characters_vest/data/accessories/fal_762_mag.rvmat index 722dd2e..50db391 100644 --- a/braf_characters_vest/data/accessories/fal_762_mag.rvmat +++ b/braf_characters_vest/data/accessories/fal_762_mag.rvmat @@ -7,7 +7,7 @@ specularPower = 80; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_nohq.paa"; + texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_as.paa"; + texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_smdi.paa"; + texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_characters_vest/data/alice/LC2.rvmat b/braf_characters_vest/data/alice/LC2.rvmat index 43ee9c4..c25ffb0 100644 --- a/braf_characters_vest/data/alice/LC2.rvmat +++ b/braf_characters_vest/data/alice/LC2.rvmat @@ -7,7 +7,7 @@ specularPower = 1; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\data\alice\LC2_nohq.paa"; + texture = "braf\braf_characters_vest\data\alice\lc2_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_vest\data\alice\LC2_as.paa"; + texture = "braf\braf_characters_vest\data\alice\lc2_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -47,7 +47,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_characters_vest\data\alice\LC2_smdi.paa"; + texture = "braf\braf_characters_vest\data\alice\lc2_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/braf_characters_vest/data/ephod/cratenia.rvmat b/braf_characters_vest/data/ephod/cratenia.rvmat index e9898bd..6e5709c 100644 --- a/braf_characters_vest/data/ephod/cratenia.rvmat +++ b/braf_characters_vest/data/ephod/cratenia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\ephod\cratenia_nohq.paa"; + texture = "braf\braf_characters_vest\data\ephod\cratenia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_vest\Data\ephod\cratenia_smdi.paa"; + texture = "braf\braf_characters_vest\data\ephod\cratenia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_vest/data/ephod/ephod_Vest.rvmat b/braf_characters_vest/data/ephod/ephod_Vest.rvmat index f5922e8..e228262 100644 --- a/braf_characters_vest/data/ephod/ephod_Vest.rvmat +++ b/braf_characters_vest/data/ephod/ephod_Vest.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_vest\Data\ephod\camo_nohq.paa"; + texture = "braf\braf_characters_vest\data\ephod\camo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_vest\Data\ephod\camo_as.paa"; + texture = "braf\braf_characters_vest\data\ephod\camo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_vest\Data\ephod\camo_smdi.paa"; + texture = "braf\braf_characters_vest\data\ephod\camo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_characters_vest/factions.hpp b/braf_characters_vest/factions.hpp index 0227409..333efdb 100644 --- a/braf_characters_vest/factions.hpp +++ b/braf_characters_vest/factions.hpp @@ -2,7 +2,7 @@ class braf_ephod_vest_itemInfo : VestItem { uniformModel = "\braf\braf_characters_vest\braf_ephod.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"}; + hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"}; containerClass = "Supply100"; mass = 80; //armor = 30; @@ -37,12 +37,12 @@ class braf_ephod_vest_base : ItemCore { scope = 0; scopeArsenal = 0; scopeCurator = 0; - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "[CRA] Ephod Vest"; - picture = "\braf\braf_characters_vest\Data\ephod\ui\ephod_vest_ui.paa"; + picture = "\braf\braf_characters_vest\data\ephod\ui\ephod_vest_ui.paa"; model = "\braf\braf_characters_vest\braf_ephod.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"}; + hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"}; descriptionShort = "Chest Rig"; class ItemInfo : braf_ephod_vest_itemInfo {}; }; @@ -51,7 +51,7 @@ class braf_ephod_vest_base : ItemCore { class braf_ephod_vest_flag_ItemInfo : VestItem { uniformModel = "\braf\braf_characters_vest\braf_ephod_flag.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"}; + hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"}; containerClass = "Supply100"; mass = 80; //armor = 30; @@ -86,7 +86,7 @@ class braf_ephod_vest_flag_base : braf_ephod_vest_base { displayName = "[CRA] Ephod Vest (Flag)"; model = "\braf\braf_characters_vest\braf_ephod_flag.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\ephod\Camo_co.paa"}; + hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\ephod\camo_co.paa"}; class ItemInfo : braf_ephod_vest_flag_ItemInfo {}; }; @@ -97,7 +97,7 @@ class braf_bullet_vest_itemInfo : VestItem { "camo" }; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa" + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; containerClass = "Supply0"; mass = 40; @@ -128,15 +128,15 @@ class braf_bullet_vest_base : ItemCore { scope = 0; scopeArsenal = 0; scopeCurator = 0; - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Ballistic Vest base class"; - picture = "\braf\braf_characters_vest\data\BulletVest\ui\Bullet_vest_eb_ui.paa"; + picture = "\braf\braf_characters_vest\data\bulletvest\ui\bullet_vest_eb_ui.paa"; model = "\braf\braf_characters_vest\braf_bullet_vest.p3d"; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa" + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; descriptionShort = "Ballistic Vest"; class ItemInfo : braf_bullet_vest_itemInfo {}; @@ -146,7 +146,7 @@ class braf_bullet_vest_base : ItemCore { class braf_bullet_vest_lc2_itemInfo : VestItem { uniformModel = "\braf\braf_characters_vest\braf_bullet_lc2.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"}; + hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"}; containerClass = "Supply80"; mass = 40; //armor = 30; @@ -177,24 +177,24 @@ class braf_bullet_vest_lc2_base : braf_bullet_vest_base { scopeArsenal = 0; scopeCurator = 0; displayName = "Ballistic Vest, (LC-2) base class"; - picture = "\braf\braf_characters_vest\Data\BulletVest\ui\Bullet_vest_eb_ui.paa"; + picture = "\braf\braf_characters_vest\data\bulletvest\ui\bullet_vest_eb_ui.paa"; model = "\braf\braf_characters_vest\braf_bullet_lc2.p3d"; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa"}; + hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa"}; descriptionShort = "Ballistic Vest"; class ItemInfo : braf_bullet_vest_lc2_itemInfo {}; }; // Ballistic Vest w/ Ephod class braf_bullet_ephod_vest_itemInfo : VestItem { - uniformModel = "\braf\braf_characters_vest\braf_ephod_Bullet.p3d"; + uniformModel = "\braf\braf_characters_vest\braf_ephod_bullet.p3d"; hiddenSelections[] = { "camo", "camo1" }; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\ephod\Camo_co.paa", - "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa" + "\braf\braf_characters_vest\data\ephod\camo_co.paa", + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; containerClass = "Supply100"; mass = 40; @@ -223,15 +223,15 @@ class braf_bullet_ephod_vest_itemInfo : VestItem { }; class braf_bullet_ephod_vest_base : braf_bullet_vest_base { displayName = "Ballistic Vest (Ephod) base class"; - picture = "\braf\braf_characters_vest\Data\BulletVest\ui\ephod_bullet_ui.paa"; - model = "\braf\braf_characters_vest\braf_ephod_Bullet.p3d"; + picture = "\braf\braf_characters_vest\data\bulletvest\ui\ephod_bullet_ui.paa"; + model = "\braf\braf_characters_vest\braf_ephod_bullet.p3d"; hiddenSelections[] = { "camo", "camo1" }; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\ephod\Camo_co.paa", - "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa" + "\braf\braf_characters_vest\data\ephod\camo_co.paa", + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; class ItemInfo : braf_bullet_ephod_vest_itemInfo {}; }; @@ -244,8 +244,8 @@ class braf_bullet_ephod_vest_flag_itemInfo : VestItem { "camo1" }; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\ephod\Camo_co.paa", - "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa" + "\braf\braf_characters_vest\data\ephod\camo_co.paa", + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; containerClass = "Supply100"; mass = 40; @@ -278,14 +278,14 @@ class braf_bullet_ephod_vest_flag_base : braf_bullet_ephod_vest_base { scopeCurator = 0; model = "\braf\braf_characters_vest\braf_ephod_bullet_flag.p3d"; displayName = "[CRA] Ballistic Vest, CRAPAT (Ephod, Flag)"; - picture = "\braf\braf_characters_vest\Data\BulletVest\ui\ephod_bullet_ui.paa"; + picture = "\braf\braf_characters_vest\data\bulletvest\ui\ephod_bullet_ui.paa"; hiddenSelections[] = { "camo", "camo1" }; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\ephod\Camo_co.paa", - "\braf\braf_characters_vest\Data\BulletVest\eb_bulletVest_co.paa" + "\braf\braf_characters_vest\data\ephod\camo_co.paa", + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; class ItemInfo : braf_bullet_ephod_vest_flag_itemInfo {}; }; @@ -297,11 +297,11 @@ class braf_Bullet_vest_eb : braf_bullet_vest_base { scopeCurator = 2; displayName = "[EB] Ballistic Vest, Lizard"; hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa" + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; class ItemInfo : braf_bullet_vest_itemInfo { hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\BulletVest\eb_BulletVest_co.paa" + "\braf\braf_characters_vest\data\bulletvest\eb_bulletvest_co.paa" }; }; }; @@ -318,11 +318,11 @@ class braf_Bullet_vest_black : braf_bullet_vest_base { scopeArsenal = 2; scopeCurator = 2; displayName = "Ballistic Vest, Black"; - picture = "\braf\braf_characters_vest\Data\BulletVest\ui\Bullet_vest_preto_ui.paa"; - hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\Data\BulletVest\preto_BulletVest_co.paa"}; + picture = "\braf\braf_characters_vest\data\bulletvest\ui\bullet_vest_preto_ui.paa"; + hiddenSelectionsTextures[] = { "\braf\braf_characters_vest\data\bulletvest\preto_bulletvest_co.paa"}; class ItemInfo : braf_bullet_vest_itemInfo { hiddenSelectionsTextures[] = { - "\braf\braf_characters_vest\Data\BulletVest\preto_BulletVest_co.paa" + "\braf\braf_characters_vest\data\bulletvest\preto_bulletvest_co.paa" }; }; }; \ No newline at end of file diff --git a/braf_characters_vest/iba.hpp b/braf_characters_vest/iba.hpp index e4ecbb5..8337b26 100644 --- a/braf_characters_vest/iba.hpp +++ b/braf_characters_vest/iba.hpp @@ -2,7 +2,7 @@ class braf_iba_lizard : braf_vest { scope = 2; displayName = "$STR_vest_interceptor_lizard"; - picture = "\braf\braf_characters_vest\Data\iba\ui\iba_ui.paa"; + picture = "\braf\braf_characters_vest\data\iba\ui\iba_ui.paa"; model = "braf\braf_characters_vest\braf_iba.p3d"; hiddenSelections[] = { "camo" @@ -126,7 +126,7 @@ class braf_iba_lizard_squadleader : braf_iba_lizard { // CFN class braf_iba_woodland : braf_iba_lizard { displayName = "$STR_vest_interceptor_woodland"; - picture = "\braf\braf_characters_vest\Data\iba\ui\iba_woodland_ui.paa"; + picture = "\braf\braf_characters_vest\data\iba\ui\iba_woodland_ui.paa"; hiddenSelections[] = { "camo" }; @@ -149,7 +149,7 @@ class braf_iba_woodland : braf_iba_lizard { class braf_iba_woodland_rifleman : braf_iba_lizard_rifleman { displayName = "$STR_vest_interceptor_woodland_rifleman"; model = "braf\braf_characters_vest\braf_iba_rifleman.p3d"; - picture = "\braf\braf_characters_vest\Data\iba\ui\iba_woodland_ui.paa"; + picture = "\braf\braf_characters_vest\data\iba\ui\iba_woodland_ui.paa"; hiddenSelections[] = { "camo", "camo_762_mags", @@ -196,7 +196,7 @@ class braf_iba_woodland_rifleman : braf_iba_lizard_rifleman { class braf_iba_woodland_squadleader : braf_iba_lizard_squadleader { displayName = "$STR_vest_interceptor_woodland_squadleader"; model = "braf\braf_characters_vest\braf_iba_sl.p3d"; - picture = "\braf\braf_characters_vest\Data\iba\ui\iba_woodland_ui.paa"; + picture = "\braf\braf_characters_vest\data\iba\ui\iba_woodland_ui.paa"; hiddenSelections[] = { "camo", "camo_762_mags", diff --git a/braf_characters_vest/lbv.hpp b/braf_characters_vest/lbv.hpp index dc7e1a9..8db684b 100644 --- a/braf_characters_vest/lbv.hpp +++ b/braf_characters_vest/lbv.hpp @@ -19,7 +19,7 @@ class braf_lbv_item : VestItem{ class braf_lbv_woodland : braf_vest { scope = 2; displayName = "$STR_vest_lbv_woodland"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_ui.paa"; model = "braf\braf_characters_vest\braf_lbv.p3d"; hiddenSelections[] = { "camo", @@ -50,7 +50,7 @@ class braf_lbv_woodland : braf_vest { }; class braf_lbv_tan : braf_lbv_woodland { displayName = "$STR_vest_lbv_tan"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_tan_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_tan_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", @@ -80,7 +80,7 @@ class braf_lbv_tan : braf_lbv_woodland { }; class braf_lbv_olive : braf_lbv_woodland { displayName = "$STR_vest_lbv_olive"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", @@ -110,7 +110,7 @@ class braf_lbv_olive : braf_lbv_woodland { }; class braf_lbv_black : braf_lbv_woodland{ displayName = "$STR_vest_lbv_black"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", @@ -169,7 +169,7 @@ class braf_lbv_woodland_rifleman : braf_lbv_woodland { }; class braf_lbv_tan_rifleman : braf_lbv_woodland_rifleman { displayName = "$STR_vest_lbv_tan_rifleman"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_tan_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_tan_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", @@ -199,7 +199,7 @@ class braf_lbv_tan_rifleman : braf_lbv_woodland_rifleman { }; class braf_lbv_olive_rifleman : braf_lbv_woodland_rifleman { displayName = "$STR_vest_lbv_olive_rifleman"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", @@ -271,7 +271,7 @@ class braf_lbv_woodland_squadleader : braf_lbv_woodland { }; class braf_lbv_tan_squadleader : braf_lbv_woodland_squadleader { displayName = "$STR_vest_lbv_tan_squadleader"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_tan_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_tan_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", @@ -313,7 +313,7 @@ class braf_lbv_tan_squadleader : braf_lbv_woodland_squadleader { }; class braf_lbv_olive_squadleader : braf_lbv_woodland_squadleader { displayName = "$STR_vest_lbv_olive_squadleader"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", @@ -355,7 +355,7 @@ class braf_lbv_olive_squadleader : braf_lbv_woodland_squadleader { }; class braf_lbv_black_squadleader : braf_lbv_woodland_squadleader { displayName = "$STR_vest_lbv_black_lc2"; - picture = "\braf\braf_characters_vest\Data\lbv\ui\lbv_olive_ui.paa"; + picture = "\braf\braf_characters_vest\data\lbv\ui\lbv_olive_ui.paa"; hiddenSelections[] = { "camo", "camo_lc2_accessories", diff --git a/braf_characters_vest/model.cfg b/braf_characters_vest/model.cfg index aa4efe6..7f0d947 100644 --- a/braf_characters_vest/model.cfg +++ b/braf_characters_vest/model.cfg @@ -125,7 +125,7 @@ class CfgSkeletons { "RightToeBase", "RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel = "a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_characters_vest/source/shoulder_holster.hpp b/braf_characters_vest/source/shoulder_holster.hpp index f1b738f..3f01479 100644 --- a/braf_characters_vest/source/shoulder_holster.hpp +++ b/braf_characters_vest/source/shoulder_holster.hpp @@ -1,7 +1,7 @@ class braf_shoulder_holster_leather : braf_LC2_belt { scope = 2; displayname = "Shoulder Holster"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; model = "braf\braf_characters_vest\braf_shoulder_holster.p3d"; hiddenSelections[] = {}; hiddenSelectionsTextures[] = {}; diff --git a/braf_characters_vest/wtc_m7.hpp b/braf_characters_vest/wtc_m7.hpp index e6c3db0..87c44ba 100644 --- a/braf_characters_vest/wtc_m7.hpp +++ b/braf_characters_vest/wtc_m7.hpp @@ -74,7 +74,7 @@ class braf_vest_wtc_m7_squad_leader_556_item: braf_vest_wtc_m7_item { hiddenSelections[] = {"Camo1", "Camo2", "Camo3"}; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; containerClass = "Supply180"; @@ -90,7 +90,7 @@ class braf_vest_wtc_m7_squad_leader_556_olive : braf_vest_wtc_m7_olive { hiddenSelections[] = {"Camo1", "Camo2", "Camo3"}; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; class ItemInfo : braf_vest_wtc_m7_squad_leader_556_item { @@ -98,7 +98,7 @@ class braf_vest_wtc_m7_squad_leader_556_olive : braf_vest_wtc_m7_olive { hiddenSelections[] = {"Camo1", "Camo2", "Camo3"}; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; containerClass = "Supply180"; @@ -111,13 +111,13 @@ class braf_vest_wtc_m7_squad_leader_556_black : braf_vest_wtc_m7_squad_leader_55 picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_556_black_ui.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; class ItemInfo : braf_vest_wtc_m7_squad_leader_556_item { hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; }; @@ -128,13 +128,13 @@ class braf_vest_wtc_m7_squad_leader_556_tan : braf_vest_wtc_m7_squad_leader_556_ picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_556_tan_ui.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; class ItemInfo : braf_vest_wtc_m7_squad_leader_556_item { hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; }; @@ -207,7 +207,7 @@ class braf_vest_wtc_m7_squad_leader_762_item : braf_vest_wtc_m7_squad_leader_556 hiddenSelections[] = {"Camo1", "Camo2", "Camo3"}; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; containerClass = "Supply180"; @@ -222,14 +222,14 @@ class braf_vest_wtc_m7_squad_leader_762_olive : braf_vest_wtc_m7_squad_leader_55 model = "braf\braf_characters_vest\braf_wtc_m7_squad_leader_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; class ItemInfo : braf_vest_wtc_m7_squad_leader_762_item { uniformModel = "braf\braf_characters_vest\braf_wtc_m7_squad_leader_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; }; @@ -241,13 +241,13 @@ class braf_vest_wtc_m7_squad_leader_762_black : braf_vest_wtc_m7_squad_leader_55 picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_762_black_ui.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; class ItemInfo : braf_vest_wtc_m7_squad_leader_762_item { hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; }; @@ -259,13 +259,13 @@ class braf_vest_wtc_m7_squad_leader_762_tan : braf_vest_wtc_m7_squad_leader_556_ picture = "\braf\braf_characters_vest\data\wtc_m7\ui\squad_leader_762_tan_ui.paa"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; class ItemInfo : braf_vest_wtc_m7_squad_leader_762_item { hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; }; @@ -338,7 +338,7 @@ class braf_vest_wtc_m7_rifleman_belt_762_item : braf_vest_wtc_m7_rifleman_556_it hiddenSelections[] = {"Camo1", "Camo2", "Camo3"}; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; containerClass = "Supply140"; @@ -353,14 +353,14 @@ class braf_vest_wtc_m7_rifleman_belt_762_olive : braf_vest_wtc_m7_squad_leader_5 model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; class ItemInfo : braf_vest_wtc_m7_rifleman_762_item { uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; }; @@ -373,14 +373,14 @@ class braf_vest_wtc_m7_rifleman_belt_762_black : braf_vest_wtc_m7_squad_leader_5 model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; class ItemInfo : braf_vest_wtc_m7_rifleman_belt_762_item { uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; }; @@ -393,14 +393,14 @@ class braf_vest_wtc_m7_rifleman_belt_762_tan : braf_vest_wtc_m7_squad_leader_556 model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; class ItemInfo : braf_vest_wtc_m7_rifleman_belt_762_item { uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_762.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; }; @@ -411,7 +411,7 @@ class braf_vest_wtc_m7_rifleman_belt_556_item : braf_vest_wtc_m7_rifleman_556_it hiddenSelections[] = {"Camo1", "Camo2", "Camo3"}; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; containerClass = "Supply140"; @@ -426,14 +426,14 @@ class braf_vest_wtc_m7_rifleman_belt_556_olive : braf_vest_wtc_m7_squad_leader_5 model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; class ItemInfo : braf_vest_wtc_m7_rifleman_belt_556_item { uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa", }; }; @@ -446,14 +446,14 @@ class braf_vest_wtc_m7_rifleman_belt_556_black : braf_vest_wtc_m7_squad_leader_5 model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; class ItemInfo : braf_vest_wtc_m7_rifleman_belt_556_item { uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_black_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa", }; }; @@ -466,14 +466,14 @@ class braf_vest_wtc_m7_rifleman_belt_556_tan : braf_vest_wtc_m7_squad_leader_556 model = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; class ItemInfo : braf_vest_wtc_m7_rifleman_belt_556_item { uniformModel = "braf\braf_characters_vest\braf_wtc_m7_rifleman_belt_556.p3d"; hiddenSelectionsTextures[] = { "braf\braf_characters_vest\data\wtc_m7\m7_tan_co.paa", - "braf\braf_characters_vest\data\alice\LC2_co.paa", + "braf\braf_characters_vest\data\alice\lc2_co.paa", "braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa", }; }; diff --git a/braf_damage/config.cpp b/braf_damage/config.cpp index d94306e..98365e1 100644 --- a/braf_damage/config.cpp +++ b/braf_damage/config.cpp @@ -1,8 +1,8 @@ class CfgPatches { - class BRAF_Damage + class braf_damage { - author="BRAF_Team"; + author = "BRAF TEAM"; addonRootClass="A3_Air_F"; requiredAddons[]= { @@ -11,11 +11,11 @@ class CfgPatches "A3_Armor_F_Beta_APC_Tracked_01", "A3_Weapons_F", "braf_main", - "BRAF_Air", - "BRAF_Soft", - "BRAF_Armored", - //"BRAF_Tracked", - "BRAF_Boat" + "braf_air", + "braf_soft", + "braf_armored", + //"braf_tracked", + "braf_boat" }; requiredVersion=0.1; units[]= diff --git a/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat index 1c8be4d..8045e1a 100644 --- a/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat +++ b/braf_damage/data/source/braf_cascavel/camo1_damage.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat index 8038a74..e842473 100644 --- a/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat +++ b/braf_damage/data/source/braf_cascavel/camo2_damage.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat index 9e33fa6..83e2ee9 100644 --- a/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat +++ b/braf_damage/data/source/braf_cascavel/camo3_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat b/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat index 4f2451b..d32f8de 100644 --- a/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat +++ b/braf_damage/data/source/braf_cascavel/camo4_damage.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa"; + texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_kombi/camo1_damage.rvmat b/braf_damage/data/source/braf_kombi/camo1_damage.rvmat index 443250a..5614b31 100644 --- a/braf_damage/data/source/braf_kombi/camo1_damage.rvmat +++ b/braf_damage/data/source/braf_kombi/camo1_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Kombi\Data\Camo1_nohq.paa"; + texture="braf\braf_soft\braf_kombi\data\camo1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_ti_ca.paa"; +// texture = "braf\braf_soft\braf_kombi\data\camo1_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_damage/data/source/braf_kombi/camo2_damage.rvmat b/braf_damage/data/source/braf_kombi/camo2_damage.rvmat index e4a6276..c2417c1 100644 --- a/braf_damage/data/source/braf_kombi/camo2_damage.rvmat +++ b/braf_damage/data/source/braf_kombi/camo2_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Kombi\Data\Camo2_nohq.paa"; + texture="braf\braf_soft\braf_kombi\data\camo2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_ti_ca.paa"; +// texture = "braf\braf_soft\braf_kombi\data\camo2_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_damage/data/source/braf_lmv/M2_damage.rvmat b/braf_damage/data/source/braf_lmv/M2_damage.rvmat index 2097c0b..51a35b7 100644 --- a/braf_damage/data/source/braf_lmv/M2_damage.rvmat +++ b/braf_damage/data/source/braf_lmv/M2_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\M2_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\m2_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\M2_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\m2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\M2_as.paa"; + texture="braf\braf_armored\braf_lmv\data\m2_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\M2_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\m2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat b/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat index a4cb2c3..8134424 100644 --- a/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat +++ b/braf_damage/data/source/braf_lmv/REMAX_C_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\REMAX_C_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\remax_c_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\remax_c_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_as.paa"; + texture="braf\braf_armored\braf_lmv\data\remax_c_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\remax_c_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat b/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat index 209e6bf..26d00e0 100644 --- a/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat +++ b/braf_damage/data/source/braf_lmv/REMAX_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\REMAX_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\remax_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\REMAX_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\remax_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\REMAX_as.paa"; + texture="braf\braf_armored\braf_lmv\data\remax_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\REMAX_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\remax_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_lmv/camo1_damage.rvmat b/braf_damage/data/source/braf_lmv/camo1_damage.rvmat index 2a4134f..64eb803 100644 --- a/braf_damage/data/source/braf_lmv/camo1_damage.rvmat +++ b/braf_damage/data/source/braf_lmv/camo1_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\camo1_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\camo1_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\camo1_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_lmv/camo2_damage.rvmat b/braf_damage/data/source/braf_lmv/camo2_damage.rvmat index 97b41d2..e62781e 100644 --- a/braf_damage/data/source/braf_lmv/camo2_damage.rvmat +++ b/braf_damage/data/source/braf_lmv/camo2_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\camo2_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\camo2_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\camo2_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_damage/data/source/braf_lmv/camo3_damage.rvmat b/braf_damage/data/source/braf_lmv/camo3_damage.rvmat index dee700a..bf68ac8 100644 --- a/braf_damage/data/source/braf_lmv/camo3_damage.rvmat +++ b/braf_damage/data/source/braf_lmv/camo3_damage.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa"; +// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa"; //}; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_armored\BRAF_LMV\Data\camo3_nohq.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_armored\BRAF_LMV\Data\camo3_as.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_as.paa"; uvSource="tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_armored\BRAF_LMV\Data\camo3_smdi.paa"; + texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_hurt/config.cpp b/braf_hurt/config.cpp index 383a320..f75cb28 100644 --- a/braf_hurt/config.cpp +++ b/braf_hurt/config.cpp @@ -3,7 +3,7 @@ class CfgPatches { class braf_hurt { - author = "BRAF Team"; + author = "BRAF TEAM"; units[]= { }; diff --git a/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat b/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat index f159811..3862131 100644 --- a/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat +++ b/braf_hurt/feridas/gandoleta/top_injury_Combat_shirt.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_hurt\feridas\gandoleta\Combat_shirt_nohq.paa"; + texture = "braf\braf_hurt\feridas\gandoleta\combat_shirt_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_hurt\feridas\gandoleta\Combat_shirt_smdi.paa"; + texture = "braf\braf_hurt\feridas\gandoleta\combat_shirt_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat b/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat index 419039d..e1bcbf8 100644 --- a/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\1BaVEx_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\1bavex_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat b/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat index af615e0..5c7e010 100644 --- a/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\2BaVEx_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\2bavex_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat b/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat index 35828fb..308d8d8 100644 --- a/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\3BaVEx_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\3bavex_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat b/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat index e21ed57..7b13b87 100644 --- a/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\4BaVEx_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\4bavex_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/6de.rvmat b/braf_insignia/CfgUnitInsignia/data/6de.rvmat index 0f06f4f..433dbcf 100644 --- a/braf_insignia/CfgUnitInsignia/data/6de.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/6de.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\6de_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\6de_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/BIS.rvmat b/braf_insignia/CfgUnitInsignia/data/BIS.rvmat index e0383c3..0c4c57c 100644 --- a/braf_insignia/CfgUnitInsignia/data/BIS.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/BIS.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\BIS_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\bis_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat b/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat index d089054..9db54c4 100644 --- a/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\bdapqdt_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\bdapqdt_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat b/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat index 7311007..5c904bf 100644 --- a/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/ciacom.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\ciacom_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\ciacom_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/cms.rvmat b/braf_insignia/CfgUnitInsignia/data/cms.rvmat index 0baa9b2..df030e4 100644 --- a/braf_insignia/CfgUnitInsignia/data/cms.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/cms.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\cms_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\cms_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat b/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat index e4079f5..d5b7992 100644 --- a/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\copesp_1dofesp_color_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\copesp_1dofesp_color_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat b/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat index 121fc2a..d38442b 100644 --- a/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\copesp_dct_green_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\copesp_dct_green_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat b/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat index 41e8389..e2d4fe5 100644 --- a/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/corpsman.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\corpsman_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\corpsman_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat b/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat index 52fdc16..6f265f7 100644 --- a/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\pelrecamv_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\pelrecamv_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat b/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat index fa09b3e..59138f1 100644 --- a/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\sentaapua_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\sentaapua_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat b/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat index 138321b..40b0420 100644 --- a/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat +++ b/braf_insignia/CfgUnitInsignia/data/unitednations.rvmat @@ -16,7 +16,7 @@ renderFlags[]= }; class Stage1 { - texture="braf\braf_insignia\CfgUnitInsignia\data\unitednations_nohq.paa"; + texture="braf\braf_insignia\cfgunitinsignia\data\unitednations_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/A.rvmat b/braf_insignia/Font/A.rvmat index b29201b..3f1e7f4 100644 --- a/braf_insignia/Font/A.rvmat +++ b/braf_insignia/Font/A.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\A_nohq.png"; + texture="braf\braf_insignia\font\a_nohq.png"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/B.rvmat b/braf_insignia/Font/B.rvmat index af7cd78..17201e9 100644 --- a/braf_insignia/Font/B.rvmat +++ b/braf_insignia/Font/B.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\B_nohq.paa"; + texture="braf\braf_insignia\font\b_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/C.rvmat b/braf_insignia/Font/C.rvmat index 9255dd3..ca8badf 100644 --- a/braf_insignia/Font/C.rvmat +++ b/braf_insignia/Font/C.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\C_nohq.paa"; + texture="braf\braf_insignia\font\c_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/D.rvmat b/braf_insignia/Font/D.rvmat index c88734a..c3d8b4c 100644 --- a/braf_insignia/Font/D.rvmat +++ b/braf_insignia/Font/D.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\D_nohq.paa"; + texture="braf\braf_insignia\font\d_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/E.rvmat b/braf_insignia/Font/E.rvmat index 32a8a31..500320f 100644 --- a/braf_insignia/Font/E.rvmat +++ b/braf_insignia/Font/E.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\E_nohq.paa"; + texture="braf\braf_insignia\font\e_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/F.rvmat b/braf_insignia/Font/F.rvmat index c7ca673..e0d74a4 100644 --- a/braf_insignia/Font/F.rvmat +++ b/braf_insignia/Font/F.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\F_nohq.paa"; + texture="braf\braf_insignia\font\f_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/G.rvmat b/braf_insignia/Font/G.rvmat index 6328973..24b0e22 100644 --- a/braf_insignia/Font/G.rvmat +++ b/braf_insignia/Font/G.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\G_nohq.paa"; + texture="braf\braf_insignia\font\g_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/H.rvmat b/braf_insignia/Font/H.rvmat index 125b061..6ce1a08 100644 --- a/braf_insignia/Font/H.rvmat +++ b/braf_insignia/Font/H.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\H_nohq.paa"; + texture="braf\braf_insignia\font\h_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/I.rvmat b/braf_insignia/Font/I.rvmat index df74f27..88593ce 100644 --- a/braf_insignia/Font/I.rvmat +++ b/braf_insignia/Font/I.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\I_nohq.paa"; + texture="braf\braf_insignia\font\i_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/J.rvmat b/braf_insignia/Font/J.rvmat index f9fe0b0..03ae549 100644 --- a/braf_insignia/Font/J.rvmat +++ b/braf_insignia/Font/J.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\J_nohq.paa"; + texture="braf\braf_insignia\font\j_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/K.rvmat b/braf_insignia/Font/K.rvmat index 52f71f1..c731c3a 100644 --- a/braf_insignia/Font/K.rvmat +++ b/braf_insignia/Font/K.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\K_nohq.paa"; + texture="braf\braf_insignia\font\k_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/L.rvmat b/braf_insignia/Font/L.rvmat index 6613a1b..2952263 100644 --- a/braf_insignia/Font/L.rvmat +++ b/braf_insignia/Font/L.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\L_nohq.paa"; + texture="braf\braf_insignia\font\l_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/M.rvmat b/braf_insignia/Font/M.rvmat index 47f181c..cef3106 100644 --- a/braf_insignia/Font/M.rvmat +++ b/braf_insignia/Font/M.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\M_nohq.paa"; + texture="braf\braf_insignia\font\m_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/N.rvmat b/braf_insignia/Font/N.rvmat index c50a925..f13b9ad 100644 --- a/braf_insignia/Font/N.rvmat +++ b/braf_insignia/Font/N.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\N_nohq.paa"; + texture="braf\braf_insignia\font\n_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/O.rvmat b/braf_insignia/Font/O.rvmat index 33d7b67..fbc7e2a 100644 --- a/braf_insignia/Font/O.rvmat +++ b/braf_insignia/Font/O.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\O_nohq.paa"; + texture="braf\braf_insignia\font\o_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/P.rvmat b/braf_insignia/Font/P.rvmat index 438e1a9..63cb497 100644 --- a/braf_insignia/Font/P.rvmat +++ b/braf_insignia/Font/P.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\P_nohq.paa"; + texture="braf\braf_insignia\font\p_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/Q.rvmat b/braf_insignia/Font/Q.rvmat index 839a5a9..7c0020b 100644 --- a/braf_insignia/Font/Q.rvmat +++ b/braf_insignia/Font/Q.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\Q_nohq.paa"; + texture="braf\braf_insignia\font\q_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/R.rvmat b/braf_insignia/Font/R.rvmat index e108cae..9a10850 100644 --- a/braf_insignia/Font/R.rvmat +++ b/braf_insignia/Font/R.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\R_nohq.paa"; + texture="braf\braf_insignia\font\r_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/S.rvmat b/braf_insignia/Font/S.rvmat index 25438c4..d99337a 100644 --- a/braf_insignia/Font/S.rvmat +++ b/braf_insignia/Font/S.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\S_nohq.paa"; + texture="braf\braf_insignia\font\s_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/T.rvmat b/braf_insignia/Font/T.rvmat index 9ac7575..81fa5c1 100644 --- a/braf_insignia/Font/T.rvmat +++ b/braf_insignia/Font/T.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\T_nohq.paa"; + texture="braf\braf_insignia\font\t_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/U.rvmat b/braf_insignia/Font/U.rvmat index a9a3dd1..7a2431d 100644 --- a/braf_insignia/Font/U.rvmat +++ b/braf_insignia/Font/U.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\U_nohq.paa"; + texture="braf\braf_insignia\font\u_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/V.rvmat b/braf_insignia/Font/V.rvmat index 25965bb..3dbf028 100644 --- a/braf_insignia/Font/V.rvmat +++ b/braf_insignia/Font/V.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\V_nohq.paa"; + texture="braf\braf_insignia\font\v_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/W.rvmat b/braf_insignia/Font/W.rvmat index bf0af4f..5777850 100644 --- a/braf_insignia/Font/W.rvmat +++ b/braf_insignia/Font/W.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\W_nohq.paa"; + texture="braf\braf_insignia\font\w_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/X.rvmat b/braf_insignia/Font/X.rvmat index aa4254d..92df373 100644 --- a/braf_insignia/Font/X.rvmat +++ b/braf_insignia/Font/X.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\X_nohq.paa"; + texture="braf\braf_insignia\font\x_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/Y.rvmat b/braf_insignia/Font/Y.rvmat index 866c0c6..0620ee6 100644 --- a/braf_insignia/Font/Y.rvmat +++ b/braf_insignia/Font/Y.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\Y_nohq.paa"; + texture="braf\braf_insignia\font\y_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/Font/Z.rvmat b/braf_insignia/Font/Z.rvmat index 0cfac80..2b45247 100644 --- a/braf_insignia/Font/Z.rvmat +++ b/braf_insignia/Font/Z.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_insignia\Font\Z_nohq.paa"; + texture="braf\braf_insignia\font\z_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_insignia/config.cpp b/braf_insignia/config.cpp index 8e52149..46baef4 100644 --- a/braf_insignia/config.cpp +++ b/braf_insignia/config.cpp @@ -1,10 +1,10 @@ class CfgPatches { - class BRAF_Insignia + class braf_insignia { - units[] = {"braf_namedsoldier"}; - weapons[] = {"braf_nameduniform"}; - author = "BRAF Team"; + units[] = {}; + weapons[] = {}; + author = "BRAF TEAM"; url = ""; requiredAddons[] = { @@ -56,109 +56,109 @@ class CfgMarkers class flag_BRA : flag_NATO { name = "Brazil"; - icon = "\braf\braf_insignia\CfgMarker\flag_brazil.paa"; - texture = "\braf\braf_insignia\CfgMarker\markerbrazil.paa"; + icon = "\braf\braf_insignia\cfgmarker\flag_brazil.paa"; + texture = "\braf\braf_insignia\cfgmarker\markerbrazil.paa"; }; class flag_CMBRAF : flag_NATO { name = "High Command"; - icon = "\braf\braf_insignia\CfgMarker\flag_cmbraf.paa"; - texture = "\braf\braf_insignia\CfgMarker\markercmbraf.paa"; + icon = "\braf\braf_insignia\cfgmarker\flag_cmbraf.paa"; + texture = "\braf\braf_insignia\cfgmarker\markercmbraf.paa"; }; }; class CfgUnitInsignia { - class BRAF_Insignia_1bavex + class braf_insignia_1bavex { displayName = "1º BAvEx"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\1BaVEx_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\1BaVEx.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\1bavex_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\1bavex.rvmat"; }; - class BRAF_Insignia_2bavex + class braf_insignia_2bavex { displayName = "2º BAvEx"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\2BaVEx_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\2BaVEx.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\2bavex_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\2bavex.rvmat"; }; - class BRAF_Insignia_3bavex + class braf_insignia_3bavex { displayName = "3º BAvEx"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\3BaVEx_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\3BaVEx.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\3bavex_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\3bavex.rvmat"; }; - class BRAF_Insignia_4bavex + class braf_insignia_4bavex { displayName = "4º BAvEx"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\4BaVEx_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\4BaVEx.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\4bavex_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\4bavex.rvmat"; }; - class BRAF_Insignia_BIS + class braf_insignia_bis { displayName = "1st Jungle Infantry Battalion"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\BIS_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\BIS.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\bis_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\bis.rvmat"; }; - class BRAF_Insignia_bdapqdtcolor + class braf_insignia_bdapqdtcolor { displayName = "Bda Pqdt (Color)"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtcolor_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtcolor.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtcolor_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtcolor.rvmat"; }; - class BRAF_Insignia_bdapqdtgreen + class braf_insignia_bdapqdtgreen { displayName = "Bda Pqdt (Green)"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtverde_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\bdapqdtcolor.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtverde_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\bdapqdtcolor.rvmat"; }; - class BRAF_Insignia_copesp_1dofesp + class braf_insignia_copesp_1dofesp { displayName = "1º DOFEsp"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\copesp_1dofesp_color_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\copesp_1dofesp_color.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\copesp_1dofesp_color_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\copesp_1dofesp_color.rvmat"; }; - class BRAF_Insignia_copesp_dct + class braf_insignia_copesp_dct { displayName = "Counter Terrorism Detachment"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\copesp_dct_green_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\copesp_dct_green.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\copesp_dct_green_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\copesp_dct_green.rvmat"; }; - class BRAF_Insignia_sentaapua + class braf_insignia_sentaapua { displayName = "Senta a Pua"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\sentaapua_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\sentaapua.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\sentaapua_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\sentaapua.rvmat"; }; - class BRAF_Insignia_corpsman + class braf_insignia_corpsman { displayName = "United Nations"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\unitednations_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\unitednations.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\unitednations_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\unitednations.rvmat"; }; - class BRAF_Insignia_6de + class braf_insignia_6de { displayName = "6st Army Division"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\6de_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\6de.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\6de_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\6de.rvmat"; }; - class BRAF_Insignia_cms + class braf_insignia_cms { displayName = "Southern Military Command"; - texture = "braf\braf_insignia\CfgUnitInsignia\data\cms_co.paa"; - author = "BRAF Team"; - material = "braf\braf_insignia\CfgUnitInsignia\data\cms.rvmat"; + texture = "braf\braf_insignia\cfgunitinsignia\data\cms_co.paa"; + author = "BRAF TEAM"; + material = "braf\braf_insignia\cfgunitinsignia\data\cms.rvmat"; }; }; @@ -167,7 +167,7 @@ class CfgVehicles class FlagCarrier; class braf_Flag : FlagCarrier { - author = "BRAF Team"; + author = "BRAF TEAM"; class SimpleObject { eden = 0; @@ -181,7 +181,7 @@ class CfgVehicles verticalOffsetWorld = 0; init = "''"; }; - editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Flag_Blue_F.jpg"; + editorPreview = "\a3\editorpreviews_f\data\cfgvehicles\flag_blue_f.jpg"; _generalMacro = "braf_Flag"; scope = 2; scopeCurator = 2; @@ -190,7 +190,7 @@ class CfgVehicles editorSubcategory = "Flags"; class EventHandlers { - init = "(_this select 0) setFlagTexture 'braf\braf_insignia\CfgMarker\flag_braf.paa'"; + init = "(_this select 0) setflagtexture 'braf\braf_insignia\cfgmarker\flag_braf.paa'"; }; }; class braf_Brazil_Flag : braf_Flag @@ -199,7 +199,7 @@ class CfgVehicles displayName = "$STR_Brazil_flag"; class EventHandlers { - init = "(_this select 0) setFlagTexture 'braf\braf_insignia\CfgMarker\flag_brasil.paa'"; + init = "(_this select 0) setflagtexture 'braf\braf_insignia\cfgmarker\flag_brasil.paa'"; }; }; class braf_cmbraf_Flag : braf_Flag @@ -208,7 +208,7 @@ class CfgVehicles displayName = "$STR_cmbraf_flag"; class EventHandlers { - init = "(_this select 0) setFlagTexture 'braf\braf_insignia\CfgMarker\flag_cmbraf.paa'"; + init = "(_this select 0) setflagtexture 'braf\braf_insignia\cfgmarker\flag_cmbraf.paa'"; }; }; }; \ No newline at end of file diff --git a/braf_insignia/uniform/branch/artilharia.rvmat b/braf_insignia/uniform/branch/artilharia.rvmat index 9905d63..6a25584 100644 --- a/braf_insignia/uniform/branch/artilharia.rvmat +++ b/braf_insignia/uniform/branch/artilharia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\artilharia_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\artilharia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/avex.rvmat b/braf_insignia/uniform/branch/avex.rvmat index 1c7ef2e..9d65ca8 100644 --- a/braf_insignia/uniform/branch/avex.rvmat +++ b/braf_insignia/uniform/branch/avex.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\avex_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\avex_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/cavalaria.rvmat b/braf_insignia/uniform/branch/cavalaria.rvmat index a307a77..9b03c8e 100644 --- a/braf_insignia/uniform/branch/cavalaria.rvmat +++ b/braf_insignia/uniform/branch/cavalaria.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\cavalaria_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\cavalaria_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/comandos.rvmat b/braf_insignia/uniform/branch/comandos.rvmat index a9f74eb..f818758 100644 --- a/braf_insignia/uniform/branch/comandos.rvmat +++ b/braf_insignia/uniform/branch/comandos.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\comandos_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\comandos_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/comunicacoes.rvmat b/braf_insignia/uniform/branch/comunicacoes.rvmat index 0e722d1..c07f62f 100644 --- a/braf_insignia/uniform/branch/comunicacoes.rvmat +++ b/braf_insignia/uniform/branch/comunicacoes.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\comunicacoes_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\comunicacoes_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/engenharia.rvmat b/braf_insignia/uniform/branch/engenharia.rvmat index 1cac4df..5f74db2 100644 --- a/braf_insignia/uniform/branch/engenharia.rvmat +++ b/braf_insignia/uniform/branch/engenharia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\engenharia_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\engenharia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/infantaria.rvmat b/braf_insignia/uniform/branch/infantaria.rvmat index fbb5ae9..01bb256 100644 --- a/braf_insignia/uniform/branch/infantaria.rvmat +++ b/braf_insignia/uniform/branch/infantaria.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\infantaria_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\infantaria_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/intendencia.rvmat b/braf_insignia/uniform/branch/intendencia.rvmat index 89eb21e..5efd355 100644 --- a/braf_insignia/uniform/branch/intendencia.rvmat +++ b/braf_insignia/uniform/branch/intendencia.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\intendencia_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\intendencia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/matbel.rvmat b/braf_insignia/uniform/branch/matbel.rvmat index 6c8f3c4..07e6fef 100644 --- a/braf_insignia/uniform/branch/matbel.rvmat +++ b/braf_insignia/uniform/branch/matbel.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\matbel_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\matbel_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/branch/saude.rvmat b/braf_insignia/uniform/branch/saude.rvmat index 2d5c05b..a561cf7 100644 --- a/braf_insignia/uniform/branch/saude.rvmat +++ b/braf_insignia/uniform/branch/saude.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\branch\saude_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\branch\saude_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\branch\distintivo_AS.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\branch\distintivo_SMDI.paa"; + texture = "braf\braf_insignia\uniform\branch\distintivo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/armor.rvmat b/braf_insignia/uniform/brevet/armor.rvmat index c75efaf..7fbd2ec 100644 --- a/braf_insignia/uniform/brevet/armor.rvmat +++ b/braf_insignia/uniform/brevet/armor.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\armor_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\armor_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/astros.rvmat b/braf_insignia/uniform/brevet/astros.rvmat index 2cf80e8..f6d79d6 100644 --- a/braf_insignia/uniform/brevet/astros.rvmat +++ b/braf_insignia/uniform/brevet/astros.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\astros_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\astros_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/cigs.rvmat b/braf_insignia/uniform/brevet/cigs.rvmat index a86482d..b5385e2 100644 --- a/braf_insignia/uniform/brevet/cigs.rvmat +++ b/braf_insignia/uniform/brevet/cigs.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\cigs_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\cigs_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/esacosae.rvmat b/braf_insignia/uniform/brevet/esacosae.rvmat index a1e55da..7f72ca6 100644 --- a/braf_insignia/uniform/brevet/esacosae.rvmat +++ b/braf_insignia/uniform/brevet/esacosae.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\esacosae_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\esacosae_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/health.rvmat b/braf_insignia/uniform/brevet/health.rvmat index f26385f..3804dcb 100644 --- a/braf_insignia/uniform/brevet/health.rvmat +++ b/braf_insignia/uniform/brevet/health.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\health_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\health_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/montanha.rvmat b/braf_insignia/uniform/brevet/montanha.rvmat index f07881c..a261465 100644 --- a/braf_insignia/uniform/brevet/montanha.rvmat +++ b/braf_insignia/uniform/brevet/montanha.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\montanha_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\montanha_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/piloto.rvmat b/braf_insignia/uniform/brevet/piloto.rvmat index 3cbd389..3f8ad52 100644 --- a/braf_insignia/uniform/brevet/piloto.rvmat +++ b/braf_insignia/uniform/brevet/piloto.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\piloto_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\piloto_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/pqdt.rvmat b/braf_insignia/uniform/brevet/pqdt.rvmat index 140f79f..e4a93e8 100644 --- a/braf_insignia/uniform/brevet/pqdt.rvmat +++ b/braf_insignia/uniform/brevet/pqdt.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\pqdt_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\pqdt_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/sar.rvmat b/braf_insignia/uniform/brevet/sar.rvmat index a762e38..6d31dc6 100644 --- a/braf_insignia/uniform/brevet/sar.rvmat +++ b/braf_insignia/uniform/brevet/sar.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\sar_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\sar_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/sniper.rvmat b/braf_insignia/uniform/brevet/sniper.rvmat index 44eaf04..6a54031 100644 --- a/braf_insignia/uniform/brevet/sniper.rvmat +++ b/braf_insignia/uniform/brevet/sniper.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\sniper_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\sniper_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/brevet/specops.rvmat b/braf_insignia/uniform/brevet/specops.rvmat index 0ea0d68..50ba5b5 100644 --- a/braf_insignia/uniform/brevet/specops.rvmat +++ b/braf_insignia/uniform/brevet/specops.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\brevet\specops_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\brevet\specops_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\brevet\elipse_AS.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\brevet\elipse_SMDI.paa"; + texture = "braf\braf_insignia\uniform\brevet\elipse_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat index 62e30fd..45b77ae 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_certification/army_nvg.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat index 742bb82..f92fcf5 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_certification/navy_nvg.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat index 40ea8a5..76fe241 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_certification/sidewinder.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_certification\sidewinder_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat index 9da3033..7f7ca89 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_10.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat index e1bf867..e6fda50 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_11.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat index ab96928..223d57f 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_12.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat index 5217b52..df71038 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_2.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat index 317eddf..d3471be 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_3.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat index ad5d13e..1f2390f 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_4.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat index 8cf7d1c..259ad8a 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_5.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat index 86df497..34ffaf7 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_6.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat index 6c5719f..5331282 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_7.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat index e7f3f77..3053283 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_8.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat index 1089542..79115e0 100644 --- a/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/air_wing/ala_9.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_9_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat b/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat index 8748fbc..1f848f6 100644 --- a/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/aviation_force/avex.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat b/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat index 2cde911..3d7370c 100644 --- a/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/aviation_force/d22.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat b/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat index 272693c..cf6061d 100644 --- a/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/aviation_type/aviacao.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat b/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat index 482c1f8..c8429dd 100644 --- a/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/flag/flag.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat index 03678b5..caca3cf 100644 --- a/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/identification/air_force_pilot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat index e160b4f..9e32916 100644 --- a/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/identification/army_mec.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat index 0eb371f..2bf2fc3 100644 --- a/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/identification/army_obs.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat index 7cf5064..41898cf 100644 --- a/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/identification/army_pilot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat index 52575be..54ab5f8 100644 --- a/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/identification/navy_mec.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat b/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat index 43aa548..da2f3fe 100644 --- a/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/identification/navy_pilot.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat index 163663c..7255ee2 100644 --- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/1ten/Rank.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_nohq.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_as.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_smdi.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat index 8571bbd..4170cc0 100644 --- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/2ten/Rank.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\Rank_nohq.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\rank_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\Rank_as.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\rank_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\Rank_smdi.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\2ten\rank_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat index 5060f4f..4b59c98 100644 --- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cap/Rank.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_nohq.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_as.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_smdi.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat index 9eefbdb..5bd977b 100644 --- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Cel/Rank.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_nohq.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_as.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_smdi.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat index c1c7357..0bc04a1 100644 --- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/Maj/Rank.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_nohq.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_as.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_smdi.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat b/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat index 85fff48..e1f8cc2 100644 --- a/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/rank/fab/TCel/Rank.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\TCel\Rank_nohq.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\tcel\rank_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\TCel\Rank_as.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\tcel\rank_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\TCel\Rank_smdi.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\tcel\rank_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat index 3e16e99..9dbc0a0 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/1bavex.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex.rvmat new file mode 100644 index 0000000..1921ce1 --- /dev/null +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex.rvmat @@ -0,0 +1,86 @@ +ambient[] = {0.5,0.5,0.5,1}; +diffuse[] = {0.5,0.5,0.5,1}; +forcedDiffuse[] = {0,0,0,0}; +emmisive[] = {0,0,0,1}; +specular[] = {1,1,1,1}; +specularPower = 100; +PixelShaderID = "Super"; +VertexShaderID = "Super"; +class Stage1 +{ + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex_nohq.paa"; + uvSource = "tex"; + class uvTransform + { + aside[] = {1,0,0}; + up[] = {0,1,0}; + dir[] = {0,0,0}; + pos[] = {0,0,0}; + }; +}; +class Stage2 +{ + texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; + uvSource = "tex"; + class uvTransform + { + aside[] = {1,0,0}; + up[] = {0,1,0}; + dir[] = {0,0,0}; + pos[] = {0,0,0}; + }; +}; +class Stage3 +{ + texture = "#(argb,8,8,3)color(0,0,0,0,MC)"; + uvSource = "tex"; + class uvTransform + { + aside[] = {1,0,0}; + up[] = {0,1,0}; + dir[] = {0,0,0}; + pos[] = {0,0,0}; + }; +}; +class Stage4 +{ + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex_as.paa"; + uvSource = "tex"; + class uvTransform + { + aside[] = {1,0,0}; + up[] = {0,1,0}; + dir[] = {0,0,0}; + pos[] = {0,0,0}; + }; +}; +class Stage5 +{ + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex_smdi.paa"; + uvSource = "tex"; + class uvTransform + { + aside[] = {1,0,0}; + up[] = {0,1,0}; + dir[] = {0,0,0}; + pos[] = {0,0,0}; + }; +}; +class Stage6 +{ + texture = "#(ai,64,64,1)fresnel(1,0.7)"; + uvSource = "none"; +}; +class Stage7 +{ + texture = "a3\data_f\env_co.paa"; + useWorldEnvMap = "true"; + uvSource = "tex"; + class uvTransform + { + aside[] = {1,0,0}; + up[] = {0,1,0}; + dir[] = {0,0,0}; + pos[] = {0,0,0}; + }; +}; diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_as.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_as.png new file mode 100644 index 0000000..52f0f45 --- /dev/null +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_as.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:57eea89233576856edac2b482c62827fb65a5901976aaee889fa09c54bd88942 +size 1924 diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_co.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_co.png new file mode 100644 index 0000000..20c80b6 --- /dev/null +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_co.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f69efd598fc275314e2f8a03a4f851f97153afdda0558b336eecde37ef41ee51 +size 545373 diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_nohq.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_nohq.png new file mode 100644 index 0000000..dbebd16 --- /dev/null +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_nohq.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c1dc8d49b5bc1541dc2259609b32a3f585f9ff7e3b928c2f7618e57e6bc0d3f6 +size 573910 diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_smdi.png b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_smdi.png new file mode 100644 index 0000000..72cf4aa --- /dev/null +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/2bavex_smdi.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:86bebfcfa4210efcde896f4c6c0d011f027a0e4ea0774b532b9af1b88adf05f7 +size 7911 diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat index edd603d..fb0a301 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/3bavex.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat index d7c743b..a55edaa 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/4bavex.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat index f7b50e7..6a095b3 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/EDA/Bolso_R.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat index 5b47d16..a4cc0fd 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Jambock/Bolso_R.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat index d8200b8..7d28bd9 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Joker/Bolso_R.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat index 3b7880f..5e11ecd 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pacau/Bolso_R.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat index 7919f20..a349662 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/Pampa/Bolso_R.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat index 954f62c..5fdd9f5 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/Fighter/PifPaf/Bolso_R.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat index 7ad6b06..6d2712c 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron1/fab/SAR/Pelicano/Bolso_R.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat index 9fc64ab..1f00c74 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat index a0f4c0b..783e702 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat index b19b1b8..bebbdbb 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat index f5e4dbc..654c40f 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat index 1905bc7..e3df261 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat index f9c54e1..1e70fea 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat index fa5d81e..7992f31 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat index f54f84b..a4037d7 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat index 0007a8b..b868642 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat index a49d060..e1fc9c1 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat index 887aa04..72780bb 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat index 4db5d6a..713c341 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat index 96fd4ef..a4743a1 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat index fa17d55..ec6ea72 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat b/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat index a55c353..3e3f29e 100644 --- a/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat b/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat index fc37d75..275ae3b 100644 --- a/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/tab/brazilian_tab.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat b/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat index 054260f..3dadaad 100644 --- a/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat +++ b/braf_insignia/uniform/flightsuit_insignias/vf1/vf1.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_AS.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_SMDI.paa"; + texture = "braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/1sarg.rvmat b/braf_insignia/uniform/rank/1sarg.rvmat index 496211e..fa68cf1 100644 --- a/braf_insignia/uniform/rank/1sarg.rvmat +++ b/braf_insignia/uniform/rank/1sarg.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\1sarg_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\1sarg_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/1ten.rvmat b/braf_insignia/uniform/rank/1ten.rvmat index de2a26e..7048845 100644 --- a/braf_insignia/uniform/rank/1ten.rvmat +++ b/braf_insignia/uniform/rank/1ten.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\1ten_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\1ten_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/2sarg.rvmat b/braf_insignia/uniform/rank/2sarg.rvmat index ef5a6a5..3cde7a1 100644 --- a/braf_insignia/uniform/rank/2sarg.rvmat +++ b/braf_insignia/uniform/rank/2sarg.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\2sarg_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\2sarg_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/2ten.rvmat b/braf_insignia/uniform/rank/2ten.rvmat index b5635e7..eb2e33b 100644 --- a/braf_insignia/uniform/rank/2ten.rvmat +++ b/braf_insignia/uniform/rank/2ten.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\2ten_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\2ten_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/3sarg.rvmat b/braf_insignia/uniform/rank/3sarg.rvmat index bbd1754..bda221f 100644 --- a/braf_insignia/uniform/rank/3sarg.rvmat +++ b/braf_insignia/uniform/rank/3sarg.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\3sarg_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\3sarg_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/cabo.rvmat b/braf_insignia/uniform/rank/cabo.rvmat index 8188622..42d3258 100644 --- a/braf_insignia/uniform/rank/cabo.rvmat +++ b/braf_insignia/uniform/rank/cabo.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\cabo_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\cabo_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/cap.rvmat b/braf_insignia/uniform/rank/cap.rvmat index abeb860..e1d4c7b 100644 --- a/braf_insignia/uniform/rank/cap.rvmat +++ b/braf_insignia/uniform/rank/cap.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\cap_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\cap_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/cel.rvmat b/braf_insignia/uniform/rank/cel.rvmat index e048f9e..60efb3b 100644 --- a/braf_insignia/uniform/rank/cel.rvmat +++ b/braf_insignia/uniform/rank/cel.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\cel_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\cel_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/maj.rvmat b/braf_insignia/uniform/rank/maj.rvmat index 9f84940..430eb2e 100644 --- a/braf_insignia/uniform/rank/maj.rvmat +++ b/braf_insignia/uniform/rank/maj.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\maj_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\maj_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/soldado.rvmat b/braf_insignia/uniform/rank/soldado.rvmat index 9b02b6b..d236c1b 100644 --- a/braf_insignia/uniform/rank/soldado.rvmat +++ b/braf_insignia/uniform/rank/soldado.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\soldado_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\soldado_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/sub.rvmat b/braf_insignia/uniform/rank/sub.rvmat index 271e09b..0b81632 100644 --- a/braf_insignia/uniform/rank/sub.rvmat +++ b/braf_insignia/uniform/rank/sub.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\sub_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\sub_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_insignia/uniform/rank/tencel.rvmat b/braf_insignia/uniform/rank/tencel.rvmat index b97519c..22016ff 100644 --- a/braf_insignia/uniform/rank/tencel.rvmat +++ b/braf_insignia/uniform/rank/tencel.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_insignia\uniform\rank\tencel_NOHQ.paa"; + texture = "braf\braf_insignia\uniform\rank\tencel_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_insignia\uniform\rank\divisa_AS.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_insignia\uniform\rank\divisa_SMDI.paa"; + texture = "braf\braf_insignia\uniform\rank\divisa_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_main/config.cpp b/braf_main/config.cpp index 4e639ed..f10d3c2 100644 --- a/braf_main/config.cpp +++ b/braf_main/config.cpp @@ -1,8 +1,8 @@ class CfgPatches { class braf_main { - units[] = {""}; - weapons[] = {""}; - author = "BRAF Team"; + units[] = {}; + weapons[] = {}; + author = "BRAF TEAM"; url = ""; requiredAddons[] = { "A3_Characters_F", @@ -16,7 +16,7 @@ class CfgPatches { }; class cfgFactionClasses { - class BRAF_ARMY { + class braf_army { displayName = "$STR_BRAF_ARMY"; priority = 2; side = 2; @@ -26,23 +26,23 @@ class cfgFactionClasses { rifleman_tf_faction_radio = "TFAR_rf7800str"; airbourne_tf_faction_radio = "TFAR_anarc210"; }; - class BRAF_NAVY : BRAF_ARMY { + class braf_navy : braf_army { displayName = "$STR_BRAF_NAVY"; }; - class BRAF_FAB : BRAF_ARMY { + class braf_fab : braf_army { displayName = "$STR_BRAF_FAB"; }; - class BRAF_HIAF { + class braf_hiaf { displayName = "Horizon Islands Armed Forces"; priority = 2; side = 1; }; - class BRAF_CIV { + class braf_civ { displayName = "Brazilian Civilians"; priority = 2; side = 3; }; - class BRAF_FACTIONS { + class braf_factions { displayName = "BRAF Extra Factions"; priority = 2; side = 2; @@ -58,40 +58,40 @@ class CfgFunctions { class setLiteralNameOnUniform { - file = "\braf\braf_main\functions\fn_setLiteralNameOnUniform.sqf"; + file = "\braf\braf_main\functions\fn_setliteralnameonuniform.sqf"; }; class removediacritical { - file = "\braf\braf_main\functions\fn_removeDiacritical.sqf"; + file = "\braf\braf_main\functions\fn_removediacritical.sqf"; }; class setNameOnUniform { - file = "\braf\braf_main\functions\fn_setNameOnUniform.sqf"; + file = "\braf\braf_main\functions\fn_setnameonuniform.sqf"; }; class setBranchOnUniform { - file = "\braf\braf_main\functions\fn_setBranchOnUniform.sqf"; + file = "\braf\braf_main\functions\fn_setbranchonuniform.sqf"; }; class setRankOnUniform { - file = "\braf\braf_main\functions\fn_setRankOnUniform.sqf"; + file = "\braf\braf_main\functions\fn_setrankonuniform.sqf"; }; class setBrevetOnUniform { - file = "\braf\braf_main\functions\fn_setBrevetOnUniform.sqf"; + file = "\braf\braf_main\functions\fn_setbrevetonuniform.sqf"; }; class setTabOnUniform { - file = "\braf\braf_main\functions\fn_setTabOnUniform.sqf"; + file = "\braf\braf_main\functions\fn_settabonuniform.sqf"; }; class setPatchOnHydropack { - file = "\braf\braf_main\functions\fn_setPatchOnHydropack.sqf"; + file = "\braf\braf_main\functions\fn_setpatchonhydropack.sqf"; }; class setFlightsuitInsignias { - file = "\braf\braf_main\functions\fn_setFlightsuitInsignias.sqf"; + file = "\braf\braf_main\functions\fn_setflightsuitinsignias.sqf"; }; class pickRandomFlightsuitType { - file = "\braf\braf_main\functions\fn_pickRandomFlightsuitType.sqf"; + file = "\braf\braf_main\functions\fn_pickrandomflightsuittype.sqf"; }; }; }; diff --git a/braf_main/functions/fn_setBranchOnUniform.sqf b/braf_main/functions/fn_setBranchOnUniform.sqf index 0fa601a..2b5be94 100644 --- a/braf_main/functions/fn_setBranchOnUniform.sqf +++ b/braf_main/functions/fn_setBranchOnUniform.sqf @@ -5,47 +5,47 @@ params["_unit", "_branch"]; switch (_branch) do { case "artilharia": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\artilharia_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\artilharia_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\artilharia.rvmat"]; }; case "avex": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\avex_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\avex_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\avex.rvmat"]; }; case "cavalaria": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria.rvmat"]; }; case "comandos": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comandos_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comandos_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\comandos.rvmat"]; }; case "comunicacoes": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes.rvmat"]; }; case "engenharia": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\engenharia_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\engenharia_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\engenharia.rvmat"]; }; case "infantaria": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\infantaria.rvmat"]; }; case "intendencia": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\intendencia_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\intendencia_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\intendencia.rvmat"]; }; case "matbel": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\matbel_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\matbel_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\matbel.rvmat"]; }; case "saude": { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\saude_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\saude_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\saude.rvmat"]; }; default { - _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_CO.paa"]; + _unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_co.paa"]; _unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\infantaria.rvmat"]; }; }; \ No newline at end of file diff --git a/braf_main/functions/fn_setFlightsuitInsignias.sqf b/braf_main/functions/fn_setFlightsuitInsignias.sqf index 9bdc56b..42c6167 100644 --- a/braf_main/functions/fn_setFlightsuitInsignias.sqf +++ b/braf_main/functions/fn_setFlightsuitInsignias.sqf @@ -95,8 +95,8 @@ if ((_uniform in flightsuits)) then { _unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg.rvmat"]; _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_co.paa"]; _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex.rvmat"]; - _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa"]; - _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat"]; + _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"]; + _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"]; switch (_battalion) do { case "1bavex": { _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_co.paa"]; @@ -145,34 +145,34 @@ if ((_uniform in flightsuits)) then { _unit setObjectMaterialGlobal [[9, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat"]; _unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa"]; _unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat"]; - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"]; - _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"]; + _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"]; switch (_rank) do { case "LIEUTENANT": { - _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_co.paa"]; - _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank.rvmat"]; - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"]; + _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_co.paa"]; + _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"]; }; case "CAPTAIN": { - _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa"]; - _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat"]; - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfInt.paa"]; + _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"]; + _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofint.paa"]; }; case "MAJOR": { - _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_co.paa"]; - _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank.rvmat"]; - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSup.paa"]; + _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_co.paa"]; + _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"]; }; case "COLONEL": { - _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_co.paa"]; - _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank.rvmat"]; - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSup.paa"]; + _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_co.paa"]; + _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"]; }; default { - _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa"]; - _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat"]; - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"]; + _unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"]; + _unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"]; }; }; @@ -181,314 +181,314 @@ if ((_uniform in flightsuits)) then { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"]; }; case "jaguar": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"]; }; case "afa": { - _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"]; }; case "1-9gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"]; }; case "arara": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"]; }; case "3-10gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"]; }; case "centauro": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"]; }; case "1-3gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"]; }; case "escorpiao": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"]; }; case "3-3gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"]; }; case "flecha": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"]; }; case "1-1gt": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"]; }; case "gordo": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"]; }; case "2-3gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"]; }; case "grifo": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"]; }; case "7-8gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"]; }; case "harpia": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"]; }; case "1-12gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"]; }; case "horus": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"]; }; case "1-15gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"]; }; case "onca": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"]; }; case "5-8gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"]; }; case "pantera": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"]; }; case "1-10gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"]; }; case "poker": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"]; }; case "2-8gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"]; }; case "poti": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"]; }; case "3-8gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"]; }; case "puma": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"]; - _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"]; }; case "eda": { - _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"]; - _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"]; }; case "fumaca": { - _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"]; - _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"]; + _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"]; + _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"]; - _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"]; }; case "1-1gavca": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"]; }; case "jambock": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"]; }; case "2-5gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"]; }; case "joker": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"]; }; case "1-4gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"]; }; case "pacau": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"]; }; case "1-14gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"]; }; case "pampa": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"]; }; case "2-1gavca": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PIfPaf\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"]; }; case "pifpaf": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PIfPaf\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"]; }; case "2-10gav": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"]; }; case "pelicano": { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"]; }; default { _unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"]; _unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"]; - _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"]; - _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"]; + _unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"]; + _unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"]; }; }; }; if (_battalion in navySquadrons) then { _unit setObjectTextureGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_co.paa"]; _unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg.rvmat"]; - _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa"]; - _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat"]; + _unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"]; + _unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"]; switch (_battalion) do { case "hu1": {}; case "aguia": {}; @@ -511,18 +511,18 @@ if ((_uniform in flightsuits)) then { case "qe1": {}; case "harpia_drone": {}; case "vf1": { - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa"]; - _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"]; + _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"]; - _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa"]; - _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat"]; + _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"]; + _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"]; }; case "falcao": { - _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa"]; - _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"]; + _unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"]; + _unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"]; - _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa"]; - _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat"]; + _unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"]; + _unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"]; }; default {}; }; diff --git a/braf_main/functions/fn_setLiteralNameOnUniform.sqf b/braf_main/functions/fn_setLiteralNameOnUniform.sqf index 8a3b937..50925e8 100644 --- a/braf_main/functions/fn_setLiteralNameOnUniform.sqf +++ b/braf_main/functions/fn_setLiteralNameOnUniform.sqf @@ -36,10 +36,10 @@ _nome = toArray _nome; for "_characterIndex" from 0 to 11 do { if (_nome select _characterIndex == 32) then { - _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\Font\space.paa"]; + _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\font\space.paa"]; } else { - _characterTexture = "\braf\braf_insignia\Font\"+toString [_nome select _characterIndex]+"_co.paa"; - _characterMaterial = "\braf\braf_insignia\Font\"+toString [(_nome select _characterIndex) + 32]+".rvmat"; + _characterTexture = "\braf\braf_insignia\font\"+toString [_nome select _characterIndex]+"_co.paa"; + _characterMaterial = "\braf\braf_insignia\font\"+toString [(_nome select _characterIndex) + 32]+".rvmat"; _objeto setObjectTextureGlobal [_characterIndex,_characterTexture]; _objeto setObjectMaterialGlobal [_characterIndex,_characterMaterial]; }; diff --git a/braf_main/functions/fn_setNameOnUniform.sqf b/braf_main/functions/fn_setNameOnUniform.sqf index c95a299..6ddb50c 100644 --- a/braf_main/functions/fn_setNameOnUniform.sqf +++ b/braf_main/functions/fn_setNameOnUniform.sqf @@ -49,10 +49,10 @@ _nome = toArray _nome; for "_characterIndex" from 0 to 11 do { if (_nome select _characterIndex == 32) then { - _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\Font\space.paa"]; + _objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\font\space.paa"]; } else { - _characterTexture = "\braf\braf_insignia\Font\"+toString [_nome select _characterIndex]+"_co.paa"; - _characterMaterial = "\braf\braf_insignia\Font\"+toString [(_nome select _characterIndex) + 32]+".rvmat"; + _characterTexture = "\braf\braf_insignia\font\"+toString [_nome select _characterIndex]+"_co.paa"; + _characterMaterial = "\braf\braf_insignia\font\"+toString [(_nome select _characterIndex) + 32]+".rvmat"; _objeto setObjectTextureGlobal [_characterIndex,_characterTexture]; _objeto setObjectMaterialGlobal [_characterIndex,_characterMaterial]; }; diff --git a/braf_main/functions/fn_setRankOnUniform.sqf b/braf_main/functions/fn_setRankOnUniform.sqf index 12c71fb..2b5f110 100644 --- a/braf_main/functions/fn_setRankOnUniform.sqf +++ b/braf_main/functions/fn_setRankOnUniform.sqf @@ -5,55 +5,55 @@ params["_unit", "_rank"]; switch (_rank) do { case "soldado": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\soldado.rvmat"]; }; case "cabo": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cabo_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cabo_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cabo.rvmat"]; }; case "3sarg": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\3sarg_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\3sarg_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\3sarg.rvmat"]; }; case "2sarg": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2sarg_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2sarg_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\2sarg.rvmat"]; }; case "1sarg": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1sarg_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1sarg_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\1sarg.rvmat"]; }; case "sub": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\sub_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\sub_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\sub.rvmat"]; }; case "2ten": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2ten_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2ten_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\2ten.rvmat"]; }; case "1ten": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1ten_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1ten_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\1ten.rvmat"]; }; case "cap": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cap_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cap_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cap.rvmat"]; }; case "maj": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\maj_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\maj_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\maj.rvmat"]; }; case "tencel": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\tencel_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\tencel_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\tencel.rvmat"]; }; case "cel": { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cel_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cel_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cel.rvmat"]; }; default { - _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_CO.paa"]; + _unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_co.paa"]; _unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\soldado.rvmat"]; }; }; \ No newline at end of file diff --git a/braf_main/functions/fn_setbrevetonuniform.sqf b/braf_main/functions/fn_setbrevetonuniform.sqf index 3023389..e4137da 100644 --- a/braf_main/functions/fn_setbrevetonuniform.sqf +++ b/braf_main/functions/fn_setbrevetonuniform.sqf @@ -5,47 +5,47 @@ params["_unit", "_brevet"]; switch (_brevet) do { case "astros": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\astros_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\astros_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\astros.rvmat"]; }; case "blindado": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\armor_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\armor_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\armor.rvmat"]; }; case "cigs": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\cigs_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\cigs_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\cigs.rvmat"]; }; case "esacosae": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae.rvmat"]; }; case "health": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\health_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\health_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\health.rvmat"]; }; case "montanha": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\montanha_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\montanha_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\montanha.rvmat"]; }; case "piloto": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\piloto_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\piloto_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\piloto.rvmat"]; }; case "pqdt": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt.rvmat"]; }; case "sar": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sar_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sar_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\sar.rvmat"]; }; case "sniper": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sniper_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sniper_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\sniper.rvmat"]; }; case "specops": { - _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\specops_CO.paa"]; + _unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\specops_co.paa"]; _unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\specops.rvmat"]; }; default { diff --git a/braf_main/functions/fn_settabonuniform.sqf b/braf_main/functions/fn_settabonuniform.sqf index 65bc015..8b77f1e 100644 --- a/braf_main/functions/fn_settabonuniform.sqf +++ b/braf_main/functions/fn_settabonuniform.sqf @@ -5,27 +5,27 @@ params["_unit", "_tab"]; switch (_tab) do { case "aeromovel": { - _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel_CO.paa"]; + _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel_co.paa"]; _unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel.rvmat"]; }; case "caatinga": { - _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\caatinga_CO.paa"]; + _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\caatinga_co.paa"]; _unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\caatinga.rvmat"]; }; case "montanha": { - _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\montanha_CO.paa"]; + _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\montanha_co.paa"]; _unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\montanha.rvmat"]; }; case "pantanal": { - _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\pantanal_CO.paa"]; + _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\pantanal_co.paa"]; _unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\pantanal.rvmat"]; }; case "selva": { - _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\selva_CO.paa"]; + _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\selva_co.paa"]; _unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\selva.rvmat"]; }; case "specops": { - _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\specops_CO.paa"]; + _unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\specops_co.paa"]; _unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\specops.rvmat"]; }; default { diff --git a/braf_optics_air/config.cpp b/braf_optics_air/config.cpp index 7c0ff2a..5cbaf41 100644 --- a/braf_optics_air/config.cpp +++ b/braf_optics_air/config.cpp @@ -1,6 +1,6 @@ class CfgPatches { - class BRAF_Optics_Air { - author = "BRAF Team"; + class braf_optics_air { + author = "BRAF TEAM"; addonRootClass = "A3_Weapons_F"; requiredAddons[] = { "A3_Data_F", @@ -39,7 +39,7 @@ class CfgFunctions { }; class RscInGameUI { - class BRAF_RscOptics_Air_FLIR: RscUnitInfo { + class braf_rscoptics_air_flir: RscUnitInfo { idd = 300; controls[] = {"CA_Zeroing","CA_IGUI_elements_group","CA_VehicleToggles"}; class VScrollbar; @@ -52,7 +52,7 @@ class RscInGameUI { class VScrollbar: VScrollbar { width = 0; }; class HScrollbar: HScrollbar { height = 0; }; - x = "-4 * (0.01875 * SafezoneH) + (SafezoneX + ((SafezoneW - SafezoneH)/2))"; + x = "-4 * (0.01875 * safezoneh) + (safezonex + ((safezonew - safezoneh)/2))"; y = "000 * (0.02500 * SafezoneH) + (SafezoneY)"; w = "100 * (0.01875 * SafezoneH)"; h = "080 * (0.02500 * SafezoneH)"; @@ -207,7 +207,7 @@ class RscInGameUI { colorText[] = {0.70599997,0.074500002,0.0196,1}; shadow = 0; font = "EtelkaMonospacePro"; - text = "\A3\ui_f\data\igui\rscingameui\rscoptics\laser_designator_iconLaserOn.paa"; + text = "\a3\ui_f\data\igui\rscingameui\rscoptics\laser_designator_iconlaseron.paa"; x = "33 * (0.01875 * SafezoneH)"; y = "8 * (0.025 * SafezoneH)"; w = "3.5 * (0.01875 * SafezoneH)"; @@ -216,7 +216,7 @@ class RscInGameUI { class braf_arrow_vert: RscPicture { idc = 1901; - text = "\braf\braf_optics_air\StarSaphire\data\braf_arrow_vert_ca.paa"; + text = "\braf\braf_optics_air\starsaphire\data\braf_arrow_vert_ca.paa"; shadow = 0; sizeEx = "0.03*SafezoneH"; x = "-0.5 * (0.01875 * SafezoneH)"; @@ -243,7 +243,7 @@ class RscInGameUI { class braf_arrow_horiz: braf_arrow_vert { idc = 1903; - text = "\braf\braf_optics_air\StarSaphire\data\braf_arrow_hor_ca.paa"; + text = "\braf\braf_optics_air\starsaphire\data\braf_arrow_hor_ca.paa"; x = "-12 * (0.01875 * SafezoneH)"; y = "30 * (0.025 * SafezoneH)"; }; @@ -262,7 +262,7 @@ class RscInGameUI { idc = 1905; style = 144; shadow = 0; - text = "\braf\braf_optics_air\StarSaphire\data\braf_arrow_north_ca.paa"; + text = "\braf\braf_optics_air\starsaphire\data\braf_arrow_north_ca.paa"; x = "57.5 * (0.01875 * SafezoneH)"; y = "25.5 * (0.02500 * SafezoneH)"; w = "10 * (0.01875 * SafezoneH)"; @@ -280,7 +280,7 @@ class RscInGameUI { text = "N"; }; - class BRAF_AirData_Label_HDG: RscText { + class braf_airdata_label_hdg: RscText { idc = 1906; style = 2; shadow = 0; @@ -295,7 +295,7 @@ class RscInGameUI { h = "1.2 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Value_HDG: BRAF_AirData_Label_HDG { + class braf_airdata_value_hdg: braf_airdata_label_hdg { idc = 1907; style = 1; text = "000"; @@ -303,73 +303,73 @@ class RscInGameUI { w = "5 * (0.01875 * SafezoneH)"; }; - class BRAF_AirData_Label_IAS: BRAF_AirData_Label_HDG { + class braf_airdata_label_ias: braf_airdata_label_hdg { idc = 1908; text = "IAS:"; y = "5 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Value_IAS: BRAF_AirData_Value_HDG { + class braf_airdata_value_ias: braf_airdata_value_hdg { idc = 1909; text = "000"; y = "5 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Label_GS: BRAF_AirData_Label_HDG { + class braf_airdata_label_gs: braf_airdata_label_hdg { idc = 1910; text = "GS:"; y = "5.6 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Value_GS: BRAF_AirData_Value_HDG { + class braf_airdata_value_gs: braf_airdata_value_hdg { idc = 1911; text = "000"; y = "5.6 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Label_RALT: BRAF_AirData_Label_HDG { + class braf_airdata_label_ralt: braf_airdata_label_hdg { idc = 1912; text = "RALT:"; y = "6.2 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Value_RALT: BRAF_AirData_Value_HDG { + class braf_airdata_value_ralt: braf_airdata_value_hdg { idc = 1913; text = "0000"; y = "6.2 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Label_BARO: BRAF_AirData_Label_HDG { + class braf_airdata_label_baro: braf_airdata_label_hdg { idc = 1914; text = "BARO:"; y = "6.8 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Value_BARO: BRAF_AirData_Value_HDG { + class braf_airdata_value_baro: braf_airdata_value_hdg { idc = 1915; text = "0000"; y = "6.8 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Label_ROLL: BRAF_AirData_Label_HDG { + class braf_airdata_label_roll: braf_airdata_label_hdg { idc = 1916; text = "ROLL:"; y = "7.4 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Value_ROLL: BRAF_AirData_Value_HDG { + class braf_airdata_value_roll: braf_airdata_value_hdg { idc = 1917; text = "0"; y = "7.4 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Label_PTCH: BRAF_AirData_Label_HDG { + class braf_airdata_label_ptch: braf_airdata_label_hdg { idc = 1918; text = "PTCH:"; y = "8 * (0.025 * SafezoneH)"; }; - class BRAF_AirData_Value_PTCH: BRAF_AirData_Value_HDG { + class braf_airdata_value_ptch: braf_airdata_value_hdg { idc = 1919; text = "0"; y = "8 * (0.025 * SafezoneH)"; diff --git a/braf_sar/SAR_Base.hpp b/braf_sar/SAR_Base.hpp index 14794ee..2a3350c 100644 --- a/braf_sar/SAR_Base.hpp +++ b/braf_sar/SAR_Base.hpp @@ -1,9 +1,9 @@ -class BRAF_Rescue_Seat: Items_base_F +class braf_rescue_seat: Items_base_F { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="Rescue Seat"; - _generalMacro="BRAF_Rescue_Seat"; - model="braf\braf_sar\BRAF_rescue_seat.p3d"; + _generalMacro="braf_rescue_seat"; + model="braf\braf_sar\braf_rescue_seat.p3d"; editorSubcategory="EdSubcat_Storage"; scope=1; side=0; @@ -141,7 +141,7 @@ class BRAF_Rescue_Seat: Items_base_F { class Seat_1_Open { - displayname=" Open Seat 01 "; + displayname=" open seat 01 "; position="seat_01_pos"; showWindow=1; radius=2; @@ -152,38 +152,38 @@ class BRAF_Rescue_Seat: Items_base_F }; class Seat_2_Open: Seat_1_Open { - displayname=" Open Seat 02 "; + displayname=" open seat 02 "; position="seat_02_pos"; condition="this animationphase 'seat_02' < 0.5"; statement="this animate ['seat_02',1]"; }; class Seat_1_Close: Seat_1_Open { - displayname=" Close Seat 01 "; + displayname=" close seat 01 "; position="seat_01_pos"; condition="this animationphase 'seat_01' > 0.5"; statement="this animate ['seat_01',0]"; }; class Seat_2_Close: Seat_1_Open { - displayname=" Close Seat 02 "; + displayname=" close seat 02 "; position="seat_02_pos"; condition="this animationphase 'seat_02' > 0.5"; statement="this animate ['seat_02',0]"; }; }; }; -class BRAF_Rescue_Basket: BRAF_Rescue_Seat +class braf_rescue_basket: braf_rescue_seat { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="Rescue Basket"; - _generalMacro="BRAF_Rescue_Basket"; - model="braf\braf_sar\BRAF_Rescue_Basket.p3d"; + _generalMacro="braf_rescue_basket"; + model="braf\braf_sar\braf_rescue_basket.p3d"; }; -class BRAF_Rescue_Stretcher: BRAF_Rescue_Seat +class braf_rescue_stretcher: braf_rescue_seat { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="Rescue Stretcher"; - _generalMacro="BRAF_Rescue_Stretcher"; - model="braf\braf_sar\BRAF_Rescue_Stretcher.p3d"; + _generalMacro="braf_rescue_stretcher"; + model="braf\braf_sar\braf_rescue_stretcher.p3d"; }; \ No newline at end of file diff --git a/braf_sar/config.cpp b/braf_sar/config.cpp index 34de0e9..7f2389f 100644 --- a/braf_sar/config.cpp +++ b/braf_sar/config.cpp @@ -1,8 +1,8 @@ class CfgPatches { - class Braf_SAR + class braf_sar { - author = "BRAF Team"; + author = "BRAF TEAM"; addonRootClass = "A3_Air_F"; requiredAddons[] = { @@ -15,9 +15,9 @@ class CfgPatches requiredVersion = 0.1; units[] = { - "BRAF_Rescue_Seat", - "BRAF_Rescue_Basket", - "BRAF_Rescue_Stretcher" + "braf_rescue_seat", + "braf_rescue_basket", + "braf_rescue_stretcher" }; weapons[] = {}; }; diff --git a/braf_sar/data/BRAF_rescue.rvmat b/braf_sar/data/BRAF_rescue.rvmat index e804a5c..ee52e57 100644 --- a/braf_sar/data/BRAF_rescue.rvmat +++ b/braf_sar/data/BRAF_rescue.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_sar\data\BRAF_rescue_nohq.paa"; + texture="braf\braf_sar\data\braf_rescue_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -30,12 +30,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_sar\data\BRAF_rescue_as.paa"; + texture="braf\braf_sar\data\braf_rescue_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_sar\data\BRAF_rescue_smdi.paa"; + texture="braf\braf_sar\data\braf_rescue_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_sar/data/BRAF_seat.rvmat b/braf_sar/data/BRAF_seat.rvmat index 70ee3e9..0196ba7 100644 --- a/braf_sar/data/BRAF_seat.rvmat +++ b/braf_sar/data/BRAF_seat.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_sar\data\BRAF_seat_nohq.paa"; + texture="braf\braf_sar\data\braf_seat_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -30,12 +30,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_sar\data\BRAF_seat_as.paa"; + texture="braf\braf_sar\data\braf_seat_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_sar\data\BRAF_seat_smdi.paa"; + texture="braf\braf_sar\data\braf_seat_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_sar/data/Esquilo_EFS/camo3.rvmat b/braf_sar/data/Esquilo_EFS/camo3.rvmat index 3e25726..56f93d6 100644 --- a/braf_sar/data/Esquilo_EFS/camo3.rvmat +++ b/braf_sar/data/Esquilo_EFS/camo3.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_sar\data\Esquilo_EFS\camo3_ti_ca.paa"; + texture="braf\braf_sar\data\esquilo_efs\camo3_ti_ca.paa"; }; ambient[] = {0.75,0.75,0.75,1.0}; diffuse[] = {0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_sar\data\Esquilo_EFS\camo3_nohq.paa"; + texture="braf\braf_sar\data\esquilo_efs\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_sar\data\Esquilo_EFS\camo3_as.paa"; + texture="braf\braf_sar\data\esquilo_efs\camo3_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_sar\data\Esquilo_EFS\camo3_smdi.paa"; + texture="braf\braf_sar\data\esquilo_efs\camo3_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_sar/data/chrome_rescue.rvmat b/braf_sar/data/chrome_rescue.rvmat index 08558d6..69004a8 100644 --- a/braf_sar/data/chrome_rescue.rvmat +++ b/braf_sar/data/chrome_rescue.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_sar\data\BRAF_rescue_nohq.paa"; + texture="braf\braf_sar\data\braf_rescue_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_sar\data\BRAF_rescue_as.paa"; + texture="braf\braf_sar\data\braf_rescue_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_sar\data\BRAF_rescue_smdi.paa"; + texture="braf\braf_sar\data\braf_rescue_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_sar/data/chrome_seat.rvmat b/braf_sar/data/chrome_seat.rvmat index 1e95770..b7a3036 100644 --- a/braf_sar/data/chrome_seat.rvmat +++ b/braf_sar/data/chrome_seat.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_sar\data\BRAF_seat_nohq.paa"; + texture="braf\braf_sar\data\braf_seat_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_sar\data\BRAF_seat_as.paa"; + texture="braf\braf_sar\data\braf_seat_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_sar\data\BRAF_seat_smdi.paa"; + texture="braf\braf_sar\data\braf_seat_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_sar/functions/fn_hoist.sqf b/braf_sar/functions/fn_hoist.sqf index 800a5a4..fe033c9 100644 --- a/braf_sar/functions/fn_hoist.sqf +++ b/braf_sar/functions/fn_hoist.sqf @@ -1,4 +1,4 @@ -params ["_heli", ["_action", ""], ["_payloadClass", "BRAF_Rescue_Seat"]]; +params ["_heli", ["_action", ""], ["_payloadClass", "braf_rescue_seat"]]; [_heli, _action, _payloadClass] spawn { params ["_heli", "_action", "_payloadClass"]; diff --git a/braf_sar/model.cfg b/braf_sar/model.cfg index 9d29152..b2ec67d 100644 --- a/braf_sar/model.cfg +++ b/braf_sar/model.cfg @@ -13,7 +13,7 @@ class CfgSkeletons }; class CfgModels { - class BRAF_Rescue_Seat + class braf_rescue_seat { htMin=60; htMax=1800; @@ -52,7 +52,7 @@ class CfgModels }; }; }; - class BRAF_Rescue_Stretcher + class braf_rescue_stretcher { htMin=60; htMax=1800; @@ -68,7 +68,7 @@ class CfgModels class Animations {}; }; - class BRAF_Rescue_Basket + class braf_rescue_basket { htMin=60; htMax=1800; diff --git a/braf_ships/BRAF_A140/config.cpp b/braf_ships/BRAF_A140/config.cpp index f1eb202..2763505 100644 --- a/braf_ships/BRAF_A140/config.cpp +++ b/braf_ships/BRAF_A140/config.cpp @@ -1,12 +1,12 @@ class CfgPatches { - class BRAF_SHIPS + class braf_ships { - author = "BRAF Team"; + author = "BRAF TEAM"; addonRootClass="A3_Boat_F"; units[]= { - "BRAF_A140" + "braf_a140" }; requiredVersion=0.1; requiredAddons[]= @@ -19,13 +19,13 @@ class CfgPatches class CfgVehicles { class StaticShip; - class BRAF_A140: StaticShip + class braf_a140: StaticShip { - model="BRAF\BRAF_SHIPS\BRAF_A140\BRAF_A140.p3d"; + model="braf\braf_ships\braf_a140\braf_a140.p3d"; displayName="NAM A-140 Atlântico"; destrType=0; author = "BRAF TEAM"; - faction="BRAF_NAVY"; + faction="braf_navy"; scope=2; }; }; diff --git a/braf_ships/BRAF_A140/data/camo1.rvmat b/braf_ships/BRAF_A140/data/camo1.rvmat index 4d2589b..db71b42 100644 --- a/braf_ships/BRAF_A140/data/camo1.rvmat +++ b/braf_ships/BRAF_A140/data/camo1.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_ships\BRAF_A140\data\camo1_ti_ca.paa"; +// texture="braf\braf_ships\braf_a140\data\camo1_ti_ca.paa"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_ships\BRAF_A140\data\camo1_nohq.paa"; + texture="braf\braf_ships\braf_a140\data\camo1_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_ships\BRAF_A140\data\camo1_as.paa"; + texture="braf\braf_ships\braf_a140\data\camo1_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_ships\BRAF_A140\data\camo1_smdi.paa"; + texture="braf\braf_ships\braf_a140\data\camo1_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_ships/BRAF_A140/data/camo2.rvmat b/braf_ships/BRAF_A140/data/camo2.rvmat index e761594..8c81bb9 100644 --- a/braf_ships/BRAF_A140/data/camo2.rvmat +++ b/braf_ships/BRAF_A140/data/camo2.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_ships\BRAF_A140\data\camo2_ti_ca.paa"; +// texture="braf\braf_ships\braf_a140\data\camo2_ti_ca.paa"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_ships\BRAF_A140\data\camo2_nohq.paa"; + texture="braf\braf_ships\braf_a140\data\camo2_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_ships\BRAF_A140\data\camo2_as.paa"; + texture="braf\braf_ships\braf_a140\data\camo2_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_ships\BRAF_A140\data\camo2_smdi.paa"; + texture="braf\braf_ships\braf_a140\data\camo2_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_ships/BRAF_A140/data/camo3.rvmat b/braf_ships/BRAF_A140/data/camo3.rvmat index 9a6a9d3..9695c22 100644 --- a/braf_ships/BRAF_A140/data/camo3.rvmat +++ b/braf_ships/BRAF_A140/data/camo3.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_ships\BRAF_A140\data\camo3_ti_ca.paa"; +// texture="braf\braf_ships\braf_a140\data\camo3_ti_ca.paa"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_ships\BRAF_A140\data\camo3_nohq.paa"; + texture="braf\braf_ships\braf_a140\data\camo3_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_ships\BRAF_A140\data\camo3_as.paa"; + texture="braf\braf_ships\braf_a140\data\camo3_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_ships\BRAF_A140\data\camo3_smdi.paa"; + texture="braf\braf_ships\braf_a140\data\camo3_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_ships/BRAF_A140/model.cfg b/braf_ships/BRAF_A140/model.cfg index 5b3b919..3fcd95e 100644 --- a/braf_ships/BRAF_A140/model.cfg +++ b/braf_ships/BRAF_A140/model.cfg @@ -23,7 +23,7 @@ class CfgModels sectionsInherit=""; skeletonName = ""; }; - class BRAF_A140 : Default + class braf_a140 : Default { skeletonName="A140_Skeleton"; sections[]= @@ -64,6 +64,6 @@ class CfgModels //}; }; }; - class BRAF_A140_proa: BRAF_A140{}; - class BRAF_A140_popa: BRAF_A140{}; + class braf_a140_proa: braf_a140{}; + class braf_a140_popa: braf_a140{}; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp b/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp index 2541463..ba8f449 100644 --- a/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp +++ b/braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp @@ -1,19 +1,19 @@ -class BRAF_AM11_Unarmed: BRAF_Marrua_base +class braf_am11_unarmed: braf_marrua_base { forceInGarage=1; - author="BRAF_Team"; + author = "BRAF TEAM"; _generalMacro="BRAF_AM21"; scope=2; scopeArsenal=2; scopeCurator=2; displayName="$STR_braf_soft_am11_displayname"; - model="braf\braf_soft\BRAF_Marrua\AM11\Marrua_AM11.p3d"; + model="braf\braf_soft\braf_marrua\am11\marrua_am11.p3d"; DLC="BRAF"; - icon="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_map_ca.paa"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Unarmed.jpg"; - picture="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_ui_ca.paa"; + icon="braf\braf_soft\braf_marrua\am11\data\ui\am11_map_ca.paa"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_unarmed.jpg"; + picture="braf\braf_soft\braf_marrua\am11\data\ui\am11_ui_ca.paa"; editorSubcategory="EdSubcat_Cars"; - faction="BRAF_ARMY"; + faction="braf_army"; crew="braf_army_rifleman_regular_2000"; //transportSoldier=1; cargoAction[]= @@ -44,26 +44,26 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; class Damage { tex[]={}; mat[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo1.