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C++

class CfgFaces {
class Default {
class Custom;
};
class Man_A3 : Default {
class Default;
class WhiteHead_01;
class WhiteHead_06;
class WhiteHead_07;
class WhiteHead_08;
class WhiteHead_11;
class WhiteHead_14;
class WhiteHead_15;
class AfricanHead_01;
class AfricanHead_02;
class AfricanHead_03;
class AsianHead_A3_01;
class AsianHead_A3_02;
class AsianHead_A3_03;
//Caucasian
class caucasian_01_woodland : WhiteHead_01 {
scope = public;
author = "BRAF TEAM";
identityTypes[] = { "braf_brazilian_faces_camo" };
displayName = "Caucasian 01 (camo)";
texture = "\braf\braf_characters_army\face\white\braf_white_01_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_01_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_02_woodland : caucasian_01_woodland {
displayName = "Caucasian 02 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_06_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_03_woodland : caucasian_01_woodland {
displayName = "Caucasian 03 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_09_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_04_woodland : caucasian_01_woodland {
displayName = "Caucasian 04 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_11_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_05_woodland : caucasian_01_woodland {
displayName = "Caucasian 05 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_16_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_06_woodland : caucasian_01_woodland {
displayName = "Caucasian 06 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_17_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_07_woodland : caucasian_01_woodland {
displayName = "Caucasian 07 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_23_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_08_woodland : caucasian_01_woodland {
displayName = "Caucasian 08 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_27_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_09_woodland : caucasian_01_woodland {
displayName = "Caucasian 09 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_29_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
class caucasian_10_woodland : caucasian_01_woodland {
displayName = "Caucasian 09 (woodland)";
texture = "braf\braf_characters_army\face\white\braf_white_30_camo_co.paa";
material = "\braf\braf_characters_army\face\white\braf_white_30_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
textureHL2 = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
};
// Estão bugando quando chama no zeus
//Afro-american
class braf_faces_afro_01_woodland : AfricanHead_01 {
scope = public;
author = "BRAF TEAM";
displayName = "Afro-american 01 (woodland)";
identityTypes[] = { "braf_brazilian_faces_camo" };
texture = "braf\braf_characters_army\face\black\braf_black_02_camo_co.paa";
material = "\braf\braf_characters_army\face\black\braf_black_02_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat";
};
class braf_faces_afro_02_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 02 (woodland)";
texture = "braf\braf_characters_army\face\black\braf_black_05_camo_co.paa";
material = "\braf\braf_characters_army\face\black\braf_black_05_camo.rvmat";
};
class braf_faces_afro_03_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 03 (woodland)";
texture = "braf\braf_characters_army\face\black\braf_black_07_camo_co.paa";
material = "\braf\braf_characters_army\face\black\braf_black_07_camo.rvmat";
};
class braf_faces_afro_04_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 04 (woodland)";
texture = "braf\braf_characters_army\face\black\braf_black_08_camo_co.paa";
material = "\braf\braf_characters_army\face\black\braf_black_08_camo.rvmat";
};
class braf_faces_afro_05_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 05 (woodland)";
texture = "\braf\braf_characters_army\face\black\braf_black_10_camo_co.paa";
material = "\braf\braf_characters_army\face\black\braf_black_10_camo.rvmat";
};
class braf_faces_afro_06_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 06 (woodland)";
texture = "braf\braf_characters_army\face\black\braf_black_13_camo_co.paa";
material = "\braf\braf_characters_army\face\black\braf_black_13_camo.rvmat";
};
class braf_faces_afro_07_woodland : braf_faces_afro_01_woodland {
displayName = "Afro-american 04 (woodland)";
texture = "braf\braf_characters_army\face\black\braf_black_17_camo_co.paa";
material = "\braf\braf_characters_army\face\black\braf_black_17_camo.rvmat";
};
class braf_faces_indigenous_01_camo : AsianHead_A3_01 {
displayName = "Indigenous 01 (woodland)";
identityTypes[] = { "braf_brazilian_faces_camo" };
texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa";
material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat";
textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
};
class braf_faces_indigenous_02_camo : braf