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo1_damage.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_marrua\am11\data\camo1.rvmat", + "braf\braf_soft\braf_marrua\am11\data\damage\camo1_damage.rvmat", + "braf\braf_soft\braf_marrua\am11\data\damage\destruct.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo2.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo2_damage.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_marrua\am11\data\camo2.rvmat", + "braf\braf_soft\braf_marrua\am11\data\damage\camo2_damage.rvmat", + "braf\braf_soft\braf_marrua\am11\data\damage\destruct.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\glass.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat", - "braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat" + "braf\braf_soft\braf_marrua\am11\data\glass.rvmat", + "braf\braf_soft\braf_marrua\am11\data\damage\glass_damage.rvmat", + "braf\braf_soft\braf_marrua\am11\data\damage\glass_damage.rvmat" }; }; class TransportItems @@ -99,7 +99,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base { class _xx_BRAF_20Rnd_762x51 { - magazine = "BRAF_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 8; }; class _xx_BRAF_100Rnd_762x51_Mix_red @@ -109,7 +109,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 8; }; class _xx_HandGrenade @@ -258,32 +258,32 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base class ReloadAnim { source="reload"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; class muzzle_rot_MAG { source="ammorandom"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; class muzzle_hide_MAG { source="reload"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; class reloadmag { source="ReloadMagazine"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; class Revolving { source="revolving"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; class Ammorandom { source="ammorandom"; - weapon="BRAF_MAG_VEH"; + weapon="braf_mag_veh"; }; }; animationList[]= @@ -346,86 +346,86 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base class EB_01 { displayName="$STR_braf_soft_texture_brazilian_army"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class UN { displayName="$STR_braf_soft_texture_am11_un"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class FAB { displayName="$STR_braf_soft_texture_am11_fab"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\fab\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\fab\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; - factions[]={"BRAF_FAB"}; + factions[]={"braf_fab"}; }; class CFN { displayName="$STR_braf_soft_texture_am11_cfn"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; - factions[]={"BRAF_NAVY"}; + factions[]={"braf_navy"}; }; class Black { displayName="$STR_braf_soft_texture_am11_black"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; - factions[]={"BRAF_CIV"}; + factions[]={"braf_civ"}; }; class Red { displayName="$STR_braf_soft_texture_am11_red"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; - factions[]={"BRAF_CIV"}; + factions[]={"braf_civ"}; }; class Khaki { displayName="$STR_braf_soft_texture_am11_khaki"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; - factions[]={"BRAF_CIV"}; + factions[]={"braf_civ"}; }; }; textureList[]= @@ -444,7 +444,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving disabledPositions[] = {}; // Who cannot access the radio (default: {}) defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {}) - mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none) + mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none) isRadioRemovable = 1; // Radio can be removed (default: 0) intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {}) }; @@ -453,13 +453,13 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base tf_RadioType = "braf_radio_backpack_olive_notvp"; tf_hasLRradio = 1; }; -class BRAF_AM11_UN: BRAF_AM11_Unarmed +class braf_am11_un: braf_am11_unarmed { forceInGarage=0; displayName="$STR_braf_soft_am11_un_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_UN.jpg"; - _generalMacro="BRAF_AM11_UN"; - faction="BRAF_ARMY"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_un.jpg"; + _generalMacro="braf_am11_un"; + faction="braf_army"; class TransportItems { class _xx_FirstAidKit @@ -484,9 +484,9 @@ class BRAF_AM11_UN: BRAF_AM11_Unarmed }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -494,13 +494,13 @@ class BRAF_AM11_UN: BRAF_AM11_Unarmed 1 }; }; -class BRAF_AM11_CFN: BRAF_AM11_Unarmed +class braf_am11_cfn: braf_am11_unarmed { forceInGarage=0; displayName="$STR_braf_soft_am11_cfn_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_CFN.jpg"; - _generalMacro="BRAF_AM11_CFN"; - faction="BRAF_NAVY"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_cfn.jpg"; + _generalMacro="braf_am11_cfn"; + faction="braf_navy"; crew="braf_marines_rifleman"; class TransportItems { @@ -526,9 +526,9 @@ class BRAF_AM11_CFN: BRAF_AM11_Unarmed }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -536,13 +536,13 @@ class BRAF_AM11_CFN: BRAF_AM11_Unarmed 1 }; }; -class BRAF_AM11_FAB: BRAF_AM11_Unarmed +class braf_am11_fab: braf_am11_unarmed { forceInGarage=0; displayName="$STR_braf_soft_am11_fab_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_FAB.jpg"; - _generalMacro="BRAF_AM11_FAB"; - faction="BRAF_FAB"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_fab.jpg"; + _generalMacro="braf_am11_fab"; + faction="braf_fab"; crew="braf_fab_rifleman"; class TransportItems { @@ -568,9 +568,9 @@ class BRAF_AM11_FAB: BRAF_AM11_Unarmed }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\fab\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\fab\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -578,13 +578,13 @@ class BRAF_AM11_FAB: BRAF_AM11_Unarmed 1 }; }; -class BRAF_AM11_Khaki: BRAF_AM11_Unarmed +class braf_am11_khaki: braf_am11_unarmed { forceInGarage=0; displayName="$STR_braf_soft_am11_khaki_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Khaki.jpg"; - _generalMacro="BRAF_AM11_Khaki"; - faction="BRAF_CIV"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_khaki.jpg"; + _generalMacro="braf_am11_khaki"; + faction="braf_civ"; side=3; crew="C_Man_casual_5_F"; class TransportItems @@ -611,9 +611,9 @@ class BRAF_AM11_Khaki: BRAF_AM11_Unarmed }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -621,12 +621,12 @@ class BRAF_AM11_Khaki: BRAF_AM11_Unarmed 1 }; }; -class BRAF_AM11_Black: BRAF_AM11_Khaki +class braf_am11_black: braf_am11_khaki { forceInGarage=0; displayName="$STR_braf_soft_am11_black_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Black.jpg"; - _generalMacro="BRAF_AM11_Black"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_black.jpg"; + _generalMacro="braf_am11_black"; hiddenSelections[]= { "Camo_1", @@ -635,9 +635,9 @@ class BRAF_AM11_Black: BRAF_AM11_Khaki }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\civ\black\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -645,12 +645,12 @@ class BRAF_AM11_Black: BRAF_AM11_Khaki 1 }; }; -class BRAF_AM11_Red: BRAF_AM11_Khaki +class braf_am11_red: braf_am11_khaki { forceInGarage=0; displayName="$STR_braf_soft_am11_red_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Red.jpg"; - _generalMacro="BRAF_AM11_Red"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_red.jpg"; + _generalMacro="braf_am11_red"; hiddenSelections[]= { "Camo_1", @@ -659,9 +659,9 @@ class BRAF_AM11_Red: BRAF_AM11_Khaki }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\civ\red\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -669,11 +669,11 @@ class BRAF_AM11_Red: BRAF_AM11_Khaki 1 }; }; -class BRAF_AM11_Armed: BRAF_AM11_Unarmed +class braf_am11_armed: braf_am11_unarmed { forceInGarage=1; displayName="$STR_braf_soft_am11_armed_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed.jpg"; class SpeechVariants { class Default @@ -700,7 +700,7 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed class CargoTurret_02: CargoTurret_02 { }; - class MAG_Turret: BRAF_Turret + class MAG_Turret: braf_turret { disableSoundAttenuation=1; body="mainTurret"; @@ -717,7 +717,7 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed gunnerForceOptics=0; weapons[]= { - "BRAF_MAG_VEH", + "braf_mag_veh", "SmokeLauncher" }; magazines[]= @@ -731,9 +731,9 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed }; soundServo[]= { - "A3\sounds_f\dummysound",9.999998e-007,1 + "a3\sounds_f\dummysound",9.999998e-007,1 }; - gunnerAction="BRAF_am11_gunner"; + gunnerAction="braf_am11_gunner"; gunnerInAction="vehicle_passenger_stand_1_passenger_flatground_4"; ejectDeadGunner=1; castGunnerShadow=1; @@ -773,9 +773,9 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -783,11 +783,11 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed 1 }; }; -class BRAF_AM11_Armed_UN: BRAF_AM11_Armed +class braf_am11_armed_un: braf_am11_armed { forceInGarage=0; displayName="$STR_braf_soft_am11_armed_un_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_UN.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed_un.jpg"; hiddenSelections[]= { "Camo_1", @@ -796,9 +796,9 @@ class BRAF_AM11_Armed_UN: BRAF_AM11_Armed }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { @@ -806,12 +806,12 @@ class BRAF_AM11_Armed_UN: BRAF_AM11_Armed 1 }; }; -class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed +class braf_am11_armed_cfn: braf_am11_armed { forceInGarage=0; displayName="$STR_braf_soft_am11_armed_cfn_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_CFN.jpg"; - faction="BRAF_NAVY"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelections[]= { @@ -821,9 +821,9 @@ class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa", + "braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa", + "braf\braf_soft\braf_marrua\am11\data\glass_ca.paa" }; textureList[]= { diff --git a/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat b/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat index 4e26215..3f3f6c5 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\ext_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_as.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\ext_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\ext_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\Ext_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\ext_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat b/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat index 7e5bcde..bbe67d2 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa"; + texture="braf\braf_soft\braf_marrua\am11\data\glass_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat b/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat index 1247363..2cb9fba 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_ti_ca.paa"; + texture="braf\braf_soft\braf_marrua\am11\data\ammobox_ti_ca.paa"; }; ambient[]={0.80000001,0.80000001,0.80000001,1}; diffuse[]={0.80000001,0.80000001,0.80000001,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am11\data\ammobox_nohq.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_smdi.paa"; + texture="braf\braf_soft\braf_marrua\am11\data\ammobox_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat b/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat index 1697b07..0e4b14e 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_as.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat b/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat index d58b5d3..8b7d0f2 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_as.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat b/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat index c49326d..e868411 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camonet_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_as.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camonet_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camonet_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat b/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat index c25b097..8cd955a 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_as.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat b/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat index 2eb54b6..82e523f 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_as.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat b/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat index 2a6821d..075d306 100644 --- a/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat +++ b/braf_soft/Braf_Marrua/AM11/Data/mag.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\mag_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_as.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\mag_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am11\data\mag_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_soft/Braf_Marrua/AM11/model.cfg b/braf_soft/Braf_Marrua/AM11/model.cfg index 480201f..2611536 100644 --- a/braf_soft/Braf_Marrua/AM11/model.cfg +++ b/braf_soft/Braf_Marrua/AM11/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_AM11_Skeleton : Default + class braf_am11_skeleton : Default { SkeletonBones[]= { @@ -90,7 +90,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_AM11_Skeleton"; + skeletonName="braf_am11_skeleton"; sections[]= { "Light_L_hide", diff --git a/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp b/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp index cabb979..4943586 100644 --- a/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp +++ b/braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp @@ -1,19 +1,19 @@ -class BRAF_AM21_Covered: BRAF_Marrua_base +class braf_am21_covered: braf_marrua_base { - author="BRAF_Team"; + author = "BRAF TEAM"; _generalMacro="BRAF_AM21"; forceInGarage=1; scope=2; scopeArsenal=2; scopeCurator=2; displayName="$STR_braf_soft_am21_displayname"; - model="braf\braf_soft\BRAF_Marrua\AM21\Marrua_AM21.p3d"; + model="braf\braf_soft\braf_marrua\am21\marrua_am21.p3d"; DLC="BRAF"; - icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Covered.jpg"; - picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa"; + icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_covered.jpg"; + picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa"; editorSubcategory="EdSubcat_Cars"; - faction="BRAF_ARMY"; + faction="braf_army"; crew="braf_army_rifleman_regular_2000"; transportSoldier=4; cargoProxyIndexes[]={2,6,7,8}; @@ -53,7 +53,7 @@ class BRAF_AM21_Covered: BRAF_Marrua_base { class _xx_BRAF_20Rnd_762x51 { - magazine = "BRAF_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 8; }; class _xx_BRAF_100Rnd_762x51_Mix_red @@ -63,7 +63,7 @@ class BRAF_AM21_Covered: BRAF_Marrua_base }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 8; }; class _xx_HandGrenade @@ -330,106 +330,106 @@ class BRAF_AM21_Covered: BRAF_Marrua_base class EB_01 { displayName="$STR_braf_soft_texture_am21_brazilian_army"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class EB_Fuel { displayName="$STR_braf_soft_texture_am21_brazilian_army"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2F_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo2f_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class EB_Ammo { displayName="$STR_braf_soft_texture_am21_brazilian_army"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2A_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo2a_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class UN { - displayName="AM-21 3/4 Ton United Nations"; - author="BRAF Team"; + displayName="am-21 3/4 ton united nations"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo3_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\un\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\un\camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\un\camo3_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; factions[]={"BRAF_UN"}; }; class FAB { - displayName="AM-21 3/4 Ton COMAER"; - author="BRAF Team"; + displayName="am-21 3/4 ton comaer"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\data\FAB\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\data\FAB\Camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\fab\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\fab\camo2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; - factions[]={"BRAF_FAB"}; + factions[]={"braf_fab"}; }; class CFN { - displayName="AM-21 3/4 Ton CFN"; - author="BRAF Team"; + displayName="am-21 3/4 ton cfn"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\data\CFN\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\data\CFN\Camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\cfn\camo2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; - factions[]={"BRAF_FAB"}; + factions[]={"braf_fab"}; }; class Black { displayName="$STR_braf_soft_texture_am21_black"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\black1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\black2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; - factions[]={"BRAF_CIV"}; + factions[]={"braf_civ"}; }; class Khaki { displayName="$STR_braf_soft_texture_am21_khaki"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\khaki1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\khaki2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; - factions[]={"BRAF_CIV"}; + factions[]={"braf_civ"}; }; }; textureList[]= @@ -438,19 +438,19 @@ class BRAF_AM21_Covered: BRAF_Marrua_base 1 }; }; -class BRAF_AM21_UN: BRAF_AM21_Covered +class braf_am21_un: braf_am21_covered { forceInGarage=0; displayName="$STR_braf_soft_am21_un_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_UN.jpg"; - _generalMacro="BRAF_AM21_UN"; - faction="BRAF_ARMY"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_un.jpg"; + _generalMacro="braf_am21_un"; + faction="braf_army"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo2_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo3_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\un\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\un\camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\un\camo3_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; textureList[]= { @@ -458,20 +458,20 @@ class BRAF_AM21_UN: BRAF_AM21_Covered 1 }; }; -class BRAF_AM21_FAB: BRAF_AM21_Covered +class braf_am21_fab: braf_am21_covered { forceInGarage=0; displayName="$STR_braf_soft_am21_fab_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_FAB.jpg"; - _generalMacro="BRAF_AM21_FAB"; - faction="BRAF_FAB"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_fab.jpg"; + _generalMacro="braf_am21_fab"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\FAB\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\FAB\Camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\fab\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\fab\camo2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; textureList[]= { @@ -479,20 +479,20 @@ class BRAF_AM21_FAB: BRAF_AM21_Covered 1 }; }; -class BRAF_AM21_CFN: BRAF_AM21_Covered +class braf_am21_cfn: braf_am21_covered { forceInGarage=0; displayName="$STR_braf_soft_am21_cfn_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_CFN.jpg"; - _generalMacro="BRAF_AM21_CFN"; - faction="BRAF_NAVY"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_cfn.jpg"; + _generalMacro="braf_am21_cfn"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\CFN\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\CFN\Camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\cfn\camo2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; textureList[]= { @@ -500,21 +500,21 @@ class BRAF_AM21_CFN: BRAF_AM21_Covered 1 }; }; -class BRAF_AM21_Khaki: BRAF_AM21_Covered +class braf_am21_khaki: braf_am21_covered { forceInGarage=0; displayName="$STR_braf_soft_am21_khaki_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Khaki.jpg"; - _generalMacro="BRAF_AM21_Khaki"; - faction="BRAF_CIV"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_khaki.jpg"; + _generalMacro="braf_am21_khaki"; + faction="braf_civ"; side=3; crew="C_Man_casual_5_F"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\khaki1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\khaki2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; class TransportItems { @@ -538,18 +538,18 @@ class BRAF_AM21_Khaki: BRAF_AM21_Covered 1 }; }; -class BRAF_AM21_Black: BRAF_AM21_Khaki +class braf_am21_black: braf_am21_khaki { forceInGarage=0; displayName="$STR_braf_soft_am21_black_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Black.jpg"; - _generalMacro="BRAF_AM21_Black"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_black.jpg"; + _generalMacro="braf_am21_black"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\black1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\civ\black2_co.paa", "", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; textureList[]= { @@ -557,12 +557,12 @@ class BRAF_AM21_Black: BRAF_AM21_Khaki 1 }; }; -class BRAF_AM21_Fuel: BRAF_AM21_Covered +class braf_am21_fuel: braf_am21_covered { displayName="$STR_braf_soft_am21_fuel_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Fuel.jpg"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_fuel.jpg"; vehicleClass="Support"; - _generalMacro="BRAF_AM21_Fuel"; + _generalMacro="braf_am21_fuel"; transportFuel=160; ace_refuel_fuelCargo=160; ace_refuel_hooks[]= @@ -622,9 +622,9 @@ class BRAF_AM21_Fuel: BRAF_AM21_Covered }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2F_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo2f_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; textureList[]= { @@ -632,12 +632,12 @@ class BRAF_AM21_Fuel: BRAF_AM21_Covered 1 }; }; -class BRAF_AM21_Ammo: BRAF_AM21_Covered +class braf_am21_ammo: braf_am21_covered { displayName="$STR_braf_soft_am21_ammo_displayname"; vehicleClass="Support"; - _generalMacro="BRAF_AM21_Ammo"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Ammo.jpg"; + _generalMacro="braf_am21_ammo"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_ammo.jpg"; transportAmmo=25e+07; ace_rearm_defaultSupply=700; supplyRadius=5; @@ -733,7 +733,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered }; class _xx_BRAF_Dot { - name="BRAF_Dot"; + name="braf_dot"; count=2; }; class _xx_optic_DMS @@ -786,7 +786,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered }; class _xx_BRAF_20Rnd_762x51 { - magazine = "BRAF_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 36; }; class _xx_BRAF_100Rnd_762x51_Mix_red @@ -801,7 +801,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 46; }; class _xx_1Rnd_HE_Grenade_shell @@ -989,7 +989,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered }; class _xx_BRAF_md1 { - weapon="BRAF_md1"; + weapon="braf_md1"; count=4; }; class _xx_BRAF_minimi @@ -1011,9 +1011,9 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa", - "braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2A_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo2a_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; textureList[]= { @@ -1021,13 +1021,13 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered 1 }; }; -class BRAF_AM21_Opened: BRAF_AM21_Covered +class braf_am21_opened: braf_am21_covered { displayName="$STR_braf_soft_am21_assault_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Opened.jpg"; - _generalMacro="BRAF_AM21_Opened"; - icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa"; - picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_opened.jpg"; + _generalMacro="braf_am21_opened"; + icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa"; + picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa"; class Library { libTextDesc="$STR_braf_soft_am21_assault_description"; @@ -1190,14 +1190,14 @@ class BRAF_AM21_Opened: BRAF_AM21_Covered 1 }; }; -class BRAF_AM21_GLO: BRAF_AM21_Opened +class braf_am21_glo: braf_am21_opened { forceInGarage=1; displayName="$STR_braf_soft_am21_glo_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_GLO.jpg"; - _generalMacro="BRAF_AM21_GLO"; - icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa"; - picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_glo.jpg"; + _generalMacro="braf_am21_glo"; + icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa"; + picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa"; class Library { libTextDesc="STR_braf_soft_am21_GLO_description"; @@ -1240,14 +1240,14 @@ class BRAF_AM21_GLO: BRAF_AM21_Opened 1 }; }; -class BRAF_AM21_GLO_UN: BRAF_AM21_GLO +class braf_am21_glo_un: braf_am21_glo { forceInGarage=0; displayName="$STR_braf_soft_am21_assault_un_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_GLO_UN.jpg"; - _generalMacro="BRAF_AM21_GLO_UN"; - icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa"; - picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_glo_un.jpg"; + _generalMacro="braf_am21_glo_un"; + icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa"; + picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa"; class Library { libTextDesc="STR_braf_soft_am21_GLO_description"; @@ -1270,12 +1270,12 @@ class BRAF_AM21_GLO_UN: BRAF_AM21_GLO 1 }; }; -class BRAF_AM21_Cargo: BRAF_AM21_Opened +class braf_am21_cargo: braf_am21_opened { displayName="$STR_braf_soft_am21_cargo_displayname"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Cargo.jpg"; - _generalMacro="BRAF_AM21_Cargo"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_cargo.jpg"; + _generalMacro="braf_am21_cargo"; class Library { libTextDesc="$STR_braf_soft_am21_cargo_description"; diff --git a/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat b/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat index 8c44316..838c739 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\ext_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\ext_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\ext_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Ext_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\ext_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat b/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat index f32249e..6f5a945 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\Braf_Marrua\AM21\Data\Glass_smdi.paa"; + texture="braf\braf_soft\braf_marrua\am21\data\glass_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat index 680a3cd..42bf119 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat index 093c027..996ff3f 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,6 +80,6 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa"; }; //}; diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat index 0ec532e..b84efd7 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat index 374051d..6d5b63f 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,6 +80,6 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa"; }; //}; diff --git a/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat b/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat index 901cf8f..efd0ff1 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo3_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat index 093c027..996ff3f 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,6 +80,6 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa"; }; //}; diff --git a/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat index 374051d..6d5b63f 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,6 +80,6 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa"; }; //}; diff --git a/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat b/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat index 4c99190..e3fd035 100644 --- a/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat +++ b/braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa"; + texture="braf\braf_soft\braf_marrua\am21\data\camo3_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa"; + texture = "braf\braf_soft\braf_marrua\am21\data\camo3_ti_ca.paa"; }; diff --git a/braf_soft/Braf_Marrua/AM21/model.cfg b/braf_soft/Braf_Marrua/AM21/model.cfg index b4b87b8..c742011 100644 --- a/braf_soft/Braf_Marrua/AM21/model.cfg +++ b/braf_soft/Braf_Marrua/AM21/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_AM21_Skeleton : Default + class braf_am21_skeleton : Default { SkeletonBones[]= { @@ -72,7 +72,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_AM21_Skeleton"; + skeletonName="braf_am21_skeleton"; sections[]= { "Light_L_hide", diff --git a/braf_soft/Braf_Marrua/Marrua_base.hpp b/braf_soft/Braf_Marrua/Marrua_base.hpp index d4f97df..2509bad 100644 --- a/braf_soft/Braf_Marrua/Marrua_base.hpp +++ b/braf_soft/Braf_Marrua/Marrua_base.hpp @@ -1,12 +1,12 @@ -class Braf_Marrua_base: Car_F +class braf_marrua_base: Car_F { - author="Braf_Team"; + author = "BRAF TEAM"; mapSize=6.0300002; - _generalMacro="Braf_Marrua_base"; + _generalMacro="braf_marrua_base"; scope=0; scopeCurator=0; side=2; - displayName="Braf_Marrua_base"; + displayName="braf_marrua_base"; DLC="BRAF"; editorSubcategory="EdSubcat_Cars"; class Library{}; @@ -39,10 +39,10 @@ class Braf_Marrua_base: Car_F slingLoadCargoMemoryPoints[]={}; hiddenSelectionsTextures[]= { - "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_co.paa", - "braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa" + "braf\braf_soft\braf_marrua\am21\data\camo1_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo2_co.paa", + "braf\braf_soft\braf_marrua\am21\data\camo3_co.paa", + "braf\braf_soft\braf_marrua\am21\data\glass_ca.paa" }; class AnimationSources: AnimationSources {}; class HitPoints: HitPoints @@ -372,7 +372,7 @@ class Braf_Marrua_base: Car_F class CargoTurret; class Turrets: Turrets { - class BRAF_Turret: MainTurret + class braf_turret: MainTurret { class ViewOptics; }; @@ -484,31 +484,31 @@ class Braf_Marrua_base: Car_F { init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};"; }; - soundGetOut[]={"A3\Sounds_F\vehicles\soft\MRAP_02\getout",0.56234133,1,40}; + soundGetOut[]={"a3\sounds_f\vehicles\soft\mrap_02\getout",0.56234133,1,40}; soundDammage[]={"",0.56234133,1}; - soundEngineOnInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_engine_start",0.3548134,1}; - soundEngineOnExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_engine_start",0.63095737,1,200}; - soundEngineOffInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_exhaust_stop",0.3548134,1}; - soundEngineOffExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_exhaust_stop",0.63095737,1,200}; - buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; - buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; - buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; - buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; + soundEngineOnInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_engine_start",0.3548134,1}; + soundEngineOnExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_engine_start",0.63095737,1,200}; + soundEngineOffInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_exhaust_stop",0.3548134,1}; + soundEngineOffExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_exhaust_stop",0.63095737,1,200}; + buildCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; + buildCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; + buildCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; + buildCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500}; - WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500}; - WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500}; - WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500}; + WoodCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500}; + WoodCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500}; + WoodCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500}; + WoodCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500}; soundWoodCrash[]={"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25}; - armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; - armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; - armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; - armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; + armorCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; + armorCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; + armorCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; + armorCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - Crash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; - Crash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; - Crash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; - Crash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; + Crash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; + Crash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; + Crash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; + Crash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; soundCrashes[]={"Crash0",0.25,"Crash1",0.25,"Crash2",0.25,"Crash3",0.25}; class Sounds { @@ -516,329 +516,329 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_1", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_1", 0.56234133, 1, 200 }; frequency="0.95 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class Engine { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_2", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_2", 0.56234133, 1, 250 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_3", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_3", 0.63095737, 1, 280 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_4", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_4", 0.63095737, 1, 320 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_5", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_5", 0.70794576, 1, 340 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_6", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_6", 0.70794576, 1, 360 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_7", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_7", 0.79432821, 1, 400 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*camPos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*campos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class IdleThrust { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_1", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_1", 0.63095737, 1, 340 }; frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class EngineThrust { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_2", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_2", 0.70794576, 1, 360 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_3", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_3", 0.79432821, 1, 400 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_4", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_4", 0.89125091, 1, 450 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_5", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_5", 1, 1, 510 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_6", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_6", 1, 1, 520 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_7", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_7", 1.2589254, 1, 550 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class Idle_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_1", + "a3\sounds_f_epc\truck_03\int\truck03_engine_1", 0.2818383, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class Engine_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_2", + "a3\sounds_f_epc\truck_03\int\truck03_engine_2", 0.31622776, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_3", + "a3\sounds_f_epc\truck_03\int\truck03_engine_3", 0.31622776, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_4", + "a3\sounds_f_epc\truck_03\int\truck03_engine_4", 0.31622776, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_5", + "a3\sounds_f_epc\truck_03\int\truck03_engine_5", 0.3548134, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_6", + "a3\sounds_f_epc\truck_03\int\truck03_engine_6", 0.39810717, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_7", + "a3\sounds_f_epc\truck_03\int\truck03_engine_7", 0.44668359, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*(1-campos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class IdleThrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_1", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_1", 0.3548134, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class EngineThrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_2", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_2", 0.39810717, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_3", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_3", 0.44668359, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_4", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_4", 0.50118721, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_5", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_5", 0.56234133, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_6", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_6", 0.63095737, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_7", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_7", 0.70794576, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class TiresRockOut { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2", 0.79432821, 1, 120 @@ -850,7 +850,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1", + "a3\sounds_f\vehicles\soft\tires\ext-tires-sand1", 0.70794576, 1, 120 @@ -862,7 +862,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1", 0.70794576, 1, 120 @@ -874,7 +874,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2", + "a3\sounds_f\vehicles\soft\tires\ext-tires-mud2", 0.70794576, 1, 120 @@ -886,7 +886,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2", 0.70794576, 1, 120 @@ -898,7 +898,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1", 0.70794576, 1, 120 @@ -910,7 +910,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3", + "a3\sounds_f\vehicles\soft\noises\noise_ext_car_3", 0.79432821, 1, 90 @@ -922,7 +922,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2", 0.39810717, 1 }; @@ -933,7 +933,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int-tires-sand2", + "a3\sounds_f\vehicles\soft\tires\int-tires-sand2", 0.39810717, 1 }; @@ -944,7 +944,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1", 0.39810717, 1 }; @@ -955,7 +955,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int-tires-mud2", + "a3\sounds_f\vehicles\soft\tires\int-tires-mud2", 0.39810717, 1 }; @@ -966,7 +966,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2", 0.39810717, 1 }; @@ -977,7 +977,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1", 0.39810717, 1 }; @@ -988,7 +988,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", + "a3\sounds_f\vehicles\soft\noises\noise_int_car_3", 0.44668359, 1 }; @@ -999,7 +999,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04", 0.39810717, 1, 100 @@ -1011,7 +1011,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -1023,7 +1023,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -1035,7 +1035,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -1047,7 +1047,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04", 0.39810717, 1, 100 @@ -1059,7 +1059,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -1071,7 +1071,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -1083,7 +1083,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -1095,7 +1095,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int", 0.56234133, 1 }; @@ -1106,7 +1106,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -1117,7 +1117,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -1128,7 +1128,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -1139,7 +1139,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int", 0.56234133, 1 }; @@ -1150,7 +1150,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -1161,7 +1161,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -1172,7 +1172,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -1183,7 +1183,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\noises\soft_driving_in_water", + "a3\sounds_f\vehicles\noises\soft_driving_in_water", 0.50118721, 1, 300 @@ -1195,7 +1195,7 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\noises\soft_driving_in_water_int", + "a3\sounds_f\vehicles\noises\soft_driving_in_water_int", 0.3548134, 1, 100 @@ -1207,25 +1207,25 @@ class Braf_Marrua_base: Car_F { sound[]= { - "A3\Sounds_F\vehicles\noises\rain1_ext", + "a3\sounds_f\vehicles\noises\rain1_ext", 1, 1, 100 }; frequency=1; - volume="camPos * (rain - rotorSpeed/2) * 2"; + volume="campos * (rain - rotorspeed/2) * 2"; }; class RainInt { sound[]= { - "A3\Sounds_F\vehicles\noises\rain1_int", + "a3\sounds_f\vehicles\noises\rain1_int", 1, 1, 100 }; frequency=1; - volume="(1-camPos)*(rain - rotorSpeed/2)*2"; + volume="(1-campos)*(rain - rotorspeed/2)*2"; }; }; hiddenSelections[]= @@ -1240,21 +1240,21 @@ class Braf_Marrua_base: Car_F tex[]={}; mat[]= { - "braf\braf_soft\Braf_Marrua\AM21\Data\camo1.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo1_damage.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_marrua\am21\data\camo1.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\camo1_damage.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\camo2.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo2_damage.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_marrua\am21\data\camo2.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\camo2_damage.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\camo3.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo3_damage.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_marrua\am21\data\camo3.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\camo3_damage.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\glass.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\glass_damage.rvmat", - "braf\braf_soft\Braf_Marrua\AM21\Data\damage\glass_damage.rvmat" + "braf\braf_soft\braf_marrua\am21\data\glass.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\glass_damage.rvmat", + "braf\braf_soft\braf_marrua\am21\data\damage\glass_damage.rvmat" }; }; ace_cargo_hasCargo=1; @@ -1269,7 +1269,7 @@ class Braf_Marrua_base: Car_F allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving disabledPositions[] = {}; // Who cannot access the radio (default: {}) defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {}) - mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none) + mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none) isRadioRemovable = 1; // Radio can be removed (default: 0) intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {}) }; @@ -1278,5 +1278,5 @@ class Braf_Marrua_base: Car_F tf_RadioType = "braf_radio_backpack_olive_notvp"; tf_hasLRradio = 1; }; -#include "AM11\Braf_AM11.hpp" -#include "AM21\Braf_AM21.hpp" \ No newline at end of file +#include "am11\braf_am11.hpp" +#include "am21\braf_am21.hpp" \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp b/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp index 5c726a9..2bda48e 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp +++ b/braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp @@ -1,18 +1,18 @@ -class BRAF_Worker_Covered: BRAF_truck_base +class braf_worker_covered: braf_truck_base { - author="BRAF_Team"; - _generalMacro="BRAF_Worker_Covered"; + author = "BRAF TEAM"; + _generalMacro="braf_worker_covered"; scope=2; scopeArsenal=2; scopeCurator=2; displayName="$STR_braf_soft_work_covered_displayname"; - model="braf\braf_soft\BRAF_Truck\BRAF_Worker\WORKER_15210.p3d"; + model="braf\braf_soft\braf_truck\braf_worker\worker_15210.p3d"; DLC="BRAF"; - icon="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_map_ca.paa"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Covered.jpg"; - picture="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_ui_ca.paa"; + icon="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_map_ca.paa"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_covered.jpg"; + picture="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_ui_ca.paa"; editorSubcategory="EdSubcat_Cars"; - faction="BRAF_ARMY"; + faction="braf_army"; crew="braf_army_rifleman_regular_2000"; maxFordingDepth=1.75; castCargoShadow=1; @@ -53,7 +53,7 @@ class BRAF_Worker_Covered: BRAF_truck_base { class _xx_BRAF_20Rnd_762x51 { - magazine = "BRAF_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 8; }; class _xx_BRAF_100Rnd_762x51_Mix_red @@ -63,7 +63,7 @@ class BRAF_Worker_Covered: BRAF_truck_base }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 8; }; class _xx_HandGrenade @@ -87,10 +87,10 @@ class BRAF_Worker_Covered: BRAF_truck_base }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; class Turrets: Turrets { @@ -270,146 +270,146 @@ class BRAF_Worker_Covered: BRAF_truck_base class EB { displayName="$STR_braf_soft_work_covered_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class EB_H { displayName="$STR_braf_soft_work_health_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class EB_A { displayName="$STR_braf_soft_work_ammo_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3A_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo3a_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class UN { displayName="$STR_braf_soft_work_covered_un_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class UN_H { displayName="$STR_braf_soft_work_health_un_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class CFN { displayName="$STR_braf_soft_work_covered_cfn_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_NAVY"}; + factions[]={"braf_navy"}; }; class CFN_H { displayName="$STR_braf_soft_work_health_cfn_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_NAVY"}; + factions[]={"braf_navy"}; }; class CFN_A { displayName="$STR_braf_soft_work_ammo_cfn_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3A_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3a_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_NAVY"}; + factions[]={"braf_navy"}; }; class FAB { displayName="$STR_braf_soft_work_covered_fab_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_FAB"}; + factions[]={"braf_fab"}; }; class FAB_H { displayName="$STR_braf_soft_work_health_fab_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_FAB"}; + factions[]={"braf_fab"}; }; }; }; -class BRAF_Worker_UN: BRAF_Worker_Covered +class braf_worker_un: braf_worker_covered { displayName="$STR_braf_soft_work_covered_un_displayname"; - _generalMacro="BRAF_Worker_UN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_un.jpg"; + _generalMacro="braf_worker_un"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_un.jpg"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -417,19 +417,19 @@ class BRAF_Worker_UN: BRAF_Worker_Covered 1 }; }; -class BRAF_Worker_CFN: BRAF_Worker_Covered +class braf_worker_cfn: braf_worker_covered { displayName="$STR_braf_soft_work_covered_cfn_displayname"; - _generalMacro="BRAF_Worker_CFN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cfn.jpg"; - faction="BRAF_NAVY"; + _generalMacro="braf_worker_cfn"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -437,19 +437,19 @@ class BRAF_Worker_CFN: BRAF_Worker_Covered 1 }; }; -class BRAF_Worker_FAB: BRAF_Worker_Covered +class braf_worker_fab: braf_worker_covered { displayName="$STR_braf_soft_work_covered_fab_displayname"; - _generalMacro="BRAF_Worker_FAB"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fab.jpg"; - faction="BRAF_FAB"; + _generalMacro="braf_worker_fab"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fab.jpg"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -457,11 +457,11 @@ class BRAF_Worker_FAB: BRAF_Worker_Covered 1 }; }; -class BRAF_Worker_Health: BRAF_Worker_Covered +class braf_worker_health: braf_worker_covered { displayName="$STR_braf_soft_work_health_displayname"; - _generalMacro="BRAF_Worker_Health"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health.jpg"; + _generalMacro="braf_worker_health"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health.jpg"; transportSoldier=10; cargoProxyIndexes[]={1,2,15,16,17,18,19,20,21,22}; getInProxyOrder[]={1,2,15,16,17,18,19,20,21,22}; @@ -543,10 +543,10 @@ class BRAF_Worker_Health: BRAF_Worker_Covered }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -554,17 +554,17 @@ class BRAF_Worker_Health: BRAF_Worker_Covered 1 }; }; -class BRAF_Worker_Health_UN: BRAF_Worker_Health +class braf_worker_health_un: braf_worker_health { displayName="$STR_braf_soft_work_health_un_displayname"; - _generalMacro="BRAF_Worker_Health_UN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_un.jpg"; + _generalMacro="braf_worker_health_un"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_un.jpg"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -572,19 +572,19 @@ class BRAF_Worker_Health_UN: BRAF_Worker_Health 1 }; }; -class BRAF_Worker_Health_CFN: BRAF_Worker_Health +class braf_worker_health_cfn: braf_worker_health { displayName="$STR_braf_soft_work_health_cfn_displayname"; - _generalMacro="BRAF_Worker_Health_CFN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_cfn.jpg"; - faction="BRAF_NAVY"; + _generalMacro="braf_worker_health_cfn"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -592,19 +592,19 @@ class BRAF_Worker_Health_CFN: BRAF_Worker_Health 1 }; }; -class BRAF_Worker_Health_FAB: BRAF_Worker_Health +class braf_worker_health_fab: braf_worker_health { displayName="$STR_braf_soft_work_health_fab_displayname"; - _generalMacro="BRAF_Worker_Health_FAB"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_fab.jpg"; - faction="BRAF_FAB"; + _generalMacro="braf_worker_health_fab"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_fab.jpg"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3H_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3h_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -612,11 +612,11 @@ class BRAF_Worker_Health_FAB: BRAF_Worker_Health 1 }; }; -class BRAF_Worker_Ammo: BRAF_Worker_Covered +class braf_worker_ammo: braf_worker_covered { displayName="$STR_braf_soft_work_ammo_displayname"; - _generalMacro="BRAF_Worker_Ammo"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Ammo.jpg"; + _generalMacro="braf_worker_ammo"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_ammo.jpg"; vehicleClass="Support"; transportAmmo=5e+08; ace_rearm_defaultSupply=1200; @@ -686,7 +686,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered }; class _xx_BRAF_Dot { - name="BRAF_Dot"; + name="braf_dot"; count=4; }; class _xx_optic_DMS @@ -739,7 +739,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered }; class _xx_BRAF_20Rnd_762x51 { - magazine = "BRAF_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count=72; }; class _xx_BRAF_100Rnd_762x51_Mix_red @@ -754,7 +754,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 92; }; class _xx_1Rnd_HE_Grenade_shell @@ -942,7 +942,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered }; class _xx_BRAF_md1 { - weapon="BRAF_md1"; + weapon="braf_md1"; count=8; }; class _xx_BRAF_minimi @@ -961,40 +961,40 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3A_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\camo3a_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; }; -class BRAF_Worker_Ammo_FAB: BRAF_Worker_Covered +class braf_worker_ammo_fab: braf_worker_covered { displayName="$STR_braf_soft_work_ammo_displayname"; - _generalMacro="BRAF_Worker_Ammo_FAB"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Cargo_FAB.jpg"; - faction="BRAF_FAB"; + _generalMacro="braf_worker_ammo_fab"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_fab.jpg"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; }; -class BRAF_Worker_Ammo_CFN: BRAF_Worker_Ammo +class braf_worker_ammo_cfn: braf_worker_ammo { displayName="$STR_braf_soft_work_ammo_cfn_displayname"; - _generalMacro="BRAF_Worker_Ammo_CFN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Ammo_cfn.jpg"; - faction="BRAF_NAVY"; + _generalMacro="braf_worker_ammo_cfn"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_ammo_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3A_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3a_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -1002,11 +1002,11 @@ class BRAF_Worker_Ammo_CFN: BRAF_Worker_Ammo 1 }; }; -class BRAF_Worker_Repair: BRAF_Worker_Covered +class braf_worker_repair: braf_worker_covered { displayName="$STR_braf_soft_work_repair_displayname"; - _generalMacro="BRAF_Worker_Cargo"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Repair.jpg"; + _generalMacro="braf_worker_cargo"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair.jpg"; vehicleClass="Support"; transportRepair=5e+08; ace_repair_canRepair=1; @@ -1026,17 +1026,17 @@ class BRAF_Worker_Repair: BRAF_Worker_Covered "Supply_Hide",1 }; }; -class BRAF_Worker_Repair_UN: BRAF_Worker_Repair +class braf_worker_repair_un: braf_worker_repair { displayName="$STR_braf_soft_work_repair_un_displayname"; - _generalMacro="BRAF_Worker_Repair_UN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_un.jpg"; + _generalMacro="braf_worker_repair_un"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_un.jpg"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -1044,19 +1044,19 @@ class BRAF_Worker_Repair_UN: BRAF_Worker_Repair 1 }; }; -class BRAF_Worker_Repair_CFN: BRAF_Worker_Repair +class braf_worker_repair_cfn: braf_worker_repair { displayName="$STR_braf_soft_work_repair_cfn_displayname"; - _generalMacro="BRAF_Worker_Repair_CFN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_cfn.jpg"; - faction="BRAF_NAVY"; + _generalMacro="braf_worker_repair_cfn"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -1064,19 +1064,19 @@ class BRAF_Worker_Repair_CFN: BRAF_Worker_Repair 1 }; }; -class BRAF_Worker_Repair_FAB: BRAF_Worker_Repair +class braf_worker_repair_fab: braf_worker_repair { displayName="$STR_braf_soft_work_repair_fab_displayname"; - _generalMacro="BRAF_Worker_Repair_FAB"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_fab.jpg"; - faction="BRAF_FAB"; + _generalMacro="braf_worker_repair_fab"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_fab.jpg"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -1084,11 +1084,11 @@ class BRAF_Worker_Repair_FAB: BRAF_Worker_Repair 1 }; }; -class BRAF_Worker_Cargo: BRAF_Worker_Covered +class braf_worker_cargo: braf_worker_covered { displayName="$STR_braf_soft_work_cargo_displayname"; - _generalMacro="BRAF_Worker_Cargo"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Cargo.jpg"; + _generalMacro="braf_worker_cargo"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo.jpg"; transportSoldier=2; ace_cargo_space=20; maximumLoad=10000; @@ -1138,17 +1138,17 @@ class BRAF_Worker_Cargo: BRAF_Worker_Covered }; }; }; -class BRAF_Worker_Cargo_UN: BRAF_Worker_Cargo +class braf_worker_cargo_un: braf_worker_cargo { displayName="$STR_braf_soft_work_cargo_un_displayname"; - _generalMacro="BRAF_Worker_Cargo_UN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_un.jpg"; + _generalMacro="braf_worker_cargo_un"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_un.jpg"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -1156,19 +1156,19 @@ class BRAF_Worker_Cargo_UN: BRAF_Worker_Cargo 1 }; }; -class BRAF_Worker_Cargo_CFN: BRAF_Worker_Cargo +class braf_worker_cargo_cfn: braf_worker_cargo { displayName="$STR_braf_soft_work_cargo_cfn_displayname"; - _generalMacro="BRAF_Worker_Cargo_CFN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_cfn.jpg"; - faction="BRAF_NAVY"; + _generalMacro="braf_worker_cargo_cfn"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -1176,19 +1176,19 @@ class BRAF_Worker_Cargo_CFN: BRAF_Worker_Cargo 1 }; }; -class BRAF_Worker_Cargo_FAB: BRAF_Worker_Cargo +class braf_worker_cargo_fab: braf_worker_cargo { displayName="$STR_braf_soft_work_cargo_fab_displayname"; - _generalMacro="BRAF_Worker_Cargo_FAB"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_fab.jpg"; - faction="BRAF_FAB"; + _generalMacro="braf_worker_cargo_fab"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_fab.jpg"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat index 705424d..01b2fca 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat index 5a163fe..137452d 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa"; + texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat index 48fc1bf..6a1cd8e 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat index 69bd03d..da86810 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Normal"; VertexShaderID = "Basic"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat index 84ae042..5edc00a 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat index d06e859..47cdf68 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa"; + texture="braf\braf_soft\braf_truck\braf_worker\data\camo1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat index 22e6970..031deaf 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo2_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa"; + texture="braf\braf_soft\braf_truck\braf_worker\data\camo2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat index 55a3561..cc8645b 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo3_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa"; + texture="braf\braf_soft\braf_truck\braf_worker\data\camo3_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat index 848bbd4..83ed344 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat +++ b/braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo4_damage.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_nohq.paa"; + texture="braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_nohq.paa"; uvSource="tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_ti_ca.paa"; +// texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp b/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp index 1b42711..68b6eb8 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp +++ b/braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp @@ -1,13 +1,13 @@ attenuationEffectType="TruckAttenuation"; soundGetIn[]= { - "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Enter", + "a3\sounds_f\vehicles2\soft\truck_02\truck_02_enter", 0.44668359, 1 }; soundGetOut[]= { - "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Exit", + "a3\sounds_f\vehicles2\soft\truck_02\truck_02_exit", 0.44668359, 1, 40 @@ -20,82 +20,82 @@ soundDammage[]= }; soundEngineOnInt[]= { - "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_Start", + "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_start", 0.50118721, 1 }; soundEngineOffInt[]= { - "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_stop", + "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_stop", 0.39810717, 1 }; soundEngineOnExt[]= { - "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_Start", + "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_start", 1.9952624, 1, 50 }; soundEngineOffExt[]= { - "A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_stop", + "a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_stop", 1.9952624, 1, 50 }; buildCrash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01", 1.9952624, 1, 75 }; buildCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02", 1.9952624, 1, 75 }; buildCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03", 1.9952624, 1, 75 }; buildCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04", 1.9952624, 1, 75 }; buildCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05", 1.9952624, 1, 75 }; buildCrash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06", 1.9952624, 1, 75 }; buildCrash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07", 1.9952624, 1, 75 }; buildCrash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08", 1.9952624, 1, 75 @@ -121,56 +121,56 @@ soundBuildingCrash[]= }; WoodCrash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_01", 1.9952624, 1, 75 }; WoodCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_02", 1.9952624, 1, 75 }; WoodCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_03", 1.9952624, 1, 75 }; WoodCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_04", 1.9952624, 1, 75 }; WoodCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_05", 1.9952624, 1, 75 }; WoodCrash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_06", 1.9952624, 1, 75 }; WoodCrash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_07", 1.9952624, 1, 75 }; WoodCrash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_08", 1.9952624, 1, 75 @@ -196,56 +196,56 @@ soundWoodCrash[]= }; armorCrash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01", 1.9952624, 1, 75 }; armorCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02", 1.9952624, 1, 75 }; armorCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03", 1.9952624, 1, 75 }; armorCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04", 1.9952624, 1, 75 }; armorCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05", 1.9952624, 1, 75 }; armorCrash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06", 1.9952624, 1, 75 }; armorCrash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07", 1.9952624, 1, 75 }; armorCrash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08", 1.9952624, 1, 75 @@ -271,56 +271,56 @@ soundArmorCrash[]= }; Crash0[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01", 1.9952624, 1, 75 }; Crash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02", 1.9952624, 1, 75 }; Crash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03", 1.9952624, 1, 75 }; Crash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04", 1.9952624, 1, 75 }; Crash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05", 1.9952624, 1, 75 }; Crash5[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06", 1.9952624, 1, 75 }; Crash6[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07", 1.9952624, 1, 75 }; Crash7[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08", 1.9952624, 1, 75 @@ -346,28 +346,28 @@ soundCrashes[]= }; BushCrash1[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_01", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_01", 0.63095737, 1, 50 }; BushCrash2[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_02", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_02", 0.63095737, 1, 50 }; BushCrash3[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03", 0.63095737, 1, 50 }; BushCrash4[]= { - "A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03", + "a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03", 0.63095737, 0.80000001, 50 diff --git a/braf_soft/Braf_Truck/Braf_Worker/model.cfg b/braf_soft/Braf_Truck/Braf_Worker/model.cfg index 7e5af80..e7d7cc0 100644 --- a/braf_soft/Braf_Truck/Braf_Worker/model.cfg +++ b/braf_soft/Braf_Truck/Braf_Worker/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_Worker_Skeleton : Default + class braf_worker_skeleton : Default { SkeletonBones[]= { @@ -69,7 +69,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_Worker_Skeleton"; + skeletonName="braf_worker_skeleton"; sections[]= { "Light_L1", diff --git a/braf_soft/Braf_Truck/Truck_base.hpp b/braf_soft/Braf_Truck/Truck_base.hpp index 6ba5d81..d4fd0d3 100644 --- a/braf_soft/Braf_Truck/Truck_base.hpp +++ b/braf_soft/Braf_Truck/Truck_base.hpp @@ -1,15 +1,15 @@ -class Braf_truck_base: Car_F +class braf_truck_base: Car_F { - author="Braf_Team"; + author = "BRAF TEAM"; DLC="BRAF"; mapSize=6.0300002; - _generalMacro="BRAF_truck_base"; + _generalMacro="braf_truck_base"; scope=0; scopeCurator=0; side=2; - displayName="BRAF_truck_base"; - model="braf\braf_soft\Braf_Truck\Braf_Worker\worker_15210.p3d"; - faction="BRAF_ARMY"; + displayName="braf_truck_base"; + model="braf\braf_soft\braf_truck\braf_worker\worker_15210.p3d"; + faction="braf_army"; editorSubcategory="EdSubcat_Cars"; cost=50000; driverLeftHandAnimName="drivewheel"; @@ -172,21 +172,21 @@ class Braf_truck_base: Car_F tex[]={}; mat[]= { - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo1_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\camo1_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo2_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\camo2_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo3_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\camo3_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat" + "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat" }; }; class Exhausts @@ -516,7 +516,7 @@ class Braf_truck_base: Car_F allowedPositions[] = {"crew"}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving disabledPositions[] = {}; // Who cannot access the radio (default: {}) defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {}) - mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none) + mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none) isRadioRemovable = 1; // Radio can be removed (default: 0) intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {}) }; @@ -526,7 +526,7 @@ class Braf_truck_base: Car_F tf_hasLRradio = 1; ace_cargo_hasCargo=1; ace_refuel_fuelCapacity=295; - #include "Braf_Worker\Worker_Sounds.hpp" + #include "braf_worker\worker_sounds.hpp" }; -#include "Braf_Worker\Braf_Worker.hpp" -#include "Braf_Tanker\Braf_Tanker.hpp" \ No newline at end of file +#include "braf_worker\braf_worker.hpp" +#include "braf_tanker\braf_tanker.hpp" \ No newline at end of file diff --git a/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp b/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp index 1fe9163..857aa42 100644 --- a/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp +++ b/braf_soft/Braf_Truck/braf_tanker/Braf_Tanker.hpp @@ -1,9 +1,9 @@ -class BRAF_Worker_Fuel: BRAF_Worker_Covered +class braf_worker_fuel: braf_worker_covered { - model="braf\braf_soft\Braf_Truck\Braf_Tanker\Braf_Tanker.p3d"; + model="braf\braf_soft\braf_truck\braf_tanker\braf_tanker.p3d"; displayName="$STR_braf_soft_work_fuel_displayname"; - _generalMacro="BRAF_Worker_Fuel"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel.jpg"; + _generalMacro="braf_worker_fuel"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel.jpg"; vehicleClass="Support"; transportFuel=640; ace_refuel_fuelCargo=640; @@ -171,72 +171,72 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered class EB_F { displayName="$STR_braf_soft_work_fuel_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class UN_F { displayName="$STR_braf_soft_work_fuel_un_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_ARMY"}; + factions[]={"braf_army"}; }; class CFN_F { displayName="$STR_braf_soft_work_fuel_cfn_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_NAVY"}; + factions[]={"braf_navy"}; }; class FAB_F { displayName="$STR_braf_soft_work_fuel_fab_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_FAB"}; + factions[]={"braf_fab"}; }; class BR_F { displayName="$STR_braf_soft_work_fuel_br_displayname"; - author="BRAF Team"; + author = "BRAF TEAM"; textures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; - factions[]={"BRAF_CIV"}; + factions[]={"braf_civ"}; }; }; textureList[]= @@ -246,51 +246,51 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; class Damage { tex[]={}; mat[]= { - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo1_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\camo1_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo2_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\camo2_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo3_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\camo3_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\camo4.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo4_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat", + "braf\braf_soft\braf_truck\braf_tanker\data\camo4.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat" + "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat" }; }; }; -class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel +class braf_worker_fuel_un: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_un_displayname"; - _generalMacro="BRAF_Worker_Fuel_UN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_UN.jpg"; + _generalMacro="braf_worker_fuel_un"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_un.jpg"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -298,20 +298,20 @@ class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel 1 }; }; -class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel +class braf_worker_fuel_cfn: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_cfn_displayname"; - _generalMacro="BRAF_Worker_Fuel_CFN"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_CFN.jpg"; - faction="BRAF_NAVY"; + _generalMacro="braf_worker_fuel_cfn"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -319,20 +319,20 @@ class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel 1 }; }; -class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel +class braf_worker_fuel_fab: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_fab_displayname"; - _generalMacro="BRAF_Worker_Fuel_FAB"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_FAB.jpg"; - faction="BRAF_FAB"; + _generalMacro="braf_worker_fuel_fab"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_fab.jpg"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -340,21 +340,21 @@ class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel 1 }; }; -class BRAF_Worker_Fuel_BR: BRAF_Worker_Fuel +class braf_worker_fuel_br: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_br_displayname"; - _generalMacro="BRAF_Worker_Fuel_BR"; - editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_BR.jpg"; - faction="BRAF_CIV"; + _generalMacro="braf_worker_fuel_br"; + editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_br.jpg"; + faction="braf_civ"; side=3; //crew="braf_br_driver"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { diff --git a/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat index 8aecdb5..be7c817 100644 --- a/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat +++ b/braf_soft/Braf_Truck/braf_tanker/data/Cone.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_ti_ca.paa"; +// texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat index 71347e0..3d67548 100644 --- a/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat +++ b/braf_soft/Braf_Truck/braf_tanker/data/Ext.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa"; +// texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat index 5a163fe..137452d 100644 --- a/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat +++ b/braf_soft/Braf_Truck/braf_tanker/data/Glass.rvmat @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa"; + texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat index 82cf25b..95591d4 100644 --- a/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat +++ b/braf_soft/Braf_Truck/braf_tanker/data/camo1.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat index 8c97281..684e1e2 100644 --- a/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat +++ b/braf_soft/Braf_Truck/braf_tanker/data/camo2.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Normal"; VertexShaderID = "Basic"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat index be7fdff..56aae31 100644 --- a/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat +++ b/braf_soft/Braf_Truck/braf_tanker/data/camo3.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat b/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat index 39e901c..f47658e 100644 --- a/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat +++ b/braf_soft/Braf_Truck/braf_tanker/data/camo4.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_ti_ca.paa"; +// texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_ti_ca.paa"; //}; \ No newline at end of file diff --git a/braf_soft/Braf_Truck/braf_tanker/model.cfg b/braf_soft/Braf_Truck/braf_tanker/model.cfg index 4f777e1..a938b51 100644 --- a/braf_soft/Braf_Truck/braf_tanker/model.cfg +++ b/braf_soft/Braf_Truck/braf_tanker/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_Tanker_Skeleton : Default + class braf_tanker_skeleton : Default { SkeletonBones[]= { @@ -60,7 +60,7 @@ class CfgModels sectionsInherit=""; skeletonName=""; }; - class Braf_Tanker: Default + class braf_tanker: Default { htMin=60; htMax=180; @@ -68,7 +68,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_Tanker_Skeleton"; + skeletonName="braf_tanker_skeleton"; sections[]= { "Light_L1", diff --git a/braf_soft/Braf_Weap_Veh.hpp b/braf_soft/Braf_Weap_Veh.hpp index f09aa3a..7393d64 100644 --- a/braf_soft/Braf_Weap_Veh.hpp +++ b/braf_soft/Braf_Weap_Veh.hpp @@ -1,7 +1,7 @@ class cfgWeapons { class MGun; - class BRAF_MAG_VEH: MGun + class braf_mag_veh: MGun { scope=1; displayName="$STR_braf_soft_weapon_mag"; @@ -33,7 +33,7 @@ class cfgWeapons reloadSound[]={"",1,1}; reloadMagazineSound[]= { - "braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag_reload.ogg",10,1,20 + "braf\braf_soft\braf_marrua\am11\data\sounds\mag_reload.ogg",10,1,20 }; modes[]={"manual"}; class GunParticles @@ -62,11 +62,11 @@ class cfgWeapons displayName="FULL AUTO"; begin1[]= { - "\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000 + "\braf\braf_soft\braf_marrua\am11\data\sounds\mag.ogg",1.7782794,1,1000 }; begin2[]= { - "\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000 + "\braf\braf_soft\braf_marrua\am11\data\sounds\mag.ogg",1.7782794,1,1000 }; autoFire=1; soundBegin[]= diff --git a/braf_soft/Braf_anims/Braf_anims.hpp b/braf_soft/Braf_anims/Braf_anims.hpp index d44b770..a46a27e 100644 --- a/braf_soft/Braf_anims/Braf_anims.hpp +++ b/braf_soft/Braf_anims/Braf_anims.hpp @@ -13,7 +13,7 @@ class CfgMovesMaleSdr: CfgMovesBasic class Crew; class braf_am11_gunner: Crew { - file="\braf\braf_soft\Braf_anims\braf_am11_gunner"; + file="\braf\braf_soft\braf_anims\braf_am11_gunner"; interpolateTo[]={"",1}; leftHandIKCurve[]={1}; rightHandIKCurve[]={1}; diff --git a/braf_soft/Braf_anims/model.cfg b/braf_soft/Braf_anims/model.cfg index 79aafbb..1bee414 100644 --- a/braf_soft/Braf_anims/model.cfg +++ b/braf_soft/Braf_anims/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_soft/config.cpp b/braf_soft/config.cpp index 102db8e..b663ff0 100644 --- a/braf_soft/config.cpp +++ b/braf_soft/config.cpp @@ -1,71 +1,71 @@ class CfgPatches { - class Braf_Soft + class braf_soft { - author = "BRAF Team"; + author = "BRAF TEAM"; addonRootClass = "A3_Soft_F"; requiredAddons[] = { "A3_Soft_F", "A3_Data_F", "braf_main", - "BRAF_Insignia", + "braf_insignia", }; requiredVersion = 0.1; units[] = { - "Braf_AM11_Unarmed", - "Braf_AM11_UN", - "Braf_AM11_CFN", - "Braf_AM11_FAB", - "Braf_AM11_Khaki", - "Braf_AM11_Black", - "Braf_AM11_Red", - "Braf_AM11_Armed", - "Braf_AM11_Armed_UN", - "Braf_AM11_Armed_CFN", - "Braf_AM21_Ammo", - "Braf_AM21_Covered", - "Braf_AM21_Fuel", - "Braf_AM21_Opened", - "Braf_AM21_Cargo", - "Braf_AM21_Khaki", - "Braf_AM21_Black", - "Braf_AM21_UN", - "Braf_AM21_FAB", - "Braf_AM21_CFN", - "Braf_AM21_GLO", - "Braf_AM21_GLO_UN", - "BRAF_Worker_Covered", - "BRAF_Worker_Covered_UN", - "BRAF_Worker_Covered_CFN", - "BRAF_Worker_Covered_FAB", - "BRAF_Worker_Ammo", - "BRAF_Worker_Ammo_CFN", - "BRAF_Worker_Cargo", - "BRAF_Worker_Cargo_UN", - "BRAF_Worker_Cargo_CFN", - "BRAF_Worker_Cargo_FAB", - "BRAF_Worker_Fuel", - "BRAF_Worker_Fuel_UN", - "BRAF_Worker_Fuel_CFN", - "BRAF_Worker_Fuel_MB", - "BRAF_Worker_Fuel_FAB", - "BRAF_Worker_Fuel_BR", - "BRAF_Worker_Health", - "BRAF_Worker_Health_UN", - "BRAF_Worker_Health_CFN", - "BRAF_Worker_Health_FAB", - "BRAF_Worker_Repair", - "BRAF_Worker_Repair_CFN", + "braf_am11_unarmed", + "braf_am11_un", + "braf_am11_cfn", + "braf_am11_fab", + "braf_am11_khaki", + "braf_am11_black", + "braf_am11_red", + "braf_am11_armed", + "braf_am11_armed_un", + "braf_am11_armed_cfn", + "braf_am21_ammo", + "braf_am21_covered", + "braf_am21_fuel", + "braf_am21_opened", + "braf_am21_cargo", + "braf_am21_khaki", + "braf_am21_black", + "braf_am21_un", + "braf_am21_fab", + "braf_am21_cfn", + "braf_am21_glo", + "braf_am21_glo_un", + "braf_worker_covered", + "braf_worker_un", + "braf_worker_cfn", + "braf_worker_fab", + "braf_worker_ammo", + "braf_worker_ammo_cfn", + "braf_worker_cargo", + "braf_worker_cargo_un", + "braf_worker_cargo_cfn", + "braf_worker_cargo_fab", + "braf_worker_fuel", + "braf_worker_fuel_un", + "braf_worker_fuel_cfn", + + "braf_worker_fuel_fab", + "braf_worker_fuel_br", + "braf_worker_health", + "braf_worker_health_un", + "braf_worker_health_cfn", + "braf_worker_health_fab", + "braf_worker_repair", + "braf_worker_repair_cfn", }; weapons[] = {}; }; }; #include "Braf_Weap_Veh.hpp" -#include "Braf_Anims\Braf_anims.hpp" +#include "braf_anims\braf_anims.hpp" class WeaponCloudsMGun; class CfgVehicles { @@ -100,7 +100,7 @@ class CfgVehicles class AnimationSources; class ViewPilot; }; -#include "Braf_Marrua\Marrua_base.hpp" -#include "Braf_Truck\Truck_base.hpp" -//#include "braf_land_rover\LR.hpp" +#include "braf_marrua\marrua_base.hpp" +#include "braf_truck\truck_base.hpp" +//#include "braf_land_rover\lr.hpp" }; diff --git a/braf_sounds/config.cpp b/braf_sounds/config.cpp index c561fae..3e7ac29 100644 --- a/braf_sounds/config.cpp +++ b/braf_sounds/config.cpp @@ -1,8 +1,8 @@ class CfgPatches { - class BRAF_Sounds + class braf_sounds { - author = "BRAF Team"; + author = "BRAF TEAM"; requiredAddons[] = { "A3_Air_F", @@ -18,25 +18,25 @@ class CfgSounds { class Doors { - sound[] = {"braf\braf_sounds\General\Heli_doors.ogg", 50, 1, 5}; + sound[] = {"braf\braf_sounds\general\heli_doors.ogg", 50, 1, 5}; name = "Doors"; titles[] = {}; }; class EFS { - sound[] = {"braf\braf_sounds\General\Heli_EFS.ogg", 50, 1, 5}; + sound[] = {"braf\braf_sounds\general\heli_efs.ogg", 50, 1, 5}; name = "EFS"; titles[] = {}; }; class Winch { - sound[] = {"braf\braf_sounds\General\Heli_hoist.ogg", 25, 1, 2.5}; + sound[] = {"braf\braf_sounds\general\heli_hoist.ogg", 25, 1, 2.5}; name = "Winch"; titles[] = {}; }; class Siren { - sound[] = {"braf\braf_sounds\General\siren.ogg", 50, 1, 5}; + sound[] = {"braf\braf_sounds\general\siren.ogg", 50, 1, 5}; name = "Siren"; titles[] = {}; }; diff --git a/braf_static/L16/VehiclesL16.hpp b/braf_static/L16/VehiclesL16.hpp index 7d5162f..e54fec7 100644 --- a/braf_static/L16/VehiclesL16.hpp +++ b/braf_static/L16/VehiclesL16.hpp @@ -1,6 +1,6 @@ class braf_M252_base: StaticMortar { - author="BRAF Team"; + author = "BRAF TEAM"; availableForSupportTypes[]= { "Artillery" @@ -10,16 +10,16 @@ class braf_M252_base: StaticMortar { libTextDesc="81mm Mortar"; }; - model="\braf\braf_static\L16\81Mortar.p3d"; + model="\braf\braf_static\l16\81mortar.p3d"; transportSoldier=1; cargoAction[]= { "D30_Cargo" }; - icon="\braf\braf_static\L16\data\ui\icomap_mortar_m251_ca.paa"; - picture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa"; - UiPicture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa"; - editorPreview = "\braf\braf_insignia\editorpreview\static\braf_I_M252_AAF.jpg"; + icon="\braf\braf_static\l16\data\ui\icomap_mortar_m251_ca.paa"; + picture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa"; + UiPicture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa"; + editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_m252_aaf.jpg"; mapSize=1.5; class Turrets: Turrets { @@ -89,24 +89,24 @@ class braf_I_M252_AAF: braf_M252_base }; hiddenSelectionsTextures[]= { - "\braf\braf_static\L16\data\m252_81mm_co.paa" + "\braf\braf_static\l16\data\m252_81mm_co.paa" }; }; class braf_B_M252_Gun_Bag: Weapon_Bag_Base { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="M252 Gun Bag"; _generalMacro="braf_I_M252_AAF"; mass=200; scope=2; scopeArsenal=2; scopeCurator=2; - model="\braf\braf_static\M2\bags\StaticX.p3d"; - picture="\braf\braf_static\M2\bags\staticx_ca.paa"; - icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa"; + model="\braf\braf_static\m2\bags\staticx.p3d"; + picture="\braf\braf_static\m2\bags\staticx_ca.paa"; + icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_static\M2\bags\data\static_co.paa" + "\braf\braf_static\m2\bags\data\static_co.paa" }; class assembleInfo { @@ -120,19 +120,19 @@ class braf_B_M252_Gun_Bag: Weapon_Bag_Base }; class braf_B_M252_Bipod_Bag: Weapon_Bag_Base { - author="BRAF Team"; + author = "BRAF TEAM"; mass=150; scope=2; scopeArsenal=2; scopeCurator=2; displayName="M252 Tripod Bag"; _generalMacro="braf_I_M252_AAF"; - model="\braf\braf_static\M2\bags\StaticY.p3d"; - picture="\braf\braf_static\M2\bags\staticy_ca.paa"; - icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa"; + model="\braf\braf_static\m2\bags\staticy.p3d"; + picture="\braf\braf_static\m2\bags\staticy_ca.paa"; + icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_static\M2\bags\data\static_co.paa" + "\braf\braf_static\m2\bags\data\static_co.paa" }; faction="Braf_army"; class assembleInfo: assembleInfo diff --git a/braf_static/L16/data/m252_81mm.rvmat b/braf_static/L16/data/m252_81mm.rvmat index 46ecf13..a1a34a0 100644 --- a/braf_static/L16/data/m252_81mm.rvmat +++ b/braf_static/L16/data/m252_81mm.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\L16\data\M252_81mm_nohq.paa"; + texture="braf\braf_static\l16\data\m252_81mm_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\L16\data\M252_81mm_smdi.paa"; + texture="braf\braf_static\l16\data\m252_81mm_smdi.paa"; uvSource="tex"; class uvTransform { @@ -92,5 +92,5 @@ class Stage7 }; class StageTI { - texture="braf\braf_static\L16\data\m252_81mm_ti_ca.paa"; + texture="braf\braf_static\l16\data\m252_81mm_ti_ca.paa"; }; diff --git a/braf_static/M120/CfgMagazines.hpp b/braf_static/M120/CfgMagazines.hpp index ad1e1e0..1834585 100644 --- a/braf_static/M120/CfgMagazines.hpp +++ b/braf_static/M120/CfgMagazines.hpp @@ -13,13 +13,13 @@ class CfgMagazines class Titan_AT; class 8Rnd_120mm_Mortar: VehicleMagazine { - author="BRAF Team"; + author = "BRAF TEAM"; initSpeed=200; displayNameShort="Mortar M120mm"; scope=2; displayName="Mortar M120"; displayNameMFDFormat="HE"; - ammo="Braf_B_120MM"; + ammo="braf_b_120mm"; count=8; nameSound="heat"; muzzleImpulseFactor[]={0,0}; diff --git a/braf_static/M120/CfgMovesBasic.hpp b/braf_static/M120/CfgMovesBasic.hpp index e595773..9670d93 100644 --- a/braf_static/M120/CfgMovesBasic.hpp +++ b/braf_static/M120/CfgMovesBasic.hpp @@ -14,7 +14,7 @@ class CfgMovesMaleSdr: CfgMovesBasic class Crew; class D30_Cargo: Crew { - file="\braf\braf_static_anim\anim\D30_Cargo.rtm"; + file="\braf\braf_static_anim\anim\d30_cargo.rtm"; connectTo[]={Static_Dead,1}; //ToDo: own death anim? }; }; diff --git a/braf_static/M120/Data/M120.rvmat b/braf_static/M120/Data/M120.rvmat index a82e347..c1c34b8 100644 --- a/braf_static/M120/Data/M120.rvmat +++ b/braf_static/M120/Data/M120.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M120\Data\M120_nohq.paa"; + texture = "braf\braf_static\m120\data\m120_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_static\M120\Data\M120_as.paa"; + texture = "braf\braf_static\m120\data\m120_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M120\Data\M120_smdi.paa"; + texture = "braf\braf_static\m120\data\m120_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/M120/cfgAmmo.hpp b/braf_static/M120/cfgAmmo.hpp index 6b8519e..66df2bb 100644 --- a/braf_static/M120/cfgAmmo.hpp +++ b/braf_static/M120/cfgAmmo.hpp @@ -34,7 +34,7 @@ class CfgAmmo class BombCore; class ammo_Penetrator_Base; class B_570x28_Ball; - class Braf_B_120MM: Sh_155mm_AMOS + class braf_b_120mm: Sh_155mm_AMOS { hit=200; indirectHit=78; diff --git a/braf_static/M120/cfgVehicles.hpp b/braf_static/M120/cfgVehicles.hpp index d3f9957..2d71e45 100644 --- a/braf_static/M120/cfgVehicles.hpp +++ b/braf_static/M120/cfgVehicles.hpp @@ -28,7 +28,7 @@ class CfgVehicles }; class braf_m120_base: StaticMortar { - author="BRAF Team"; + author = "BRAF TEAM"; availableForSupportTypes[]= { "Artillery" @@ -44,9 +44,9 @@ class CfgVehicles { "D30_Cargo" }; - icon="\braf\braf_static\L16\data\ui\icomap_mortar_m251_ca.paa"; - picture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa"; - UiPicture="\braf\braf_static\L16\data\ui\Mortar_01_ca.paa"; + icon="\braf\braf_static\l16\data\ui\icomap_mortar_m251_ca.paa"; + picture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa"; + UiPicture="\braf\braf_static\l16\data\ui\mortar_01_ca.paa"; editorPreview = ""; mapSize=1.5; class Turrets: Turrets @@ -57,7 +57,7 @@ class CfgVehicles gunnerAction="D30_Cargo"; weapons[]= { - "Braf_M120_mortar" + "braf_m120_mortar" }; magazines[]= { diff --git a/braf_static/M120/cfgWeapons.hpp b/braf_static/M120/cfgWeapons.hpp index f1ab03a..7693721 100644 --- a/braf_static/M120/cfgWeapons.hpp +++ b/braf_static/M120/cfgWeapons.hpp @@ -73,7 +73,7 @@ class cfgWeapons class Laserdesignator_mounted; class NVGoggles; class CarHorn; - class Braf_M120_mortar: mortar_82mm + class braf_m120_mortar: mortar_82mm { scope=1; displayname="M120 Mortar"; @@ -91,17 +91,17 @@ class cfgWeapons "8Rnd_82mm_Mo_Smoke_white" }; modes[] = {"Single1", "Single2", "Single3", "Single4","Burst1", "Burst2", "Burst3", "Burst4"}; - reloadSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10}; - reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10}; + reloadSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10}; + reloadMagazineSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10}; class Single1: Mode_SemiAuto { displayName="120mm Ch.0"; sounds[] = {"StandardSound"}; class StandardSound { - begin1[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500}; + begin1[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500}; soundBegin[] = {"begin1",1}; }; - reloadSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10}; + reloadSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10}; reloadTime=1.8; artilleryDispersion=1.9; aiRateOfFire=1; @@ -140,10 +140,10 @@ class cfgWeapons sounds[] = {"StandardSound"}; class StandardSound { - begin1[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500}; + begin1[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\slammer_120mm_distant",3.1622777,1,1500}; soundBegin[] = {"begin1",1}; }; - reloadSound[] = {"A3\Sounds_F\arsenal\weapons_vehicles\cannon_120mm\Cannon_120mm_Reload_01",2.5118864,1,10}; + reloadSound[] = {"a3\sounds_f\arsenal\weapons_vehicles\cannon_120mm\cannon_120mm_reload_01",2.5118864,1,10}; reloadTime=1.8; artilleryDispersion=1.9; aiRateOfFire=1; diff --git a/braf_static/M120/config.cpp b/braf_static/M120/config.cpp index d6f2c4c..c06f30d 100644 --- a/braf_static/M120/config.cpp +++ b/braf_static/M120/config.cpp @@ -1,10 +1,11 @@ class CfgPatches { - class braf_M120 { + class braf_m120 { + author = "BRAF TEAM"; addonRootClass = "braf_static"; requiredAddons[] = { "A3_Weapons_F_Mark" }; requiredVersion = 0.1; units[] = { "braf_m120" }; - weapons[] = { "Braf_M120_mortar" }; + weapons[] = { "braf_m120_mortar" }; }; }; diff --git a/braf_static/M2/AmmoM2.hpp b/braf_static/M2/AmmoM2.hpp index edff278..84eef5c 100644 --- a/braf_static/M2/AmmoM2.hpp +++ b/braf_static/M2/AmmoM2.hpp @@ -1,9 +1,9 @@ -class Braf_B_127x99_Ball_Red_Tracer: B_127x99_Ball +class braf_b_127x99_ball_red_tracer: B_127x99_Ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; lightcolor[] = {0.25,0.25,0.5}; effectflare = "FlareShell"; - effectfly = "Braf_tracer_red"; + effectfly = "braf_tracer_red"; flaresize = 5; tracerScale=1.2; tracerStartTime=0.075000003; @@ -20,7 +20,7 @@ class Braf_B_127x99_Ball_Red_Tracer: B_127x99_Ball ACE_muzzleVelocities[]={853}; ACE_barrelLengths[]={736.59998}; }; -class Braf_B_127x99_Ball_Red_Tracer_Splash: Braf_B_127x99_Ball_Red_Tracer +class braf_b_127x99_ball_red_tracer_splash: braf_b_127x99_ball_red_tracer { hit=32; indirectHit=1.5; diff --git a/braf_static/M2/Data/m2_stojan.rvmat b/braf_static/M2/Data/m2_stojan.rvmat index ce1002b..84f2704 100644 --- a/braf_static/M2/Data/m2_stojan.rvmat +++ b/braf_static/M2/Data/m2_stojan.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\M2\data\m2_stojan_nohq.paa"; + texture="braf\braf_static\m2\data\m2_stojan_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\M2\data\m2_stojan_smdi.paa"; + texture="braf\braf_static\m2\data\m2_stojan_smdi.paa"; uvSource="tex"; class uvTransform { @@ -92,5 +92,5 @@ class Stage7 }; class StageTI { - texture="braf\braf_static\M2\data\m2_stojan_ti_ca.paa"; + texture="braf\braf_static\m2\data\m2_stojan_ti_ca.paa"; }; diff --git a/braf_static/M2/MagazinesM2.hpp b/braf_static/M2/MagazinesM2.hpp index ecde0dd..4eadc24 100644 --- a/braf_static/M2/MagazinesM2.hpp +++ b/braf_static/M2/MagazinesM2.hpp @@ -1,8 +1,8 @@ -class Braf_100Rnd_127x99_M: VehicleMagazine +class braf_100rnd_127x99_m: VehicleMagazine { scope=2; count=100; - ammo="Braf_B_127x99_Ball_Red_Tracer"; + ammo="braf_b_127x99_ball_red_tracer"; initSpeed=910; maxLeadSpeed=200; nameSound="mgun"; diff --git a/braf_static/M2/VehiclesM2.hpp b/braf_static/M2/VehiclesM2.hpp index 61d2e12..2390fa7 100644 --- a/braf_static/M2/VehiclesM2.hpp +++ b/braf_static/M2/VehiclesM2.hpp @@ -1,11 +1,11 @@ -class Braf_M2StaticMG_base: StaticMGWeapon +class braf_m2staticmg_base: StaticMGWeapon { - author="BRAF Team"; - reloadMagazineSound[]={"\braf\braf_static\M2\data\reload-belt-1",db-30,1,35}; - model="\braf\braf_static\M2\M2_mg.p3d"; - picture="\braf\braf_static\M2\Data\ui\icon_HMG_02_high_ca.paa"; - icon="\braf\braf_static\M2\Data\ui\icomap_m2_ca.paa"; - editorPreview = "\braf\braf_insignia\editorpreview\static\Braf_I_M2StaticMG_MiniTripod_AAF.jpg"; + author = "BRAF TEAM"; + reloadMagazineSound[]={"\braf\braf_static\m2\data\reload-belt-1",db-30,1,35}; + model="\braf\braf_static\m2\m2_mg.p3d"; + picture="\braf\braf_static\m2\data\ui\icon_hmg_02_high_ca.paa"; + icon="\braf\braf_static\m2\data\ui\icomap_m2_ca.paa"; + editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_m2staticmg_minitripod_aaf.jpg"; mapSize=3; displayName="M2 Browning (High Tripod)"; class Turrets: Turrets @@ -16,7 +16,7 @@ class Braf_M2StaticMG_base: StaticMGWeapon turretInfoType="RscOptics_Offroad_01"; discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500}; discreteDistanceInitIndex=2; - gunnerOpticsModel="\A3\weapons_f\reticle\optics_empty"; + gunnerOpticsModel="\a3\weapons_f\reticle\optics_empty"; gunnerLeftHandAnimName="otochlaven_shake"; gunnerRightHandAnimName="otochlaven_shake"; selectionFireAnim="zasleh"; @@ -25,14 +25,14 @@ class Braf_M2StaticMG_base: StaticMGWeapon maxTurn=180; weapons[]= { - "Braf_Vhmg_M2_static" + "braf_vhmg_m2_static" }; magazines[]= { - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M" + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m" }; gunnerAction="M2_Gunner"; }; @@ -42,17 +42,17 @@ class Braf_M2StaticMG_base: StaticMGWeapon class ReloadAnim { source="reload"; - weapon="Braf_Vhmg_M2_static"; + weapon="braf_vhmg_m2_static"; }; class ReloadMagazine { source="reloadmagazine"; - weapon="Braf_Vhmg_M2_static"; + weapon="braf_vhmg_m2_static"; }; class Revolving { source="revolving"; - weapon="Braf_Vhmg_M2_static"; + weapon="braf_vhmg_m2_static"; }; }; armorStructural=10; @@ -67,13 +67,13 @@ class Braf_M2StaticMG_base: StaticMGWeapon assembleTo=""; dissasembleTo[]= { - "Braf_B_M2_Gun_Bag", - "Braf_B_M2_Tripod_Bag" + "braf_b_m2_gun_bag", + "braf_b_m2_tripod_bag" }; displayName=""; }; }; -class Braf_I_M2StaticMG_AAF: Braf_M2StaticMG_base +class braf_i_m2staticmg_aaf: braf_m2staticmg_base { scope=2; scopeArsenal=2; @@ -86,13 +86,13 @@ class Braf_I_M2StaticMG_AAF: Braf_M2StaticMG_base "braf_army_rifleman_regular_2000" }; }; -class Braf_M2StaticMG_MiniTripod_base: Braf_M2StaticMG_base +class braf_m2staticmg_minitripod_base: braf_m2staticmg_base { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="M2 Browning (Low Tripod)"; - model="\braf\braf_static\M2\M2_mg2.p3d"; - picture="\braf\braf_static\M2\Data\ui\icon_HMG_02_ca.paa"; - editorPreview = "\braf\braf_insignia\editorpreview\static\Braf_I_M2StaticMG_AAF.jpg"; + model="\braf\braf_static\m2\m2_mg2.p3d"; + picture="\braf\braf_static\m2\data\ui\icon_hmg_02_ca.paa"; + editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_m2staticmg_aaf.jpg"; class Turrets: Turrets { class MainTurret: MainTurret @@ -112,13 +112,13 @@ class Braf_M2StaticMG_MiniTripod_base: Braf_M2StaticMG_base assembleTo=""; dissasembleTo[]= { - "Braf_B_M2_Gun_Bag", - "Braf_B_M2_MiniTripod_Bag" + "braf_b_m2_gun_bag", + "braf_b_m2_minitripod_bag" }; displayName=""; }; }; -class Braf_I_M2StaticMG_MiniTripod_AAF: Braf_M2StaticMG_MiniTripod_base +class braf_i_m2staticmg_minitripod_aaf: braf_m2staticmg_minitripod_base { scope=2; scopeArsenal=2; @@ -131,21 +131,21 @@ class Braf_I_M2StaticMG_MiniTripod_AAF: Braf_M2StaticMG_MiniTripod_base "braf_army_rifleman_regular_2000" }; }; -class Braf_B_M2_Gun_Bag: Weapon_Bag_Base +class braf_b_m2_gun_bag: Weapon_Bag_Base { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="M2 Gun Bag"; - _generalMacro="Braf_I_M2StaticMG_AAF"; + _generalMacro="braf_i_m2staticmg_aaf"; mass=250; scope=2; scopeArsenal=2; scopeCurator=2; - model="\braf\braf_static\M2\bags\StaticX.p3d"; - picture="\braf\braf_static\M2\bags\staticx_ca.paa"; - icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa"; + model="\braf\braf_static\m2\bags\staticx.p3d"; + picture="\braf\braf_static\m2\bags\staticx_ca.paa"; + icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_static\M2\bags\data\static_co.paa" + "\braf\braf_static\m2\bags\data\static_co.paa" }; class assembleInfo { @@ -157,49 +157,49 @@ class Braf_B_M2_Gun_Bag: Weapon_Bag_Base }; faction="IND_F"; }; -class Braf_B_M2_Tripod_Bag: Weapon_Bag_Base +class braf_b_m2_tripod_bag: Weapon_Bag_Base { - author="BRAF Team"; + author = "BRAF TEAM"; mass=150; scope=2; scopeArsenal=2; scopeCurator=2; displayName="M2 Tripod Bag"; - _generalMacro="Braf_I_M2StaticMG_AAF"; - model="\braf\braf_static\M2\bags\StaticY.p3d"; - picture="\braf\braf_static\M2\bags\staticy_ca.paa"; - icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa"; + _generalMacro="braf_i_m2staticmg_aaf"; + model="\braf\braf_static\m2\bags\staticy.p3d"; + picture="\braf\braf_static\m2\bags\staticy_ca.paa"; + icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_static\M2\bags\data\static_co.paa" + "\braf\braf_static\m2\bags\data\static_co.paa" }; faction="Braf_army"; class assembleInfo: assembleInfo { displayName="$STR_A3_CfgVehicles_B_HMG_01_Wpn_assembleInfo0"; - assembleTo="Braf_I_M2StaticMG_AAF"; + assembleTo="braf_i_m2staticmg_aaf"; base[]= { - "Braf_B_M2_Gun_Bag" + "braf_b_m2_gun_bag" }; }; }; -class Braf_B_M2_MiniTripod_Bag: Braf_B_M2_Tripod_Bag +class braf_b_m2_minitripod_bag: braf_b_m2_tripod_bag { - author="BRAF Team"; + author = "BRAF TEAM"; mass=150; scope=2; scopeArsenal=2; scopeCurator=2; displayName="M2 MiniTripod Bag"; - _generalMacro="Braf_I_M2StaticMG_AAF"; + _generalMacro="braf_i_m2staticmg_aaf"; class assembleInfo: assembleInfo { displayName="$STR_A3_CfgVehicles_B_HMG_01_Wpn_assembleInfo0"; - assembleTo="Braf_I_M2StaticMG_MiniTripod_AAF"; + assembleTo="braf_i_m2staticmg_minitripod_aaf"; base[]= { - "Braf_B_M2_Gun_Bag" + "braf_b_m2_gun_bag" }; }; }; \ No newline at end of file diff --git a/braf_static/M2/WeaponsM2.hpp b/braf_static/M2/WeaponsM2.hpp index ba0a739..f269aad 100644 --- a/braf_static/M2/WeaponsM2.hpp +++ b/braf_static/M2/WeaponsM2.hpp @@ -1,7 +1,7 @@ -class Braf_Vhmg_M2_veh: HMG_M2 +class braf_vhmg_m2_veh: HMG_M2 { displayName="M2 Browning .50 Cal"; - author="BRAF Team"; + author = "BRAF TEAM"; magazineReloadTime=10; modes[]= { @@ -13,18 +13,18 @@ class Braf_Vhmg_M2_veh: HMG_M2 }; magazines[]= { - "Braf_100Rnd_127x99_M" + "braf_100rnd_127x99_m" }; drySound[]= { - "A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_dry", + "a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_dry", 1, 1, 10 }; reloadMagazineSound[]= { - "\braf\braf_static\M2\data\reload-belt-1", + "\braf\braf_static\m2\data\reload-belt-1", 1, 1, 10 @@ -121,10 +121,10 @@ class Braf_Vhmg_M2_veh: HMG_M2 }; }; }; -class Braf_Vhmg_M2_static: Braf_Vhmg_M2_veh +class braf_vhmg_m2_static: braf_vhmg_m2_veh { displayName="M2 Browning .50 Cal"; - author="BRAF Team"; + author = "BRAF TEAM"; class GunParticles { class effect1 diff --git a/braf_static/M2/bags/Alice.rvmat b/braf_static/M2/bags/Alice.rvmat index a9e7434..0a0c788 100644 --- a/braf_static/M2/bags/Alice.rvmat +++ b/braf_static/M2/bags/Alice.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M2\bags\alice_nohq.paa"; + texture = "braf\braf_static\m2\bags\alice_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_static\M2\bags\alice_as.paa"; + texture = "braf\braf_static\m2\bags\alice_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M2\bags\alice_smdi.paa"; + texture = "braf\braf_static\m2\bags\alice_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/M2/bags/Armacao.rvmat b/braf_static/M2/bags/Armacao.rvmat index 93966b5..b500f01 100644 --- a/braf_static/M2/bags/Armacao.rvmat +++ b/braf_static/M2/bags/Armacao.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M2\bags\armacao_nohq.paa"; + texture = "braf\braf_static\m2\bags\armacao_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_static\M2\bags\armacao_as.paa"; + texture = "braf\braf_static\m2\bags\armacao_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M2\bags\armacao_smdi.paa"; + texture = "braf\braf_static\m2\bags\armacao_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/M2/bags/data/static.rvmat b/braf_static/M2/bags/data/static.rvmat index 8158dbb..ef9e348 100644 --- a/braf_static/M2/bags/data/static.rvmat +++ b/braf_static/M2/bags/data/static.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_static\M2\bags\data\BackPacks_TI_ca.paa"; + texture="braf\braf_static\m2\bags\data\backpacks_ti_ca.paa"; }; ambient[]={1.000000,1.000000,1.000000,1.000000}; diffuse[]={1.000000,1.000000,1.000000,1.000000}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\M2\bags\data\Static_NOHQ.paa"; + texture="braf\braf_static\m2\bags\data\static_nohq.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_static/M2/bags/model.cfg b/braf_static/M2/bags/model.cfg index ee458c4..f00e699 100644 --- a/braf_static/M2/bags/model.cfg +++ b/braf_static/M2/bags/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="Samples_F\TemplateRTM\ManSkeleton_Pivots.p3d"; + pivotsModel="samples_f\templatertm\manskeleton_pivots.p3d"; }; }; diff --git a/braf_static/config.cpp b/braf_static/config.cpp index f44d2f8..2a87c70 100644 --- a/braf_static/config.cpp +++ b/braf_static/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_static { - author = "BRAF Team"; + author = "BRAF TEAM"; requiredAddons[] = { "A3_Weapons_F_Mark", @@ -62,8 +62,8 @@ class CfgAmmo class BombCore; class ammo_Penetrator_Base; class B_570x28_Ball; -#include "eryx\AmmoERYX.hpp" -#include "M2\AmmoM2.hpp" +#include "eryx\ammoeryx.hpp" +#include "m2\ammom2.hpp" }; class CfgMagazines { @@ -78,8 +78,8 @@ class CfgMagazines class Default; class Titan_AP; class Titan_AT; -#include "eryx\MagazinesERYX.hpp" -#include "M2\MagazinesM2.hpp" +#include "eryx\magazineseryx.hpp" +#include "m2\magazinesm2.hpp" }; class CfgVehicles { @@ -114,9 +114,9 @@ class CfgVehicles { class assembleInfo; }; -#include "eryx\VehiclesERYX.hpp" -#include "L16\VehiclesL16.hpp" -#include "M2\VehiclesM2.hpp" +#include "eryx\vehicleseryx.hpp" +#include "l16\vehiclesl16.hpp" +#include "m2\vehiclesm2.hpp" }; class WeaponFireGun; @@ -193,12 +193,12 @@ class CfgWeapons class Laserdesignator_mounted; class NVGoggles; class CarHorn; - #include "\braf\braf_static\eryx\WeaponsERYX.hpp" - #include "\braf\braf_static\M2\WeaponsM2.hpp" + #include "\braf\braf_static\eryx\weaponseryx.hpp" + #include "\braf\braf_static\m2\weaponsm2.hpp" }; class CfgLights { - class Braf_tracerBlue + class braf_tracerblue { color[] = {0, 0, 1, 1}; ambient[] = {0, 0, 1, 0}; @@ -215,7 +215,7 @@ class CfgLights position[] = {0, 0.2, 0}; diffuse[] = {0, 0, 0.1}; }; - class Braf_tracerYellow + class braf_traceryellow { color[] = {1, 1, 0, 1}; ambient[] = {1, 1, 0, 0}; @@ -232,61 +232,61 @@ class CfgLights position[] = {0, 0.2, 0}; diffuse[] = {0.1, 0.1, 0}; }; - class Braf_tracerRed : Braf_tracerBlue + class braf_tracerred : braf_tracerblue { color[] = {1, 0, 0, 1}; ambient[] = {1, 0, 0, 0}; diffuse[] = {0.1, 0, 0}; }; - class Braf_tracerGreen : Braf_tracerBlue + class braf_tracergreen : braf_tracerblue { color[] = {0, 1, 0, 1}; ambient[] = {0, 1, 0, 0}; diffuse[] = {0, 0.1, 0}; }; }; -class Braf_tracer_blue +class braf_tracer_blue { - class Braf_Blue_tracer + class braf_blue_tracer { simulation = "light"; - type = "Braf_tracerBlue"; + type = "braf_tracerblue"; position[] = {0, 0, 0}; intensity = 0; interval = 1; lifeTime = 6; }; }; -class Braf_tracer_yellow +class braf_tracer_yellow { - class Braf_Yellow_tracer + class braf_yellow_tracer { simulation = "light"; - type = "Braf_tracerYellow"; + type = "braf_traceryellow"; position[] = {0, 0, 0}; intensity = 0; interval = 1; lifeTime = 6; }; }; -class Braf_tracer_red +class braf_tracer_red { - class Braf_Red_tracer + class braf_red_tracer { simulation = "light"; - type = "Braf_tracerRed"; + type = "braf_tracerred"; position[] = {0, 0, 0}; intensity = 0; interval = 1; lifeTime = 6; }; }; -class Braf_tracer_green +class braf_tracer_green { - class Braf_Green_tracer + class braf_green_tracer { simulation = "light"; - type = "Braf_tracerGreen"; + type = "braf_tracergreen"; position[] = {0, 0, 0}; intensity = 0; interval = 1; diff --git a/braf_static/eryx/AmmoERYX.hpp b/braf_static/eryx/AmmoERYX.hpp index fc6152b..1fdd20f 100644 --- a/braf_static/eryx/AmmoERYX.hpp +++ b/braf_static/eryx/AmmoERYX.hpp @@ -6,7 +6,7 @@ class braf_M_9K115_2_AT13_Saxhorn_2_AT: MissileBase "RocketsHeavy_Tail_SoundSet", "Explosion_Debris_SoundSet" }; - model="\A3\Weapons_F_Tank\Launchers\Vorona\Vorona_missile_heat_fly.p3d"; + model="\a3\weapons_f_tank\launchers\vorona\vorona_missile_heat_fly.p3d"; hit=150; indirectHit=25; indirectHitRange=3.5; diff --git a/braf_static/eryx/VehiclesERYX.hpp b/braf_static/eryx/VehiclesERYX.hpp index 2454fd7..edd4fce 100644 --- a/braf_static/eryx/VehiclesERYX.hpp +++ b/braf_static/eryx/VehiclesERYX.hpp @@ -1,6 +1,6 @@ class braf_Metis_Base: StaticATWeapon { - author="BRAF Team"; + author = "BRAF TEAM"; class assembleInfo { primary=0; @@ -8,8 +8,8 @@ class braf_Metis_Base: StaticATWeapon assembleTo=""; dissasembleTo[]= { - "Braf_B_Metis_Gun_Bag", - "Braf_B_Metis_Tripod_Bag" + "braf_b_metis_gun_bag", + "braf_b_metis_tripod_bag" }; displayName=""; }; @@ -21,7 +21,7 @@ class braf_Metis_Base: StaticATWeapon libTextDesc="ERYX Anti Tank Launcher"; }; icon="\braf\braf_static\eryx\data\ui\icomap_metis_at13_ca.paa"; - editorPreview = "\braf\braf_insignia\editorpreview\static\Braf_I_Metis_AAF.jpg"; + editorPreview = "\braf\braf_insignia\editorpreview\static\braf_i_metis_aaf.jpg"; picture="\braf\braf_static\eryx\data\ui\metis_at13_ca.paa"; UiPicture="\braf\braf_static\eryx\data\ui\metis_at13_ca.paa"; mapSize=1.5; @@ -31,14 +31,14 @@ class braf_Metis_Base: StaticATWeapon { weapons[]= { - "Braf_Vmlauncher_AT13_single_veh" + "braf_vmlauncher_at13_single_veh" }; magazines[]= { "Braf_6Rnd_AT13_M" }; gunnerAction="Metis_Gunner"; - gunnerOpticsModel="\braf\braf_static\eryx\2Dscope_Metis.p3d"; + gunnerOpticsModel="\braf\braf_static\eryx\2dscope_metis.p3d"; gunnerOpticsEffect[]= { "OpticsCHAbera1", @@ -87,7 +87,7 @@ class braf_Metis_Base: StaticATWeapon }; }; }; -class Braf_I_Metis_AAF: Braf_Metis_Base +class braf_i_metis_aaf: Braf_Metis_Base { scope=2; scopeArsenal=2; @@ -100,21 +100,21 @@ class Braf_I_Metis_AAF: Braf_Metis_Base "braf_army_rifleman_regular_2000" }; }; -class Braf_B_Metis_Gun_Bag: Weapon_Bag_Base +class braf_b_metis_gun_bag: Weapon_Bag_Base { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="ERYX Gun Bag"; - _generalMacro="Braf_I_Metis_AAF"; + _generalMacro="braf_i_metis_aaf"; mass=250; scope=2; scopeArsenal=2; scopeCurator=2; - model="\braf\braf_static\M2\bags\StaticX.p3d"; - picture="\braf\braf_static\M2\bags\staticx_ca.paa"; - icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa"; + model="\braf\braf_static\m2\bags\staticx.p3d"; + picture="\braf\braf_static\m2\bags\staticx_ca.paa"; + icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_static\M2\bags\data\static_co.paa" + "\braf\braf_static\m2\bags\data\static_co.paa" }; class assembleInfo { @@ -126,30 +126,30 @@ class Braf_B_Metis_Gun_Bag: Weapon_Bag_Base }; faction="braf_army"; }; -class Braf_B_Metis_Tripod_Bag: Weapon_Bag_Base +class braf_b_metis_tripod_bag: Weapon_Bag_Base { - author="BRAF Team"; + author = "BRAF TEAM"; mass=150; scope=2; scopeArsenal=2; scopeCurator=2; displayName="ERYX Tripod Bag"; - _generalMacro="Braf_I_Metis_AAF"; - model="\braf\braf_static\M2\bags\StaticY.p3d"; - picture="\braf\braf_static\M2\bags\staticy_ca.paa"; - icon="\braf\braf_static\M2\bags\mapicon_backpack_ca.paa"; + _generalMacro="braf_i_metis_aaf"; + model="\braf\braf_static\m2\bags\staticy.p3d"; + picture="\braf\braf_static\m2\bags\staticy_ca.paa"; + icon="\braf\braf_static\m2\bags\mapicon_backpack_ca.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_static\M2\bags\data\static_co.paa" + "\braf\braf_static\m2\bags\data\static_co.paa" }; faction="Braf_army"; class assembleInfo: assembleInfo { displayName="$STR_A3_CfgVehicles_B_HMG_01_Wpn_assembleInfo0"; - assembleTo="Braf_I_Metis_AAF"; + assembleTo="braf_i_metis_aaf"; base[]= { - "Braf_B_Metis_Gun_Bag" + "braf_b_metis_gun_bag" }; }; }; \ No newline at end of file diff --git a/braf_static/eryx/WeaponsERYX.hpp b/braf_static/eryx/WeaponsERYX.hpp index ffd68a2..24a7d7b 100644 --- a/braf_static/eryx/WeaponsERYX.hpp +++ b/braf_static/eryx/WeaponsERYX.hpp @@ -1,4 +1,4 @@ -class Braf_Vmlauncher_AT13_single_veh: missiles_Vorona +class braf_vmlauncher_at13_single_veh: missiles_Vorona { displayName="Eryx Launcher"; reloadTime=8; diff --git a/braf_static/eryx/data/metis.rvmat b/braf_static/eryx/data/metis.rvmat index 0a49f28..694faa7 100644 --- a/braf_static/eryx/data/metis.rvmat +++ b/braf_static/eryx/data/metis.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\eryx\data\metis_NOHQ.paa"; + texture="braf\braf_static\eryx\data\metis_nohq.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_static\eryx\data\Metal_rough_Half_DT.paa"; + texture="braf\braf_static\eryx\data\metal_rough_half_dt.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\eryx\data\metis_SMDI.paa"; + texture="braf\braf_static\eryx\data\metis_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_static/source/M101/Anim/model.cfg b/braf_static/source/M101/Anim/model.cfg index f4d7c31..2b198fb 100644 --- a/braf_static/source/M101/Anim/model.cfg +++ b/braf_static/source/M101/Anim/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_static/source/M101/cfgMovesBasic.hpp b/braf_static/source/M101/cfgMovesBasic.hpp index 580d83a..88cc0a3 100644 --- a/braf_static/source/M101/cfgMovesBasic.hpp +++ b/braf_static/source/M101/cfgMovesBasic.hpp @@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic class Crew; class braf_LowTripod_Gunner: Crew { - file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm"; + file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_mg_butt: Crew { - file="\braf\braf_static\m101\Anim\mg_butt.rtm"; + file="\braf\braf_static\m101\anim\mg_butt.rtm"; connectTo[]= { "Static_Dead", @@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M2_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M2_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m2_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Commander: Crew { - file="\braf\braf_static\m101\Anim\M119_Commander.rtm"; + file="\braf\braf_static\m101\anim\m119_commander.rtm"; connectTo[]= { "Static_Dead", @@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M119_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m119_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Cargo: Crew { - file="\braf\braf_static\m101\Anim\M119_Cargo.rtm"; + file="\braf\braf_static\m101\anim\m119_cargo.rtm"; connectTo[]= { "Static_Dead", diff --git a/braf_static/source/M101/config.cpp b/braf_static/source/M101/config.cpp index fcb093e..71ab53a 100644 --- a/braf_static/source/M101/config.cpp +++ b/braf_static/source/M101/config.cpp @@ -2,10 +2,11 @@ #include "cfgMovesBasic.hpp" class CfgPatches { - class BRAF_m101 + class braf_m101 { - units[] = {"BRAF_m101_105mm"}; - weapons[] = {"BRAF_canhao_105mm"}; + author = "BRAF TEAM"; + units[] = {"braf_m101_105mm"}; + weapons[] = {"braf_canhao_105mm"}; requiredVersion = 0.01; requiredAddons[] = {"A3_Weapons_F_Mark"}; }; @@ -20,7 +21,7 @@ class CfgAmmo class Sh_155mm_AMOS : ShellBase { }; - class BRAF_Base_HE : Sh_155mm_AMOS + class braf_base_he : Sh_155mm_AMOS { cost = 100; artilleryLock = 1; @@ -35,7 +36,7 @@ class CfgAmmo indirectHit = 65; indirectHitRange = 15; }; - class BRAF_Base_WP : BRAF_Base_HE + class braf_base_wp : braf_base_he { hit = 60; typicalSpeed = 1300; @@ -53,11 +54,11 @@ class CfgAmmo // soundHit[] = {"\ca\weapons\data\sound\explosion\grenade_new1",3.16228,1}; }; class Sh_155mm_AMOS_LG; - class BRAF_Base_LASER : Sh_155mm_AMOS_LG + class braf_base_laser : Sh_155mm_AMOS_LG { }; class Flare_82mm_AMOS_White; - class BRAF_Base_ILLUM : Flare_82mm_AMOS_White + class braf_base_illum : Flare_82mm_AMOS_White { hit = 8; indirectHit = 0; @@ -75,7 +76,7 @@ class CfgAmmo CraterEffects = ""; }; class Smoke_120mm_AMOS_White; - class BRAF_Base_SMOKE : Smoke_120mm_AMOS_White + class braf_base_smoke : Smoke_120mm_AMOS_White { hit = 8; typicalSpeed = 1300; @@ -93,16 +94,16 @@ class CfgAmmo CraterEffects = ""; }; class Sh_120mm_APFSDS; - class BRAF_Base_AT : Sh_120mm_APFSDS + class braf_base_at : Sh_120mm_APFSDS { allowAgainstInfantry = 1; typicalSpeed = 1300; airfriction = "-3.96e-005"; hit = 350; - model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green"; + model = "\a3\weapons_f\data\bullettracer\shell_tracer_green"; }; - class BRAF_105mm_HE : Sh_155mm_AMOS + class braf_105mm_he : Sh_155mm_AMOS { artilleryLock = 1; typicalSpeed = 1300; @@ -111,7 +112,7 @@ class CfgAmmo indirectHitRange = 25; }; - class BRAF_105mm_WP : BRAF_105mm_HE + class braf_105mm_wp : braf_105mm_he { hit = 60; typicalSpeed = 1300; @@ -121,10 +122,10 @@ class CfgAmmo ExplosionEffects = "WPExplosion"; CraterEffects = "ExploAmmoCrater"; }; - class BRAF_105mm_LASER : Sh_155mm_AMOS_LG + class braf_105mm_laser : Sh_155mm_AMOS_LG { }; - class BRAF_105mm_ILLUM : Flare_82mm_AMOS_White + class braf_105mm_illum : Flare_82mm_AMOS_White { hit = 8; typicalSpeed = 1300; @@ -141,7 +142,7 @@ class CfgAmmo tracerStartTime = 0.1; tracerEndTime = 2.3; }; - class BRAF_105mm_SMOKE : Smoke_120mm_AMOS_White + class braf_105mm_smoke : Smoke_120mm_AMOS_White { hit = 8; typicalSpeed = 1300; @@ -170,40 +171,40 @@ class CfgMagazines { }; class 32Rnd_155mm_Mo_shells; - class BRAF_30Rnd_105mmHE_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine + class braf_30rnd_105mmhe_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine { scope = 2; displayName = "105mm HE"; - ammo = "BRAF_105mm_HE"; + ammo = "braf_105mm_he"; count = 30; nameSound = "heat"; initSpeed = 1100; displayNameShort = "FRAG HE"; muzzleImpulseFactor[] = {0.65, 0.65}; }; - class BRAF_30Rnd_105mmwp_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmwp_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm WP"; displayNameShort = "WP"; - ammo = "BRAF_105mm_WP"; + ammo = "braf_105mm_wp"; }; - class BRAF_30Rnd_105mmLASER_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmlaser_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm Laser Guided"; displayNameShort = "Laser Guided"; - ammo = "BRAF_105mm_LASER"; + ammo = "braf_105mm_laser"; }; - class BRAF_30Rnd_105mmsmoke_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmsmoke_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm Smoke"; displayNameShort = "Smoke"; - ammo = "BRAF_105mm_SMOKE"; + ammo = "braf_105mm_smoke"; }; - class BRAF_30Rnd_105mmilum_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmilum_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm Ilumination"; displayNameShort = "Ilumination"; - ammo = "BRAF_105mm_ILLUM"; + ammo = "braf_105mm_illum"; }; }; @@ -270,34 +271,34 @@ class cfgWeapons }; }; }; - class BRAF_canhao_105mm : braf_w_d30 + class braf_canhao_105mm : braf_w_d30 { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = m101 105mm Cannon; magazines[] = { - "BRAF_30Rnd_105mmHE_m101", - "BRAF_30Rnd_105mmwp_m101", - "BRAF_30Rnd_105mmLASER_m101", - "BRAF_30Rnd_105mmsmoke_m101", - "BRAF_30Rnd_105mmilum_m101"}; + "braf_30rnd_105mmhe_m101", + "braf_30rnd_105mmwp_m101", + "braf_30rnd_105mmlaser_m101", + "braf_30rnd_105mmsmoke_m101", + "braf_30rnd_105mmilum_m101"}; }; class braf_w_m101 : braf_w_d30 { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = M101 105mm cc; magazines[] = { - "BRAF_30Rnd_105mmHE_m101", - "BRAF_30Rnd_105mmwp_m101", - "BRAF_30Rnd_105mmsmoke_m101", - "BRAF_30Rnd_105mmilum_m101"}; + "braf_30rnd_105mmhe_m101", + "braf_30rnd_105mmwp_m101", + "braf_30rnd_105mmsmoke_m101", + "braf_30rnd_105mmilum_m101"}; }; }; @@ -330,21 +331,21 @@ class CfgVehicles { }; - class BRAF_m101_105mm : StaticCannon + class braf_m101_105mm : StaticCannon { scope = 2; scopeCurator = 2; artilleryScanner = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; availableForSupportTypes[] = {"Artillery"}; - model = "\braf\braf_static\m101\BRAF_m101.p3d"; + model = "\braf\braf_static\m101\braf_m101.p3d"; displayName = M101 105mm; picture = "\braf\braf_static\m114\ico\m119_ca.paa"; icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa"; slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"}; side = 2; - faction = BRAF_ARMY; + faction = braf_army; crew = "braf_Soldier"; transportSoldier = 2; typicalCargo[] = {"braf_Soldier", "braf_Soldier"}; @@ -357,7 +358,7 @@ class CfgVehicles class recoil_source { source = "reload"; - weapon = "BRAF_canhao_105mm"; + weapon = "braf_canhao_105mm"; }; class mainGunT_source { @@ -449,8 +450,8 @@ class CfgVehicles gunnerGetInAction = ""; gunnerGetOutAction = ""; gunnerForceOptics = 0; - weapons[] = {"BRAF_canhao_105mm"}; - magazines[] = {"BRAF_30Rnd_105mmHE_m101", "BRAF_30Rnd_105mmwp_m101", "BRAF_30Rnd_105mmLASER_m101", "BRAF_30Rnd_105mmsmoke_m101", "BRAF_30Rnd_105mmilum_m101"}; + weapons[] = {"braf_canhao_105mm"}; + magazines[] = {"braf_30rnd_105mmhe_m101", "braf_30rnd_105mmwp_m101", "braf_30rnd_105mmlaser_m101", "braf_30rnd_105mmsmoke_m101", "braf_30rnd_105mmilum_m101"}; class ViewOptics : ViewOptics { initFov = 0.155; diff --git a/braf_static/source/M101/data/m101_1.rvmat b/braf_static/source/M101/data/m101_1.rvmat index 3668cd8..7793599 100644 --- a/braf_static/source/M101/data/m101_1.rvmat +++ b/braf_static/source/M101/data/m101_1.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M101\data\m101_1_nohq.paa"; + texture = "braf\braf_static\m101\data\m101_1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M101\data\m101_1_smdi.paa"; + texture = "braf\braf_static\m101\data\m101_1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M101/data/m101_2.rvmat b/braf_static/source/M101/data/m101_2.rvmat index 400658a..2e32e8f 100644 --- a/braf_static/source/M101/data/m101_2.rvmat +++ b/braf_static/source/M101/data/m101_2.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M101\data\m101_2_nohq.paa"; + texture = "braf\braf_static\m101\data\m101_2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M101\data\m101_2_smdi.paa"; + texture = "braf\braf_static\m101\data\m101_2_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M101/data/m101_ext.rvmat b/braf_static/source/M101/data/m101_ext.rvmat index eb719b9..d9f2d31 100644 --- a/braf_static/source/M101/data/m101_ext.rvmat +++ b/braf_static/source/M101/data/m101_ext.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M101\data\m101_ext_nohq.paa"; + texture = "braf\braf_static\m101\data\m101_ext_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M101\data\m101_ext_smdi.paa"; + texture = "braf\braf_static\m101\data\m101_ext_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M101/model.cfg b/braf_static/source/M101/model.cfg index 2617d12..3d53af8 100644 --- a/braf_static/source/M101/model.cfg +++ b/braf_static/source/M101/model.cfg @@ -7,7 +7,7 @@ class cfgSkeletons skeletonInherit = ""; skeletonBones[] = {}; }; - class BRAF_m101StaticWeapon: Default + class braf_m101staticweapon: Default { isDiscrete=1; skeletonInherit="Default"; @@ -27,10 +27,10 @@ class cfgSkeletons "damagehideRecoil","recoil" }; }; - class BRAF_m101: BRAF_m101StaticWeapon + class braf_m101: braf_m101staticweapon { isDiscrete = 1; - skeletonInherit = "BRAF_m101StaticWeapon"; + skeletonInherit = "braf_m101staticweapon"; skeletonBones[]= { "leftT","", @@ -51,13 +51,13 @@ class CfgModels sectionsInherit=""; skeletonName = ""; }; - class BRAF_m101StaticWeapon: Default + class braf_m101staticweapon: Default { sections[]= { "zasleh","zbytek" }; - skeletonName="BRAF_m101StaticWeapon"; + skeletonName="braf_m101staticweapon"; class Animations { class MainTurret @@ -162,7 +162,7 @@ class CfgModels }; }; - class BRAF_m101Cannon: BRAF_m101StaticWeapon + class braf_m101cannon: braf_m101staticweapon { class Animations: Animations { @@ -271,9 +271,9 @@ class CfgModels // recoils shake END }; }; - class BRAF_m101: BRAF_m101Cannon + class braf_m101: braf_m101cannon { - skeletonName="BRAF_m101"; + skeletonName="braf_m101"; class Animations { class MainTurret diff --git a/braf_static/source/M114/cfgMovesBasic.hpp b/braf_static/source/M114/cfgMovesBasic.hpp index 580d83a..88cc0a3 100644 --- a/braf_static/source/M114/cfgMovesBasic.hpp +++ b/braf_static/source/M114/cfgMovesBasic.hpp @@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic class Crew; class braf_LowTripod_Gunner: Crew { - file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm"; + file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_mg_butt: Crew { - file="\braf\braf_static\m101\Anim\mg_butt.rtm"; + file="\braf\braf_static\m101\anim\mg_butt.rtm"; connectTo[]= { "Static_Dead", @@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M2_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M2_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m2_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Commander: Crew { - file="\braf\braf_static\m101\Anim\M119_Commander.rtm"; + file="\braf\braf_static\m101\anim\m119_commander.rtm"; connectTo[]= { "Static_Dead", @@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M119_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m119_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Cargo: Crew { - file="\braf\braf_static\m101\Anim\M119_Cargo.rtm"; + file="\braf\braf_static\m101\anim\m119_cargo.rtm"; connectTo[]= { "Static_Dead", diff --git a/braf_static/source/M114/config.cpp b/braf_static/source/M114/config.cpp index ce404fe..b3aeda5 100644 --- a/braf_static/source/M114/config.cpp +++ b/braf_static/source/M114/config.cpp @@ -4,6 +4,7 @@ class CfgPatches { class braf_m114 { + author = "BRAF TEAM"; units[] = {"braf_m114_155mm"}; weapons[] = {"braf_canhao_155mm"}; requiredVersion = 0.01; @@ -99,7 +100,7 @@ class CfgAmmo typicalSpeed = 1300; airfriction = "-3.96e-005"; hit = 350; - model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green"; + model = "\a3\weapons_f\data\bullettracer\shell_tracer_green"; }; class braf_155mm_HE : Sh_155mm_AMOS @@ -274,7 +275,7 @@ class cfgWeapons { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = M114 155mm Cannon; magazines[] = @@ -289,7 +290,7 @@ class cfgWeapons { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = M114 155mm cc; magazines[] = @@ -325,7 +326,7 @@ class CfgVehicles scopeCurator = 2; artilleryScanner = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; availableForSupportTypes[] = {"Artillery"}; model = "\braf\braf_static\m114\braf_m114.p3d"; displayName = M114 155mm; @@ -333,7 +334,7 @@ class CfgVehicles icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa"; slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"}; side = 2; - faction = BRAF_ARMY; + faction = braf_army; crew = "braf_Soldier"; transportSoldier = 2; typicalCargo[] = {"braf_Soldier", "braf_Soldier"}; diff --git a/braf_static/source/M114/data/m114.rvmat b/braf_static/source/M114/data/m114.rvmat index 2409ed7..f813a2d 100644 --- a/braf_static/source/M114/data/m114.rvmat +++ b/braf_static/source/M114/data/m114.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M114/data/m114_1.rvmat b/braf_static/source/M114/data/m114_1.rvmat index 056069f..dd805bd 100644 --- a/braf_static/source/M114/data/m114_1.rvmat +++ b/braf_static/source/M114/data/m114_1.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_1_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_1_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M114/data/m114_3.rvmat b/braf_static/source/M114/data/m114_3.rvmat index afcac90..8eea5d3 100644 --- a/braf_static/source/M114/data/m114_3.rvmat +++ b/braf_static/source/M114/data/m114_3.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_3_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_3_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_3_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M114/data/m114_toc.rvmat b/braf_static/source/M114/data/m114_toc.rvmat index 8e5f986..4a39336 100644 --- a/braf_static/source/M114/data/m114_toc.rvmat +++ b/braf_static/source/M114/data/m114_toc.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_toc_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_toc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_toc_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_toc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M114/data/m119.rvmat b/braf_static/source/M114/data/m119.rvmat index fe963bf..cadca3a 100644 --- a/braf_static/source/M114/data/m119.rvmat +++ b/braf_static/source/M114/data/m119.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_static\M114\data\m119_ti_ca.paa"; + texture="braf\braf_static\m114\data\m119_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="super"; VertexShaderID="super"; class Stage1 { - texture="braf\braf_static\M114\data\m119_nohq.paa"; + texture="braf\braf_static\m114\data\m119_nohq.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\M114\data\body_smdi.paa"; + texture="braf\braf_static\m114\data\body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_static/source/M114/data/m119_damage.rvmat b/braf_static/source/M114/data/m119_damage.rvmat index 4b224b8..59b14a0 100644 --- a/braf_static/source/M114/data/m119_damage.rvmat +++ b/braf_static/source/M114/data/m119_damage.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\M114\data\m119_nohq.paa"; + texture="braf\braf_static\m114\data\m119_nohq.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_static\M114\data\damage_metal_basicArmor_dt.paa"; + texture="braf\braf_static\m114\data\damage_metal_basicarmor_dt.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\M114\data\body_smdi.paa"; + texture="braf\braf_static\m114\data\body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_static/source/M114/data/m119_destruct.rvmat b/braf_static/source/M114/data/m119_destruct.rvmat index 6791838..36e5856 100644 --- a/braf_static/source/M114/data/m119_destruct.rvmat +++ b/braf_static/source/M114/data/m119_destruct.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\M114\data\m119_nohq.paa"; + texture="braf\braf_static\m114\data\m119_nohq.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_static\M114\data\destruct_plech_half_dt.paa"; + texture="braf\braf_static\m114\data\destruct_plech_half_dt.paa"; uvSource="tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_static\M114\data\destruct_plech_full_mc.paa"; + texture="braf\braf_static\m114\data\destruct_plech_full_mc.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\M114\data\destruct_plech_full_smdi.paa"; + texture="braf\braf_static\m114\data\destruct_plech_full_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_static/source/M114/data/zelena.rvmat b/braf_static/source/M114/data/zelena.rvmat index f76675b..b76a26e 100644 --- a/braf_static/source/M114/data/zelena.rvmat +++ b/braf_static/source/M114/data/zelena.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\zelena_nohq.paa"; + texture = "braf\braf_static\m114\data\zelena_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\zelena_smdi.paa"; + texture = "braf\braf_static\m114\data\zelena_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_static/source/M114/model.cfg b/braf_static/source/M114/model.cfg index 7d130a5..73252d2 100644 --- a/braf_static/source/M114/model.cfg +++ b/braf_static/source/M114/model.cfg @@ -7,7 +7,7 @@ class cfgSkeletons skeletonInherit = ""; skeletonBones[] = {}; }; - class BRAF_M114StaticWeapon: Default + class braf_m114staticweapon: Default { isDiscrete=1; skeletonInherit="Default"; @@ -27,10 +27,10 @@ class cfgSkeletons "damagehideRecoil","recoil" }; }; - class BRAF_M114: BRAF_M114StaticWeapon + class braf_m114: braf_m114staticweapon { isDiscrete = 1; - skeletonInherit = "BRAF_M114StaticWeapon"; + skeletonInherit = "braf_m114staticweapon"; skeletonBones[]= { "leftT","", @@ -51,13 +51,13 @@ class CfgModels sectionsInherit=""; skeletonName = ""; }; - class BRAF_M114StaticWeapon: Default + class braf_m114staticweapon: Default { sections[]= { "zasleh","zbytek" }; - skeletonName="BRAF_M114StaticWeapon"; + skeletonName="braf_m114staticweapon"; class Animations { class MainTurret @@ -162,7 +162,7 @@ class CfgModels }; }; - class BRAF_M114Cannon: BRAF_M114StaticWeapon + class braf_m114cannon: braf_m114staticweapon { class Animations: Animations { @@ -271,9 +271,9 @@ class CfgModels // recoils shake END }; }; - class BRAF_M114: BRAF_M114Cannon + class braf_m114: braf_m114cannon { - skeletonName="BRAF_M114"; + skeletonName="braf_m114"; class Animations { class MainTurret diff --git a/braf_static_anim/config.cpp b/braf_static_anim/config.cpp index 8fa3b63..46bead1 100644 --- a/braf_static_anim/config.cpp +++ b/braf_static_anim/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_static_anim { - author = "BRAF Team"; + author = "BRAF TEAM"; requiredAddons[] = { "A3_Weapons_F_Mark", @@ -33,7 +33,7 @@ class CfgMovesMaleSdr : CfgMovesBasic class KIA_SPG_Gunner : DefaultDie { actions = "DeadActions"; - file = "\A3\cargoposes_F\Anim\gunner_static_low01_KIA.rtm"; + file = "\a3\cargoposes_f\anim\gunner_static_low01_kia.rtm"; speed = 0.5; looped = 0; terminal = 1; @@ -45,7 +45,7 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class Metis_Gunner : Crew { - file = "\braf\braf_static_anim\anim\Metis_Gunner.rtm"; + file = "\braf\braf_static_anim\anim\metis_gunner.rtm"; connectTo[] = { "KIA_SPG_Gunner", @@ -53,12 +53,12 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class D30_Cargo : Crew { - file = "\braf\braf_static_anim\anim\D30_Cargo.rtm"; + file = "\braf\braf_static_anim\anim\d30_cargo.rtm"; connectTo[] = {Static_Dead, 1}; }; class DShKM_Gunner : Crew { - file = "\braf\braf_static_anim\anim\DShKM_Gunner.rtm"; + file = "\braf\braf_static_anim\anim\dshkm_gunner.rtm"; connectTo[] = {Static_Dead, 1}; leftHandIKBeg = true; leftHandIKCurve[] = {1}; @@ -69,16 +69,16 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class LowTripod_Gunner : DShKM_Gunner { - file = "\braf\braf_static_anim\anim\LowTripod_Gunner.rtm"; + file = "\braf\braf_static_anim\anim\lowtripod_gunner.rtm"; }; class LowKORD_Gunner : DShKM_Gunner { - file = "\braf\braf_static_anim\anim\sittingGunner.rtm"; + file = "\braf\braf_static_anim\anim\sittinggunner.rtm"; interpolateTo[] = {KIA_SPG_Gunner, 1}; }; class M2_Gunner : DShKM_Gunner { - file = "\braf\braf_static_anim\anim\M2_Gunner.rtm"; + file = "\braf\braf_static_anim\anim\m2_gunner.rtm"; }; }; }; \ No newline at end of file diff --git a/braf_structures/Estruturas/Barracas/fabric.rvmat b/braf_structures/Estruturas/Barracas/fabric.rvmat index 75593fc..d31de99 100644 --- a/braf_structures/Estruturas/Barracas/fabric.rvmat +++ b/braf_structures/Estruturas/Barracas/fabric.rvmat @@ -15,7 +15,7 @@ PixelShaderID = "NormalMapSpecularMap"; VertexShaderID = "NormalMap"; class Stage1 { - texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_1_NOHQ.paa"; + texture = "braf\braf_structures\estruturas\barracas\tent_modular_1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -27,7 +27,7 @@ class Stage1 }; class Stage2 { - texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_1_SM.paa"; + texture = "braf\braf_structures\estruturas\barracas\tent_modular_1_sm.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_structures/Estruturas/Barracas/fabric_inside.rvmat b/braf_structures/Estruturas/Barracas/fabric_inside.rvmat index bc3f06d..461f3a8 100644 --- a/braf_structures/Estruturas/Barracas/fabric_inside.rvmat +++ b/braf_structures/Estruturas/Barracas/fabric_inside.rvmat @@ -15,7 +15,7 @@ PixelShaderID = "NormalMapSpecularMap"; VertexShaderID = "NormalMap"; class Stage1 { - texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_int_NOHQ.paa"; + texture = "braf\braf_structures\estruturas\barracas\tent_modular_int_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -27,7 +27,7 @@ class Stage1 }; class Stage2 { - texture = "braf\braf_structures\Estruturas\Barracas\Tent_modular_int_SM.paa"; + texture = "braf\braf_structures\estruturas\barracas\tent_modular_int_sm.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_structures/Estruturas/Cucui.hpp b/braf_structures/Estruturas/Cucui.hpp index 698e9a6..ce1f9b4 100644 --- a/braf_structures/Estruturas/Cucui.hpp +++ b/braf_structures/Estruturas/Cucui.hpp @@ -3,7 +3,7 @@ class braf_PEF: House_F scope = 2; scopeCurator = 2; displayName = "Monumento PEF"; - model = "braf\BRAF_Structures\Estruturas\Monumento\monumento_PEF.p3d"; + model = "braf\braf_structures\estruturas\monumento\monumento_pef.p3d"; editorCategory = "braf_buildings_objects"; editorSubcategory = "Cucui"; }; @@ -12,7 +12,7 @@ class braf_arco01: House_F scope = 2; scopeCurator = 2; displayName = "Arco"; - model = "braf\BRAF_Structures\Estruturas\Arco\arco.p3d"; + model = "braf\braf_structures\estruturas\arco\arco.p3d"; editorCategory = "braf_buildings_objects"; editorSubcategory = "Cucui"; }; @@ -22,7 +22,7 @@ class braf_banco01: Land_CampingChair_V2_F scope = 2; scopeCurator = 2; displayName = "Banco de concreto"; - model = "braf\BRAF_Structures\Estruturas\Banco\banco.p3d"; + model = "braf\braf_structures\estruturas\banco\banco.p3d"; editorCategory = "braf_buildings_objects"; editorSubcategory = "Cucui"; acex_sitting_canSit = 1; // Enable sitting @@ -36,27 +36,27 @@ class braf_Placa_EB01: House_F { scope = 2; displayName = "Entrada Proibida 01"; - model = "braf\braf_structures\Estruturas\Placas\placa_EB_1.p3d"; + model = "braf\braf_structures\estruturas\placas\placa_eb_1.p3d"; editorCategory = "braf_buildings_objects"; editorSubcategory = "Placas"; }; class braf_Placa_EB02: braf_Placa_EB01 { displayName = "Entrada Proibida 02"; - model = "braf\braf_structures\Estruturas\Placas\placa_EB_2.p3d"; + model = "braf\braf_structures\estruturas\placas\placa_eb_2.p3d"; }; class braf_Placa_PARE: braf_Placa_EB01 { displayName = "PARE"; - model = "braf\braf_structures\Estruturas\Placas\placa_PARE.p3d"; + model = "braf\braf_structures\estruturas\placas\placa_pare.p3d"; }; class braf_Placa_PREFERENCIA: braf_Placa_EB01 { displayName = "Preferência"; - model = "braf\braf_structures\Estruturas\Placas\placas_PREFE.p3d"; + model = "braf\braf_structures\estruturas\placas\placas_prefe.p3d"; }; class braf_Placa_Ultrapassagem: braf_Placa_EB01 { displayName = "Ultrapassagem Proibida"; - model = "braf\braf_structures\Estruturas\Placas\placas_ULTRAP.p3d"; + model = "braf\braf_structures\estruturas\placas\placas_ultrap.p3d"; }; diff --git a/braf_structures/Estruturas/Teste/teste_solo.rvmat b/braf_structures/Estruturas/Teste/teste_solo.rvmat index cfabcab..dd4c5c3 100644 --- a/braf_structures/Estruturas/Teste/teste_solo.rvmat +++ b/braf_structures/Estruturas/Teste/teste_solo.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_structures\Estruturas\Teste\zemlia_nohq.paa"; + texture = "braf\braf_structures\estruturas\teste\zemlia_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -53,7 +53,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_structures\Estruturas\Teste\zemlia_AS.paa"; + texture = "braf\braf_structures\estruturas\teste\zemlia_as.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_structures\Estruturas\Teste\zemlia_SMDI.paa"; + texture = "braf\braf_structures\estruturas\teste\zemlia_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_structures/Estruturas/data/Arco/arco.rvmat b/braf_structures/Estruturas/data/Arco/arco.rvmat index 89e4aab..9b2084a 100644 --- a/braf_structures/Estruturas/data/Arco/arco.rvmat +++ b/braf_structures/Estruturas/data/Arco/arco.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\BRAF_Structures\Estruturas\data\Arco\arco_01_nohq.paa"; + texture="braf\braf_structures\estruturas\data\arco\arco_01_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\BRAF_Structures\Estruturas\data\Arco\arco_01_as.paa"; + texture="braf\braf_structures\estruturas\data\arco\arco_01_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\BRAF_Structures\Estruturas\data\Arco\arco_01_smdi.paa"; + texture="braf\braf_structures\estruturas\data\arco\arco_01_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_structures/Estruturas/data/Banco/banco.rvmat b/braf_structures/Estruturas/data/Banco/banco.rvmat index 1f5de40..f961435 100644 --- a/braf_structures/Estruturas/data/Banco/banco.rvmat +++ b/braf_structures/Estruturas/data/Banco/banco.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\BRAF_Structures\Estruturas\data\Banco\banco_01_nohq.paa"; + texture="braf\braf_structures\estruturas\data\banco\banco_01_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\BRAF_Structures\Estruturas\data\Banco\banco_01_as.paa"; + texture="braf\braf_structures\estruturas\data\banco\banco_01_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\BRAF_Structures\Estruturas\data\Banco\banco_01_smdi.paa"; + texture="braf\braf_structures\estruturas\data\banco\banco_01_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat b/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat index 0831963..9366b4c 100644 --- a/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat +++ b/braf_structures/Estruturas/data/Monumento_PEF/pef.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\BRAF_Structures\Estruturas\data\Monumento_PEF\pef_nohq.paa"; + texture="braf\braf_structures\estruturas\data\monumento_pef\pef_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\BRAF_Structures\Estruturas\data\Monumento_PEF\pef_as.paa"; + texture="braf\braf_structures\estruturas\data\monumento_pef\pef_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\BRAF_Structures\Estruturas\data\Monumento_PEF\pef_smdi.paa"; + texture="braf\braf_structures\estruturas\data\monumento_pef\pef_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_structures/Estruturas/data/Placas/placas_01.rvmat b/braf_structures/Estruturas/data/Placas/placas_01.rvmat index 875eb97..1c36c4b 100644 --- a/braf_structures/Estruturas/data/Placas/placas_01.rvmat +++ b/braf_structures/Estruturas/data/Placas/placas_01.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures\Estruturas\data\Placas\placas_01_nohq.paa"; + texture="braf\braf_structures\estruturas\data\placas\placas_01_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_structures\Estruturas\data\Placas\placas_01_as.paa"; + texture="braf\braf_structures\estruturas\data\placas\placas_01_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures\Estruturas\data\Placas\placas_01_smdi.paa"; + texture="braf\braf_structures\estruturas\data\placas\placas_01_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_structures/Estruturas/tent.hpp b/braf_structures/Estruturas/tent.hpp index 5721df5..59b975c 100644 --- a/braf_structures/Estruturas/tent.hpp +++ b/braf_structures/Estruturas/tent.hpp @@ -4,8 +4,8 @@ class braf_Buildings: House_F scopeCurator = 0; armor = 9999999; armorStructural = 9999999; - model = "\A3\Weapons_F\empty.p3d"; - Author = "BRAF Team"; + model = "\a3\weapons_f\empty.p3d"; + author = "BRAF TEAM"; class DestructionEffects{}; }; class braf_Tent: Braf_Buildings @@ -14,10 +14,10 @@ class braf_Tent: Braf_Buildings scopeCurator = 2; displayName = "$STR_braf_structures_army_tent"; descriptionShort = "Six Enlisted Tent"; - model = "braf\braf_structures\Estruturas\Barraca_01.p3d"; - //icon = "\Bad_buildings_and_objects\Estruturas\Data\ui\icobarraca.paa"; - //picture = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg"; - //editorPreview = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg"; + model = "braf\braf_structures\estruturas\barraca_01.p3d"; + //icon = "\bad_buildings_and_objects\estruturas\data\ui\icobarraca.paa"; + //picture = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg"; + //editorPreview = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg"; mapSize = 450; editorCategory = "braf_buildings_objects"; editorSubcategory = "Tent"; @@ -30,12 +30,12 @@ class Dirt_Mound: Braf_Buildings scopeCurator = 2; displayName = "Dirt mound"; hiddenSelections[] = {"velka"}; - hiddenSelectionsTextures[] = {"braf\braf_structures\Estruturas\Teste\zemlia.paa"}; + hiddenSelectionsTextures[] = {"braf\braf_structures\estruturas\teste\zemlia.paa"}; descriptionShort = "A dirt mound to add the tent on top of it"; - model = "braf\braf_structures\Estruturas\teste.p3d"; - //icon = "\Bad_buildings_and_objects\Estruturas\Data\ui\icobarraca.paa"; - //picture = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg"; - //editorPreview = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg"; + model = "braf\braf_structures\estruturas\teste.p3d"; + //icon = "\bad_buildings_and_objects\estruturas\data\ui\icobarraca.paa"; + //picture = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg"; + //editorPreview = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg"; mapSize = 450; editorCategory = "braf_buildings_objects"; editorSubcategory = "braf_misc"; @@ -49,10 +49,10 @@ class Dirt_Mound: Braf_Buildings // scopeCurator = 2; // displayName = "Tent Refuel Teste"; // descriptionShort ="Barraca com porta na frente"; -// model = "\braf\braf_structures\Estruturas\Barraca_01.p3d"; -// //icon = "\Bad_buildings_and_objects\Estruturas\Data\ui\icobarraca.paa"; -// //picture = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg"; -// //editorPreview = "\Bad_buildings_and_objects\Estruturas\data\Preview\Barraca_Imbel.jpg"; +// model = "\braf\braf_structures\estruturas\barraca_01.p3d"; +// //icon = "\bad_buildings_and_objects\estruturas\data\ui\icobarraca.paa"; +// //picture = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg"; +// //editorPreview = "\bad_buildings_and_objects\estruturas\data\preview\barraca_imbel.jpg"; // mapSize = 450; // transportFuel = 200000000; // supplyRadius = 10; diff --git a/braf_structures/config.cpp b/braf_structures/config.cpp index ccb460e..6e76067 100644 --- a/braf_structures/config.cpp +++ b/braf_structures/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_structures { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = { "braf_Tent", }; @@ -18,7 +18,7 @@ class CfgPatches "A3_Characters_F_Proxies", "braf_main", "braf_characters_army", - "BRAF_Insignia", + "braf_insignia", }; requiredVersion = 0.1; }; @@ -28,8 +28,8 @@ class CfgDestructPos { class DelayedDestructionAmmoBox { - timeBeforeHiding = "lifeTime/12"; - hideDuration = "lifeTime/12"; + timeBeforeHiding = "lifetime/12"; + hideDuration = "lifetime/12"; }; }; class CfgEditorSubcategories @@ -57,7 +57,7 @@ class CfgVehicles class Poster_base_F; class House_F; class Item_Files; - #include "\braf\braf_structures\Estruturas\tent.hpp" + #include "\braf\braf_structures\estruturas\tent.hpp" #include "mre\mre.hpp" - #include "\braf\braf_structures\Estruturas\Cucui.hpp" + #include "\braf\braf_structures\estruturas\cucui.hpp" }; diff --git a/braf_structures/mre/mre.hpp b/braf_structures/mre/mre.hpp index 2e74e8c..5e9990a 100644 --- a/braf_structures/mre/mre.hpp +++ b/braf_structures/mre/mre.hpp @@ -1,6 +1,6 @@ class braf_structures_mre: Item_Files { _generalMacro = "braf_structures_mre"; - author = "BRAF Team & Portilho"; + author = "BRAF TEAM"; model = "\braf\braf_structures\mre\braf_mre.p3d"; scope = 2; scopeCurator = 2; diff --git a/braf_structures/mre/mre_eb.rvmat b/braf_structures/mre/mre_eb.rvmat index 83f5067..aa0cc96 100644 --- a/braf_structures/mre/mre_eb.rvmat +++ b/braf_structures/mre/mre_eb.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures\mre\MRE_EB_nohq.tga"; + texture="braf\braf_structures\mre\mre_eb_nohq.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures\mre\MRE_EB_smdi.paa"; + texture="braf\braf_structures\mre\mre_eb_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_ammoboxes/config.cpp b/braf_structures_ammoboxes/config.cpp index a50a209..0bef771 100644 --- a/braf_structures_ammoboxes/config.cpp +++ b/braf_structures_ammoboxes/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_structures_ammoboxes { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredAddons[] = @@ -24,8 +24,7 @@ class CfgPatches "braf_weapons_muzzle", "braf_weapons_shotguns", "braf_weapons_smg", - "braf_weapons_sniper_rifles", - }; +}; requiredVersion = 0.1; }; }; @@ -54,7 +53,7 @@ class CfgVehicles { _generalMacro = "braf_crate_weapon_base_box"; scope = 0; - author = "BRAF Team"; + author = "BRAF TEAM"; mapSize = 1.8099999; class SimpleObject { @@ -93,12 +92,12 @@ class CfgVehicles { class _xx_braf_20Rnd_762x51 { - magazine = "braf_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 10; }; class _xx_braf_20Rnd_762x51_red { - magazine = "braf_20Rnd_762x51_red"; + magazine = "braf_20rnd_762x51_red"; count = 10; }; class _xx_16Rnd_9x21_Mag @@ -111,12 +110,12 @@ class CfgVehicles { class _xx_Braf_md1a1 { - weapon = "Braf_md1a1"; + weapon = "braf_md1a1"; count = 4; }; class _xx_Braf_ParaFal { - weapon = "Braf_ParaFal"; + weapon = "braf_parafal"; count = 4; }; class _xx_braf_PT92 @@ -137,12 +136,12 @@ class CfgVehicles { class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 10; }; class _xx_braf_30Rnd_556x45_red { - magazine = "braf_30Rnd_556x45_red"; + magazine = "braf_30rnd_556x45_red"; count = 10; }; class _xx_16Rnd_9x21_Mag @@ -155,7 +154,7 @@ class CfgVehicles { class _xx_Braf_IA2 { - weapon = "Braf_IA2"; + weapon = "braf_ia2"; count = 10; }; class _xx_braf_PT92 @@ -176,12 +175,12 @@ class CfgVehicles { class _xx_Braf_75Rnd_mag58_mag { - magazine = "Braf_75Rnd_mag58_mag"; + magazine = "braf_75rnd_mag58_mag"; count = 10; }; class _xx_Braf_75Rnd_mag58_mag_Tracer_red { - magazine = "Braf_75Rnd_mag58_mag_Tracer_red"; + magazine = "braf_75rnd_mag58_mag_tracer_red"; count = 10; }; }; @@ -229,7 +228,7 @@ class CfgVehicles class braf_crate_weapon_colt_m4a1 : Box_NATO_Wps_F { _generalMacro = "braf_crate_weapon_colt_m4a1"; - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Weapon crate (Colt M4A1)"; editorCategory = "braf_buildings_objects"; editorSubcategory = "braf_ammoboxes"; @@ -237,12 +236,12 @@ class CfgVehicles { class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 10; }; class _xx_braf_30Rnd_556x45_red { - magazine = "braf_30Rnd_556x45_red"; + magazine = "braf_30rnd_556x45_red"; count = 10; }; }; @@ -250,7 +249,7 @@ class CfgVehicles { class _xx_Braf_m4a1 { - weapon = "Braf_m4a1"; + weapon = "braf_m4a1"; count = 8; }; }; @@ -264,17 +263,17 @@ class CfgVehicles scope = 2; displayName = "Weapon crate (M16A2)"; editorPreview = "braf\braf_structures_ammoboxes\data\ammo_crate\editorpreview.paa"; - model = "braf\braf_structures_ammoboxes\braf_AmmoBox.p3d"; + model = "braf\braf_structures_ammoboxes\braf_ammobox.p3d"; class TransportMagazines { class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 10; }; class _xx_braf_30Rnd_556x45_red { - magazine = "braf_30Rnd_556x45_red"; + magazine = "braf_30rnd_556x45_red"; count = 10; }; class _xx_16Rnd_9x21_Mag @@ -287,7 +286,7 @@ class CfgVehicles { class _xx_Braf_m16a2 { - weapon = "Braf_m16a2"; + weapon = "braf_m16a2"; count = 10; }; class _xx_braf_PT92 @@ -308,7 +307,7 @@ class CfgVehicles { class _xx_braf_30Rnd_556x45_HK { - magazine = "braf_30Rnd_556x45_HK"; + magazine = "braf_30rnd_556x45_hk"; count = 20; }; class _xx_16Rnd_9x21_Mag @@ -347,7 +346,7 @@ class CfgVehicles }; class _xx_braf_sig_556x45_Mix_red { - magazine = "braf_sig_556x45_Mix_red"; + magazine = "braf_sig_556x45_mix_red"; count = 5; }; class _xx_16Rnd_9x21_Mag @@ -513,12 +512,12 @@ class CfgVehicles { class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 30; }; class _xx_braf_30Rnd_556x45_red { - magazine = "braf_30Rnd_556x45_red"; + magazine = "braf_30rnd_556x45_red"; count = 10; }; }; @@ -537,12 +536,12 @@ class CfgVehicles { class _xx_braf_30Rnd_556x45_HK { - magazine = "braf_30Rnd_556x45_HK"; + magazine = "braf_30rnd_556x45_hk"; count = 30; }; class _xx_braf_30Rnd_556x45_HK_Mix_red { - magazine = "braf_30Rnd_556x45_HK_Mix_red"; + magazine = "braf_30rnd_556x45_hk_mix_red"; count = 10; }; }; @@ -560,7 +559,7 @@ class CfgVehicles }; class _xx_braf_sig_556x45_Mix_red { - magazine = "braf_sig_556x45_Mix_red"; + magazine = "braf_sig_556x45_mix_red"; count = 10; }; }; @@ -573,12 +572,12 @@ class CfgVehicles { class _xx_braf_20Rnd_762x51 { - magazine = "braf_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 30; }; class _xx_braf_20Rnd_762x51_red { - magazine = "braf_20Rnd_762x51_red"; + magazine = "braf_20rnd_762x51_red"; count = 10; }; }; @@ -591,12 +590,12 @@ class CfgVehicles { class _xx_Braf_75Rnd_mag58_mag { - magazine = "Braf_75Rnd_mag58_mag"; + magazine = "braf_75rnd_mag58_mag"; count = 12; }; class _xx_Braf_75Rnd_mag58_mag_Tracer_red { - magazine = "Braf_75Rnd_mag58_mag_Tracer_red"; + magazine = "braf_75rnd_mag58_mag_tracer_red"; count = 5; }; }; @@ -631,12 +630,12 @@ class CfgVehicles { class _xx_braf_30Rnd_556x45 { - magazine = "braf_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 10; }; class _xx_braf_30Rnd_556x45_red { - magazine = "braf_30Rnd_556x45_red"; + magazine = "braf_30rnd_556x45_red"; count = 3; }; }; @@ -650,12 +649,12 @@ class CfgVehicles { class _xx_braf_20Rnd_762x51 { - magazine = "braf_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 10; }; class _xx_braf_20Rnd_762x51_red { - magazine = "braf_20Rnd_762x51_red"; + magazine = "braf_20rnd_762x51_red"; count = 2; }; }; diff --git a/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat b/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat index 33e37c2..73aa555 100644 --- a/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat +++ b/braf_structures_ammoboxes/data/alt_crate/US_LouncherBox.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Wood_NOHQ.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Wood_DT.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga"; uvSource="tex1"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\Us_LouncherBox_MC.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_louncherbox_mc.tga"; uvSource="tex1"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\Us_LouncherBox_ADS.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_louncherbox_ads.tga"; uvSource="tex1"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Wood_SMDI.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat b/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat index dc15dfd..76f7e07 100644 --- a/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat +++ b/braf_structures_ammoboxes/data/alt_crate/US_basicAmmoBoxSmall.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_NOHQ.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_metal_DT.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_dt.tga"; uvSource="tex1"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxSmall_MC.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxsmall_mc.tga"; uvSource="tex1"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxSmall_ADS.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxsmall_ads.tga"; uvSource="tex1"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_SMDI.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat b/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat index bba220e..7b8991f 100644 --- a/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat +++ b/braf_structures_ammoboxes/data/alt_crate/US_basicWeaponBox.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_nohq.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_DT.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga"; uvSource="tex1"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicWeaponBox_MC.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicweaponbox_mc.tga"; uvSource="tex1"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicWeaponBox_ADS.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicweaponbox_ads.tga"; uvSource="tex1"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_smdi.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat b/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat index 8ffa96b..bb0ed3c 100644 --- a/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat +++ b/braf_structures_ammoboxes/data/alt_crate/us_basicammobox.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_nohq.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_DT.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga"; uvSource="tex1"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmobox_MC.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammobox_mc.tga"; uvSource="tex1"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicExplosives_ADS.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicexplosives_ads.tga"; uvSource="tex1"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_smdi.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat b/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat index d20a56d..4e7a203 100644 --- a/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat +++ b/braf_structures_ammoboxes/data/alt_crate/us_basicammoboxbig.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_NOHQ.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_metal_DT.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_dt.tga"; uvSource="tex1"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxBig_MC.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxbig_mc.tga"; uvSource="tex1"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicAmmoboxBig_ADS.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicammoboxbig_ads.tga"; uvSource="tex1"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_Metal_SMDI.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_metal_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat b/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat index 708ce96..6d67692 100644 --- a/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat +++ b/braf_structures_ammoboxes/data/alt_crate/us_basicexplosives.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_nohq.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_DT.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_dt.tga"; uvSource="tex1"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicExplosives_MC.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicexplosives_mc.tga"; uvSource="tex1"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\us_BasicExplosives_ADS.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\us_basicexplosives_ads.tga"; uvSource="tex1"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures_ammoboxes\data\alt_crate\UsBasic_wood_smdi.tga"; + texture="braf\braf_structures_ammoboxes\data\alt_crate\usbasic_wood_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_ammoboxes/data/ammo_crate/material.rvmat b/braf_structures_ammoboxes/data/ammo_crate/material.rvmat index 22e1f5b..5e13e22 100644 --- a/braf_structures_ammoboxes/data/ammo_crate/material.rvmat +++ b/braf_structures_ammoboxes/data/ammo_crate/material.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_structures_ammoboxes\data\ammo_crate\Material_nohq.paa"; + texture="braf\braf_structures_ammoboxes\data\ammo_crate\material_nohq.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_structures_ammoboxes\data\ammo_crate\Material_smdi.paa"; + texture="braf\braf_structures_ammoboxes\data\ammo_crate\material_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_structures_land/config.cpp b/braf_structures_land/config.cpp index 1316276..8bdeb1b 100644 --- a/braf_structures_land/config.cpp +++ b/braf_structures_land/config.cpp @@ -2,6 +2,7 @@ class CfgPatches { class braf_structures_land { + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 1.0; diff --git a/braf_weapons_anim/CfgGesturesMale.hpp b/braf_weapons_anim/CfgGesturesMale.hpp index 48bc694..2661e1e 100644 --- a/braf_weapons_anim/CfgGesturesMale.hpp +++ b/braf_weapons_anim/CfgGesturesMale.hpp @@ -6,7 +6,7 @@ class CfgGesturesMale { class PumpActionStand: Default { - file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pump.rtm"; + file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pump.rtm"; looped = 0; speed = 3.5; mask = "handsWeapon"; @@ -22,7 +22,7 @@ class CfgGesturesMale }; class PumpActionProne: Default { - file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpprone.rtm"; + file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpprone.rtm"; looped = 0; speed = 3.5; mask = "handsWeapon"; @@ -38,7 +38,7 @@ class CfgGesturesMale }; class PumpActionStandAI: Default { - file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpAI.rtm"; + file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpai.rtm"; looped = 0; speed = 1.75; mask = "handsWeapon"; @@ -54,7 +54,7 @@ class CfgGesturesMale }; class PumpActionProneAI: Default { - file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpproneAI.rtm"; + file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpproneai.rtm"; looped = 0; speed = 1.75; mask = "handsWeapon"; @@ -70,7 +70,7 @@ class CfgGesturesMale }; class PumpActionLeft: Default { - file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpleft.rtm"; + file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpleft.rtm"; looped = 0; speed = 3.5; mask = "handsWeapon"; @@ -86,7 +86,7 @@ class CfgGesturesMale }; class PumpActionRight: Default { - file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpright.rtm"; + file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpright.rtm"; looped = 0; speed = 3.5; mask = "handsWeapon"; @@ -102,7 +102,7 @@ class CfgGesturesMale }; class PumpActionDown: Default { - file = "\braf\braf_weapons_anim\animations\12cal_Boito\Handanim_bpx_uts15_pumpdown.rtm"; + file = "\braf\braf_weapons_anim\animations\12cal_boito\handanim_bpx_uts15_pumpdown.rtm"; looped = 0; speed = 3.5; mask = "handsWeapon"; @@ -118,7 +118,7 @@ class CfgGesturesMale }; class HLC_GestureReloadM1903A1_UN :Default { - file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903_standing.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903_standing.rtm"; speed = 0.13333333333333333333333333333333; looped = false; mask = "handsWeapon"; @@ -133,7 +133,7 @@ class CfgGesturesMale }; class HLC_GestureReloadM1903A1_UN_Prone :Default { - file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903_prone.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903_prone.rtm"; speed = 0.13333333333333333333333333333333; looped = false; mask = "handsWeapon"; @@ -152,7 +152,7 @@ class CfgGesturesMale }; class HLC_GestureRechamberM1903A1_UN :Default { - file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\rechamber_1903a1_standing.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\rechamber_1903a1_standing.rtm"; speed = 0.44; looped = false; mask = "handsWeapon"; @@ -165,7 +165,7 @@ class CfgGesturesMale }; class HLC_GestureRechamberM1903A1_UN_Prone :Default { - file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\rechamber_1903a1_prone.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\rechamber_1903a1_prone.rtm"; speed = 0.44; looped = false; mask = "handsWeapon"; @@ -182,7 +182,7 @@ class CfgGesturesMale }; class HLC_GestureReloadM1903A1 :Default { - file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903a1_standing.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903a1_standing.rtm"; speed = 0.1875000000117188; looped = false; mask = "handsWeapon"; @@ -197,7 +197,7 @@ class CfgGesturesMale }; class HLC_GestureReloadM1903A1_Prone :Default { - file = "braf\braf_weapons_anim\animations\762mm_Mosquefal\reload\reload_1903a1_prone.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_mosquefal\reload\reload_1903a1_prone.rtm"; speed = 0.1875000000117188; looped = false; mask = "handsWeapon"; @@ -216,7 +216,7 @@ class CfgGesturesMale }; class HLC_GestureReloadAWM: Default { - file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_reload_stand.rtm"; + file="braf\braf_weapons_anim\animations\308_msr\reload\awc_reload_stand.rtm"; speed=0.21897811; looped=0; mask="handsWeapon"; @@ -229,7 +229,7 @@ class CfgGesturesMale }; class HLC_GestureReloadAWM_Crouch: Default { - file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_reload_stand.rtm"; + file="braf\braf_weapons_anim\animations\308_msr\reload\awc_reload_stand.rtm"; speed=0.21897811; looped=0; mask="handsWeapon"; @@ -242,7 +242,7 @@ class CfgGesturesMale }; class HLC_GestureReloadAWM_Prone: Default { - file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_reload_prone.rtm"; + file="braf\braf_weapons_anim\animations\308_msr\reload\awc_reload_prone.rtm"; speed=0.21897811; looped=0; mask="handsWeapon"; @@ -259,7 +259,7 @@ class CfgGesturesMale }; class HLC_GestureRechamberAWM: Default { - file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_rechamber_stand.rtm"; + file="braf\braf_weapons_anim\animations\308_msr\reload\awc_rechamber_stand.rtm"; speed=0.5; looped=0; mask="handsWeapon"; @@ -272,7 +272,7 @@ class CfgGesturesMale }; class HLC_GestureRechamberAWM_Prone: Default { - file="braf\braf_weapons_anim\animations\308_MSR\reload\awc_rechamber_prone.rtm"; + file="braf\braf_weapons_anim\animations\308_msr\reload\awc_rechamber_prone.rtm"; speed=0.60000002; looped=0; mask="handsWeapon"; @@ -289,7 +289,7 @@ class CfgGesturesMale }; class braf_GestureReloadFAP: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAP.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fap.rtm"; speed=0.184049; looped=0; mask="handsWeapon"; @@ -302,7 +302,7 @@ class CfgGesturesMale }; class braf_GestureReloadFAP_prone: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAP_prone.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fap_prone.rtm"; speed=0.184049; looped=0; mask="handsWeapon"; @@ -315,7 +315,7 @@ class CfgGesturesMale }; class braf_GestureReload_minimi: Default { - file="braf\braf_weapons_anim\animations\556mm_FN_MINIMI\m249_reload_stand.rtm"; + file="braf\braf_weapons_anim\animations\556mm_fn_minimi\m249_reload_stand.rtm"; speed=0.098684214; looped=0; mask="handsWeapon"; @@ -328,7 +328,7 @@ class CfgGesturesMale }; class braf_GestureReload_minimi_Crouch: Default { - file="braf\braf_weapons_anim\animations\556mm_FN_MINIMI\m249_reload_crouch.rtm"; + file="braf\braf_weapons_anim\animations\556mm_fn_minimi\m249_reload_crouch.rtm"; speed=0.098684214; looped=0; mask="handsWeapon"; @@ -341,7 +341,7 @@ class CfgGesturesMale }; class braf_GestureReload_minimi_Prone: Default { - file="braf\braf_weapons_anim\animations\556mm_FN_MINIMI\m249_reload_prone.rtm"; + file="braf\braf_weapons_anim\animations\556mm_fn_minimi\m249_reload_prone.rtm"; speed=0.098684214; looped=0; mask="handsWeapon"; @@ -358,7 +358,7 @@ class CfgGesturesMale }; class sp_GestureDeployedMinimi: Default { - file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\MagHold.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_fn_mag\maghold.rtm"; looped = 1; speed = 1; mask = "leftHand"; @@ -371,7 +371,7 @@ class CfgGesturesMale }; class sp_GestureDeployedMinimi_prone: sp_GestureDeployedMinimi { - file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\Mag_prone.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_fn_mag\mag_prone.rtm"; }; class sp_GestureDeployedMinimi_Context: sp_GestureDeployedMinimi { @@ -379,7 +379,7 @@ class CfgGesturesMale }; class braf_GestureReloadHK33 : Default { - file = "braf\braf_weapons_anim\animations\556mm_HK33\hk33_reload_standing.rtm"; + file = "braf\braf_weapons_anim\animations\556mm_hk33\hk33_reload_standing.rtm"; speed = -5.77; looped = false; mask = "handsWeapon"; @@ -392,7 +392,7 @@ class CfgGesturesMale }; class braf_GestureReloadHK33_prone : Default { - file = "braf\braf_weapons_anim\animations\556mm_HK33\hk33_reload_prone.rtm"; + file = "braf\braf_weapons_anim\animations\556mm_hk33\hk33_reload_prone.rtm"; speed = -5.77; looped = false; mask = "handsWeapon"; @@ -410,7 +410,7 @@ class CfgGesturesMale }; class sp_GestureDeployedGPMG: Default { - file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\MagHold.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_fn_mag\maghold.rtm"; looped = 1; speed = 1; mask = "leftHand"; @@ -423,7 +423,7 @@ class CfgGesturesMale }; class sp_GestureDeployedGPMG_prone: sp_GestureDeployedGPMG { - file = "braf\braf_weapons_anim\animations\762mm_FN_MAG\Mag_prone.rtm"; + file = "braf\braf_weapons_anim\animations\762mm_fn_mag\mag_prone.rtm"; }; class sp_GestureDeployedGPMG_Context: sp_GestureDeployedGPMG { @@ -431,7 +431,7 @@ class CfgGesturesMale }; class braf_GestureReloadFAL: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAL.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fal.rtm"; speed=0.23076899; looped=0; mask="handsWeapon"; @@ -444,7 +444,7 @@ class CfgGesturesMale }; class braf_GestureClear_barrel_FAL: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\Fal_Limpar_arma_ace.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\fal_limpar_arma_ace.rtm"; speed=0.5; looped=0; mask="handsWeapon"; @@ -461,7 +461,7 @@ class CfgGesturesMale }; class braf_GestureClear_barrel_mt12: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\mt12_Limpar_arma_ace.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\mt12_limpar_arma_ace.rtm"; speed=0.5; looped=0; mask="handsWeapon"; @@ -478,7 +478,7 @@ class CfgGesturesMale }; class braf_GestureClear_barrel_FAL_prone: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\Fal_Limpar_arma_ace.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\fal_limpar_arma_ace.rtm"; speed=0.5; looped=0; mask="handsWeapon"; @@ -491,7 +491,7 @@ class CfgGesturesMale }; class braf_GestureReloadFAL_prone: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\reload_FAL_prone.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\reload_fal_prone.rtm"; speed=0.23076899; looped=0; mask="handsWeapon"; @@ -508,7 +508,7 @@ class CfgGesturesMale }; class braf_grenade_fal: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\braf_grenade_fal_anim.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\braf_grenade_fal_anim.rtm"; looped=0; speed=0.25; mask="handsWeapon"; @@ -523,7 +523,7 @@ class CfgGesturesMale }; class braf_grenade_fal_Prone: Default { - file="braf\braf_weapons_anim\animations\762mm_FN_FAL\braf_grenade_fal_anim.rtm"; + file="braf\braf_weapons_anim\animations\762mm_fn_fal\braf_grenade_fal_anim.rtm"; looped=0; speed=0.25; mask="handsWeapon"; @@ -542,7 +542,7 @@ class CfgGesturesMale }; class braf_GestureReloadSG550 : Default { - file = "braf\braf_weapons_anim\animations\556mm_SIG_551\reload_sg550_standing.rtm"; + file = "braf\braf_weapons_anim\animations\556mm_sig_551\reload_sg550_standing.rtm"; looped = 0; speed = -4.133; mask = "handsWeapon"; @@ -558,7 +558,7 @@ class CfgGesturesMale }; class braf_GestureReloadSG550_prone : Default { - file = "braf\braf_weapons_anim\animations\556mm_SIG_551\reload_sg550_prone.rtm"; + file = "braf\braf_weapons_anim\animations\556mm_sig_551\reload_sg550_prone.rtm"; speed = -4.133; looped = false; mask = "handsWeapon"; @@ -578,7 +578,7 @@ class CfgGesturesMale class AMF_Perseis_II_Gesture_Rechamber : Default { - file = "braf\braf_weapons_anim\animations\50cal_PGM_HecateII\AMF_Perseis_II_rechamber_standing.rtm"; + file = "braf\braf_weapons_anim\animations\50cal_pgm_hecateii\amf_perseis_ii_rechamber_standing.rtm"; speed = 0.75; looped = "false"; mask = "handsWeapon"; @@ -591,7 +591,7 @@ class CfgGesturesMale }; class AMF_Perseis_II_Gesture_Rechamber_Prone : Default { - file = "braf\braf_weapons_anim\animations\50cal_PGM_HecateII\AMF_Perseis_II_rechamber_prone.rtm"; + file = "braf\braf_weapons_anim\animations\50cal_pgm_hecateii\amf_perseis_ii_rechamber_prone.rtm"; speed = 0.75; looped = "false"; mask = "handsWeapon"; @@ -608,7 +608,7 @@ class CfgGesturesMale }; class AMF_PGM_ULTIMA_RATIO_Gesture_Rechamber : Default { - file = "\braf\braf_weapons_anim\animations\762mm_PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO_rechamber_standing.rtm"; + file = "\braf\braf_weapons_anim\animations\762mm_pgm_ultimaratio\amf_pgm_ultima_ratio_rechamber_standing.rtm"; speed = 0.75; looped = "false"; mask = "handsWeapon"; @@ -621,7 +621,7 @@ class CfgGesturesMale }; class AMF_PGM_ULTIMA_RATIO_Gesture_Rechamber_Prone : Default { - file = "\braf\braf_weapons_anim\animations\762mm_PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO_rechamber_prone.rtm"; + file = "\braf\braf_weapons_anim\animations\762mm_pgm_ultimaratio\amf_pgm_ultima_ratio_rechamber_prone.rtm"; speed = 0.75; looped = "false"; mask = "handsWeapon"; diff --git a/braf_weapons_anim/animations/12cal_Boito/model.cfg b/braf_weapons_anim/animations/12cal_Boito/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/12cal_Boito/model.cfg +++ b/braf_weapons_anim/animations/12cal_Boito/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/308_AGLC/model.cfg b/braf_weapons_anim/animations/308_AGLC/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/308_AGLC/model.cfg +++ b/braf_weapons_anim/animations/308_AGLC/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/308_MSR/model.cfg b/braf_weapons_anim/animations/308_MSR/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/308_MSR/model.cfg +++ b/braf_weapons_anim/animations/308_MSR/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg b/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg index 0b3327e..eeec1ba 100644 --- a/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg +++ b/braf_weapons_anim/animations/50cal_PGM_HecateII/hold/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg b/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg +++ b/braf_weapons_anim/animations/50cal_PGM_HecateII/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/556mm_Colt/model.cfg b/braf_weapons_anim/animations/556mm_Colt/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/556mm_Colt/model.cfg +++ b/braf_weapons_anim/animations/556mm_Colt/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg b/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg +++ b/braf_weapons_anim/animations/556mm_FN_MINIMI/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/556mm_HK33/model.cfg b/braf_weapons_anim/animations/556mm_HK33/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/556mm_HK33/model.cfg +++ b/braf_weapons_anim/animations/556mm_HK33/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk index 1298005..a1d88d4 100644 --- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk +++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripM.cfg.bk @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk index 1298005..a1d88d4 100644 --- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk +++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripT.cfg.bk @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk index 1298005..a1d88d4 100644 --- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk +++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_gripV.cfg.bk @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk b/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk index 1298005..a1d88d4 100644 --- a/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk +++ b/braf_weapons_anim/animations/556mm_HK416/amf_hand_nogrip.cfg.bk @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_weapons_anim/animations/556mm_HK416/model.cfg b/braf_weapons_anim/animations/556mm_HK416/model.cfg index cd07009..5ea3d9f 100644 --- a/braf_weapons_anim/animations/556mm_HK416/model.cfg +++ b/braf_weapons_anim/animations/556mm_HK416/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/556mm_SIG_551/model.cfg b/braf_weapons_anim/animations/556mm_SIG_551/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/556mm_SIG_551/model.cfg +++ b/braf_weapons_anim/animations/556mm_SIG_551/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg b/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg +++ b/braf_weapons_anim/animations/762mm_FN_FAL/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg b/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg index 989177d..1a3b6b6 100644 --- a/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg +++ b/braf_weapons_anim/animations/762mm_FN_MAG/model.cfg @@ -151,7 +151,7 @@ class CfgSkeletons }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="a3\characters_f\templatertm\Male.p3d"; + pivotsModel="a3\characters_f\templatertm\male.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg b/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg index 0d6e714..8d23fbd 100644 --- a/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg +++ b/braf_weapons_anim/animations/762mm_Mosquefal/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg index cd07009..5ea3d9f 100644 --- a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg +++ b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk index 0b3327e..eeec1ba 100644 --- a/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk +++ b/braf_weapons_anim/animations/762mm_PGM_UltimaRatio/model.cfg.bk @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/braf_weapons_anim/animations/9mm_URU/model.cfg b/braf_weapons_anim/animations/9mm_URU/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/9mm_URU/model.cfg +++ b/braf_weapons_anim/animations/9mm_URU/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg b/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg +++ b/braf_weapons_anim/animations/AntiAir_IGLA/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg b/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg +++ b/braf_weapons_anim/animations/AntiTank_ALAC/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg b/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg index 5641807..3c4acb2 100644 --- a/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg +++ b/braf_weapons_anim/animations/AntiTank_CarlGustav/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg b/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg index 7f6e94a..f75b074 100644 --- a/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg +++ b/braf_weapons_anim/animations/AntiTank_SuperBasooka/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; class CfgModels diff --git a/braf_weapons_anim/config.cpp b/braf_weapons_anim/config.cpp index 7722b6d2..43cbab2 100644 --- a/braf_weapons_anim/config.cpp +++ b/braf_weapons_anim/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_weapons_anim { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; diff --git a/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp b/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp index 15ce0b9..02c6008 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp +++ b/braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp @@ -1,15 +1,15 @@ //-----------Base-----------// -class Braf_colt_weapon : Rifle_Base_F { - _generalMacro = "Braf_colt_weapon"; +class braf_colt_weapon : Rifle_Base_F { + _generalMacro = "braf_colt_weapon"; scope=1; - author = "BRAF Team"; + author = "BRAF TEAM"; magazines[] = { - "braf_30Rnd_556x45", - "braf_20Rnd_556x45", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_green", - "braf_30Rnd_556x45_yellow", - "braf_30Rnd_556x45_Blank", + "braf_30rnd_556x45", + "braf_20rnd_556x45", + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_green", + "braf_30rnd_556x45_yellow", + "braf_30rnd_556x45_blank", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_green", "30Rnd_556x45_Stanag_red", @@ -17,7 +17,7 @@ class Braf_colt_weapon : Rifle_Base_F { "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow" }; - magazineWell[] = { "BRAF_Stanag_556", "STANAG_556x45", "STANAG_556x45_Large" }; + magazineWell[] = { "braf_stanag_556", "STANAG_556x45", "STANAG_556x45_Large" }; reloadAction = "GestureReloadSPAR_01"; maxZeroing = 1600; magazineReloadSwitchPhase = 0.47999999; @@ -30,8 +30,8 @@ class Braf_colt_weapon : Rifle_Base_F { recoil = "recoil_spar"; cursor = "smg"; descriptionShort = "The Colt variations of the famous western assault rifle"; - handAnim[] = { "OFP2_ManSkeleton","\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm" }; - overviewPicture = "\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + handAnim[] = { "OFP2_ManSkeleton","\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm" }; + overviewPicture = "\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex = 2; discreteDistance[] = { 200, 300, 400, 500, 600 }; discreteDistanceCameraPoint[] = { "eye" }; @@ -60,34 +60,34 @@ class Braf_colt_weapon : Rifle_Base_F { 1, 5 }; drySound[] = { "braf\braf_weapons_sound\weapons\weap_trigger_empty.ogg", 3, 1, 10 }; reloadMagazineSound[] = { - "A3\Sounds_F_exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 0.630957, + "a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 0.630957, 1, 35 }; modes[] = { "Single", "FullAuto", "single_close", "single_medium", "single_far", "fullauto_medium" }; - bullet1[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, + bullet1[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; - bullet2[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, + bullet2[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; - bullet3[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, + bullet3[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; - bullet4[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, + bullet4[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; - bullet5[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, + bullet5[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; - bullet6[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, + bullet6[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; - bullet7[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, + bullet7[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; - bullet8[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, + bullet8[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; - bullet9[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, + bullet9[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; - bullet10[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, + bullet10[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; - bullet11[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, + bullet11[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; - bullet12[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, + bullet12[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 }; soundBullet[] = { "bullet1", 0.082999997, "bullet2", 0.082999997, "bullet3", 0.082999997, "bullet4", 0.082999997, @@ -97,14 +97,14 @@ class Braf_colt_weapon : Rifle_Base_F { "bullet11", 0.082999997, "bullet12", 0.082999997 }; }; //-----------Base Guns-----------// -class Braf_colt_auto_base_F : braf_colt_weapon { - _generalMacro = "Braf_colt_auto_base_F"; +class braf_colt_auto_base_f : braf_colt_weapon { + _generalMacro = "braf_colt_auto_base_f"; scope = 1; displayName = "Auto Base"; modes[] = { "Single", "FullAuto" }; class WeaponSlotsInfo : WeaponSlotsInfo { class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = { "muzzle_snds_M" }; iconPosition[] = { 0.12, 0.43099999 }; iconScale = 0.15000001; @@ -211,15 +211,15 @@ class Braf_colt_auto_base_F : braf_colt_weapon { aiDispersionCoefY = 3; aiDispersionCoefX = 2; }; -class Braf_colt_burst_base_F : Braf_colt_weapon { - author = "BRAF Team"; - _generalMacro = "Braf_colt_burst_base_F"; +class braf_colt_burst_base_f : braf_colt_weapon { + author = "BRAF TEAM"; + _generalMacro = "braf_colt_burst_base_f"; scope = 1; displayName = "Burst Base"; modes[] = { "Single", "Burst" }; class WeaponSlotsInfo : WeaponSlotsInfo { class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = { "muzzle_snds_M" }; iconPosition[] = { 0.12, 0.43099999 }; iconScale = 0.15000001; @@ -326,14 +326,14 @@ class Braf_colt_burst_base_F : Braf_colt_weapon { aiDispersionCoefY = 3; aiDispersionCoefX = 2; }; -class Braf_colt_lmg_base_F : Braf_colt_weapon { - author = "BRAF Team"; +class braf_colt_lmg_base_f : braf_colt_weapon { + author = "BRAF TEAM"; _generalMacro = "Braf_lmgbase_F"; scope = 1; displayName = "LMG Base"; class WeaponSlotsInfo : WeaponSlotsInfo { class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = { "muzzle_snds_M" }; iconPosition[] = { 0.12, 0.43099999 }; iconScale = 0.15000001; @@ -348,29 +348,29 @@ class Braf_colt_lmg_base_F : Braf_colt_weapon { }; }; modes[] = { "Single", "FullAuto", "close", "short", "medium", "far", "far2" }; - bullet1[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, + bullet1[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; - bullet2[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, + bullet2[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; - bullet3[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, + bullet3[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; - bullet4[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, + bullet4[] = { "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; - bullet5[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, + bullet5[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; - bullet6[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, + bullet6[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; - bullet7[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, + bullet7[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; - bullet8[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, + bullet8[] = { "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; - bullet9[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, + bullet9[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; - bullet10[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, + bullet10[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; - bullet11[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, + bullet11[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; - bullet12[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, + bullet12[] = { "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 }; soundBullet[] = { "bullet1", 0.082999997, "bullet2", 0.082999997, "bullet3", 0.082999997, "bullet4", 0.082999997, @@ -491,151 +491,151 @@ class Braf_colt_lmg_base_F : Braf_colt_weapon { aiDispersionCoefX = 15; handAnim[] = { "OFP2_ManSkeleton", - "\A3\Weapons_F_Exp\Rifles\SPAR_02\Data\Anim\SPAR_02.rtm" + "\a3\weapons_f_exp\rifles\spar_02\data\anim\spar_02.rtm" }; }; //-----------Open Bolt-----------// //LMGA4 -class Braf_lmga4 : Braf_colt_lmg_base_F { - _generalMacro = "Braf_lmga4"; - author = "BRAF Team"; +class braf_lmga4 : braf_colt_lmg_base_f { + _generalMacro = "braf_lmga4"; + author = "BRAF TEAM"; scope = 2; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\LMGA4.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\lmga4.p3d"; displayName = "Colt LMGA4 5.56mm"; - picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\autorifle_ui.paa"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\autorifle_ui.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[] = {}; hiddenSelectionsTextures[] = {}; }; //-----------Automatic-----------// //M16A1 -class Braf_m16a1 : Braf_colt_auto_base_F { - _generalMacro = "Braf_M16A1"; - author = "BRAF Team"; +class braf_m16a1 : braf_colt_auto_base_f { + _generalMacro = "braf_m16a1"; + author = "BRAF TEAM"; scope = 2; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1.p3d"; displayName = "Colt M16A1 5.56mm"; - picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\rifle_ui.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A1_CO.paa", + "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_co.paa", }; }; -class Braf_m16a1e1 : Braf_m16a1 { - _generalMacro = "Braf_M16A1E1"; - author = "BRAF Team"; +class braf_m16a1e1 : braf_m16a1 { + _generalMacro = "braf_m16a1e1"; + author = "BRAF TEAM"; displayName = "Colt M16A1E1 5.56mm"; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1e1.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1e1.p3d"; hiddenSelections[] = { "camo1" }; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa" + "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa" }; }; //M16A1 Carbine -class Braf_m16a1_carbine : Braf_colt_auto_base_F { - _generalMacro = "Braf_m16a1_carbine"; - author = "BRAF Team"; +class braf_m16a1_carbine : braf_colt_auto_base_f { + _generalMacro = "braf_m16a1_carbine"; + author = "BRAF TEAM"; scope = 2; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1_carbine.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1_carbine.p3d"; displayName = "Colt 733 5.56mm"; - picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\carbine_ui.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[] = {}; hiddenSelectionsTextures[] = {}; }; -class Braf_m16a1_carbine_9mm : Braf_colt_auto_base_F { - _generalMacro = "Braf_m16a1_carbine_9mm"; - author = "BRAF Team"; +class braf_m16a1_carbine_9mm : braf_colt_auto_base_f { + _generalMacro = "braf_m16a1_carbine_9mm"; + author = "BRAF TEAM"; scope = 2; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1_carbine_9mm.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a1_carbine_9mm.p3d"; displayName = "Colt Carbine 9mm"; - picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\carbine_ui.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; magazineWell[] = { "" }; - magazines[] = { "braf_30Rnd_9x19" }; + magazines[] = { "braf_30rnd_9x19" }; hiddenSelections[] = {}; hiddenSelectionsTextures[] = {}; bullet1[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_01", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_01", 0.50118703, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_02", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_02", 0.50118703, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_03", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_03", 0.50118703, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_04", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_04", 0.50118703, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01", 0.50118703, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02", 0.50118703, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03", 0.50118703, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04", 0.50118703, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_01", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_01", 0.39810699, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_02", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_02", 0.39810699, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_03", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_03", 0.39810699, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_04", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_04", 0.39810699, 1, 15 @@ -669,20 +669,20 @@ class Braf_m16a1_carbine_9mm : Braf_colt_auto_base_F { }; }; //M4A1 -class Braf_m4a1 : Braf_colt_auto_base_F { - author = "BRAF Team"; - _generalMacro = "Braf_m4a1"; +class braf_m4a1 : braf_colt_auto_base_f { + author = "BRAF TEAM"; + _generalMacro = "braf_m4a1"; scope = 2; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m4a1.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m4a1.p3d"; displayName = "Colt M4A1 5.56mm"; - picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\carbine_ui.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[] = { "camo1" }; - hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M4A1_CO.paa" }; + hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_co.paa" }; }; -class braf_m4a1_dot_magnifier : Braf_m4a1 { +class braf_m4a1_dot_magnifier : braf_m4a1 { scope=1; - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_m4a1_dot_magnifier"; class LinkedItems { @@ -693,16 +693,16 @@ class braf_m4a1_dot_magnifier : Braf_m4a1 { }; }; }; -class Braf_m4a1_ris : Braf_m4a1 { - author = "BRAF Team"; - _generalMacro = "Braf_m4a1_ris"; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m4a1_ris.p3d"; +class braf_m4a1_ris : braf_m4a1 { + author = "BRAF TEAM"; + _generalMacro = "braf_m4a1_ris"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m4a1_ris.p3d"; displayName = "Colt M4A1 5.56mm (RIS)"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A4_CO.paa" }; + hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_co.paa" }; class WeaponSlotsInfo { class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = { "muzzle_snds_M" }; iconPosition[] = { 0.12, 0.43099999 }; iconScale = 0.15000001; @@ -722,34 +722,34 @@ class Braf_m4a1_ris : Braf_m4a1 { //-----------Burst-----------// //M16A2 -class Braf_m16a2 : Braf_colt_burst_base_F { - _generalMacro = "Braf_m16a2"; - author = "BRAF Team"; +class braf_m16a2 : braf_colt_burst_base_f { + _generalMacro = "braf_m16a2"; + author = "BRAF TEAM"; scope = 2; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a2.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a2.p3d"; displayName = "Colt M16A2 5.56mm"; - picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\rifle_ui.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[] = { "camo","camo4" }; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa" + "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa" }; }; -class braf_m16a2_mod : Braf_m16a2 { +class braf_m16a2_mod : braf_m16a2 { _generalMacro = "braf_m16a2_ris_mod"; - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Colt M16A2 5.56mm (mod)"; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a2mod.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a2mod.p3d"; hiddenSelections[] = { "camo1", "camo2", "camo3" }; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_Colt\data\733_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A4_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_Colt\data\M4A1_CO.paa" + "braf\braf_weapons_assault_rifles\556mm_colt\data\733_co.paa", + "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_co.paa", + "braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_co.paa" }; class WeaponSlotsInfo { class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = { "muzzle_snds_M" }; iconPosition[] = { 0.12, 0.43099999 }; iconScale = 0.15000001; @@ -766,11 +766,11 @@ class braf_m16a2_mod : Braf_m16a2 { }; }; }; -class Braf_m16a2_scope : Braf_m16a2 +class braf_m16a2_scope : braf_m16a2 { - author = "BRAF Team"; + author = "BRAF TEAM"; scope=1; - _generalMacro="Braf_m16a2_scope"; + _generalMacro="braf_m16a2_scope"; class LinkedItems { class LinkedItemsOptic //Attach Mira @@ -781,19 +781,19 @@ class Braf_m16a2_scope : Braf_m16a2 }; }; //M16A4 -class braf_m16a4 : Braf_colt_burst_base_F { +class braf_m16a4 : braf_colt_burst_base_f { _generalMacro = "braf_m16a2_ris_mod"; - author = "BRAF Team"; + author = "BRAF TEAM"; scope = 2; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a4.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a4.p3d"; displayName = "Colt M16A4 5.56mm"; - picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_colt\data\ui\rifle_ui.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[] = { "camo" }; - hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa" }; + hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_co.paa" }; class WeaponSlotsInfo { class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = { "muzzle_snds_M" }; iconPosition[] = { 0.12, 0.43099999 }; iconScale = 0.15000001; @@ -812,14 +812,14 @@ class braf_m16a4 : Braf_colt_burst_base_F { }; class braf_m16a4_mod : braf_m16a4 { _generalMacro = "braf_m16a4_mod"; - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "Colt M16A4 5.56mm (mod)"; - model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a4mod.p3d"; + model = "\braf\braf_weapons_assault_rifles\556mm_colt\m16a4mod.p3d"; hiddenSelections[] = { "camo1" }; - hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\733_CO.paa" }; + hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_colt\data\733_co.paa" }; class WeaponSlotsInfo { class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = { "muzzle_snds_M" }; iconPosition[] = { 0.12, 0.43099999 }; iconScale = 0.15000001; diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat index 4b3a069..a0757ca 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\733_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\733_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\733_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat index 01ace69..cbc0397 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_colt\data\9mm_mag\mt12_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_as.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_colt\data\9mm_mag\mt12_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_colt\data\9mm_mag\mt12_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat index 06dd50d..9bd717f 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_C7_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_c7_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat index 06dd50d..9bd717f 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_C7_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_c7_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat index 173e846..784f240 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_LMG_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_lmg_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat index 016c664..78b2795 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A1_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m16a1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat index 8b6dc1a..55b26e0 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A2_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m16a2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat index d64f302..e49f65e 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A4_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m16a4_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat index e094110..d390680 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M4A1_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_m4a1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\ar15_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat index 4f748d9..ad6e697 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\lmg_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\lmg_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\lmg_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat index 7ff9f68..94a9204 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a1_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat index 581e1f8..449323f 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a2_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat index ae852ea..ad6b1b1 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m16a4_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat index 20b9b02..c8ced01 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m203_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m203_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m203_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat b/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat index 9a2b166..9bbc001 100644 --- a/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat +++ b/braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_colt\data\m4a1_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.paa"; + texture="a3\data\env_land_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp b/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp index fd19231..518d59c 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp +++ b/braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp @@ -1,29 +1,29 @@ -class braf_hk33 : Rifle_Base_F { - author = "NIArms Team"; +class braf_hk33 : Rifle_Base_F { + author = "BRAF TEAM"; displayName = "Heckler Koch HK33 5,56mm"; scope = public; - magazines[] = {"braf_30Rnd_556x45_HK"}; - magazineWell[] = {BRAF_HK_556}; - soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20}; - soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20}; - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20}; - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20}; + magazines[] = {"braf_30rnd_556x45_hk"}; + magazineWell[] = {braf_hk_556}; + soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",0.70794576,1,20}; + soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",0.70794576,1,20}; + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",0.70794576,1,20}; + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",0.70794576,1,20}; deployedPivot = "bipod"; hasBipod = 0; class Library { libTextDesc = "Heckler Koch HK33"; }; - model = "\braf\braf_weapons_assault_rifles\556mm_hk33\Hk33\hk33.p3d"; /// path to model - picture = "\braf\braf_weapons_assault_rifles\556mm_HK33\data\ui\hk33.paa"; + model = "\braf\braf_weapons_assault_rifles\556mm_hk33\hk33\hk33.p3d"; /// path to model + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hk33.paa"; reloadAction = "braf_GestureReloadHK33"; magazineReloadSwitchPhase = 0.3; // magazine will get replaced pretty early - handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_HK33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well + handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_hk33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well maxZeroing = 1600; discreteDistanceInitIndex = 2; maxRecoilSway = 0.0125; swayDecaySpeed = 1.25; hiddenSelections[] = {"camo1","camo2","camo3"}; - hiddenSelectionsTextures[] = {"braf\braf_weapons_assault_rifles\556mm_HK33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_HK33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_HK33\data\trilho.paa"}; + hiddenSelectionsTextures[] = {"braf\braf_weapons_assault_rifles\556mm_hk33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_hk33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_hk33\data\trilho.paa"}; discreteDistance[] = { 100, 200, 300, 400 }; discreteDistanceCameraPoint[] = { "eye", "eye_200", "eye_300", "eye_400" }; /// the angle of gun changes with zeroing cameraDir = "eye_look"; @@ -52,31 +52,31 @@ class WeaponSlotsInfo : WeaponSlotsInfo { class MuzzleSlot : SlotInfo { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; iconScale = 0.2; iconPinpoint = "Center"; iconPosition[] = {0, 0.45}; - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"}; }; class CowsSlot : asdg_OpticRail1913_short { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_top.paa"; iconPosition[] = {0.5, 0.36}; iconPinpoint = "Bottom"; iconScale = 0.2; }; class PointerSlot : asdg_FrontSideRail { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_side.paa"; iconPinpoint = "Center"; iconPosition[] = {0.3, 0.42}; iconScale = 0.25; }; class UnderBarrelSlot : asdg_UnderSlot { - iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa"; - linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL"; + iconPicture = "\a3\weapons_f_mark\data\ui\attachment_under.paa"; + linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel"; iconPosition[] = {0.32, 0.55}; iconScale = 0.2; iconPinpoint = "Center"; @@ -87,21 +87,21 @@ changeFiremodeSound[]= { - "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\firemode", + "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\firemode", 0.6, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\Hk_reload", + "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\hk_reload", 0.630957, 1, 35 @@ -117,84 +117,84 @@ }; bullet1[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_01", + "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_02", + "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_03", + "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_04", + "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_01", + "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_02", + "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_03", + "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_04", + "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_01", + "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_02", + "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_03", + "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_04", + "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 @@ -322,10 +322,10 @@ aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class braf_weapcc_muzzleFlash_SF: ItemCore +class braf_weapcc_muzzleflash_sf: ItemCore { - author = "BRAF Team"; + author = "BRAF TEAM"; scope = 2; - model = "a3\data_f\proxies\muzzle_flash\muzzle_flash_rifle_M4.p3d"; + model = "a3\data_f\proxies\muzzle_flash\muzzle_flash_rifle_m4.p3d"; inertia = 0; }; \ No newline at end of file diff --git a/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp b/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp index f5a2d96..3f99645 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp +++ b/braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp @@ -1,24 +1,24 @@ -class braf_hk33A3 : Rifle_Base_F +class braf_hk33a3 : Rifle_Base_F { - author = "NIArms Team"; + author = "BRAF TEAM"; displayName = "Heckler Koch HK33A3 5,56mm"; scope = public; - magazines[] = {"braf_30Rnd_556x45_HK"}; - magazineWell[] = {BRAF_HK_556}; - soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20}; - soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20}; - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20}; - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20}; + magazines[] = {"braf_30rnd_556x45_hk"}; + magazineWell[] = {braf_hk_556}; + soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",0.70794576,1,20}; + soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",0.70794576,1,20}; + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",0.70794576,1,20}; + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",0.70794576,1,20}; deployedPivot = "bipod"; hasBipod = 0; class Library { libTextDesc = "Heckler Koch HK33A3"; }; - model = "\braf\braf_weapons_assault_rifles\556mm_hk33\Hk33a3\hk33A3.p3d"; /// path to model + model = "\braf\braf_weapons_assault_rifles\556mm_hk33\hk33a3\hk33a3.p3d"; /// path to model picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hk33a3.paa"; reloadAction = "braf_GestureReloadHK33"; magazineReloadSwitchPhase = 0.3; // magazine will get replaced pretty early - handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_HK33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well + handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_hk33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well maxZeroing = 1600; discreteDistanceInitIndex = 2; maxRecoilSway = 0.0125; @@ -55,31 +55,31 @@ class WeaponSlotsInfo : WeaponSlotsInfo { class MuzzleSlot : SlotInfo { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; iconScale = 0.2; iconPinpoint = "Center"; iconPosition[] = {0, 0.45}; - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"}; }; class CowsSlot : asdg_OpticRail1913_short { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_top.paa"; iconPosition[] = {0.5, 0.36}; iconPinpoint = "Bottom"; iconScale = 0.2; }; class PointerSlot : asdg_FrontSideRail { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_side.paa"; iconPinpoint = "Center"; iconPosition[] = {0.3, 0.42}; iconScale = 0.25; }; class UnderBarrelSlot : asdg_UnderSlot { - iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa"; - linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL"; + iconPicture = "\a3\weapons_f_mark\data\ui\attachment_under.paa"; + linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel"; iconPosition[] = {0.32, 0.55}; iconScale = 0.2; iconPinpoint = "Center"; @@ -90,21 +90,21 @@ changeFiremodeSound[]= { - "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\firemode", + "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\firemode", 0.6, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_assault_rifles\556mm_HK33\sounds\Hk_reload", + "braf\braf_weapons_assault_rifles\556mm_hk33\sounds\hk_reload", 0.630957, 1, 35 @@ -120,84 +120,84 @@ }; bullet1[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_01", + "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_02", + "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_03", + "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_04", + "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_01", + "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_02", + "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_03", + "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_04", + "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_01", + "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_02", + "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_03", + "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_04", + "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat index 762f679..800b692 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_a4stock.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\a4stock_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\a4stock_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\a4stock_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\a4stock_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat index b4b215a..b566877 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat index 59dc43c..03748d5 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_hk33parts.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_parts_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_parts_nohq.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_parts_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\hk33_parts_smdi.tga"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat index a1b50d9..9ca8f07 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK33/data/krycek_mp5rai.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\mp5_rai_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\mp5_rai_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\mp5_rai_aS.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\mp5_rai_as.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat index a14cb94..85a8699 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\556mm_HK33\data\ia2556_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_hk33\data\ia2556_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\556mm_HK33\data\ia2556_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_hk33\data\ia2556_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat index 03347bf..78ec434 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK33/data/nomap_metal.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\flat_normal_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\flat_normal_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\Metal_Detail_DT.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\generic_SMDI.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\generic_smdi.tga"; uvSource="tex"; class uvTransform { @@ -73,6 +73,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat index 2c23b74..5bba92a 100644 --- a/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\rec_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\rec_nohq.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\Metal_Detail_DT.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\metal_detail_dt.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\rec_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk33\data\rec_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat index 42c3b54..0dd72b6 100644 --- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_CO.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat index 559310b..6db27cb 100644 --- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_long_metal.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_CO.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_long_body_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_long_body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat index d32ecdb..49a192b 100644 --- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_CO.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat index 3ae27f5..8c1ea16 100644 --- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_short_metal.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_CO.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_short_body_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_short_body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat index 60cdf02..2c0d6e8 100644 --- a/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat +++ b/braf_weapons_assault_rifles/556mm_HK416/Data/textures/AMF_614_sight.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_co.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_614_Sight_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_614_sight_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp b/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp index 57c968a..edd27f7 100644 --- a/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp +++ b/braf_weapons_assault_rifles/556mm_HK416/HK416.hpp @@ -1,11 +1,11 @@ -class braf_HK416_long_base : Rifle_Base_F { +class braf_hk416_long_base : Rifle_Base_F { magazines[] = { - "braf_30Rnd_556x45", - "braf_20Rnd_556x45", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_green", - "braf_30Rnd_556x45_yellow", - "braf_30Rnd_556x45_Blank", + "braf_30rnd_556x45", + "braf_20rnd_556x45", + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_green", + "braf_30rnd_556x45_yellow", + "braf_30rnd_556x45_blank", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_green", "30Rnd_556x45_Stanag_red", @@ -15,7 +15,7 @@ class braf_HK416_long_base : Rifle_Base_F { }; /// original custom made magazines and a group of several standardized mags magazineWell[]= { - "BRAF_Stanag_556", + "braf_stanag_556", "STANAG_556x45", "STANAG_556x45_Large" }; @@ -41,7 +41,7 @@ class braf_HK416_long_base : Rifle_Base_F { mass = 92; class MuzzleSlot : MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_M" @@ -68,25 +68,25 @@ class braf_HK416_long_base : Rifle_Base_F { distanceZoomMin = 300; distanceZoomMax = 300; descriptionShort = "AMF HK 416 F Long"; /// displayed on mouseOver in Inventory - handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_HK416\amf_hand_nogrip.rtm"}; /// hand animation actually fits this rifle well + handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_hk416\amf_hand_nogrip.rtm"}; /// hand animation actually fits this rifle well dexterity = 1.8; selectionFireAnim = "muzzleFlash"; /// are we able to get rid of all the zaslehs? - bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15}; - bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15}; - bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15}; - bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15}; - bullet5[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_01", 0.562341, 1, 15}; - bullet6[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_02", 0.562341, 1, 15}; - bullet7[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_03", 0.562341, 1, 15}; - bullet8[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_04", 0.562341, 1, 15}; - bullet9[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_01", 0.562341, 1, 15}; - bullet10[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_02", 0.562341, 1, 15}; - bullet11[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_03", 0.562341, 1, 15}; - bullet12[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_04", 0.562341, 1, 15}; + bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15}; + bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15}; + bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15}; + bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15}; + bullet5[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_01", 0.562341, 1, 15}; + bullet6[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_02", 0.562341, 1, 15}; + bullet7[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_03", 0.562341, 1, 15}; + bullet8[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_04", 0.562341, 1, 15}; + bullet9[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_01", 0.562341, 1, 15}; + bullet10[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_02", 0.562341, 1, 15}; + bullet11[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_03", 0.562341, 1, 15}; + bullet12[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_04", 0.562341, 1, 15}; soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; - drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30}; - changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5}; - reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10}; + drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30}; + changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5}; + reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10}; modes[] = {SemiAuto, Fullauto, single_medium_optics1, single_far_optics2}; class SemiAuto : Mode_SemiAuto { @@ -169,7 +169,7 @@ class braf_HK416_long_base : Rifle_Base_F { { displayName = "AMF HK269"; descriptionShort = "AMF HK269"; - author = "LKDSG & AMF TEAM"; + author = "BRAF TEAM"; useModelOptics = false; useExternalOptic = false; /// Doesn't use optics from the attachment, has it's own cameraDir = "OP_look"; @@ -180,14 +180,14 @@ class braf_HK416_long_base : Rifle_Base_F { aiDispersionCoefY = 6.0; /// AI should have some degree of greater dispersion for initial shoots aiDispersionCoefX = 4.0; /// AI should have some degree of greater dispersion for initial shoots }; -class braf_HK416_short_base : Rifle_Base_F { +class braf_hk416_short_base : Rifle_Base_F { magazines[] = { - "braf_30Rnd_556x45", - "braf_20Rnd_556x45", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_green", - "braf_30Rnd_556x45_yellow", - "braf_30Rnd_556x45_Blank", + "braf_30rnd_556x45", + "braf_20rnd_556x45", + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_green", + "braf_30rnd_556x45_yellow", + "braf_30rnd_556x45_blank", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_green", "30Rnd_556x45_Stanag_red", @@ -197,7 +197,7 @@ class braf_HK416_short_base : Rifle_Base_F { }; /// original custom made magazines and a group of several standardized mags magazineWell[]= { - "BRAF_Stanag_556", + "braf_stanag_556", "STANAG_556x45", "STANAG_556x45_Large" }; @@ -224,7 +224,7 @@ class braf_HK416_short_base : Rifle_Base_F { mass = 92; class MuzzleSlot : MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_M" @@ -247,22 +247,22 @@ class braf_HK416_short_base : Rifle_Base_F { distanceZoomMax = 300; descriptionShort = "AMF HK 416 Short"; /// displayed on mouseOver in Inventory selectionFireAnim = "muzzleFlash"; /// are we able to get rid of all the zaslehs? - bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15}; - bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15}; - bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15}; - bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15}; - bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15}; - bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15}; - bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15}; - bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15}; - bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15}; - bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15}; - bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15}; - bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15}; + bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15}; + bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15}; + bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15}; + bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15}; + bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15}; + bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15}; + bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15}; + bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15}; + bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15}; + bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15}; + bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15}; + bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15}; soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; - drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30}; - changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5}; - reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10}; + drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30}; + changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5}; + reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10}; modes[] = {SemiAuto, Fullauto}; class SemiAuto : Mode_SemiAuto { @@ -316,14 +316,14 @@ class braf_HK416_short_base : Rifle_Base_F { }; -class braf_HK416_long : braf_HK416_long_base { +class braf_hk416_long : braf_hk416_long_base { scope = 2; /// should be visible and useable in game - author = "ARNIE & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416 D16.5"; /// some name - model = "\braf\braf_weapons_assault_rifles\556mm_HK416\amf_416_long.p3d"; /// path to model - picture = "\braf\braf_weapons_assault_rifles\556mm_HK416\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\braf\braf_weapons_assault_rifles\556mm_HK416\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_HK416\amf_hand_nogrip.rtm"}; + model = "\braf\braf_weapons_assault_rifles\556mm_hk416\amf_416_long.p3d"; /// path to model + picture = "\braf\braf_weapons_assault_rifles\556mm_hk416\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\braf\braf_weapons_assault_rifles\556mm_hk416\data\ui\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\556mm_hk416\amf_hand_nogrip.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights rhs_grip2_change = "amf_614_gripv_01_f"; rhs_grip3_change = "amf_614_gript_01_f"; @@ -344,14 +344,14 @@ class braf_HK416_long : braf_HK416_long_base { }; -class braf_HK416_short : braf_HK416_short_base { +class braf_hk416_short : braf_hk416_short_base { scope = 2; - author = "ARNIE & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416 D10"; dexterity = 3.1; - model = "\braf\braf_weapons_assault_rifles\556mm_HK416\AMF_416_short.p3d"; - picture = "\braf\braf_weapons_assault_rifles\556mm_HK416\Data\UI\gear_AMF_614_short_X_CA.paa"; - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; + model = "\braf\braf_weapons_assault_rifles\556mm_hk416\amf_416_short.p3d"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk416\data\ui\gear_amf_614_short_x_ca.paa"; + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; weaponInfoType = "RscWeaponZeroing"; rhs_grip2_change = "amf_614s_gripv_01_f"; diff --git a/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk b/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk index 7a31af9..cd91b28 100644 --- a/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk +++ b/braf_weapons_assault_rifles/556mm_HK416/config.cpp.bk @@ -219,15 +219,15 @@ class amf_614_paint_gripod_slot : UnderBarrelSlot }; class amf_western_614_gripod_slot : amf_614_gripod_slot { - linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL"; + linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel"; }; class amf_western_614_fs_gripod_slot : amf_614_fs_gripod_slot { - linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL"; + linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel"; }; class amf_western_614_paint_gripod_slot : amf_614_paint_gripod_slot { - linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL"; + linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel"; }; class Safety_base; class InventoryItem_Base_F; @@ -277,7 +277,7 @@ class CfgFunctions tag = "AMF"; class function_bipod_hk416 { - file = "AMF_614\Script\Functions"; + file = "amf_614\script\functions"; class rhs_findplayer { }; @@ -295,10 +295,10 @@ class CfgWeapons { class amf_acc_614_grip2 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip2.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip2.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee V"; descriptionShort = "Poignee en V pour HK416 - Ameliore la stabilite"; inertia = -0.3; @@ -309,16 +309,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip3 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip3.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip3.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee T"; descriptionShort = "Poignee en T pour HK416 - Ameliore la stabilite"; inertia = -0.3; @@ -329,16 +329,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip4 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip4.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip4.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee V"; descriptionShort = "Poignee en V pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -349,16 +349,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip5 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip5.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip5.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee T"; descriptionShort = "Poignee en T pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -369,16 +369,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip6 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip6.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip6.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee V (RAL8000)"; descriptionShort = "Poignee en V pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -390,16 +390,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip7 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip7.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip7.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee T (RAL8000)"; descriptionShort = "Poignee en T pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -411,16 +411,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip8 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip8.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip8.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee V (TAN)"; descriptionShort = "Poignee en V pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -431,16 +431,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip9 : ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip9.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip9.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee T (TAN)"; descriptionShort = "Poignee en T pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -451,16 +451,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip10 : ItemCore { - author = "Krogar & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip10.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip10.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "MWG"; descriptionShort = "Magazine Well Grip pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -471,16 +471,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip11 : ItemCore { - author = "Krogar & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip11.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip11.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee Bipied"; descriptionShort = "Poignee bipied pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -491,16 +491,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip12 : ItemCore { - author = "Krogar & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip12.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip12.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "MWG (RAL8000)"; descriptionShort = "Magazine Well Grip (RAL8000) pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -511,16 +511,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip13 : ItemCore { - author = "Krogar & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip13.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip13.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee Bipied (RAL8000)"; descriptionShort = "Poignee bipied (RAL8000) pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -531,16 +531,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip14 : ItemCore { - author = "Krogar & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip14.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip14.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "MWG (Paint)"; descriptionShort = "Magazine Well Grip (Painted Tan) pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -551,16 +551,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_614_grip15 : ItemCore { - author = "Krogar & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_614\acc\amf_614_grip15.p3d"; - // picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_614\acc\amf_614_grip15.p3d"; + // picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee Bipied (Paint)"; descriptionShort = "Poignee bipied (Painted Tan) pour HK416A5 - Ameliore la stabilite"; inertia = -0.3; @@ -571,8 +571,8 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down", db - 3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up", db - 3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down", db - 3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up", db - 3, 1, 20}; // sound of folding the bipod }; }; class Rifle; @@ -615,11 +615,11 @@ class CfgWeapons mass = 92; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -653,23 +653,23 @@ class CfgWeapons ////////////////////////////////////////////////////// NO OPTICS /////////////////////////////////////////////////////////// - bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15}; - bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15}; - bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15}; - bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15}; - bullet5[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_01", 0.562341, 1, 15}; - bullet6[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_02", 0.562341, 1, 15}; - bullet7[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_03", 0.562341, 1, 15}; - bullet8[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_04", 0.562341, 1, 15}; - bullet9[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_01", 0.562341, 1, 15}; - bullet10[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_02", 0.562341, 1, 15}; - bullet11[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_03", 0.562341, 1, 15}; - bullet12[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Grass_04", 0.562341, 1, 15}; + bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15}; + bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15}; + bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15}; + bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15}; + bullet5[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_01", 0.562341, 1, 15}; + bullet6[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_02", 0.562341, 1, 15}; + bullet7[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_03", 0.562341, 1, 15}; + bullet8[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_dirt_04", 0.562341, 1, 15}; + bullet9[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_01", 0.562341, 1, 15}; + bullet10[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_02", 0.562341, 1, 15}; + bullet11[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_03", 0.562341, 1, 15}; + bullet12[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_grass_04", 0.562341, 1, 15}; soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; - drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30}; - changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5}; - reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10}; + drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30}; + changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5}; + reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10}; modes[] = {SemiAuto, Fullauto, single_medium_optics1, single_far_optics2}; @@ -757,7 +757,7 @@ class CfgWeapons { displayName = "AMF HK269"; descriptionShort = "AMF HK269"; - author = "LKDSG & AMF TEAM"; + author = "BRAF TEAM"; useModelOptics = false; useExternalOptic = false; /// Doesn't use optics from the attachment, has it's own cameraDir = "OP_look"; @@ -802,11 +802,11 @@ class CfgWeapons mass = 92; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -836,23 +836,23 @@ class CfgWeapons selectionFireAnim = "muzzleFlash"; /// are we able to get rid of all the zaslehs? ////////////////////////////////////////////////////// NO OPTICS /////////////////////////////////////////////////////////// - bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15}; - bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15}; - bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15}; - bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15}; - bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15}; - bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15}; - bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15}; - bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15}; - bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15}; - bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15}; - bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15}; - bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15}; + bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15}; + bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15}; + bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15}; + bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15}; + bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15}; + bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15}; + bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15}; + bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15}; + bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15}; + bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15}; + bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15}; + bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15}; soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; - drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry", 0.63095737, 1, 30}; - changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode", 0.25118864, 1, 5}; - reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 1.0, 1, 10}; + drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry", 0.63095737, 1, 30}; + changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode", 0.25118864, 1, 5}; + reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload", 1.0, 1, 10}; modes[] = {SemiAuto, Fullauto}; @@ -910,11 +910,11 @@ class CfgWeapons class AMF_614_long_01_F : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416 F-S"; /// some name - model = "\amf_614\amf_614_long_01_F.p3d"; /// path to model - picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way + model = "\amf_614\amf_614_long_01_f.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -927,11 +927,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -948,7 +948,7 @@ class CfgWeapons }; class amf_614_gripv_01_f : AMF_614_long_01_F { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416 F-S"; class WeaponSlotsInfo : WeaponSlotsInfo { @@ -961,19 +961,19 @@ class CfgWeapons }; class amf_614_gript_01_f : AMF_614_long_01_F { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416 F-S"; Grip_Macro(3, gripT); }; class AMF_614_long_HK269_01_F : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/LKDSG & AMF TEAM"; - displayName = "HK 416 F-S/HK269"; /// some name - model = "\AMF_614\AMF_614_long_HK269_01_F.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_614\Data\UI\gear_AMF_614_long_01_x_ca.paa"; /// weapon should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01_GL.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416 f-s/hk269"; /// some name + model = "\amf_614\amf_614_long_hk269_01_f.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// weapon should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01_gl.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights reloadAction = "GestureReloadSPARUGL"; muzzles[] = {this, HK269_F}; /// to be able to switch between bullet muzzle and TGL @@ -991,11 +991,11 @@ class CfgWeapons class AMF_614_long_FS_BLK : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416A5 MOE (13 pouces)"; /// some name - model = "\AMF_614\AMF_614_long_fs.p3d"; /// path to model - picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + model = "\amf_614\amf_614_long_fs.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = @@ -1009,13 +1009,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -1034,11 +1034,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1055,49 +1055,49 @@ class CfgWeapons }; class amf_614_fs_gripv_01_blk_f : AMF_614_long_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(4, gripV); }; class amf_614_fs_gript_01_blk_f : AMF_614_long_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(5, gripT); }; class amf_614_fs_gripv_tan_blk_f : AMF_614_long_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(6, gripV); }; class amf_614_fs_gript_tan_blk_f : AMF_614_long_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(7, gripT); }; class amf_614_fs_gripm_blk_01_f : AMF_614_long_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(10, gripM); }; class amf_614_fs_gripb_blk_01_f : AMF_614_long_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(11, gripT); }; class amf_614_fs_gripm_blk_tan_f : AMF_614_long_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(12, gripM); }; class amf_614_fs_gripb_blk_tan_f : AMF_614_long_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (13 pouces)"; Grip_Macro(13, gripT); }; @@ -1107,11 +1107,11 @@ class CfgWeapons class AMF_614_long_FS_TAN : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (13 pouces/RAL8000)"; /// some name - model = "\AMF_614\AMF_614_long_fs.p3d"; /// path to model - picture = "\amf_614\Data\UI\gear_AMF_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (13 pouces/ral8000)"; /// some name + model = "\amf_614\amf_614_long_fs.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = @@ -1125,13 +1125,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa" + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa" }; @@ -1152,11 +1152,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1173,62 +1173,62 @@ class CfgWeapons }; class amf_614l_fs_gripv_01_tan_f : AMF_614_long_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(4, gripV); }; class amf_614l_fs_gript_01_tan_f : AMF_614_long_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(5, gripT); }; class amf_614l_fs_gripv_tan_tan_f : AMF_614_long_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(6, gripV); }; class amf_614l_fs_gript_tan_tan_f : AMF_614_long_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(7, gripT); }; class amf_614l_fs_gripm_01_tan_f : AMF_614_long_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(10, gripM); }; class amf_614l_fs_gripb_01_tan_f : AMF_614_long_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(11, gripT); }; class amf_614l_fs_gripm_tan_tan_f : AMF_614_long_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(12, gripM); }; class amf_614l_fs_gripb_tan_tan_f : AMF_614_long_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/ral8000)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS_TAN2 : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (13 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_long_fs.p3d"; /// path to model - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (13 pouces/tan)"; /// some name + model = "\amf_614\amf_614_long_fs.p3d"; /// path to model + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way hiddenSelections[] = { @@ -1241,13 +1241,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -1266,11 +1266,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1287,61 +1287,61 @@ class CfgWeapons }; class amf_614l_fs_gripv_01_tan2_f : AMF_614_long_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614l_fs_gript_01_tan2_f : AMF_614_long_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614l_fs_gripv_tan_tan2_f : AMF_614_long_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(6, gripV); }; class amf_614l_fs_gript_tan_tan2_f : AMF_614_long_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614l_fs_gripm_01_tan2_f : AMF_614_long_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614l_fs_gripb_01_tan2_f : AMF_614_long_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614l_fs_gripm_tan_tan2_f : AMF_614_long_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614l_fs_gripb_tan_tan2_f : AMF_614_long_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_long_fs_paint : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (13 pouces/Paint)"; /// some name - model = "\AMF_614\AMF_614_long_fs_paint.p3d"; /// path to model - picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (13 pouces/paint)"; /// some name + model = "\amf_614\amf_614_long_fs_paint.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -1361,11 +1361,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1381,61 +1381,61 @@ class CfgWeapons }; class amf_614l_fs_gripv_01_paint_f : AMF_614_long_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/paint)"; Grip_Macro(4, gripV); }; class amf_614l_fs_gript_01_paint_f : AMF_614_long_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/paint)"; Grip_Macro(5, gripT); }; class amf_614l_fs_gripv_paint_paint_f : AMF_614_long_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/paint)"; Grip_Macro(8, gripV); }; class amf_614l_fs_gript_paint_paint_f : AMF_614_long_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (13 pouces/paint)"; Grip_Macro(9, gripT); }; class amf_614l_fs_gripm_01_paint_f : AMF_614_long_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (13 pouces/paint)"; Grip_Macro(10, gripM); }; class amf_614l_fs_gripb_01_paint_f : AMF_614_long_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (13 pouces/paint)"; Grip_Macro(11, gripT); }; class amf_614l_fs_gripm_paint_paint_f : AMF_614_long_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (13 pouces/paint)"; Grip_Macro(14, gripM); }; class amf_614l_fs_gripb_paint_paint_f : AMF_614_long_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (13 pouces/paint)"; Grip_Macro(15, gripT); }; class AMF_614_long_fs2_blk : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416A5 (13 pouces)"; /// some name - model = "\AMF_614\AMF_614_long_fs2.p3d"; /// path to model - picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + model = "\amf_614\amf_614_long_fs2.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = @@ -1446,10 +1446,10 @@ class CfgWeapons "Camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_stock_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights rhs_grip4_change = "amf_614l_fs2_gripv_01_blk_f"; @@ -1466,11 +1466,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1487,49 +1487,49 @@ class CfgWeapons }; class amf_614l_fs2_gripv_01_blk_f : AMF_614_long_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(4, gripV); }; class amf_614l_fs2_gript_01_blk_f : AMF_614_long_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(5, gripT); }; class amf_614l_fs2_gripv_tan_blk_f : AMF_614_long_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(6, gripV); }; class amf_614l_fs2_gript_tan_blk_f : AMF_614_long_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(7, gripT); }; class amf_614l_fs2_gripm_01_blk_f : AMF_614_long_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(10, gripM); }; class amf_614l_fs2_gripb_01_blk_f : AMF_614_long_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(11, gripT); }; class amf_614l_fs2_gripm_tan_blk_f : AMF_614_long_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(12, gripM); }; class amf_614l_fs2_gripb_tan_blk_f : AMF_614_long_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (13 pouces)"; Grip_Macro(13, gripT); }; @@ -1537,11 +1537,11 @@ class CfgWeapons class AMF_614_long_fs2_tan : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/RAL8000)"; /// some name - model = "\AMF_614\AMF_614_long_fs2.p3d"; /// path to model - picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/ral8000)"; /// some name + model = "\amf_614\amf_614_long_fs2.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = @@ -1552,10 +1552,10 @@ class CfgWeapons "Camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_RAL8000_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_stock_RAL8000_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_co.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -1574,11 +1574,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1595,61 +1595,61 @@ class CfgWeapons }; class amf_614l_fs2_gripv_01_tan_f : AMF_614_long_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(4, gripV); }; class amf_614l_fs2_gript_01_tan_f : AMF_614_long_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(5, gripT); }; class amf_614l_fs2_gripv_tan_tan_f : AMF_614_long_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(6, gripV); }; class amf_614l_fs2_gript_tan_tan_f : AMF_614_long_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(7, gripT); }; class amf_614l_fs2_gripm_01_tan_f : AMF_614_long_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(10, gripM); }; class amf_614l_fs2_gripb_01_tan_f : AMF_614_long_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(11, gripT); }; class amf_614l_fs2_gripm_tan_tan_f : AMF_614_long_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(12, gripM); }; class amf_614l_fs2_gripb_tan_tan_f : AMF_614_long_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (13 pouces/ral8000)"; Grip_Macro(13, gripT); }; class AMF_614_long_fs2_paint : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; /// some name - model = "\AMF_614\AMF_614_long_fs2_paint.p3d"; /// path to model - picture = "\amf_614\Data\UI\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; /// some name + model = "\amf_614\amf_614_long_fs2_paint.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -1669,11 +1669,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1690,62 +1690,62 @@ class CfgWeapons }; class amf_614l_fs2_gripv_01_paint_f : AMF_614_long_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(4, gripV); }; class amf_614l_fs2_gript_01_paint_f : AMF_614_long_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(5, gripT); }; class amf_614l_fs2_gripv_paint_paint_f : AMF_614_long_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(8, gripV); }; class amf_614l_fs2_gript_paint_paint_f : AMF_614_long_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(9, gripT); }; class amf_614l_fs2_gripm_01_paint_f : AMF_614_long_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(10, gripM); }; class amf_614l_fs2_gripb_01_paint_f : AMF_614_long_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(11, gripT); }; class amf_614l_fs2_gripm_paint_paint_f : AMF_614_long_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(14, gripM); }; class amf_614l_fs2_gripb_paint_paint_f : AMF_614_long_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (13 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (13 pouces/paint)"; Grip_Macro(15, gripT); }; class AMF_614_long_FS3_BLK : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416A5 UBR (13 pouces)"; /// some name - model = "\AMF_614\AMF_614_long_fs3.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + model = "\amf_614\amf_614_long_fs3.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { @@ -1758,13 +1758,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -1783,11 +1783,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1804,49 +1804,49 @@ class CfgWeapons }; class amf_614l_fs3_gripv_01_blk_f : AMF_614_long_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(4, gripV); }; class amf_614l_fs3_gript_01_blk_f : AMF_614_long_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(5, gripT); }; class amf_614l_fs3_gripv_tan_blk_f : AMF_614_long_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(6, gripV); }; class amf_614l_fs3_gript_tan_blk_f : AMF_614_long_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(7, gripT); }; class amf_614l_fs3_gripm_01_blk_f : AMF_614_long_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(10, gripM); }; class amf_614l_fs3_gripb_01_blk_f : AMF_614_long_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(11, gripT); }; class amf_614l_fs3_gripm_tan_blk_f : AMF_614_long_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(12, gripM); }; class amf_614l_fs3_gripb_tan_blk_f : AMF_614_long_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (13 pouces)"; Grip_Macro(13, gripT); }; @@ -1854,12 +1854,12 @@ class CfgWeapons class AMF_614_long_FS3_TAN : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (13 pouces/RAL8000) "; /// some name - model = "\AMF_614\AMF_614_long_fs3.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (13 pouces/ral8000) "; /// some name + model = "\amf_614\amf_614_long_fs3.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { "Camo1", @@ -1871,13 +1871,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_ral8000_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights rhs_grip4_change = "amf_614l_fs3_gripv_01_tan_f"; @@ -1895,11 +1895,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -1915,62 +1915,62 @@ class CfgWeapons }; class amf_614l_fs3_gripv_01_tan_f : AMF_614_long_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (13 pouces/ral8000)"; Grip_Macro(4, gripV); }; class amf_614l_fs3_gript_01_tan_f : AMF_614_long_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (13 pouces/ral8000)"; Grip_Macro(5, gripT); }; class amf_614l_fs3_gripv_tan_tan_f : AMF_614_long_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (13 pouces/ral8000)"; Grip_Macro(6, gripV); }; class amf_614l_fs3_gript_tan_tan_f : AMF_614_long_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (13 pouces/ral8000)"; Grip_Macro(7, gripT); }; class amf_614l_fs3_gripm_01_tan_f : AMF_614_long_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/ral8000)"; Grip_Macro(10, gripM); }; class amf_614l_fs3_gripb_01_tan_f : AMF_614_long_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/ral8000)"; Grip_Macro(11, gripT); }; class amf_614l_fs3_gripm_tan_tan_f : AMF_614_long_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/ral8000)"; Grip_Macro(12, gripM); }; class amf_614l_fs3_gripb_tan_tan_f : AMF_614_long_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/ral8000)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS3_TAN2 : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (13 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_long_fs3.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (13 pouces/tan)"; /// some name + model = "\amf_614\amf_614_long_fs3.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { "Camo1", @@ -1982,13 +1982,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_TAN2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_TAN2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_tan_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_tan_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2007,11 +2007,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2028,61 +2028,61 @@ class CfgWeapons }; class amf_614l_fs3_gripv_01_tan2_f : AMF_614_long_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614l_fs3_gript_01_tan2_f : AMF_614_long_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614l_fs3_gripv_tan_tan2_f : AMF_614_long_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(6, gripV); }; class amf_614l_fs3_gript_tan_tan2_f : AMF_614_long_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614l_fs3_gripm_01_tan2_f : AMF_614_long_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614l_fs3_gripb_01_tan2_f : AMF_614_long_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614l_fs3_gripm_tan_tan2_f : AMF_614_long_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614l_fs3_gripb_tan_tan2_f : AMF_614_long_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (13 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS4_BLK : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE/SMR (13 pouces)"; /// some name - model = "\AMF_614\AMF_614_long_fs4.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe/smr (13 pouces)"; /// some name + model = "\amf_614\amf_614_long_fs4.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { "Camo1", @@ -2094,13 +2094,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2119,11 +2119,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2140,61 +2140,61 @@ class CfgWeapons }; class amf_614l_fs4_gripv_01_blk_f : AMF_614_long_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(4, gripV); }; class amf_614l_fs4_gript_01_blk_f : AMF_614_long_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(5, gripT); }; class amf_614l_fs4_gripv_tan_blk_f : AMF_614_long_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(6, gripV); }; class amf_614l_fs4_gript_tan_blk_f : AMF_614_long_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(7, gripT); }; class amf_614l_fs4_gripm_01_blk_f : AMF_614_long_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(10, gripM); }; class amf_614l_fs4_gripb_01_blk_f : AMF_614_long_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(11, gripT); }; class amf_614l_fs4_gripm_tan_blk_f : AMF_614_long_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(12, gripM); }; class amf_614l_fs4_gripb_tan_blk_f : AMF_614_long_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS4_TAN : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE/SMR (13 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_long_fs4.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe/smr (13 pouces/tan)"; /// some name + model = "\amf_614\amf_614_long_fs4.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { "Camo1", @@ -2206,13 +2206,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2231,11 +2231,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2252,60 +2252,60 @@ class CfgWeapons }; class amf_614l_fs4_gripv_01_tan_f : AMF_614_long_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614l_fs4_gript_01_tan_f : AMF_614_long_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614l_fs4_gripv_tan_tan_f : AMF_614_long_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(6, gripV) }; class amf_614l_fs4_gript_tan_tan_f : AMF_614_long_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614l_fs4_gripm_01_tan_f : AMF_614_long_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614l_fs4_gripb_01_tan_f : AMF_614_long_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614l_fs4_gripm_tan_tan_f : AMF_614_long_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614l_fs4_gripb_tan_tan_f : AMF_614_long_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS4_tan2 : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE/SMR (13 pouces/RAL8000)"; /// some name - model = "\AMF_614\AMF_614_long_fs4.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe/smr (13 pouces/ral8000)"; /// some name + model = "\amf_614\amf_614_long_fs4.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", \AMF_614\anim\amf_hand_nogrip.rtm}; hiddenSelections[] = { @@ -2318,13 +2318,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2343,11 +2343,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2364,61 +2364,61 @@ class CfgWeapons }; class amf_614l_fs4_gripv_01_tan2_f : AMF_614_long_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(4, gripV); }; class amf_614l_fs4_gript_01_tan2_f : AMF_614_long_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(5, gripT); }; class amf_614l_fs4_gripv_tan_tan2_f : AMF_614_long_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(6, gripV); }; class amf_614l_fs4_gript_tan_tan2_f : AMF_614_long_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(7, gripT); }; class amf_614l_fs4_gripm_01_tan2_f : AMF_614_long_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(10, gripM); }; class amf_614l_fs4_gripb_01_tan2_f : AMF_614_long_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(11, gripT); }; class amf_614l_fs4_gripm_tan_tan2_f : AMF_614_long_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(12, gripM); }; class amf_614l_fs4_gripb_tan_tan2_f : AMF_614_long_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (13 pouces/ral8000)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS5_BLK : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR/SMR (13 pouces)"; /// some name - model = "\AMF_614\AMF_614_long_fs5.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr/smr (13 pouces)"; /// some name + model = "\amf_614\amf_614_long_fs5.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { "Camo1", @@ -2430,13 +2430,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2455,11 +2455,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2476,62 +2476,62 @@ class CfgWeapons }; class amf_614l_fs5_gripv_01_blk_f : AMF_614_long_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(4, gripV); }; class amf_614l_fs5_gript_01_blk_f : AMF_614_long_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(5, gripT); }; class amf_614l_fs5_gripv_tan_blk_f : AMF_614_long_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(6, gripV); }; class amf_614l_fs5_gript_tan_blk_f : AMF_614_long_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(7, gripT); }; class amf_614l_fs5_gripm_01_blk_f : AMF_614_long_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(10, gripM); }; class amf_614l_fs5_gripb_01_blk_f : AMF_614_long_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(11, gripT); }; class amf_614l_fs5_gripm_tan_blk_f : AMF_614_long_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(12, gripM); }; class amf_614l_fs5_gripb_tan_blk_f : AMF_614_long_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS5_TAN : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR/SMR (13 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_long_fs5.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr/smr (13 pouces/tan)"; /// some name + model = "\amf_614\amf_614_long_fs5.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { "Camo1", @@ -2543,13 +2543,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2568,11 +2568,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2589,61 +2589,61 @@ class CfgWeapons }; class amf_614l_fs5_gripv_01_tan_f : AMF_614_long_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614l_fs5_gript_01_tan_f : AMF_614_long_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614l_fs5_gripv_tan_tan_f : AMF_614_long_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(6, gripV); }; class amf_614l_fs5_gript_tan_tan_f : AMF_614_long_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614l_fs5_gripm_01_tan_f : AMF_614_long_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614l_fs5_gripb_01_tan_f : AMF_614_long_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614l_fs5_gripm_tan_tan_f : AMF_614_long_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614l_fs5_gripb_tan_tan_f : AMF_614_long_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_long_FS5_TAN2 : AMF_614_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR/SMR (13 pouces/RAL8000)"; /// some name - model = "\AMF_614\AMF_614_long_fs5.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_long_01_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\AMF_614\anim\amf_hand_nogrip.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr/smr (13 pouces/ral8000)"; /// some name + model = "\amf_614\amf_614_long_fs5.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\amf_614\anim\amf_hand_nogrip.rtm"}; hiddenSelections[] = { "Camo1", @@ -2655,13 +2655,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2680,11 +2680,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2701,50 +2701,50 @@ class CfgWeapons }; class amf_614l_fs5_gripv_01_tan2_f : AMF_614_long_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(4, gripV); }; class amf_614l_fs5_gript_01_tan2_f : AMF_614_long_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(5, gripT); }; class amf_614l_fs5_gripv_tan_tan2_f : AMF_614_long_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(6, gripV); }; class amf_614l_fs5_gript_tan_tan2_f : AMF_614_long_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(7, gripT); }; class amf_614l_fs5_gripm_01_tan2_f : AMF_614_long_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(10, gripM); }; class amf_614l_fs5_gripb_01_tan2_f : AMF_614_long_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(11, gripT); }; class amf_614l_fs5_gripm_tan_tan2_f : AMF_614_long_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(12, gripM); }; class amf_614l_fs5_gripb_tan_tan2_f : AMF_614_long_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (13 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (13 pouces/ral8000)"; Grip_Macro(13, gripT); }; @@ -2758,12 +2758,12 @@ class CfgWeapons class AMF_614_short_01_F : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416 F-C"; /// some name dexterity = 3.1; - model = "\AMF_614\AMF_614_short_01_F.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + model = "\amf_614\amf_614_short_01_f.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; /// hand animation actually fits this rifle well weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2777,11 +2777,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2797,7 +2797,7 @@ class CfgWeapons }; class amf_614s_gripv_01_f : AMF_614_short_01_F { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416 F-C"; class WeaponSlotsInfo : WeaponSlotsInfo { @@ -2810,18 +2810,18 @@ class CfgWeapons }; class amf_614s_gript_01_f : AMF_614_short_01_F { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416 F-C"; Grip_Macro(3, gripT); }; class AMF_614_short_FS_BLK : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416A5 MOE (11 pouces)"; /// some name - model = "\AMF_614\AMF_614_short_fs.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + model = "\amf_614\amf_614_short_fs.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -2835,13 +2835,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2860,11 +2860,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2881,60 +2881,60 @@ class CfgWeapons }; class amf_614_fc_gripv_01_blk_f : AMF_614_short_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(4, gripV); }; class amf_614_fc_gript_01_blk_f : AMF_614_short_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(5, gripT); }; class amf_614_fc_gripv_tan_blk_f : AMF_614_short_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(6, gripV); }; class amf_614_fc_gript_tan_blk_f : AMF_614_short_FS_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(7, gripT); }; class amf_614_fc_gripm_01_blk_f : AMF_614_short_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(10, gripM); }; class amf_614_fc_gripb_01_blk_f : AMF_614_short_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(11, gripT); }; class amf_614_fc_gripm_tan_blk_f : AMF_614_short_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(12, gripM); }; class amf_614_fc_gripb_tan_blk_f : AMF_614_short_FS_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 MOE (11 pouces)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS_TAN : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/RAL8000)"; /// some name - model = "\AMF_614\AMF_614_short_fs.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/ral8000)"; /// some name + model = "\amf_614\amf_614_short_fs.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -2948,13 +2948,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_co.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -2973,11 +2973,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -2994,60 +2994,60 @@ class CfgWeapons }; class amf_614_fc_gripv_01_tan_f : AMF_614_short_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(4, gripV); }; class amf_614_fc_gript_01_tan_f : AMF_614_short_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(5, gripT); }; class amf_614_fc_gripv_tan_tan_f : AMF_614_short_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(6, gripV); }; class amf_614_fc_gript_tan_tan_f : AMF_614_short_FS_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(7, gripT); }; class amf_614_fc_gripm_01_tan_f : AMF_614_short_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(10, gripM); }; class amf_614_fc_gripb_01_tan_f : AMF_614_short_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(11, gripT); }; class amf_614_fc_gripm_tan_tan_f : AMF_614_short_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(12, gripM); }; class amf_614_fc_gripb_tan_tan_f : AMF_614_short_FS_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/ral8000)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS_TAN2 : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_short_fs.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/tan)"; /// some name + model = "\amf_614\amf_614_short_fs.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -3061,13 +3061,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\GRIP_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_co.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3086,11 +3086,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3107,60 +3107,60 @@ class CfgWeapons }; class amf_614_fc_gripv_01_tan2_f : AMF_614_short_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614_fc_gript_01_tan2_f : AMF_614_short_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614_fc_gripv_tan_tan2_f : AMF_614_short_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(6, gripV); }; class amf_614_fc_gript_tan_tan2_f : AMF_614_short_FS_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614_fc_gripm_01_tan2_f : AMF_614_short_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614_fc_gripb_01_tan2_f : AMF_614_short_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614_fc_gripm_tan_tan2_f : AMF_614_short_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614_fc_gripb_tan_tan2_f : AMF_614_short_FS_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe (11 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_short_fs_paint : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint) "; /// some name - model = "\AMF_614\AMF_614_short_fs_paint.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint) "; /// some name + model = "\amf_614\amf_614_short_fs_paint.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3180,11 +3180,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3200,61 +3200,61 @@ class CfgWeapons }; class amf_614_fc_gripv_01_paint_f : AMF_614_short_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(4, gripV); }; class amf_614_fc_gript_01_paint_f : AMF_614_short_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(5, gripT); }; class amf_614_fc_gripv_paint_paint_f : AMF_614_short_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(8, gripV); }; class amf_614_fc_gript_paint_paint_f : AMF_614_short_fs_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(9, gripT); }; class amf_614_fc_gripm_01_paint_f : AMF_614_short_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(10, gripM); }; class amf_614_fc_gripb_01_paint_f : AMF_614_short_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(11, gripT); }; class amf_614_fc_gripm_paint_paint_f : AMF_614_short_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(14, gripM); }; class amf_614_fc_gripb_paint_paint_f : AMF_614_short_fs_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 MOE (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 moe (11 pouces/paint)"; Grip_Macro(15, gripT); }; class AMF_614_short_fs2_blk : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416A5 (11 pouces)"; /// some name - model = "\AMF_614\AMF_614_short_fs2.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + model = "\amf_614\amf_614_short_fs2.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -3265,10 +3265,10 @@ class CfgWeapons "Camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_stock_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3287,11 +3287,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3308,60 +3308,60 @@ class CfgWeapons }; class amf_614_fc2_gripv_01_blk_f : AMF_614_short_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(4, gripV); }; class amf_614_fc2_gript_01_blk_f : AMF_614_short_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(5, gripT); }; class amf_614_fc2_gripv_tan_blk_f : AMF_614_short_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(6, gripV); }; class amf_614_fc2_gript_tan_blk_f : AMF_614_short_fs2_blk { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(7, gripT); }; class amf_614_fc2_gripm_01_blk_f : AMF_614_short_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(10, gripM); }; class amf_614_fc2_gripb_01_blk_f : AMF_614_short_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(11, gripT); }; class amf_614_fc2_gripm_tan_blk_f : AMF_614_short_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(12, gripM); }; class amf_614_fc2_gripb_tan_blk_f : AMF_614_short_fs2_blk { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 (11 pouces)"; Grip_Macro(13, gripT); }; class AMF_614_short_fs2_tan : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/RAL8000) "; /// some name - model = "\AMF_614\AMF_614_short_fs2.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/ral8000) "; /// some name + model = "\amf_614\amf_614_short_fs2.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -3372,10 +3372,10 @@ class CfgWeapons "camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\HK416a5_STOCK_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_stock_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa", }; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3394,11 +3394,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3414,60 +3414,60 @@ class CfgWeapons }; class amf_614_fc2_gripv_01_tan_f : AMF_614_short_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/ral8000)"; Grip_Macro(4, gripV); }; class amf_614_fc2_gript_01_tan_f : AMF_614_short_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/ral8000)"; Grip_Macro(5, gripT); }; class amf_614_fc2_gripv_tan_tan_f : AMF_614_short_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/ral8000)"; Grip_Macro(6, gripV); }; class amf_614_fc2_gript_tan_tan_f : AMF_614_short_fs2_tan { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/ral8000)"; Grip_Macro(7, gripT); }; class amf_614_fc2_gripm_01_tan_f : AMF_614_short_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (11 pouces/ral8000)"; Grip_Macro(10, gripM); }; class amf_614_fc2_gripb_01_tan_f : AMF_614_short_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (11 pouces/ral8000)"; Grip_Macro(11, gripT); }; class amf_614_fc2_gripm_tan_tan_f : AMF_614_short_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (11 pouces/ral8000)"; Grip_Macro(12, gripM); }; class amf_614_fc2_gripb_tan_tan_f : AMF_614_short_fs2_tan { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 (11 pouces/RAL8000)"; + author = "BRAF TEAM"; + displayName = "hk416a5 (11 pouces/ral8000)"; Grip_Macro(13, gripT); }; class AMF_614_short_fs2_paint : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint) "; /// some name - model = "\AMF_614\AMF_614_short_fs2_paint.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint) "; /// some name + model = "\amf_614\amf_614_short_fs2_paint.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3487,11 +3487,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3507,61 +3507,61 @@ class CfgWeapons }; class amf_614_fc2_gripv_01_paint_f : AMF_614_short_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(4, gripV); }; class amf_614_fc2_gript_01_paint_f : AMF_614_short_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(5, gripT); }; class amf_614_fc2_gripv_paint_paint_f : AMF_614_short_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(8, gripV); }; class amf_614_fc2_gript_paint_paint_f : AMF_614_short_fs2_paint { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(9, gripT); }; class amf_614_fc2_gripm_01_paint_f : AMF_614_short_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(10, gripM); }; class amf_614_fc2_gripb_01_paint_f : AMF_614_short_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(11, gripT); }; class amf_614_fc2_gripm_paint_paint_f : AMF_614_short_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(14, gripM); }; class amf_614_fc2_gripb_paint_paint_f : AMF_614_short_fs2_paint { - author = "Krogar & AMF TEAM"; - displayName = "HK 416A5 (11 pouces/Paint)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 (11 pouces/paint)"; Grip_Macro(15, gripT); }; class AMF_614_short_FS3_BLK : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 416A5 UBR (11 pouces)"; /// some name - model = "\AMF_614\AMF_614_short_fs3.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + model = "\amf_614\amf_614_short_fs3.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -3575,13 +3575,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3600,11 +3600,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3621,49 +3621,49 @@ class CfgWeapons }; class amf_614_fc3_gripv_01_blk_f : AMF_614_short_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(4, gripV); }; class amf_614_fc3_gript_01_blk_f : AMF_614_short_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(5, gripT); }; class amf_614_fc3_gripv_tan_blk_f : AMF_614_short_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(6, gripV); }; class amf_614_fc3_gript_tan_blk_f : AMF_614_short_FS3_BLK { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(7, gripT); }; class amf_614_fc3_gripm_01_blk_f : AMF_614_short_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(10, gripM); }; class amf_614_fc3_gripb_01_blk_f : AMF_614_short_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(11, gripT); }; class amf_614_fc3_gripm_tan_blk_f : AMF_614_short_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(12, gripM); }; class amf_614_fc3_gripb_tan_blk_f : AMF_614_short_FS3_BLK { - author = "Krogar & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK416A5 UBR (11 pouces)"; Grip_Macro(13, gripT); }; @@ -3671,11 +3671,11 @@ class CfgWeapons class AMF_614_short_FS3_TAN : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (11 pouces/TDF) "; /// some name - model = "\AMF_614\AMF_614_short_fs3.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (11 pouces/tdf) "; /// some name + model = "\amf_614\amf_614_short_fs3.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -3689,13 +3689,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_RAL8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_ral8000_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3714,11 +3714,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3734,61 +3734,61 @@ class CfgWeapons }; class amf_614_fc3_gripv_01_tan_f : AMF_614_short_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (11 pouces/tdf)"; Grip_Macro(4, gripV); }; class amf_614_fc3_gript_01_tan_f : AMF_614_short_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (11 pouces/tdf)"; Grip_Macro(5, gripT); }; class amf_614_fc3_gripv_tan_tan_f : AMF_614_short_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (11 pouces/tdf)"; Grip_Macro(6, gripV); }; class amf_614_fc3_gript_tan_tan_f : AMF_614_short_FS3_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (11 pouces/tdf)"; Grip_Macro(7, gripT); }; class amf_614_fc3_gripm_01_tan_f : AMF_614_short_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tdf)"; Grip_Macro(10, gripM); }; class amf_614_fc3_gripb_01_tan_f : AMF_614_short_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tdf)"; Grip_Macro(11, gripT); }; class amf_614_fc3_gripm_tan_tan_f : AMF_614_short_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tdf)"; Grip_Macro(12, gripM); }; class amf_614_fc3_gripb_tan_tan_f : AMF_614_short_FS3_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tdf)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS3_TAN2 : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR (11 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_short_fs3.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr (11 pouces/tan)"; /// some name + model = "\amf_614\amf_614_short_fs3.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = @@ -3802,13 +3802,13 @@ class CfgWeapons "Camo7"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\AMF_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_TAN2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\rail_protect_TAN2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\hk416a5_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag3_tan_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\rail_protect_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\hk416a5_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag3_tan_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3827,11 +3827,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3848,60 +3848,60 @@ class CfgWeapons }; class amf_614_fc3_gripv_01_tan2_f : AMF_614_short_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614_fc3_gript_01_tan2_f : AMF_614_short_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614_fc3_gripv_tan_tan2_f : AMF_614_short_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(6, gripV); }; class amf_614_fc3_gript_tan_tan2_f : AMF_614_short_FS3_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614_fc3_gripm_01_tan2_f : AMF_614_short_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614_fc3_gripb_01_tan2_f : AMF_614_short_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614_fc3_gripm_tan_tan2_f : AMF_614_short_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614_fc3_gripb_tan_tan2_f : AMF_614_short_FS3_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr (11 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS4_BLK : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE/SMR (11 pouces)"; /// some name - model = "\AMF_614\AMF_614_short_fs4.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe/smr (11 pouces)"; /// some name + model = "\amf_614\amf_614_short_fs4.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = { @@ -3914,13 +3914,13 @@ class CfgWeapons "Camo9"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_blk_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_blk_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -3939,11 +3939,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -3960,61 +3960,61 @@ class CfgWeapons }; class amf_614_fc4_gripv_01_blk_f : AMF_614_short_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(4, gripV); }; class amf_614_fc4_gript_01_blk_f : AMF_614_short_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(5, gripT); }; class amf_614_fc4_gripv_tan_blk_f : AMF_614_short_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(6, gripV); }; class amf_614_fc4_gript_tan_blk_f : AMF_614_short_FS4_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(7, gripT); }; class amf_614_fc4_gripm_01_blk_f : AMF_614_short_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(10, gripM); }; class amf_614_fc4_gripb_01_blk_f : AMF_614_short_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(11, gripT); }; class amf_614_fc4_gripm_tan_blk_f : AMF_614_short_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(12, gripM); }; class amf_614_fc4_gripb_tan_blk_f : AMF_614_short_FS4_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS4_TAN : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE/SMR (11 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_short_fs4.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe/smr (11 pouces/tan)"; /// some name + model = "\amf_614\amf_614_short_fs4.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = { @@ -4027,13 +4027,13 @@ class CfgWeapons "Camo9"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -4052,11 +4052,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -4073,60 +4073,60 @@ class CfgWeapons }; class amf_614_fc4_gripv_01_tan_f : AMF_614_short_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614_fc4_gript_01_tan_f : AMF_614_short_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614_fc4_gripv_tan_tan_f : AMF_614_short_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(6, gripV); }; class amf_614_fc4_gript_tan_tan_f : AMF_614_short_FS4_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614_fc4_gripm_01_tan_f : AMF_614_short_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614_fc4_gripb_01_tan_f : AMF_614_short_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614_fc4_gripm_tan_tan_f : AMF_614_short_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614_fc4_gripb_tan_tan_f : AMF_614_short_FS4_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS4_tan2 : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 MOE/SMR (11 pouces/TDF)"; /// some name - model = "\AMF_614\AMF_614_short_fs4.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 moe/smr (11 pouces/tdf)"; /// some name + model = "\amf_614\amf_614_short_fs4.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = { @@ -4139,13 +4139,13 @@ class CfgWeapons "Camo9"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MOE_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\moe_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -4164,11 +4164,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -4185,60 +4185,60 @@ class CfgWeapons }; class amf_614_fc4_gripv_01_tan2_f : AMF_614_short_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(4, gripV); }; class amf_614_fc4_gript_01_tan2_f : AMF_614_short_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(5, gripT); }; class amf_614_fc4_gripv_tan_tan2_f : AMF_614_short_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(6, gripV); }; class amf_614_fc4_gript_tan_tan2_f : AMF_614_short_FS4_tan2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(7, gripT); }; class amf_614_fc4_gripm_01_tan2_f : AMF_614_short_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(10, gripM); }; class amf_614_fc4_gripb_01_tan2_f : AMF_614_short_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(11, gripT); }; class amf_614_fc4_gripm_tan_tan2_f : AMF_614_short_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(12, gripM); }; class amf_614_fc4_gripb_tan_tan2_f : AMF_614_short_FS4_tan2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 MOE/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 moe/smr (11 pouces/tdf)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS5_BLK : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR/SMR (11 pouces)"; /// some name - model = "\AMF_614\AMF_614_short_fs5.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr/smr (11 pouces)"; /// some name + model = "\amf_614\amf_614_short_fs5.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = { @@ -4251,13 +4251,13 @@ class CfgWeapons "Camo9"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -4276,11 +4276,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -4297,61 +4297,61 @@ class CfgWeapons }; class amf_614_fc5_gripv_01_blk_f : AMF_614_short_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(4, gripV); }; class amf_614_fc5_gript_01_blk_f : AMF_614_short_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(5, gripT); }; class amf_614_fc5_gripv_tan_blk_f : AMF_614_short_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(6, gripV); }; class amf_614_fc5_gript_tan_blk_f : AMF_614_short_FS5_BLK { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(7, gripT); }; class amf_614_fc5_gripm_01_blk_f : AMF_614_short_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(10, gripM); }; class amf_614_fc5_gripb_01_blk_f : AMF_614_short_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(11, gripT); }; class amf_614_fc5_gripm_tan_blk_f : AMF_614_short_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(12, gripM); }; class amf_614_fc5_gripb_tan_blk_f : AMF_614_short_FS5_BLK { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS5_TAN : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR/SMR (11 pouces/TAN)"; /// some name - model = "\AMF_614\AMF_614_short_fs5.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr/smr (11 pouces/tan)"; /// some name + model = "\amf_614\amf_614_short_fs5.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = { @@ -4364,13 +4364,13 @@ class CfgWeapons "Camo9"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_tan_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_tan2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_tan_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_tan_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_tan2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_tan_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -4389,11 +4389,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -4410,61 +4410,61 @@ class CfgWeapons }; class amf_614_fc5_gripv_01_tan_f : AMF_614_short_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(4, gripV); }; class amf_614_fc5_gript_01_tan_f : AMF_614_short_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(5, gripT); }; class amf_614_fc5_gripv_tan_tan_f : AMF_614_short_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(6, gripV); }; class amf_614_fc5_gript_tan_tan_f : AMF_614_short_FS5_TAN { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(7, gripT); }; class amf_614_fc5_gripm_01_tan_f : AMF_614_short_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(10, gripM); }; class amf_614_fc5_gripb_01_tan_f : AMF_614_short_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(11, gripT); }; class amf_614_fc5_gripm_tantan__f : AMF_614_short_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(12, gripM); }; class amf_614_fc5_gripb_tan_tan_f : AMF_614_short_FS5_TAN { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TAN)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tan)"; Grip_Macro(13, gripT); }; class AMF_614_short_FS5_TAN2 : AMF_614_short_01_Base_F { scope = 2; /// should be visible and useable in game - author = "ARNIE/MetalTryHard & AMF TEAM"; - displayName = "HK 416A5 UBR/SMR (11 pouces/TDF)"; /// some name - model = "\AMF_614\AMF_614_short_fs5.p3d"; /// path to model - picture = "\AMF_614\Data\UI\gear_AMF_614_short_X_CA.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\A3\Weapons_F\Data\UI\icon_gl_CA.paa"; /// weapon with grenade launcher should be marked such way + author = "BRAF TEAM"; + displayName = "hk 416a5 ubr/smr (11 pouces/tdf)"; /// some name + model = "\amf_614\amf_614_short_fs5.p3d"; /// path to model + picture = "\amf_614\data\ui\gear_amf_614_short_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\a3\weapons_f\data\ui\icon_gl_ca.paa"; /// weapon with grenade launcher should be marked such way handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = { @@ -4477,13 +4477,13 @@ class CfgWeapons "Camo9"}; hiddenSelectionsTextures[] = { - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\amf_416a5_body_co.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\UBR_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_rail_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\MBUS_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\pmag2_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\grip_ral8000_CO.paa", - "braf\braf_weapons_assault_rifles\556mm_HK416\Data\textures\SMR1_ral8000_CO.paa"}; + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\amf_416a5_body_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\ubr_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_rail_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\mbus_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\pmag2_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\grip_ral8000_co.paa", + "braf\braf_weapons_assault_rifles\556mm_hk416\data\textures\smr1_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -4502,11 +4502,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M", "AMF_ROTEX_III", "AMF_ROTEX_V"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : asdg_OpticRail1913 /// default accessories for this slot @@ -4523,50 +4523,50 @@ class CfgWeapons }; class amf_614_fc5_gripv_01_tan2_f : AMF_614_short_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(4, gripV); }; class amf_614_fc5_gript_01_tan2_f : AMF_614_short_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(5, gripT); }; class amf_614_fc5_gripv_tan_tan2_f : AMF_614_short_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(6, gripV); }; class amf_614_fc5_gript_tan_tan2_f : AMF_614_short_FS5_TAN2 { - author = "MetalTryHard & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(7, gripT); }; class amf_614_fc5_gripm_01_tan2_f : AMF_614_short_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(10, gripM); }; class amf_614_fc5_gripb_01_tan2_f : AMF_614_short_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(11, gripT); }; class amf_614_fc5_gripm_tan_tan2_f : AMF_614_short_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(12, gripM); }; class amf_614_fc5_gripb_tan_tan2_f : AMF_614_short_FS5_TAN2 { - author = "Krogar & AMF TEAM"; - displayName = "HK416A5 UBR/SMR (11 pouces/TDF)"; + author = "BRAF TEAM"; + displayName = "hk416a5 ubr/smr (11 pouces/tdf)"; Grip_Macro(13, gripT); }; }; \ No newline at end of file diff --git a/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat b/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat index 8d7c486..6bdd365 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat +++ b/braf_weapons_assault_rifles/556mm_IA2_GL/data/gl_m203.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_ti.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_ti.paa"; }; ambient[] = {1,1,1,1}; @@ -13,7 +13,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_as.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_as.paa"; uvSource = "tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\m203_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\m203_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat b/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat index 47ce00b..253efae 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat +++ b/braf_weapons_assault_rifles/556mm_IA2_GL/data/mira_gl.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_ti.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_ti.paa"; }; ambient[] = {1,1,1,1}; @@ -13,7 +13,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_as.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_as.paa"; uvSource = "tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_GL\data\mira_gl_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_gl\data\mira_gl_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp b/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp index b9dd973..a3baa96 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp +++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/556mm_IA2_fuzil.hpp @@ -1,17 +1,17 @@ -class Braf_ia2_base_F: Rifle_Base_F +class braf_ia2_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_ia2_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_base_f"; scope=0; displayName="ia2 Base"; magazines[]= { - "braf_30Rnd_556x45", - "braf_20Rnd_556x45", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_green", - "braf_30Rnd_556x45_yellow", - "braf_30Rnd_556x45_Blank", + "braf_30rnd_556x45", + "braf_20rnd_556x45", + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_green", + "braf_30rnd_556x45_yellow", + "braf_30rnd_556x45_blank", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_green", "30Rnd_556x45_Stanag_red", @@ -21,7 +21,7 @@ class Braf_ia2_base_F: Rifle_Base_F }; magazineWell[]= { - "BRAF_Stanag_556", + "braf_stanag_556", "STANAG_556x45", "STANAG_556x45_Large" }; @@ -39,9 +39,9 @@ class Braf_ia2_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm" + "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,200,300,400}; discreteDistanceCameraPoint[]= @@ -60,7 +60,7 @@ class Braf_ia2_base_F: Rifle_Base_F { class MuzzleSlot: MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_M" @@ -102,7 +102,7 @@ class Braf_ia2_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\IA2\IA2_reload.ogg", + "braf\braf_weapons_sound\weapons\ia2\ia2_reload.ogg", 1, 1, 10 @@ -118,84 +118,84 @@ class Braf_ia2_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_01", + "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_02", + "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_03", + "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_04", + "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_01", + "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_02", + "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_03", + "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_04", + "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_01", + "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_02", + "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_03", + "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_04", + "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 @@ -344,22 +344,22 @@ class Braf_ia2_base_F: Rifle_Base_F aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class Braf_IA2: Braf_ia2_base_F +class braf_ia2: braf_ia2_base_f { - author="BRAF Team"; - _generalMacro="Braf_IA2"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2"; scope=2; - model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556.p3d"; + model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556.p3d"; displayName="IMBEL IA2 5.56mm"; - picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa" }; descriptionShort="IMBEL IA2 Assault Rifle"; inertia=0.60000002; @@ -382,21 +382,21 @@ class Braf_IA2: Braf_ia2_base_F priority=1; }; }; -class Braf_IA2_Carbine: Braf_IA2 +class braf_ia2_carbine: braf_ia2 { - author="BRAF Team"; - _generalMacro="Braf_IA2_Carbine"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_carbine"; scope=2; displayName="IMBEL IA2 Carbine 5.56mm"; - picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_ui.paa"; - model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556.p3d"; + picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_ui.paa"; + model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556.p3d"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa" }; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -422,26 +422,26 @@ class Braf_IA2_Carbine: Braf_IA2 "single_far", }; }; -class Braf_IA2_Grip: Braf_IA2 +class braf_ia2_grip: braf_ia2 { - author="BRAF Team"; - _generalMacro="Braf_IA2_Grip"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_grip"; scope=2; displayName="IMBEL IA2 5.56mm (Grip)"; - model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_grip.p3d"; - picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_grip_ui.paa"; + model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_grip.p3d"; + picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_grip_ui.paa"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa" }; handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm" }; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -460,26 +460,26 @@ class Braf_IA2_Grip: Braf_IA2 priority=1; }; }; -class Braf_IA2_Grip_carbine: Braf_IA2_Carbine +class braf_ia2_grip_carbine: braf_ia2_carbine { - author="BRAF Team"; - _generalMacro="Braf_IA2_Grip_carbine"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_grip_carbine"; scope=2; displayName="IMBEL IA2 Carbine 5.56mm (Grip)"; - model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_grip.p3d"; - picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_grip_ui.paa"; + model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_grip.p3d"; + picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_grip_ui.paa"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa" }; handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm" }; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -507,26 +507,26 @@ class Braf_IA2_Grip_carbine: Braf_IA2_Carbine "fullauto_medium" }; }; -class Braf_IA2_vfg: Braf_IA2 +class braf_ia2_vfg: braf_ia2 { - author="BRAF Team"; - _generalMacro="Braf_IA2_vfg"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_vfg"; scope=1; displayName="IMBEL IA2 5.56mm"; - picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_ui.paa"; - model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_vfg.p3d"; + picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_ui.paa"; + model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_vfg.p3d"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa" }; handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\IA2_vfc.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\ia2_vfc.rtm" }; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -545,26 +545,26 @@ class Braf_IA2_vfg: Braf_IA2 priority=1; }; }; -class Braf_IA2_vfg_carbine: Braf_IA2_Carbine +class braf_ia2_vfg_carbine: braf_ia2_carbine { - author="BRAF Team"; - _generalMacro="Braf_IA2_vfg_carbine"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_vfg_carbine"; scope=1; displayName="IMBEL IA2 Carbine 5.56mm"; - model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_vfg.p3d"; - picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_ui.paa"; + model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_vfg.p3d"; + picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_ui.paa"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa" }; handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\FAL_anim.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_anim.rtm" }; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -592,10 +592,10 @@ class Braf_IA2_vfg_carbine: Braf_IA2_Carbine "fullauto_medium" }; }; -class Braf_IA2_Dot: Braf_IA2 +class braf_ia2_dot: braf_ia2 { - author="BRAF Team"; - _generalMacro="Braf_IA2_Dot"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_dot"; class LinkedItems { class LinkedItemsOptic @@ -606,14 +606,14 @@ class Braf_IA2_Dot: Braf_IA2 class LinkedItemsAcc { slot="PointerSlot"; - item="braf_Dot"; + item="braf_dot"; }; }; }; -class Braf_IA2_carbine_Dot: Braf_IA2_Carbine +class braf_ia2_carbine_dot: braf_ia2_carbine { - author="BRAF Team"; - _generalMacro="Braf_IA2_carbine_Dot"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_carbine_dot"; class LinkedItems { class LinkedItemsOptic @@ -624,43 +624,43 @@ class Braf_IA2_carbine_Dot: Braf_IA2_Carbine class LinkedItemsAcc { slot="PointerSlot"; - item="braf_Dot"; + item="braf_dot"; }; }; }; -class Braf_IA2_carbine_Dot_magnifier: Braf_IA2_Carbine +class braf_ia2_carbine_dot_magnifier: braf_ia2_carbine { - author="BRAF Team"; - _generalMacro="Braf_IA2_carbine_Dot_magnifier"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_carbine_dot_magnifier"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_Dot_3x_up"; + item="braf_dot_3x_up"; }; class LinkedItemsAcc { slot="PointerSlot"; - item="braf_Dot_3x_up"; + item="braf_dot_3x_up"; }; }; }; -class Braf_IA2_Dot_magnifier: Braf_IA2 +class braf_ia2_dot_magnifier: braf_ia2 { - author="BRAF Team"; - _generalMacro="Braf_IA2_Dot_magnifier"; + author = "BRAF TEAM"; + _generalMacro="braf_ia2_dot_magnifier"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_Dot_3x_up"; + item="braf_dot_3x_up"; }; class LinkedItemsAcc { slot="PointerSlot"; - item="braf_Dot_3x_up"; + item="braf_dot_3x_up"; }; }; }; diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak b/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak index 526d649..8d82308 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak +++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/cfgLight.bak @@ -1,6 +1,6 @@ class CfgLights { - class Braf_tracerBlue + class braf_tracerblue { color[] = {0,0,1,1}; ambient[] = {0,0,1,0}; @@ -17,7 +17,7 @@ class CfgLights position[] = {0,0.2,0}; diffuse[] = {0,0,0.1}; }; - class Braf_tracerYellow + class braf_traceryellow { color[] = {1,1,0,1}; ambient[] = {1,1,0,0}; @@ -34,61 +34,61 @@ class CfgLights position[] = {0,0.2,0}; diffuse[] = {0.1,0.1,0}; }; - class Braf_tracerRed: Braf_tracerBlue + class braf_tracerred: braf_tracerblue { color[] = {1,0,0,1}; ambient[] = {1,0,0,0}; diffuse[] = {0.1,0,0}; }; - class Braf_tracerGreen: Braf_tracerBlue + class braf_tracergreen: braf_tracerblue { color[] = {0,1,0,1}; ambient[] = {0,1,0,0}; diffuse[] = {0,0.1,0}; }; }; -class Braf_tracer_blue +class braf_tracer_blue { - class Braf_Blue_tracer + class braf_blue_tracer { simulation = "light"; - type = "Braf_tracerBlue"; + type = "braf_tracerblue"; position[] = {0,0,0}; intensity = 0; interval = 1; lifeTime = 6; }; }; -class Braf_tracer_yellow +class braf_tracer_yellow { - class Braf_Yellow_tracer + class braf_yellow_tracer { simulation = "light"; - type = "Braf_tracerYellow"; + type = "braf_traceryellow"; position[] = {0,0,0}; intensity = 0; interval = 1; lifeTime = 6; }; }; -class Braf_tracer_red +class braf_tracer_red { - class Braf_Red_tracer + class braf_red_tracer { simulation = "light"; - type = "Braf_tracerRed"; + type = "braf_tracerred"; position[] = {0,0,0}; intensity = 0; interval = 1; lifeTime = 6; }; }; -class Braf_tracer_green +class braf_tracer_green { - class Braf_Green_tracer + class braf_green_tracer { simulation = "light"; - type = "Braf_tracerGreen"; + type = "braf_tracergreen"; position[] = {0,0,0}; intensity = 0; interval = 1; diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat index 3c550f1..f1fd2d3 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat +++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/carenagem.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\ia2556_ti.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_ti.paa"; }; ambient[] = {1.0,1.0,1.0,1}; diffuse[] = {1.0,1.0,1.0,1}; @@ -12,7 +12,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\Carenagem_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\carenagem_nohq.paa"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\IA2556_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_as.paa"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\IA2556_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat index f9cdba4..f5c5125 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat +++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/grip.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_as.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat index 0ff7aeb..d3144a6 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat +++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/ia2.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_AS.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_SMDI.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat index 01682df..2f24a6e 100644 --- a/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat +++ b/braf_weapons_assault_rifles/556mm_IA2_fuzil/data/metal.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\ia2556_ti.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_ti.paa"; }; ambient[] = {1,1,1,1}; @@ -13,7 +13,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_as.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_as.paa"; uvSource = "tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp b/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp index 311e19b..526ab52 100644 --- a/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp +++ b/braf_weapons_assault_rifles/556mm_LAPA/556mm_LAPA.hpp @@ -1,17 +1,17 @@ -class Braf_lapa_base_F: Rifle_Base_F +class braf_lapa_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_lapa_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_lapa_base_f"; scope=1; displayName="Lapa Base"; magazines[]= { - "braf_Lapa30Rnd_556x45", - "braf_Lapa30Rnd_556x45_red" + "braf_lapa30rnd_556x45", + "braf_lapa30rnd_556x45_red" }; magazineWell[]= { - "BRAF_LapaMag_556" + "braf_lapamag_556" }; reloadAction="GestureReloadTRG"; maxZeroing=1600; @@ -27,9 +27,9 @@ class Braf_lapa_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\A3\Weapons_F\Rifles\TRG20\Data\Anim\TRG_21.rtm" + "\a3\weapons_f\rifles\trg20\data\anim\trg_21.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={ 200, 300, 400, 500, 600}; discreteDistanceCameraPoint[]= @@ -74,14 +74,14 @@ class Braf_lapa_base_F: Rifle_Base_F }; drySound[]= { - "A3\Sounds_F\arsenal\weapons\Rifles\MX\dry_Mx", + "a3\sounds_f\arsenal\weapons\rifles\mx\dry_mx", 0.56234133, 1, 10 }; reloadMagazineSound[]= { - "A3\Sounds_F\arsenal\weapons\Rifles\SDAR\reload_sdar", + "a3\sounds_f\arsenal\weapons\rifles\sdar\reload_sdar", 1, 1, 10 @@ -97,84 +97,84 @@ class Braf_lapa_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_01", + "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_02", + "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_03", + "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_04", + "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_01", + "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_02", + "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_03", + "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_04", + "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_01", + "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_02", + "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_03", + "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_04", + "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 @@ -331,24 +331,24 @@ class Braf_lapa_base_F: Rifle_Base_F priority=1; }; }; -class Braf_Lapa: Braf_lapa_base_F +class braf_lapa: braf_lapa_base_f { - author="BRAF Team"; - _generalMacro="Braf_Lapa"; + author = "BRAF TEAM"; + _generalMacro="braf_lapa"; scope=2; scopeCurator=2; scopeArsenal=2; - model="\braf\braf_weapons_assault_rifles\556mm_LAPA\lapa.p3d"; + model="\braf\braf_weapons_assault_rifles\556mm_lapa\lapa.p3d"; displayName="LAPA LA-03 5.56mm"; - picture="\braf\braf_weapons_assault_rifles\556mm_LAPA\ui\lapa_fa03_ui_black.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\556mm_lapa\ui\lapa_fa03_ui_black.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "camo" }; hiddenSelectionsTextures[]= { - "braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_CO.paa" + "braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_co.paa" }; descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1"; inertia=0.60000002; diff --git a/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp b/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp index 2463b97..dd8988d 100644 --- a/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp +++ b/braf_weapons_assault_rifles/556mm_LAPA/bayonet_lapa/config.cpp @@ -1,4 +1,4 @@ -#define _ARMA_ +#define _ARMA_ enum { @@ -12,6 +12,7 @@ class CfgPatches { class braf_bayonet_lapa { + author = "BRAF TEAM"; addonRootClass = "braf_weapons_assault_rifles"; units[] = {}; weapons[] = {"braf_baionet_lapa"}; @@ -42,8 +43,8 @@ class cfgWeapons scope = 2; inertia = 0.1; displayName = "Bayonet (LAPA)"; - picture = "\braf\braf_weapons_assault_rifles\556mm_LAPA\data\ui\lapa_fa03_ui_bayonet.paa"; - model = "braf\braf_weapons_assault_rifles\556mm_LAPA\bayonet_lapa\baioneta_lapa.p3d"; + picture = "\braf\braf_weapons_assault_rifles\556mm_lapa\data\ui\lapa_fa03_ui_bayonet.paa"; + model = "braf\braf_weapons_assault_rifles\556mm_lapa\bayonet_lapa\baioneta_lapa.p3d"; descriptionShort = "Bayonet for the LAPA FA-03"; class ItemInfo : InventoryFlashLightItem_Base_F { diff --git a/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat b/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat index a30d96d..e337072 100644 --- a/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat +++ b/braf_weapons_assault_rifles/556mm_LAPA/data/lapa_base.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_nohq.tga"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_as.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_LAPA\data\lapa_fa03_base_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_lapa\data\lapa_fa03_base_smdi.tga"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp b/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp index 1395139..42eaf4a 100644 --- a/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp +++ b/braf_weapons_assault_rifles/556mm_MD97_GL/556mm_MD97_GL.hpp @@ -1,17 +1,17 @@ -class Braf_MD97LC_GL_base_F: Rifle_Base_F +class braf_md97lc_gl_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_MD97LC_GL_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_md97lc_gl_base_f"; scope=0; displayName="MD97GL Base"; magazines[]= { - "braf_30Rnd_556x45", - "braf_20Rnd_556x45", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_green", - "braf_30Rnd_556x45_yellow", - "braf_30Rnd_556x45_Blank", + "braf_30rnd_556x45", + "braf_20rnd_556x45", + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_green", + "braf_30rnd_556x45_yellow", + "braf_30rnd_556x45_blank", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_green", "30Rnd_556x45_Stanag_red", @@ -21,7 +21,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F }; magazineWell[]= { - "BRAF_Stanag_556", + "braf_stanag_556", "STANAG_556x45", "STANAG_556x45_Large" }; @@ -31,9 +31,9 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\556m_IA2\hand_m16a4_m203.rtm" + "\braf\braf_weapons_anim\animations\556m_ia2\hand_m16a4_m203.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,300}; discreteDistanceCameraPoint[]= @@ -50,7 +50,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F { class MuzzleSlot: MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_M" @@ -75,9 +75,9 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F muzzles[]= { "this", - "braf_M203" + "braf_m203" }; - class braf_M203: UGL_F + class braf_m203: UGL_F { displayName="Granade Launcher"; descriptionShort="Granade Launcher"; @@ -86,7 +86,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F reloadAction="GestureReloadMk20UGL"; reloadMagazineSound[]= { - "A3\Sounds_F\arsenal\weapons\Rifles\Mk20\MK20_UGL_reload", + "a3\sounds_f\arsenal\weapons\rifles\mk20\mk20_ugl_reload", 0.79432797, 1, 10 @@ -132,7 +132,7 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\IA2\IA2_reload.ogg", + "braf\braf_weapons_sound\weapons\ia2\ia2_reload.ogg", 1, 1, 10 @@ -148,84 +148,84 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_01", + "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_02", + "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_03", + "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_04", + "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_01", + "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_02", + "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_03", + "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_04", + "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_01", + "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_02", + "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_03", + "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_04", + "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 @@ -374,23 +374,23 @@ class Braf_MD97LC_GL_base_F: Rifle_Base_F aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class braf_MD97LC_GL: Braf_MD97LC_GL_base_F +class braf_md97lc_gl: braf_md97lc_gl_base_f { - author="BRAF Team"; - _generalMacro="braf_MD97LC_GL"; + author = "BRAF TEAM"; + _generalMacro="braf_md97lc_gl"; scope=2; - model="\braf\braf_weapons_assault_rifles\556mm_MD97_GL\MD97GL.p3d"; + model="\braf\braf_weapons_assault_rifles\556mm_md97_gl\md97gl.p3d"; dexterity=1.6799999; displayName="IMBEL MD97LG 5.56mm"; - picture="\braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\md97lg_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\556mm_md97_gl\data\md97lg_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_co.paa" }; descriptionShort="IMBEL MD97 Assault Rifle"; inertia=0.80000001; @@ -414,16 +414,16 @@ class braf_MD97LC_GL: Braf_MD97LC_GL_base_F priority=1; }; }; -class braf_MD97LC_GL_Dot: braf_MD97LC_GL +class braf_md97lc_gl_dot: braf_md97lc_gl { - author="BRAF Team"; - _generalMacro="braf_MD97LC_GL_Dot"; + author = "BRAF TEAM"; + _generalMacro="braf_md97lc_gl_dot"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_Dot"; + item="braf_dot"; }; class LinkedItemsAcc { diff --git a/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat b/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat index 00a28d1..35cd60a 100644 --- a/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat +++ b/braf_weapons_assault_rifles/556mm_MD97_GL/data/MD97LC.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\gl_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_md97_gl\data\gl_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\gl_AS.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_md97_gl\data\gl_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_MD97_GL\data\gl_SMDI.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_md97_gl\data\gl_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp b/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp index a2e8123..8f86aa2 100644 --- a/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp +++ b/braf_weapons_assault_rifles/556mm_MD97_fuzil/556mm_MD97_fuzil.hpp @@ -1,21 +1,21 @@ -class Braf_md97lc_base_F: Rifle_Base_F +class braf_md97lc_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_md97lc_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_md97lc_base_f"; scope=0; displayName="ia2 Base"; magazines[]= { - "braf_30Rnd_556x45", - "braf_20Rnd_556x45", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_green", - "braf_30Rnd_556x45_yellow", - "braf_30Rnd_556x45_Blank" + "braf_30rnd_556x45", + "braf_20rnd_556x45", + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_green", + "braf_30rnd_556x45_yellow", + "braf_30rnd_556x45_blank" }; magazineWell[]= { - "BRAF_Stanag_556", + "braf_stanag_556", "STANAG_556x45", "STANAG_556x45_Large" }; @@ -33,9 +33,9 @@ class Braf_md97lc_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,300}; discreteDistanceCameraPoint[]= @@ -51,7 +51,7 @@ class Braf_md97lc_base_F: Rifle_Base_F { class MuzzleSlot: MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_M" @@ -93,7 +93,7 @@ class Braf_md97lc_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\IA2\IA2_reload.ogg", + "braf\braf_weapons_sound\weapons\ia2\ia2_reload.ogg", 1, 1, 10 @@ -109,84 +109,84 @@ class Braf_md97lc_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_01", + "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_02", + "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_03", + "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_04", + "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_01", + "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_02", + "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_03", + "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_04", + "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_01", + "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_02", + "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_03", + "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_04", + "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 @@ -335,22 +335,22 @@ class Braf_md97lc_base_F: Rifle_Base_F aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class braf_MD97LC: Braf_md97lc_base_F +class braf_md97lc: braf_md97lc_base_f { - author="BRAF Team"; - _generalMacro="braf_MD97LC"; + author = "BRAF TEAM"; + _generalMacro="braf_md97lc"; scope=2; - model="\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\MD97LC.p3d"; + model="\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\md97lc.p3d"; displayName="IMBEL MD97LC 5.56mm"; - picture="\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\md97lc_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_CO.paa" + "\braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_co.paa" }; descriptionShort="IMBEL MD97 Assault Rifle"; inertia=0.60000002; @@ -370,10 +370,10 @@ class braf_MD97LC: Braf_md97lc_base_F priority=1; }; }; -class braf_MD97LC_SF: braf_MD97LC +class braf_md97lc_sf: braf_md97lc { - author="BRAF Team"; - _generalMacro="braf_MD97LC_SF"; + author = "BRAF TEAM"; + _generalMacro="braf_md97lc_sf"; class LinkedItems { class LinkedItemsOptic diff --git a/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat b/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat index a908eb6..be5f21e 100644 --- a/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat +++ b/braf_weapons_assault_rifles/556mm_MD97_fuzil/data/MD97LC.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_NOHQ.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_AS.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_MD97_fuzil\data\MD97LC_SMDI.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_md97_fuzil\data\md97lc_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp b/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp index 6e22df7..f00ce8f 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp +++ b/braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp @@ -1,22 +1,22 @@ -class braf_sig_551 : Rifle_Base_F { - author = "NIArms Team"; +class braf_sig_551 : Rifle_Base_F { + author = "BRAF TEAM"; displayName = "Sig Sauer SG551"; scope = public; - magazines[] = {"braf_sig_556x45","braf_sig_556x45_Mix_red","braf_sig_556x45_Mix_green","braf_3sig_556x45_festim"}; - soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20}; - soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20}; - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20}; - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20}; + magazines[] = {"braf_sig_556x45","braf_sig_556x45_mix_red","braf_sig_556x45_mix_green","braf_3sig_556x45_festim"}; + soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",0.70794576,1,20}; + soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",0.70794576,1,20}; + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",0.70794576,1,20}; + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",0.70794576,1,20}; deployedPivot = "bipod"; hasBipod = 0; - magazineWell[] = {BRAF_Sig_556}; + magazineWell[] = {braf_sig_556}; class Library { libTextDesc = "Sig Sauer SG551 Assault Rifle"; }; - model = "\braf\braf_weapons_assault_rifles\556mm_SIG_551\SG551_ris.p3d"; /// path to model - picture = "\braf\braf_weapons_assault_rifles\556mm_SIG_551\ui\sig.paa"; + model = "\braf\braf_weapons_assault_rifles\556mm_sig_551\sg551_ris.p3d"; /// path to model + picture = "\braf\braf_weapons_assault_rifles\556mm_sig_551\ui\sig.paa"; reloadAction = "braf_GestureReloadSG550"; - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Mark\LongRangeRifles\DMR_03\Data\Anim\dmr_03.rtm"}; + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_mark\longrangerifles\dmr_03\data\anim\dmr_03.rtm"}; maxZeroing = 1600; discreteDistanceInitIndex = 2; maxRecoilSway = 0.0125; @@ -50,31 +50,31 @@ class WeaponSlotsInfo : WeaponSlotsInfo { class MuzzleSlot : SlotInfo { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; iconScale = 0.2; iconPinpoint = "Center"; iconPosition[] = {0, 0.45}; - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"}; }; class CowsSlot : asdg_OpticRail1913_short { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_top.paa"; iconPosition[] = {0.5, 0.36}; iconPinpoint = "Bottom"; iconScale = 0.2; }; class PointerSlot : asdg_FrontSideRail { - iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_side.paa"; iconPinpoint = "Center"; iconPosition[] = {0.3, 0.42}; iconScale = 0.25; }; class UnderBarrelSlot : asdg_UnderSlot { - iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa"; - linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL"; + iconPicture = "\a3\weapons_f_mark\data\ui\attachment_under.paa"; + linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel"; iconPosition[] = {0.32, 0.55}; iconScale = 0.2; iconPinpoint = "Center"; @@ -92,14 +92,14 @@ }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_assault_rifles\556mm_SIG_551\sound\sg553R_reload", + "braf\braf_weapons_assault_rifles\556mm_sig_551\sound\sg553r_reload", 0.630957, 1, 35 @@ -116,84 +116,84 @@ }; bullet1[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_01", + "a3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_02", + "a3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_03", + "a3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\5_56\metal_556_04", + "a3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_01", + "a3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_02", + "a3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_03", + "a3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\5_56\dirt_556_04", + "a3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_01", + "a3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_02", + "a3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_03", + "a3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\5_56\grass_556_04", + "a3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1, 15 diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat index df91724..c1acd4f 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\308_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat index 8000f9a..a1c61ed 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/308Bullet.rvmat @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\308_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat index ee148ce..b888455 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_ti.tga"; }; ambient[]={1,1,1,1}; diffuse[]={0.69999999,0.69999999,0.69999999,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat index 12551be..7e4ce8a 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_ZFmount.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\zfmount_nohq.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\zfmount_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat index 3388b5b..45de56d 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_ti.tga"; }; ambient[]={1,1,1,1}; @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_nohq.tga"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_as.tga"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat index 0feb480..225a02d 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_ti.tga"; }; ambient[]={1,1,1,1}; @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_nohq.tga"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_as.tga"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat index 2f3db99..e470a7d 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_nohq.tga"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_as.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat index 9051212..79b2659 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_clear.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat index 844bf7e..d7b0cd1 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_ti.tga"; }; ambient[]={1,1,1,1}; @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_nohq.tga"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_as.tga"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat index b5697bd..dafebcd 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga"; }; ambient[]={1,1,1,1}; diffuse[]={0.69999999,0.69999999,0.69999999,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat index 12b450a..e94de5a 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_ti.paa"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_ti.paa"; }; ambient[]={1,1,1,1}; @@ -13,7 +13,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_nohq.tga"; uvSource="tex"; class uvTransform { @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_as.tga"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat index 2a1c767..45fb7e9 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_ti.tga"; }; ambient[]={1,1,1,1}; diffuse[]={0.69999999,0.69999999,0.69999999,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat index 9142243..fca8812 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail.rvmat @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_quadrail_as.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_quadrail_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat index 3b4c1c7..806e697 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga"; }; ambient[]={1,1,1,1}; diffuse[]={0.69999999,0.69999999,0.69999999,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat index 6e78619..b1e5639 100644 --- a/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat +++ b/braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_black.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga"; }; ambient[]={1,1,1,1}; diffuse[]={0.69999999,0.69999999,0.69999999,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551ris_upper_as.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551ris_upper_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp b/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp index 9c6a3b8..0e9c41f 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp +++ b/braf_weapons_assault_rifles/762mm_FAL/762mm_FAL.hpp @@ -1,16 +1,16 @@ -class Braf_Fal_base_F: Rifle_Base_F +class braf_fal_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_Fal_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_fal_base_f"; scope=0; displayName="Fal Base"; magazines[]= { - "braf_20Rnd_762x51" + "braf_20rnd_762x51" }; magazineWell[]= { - "BRAF_FAL_762" + "braf_fal_762" }; reloadAction="braf_GestureReloadFAL"; recoil="recoil_dmr_03"; @@ -18,9 +18,9 @@ class Braf_Fal_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -42,18 +42,18 @@ class Braf_Fal_base_F: Rifle_Base_F { class CowsSlot: SlotInfo { - linkProxy="\A3\data_f\proxies\weapon_slots\TOP"; + linkProxy="\a3\data_f\proxies\weapon_slots\top"; displayName="$STR_A3_CowsSlot0"; compatibleItems[]= { - "braf_FAL_OIP_Scope" + "braf_fal_oip_scope" }; - iconPicture="\A3\Weapons_F\Data\UI\attachment_top.paa"; + iconPicture="\a3\weapons_f\data\ui\attachment_top.paa"; iconPinpoint="Bottom"; }; class MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]={ "braf_fal_bayonet" }; @@ -80,7 +80,7 @@ class Braf_Fal_base_F: Rifle_Base_F magazines[]={}; magazineWell[]= { - "BRAF_RifleGrenade" + "braf_riflegrenade" }; discreteDistanceCameraPoint[]= { @@ -154,7 +154,7 @@ class Braf_Fal_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg", + "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg", 1, 1, 10 @@ -170,84 +170,84 @@ class Braf_Fal_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -396,16 +396,16 @@ class Braf_Fal_base_F: Rifle_Base_F aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class Braf_Fal: Braf_Fal_base_F +class braf_fal: braf_fal_base_f { - author="BRAF Team"; - _generalMacro="Braf_Fal"; + author = "BRAF TEAM"; + _generalMacro="braf_fal"; scope=2; - model="\braf\braf_weapons_assault_rifles\762mm_FAL\m964.p3d"; + model="\braf\braf_weapons_assault_rifles\762mm_fal\m964.p3d"; dexterity=1.6799999; displayName="IMBEL M964 FAL 7.62mm"; - picture="\braf\braf_weapons_assault_rifles\762mm_FAL\ui\FAL_UI.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\762mm_fal\ui\fal_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo1", @@ -415,10 +415,10 @@ class Braf_Fal: Braf_Fal_base_F }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa" }; descriptionShort="FN FAL Assault Rifle"; inertia=0.80000001; @@ -442,16 +442,16 @@ class Braf_Fal: Braf_Fal_base_F priority=1; }; }; -class Braf_Fal_Scope: Braf_Fal +class braf_fal_scope: braf_fal { - author="BRAF Team"; - _generalMacro="Braf_Fal_Scope"; + author = "BRAF TEAM"; + _generalMacro="braf_fal_scope"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_FAL_OIP_Scope"; + item="braf_fal_oip_scope"; }; }; }; \ No newline at end of file diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat index 2dcd130..9de49b9 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_Guardamao.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\guardamao_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\guardamao_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\handguard_AS.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\handguard_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\guardamao_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\guardamao_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat index bb94fe5..b4e57c7 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_coronha.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\coronha_fal_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\coronha_fal_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\stock_AS.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\stock_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\coronha_fal_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\coronha_fal_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat index c650e69..9664f87 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_corpo.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\CorpoFal_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\corpofal_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\FAL_corpo_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\fal_corpo_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat index ec0f832..626193a 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/FAL_muzzle.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\FAL_muzzle_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\fal_muzzle_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\FAL_muzzle_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\fal_muzzle_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat index ff79d4d..7fadf50 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_guardamao.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_guardamao_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_guardamao_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_guardamao_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_guardamao_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat index e3b451e..5b88622 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/Trilho_superior.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\Trilho_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat index 7269361..60b8488 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/apav.rvmat @@ -12,7 +12,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\metal_detail_dt.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat b/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat index a5cbbef..74df4e1 100644 --- a/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAL/Data/m964.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\m964_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\m964_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\762mm_FAL\Data\m964_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fal\data\m964_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp b/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp index 0164471..278b792 100644 --- a/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp +++ b/braf_weapons_assault_rifles/762mm_FAP/762mm_FAP.hpp @@ -1,42 +1,42 @@ - class braf_FAP_base_F: Rifle_Long_Base_F + class braf_fap_base_f: Rifle_Long_Base_F { - author="BRAF Team"; - _generalMacro="braf_FAP_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_fap_base_f"; scope=0; displayName="FAP Base"; nameSound="Mgun"; magazines[]= { - "braf_20Rnd_762x51" + "braf_20rnd_762x51" }; magazineWell[]= { - "BRAF_FAL_762" + "braf_fal_762" }; soundBipodDeploy[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy", 0.70794576, 1, 20 }; soundBipodFold[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold", 0.70794576, 1, 20 }; soundBipodDown[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down", 0.70794576, 1, 20 }; soundBipodUp[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up", 0.70794576, 1, 20 @@ -49,9 +49,9 @@ handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -103,7 +103,7 @@ }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg", + "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg", 1, 1, 10 @@ -119,84 +119,84 @@ }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -345,16 +345,16 @@ aiDispersionCoefY=3; aiDispersionCoefX=2; }; - class Braf_FAP: braf_FAP_base_F + class braf_fap: braf_fap_base_f { - author="BRAF Team"; - _generalMacro="Braf_FAP"; + author = "BRAF TEAM"; + _generalMacro="braf_fap"; scope=2; - model="\braf\braf_weapons_assault_rifles\762mm_FAP\FAP.p3d"; + model="\braf\braf_weapons_assault_rifles\762mm_fap\fap.p3d"; dexterity=1.6799999; displayName="IMBEL FAP 7.62mm"; - picture="\braf\braf_weapons_assault_rifles\762mm_FAP\ui\FAP_UI.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\762mm_fap\ui\fap_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo1", @@ -363,9 +363,9 @@ }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa" }; descriptionShort="FN FAP Autorifle"; inertia=0.80000001; diff --git a/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat b/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat index 61c5893..1647538 100644 --- a/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAP/bipod/UTG.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\762mm_FAP\bipod\UTG_bipod_nohq.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fap\bipod\utg_bipod_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\762mm_FAP\bipod\UTG_bipod_smdi.paa"; + texture="braf\braf_weapons_assault_rifles\762mm_fap\bipod\utg_bipod_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat b/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat index 2acec47..29247ac 100644 --- a/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAP/data/foregrip_izzy.rvmat @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\Metal_Detail_DT.tga"; + texture="braf\braf_weapons_assault_rifles\762mm_fap\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\ForeGrip-Izzy_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\762mm_fap\data\foregrip-izzy_smdi.tga"; uvSource="tex"; class uvTransform { @@ -73,6 +73,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat b/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat index 2477145..d9ea257 100644 --- a/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat +++ b/braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\Metal_Detail_DT.tga"; + texture="braf\braf_weapons_assault_rifles\762mm_fap\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\generic_SMDI.tga"; + texture="braf\braf_weapons_assault_rifles\762mm_fap\data\generic_smdi.tga"; uvSource="tex"; class uvTransform { @@ -73,6 +73,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp b/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp index 7393b2e..25c0619 100644 --- a/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp +++ b/braf_weapons_assault_rifles/762mm_MD1/762mm_MD1.hpp @@ -1,18 +1,18 @@ -class Braf_md1_base_F: Rifle_Base_F +class braf_md1_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_md1_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_md1_base_f"; scope=0; displayName="md1 Base"; dexterity=1.6799999; - model="\braf\braf_weapons_assault_rifles\762mm_MD1\md1.p3d"; + model="\braf\braf_weapons_assault_rifles\762mm_md1\md1.p3d"; magazines[]= { - "braf_20Rnd_762x51" + "braf_20rnd_762x51" }; magazineWell[]= { - "BRAF_FAL_762" + "braf_fal_762" }; reloadAction="braf_GestureReloadFAL"; recoil="recoil_dmr_03"; @@ -20,9 +20,9 @@ class Braf_md1_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -45,7 +45,7 @@ class Braf_md1_base_F: Rifle_Base_F mass=99.208; class MuzzleSlot: MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_B", @@ -82,7 +82,7 @@ class Braf_md1_base_F: Rifle_Base_F magazines[]={}; magazineWell[]= { - "BRAF_RifleGrenade" + "braf_riflegrenade" }; discreteDistanceCameraPoint[]= { @@ -156,7 +156,7 @@ class Braf_md1_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg", + "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg", 1, 1, 10 @@ -172,84 +172,84 @@ class Braf_md1_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -414,7 +414,7 @@ class Braf_md1_base_F: Rifle_Base_F { priority=1; }; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo1", @@ -424,32 +424,32 @@ class Braf_md1_base_F: Rifle_Base_F "Camo5" }; }; -class Braf_md1: Braf_md1_base_F +class braf_md1: braf_md1_base_f { - _generalMacro="Braf_md1"; - author="BRAF Team"; + _generalMacro="braf_md1"; + author = "BRAF TEAM"; scope=2; - model="\braf\braf_weapons_assault_rifles\762mm_MD1\md1.p3d"; + model="\braf\braf_weapons_assault_rifles\762mm_md1\md1.p3d"; displayName="IMBEL M964 MD1 7.62mm"; - picture="\braf\braf_weapons_assault_rifles\762mm_MD1\ui\MD1_ui.paa"; + picture="\braf\braf_weapons_assault_rifles\762mm_md1\ui\md1_ui.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa" }; }; -class Braf_md1_Grip: Braf_md1 +class braf_md1_grip: braf_md1 { - _generalMacro="Braf_md1_Grip"; - author="BRAF Team"; + _generalMacro="braf_md1_grip"; + author = "BRAF TEAM"; scope=2; displayName="IMBEL M964 MD1 7.62mm (Grip)"; - model="\braf\braf_weapons_assault_rifles\762mm_MD1\md1_grip.p3d"; - picture="\braf\braf_weapons_assault_rifles\762mm_MD1\ui\MD1_grip_ui.paa"; + model="\braf\braf_weapons_assault_rifles\762mm_md1\md1_grip.p3d"; + picture="\braf\braf_weapons_assault_rifles\762mm_md1\ui\md1_grip_ui.paa"; hiddenSelections[]= { "Camo1", @@ -461,17 +461,17 @@ class Braf_md1_Grip: Braf_md1 }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa", - "\braf\braf_weapons_assault_rifles\762mm_MD1\Data\vgrip_co.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\fal_coronha.paa", + "\braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_co.paa" }; handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm" }; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -491,15 +491,15 @@ class Braf_md1_Grip: Braf_md1 priority=1; }; }; -class Braf_md1_Dot: Braf_md1 +class braf_md1_dot: braf_md1 { - _generalMacro="Braf_md1_Dot"; + _generalMacro="braf_md1_dot"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_Dot"; + item="braf_dot"; }; class LinkedItemsAcc { @@ -508,15 +508,15 @@ class Braf_md1_Dot: Braf_md1 }; }; }; -class Braf_md1_grip_Dot: Braf_md1_Grip +class braf_md1_grip_dot: braf_md1_grip { - _generalMacro="Braf_md1_grip_Dot"; + _generalMacro="braf_md1_grip_dot"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_Dot"; + item="braf_dot"; }; class LinkedItemsAcc { @@ -525,9 +525,9 @@ class Braf_md1_grip_Dot: Braf_md1_Grip }; }; }; -class Braf_md1_Scope: Braf_md1 +class braf_md1_scope: braf_md1 { - _generalMacro="Braf_md1_Scope"; + _generalMacro="braf_md1_scope"; class LinkedItems { class LinkedItemsOptic diff --git a/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat b/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat index f52f19c..80d6ad5 100644 --- a/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat +++ b/braf_weapons_assault_rifles/762mm_MD1/data/cqbr_vert.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_assault_rifles\762mm_MD1\data\vgrip_nohq.tga"; + texture="braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_nohq.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_assault_rifles\762mm_MD1\data\vgrip_smdi.tga"; + texture="braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_smdi.tga"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp b/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp index e5d4d53..b4f2041 100644 --- a/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp +++ b/braf_weapons_assault_rifles/762mm_MD1A1/762mm_MD1A1.hpp @@ -1,16 +1,16 @@ -class Braf_md1a1_base_F: Rifle_Base_F +class braf_md1a1_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_md1a1_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_md1a1_base_f"; scope=0; displayName="md1a1 Base"; magazines[]= { - "braf_20Rnd_762x51" + "braf_20rnd_762x51" }; magazineWell[]= { - "BRAF_FAL_762" + "braf_fal_762" }; reloadAction="braf_GestureReloadFAL"; recoil="recoil_dmr_03"; @@ -18,9 +18,9 @@ class Braf_md1a1_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -42,7 +42,7 @@ class Braf_md1a1_base_F: Rifle_Base_F { class MuzzleSlot: MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_B", @@ -81,7 +81,7 @@ class Braf_md1a1_base_F: Rifle_Base_F magazines[]={}; magazineWell[]= { - "BRAF_RifleGrenade" + "braf_riflegrenade" }; discreteDistanceCameraPoint[]= { @@ -155,7 +155,7 @@ class Braf_md1a1_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg", + "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg", 1, 1, 10 @@ -171,84 +171,84 @@ class Braf_md1a1_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -397,16 +397,16 @@ class Braf_md1a1_base_F: Rifle_Base_F aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class Braf_md1a1: Braf_md1a1_base_F +class braf_md1a1: braf_md1a1_base_f { - author="BRAF Team"; - _generalMacro="Braf_md1a1"; + author = "BRAF TEAM"; + _generalMacro="braf_md1a1"; scope=2; - model="\braf\braf_weapons_assault_rifles\762mm_MD1A1\md1a1.p3d"; + model="\braf\braf_weapons_assault_rifles\762mm_md1a1\md1a1.p3d"; dexterity=1.6799999; displayName="IMBEL M964 MD1 A1 7.62mm"; - picture="\braf\braf_weapons_assault_rifles\762mm_MD1A1\ui\MD1_A1_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\762mm_md1a1\ui\md1_a1_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo1", @@ -417,11 +417,11 @@ class Braf_md1a1: Braf_md1a1_base_F }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa", - "\braf\braf_weapons_assault_rifles\762mm_ParaFAL\data\ParaFal_stock.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa", + "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa" }; descriptionShort="IMBEL MD1A1 Assault Rifle"; inertia=0.80000001; @@ -445,14 +445,14 @@ class Braf_md1a1: Braf_md1a1_base_F priority=1; }; }; -class Braf_md1a1_Grip: Braf_md1a1 +class braf_md1a1_grip: braf_md1a1 { - author="BRAF Team"; - _generalMacro="Braf_md1a1_Dot"; + author = "BRAF TEAM"; + _generalMacro="braf_md1a1_dot"; scope=2; displayName="IMBEL M964 MD1 A1 7.62mm (Grip)"; - model="\braf\braf_weapons_assault_rifles\762mm_MD1A1\md1a1_grip.p3d"; - picture="\braf\braf_weapons_assault_rifles\762mm_MD1A1\ui\MD1_A1_grip_ui.paa"; + model="\braf\braf_weapons_assault_rifles\762mm_md1a1\md1a1_grip.p3d"; + picture="\braf\braf_weapons_assault_rifles\762mm_md1a1\ui\md1_a1_grip_ui.paa"; hiddenSelections[]= { "Camo1", @@ -464,17 +464,17 @@ class Braf_md1a1_Grip: Braf_md1a1 }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa", - "\braf\braf_weapons_assault_rifles\762mm_ParaFAL\data\ParaFal_stock.paa", - "\braf\braf_weapons_assault_rifles\762mm_MD1\Data\vgrip_co.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa", + "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa", + "\braf\braf_weapons_assault_rifles\762mm_md1\data\vgrip_co.paa" }; handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm" }; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -494,16 +494,16 @@ class Braf_md1a1_Grip: Braf_md1a1 priority=1; }; }; -class Braf_md1a1_Dot: Braf_md1a1 +class braf_md1a1_dot: braf_md1a1 { - author="BRAF Team"; - _generalMacro="Braf_md1a1_Dot"; + author = "BRAF TEAM"; + _generalMacro="braf_md1a1_dot"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_Dot"; + item="braf_dot"; }; class LinkedItemsAcc { @@ -512,10 +512,10 @@ class Braf_md1a1_Dot: Braf_md1a1 }; }; }; -class Braf_md1a1_Scope: Braf_md1a1 +class braf_md1a1_scope: braf_md1a1 { - author="BRAF Team"; - _generalMacro="Braf_md1a1_Scope"; + author = "BRAF TEAM"; + _generalMacro="braf_md1a1_scope"; class LinkedItems { class LinkedItemsOptic diff --git a/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp b/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp index 06f7359..d53b098 100644 --- a/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp +++ b/braf_weapons_assault_rifles/762mm_MD1_Tactical/762mm_MD1_Tactical.hpp @@ -1,16 +1,16 @@ -class Braf_MD1_tactical_base_F: Rifle_Base_F +class braf_md1_tactical_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_MD1_tactical_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_md1_tactical_base_f"; scope=0; displayName="MD1_tactical Base"; magazines[]= { - "braf_20Rnd_762x51" + "braf_20rnd_762x51" }; magazineWell[]= { - "BRAF_FAL_762" + "braf_fal_762" }; reloadAction="braf_GestureReloadFAL"; recoil="recoil_dmr_03"; @@ -18,9 +18,9 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -43,7 +43,7 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F mass=99.208; class MuzzleSlot: MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]={ "braf_fal_bayonet" }; @@ -80,7 +80,7 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F magazines[]={}; magazineWell[]= { - "BRAF_RifleGrenade" + "braf_riflegrenade" }; discreteDistanceCameraPoint[]= { @@ -154,7 +154,7 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg", + "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg", 1, 1, 10 @@ -170,84 +170,84 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -396,16 +396,16 @@ class Braf_MD1_tactical_base_F: Rifle_Base_F aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class Braf_MD1_tactical: Braf_MD1_tactical_base_F +class braf_md1_tactical: braf_md1_tactical_base_f { - author="BRAF Team"; - _generalMacro="Braf_MD1_tactical"; + author = "BRAF TEAM"; + _generalMacro="braf_md1_tactical"; scope=2; - model="\braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\MD1_tactical.p3d"; + model="\braf\braf_weapons_assault_rifles\762mm_md1_tactical\md1_tactical.p3d"; dexterity=1.6799999; displayName="IMBEL M964 MD1 FAL PELOPES 7.62mm"; - picture="\braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\ui\MD1_a1_pelo_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\762mm_md1_tactical\ui\md1_a1_pelo_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo1", @@ -416,11 +416,11 @@ class Braf_MD1_tactical: Braf_MD1_tactical_base_F }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\Data\trilho_guardamao_co.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\trilho_superior.paa", - "\braf\braf_weapons_assault_rifles\762mm_ParaFal\Data\Parafal_stock.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_md1_tactical\data\trilho_guardamao_co.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\trilho_superior.paa", + "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa" }; descriptionShort="IMBEL MD1 Special Assault Rifle"; inertia=0.80000001; @@ -444,10 +444,10 @@ class Braf_MD1_tactical: Braf_MD1_tactical_base_F priority=1; }; }; -class Braf_MD1_tactical_Dot: Braf_MD1_tactical +class braf_md1_tactical_dot: braf_md1_tactical { - author="BRAF Team"; - _generalMacro="Braf_MD1_tactical_Dot"; + author = "BRAF TEAM"; + _generalMacro="braf_md1_tactical_dot"; class LinkedItems { class LinkedItemsOptic diff --git a/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat b/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat index 2be5845..2471a1d 100644 --- a/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat +++ b/braf_weapons_assault_rifles/762mm_MD1_Tactical/data/Trilho_guardamao.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\data\trilho_guardamao_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_md1_tactical\data\trilho_guardamao_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\762mm_MD1_Tactical\data\trilho_guardamao_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_md1_tactical\data\trilho_guardamao_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp b/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp index ed251db..aa8ee61 100644 --- a/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp +++ b/braf_weapons_assault_rifles/762mm_ParaFAL/762mm_ParaFAL.hpp @@ -1,16 +1,16 @@ -class Braf_ParaFal_base_F: Rifle_Base_F +class braf_parafal_base_f: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_ParaFal_base_F"; + author = "BRAF TEAM"; + _generalMacro="braf_parafal_base_f"; scope=0; displayName="ParaFal Base"; magazines[]= { - "braf_20Rnd_762x51" + "braf_20rnd_762x51" }; magazineWell[]= { - "BRAF_Fal_762" + "braf_fal_762" }; reloadAction="braf_GestureReloadFal"; recoil="recoil_dmr_03"; @@ -18,9 +18,9 @@ class Braf_ParaFal_base_F: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm" + "\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_handanim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -45,7 +45,7 @@ class Braf_ParaFal_base_F: Rifle_Base_F }; class MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_B", @@ -82,7 +82,7 @@ class Braf_ParaFal_base_F: Rifle_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg", + "braf\braf_weapons_sound\weapons\fal\fal_reload.ogg", 1, 1, 10 @@ -98,84 +98,84 @@ class Braf_ParaFal_base_F: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -324,17 +324,17 @@ class Braf_ParaFal_base_F: Rifle_Base_F aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class Braf_ParaFal: Braf_ParaFal_base_F +class braf_parafal: braf_parafal_base_f { - author="BRAF Team"; - _generalMacro="Braf_ParaFal"; + author = "BRAF TEAM"; + _generalMacro="braf_parafal"; curatorScope=2; scope=2; - model="\braf\braf_weapons_assault_rifles\762mm_ParaFAL\m964a1.p3d"; + model="\braf\braf_weapons_assault_rifles\762mm_parafal\m964a1.p3d"; dexterity=1.6799999; displayName="IMBEL M964A1 7.62mm"; - picture="\braf\braf_weapons_assault_rifles\762mm_ParaFAL\ui\parafal_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_assault_rifles\762mm_parafal\ui\parafal_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo1", @@ -344,10 +344,10 @@ class Braf_ParaFal: Braf_ParaFal_base_F }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\ParaFal_muzle.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\ParaFal_guardamao.paa", - "\braf\braf_weapons_assault_rifles\762mm_FAL\Data\ParaFal_corpo.paa", - "\braf\braf_weapons_assault_rifles\762mm_ParaFAL\data\Parafal_stock.paa" + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_muzle.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_guardamao.paa", + "\braf\braf_weapons_assault_rifles\762mm_fal\data\parafal_corpo.paa", + "\braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_stock.paa" }; descriptionShort="IMBEL PARAFAL Assault Rifle"; inertia=0.80000001; diff --git a/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat b/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat index 5c55ec8..87060c7 100644 --- a/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat +++ b/braf_weapons_assault_rifles/762mm_ParaFAL/Data/Parafal_Coronha.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\762mm_ParaFAL\Data\Parafal_coronha_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_coronha_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\762mm_ParaFAL\Data\Parafal_coronha_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_parafal\data\parafal_coronha_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/CfgAmmo.hpp b/braf_weapons_assault_rifles/CfgAmmo.hpp index 08caa24..045253d 100644 --- a/braf_weapons_assault_rifles/CfgAmmo.hpp +++ b/braf_weapons_assault_rifles/CfgAmmo.hpp @@ -1,9 +1,9 @@ class CfgAmmo { class GrenadeBase; - class braf_FAL_granada: GrenadeBase { + class braf_fal_granada: GrenadeBase { simulation="shotShell"; - model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\granade_fal\granada.p3d"; hit=400; indirectHit=100; indirectHitRange=2; diff --git a/braf_weapons_assault_rifles/CfgCloudlets.hpp b/braf_weapons_assault_rifles/CfgCloudlets.hpp index b41f523..b46a81f 100644 --- a/braf_weapons_assault_rifles/CfgCloudlets.hpp +++ b/braf_weapons_assault_rifles/CfgCloudlets.hpp @@ -4,7 +4,7 @@ class CfgCloudlets { interval = 0.0595; circleRadius = 0; circleVelocity[] = {0, 0, 0}; - particleShape = "\A3\weapons_f\ammo\cartridge.p3d"; + particleShape = "\a3\weapons_f\ammo\cartridge.p3d"; particleFSNtieth = 1; particleFSIndex = 0; particleFSFrameCount = 1; diff --git a/braf_weapons_assault_rifles/CfgMagazineWells.hpp b/braf_weapons_assault_rifles/CfgMagazineWells.hpp index 912e1f4..a69bc5e 100644 --- a/braf_weapons_assault_rifles/CfgMagazineWells.hpp +++ b/braf_weapons_assault_rifles/CfgMagazineWells.hpp @@ -1,70 +1,70 @@ class CfgMagazineWells { - class BRAF_Stanag_556 + class braf_stanag_556 { BI_Magazines[]= { - "braf_30Rnd_556x45", - "braf_20Rnd_556x45", - "braf_20Rnd_556x45_red", - "braf_30Rnd_556x45_red", - "braf_30Rnd_556x45_green", - "braf_30Rnd_556x45_yellow", - "braf_30Rnd_556x45_Blank" + "braf_30rnd_556x45", + "braf_20rnd_556x45", + "braf_20rnd_556x45_red", + "braf_30rnd_556x45_red", + "braf_30rnd_556x45_green", + "braf_30rnd_556x45_yellow", + "braf_30rnd_556x45_blank" }; }; class braf_9x19mm_carbine { BI_Magazines[]= { - "braf_30Rnd_9x19" + "braf_30rnd_9x19" }; }; - class BRAF_LapaMag_556 + class braf_lapamag_556 { BI_Magazines[]= { - "braf_Lapa30Rnd_556x45", - "braf_Lapa30Rnd_556x45_red" + "braf_lapa30rnd_556x45", + "braf_lapa30rnd_556x45_red" }; }; - class BRAF_FAL_762 + class braf_fal_762 { BI_Magazines[]= { - "braf_20Rnd_762x51", - "braf_20Rnd_762x51_green", - "braf_20Rnd_762x51_red", - "braf_20Rnd_762x51_yellow", - "braf_20Rnd_762x51_Blank", - "braf_40Rnd_762x51", - "braf_40Rnd_762x51_red" + "braf_20rnd_762x51", + "braf_20rnd_762x51_green", + "braf_20rnd_762x51_red", + "braf_20rnd_762x51_yellow", + "braf_20rnd_762x51_blank", + "braf_40rnd_762x51", + "braf_40rnd_762x51_red" }; }; - class BRAF_RifleGrenade + class braf_riflegrenade { BI_Magazines[]= { - "braf_FAL_granada_mag" + "braf_fal_granada_mag" }; }; - class BRAF_HK_556 + class braf_hk_556 { BI_Magazines[]= { - "braf_30Rnd_556x45_HK", - "braf_30Rnd_556x45_HK_Mix_red", - "braf_30Rnd_556x45_HK_Mix_green", - "braf_30Rnd_556x45_HK_festim" + "braf_30rnd_556x45_hk", + "braf_30rnd_556x45_hk_mix_red", + "braf_30rnd_556x45_hk_mix_green", + "braf_30rnd_556x45_hk_festim" }; }; - class BRAF_Sig_556 + class braf_sig_556 { BI_Magazines[]= { "braf_sig_556x45", - "braf_sig_556x45_Mix_red", - "braf_sig_556x45_Mix_green", + "braf_sig_556x45_mix_red", + "braf_sig_556x45_mix_green", "braf_sig_556x45_festim" }; }; diff --git a/braf_weapons_assault_rifles/CfgMagazines.hpp b/braf_weapons_assault_rifles/CfgMagazines.hpp index a1a57af..134374c 100644 --- a/braf_weapons_assault_rifles/CfgMagazines.hpp +++ b/braf_weapons_assault_rifles/CfgMagazines.hpp @@ -1,22 +1,22 @@ class CfgMagazines{ class CA_Magazine; - class braf_30Rnd_9x19: CA_Magazine + class braf_30rnd_9x19: CA_Magazine { scope=2; displayName="9mm 30Rnd Mag"; - model="\braf\braf_weapons_assault_rifles\mags\9mm_Carbine\9mm_Carbine.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\9mm_carbine\9mm_carbine.p3d"; descriptionShort="5.56mm 30Rnd 9mm Mag"; tracersEvery=0; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\9mm_Carbine\9mm_Carbine.p3d"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\9mm_carbine\9mm_carbine.p3d"; modelSpecialIsProxy=1; - picture="\A3\Weapons_F\Data\UI\M_30Rnd_45ACP_CA.paa"; + picture="\a3\weapons_f\data\ui\m_30rnd_45acp_ca.paa"; ammo="B_9x21_Ball"; count=30; mass=10; initSpeed=370; }; // 5.56mm - IA2 STANAG - class braf_20Rnd_556x45: CA_Magazine + class braf_20rnd_556x45: CA_Magazine { initSpeed=920; scope=2; @@ -32,7 +32,7 @@ class CfgMagazines{ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_20.p3d"; modelSpecialIsProxy=1; }; - class braf_20Rnd_556x45_red: CA_Magazine + class braf_20rnd_556x45_red: CA_Magazine { initSpeed=920; scope=2; @@ -48,7 +48,7 @@ class CfgMagazines{ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_20.p3d"; modelSpecialIsProxy=1; }; - class braf_30Rnd_556x45: CA_Magazine + class braf_30rnd_556x45: CA_Magazine { initSpeed=920; scope=2; @@ -64,7 +64,7 @@ class CfgMagazines{ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d"; modelSpecialIsProxy=1; }; - class braf_30Rnd_556x45_red: CA_Magazine + class braf_30rnd_556x45_red: CA_Magazine { initSpeed=920; scope=2; @@ -80,7 +80,7 @@ class CfgMagazines{ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d"; modelSpecialIsProxy=1; }; - class braf_30Rnd_556x45_green: CA_Magazine + class braf_30rnd_556x45_green: CA_Magazine { initSpeed=920; scope=2; @@ -96,7 +96,7 @@ class CfgMagazines{ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d"; modelSpecialIsProxy=1; }; - class braf_30Rnd_556x45_yellow: CA_Magazine + class braf_30rnd_556x45_yellow: CA_Magazine { initSpeed=920; scope=2; @@ -112,7 +112,7 @@ class CfgMagazines{ modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_stanag\proxy\braf_m16_30.p3d"; modelSpecialIsProxy=1; }; - class braf_30Rnd_556x45_Blank: CA_Magazine + class braf_30rnd_556x45_blank: CA_Magazine { initSpeed=920; scope=2; @@ -137,40 +137,40 @@ class CfgMagazines{ }; }; // 5.56mm - LAPA Magazine - class braf_Lapa30Rnd_556x45: CA_Magazine + class braf_lapa30rnd_556x45: CA_Magazine { initSpeed=850; scope=2; displayName="5.56mm 30Rnd LAPA Mag"; - model="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30_drop.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30_drop.p3d"; ammo="B_556x45_Ball"; count=30; mass=12; lastRoundsTracer=4; descriptionShort="5.56mm 30Rnd LAPA Mag"; tracersEvery=0; - picture="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\lapa_fa03_ui_magazine.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\lapa_fa03_ui_magazine.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30.p3d"; modelSpecialIsProxy=1; }; - class braf_Lapa30Rnd_556x45_red: CA_Magazine + class braf_lapa30rnd_556x45_red: CA_Magazine { initSpeed=850; scope=2; displayName="5.56mm 30Rnd LAPA Mag (Red Tracer)"; - model="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30_drop.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30_drop.p3d"; ammo="braf_556_ball_RED"; count=30; mass=12; lastRoundsTracer=4; descriptionShort="5.56mm 30Rnd LAPA Mag (Red Tracer)"; tracersEvery=0; - picture="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\lapa_fa03_ui_magazine.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_LAPA_magazine\braf_lapa_30.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\lapa_fa03_ui_magazine.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\556mm_lapa_magazine\braf_lapa_30.p3d"; modelSpecialIsProxy=1; }; // 5.56mm - Sig 551 - class braf_sig_556x45: braf_30Rnd_556x45 + class braf_sig_556x45: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd SigSauer Mag"; @@ -180,10 +180,10 @@ class CfgMagazines{ lastRoundsTracer = 3; descriptionShort = "5.56mm 30Rnd SigSauer Mag"; /// on mouse-over in Inventory tracersEvery = 0; - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag.paa"; modelSpecialIsProxy = 1; }; - class braf_sig_556x45_Mix_red: braf_30Rnd_556x45 + class braf_sig_556x45_mix_red: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd SigSauer Mag (Red Tracer)"; @@ -193,10 +193,10 @@ class CfgMagazines{ lastRoundsTracer = 3; descriptionShort = "5.56mm 30Rnd SigSauer Mag with Red Tracer reload warning"; /// on mouse-over in Inventory tracersEvery = 4; - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_vermelho.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_vermelho.paa"; modelSpecialIsProxy = 1; }; - class braf_sig_556x45_Mix_green: braf_30Rnd_556x45 + class braf_sig_556x45_mix_green: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd SigSauer Mag (Green Tracer)"; @@ -206,10 +206,10 @@ class CfgMagazines{ lastRoundsTracer = 3; descriptionShort = "5.56mm 30Rnd SigSauer Mag with Green Tracer reload warning"; /// on mouse-over in Inventory tracersEvery = 4; - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_verde.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_verde.paa"; modelSpecialIsProxy = 1; }; - class braf_sig_556x45_festim: braf_30Rnd_556x45 + class braf_sig_556x45_festim: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd SigSauer Mag (Blank)"; @@ -217,142 +217,142 @@ class CfgMagazines{ count=30; mass = 12; descriptionShort = "5.56mm Mag 30Rnd for training"; /// on mouse-over in Inventory - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_branco.paa"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_branco.paa"; modelSpecialIsProxy = 1; }; // 5.56mm - HK33 Magazine - class braf_30Rnd_556x45_HK: braf_30Rnd_556x45 + class braf_30rnd_556x45_hk: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd HK Mag"; - model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30.p3d"; + model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30.p3d"; ammo ="braf_556_ball_RED"; count=30; mass = 12; lastRoundsTracer = 3; descriptionShort = "5.56mm 30Rnd HK Mag"; /// on mouse-over in Inventory tracersEvery = 0; - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag.paa"; - modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30.p3d"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag.paa"; + modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45_HK_Mix_red: braf_30Rnd_556x45 + class braf_30rnd_556x45_hk_mix_red: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd HK Mag (Red Tracer)"; - model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30_vermelho.p3d"; + model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30_vermelho.p3d"; ammo ="braf_556_ball_RED"; count=30; mass = 12; lastRoundsTracer = 3; descriptionShort = "5.56mm 30Rnd HK Mag (Red Tracer)"; /// on mouse-over in Inventory tracersEvery = 4; - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_vermelho.paa"; - modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30_vermelho.p3d"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_vermelho.paa"; + modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30_vermelho.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45_HK_Mix_green: braf_30Rnd_556x45 + class braf_30rnd_556x45_hk_mix_green: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd HK Mag (Green Tracer)"; - model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30_verde.p3d"; + model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30_verde.p3d"; ammo ="braf_556_ball_GREEN"; count=30; mass = 12; lastRoundsTracer = 3; descriptionShort = "5.56mm 30Rnd HK Mag (Green Tracer)"; /// on mouse-over in Inventory tracersEvery = 4; - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_verde.paa"; - modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30_verde.p3d"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_verde.paa"; + modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30_verde.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45_HK_festim: braf_30Rnd_556x45 + class braf_30rnd_556x45_hk_festim: braf_30rnd_556x45 { initSpeed = 850; displayName ="5.56mm 30Rnd HK Mag (Blank)"; - model = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\hk_mag_30_branco.p3d"; + model = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\hk_mag_30_branco.p3d"; ammo ="braf_556_ball_Festin"; count=30; mass = 12; descriptionShort = "5.56mm 30Rnd HK Mag (Blank)"; /// on mouse-over in Inventory - picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\Hkmag_branco.paa"; - modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_HK33_Magazine\proxy\braf_Hk_30_branco.p3d"; + picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hkmag_branco.paa"; + modelSpecial = "\braf\braf_weapons_assault_rifles\mags\556mm_hk33_magazine\proxy\braf_hk_30_branco.p3d"; modelSpecialIsProxy = 1; }; // 7.62mm - FAL Magazine - class braf_20Rnd_762x51: CA_Magazine { + class braf_20rnd_762x51: CA_Magazine { initSpeed=850; scope=2; displayName="7.62mm 20Rnd FAL Mag"; - model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d"; ammo="braf_762_ball"; count=20; mass=12; lastRoundsTracer=4; descriptionShort="7.62mm 20Rnd FAL Mag"; tracersEvery=0; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d"; modelSpecialIsProxy=1; }; - class braf_20Rnd_762x51_red: CA_Magazine { + class braf_20rnd_762x51_red: CA_Magazine { initSpeed=850; scope=2; displayName="7.62mm 20Rnd FAL Mag (Red Tracer)"; - model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d"; ammo="braf_762_ball_red"; count=20; mass=12; lastRoundsTracer=20; descriptionShort="7.62mm 20Rnd FAL Mag (Red Tracer)"; tracersEvery=1; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d"; modelSpecialIsProxy=1; }; - class braf_20Rnd_762x51_green: CA_Magazine { + class braf_20rnd_762x51_green: CA_Magazine { initSpeed=850; scope=2; displayName="7.62mm 20Rnd FAL Mag (Green Tracer)"; - model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d"; ammo="braf_762_ball_Green"; count=20; mass=12; lastRoundsTracer=20; descriptionShort="7.62mm 20Rnd FAL Mag (Green Tracer)"; tracersEvery=1; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d"; modelSpecialIsProxy=1; }; - class braf_20Rnd_762x51_yellow: CA_Magazine { + class braf_20rnd_762x51_yellow: CA_Magazine { initSpeed=850; scope=2; displayName="7.62mm 20Rnd FAL Mag (Yellow Tracer)"; - model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d"; ammo="braf_762_ball_yellow"; count=20; mass=12; lastRoundsTracer=20; descriptionShort="7.62mm 20Rnd FAL Mag (Yellow Tracer)"; tracersEvery=1; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d"; modelSpecialIsProxy=1; }; - class braf_20Rnd_762x51_Blank: CA_Magazine { + class braf_20rnd_762x51_blank: CA_Magazine { initSpeed=850; scope=2; displayName="7.62mm 20Rnd FAL Mag (Blank)"; - model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_20.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_20.p3d"; ammo="braf_762_ball_Festin"; count=20; mass=12; lastRoundsTracer=0; descriptionShort="7.62mm 20Rnd FAL Mag (Blank)"; tracersEvery=0; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag20_festim.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_20.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag20_festim.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_20.p3d"; modelSpecialIsProxy=1; hiddenSelections[]= { @@ -360,70 +360,70 @@ class CfgMagazines{ }; hiddenSelectionsTextures[]= { - "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\fal_mag_co_branco.paa" + "braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\data\fal_mag_co_branco.paa" }; }; - class braf_40Rnd_762x51: CA_Magazine { + class braf_40rnd_762x51: CA_Magazine { initSpeed=850; scope=2; displayName="7.62mm 40Rnd FAL Mag"; - model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_40.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_40.p3d"; ammo="braf_762_ball"; count=40; mass=18; lastRoundsTracer=4; descriptionShort="7.62mm 40Rnd FAL Mag"; tracersEvery=0; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag40.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_40.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag40.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_40.p3d"; modelSpecialIsProxy=1; }; - class braf_40Rnd_762x51_red: CA_Magazine { + class braf_40rnd_762x51_red: CA_Magazine { initSpeed=850; scope=2; displayName="7.62mm 40Rnd FAL Mag (Red Tracer)"; - model="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\fal_mag_40.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\fal_mag_40.p3d"; ammo="braf_762_ball_red"; count=40; mass=18; lastRoundsTracer=20; descriptionShort="7.62mm 40Rnd FAL Mag (Red Tracer)"; tracersEvery=1; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\falmag40.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_fal_40.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\falmag40.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_fal_40.p3d"; modelSpecialIsProxy=1; }; - class braf_FAL_granada_mag: CA_Magazine { + class braf_fal_granada_mag: CA_Magazine { scope=2; initSpeed=70; - model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\granade_fal\granada.p3d"; displayName="FAL grenade"; descriptionShort="HE FAL Granade"; reloadAction="braf_grenade_fal"; - ammo="braf_FAL_granada"; + ammo="braf_fal_granada"; mass=25; count=1; ACE_Size=400; ACE_Weight=0.52999997; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\Granada.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_granada.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\granada.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_granada.p3d"; modelSpecialIsProxy=1; }; class braf_granade_fal { scope=2; initSpeed=70; - model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d"; + model="\braf\braf_weapons_assault_rifles\mags\granade_fal\granada.p3d"; displayName="FAL grenade"; descriptionShort="HE FAL Granade"; reloadAction="braf_grenade_fal"; - ammo="braf_FAL_granada"; + ammo="braf_fal_granada"; mass=25; count=1; ACE_Size=400; ACE_Weight=0.52999997; - picture="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\ui\Granada.paa"; - modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\proxy\braf_granada.p3d"; + picture="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\ui\granada.paa"; + modelSpecial="\braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\proxy\braf_granada.p3d"; modelSpecialIsProxy=1; }; }; \ No newline at end of file diff --git a/braf_weapons_assault_rifles/config.cpp b/braf_weapons_assault_rifles/config.cpp index 79671bf..b6195bd 100644 --- a/braf_weapons_assault_rifles/config.cpp +++ b/braf_weapons_assault_rifles/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_weapons_assault_rifles { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; @@ -58,19 +58,19 @@ class CfgWeapons class WeaponSlotsInfo; class GunParticles; }; - #include "556mm_Colt\556mm_Colt.hpp" - #include "556mm_HK33\HK33A3\HK33A3.hpp" - #include "556mm_HK33\HK33\HK33.hpp" - #include "556mm_HK416\HK416.hpp" - #include "556mm_IA2_fuzil\556mm_IA2_fuzil.hpp" - #include "556mm_LAPA\556mm_LAPA.hpp" - #include "556mm_MD97_GL\556mm_MD97_GL.hpp" - #include "556mm_MD97_fuzil\556mm_MD97_fuzil.hpp" - #include "556mm_SIG_551\556mm_SIG_551.hpp" - #include "762mm_FAL\762mm_FAL.hpp" - #include "762mm_FAP\762mm_FAP.hpp" - #include "762mm_MD1A1\762mm_MD1A1.hpp" - #include "762mm_MD1\762mm_MD1.hpp" - #include "762mm_MD1_Tactical\762mm_MD1_Tactical.hpp" - #include "762mm_ParaFAL\762mm_ParaFAL.hpp" + #include "556mm_colt\556mm_colt.hpp" + #include "556mm_hk33\hk33a3\hk33a3.hpp" + #include "556mm_hk33\hk33\hk33.hpp" + #include "556mm_hk416\hk416.hpp" + #include "556mm_ia2_fuzil\556mm_ia2_fuzil.hpp" + #include "556mm_lapa\556mm_lapa.hpp" + #include "556mm_md97_gl\556mm_md97_gl.hpp" + #include "556mm_md97_fuzil\556mm_md97_fuzil.hpp" + #include "556mm_sig_551\556mm_sig_551.hpp" + #include "762mm_fal\762mm_fal.hpp" + #include "762mm_fap\762mm_fap.hpp" + #include "762mm_md1a1\762mm_md1a1.hpp" + #include "762mm_md1\762mm_md1.hpp" + #include "762mm_md1_tactical\762mm_md1_tactical.hpp" + #include "762mm_parafal\762mm_parafal.hpp" }; diff --git a/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg b/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg index a0f999e..14f2edc 100644 --- a/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg +++ b/braf_weapons_assault_rifles/mags/556mm_LAPA_magazine/model.cfg @@ -1,6 +1,6 @@ class CfgSkeletons { - class braf_lapa_30Skeleton + class braf_lapa_30skeleton { isDiscrete=0; skeletonInherit=""; @@ -17,7 +17,7 @@ class CfgModels mfMax=0; mFact=0; tBody=0; - skeletonName="braf_lapa_30Skeleton"; + skeletonName="braf_lapa_30skeleton"; sectionsInherit=""; sections[]={"camo"}; class Animations diff --git a/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp b/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp index 4158c6e..c72618b 100644 --- a/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp +++ b/braf_weapons_assault_rifles/mags/556mm_stanag/556mm_Magazines.hpp @@ -4,7 +4,7 @@ class CfgMagazines class FakeMagazine; // External class reference class Default; // External class reference - class braf_20Rnd_556x45: CA_Magazine + class braf_20rnd_556x45: CA_Magazine { initSpeed = 920; scope=2; @@ -20,7 +20,7 @@ class CfgMagazines modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d"; modelSpecialIsProxy = 1; }; - class braf_20Rnd_556x45_red: CA_Magazine + class braf_20rnd_556x45_red: CA_Magazine { initSpeed = 920; scope=2; @@ -36,7 +36,7 @@ class CfgMagazines modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45: CA_Magazine + class braf_30rnd_556x45: CA_Magazine { initSpeed = 920; scope=2; @@ -52,7 +52,7 @@ class CfgMagazines modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45_red: CA_Magazine + class braf_30rnd_556x45_red: CA_Magazine { initSpeed = 920; scope=2; @@ -68,7 +68,7 @@ class CfgMagazines modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45_green: CA_Magazine + class braf_30rnd_556x45_green: CA_Magazine { initSpeed = 920; scope=2; @@ -84,7 +84,7 @@ class CfgMagazines modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45_yellow: CA_Magazine + class braf_30rnd_556x45_yellow: CA_Magazine { initSpeed = 920; scope=2; @@ -100,7 +100,7 @@ class CfgMagazines modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d"; modelSpecialIsProxy = 1; }; - class braf_30Rnd_556x45_Blank: CA_Magazine + class braf_30rnd_556x45_blank: CA_Magazine { initSpeed = 920; scope=2; @@ -131,6 +131,6 @@ class CfgMagazines //}; //hiddenSelectionsTextures[]= ///{ - // "a3\Weapons_F_Exp\Rifles\SPAR_01\Data\arifle_SPAR_01_snd_F_02_co.paa" + // "a3\weapons_f_exp\rifles\spar_01\data\arifle_spar_01_snd_f_02_co.paa" //}; //reloadAction="GestureReloadSPAR_02"; diff --git a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat index 4bd76fb..45eeffc 100644 --- a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat +++ b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16.rvmat @@ -28,7 +28,7 @@ class Stage1 }; class Stage2 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\metal_detail_dt.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat index f1312a8..1296c81 100644 --- a/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat +++ b/braf_weapons_assault_rifles/mags/556mm_stanag/data/m16a1.rvmat @@ -28,7 +28,7 @@ class Stage1 }; class Stage2 { - texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa"; + texture = "braf\braf_weapons_assault_rifles\762mm_fal\data\metal_detail_dt.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat b/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat index 9ab0042..2b50a25 100644 --- a/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat +++ b/braf_weapons_assault_rifles/mags/762mm_FAL_magazine/Data/fal_mag.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\falmag_nohq.paa"; + texture = "braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\data\falmag_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\falmag_smdi.paa"; + texture = "braf\braf_weapons_assault_rifles\mags\762mm_fal_magazine\data\falmag_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_attach_side/CfgWeapons.hpp b/braf_weapons_attach_side/CfgWeapons.hpp index e34ff0e..de62351 100644 --- a/braf_weapons_attach_side/CfgWeapons.hpp +++ b/braf_weapons_attach_side/CfgWeapons.hpp @@ -11,13 +11,13 @@ class CfgWeapons { }; class braf_an_peq_15 : ItemCore { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_an_peq_15"; scope = 2; displayName = "$STR_braf_weapons_attach_anpeq15_displayname"; descriptionUse = "$STR_A3_cfgWeapons_use_pointer_IR0"; - picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_black_ui_gear_ca.paa"; - model = "\braf\braf_weapons_attach_side\AMF_AN_PEQ_15_black"; + picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_black_ui_gear_ca.paa"; + model = "\braf\braf_weapons_attach_side\amf_an_peq_15_black"; descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort"; class ItemInfo : braf_base_side_item { @@ -39,7 +39,7 @@ class CfgWeapons { }; class braf_an_peq_15_flashlight : braf_an_peq_15 { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; scope = 1; class ItemInfo : braf_base_side_item { @@ -71,7 +71,7 @@ class CfgWeapons { hardLimitStart = 27; hardLimitEnd = 34; }; - volumeShape = "a3\data_f\VolumeLightFlashlight.p3d"; + volumeShape = "a3\data_f\volumelightflashlight.p3d"; scale[] = {1, 1, 1}; }; }; @@ -81,64 +81,64 @@ class CfgWeapons { }; class braf_an_peq_15_green : braf_an_peq_15 { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_an_peq_15_green"; displayName = "$STR_braf_weapons_attach_anpeq15_green_displayname"; - picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_green_ui_gear_ca.paa"; - model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_green.p3d"; + picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_green_ui_gear_ca.paa"; + model = "braf\braf_weapons_attach_side\amf_an_peq_15_green.p3d"; descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort"; MRT_SwitchItemNextClass = "braf_an_peq_15_green_flashlight"; MRT_SwitchItemPrevClass = "braf_an_peq_15_green_flashlight"; }; class braf_an_peq_15_green_flashlight : braf_an_peq_15_flashlight { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_an_peq_15_green_flashlight"; displayName = "$STR_braf_weapons_attach_anpeq15_green_displayname"; - picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_green_ui_gear_ca.paa"; - model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_green.p3d"; + picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_green_ui_gear_ca.paa"; + model = "braf\braf_weapons_attach_side\amf_an_peq_15_green.p3d"; descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort"; MRT_SwitchItemNextClass = "braf_an_peq_15_green"; MRT_SwitchItemPrevClass = "braf_an_peq_15_green"; }; class braf_an_peq_15_tan : braf_an_peq_15 { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_an_peq_15_green"; displayName = "$STR_braf_weapons_attach_anpeq15_tan_displayname"; - picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_tan_ui_gear_ca.paa"; - model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_tan.p3d"; + picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_tan_ui_gear_ca.paa"; + model = "braf\braf_weapons_attach_side\amf_an_peq_15_tan.p3d"; descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort"; MRT_SwitchItemNextClass = "braf_an_peq_15_tan_flashlight"; MRT_SwitchItemPrevClass = "braf_an_peq_15_tan_flashlight"; }; class braf_an_peq_15_tan_flashlight : braf_an_peq_15_flashlight { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_an_peq_15_tan_flashlight"; displayName = "$STR_braf_weapons_attach_anpeq15_tan_displayname"; - picture = "\braf\braf_weapons_attach_side\Data\ui\AMF_AN_PEQ_15_tan_ui_gear_ca.paa"; - model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_tan.p3d"; + picture = "\braf\braf_weapons_attach_side\data\ui\amf_an_peq_15_tan_ui_gear_ca.paa"; + model = "braf\braf_weapons_attach_side\amf_an_peq_15_tan.p3d"; descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort"; MRT_SwitchItemNextClass = "braf_an_peq_15_tan"; MRT_SwitchItemPrevClass = "braf_an_peq_15_tan"; }; class braf_an_peq_15_painted : braf_an_peq_15_tan { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_an_peq_15_green"; displayName = "$STR_braf_weapons_attach_anpeq15_painted_displayname"; - model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_painted.p3d"; + model = "braf\braf_weapons_attach_side\amf_an_peq_15_painted.p3d"; descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort"; MRT_SwitchItemNextClass = "braf_an_peq_15_painted_flashlight"; MRT_SwitchItemPrevClass = "braf_an_peq_15_painted_flashlight"; }; class braf_an_peq_15_painted_flashlight : braf_an_peq_15_tan_flashlight { - author = "AMF & BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_an_peq_15_painted_flashlight"; displayName = "$STR_braf_weapons_attach_anpeq15_painted_displayname"; - model = "braf\braf_weapons_attach_side\AMF_AN_PEQ_15_painted.p3d"; + model = "braf\braf_weapons_attach_side\amf_an_peq_15_painted.p3d"; descriptionShort = "$STR_braf_weapons_attach_anpeq15_descShort"; MRT_SwitchItemNextClass = "braf_an_peq_15_painted"; MRT_SwitchItemPrevClass = "braf_an_peq_15_painted"; diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat index 84fa4e5..3827f72 100644 --- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat +++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_black.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_black_co.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_black_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_nohq.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_as.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_smdi.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat index 8db6894..1c33e5d 100644 --- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat +++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_green.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_green_co.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_green_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_nohq.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_as.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_smdi.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat index 99d2c43..dd76b85 100644 --- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat +++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_painted.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_co.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_nohq.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_as.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_painted_smdi.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_painted_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat index 50e4c32..26c4409 100644 --- a/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat +++ b/braf_weapons_attach_side/Data/AMF_AN_PEQ_15_tan.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_tan_co.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_tan_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_nohq.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_as.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_attach_side\Data\AMF_AN_PEQ_15_smdi.paa"; + texture="braf\braf_weapons_attach_side\data\amf_an_peq_15_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_attach_side/config.cpp b/braf_weapons_attach_side/config.cpp index 29f1d15..d4d0552 100644 --- a/braf_weapons_attach_side/config.cpp +++ b/braf_weapons_attach_side/config.cpp @@ -16,8 +16,8 @@ class CfgPatches }; requiredVersion = 2.10; requiredAddons[] = {"braf_main", "braf_weapons_core"}; - author = "BRAF Team"; - authors[] = {"AMF Team"}; + author = "BRAF TEAM"; + authors[] = {"BRAF TEAM"}; url = "https://www.brafmod.com.br"; }; }; diff --git a/braf_weapons_core/9mm_M973/data/1911_M973.rvmat b/braf_weapons_core/9mm_M973/data/1911_M973.rvmat index 2cb5768..e4e41b9 100644 --- a/braf_weapons_core/9mm_M973/data/1911_M973.rvmat +++ b/braf_weapons_core/9mm_M973/data/1911_M973.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_core\9mm_M973\data\1911_M973_nohq.paa"; + texture="braf\braf_weapons_core\9mm_m973\data\1911_m973_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_core\9mm_M973\data\1911_M973_as.paa"; + texture="braf\braf_weapons_core\9mm_m973\data\1911_m973_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_core\9mm_M973\data\1911_M973_smdi.paa"; + texture="braf\braf_weapons_core\9mm_m973\data\1911_m973_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_core/CfgAmmo.hpp b/braf_weapons_core/CfgAmmo.hpp index 21d850c..bcad055 100644 --- a/braf_weapons_core/CfgAmmo.hpp +++ b/braf_weapons_core/CfgAmmo.hpp @@ -11,7 +11,7 @@ class CfgAmmo { cartridge = "FxCartridge_762"; visibleFire = 3; // how much is visible when this weapon is fired audibleFire = 45; - model="\A3\Weapons_f\Data\bullettracer\tracer_red.p3d"; + model="\a3\weapons_f\data\bullettracer\tracer_red.p3d"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -52,8 +52,8 @@ class CfgAmmo { }; }; class braf_308_ball_red: braf_308_ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; - effectfly = "Braf_tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; + effectfly = "braf_tracer_red"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -62,8 +62,8 @@ class CfgAmmo { tracerEndTime = 10; }; class braf_308_ball_Green: braf_308_ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_green"; - effectfly = "Braf_tracer_green"; + model="\a3\weapons_f\data\bullettracer\tracer_green"; + effectfly = "braf_tracer_green"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -72,8 +72,8 @@ class CfgAmmo { tracerEndTime = 10; }; class braf_308_ball_yellow: braf_308_ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_yellow"; - effectfly = "Braf_tracer_yellow"; + model="\a3\weapons_f\data\bullettracer\tracer_yellow"; + effectfly = "braf_tracer_yellow"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -103,7 +103,7 @@ class CfgAmmo { caliber=2; typicalSpeed=890; timeToLive=10; - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -127,8 +127,8 @@ class CfgAmmo { }; }; class braf_338_ball_red: braf_338_ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; - effectfly = "Braf_tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; + effectfly = "braf_tracer_red"; }; //5.56mm class braf_556_ball : B_556x45_Ball { @@ -138,7 +138,7 @@ class CfgAmmo { cartridge = "FxCartridge_556"; visibleFire = 3; // how much is visible when this weapon is fired audibleFire = 35; - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 3; effectflare = "FlareShell"; @@ -180,8 +180,8 @@ class CfgAmmo { }; }; class braf_556_ball_red: B_556x45_Ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; - effectfly = "Braf_tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; + effectfly = "braf_tracer_red"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -190,8 +190,8 @@ class CfgAmmo { tracerEndTime = 10; }; class braf_556_ball_Green: B_556x45_Ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_green"; - effectfly = "Braf_tracer_green"; + model="\a3\weapons_f\data\bullettracer\tracer_green"; + effectfly = "braf_tracer_green"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -200,8 +200,8 @@ class CfgAmmo { tracerEndTime = 10; }; class braf_556_ball_yellow: B_556x45_Ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_yellow"; - effectfly = "Braf_tracer_yellow"; + model="\a3\weapons_f\data\bullettracer\tracer_yellow"; + effectfly = "braf_tracer_yellow"; lightcolor[] = {0.25,0.25,0.5}; flaresize = 5; effectflare = "FlareShell"; @@ -221,7 +221,7 @@ class CfgAmmo { cartridge="FxCartridge_762"; visibleFire=3; audibleFire=45; - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; lightcolor[]={0.25,0.25,0.5}; flaresize=5; effectflare="FlareShell"; @@ -264,8 +264,8 @@ class CfgAmmo { }; }; class braf_762_ball_red: braf_762_ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_red"; - effectfly="Braf_tracer_red"; + model="\a3\weapons_f\data\bullettracer\tracer_red"; + effectfly="braf_tracer_red"; lightcolor[]={0.25,0.25,0.5}; flaresize=5; effectflare="FlareShell"; @@ -274,8 +274,8 @@ class CfgAmmo { tracerEndTime=10; }; class braf_762_ball_Green: braf_762_ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_green"; - effectfly="Braf_tracer_green"; + model="\a3\weapons_f\data\bullettracer\tracer_green"; + effectfly="braf_tracer_green"; lightcolor[]={0.25,0.25,0.5}; flaresize=5; effectflare="FlareShell"; @@ -284,8 +284,8 @@ class CfgAmmo { tracerEndTime=10; }; class braf_762_ball_yellow: braf_762_ball { - model="\A3\Weapons_f\Data\bullettracer\tracer_yellow"; - effectfly="Braf_tracer_yellow"; + model="\a3\weapons_f\data\bullettracer\tracer_yellow"; + effectfly="braf_tracer_yellow"; lightcolor[]={0.25,0.25,0.5}; flaresize=5; effectflare="FlareShell"; diff --git a/braf_weapons_core/config.cpp b/braf_weapons_core/config.cpp index 04d4c13..1d92605 100644 --- a/braf_weapons_core/config.cpp +++ b/braf_weapons_core/config.cpp @@ -2,11 +2,19 @@ class CfgPatches { class braf_weapons_core { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; - requiredAddons[] = {"A3_weapons_f","braf_main"}; + requiredAddons[] = + { + "A3_weapons_f", + "cba_main", + "cba_xeh", + "braf_main", + "braf_weapons_pistols", + "braf_static" + }; }; }; @@ -17,11 +25,11 @@ class CfgWeapons class hgun_ACPC2_F; class braf_imbel_m973 : hgun_ACPC2_F { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_imbel_m973"; baseWeapon = "braf_imbel_m973"; scope = 2; - picture = "braf\braf_weapons_core\9mm_M973\data\ui\1911_M973_x_ca.paa"; + picture = "braf\braf_weapons_core\9mm_m973\data\ui\1911_m973_x_ca.paa"; magazines[] = {"braf_9Rnd_9mm"}; magazineWell[] = {"braf_9mm_1911"}; displayname = "IMBEL M973 9mm"; @@ -31,7 +39,7 @@ class CfgWeapons libTextDesc = "Brazilian Army 9mm 1911 pistol"; }; hiddenSelections[] = {"camo"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_core\9mm_M973\data\1911_M973_co.paa"}; - hiddenSelectionsMaterials[] = {"\braf\braf_weapons_core\9mm_M973\data\1911_M973.rvmat"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_core\9mm_m973\data\1911_m973_co.paa"}; + hiddenSelectionsMaterials[] = {"\braf\braf_weapons_core\9mm_m973\data\1911_m973.rvmat"}; }; }; \ No newline at end of file diff --git a/braf_weapons_launchers/AntiAir_Igla/Igla.hpp b/braf_weapons_launchers/AntiAir_Igla/Igla.hpp index d5ae890..c7632c3 100644 --- a/braf_weapons_launchers/AntiAir_Igla/Igla.hpp +++ b/braf_weapons_launchers/AntiAir_Igla/Igla.hpp @@ -1,16 +1,16 @@ class braf_Igla: launch_B_Titan_F { displayname="9K38 Igla"; - model="\braf\braf_weapons_launchers\AntiAir_Igla\Igla.p3d"; + model="\braf\braf_weapons_launchers\antiair_igla\igla.p3d"; magazines[]= { "braf_Igla_missile" }; - picture="\braf\braf_weapons_launchers\AntiAir_Igla\data\ui\igla_ui.paa"; + picture="\braf\braf_weapons_launchers\antiair_igla\data\ui\igla_ui.paa"; handanim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\AntiAir_IGLA\Igla.rtm" + "\braf\braf_weapons_anim\animations\antiair_igla\igla.rtm" }; scope=2; scopeArsenal=2; @@ -31,7 +31,7 @@ class braf_Igla: launch_B_Titan_F { begin1[]= { - "braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_s1", + "braf\braf_weapons_launchers\antiair_igla\sound\aa_s1", 10, 1, 1200 @@ -44,34 +44,34 @@ class braf_Igla: launch_B_Titan_F }; reloadMagazineSound[]= { - "braf\braf_weapons_launchers\AntiAir_Igla\sound\Reload", + "braf\braf_weapons_launchers\antiair_igla\sound\reload", 1, 1, 35 }; drySound[]= { - "braf\braf_weapons_launchers\AntiAir_Igla\sound\Dry", + "braf\braf_weapons_launchers\antiair_igla\sound\dry", 1, 1, 35 }; soundFly[]= { - "braf\braf_weapons_launchers\AntiAir_Igla\sound\Fly", + "braf\braf_weapons_launchers\antiair_igla\sound\fly", "db40", 1.5, 700 }; lockingTargetSound[]= { - "braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_seek", + "braf\braf_weapons_launchers\antiair_igla\sound\aa_seek", 0.64999998, 1 }; lockedTargetSound[]= { - "braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_lock", + "braf\braf_weapons_launchers\antiair_igla\sound\aa_lock", 0.64999998, 2.5 }; diff --git a/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat b/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat index 24ea2e9..399a5d6 100644 --- a/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat +++ b/braf_weapons_launchers/AntiAir_Igla/data/igla.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiAir_Igla\data\igla_nohq.paa"; + texture = "braf\braf_weapons_launchers\antiair_igla\data\igla_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_launchers\AntiAir_Igla\data\igla_as.paa"; + texture = "braf\braf_weapons_launchers\antiair_igla\data\igla_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_launchers\AntiAir_Igla\data\igla_smdi.paa"; + texture = "braf\braf_weapons_launchers\antiair_igla\data\igla_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp b/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp index 4498cd5..060b225 100644 --- a/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp +++ b/braf_weapons_launchers/AntiTank_ALAC/ALAC.hpp @@ -1,12 +1,12 @@ class braf_launch_alac_Loaded: Launcher_Base_F { - author="BRAF Team"; + author = "BRAF TEAM"; scope=1; scopeArsenal=1; displayName="IMBEL ALAC 84 mm"; baseWeapon="braf_launch_alac"; - model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac.p3d"; - picture="\braf\braf_weapons_launchers\AntiTank_ALAC\ui\w_m136_launcher_ca.paa"; + model="\braf\braf_weapons_launchers\antitank_alac\alac.p3d"; + picture="\braf\braf_weapons_launchers\antitank_alac\ui\w_m136_launcher_ca.paa"; UiPicture="\a3\weapons_f\data\ui\icon_at_ca.paa"; modelOptics="-"; opticsPPEffects[]= @@ -21,7 +21,7 @@ class braf_launch_alac_Loaded: Launcher_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\AntiTank_ALAC\m136.rtm" + "\braf\braf_weapons_anim\animations\antitank_alac\m136.rtm" }; maxZeroing=400; weaponInfoType="RscWeaponZeroing"; @@ -74,28 +74,28 @@ class braf_launch_alac_Loaded: Launcher_Base_F { begin1[]= { - "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s1.wss", + "braf\braf_weapons_launchers\antitank_alac\sound\m136_s1.wss", "db18", 1, 900 }; begin2[]= { - "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s2.wss", + "braf\braf_weapons_launchers\antitank_alac\sound\m136_s2.wss", "db18", 1, 900 }; begin3[]= { - "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s3.wss", + "braf\braf_weapons_launchers\antitank_alac\sound\m136_s3.wss", "db18", 1, 900 }; begin4[]= { - "braf\braf_weapons_launchers\AntiTank_ALAC\sound\M136_s4.wss", + "braf\braf_weapons_launchers\antitank_alac\sound\m136_s4.wss", "db18", 1, 900 @@ -114,21 +114,21 @@ class braf_launch_alac_Loaded: Launcher_Base_F }; reloadMagazineSound[]= { - "braf\braf_weapons_launchers\AntiTank_ALAC\sfx\Reload", + "braf\braf_weapons_launchers\antitank_alac\sfx\reload", 1, 1, 35 }; drySound[]= { - "braf\braf_weapons_launchers\AntiTank_ALAC\sfx\Dry", + "braf\braf_weapons_launchers\antitank_alac\sfx\dry", 1, 1, 35 }; soundFly[]= { - "braf\braf_weapons_launchers\AntiTank_ALAC\sfx\Fly", + "braf\braf_weapons_launchers\antitank_alac\sfx\fly", 0.31622776, 1.5, 900 @@ -170,7 +170,7 @@ class braf_launch_alac_Loaded: Launcher_Base_F }; class braf_launch_alac: braf_launch_alac_Loaded { - author="BRAF Team"; + author = "BRAF TEAM"; baseWeapon="braf_launch_alac"; scope=2; scopeArsenal=2; @@ -189,11 +189,11 @@ class braf_launch_alac: braf_launch_alac_Loaded }; class braf_launch_alac_Used: braf_launch_alac_Loaded { - author="BRAF Team"; + author = "BRAF TEAM"; baseWeapon="braf_launch_alac_Used"; scope=1; displayName="IMBEL ALAC 84 mm Used"; - model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac_used.p3d"; + model="\braf\braf_weapons_launchers\antitank_alac\alac_used.p3d"; magazines[]= { "CBA_FakeLauncherMagazine" diff --git a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat index 0b6ae3d..d548406 100644 --- a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat +++ b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_nohq.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_smdi.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -95,6 +95,6 @@ class Stage7 }; class StageTI { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_ti_ca.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_ti_ca.paa"; }; //}; diff --git a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat index 3759c6e..8d17136 100644 --- a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat +++ b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_matte.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_matte_nohq.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_matte_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_matte_smdi.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_matte_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -95,5 +95,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_matte_ti_ca.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_matte_ti_ca.paa"; }; \ No newline at end of file diff --git a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat index 84ee511..3242b80 100644 --- a/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat +++ b/braf_weapons_launchers/AntiTank_ALAC/data/ALAC_rocket.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "NormalMapSpecularDIMap"; VertexShaderID = "NormalMap"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_rocket_nohq.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_rocket_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -22,7 +22,7 @@ class Stage1 }; class Stage2 { - texture = "braf\braf_weapons_launchers\AntiTank_ALAC\data\ALAC_rocket_smdi.paa"; + texture = "braf\braf_weapons_launchers\antitank_alac\data\alac_rocket_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp b/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp index 27a19a4..6642336 100644 --- a/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp +++ b/braf_weapons_launchers/AntiTank_CarlGustav/CarlGustav.hpp @@ -1,15 +1,15 @@ class braf_Gustav: launch_MRAWS_green_rail_F { baseWeapon="braf_Gustav"; - author="BRAF Team"; - picture="\braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_ui.paa"; + author = "BRAF TEAM"; + picture="\braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_ui.paa"; scope=2; - model="\braf\braf_weapons_launchers\AntiTank_CarlGustav\Gustav_m3.p3d"; + model="\braf\braf_weapons_launchers\antitank_carlgustav\gustav_m3.p3d"; displayName="Bofors Carl Gustav M3 84 mm"; handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\AntiTank_CarlGustav\MAAWS.rtm" + "\braf\braf_weapons_anim\animations\antitank_carlgustav\maaws.rtm" }; class Library { diff --git a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak index fa4420d..6e4d020 100644 --- a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak +++ b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.bak @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_NOHQ.paa"; + texture="braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_launchers\AntiTank_CarlGustav\data\Gustav_AS.paa"; + texture="braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_launchers\AntiTank_CarlGustav\data\Gustav_SMDI.paa"; + texture="braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat index 6715196..dc76f58 100644 --- a/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat +++ b/braf_weapons_launchers/AntiTank_CarlGustav/data/gustav.rvmat @@ -20,7 +20,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_nohq.paa"; + texture = "braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_as.paa"; + texture = "braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_as.paa"; uvSource = "tex"; class uvTransform { @@ -68,7 +68,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_smdi.paa"; + texture = "braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp index f4f84a0..4683f9a 100644 --- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp +++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/SuperBazooka.hpp @@ -1,14 +1,14 @@ class braf_m20a1superbazooka: launch_MRAWS_green_rail_F { baseWeapon="braf_v"; - author="S&S Team"; - picture="\braf\braf_weapons_launchers\AntiTank_CarlGustav\data\gustav_ui.paa"; + author = "BRAF TEAM"; + picture="\braf\braf_weapons_launchers\antitank_carlgustav\data\gustav_ui.paa"; scope=2; - model="\braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\M20A1.p3d"; + model="\braf\braf_weapons_launchers\antitank_m20a1_superbazooka\m20a1.p3d"; displayName="M20A1 Super Bazooka"; handAnim[]={ "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\AntiTank_CarlGustav\MAAWS.rtm" + "\braf\braf_weapons_anim\animations\antitank_carlgustav\maaws.rtm" }; class Library { diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat index 00e437f..c0ca5ae 100644 --- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat +++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_kaca.rvmat @@ -3,7 +3,7 @@ // Separate rootclasses: Disabled, Automatic comments: Enabled class StageTI { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_ti_ca.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_ti_ca.paa"; }; ambient[] = {1, 1, 1, 1}; diffuse[] = {1, 1, 1, 1}; @@ -15,7 +15,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_nohq.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -52,7 +52,7 @@ class Stage3 { class Stage4 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_as.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_as.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 { }; class Stage5 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_kaca_smdi.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_kaca_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat index 8e8856e..da8a89f 100644 --- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat +++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_m20a1.rvmat @@ -3,7 +3,7 @@ // Separate rootclasses: Disabled, Automatic comments: Enabled class StageTI { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_ti_ca.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_ti_ca.paa"; }; ambient[] = {1, 1, 1, 1}; diffuse[] = {1, 1, 1, 1}; @@ -15,7 +15,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_nohq.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -52,7 +52,7 @@ class Stage3 { class Stage4 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_as.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_as.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 { }; class Stage5 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_m20a1_smdi.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_m20a1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat index fc2dfb2..b72bc81 100644 --- a/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat +++ b/braf_weapons_launchers/AntiTank_M20A1_SuperBazooka/data/sns_roket.rvmat @@ -3,7 +3,7 @@ // Separate rootclasses: Disabled, Automatic comments: Enabled class StageTI { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_ti_ca.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_ti_ca.paa"; }; ambient[] = {1, 1, 1, 1}; diffuse[] = {1, 1, 1, 1}; @@ -15,7 +15,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_nohq.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -52,7 +52,7 @@ class Stage3 { class Stage4 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_as.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_as.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 { }; class Stage5 { - texture = "braf\braf_weapons_launchers\AntiTank_M20A1_SuperBazooka\data\sns_roket_smdi.paa"; + texture = "braf\braf_weapons_launchers\antitank_m20a1_superbazooka\data\sns_roket_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_launchers/config.cpp b/braf_weapons_launchers/config.cpp index 1c16089..7ff0cbc 100644 --- a/braf_weapons_launchers/config.cpp +++ b/braf_weapons_launchers/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_weapons_launchers { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = { "braf_Igla", @@ -12,7 +12,7 @@ class CfgPatches "braf_Gustav" }; requiredVersion = 0.1; - requiredAddons[] = {"A3_weapons_f","braf_main"}; + requiredAddons[] = {"A3_weapons_f","cba_events", "cba_disposable", "braf_main"}; }; }; @@ -31,10 +31,10 @@ class CfgWeapons class WeaponSlotsInfo; }; class launch_MRAWS_green_rail_F; - #include "AntiAir_Igla\Igla.hpp" - #include "AntiTank_ALAC\ALAC.hpp" - #include "AntiTank_CarlGustav\CarlGustav.hpp" - #include "AntiTank_M20A1_SuperBazooka\SuperBazooka.hpp" + #include "antiair_igla\igla.hpp" + #include "antitank_alac\alac.hpp" + #include "antitank_carlgustav\carlgustav.hpp" + #include "antitank_m20a1_superbazooka\superbazooka.hpp" }; class SensorTemplateIR; @@ -49,7 +49,7 @@ class CfgAmmo { }; class braf_Igla_AA: MissileBase { - model="\braf\braf_weapons_launchers\AntiAir_Igla\igla_missile.p3d"; + model="\braf\braf_weapons_launchers\antiair_igla\igla_missile.p3d"; hit=80; indirectHit=60; indirectHitRange=6; @@ -76,21 +76,21 @@ class CfgAmmo { effectsMissile="missile3"; soundHit1[]= { - "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Explosion_titan_missile_01", + "a3\sounds_f\arsenal\weapons\launchers\titan\explosion_titan_missile_01", 2.5118864, 1, 1900 }; soundHit2[]= { - "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Explosion_titan_missile_02", + "a3\sounds_f\arsenal\weapons\launchers\titan\explosion_titan_missile_02", 2.5118864, 1, 1900 }; soundHit3[]= { - "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Explosion_titan_missile_03", + "a3\sounds_f\arsenal\weapons\launchers\titan\explosion_titan_missile_03", 2.5118864, 1, 1900 @@ -179,17 +179,17 @@ class CfgAmmo { "RocketsLight_Tail_SoundSet", "Explosion_Debris_SoundSet" }; - author="$STR_CUP_AUTHOR_STRING"; + author = "BRAF TEAM"; soundHit1[]= { - "A3\Sounds_F\weapons\Explosion\explosion_antitank_1", + "a3\sounds_f\weapons\explosion\explosion_antitank_1", 5.6234131, 1, 1800 }; soundHit2[]= { - "A3\Sounds_F\weapons\Explosion\explosion_antitank_2", + "a3\sounds_f\weapons\explosion\explosion_antitank_2", 5.6234131, 1, 1800 @@ -203,7 +203,7 @@ class CfgAmmo { }; explosionSoundEffect="DefaultExplosion"; effectsMissileInit="RocketBackEffectsRPG"; - model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac_rocket.p3d"; + model="\braf\braf_weapons_launchers\antitank_alac\alac_rocket.p3d"; hit=90; indirectHit=10; indirectHitRange=2; @@ -231,7 +231,7 @@ class CfgAmmo { effectsMissile="missile2"; soundFly[]= { - "A3\Sounds_F\weapons\Rockets\rocket_fly_1", + "a3\sounds_f\weapons\rockets\rocket_fly_1", 6, 1, 500 @@ -282,26 +282,26 @@ class CfgMagazines { class CA_LauncherMagazine; class braf_Igla_missile: CA_LauncherMagazine { - descriptionshort="Type: Anti-Air
Rounds: 1
Used in: FIM-92 Igla"; + descriptionshort="type: anti-air
rounds: 1
used in: fim-92 igla"; displayname="9K38 Igla Missile"; - picture="\braf\braf_weapons_launchers\AntiAir_Igla\data\ui\igla_ui.paa"; + picture="\braf\braf_weapons_launchers\antiair_igla\data\ui\igla_ui.paa"; scope=2; type="6 * 256"; ammo="braf_Igla_AA"; initSpeed=18; maxLeadSpeed=277.77802; mass=100; - modelspecial="\braf\braf_weapons_launchers\AntiAir_Igla\Igla_loaded"; + modelspecial="\braf\braf_weapons_launchers\antiair_igla\igla_loaded"; }; class braf_alac_M: CA_LauncherMagazine { - author="BRAF Team"; + author = "BRAF TEAM"; scope=1; displayName="ALAC Ammo"; ammo="braf_R_alac_AT"; type="6 * 256"; - picture="\braf\braf_weapons_launchers\AntiTank_ALAC\ui\w_m136_launcher_ca.paa"; - model="\braf\braf_weapons_launchers\AntiTank_ALAC\alac_ammo.p3d"; + picture="\braf\braf_weapons_launchers\antitank_alac\ui\w_m136_launcher_ca.paa"; + model="\braf\braf_weapons_launchers\antitank_alac\alac_ammo.p3d"; modelSpecial=""; mass=40; initSpeed=290; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp b/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp index 9ca49f3..135f4a2 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/556mm_FN_MINIMI.hpp @@ -1,6 +1,6 @@ class braf_Minimi_base_F: Rifle_Long_Base_F { - author="NIArms Team"; + author = "BRAF TEAM"; _generalMacro="braf_Minimi_base_F"; scope=0; displayName="Minimi Base"; @@ -13,28 +13,28 @@ class braf_Minimi_base_F: Rifle_Long_Base_F }; soundBipodDeploy[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy", 0.70794576, 1, 20 }; soundBipodFold[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold", 0.70794576, 1, 20 }; soundBipodDown[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down", 0.70794576, 1, 20 }; soundBipodUp[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up", 0.70794576, 1, 20 @@ -48,7 +48,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\A3\Weapons_F_Mark\Machineguns\MMG_01\data\Anim\mmg_01.rtm" + "\a3\weapons_f_mark\machineguns\mmg_01\data\anim\mmg_01.rtm" }; class GunParticles: GunParticles { @@ -83,7 +83,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F effectName="RifleAssaultCloud"; }; }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; cursor="mg"; class Library { @@ -93,7 +93,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F { class MuzzleSlot: MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_M" @@ -119,21 +119,21 @@ class braf_Minimi_base_F: Rifle_Long_Base_F distanceZoomMax=600; changeFiremodeSound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02", 0.11220184, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_machine_guns\556mm_FN_MINIMI\sound\saw_reload", + "braf\braf_weapons_machine_guns\556mm_fn_minimi\sound\saw_reload", 1, 1, 10 @@ -149,84 +149,84 @@ class braf_Minimi_base_F: Rifle_Long_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -358,13 +358,13 @@ class braf_Minimi_base_F: Rifle_Long_Base_F class braf_Minimi: braf_Minimi_base_F { _generalMacro="braf_Minimi"; - author="NIArms Team"; + author = "BRAF TEAM"; scope=2; - model="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\minimi_longer.p3d"; + model="\braf\braf_weapons_machine_guns\556mm_fn_minimi\minimi_longer.p3d"; dexterity=1.6799999; displayName="FN Minimi 5,56mm"; - picture="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\ui\minimi_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_machine_guns\556mm_fn_minimi\ui\minimi_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; descriptionShort="FN MINIMI Light Machine Gun"; inertia=0.80000001; aimTransitionSpeed=0.69999999; @@ -387,16 +387,16 @@ class braf_Minimi: braf_Minimi_base_F }; }; -class Braf_minimi_Scope: braf_Minimi +class braf_minimi_scope: braf_Minimi { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="Braf_Fal_hiaf_Scope"; class LinkedItems { class LinkedItemsOptic { slot="CowsSlot"; - item="braf_Dot"; + item="braf_dot"; }; }; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat index a90b1a6..8d3c10b 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_NOHQ.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Metal_rough_DT.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_rough_dt.tga"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_AS.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_SMDI.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.tga"; uvSource="tex"; class uvTransform { @@ -73,6 +73,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat index 0f63e39..ea8fc73 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_assembly.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_ti_ca.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_ti_ca.tga"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assemblycover_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assembly_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assembly_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat index 51fcfcb..8e88425 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_barrel.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_ti_ca.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_ti_ca.tga"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Barrel_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat index 7ff3b0c..05308f4 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_bullet.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\M249_TI_CA.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_ti_ca.tga"; }; ambient[]={1,1,1,1}; diffuse[]={0.1,0.1,0.1,1}; @@ -12,7 +12,7 @@ PixelShaderID="super"; VertexShaderID="super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_as.paa"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_smdi.paa"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.paa"; uvSource="tex"; class uvTransform { @@ -84,7 +84,7 @@ class Stage6 }; class Stage7 { - texture="A3\data_f\env_chrome_co.paa"; + texture="a3\data_f\env_chrome_co.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat index 6addf7e..dbdfb8f 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_fore.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_nohq.tga"; uvSource="tex"; class uvTransform { @@ -24,7 +24,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat index 7cc338d..34ee6b8 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_misc.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_nohq.tga"; uvSource="tex"; class uvTransform { @@ -24,7 +24,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat index 23503dc..abbe0e2 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_pouch.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_nohq.tga"; uvSource="tex"; class uvTransform { @@ -24,7 +24,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat index 2e5bec0..b50adb2 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_rearsight.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_nohq.tga"; uvSource="tex"; class uvTransform { @@ -24,7 +24,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat index 3c8bdd5..d351472 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/m249_stock.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_nohq.tga"; uvSource="tex"; class uvTransform { @@ -24,7 +24,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat index 9eb57c1..6609bf2 100644 --- a/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat +++ b/braf_weapons_machine_guns/556mm_FN_MINIMI/Data/reciever_minimi.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_ti_ca.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_ti_ca.tga"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_minimi_nohq.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_nohq.tga"; uvSource="tex"; class uvTransform { @@ -24,7 +24,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_as.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Reciever_minimi_smdi.tga"; + texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp b/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp index 88f33c3..ec1037e 100644 --- a/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp +++ b/braf_weapons_machine_guns/762mm_FN_MAG/762mm_FN_MAG.hpp @@ -1,19 +1,19 @@ //GestureReloadMMG01 = "RifleReloadProneMMG01"; class braf_mag_base_F: Rifle_Long_Base_F { - author="Sztigran & AMF TEAM"; + author = "BRAF TEAM"; _generalMacro="braf_mag_base_F"; scope=0; displayName="mag Base"; nameSound="Mgun"; magazines[]= { - "Braf_50Rnd_mag58_mag", - "Braf_50Rnd_mag58_mag_Tracer_green", - "Braf_50Rnd_mag58_mag_Tracer_red", - "Braf_75Rnd_mag58_mag", - "Braf_75Rnd_mag58_mag_Tracer_green", - "Braf_75Rnd_mag58_mag_Tracer_red" + "braf_50rnd_mag58_mag", + "braf_50rnd_mag58_mag_tracer_green", + "braf_50rnd_mag58_mag_tracer_red", + "braf_75rnd_mag58_mag", + "braf_75rnd_mag58_mag_tracer_green", + "braf_75rnd_mag58_mag_tracer_red" }; //magazineWell[]= //{ @@ -21,28 +21,28 @@ class braf_mag_base_F: Rifle_Long_Base_F //}; soundBipodDeploy[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy", 0.70794576, 1, 20 }; soundBipodFold[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold", 0.70794576, 1, 20 }; soundBipodDown[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_down", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_down", 0.70794576, 1, 20 }; soundBipodUp[]= { - "A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_up", + "a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_up", 0.70794576, 1, 20 @@ -57,7 +57,7 @@ class braf_mag_base_F: Rifle_Long_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\A3\Weapons_F_Mark\Machineguns\MMG_01\Data\Anim\mmg_01.rtm" + "\a3\weapons_f_mark\machineguns\mmg_01\data\anim\mmg_01.rtm" }; class GunParticles: GunParticles { @@ -92,7 +92,7 @@ class braf_mag_base_F: Rifle_Long_Base_F effectName="RifleAssaultCloud"; }; }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; cursor="mg"; class Library { @@ -122,21 +122,21 @@ class braf_mag_base_F: Rifle_Long_Base_F distanceZoomMax=600; changeFiremodeSound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02", 0.11220184, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG_01_reload", + "a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg_01_reload", 1, 1, 10 @@ -152,84 +152,84 @@ class braf_mag_base_F: Rifle_Long_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -356,14 +356,14 @@ class braf_mag_base_F: Rifle_Long_Base_F }; class braf_mag: braf_mag_base_F { - author="Sztigran & AMF TEAM"; + author = "BRAF TEAM"; _generalMacro="braf_mag"; scope=2; model="\braf\braf_weapons_machine_guns\762mm_fn_mag\braf_mag58_01_f.p3d"; dexterity=1.6799999; displayName="FN HERSTAL MAG 60.20 7.62mm"; picture="\braf\braf_weapons_machine_guns\762mm_fn_mag\ui\mag_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; descriptionShort="FN MAG Light Machine Gun"; inertia=0.80000001; aimTransitionSpeed=0.69999999; diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat index 8c40850..c4cbdd8 100644 --- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat +++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_nohq.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_as.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_smdi.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat index 09801ef..37644fb 100644 --- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat +++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT1_metal.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_CO.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_nohq.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_as.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_smdi.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat index af33b0d..cab8b7f 100644 --- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat +++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT2.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_nohq.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_as.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_smdi.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat index 3bbf057..41ee21a 100644 --- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat +++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_nohq.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_as.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_smdi.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat index cc7db3d..b862726 100644 --- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat +++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/Textures/MAT3_metal.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_CO.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_nohq.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_as.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_smdi.paa"; + texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat b/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat index 3ab85dc..caf66cb 100644 --- a/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat +++ b/braf_weapons_machine_guns/762mm_FN_MAG/Data/m240_view.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_nohq.paa"; + texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_as.paa"; + texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_smdi.paa"; + texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_machine_guns/CfgMagazines.hpp b/braf_weapons_machine_guns/CfgMagazines.hpp index f99f9e9..ae5f898 100644 --- a/braf_weapons_machine_guns/CfgMagazines.hpp +++ b/braf_weapons_machine_guns/CfgMagazines.hpp @@ -2,12 +2,12 @@ class CfgMagazines { class CA_Magazine; // 7.62mm - MAG Belt - class Braf_50Rnd_mag58_mag : CA_Magazine + class braf_50rnd_mag58_mag : CA_Magazine { scope = 2; /// or 2, to be precise displayName = "7.62mm 50Rnd Belt"; - picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa"; /// just some icon - model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d"; + picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa"; /// just some icon + model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d"; ammo = "braf_762_ball"; count = 50; /// 30 rounds is enough initSpeed = 800; /// standard muzzle speed @@ -17,7 +17,7 @@ class CfgMagazines magazineGroup[] = {"Mini_MG_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible mass = 18; }; - class Braf_50Rnd_mag58_mag_tracer_yellow : Braf_50Rnd_mag58_mag + class braf_50rnd_mag58_mag_tracer_yellow : braf_50rnd_mag58_mag { ammo = "braf_762_ball_yellow"; tracersEvery = 1; /// moar tracers @@ -27,7 +27,7 @@ class CfgMagazines displaynameshort = "Tracers"; magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible }; - class Braf_50Rnd_mag58_mag_Tracer_green : Braf_50Rnd_mag58_mag + class braf_50rnd_mag58_mag_tracer_green : braf_50rnd_mag58_mag { ammo = "braf_762_ball_Green"; tracersEvery = 1; /// moar tracers @@ -37,7 +37,7 @@ class CfgMagazines displaynameshort = "Tracers"; magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible }; - class Braf_50Rnd_mag58_mag_Tracer_red : Braf_50Rnd_mag58_mag + class braf_50rnd_mag58_mag_tracer_red : braf_50rnd_mag58_mag { ammo = "braf_762_ball_red"; tracersEvery = 1; /// moar tracers @@ -47,12 +47,12 @@ class CfgMagazines displaynameshort = "Tracers"; magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible }; - class Braf_75Rnd_mag58_mag : CA_Magazine + class braf_75rnd_mag58_mag : CA_Magazine { scope = 2; /// or 2, to be precise displayName = "7.62mm 75Rnd Belt"; - picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa"; - model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d"; + picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa"; + model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d"; ammo = "B_762x51_Ball"; count = 75; /// 30 rounds is enough initSpeed = 800; /// standard muzzle speed @@ -62,7 +62,7 @@ class CfgMagazines magazineGroup[] = {"Mini_MG_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible mass = 22; }; - class Braf_75Rnd_mag58_mag_tracer_yellow : Braf_75Rnd_mag58_mag + class braf_75rnd_mag58_mag_tracer_yellow : braf_75rnd_mag58_mag { ammo = "B_556x45_Ball_Tracer_Yellow"; tracersEvery = 1; /// moar tracers @@ -72,9 +72,9 @@ class CfgMagazines displaynameshort = "Tracers"; magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible }; - class Braf_75Rnd_mag58_mag_Tracer_green : Braf_75Rnd_mag58_mag + class braf_75rnd_mag58_mag_tracer_green : braf_75rnd_mag58_mag { - ammo = "Braf_tracer_green"; + ammo = "braf_tracer_green"; tracersEvery = 1; /// moar tracers lastRoundsTracer = 75; /// tracers everywhere displayName = "7.62mm 75Rnd Belt (Green Tracer)"; @@ -82,7 +82,7 @@ class CfgMagazines displaynameshort = "Tracers"; magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible }; - class Braf_75Rnd_mag58_mag_Tracer_red : Braf_75Rnd_mag58_mag + class braf_75rnd_mag58_mag_tracer_red : braf_75rnd_mag58_mag { ammo = "braf_762_ball_red"; tracersEvery = 1; /// moar tracers @@ -97,14 +97,14 @@ class CfgMagazines initSpeed = 850; scope = 2; displayName = "7.62mm 100Rnd Belt"; - model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d"; + model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d"; ammo = "braf_762_ball"; count = 100; mass = "40"; lastRoundsTracer = 5; descriptionShort = "7.62mm 100Rnd Belt"; /// on mouse-over in Inventory tracersEvery = 0; - picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa"; + picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa"; // modelSpecial = "\braf\braf_weapons_machine_guns\762mm_fn_mag\proxy\braf_mag_100.p3d"; // modelSpecialIsProxy = 1; }; @@ -113,14 +113,14 @@ class CfgMagazines initSpeed = 850; scope = 2; displayName = "7.62mm 100Rnd Belt"; - model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d"; + model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d"; ammo = "braf_762_ball"; count = 200; mass = "40"; lastRoundsTracer = 5; descriptionShort = "7.62mm 100Rnd Belt"; /// on mouse-over in Inventory tracersEvery = 0; - picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa"; + picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa"; // modelSpecial = "\braf\braf_weapons_machine_guns\762mm_fn_mag\proxy\braf_mag_100.p3d"; // modelSpecialIsProxy = 1; }; @@ -129,7 +129,7 @@ class CfgMagazines initSpeed = 850; scope = 2; displayName = "7.62mm 100Rnd Belt (Green Tracer)"; - model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d"; + model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d"; ammo = "braf_762_ball_GREEN"; count = 100; mass = "40"; @@ -145,7 +145,7 @@ class CfgMagazines initSpeed = 850; scope = 2; displayName = "7.62mm 100Rnd Belt (Red Tracer)"; - model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d"; + model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d"; ammo = "braf_762_ball_RED"; count = 100; mass = "40"; @@ -161,7 +161,7 @@ class CfgMagazines initSpeed = 850; scope = 2; displayName = "7.62mm 200Rnd Belt (Red Tracer)"; - model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d"; + model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d"; ammo = "braf_762_ball_RED"; count = 200; mass = "40"; diff --git a/braf_weapons_machine_guns/config.cpp b/braf_weapons_machine_guns/config.cpp index 1ea39f9..e8f6e05 100644 --- a/braf_weapons_machine_guns/config.cpp +++ b/braf_weapons_machine_guns/config.cpp @@ -2,11 +2,11 @@ class CfgPatches { class braf_weapons_machine_guns { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; - requiredAddons[] = {"A3_weapons_f","braf_main", "braf_weapons_core", "braf_weapons_anim"}; + requiredAddons[] = {"A3_weapons_f","braf_main", "braf_weapons_core", "braf_static", "braf_weapons_anim"}; }; }; @@ -20,13 +20,13 @@ class CfgFunctions { tag = "Spearpoint"; description = "Unwraps link when weapon is rested"; - file = "\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\script\fnc_minimiweaponrested.sqf"; + file = "\braf\braf_weapons_machine_guns\556mm_fn_minimi\script\fnc_minimiweaponrested.sqf"; }; class gpmgweaponrested { tag = "Spearpoint"; description = "Unwraps link when weapon is rested"; - file = "braf\braf_weapons_machine_guns\762mm_FN_MAG\script\fnc_gpmgweaponrested.sqf"; + file = "braf\braf_weapons_machine_guns\762mm_fn_mag\script\fnc_gpmgweaponrested.sqf"; }; }; }; @@ -45,8 +45,8 @@ class CfgWeapons class WeaponSlotsInfo; class GunParticles; }; - #include "556mm_FN_MINIMI\556mm_FN_MINIMI.hpp" - #include "762mm_FN_MAG\762mm_FN_MAG.hpp" + #include "556mm_fn_minimi\556mm_fn_minimi.hpp" + #include "762mm_fn_mag\762mm_fn_mag.hpp" }; #include "CfgMagazines.hpp" diff --git a/braf_weapons_muzzle/config.cpp b/braf_weapons_muzzle/config.cpp index feab277..09ecf65 100644 --- a/braf_weapons_muzzle/config.cpp +++ b/braf_weapons_muzzle/config.cpp @@ -10,8 +10,8 @@ class CfgPatches }; requiredVersion = 2.10; requiredAddons[] = {"braf_main","braf_weapons_core"}; - author = "BRAF Team"; - authors[] = {"BRAF Team"}; + author = "BRAF TEAM"; + authors[] = {"BRAF TEAM"}; url = "https://www.brafmod.com.br"; }; }; @@ -47,7 +47,7 @@ class cfgWeapons class braf_fal_bayonet : ItemCore { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_fal_bayonet"; scope = 2; inertia = 0.1; @@ -104,16 +104,16 @@ class cfgWeapons class braf_msr_silencer : ItemCore { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_msr_silencer"; scope = 2; inertia = 0.1; displayName = "AAC Titan"; - picture = "\braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_UI.paa"; + picture = "\braf\braf_weapons_muzzle\msr_silencer\aac_titan_ui.paa"; model = "\braf\braf_weapons_muzzle\msr_silencer\msr_silencer.p3d"; descriptionShort = "AAC Titan silencer for the Modular Sniper Rifle(MSR)"; HiddenSelections[] = {"camo"}; - HiddenSelectionTextures[] = {"\braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_CO.paa"}; + HiddenSelectionTextures[] = {"\braf\braf_weapons_muzzle\msr_silencer\aac_titan_co.paa"}; class ItemInfo : InventoryMuzzleItem_Base_F { mass = 5; diff --git a/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat b/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat index 5114105..76e686a 100644 --- a/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat +++ b/braf_weapons_muzzle/fal_bayonet/data/fal_bayonet.rvmat @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_muzzle/msr_silencer/msr.rvmat b/braf_weapons_muzzle/msr_silencer/msr.rvmat index cac0ad9..2b49616 100644 --- a/braf_weapons_muzzle/msr_silencer/msr.rvmat +++ b/braf_weapons_muzzle/msr_silencer/msr.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_NOHQ.paa"; + texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_AS.paa"; + texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_SMDI.paa"; + texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat b/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat index 6693a0e..dc268de 100644 --- a/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat +++ b/braf_weapons_naval/braf_asm/Exocet/AM39/data/AM39.rvmat @@ -1,6 +1,6 @@ //class StageTI //{ -// texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\MANSup_ti_ca.paa"; +// texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\mansup_ti_ca.paa"; //}; ambient[]={0.75,0.75,0.75,1.0}; diffuse[]={0.75,0.75,0.75,1.0}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\AM39_nohq.paa"; + texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\am39_nohq.paa"; uvSource="tex"; }; class Stage2 @@ -34,12 +34,12 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\AM39_as.paa"; + texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\am39_as.paa"; uvSource="tex"; }; class Stage5 { - texture="braf\braf_weapons_naval\braf_asm\Exocet\AM39\data\AM39_smdi.paa"; + texture="braf\braf_weapons_naval\braf_asm\exocet\am39\data\am39_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf b/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf index 1a23a74..16cb64a 100644 --- a/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf +++ b/braf_weapons_naval/braf_functions/fn_ASMEngineSmoke.sqf @@ -34,7 +34,7 @@ if ( _smoke setParticleParams [ - ["\A3\data_f\ParticleEffects\Universal\Universal", 16, 12, 8, 0], + ["\a3\data_f\particleeffects\universal\universal", 16, 12, 8, 0], "", "Billboard", 1, diff --git a/braf_weapons_naval/config.cpp b/braf_weapons_naval/config.cpp index 21a6a3a..ca3b206 100644 --- a/braf_weapons_naval/config.cpp +++ b/braf_weapons_naval/config.cpp @@ -26,12 +26,12 @@ class CfgFunctions { class ASMEngineSmoke { - file = "\braf\braf_weapons_naval\braf_functions\fn_ASMEngineSmoke.sqf"; + file = "\braf\braf_weapons_naval\braf_functions\fn_asmenginesmoke.sqf"; }; }; }; }; -class BRAF_ASM_EngineEffects +class braf_asm_engineeffects { class RocketBackfire1 { @@ -51,7 +51,7 @@ class CfgAmmo initTime = 1.5; coefGravity = 1; braf_asm = 1; - effectsMissileInit = "BRAF_ASM_EngineEffects"; + effectsMissileInit = "braf_asm_engineeffects"; effectsMissile = "EmptyEffect"; muzzleEffect = ""; }; @@ -60,8 +60,8 @@ class CfgAmmo scope = 2; displayName = "AM39 Exocet"; author = "BRAF TEAM"; - model = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39_fly.p3d"; - proxyShape = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39.p3d"; + model = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39_fly.p3d"; + proxyShape = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39.p3d"; }; }; class CfgMagazines @@ -84,7 +84,7 @@ class CfgMagazines author = "BRAF TEAM"; count = 1; initSpeed = 0; - model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d"; + model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d"; ammo = "braf_ammo_am39_asm"; pylonWeapon = "braf_weapon_am39_asm"; hardpoints[] = {"BRAF_AM39_PYLON"}; @@ -110,11 +110,11 @@ class CfgWeapons sounds[] = {"StandardSound"}; class StandardSound { - begin1[] = {"A3\Sounds_F\weapons\Rockets\missile_1",1.1220185,1.3,1000}; + begin1[] = {"a3\sounds_f\weapons\rockets\missile_1",1.1220185,1.3,1000}; soundBegin[] = {"begin1",1}; }; - lockingTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_1",0.56234133,1}; - lockedTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_3",0.56234133,2.5}; + lockingTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_1",0.56234133,1}; + lockedTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_3",0.56234133,2.5}; aiRateOfFire = 5.0; aiRateOfFireDistance = 500; showToPlayer = 1; diff --git a/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp b/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp index 83fa148..fd35579 100644 --- a/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp +++ b/braf_weapons_pistols/9mm_TaurusPT92/9mm_TaurusPT92.hpp @@ -1,7 +1,7 @@ class braf_PT92: Pistol_Base_F { _generalMacro="braf_PT92"; - author="BRAF Team"; + author = "BRAF TEAM"; displayName="TAURUS PT92 9mm"; scope=2; weapons[]= @@ -16,8 +16,8 @@ class braf_PT92: Pistol_Base_F { libTextDesc="Pistola Taurus PT92"; }; - model="\braf\braf_weapons_pistols\9mm_TaurusPT92\PT92.p3d"; - picture="\braf\braf_weapons_pistols\9mm_TaurusPT92\ui\PT92_ui.paa"; + model="\braf\braf_weapons_pistols\9mm_tauruspt92\pt92.p3d"; + picture="\braf\braf_weapons_pistols\9mm_tauruspt92\ui\pt92_ui.paa"; reloadAction="GestureReloadPistol"; inertia=0.2; aimTransitionSpeed=1.6; @@ -31,7 +31,7 @@ class braf_PT92: Pistol_Base_F }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_co.paa" + "\braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_co.paa" }; class GunParticles: GunParticles { @@ -63,7 +63,7 @@ class braf_PT92: Pistol_Base_F }; class MuzzleSlot: SlotInfo { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "muzzle_snds_L" @@ -74,14 +74,14 @@ class braf_PT92: Pistol_Base_F }; drySound[]= { - "A3\Sounds_F\arsenal\weapons\Pistols\P07\dry_P07", + "a3\sounds_f\arsenal\weapons\pistols\p07\dry_p07", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "A3\Sounds_F\arsenal\weapons\Pistols\P07\reload_P07", + "a3\sounds_f\arsenal\weapons\pistols\p07\reload_p07", 0.63095701, 1, 35 @@ -92,84 +92,84 @@ class braf_PT92: Pistol_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_01", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_02", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_03", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_04", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_01", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_02", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_03", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_04", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_04", 0.63095737, 1, 15 diff --git a/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat b/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat index e1f3bca..1d53862 100644 --- a/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat +++ b/braf_weapons_pistols/9mm_TaurusPT92/data/mag.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_nohq.paa"; + texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_as.paa"; + texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_smdi.paa"; + texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat b/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat index 4e49c67..51e0c4e 100644 --- a/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat +++ b/braf_weapons_pistols/9mm_TaurusPT92/data/pt92.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_nohq.paa"; + texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_as.paa"; + texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_smdi.paa"; + texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_pistols/CfgMagazines.hpp b/braf_weapons_pistols/CfgMagazines.hpp index ed125e2..a6482d9 100644 --- a/braf_weapons_pistols/CfgMagazines.hpp +++ b/braf_weapons_pistols/CfgMagazines.hpp @@ -2,7 +2,7 @@ class CfgMagazines{ class 9Rnd_45ACP_Mag; class braf_9Rnd_9mm : 9Rnd_45ACP_Mag { - author="BRAF Team"; + author = "BRAF TEAM"; displayName="9mm M973 Magazine"; descriptionShort="9mm version of the 1911 magazine"; }; diff --git a/braf_weapons_pistols/config.cpp b/braf_weapons_pistols/config.cpp index a37d57a..72c3d55 100644 --- a/braf_weapons_pistols/config.cpp +++ b/braf_weapons_pistols/config.cpp @@ -2,11 +2,11 @@ class CfgPatches { class braf_weapons_pistols { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {"braf_PT92", "braf_imbel_m973"}; requiredVersion = 0.1; - requiredAddons[] = {"A3_weapons_f","braf_main"}; + requiredAddons[] = {"A3_weapons_f","cba_events","braf_main"}; }; }; @@ -21,7 +21,7 @@ class CfgWeapons class WeaponSlotsInfo; class GunParticles; }; -#include "9mm_TaurusPT92\9mm_TaurusPT92.hpp" +#include "9mm_tauruspt92\9mm_tauruspt92.hpp" }; class CfgMagazines @@ -29,7 +29,7 @@ class CfgMagazines class 9Rnd_45ACP_Mag; class braf_9Rnd_9mm : 9Rnd_45ACP_Mag { - author = "BRAF Team"; + author = "BRAF TEAM"; displayName = "9mm M973 Magazine"; descriptionShort = "9mm version of the 1911 magazine"; }; diff --git a/braf_weapons_scopes/ACOG/data/ACOG.rvmat b/braf_weapons_scopes/ACOG/data/ACOG.rvmat index 3725b99..2ee8453 100644 --- a/braf_weapons_scopes/ACOG/data/ACOG.rvmat +++ b/braf_weapons_scopes/ACOG/data/ACOG.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\ACOG\data\ACOG_nohq.paa"; + texture="braf\braf_weapons_scopes\acog\data\acog_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\ACOG\data\ACOG_as.tga"; + texture="braf\braf_weapons_scopes\acog\data\acog_as.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\ACOG\data\ACOG_smdi.tga"; + texture="braf\braf_weapons_scopes\acog\data\acog_smdi.tga"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/ACOG/w_ACOG.hpp b/braf_weapons_scopes/ACOG/w_ACOG.hpp index 8295f89..dd26996 100644 --- a/braf_weapons_scopes/ACOG/w_ACOG.hpp +++ b/braf_weapons_scopes/ACOG/w_ACOG.hpp @@ -1,11 +1,11 @@ -class braf_scope_ACOG : ItemCore +class braf_scope_acog : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_scope_ACOG"; + author = "BRAF TEAM"; + _generalMacro = "braf_scope_acog"; scope = 1; displayName = "ACOG"; picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa"; - model = "\braf\braf_weapons_scopes\ACOG\BRAF_ACOG.p3d"; + model = "\braf\braf_weapons_scopes\acog\braf_acog.p3d"; descriptionShort = "ACOG"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo : InventoryOpticsItem_Base_F @@ -13,7 +13,7 @@ class braf_scope_ACOG : ItemCore mass = 8; opticType = 1; optics = 1; - modelOptics = "\braf\braf_weapons_scopes\ACOG\reticle_lrps_f"; + modelOptics = "\braf\braf_weapons_scopes\acog\reticle_lrps_f"; class OpticsModes { class ACOG_reticle @@ -38,8 +38,8 @@ class braf_scope_ACOG : ItemCore memoryPointCamera = "opticView"; modelOptics[] = { - "\braf\braf_weapons_scopes\ACOG\reticle_sniper_f", - "\braf\braf_weapons_scopes\ACOG\reticle_sniper_z_f", + "\braf\braf_weapons_scopes\acog\reticle_sniper_f", + "\braf\braf_weapons_scopes\acog\reticle_sniper_z_f", }; visionMode[] = { diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat index a393175..bf58803 100644 --- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat +++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_co.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_nohq.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_as.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_smdi.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat index c9f3adb..0d0514d 100644 --- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat +++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT1_METAL.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_co.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_nohq.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_as.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_smdi.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat index 43718a8..a392657 100644 --- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat +++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_EOTECH_EXPS3_MAT2.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_co.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_nohq.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_as.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_smdi.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_eotech_exps3_mat2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat index 0046f34..669da3a 100644 --- a/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat +++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/AMF_magnifier.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_nohq.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_magnifier_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_as.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_magnifier_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_smdi.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\amf_magnifier_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat index 5319487..d04d98a 100644 --- a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat +++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass-pass.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_real_ca.paa"; + texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_real_ca.paa"; }; ambient[] = {1,1,1,0.15}; diffuse[] = {1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa"; + texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa"; + texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa"; + texture="braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat index f3c5747..b570aa1 100644 --- a/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat +++ b/braf_weapons_scopes/Eotech_xps3_g33/Data/glass.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_nohq.paa"; + texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_as.paa"; + texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa"; + texture = "braf\braf_weapons_scopes\eotech_xps3_g33\data\glass_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp b/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp index 69e619b..30cd414 100644 --- a/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp +++ b/braf_weapons_scopes/Eotech_xps3_g33/eotech_xps3_g33.hpp @@ -1,19 +1,19 @@ class braf_eotech_exps3: ItemCore { - author = "AMF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_eotech_exps3"; scope = 2; inertia = 0.1; displayName = "Eotech EXPS3"; - picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\UI_XPS3_BLK.paa"; - model = "braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3.p3d"; + picture = "\braf\braf_weapons_scopes\eotech_xps3_g33\data\ui\ui_xps3_blk.paa"; + model = "braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3.p3d"; descriptionShort = "Red Dot Aim"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo : InventoryOpticsItem_Base_F { mass = 8; RMBhint = "EOT xps3"; - modelOptics = "\A3\Weapons_F\empty"; + modelOptics = "\a3\weapons_f\empty"; optics = 1; class OpticsModes { @@ -38,20 +38,20 @@ class braf_eotech_exps3: ItemCore }; class braf_eotech_exps3_magnifier_up : ItemCore { - author = "AMF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_eotech_exps3_magnifier_up"; scope = 2; inertia = 0.2; displayName = "Eotech EXPS3 + G33"; - picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\AMF_ELCAN_ui_gear_ca.paa"; - model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_up.p3d"; + picture = "\braf\braf_weapons_scopes\eotech_xps3_g33\data\ui\amf_elcan_ui_gear_ca.paa"; + model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_up.p3d"; descriptionShort = "Red Dot Aim"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo : InventoryOpticsItem_Base_F { mass = 4; RMBhint = "Advanced Rifle Combat Optics"; - modelOptics = "\A3\Weapons_F\empty"; + modelOptics = "\a3\weapons_f\empty"; opticType = 1; optics = 1; class OpticsModes @@ -80,20 +80,20 @@ class braf_eotech_exps3_magnifier_up : ItemCore }; class braf_eotech_exps3_magnifier_side : ItemCore { - author = "AMF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_eotech_exps3_magnifier_side"; scope = 1; inertia = 0.2; displayName = "Eotech EXPS3 + G33"; picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa"; - model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_side.p3d"; + model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_side.p3d"; descriptionShort = "Red Dot Aim"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo : InventoryOpticsItem_Base_F { mass = 4; RMBhint = "Advanced Rifle Combat Optics"; - modelOptics = "\A3\Weapons_F\empty"; + modelOptics = "\a3\weapons_f\empty"; opticType = 1; optics = 1; class OpticsModes @@ -121,26 +121,26 @@ class braf_eotech_exps3_magnifier_side : ItemCore MRT_switchItemHintText = ""; }; class braf_eotech_exp3_tan : braf_eotech_exps3 { - author = "AMF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_eotech_exp3_tan"; displayName = "Eotech EXPS3 (tan)"; - picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\UI_XPS3_TDF.paa"; - model = "braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_tan.p3d"; + picture = "\braf\braf_weapons_scopes\eotech_xps3_g33\data\ui\ui_xps3_tdf.paa"; + model = "braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_tan.p3d"; }; class braf_eotech_exps3_tan_magnifier_up : braf_eotech_exps3_magnifier_up { - author = "AMF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_eotech_exps3_tan_magnifier_up"; displayName = "Eotech EXPS3 + G33 (tan)"; - model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_up_tan.p3d"; + model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_up_tan.p3d"; MRT_SwitchItemNextClass = "braf_eotech_exps3_tan_magnifier_side"; MRT_SwitchItemPrevClass = "braf_eotech_exps3_tan_magnifier_side"; MRT_switchItemHintText = ""; }; class braf_eotech_exps3_tan_magnifier_side : braf_eotech_exps3_magnifier_side { - author = "AMF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_eotech_exps3_tan_magnifier_side"; displayName = "Eotech EXPS3 + G33 (tan)"; - model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_side_tan.p3d"; + model = "\braf\braf_weapons_scopes\eotech_xps3_g33\amf_exps3_magnifier_side_tan.p3d"; MRT_SwitchItemNextClass = "braf_eotech_exps3_tan_magnifier_up"; MRT_SwitchItemPrevClass = "braf_eotech_exps3_tan_magnifier_up"; MRT_switchItemHintText = ""; diff --git a/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat b/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat index 63a482f..3fa7123 100644 --- a/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat +++ b/braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_nohq.paa"; + texture = "braf\braf_weapons_scopes\fal_oip_scope\data\fal_oip_scope_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_as.paa"; + texture="braf\braf_weapons_scopes\fal_oip_scope\data\fal_oip_scope_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_smdi.paa"; + texture = "braf\braf_weapons_scopes\fal_oip_scope\data\fal_oip_scope_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp b/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp index 16783b6..b41afde 100644 --- a/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp +++ b/braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp @@ -1,11 +1,11 @@ - class braf_FAL_OIP_Scope : ItemCore + class braf_fal_oip_scope : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_FAL_OIP_Scope"; + author = "BRAF TEAM"; + _generalMacro = "braf_fal_oip_scope"; scope = 2; displayName = "FAL OIP Scope"; - picture = "\braf\braf_weapons_scopes\FAL_OIP_Scope\data\faloipscope_ui.paa"; - model = "\braf\braf_weapons_scopes\FAL_OIP_Scope\fal_iop_scope.p3d"; + picture = "\braf\braf_weapons_scopes\fal_oip_scope\data\faloipscope_ui.paa"; + model = "\braf\braf_weapons_scopes\fal_oip_scope\fal_iop_scope.p3d"; descriptionShort = "FAL OIP Scope"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo : InventoryOpticsItem_Base_F @@ -14,7 +14,7 @@ opticType = 2; weaponInfoType = "RscWeaponRangeZeroingFOV"; optics = 1; - modelOptics = "\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_LRPS_F"; + modelOptics = "\braf\braf_weapons_scopes\fal_oip_scope\reticle_lrps_f"; class OpticsModes { class Snip @@ -39,8 +39,8 @@ memoryPointCamera = "opticView"; modelOptics[] = { - "\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_sniper_F", - "\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_sniper_z_F", + "\braf\braf_weapons_scopes\fal_oip_scope\reticle_sniper_f", + "\braf\braf_weapons_scopes\fal_oip_scope\reticle_sniper_z_f", }; visionMode[] = { diff --git a/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat b/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat index 81a75b1..d512271 100644 --- a/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat +++ b/braf_weapons_scopes/Guara/data/Mira_GUARa_01_metal.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_metal_nohq.paa"; + texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_metal_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_metal_ca.paa"; + texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_metal_ca.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_metal_smdi.paa"; + texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_metal_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat b/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat index 1d95673..29f45ec 100644 --- a/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat +++ b/braf_weapons_scopes/Guara/data/Mira_Guara_01_glass.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_glass_nohq.png"; + texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_glass_nohq.png"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_glass_ca.paa"; + texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_glass_ca.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\Guara\data\Mira_Guara_01_glass_smdi.paa"; + texture="braf\braf_weapons_scopes\guara\data\mira_guara_01_glass_smdi.paa"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/Guara/w_guara.hpp b/braf_weapons_scopes/Guara/w_guara.hpp index 557ae68..17540c8 100644 --- a/braf_weapons_scopes/Guara/w_guara.hpp +++ b/braf_weapons_scopes/Guara/w_guara.hpp @@ -3,7 +3,7 @@ _generalMacro = "braf_guara"; displayName = "Senai Guara"; picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newcon.paa"; - model = "\braf\braf_weapons_scopes\Guara\mira_guara.p3d"; + model = "\braf\braf_weapons_scopes\guara\mira_guara.p3d"; scope = 2; inertia = 0.1; descriptionShort = "Red Dot Aim"; @@ -12,7 +12,7 @@ { mass = 8; RMBhint = "EOT xps3"; - modelOptics = "\A3\Weapons_F\empty"; + modelOptics = "\a3\weapons_f\empty"; optics = 1; class OpticsModes { diff --git a/braf_weapons_scopes/c79/data/c79.rvmat b/braf_weapons_scopes/c79/data/c79.rvmat index dddbdb2..a837308 100644 --- a/braf_weapons_scopes/c79/data/c79.rvmat +++ b/braf_weapons_scopes/c79/data/c79.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\c79\data\C79_nohq.tga"; + texture="braf\braf_weapons_scopes\c79\data\c79_nohq.tga"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\c79\data\C79_as.tga"; + texture="braf\braf_weapons_scopes\c79\data\c79_as.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\c79\data\C79_smdi.tga"; + texture="braf\braf_weapons_scopes\c79\data\c79_smdi.tga"; uvSource="tex"; class uvTransform { @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/c79/data/lents.rvmat b/braf_weapons_scopes/c79/data/lents.rvmat index a693534..d8b1989 100644 --- a/braf_weapons_scopes/c79/data/lents.rvmat +++ b/braf_weapons_scopes/c79/data/lents.rvmat @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/c79/data/optics.rvmat b/braf_weapons_scopes/c79/data/optics.rvmat index f52d709..00706a9 100644 --- a/braf_weapons_scopes/c79/data/optics.rvmat +++ b/braf_weapons_scopes/c79/data/optics.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\c79\data\lens_NOHQ.paa"; + texture="braf\braf_weapons_scopes\c79\data\lens_nohq.paa"; uvSource="tex1"; class uvTransform { diff --git a/braf_weapons_scopes/c79/w_c79.hpp b/braf_weapons_scopes/c79/w_c79.hpp index 11858df..00aa049 100644 --- a/braf_weapons_scopes/c79/w_c79.hpp +++ b/braf_weapons_scopes/c79/w_c79.hpp @@ -1,7 +1,7 @@ -class braf_C79 : ItemCore +class braf_c79 : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_C79"; + author = "BRAF TEAM"; + _generalMacro = "braf_c79"; scope = 2; displayName = "Elcan C79 (Black)"; picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa"; @@ -55,10 +55,10 @@ class braf_C79 : ItemCore }; inertia = 0.1; }; -class braf_C79_aaf : ItemCore +class braf_c79_aaf : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_C79_aaf"; + author = "BRAF TEAM"; + _generalMacro = "braf_c79_aaf"; scope = 2; displayName = "Elcan C79 (AAF)"; picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa"; @@ -112,10 +112,10 @@ class braf_C79_aaf : ItemCore }; inertia = 0.1; }; -class braf_C79_green : ItemCore +class braf_c79_green : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_C79_green"; + author = "BRAF TEAM"; + _generalMacro = "braf_c79_green"; scope = 2; displayName = "Elcan C79 (Green)"; picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa"; diff --git a/braf_weapons_scopes/config.cpp b/braf_weapons_scopes/config.cpp index 1b77d7c..5bb8f88 100644 --- a/braf_weapons_scopes/config.cpp +++ b/braf_weapons_scopes/config.cpp @@ -4,13 +4,13 @@ class CfgPatches { units[] = {}; weapons[] = { - "braf_Dot", - "braf_Dot_3x_up", - "braf_Dot_3x_dwn", - "braf_C79", - "braf_C79_aaf", - "braf_C79_green", - "braf_FAL_OIP_Scope", + "braf_dot", + "braf_dot_3x_up", + "braf_dot_3x_dwn", + "braf_c79", + "braf_c79_aaf", + "braf_c79_green", + "braf_fal_oip_scope", "braf_guara", "braf_eotech_exps3", "braf_eotech_exps3_magnifier_side", @@ -18,7 +18,7 @@ class CfgPatches }; requiredVersion = 0.1; requiredAddons[] = {"A3_Weapons_F","braf_main"}; - author = "BRAF Team"; + author = "BRAF TEAM"; }; }; @@ -27,13 +27,13 @@ class asdg_OpticRail1913 : asdg_OpticRail { class compatibleItems { - braf_Dot = 1; - braf_Dot_3x_up = 1; - braf_Dot_3x_dwn = 1; - braf_scope_ACOG = 1; - braf_C79 = 1; - braf_C79_aaf = 1; - braf_C79_green = 1; + braf_dot = 1; + braf_dot_3x_up = 1; + braf_dot_3x_dwn = 1; + braf_scope_acog = 1; + braf_c79 = 1; + braf_c79_aaf = 1; + braf_c79_green = 1; braf_guara = 1; braf_eotech_exps3 = 1; braf_eotech_exps3_magnifier_side = 1; @@ -51,8 +51,8 @@ class CfgWeapons class ItemCore; class InventoryItem_Base_F; class InventoryOpticsItem_Base_F; - #include "ACOG\w_ACOG.hpp" - #include "Eotech_xps3_g33\eotech_xps3_g33.hpp" + #include "acog\w_acog.hpp" + #include "eotech_xps3_g33\eotech_xps3_g33.hpp" #include "c79\w_c79.hpp" #include "fal_oip_scope\w_fal_oip_scope.hpp" #include "guara\w_guara.hpp" diff --git a/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat b/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat index 3dbfeb9..e318b3e 100644 --- a/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/M4_optics.rvmat @@ -49,7 +49,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_glass_AS.tga"; + texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_glass_as.tga"; uvSource="tex"; class uvTransform { @@ -61,7 +61,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_glass_SMDI.tga"; + texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_glass_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat b/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat index 9807d23..7606670 100644 --- a/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/aimpoint_plastic_view.rvmat @@ -15,7 +15,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_nohq.paa"; + texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -27,7 +27,7 @@ class Stage1 }; class Stage2 { - texture = "braf\braf_weapons_scopes\newcon_optik\Data\concrete_rough_dt.paa"; + texture = "braf\braf_weapons_scopes\newcon_optik\data\concrete_rough_dt.paa"; uvSource = "tex"; class uvTransform { @@ -51,7 +51,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_as.paa"; + texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_as.paa"; uvSource = "tex"; class uvTransform { @@ -63,7 +63,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_smdi.paa"; + texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat b/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat index ed4c679..29433df 100644 --- a/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/aimpoint_view.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_NOHQ.tga"; + texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_nohq.tga"; //texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)"; uvSource="tex"; class uvTransform @@ -21,7 +21,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_scopes\newcon_optik\Data\metal_rough_dt.tga"; + texture="braf\braf_weapons_scopes\newcon_optik\data\metal_rough_dt.tga"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_AS.tga"; + texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_as.tga"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_SMDI.tga"; + texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_smdi.tga"; //texture="#(argb,8,8,3)color(0,1.0,1.0,0,SMDI)"; uvSource="tex"; class uvTransform diff --git a/braf_weapons_scopes/newcon_optik/data/dot.rvmat b/braf_weapons_scopes/newcon_optik/data/dot.rvmat index 20ea4d1..080fd0c 100644 --- a/braf_weapons_scopes/newcon_optik/data/dot.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/dot.rvmat @@ -13,5 +13,5 @@ RenderFlags[]= }; class Stage0 { - texture="braf\braf_weapons_scopes\newcon_optik\Data\dot.paa"; + texture="braf\braf_weapons_scopes\newcon_optik\data\dot.paa"; }; diff --git a/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat b/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat index 48a6f8e..41b8869 100644 --- a/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/hds3aa.rvmat @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat b/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat index d3f350a..0e7758c 100644 --- a/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/hds3aa_optics.rvmat @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat b/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat index 85c31b0..fb8eb74 100644 --- a/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/hds3x.rvmat @@ -80,7 +80,7 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat b/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat index a3e41dc..84ea94b 100644 --- a/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat +++ b/braf_weapons_scopes/newcon_optik/data/optics_flat.rvmat @@ -93,6 +93,6 @@ class Stage7 }; class StageTI { - texture = "braf\braf_weapons_scopes\newcon_optik\Data\default_ti_ca.paa"; + texture = "braf\braf_weapons_scopes\newcon_optik\data\default_ti_ca.paa"; }; //}; diff --git a/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp b/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp index d193e85..c6f6895 100644 --- a/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp +++ b/braf_weapons_scopes/newcon_optik/w_newcon_optik.hpp @@ -1,7 +1,7 @@ - class braf_Dot : ItemCore + class braf_dot : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_Dot"; + author = "BRAF TEAM"; + _generalMacro = "braf_dot"; scope = 2; inertia = 0.1; displayName = "Newcon HDS3AA"; @@ -13,7 +13,7 @@ { mass = 8; RMBhint = "EOT xps3"; - modelOptics = "\A3\Weapons_F\empty"; + modelOptics = "\a3\weapons_f\empty"; optics = 1; class OpticsModes { @@ -36,22 +36,22 @@ }; }; }; - class braf_Dot_3x_up : ItemCore + class braf_dot_3x_up : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_Dot_3x_up"; + author = "BRAF TEAM"; + _generalMacro = "braf_dot_3x_up"; scope = 2; inertia = 0.2; displayName = "Newcon HDS3AA + Magnifier"; picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa"; - model = "\braf\braf_weapons_scopes\newcon_optik\Hds3aa_3x_up.p3d"; + model = "\braf\braf_weapons_scopes\newcon_optik\hds3aa_3x_up.p3d"; descriptionShort = "Red Dot Aim"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo : InventoryOpticsItem_Base_F { mass = 4; RMBhint = "Advanced Rifle Combat Optics"; - modelOptics = "\A3\Weapons_F\empty"; + modelOptics = "\a3\weapons_f\empty"; opticType = 1; optics = 1; class OpticsModes @@ -74,26 +74,26 @@ }; }; }; - MRT_SwitchItemNextClass = "braf_Dot_3x_dwn"; - MRT_SwitchItemPrevClass = "braf_Dot_3x_dwn"; + MRT_SwitchItemNextClass = "braf_dot_3x_dwn"; + MRT_SwitchItemPrevClass = "braf_dot_3x_dwn"; MRT_switchItemHintText = ""; }; - class braf_Dot_3x_dwn : ItemCore + class braf_dot_3x_dwn : ItemCore { - author = "BRAF Team"; - _generalMacro = "braf_Dot_3x_dwn"; + author = "BRAF TEAM"; + _generalMacro = "braf_dot_3x_dwn"; scope = 1; inertia = 0.2; displayName = "HDS3AA + Magnifier(off)"; picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa"; - model = "\braf\braf_weapons_scopes\newcon_optik\Hds3aa_3x_dn.p3d"; + model = "\braf\braf_weapons_scopes\newcon_optik\hds3aa_3x_dn.p3d"; descriptionShort = "Red Dot Aim"; weaponInfoType = "RscWeaponZeroing"; class ItemInfo : InventoryOpticsItem_Base_F { mass = 4; RMBhint = "Advanced Rifle Combat Optics"; - modelOptics = "\A3\Weapons_F\empty"; + modelOptics = "\a3\weapons_f\empty"; opticType = 1; optics = 1; class OpticsModes @@ -116,7 +116,7 @@ }; }; }; - MRT_SwitchItemNextClass = "braf_Dot_3x_up"; - MRT_SwitchItemPrevClass = "braf_Dot_3x_up"; + MRT_SwitchItemNextClass = "braf_dot_3x_up"; + MRT_SwitchItemPrevClass = "braf_dot_3x_up"; MRT_switchItemHintText = ""; }; \ No newline at end of file diff --git a/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp b/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp index 994fa92..aebb309 100644 --- a/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp +++ b/braf_weapons_shotguns/12cal_boito/12cal_boito.hpp @@ -1,9 +1,9 @@ // classes base (muda CfgMagazine entre os canos) -class BRAF_boito_20_base : Rifle_Base_F +class braf_boito_20_base : Rifle_Base_F { - author = "BRAF Team"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; - _generalMacro = "BRAF_boito_base"; + author = "BRAF TEAM"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; + _generalMacro = "braf_boito_base"; scope = 0; displayName = "Boito PUMP Cal .12 (20)"; model = "\braf\braf_weapons_shotguns\12cal_boito\boito_20_oldstock.p3d"; @@ -11,9 +11,9 @@ class BRAF_boito_20_base : Rifle_Base_F dexterity = 1.6799999; magazines[] = { - "BRAF_Boito_8Rnd_buck", - "BRAF_Boito_8Rnd_slug", - "BRAF_Boito_7Rnd_riot" + "braf_boito_8rnd_buck", + "braf_boito_8rnd_slug", + "braf_boito_7rnd_riot" }; magazineWell[] = { @@ -29,9 +29,9 @@ class BRAF_boito_20_base : Rifle_Base_F handAnim[] = { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\12cal_Boito\boito_tatica_hand_anim.rtm" + "\braf\braf_weapons_anim\animations\12cal_boito\boito_tatica_hand_anim.rtm" }; - overviewPicture = "\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture = "\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex = 0; discreteDistance[] = {100, 200, 300, 400, 500, 600}; discreteDistanceCameraPoint[] = @@ -85,13 +85,13 @@ class BRAF_boito_20_base : Rifle_Base_F }; changeFiremodeSound[] = { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02", 0.11220184, 1, 5}; drySound[] = { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20}; @@ -106,73 +106,73 @@ class BRAF_boito_20_base : Rifle_Base_F "Single"}; bullet1[] = { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15}; bullet2[] = { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15}; bullet3[] = { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15}; bullet4[] = { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15}; bullet5[] = { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15}; bullet6[] = { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15}; bullet7[] = { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15}; bullet8[] = { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15}; bullet9[] = { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15}; bullet10[] = { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15}; bullet11[] = { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15}; bullet12[] = { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15}; @@ -229,42 +229,42 @@ class BRAF_boito_20_base : Rifle_Base_F dispersion = 0.00060999999; }; }; -class BRAF_boito_14_base : BRAF_boito_20_base +class braf_boito_14_base : braf_boito_20_base { - author = "BRAF Team"; - UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa"; - _generalMacro = "BRAF_boito_base"; + author = "BRAF TEAM"; + UiPicture = "\a3\weapons_f\data\ui\icon_regular_ca.paa"; + _generalMacro = "braf_boito_base"; scope = 0; displayName = "Boito PUMP Cal .12 (14)"; picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa"; magazines[] = { - "BRAF_Boito_5Rnd_buck", - "BRAF_Boito_5Rnd_slug", - "BRAF_Boito_5Rnd_riot" + "braf_boito_5rnd_buck", + "braf_boito_5rnd_slug", + "braf_boito_5rnd_riot" }; }; // boito 14" -class braf_boito_14_nostock : BRAF_boito_14_base { +class braf_boito_14_nostock : braf_boito_14_base { _generalMacro = "braf_boito_14_nostock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (14, no stock)"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_14_nostock.p3d"; picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa"; }; -class braf_boito_14_newstock : BRAF_boito_14_base { +class braf_boito_14_newstock : braf_boito_14_base { _generalMacro = "braf_boito_14_newstock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (14, tactical)"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_14_newstock.p3d"; picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa"; }; -class braf_boito_14_oldstock : BRAF_boito_14_base { +class braf_boito_14_oldstock : braf_boito_14_base { _generalMacro = "braf_boito_14_oldstock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (14)"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_14_oldstock.p3d"; @@ -272,30 +272,30 @@ class braf_boito_14_oldstock : BRAF_boito_14_base { handAnim[] = { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\12cal_Boito\boito_hand_anim.rtm" + "\braf\braf_weapons_anim\animations\12cal_boito\boito_hand_anim.rtm" }; }; // boito 20" -class braf_boito_20_nostock : BRAF_boito_20_base { +class braf_boito_20_nostock : braf_boito_20_base { _generalMacro = "braf_boito_20_nostock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (20, no stock)"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_20_nostock.p3d"; picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa"; }; -class braf_boito_20_newstock : BRAF_boito_20_base { +class braf_boito_20_newstock : braf_boito_20_base { _generalMacro = "braf_boito_20_newstock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (20, tactical)"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_20_newstock.p3d"; picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa"; }; -class braf_boito_20_oldstock : BRAF_boito_20_base { +class braf_boito_20_oldstock : braf_boito_20_base { _generalMacro = "braf_boito_20_oldstock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (20)"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_20_oldstock.p3d"; @@ -303,30 +303,30 @@ class braf_boito_20_oldstock : BRAF_boito_20_base { handAnim[] = { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\12cal_Boito\boito_hand_anim.rtm" + "\braf\braf_weapons_anim\animations\12cal_boito\boito_hand_anim.rtm" }; }; // boito 24" -class braf_boito_24_nostock : BRAF_boito_20_base { +class braf_boito_24_nostock : braf_boito_20_base { _generalMacro = "braf_boito_24_nostock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (24, no stock)"; picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_24_nostock.p3d"; }; -class braf_boito_24_newstock : BRAF_boito_20_base { +class braf_boito_24_newstock : braf_boito_20_base { _generalMacro = "braf_boito_24_newstock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (24, tactical)"; picture = "\braf\braf_weapons_shotguns\12cal_boito\data\ui\boitopolimero_ui.paa"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_24_newstock.p3d"; }; -class braf_boito_24_oldstock : BRAF_boito_20_base { +class braf_boito_24_oldstock : braf_boito_20_base { _generalMacro = "braf_boito_24_oldstock"; - author="BRAF Team"; + author = "BRAF TEAM"; scope = 2; displayName = "Boito PUMP Cal .12 (24)"; model = "braf\braf_weapons_shotguns\12cal_boito\boito_24_oldstock.p3d"; @@ -334,6 +334,6 @@ class braf_boito_24_oldstock : BRAF_boito_20_base { handAnim[] = { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\12cal_Boito\boito_hand_anim.rtm" + "\braf\braf_weapons_anim\animations\12cal_boito\boito_hand_anim.rtm" }; }; diff --git a/braf_weapons_shotguns/CfgAmmo.hpp b/braf_weapons_shotguns/CfgAmmo.hpp index b3dcbf2..b1f7479 100644 --- a/braf_weapons_shotguns/CfgAmmo.hpp +++ b/braf_weapons_shotguns/CfgAmmo.hpp @@ -1,7 +1,7 @@ class CfgAmmo { class BulletBase; class B_12Gauge_Slug_NoCartridge; - class BRAF_M870_riot : B_12Gauge_Slug_NoCartridge + class braf_m870_riot : B_12Gauge_Slug_NoCartridge { hit = 5; indirectHit = 0; @@ -28,7 +28,7 @@ class CfgAmmo { distance = 1; }; }; - class BRAF_M870_buck : BulletBase + class braf_m870_buck : BulletBase { simulation = "shotSpread"; hit = 5.5; diff --git a/braf_weapons_shotguns/CfgMagazines.hpp b/braf_weapons_shotguns/CfgMagazines.hpp index 2f56a67..ab78948 100644 --- a/braf_weapons_shotguns/CfgMagazines.hpp +++ b/braf_weapons_shotguns/CfgMagazines.hpp @@ -1,49 +1,49 @@ class CfgMagazines { class CA_Magazine; - class BRAF_Boito_8Rnd_buck : CA_Magazine + class braf_boito_8rnd_buck : CA_Magazine { initSpeed = 396; scope = 2; displayName = "12 Gauge 7+1 Rnd Buckshot"; descriptionShort="12 Gauge 7+1 Rnd Buckshot"; model = "\braf\braf_weapons_shotguns\mags\12cal\slug.p3d"; - ammo = "BRAF_M870_buck"; + ammo = "braf_m870_buck"; count = 8; mass = 10; picture = "\braf\braf_weapons_shotguns\mags\12cal\data\knockdown_ui.paa"; }; - class BRAF_Boito_5Rnd_buck : BRAF_Boito_8Rnd_buck + class braf_boito_5rnd_buck : braf_boito_8rnd_buck { displayName = "12 Gauge 4+1 Rnd Buckshot"; descriptionShort="12 Gauge 4+1 Rnd Buckshot"; count = 5; mass = 6; }; - class BRAF_Boito_8Rnd_slug : BRAF_Boito_8Rnd_buck + class braf_boito_8rnd_slug : braf_boito_8rnd_buck { initSpeed = 406; displayName = "12 Gauge 7+1 Rnd Slug"; descriptionShort="12 Gauge 7+1 Rnd Slug"; ammo = "B_12Gauge_Slug_NoCartridge"; }; - class BRAF_Boito_5Rnd_slug : BRAF_Boito_8Rnd_slug + class braf_boito_5rnd_slug : braf_boito_8rnd_slug { displayName = "12 Gauge 4+1 Rnd Slug"; descriptionShort="12 Gauge 4+1 Rnd Slug"; count = 5; mass = 6; }; - class BRAF_Boito_7Rnd_riot : BRAF_Boito_8Rnd_buck + class braf_boito_7rnd_riot : braf_boito_8rnd_buck { initSpeed = 200; displayName = "12 Gauge 6+1 Rnd Riot"; descriptionShort="12 Gauge 6+1 Rnd Riot"; - ammo = "BRAF_M870_riot"; + ammo = "braf_m870_riot"; count = 7; mass = 8; picture = "\braf\braf_weapons_shotguns\mags\12cal\data\antimotim_ui.paa"; }; - class BRAF_Boito_5Rnd_riot : BRAF_Boito_7Rnd_riot + class braf_boito_5rnd_riot : braf_boito_7rnd_riot { displayName = "12 Gauge 4+1 Rnd Riot"; descriptionShort="12 Gauge 4+1 Rnd Riot"; diff --git a/braf_weapons_shotguns/config.cpp b/braf_weapons_shotguns/config.cpp index 907a110..612c1e8 100644 --- a/braf_weapons_shotguns/config.cpp +++ b/braf_weapons_shotguns/config.cpp @@ -2,11 +2,11 @@ class CfgPatches { class braf_weapons_shotguns { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; - requiredAddons[] = {"A3_weapons_f","braf_main"}; + requiredAddons[] = {"A3_weapons_f","cba_events","braf_main"}; }; }; @@ -20,7 +20,7 @@ class CfgWeapons class Rifle_Base_F : Rifle { }; -#include "12cal_Boito\12cal_boito.hpp" +#include "12cal_boito\12cal_boito.hpp" }; class CfgSounds @@ -30,7 +30,7 @@ class CfgSounds name = "Boito_sound"; Sound[] = { - "\braf\braf_weapons_shotguns\12cal_Boito\sound\rem870_pump.ogg", + "\braf\braf_weapons_shotguns\12cal_boito\sound\rem870_pump.ogg", 1, 1, 15}; diff --git a/braf_weapons_shotguns/mags/12cal/data/slug.rvmat b/braf_weapons_shotguns/mags/12cal/data/slug.rvmat index 262f18a..826f919 100644 --- a/braf_weapons_shotguns/mags/12cal/data/slug.rvmat +++ b/braf_weapons_shotguns/mags/12cal/data/slug.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_shotguns\mags\12cal\data\slug_NOHQ.paa"; + texture = "braf\braf_weapons_shotguns\mags\12cal\data\slug_nohq.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp b/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp index 9b1e56e..dddf997 100644 --- a/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp +++ b/braf_weapons_smg/9mm_BerettaMT12/9mm_BerettaMT12.hpp @@ -1,6 +1,6 @@ -class Braf_MT12_base_F: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_MT12_base_F"; +class braf_mt12_base_f: Rifle_Base_F { + author = "BRAF TEAM"; + _generalMacro="braf_mt12_base_f"; scope=0; displayName="MT12 Base"; magazines[]= @@ -13,9 +13,9 @@ class Braf_MT12_base_F: Rifle_Base_F { handAnim[]= { "OFP2_ManSkeleton", - "\A3\Weapons_F\Rifles\MX\data\Anim\MX_dmr.rtm" + "\a3\weapons_f\rifles\mx\data\anim\mx_dmr.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; cursor="smg"; class Library @@ -42,21 +42,21 @@ class Braf_MT12_base_F: Rifle_Base_F { distanceZoomMax=300; changeFiremodeSound[]= { - "A3\Sounds_F\arsenal\weapons\SMG\Sting\firemode_Sting", + "a3\sounds_f\arsenal\weapons\smg\sting\firemode_sting", 0.25118864, 1, 5 }; drySound[]= { - "braf\braf_weapons_sound\weapons\MT12\mt12_hammer.ogg", + "braf\braf_weapons_sound\weapons\mt12\mt12_hammer.ogg", 3, 1, 10 }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\MT12\reload.ogg", + "braf\braf_weapons_sound\weapons\mt12\reload.ogg", 1, 1, 10 @@ -72,84 +72,84 @@ class Braf_MT12_base_F: Rifle_Base_F { }; bullet1[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_01", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_01", 0.50118703, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_02", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_02", 0.50118703, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_03", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_03", 0.50118703, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_04", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_04", 0.50118703, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01", 0.50118703, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02", 0.50118703, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03", 0.50118703, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04", 0.50118703, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_01", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_01", 0.39810699, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_02", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_02", 0.39810699, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_03", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_03", 0.39810699, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_04", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_04", 0.39810699, 1, 15 @@ -294,15 +294,15 @@ class Braf_MT12_base_F: Rifle_Base_F { aiDispersionCoefY=3; aiDispersionCoefX=2; }; -class Braf_MT12: Braf_MT12_base_F { - author="BRAF Team"; - _generalMacro="Braf_MT12"; +class braf_mt12: braf_mt12_base_f { + author = "BRAF TEAM"; + _generalMacro="braf_mt12"; scope=2; - model="braf\braf_weapons_smg\9mm_BerettaMT12\mt12.p3d"; + model="braf\braf_weapons_smg\9mm_berettamt12\mt12.p3d"; dexterity=1.6; displayName="Beretta MP12S 9mm"; - picture="\braf\braf_weapons_smg\9mm_BerettaMT12\ui\bereta_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_smg\9mm_berettamt12\ui\bereta_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; descriptionShort="SMG Beretta MP12S 9mm"; inertia=0.40000001; aimTransitionSpeed=1.3; diff --git a/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat b/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat index 92cc684..a2ac6a7 100644 --- a/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat +++ b/braf_weapons_smg/9mm_BerettaMT12/Data/mt12.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_smg\9mm_BerettaMT12\Data\mt12_nohq.paa"; + texture = "braf\braf_weapons_smg\9mm_berettamt12\data\mt12_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_smg\9mm_BerettaMT12\Data\mt12_as.paa"; + texture = "braf\braf_weapons_smg\9mm_berettamt12\data\mt12_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_smg\9mm_BerettaMT12\Data\mt12_smdi.paa"; + texture = "braf\braf_weapons_smg\9mm_berettamt12\data\mt12_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_smg/9mm_URU/9mm_URU.hpp b/braf_weapons_smg/9mm_URU/9mm_URU.hpp index f020f3f..aa9cec0 100644 --- a/braf_weapons_smg/9mm_URU/9mm_URU.hpp +++ b/braf_weapons_smg/9mm_URU/9mm_URU.hpp @@ -1,6 +1,6 @@ -class Braf_Mekanika_URU_base: Rifle_Base_F { - author="BRAF Team"; - _generalMacro="Braf_Mekanika_URU_base"; +class braf_mekanika_uru_base: Rifle_Base_F { + author = "BRAF TEAM"; + _generalMacro="braf_mekanika_uru_base"; scope=0; displayName="Mekanika URU 9mm"; picture = ""; @@ -14,9 +14,9 @@ class Braf_Mekanika_URU_base: Rifle_Base_F { handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\9mm_URU\uru_hand_anim.rtm" + "\braf\braf_weapons_anim\animations\9mm_uru\uru_hand_anim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=2; cursor="smg"; class Library @@ -43,21 +43,21 @@ class Braf_Mekanika_URU_base: Rifle_Base_F { distanceZoomMax=300; changeFiremodeSound[]= { - "A3\Sounds_F\arsenal\weapons\SMG\Sting\firemode_Sting", + "a3\sounds_f\arsenal\weapons\smg\sting\firemode_sting", 0.25118864, 1, 5 }; drySound[]= { - "braf\braf_weapons_sound\weapons\MT12\mt12_hammer.ogg", + "braf\braf_weapons_sound\weapons\mt12\mt12_hammer.ogg", 3, 1, 10 }; reloadMagazineSound[]= { - "braf\braf_weapons_sound\weapons\MT12\reload.ogg", + "braf\braf_weapons_sound\weapons\mt12\reload.ogg", 1, 1, 10 @@ -73,84 +73,84 @@ class Braf_Mekanika_URU_base: Rifle_Base_F { }; bullet1[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_01", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_01", 0.50118703, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_02", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_02", 0.50118703, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_03", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_03", 0.50118703, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\9mm\metal_9mm_04", + "a3\sounds_f\weapons\shells\9mm\metal_9mm_04", 0.50118703, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_01", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_01", 0.50118703, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_02", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_02", 0.50118703, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_03", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_03", 0.50118703, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\9mm\dirt_9mm_04", + "a3\sounds_f\weapons\shells\9mm\dirt_9mm_04", 0.50118703, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_01", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_01", 0.39810699, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_02", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_02", 0.39810699, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_03", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_03", 0.39810699, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\9mm\grass_9mm_04", + "a3\sounds_f\weapons\shells\9mm\grass_9mm_04", 0.39810699, 1, 15 @@ -296,15 +296,15 @@ class Braf_Mekanika_URU_base: Rifle_Base_F { aiDispersionCoefX=2; }; -class Braf_Mekanika_URU_v1: Braf_Mekanika_URU_base { - _generalMacro="Braf_Mekanika_URU_v1"; - author="BRAF Team"; +class braf_mekanika_uru_v1: braf_mekanika_uru_base { + _generalMacro="braf_mekanika_uru_v1"; + author = "BRAF TEAM"; scope=2; - model="braf\braf_weapons_smg\9mm_URU\URU.p3d"; + model="braf\braf_weapons_smg\9mm_uru\uru.p3d"; dexterity=1.6; displayName="Mekanika URU V1"; - picture="\braf\braf_weapons_smg\9mm_URU\data\ui\uru_sub_v1_ui_co.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_smg\9mm_uru\data\ui\uru_sub_v1_ui_co.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; descriptionShort="SMG Mekanika URU V1 9mm"; inertia=0.40000001; aimTransitionSpeed=1.3; diff --git a/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat b/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat index 257636a..9453233 100644 --- a/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat +++ b/braf_weapons_smg/9mm_URU/data/uru_sub_v1.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_smg\9mm_URU\data\uru_sub_v1_nohq.paa"; + texture = "braf\braf_weapons_smg\9mm_uru\data\uru_sub_v1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_smg\9mm_URU\data\uru_sub_v1_as.paa"; + texture = "braf\braf_weapons_smg\9mm_uru\data\uru_sub_v1_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_smg\9mm_URU\data\uru_sub_v1_smdi.paa"; + texture = "braf\braf_weapons_smg\9mm_uru\data\uru_sub_v1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_smg/config.cpp b/braf_weapons_smg/config.cpp index 034fecf..b4d105b 100644 --- a/braf_weapons_smg/config.cpp +++ b/braf_weapons_smg/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class braf_weapons_smg { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; @@ -21,6 +21,6 @@ class CfgWeapons class WeaponSlotsInfo; class GunParticles; }; - #include "9mm_BerettaMT12\9mm_BerettaMT12.hpp" - #include "9mm_URU\9mm_URU.hpp" + #include "9mm_berettamt12\9mm_berettamt12.hpp" + #include "9mm_uru\9mm_uru.hpp" }; diff --git a/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp b/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp index ced9730..20bddd7 100644 --- a/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp +++ b/braf_weapons_sniper_rifles/308_AGLC/308_AGLC.hpp @@ -1,6 +1,6 @@ class braf_aglc_base: Rifle_Base_F { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_aglc_base"; scope=0; displayName="aglc Base"; @@ -19,9 +19,9 @@ handAnim[]= { "OFP2_ManSkeleton", - "\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm" + "\a3\weapons_f_mark\longrangerifles\dmr_06\data\anim\dmr_06.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=0; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -63,21 +63,21 @@ distanceZoomMax=300; changeFiremodeSound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02", 0.11220184, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_sniper_rifles\308_AGLC\sound\1903A1Unertl_reload", + "braf\braf_weapons_sniper_rifles\308_aglc\sound\1903a1unertl_reload", 1, 1, 10 @@ -88,84 +88,84 @@ }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -226,7 +226,7 @@ reloadTime=2.3; dispersion=0.00060999999; }; - model="\braf\braf_weapons_sniper_rifles\308_AGLC\aglc.p3d"; + model="\braf\braf_weapons_sniper_rifles\308_aglc\aglc.p3d"; descriptionShort="IMBEL AGLC .308 Lapua Marksman Rifle"; inertia=0.40000001; class CBA_weaponEvents @@ -253,55 +253,55 @@ { priority=1; }; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; dexterity=1.6799999; hiddenSelections[]= { "Camo" }; }; - class Braf_aglc_camo: braf_aglc_base + class braf_aglc_camo: braf_aglc_base { - author = "BRAF Team"; - _generalMacro="Braf_aglc_camo"; + author = "BRAF TEAM"; + _generalMacro="braf_aglc_camo"; scope=2; displayName="IMBEL AGLC .308 (Camo)"; - picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_camo.paa"; + picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_camo.paa"; hiddenSelectionsTextures[]= { - "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_CAMO.paa" + "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_camo.paa" }; }; - class Braf_aglc_marro: braf_aglc_base + class braf_aglc_marro: braf_aglc_base { - author = "BRAF Team"; - _generalMacro="Braf_aglc_marro"; + author = "BRAF TEAM"; + _generalMacro="braf_aglc_marro"; scope=2; displayName="IMBEL AGLC .308 (Brown)"; - picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_marrom.paa"; + picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_marrom.paa"; hiddenSelectionsTextures[]= { - "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_MARRO.paa" + "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_marro.paa" }; }; - class Braf_aglc_preto: braf_aglc_base + class braf_aglc_preto: braf_aglc_base { - author = "BRAF Team"; - _generalMacro="Braf_aglc_preto"; + author = "BRAF TEAM"; + _generalMacro="braf_aglc_preto"; scope=2; displayName="IMBEL AGLC .308 (Black)"; - picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_preto.paa"; + picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_preto.paa"; hiddenSelectionsTextures[]= { - "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_PRETO.paa" + "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_preto.paa" }; }; - class Braf_aglc_scope : Braf_aglc_marro + class braf_aglc_scope : braf_aglc_marro { - author = "BRAF Team"; + author = "BRAF TEAM"; scope=1; - _generalMacro="Braf_aglc_scope"; + _generalMacro="braf_aglc_scope"; class LinkedItems { class LinkedItemsOptic //Attach Mira @@ -311,10 +311,10 @@ }; }; }; - class Braf_aglc_scope_preto : Braf_aglc_preto { + class braf_aglc_scope_preto : braf_aglc_preto { scope=1; - author = "BRAF Team"; - _generalMacro="Braf_aglc_scope"; + author = "BRAF TEAM"; + _generalMacro="braf_aglc_scope"; class LinkedItems { class LinkedItemsOptic //Attach Mira @@ -324,10 +324,10 @@ }; }; }; - class Braf_aglc_scope_camo : Braf_aglc_camo { + class braf_aglc_scope_camo : braf_aglc_camo { scope=1; - author = "BRAF Team"; - _generalMacro="Braf_aglc_scope"; + author = "BRAF TEAM"; + _generalMacro="braf_aglc_scope"; class LinkedItems { class LinkedItemsOptic //Attach Mira diff --git a/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat b/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat index 031cd5d..06e49ca 100644 --- a/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat +++ b/braf_weapons_sniper_rifles/308_AGLC/data/aglc.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_NOHQ.paa"; + texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_AS.paa"; + texture="braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_SMDI.paa"; + texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat b/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat index 697b139..7de9704 100644 --- a/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat +++ b/braf_weapons_sniper_rifles/308_AGLC/data/bullet.rvmat @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\300wm_smdi.tga"; + texture="braf\braf_weapons_sniper_rifles\308_aglc\data\300wm_smdi.tga"; uvSource="tex"; class uvTransform { @@ -73,6 +73,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat b/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat index 24a908d..eb5edad 100644 --- a/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat +++ b/braf_weapons_sniper_rifles/308_AGLC/data/cartucheira.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_NOHQ.paa"; + texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_AS.paa"; + texture="braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_SMDI.paa"; + texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp b/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp index dd245e7..2ba7da0 100644 --- a/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp +++ b/braf_weapons_sniper_rifles/308_AGLC/pounch/config.cpp @@ -1,8 +1,9 @@ -class CfgPatches +class CfgPatches { - class Braf_acc + class braf_acc { - addonRootClass = "braf_weapons_attach"; + author = "BRAF TEAM"; + addonRootClass = "braf_weapons_sniper_rifles"; units[] = {}; weapons[] = {"braf_aglc_pouch"}; requiredVersion = 0.1; @@ -28,13 +29,13 @@ class cfgWeapons class InventoryFlashLightItem_Base_F; class braf_aglc_pouch : ItemCore { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_aglc_pouch"; scope = 2; inertia = 0.1; displayName = "AGLC Buttstock Pouch"; - picture = "braf\braf_weapons_sniper_rifles\308_AGLC\pounch\cartucheira.paa"; - model = "braf\braf_weapons_sniper_rifles\308_AGLC\pounch\aglc_pouch.p3d"; + picture = "braf\braf_weapons_sniper_rifles\308_aglc\pounch\cartucheira.paa"; + model = "braf\braf_weapons_sniper_rifles\308_aglc\pounch\aglc_pouch.p3d"; descriptionShort = "AGLC Buttstocj Pouch for .308 rounds"; class ItemInfo : InventoryFlashLightItem_Base_F { diff --git a/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp b/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp index 7ea5eff..57caf7e 100644 --- a/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp +++ b/braf_weapons_sniper_rifles/308_MSR/308_MSR.hpp @@ -1,6 +1,6 @@ class braf_msr_308_base: Rifle_Base_F { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_msr_308_base"; scope=1; displayName="msr Base"; @@ -19,9 +19,9 @@ class braf_msr_308_base: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\308_MSR\MSR_hand_anim.rtm" + "\braf\braf_weapons_anim\animations\308_msr\msr_hand_anim.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=0; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -38,7 +38,7 @@ class braf_msr_308_base: Rifle_Base_F { class MuzzleSlot: asdg_MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "braf_msr_silencer" @@ -66,21 +66,21 @@ class braf_msr_308_base: Rifle_Base_F distanceZoomMax=300; changeFiremodeSound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02", 0.11220184, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_sniper_rifles\308_MSR\sound\AWC_reload", + "braf\braf_weapons_sniper_rifles\308_msr\sound\awc_reload", 1, 1, 10 @@ -91,84 +91,84 @@ class braf_msr_308_base: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -230,23 +230,23 @@ class braf_msr_308_base: Rifle_Base_F dispersion=0.00060999999; }; }; -class Braf_msr_308: braf_msr_308_base +class braf_msr_308: braf_msr_308_base { - author="BRAF Team"; - _generalMacro="Braf_msr_308"; + author = "BRAF TEAM"; + _generalMacro="braf_msr_308"; scope=2; - model="\braf\braf_weapons_sniper_rifles\308_MSR\MSR.p3d"; + model="\braf\braf_weapons_sniper_rifles\308_msr\msr.p3d"; dexterity=1.6799999; displayName="Remington MSR .308 (Tan)"; - picture="\braf\braf_weapons_sniper_rifles\308_MSR\ui\msr_308_ui_tan.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_sniper_rifles\308_msr\ui\msr_308_ui_tan.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo" }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_CO.paa" + "\braf\braf_weapons_sniper_rifles\308_msr\data\msr_co.paa" }; descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1"; inertia=0.40000001; @@ -272,10 +272,10 @@ class Braf_msr_308: braf_msr_308_base priority=1; }; }; -class Braf_msr_308_scope : Braf_msr_308 +class braf_msr_308_scope : braf_msr_308 { - author="BRAF Team"; - _generalMacro="Braf_msr_308_scope"; + author = "BRAF TEAM"; + _generalMacro="braf_msr_308_scope"; class LinkedItems { class LinkedItemsOptic //Attach Mira diff --git a/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat b/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat index 79f3262..a6f7317 100644 --- a/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat +++ b/braf_weapons_sniper_rifles/308_MSR/data/msr.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_NOHQ.paa"; + texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_nohq.paa"; uvSource="tex"; class uvTransform { @@ -45,7 +45,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_AS.paa"; + texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_as.paa"; uvSource="tex"; class uvTransform { @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_SMDI.paa"; + texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp b/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp index b35f18c..7d8b7ee 100644 --- a/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp +++ b/braf_weapons_sniper_rifles/338_MSR/338_MSR.hpp @@ -1,6 +1,6 @@ class braf_msr_338_base: Rifle_Base_F { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_msr_338_base"; scope=0; displayName="msr Base"; @@ -23,7 +23,7 @@ class braf_msr_338_base: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\308_MSR\MSR_hand_anim.rtm" + "\braf\braf_weapons_anim\animations\308_msr\msr_hand_anim.rtm" }; class CBA_weaponEvents { @@ -37,7 +37,7 @@ class braf_msr_338_base: Rifle_Base_F { fired="_this call CBA_fnc_weaponEvents"; }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=0; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -55,7 +55,7 @@ class braf_msr_338_base: Rifle_Base_F mass=125; class MuzzleSlot: asdg_MuzzleSlot { - linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy="\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[]= { "braf_msr_silencer", @@ -83,21 +83,21 @@ class braf_msr_338_base: Rifle_Base_F distanceZoomMax=300; changeFiremodeSound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02", 0.11220184, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_sniper_rifles\308_MSR\sound\AWC_reload", + "braf\braf_weapons_sniper_rifles\308_msr\sound\awc_reload", 1, 1, 10 @@ -108,84 +108,84 @@ class braf_msr_338_base: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -253,19 +253,19 @@ class braf_msr_338_base: Rifle_Base_F magazineReloadSwitchPhase=0.5; inertia=0.40000001; dexterity=1.8; - model="\braf\braf_weapons_sniper_rifles\338_MSR\338_MSR.p3d"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + model="\braf\braf_weapons_sniper_rifles\338_msr\338_msr.p3d"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1"; }; class braf_msr_338: braf_msr_338_base { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="Braf_msr_338"; scope=2; displayName="Remington MSR .338 (Tan)"; - picture="\braf\braf_weapons_sniper_rifles\308_MSR\ui\msr_308_ui_tan.paa"; + picture="\braf\braf_weapons_sniper_rifles\308_msr\ui\msr_308_ui_tan.paa"; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_CO.paa" + "\braf\braf_weapons_sniper_rifles\308_msr\data\msr_co.paa" }; }; \ No newline at end of file diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp index fdb2d4d..14b2e30 100644 --- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp +++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/CfgMagazines.hpp @@ -6,7 +6,7 @@ class CfgMagazines { scope = 2; displayName = "7 Rounds PGM Hecate II"; - picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_ICO_CA.paa"; /// just some icon + picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_ico_ca.paa"; /// just some icon ammo = "B_127x99_Ball"; count = 7; /// 30 rounds is enough initSpeed = 780; /// standard muzzle speed @@ -18,7 +18,7 @@ class CfgMagazines class 7Rnd_Perseis_II_mag_Tracer_yellow: 7Rnd_Perseis_II_mag /// a magazine full of tracer rounds { - picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_YELLOW_ICO_CA.paa"; /// just some icon + picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_yellow_ico_ca.paa"; /// just some icon ammo = "B_127x99_Ball_Tracer_Yellow"; tracersEvery = 1; /// moar tracers lastRoundsTracer = 7; /// tracers everywhere @@ -29,7 +29,7 @@ class CfgMagazines }; class 7Rnd_Perseis_II_mag_Tracer_green: 7Rnd_Perseis_II_mag /// a magazine full of tracer rounds { - picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_GREEN_ICO_CA.paa"; /// just some icon + picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_green_ico_ca.paa"; /// just some icon ammo = "B_127x99_Ball_Tracer_Green"; tracersEvery = 1; /// moar tracers lastRoundsTracer = 7; /// tracers everywhere @@ -40,7 +40,7 @@ class CfgMagazines }; class 7Rnd_Perseis_II_mag_Tracer_red: 7Rnd_Perseis_II_mag /// a magazine full of tracer rounds { - picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_MAG_RED_ICO_CA.paa"; /// just some icon + picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_mag_red_ico_ca.paa"; /// just some icon ammo = "B_127x99_Ball_Tracer_Red"; tracersEvery = 1; /// moar tracers lastRoundsTracer = 7; /// tracers everywhere diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat index a39f9cf..94534f7 100644 --- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat +++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT1.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT1_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat1_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT1_as.paa"; + texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat1_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT1_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat1_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat index a7e9858..6897a93 100644 --- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat +++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/Data/Textures/AMF_PGM_MAT2.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT2_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat2_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT2_as.paa"; + texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat2_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\Textures\MAT2_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\textures\mat2_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf index f00d95c..1e426c0 100644 --- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf +++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/XEH_INIT.sqf @@ -1,7 +1,7 @@ -bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fn_playweaponsound.sqf"; -bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fn_onFiredAction.sqf"; -bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fired.sqf"; -bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\fn_block_reloadaction.sqf"; +bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fn_playweaponsound.sqf"; +bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fn_onfiredaction.sqf"; +bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fired.sqf"; +bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\fn_block_reloadaction.sqf"; [] spawn { "bg_wep_playsound" addPublicVariableEventHandler {_this spawn bg_fnc_playweaponsound}; diff --git a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp index 3101cb3..2542624 100644 --- a/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp +++ b/braf_weapons_sniper_rifles/50cal_MSR_HecateII/config.cpp @@ -5,6 +5,7 @@ class CfgPatches { class AMF_PERSEIS_II_POLY { + author = "BRAF TEAM"; units[] = {}; weapons[] = { @@ -14,13 +15,14 @@ class CfgPatches { "A3_Weapons_F", "cba_main", + "cba_xeh", "A3_Anims_F"}; }; }; class Extended_PreInit_EventHandlers { - bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\XEH_INIT.sqf' call SLX_XEH_COMPILE)"; + bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\xeh_init.sqf' call slx_xeh_compile)"; }; class Extended_FiredBIS_Eventhandlers @@ -36,7 +38,7 @@ class CfgSounds class AMF_Perseis_II_BOLT_SOUND { name = "AMF_Perseis_II_BOLT_SOUND"; - Sound[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\data\sounds\AMF_Perseis_II_Rechamber.wss", 1, 1, 15}; + Sound[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii_rechamber.wss", 1, 1, 15}; titles[] = {}; }; }; @@ -58,17 +60,17 @@ class CfgWeapons ACE_barrelTwist = 381; ACE_barrelLength = 700; - author = "Armada, Krogar & AMF Team"; + author = "BRAF TEAM"; scope = 2; _generalMacro = "AMF_Perseis_II_02_F"; - model = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\AMF_Perseis_II_02_F.p3d"; + model = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\amf_perseis_ii_02_f.p3d"; displayName = "PGM Hecate II (Polymere)"; - picture = "\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\UI\AMF_PERSEIS_II_ICO.paa"; + picture = "\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\ui\amf_perseis_ii_ico.paa"; deployedPivot = "bipod"; /// what point should be used to be on surface while unfolded hasBipod = true; /// bipod obviously has a bipod - //soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_down", db - 3, 1, 20}; /// what sound should be played during unfolding - //soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_up", db - 3, 1, 20}; /// what sound should be played during folding + //soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_down", db - 3, 1, 20}; /// what sound should be played during unfolding + //soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_up", db - 3, 1, 20}; /// what sound should be played during folding magazines[] = { @@ -112,7 +114,7 @@ class CfgWeapons }; }; - handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\50cal_PGM_HecateII\Hecate_II_Anim_static.rtm"}; + handAnim[] = {"OFP2_ManSkeleton", "\braf\braf_weapons_anim\animations\50cal_pgm_hecateii\hecate_ii_anim_static.rtm"}; opticsPPEffects[] = {}; opticsFlare = 1; @@ -128,69 +130,69 @@ class CfgWeapons }; distanceZoomMin = 500; distanceZoomMax = 500; - bullet1[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_01", 0.891251, 1, 25}; - bullet2[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_02", 0.891251, 1, 25}; - bullet3[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_03", 0.891251, 1, 25}; - bullet4[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_04", 0.891251, 1, 25}; - bullet5[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.794328, 1, 25}; - bullet6[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.794328, 1, 25}; - bullet7[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.794328, 1, 25}; - bullet8[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.794328, 1, 25}; - bullet9[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_01", 0.707946, 1, 25}; - bullet10[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_02", 0.707946, 1, 25}; - bullet11[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_03", 0.707946, 1, 25}; - bullet12[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_04", 0.707946, 1, 25}; + bullet1[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.891251, 1, 25}; + bullet2[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.891251, 1, 25}; + bullet3[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.891251, 1, 25}; + bullet4[] = {"a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.891251, 1, 25}; + bullet5[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.794328, 1, 25}; + bullet6[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.794328, 1, 25}; + bullet7[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.794328, 1, 25}; + bullet8[] = {"a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.794328, 1, 25}; + bullet9[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.707946, 1, 25}; + bullet10[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.707946, 1, 25}; + bullet11[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.707946, 1, 25}; + bullet12[] = {"a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.707946, 1, 25}; soundBullet[] = {"bullet1", 0.083, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; modes[] = {"Single", "single_close_optics1", "single_medium_optics1", "single_far_optics1"}; - drySound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_dry", 0.501187, 1, 20}; - reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_reload", 1.0, 1, 10}; - soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy", 0.707946, 1, 20}; - soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold", 0.707946, 1, 20}; + drySound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_dry", 0.501187, 1, 20}; + reloadMagazineSound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_reload", 1.0, 1, 10}; + soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy", 0.707946, 1, 20}; + soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold", 0.707946, 1, 20}; class Single : Mode_SemiAuto { sounds[] = {"StandardSound"}; class BaseSoundModeType { - closure1[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 1.0, 1, 30}; - closure2[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 1.0, 1, 30}; + closure1[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 1.0, 1, 30}; + closure2[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 1.0, 1, 30}; soundClosure[] = {"closure1", 0.5, "closure2", 0.5}; }; class StandardSound : BaseSoundModeType { - begin1[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 3.0118723, 1, 2200}; - begin2[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 3.0118723, 1, 2200}; - begin3[] = {"\braf\braf_weapons_sniper_rifles\50cal_MSR_HecateII\Data\sounds\AMF_Perseis_II.wss", 3.0118723, 1, 2200}; + begin1[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 3.0118723, 1, 2200}; + begin2[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 3.0118723, 1, 2200}; + begin3[] = {"\braf\braf_weapons_sniper_rifles\50cal_msr_hecateii\data\sounds\amf_perseis_ii.wss", 3.0118723, 1, 2200}; soundBegin[] = {"begin1", 0.33, "begin2", 0.33, "begin2", 0.34}; class SoundTails { class TailInterior { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_interior", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_interior", 2.2387211, 1, 2200}; frequency = 1; volume = "interior"; }; class TailTrees { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_trees", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_trees", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*trees"; }; class TailForest { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_forest", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_forest", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*forest"; }; class TailMeadows { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_meadows", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_meadows", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*(meadows/2 max sea/2)"; }; class TailHouses { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_houses", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_houses", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*houses"; }; diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat index 70f4bf1..636506b 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_chargueur.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat index 528a1ea..9996ce9 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_CO.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat index 553802b..82a9b96 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_long_metal.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_CO.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat index 39a2091..3b013dc 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_CO.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat index fdbe5c0..3ee576a 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_metal.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_CO.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short01_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat index e01ab5a..5b13a2a 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_CO.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short02_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat index 74549c7..b36243f 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat index 89c7970..9b81418 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short_chargueur.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_nohq.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_as.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_smdi.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_short03_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat index 21b9a5e..e5f8df3 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat +++ b/braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_bullet_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_bullet_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_bullet_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp b/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp index c68f369..7842cd7 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp +++ b/braf_weapons_sniper_rifles/762mm_HK417/HK417.hpp @@ -22,11 +22,11 @@ class braf_HK417_base: Rifle_Base_F { mass = 94; class MuzzleSlot: MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = {"muzzle_snds_B"}; iconPosition[] = {0.0, 0.45}; iconScale = 0.2; - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; iconPinpoint = "Center"; }; class CowsSlot: asdg_OpticRail1913 @@ -48,25 +48,25 @@ class braf_HK417_base: Rifle_Base_F { distanceZoomMin = 300; distanceZoomMax = 300; descriptionlong = "AMF HK 417 F-S Long"; - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\MX_cqc.rtm"}; + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"}; dexterity = 1.8; selectionFireAnim = "muzzleFlash"; - bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15}; - bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15}; - bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15}; - bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15}; - bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15}; - bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15}; - bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15}; - bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15}; - bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15}; - bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15}; - bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15}; - bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15}; + bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15}; + bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15}; + bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15}; + bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15}; + bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15}; + bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15}; + bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15}; + bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15}; + bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15}; + bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15}; + bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15}; + bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15}; soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; - drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry",0.63095737,1,30}; - changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode",0.25118864,1,5}; - reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload",1.0,1,10}; + drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry",0.63095737,1,30}; + changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode",0.25118864,1,5}; + reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload",1.0,1,10}; modes[] = {"SemiAuto","Fullauto","single_medium_optics1","single_far_optics2"}; class SemiAuto : Mode_SemiAuto { @@ -140,12 +140,12 @@ class braf_HK417_base: Rifle_Base_F { class braf_HK417: braf_HK417_base { scope = 2; - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 417A2"; - model = "\braf\braf_weapons_sniper_rifles\762mm_HK417\AMF_417_long.p3d"; - picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; - UiPicture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"}; + model = "\braf\braf_weapons_sniper_rifles\762mm_hk417\amf_417_long.p3d"; + picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa"; + UiPicture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa"; + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; weaponInfoType = "RscWeaponZeroing"; rhs_grip2_change = "amf_714_long_gripv_01_f"; rhs_grip3_change = "amf_714_long_gript_01_f"; @@ -157,11 +157,11 @@ class braf_HK417: braf_HK417_base allowedSlots[] = {901}; class MuzzleSlot: MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = {"muzzle_snds_M"}; iconPosition[] = {0.0, 0.45}; iconScale = 0.2; - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; iconPinpoint = "Center"; }; class CowsSlot: asdg_OpticRail1913 diff --git a/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk b/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk index 6187f2d..fbc0d3a 100644 --- a/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk +++ b/braf_weapons_sniper_rifles/762mm_HK417/config.cpp.hk @@ -157,7 +157,7 @@ class amf_714_long_gripod_slot: UnderBarrelSlot }; class amf_western_714_long_gripod_slot: amf_714_long_gripod_slot { - linkProxy = "\A3\Data_f_Mark\proxies\weapon_slots\UNDERBARREL"; + linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel"; }; class Safety_base; @@ -188,7 +188,7 @@ class CfgFunctions tag = "AMF"; class function_bipod_HK417A2 { - file = "AMF_714_Long\Script\Functions"; + file = "amf_714_long\script\functions"; class rhs_findplayer{}; class rhs_gripod{}; class rhs_gripod_change{}; @@ -199,10 +199,10 @@ class CfgWeapons { class amf_acc_714_long_grip2: ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_714_Long\acc\amf_714_long_grip2.p3d"; - //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_714_long\acc\amf_714_long_grip2.p3d"; + //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee V"; descriptionlong = "Poignee en V pour HK417A2 (16 pouces) - Ameliore la stabilite"; inertia = -0.3; @@ -213,16 +213,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_714_long_grip3: ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_714_Long\acc\amf_714_long_grip3.p3d"; - //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_714_long\acc\amf_714_long_grip3.p3d"; + //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee T"; descriptionlong = "Poignee en T pour HK417A2 (16 pouces) - Ameliore la stabilite"; inertia = -0.3; @@ -233,16 +233,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_714_long_grip4: ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_714_Long\acc\amf_714_long_grip4.p3d"; - //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_714_long\acc\amf_714_long_grip4.p3d"; + //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee V (TAN)"; descriptionlong = "Poignee en V pour HK417A2 (16 pouces) - Ameliore la stabilite"; inertia = -0.3; @@ -253,16 +253,16 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod }; }; class amf_acc_714_long_grip5: ItemCore { - author = "MetalTryHard & AMFTeam"; + author = "BRAF TEAM"; scope = 2; - model = "\AMF_714_Long\acc\amf_714_long_grip5.p3d"; - //picture = "\amf_FAMAS\acc\data\UI\AMF_FAMAS_GRIP_V_ui_gear_ca.paa"; + model = "\amf_714_long\acc\amf_714_long_grip5.p3d"; + //picture = "\amf_famas\acc\data\ui\amf_famas_grip_v_ui_gear_ca.paa"; displayName = "Poignee T (TAN)"; descriptionlong = "Poignee en T pour HK417A2 (16 pouces) - Ameliore la stabilite"; inertia = -0.3; @@ -273,8 +273,8 @@ class CfgWeapons deployedPivot = "bipod"; // what point should be used to be on surface while unfolded hasBipod = 1; // bipod obviously has a bipod mass = 1; // what is the mass of the object - soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",db-3, 1, 20}; // sound of unfolding the bipod - soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",db-3, 1, 20}; // sound of folding the bipod + soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_down",db-3, 1, 20}; // sound of unfolding the bipod + soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_aaf_up",db-3, 1, 20}; // sound of folding the bipod }; }; class Rifle; @@ -317,11 +317,11 @@ class CfgWeapons mass = 94; class MuzzleSlot: MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_B"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot: asdg_OpticRail1913 /// default accessories for this slot @@ -348,7 +348,7 @@ class CfgWeapons ///////////////////////////////////////////////////// I R O N S I G H T S ///////////////////////////////////////////////////// descriptionlong = "AMF HK 417 F-S Long"; /// displayed on mouseOver in Inventory - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\MX_cqc.rtm"}; /// hand animation actually fits this rifle well + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"}; /// hand animation actually fits this rifle well dexterity = 1.8; @@ -357,23 +357,23 @@ class CfgWeapons ////////////////////////////////////////////////////// NO OPTICS /////////////////////////////////////////////////////////// - bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15}; - bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15}; - bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15}; - bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15}; - bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15}; - bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15}; - bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15}; - bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15}; - bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15}; - bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15}; - bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15}; - bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15}; + bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15}; + bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15}; + bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15}; + bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15}; + bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15}; + bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15}; + bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15}; + bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15}; + bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15}; + bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15}; + bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15}; + bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15}; soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; - drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry",0.63095737,1,30}; - changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode",0.25118864,1,5}; - reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload",1.0,1,10}; + drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry",0.63095737,1,30}; + changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode",0.25118864,1,5}; + reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload",1.0,1,10}; modes[] = {SemiAuto,Fullauto,single_medium_optics1,single_far_optics2}; @@ -455,7 +455,7 @@ class CfgWeapons { displayName = "AMF HK269"; descriptionlong = "AMF HK269"; - author = "LKDSG & AMF TEAM"; + author = "BRAF TEAM"; useModelOptics = false; useExternalOptic = false; /// Doesn't use optics from the attachment, has it's own cameraDir = "OP_look"; @@ -472,12 +472,12 @@ class CfgWeapons class AMF_714_Long_01_F: AMF_714_Long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 417A2 (16 pouces)"; /// some name - model = "\AMF_714_Long\AMF_714_Long_01_F.p3d"; /// path to model - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"}; + model = "\amf_714_long\amf_714_long_01_f.p3d"; /// path to model + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights rhs_grip2_change = "amf_714_long_gripv_01_f"; @@ -490,11 +490,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot: MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot: asdg_OpticRail1913 /// default accessories for this slot @@ -514,40 +514,40 @@ class CfgWeapons }; class amf_714_long_gripv_01_f: AMF_714_long_01_F { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces)"; Grip_Macro(2,mx_cqc) }; class amf_714_long_gript_01_f: amf_714_long_gripv_01_f { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces)"; Grip_Macro(3,mx) }; class amf_714_long_gripv_tan_f: amf_714_long_gripv_01_f { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces)"; Grip_Macro(4,mx_cqc) }; class amf_714_long_gript_tan_f: amf_714_long_gripv_01_f { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces)"; Grip_Macro(5,mx) }; class AMF_714_long_tan_f: AMF_714_long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 417A2 (16 pouces - RAL8000)"; /// some name - model = "\AMF_714_long\AMF_714_long_01_F.p3d"; /// path to model - picture = "\AMF_714_long\Data\UI\gear_AMF_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_long\Data\UI\gear_AMF_714_long_01_x_ca.paa"; /// weapon should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"}; + model = "\amf_714_long\amf_714_long_01_f.p3d"; /// path to model + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; hiddenSelections[] = {"camo1","camo2"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_RAL8000_CO.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long02_RAL8000_CO.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_ral8000_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long02_ral8000_co.paa"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -561,11 +561,11 @@ class CfgWeapons allowedSlots[] = {901}; class MuzzleSlot: MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {"muzzle_snds_M"}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot: asdg_OpticRail1913 /// default accessories for this slot @@ -586,25 +586,25 @@ class CfgWeapons /* -------------------- class amf_714_long_gripv_01_f: AMF_714_long_01_F { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces - RAL8000)"; Grip_Macro(2,mx_cqc) }; class amf_714_long_gript_01_f: amf_714_long_gripv_01_f { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces - RAL8000)"; Grip_Macro(3,mx) }; class amf_714_long_gripv_tan_f: amf_714_long_gripv_01_f { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces - RAL8000)"; Grip_Macro(4,mx_cqc) }; class amf_714_long_gript_tan_f: amf_714_long_gripv_01_f { - author = "MetalTryHard & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK417A2 (16 pouces - RAL8000)"; Grip_Macro(5,mx) }; @@ -612,12 +612,12 @@ class CfgWeapons /*/class AMF_714_Long_ag_01_F: AMF_714_Long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 417 poignet coudee (20 pouces)"; /// some name - model = "\AMF_714_Long\AMF_714_Long_ag_01_F.p3d"; /// path to model - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\MX_cqc.rtm"}; + model = "\amf_714_long\amf_714_long_ag_01_f.p3d"; /// path to model + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -629,12 +629,12 @@ class CfgWeapons class AMF_714_Long_VG_01_F: AMF_714_Long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "HK 417 poignet verticale (20 pouces)"; /// some name - model = "\AMF_714_Long\AMF_714_Long_vg_01_F.p3d"; /// path to model - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\mx.rtm"}; + model = "\amf_714_long\amf_714_long_vg_01_f.p3d"; /// path to model + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights @@ -647,12 +647,12 @@ class CfgWeapons class AMF_714_Long_HK269_01_F: AMF_714_Long_01_Base_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd/LKDSG & AMF TEAM"; - displayName = "HK 417A2 (16 pouces)/HK 269"; /// some name - model = "\AMF_714_Long\AMF_714_Long_HK269_01_F.p3d"; /// path to model - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_x_ca.paa"; /// weapon should be marked such way - handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01_GL.rtm"}; + author = "BRAF TEAM"; + displayName = "hk 417a2 (16 pouces)/hk 269"; /// some name + model = "\amf_714_long\amf_714_long_hk269_01_f.p3d"; /// path to model + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_x_ca.paa"; /// weapon should be marked such way + handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01_gl.rtm"}; weaponInfoType = "RscWeaponZeroing"; /// display with zeroing is good for iron sights reloadAction = "GestureReloadSPARUGL"; muzzles[] = {this, HK269_F}; /// to be able to switch between bullet muzzle and TGL @@ -672,13 +672,13 @@ class CfgWeapons /*class AMF_714_Long_TAN_01_F: AMF_714_Long_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "AMF HK 417 F-S Long TAN"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -689,13 +689,13 @@ class CfgWeapons /*class AMF_714_Long_VG_TAN_01_F: AMF_714_Long_VG_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "AMF HK 417 F-S Long Vertical Grip TAN"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2","camo3"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa","\AMF_614_long\Data\textures\AMF_vertical_grip_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa","\amf_614_long\data\textures\amf_vertical_grip_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -706,13 +706,13 @@ class CfgWeapons /*class AMF_714_Long_ag_TAN_01_F: AMF_714_Long_ag_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "AMF HK 417 F-S Long Angled Grip TAN"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2","camo3"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa","\AMF_614_long\Data\textures\AMF_Angled_Grip_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa","\amf_614_long\data\textures\amf_angled_grip_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -723,13 +723,13 @@ class CfgWeapons /*class AMF_714_Long_HK269_TAN_01_F: AMF_714_Long_HK269_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; - displayName = "AMF HK 417 F-S/HK269 Long TAN"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_TAN_x_ca.paa"; /// weapon should be marked such way + author = "BRAF TEAM"; + displayName = "amf hk 417 f-s/hk269 long tan"; /// some name + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_tan_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_TAN_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_TAN_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_tan_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_tan_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -744,13 +744,13 @@ class CfgWeapons /*class AMF_714_Long_OD_01_F: AMF_714_Long_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "AMF HK 417 F-S Long OD"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -761,13 +761,13 @@ class CfgWeapons /*class AMF_714_Long_VG_OD_01_F: AMF_714_Long_VG_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "AMF HK 417 F-S Long Vertical Grip OD"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2","camo3"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa","\AMF_614_long\Data\textures\AMF_vertical_grip_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa","\amf_614_long\data\textures\amf_vertical_grip_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -778,13 +778,13 @@ class CfgWeapons /*class AMF_714_Long_ag_OD_01_F: AMF_714_Long_ag_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; displayName = "AMF HK 417 F-S Long Angled Grip OD"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2","camo3"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa","\AMF_614_long\Data\textures\AMF_Angled_Grip_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa","\amf_614_long\data\textures\amf_angled_grip_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { @@ -795,13 +795,13 @@ class CfgWeapons /*class AMF_714_Long_HK269_OD_01_F: AMF_714_Long_HK269_01_F { scope = 2; /// should be visible and useable in game - author = "Haxxerd & AMF TEAM"; - displayName = "AMF HK 417 F-S/HK269 Long OD"; /// some name - picture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// different accessories have M, S, T instead of X - UiPicture = "\AMF_714_Long\Data\UI\gear_AMF_714_Long_01_OD_x_ca.paa"; /// weapon should be marked such way + author = "BRAF TEAM"; + displayName = "amf hk 417 f-s/hk269 long od"; /// some name + picture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// different accessories have M, S, T instead of X + UiPicture = "\amf_714_long\data\ui\gear_amf_714_long_01_od_x_ca.paa"; /// weapon should be marked such way hiddenSelections[] = {"camo1","camo2"}; - hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_body_OD_co.paa","\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_614_Sight_OD_co.paa"}; + hiddenSelectionsTextures[] = {"\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_714_long_body_od_co.paa","\braf\braf_weapons_sniper_rifles\762mm_hk417\data\textures\amf_614_sight_od_co.paa"}; class WeaponSlotsInfo: WeaponSlotsInfo { diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp b/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp index 22ea043..b87a829 100644 --- a/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp +++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp @@ -1,6 +1,6 @@ class braf_mosquefal_base: Rifle_Base_F { - author="BRAF Team"; + author = "BRAF TEAM"; _generalMacro="braf_mosquefal_base"; scope=0; displayName="mosquefal Base"; @@ -10,7 +10,7 @@ class braf_mosquefal_base: Rifle_Base_F }; magazineWell[]= { - "BRAF_Mosquefal_762" + "braf_mosquefal_762" }; reloadAction="HLC_GestureReloadM1903A1"; recoil="recoil_dmr_02"; @@ -18,9 +18,9 @@ class braf_mosquefal_base: Rifle_Base_F handAnim[]= { "OFP2_ManSkeleton", - "\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm" + "\a3\weapons_f_mark\longrangerifles\dmr_06\data\anim\dmr_06.rtm" }; - overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa"; + overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa"; discreteDistanceInitIndex=0; discreteDistance[]={100,200,300,400,500,600}; discreteDistanceCameraPoint[]= @@ -68,7 +68,7 @@ class braf_mosquefal_base: Rifle_Base_F magazines[]={}; magazineWell[]= { - "BRAF_RifleGrenade" + "braf_riflegrenade" }; discreteDistanceCameraPoint[]= { @@ -128,21 +128,21 @@ class braf_mosquefal_base: Rifle_Base_F distanceZoomMax=300; changeFiremodeSound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02", 0.11220184, 1, 5 }; drySound[]= { - "A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry", + "a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry", 0.25118864, 1, 20 }; reloadMagazineSound[]= { - "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\sound\1903A1_reload_noscope", + "braf\braf_weapons_sniper_rifles\762mm_mosquefal\sound\1903a1_reload_noscope", 1, 1, 10 @@ -153,84 +153,84 @@ class braf_mosquefal_base: Rifle_Base_F }; bullet1[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_01", + "a3\sounds_f\weapons\shells\7_62\metal_762_01", 0.63095737, 1, 15 }; bullet2[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_02", + "a3\sounds_f\weapons\shells\7_62\metal_762_02", 0.63095737, 1, 15 }; bullet3[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_03", + "a3\sounds_f\weapons\shells\7_62\metal_762_03", 0.63095737, 1, 15 }; bullet4[]= { - "A3\sounds_f\weapons\shells\7_62\metal_762_04", + "a3\sounds_f\weapons\shells\7_62\metal_762_04", 0.63095737, 1, 15 }; bullet5[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_01", + "a3\sounds_f\weapons\shells\7_62\dirt_762_01", 0.63095737, 1, 15 }; bullet6[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_02", + "a3\sounds_f\weapons\shells\7_62\dirt_762_02", 0.63095737, 1, 15 }; bullet7[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_03", + "a3\sounds_f\weapons\shells\7_62\dirt_762_03", 0.63095737, 1, 15 }; bullet8[]= { - "A3\sounds_f\weapons\shells\7_62\dirt_762_04", + "a3\sounds_f\weapons\shells\7_62\dirt_762_04", 0.63095737, 1, 15 }; bullet9[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_01", + "a3\sounds_f\weapons\shells\7_62\grass_762_01", 0.63095737, 1, 15 }; bullet10[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_02", + "a3\sounds_f\weapons\shells\7_62\grass_762_02", 0.63095737, 1, 15 }; bullet11[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_03", + "a3\sounds_f\weapons\shells\7_62\grass_762_03", 0.63095737, 1, 15 }; bullet12[]= { - "A3\sounds_f\weapons\shells\7_62\grass_762_04", + "a3\sounds_f\weapons\shells\7_62\grass_762_04", 0.63095737, 1, 15 @@ -292,16 +292,16 @@ class braf_mosquefal_base: Rifle_Base_F dispersion=0.00060999999; }; }; -class Braf_Mosquefal: braf_mosquefal_base +class braf_mosquefal: braf_mosquefal_base { - author="BRAF Team"; - _generalMacro="Braf_Mosquefal"; + author = "BRAF TEAM"; + _generalMacro="braf_mosquefal"; scope=2; - model="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\Mosquefal.p3d"; + model="\braf\braf_weapons_sniper_rifles\762mm_mosquefal\mosquefal.p3d"; dexterity=1.6799999; displayName="IMBEL M968 Mosquefal 7.62mm"; - picture="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\ui\m968_ui.paa"; - UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa"; + picture="\braf\braf_weapons_sniper_rifles\762mm_mosquefal\ui\m968_ui.paa"; + UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa"; hiddenSelections[]= { "Camo1", @@ -309,8 +309,8 @@ class Braf_Mosquefal: braf_mosquefal_base }; hiddenSelectionsTextures[]= { - "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\parafal_muzle.paa", - "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Parafal_guardamao.paa" + "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\parafal_muzle.paa", + "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\parafal_guardamao.paa" }; descriptionShort="Mq MOSQUEFAL Bolt Action Rifle"; inertia=0.40000001; diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp b/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp index ffb8baf..79ca02e 100644 --- a/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp +++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/config.cpp @@ -1,10 +1,11 @@ -class CfgPatches +class CfgPatches { class braf_bayonet_mosquefal { - addonRootClass = "braf_weapons_attach"; + author = "BRAF TEAM"; + addonRootClass = "braf_weapons_sniper_rifles"; units[] = {}; - weapons[] = {"braf_baionet"}; + weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Data_F"}; }; @@ -31,13 +32,13 @@ class cfgWeapons class InventoryFlashLightItem_Base_F; class braf_mosquefal_baionet : ItemCore { - author = "BRAF Team"; + author = "BRAF TEAM"; _generalMacro = "braf_baionet"; scope = 2; inertia = 0.1; displayName = "Bayonet"; - picture = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\m968_baioneta_ui.paa"; - model = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\baioneta.p3d"; + picture = "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\bayonet_mosquefal\m968_baioneta_ui.paa"; + model = "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\bayonet_mosquefal\baioneta.p3d"; descriptionShort = "Bayonet for Mq M968 MosqueFAL 7.62mm"; class ItemInfo : InventoryFlashLightItem_Base_F { diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat index 582c9f5..9bf949a 100644 --- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat +++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_Commonparts.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_ti_ca.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_ti_ca.tga"; }; ambient[]={1,1,1,1}; diffuse[]={0.69999999,0.69999999,0.69999999,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_nohq.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_nohq.tga"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_as.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_as.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_smdi.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_smdi.tga"; uvSource="tex"; class uvTransform { @@ -77,6 +77,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat index bd681ae..9ba4c99 100644 --- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat +++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip.rvmat @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_Stripperclip_smdi.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_stripperclip_smdi.tga"; uvSource="tex"; class uvTransform { @@ -73,6 +73,6 @@ class Stage6 }; class Stage7 { - texture="a3\Data\env_land_co.tga"; + texture="a3\data\env_land_co.tga"; uvSource="none"; }; diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat index a6f9956..c8f8e41 100644 --- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat +++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\308_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat index b8d595a..3c0c3bb 100644 --- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat +++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/308Bullet.rvmat @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\metal_detail_dt.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga"; + texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\308_smdi.tga"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat index 6198b04..96bd833 100644 --- a/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat +++ b/braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_nohq.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_as.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_smdi.paa"; + texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat index 6c437c2..b4b046e 100644 --- a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat +++ b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/Data/Textures/AMF_PGM_ULTIMA_RATIO.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_co.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_nohq.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_as.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_smdi.paa"; + texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf index 45d3753..74aec48 100644 --- a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf +++ b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/XEH_INIT.sqf @@ -1,7 +1,7 @@ -bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fn_playweaponsound.sqf"; -bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fn_onFiredAction.sqf"; -bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fired.sqf"; -bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\fn_block_reloadaction.sqf"; +bg_fnc_playweaponsound = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fn_playweaponsound.sqf"; +bg_fnc_onFiredAction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fn_onfiredaction.sqf"; +bg_wepframe_fired_eh = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fired.sqf"; +bg_fnc_block_reloadaction = compile preprocessFileLineNumbers "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\fn_block_reloadaction.sqf"; [] spawn { "bg_wep_playsound" addPublicVariableEventHandler {_this spawn bg_fnc_playweaponsound}; diff --git a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp index 11a2585..6bc9c1a 100644 --- a/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp +++ b/braf_weapons_sniper_rifles/762mm_PGM_Ultima_Ratio/config.cpp @@ -4,6 +4,7 @@ class CfgPatches { class AMF_PGM_ULTIMA_RATIO { + author = "BRAF TEAM"; units[] = {}; weapons[] = { @@ -21,7 +22,7 @@ class CfgPatches class Extended_PreInit_EventHandlers { - bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\XEH_INIT.sqf' call SLX_XEH_COMPILE)"; + bg_wepframework_init = "call ('\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\xeh_init.sqf' call slx_xeh_compile)"; }; class Extended_FiredBIS_Eventhandlers @@ -50,15 +51,15 @@ class CfgWeapons { ACE_barrelTwist = 290; ACE_barrelLength = 550; - author = "Wisexe & AMF Team"; + author = "BRAF TEAM"; scope = 2; _generalMacro = "AMF_PGM_ULTIMA_RATIO_01_F"; - model = "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\PGM_UltimaRatio.p3d"; + model = "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\pgm_ultimaratio.p3d"; displayName = "PGM Ultima Ratio"; - picture = "\braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\UI\AMF_PGM_ULTIMA_RATIO_GEAR.paa"; + picture = "\braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\ui\amf_pgm_ultima_ratio_gear.paa"; deployedPivot = "bipod"; /// what point should be used to be on surface while unfolded - //soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_down", db - 3, 1, 20}; /// what sound should be played during unfolding - //soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_up", db - 3, 1, 20}; /// what sound should be played during folding + //soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_down", db - 3, 1, 20}; /// what sound should be played during unfolding + //soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_up", db - 3, 1, 20}; /// what sound should be played during folding magazines[] = { "10Rnd_762x51_Mag", @@ -92,7 +93,7 @@ class CfgWeapons handAnim[] = { "OFP2_ManSkeleton", - "\braf\braf_weapons_anim\animations\762mm_PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.rtm", + "\braf\braf_weapons_anim\animations\762mm_pgm_ultimaratio\amf_pgm_ultima_ratio.rtm", }; opticsPPEffects[] = {}; opticsFlare = 1; @@ -109,52 +110,52 @@ class CfgWeapons distanceZoomMin = 500; distanceZoomMax = 500; modes[] = {"Single", "single_close_optics1", "single_medium_optics1", "single_far_optics1"}; - reloadMagazineSound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_reload", 2, 1, 10}; - drySound[] = {"A3\Sounds_F\arsenal\weapons\LongRangeRifles\M320\M320_dry", 1.5011872, 1, 20}; + reloadMagazineSound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_reload", 2, 1, 10}; + drySound[] = {"a3\sounds_f\arsenal\weapons\longrangerifles\m320\m320_dry", 1.5011872, 1, 20}; class Single : Mode_SemiAuto { sounds[] = {"StandardSound"}; class BaseSoundModeType { - closure1[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 1.0, 1, 30}; - closure2[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 1.0, 1, 30}; + closure1[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 1.0, 1, 30}; + closure2[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 1.0, 1, 30}; soundClosure[] = {"closure1", 0.5, "closure2", 0.5}; }; class StandardSound : BaseSoundModeType { - begin1[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 3.0118723, 1, 2200}; - begin2[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 3.0118723, 1, 2200}; - begin3[] = {"\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO.wss", 3.0118723, 1, 2200}; + begin1[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 3.0118723, 1, 2200}; + begin2[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 3.0118723, 1, 2200}; + begin3[] = {"\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio.wss", 3.0118723, 1, 2200}; soundBegin[] = {"begin1", 0.33, "begin2", 0.33, "begin2", 0.34}; class SoundTails { class TailInterior { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_interior", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_interior", 2.2387211, 1, 2200}; frequency = 1; volume = "interior"; }; class TailTrees { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_trees", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_trees", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*trees"; }; class TailForest { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_forest", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_forest", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*forest"; }; class TailMeadows { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_meadows", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_meadows", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*(meadows/2 max sea/2)"; }; class TailHouses { - sound[] = {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_02_MAR10\DMR_02_tail_houses", 2.2387211, 1, 2200}; + sound[] = {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_02_mar10\dmr_02_tail_houses", 2.2387211, 1, 2200}; frequency = 1; volume = "(1-interior/1.4)*houses"; }; @@ -178,11 +179,11 @@ class CfgWeapons mass = 160; class MuzzleSlot : MuzzleSlot { - linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE"; /// this can be set, but having some common helps a bit + linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; /// this can be set, but having some common helps a bit compatibleItems[] = {}; /// A custom made suppressor for this weapon iconPosition[] = {0.0, 0.45}; /// position of the slot icon inside of the weapon icon, relative to top-left corner in {right, down} format iconScale = 0.2; /// scale of icon described in iconPicture - iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; /// icon for selected slot + iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; /// icon for selected slot iconPinpoint = "Center"; /// top, bottom, left, right, center alignment of the icon on snap point }; class CowsSlot : CowsSlot /// default accessories for this slot diff --git a/braf_weapons_sniper_rifles/CfgMagazineWells.hpp b/braf_weapons_sniper_rifles/CfgMagazineWells.hpp index c9258cf..3e3e4b4 100644 --- a/braf_weapons_sniper_rifles/CfgMagazineWells.hpp +++ b/braf_weapons_sniper_rifles/CfgMagazineWells.hpp @@ -1,5 +1,5 @@ class CfgMagazineWells { - class BRAF_Mosquefal_762 + class braf_mosquefal_762 { BI_Magazines[]= { diff --git a/braf_weapons_sniper_rifles/CfgMagazines.hpp b/braf_weapons_sniper_rifles/CfgMagazines.hpp index 3a1ed53..20962d8 100644 --- a/braf_weapons_sniper_rifles/CfgMagazines.hpp +++ b/braf_weapons_sniper_rifles/CfgMagazines.hpp @@ -37,7 +37,7 @@ class CfgMagazines { scope=2; displayName=".308 MSR Mag 10Rnd"; ammo="braf_308_ball"; - picture="\braf\braf_weapons_sniper_rifles\mags\308_MSR\msr_308_ui_mag.paa"; + picture="\braf\braf_weapons_sniper_rifles\mags\308_msr\msr_308_ui_mag.paa"; count=10; mass=12; lastRoundsTracer=0; @@ -52,7 +52,7 @@ class CfgMagazines { scope=2; displayName=".308 MSR Mag 10Rnd (Tracer)"; ammo="braf_308_ball_red"; - picture="\braf\braf_weapons_sniper_rifles\mags\308_MSR\msr_308_ui_mag.paa"; + picture="\braf\braf_weapons_sniper_rifles\mags\308_msr\msr_308_ui_mag.paa"; count=10; mass=12; lastRoundsTracer=10; @@ -67,7 +67,7 @@ class CfgMagazines { scope=2; displayName=".338 MSR Mag 5Rnd"; ammo="braf_338_ball"; - picture="\braf\braf_weapons_sniper_rifles\mags\308_MSR\msr_308_ui_mag.paa"; + picture="\braf\braf_weapons_sniper_rifles\mags\308_msr\msr_308_ui_mag.paa"; count=5; mass=7; lastRoundsTracer=0; @@ -117,7 +117,7 @@ class CfgMagazines { { scope = 2; displayName = "20 Rounds HK417"; - picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_mag_ca.paa"; /// just some icon + picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_mag_ca.paa"; /// just some icon ammo = "braf_762_ball"; count = 20; initSpeed = 840; @@ -128,7 +128,7 @@ class CfgMagazines { }; class 20Rnd_762x51_HK417_Tracer_yellow_mag: 20Rnd_762x51_HK417_mag { - picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_yellow_mag_ca.paa"; /// just some icon + picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_yellow_mag_ca.paa"; /// just some icon ammo = "braf_762_ball_yellow"; tracersEvery = 1; lastRoundsTracer = 20; @@ -139,7 +139,7 @@ class CfgMagazines { }; class 20Rnd_762x51_HK417_Tracer_green_mag: 20Rnd_762x51_HK417_mag { - picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_green_mag_ca.paa"; + picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_green_mag_ca.paa"; ammo = "braf_762_ball_Green"; tracersEvery = 1; lastRoundsTracer = 20; @@ -150,7 +150,7 @@ class CfgMagazines { }; class 20Rnd_762x51_HK417_Tracer_red_mag: 20Rnd_762x51_HK417_mag { - picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_long_01_red_mag_ca.paa"; + picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_red_mag_ca.paa"; ammo = "braf_762_ball_red"; tracersEvery = 1; lastRoundsTracer = 20; diff --git a/braf_weapons_sniper_rifles/CfgSounds.hpp b/braf_weapons_sniper_rifles/CfgSounds.hpp index f966ab0..31beba5 100644 --- a/braf_weapons_sniper_rifles/CfgSounds.hpp +++ b/braf_weapons_sniper_rifles/CfgSounds.hpp @@ -5,7 +5,7 @@ class CfgSounds name="hlc_bolt_1903a1"; Sound[]= { - "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\sound\1903A1_rechamber", + "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\sound\1903a1_rechamber", 1, 1, 15 @@ -17,7 +17,7 @@ class CfgSounds name="hlc_bolt_AWM"; Sound[]= { - "\braf\braf_weapons_sniper_rifles\308_MSR\sound\AWM_rechamber", + "\braf\braf_weapons_sniper_rifles\308_msr\sound\awm_rechamber", 1, 1, 15 diff --git a/braf_weapons_sniper_rifles/config.cpp b/braf_weapons_sniper_rifles/config.cpp index 50c79fb..4c63242 100644 --- a/braf_weapons_sniper_rifles/config.cpp +++ b/braf_weapons_sniper_rifles/config.cpp @@ -2,11 +2,16 @@ class CfgPatches { class braf_weapons_sniper_rifles { - author = "BRAF Team"; + author = "BRAF TEAM"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; - requiredAddons[] = {"A3_weapons_f","braf_main"}; + requiredAddons[] = + { + "A3_weapons_f", + "cba_events", + "cba_jam", + "braf_main"}; }; }; @@ -32,11 +37,11 @@ class CfgWeapons { class Single; }; - #include "308_AGLC\308_AGLC.hpp" - #include "308_MSR\308_MSR.hpp" - #include "338_MSR\338_MSR.hpp" - #include "762mm_HK417\HK417.hpp" - #include "762mm_Mosquefal\762mm_MosqueFAL.hpp" + #include "308_aglc\308_aglc.hpp" + #include "308_msr\308_msr.hpp" + #include "338_msr\338_msr.hpp" + #include "762mm_hk417\hk417.hpp" + #include "762mm_mosquefal\762mm_mosquefal.hpp" }; #include "CfgMagazineWells.hpp" diff --git a/braf_weapons_sound/BIS_AddonInfo.hpp b/braf_weapons_sound/BIS_AddonInfo.hpp index 01747b8..eb50881 100644 --- a/braf_weapons_sound/BIS_AddonInfo.hpp +++ b/braf_weapons_sound/BIS_AddonInfo.hpp @@ -1,5 +1,5 @@ class BIS_AddonInfo { - author="Izzi Laef"; + author = "BRAF TEAM"; timepacked="1585182145"; }; diff --git a/braf_weapons_sound/config.cpp b/braf_weapons_sound/config.cpp index 2118a93..10a499a 100644 --- a/braf_weapons_sound/config.cpp +++ b/braf_weapons_sound/config.cpp @@ -1,13 +1,13 @@ #include "BIS_AddonInfo.hpp" -class cfgPatches +class CfgPatches { class braf_weapons_sound { units[] = {}; weapons[] = {}; - addonRootClass = "braf_weapons_sound"; + addonRootClass = "braf_main"; requiredVersion = 0; - requiredaddons[] = + requiredAddons[] = { "a3_sounds_f", "a3_weapons_f", @@ -15,7 +15,7 @@ class cfgPatches "a3_weapons_f_exp", "braf_main" }; - author = "BRAF Team"; + author = "BRAF TEAM"; }; }; class CfgSoundCurves @@ -153,10 +153,10 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_closure_01", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_closure_01", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_closure_02", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_closure_02", 1}}; range = 5; volume = 0.63095737; @@ -166,7 +166,7 @@ class cfgSoundShaders samples[] = { - {"\braf\braf_weapons_sound\weapons\MINIMI\m249_fire_3p", + {"\braf\braf_weapons_sound\weapons\minimi\m249_fire_3p", 1}}; volume = 0.63095737; range = 50; @@ -177,13 +177,13 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_midShot_01", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_midshot_01", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_midShot_02", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_midshot_02", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_midShot_03", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_midshot_03", 1}}; volume = 0.50118721; range = 2000; @@ -199,13 +199,13 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_distShot_01", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_distshot_01", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_distShot_02", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_distshot_02", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_distShot_03", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_distshot_03", 1}}; volume = 1; range = 2000; @@ -221,7 +221,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Taildistant", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_taildistant", 1}}; volume = 1; range = 2000; @@ -237,7 +237,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailforest", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 2000; @@ -252,7 +252,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailhouses", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 1500; @@ -268,7 +268,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailinterior", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailinterior", 1}}; volume = "interior"; range = 350; @@ -285,7 +285,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailmeadows", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 2000; @@ -300,7 +300,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_Tailtrees", + {"\a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_tailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 2000; @@ -315,13 +315,13 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerShot_01", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencershot_01", 1}, - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerShot_02", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencershot_02", 1}, - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerShot_03", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencershot_03", 1}}; volume = 0.56234133; range = 150; @@ -332,7 +332,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailForest", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 150; @@ -347,7 +347,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailHouses", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 150; @@ -362,7 +362,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailInterior", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailinterior", 1}}; volume = "interior"; range = 150; @@ -378,7 +378,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailMeadows", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 150; @@ -393,7 +393,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Machineguns\SyndikatLMG\SyndikatLMG_silencerTailTrees", + {"a3\sounds_f_exp\arsenal\weapons\machineguns\syndikatlmg\syndikatlmg_silencertailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 150; @@ -408,10 +408,10 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_closure_01", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_closure_01", 1}, - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_closure_02", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_closure_02", 1}}; range = 5; volume = 0.44668359; @@ -421,10 +421,10 @@ class cfgSoundShaders samples[] = { - {"\braf\braf_weapons_sound\weapons\HMG\m2hb_fire_3p", + {"\braf\braf_weapons_sound\weapons\hmg\m2hb_fire_3p", 1}, - {"\braf\braf_weapons_sound\weapons\HMG\m2hb_fire_3p", + {"\braf\braf_weapons_sound\weapons\hmg\m2hb_fire_3p", 1}}; volume = 1; range = 100; @@ -435,13 +435,13 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_midShot_01", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_midshot_01", 1}, - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_midShot_02", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_midshot_02", 1}, - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_midShot_03", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_midshot_03", 1}}; volume = 1; range = 1700; @@ -457,13 +457,13 @@ class cfgSoundShaders samples[] = { - {"\braf\braf_weapons_sound\weapons\HMG\50_distant", + {"\braf\braf_weapons_sound\weapons\hmg\50_distant", 1}, - {"\braf\braf_weapons_sound\weapons\HMG\50_distant", + {"\braf\braf_weapons_sound\weapons\hmg\50_distant", 1}, - {"\braf\braf_weapons_sound\weapons\HMG\50_distant", + {"\braf\braf_weapons_sound\weapons\hmg\50_distant", 1}}; volume = 1; range = 1700; @@ -479,7 +479,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_taildistant", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_taildistant", 1}}; volume = 1; range = 1700; @@ -495,7 +495,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailforest", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 1700; @@ -510,7 +510,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailhouses", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 1000; @@ -526,7 +526,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailmeadows", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 1700; @@ -541,7 +541,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F\arsenal\weapons_vehicles\HMG_050\HMG050_tailtrees", + {"\a3\sounds_f\arsenal\weapons_vehicles\hmg_050\hmg050_tailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 1700; @@ -551,45 +551,45 @@ class cfgSoundShaders {1700, 0.30000001}}; limitable = 1; }; - class Braf_fal_Closure_SoundShader + class braf_fal_closure_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01", 1}}; range = 5; volume = 0.44668359; }; - class Braf_fal_closeShot_SoundShader + class braf_fal_closeshot_soundshader { samples[] = { - {"\braf\braf_weapons_sound\weapons\FAL\fal_fire_1p", + {"\braf\braf_weapons_sound\weapons\fal\fal_fire_1p", 1}, - {"\braf\braf_weapons_sound\weapons\FAL\fal_fire_3p", + {"\braf\braf_weapons_sound\weapons\fal\fal_fire_3p", 1}}; volume = 1; range = 100; rangeCurve = "closeShotCurve"; }; - class Braf_fal_midShot_SoundShader + class braf_fal_midshot_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_02", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_03", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_03", 1}}; volume = 0.50118721; range = 2500; @@ -600,18 +600,18 @@ class cfgSoundShaders {300, 0}, {2500, 0}}; }; - class Braf_fal_distShot_SoundShader + class braf_fal_distshot_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_02", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_03", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_03", 1}}; volume = 1; range = 2500; @@ -622,12 +622,12 @@ class cfgSoundShaders {300, 1}, {2500, 1}}; }; - class Braf_fal_tailDistant_SoundShader + class braf_fal_taildistant_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_taildistant", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_taildistant", 1}}; volume = 1; range = 2000; @@ -638,12 +638,12 @@ class cfgSoundShaders {2000, 1}}; limitation = 1; }; - class Braf_fal_tailForest_SoundShader + class braf_fal_tailforest_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailforest", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 2000; @@ -653,12 +653,12 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_fal_tailHouses_SoundShader + class braf_fal_tailhouses_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailhouses", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 1500; @@ -669,12 +669,12 @@ class cfgSoundShaders {1500, 0}}; limitation = 1; }; - class Braf_fal_tailInterior_SoundShader + class braf_fal_tailinterior_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailinterior", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailinterior", 1}}; volume = "interior"; range = 350; @@ -686,12 +686,12 @@ class cfgSoundShaders {350, 0}}; limitation = 1; }; - class Braf_fal_tailMeadows_SoundShader + class braf_fal_tailmeadows_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailmeadows", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 2000; @@ -701,12 +701,12 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_fal_tailTrees_SoundShader + class braf_fal_tailtrees_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailtrees", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 2000; @@ -716,29 +716,29 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_fal_silencerShot_SoundShader + class braf_fal_silencershot_soundshader { samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_01", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_01", 1}, - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_02", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_02", 1}, - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_03", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_03", 1}}; volume = 1; range = 150; rangeCurve = "closeShotCurve"; }; - class Braf_fal_silencerTailForest_SoundShader + class braf_fal_silencertailforest_soundshader { samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailForest", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 150; @@ -748,12 +748,12 @@ class cfgSoundShaders {150, 0.30000001}}; limitation = 1; }; - class Braf_fal_silencerTailHouses_SoundShader + class braf_fal_silencertailhouses_soundshader { samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailHouses", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 150; @@ -763,12 +763,12 @@ class cfgSoundShaders {150, 0}}; limitation = 1; }; - class Braf_fal_silencerTailInterior_SoundShader + class braf_fal_silencertailinterior_soundshader { samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailInterior", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailinterior", 1}}; volume = "interior"; range = 150; @@ -779,12 +779,12 @@ class cfgSoundShaders {150, 0}}; limitation = 1; }; - class Braf_fal_silencerTailMeadows_SoundShader + class braf_fal_silencertailmeadows_soundshader { samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailMeadows", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 150; @@ -794,12 +794,12 @@ class cfgSoundShaders {150, 0.30000001}}; limitation = 1; }; - class Braf_fal_silencerTailTrees_SoundShader + class braf_fal_silencertailtrees_soundshader { samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailTrees", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 150; @@ -814,9 +814,9 @@ class cfgSoundShaders samples[] = { - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_close1.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_close1.ogg", 1}, - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_close2.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_close2.ogg", 1}, }; volume = "1 * (1 - interior)"; @@ -827,20 +827,20 @@ class cfgSoundShaders {25, 0.7}, {50, 0}}; }; - class Braf_ia2_Closure_SoundShader + class braf_ia2_closure_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_closure_01", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_closure_01", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_closure_02", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_closure_02", 1}}; range = 5; volume = 0.44668359; }; - class Braf_ia2_closeShot_SoundShader + class braf_ia2_closeshot_soundshader { samples[] = { @@ -854,18 +854,18 @@ class cfgSoundShaders range = 50; rangeCurve = "closeShotCurve"; }; - class Braf_ia2_midShot_SoundShader + class braf_ia2_midshot_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_midShot_01", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_midshot_01", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_midShot_02", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_midshot_02", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_midShot_03", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_midshot_03", 1}}; volume = 0.50118721; range = 2000; @@ -876,18 +876,18 @@ class cfgSoundShaders {300, 0}, {2000, 0}}; }; - class Braf_ia2_distShot_SoundShader + class braf_ia2_distshot_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_distShot_01", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_distshot_01", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_distShot_02", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_distshot_02", 1}, - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_distShot_03", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_distshot_03", 1}}; volume = 1; range = 2000; @@ -898,12 +898,12 @@ class cfgSoundShaders {300, 1}, {2000, 1}}; }; - class Braf_ia2_tailDistant_SoundShader + class braf_ia2_taildistant_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_taildistant", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_taildistant", 1}}; volume = 1; range = 2000; @@ -914,12 +914,12 @@ class cfgSoundShaders {2000, 1}}; limitation = 1; }; - class Braf_ia2_tailForest_SoundShader + class braf_ia2_tailforest_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailforest", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 2000; @@ -929,12 +929,12 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_ia2_tailHouses_SoundShader + class braf_ia2_tailhouses_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailhouses", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 1500; @@ -945,12 +945,12 @@ class cfgSoundShaders {1500, 0}}; limitation = 1; }; - class Braf_ia2_tailInterior_SoundShader + class braf_ia2_tailinterior_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailinterior", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailinterior", 1}}; volume = "interior"; range = 350; @@ -962,12 +962,12 @@ class cfgSoundShaders {350, 0}}; limitation = 1; }; - class Braf_ia2_tailMeadows_SoundShader + class braf_ia2_tailmeadows_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailmeadows", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 2000; @@ -977,12 +977,12 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_ia2_tailTrees_SoundShader + class braf_ia2_tailtrees_soundshader { samples[] = { - {"\A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_tailtrees", + {"\a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_tailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 2000; @@ -992,29 +992,29 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_ia2_silencerShot_SoundShader + class braf_ia2_silencershot_soundshader { samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerShot_01", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencershot_01", 1}, - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerShot_02", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencershot_02", 1}, - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerShot_03", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencershot_03", 1}}; volume = 0.56234133; range = 150; rangeCurve = "closeShotCurve"; }; - class Braf_ia2_silencerTailForest_SoundShader + class braf_ia2_silencertailforest_soundshader { samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailForest", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 150; @@ -1024,12 +1024,12 @@ class cfgSoundShaders {150, 0.30000001}}; limitation = 1; }; - class Braf_ia2_silencerTailHouses_SoundShader + class braf_ia2_silencertailhouses_soundshader { samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailHouses", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 150; @@ -1039,12 +1039,12 @@ class cfgSoundShaders {150, 0}}; limitation = 1; }; - class Braf_ia2_silencerTailInterior_SoundShader + class braf_ia2_silencertailinterior_soundshader { samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailInterior", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailinterior", 1}}; volume = "interior"; range = 150; @@ -1055,12 +1055,12 @@ class cfgSoundShaders {150, 0}}; limitation = 1; }; - class Braf_ia2_silencerTailMeadows_SoundShader + class braf_ia2_silencertailmeadows_soundshader { samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailMeadows", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 150; @@ -1070,12 +1070,12 @@ class cfgSoundShaders {150, 0.30000001}}; limitation = 1; }; - class Braf_ia2_silencerTailTrees_SoundShader + class braf_ia2_silencertailtrees_soundshader { samples[] = { - {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_silencerTailTrees", + {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_silencertailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 150; @@ -1090,9 +1090,9 @@ class cfgSoundShaders samples[] = { - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_distant1.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_distant1.ogg", 1}, - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_distant2.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_distant2.ogg", 1}, }; volume = "1 * (1 - interior)"; @@ -1108,9 +1108,9 @@ class cfgSoundShaders { samples[] = { - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_far1.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_far1.ogg", 1}, - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_far2.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_far2.ogg", 1}, }; volume = "1 * (1 - interior)"; @@ -1128,7 +1128,7 @@ class cfgSoundShaders samples[] = { - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_indoor_close.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_indoor_close.ogg", 1}, }; volume = "1 * interior"; @@ -1144,7 +1144,7 @@ class cfgSoundShaders samples[] = { - {"braf\braf_weapons_sound\weapons\BOITO\boito_fire_indoor_distant.ogg", + {"braf\braf_weapons_sound\weapons\boito\boito_fire_indoor_distant.ogg", 1}, }; volume = "1 * interior"; @@ -1191,10 +1191,10 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_closure_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_closure_01", 1}}; range = 5; volume = 0.44668359; @@ -1204,7 +1204,7 @@ class cfgSoundShaders samples[] = { - {"\braf\braf_weapons_sound\weapons\AGLC\m24_3p", + {"\braf\braf_weapons_sound\weapons\aglc\m24_3p", 1}}; volume = 1; range = 100; @@ -1215,13 +1215,13 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_02", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_midShot_03", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_midshot_03", 1}}; volume = 0.50118721; range = 2500; @@ -1237,13 +1237,13 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_01", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_02", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_distShot_03", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_distshot_03", 1}}; volume = 1; range = 2500; @@ -1259,7 +1259,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_taildistant", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_taildistant", 1}}; volume = 1; range = 2000; @@ -1275,7 +1275,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailforest", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 2000; @@ -1290,7 +1290,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailhouses", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 1500; @@ -1306,7 +1306,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailinterior", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailinterior", 1}}; volume = "interior"; range = 350; @@ -1323,7 +1323,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailmeadows", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 2000; @@ -1338,7 +1338,7 @@ class cfgSoundShaders samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_tailtrees", + {"\a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_tailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 2000; @@ -1353,13 +1353,13 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_01", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_01", 1}, - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_02", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_02", 1}, - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerShot_03", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencershot_03", 1}}; volume = 1; range = 150; @@ -1370,7 +1370,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailForest", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 150; @@ -1385,7 +1385,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailHouses", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 150; @@ -1400,7 +1400,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailInterior", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailinterior", 1}}; volume = "interior"; range = 150; @@ -1416,7 +1416,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailMeadows", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 150; @@ -1431,7 +1431,7 @@ class cfgSoundShaders samples[] = { - {"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR03_silencerTailTrees", + {"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr03_silencertailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 150; @@ -1441,45 +1441,45 @@ class cfgSoundShaders {150, 0.30000001}}; limitation = 1; }; - class Braf_MAG_Closure_SoundShader + class braf_mag_closure_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_closure_01", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_closure_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_closure_02", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_closure_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_closure_03", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_closure_03", 1}}; range = 5; volume = 0.44668359; }; - class Braf_MAG_closeShot_SoundShader + class braf_mag_closeshot_soundshader { samples[] = { - {"\braf\braf_weapons_sound\weapons\MAG\mag_fire_3p", + {"\braf\braf_weapons_sound\weapons\mag\mag_fire_3p", 1}}; volume = 1; range = 50; rangeCurve = "closeShotCurve"; }; - class Braf_MAG_midShot_SoundShader + class braf_mag_midshot_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_midShot_01", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_midshot_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_midShot_02", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_midshot_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_midShot_03", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_midshot_03", 1}}; volume = 0.50118721; range = 2000; @@ -1490,18 +1490,18 @@ class cfgSoundShaders {300, 0}, {2000, 0}}; }; - class Braf_MAG_distShot_SoundShader + class braf_mag_distshot_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_distShot_01", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_distshot_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_distShot_02", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_distshot_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_distShot_03", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_distshot_03", 1}}; volume = 1; range = 2000; @@ -1512,12 +1512,12 @@ class cfgSoundShaders {300, 1}, {2000, 1}}; }; - class Braf_MAG_tailDistant_SoundShader + class braf_mag_taildistant_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_taildistant", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_taildistant", 1}}; volume = 1; range = 2000; @@ -1528,12 +1528,12 @@ class cfgSoundShaders {2000, 1}}; limitation = 1; }; - class Braf_MAG_tailForest_SoundShader + class braf_mag_tailforest_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailforest", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 2000; @@ -1543,12 +1543,12 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_MAG_tailHouses_SoundShader + class braf_mag_tailhouses_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailhouses", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 1500; @@ -1559,12 +1559,12 @@ class cfgSoundShaders {1500, 0}}; limitation = 1; }; - class Braf_MAG_tailInterior_SoundShader + class braf_mag_tailinterior_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailinterior", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailinterior", 1}}; volume = "interior"; range = 350; @@ -1576,12 +1576,12 @@ class cfgSoundShaders {350, 0}}; limitation = 1; }; - class Braf_MAG_tailMeadows_SoundShader + class braf_mag_tailmeadows_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailmeadows", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 2000; @@ -1591,12 +1591,12 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_MAG_tailTrees_SoundShader + class braf_mag_tailtrees_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_tailtrees", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_tailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 2000; @@ -1606,29 +1606,29 @@ class cfgSoundShaders {2000, 0}}; limitation = 1; }; - class Braf_MAG_silencerShot_SoundShader + class braf_mag_silencershot_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerShot_01", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencershot_01", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerShot_02", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencershot_02", 1}, - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerShot_03", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencershot_03", 1}}; volume = 1; range = 150; rangeCurve = "closeShotCurve"; }; - class Braf_MAG_silencerTailForest_SoundShader + class braf_mag_silencertailforest_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailForest", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailforest", 1}}; volume = "(1-interior/1.4)*forest/3"; range = 150; @@ -1638,12 +1638,12 @@ class cfgSoundShaders {150, 0.30000001}}; limitation = 1; }; - class Braf_MAG_silencerTailHouses_SoundShader + class braf_mag_silencertailhouses_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailHouses", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailhouses", 1}}; volume = "(1-interior/1.4)*houses/3"; range = 150; @@ -1653,12 +1653,12 @@ class cfgSoundShaders {150, 0}}; limitation = 1; }; - class Braf_MAG_silencerTailInterior_SoundShader + class braf_mag_silencertailinterior_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailInterior", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailinterior", 1}}; volume = "interior"; range = 150; @@ -1669,12 +1669,12 @@ class cfgSoundShaders {150, 0}}; limitation = 1; }; - class Braf_MAG_silencerTailMeadows_SoundShader + class braf_mag_silencertailmeadows_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailMeadows", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailmeadows", 1}}; volume = "(1-interior/1.4)*(meadows/2 max sea/2)/3"; range = 150; @@ -1684,12 +1684,12 @@ class cfgSoundShaders {150, 0.30000001}}; limitation = 1; }; - class Braf_MAG_silencerTailTrees_SoundShader + class braf_mag_silencertailtrees_soundshader { samples[] = { - {"\A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG01_silencerTailTrees", + {"\a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg01_silencertailtrees", 1}}; volume = "(1-interior/1.4)*trees/3"; range = 150; @@ -1756,20 +1756,20 @@ class CfgSoundSets { soundShaders[] = { - "Braf_fal_Closure_SoundShader", - "Braf_fal_closeShot_SoundShader", - "Braf_fal_midShot_SoundShader", - "Braf_fal_distShot_SoundShader"}; + "braf_fal_closure_soundshader", + "braf_fal_closeshot_soundshader", + "braf_fal_midshot_soundshader", + "braf_fal_distshot_soundshader"}; }; - class Braf_fal_Tail_SoundSet : Rifle_Tail_Base_SoundSet + class braf_fal_tail_soundset : Rifle_Tail_Base_SoundSet { soundShaders[] = { - "Braf_fal_tailDistant_SoundShader", - "Braf_fal_tailForest_SoundShader", - "Braf_fal_tailHouses_SoundShader", - "Braf_fal_tailMeadows_SoundShader", - "Braf_fal_tailTrees_SoundShader"}; + "braf_fal_taildistant_soundshader", + "braf_fal_tailforest_soundshader", + "braf_fal_tailhouses_soundshader", + "braf_fal_tailmeadows_soundshader", + "braf_fal_tailtrees_soundshader"}; }; class braf_FAL_InteriorTail_SoundSet : Rifle_InteriorTail_Base_SoundSet { @@ -1852,26 +1852,26 @@ class CfgSoundSets { soundShaders[] = { - "Braf_ia2_Closure_SoundShader", - "Braf_ia2_closeShot_SoundShader", - "Braf_ia2_midShot_SoundShader", - "Braf_ia2_distShot_SoundShader"}; + "braf_ia2_closure_soundshader", + "braf_ia2_closeshot_soundshader", + "braf_ia2_midshot_soundshader", + "braf_ia2_distshot_soundshader"}; }; - class Braf_ia2_Tail_SoundSet : Rifle_Tail_Base_SoundSet + class braf_ia2_tail_soundset : Rifle_Tail_Base_SoundSet { soundShaders[] = { - "Braf_ia2_tailDistant_SoundShader", - "Braf_ia2_tailForest_SoundShader", - "Braf_ia2_tailHouses_SoundShader", - "Braf_ia2_tailMeadows_SoundShader", - "Braf_ia2_tailTrees_SoundShader"}; + "braf_ia2_taildistant_soundshader", + "braf_ia2_tailforest_soundshader", + "braf_ia2_tailhouses_soundshader", + "braf_ia2_tailmeadows_soundshader", + "braf_ia2_tailtrees_soundshader"}; }; class braf_ia2_InteriorTail_SoundSet : Rifle_InteriorTail_Base_SoundSet { soundShaders[] = { - "Braf_ia2_tailInterior_SoundShader"}; + "braf_ia2_tailinterior_soundshader"}; }; class braf_ia2_silencerShot_SoundSet : Rifle_silencerShot_Base_SoundSet { @@ -1896,53 +1896,53 @@ class CfgSoundSets { "braf_ia2_silencerTailInterior_SoundShader"}; }; - class Braf_MAG_Shot_SoundSet : Rifle_Shot_Base_SoundSet + class braf_mag_shot_soundset : Rifle_Shot_Base_SoundSet { soundShaders[] = { - "Braf_MAG_Closure_SoundShader", - "Braf_MAG_closeShot_SoundShader", - "Braf_MAG_midShot_SoundShader", - "Braf_MAG_distShot_SoundShader"}; + "braf_mag_closure_soundshader", + "braf_mag_closeshot_soundshader", + "braf_mag_midshot_soundshader", + "braf_mag_distshot_soundshader"}; }; - class Braf_MAG_Tail_SoundSet : Rifle_Tail_Base_SoundSet + class braf_mag_tail_soundset : Rifle_Tail_Base_SoundSet { soundShaders[] = { - "Braf_MAG_tailDistant_SoundShader", - "Braf_MAG_tailForest_SoundShader", - "Braf_MAG_tailHouses_SoundShader", - "Braf_MAG_tailMeadows_SoundShader", - "Braf_MAG_tailTrees_SoundShader"}; + "braf_mag_taildistant_soundshader", + "braf_mag_tailforest_soundshader", + "braf_mag_tailhouses_soundshader", + "braf_mag_tailmeadows_soundshader", + "braf_mag_tailtrees_soundshader"}; }; - class Braf_MAG_InteriorTail_SoundSet : Rifle_InteriorTail_Base_SoundSet + class braf_mag_interiortail_soundset : Rifle_InteriorTail_Base_SoundSet { soundShaders[] = { - "Braf_MAG_tailInterior_SoundShader"}; + "braf_mag_tailinterior_soundshader"}; }; - class Braf_MAG_silencerShot_SoundSet : Rifle_silencerShot_Base_SoundSet + class braf_mag_silencershot_soundset : Rifle_silencerShot_Base_SoundSet { soundShaders[] = { - "Braf_MAG_Closure_SoundShader", - "Braf_MAG_silencerShot_SoundShader"}; + "braf_mag_closure_soundshader", + "braf_mag_silencershot_soundshader"}; volumeFactor = 1.4; }; - class Braf_MAG_silencerTail_SoundSet : Rifle_silencerTail_Base_SoundSet + class braf_mag_silencertail_soundset : Rifle_silencerTail_Base_SoundSet { soundShaders[] = { - "Braf_MAG_silencerTailTrees_SoundShader", - "Braf_MAG_silencerTailForest_SoundShader", - "Braf_MAG_silencerTailMeadows_SoundShader", - "Braf_MAG_silencerTailHouses_SoundShader"}; + "braf_mag_silencertailtrees_soundshader", + "braf_mag_silencertailforest_soundshader", + "braf_mag_silencertailmeadows_soundshader", + "braf_mag_silencertailhouses_soundshader"}; }; - class Braf_MAG_silencerInteriorTail_SoundSet : Rifle_silencerInteriorTail_Base_SoundSet + class braf_mag_silencerinteriortail_soundset : Rifle_silencerInteriorTail_Base_SoundSet { soundShaders[] = { - "Braf_MAG_silencerTailInterior_SoundShader"}; + "braf_mag_silencertailinterior_soundshader"}; }; class braf_minimi_Shot_SoundSet : Rifle_Shot_Base_SoundSet { @@ -2024,7 +2024,7 @@ class CfgSounds { name = "AMF_PGM_ULTIMA_RATIO_BOLT_SOUND"; Sound[] = { - "\braf\braf_weapons_sound\weapons\PGM_UltimaRatio\AMF_PGM_ULTIMA_RATIO_Rechamber", + "\braf\braf_weapons_sound\weapons\pgm_ultimaratio\amf_pgm_ultima_ratio_rechamber", 1, 1, 15}; diff --git a/source/braf_air2/braf_casa/CfgFactionClasses.hpp b/source/braf_air2/braf_casa/CfgFactionClasses.hpp index 6fc1989..d113a50 100644 --- a/source/braf_air2/braf_casa/CfgFactionClasses.hpp +++ b/source/braf_air2/braf_casa/CfgFactionClasses.hpp @@ -5,6 +5,6 @@ class CfgFactionClasses { // Provide display name for your faction. displayName = "France"; priority = 2; - icon = "\A3\armor_f_gamma\MBT_02\Data\UI\map_MBT_02_ca.paa"; + icon = "\a3\armor_f_gamma\mbt_02\data\ui\map_mbt_02_ca.paa"; }; }; diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat index 825cb24..5092ab3 100644 --- a/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat +++ b/source/braf_air2/braf_casa/Data/Textures/CN235_Cargo.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_co.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cargo_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_nohq.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cargo_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_as.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cargo_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Cargo_smdi.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cargo_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat index f158272..fe238fc 100644 --- a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat +++ b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitHigh.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_co.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_nohq.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_as.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitHigh_smdi.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpithigh_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat index 89caa88..e7f2d1f 100644 --- a/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat +++ b/source/braf_air2/braf_casa/Data/Textures/CN235_CockpitLow.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_co.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_nohq.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_as.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_CockpitLow_smdi.paa"; + texture="amf_plane_transport_01\data\textures\cn235_cockpitlow_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat index c5301ff..bddd98b 100644 --- a/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat +++ b/source/braf_air2/braf_casa/Data/Textures/CN235_Fus.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_co.paa"; + texture="amf_plane_transport_01\data\textures\cn235_fus_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_nohq.paa"; + texture="amf_plane_transport_01\data\textures\cn235_fus_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_as.paa"; + texture="amf_plane_transport_01\data\textures\cn235_fus_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Fus_smdi.paa"; + texture="amf_plane_transport_01\data\textures\cn235_fus_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat index e96e4bc..83c2699 100644 --- a/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat +++ b/source/braf_air2/braf_casa/Data/Textures/CN235_MovParts.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_co.paa"; + texture="amf_plane_transport_01\data\textures\cn235_movparts_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_nohq.paa"; + texture="amf_plane_transport_01\data\textures\cn235_movparts_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_as.paa"; + texture="amf_plane_transport_01\data\textures\cn235_movparts_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_MovParts_smdi.paa"; + texture="amf_plane_transport_01\data\textures\cn235_movparts_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat b/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat index 1fc4fd2..32d603e 100644 --- a/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat +++ b/source/braf_air2/braf_casa/Data/Textures/CN235_Otherparts.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_co.paa"; + texture="amf_plane_transport_01\data\textures\cn235_otherparts_co.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_nohq.paa"; + texture="amf_plane_transport_01\data\textures\cn235_otherparts_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_as.paa"; + texture="amf_plane_transport_01\data\textures\cn235_otherparts_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="AMF_PLANE_TRANSPORT_01\Data\Textures\CN235_Otherparts_smdi.paa"; + texture="amf_plane_transport_01\data\textures\cn235_otherparts_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat b/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat index 4b5953b..5f865a1 100644 --- a/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat +++ b/source/braf_air2/braf_casa/Data/Textures/VITRES/reflective_glass.rvmat @@ -8,7 +8,7 @@ renderFlags[]= { "NoAlphaWrite" }; -nextPass="AMF_PLANE_TRANSPORT_01\Data\textures\VITRES\glass-pass2.rvmat"; +nextPass="amf_plane_transport_01\data\textures\vitres\glass-pass2.rvmat"; PixelShaderID="Glass"; VertexShaderID="Glass"; class Stage1 @@ -18,6 +18,6 @@ class Stage1 }; class Stage2 { - texture="AMF_PLANE_TRANSPORT_01\Data\textures\VITRES\reflect_co.paa"; + texture="amf_plane_transport_01\data\textures\vitres\reflect_co.paa"; uvSource="none"; }; diff --git a/source/braf_air2/braf_casa/cfgPatches.hpp b/source/braf_air2/braf_casa/cfgPatches.hpp index 12fe5af..6a900e1 100644 --- a/source/braf_air2/braf_casa/cfgPatches.hpp +++ b/source/braf_air2/braf_casa/cfgPatches.hpp @@ -2,6 +2,7 @@ class CfgPatches { class AMF_PLANE_TRANSPORT_01_F { + author = "BRAF TEAM"; units[] = {"B_AMF_PLANE_TRANSPORT_01_F"}; weapons[] = {}; requiredVersion = 0.1; diff --git a/source/braf_air2/braf_casa/config.cpp b/source/braf_air2/braf_casa/config.cpp index 09a353f..227460f 100644 --- a/source/braf_air2/braf_casa/config.cpp +++ b/source/braf_air2/braf_casa/config.cpp @@ -52,8 +52,8 @@ class CfgVehicles side = 1; // 3 stands for civilians, 0 is OPFOR, 1 is BLUFOR, 2 means guerrillas faction = BLU_F; // defines the faction inside of the side displayName = "AMF PLANE TRANSPORT 01 (Base)"; // how is the plane displayed (named) in editor - author = "Haxxerd & AMF TEAM"; - model = "\AMF_PLANE_TRANSPORT_01\AMF_PLANE_TRANSPORT_01_F.p3d"; // path to model of the plane + author = "BRAF TEAM"; + model = "\amf_plane_transport_01\amf_plane_transport_01_f.p3d"; // path to model of the plane accuracy = 0.2; // how hard it is to distinguish the type of the vehicle (bigger number means harder) editorSubcategory = EdSubcat_Planes; // category in which we want to see this plane in editor memoryPointTaskMarker = "TaskMarker_1_pos"; // The memory point defines the position where the task marked will be displayed if the task is attached to the particular object @@ -80,8 +80,8 @@ class CfgVehicles driverLeftHandAnimName = ""; // conecting throttle animation to left hand of pilot - icon = "AMF_PLANE_TRANSPORT_01\Data\ui\AMF_CASA_CN_235_Icon_ca.paa"; // icon in map/editor - picture = "AMF_PLANE_TRANSPORT_01\Data\ui\AMF_CASA_CN_235_ca.paa"; // small picture in command menu + icon = "amf_plane_transport_01\data\ui\amf_casa_cn_235_icon_ca.paa"; // icon in map/editor + picture = "amf_plane_transport_01\data\ui\amf_casa_cn_235_ca.paa"; // small picture in command menu transportSoldier = 30; transportAmmo = 0; transportRepair = 0; @@ -308,7 +308,7 @@ class CfgVehicles }; class TransportPylonsComponent { - uiPicture = "\A3\Air_F_Gamma\Plane_Fighter_03\Data\UI\Plane_A143_3DEN_CA.paa"; + uiPicture = "\a3\air_f_gamma\plane_fighter_03\data\ui\plane_a143_3den_ca.paa"; class Pylons {}; class Presets @@ -360,21 +360,21 @@ class CfgVehicles tex[] = {}; mat[] = { - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_1.rvmat", // material mapped in model - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_1_damage.rvmat", // changes to this one once damage of the part reaches 0.5 - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_1_destruct.rvmat", // changes to this one once damage of the part reaches 1 + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_1.rvmat", // material mapped in model + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_1_damage.rvmat", // changes to this one once damage of the part reaches 0.5 + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_1_destruct.rvmat", // changes to this one once damage of the part reaches 1 - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_2.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_2_damage.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_body_2_destruct.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_2.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_2_damage.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_body_2_destruct.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_damage.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_destruct.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_damage.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_destruct.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_in.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_damage.rvmat", - "A3\Air_F_Gamma\Plane_Fighter_03\Data\Plane_Fighter_03_glass_destruct.rvmat" + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_in.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_damage.rvmat", + "a3\air_f_gamma\plane_fighter_03\data\plane_fighter_03_glass_destruct.rvmat" }; }; @@ -415,7 +415,7 @@ class CfgVehicles directionStabilized = 1; // Allows stabilization of the turret visionMode[] = {"Normal","Ti"}; // Available spectrum modes - in this case visible and thermal thermalMode[] = {0,1}; // TI modes - in this case WHOT and BHOT - gunnerOpticsModel = "\A3\Drones_F\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_wide_F.p3d"; // model used for the reticle + gunnerOpticsModel = "\a3\drones_f\weapons_f_gamma\reticle\uav_optics_gunner_wide_f.p3d"; // model used for the reticle opticsPPEffects[] = {}; // post-process effects used in the optics }; class Medium : Wide @@ -424,14 +424,14 @@ class CfgVehicles initFov = A3_FOV_DEG(6); minFov = A3_FOV_DEG(6); maxFov = A3_FOV_DEG(6); - gunnerOpticsModel = "\A3\Drones_F\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_medium_F.p3d"; + gunnerOpticsModel = "\a3\drones_f\weapons_f_gamma\reticle\uav_optics_gunner_medium_f.p3d"; }; class Narrow : Wide { initFov = 0.125; minFov = 0.125; maxFov = 0.125; - gunnerOpticsModel = "\A3\Drones_F\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_narrow_F.p3d"; + gunnerOpticsModel = "\a3\drones_f\weapons_f_gamma\reticle\uav_optics_gunner_narrow_f.p3d"; }; showMiniMapInOptics = true; showUAVViewInOptics = false; @@ -501,7 +501,7 @@ class CfgVehicles shortcut = "Eject"; displayName = "$STR_A3_action_eject"; condition = "player in this && {speed this > 1} AND (this animationPhase ""ramp_bottom"" == 1)"; - statement = "[this,0] execvm ""\AMF_PLANE_TRANSPORT_01\Data\scripts\eject.sqf"""; + statement = "[this,0] execvm ""\amf_plane_transport_01\data\scripts\eject.sqf"""; position = ""; radius = 10; onlyforplayer = 1; @@ -562,7 +562,7 @@ class CfgVehicles class B_AMF_PLANE_TRANSPORT_01_F: AMF_PLANE_TRANSPORT_01_base_F // CAS version of the plane { displayName = "CASA CN-235"; // how does the vehicle show itself in editor - author = "Haxxerd & AMF TEAM"; + author = "BRAF TEAM"; side = 1; /// BLUFOR side faction = "France_Faction"; /// and with France faction // defines the faction inside of the side crew = "B_Fighter_Pilot_F"; // we are using "Fighter Pilot" for now, but we can use the sample soldier we have as captain of the boat, too - "Test_Soldier_F" @@ -583,7 +583,7 @@ class CfgVehicles class AMF_PLANE_TRANSPORT_01_wreck_F: PlaneWreck { scope = 1; // we don't want to see wreck model in editor (you can use scope=2 if you want to see it) - model = "\AMF_PLANE_TRANSPORT_01\AMF_PLANE_TRANSPORT_01_Wreck_F.p3d"; + model = "\amf_plane_transport_01\amf_plane_transport_01_wreck_f.p3d"; typicalCargo[] = {}; //no one should be sitting inside when spawned irTarget = 0; transportAmmo = 0; diff --git a/source/braf_air2/braf_casa/sounds.hpp b/source/braf_air2/braf_casa/sounds.hpp index fb4325a..3be2d5d 100644 --- a/source/braf_air2/braf_casa/sounds.hpp +++ b/source/braf_air2/braf_casa/sounds.hpp @@ -1,47 +1,47 @@ attenuationEffectType = "PlaneAttenuation"; - soundGetIn[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\close", db-10, 1}; - soundGetOut[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\open", db-10, 1, 40}; - soundDammage[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\int-alarm_loop", 0.562341, 1}; - soundEngineOnInt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_start.wav", 0.398107, 1.0}; - soundEngineOnExt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_start.wav", 0.398107, 1.0, 700}; - soundEngineOffInt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_stop.wav", 0.398107, 1.0}; - soundEngineOffExt[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_stop.wav", 0.398107, 1.0, 700}; - soundIncommingMissile[] = {"\A3\Sounds_F\weapons\Rockets\locked_3", 0.1, 1.5}; + soundGetIn[] = {"\amf_plane_transport_01\data\sounds\close", db-10, 1}; + soundGetOut[] = {"\amf_plane_transport_01\data\sounds\open", db-10, 1, 40}; + soundDammage[] = {"\amf_plane_transport_01\data\sounds\int-alarm_loop", 0.562341, 1}; + soundEngineOnInt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_start.wav", 0.398107, 1.0}; + soundEngineOnExt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_start.wav", 0.398107, 1.0, 700}; + soundEngineOffInt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_stop.wav", 0.398107, 1.0}; + soundEngineOffExt[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_stop.wav", 0.398107, 1.0, 700}; + soundIncommingMissile[] = {"\a3\sounds_f\weapons\rockets\locked_3", 0.1, 1.5}; class Sounds { class EngineLowOut { - sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_low.wav", db5, 1, 900}; + sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_low.wav", db5, 1, 900}; frequency = "1.0 min (rpm + 0.5)"; volume = "camPos*engineOn*(rpm factor[0.85, 0])"; }; class EngineHighOut { - sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_low.wav", db5, 1, 1100}; + sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_low.wav", db5, 1, 1100}; frequency = "1"; volume = "camPos*engineOn*(rpm factor[0.55, 1.0])"; }; class ForsageOut { - sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_ext_low.wav", db3, 1, 1500}; + sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_ext_low.wav", db3, 1, 1500}; frequency = "1"; volume = "camPos*engineOn*(thrust factor[0.5, 1.0])"; cone[] = {1.14, 3.92, 2.0, 0.4}; }; class EngineLowIn { - sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_int_low.wav", db3, 1.0}; + sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_int_low.wav", db3, 1.0}; frequency = "1.0 min (rpm + 0.5)"; volume = "(1-camPos)*(engineOn*(rpm factor[0.85, 0]))"; }; class EngineHighIn { - sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_int_high.wav", db3, 1.0}; + sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_int_high.wav", db3, 1.0}; frequency = "1"; volume = "(1-camPos)*(engineOn*(rpm factor[0.55, 1.0]))"; }; class ForsageIn { - sound[] = {"\AMF_PLANE_TRANSPORT_01\Data\sounds\AMF_CASA_engine_int_high.wav", db5, 1.1}; + sound[] = {"\amf_plane_transport_01\data\sounds\amf_casa_engine_int_high.wav", db5, 1.1}; frequency = "1"; volume = "(1-camPos)*(engineOn*(thrust factor[0.5, 1.0]))"; }; diff --git a/source/braf_characters_vest/shoulder_holster.hpp b/source/braf_characters_vest/shoulder_holster.hpp index f1b738f..3f01479 100644 --- a/source/braf_characters_vest/shoulder_holster.hpp +++ b/source/braf_characters_vest/shoulder_holster.hpp @@ -1,7 +1,7 @@ class braf_shoulder_holster_leather : braf_LC2_belt { scope = 2; displayname = "Shoulder Holster"; - picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa"; + picture = "\braf\braf_characters_vest\data\lc2\ui\lc2_ui.paa"; model = "braf\braf_characters_vest\braf_shoulder_holster.p3d"; hiddenSelections[] = {}; hiddenSelectionsTextures[] = {}; diff --git a/source/braf_soft/Braf_Kombi/Data/Glass.rvmat b/source/braf_soft/Braf_Kombi/Data/Glass.rvmat index 7e5bcde..bbe67d2 100644 --- a/source/braf_soft/Braf_Kombi/Data/Glass.rvmat +++ b/source/braf_soft/Braf_Kombi/Data/Glass.rvmat @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa"; + texture="braf\braf_soft\braf_marrua\am11\data\glass_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/source/braf_soft/Braf_Kombi/Data/camo1.rvmat b/source/braf_soft/Braf_Kombi/Data/camo1.rvmat index 3d04520..15bc1bf 100644 --- a/source/braf_soft/Braf_Kombi/Data/camo1.rvmat +++ b/source/braf_soft/Braf_Kombi/Data/camo1.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_nohq.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_ti_ca.paa"; +// texture = "braf\braf_soft\braf_kombi\data\camo1_ti_ca.paa"; //}; \ No newline at end of file diff --git a/source/braf_soft/Braf_Kombi/Data/camo2.rvmat b/source/braf_soft/Braf_Kombi/Data/camo2.rvmat index e1e7810..07ca82c 100644 --- a/source/braf_soft/Braf_Kombi/Data/camo2.rvmat +++ b/source/braf_soft/Braf_Kombi/Data/camo2.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_nohq.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_kombi\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_ti_ca.paa"; +// texture = "braf\braf_soft\braf_kombi\data\camo2_ti_ca.paa"; //}; \ No newline at end of file diff --git a/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp b/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp index 48b7034..8912879 100644 --- a/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp +++ b/source/braf_soft/Braf_Kombi/Kombi_Sounds.hpp @@ -1,28 +1,28 @@ -soundGetOut[]={"A3\Sounds_F\vehicles\soft\MRAP_02\getout",0.56234133,1,40}; +soundGetOut[]={"a3\sounds_f\vehicles\soft\mrap_02\getout",0.56234133,1,40}; soundDammage[]={"",0.56234133,1}; -soundEngineOnInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_engine_start",0.3548134,1}; -soundEngineOnExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_engine_start",0.63095737,1,200}; -soundEngineOffInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_exhaust_stop",0.3548134,1}; -soundEngineOffExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_exhaust_stop",0.63095737,1,200}; -buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; -buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; -buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; -buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; +soundEngineOnInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_engine_start",0.3548134,1}; +soundEngineOnExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_engine_start",0.63095737,1,200}; +soundEngineOffInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_exhaust_stop",0.3548134,1}; +soundEngineOffExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_exhaust_stop",0.63095737,1,200}; +buildCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; +buildCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; +buildCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; +buildCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; -WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500}; -WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500}; -WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500}; -WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500}; +WoodCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500}; +WoodCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500}; +WoodCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500}; +WoodCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500}; soundWoodCrash[]={"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25}; -armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; -armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; -armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; -armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; +armorCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; +armorCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; +armorCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; +armorCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; -Crash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; -Crash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; -Crash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; -Crash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; +Crash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500}; +Crash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500}; +Crash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500}; +Crash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500}; soundCrashes[]={"Crash0",0.25,"Crash1",0.25,"Crash2",0.25,"Crash3",0.25}; class Sounds { @@ -30,329 +30,329 @@ class Sounds { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_1", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_1", 0.56234133, 1, 200 }; frequency="0.95 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class Engine { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_2", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_2", 0.56234133, 1, 250 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_3", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_3", 0.63095737, 1, 280 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_4", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_4", 0.63095737, 1, 320 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_5", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_5", 0.70794576, 1, 340 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_6", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_6", 0.70794576, 1, 360 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*camPos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*campos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_7", + "a3\sounds_f_epc\truck_03\ext\truck03_engine_7", 0.79432821, 1, 400 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*camPos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*campos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class IdleThrust { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_1", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_1", 0.63095737, 1, 340 }; frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class EngineThrust { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_2", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_2", 0.70794576, 1, 360 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_3", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_3", 0.79432821, 1, 400 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_4", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_4", 0.89125091, 1, 450 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_5", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_5", 1, 1, 510 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_6", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_6", 1, 1, 520 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_Thrust_ext { sound[]= { - "A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_7", + "a3\sounds_f_epc\truck_03\ext\truck03_exhaust_7", 1.2589254, 1, 550 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class Idle_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_1", + "a3\sounds_f_epc\truck_03\int\truck03_engine_1", 0.2818383, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class Engine_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_2", + "a3\sounds_f_epc\truck_03\int\truck03_engine_2", 0.31622776, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_3", + "a3\sounds_f_epc\truck_03\int\truck03_engine_3", 0.31622776, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_4", + "a3\sounds_f_epc\truck_03\int\truck03_engine_4", 0.31622776, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_5", + "a3\sounds_f_epc\truck_03\int\truck03_engine_5", 0.3548134, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_6", + "a3\sounds_f_epc\truck_03\int\truck03_engine_6", 0.39810717, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*(1-campos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_engine_7", + "a3\sounds_f_epc\truck_03\int\truck03_engine_7", 0.44668359, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*(1-campos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class IdleThrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_1", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_1", 0.3548134, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))"; }; class EngineThrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_2", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_2", 0.39810717, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))"; }; class Engine1_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_3", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_3", 0.44668359, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))"; }; class Engine2_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_4", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_4", 0.50118721, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))"; }; class Engine3_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_5", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_5", 0.56234133, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))"; }; class Engine4_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_6", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_6", 0.63095737, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))"; }; class Engine5_Thrust_int { sound[]= { - "A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_7", + "a3\sounds_f_epc\truck_03\int\truck03_exhaust_7", 0.70794576, 1 }; frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1"; - volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; + volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])"; }; class TiresRockOut { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2", 0.79432821, 1, 120 @@ -364,7 +364,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1", + "a3\sounds_f\vehicles\soft\tires\ext-tires-sand1", 0.70794576, 1, 120 @@ -376,7 +376,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1", 0.70794576, 1, 120 @@ -388,7 +388,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2", + "a3\sounds_f\vehicles\soft\tires\ext-tires-mud2", 0.70794576, 1, 120 @@ -400,7 +400,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2", 0.70794576, 1, 120 @@ -412,7 +412,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1", 0.70794576, 1, 120 @@ -424,7 +424,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3", + "a3\sounds_f\vehicles\soft\noises\noise_ext_car_3", 0.79432821, 1, 90 @@ -436,7 +436,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2", 0.39810717, 1 }; @@ -447,7 +447,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int-tires-sand2", + "a3\sounds_f\vehicles\soft\tires\int-tires-sand2", 0.39810717, 1 }; @@ -458,7 +458,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1", 0.39810717, 1 }; @@ -469,7 +469,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int-tires-mud2", + "a3\sounds_f\vehicles\soft\tires\int-tires-mud2", 0.39810717, 1 }; @@ -480,7 +480,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2", + "a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2", 0.39810717, 1 }; @@ -491,7 +491,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1", + "a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1", 0.39810717, 1 }; @@ -502,7 +502,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", + "a3\sounds_f\vehicles\soft\noises\noise_int_car_3", 0.44668359, 1 }; @@ -513,7 +513,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04", 0.39810717, 1, 100 @@ -525,7 +525,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -537,7 +537,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -549,7 +549,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -561,7 +561,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04", 0.39810717, 1, 100 @@ -573,7 +573,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -585,7 +585,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -597,7 +597,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", 0.39810717, 1, 100 @@ -609,7 +609,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int", 0.56234133, 1 }; @@ -620,7 +620,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -631,7 +631,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -642,7 +642,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -653,7 +653,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int", 0.56234133, 1 }; @@ -664,7 +664,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -675,7 +675,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -686,7 +686,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", + "a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", 0.56234133, 1 }; @@ -697,7 +697,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\noises\soft_driving_in_water", + "a3\sounds_f\vehicles\noises\soft_driving_in_water", 0.50118721, 1, 300 @@ -709,7 +709,7 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\noises\soft_driving_in_water_int", + "a3\sounds_f\vehicles\noises\soft_driving_in_water_int", 0.3548134, 1, 100 @@ -721,24 +721,24 @@ class Sounds { sound[]= { - "A3\Sounds_F\vehicles\noises\rain1_ext", + "a3\sounds_f\vehicles\noises\rain1_ext", 1, 1, 100 }; frequency=1; - volume="camPos * (rain - rotorSpeed/2) * 2"; + volume="campos * (rain - rotorspeed/2) * 2"; }; class RainInt { sound[]= { - "A3\Sounds_F\vehicles\noises\rain1_int", + "a3\sounds_f\vehicles\noises\rain1_int", 1, 1, 100 }; frequency=1; - volume="(1-camPos)*(rain - rotorSpeed/2)*2"; + volume="(1-campos)*(rain - rotorspeed/2)*2"; }; }; \ No newline at end of file diff --git a/source/braf_soft/Braf_Kombi/kombi_base.hpp b/source/braf_soft/Braf_Kombi/kombi_base.hpp index 21a0ac1..b967e8d 100644 --- a/source/braf_soft/Braf_Kombi/kombi_base.hpp +++ b/source/braf_soft/Braf_Kombi/kombi_base.hpp @@ -1,6 +1,6 @@ -class Braf_kombi_base: Car_F +class braf_kombi_base: Car_F { - author="Braf_Team"; + author = "BRAF TEAM"; DLC="BRAF"; mapSize=6.0300002; _generalMacro="BRAF_kombi_base"; @@ -8,8 +8,8 @@ class Braf_kombi_base: Car_F scopeCurator=0; side=2; displayName="BRAF_kombi_base"; - model="braf\braf_soft\Braf_kombi\vw_kombi.p3d"; - faction="BRAF_ARMY"; + model="braf\braf_soft\braf_kombi\vw_kombi.p3d"; + faction="braf_army"; editorSubcategory="EdSubcat_Cars"; cost=50000; driverLeftHandAnimName="drivewheel"; @@ -151,15 +151,15 @@ class Braf_kombi_base: Car_F tex[]={}; mat[]= { - "braf\braf_soft\Braf_kombi\Data\camo1.rvmat", + "braf\braf_soft\braf_kombi\data\camo1.rvmat", "braf\braf_damage\data\braf_kombi\camo1_damage.rvmat", "braf\braf_damage\data\braf_kombi\destruct.rvmat", - "braf\braf_soft\Braf_kombi\Data\camo2.rvmat", + "braf\braf_soft\braf_kombi\data\camo2.rvmat", "braf\braf_damage\data\braf_kombi\camo2_damage.rvmat", "braf\braf_damage\data\braf_kombi\destruct.rvmat", - "braf\braf_soft\Braf_kombi\Data\glass.rvmat", + "braf\braf_soft\braf_kombi\data\glass.rvmat", "braf\braf_damage\data\braf_kombi\glass_damage.rvmat", "braf\braf_damage\data\braf_kombi\glass_damage.rvmat" }; @@ -482,21 +482,21 @@ class Braf_kombi_base: Car_F ace_refuel_fuelCapacity=295; #include "Kombi_Sounds.hpp" }; -class BRAF_kombi: BRAF_kombi_base +class braf_kombi: BRAF_kombi_base { - author="BRAF_Team"; - _generalMacro="BRAF_kombi"; + author = "BRAF TEAM"; + _generalMacro="braf_kombi"; scope=2; scopeArsenal=2; scopeCurator=2; displayName="$STR_braf_soft_kombi_displayname"; - model="braf\braf_soft\Braf_kombi\vw_kombi.p3d"; + model="braf\braf_soft\braf_kombi\vw_kombi.p3d"; DLC="BRAF"; - //icon="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_map_ca.paa"; - //editorPreview="\braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_picture_ca.paa"; - //picture="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_ui_ca.paa"; + //icon="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_map_ca.paa"; + //editorPreview="\braf\braf_soft\braf_truck\braf_worker\data\ui\worker_picture_ca.paa"; + //picture="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_ui_ca.paa"; editorSubcategory="EdSubcat_Cars"; - faction="BRAF_ARMY"; + faction="braf_army"; crew="braf_army_rifleman_regular_2000"; maxFordingDepth=1.75; castCargoShadow=1; @@ -532,7 +532,7 @@ class BRAF_kombi: BRAF_kombi_base { class _xx_BRAF_20Rnd_762x51 { - magazine = "BRAF_20Rnd_762x51"; + magazine = "braf_20rnd_762x51"; count = 8; }; class _xx_BRAF_100Rnd_762x51_Mix_red @@ -542,7 +542,7 @@ class BRAF_kombi: BRAF_kombi_base }; class _xx_BRAF_30Rnd_556x45 { - magazine = "BRAF_30Rnd_556x45"; + magazine = "braf_30rnd_556x45"; count = 8; }; class _xx_HandGrenade @@ -565,9 +565,9 @@ class BRAF_kombi: BRAF_kombi_base }; hiddenSelectionsTextures[]= { - "braf\braf_soft\Braf_Kombi\Data\camo1_co.paa", - "braf\braf_soft\Braf_Kombi\Data\camo2_co.paa", - "braf\braf_soft\Braf_Kombi\Data\Glass_ca.paa" + "braf\braf_soft\braf_kombi\data\camo1_co.paa", + "braf\braf_soft\braf_kombi\data\camo2_co.paa", + "braf\braf_soft\braf_kombi\data\glass_ca.paa" }; class Turrets: Turrets { @@ -697,12 +697,12 @@ class BRAF_kombi: BRAF_kombi_base // author="BRAF Team"; // textures[]= // { - // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa", - // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa", - // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa", - // "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + // "braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa", + // "braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa", + // "braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa", + // "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" // }; - // factions[]={"BRAF_ARMY"}; + // factions[]={"braf_army"}; // }; //}; }; \ No newline at end of file diff --git a/source/braf_soft/Braf_Kombi/model.cfg b/source/braf_soft/Braf_Kombi/model.cfg index 2b18044..8e83940 100644 --- a/source/braf_soft/Braf_Kombi/model.cfg +++ b/source/braf_soft/Braf_Kombi/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_Kombi_Skeleton : Default + class braf_kombi_skeleton : Default { SkeletonBones[]= { @@ -62,7 +62,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_Kombi_Skeleton"; + skeletonName="braf_kombi_skeleton"; sections[]= { "Light_1", diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp index daa3a96..0dc2f12 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Refueller.hpp @@ -1,9 +1,9 @@ -class BRAF_Worker_Refueller: BRAF_Worker_Covered +class braf_worker_refueller: braf_worker_covered { - model="braf\braf_soft\Braf_Truck\Braf_Tanker\Braf_Refueller.p3d"; + model="braf\braf_soft\braf_truck\braf_tanker\braf_refueller.p3d"; displayName="$STR_braf_soft_work_refuel_displayname"; - _generalMacro="BRAF_Worker_Fuel"; - //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Refueller.jpg"; + _generalMacro="braf_worker_fuel"; + //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_refueller.jpg"; vehicleClass="Support"; transportFuel=320; ace_refuel_fuelCargo=640; @@ -171,34 +171,34 @@ class BRAF_Worker_Refueller: BRAF_Worker_Covered }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; class Damage { tex[]={}; mat[]= { - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat", "braf\braf_damage\data\braf_worker\camo1_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat", "braf\braf_damage\data\braf_worker\camo2_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat", "braf\braf_damage\data\braf_worker\camo3_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\camo4.rvmat", + "braf\braf_soft\braf_truck\braf_tanker\data\camo4.rvmat", "braf\braf_damage\data\braf_worker\camo4_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat", "braf\braf_damage\data\braf_worker\glass_damage.rvmat", "braf\braf_damage\data\braf_worker\glass_damage.rvmat" }; diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp index 86a26f3..8caf7f3 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Braf_Tanker.hpp @@ -1,9 +1,9 @@ -class BRAF_Worker_Fuel: BRAF_Worker_Covered +class braf_worker_fuel: braf_worker_covered { - model="braf\braf_soft\Braf_Truck\Braf_Tanker\Braf_Tanker.p3d"; + model="braf\braf_soft\braf_truck\braf_tanker\braf_tanker.p3d"; displayName="$STR_braf_soft_work_fuel_displayname"; - _generalMacro="BRAF_Worker_Fuel"; - //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel.jpg"; + _generalMacro="braf_worker_fuel"; + //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel.jpg"; vehicleClass="Support"; transportFuel=640; ace_refuel_fuelCargo=640; @@ -171,51 +171,51 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered }; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; class Damage { tex[]={}; mat[]= { - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat", "braf\braf_damage\data\braf_worker\camo1_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat", "braf\braf_damage\data\braf_worker\camo2_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat", "braf\braf_damage\data\braf_worker\camo3_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\camo4.rvmat", + "braf\braf_soft\braf_truck\braf_tanker\data\camo4.rvmat", "braf\braf_damage\data\braf_worker\camo4_damage.rvmat", "braf\braf_damage\data\braf_worker\destruct.rvmat", - "braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat", + "braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat", "braf\braf_damage\data\braf_worker\glass_damage.rvmat", "braf\braf_damage\data\braf_worker\glass_damage.rvmat" }; }; }; -class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel +class braf_worker_fuel_un: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_un_displayname"; - _generalMacro="BRAF_Worker_Fuel_UN"; - //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_un.jpg"; + _generalMacro="braf_worker_fuel_un"; + //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_un.jpg"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -223,20 +223,20 @@ class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel 1 }; }; -class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel +class braf_worker_fuel_cfn: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_cfn_displayname"; - _generalMacro="BRAF_Worker_Fuel_CFN"; - //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_cfn.jpg"; - faction="BRAF_NAVY"; + _generalMacro="braf_worker_fuel_cfn"; + //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_cfn.jpg"; + faction="braf_navy"; crew="braf_marines_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -244,20 +244,20 @@ class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel 1 }; }; -class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel +class braf_worker_fuel_fab: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_fab_displayname"; - _generalMacro="BRAF_Worker_Fuel_FAB"; - //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_fab.jpg"; - faction="BRAF_FAB"; + _generalMacro="braf_worker_fuel_fab"; + //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_fab.jpg"; + faction="braf_fab"; crew="braf_fab_rifleman"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { @@ -265,21 +265,21 @@ class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel 1 }; }; -class BRAF_Worker_Fuel_BR: BRAF_Worker_Fuel +class braf_worker_fuel_br: braf_worker_fuel { displayName="$STR_braf_soft_work_fuel_br_displayname"; - _generalMacro="BRAF_Worker_Fuel_BR"; - //editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fuel_br.jpg"; - faction="BRAF_CIV"; + _generalMacro="braf_worker_fuel_br"; + //editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_br.jpg"; + faction="braf_civ"; side=3; //crew="braf_br_driver"; hiddenSelectionsTextures[]= { - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa", - "braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa" + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa", + "braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa", + "braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa" }; textureList[]= { diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat index 8aecdb5..be7c817 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Cone.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_ti_ca.paa"; +// texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_ti_ca.paa"; //}; \ No newline at end of file diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat index 71347e0..3d67548 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Ext.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa"; +// texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa"; //}; \ No newline at end of file diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat index 5a163fe..137452d 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/Glass.rvmat @@ -57,7 +57,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa"; + texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa"; uvSource="tex"; }; class Stage6 diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat index 82cf25b..95591d4 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo1.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa"; }; \ No newline at end of file diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat index 653a3be..6fe46d6 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo2.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa"; }; \ No newline at end of file diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat index be7fdff..56aae31 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo3.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; class StageTI { - texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa"; + texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa"; }; \ No newline at end of file diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat index 39e901c..f47658e 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/Data/camo4.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_nohq.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_as.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_smdi.paa"; + texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -80,5 +80,5 @@ class Stage7 }; //class StageTI //{ -// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_ti_ca.paa"; +// texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_ti_ca.paa"; //}; \ No newline at end of file diff --git a/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg b/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg index 4f777e1..a938b51 100644 --- a/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg +++ b/source/braf_soft/Braf_Truck/Braf_Refueler/model.cfg @@ -6,7 +6,7 @@ class CfgSkeletons skeletonInherit=""; skeletonBones[]={}; }; - class Braf_Tanker_Skeleton : Default + class braf_tanker_skeleton : Default { SkeletonBones[]= { @@ -60,7 +60,7 @@ class CfgModels sectionsInherit=""; skeletonName=""; }; - class Braf_Tanker: Default + class braf_tanker: Default { htMin=60; htMax=180; @@ -68,7 +68,7 @@ class CfgModels mfMax=8; mFact=1; tBody=150; - skeletonName="Braf_Tanker_Skeleton"; + skeletonName="braf_tanker_skeleton"; sections[]= { "Light_L1", diff --git a/source/braf_soft/braf_land_rover/CfgPatches.hpp b/source/braf_soft/braf_land_rover/CfgPatches.hpp index dfd4226..b9b2426 100644 --- a/source/braf_soft/braf_land_rover/CfgPatches.hpp +++ b/source/braf_soft/braf_land_rover/CfgPatches.hpp @@ -1,12 +1,17 @@ class CfgPatches { - class BRAF_LR110_F + class braf_lr110_f { + author = "BRAF TEAM"; // List of units defined in this "PBO" units[]= { - "BRAF_LR_110_SW","BRAF_LR110_SW_01_Special_F" - + "BRAF_LR110_Hardtop", + "BRAF_LR110_CIV", + "BRAF_LR110_gendarmerie", + "BRAF_LR110_UN", + "braf_lr_softtop_4d", + "braf_lr_softtop_4d_armed" }; weapons[]={}; requiredVersion=0.1; diff --git a/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat index 222bfc1..b6f1df5 100644 --- a/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat +++ b/source/braf_soft/braf_land_rover/Data/(arma2)braf_landrover_out.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_out_nohq.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource="tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_out_as.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_out_smdi.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa"; uvSource="tex"; class uvTransform { @@ -73,10 +73,10 @@ class Stage6 }; class Stage7 { - texture="A3\data_f\env_land_co.paa"; + texture="a3\data_f\env_land_co.paa"; uvSource="none"; }; class StageTI { - texture="braf\braf_soft\braf_land_rover\DATA\braf_landrover_base_ti_ca.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_base_ti_ca.paa"; }; diff --git a/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat b/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat index 21d920d..5cf1403 100644 --- a/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat +++ b/source/braf_soft/braf_land_rover/Data/LR_base_damage.rvmat @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource="tex"; class uvTransform { @@ -24,7 +24,7 @@ class Stage1 }; class Stage2 { - texture="a3\data_f\Destruct\damage_metal_tankArmor_dt.tga"; + texture="a3\data_f\destruct\damage_metal_tankarmor_dt.tga"; uvSource="tex"; class uvTransform { @@ -36,7 +36,7 @@ class Stage2 }; class Stage3 { - texture="a3\data_f\Destruct\destruct_plech_full_mc.tga"; + texture="a3\data_f\destruct\destruct_plech_full_mc.tga"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_smdi.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat b/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat index 0480898..d6e3e9e 100644 --- a/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat +++ b/source/braf_soft/braf_land_rover/Data/LR_base_destruct.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="a3\data_f\Destruct\damage_metal_tankArmor_dt.tga"; + texture="a3\data_f\destruct\damage_metal_tankarmor_dt.tga"; uvSource="tex"; class uvTransform { diff --git a/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat b/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat index 9163e1b..876d470 100644 --- a/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat +++ b/source/braf_soft/braf_land_rover/Data/LR_base_emissive.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_out_smdi.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat b/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat index c4d64e8..eb1e993 100644 --- a/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat +++ b/source/braf_soft/braf_land_rover/Data/LR_glass_destruct.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="a3\data_f\Destruct\destr_glass_armour2_full_NOHQ.tga"; + texture="a3\data_f\destruct\destr_glass_armour2_full_nohq.tga"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicarmor_dt"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt"; uvSource="tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="a3\data_f\Destruct\destr_glass_armour2_full_CA.tga"; + texture="a3\data_f\destruct\destr_glass_armour2_full_ca.tga"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="BRAF\braf_soft\braf_land_rover\data\braf_landrover_glass_smdi.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_glass_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat index 8b2a588..7485d5b 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_in.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverin_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat index af7c7b4..8fc0480 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/EB/braf_EB_landrover_out.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverout_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat index e787ae7..587735d 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_in.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENin_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENin_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat index 798aa96..ec5fa5c 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/GEN/braf_GEN_landrover_out.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENout_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genout_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat index c1d3564..9bf9c54 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_in.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\cfn\braf_landrover_navy_in_co.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_landrover_navy_in_co.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat index 2956f65..d91bf2f 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/cfn/braf_CFN_landrover_out.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\CFN\braf_landrover_navy_out_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_landrover_navy_out_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat index 6f6b4a0..14840eb 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_in.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\hiaf\braf_landrover_hiaf_in_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_in_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat index b3ae0e0..a278cf3 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/hiaf/braf_landrover_hiaf_out.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\hiaf\braf_landrover_hiaf_out_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_out_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat index 893c3fb..59f3d36 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_in.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_un_in_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat index e7e6ea0..c5a21a7 100644 --- a/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat +++ b/source/braf_soft/braf_land_rover/Data/Skins/un/braf_landrover_un_out.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_un_in_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat b/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat index 480267b..df7f59a 100644 --- a/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat +++ b/source/braf_soft/braf_land_rover/Data/braf_extraparts.rvmat @@ -11,7 +11,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_extraparts_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_extraparts_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -47,7 +47,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_extraparts_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_extraparts_as.paa"; uvSource = "tex"; class uvTransform { @@ -59,7 +59,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_extraparts_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_extraparts_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat b/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat index 8b545f0..2102b73 100644 --- a/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat +++ b/source/braf_soft/braf_land_rover/Data/braf_landrover_glass.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_glass_nohq.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_glass_nohq.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_soft\braf_land_rover\Data\braf_landrover_glass_smdi.paa"; + texture="braf\braf_soft\braf_land_rover\data\braf_landrover_glass_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat b/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat index 6b30c4d..c8ae369 100644 --- a/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat +++ b/source/braf_soft/braf_land_rover/Data/braf_landrover_in.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_in_smdi.paa"; uvSource = "tex"; class uvTransform { @@ -81,5 +81,5 @@ class Stage7 // FIXME TeTeT // class StageTI // { - // texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa"; + // texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa"; // }; \ No newline at end of file diff --git a/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat b/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat index 86fdf32..74ef49c 100644 --- a/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat +++ b/source/braf_soft/braf_land_rover/Data/braf_landrover_out.rvmat @@ -10,7 +10,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_nohq.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -46,7 +46,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_as.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_as.paa"; uvSource = "tex"; class uvTransform { @@ -58,7 +58,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_smdi.paa"; + texture = "braf\braf_soft\braf_land_rover\data\braf_landrover_out_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_soft/braf_land_rover/bis_addoninfo.hpp b/source/braf_soft/braf_land_rover/bis_addoninfo.hpp index c9d4baf..7d82ade 100644 --- a/source/braf_soft/braf_land_rover/bis_addoninfo.hpp +++ b/source/braf_soft/braf_land_rover/bis_addoninfo.hpp @@ -1,5 +1,5 @@ class BIS_AddonInfo { - author="Bento"; + author = "BRAF TEAM"; timepacked="1711545759"; }; diff --git a/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp b/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp index c74325d..5302bdc 100644 --- a/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp +++ b/source/braf_soft/braf_land_rover/cfg_TextureSources.hpp @@ -3,18 +3,18 @@ class C_BRAF_LR110_SW { displayName = "Army"; - author = "OdyseusBR"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverout_co.paa", - "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverin_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa", }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landrover_in.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat", }; }; @@ -22,18 +22,18 @@ class C_BRAF_LR110_CFN { displayName = "Navy"; - author = "OdyseusBR"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\CFN\braf_landrover_navy_out_co.paa", - "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landroverin_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_landrover_navy_out_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa", }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\EB\braf_EB_landrover_in.rvmat", - "braf\braf_soft\braf_land_rover\Data\Skins\CFN\braf_CFN_landrover_in.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\cfn\braf_cfn_landrover_in.rvmat", }; }; @@ -43,18 +43,18 @@ class C_BRAF_LR_110_GEN { displayName = "Gendarmerie"; - author = "OdyseusBR"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENout_co.paa", - "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_landrover_GENin_co.paa" + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genout_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_co.paa" }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_in.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_in.rvmat", }; @@ -64,18 +64,18 @@ class C_BRAF_LR_110_UN { displayName = "UN"; - author = "OdyseusBR"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_UN_out_co.paa", - "braf\braf_soft\braf_land_rover\Data\Skins\UN\braf_landrover_UN_in_co.paa" + "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_out_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_co.paa" }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\Data\Skins\GEN\braf_GEN_landrover_in.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_in.rvmat", }; @@ -85,22 +85,22 @@ class C_BRAF_LR_110_HIAF { displayName = "HIAF"; - author = "OdyseusBR"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_soft\braf_land_rover\Data\Skins\HIAF\braf_landrover_HIAF_out_co.paa", - "braf\braf_soft\braf_land_rover\Data\Skins\HIAF\braf_landrover_HIAF_in_co.paa" + "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_out_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\hiaf\braf_landrover_hiaf_in_co.paa" }; }; class C_BRAF_LR_110_white { displayName = "White"; - author = "OdyseusBR"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_soft\braf_land_rover\Data\braf_landrover_out_co.paa", - "braf\braf_soft\braf_land_rover\Data\braf_landrover_in_co.paa" + "braf\braf_soft\braf_land_rover\data\braf_landrover_out_co.paa", + "braf\braf_soft\braf_land_rover\data\braf_landrover_in_co.paa" }; }; diff --git a/source/braf_soft/braf_land_rover/config.cpp b/source/braf_soft/braf_land_rover/config.cpp index 2e1da41..e465c2b 100644 --- a/source/braf_soft/braf_land_rover/config.cpp +++ b/source/braf_soft/braf_land_rover/config.cpp @@ -45,13 +45,13 @@ class CfgVehicles class AnimationSources; }; class Offroad_01_base_F: car_f {}; - class BRAF_LR_01_Base: Offroad_01_base_F + class braf_lr_01_base: Offroad_01_base_F { selectionBackLights = "zadni svetlo"; selectionBrakeLights = "brzdove svetlo"; - model = "braf\braf_soft\braf_land_rover\braf_LR.p3d"; /// simple path to model - picture = "braf\braf_soft\braf_land_rover\DATA\UI\Picture_lr_CA.paa"; /// just some icon in command bar - icon = "braf\braf_soft\braf_land_rover\data\UI\icon_lr_transport_ca.paa"; /// icon in map // imcompleto precisa ser feito + model = "braf\braf_soft\braf_land_rover\braf_lr.p3d"; /// simple path to model + picture = "braf\braf_soft\braf_land_rover\data\ui\picture_lr_ca.paa"; /// just some icon in command bar + icon = "braf\braf_soft\braf_land_rover\data\ui\icon_lr_transport_ca.paa"; /// icon in map // imcompleto precisa ser feito vehicleClass = "BRAF_Car"; displayName = "Defender 110 SW"; /// displayed in Editor @@ -220,16 +220,16 @@ class CfgVehicles mat[]= { "braf\braf_soft\braf_land_rover\data\braf_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\data\LR_base_damage.rvmat", - "braf\braf_soft\braf_land_rover\data\LR_base_destruct.rvmat", + "braf\braf_soft\braf_land_rover\data\lr_base_damage.rvmat", + "braf\braf_soft\braf_land_rover\data\lr_base_destruct.rvmat", "braf\braf_soft\braf_land_rover\data\braf_landrover_glass.rvmat", - "braf\braf_soft\braf_land_rover\data\LR_glass_damage.rvmat", - "braf\braf_soft\braf_land_rover\data\LR_glass_destruct.rvmat", + "braf\braf_soft\braf_land_rover\data\lr_glass_damage.rvmat", + "braf\braf_soft\braf_land_rover\data\lr_glass_destruct.rvmat", - /*"braf\braf_soft\braf_land_rover\data\LR_Special.rvmat", - "braf\braf_soft\braf_land_rover\data\LR_Special_damage.rvmat", - "braf\braf_soft\braf_land_rover\data\LR_Special_destruct.rvmat",*/ + /*"braf\braf_soft\braf_land_rover\data\lr_special.rvmat", + "braf\braf_soft\braf_land_rover\data\lr_special_damage.rvmat", + "braf\braf_soft\braf_land_rover\data\lr_special_destruct.rvmat",*/ "a3\data_f\default.rvmat", "a3\data_f\default.rvmat", "a3\data_f\default_destruct.rvmat" @@ -302,7 +302,7 @@ class CfgVehicles /* // Must be kept as fail-safe in case of issue with the function - hiddenSelectionsTextures[]={"\A3\Weapons_F\Data\placeholder_co.paa"}; /// we could use any texture to cover the car + hiddenSelectionsTextures[]={"\a3\weapons_f\data\placeholder_co.paa"}; /// we could use any texture to cover the car // Definition of texture sources (skins), used for the VhC (Vehicle customization) // Also, because the Garage uses the VhC, it will make them available from the garage @@ -312,11 +312,11 @@ class CfgVehicles class red // Source class { displayName="Red"; // name displayed, among other, from the garage - author=$STR_A3_Bohemia_Interactive; // Author of the skin + author = "BRAF TEAM"; // Author of the skin textures[]=// List of textures, in the same order as the hiddenSelections definition { - "braf\braf_soft\braf_land_rover\data\BRAF_LANDROVER_BASE_co.paa", - "braf\braf_soft\braf_land_rover\data\BRAF_EB_landrover_co.paa", + "braf\braf_soft\braf_land_rover\data\braf_landrover_base_co.paa", + "braf\braf_soft\braf_land_rover\data\braf_eb_landrover_co.paa", }; }; @@ -458,19 +458,19 @@ class CfgVehicles }; }; - /*class BRAF_LR_110_SW: BRAF_LR_Base { + /*class braf_lr_110_sw: BRAF_LR_Base { forceInGarage=1; // This will force the garage to display this vehicle, otherwise it won't because it shares the same p3d as the previous scopeCurator=2; - faction = "BRAF_ARMY"; + faction = "braf_army"; side = 2; scope = 2; typicalcargo[] = {}; displayname = "Land Rover 110 SW"; hiddenSelectionsTextures[] = { - "braf\braf_soft\braf_land_rover\data\BRAF_LANDROVER_BASE_co.paa", - "braf\braf_soft\braf_land_rover\data\BRAF_EB_landrover_co.paa", + "braf\braf_soft\braf_land_rover\data\braf_landrover_base_co.paa", + "braf\braf_soft\braf_land_rover\data\braf_eb_landrover_co.paa", }; class Turrets { @@ -505,13 +505,13 @@ class CfgVehicles // Derivate from the base class - class BRAF_LR110_Hardtop: BRAF_LR_01_Base /// some class that is going to be visible in editor + class braf_lr110_hardtop: braf_lr_01_base /// some class that is going to be visible in editor { scope = 2; /// makes the car visible in editor scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden) crew = "braf_soldier_light"; /// we need someone to fit into the car side = 2; /// civilian car should be on civilian side - faction = "BRAF_ARMY"; /// and with civilian faction + faction = "braf_army"; /// and with civilian faction displayName = "Land Rover 110 SW (Hard Top)"; hiddenSelections[] = @@ -521,13 +521,13 @@ class CfgVehicles }; hiddenSelectionsTextures[] = { - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverout_co.paa", - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverin_co.paa" + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa" }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_in.rvmat" + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat" }; animationList[] = @@ -544,13 +544,13 @@ class CfgVehicles }; }; - class BRAF_LR110_CIV: BRAF_LR_01_Base /// some class that is going to be visible in editor + class braf_lr110_civ: braf_lr_01_base /// some class that is going to be visible in editor { scope = 2; /// makes the car visible in editor scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden) crew = "braf_soldier_light"; /// we need someone to fit into the car side = 3; /// civilian car should be on civilian side - faction = "BRAF_CIV"; /// and with civilian faction + faction = "braf_civ"; /// and with civilian faction displayName = "Land Rover 110 SW (Hard Top)"; animationList[] = @@ -569,7 +569,7 @@ class CfgVehicles }; - class BRAF_LR110_gendarmerie: BRAF_LR_01_Base /// some class that is going to be visible in editor + class braf_lr110_gendarmerie: braf_lr_01_base /// some class that is going to be visible in editor { scope = 2; /// makes the car visible in editor scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden) @@ -585,13 +585,13 @@ class CfgVehicles }; hiddenSelectionsTextures[] = { - "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_landrover_GENout_co.paa", - "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_landrover_GENin_co.paa" + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genout_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_landrover_genin_co.paa" }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_GEN_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\data\Skins\GEN\braf_GEN_landrover_in.rvmat" + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\gen\braf_gen_landrover_in.rvmat" }; animationList[] = @@ -610,7 +610,7 @@ class CfgVehicles }; }; - class BRAF_LR110_UN: BRAF_LR_01_Base /// some class that is going to be visible in editor + class braf_lr110_un: braf_lr_01_base /// some class that is going to be visible in editor { scope = 2; /// makes the car visible in editor scopeCurator = 2; // scope 2 means it's available in Zeus mode (0 means hidden) @@ -626,13 +626,13 @@ class CfgVehicles }; hiddenSelectionsTextures[] = { - "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_UN_out_co.paa", - "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_UN_in_co.paa" + "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_out_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in_co.paa" }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_un_out.rvmat", - "braf\braf_soft\braf_land_rover\data\Skins\UN\braf_landrover_un_in.rvmat" + "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\un\braf_landrover_un_in.rvmat" }; animationList[] = @@ -649,26 +649,26 @@ class CfgVehicles }; }; - class BRAF_LR_softtop_4d: BRAF_LR_01_Base /// some class that is going to be visible in editor + class braf_lr_softtop_4d: braf_lr_01_base /// some class that is going to be visible in editor { - model = "braf\braf_soft\braf_land_rover\bRAF_LR_softtop_4d"; /// simple path to model + model = "braf\braf_soft\braf_land_rover\braf_lr_softtop_4d"; /// simple path to model scope = 2; /// makes the car visible in editor displayname = "Land Rover 110 SW (Soft Top)" ; /// displayed in Editor scopeCurator=2; // scope 2 means it's available in Zeus mode (0 means hidden) crew = "braf_Soldier_light_naval"; /// we need someone to fit into the car side = 2; - faction = "BRAF_ARMY"; + faction = "braf_army"; hiddenSelections[] = {"camo1","camo2"}; ///we want to allow changing the color of this selection hiddenSelectionsTextures[] = { - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverout_co.paa", - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverin_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa", }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_in.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat", }; @@ -687,26 +687,26 @@ class CfgVehicles }; - class BRAF_LR_softtop_4d_armed: BRAF_LR_01_Base /// some class that is going to be visible in editor + class braf_lr_softtop_4d_armed: braf_lr_01_base /// some class that is going to be visible in editor { - model = "braf\braf_soft\braf_land_rover\BRAF_LR_softtop_4d_armed"; /// simple path to model + model = "braf\braf_soft\braf_land_rover\braf_lr_softtop_4d_armed"; /// simple path to model scope = 2; /// makes the car visible in editor displayname = "Land Rover 110 (ARMED)" ; /// displayed in Editor scopeCurator=2; // scope 2 means it's available in Zeus mode (0 means hidden) crew = "braf_Soldier_light_naval"; /// we need someone to fit into the car side = 2; - faction = "BRAF_ARMY"; + faction = "braf_army"; hiddenSelections[] = {"camo1","camo2"}; ///we want to allow changing the color of this selection hiddenSelectionsTextures[] = { - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverout_co.paa", - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landroverin_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverout_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landroverin_co.paa", }; hiddenSelectionsMaterials[] = { - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_out.rvmat", - "braf\braf_soft\braf_land_rover\data\Skins\EB\braf_EB_landrover_in.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_out.rvmat", + "braf\braf_soft\braf_land_rover\data\skins\eb\braf_eb_landrover_in.rvmat", }; @@ -726,9 +726,9 @@ class CfgVehicles }; /* - class BRAF_LR110_SW_01_Special_F: BRAF_LR_01_Base /// some class that is going to be visible in editor + class braf_lr110_sw_01_special_f: braf_lr_01_base /// some class that is going to be visible in editor { - model = "braf\braf_soft\braf_land_rover\bRAF_LR_navy.p3d"; /// simple path to model + model = "braf\braf_soft\braf_land_rover\braf_lr_navy.p3d"; /// simple path to model forceInGarage=1; // This will force the garage to display this vehicle, otherwise it won't because it shares the same p3d as the previous displayName="Defender 110 SW (Open)"; scope=2; /// makes the car visible in editor @@ -739,8 +739,8 @@ class CfgVehicles hiddenSelections[] = {"camo1","camo2"}; ///we want to allow changing the color of this selection hiddenSelectionsTextures[] = { - "braf\braf_soft\braf_land_rover\data\Skins\BRAF_FN_landrover_co.paa", - "braf\braf_soft\braf_land_rover\data\Skins\lr_special_FN_co.paa" + "braf\braf_soft\braf_land_rover\data\skins\braf_fn_landrover_co.paa", + "braf\braf_soft\braf_land_rover\data\skins\lr_special_fn_co.paa" }; };*/ diff --git a/source/braf_soft/braf_land_rover/model.cfg b/source/braf_soft/braf_land_rover/model.cfg index 65f4b5b..a53e99a 100644 --- a/source/braf_soft/braf_land_rover/model.cfg +++ b/source/braf_soft/braf_land_rover/model.cfg @@ -104,7 +104,7 @@ class CfgSkeletons "glass4","damageHide", }; }; - class BRAF_LR: Car + class braf_lr: Car { skeletonInherit="Car"; skeletonBones[]= @@ -464,9 +464,9 @@ class CfgModels }; }; - class BRAF_LR: Car + class braf_lr: Car { - skeletonName = "BRAF_LR"; + skeletonName = "braf_lr"; sectionsInherit = "Car"; sections[]= { @@ -648,9 +648,9 @@ class CfgModels }; }; - class BRAF_LR_softtop_4d: BRAF_LR { + class braf_lr_softtop_4d: braf_lr { - skeletonName = "BRAF_LR"; + skeletonName = "braf_lr"; sectionsInherit = "Car"; sections[]= { @@ -817,9 +817,9 @@ class CfgModels }; - class BRAF_LR_softtop_4d_armed: BRAF_LR { + class braf_lr_softtop_4d_armed: braf_lr { - skeletonName = "BRAF_LR"; + skeletonName = "braf_lr"; sectionsInherit = "Car"; sections[]= { @@ -986,9 +986,9 @@ class CfgModels }; - /*class BRAF_LR_navy: BRAF_LR + /*class braf_lr_navy: braf_lr { - skeletonName = "BRAF_LR"; + skeletonName = "braf_lr"; sectionsInherit = "Car"; sections[]= { diff --git a/source/braf_soft/braf_land_rover/sounds.hpp b/source/braf_soft/braf_land_rover/sounds.hpp index 59d0dc8..b68961d 100644 --- a/source/braf_soft/braf_land_rover/sounds.hpp +++ b/source/braf_soft/braf_land_rover/sounds.hpp @@ -1,31 +1,31 @@ attenuationEffectType = "CarAttenuation"; //Attenuation in interior (Link to Attenuation.hpp in folder SOUNDS_F) -soundGetIn[]={"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_door",db-5,1}; -soundGetOut[]={"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_door",db-5,1, 40}; +soundGetIn[]={"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_door",db-5,1}; +soundGetOut[]={"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_door",db-5,1, 40}; soundDammage[]={"", db-5, 1}; -soundEngineOnInt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_start", db-8, 1.0}; -soundEngineOnExt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_start", db-7, 1.0, 200}; -soundEngineOffInt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_stop", db-8, 1.0}; -soundEngineOffExt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_stop", db-7, 1.0, 200}; +soundEngineOnInt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_start", db-8, 1.0}; +soundEngineOnExt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_start", db-7, 1.0, 200}; +soundEngineOffInt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_stop", db-8, 1.0}; +soundEngineOffExt[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_stop", db-7, 1.0, 200}; /* ---- CRASHES START ---- */ -buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200}; -buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200}; -buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200}; -buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200}; +buildCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200}; +buildCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200}; +buildCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200}; +buildCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200}; soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25}; -WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; -WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; -WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; -WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; +WoodCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; +WoodCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; +WoodCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; +WoodCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200}; soundWoodCrash[]={woodCrash0, 0.25, woodCrash1, 0.25, woodCrash2, 0.25, woodCrash3, 0.25}; -armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200}; -armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200}; -armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200}; -armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200}; +armorCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200}; +armorCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200}; +armorCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200}; +armorCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200}; soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25}; /* ---- CRASHES END ---- */ @@ -73,43 +73,43 @@ class Sounds class Idle_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_idle", db-13, 1, 150}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_idle", db-13, 1, 150}; frequency = 0.9 + HZ_IDLE*0.2; volume = engineOn*camPos*VOLUME_IDLE; }; class Engine { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_1400rpm", db-11,1, 200}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_1400rpm", db-11,1, 200}; frequency = 0.8 + HZ_RPM1*0.2; volume = engineOn*camPos*VOLUME_RPM1; }; class Engine1_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2000rpm", db-9,1, 240}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2000rpm", db-9,1, 240}; frequency = 0.8 + HZ_RPM2*0.2; volume = engineOn*camPos*VOLUME_RPM2; }; class Engine2_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2600rpm", db-8,1, 280}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2600rpm", db-8,1, 280}; frequency = 0.8 + HZ_RPM3*0.2; volume = engineOn*camPos*VOLUME_RPM3; }; class Engine3_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3200rpm", db-7,1, 320}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3200rpm", db-7,1, 320}; frequency = 0.8 + HZ_RPM4*0.2; volume = engineOn*camPos*VOLUME_RPM4; }; class Engine4_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3600rpm", db-6,1, 360}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3600rpm", db-6,1, 360}; frequency = 0.8 + HZ_RPM5*0.2; volume = engineOn*camPos*VOLUME_RPM5; }; class Engine5_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_4000rpm", db-5,1, 420}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_4000rpm", db-5,1, 420}; frequency = 0.95 + HZ_RPM6*0.15; volume = engineOn*camPos*VOLUME_RPM6; }; @@ -118,43 +118,43 @@ class Sounds class IdleThrust { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_idle_exhaust", db-6,1, 200}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_idle_exhaust", db-6,1, 200}; frequency = 0.9 + HZ_IDLE*0.2; volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_IDLE; }; class EngineThrust { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_1400rpm_exhaust", db-5,1, 250}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_1400rpm_exhaust", db-5,1, 250}; frequency = 0.8 + HZ_RPM1*0.2; volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM1; }; class Engine1_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2000rpm_exhaust", db-4,1, 280}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2000rpm_exhaust", db-4,1, 280}; frequency = 0.8 + HZ_RPM2*0.2; volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM2; }; class Engine2_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2600rpm_exhaust", db-3,1, 320}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_2600rpm_exhaust", db-3,1, 320}; frequency = 0.8 + HZ_RPM3*0.2; volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM3; }; class Engine3_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3200rpm_exhaust", db-2,1, 360}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3200rpm_exhaust", db-2,1, 360}; frequency = 0.8 + HZ_RPM4*0.2; volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM4; }; class Engine4_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3600rpm_exhaust", db0,1, 400}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_3600rpm_exhaust", db0,1, 400}; frequency = 0.8 + HZ_RPM5*0.3; volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM5; }; class Engine5_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_4000rpm_exhaust", db2,1, 450}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_ext_4000rpm_exhaust", db2,1, 450}; frequency = 0.9 + HZ_RPM6*0.2; volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM6; }; @@ -165,43 +165,43 @@ class Sounds class Idle_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_idle", db-15, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_idle", db-15, 1}; frequency = 0.9 + HZ_IDLE*0.2; volume = engineOn*(1-camPos)*VOLUME_IDLE; }; class Engine_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_1000rpm", db-14,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_1000rpm", db-14,1 }; frequency = 0.8 + HZ_RPM1*0.2; volume = engineOn*(1-camPos)*VOLUME_RPM1; }; class Engine1_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2000rpm", db-12,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2000rpm", db-12,1 }; frequency = 0.8 + HZ_RPM2*0.2; volume = engineOn*(1-camPos)*VOLUME_RPM2; }; class Engine2_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2600rpm", db-11,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2600rpm", db-11,1 }; frequency = 0.8 + HZ_RPM3*0.2; volume = engineOn*(1-camPos)*VOLUME_RPM3; }; class Engine3_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_3200rpm", db-10,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_3200rpm", db-10,1 }; frequency = 0.8 + HZ_RPM4*0.2; volume = engineOn*(1-camPos)*VOLUME_RPM4; }; class Engine4_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_4000rpm", db-9,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_4000rpm", db-9,1 }; frequency = 0.8 + HZ_RPM5*0.2; volume = engineOn*(1-camPos)*VOLUME_RPM5; }; class Engine5_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_5000rpm", db-6,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_5000rpm", db-6,1 }; frequency = 0.95 + HZ_RPM6*0.15; volume = engineOn*(1-camPos)*VOLUME_RPM6; }; @@ -210,43 +210,43 @@ class Sounds class IdleThrust_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_idle_exhaust", db-10,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_idle_exhaust", db-10,1 }; frequency = 0.9 + HZ_IDLE*0.2; volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_IDLE; }; class EngineThrust_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_1000rpm_exhaust", db-9,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_1000rpm_exhaust", db-9,1 }; frequency = 0.8 + HZ_RPM1*0.2; volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM1; }; class Engine1_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2000rpm_exhaust", db-8,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2000rpm_exhaust", db-8,1 }; frequency = 0.8 + HZ_RPM2*0.2; volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM2; }; class Engine2_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2600rpm_exhaust", db-7,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_2600rpm_exhaust", db-7,1 }; frequency = 0.8 + HZ_RPM3*0.2; volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM3; }; class Engine3_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_3200rpm_exhaust", db-6,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_3200rpm_exhaust", db-6,1 }; frequency = 0.8 + HZ_RPM4*0.2; volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM4; }; class Engine4_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_4000rpm_exhaust", db-5,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_4000rpm_exhaust", db-5,1 }; frequency = 0.8 + HZ_RPM5*0.3; volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM5; }; class Engine5_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_5000rpm_exhaust", db-4,1 }; + sound[] = {"a3\sounds_f\vehicles\soft\hatchback_01\hatchback_01_int_5000rpm_exhaust", db-4,1 }; frequency = 0.9 + HZ_RPM6*0.2; volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM6; }; @@ -265,43 +265,43 @@ class Sounds class TiresRockOut { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1", db-6, 1.0, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1", db-6, 1.0, 60}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1", db-6, 1.0, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1", db-6, 1.0, 60}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2", db-6, 1.0, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2", db-6, 1.0, 60}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2", db-6, 1.0, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2", db-6, 1.0, 60}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1", db-6, 1.0, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1", db-6, 1.0, 60}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2", db-6, 1.0, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2", db-6, 1.0, 60}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3", db-8, 1.0, 90}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\noise_ext_car_3", db-8, 1.0, 90}; frequency = "1"; volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; @@ -312,43 +312,43 @@ class Sounds class TiresRockIn { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1", db-6, 1.0}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1", db-6, 1.0}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2", db-6, 1.0}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\int-tires-sand2", db-6, 1.0}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2", db-6, 1.0}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2", db-6, 1.0}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2", db-6, 1.0}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\int-tires-mud2", db-6, 1.0}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1", db-6, 1.0}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1", db-6, 1.0}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { - sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2", db-6, 1.0}; + sound[] = {"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2", db-6, 1.0}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", db-12, 1.0}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\noise_int_car_3", db-12, 1.0}; frequency = "1"; volume = "(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)"; //Definition of inside sounds }; @@ -361,27 +361,27 @@ class Sounds class breaking_ext_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", db-3, 1, 80}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04", db-3, 1, 80}; frequency = 1; volume = engineOn*camPos*asphalt*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]); }; class acceleration_ext_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80}; frequency = 1; volume = engineOn*camPos*asphalt*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]); }; class turn_left_ext_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80}; frequency = 1; volume = engineOn*camPos*asphalt*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]); }; class turn_right_ext_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80}; frequency = 1; volume = engineOn*camPos*asphalt*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]); }; @@ -392,25 +392,25 @@ class Sounds class breaking_ext_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking", db-3, 1, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_14_dirt_breaking", db-3, 1, 60}; frequency = 1; volume = engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[1, 15]); }; class acceleration_ext_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_16_dirt_acceleration", db-3, 1, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_16_dirt_acceleration", db-3, 1, 60}; frequency = 1; volume = engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 1]); }; class turn_left_ext_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60}; frequency = 1; volume = engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[1, 15]); }; class turn_right_ext_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60}; frequency = 1; volume = engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[1, 15]); }; @@ -422,25 +422,25 @@ class Sounds class breaking_int_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int", db-10, 1}; frequency = 1; volume = engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]); }; class acceleration_int_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1}; frequency = 1; volume = engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]); }; class turn_left_int_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1}; frequency = 1; volume = engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]); }; class turn_right_int_road { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1}; frequency = 1; volume = engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]); }; @@ -450,25 +450,25 @@ class Sounds /*--------------------------------------------------------------------------------------------*/ class breaking_int_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_14_dirt_breaking_int", db-10, 1}; frequency = 1; volume = engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[-01, -0.4])*(Speed Factor[2, 15]); }; class acceleration_int_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_16_dirt_acceleration_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_16_dirt_acceleration_int", db-10, 1}; frequency = 1; volume = engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]); }; class turn_left_int_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1}; frequency = 1; volume = engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]); }; class turn_right_int_dirt { - sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1}; + sound[] = {"a3\sounds_f\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1}; frequency = 1; volume = engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]); }; diff --git a/source/braf_static/M101/Anim/model.cfg b/source/braf_static/M101/Anim/model.cfg index f4d7c31..2b198fb 100644 --- a/source/braf_static/M101/Anim/model.cfg +++ b/source/braf_static/M101/Anim/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/source/braf_static/M101/cfgMovesBasic.hpp b/source/braf_static/M101/cfgMovesBasic.hpp index 580d83a..88cc0a3 100644 --- a/source/braf_static/M101/cfgMovesBasic.hpp +++ b/source/braf_static/M101/cfgMovesBasic.hpp @@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic class Crew; class braf_LowTripod_Gunner: Crew { - file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm"; + file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_mg_butt: Crew { - file="\braf\braf_static\m101\Anim\mg_butt.rtm"; + file="\braf\braf_static\m101\anim\mg_butt.rtm"; connectTo[]= { "Static_Dead", @@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M2_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M2_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m2_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Commander: Crew { - file="\braf\braf_static\m101\Anim\M119_Commander.rtm"; + file="\braf\braf_static\m101\anim\m119_commander.rtm"; connectTo[]= { "Static_Dead", @@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M119_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m119_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Cargo: Crew { - file="\braf\braf_static\m101\Anim\M119_Cargo.rtm"; + file="\braf\braf_static\m101\anim\m119_cargo.rtm"; connectTo[]= { "Static_Dead", diff --git a/source/braf_static/M101/config.cpp b/source/braf_static/M101/config.cpp index fcb093e..71ab53a 100644 --- a/source/braf_static/M101/config.cpp +++ b/source/braf_static/M101/config.cpp @@ -2,10 +2,11 @@ #include "cfgMovesBasic.hpp" class CfgPatches { - class BRAF_m101 + class braf_m101 { - units[] = {"BRAF_m101_105mm"}; - weapons[] = {"BRAF_canhao_105mm"}; + author = "BRAF TEAM"; + units[] = {"braf_m101_105mm"}; + weapons[] = {"braf_canhao_105mm"}; requiredVersion = 0.01; requiredAddons[] = {"A3_Weapons_F_Mark"}; }; @@ -20,7 +21,7 @@ class CfgAmmo class Sh_155mm_AMOS : ShellBase { }; - class BRAF_Base_HE : Sh_155mm_AMOS + class braf_base_he : Sh_155mm_AMOS { cost = 100; artilleryLock = 1; @@ -35,7 +36,7 @@ class CfgAmmo indirectHit = 65; indirectHitRange = 15; }; - class BRAF_Base_WP : BRAF_Base_HE + class braf_base_wp : braf_base_he { hit = 60; typicalSpeed = 1300; @@ -53,11 +54,11 @@ class CfgAmmo // soundHit[] = {"\ca\weapons\data\sound\explosion\grenade_new1",3.16228,1}; }; class Sh_155mm_AMOS_LG; - class BRAF_Base_LASER : Sh_155mm_AMOS_LG + class braf_base_laser : Sh_155mm_AMOS_LG { }; class Flare_82mm_AMOS_White; - class BRAF_Base_ILLUM : Flare_82mm_AMOS_White + class braf_base_illum : Flare_82mm_AMOS_White { hit = 8; indirectHit = 0; @@ -75,7 +76,7 @@ class CfgAmmo CraterEffects = ""; }; class Smoke_120mm_AMOS_White; - class BRAF_Base_SMOKE : Smoke_120mm_AMOS_White + class braf_base_smoke : Smoke_120mm_AMOS_White { hit = 8; typicalSpeed = 1300; @@ -93,16 +94,16 @@ class CfgAmmo CraterEffects = ""; }; class Sh_120mm_APFSDS; - class BRAF_Base_AT : Sh_120mm_APFSDS + class braf_base_at : Sh_120mm_APFSDS { allowAgainstInfantry = 1; typicalSpeed = 1300; airfriction = "-3.96e-005"; hit = 350; - model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green"; + model = "\a3\weapons_f\data\bullettracer\shell_tracer_green"; }; - class BRAF_105mm_HE : Sh_155mm_AMOS + class braf_105mm_he : Sh_155mm_AMOS { artilleryLock = 1; typicalSpeed = 1300; @@ -111,7 +112,7 @@ class CfgAmmo indirectHitRange = 25; }; - class BRAF_105mm_WP : BRAF_105mm_HE + class braf_105mm_wp : braf_105mm_he { hit = 60; typicalSpeed = 1300; @@ -121,10 +122,10 @@ class CfgAmmo ExplosionEffects = "WPExplosion"; CraterEffects = "ExploAmmoCrater"; }; - class BRAF_105mm_LASER : Sh_155mm_AMOS_LG + class braf_105mm_laser : Sh_155mm_AMOS_LG { }; - class BRAF_105mm_ILLUM : Flare_82mm_AMOS_White + class braf_105mm_illum : Flare_82mm_AMOS_White { hit = 8; typicalSpeed = 1300; @@ -141,7 +142,7 @@ class CfgAmmo tracerStartTime = 0.1; tracerEndTime = 2.3; }; - class BRAF_105mm_SMOKE : Smoke_120mm_AMOS_White + class braf_105mm_smoke : Smoke_120mm_AMOS_White { hit = 8; typicalSpeed = 1300; @@ -170,40 +171,40 @@ class CfgMagazines { }; class 32Rnd_155mm_Mo_shells; - class BRAF_30Rnd_105mmHE_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine + class braf_30rnd_105mmhe_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine { scope = 2; displayName = "105mm HE"; - ammo = "BRAF_105mm_HE"; + ammo = "braf_105mm_he"; count = 30; nameSound = "heat"; initSpeed = 1100; displayNameShort = "FRAG HE"; muzzleImpulseFactor[] = {0.65, 0.65}; }; - class BRAF_30Rnd_105mmwp_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmwp_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm WP"; displayNameShort = "WP"; - ammo = "BRAF_105mm_WP"; + ammo = "braf_105mm_wp"; }; - class BRAF_30Rnd_105mmLASER_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmlaser_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm Laser Guided"; displayNameShort = "Laser Guided"; - ammo = "BRAF_105mm_LASER"; + ammo = "braf_105mm_laser"; }; - class BRAF_30Rnd_105mmsmoke_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmsmoke_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm Smoke"; displayNameShort = "Smoke"; - ammo = "BRAF_105mm_SMOKE"; + ammo = "braf_105mm_smoke"; }; - class BRAF_30Rnd_105mmilum_m101 : BRAF_30Rnd_105mmHE_m101 + class braf_30rnd_105mmilum_m101 : braf_30rnd_105mmhe_m101 { displayName = "105mm Ilumination"; displayNameShort = "Ilumination"; - ammo = "BRAF_105mm_ILLUM"; + ammo = "braf_105mm_illum"; }; }; @@ -270,34 +271,34 @@ class cfgWeapons }; }; }; - class BRAF_canhao_105mm : braf_w_d30 + class braf_canhao_105mm : braf_w_d30 { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = m101 105mm Cannon; magazines[] = { - "BRAF_30Rnd_105mmHE_m101", - "BRAF_30Rnd_105mmwp_m101", - "BRAF_30Rnd_105mmLASER_m101", - "BRAF_30Rnd_105mmsmoke_m101", - "BRAF_30Rnd_105mmilum_m101"}; + "braf_30rnd_105mmhe_m101", + "braf_30rnd_105mmwp_m101", + "braf_30rnd_105mmlaser_m101", + "braf_30rnd_105mmsmoke_m101", + "braf_30rnd_105mmilum_m101"}; }; class braf_w_m101 : braf_w_d30 { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = M101 105mm cc; magazines[] = { - "BRAF_30Rnd_105mmHE_m101", - "BRAF_30Rnd_105mmwp_m101", - "BRAF_30Rnd_105mmsmoke_m101", - "BRAF_30Rnd_105mmilum_m101"}; + "braf_30rnd_105mmhe_m101", + "braf_30rnd_105mmwp_m101", + "braf_30rnd_105mmsmoke_m101", + "braf_30rnd_105mmilum_m101"}; }; }; @@ -330,21 +331,21 @@ class CfgVehicles { }; - class BRAF_m101_105mm : StaticCannon + class braf_m101_105mm : StaticCannon { scope = 2; scopeCurator = 2; artilleryScanner = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; availableForSupportTypes[] = {"Artillery"}; - model = "\braf\braf_static\m101\BRAF_m101.p3d"; + model = "\braf\braf_static\m101\braf_m101.p3d"; displayName = M101 105mm; picture = "\braf\braf_static\m114\ico\m119_ca.paa"; icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa"; slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"}; side = 2; - faction = BRAF_ARMY; + faction = braf_army; crew = "braf_Soldier"; transportSoldier = 2; typicalCargo[] = {"braf_Soldier", "braf_Soldier"}; @@ -357,7 +358,7 @@ class CfgVehicles class recoil_source { source = "reload"; - weapon = "BRAF_canhao_105mm"; + weapon = "braf_canhao_105mm"; }; class mainGunT_source { @@ -449,8 +450,8 @@ class CfgVehicles gunnerGetInAction = ""; gunnerGetOutAction = ""; gunnerForceOptics = 0; - weapons[] = {"BRAF_canhao_105mm"}; - magazines[] = {"BRAF_30Rnd_105mmHE_m101", "BRAF_30Rnd_105mmwp_m101", "BRAF_30Rnd_105mmLASER_m101", "BRAF_30Rnd_105mmsmoke_m101", "BRAF_30Rnd_105mmilum_m101"}; + weapons[] = {"braf_canhao_105mm"}; + magazines[] = {"braf_30rnd_105mmhe_m101", "braf_30rnd_105mmwp_m101", "braf_30rnd_105mmlaser_m101", "braf_30rnd_105mmsmoke_m101", "braf_30rnd_105mmilum_m101"}; class ViewOptics : ViewOptics { initFov = 0.155; diff --git a/source/braf_static/M101/data/m101_1.rvmat b/source/braf_static/M101/data/m101_1.rvmat index 3668cd8..7793599 100644 --- a/source/braf_static/M101/data/m101_1.rvmat +++ b/source/braf_static/M101/data/m101_1.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M101\data\m101_1_nohq.paa"; + texture = "braf\braf_static\m101\data\m101_1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M101\data\m101_1_smdi.paa"; + texture = "braf\braf_static\m101\data\m101_1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M101/data/m101_2.rvmat b/source/braf_static/M101/data/m101_2.rvmat index 400658a..2e32e8f 100644 --- a/source/braf_static/M101/data/m101_2.rvmat +++ b/source/braf_static/M101/data/m101_2.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M101\data\m101_2_nohq.paa"; + texture = "braf\braf_static\m101\data\m101_2_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M101\data\m101_2_smdi.paa"; + texture = "braf\braf_static\m101\data\m101_2_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M101/data/m101_ext.rvmat b/source/braf_static/M101/data/m101_ext.rvmat index eb719b9..d9f2d31 100644 --- a/source/braf_static/M101/data/m101_ext.rvmat +++ b/source/braf_static/M101/data/m101_ext.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M101\data\m101_ext_nohq.paa"; + texture = "braf\braf_static\m101\data\m101_ext_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M101\data\m101_ext_smdi.paa"; + texture = "braf\braf_static\m101\data\m101_ext_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M101/model.cfg b/source/braf_static/M101/model.cfg index 2617d12..3d53af8 100644 --- a/source/braf_static/M101/model.cfg +++ b/source/braf_static/M101/model.cfg @@ -7,7 +7,7 @@ class cfgSkeletons skeletonInherit = ""; skeletonBones[] = {}; }; - class BRAF_m101StaticWeapon: Default + class braf_m101staticweapon: Default { isDiscrete=1; skeletonInherit="Default"; @@ -27,10 +27,10 @@ class cfgSkeletons "damagehideRecoil","recoil" }; }; - class BRAF_m101: BRAF_m101StaticWeapon + class braf_m101: braf_m101staticweapon { isDiscrete = 1; - skeletonInherit = "BRAF_m101StaticWeapon"; + skeletonInherit = "braf_m101staticweapon"; skeletonBones[]= { "leftT","", @@ -51,13 +51,13 @@ class CfgModels sectionsInherit=""; skeletonName = ""; }; - class BRAF_m101StaticWeapon: Default + class braf_m101staticweapon: Default { sections[]= { "zasleh","zbytek" }; - skeletonName="BRAF_m101StaticWeapon"; + skeletonName="braf_m101staticweapon"; class Animations { class MainTurret @@ -162,7 +162,7 @@ class CfgModels }; }; - class BRAF_m101Cannon: BRAF_m101StaticWeapon + class braf_m101cannon: braf_m101staticweapon { class Animations: Animations { @@ -271,9 +271,9 @@ class CfgModels // recoils shake END }; }; - class BRAF_m101: BRAF_m101Cannon + class braf_m101: braf_m101cannon { - skeletonName="BRAF_m101"; + skeletonName="braf_m101"; class Animations { class MainTurret diff --git a/source/braf_static/M114/cfgMovesBasic.hpp b/source/braf_static/M114/cfgMovesBasic.hpp index 580d83a..88cc0a3 100644 --- a/source/braf_static/M114/cfgMovesBasic.hpp +++ b/source/braf_static/M114/cfgMovesBasic.hpp @@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic class Crew; class braf_LowTripod_Gunner: Crew { - file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm"; + file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_mg_butt: Crew { - file="\braf\braf_static\m101\Anim\mg_butt.rtm"; + file="\braf\braf_static\m101\anim\mg_butt.rtm"; connectTo[]= { "Static_Dead", @@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M2_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M2_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m2_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Commander: Crew { - file="\braf\braf_static\m101\Anim\M119_Commander.rtm"; + file="\braf\braf_static\m101\anim\m119_commander.rtm"; connectTo[]= { "Static_Dead", @@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Gunner: Crew { - file="\braf\braf_static\m101\Anim\M119_Gunner.rtm"; + file="\braf\braf_static\m101\anim\m119_gunner.rtm"; connectTo[]= { "Static_Dead", @@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic }; class braf_M119_Cargo: Crew { - file="\braf\braf_static\m101\Anim\M119_Cargo.rtm"; + file="\braf\braf_static\m101\anim\m119_cargo.rtm"; connectTo[]= { "Static_Dead", diff --git a/source/braf_static/M114/config.cpp b/source/braf_static/M114/config.cpp index ce404fe..b3aeda5 100644 --- a/source/braf_static/M114/config.cpp +++ b/source/braf_static/M114/config.cpp @@ -4,6 +4,7 @@ class CfgPatches { class braf_m114 { + author = "BRAF TEAM"; units[] = {"braf_m114_155mm"}; weapons[] = {"braf_canhao_155mm"}; requiredVersion = 0.01; @@ -99,7 +100,7 @@ class CfgAmmo typicalSpeed = 1300; airfriction = "-3.96e-005"; hit = 350; - model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green"; + model = "\a3\weapons_f\data\bullettracer\shell_tracer_green"; }; class braf_155mm_HE : Sh_155mm_AMOS @@ -274,7 +275,7 @@ class cfgWeapons { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = M114 155mm Cannon; magazines[] = @@ -289,7 +290,7 @@ class cfgWeapons { scope = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; displayName = M114 155mm cc; magazines[] = @@ -325,7 +326,7 @@ class CfgVehicles scopeCurator = 2; artilleryScanner = 1; dlc = "BRAF"; - author = "BRAF"; + author = "BRAF TEAM"; availableForSupportTypes[] = {"Artillery"}; model = "\braf\braf_static\m114\braf_m114.p3d"; displayName = M114 155mm; @@ -333,7 +334,7 @@ class CfgVehicles icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa"; slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"}; side = 2; - faction = BRAF_ARMY; + faction = braf_army; crew = "braf_Soldier"; transportSoldier = 2; typicalCargo[] = {"braf_Soldier", "braf_Soldier"}; diff --git a/source/braf_static/M114/data/m114.rvmat b/source/braf_static/M114/data/m114.rvmat index 2409ed7..f813a2d 100644 --- a/source/braf_static/M114/data/m114.rvmat +++ b/source/braf_static/M114/data/m114.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M114/data/m114_1.rvmat b/source/braf_static/M114/data/m114_1.rvmat index 056069f..dd805bd 100644 --- a/source/braf_static/M114/data/m114_1.rvmat +++ b/source/braf_static/M114/data/m114_1.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_1_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_1_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_1_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_1_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M114/data/m114_3.rvmat b/source/braf_static/M114/data/m114_3.rvmat index afcac90..8eea5d3 100644 --- a/source/braf_static/M114/data/m114_3.rvmat +++ b/source/braf_static/M114/data/m114_3.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_3_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_3_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_3_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_3_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M114/data/m114_toc.rvmat b/source/braf_static/M114/data/m114_toc.rvmat index 8e5f986..4a39336 100644 --- a/source/braf_static/M114/data/m114_toc.rvmat +++ b/source/braf_static/M114/data/m114_toc.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\m114_toc_nohq.paa"; + texture = "braf\braf_static\m114\data\m114_toc_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\m114_toc_smdi.paa"; + texture = "braf\braf_static\m114\data\m114_toc_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M114/data/m119.rvmat b/source/braf_static/M114/data/m119.rvmat index fe963bf..cadca3a 100644 --- a/source/braf_static/M114/data/m119.rvmat +++ b/source/braf_static/M114/data/m119.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_static\M114\data\m119_ti_ca.paa"; + texture="braf\braf_static\m114\data\m119_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="super"; VertexShaderID="super"; class Stage1 { - texture="braf\braf_static\M114\data\m119_nohq.paa"; + texture="braf\braf_static\m114\data\m119_nohq.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\M114\data\body_smdi.paa"; + texture="braf\braf_static\m114\data\body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_static/M114/data/m119_damage.rvmat b/source/braf_static/M114/data/m119_damage.rvmat index 4b224b8..59b14a0 100644 --- a/source/braf_static/M114/data/m119_damage.rvmat +++ b/source/braf_static/M114/data/m119_damage.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\M114\data\m119_nohq.paa"; + texture="braf\braf_static\m114\data\m119_nohq.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_static\M114\data\damage_metal_basicArmor_dt.paa"; + texture="braf\braf_static\m114\data\damage_metal_basicarmor_dt.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\M114\data\body_smdi.paa"; + texture="braf\braf_static\m114\data\body_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_static/M114/data/m119_destruct.rvmat b/source/braf_static/M114/data/m119_destruct.rvmat index 6791838..36e5856 100644 --- a/source/braf_static/M114/data/m119_destruct.rvmat +++ b/source/braf_static/M114/data/m119_destruct.rvmat @@ -8,7 +8,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_static\M114\data\m119_nohq.paa"; + texture="braf\braf_static\m114\data\m119_nohq.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="braf\braf_static\M114\data\destruct_plech_half_dt.paa"; + texture="braf\braf_static\m114\data\destruct_plech_half_dt.paa"; uvSource="tex"; class uvTransform { @@ -32,7 +32,7 @@ class Stage2 }; class Stage3 { - texture="braf\braf_static\M114\data\destruct_plech_full_mc.paa"; + texture="braf\braf_static\m114\data\destruct_plech_full_mc.paa"; uvSource="tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_static\M114\data\destruct_plech_full_smdi.paa"; + texture="braf\braf_static\m114\data\destruct_plech_full_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_static/M114/data/zelena.rvmat b/source/braf_static/M114/data/zelena.rvmat index f76675b..b76a26e 100644 --- a/source/braf_static/M114/data/zelena.rvmat +++ b/source/braf_static/M114/data/zelena.rvmat @@ -16,7 +16,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_static\M114\data\zelena_nohq.paa"; + texture = "braf\braf_static\m114\data\zelena_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -64,7 +64,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_static\M114\data\zelena_smdi.paa"; + texture = "braf\braf_static\m114\data\zelena_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_static/M114/model.cfg b/source/braf_static/M114/model.cfg index 7d130a5..73252d2 100644 --- a/source/braf_static/M114/model.cfg +++ b/source/braf_static/M114/model.cfg @@ -7,7 +7,7 @@ class cfgSkeletons skeletonInherit = ""; skeletonBones[] = {}; }; - class BRAF_M114StaticWeapon: Default + class braf_m114staticweapon: Default { isDiscrete=1; skeletonInherit="Default"; @@ -27,10 +27,10 @@ class cfgSkeletons "damagehideRecoil","recoil" }; }; - class BRAF_M114: BRAF_M114StaticWeapon + class braf_m114: braf_m114staticweapon { isDiscrete = 1; - skeletonInherit = "BRAF_M114StaticWeapon"; + skeletonInherit = "braf_m114staticweapon"; skeletonBones[]= { "leftT","", @@ -51,13 +51,13 @@ class CfgModels sectionsInherit=""; skeletonName = ""; }; - class BRAF_M114StaticWeapon: Default + class braf_m114staticweapon: Default { sections[]= { "zasleh","zbytek" }; - skeletonName="BRAF_M114StaticWeapon"; + skeletonName="braf_m114staticweapon"; class Animations { class MainTurret @@ -162,7 +162,7 @@ class CfgModels }; }; - class BRAF_M114Cannon: BRAF_M114StaticWeapon + class braf_m114cannon: braf_m114staticweapon { class Animations: Animations { @@ -271,9 +271,9 @@ class CfgModels // recoils shake END }; }; - class BRAF_M114: BRAF_M114Cannon + class braf_m114: braf_m114cannon { - skeletonName="BRAF_M114"; + skeletonName="braf_m114"; class Animations { class MainTurret diff --git a/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp b/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp index d808eb8..cb65c95 100644 --- a/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp +++ b/source/braf_tracked/BRAF_Tracked_Optics/optics.hpp @@ -11,7 +11,7 @@ class RCWSOptics; class Optics_Armored; /*class RscInGameUI { class RscOptics_MBT_01_gunner; - class BRAF_RscOptics_EE9_gunner : RscOptics_MBT_01_gunner { + class braf_rscoptics_ee9_gunner : RscOptics_MBT_01_gunner { idd = 300; controls[] = { "CA_Zeroing", @@ -27,7 +27,7 @@ class Optics_Armored; class HScrollbar : HScrollbar { height = 0; }; - x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y = "0*(0.025*SafezoneH)+(SafezoneY)"; w = "53.5*(0.01875*SafezoneH)"; h = "40*(0.025*SafezoneH)"; @@ -42,8 +42,8 @@ class Optics_Armored; y = "3.5*(0.025*SafezoneH)"; w = "6*(0.01875*SafezoneH)"; h = "6*(0.025*SafezoneH)"; - imageHull = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa"; - imageTurret = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa"; + imageHull = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa"; + imageTurret = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa"; imageObsTurret = "#(rgb,8,8,3)color(0,0,0,0)"; imageGun = "#(rgb,8,8,3)color(0,0,0,0)"; }; @@ -51,7 +51,7 @@ class Optics_Armored; }; class CA_APC_WFOV_mode_group : RscControlsGroupNoScrollbars { idc = 163; - x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y = "0*(0.025*SafezoneH)+(SafezoneY)"; w = "53.5*(0.01875*SafezoneH)"; h = "40*(0.025*SafezoneH)"; @@ -72,7 +72,7 @@ class Optics_Armored; }; class CA_APC_NFOV_mode_group : RscControlsGroupNoScrollbars { idc = 162; - x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y = "0*(0.025*SafezoneH)+(SafezoneY)"; w = "53.5*(0.01875*SafezoneH)"; h = "40*(0.025*SafezoneH)"; @@ -92,7 +92,7 @@ class Optics_Armored; }; }; }; - class BRAF_RscOptics_LMV_gunner : RscOptics_MBT_01_gunner { + class braf_rscoptics_lmv_gunner : RscOptics_MBT_01_gunner { idd = 300; controls[] = { "CA_Zeroing", @@ -108,7 +108,7 @@ class Optics_Armored; class HScrollbar : HScrollbar { height = 0; }; - x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y = "0*(0.025*SafezoneH)+(SafezoneY)"; w = "53.5*(0.01875*SafezoneH)"; h = "40*(0.025*SafezoneH)"; @@ -123,8 +123,8 @@ class Optics_Armored; y = "3.5*(0.025*SafezoneH)"; w = "6*(0.01875*SafezoneH)"; h = "6*(0.025*SafezoneH)"; - imageHull = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorHull.paa"; - imageTurret = "A3\Ui_f\data\IGUI\RscIngameUI\RscOptics\turretIndicatorTurret.paa"; + imageHull = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorhull.paa"; + imageTurret = "a3\ui_f\data\igui\rscingameui\rscoptics\turretindicatorturret.paa"; imageObsTurret = "#(rgb,8,8,3)color(0,0,0,0)"; imageGun = "#(rgb,8,8,3)color(0,0,0,0)"; }; @@ -132,7 +132,7 @@ class Optics_Armored; }; class CA_APC_WFOV_mode_group : RscControlsGroupNoScrollbars { idc = 163; - x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y = "0*(0.025*SafezoneH)+(SafezoneY)"; w = "53.5*(0.01875*SafezoneH)"; h = "40*(0.025*SafezoneH)"; @@ -153,7 +153,7 @@ class Optics_Armored; }; class CA_APC_NFOV_mode_group : RscControlsGroupNoScrollbars { idc = 162; - x = "0*(0.01875*SafezoneH)+(SafezoneX+((SafezoneW-SafezoneH)/2))"; + x = "0*(0.01875*safezoneh)+(safezonex+((safezonew-safezoneh)/2))"; y = "0*(0.025*SafezoneH)+(SafezoneY)"; w = "53.5*(0.01875*SafezoneH)"; h = "40*(0.025*SafezoneH)"; @@ -181,11 +181,11 @@ class braf_m41_gunner_optics : Optics_Armored { maxFov = "(36 / 120)"; visionMode[] = { "Normal" }; thermalMode[] = {}; - gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_w.p3d"; + gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_w.p3d"; gunnerOpticsEffect[] = {}; }; class Medium : Wide { - gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_m.p3d"; + gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_m.p3d"; initFov = "(150 * 0.05625 / 120)"; minFov = "(150 * 0.05625 / 120)"; maxFov = "(150 * 0.05625 / 120)"; diff --git a/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp b/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp index de72ec7..e559c35 100644 --- a/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp +++ b/source/braf_tracked/BRAF_Tracked_Weap/ammo.hpp @@ -5,16 +5,16 @@ class cfgAmmo { class ammo_Penetrator_120mm; //M41A M32A1 76 mm shells - class BRAF_76mm_HEAT_M : Sh_120mm_HEAT_MP { + class braf_76mm_heat_m : Sh_120mm_HEAT_MP { hit = 71.25; - submunitionAmmo = "BRAF_ammo_Penetrator_76mm"; + submunitionAmmo = "braf_ammo_penetrator_76mm"; indirectHit = 22.7; indirectHitRange = 3.5; dangerRadiusHit = 120; suppressionRadiusHit = 24; cost = 375; }; - class BRAF_76mm_HE_M : Sh_120mm_HE { + class braf_76mm_he_m : Sh_120mm_HE { hit = 180; indirectHit = 45; indirectHitRange = 6; @@ -24,7 +24,7 @@ class cfgAmmo { cost = 225; caliber = 6.3; }; - class BRAF_76mm_APFSDS_M : Sh_120mm_APFSDS { + class braf_76mm_apfsds_m : Sh_120mm_APFSDS { hit = 375; indirectHit = 11.5; indirectHitRange = 0.5; @@ -32,7 +32,7 @@ class cfgAmmo { suppressionRadiusHit = 13.5; cost = 375; }; - class BRAF_ammo_Penetrator_76mm : ammo_Penetrator_120mm { + class braf_ammo_penetrator_76mm : ammo_Penetrator_120mm { caliber = 30; hit = 382.5; }; diff --git a/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp b/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp index 87d2662..ee5bf6e 100644 --- a/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp +++ b/source/braf_tracked/BRAF_Tracked_Weap/magazines.hpp @@ -2,12 +2,12 @@ class CfgMagazines { class VehicleMagazine; //M41A M32A1 76 mm magazines - class BRAF_11Rnd_76mm_HEAT : VehicleMagazine { - author = "BRAF Team"; + class braf_11rnd_76mm_heat : VehicleMagazine { + author = "BRAF TEAM"; displayName = "11 Rounds HEAT 76mm Shells"; displayNameShort = "11 Rnds HEAT 76mm"; displayNameMFDFormat = "HEAT-MP"; - ammo = "BRAF_76mm_HEAT_M"; + ammo = "braf_76mm_heat_m"; initSpeed = 900; count = 11; maxLeadSpeed = 25; @@ -15,18 +15,18 @@ class CfgMagazines { nameSound = "cannon"; muzzleImpulseFactor[] = { 0.5, 3 }; }; - class BRAF_11Rnd_76mm_HE : BRAF_11Rnd_76mm_HEAT { + class braf_11rnd_76mm_he : braf_11rnd_76mm_heat { displayName = "11 Rounds HE 76mm Shells"; displayNameShort = "11 Rnds HE 76mm"; displayNameMFDFormat = "HE"; - ammo = "BRAF_76mm_HE_M"; + ammo = "braf_76mm_he_m"; initSpeed = 700; muzzleImpulseFactor[] = { 1, 6 }; }; - class BRAF_11Rnd_76mm_APFSDS : BRAF_11Rnd_76mm_HEAT { + class braf_11rnd_76mm_apfsds : braf_11rnd_76mm_heat { displayName = "11 Rounds APFSDS 76mm Flechette"; displayNameShort = "11 Rnds APFSDS 76mm"; - ammo = "BRAF_76mm_APFSDS_M"; + ammo = "braf_76mm_apfsds_m"; initSpeed = 1680; muzzleImpulseFactor[] = { 0.5, 3 }; }; diff --git a/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp b/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp index 6f8bd2a..b0dc8b0 100644 --- a/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp +++ b/source/braf_tracked/BRAF_Tracked_Weap/weapons.hpp @@ -1,14 +1,14 @@ class CfgWeapons { - class BRAF_90mm; - class BRAF_MAG_VEH; + class braf_90mm; + class braf_mag_veh; //M41A - class BRAF_76mm_M41A : BRAF_90mm { + class braf_76mm_m41a : braf_90mm { displayName = "M32A1 76 mm"; magazines[] = { - "BRAF_11Rnd_76mm_HEAT", - "BRAF_11Rnd_76mm_HE", - "BRAF_11Rnd_76mm_APFSDS" + "braf_11rnd_76mm_heat", + "braf_11rnd_76mm_he", + "braf_11rnd_76mm_apfsds" }; class GunParticles { class FirstEffect { @@ -18,13 +18,13 @@ class CfgWeapons { }; }; }; - class BRAF_M1919A4_M41A : BRAF_MAG_VEH { + class braf_m1919a4_m41a : braf_mag_veh { displayName = "M1919A4"; }; //M41C - class BRAF_90MM_M41C : BRAF_90mm { - displayName = "Ca 76/90 M32 BR2"; + class braf_90mm_m41c : braf_90mm { + displayName = "ca 76/90 m32 br2"; class GunParticles { class FirstEffect { effectName = "CannonFired"; diff --git a/source/braf_tracked/M113/braf_m113.hpp b/source/braf_tracked/M113/braf_m113.hpp index 8a629c5..b7318af 100644 --- a/source/braf_tracked/M113/braf_m113.hpp +++ b/source/braf_tracked/M113/braf_m113.hpp @@ -1,5 +1,5 @@ class braf_m113_base : Tank_F { - author = "BRAF Team"; + author = "BRAF TEAM"; expansion = 3; dlc = "BRAF"; scope = 0; @@ -23,7 +23,7 @@ class braf_m113_base : Tank_F { viewDriverInExternal = 1; tracksSpeed = 3; picture = "\braf\braf_tracked\m113\ui\m113br_ui.paa"; - editorPreview = "\braf\braf_insignia\editorpreview\armored\BRAF_army_m113br.jpg"; + editorPreview = "\braf\braf_insignia\editorpreview\armored\braf_army_m113br.jpg"; Icon = "\braf\braf_tracked\m113\ui\icon_m113_ca.paa"; mapSize = 5; displayName = "BRAF_M113_Base"; @@ -261,23 +261,23 @@ class braf_m113_base : Tank_F { class AnimationSources : AnimationSources { class ReloadAnim { source = "reload"; - weapon = "Braf_Vhmg_M2_static"; + weapon = "braf_vhmg_m2_static"; }; class ReloadMagazine { source = "reloadmagazine"; - weapon = "Braf_Vhmg_M2_static"; + weapon = "braf_vhmg_m2_static"; }; class Revolving { source = "revolving"; - weapon = "Braf_Vhmg_M2_static"; + weapon = "braf_vhmg_m2_static"; }; class muzzle_rot_main { source = "ammorandom"; - weapon = "Braf_Vhmg_M2_static"; + weapon = "braf_vhmg_m2_static"; }; class muzzle_hide_main { source = "reload"; - weapon = "Braf_Vhmg_M2_static"; + weapon = "braf_vhmg_m2_static"; }; class hatchTop { source = "user"; @@ -325,19 +325,19 @@ class braf_m113_base : Tank_F { initElev = 0; soundServo[] = { "", "db-50", 1.0 }; weapons[] = { - "Braf_Vhmg_M2_static", + "braf_vhmg_m2_static", "SmokeLauncher" }; magazines[] = { - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M", - "Braf_100Rnd_127x99_M", + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m", + "braf_100rnd_127x99_m", "SmokeLauncherMag" }; - gunnerOpticsModel = "\a3\Weapons_f\reticle\optics_empty"; + gunnerOpticsModel = "\a3\weapons_f\reticle\optics_empty"; gunnerForceOptics = 0; gunnerOpticsShowCursor = 0; gunnerOutOpticsShowCursor = 0; @@ -371,45 +371,45 @@ class braf_m113_base : Tank_F { "a3\data_f\default.rvmat", "a3\data_f\default_destruct.rvmat", - "braf\braf_tracked\M113\Data\track.rvmat", - "braf\braf_tracked\M113\Data\track_damage.rvmat", - "braf\braf_tracked\M113\Data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat", + "braf\braf_tracked\m113\data\track_damage.rvmat", + "braf\braf_tracked\m113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\577_interior.rvmat", - "braf\braf_tracked\M113\data\577_interior_damage.rvmat", - "braf\braf_tracked\M113\data\577_interior_destruct.rvmat", + "braf\braf_tracked\m113\data\577_interior.rvmat", + "braf\braf_tracked\m113\data\577_interior_damage.rvmat", + "braf\braf_tracked\m113\data\577_interior_destruct.rvmat", - "braf\braf_tracked\M113\data\577_main.rvmat", - "braf\braf_tracked\M113\data\577_main_damage.rvmat", - "braf\braf_tracked\M113\data\577_main_destruct.rvmat", + "braf\braf_tracked\m113\data\577_main.rvmat", + "braf\braf_tracked\m113\data\577_main_damage.rvmat", + "braf\braf_tracked\m113\data\577_main_destruct.rvmat", - "braf\braf_tracked\M113\data\m163.rvmat", - "braf\braf_tracked\M113\data\m163_damage.rvmat", - "braf\braf_tracked\M113\data\m163_destruct.rvmat", + "braf\braf_tracked\m113\data\m163.rvmat", + "braf\braf_tracked\m113\data\m163_damage.rvmat", + "braf\braf_tracked\m113\data\m163_destruct.rvmat", - "braf\braf_tracked\M113\data\interior.rvmat", - "braf\braf_tracked\M113\data\interior_damage.rvmat", - "braf\braf_tracked\M113\data\interior_destruct.rvmat", + "braf\braf_tracked\m113\data\interior.rvmat", + "braf\braf_tracked\m113\data\interior_damage.rvmat", + "braf\braf_tracked\m113\data\interior_destruct.rvmat", - "braf\braf_tracked\M113\data\accessories.rvmat", - "braf\braf_tracked\M113\data\accessories_damage.rvmat", - "braf\braf_tracked\M113\data\accessories_destruct.rvmat", + "braf\braf_tracked\m113\data\accessories.rvmat", + "braf\braf_tracked\m113\data\accessories_damage.rvmat", + "braf\braf_tracked\m113\data\accessories_destruct.rvmat", - "braf\braf_tracked\M113\data\panel.rvmat", - "braf\braf_tracked\M113\data\panel_damage.rvmat", - "braf\braf_tracked\M113\data\panel_destruct.rvmat", + "braf\braf_tracked\m113\data\panel.rvmat", + "braf\braf_tracked\m113\data\panel_damage.rvmat", + "braf\braf_tracked\m113\data\panel_destruct.rvmat", - "braf\braf_tracked\M113\data\track.rvmat", - "braf\braf_tracked\M113\data\track_damage.rvmat", - "braf\braf_tracked\M113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat", + "braf\braf_tracked\m113\data\track_damage.rvmat", + "braf\braf_tracked\m113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\main.rvmat", - "braf\braf_tracked\M113\data\main_damage.rvmat", - "braf\braf_tracked\M113\data\main_destruct.rvmat", + "braf\braf_tracked\m113\data\main.rvmat", + "braf\braf_tracked\m113\data\main_damage.rvmat", + "braf\braf_tracked\m113\data\main_destruct.rvmat", - "braf\braf_tracked\M113\data\unique.rvmat", - "braf\braf_tracked\M113\data\unique_damage.rvmat", - "braf\braf_tracked\M113\data\unique_destruct.rvmat" + "braf\braf_tracked\m113\data\unique.rvmat", + "braf\braf_tracked\m113\data\unique_damage.rvmat", + "braf\braf_tracked\m113\data\unique_destruct.rvmat" }; }; driverAction = "CUP_M113_Driver_EP1"; // animar @@ -431,7 +431,7 @@ class braf_m113_base : Tank_F { "CUP_M113_Cargo03_EP1", "CUP_M113_Cargo01_EP1" }; - model = "braf\braf_tracked\M113\braf_m113br.p3d"; + model = "braf\braf_tracked\m113\braf_m113br.p3d"; canFloat = 1; initCargoAngleY = 90; threat[] = { 0.9, 0.6, 0.6 }; @@ -564,7 +564,7 @@ class braf_m113_base : Tank_F { class hatchTop_Open { userActionID = 60; /// ID for some scripts displayName = "Open hatch"; /// what is displayed in action menu - displayNameDefault = ""; // what is displayed under the cursor (icon in this case) + displayNameDefault = ""; // what is displayed under the cursor (icon in this case) position = ""; /// start of radius where action is available condition = "this doorPhase 'hatchTop' < 0.5 AND Alive(this) AND (player in crew this)"; /// only openable from inside and when closed statement = "this animateDoor ['hatchTop', 1]"; /// sets animation source Doors to 1 via interpolation @@ -592,16 +592,16 @@ class braf_m113_base : Tank_F { class eb_01 { displayName = "Brazilian Army Modern"; textures[] = { - "\braf\braf_tracked\m113\data\main_CO.paa", - "\braf\braf_tracked\m113\data\unique_CO.paa", + "\braf\braf_tracked\m113\data\main_co.paa", + "\braf\braf_tracked\m113\data\unique_co.paa", "\braf\braf_tracked\m113\data\accessories_co.paa" }; }; class eb_02 { displayName = "Brazilian Army Old"; textures[] = { - "\braf\braf_tracked\m113\data\old\main_CO.paa", - "\braf\braf_tracked\m113\data\old\unique_CO.paa", + "\braf\braf_tracked\m113\data\old\main_co.paa", + "\braf\braf_tracked\m113\data\old\unique_co.paa", "\braf\braf_tracked\m113\data\old\accessories_co.paa" }; }; @@ -613,8 +613,8 @@ class braf_army_m113br : braf_m113_base { scopeCurator = 2; side = 2; displayName = "FMC M113 BR"; - model = "braf\braf_tracked\M113\braf_m113br.p3d"; - faction = "BRAF_ARMY"; + model = "braf\braf_tracked\m113\braf_m113br.p3d"; + faction = "braf_army"; crew = "braf_army_crewman_regular_2000"; animationList[] = { "acav_turret_hide", 0, @@ -624,8 +624,8 @@ class braf_army_m113br : braf_m113_base { "braf_hiaf_crewman_regular_2000", "braf_hiaf_crewman_regular_2000", "braf_hiaf_crewman_regular_2000" }; hiddenSelectionsTextures[] = { - "braf\braf_tracked\M113\data\main_CO.paa", - "braf\braf_tracked\M113\data\unique_CO.paa", + "braf\braf_tracked\m113\data\main_co.paa", + "braf\braf_tracked\m113\data\unique_co.paa", "braf\braf_tracked\m113\data\accessories_co.paa" }; class TransportMagazines { @@ -673,7 +673,7 @@ class braf_army_m577 : braf_army_m113br { hasGunner = 0; hasCommander = 0; model = "\braf\braf_tracked\m113\braf_m577.p3d"; - editorPreview = "\braf\braf_insignia\editorpreview\armored\BRAF_army_m577.jpg"; + editorPreview = "\braf\braf_insignia\editorpreview\armored\braf_army_m577.jpg"; driverIsCommander = 1; weapons[] = { "TruckHorn" }; cargoProxyIndexes[] = { 1, 2, 3, 4 }; @@ -767,9 +767,9 @@ class braf_army_m577 : braf_army_m113br { class TextureSources { /*class merdc { displayName = "MERDC"; - author = "CWR III Modification"; + author = "BRAF TEAM"; textures[] = { - "\braf\braf_tracked\m113\data\variants\577_main_merdc_CO.paa", + "\braf\braf_tracked\m113\data\variants\577_main_merdc_co.paa", "\braf\braf_tracked\m113\data\variants\main_merdc_co.paa", "\braf\braf_tracked\m113\data\variants\unique_merdc_co.paa", "" @@ -780,18 +780,18 @@ class braf_army_m577 : braf_army_m113br { }; /* -class BRAF_M113_Med_Base : BRAF_M113_Base { +class braf_m113_med_base : BRAF_M113_Base { }; -class BRAF_M163_Base : BRAF_M113_Base { +class braf_m163_base : BRAF_M113_Base { }; -class BRAF_m113a3 : BRAF_M113_Base +class braf_m113a3 : BRAF_M113_Base { accuracy=0.3; - author="BRAF"; + author = "BRAF TEAM"; crew="cwr3_b_soldier_crew"; displayName="M113A3"; dlc="cwr3_dlc"; - editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a3.jpg"; + editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a3.jpg"; faction="cwr3_faction_usa"; hiddenSelections[]= { @@ -802,15 +802,15 @@ class BRAF_m113a3 : BRAF_M113_Base }; hiddenSelectionsTextures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "" }; - icon="braf\braf_tracked\M113\ui\icon_m113a3_ca.paa"; - model="braf\braf_tracked\M113\BRAF_m113a3.p3d"; + icon="braf\braf_tracked\m113\ui\icon_m113a3_ca.paa"; + model="braf\braf_tracked\m113\braf_m113a3.p3d"; maximumLoad=5000; - picture="braf\braf_tracked\M113\ui\picture_m113a3_ca.paa"; + picture="braf\braf_tracked\m113\ui\picture_m113a3_ca.paa"; scope=2; scopeCurator=2; side=1; @@ -860,12 +860,12 @@ class BRAF_m113a3 : BRAF_M113_Base class EB { displayName="Brazilian Army"; - author="BRAF"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "" }; factions[]={}; @@ -885,8 +885,8 @@ class BRAF_m113a3 : BRAF_M113_Base class top_door_open { userActionID = 60; /// ID for some scripts - displayname ="Open top Door"; /// what is displayed in action menu - displayNameDefault = ""; /// what is displayed under the cursor (icon in this case) + displayname ="open top door"; /// what is displayed in action menu + displayNameDefault = ""; /// what is displayed under the cursor (icon in this case) position = ""; /// start of radius where action is available condition = "this doorPhase ""top_door"" < 0.5 AND Alive(this) AND (player in crew this)"; /// only openable from inside and when closed statement = "this animateDoor ['top_door', 1]"; /// sets animation source Doors to 1 via interpolation @@ -900,7 +900,7 @@ class BRAF_m113a3 : BRAF_M113_Base class top_door_close: top_door_open { userActionID = 61; - displayname = "Close top Door"; + displayname = "close top door"; textToolTip = "Close Top"; condition = "this doorPhase ""top_door"" > 0.5 AND Alive(this) AND (player in crew this)"; statement = "this animateDoor ['top_door', 0]"; @@ -912,16 +912,16 @@ class BRAF_m113a3 : BRAF_M113_Base mat[] = { "a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat", - "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat", - "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat", - "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat", - "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat", - "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat", - "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat", - "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat", - "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat" + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat", + "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat", + "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat", + "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat", + "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat", + "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat", + "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat" }; }; driverforceoptics=0; @@ -932,28 +932,28 @@ class BRAF_m113a3 : BRAF_M113_Base viewCargoShadowDiff=0.05; viewCargoShadowAmb=0.5; }; -class BRAF_m113a3_mev : BRAF_M113_Med_Base +class braf_m113a3_mev : braf_m113_med_base { accuracy=0.3; - author="BRAF"; + author = "BRAF TEAM"; crew="BRAF_Army_ArmorCrew"; displayName="M113A3 MedEvac"; dlc="BRAF_dlc"; - editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a3_mev.jpg"; + editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a3_mev.jpg"; faction="BRAF_faction_usa"; hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "" //"\cwr3\general\cwr3_signs\data\sign_med_co.paa" }; - icon="braf\braf_tracked\M113\ui\icon_m113a3_mev_ca.paa"; + icon="braf\braf_tracked\m113\ui\icon_m113a3_mev_ca.paa"; maximumLoad=5000; - model="braf\braf_tracked\M113\BRAF_m113a3_mev.p3d"; - picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa"; + model="braf\braf_tracked\m113\braf_m113a3_mev.p3d"; + picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa"; scope=2; scopeCurator=2; side=1; @@ -981,12 +981,12 @@ class BRAF_m113a3_mev : BRAF_M113_Med_Base class olive { displayName="Olive Drab"; - author="BRAF"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "", //"\cwr3\general\cwr3_signs\data\sign_med_co.paa" }; @@ -999,16 +999,16 @@ class BRAF_m113a3_mev : BRAF_M113_Med_Base mat[] = { "a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat", - "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat", - "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat", - "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat", - "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat", - "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat", - "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat", - "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat", - "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat" + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat", + "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat", + "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat", + "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat", + "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat", + "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat", + "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat" }; }; class Turrets: Turrets @@ -1051,28 +1051,28 @@ class BRAF_m113a3_mev : BRAF_M113_Med_Base magazines[]={"SmokeLauncherMag"}; smokeLauncherOnTurret=0; }; -class BRAF_m113a1_mev : BRAF_M113_Med_Base +class braf_m113a1_mev : braf_m113_med_base { accuracy=0.3; - author="BRAF"; + author = "BRAF TEAM"; crew="BRAF_Army_ArmorCrew"; displayName="M113A1 MedEvac"; dlc="BRAF_dlc"; - editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a1_mev.jpg"; + editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a1_mev.jpg"; faction="BRAF_faction_usa"; hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", "", "", //"\cwr3\general\cwr3_signs\data\sign_med_co.paa" }; - icon="braf\braf_tracked\M113\ui\icon_m113a3_mev_ca.paa"; + icon="braf\braf_tracked\m113\ui\icon_m113a3_mev_ca.paa"; maximumLoad=5000; - model="braf\braf_tracked\M113\BRAF_m113a1_mev.p3d"; - picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa"; + model="braf\braf_tracked\m113\braf_m113a1_mev.p3d"; + picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa"; scope=2; scopeCurator=2; side=1; @@ -1100,11 +1100,11 @@ class BRAF_m113a1_mev : BRAF_M113_Med_Base class olive { displayName="Olive Drab"; - author="BRAF"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", "", "", //"\cwr3\general\cwr3_signs\data\sign_med_co.paa" @@ -1118,16 +1118,16 @@ class BRAF_m113a1_mev : BRAF_M113_Med_Base mat[] = { "a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat", - "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat", - "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat", - "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat", - "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat", - "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat", - "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat", - "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat", - "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat" + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat", + "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat", + "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat", + "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat", + "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat", + "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat", + "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat" }; }; class Turrets: Turrets @@ -1171,28 +1171,28 @@ class BRAF_m113a1_mev : BRAF_M113_Med_Base driverhasflares=0; smokeLauncherOnTurret=0; }; -class BRAF_m113a3_hq : BRAF_m113a3_mev +class braf_m113a3_hq : braf_m113a3_mev { accuracy=0.3; attendant=0; - author="BRAF"; + author = "BRAF TEAM"; crew="BRAF_Army_ArmorCrew"; displayName="M113A3 HQ"; dlc="BRAF_dlc"; - editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a3_hq.jpg"; + editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a3_hq.jpg"; faction="BRAF_faction_usa"; hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "" }; - icon="braf\braf_tracked\M113\ui\icon_m113a3_hq_ca.paa"; + icon="braf\braf_tracked\m113\ui\icon_m113a3_hq_ca.paa"; maximumLoad=5000; - model="braf\braf_tracked\M113\BRAF_m113a3_mhq.p3d"; - picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa"; + model="braf\braf_tracked\m113\braf_m113a3_mhq.p3d"; + picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa"; scope=2; scopeCurator=2; side=1; @@ -1263,12 +1263,12 @@ class BRAF_m113a3_hq : BRAF_m113a3_mev class olive { displayName="Olive Drab"; - author="BRAF"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "" }; factions[]={}; @@ -1280,16 +1280,16 @@ class BRAF_m113a3_hq : BRAF_m113a3_mev mat[] = { "a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat", - "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat", - "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat", - "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat", - "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat", - "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat", - "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat", - "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat", - "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat" + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat", + "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat", + "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat", + "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat", + "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat", + "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat", + "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat" }; }; class Turrets: Turrets @@ -1342,28 +1342,28 @@ class BRAF_m113a3_hq : BRAF_m113a3_mev hideWeaponsCargo=0; transportSoldier=2; }; -class BRAF_m113a1_hq : BRAF_m113a1_mev +class braf_m113a1_hq : braf_m113a1_mev { accuracy=0.3; attendant=0; - author="BRAF"; + author = "BRAF TEAM"; crew="BRAF_Army_ArmorCrew"; displayName="M113A1 HQ"; dlc="BRAF_dlc"; - editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m113a1_hq.jpg"; + editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m113a1_hq.jpg"; faction="BRAF_faction_usa"; hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4"}; hiddenSelectionsTextures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "" }; - icon="braf\braf_tracked\M113\ui\icon_m113a3_hq_ca.paa"; + icon="braf\braf_tracked\m113\ui\icon_m113a3_hq_ca.paa"; maximumLoad=5000; - model="braf\braf_tracked\M113\BRAF_m113a1_mhq.p3d"; - picture="braf\braf_tracked\M113\ui\picture_m113_mev_ca.paa"; + model="braf\braf_tracked\m113\braf_m113a1_mhq.p3d"; + picture="braf\braf_tracked\m113\ui\picture_m113_mev_ca.paa"; scope=2; scopeCurator=2; side=1; @@ -1433,12 +1433,12 @@ class BRAF_m113a1_hq : BRAF_m113a1_mev class olive { displayName="Olive Drab"; - author="BRAF"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_tracked\M113\data\main_olive_CO.paa", - "braf\braf_tracked\M113\data\unique_olive_CO.paa", - "braf\braf_tracked\M113\data\accessories_olive_CO.paa", + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa", "" }; factions[]={}; @@ -1450,16 +1450,16 @@ class BRAF_m113a1_hq : BRAF_m113a1_mev mat[] = { "a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat", - "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat", - "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat", - "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat", - "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat", - "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat", - "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat", - "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat", - "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat" + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat", + "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat", + "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat", + "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat", + "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat", + "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat", + "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat" }; }; class Turrets: Turrets @@ -1512,28 +1512,28 @@ class BRAF_m113a1_hq : BRAF_m113a1_mev hideWeaponsCargo=0; transportSoldier=2; }; -class BRAF_m163 : BRAF_M163_Base +class braf_m163 : braf_m163_base { accuracy=0.3; - author="BRAF"; + author = "BRAF TEAM"; crew="BRAF_Army_ArmorCrew"; displayName="M163"; dlc="BRAF_dlc"; - editorPreview="\braf\braf_tracked\M113\preview\cwr3_b_m163.jpg"; + editorPreview="\braf\braf_tracked\m113\preview\cwr3_b_m163.jpg"; faction="BRAF_faction_usa"; hiddenSelections[]={"hs_camo1","hs_camo2","hs_camo3","hs_camo4","hs_camo5"}; hiddenSelectionsTextures[] = { - "braf\braf_tracked\M113\data\main_olive_co.paa", - "braf\braf_tracked\M113\data\m163_main_olive_co.paa", - "braf\braf_tracked\M113\data\m163_olive_co.paa", - "braf\braf_tracked\M113\data\unique_olive_co.paa", - "braf\braf_tracked\M113\data\accessories_olive_co.paa" + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\m163_main_olive_co.paa", + "braf\braf_tracked\m113\data\m163_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa" }; - icon="braf\braf_tracked\M113\ui\icon_m163_ca.paa"; + icon="braf\braf_tracked\m113\ui\icon_m163_ca.paa"; maximumLoad=2500; - model="braf\braf_tracked\M113\BRAF_m163.p3d"; - picture="braf\braf_tracked\M113\ui\picture_m163_ca.paa"; + model="braf\braf_tracked\m113\braf_m163.p3d"; + picture="braf\braf_tracked\m113\ui\picture_m163_ca.paa"; scope=2; scopeCurator=2; side=1; @@ -1551,14 +1551,14 @@ class BRAF_m163 : BRAF_M163_Base class olive { displayName="Olive Drab"; - author="BRAF"; + author = "BRAF TEAM"; textures[] = { - "braf\braf_tracked\M113\data\main_olive_co.paa", - "braf\braf_tracked\M113\data\m163_main_olive_co.paa", - "braf\braf_tracked\M113\data\m163_olive_co.paa", - "braf\braf_tracked\M113\data\unique_olive_co.paa", - "braf\braf_tracked\M113\data\accessories_olive_co.paa" + "braf\braf_tracked\m113\data\main_olive_co.paa", + "braf\braf_tracked\m113\data\m163_main_olive_co.paa", + "braf\braf_tracked\m113\data\m163_olive_co.paa", + "braf\braf_tracked\m113\data\unique_olive_co.paa", + "braf\braf_tracked\m113\data\accessories_olive_co.paa" }; factions[]={}; }; @@ -1569,17 +1569,17 @@ class BRAF_m163 : BRAF_M163_Base mat[] = { "a3\data_f\default.rvmat","a3\data_f\default.rvmat","a3\data_f\default_destruct.rvmat", - "braf\braf_tracked\M113\Data\track.rvmat","braf\braf_tracked\M113\Data\track_damage.rvmat","braf\braf_tracked\M113\Data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\577_interior.rvmat","braf\braf_tracked\M113\data\577_interior_damage.rvmat","braf\braf_tracked\M113\data\577_interior_destruct.rvmat", - "braf\braf_tracked\M113\data\577_main.rvmat","braf\braf_tracked\M113\data\577_main_damage.rvmat","braf\braf_tracked\M113\data\577_main_destruct.rvmat", - "braf\braf_tracked\M113\data\m163.rvmat","braf\braf_tracked\M113\data\m163_damage.rvmat","braf\braf_tracked\M113\data\m163_destruct.rvmat", - "braf\braf_tracked\M113\data\interior.rvmat","braf\braf_tracked\M113\data\interior_damage.rvmat","braf\braf_tracked\M113\data\interior_destruct.rvmat", - "braf\braf_tracked\M113\data\accessories.rvmat","braf\braf_tracked\M113\data\accessories_damage.rvmat","braf\braf_tracked\M113\data\accessories_destruct.rvmat", - "braf\braf_tracked\M113\data\panel.rvmat","braf\braf_tracked\M113\data\panel_damage.rvmat","braf\braf_tracked\M113\data\panel_destruct.rvmat", - "braf\braf_tracked\M113\data\track.rvmat","braf\braf_tracked\M113\data\track_damage.rvmat","braf\braf_tracked\M113\data\track_destruct.rvmat", - "braf\braf_tracked\M113\data\main.rvmat","braf\braf_tracked\M113\data\main_damage.rvmat","braf\braf_tracked\M113\data\main_destruct.rvmat", - "braf\braf_tracked\M113\data\unique.rvmat","braf\braf_tracked\M113\data\unique_damage.rvmat","braf\braf_tracked\M113\data\unique_destruct.rvmat", - "braf\braf_tracked\M113\data\m163_main.rvmat","braf\braf_tracked\M113\data\m163_main_damage.rvmat","braf\braf_tracked\M113\data\m163_main_destruct.rvmat" + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\577_interior.rvmat","braf\braf_tracked\m113\data\577_interior_damage.rvmat","braf\braf_tracked\m113\data\577_interior_destruct.rvmat", + "braf\braf_tracked\m113\data\577_main.rvmat","braf\braf_tracked\m113\data\577_main_damage.rvmat","braf\braf_tracked\m113\data\577_main_destruct.rvmat", + "braf\braf_tracked\m113\data\m163.rvmat","braf\braf_tracked\m113\data\m163_damage.rvmat","braf\braf_tracked\m113\data\m163_destruct.rvmat", + "braf\braf_tracked\m113\data\interior.rvmat","braf\braf_tracked\m113\data\interior_damage.rvmat","braf\braf_tracked\m113\data\interior_destruct.rvmat", + "braf\braf_tracked\m113\data\accessories.rvmat","braf\braf_tracked\m113\data\accessories_damage.rvmat","braf\braf_tracked\m113\data\accessories_destruct.rvmat", + "braf\braf_tracked\m113\data\panel.rvmat","braf\braf_tracked\m113\data\panel_damage.rvmat","braf\braf_tracked\m113\data\panel_destruct.rvmat", + "braf\braf_tracked\m113\data\track.rvmat","braf\braf_tracked\m113\data\track_damage.rvmat","braf\braf_tracked\m113\data\track_destruct.rvmat", + "braf\braf_tracked\m113\data\main.rvmat","braf\braf_tracked\m113\data\main_damage.rvmat","braf\braf_tracked\m113\data\main_destruct.rvmat", + "braf\braf_tracked\m113\data\unique.rvmat","braf\braf_tracked\m113\data\unique_damage.rvmat","braf\braf_tracked\m113\data\unique_destruct.rvmat", + "braf\braf_tracked\m113\data\m163_main.rvmat","braf\braf_tracked\m113\data\m163_main_damage.rvmat","braf\braf_tracked\m113\data\m163_main_destruct.rvmat" }; }; driverforceoptics=0; diff --git a/source/braf_tracked/M113/data/577_interior.rvmat b/source/braf_tracked/M113/data/577_interior.rvmat index 1e882dc..4753b92 100644 --- a/source/braf_tracked/M113/data/577_interior.rvmat +++ b/source/braf_tracked/M113/data/577_interior.rvmat @@ -1,5 +1,5 @@ class StageTI { - texture = "braf\braf_tracked\M113\data\577_interior_ti_ca.paa"; + texture = "braf\braf_tracked\m113\data\577_interior_ti_ca.paa"; }; ambient[] = { 1.0, 1.0, 1.0, 1.0 }; diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -11,7 +11,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_tracked\M113\data\577_interior_nohq.paa"; + texture = "braf\braf_tracked\m113\data\577_interior_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -41,7 +41,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_tracked\M113\data\577_interior_as.paa"; + texture = "braf\braf_tracked\m113\data\577_interior_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -51,7 +51,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_tracked\M113\data\577_interior_smdi.paa"; + texture = "braf\braf_tracked\m113\data\577_interior_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/source/braf_tracked/M113/data/577_interior_damage.rvmat b/source/braf_tracked/M113/data/577_interior_damage.rvmat index f86c361..9875016 100644 --- a/source/braf_tracked/M113/data/577_interior_damage.rvmat +++ b/source/braf_tracked/M113/data/577_interior_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\577_interior_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\577_interior_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\577_interior_nohq.paa"; + texture="braf\braf_tracked\m113\data\577_interior_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\577_interior_smdi.paa"; + texture="braf\braf_tracked\m113\data\577_interior_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/577_main.rvmat b/source/braf_tracked/M113/data/577_main.rvmat index 4e20985..d45011f 100644 --- a/source/braf_tracked/M113/data/577_main.rvmat +++ b/source/braf_tracked/M113/data/577_main.rvmat @@ -1,5 +1,5 @@ class StageTI { - texture = "braf\braf_tracked\M113\data\577_main_ti_ca.paa"; + texture = "braf\braf_tracked\m113\data\577_main_ti_ca.paa"; }; ambient[] = { 1.0, 1.0, 1.0, 1.0 }; diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -11,7 +11,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_tracked\M113\data\577_main_nohq.paa"; + texture = "braf\braf_tracked\m113\data\577_main_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -41,7 +41,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_tracked\M113\data\577_main_as.paa"; + texture = "braf\braf_tracked\m113\data\577_main_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -51,7 +51,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_tracked\M113\data\577_main_smdi.paa"; + texture = "braf\braf_tracked\m113\data\577_main_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/source/braf_tracked/M113/data/577_main_damage.rvmat b/source/braf_tracked/M113/data/577_main_damage.rvmat index c86957e..2b2cead 100644 --- a/source/braf_tracked/M113/data/577_main_damage.rvmat +++ b/source/braf_tracked/M113/data/577_main_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\577_main_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\577_main_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\577_main_nohq.paa"; + texture="braf\braf_tracked\m113\data\577_main_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\577_main_smdi.paa"; + texture="braf\braf_tracked\m113\data\577_main_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/accessories.rvmat b/source/braf_tracked/M113/data/accessories.rvmat index d900fab..96f5532 100644 --- a/source/braf_tracked/M113/data/accessories.rvmat +++ b/source/braf_tracked/M113/data/accessories.rvmat @@ -2,7 +2,7 @@ class StageTI { - texture = "braf\braf_tracked\M113\data\accessories_ti_ca.paa"; + texture = "braf\braf_tracked\m113\data\accessories_ti_ca.paa"; }; ambient[] = { 1.0, 1.0, 1.0, 1.0 }; diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -13,7 +13,7 @@ specularPower = 50; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_tracked\M113\data\accessories_nohq.paa"; + texture = "braf\braf_tracked\m113\data\accessories_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -43,7 +43,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_tracked\M113\data\accessories_as.paa"; + texture = "braf\braf_tracked\m113\data\accessories_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -53,7 +53,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_tracked\M113\data\accessories_smdi.paa"; + texture = "braf\braf_tracked\m113\data\accessories_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/source/braf_tracked/M113/data/accessories_damage.rvmat b/source/braf_tracked/M113/data/accessories_damage.rvmat index 7a1ae14..5b85de2 100644 --- a/source/braf_tracked/M113/data/accessories_damage.rvmat +++ b/source/braf_tracked/M113/data/accessories_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\accessories_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\accessories_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\accessories_nohq.paa"; + texture="braf\braf_tracked\m113\data\accessories_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\accessories_smdi.paa"; + texture="braf\braf_tracked\m113\data\accessories_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/alice_large/alice_large.rvmat b/source/braf_tracked/M113/data/alice_large/alice_large.rvmat index f753be1..927d5e6 100644 --- a/source/braf_tracked/M113/data/alice_large/alice_large.rvmat +++ b/source/braf_tracked/M113/data/alice_large/alice_large.rvmat @@ -8,7 +8,7 @@ PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_NOHQ.paa"; + texture = "braf\braf_characters_backpack\data\alice_large\alice_large_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -44,7 +44,7 @@ class Stage3 }; class Stage4 { - texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_as.paa"; + texture = "braf\braf_characters_backpack\data\alice_large\alice_large_as.paa"; uvSource = "tex"; class uvTransform { @@ -56,7 +56,7 @@ class Stage4 }; class Stage5 { - texture = "braf\braf_characters_backpack\Data\alice_large\alice_large_smdi.paa"; + texture = "braf\braf_characters_backpack\data\alice_large\alice_large_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/alice_medium/ccb.rvmat b/source/braf_tracked/M113/data/alice_medium/ccb.rvmat index 99ecdf7..ee7b850 100644 --- a/source/braf_tracked/M113/data/alice_medium/ccb.rvmat +++ b/source/braf_tracked/M113/data/alice_medium/ccb.rvmat @@ -7,7 +7,7 @@ specularPower = 40; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_characters_backpack\data\alice_medium\ccb_NOHQ.paa"; + texture = "braf\braf_characters_backpack\data\alice_medium\ccb_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; @@ -37,7 +37,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_characters_backpack\data\alice_medium\ccb_AS.paa"; + texture = "braf\braf_characters_backpack\data\alice_medium\ccb_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1.0, 0.0, 0.0 }; diff --git a/source/braf_tracked/M113/data/anim/model.cfg b/source/braf_tracked/M113/data/anim/model.cfg index 92a5008..532631a 100644 --- a/source/braf_tracked/M113/data/anim/model.cfg +++ b/source/braf_tracked/M113/data/anim/model.cfg @@ -123,7 +123,7 @@ class CfgSkeletons "RightToeBase","RightFoot" }; // location of pivot points (local axes) for hierarchical animation - pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d"; + pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d"; }; }; diff --git a/source/braf_tracked/M113/data/interior.rvmat b/source/braf_tracked/M113/data/interior.rvmat index 62fd91a..1c53f8f 100644 --- a/source/braf_tracked/M113/data/interior.rvmat +++ b/source/braf_tracked/M113/data/interior.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\interior_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\interior_ti_ca.paa"; }; ambient[]={1,1,1,1}; @@ -16,7 +16,7 @@ VertexShaderID="Super"; class Stage1 { -texture="braf\braf_tracked\M113\data\interior_nohq.paa"; +texture="braf\braf_tracked\m113\data\interior_nohq.paa"; uvSource="tex"; class uvTransform { @@ -52,7 +52,7 @@ pos[]={0,0,0}; }; class Stage4 { -texture="braf\braf_tracked\M113\data\interior_as.paa"; +texture="braf\braf_tracked\m113\data\interior_as.paa"; uvSource="tex"; class uvTransform { @@ -64,7 +64,7 @@ pos[]={0,0,0}; }; class Stage5 { -texture="braf\braf_tracked\M113\data\interior_smdi.paa"; +texture="braf\braf_tracked\m113\data\interior_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/interior_damage.rvmat b/source/braf_tracked/M113/data/interior_damage.rvmat index 7777970..e6c9e22 100644 --- a/source/braf_tracked/M113/data/interior_damage.rvmat +++ b/source/braf_tracked/M113/data/interior_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\interior_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\interior_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\interior_nohq.paa"; + texture="braf\braf_tracked\m113\data\interior_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\interior_smdi.paa"; + texture="braf\braf_tracked\m113\data\interior_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/m163.rvmat b/source/braf_tracked/M113/data/m163.rvmat index 6a3b243..8595220 100644 --- a/source/braf_tracked/M113/data/m163.rvmat +++ b/source/braf_tracked/M113/data/m163.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\m163_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\m163_ti_ca.paa"; }; ambient[]={1,1,1,1}; @@ -16,7 +16,7 @@ VertexShaderID="Super"; class Stage1 { -texture="braf\braf_tracked\M113\data\m163_nohq.paa"; +texture="braf\braf_tracked\m113\data\m163_nohq.paa"; uvSource="tex"; class uvTransform { @@ -52,7 +52,7 @@ pos[]={0,0,0}; }; class Stage4 { -texture="braf\braf_tracked\M113\data\m163_as.paa"; +texture="braf\braf_tracked\m113\data\m163_as.paa"; uvSource="tex"; class uvTransform { @@ -64,7 +64,7 @@ pos[]={0,0,0}; }; class Stage5 { -texture="braf\braf_tracked\M113\data\m163_smdi.paa"; +texture="braf\braf_tracked\m113\data\m163_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/m163_damage.rvmat b/source/braf_tracked/M113/data/m163_damage.rvmat index db6df05..249f512 100644 --- a/source/braf_tracked/M113/data/m163_damage.rvmat +++ b/source/braf_tracked/M113/data/m163_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\m163_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\m163_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\m163_nohq.paa"; + texture="braf\braf_tracked\m113\data\m163_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\m163_smdi.paa"; + texture="braf\braf_tracked\m113\data\m163_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/m163_main.rvmat b/source/braf_tracked/M113/data/m163_main.rvmat index 0ed73d9..2ba7375 100644 --- a/source/braf_tracked/M113/data/m163_main.rvmat +++ b/source/braf_tracked/M113/data/m163_main.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\m163_main_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\m163_main_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -16,7 +16,7 @@ VertexShaderID="Super"; class Stage1 { -texture="braf\braf_tracked\M113\data\m163_main_nohq.paa"; +texture="braf\braf_tracked\m113\data\m163_main_nohq.paa"; uvSource="tex"; class uvTransform { @@ -52,7 +52,7 @@ pos[]={0,0,0}; }; class Stage4 { -texture="braf\braf_tracked\M113\data\m163_main_as.paa"; +texture="braf\braf_tracked\m113\data\m163_main_as.paa"; uvSource="tex"; class uvTransform { @@ -64,7 +64,7 @@ pos[]={0,0,0}; }; class Stage5 { -texture="braf\braf_tracked\M113\data\m163_main_smdi.paa"; +texture="braf\braf_tracked\m113\data\m163_main_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/m163_main_damage.rvmat b/source/braf_tracked/M113/data/m163_main_damage.rvmat index e0dfbc7..fecda26 100644 --- a/source/braf_tracked/M113/data/m163_main_damage.rvmat +++ b/source/braf_tracked/M113/data/m163_main_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\m163_main_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\m163_main_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\m163_main_nohq.paa"; + texture="braf\braf_tracked\m113\data\m163_main_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\m163_main_smdi.paa"; + texture="braf\braf_tracked\m113\data\m163_main_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/main.rvmat b/source/braf_tracked/M113/data/main.rvmat index 38135de..1bc3f93 100644 --- a/source/braf_tracked/M113/data/main.rvmat +++ b/source/braf_tracked/M113/data/main.rvmat @@ -2,7 +2,7 @@ class StageTI { - texture = "braf\braf_tracked\M113\data\main_ti_ca.paa"; + texture = "braf\braf_tracked\m113\data\main_ti_ca.paa"; }; ambient[] = { 1.0, 1.0, 1.0, 1.0 }; diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -13,7 +13,7 @@ specularPower = 50; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_tracked\M113\data\main_nohq.paa"; + texture = "braf\braf_tracked\m113\data\main_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -43,7 +43,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_tracked\M113\data\main_as.paa"; + texture = "braf\braf_tracked\m113\data\main_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -53,7 +53,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_tracked\M113\data\main_smdi.paa"; + texture = "braf\braf_tracked\m113\data\main_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/source/braf_tracked/M113/data/main_damage.rvmat b/source/braf_tracked/M113/data/main_damage.rvmat index f90f583..1d12fad 100644 --- a/source/braf_tracked/M113/data/main_damage.rvmat +++ b/source/braf_tracked/M113/data/main_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\main_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\main_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\main_nohq.paa"; + texture="braf\braf_tracked\m113\data\main_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\main_smdi.paa"; + texture="braf\braf_tracked\m113\data\main_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/panel.rvmat b/source/braf_tracked/M113/data/panel.rvmat index 8375ddf..4f4a6f1 100644 --- a/source/braf_tracked/M113/data/panel.rvmat +++ b/source/braf_tracked/M113/data/panel.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\panel_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\panel_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -16,7 +16,7 @@ VertexShaderID="Super"; class Stage1 { -texture="braf\braf_tracked\M113\data\panel_nohq.paa"; +texture="braf\braf_tracked\m113\data\panel_nohq.paa"; uvSource="tex"; class uvTransform { @@ -52,7 +52,7 @@ pos[]={0,0,0}; }; class Stage4 { -texture="braf\braf_tracked\M113\data\panel_as.paa"; +texture="braf\braf_tracked\m113\data\panel_as.paa"; uvSource="tex"; class uvTransform { @@ -64,7 +64,7 @@ pos[]={0,0,0}; }; class Stage5 { -texture="braf\braf_tracked\M113\data\panel_smdi.paa"; +texture="braf\braf_tracked\m113\data\panel_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/panel_damage.rvmat b/source/braf_tracked/M113/data/panel_damage.rvmat index d6c45b1..e81d032 100644 --- a/source/braf_tracked/M113/data/panel_damage.rvmat +++ b/source/braf_tracked/M113/data/panel_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\panel_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\panel_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\panel_nohq.paa"; + texture="braf\braf_tracked\m113\data\panel_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\panel_smdi.paa"; + texture="braf\braf_tracked\m113\data\panel_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/track.rvmat b/source/braf_tracked/M113/data/track.rvmat index 937e82d..636993d 100644 --- a/source/braf_tracked/M113/data/track.rvmat +++ b/source/braf_tracked/M113/data/track.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\track_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\track_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -16,7 +16,7 @@ VertexShaderID="Super"; class Stage1 { -texture="braf\braf_tracked\M113\data\track_nohq.paa"; +texture="braf\braf_tracked\m113\data\track_nohq.paa"; uvSource="tex"; class uvTransform { @@ -52,7 +52,7 @@ pos[]={0,0,0}; }; class Stage4 { -texture="braf\braf_tracked\M113\data\track_as.paa"; +texture="braf\braf_tracked\m113\data\track_as.paa"; uvSource="tex"; class uvTransform { @@ -64,7 +64,7 @@ pos[]={0,0,0}; }; class Stage5 { -texture="braf\braf_tracked\M113\data\track_smdi.paa"; +texture="braf\braf_tracked\m113\data\track_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/track_damage.rvmat b/source/braf_tracked/M113/data/track_damage.rvmat index e138d4c..5fba6a5 100644 --- a/source/braf_tracked/M113/data/track_damage.rvmat +++ b/source/braf_tracked/M113/data/track_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\track_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\track_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\track_nohq.paa"; + texture="braf\braf_tracked\m113\data\track_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\track_smdi.paa"; + texture="braf\braf_tracked\m113\data\track_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/unique.rvmat b/source/braf_tracked/M113/data/unique.rvmat index 5a1e427..706cd0a 100644 --- a/source/braf_tracked/M113/data/unique.rvmat +++ b/source/braf_tracked/M113/data/unique.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\unique_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\unique_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -16,7 +16,7 @@ VertexShaderID="Super"; class Stage1 { -texture="braf\braf_tracked\M113\data\unique_nohq.paa"; +texture="braf\braf_tracked\m113\data\unique_nohq.paa"; uvSource="tex"; class uvTransform { @@ -52,7 +52,7 @@ pos[]={0,0,0}; }; class Stage4 { -texture="braf\braf_tracked\M113\data\unique_as.paa"; +texture="braf\braf_tracked\m113\data\unique_as.paa"; uvSource="tex"; class uvTransform { @@ -64,7 +64,7 @@ pos[]={0,0,0}; }; class Stage5 { -texture="braf\braf_tracked\M113\data\unique_smdi.paa"; +texture="braf\braf_tracked\m113\data\unique_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_tracked/M113/data/unique_damage.rvmat b/source/braf_tracked/M113/data/unique_damage.rvmat index 5fa7df7..a358f2f 100644 --- a/source/braf_tracked/M113/data/unique_damage.rvmat +++ b/source/braf_tracked/M113/data/unique_damage.rvmat @@ -2,7 +2,7 @@ class StageTI { -texture="braf\braf_tracked\M113\data\unique_ti_ca.paa"; +texture="braf\braf_tracked\m113\data\unique_ti_ca.paa"; }; ambient[]={1.0,1.0,1.0,1.0}; @@ -15,7 +15,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M113\data\unique_nohq.paa"; + texture="braf\braf_tracked\m113\data\unique_nohq.paa"; uvSource = "tex"; class uvTransform { @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { @@ -65,7 +65,7 @@ class Stage4 { }; class Stage5 { - texture="braf\braf_tracked\M113\data\unique_smdi.paa"; + texture="braf\braf_tracked\m113\data\unique_smdi.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M113/sounds.hpp b/source/braf_tracked/M113/sounds.hpp index 319898f..f12b3af 100644 --- a/source/braf_tracked/M113/sounds.hpp +++ b/source/braf_tracked/M113/sounds.hpp @@ -1,269 +1,269 @@ attenuationEffectType = "TankAttenuation"; occludeSoundsWhenIn = 1; obstructSoundsWhenIn = 1; -soundGetIn[] = { "A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1 }; -soundGetOut[] = { "A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1, 20 }; +soundGetIn[] = { "a3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1 }; +soundGetOut[] = { "a3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1, 20 }; soundDammage[] = { "", 0.562341, 1 }; -soundEngineOnInt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_int_start", 0.630957, 1 }; -soundEngineOnExt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_ext_start", 0.794328, 1, 200 }; -soundEngineOffInt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_int_stop", 0.630957, 1 }; -soundEngineOffExt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_ext_stop", 0.794328, 1, 200 }; -buildCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; -buildCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 }; -buildCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 }; -buildCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 }; +soundEngineOnInt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_int_start", 0.630957, 1 }; +soundEngineOnExt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_ext_start", 0.794328, 1, 200 }; +soundEngineOffInt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_int_stop", 0.630957, 1 }; +soundEngineOffExt[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_engine_ext_stop", 0.794328, 1, 200 }; +buildCrash0[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 }; +buildCrash1[] = { "a3\sounds_f\vehicles\crashes\crash_09", 1, 1, 200 }; +buildCrash2[] = { "a3\sounds_f\vehicles\crashes\crash_10", 1, 1, 200 }; +buildCrash3[] = { "a3\sounds_f\vehicles\crashes\crash_11", 1, 1, 200 }; soundBuildingCrash[] = { "buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25 }; -WoodCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; -WoodCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 }; -WoodCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 }; -WoodCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 }; -WoodCrash4[] = { "A3\sounds_f\Vehicles\crashes\crash_01", 1, 1, 200 }; -WoodCrash5[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; +WoodCrash0[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 }; +WoodCrash1[] = { "a3\sounds_f\vehicles\crashes\crash_09", 1, 1, 200 }; +WoodCrash2[] = { "a3\sounds_f\vehicles\crashes\crash_10", 1, 1, 200 }; +WoodCrash3[] = { "a3\sounds_f\vehicles\crashes\crash_11", 1, 1, 200 }; +WoodCrash4[] = { "a3\sounds_f\vehicles\crashes\crash_01", 1, 1, 200 }; +WoodCrash5[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 }; soundWoodCrash[] = { "woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166 }; -ArmorCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; -ArmorCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 }; -ArmorCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 }; -ArmorCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 }; +ArmorCrash0[] = { "a3\sounds_f\vehicles\crashes\crash_08", 1, 1, 200 }; +ArmorCrash1[] = { "a3\sounds_f\vehicles\crashes\crash_09", 1, 1, 200 }; +ArmorCrash2[] = { "a3\sounds_f\vehicles\crashes\crash_10", 1, 1, 200 }; +ArmorCrash3[] = { "a3\sounds_f\vehicles\crashes\crash_11", 1, 1, 200 }; soundArmorCrash[] = { "ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25 }; class Sounds { class Idle_ext { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm0", 0.56234133, 1, 160 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm0", 0.56234133, 1, 160 }; frequency = "0.95 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class Engine { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm1", 0.7943282, 1, 200 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm1", 0.7943282, 1, 200 }; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_ext { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm2", 0.8912509, 1, 260 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm2", 0.8912509, 1, 260 }; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_ext { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm3", 1.0, 1, 280 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm3", 1.0, 1, 280 }; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_ext { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm4", 1.1220185, 1, 300 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm4", 1.1220185, 1, 300 }; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_ext { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm4", 1.2589254, 1, 320 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_rpm4", 1.2589254, 1, 320 }; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; - volume = "engineOn*camPos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; + volume = "engineon*campos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class IdleThrust { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Burst01", 1.0, 1, 250 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_ext_burst01", 1.0, 1, 250 }; frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class EngineThrust { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm2", 1.41254, 1, 200 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm2", 1.41254, 1, 200 }; frequency = "0.8 + ((rpm/ 2640) factor[(700/ 2640),(1100/ 2640)])*0.2"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))"; }; class Engine1_Thrust_ext { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm3", 1.77828, 1, 230 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm3", 1.77828, 1, 230 }; frequency = "0.8 + ((rpm/ 2640) factor[(950/ 2640),(1400/ 2640)])*0.2"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))"; }; class Engine2_Thrust_ext { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm4", 1.99526, 1, 290 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm4", 1.99526, 1, 290 }; frequency = "0.8 + ((rpm/ 2640) factor[(1200/ 2640),(1700/ 2640)])*0.2"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))"; }; class Engine3_Thrust_ext { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm5", 1.77828, 1, 350 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm5", 1.77828, 1, 350 }; frequency = "0.8 + ((rpm/ 2640) factor[(1500/ 2640),(2100/ 2640)])*0.1"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))"; }; class Engine4_Thrust_ext { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm6", 2.23872, 1, 400 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm6", 2.23872, 1, 400 }; frequency = "0.8 + ((rpm/ 2640) factor[(1800/ 2640),(2300/ 2640)])*0.1"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))"; }; class Engine5_Thrust_ext { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm7", 2.51189, 1, 450 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_ext_rpm7", 2.51189, 1, 450 }; frequency = "0.8 + ((rpm/ 2640) factor[(2100/ 2640),(2640/ 2640)])*0.1"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])"; }; class Idle_int { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm0", 0.31622776, 1 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm0", 0.31622776, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class Engine_int { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm1", 0.35481337, 1 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm1", 0.35481337, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_int { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm2", 0.39810717, 1 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm2", 0.39810717, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_int { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm3", 0.4466836, 1 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm3", 0.4466836, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_int { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm4", 0.5011872, 1 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm4", 0.5011872, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_int { - sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm4", 0.56234133, 1 }; + sound[] = { "a3\sounds_f_tank\vehicles\armor\afv_wheeled_01\afv_wheeled_01_engine_int_rpm4", 0.56234133, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; - volume = "engineOn*(1-camPos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; + volume = "engineon*(1-campos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class IdleThrust_int { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm1", 0.630957, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm1", 0.630957, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(400/ 2640),(900/ 2640)])*0.15"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(100/ 2640),(200/ 2640)]) * ((rpm/ 2640) factor[(900/ 2640),(700/ 2640)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(100/ 2640),(200/ 2640)]) * ((rpm/ 2640) factor[(900/ 2640),(700/ 2640)]))"; }; class EngineThrust_int { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm2", 0.398107, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm2", 0.398107, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(700/ 2640),(1100/ 2640)])*0.2"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))"; }; class Engine1_Thrust_int { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm3", 0.446684, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm3", 0.446684, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(950/ 2640),(1400/ 2640)])*0.2"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))"; }; class Engine2_Thrust_int { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm4", 0.446684, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm4", 0.446684, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(1200/ 2640),(1700/ 2640)])*0.2"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))"; }; class Engine3_Thrust_int { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm5", 0.501187, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm5", 0.501187, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(1500/ 2640),(2100/ 2640)])*0.1"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))"; }; class Engine4_Thrust_int { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm6", 0.562341, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm6", 0.562341, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(1800/ 2640),(2300/ 2640)])*0.1"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))"; }; class Engine5_Thrust_int { - sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm7", 0.630957, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\mbt_01\mbt1_exhaust_int_rpm7", 0.630957, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(2100/ 2640),(2640/ 2640)])*0.1"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])"; }; class NoiseInt { - sound[] = { "A3\sounds_f\vehicles\armor\noises\noise_tank_int_1", 0.501187, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\noises\noise_tank_int_1", 0.501187, 1 }; frequency = "1"; volume = "(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class NoiseExt { - sound[] = { "A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1", 0.891251, 1, 50 }; + sound[] = { "a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1", 0.891251, 1, 50 }; frequency = "1"; volume = "camPos*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class ThreadsOutH0 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_01", 0.398107, 1, 140 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_01", 0.398107, 1, 140 }; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsOutH1 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_02", 0.446684, 1, 160 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_02", 0.446684, 1, 160 }; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsOutH2 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_03", 0.501187, 1, 180 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_03", 0.501187, 1, 180 }; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsOutH3 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_04", 0.562341, 1, 200 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_04", 0.562341, 1, 200 }; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsOutH4 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_05", 0.562341, 1, 220 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_05", 0.562341, 1, 220 }; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; + volume = "engineon*campos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; class ThreadsOutS0 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_01", 0.316228, 1, 120 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_01", 0.316228, 1, 120 }; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsOutS1 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_02", 0.354813, 1, 140 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_02", 0.354813, 1, 140 }; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsOutS2 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_03", 0.398107, 1, 160 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_03", 0.398107, 1, 160 }; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsOutS3 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_04", 0.446684, 1, 180 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_04", 0.446684, 1, 180 }; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsOutS4 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_05", 0.501187, 1, 200 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_05", 0.501187, 1, 200 }; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; + volume = "engineon*(campos)*(grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; class ThreadsInH0 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_01", 0.251189, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_01", 0.251189, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsInH1 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_02", 0.281838, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_02", 0.281838, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsInH2 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_03", 0.316228, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_03", 0.316228, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsInH3 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_04", 0.354813, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_04", 0.354813, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsInH4 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_05", 0.398107, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_05", 0.398107, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; + volume = "engineon*(1-campos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; class ThreadsInS0 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_01", 0.316228, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_01", 0.316228, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsInS1 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_02", 0.316228, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_02", 0.316228, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsInS2 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_03", 0.354813, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_03", 0.354813, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsInS3 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_04", 0.354813, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_04", 0.354813, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsInS4 { - sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_05", 0.398107, 1 }; + sound[] = { "a3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_05", 0.398107, 1 }; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; + volume = "engineon*(1-campos)*grass*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; }; \ No newline at end of file diff --git a/source/braf_tracked/M41/braf_m41.hpp b/source/braf_tracked/M41/braf_m41.hpp index 7c62222..ada596f 100644 --- a/source/braf_tracked/M41/braf_m41.hpp +++ b/source/braf_tracked/M41/braf_m41.hpp @@ -1,5 +1,5 @@ -class braf_m41_base : Tank_F { - author = "BRAF Team"; +class braf_m41_base : Tank_F { + author = "BRAF TEAM"; displayName = "Cadillac M41A"; model = "\braf\braf_tracked\m41\braf_m41a.p3d"; scope = 0; @@ -70,22 +70,22 @@ stabilizedInAxes = 0; //Placeholder, trocar para as armas do M41A weapons[] = { - "BRAF_76mm_M41A", - "BRAF_M1919A4_M41A" + "braf_76mm_m41a", + "braf_m1919a4_m41a" }; magazines[] = { - "BRAF_11Rnd_76mm_HEAT", - "BRAF_11Rnd_76mm_HEAT", - "BRAF_11Rnd_76mm_HE", - "BRAF_11Rnd_76mm_APFSDS", + "braf_11rnd_76mm_heat", + "braf_11rnd_76mm_heat", + "braf_11rnd_76mm_he", + "braf_11rnd_76mm_apfsds", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red" }; - soundServo[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_gunner", 0.56234133, 1, 50 }; - soundServoVertical[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_gunner_vertical", 0.56234133, 1, 50 }; + soundServo[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_gunner", 0.56234133, 1, 50 }; + soundServoVertical[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_gunner_vertical", 0.56234133, 1, 50 }; forceHideGunner = 0; inGunnerMayFire = 1; // set to 0 to let gunner look around the internal compartment if modeled //viewGunnerInExternal = 1; // Needed to make gunner possible to be killed with penetrating rounds. @@ -97,7 +97,7 @@ maxVerticalRotSpeed = 0.8; gunnerOutOpticsModel = ""; gunnerOutOpticsEffect[] = {}; - gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_w.p3d"; + gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_w.p3d"; gunnerOpticsEffect[] = { "TankGunnerOptics1", "OpticsBlur2", "OpticsCHAbera2" }; gunnerForceOptics = 1; /*class OpticsIn : braf_m41_gunner_optics { @@ -115,12 +115,12 @@ minFov = 0.155; maxFov = 0.155; visionMode[] = { "Normal" }; - gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_w.p3d"; + gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_w.p3d"; gunnerOpticsEffect[] = {}; }; class Narrow : Wide //10x { - gunnerOpticsModel = "\braf\braf_tracked\BRAF_Tracked_Optics\M41\braf_m41_gunner_optics_m.p3d"; + gunnerOpticsModel = "\braf\braf_tracked\braf_tracked_optics\m41\braf_m41_gunner_optics_m.p3d"; initFov = 0.047; minFov = 0.047; maxFov = 0.047; @@ -173,8 +173,8 @@ initTurn = 0; weapons[] = { "SmokeLauncher" }; magazines[] = { "SmokeLauncherMag" }; - soundServo[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 }; - soundServoVertical[] = { "A3\Sounds_F\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 }; + soundServo[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 }; + soundServoVertical[] = { "a3\sounds_f\vehicles\armor\noises\servo_armor_comm", 1.0, 1, 30 }; outGunnerMayFire = 0; inGunnerMayFire = 1; gunnerAction = "commander_apctracked3_out"; @@ -251,9 +251,9 @@ }; hiddenSelectionsTextures[] = { - "\braf\braf_tracked\m41\data\main_CO.paa", - "\braf\braf_tracked\m41\data\large_CO.paa", - "\braf\braf_tracked\m41\data\small_CO.paa", + "\braf\braf_tracked\m41\data\main_co.paa", + "\braf\braf_tracked\m41\data\large_co.paa", + "\braf\braf_tracked\m41\data\small_co.paa", }; //Damage materials @@ -282,18 +282,18 @@ class ebmodern { displayName = "Brazilian Army (Modern)"; textures[] = { - "\braf\braf_tracked\m41\data\main_CO.paa", - "\braf\braf_tracked\m41\data\large_CO.paa", - "\braf\braf_tracked\m41\data\small_CO.paa", + "\braf\braf_tracked\m41\data\main_co.paa", + "\braf\braf_tracked\m41\data\large_co.paa", + "\braf\braf_tracked\m41\data\small_co.paa", }; factions[] = {}; }; class ebold { displayName = "Brazilian Army (Old)"; textures[] = { - "\braf\braf_tracked\m41\data\old\main_CO.paa", - "\braf\braf_tracked\m41\data\old\large_CO.paa", - "\braf\braf_tracked\m41\data\old\small_CO.paa", + "\braf\braf_tracked\m41\data\old\main_co.paa", + "\braf\braf_tracked\m41\data\old\large_co.paa", + "\braf\braf_tracked\m41\data\old\small_co.paa", }; factions[] = {}; }; @@ -421,11 +421,11 @@ class AnimationSources : AnimationSources { class recoil_source { source = "reload"; - weapon = "BRAF_90MM_M41C"; + weapon = "braf_90mm_m41c"; }; class muzzle_rot_coax { source = "ammorandom"; - weapon = "BRAF_M1919A4_M41A"; + weapon = "braf_m1919a4_m41a"; }; }; class VehicleTransport { @@ -448,9 +448,9 @@ class braf_army_m41a : braf_m41_base { crew = "braf_army_crewman_regular_2000"; typicalCargo[] = { "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000" }; hiddenSelectionsTextures[] = { - "\braf\braf_tracked\m41\data\old\main_CO.paa", - "\braf\braf_tracked\m41\data\old\large_CO.paa", - "\braf\braf_tracked\m41\data\old\small_CO.paa", + "\braf\braf_tracked\m41\data\old\main_co.paa", + "\braf\braf_tracked\m41\data\old\large_co.paa", + "\braf\braf_tracked\m41\data\old\small_co.paa", }; class TransportBackpacks { }; @@ -470,7 +470,7 @@ class braf_army_m41a : braf_m41_base { }; }; -//class BRAF_Cascavel_Gunner_Optics; +//class braf_cascavel_gunner_optics; class braf_army_m41c : braf_m41_base { editorPreview = "braf\braf_tracked\m41\preview\cwr3_i_m41a1.jpg"; displayName = "Bernardini M41C"; @@ -483,19 +483,19 @@ class braf_army_m41c : braf_m41_base { typicalCargo[] = { "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000", "braf_army_crewman_regular_2000" }; class Library { - libTextDesc = "M41 modernized by Bernardini S/A Industria e Comercio for the Brazilian Army. Fitted with a new Saab-Scania DS-14A 04 eight-cylinder diesel engine."; + libTextDesc = "m41 modernized by bernardini s/a industria e comercio for the brazilian army. fitted with a new saab-scania ds-14a 04 eight-cylinder diesel engine."; }; class Turrets : Turrets { class MainTurret : MainTurret { weapons[] = { - "BRAF_90MM_M41C", - "BRAF_MAG_VEH" + "braf_90mm_m41c", + "braf_mag_veh" }; magazines[] = { - "BRAF_11Rnd_90mm_HEAT_MP", - "BRAF_11Rnd_90mm_HEAT_MP", - "BRAF_11Rnd_90mm_HE_shells", - "BRAF_11Rnd_90mm_HE_shells", + "braf_11rnd_90mm_heat_mp", + "braf_11rnd_90mm_heat_mp", + "braf_11rnd_90mm_he_shells", + "braf_11rnd_90mm_he_shells", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51_Mix_red", @@ -503,7 +503,7 @@ class braf_army_m41c : braf_m41_base { "BRAF_200Rnd_762x51_Mix_red" }; turretInfoType = "RscWeaponRangeZeroing"; - gunnerOpticsModel = "\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d"; + gunnerOpticsModel = "\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d"; class OpticsIn { class Wide //3x { @@ -517,12 +517,12 @@ class braf_army_m41c : braf_m41_base { minFov = 0.155; maxFov = 0.155; visionMode[] = { "Normal" }; - gunnerOpticsModel = "\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d"; + gunnerOpticsModel = "\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d"; gunnerOpticsEffect[] = { "TankGunnerOptics1", "OpticsBlur2", "OpticsCHAbera2" }; }; class Narrow : Wide //10x { - gunnerOpticsModel = "\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d"; + gunnerOpticsModel = "\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d"; initFov = 0.047; minFov = 0.047; maxFov = 0.047; diff --git a/source/braf_tracked/M41/data/large.rvmat b/source/braf_tracked/M41/data/large.rvmat index 51c2626..2b4df98 100644 --- a/source/braf_tracked/M41/data/large.rvmat +++ b/source/braf_tracked/M41/data/large.rvmat @@ -2,7 +2,7 @@ class StageTI { - texture = "braf\braf_tracked\M41\data\large_ti_ca.paa"; + texture = "braf\braf_tracked\m41\data\large_ti_ca.paa"; }; ambient[] = { 1.0, 1.0, 1.0, 1.0 }; diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -13,7 +13,7 @@ specularPower = 50; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_tracked\M41\data\large_nohq.paa"; + texture = "braf\braf_tracked\m41\data\large_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -43,7 +43,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_tracked\M41\data\large_as.paa"; + texture = "braf\braf_tracked\m41\data\large_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -53,7 +53,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_tracked\M41\data\large_smdi.paa"; + texture = "braf\braf_tracked\m41\data\large_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/source/braf_tracked/M41/data/large_damage.rvmat b/source/braf_tracked/M41/data/large_damage.rvmat index 7a06455..fb8bd0a 100644 --- a/source/braf_tracked/M41/data/large_damage.rvmat +++ b/source/braf_tracked/M41/data/large_damage.rvmat @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M41/data/main.rvmat b/source/braf_tracked/M41/data/main.rvmat index 1885b73..f984b78 100644 --- a/source/braf_tracked/M41/data/main.rvmat +++ b/source/braf_tracked/M41/data/main.rvmat @@ -1,6 +1,6 @@ class StageTI { - texture="braf\braf_tracked\M41\data\main_ti_ca.paa"; + texture="braf\braf_tracked\m41\data\main_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -12,7 +12,7 @@ PixelShaderID="Super"; VertexShaderID="Super"; class Stage1 { - texture="braf\braf_tracked\M41\data\main_nohq.paa"; + texture="braf\braf_tracked\m41\data\main_nohq.paa"; uvSource="tex"; class uvTransform { @@ -48,7 +48,7 @@ class Stage3 }; class Stage4 { - texture="braf\braf_tracked\M41\data\main_as.paa"; + texture="braf\braf_tracked\m41\data\main_as.paa"; uvSource="tex"; class uvTransform { @@ -60,7 +60,7 @@ class Stage4 }; class Stage5 { - texture="braf\braf_tracked\M41\data\main_smdi.paa"; + texture="braf\braf_tracked\m41\data\main_smdi.paa"; uvSource="tex"; class uvTransform { diff --git a/source/braf_tracked/M41/data/main_damage.rvmat b/source/braf_tracked/M41/data/main_damage.rvmat index abc909c..becfca7 100644 --- a/source/braf_tracked/M41/data/main_damage.rvmat +++ b/source/braf_tracked/M41/data/main_damage.rvmat @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M41/data/small.rvmat b/source/braf_tracked/M41/data/small.rvmat index 218674b..7e9453f 100644 --- a/source/braf_tracked/M41/data/small.rvmat +++ b/source/braf_tracked/M41/data/small.rvmat @@ -2,7 +2,7 @@ class StageTI { - texture = "braf\braf_tracked\M41\data\small_ti_ca.paa"; + texture = "braf\braf_tracked\m41\data\small_ti_ca.paa"; }; ambient[] = { 1.0, 1.0, 1.0, 1.0 }; diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -13,7 +13,7 @@ specularPower = 50; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_tracked\M41\data\small_nohq.paa"; + texture = "braf\braf_tracked\m41\data\small_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -43,7 +43,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_tracked\M41\data\small_as.paa"; + texture = "braf\braf_tracked\m41\data\small_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -53,7 +53,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_tracked\M41\data\small_smdi.paa"; + texture = "braf\braf_tracked\m41\data\small_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/source/braf_tracked/M41/data/small_damage.rvmat b/source/braf_tracked/M41/data/small_damage.rvmat index 96c6e1c..7e6ffb5 100644 --- a/source/braf_tracked/M41/data/small_damage.rvmat +++ b/source/braf_tracked/M41/data/small_damage.rvmat @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M41/data/track.rvmat b/source/braf_tracked/M41/data/track.rvmat index c27302b..5bb3240 100644 --- a/source/braf_tracked/M41/data/track.rvmat +++ b/source/braf_tracked/M41/data/track.rvmat @@ -2,7 +2,7 @@ class StageTI { - texture = "braf\braf_tracked\M41\data\track_ti_ca.paa"; + texture = "braf\braf_tracked\m41\data\track_ti_ca.paa"; }; ambient[] = { 1.0, 1.0, 1.0, 1.0 }; diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -13,7 +13,7 @@ specularPower = 50; PixelShaderID = "Super"; VertexShaderID = "Super"; class Stage1 { - texture = "braf\braf_tracked\M41\data\track_nohq.paa"; + texture = "braf\braf_tracked\m41\data\track_nohq.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -43,7 +43,7 @@ class Stage3 { }; }; class Stage4 { - texture = "braf\braf_tracked\M41\data\track_as.paa"; + texture = "braf\braf_tracked\m41\data\track_as.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; @@ -53,7 +53,7 @@ class Stage4 { }; }; class Stage5 { - texture = "braf\braf_tracked\M41\data\track_smdi.paa"; + texture = "braf\braf_tracked\m41\data\track_smdi.paa"; uvSource = "tex"; class uvTransform { aside[] = { 1, 0, 0 }; diff --git a/source/braf_tracked/M41/data/track_damage.rvmat b/source/braf_tracked/M41/data/track_damage.rvmat index 757811e..304225b 100644 --- a/source/braf_tracked/M41/data/track_damage.rvmat +++ b/source/braf_tracked/M41/data/track_damage.rvmat @@ -28,7 +28,7 @@ class Stage1 { class Stage2 { - texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa"; + texture="a3\data_f\destruct\damage_metal_basicarmor_dt.paa"; uvSource = "tex"; class uvTransform { diff --git a/source/braf_tracked/M41/model.cfg b/source/braf_tracked/M41/model.cfg index fed5789..92c2587 100644 --- a/source/braf_tracked/M41/model.cfg +++ b/source/braf_tracked/M41/model.cfg @@ -565,7 +565,7 @@ class CfgModels }; }; - class BRAF_M41A : Tank_F + class braf_m41a : Tank_F { sectionsInherit = "Tank_F"; sections[] = @@ -645,5 +645,5 @@ class CfgModels }; }; }; - class BRAF_M41C : BRAF_M41A {}; + class braf_m41c : braf_m41a {}; }; \ No newline at end of file diff --git a/source/braf_tracked/M41/sounds.hpp b/source/braf_tracked/M41/sounds.hpp index 94c2539..ae11168 100644 --- a/source/braf_tracked/M41/sounds.hpp +++ b/source/braf_tracked/M41/sounds.hpp @@ -1,312 +1,312 @@ attenuationEffectType = "TankAttenuation"; - soundGetIn[] = {"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1}; - soundGetOut[] = {"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20}; + soundGetIn[] = {"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1}; + soundGetOut[] = {"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20}; soundDammage[] = {"",0.56234133,1}; - soundEngineOnInt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_start",0.63095737,1.0}; - soundEngineOnExt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_start",1.0,1.0,200}; - soundEngineOffInt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_stop",0.63095737,1.0}; - soundEngineOffExt[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_stop",1.0,1.0,200}; - soundBushCollision1[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_1",0.17782794,1,100}; - soundBushCollision2[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_2",0.17782794,1,100}; - soundBushCollision3[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_3",0.17782794,1,100}; + soundEngineOnInt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_start",0.63095737,1.0}; + soundEngineOnExt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_start",1.0,1.0,200}; + soundEngineOffInt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_stop",0.63095737,1.0}; + soundEngineOffExt[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_stop",1.0,1.0,200}; + soundBushCollision1[] = {"a3\sounds_f\vehicles\crashes\helis\heli_coll_bush_int_1",0.17782794,1,100}; + soundBushCollision2[] = {"a3\sounds_f\vehicles\crashes\helis\heli_coll_bush_int_2",0.17782794,1,100}; + soundBushCollision3[] = {"a3\sounds_f\vehicles\crashes\helis\heli_coll_bush_int_3",0.17782794,1,100}; soundBushCrash[] = {"soundBushCollision1",0.33,"soundBushCollision2",0.33,"soundBushCollision3",0.33}; - soundGeneralCollision1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_1",1.0,1,100}; - soundGeneralCollision2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_2",1.0,1,100}; - soundGeneralCollision3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_3",1.0,1,100}; - soundGeneralCollision4[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_4",1.0,1,100}; + soundGeneralCollision1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_1",1.0,1,100}; + soundGeneralCollision2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_2",1.0,1,100}; + soundGeneralCollision3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_3",1.0,1,100}; + soundGeneralCollision4[] = {"a3\sounds_f\vehicles\crashes\armors\tank_crash_default_4",1.0,1,100}; soundCrashes[] = {"soundGeneralCollision1",0.25,"soundGeneralCollision2",0.25,"soundGeneralCollision3",0.25,"soundGeneralCollision4",0.25}; - buildCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_1",1.0,1,200}; - buildCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_2",1.0,1,200}; - buildCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_3",1.0,1,200}; - buildCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_4",1.0,1,200}; + buildCrash0[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_1",1.0,1,200}; + buildCrash1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_2",1.0,1,200}; + buildCrash2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_3",1.0,1,200}; + buildCrash3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_building_4",1.0,1,200}; soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_1",1.0,1,200}; - WoodCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_2",1.0,1,200}; - WoodCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_3",1.0,1,200}; - WoodCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_4",1.0,1,200}; + WoodCrash0[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_1",1.0,1,200}; + WoodCrash1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_2",1.0,1,200}; + WoodCrash2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_3",1.0,1,200}; + WoodCrash3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_wood_4",1.0,1,200}; soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166}; - ArmorCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_1",1.0,1,200}; - ArmorCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_2",1.0,1,200}; - ArmorCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_3",1.0,1,200}; - ArmorCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_4",1.0,1,200}; + ArmorCrash0[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_1",1.0,1,200}; + ArmorCrash1[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_2",1.0,1,200}; + ArmorCrash2[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_3",1.0,1,200}; + ArmorCrash3[] = {"a3\sounds_f\vehicles\crashes\armors\tank_coll_armor_4",1.0,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; class Sounds { class Idle_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_1",0.56234133,1,160}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_1",0.56234133,1,160}; frequency = "0.95 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class Engine { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_2",0.7943282,1,200}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_2",0.7943282,1,200}; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_3",0.8912509,1,260}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_3",0.8912509,1,260}; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_4",1.0,1,280}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_4",1.0,1,280}; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_5",1.1220185,1,300}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_5",1.1220185,1,300}; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; - volume = "engineOn*camPos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; + volume = "engineon*campos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_engine_6",1.2589254,1,320}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_engine_6",1.2589254,1,320}; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; - volume = "engineOn*camPos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; + volume = "engineon*campos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class IdleThrust { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_1",1.0,1,250}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_1",1.0,1,250}; frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class EngineThrust { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_2",1.1220185,1,280}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_2",1.1220185,1,280}; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_3",1.2589254,1,300}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_3",1.2589254,1,300}; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_4",1.4125376,1,340}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_4",1.4125376,1,340}; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_5",1.7782794,1,360}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_5",1.7782794,1,360}; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_Thrust_ext { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\ext_exhaust_6",1.9952624,1,380}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\ext_exhaust_6",1.9952624,1,380}; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; - volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; + volume = "engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class Idle_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_1",0.31622776,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_1",0.31622776,1}; frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class Engine_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_2",0.35481337,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_2",0.35481337,1}; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_3",0.39810717,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_3",0.39810717,1}; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_4",0.4466836,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_4",0.4466836,1}; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_5",0.5011872,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_5",0.5011872,1}; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; - volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; + volume = "engineon*(1-campos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_engine_6",0.56234133,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_engine_6",0.56234133,1}; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; - volume = "engineOn*(1-camPos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; + volume = "engineon*(1-campos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class IdleThrust_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_1",0.35481337,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_1",0.35481337,1}; frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class EngineThrust_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_2",0.39810717,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_2",0.39810717,1}; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_3",0.4466836,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_3",0.4466836,1}; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_4",0.4466836,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_4",0.4466836,1}; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_5",0.5011872,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_5",0.5011872,1}; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_Thrust_int { - sound[] = {"A3\Sounds_F\vehicles\armor\APC\APC3\int_exhaust_6",0.56234133,1}; + sound[] = {"a3\sounds_f\vehicles\armor\apc\apc3\int_exhaust_6",0.56234133,1}; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; - volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; + volume = "engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class NoiseInt { - sound[] = {"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",3.1622777,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",3.1622777,1.0}; frequency = "1"; volume = "(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class NoiseExt { - sound[] = {"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",3.1622777,1.0,250}; + sound[] = {"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",3.1622777,1.0,250}; frequency = "1"; volume = "camPos*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class ThreadsOutH0 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_01",0.39810717,1.0,140}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_01",0.39810717,1.0,140}; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; }; class ThreadsOutH1 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_02",0.4466836,1.0,160}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_02",0.4466836,1.0,160}; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; }; class ThreadsOutH2 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_03",0.5011872,1.0,180}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_03",0.5011872,1.0,180}; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; }; class ThreadsOutH3 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_04",0.56234133,1.0,200}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_04",0.56234133,1.0,200}; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; + volume = "engineon*campos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; }; class ThreadsOutH4 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_hard_05",0.56234133,1.0,220}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_hard_05",0.56234133,1.0,220}; frequency = "1"; - volume = "engineOn*camPos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; + volume = "engineon*campos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; }; class ThreadsOutS0 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_01",0.31622776,1.0,120}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_01",0.31622776,1.0,120}; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; }; class ThreadsOutS1 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_02",0.35481337,1.0,140}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_02",0.35481337,1.0,140}; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; }; class ThreadsOutS2 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_03",0.39810717,1.0,160}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_03",0.39810717,1.0,160}; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; }; class ThreadsOutS3 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_04",0.4466836,1.0,180}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_04",0.4466836,1.0,180}; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; + volume = "engineon*(campos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; }; class ThreadsOutS4 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\ext_treads_soft_05",0.5011872,1.0,200}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\ext_treads_soft_05",0.5011872,1.0,200}; frequency = "1"; - volume = "engineOn*(camPos)*(grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; + volume = "engineon*(campos)*(grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; }; class ThreadsInH0 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_01",0.4466836,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_01",0.4466836,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; }; class ThreadsInH1 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_02",0.5011872,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_02",0.5011872,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; }; class ThreadsInH2 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_03",0.56234133,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_03",0.56234133,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; }; class ThreadsInH3 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_04",0.63095737,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_04",0.63095737,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; + volume = "engineon*(1-campos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; }; class ThreadsInH4 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_hard_05",0.70794576,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_hard_05",0.70794576,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; + volume = "engineon*(1-campos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; }; class ThreadsInS0 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_01",0.39810717,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_01",0.39810717,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-0) max 0)/ 95),(((-10) max 10)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-25) max 25)/ 95),(((-15) max 15)/ 95)]))"; }; class ThreadsInS1 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_02",0.4466836,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_02",0.4466836,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-20) max 20)/ 95),(((-35) max 35)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-55) max 55)/ 95),(((-40) max 40)/ 95)]))"; }; class ThreadsInS2 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_03",0.5011872,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_03",0.5011872,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-45) max 45)/ 95),(((-55) max 55)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-70) max 70)/ 95),(((-60) max 60)/ 95)]))"; }; class ThreadsInS3 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_04",0.63095737,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_04",0.63095737,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; + volume = "engineon*(1-campos)*grass*(((((-speed*3.6) max speed*3.6)/ 95) factor[(((-65) max 65)/ 95),(((-70) max 70)/ 95)]) * ((((-speed*3.6) max speed*3.6)/ 95) factor[(((-85) max 85)/ 95),(((-80) max 80)/ 95)]))"; }; class ThreadsInS4 { - sound[] = {"A3\sounds_f\vehicles\armor\treads\int_treads_soft_05",0.70794576,1.0}; + sound[] = {"a3\sounds_f\vehicles\armor\treads\int_treads_soft_05",0.70794576,1.0}; frequency = "1"; - volume = "engineOn*(1-camPos)*grass*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; + volume = "engineon*(1-campos)*grass*((((-speed*3.6) max speed*3.6)/ 95) factor[(((-80) max 80)/ 95),(((-90) max 90)/ 95)])"; }; }; \ No newline at end of file diff --git a/source/braf_tracked/config.cpp b/source/braf_tracked/config.cpp index 57ffc29..538ea17 100644 --- a/source/braf_tracked/config.cpp +++ b/source/braf_tracked/config.cpp @@ -1,4 +1,4 @@ -class CfgMovesBasic +class CfgMovesBasic { class DefaultDie; class ManActions @@ -21,7 +21,7 @@ class CfgMovesMaleSdr : CfgMovesBasic class Crew; class CUP_M113_Cargo01_EP1 : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01"; interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1}; connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1, "CUP_M113_Cargo01_V1_EP1", 0.1, "CUP_M113_Cargo01_V2_EP1", 0.1, "CUP_M113_Cargo01_V3_EP1", 0.1, "CUP_M113_Cargo01_V4_EP1", 0.1, "CUP_M113_Cargo01_V5_EP1", 0.1}; equivalentTo = "CUP_M113_Cargo01_EP1"; @@ -31,35 +31,35 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M113_Cargo01_V1_EP1 : CUP_M113_Cargo01_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V1.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v1.rtm"; connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1}; speed = 0.245902; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo01_V2_EP1 : CUP_M113_Cargo01_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V2.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v2.rtm"; connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1}; speed = 0.410959; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo01_V3_EP1 : CUP_M113_Cargo01_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V3.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v3.rtm"; connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1}; speed = 0.333333; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo01_V4_EP1 : CUP_M113_Cargo01_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V4.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v4.rtm"; connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1}; speed = 0.410959; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo01_V5_EP1 : CUP_M113_Cargo01_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo01_V5.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo01_v5.rtm"; connectTo[] = {"CUP_M113_Cargo01_EP1", 0.1}; speed = 0.177515; variantAfter[] = {5, 5, 5}; @@ -67,7 +67,7 @@ class CfgMovesMaleSdr : CfgMovesBasic class CUP_M113_KIA_Cargo01_EP1 : DefaultDie { actions = "DeadActions"; - file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_Cargo01"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_cargo01"; speed = 1e+010; terminal = 1; soundEnabled = 0; @@ -76,7 +76,7 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M113_Cargo02_EP1 : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02"; interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1}; connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1, "CUP_M113_Cargo02_V1_EP1", 0.1, "CUP_M113_Cargo02_V2_EP1", 0.1, "CUP_M113_Cargo02_V3_EP1", 0.1, "CUP_M113_Cargo02_V4_EP1", 0.1, "CUP_M113_Cargo02_V5_EP1", 0.1}; equivalentTo = "CUP_M113_Cargo02_EP1"; @@ -86,42 +86,42 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M113_Cargo02_V1_EP1 : CUP_M113_Cargo02_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V1.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v1.rtm"; connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1}; speed = 0.37037; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo02_V2_EP1 : CUP_M113_Cargo02_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V2.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v2.rtm"; connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1}; speed = 0.410959; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo02_V3_EP1 : CUP_M113_Cargo02_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V3.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v3.rtm"; connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1}; speed = 0.333333; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo02_V4_EP1 : CUP_M113_Cargo02_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V4.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v4.rtm"; connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1}; speed = 0.410959; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo02_V5_EP1 : CUP_M113_Cargo02_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo02_V5.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo02_v5.rtm"; connectTo[] = {"CUP_M113_Cargo02_EP1", 0.1}; speed = 0.535714; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo03_EP1 : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03"; interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1}; connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1, "CUP_M113_Cargo03_V1_EP1", 0.1, "CUP_M113_Cargo03_V2_EP1", 0.1, "CUP_M113_Cargo03_V3_EP1", 0.1, "CUP_M113_Cargo03_V4_EP1", 0.1}; equivalentTo = "CUP_M113_Cargo03_EP1"; @@ -131,35 +131,35 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M113_Cargo03_V1_EP1 : CUP_M113_Cargo03_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V1.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v1.rtm"; connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1}; speed = 0.29703; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo03_V2_EP1 : CUP_M113_Cargo03_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V2.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v2.rtm"; connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1}; speed = 0.410959; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo03_V3_EP1 : CUP_M113_Cargo03_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V3.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v3.rtm"; connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1}; speed = 0.625; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo03_V4_EP1 : CUP_M113_Cargo03_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo03_V4.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo03_v4.rtm"; connectTo[] = {"CUP_M113_Cargo03_EP1", 0.1}; speed = 0.535714; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo04_EP1 : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04"; interpolateTo[] = {"CUP_M113_KIA_Cargo01_EP1", 0.1}; connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1, "CUP_M113_Cargo04_V1_EP1", 0.1, "CUP_M113_Cargo04_V2_EP1", 0.1, "CUP_M113_Cargo04_V3_EP1", 0.1, "CUP_M113_Cargo04_V4_EP1", 0.1, "CUP_M113_Cargo04_V5_EP1", 0.1}; equivalentTo = "CUP_M113_Cargo04_EP1"; @@ -169,49 +169,49 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M113_Cargo04_V1_EP1 : CUP_M113_Cargo04_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V1.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v1.rtm"; connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1}; speed = 0.410959; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo04_V2_EP1 : CUP_M113_Cargo04_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V2.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v2.rtm"; connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1}; speed = 0.37037; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo04_V3_EP1 : CUP_M113_Cargo04_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V3.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v3.rtm"; connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1}; speed = 0.333333; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo04_V4_EP1 : CUP_M113_Cargo04_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V4.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v4.rtm"; connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1}; speed = 0.410959; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Cargo04_V5_EP1 : CUP_M113_Cargo04_EP1 { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Cargo04_V5.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_cargo04_v5.rtm"; connectTo[] = {"CUP_M113_Cargo04_EP1", 0.1}; speed = 0.535714; variantAfter[] = {5, 5, 5}; }; class CUP_M113_Driver_EP1 : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Driver"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_driver"; interpolateTo[] = {"CUP_M113_KIA_Driver_EP1", 1}; speed = 1e+010; }; class CUP_M113_KIA_Driver_EP1 : DefaultDie { actions = "DeadActions"; - file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_Driver"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_driver"; speed = 1e+010; terminal = 1; soundEnabled = 0; @@ -220,14 +220,14 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M113_DriverOut_EP1 : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_DriverOut"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_driverout"; interpolateTo[] = {"CUP_M113_KIA_DriverOut_EP1", 1}; speed = 1e+010; }; class CUP_M113_KIA_DriverOut_EP1 : DefaultDie { actions = "DeadActions"; - file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_DriverOut"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_driverout"; speed = 1e+010; terminal = 1; soundEnabled = 0; @@ -236,14 +236,14 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M113_Gunner_EP1 : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M113_Gunner"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_gunner"; interpolateTo[] = {"CUP_M113_KIA_Gunner_EP1", 1}; speed = 1e+010; }; class CUP_M113_KIA_Gunner_EP1 : DefaultDie { actions = "DeadActions"; - file = "braf\braf_tracked\M113\data\anim\CUP_M113_KIA_Gunner"; + file = "braf\braf_tracked\m113\data\anim\cup_m113_kia_gunner"; speed = 1e+010; terminal = 1; soundEnabled = 0; @@ -253,7 +253,7 @@ class CfgMovesMaleSdr : CfgMovesBasic class CUP_KIA_M163_Gunner : DefaultDie { actions = "DeadActions"; - file = "braf\braf_tracked\M113\data\anim\CUP_KIA_M163_Gunner.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_kia_m163_gunner.rtm"; connectTo[] = {"Unconscious", 0.1}; speed = 0.5; looped = 0; @@ -262,12 +262,12 @@ class CfgMovesMaleSdr : CfgMovesBasic }; class CUP_M163_Gunner : Crew { - file = "braf\braf_tracked\M113\data\anim\CUP_M163_Gunner.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m163_gunner.rtm"; interpolateTo[] = {"CUP_KIA_M163_Gunner", 1}; }; class CUP_M163_GunnerOut : CUP_M163_Gunner { - file = "braf\braf_tracked\M113\data\anim\CUP_M163_Gunner.rtm"; + file = "braf\braf_tracked\m113\data\anim\cup_m163_gunner.rtm"; }; }; }; @@ -286,17 +286,18 @@ class CfgMovesWomen : CfgMovesBasic }; class CfgPatches { - class BRAF_Tracked + class braf_tracked { - author = "BRAF Team"; + author = "BRAF TEAM"; requiredAddons[] = {"A3_Armor_F_Beta","braf_main"}; requiredVersion = 0.1; units[] = { - "braf_m113br", - //"braf_m41a", - //"braf_m41c" + "braf_army_m113br", + "braf_army_m577", + "braf_army_m41a", + "braf_army_m41c", //"BRAF_m113a3_mev", - "BRAF_m113a3_hq", + //"BRAF_m163" }; version = "1.0"; @@ -304,9 +305,9 @@ class CfgPatches }; class DefaultEventhandlers; -#include "BRAF_Tracked_Weap\ammo.hpp" -#include "BRAF_Tracked_Weap\magazines.hpp" -#include "BRAF_Tracked_Weap\weapons.hpp" +#include "braf_tracked_weap\ammo.hpp" +#include "braf_tracked_weap\magazines.hpp" +#include "braf_tracked_weap\weapons.hpp" class CfgVehicles { @@ -348,6 +349,6 @@ class CfgVehicles class Movement; }; }; -#include "M113\BRAF_M113.hpp" -#include "M41\BRAF_M41.hpp" +#include "m113\braf_m113.hpp" +#include "m41\braf_m41.hpp" }; \ No newline at end of file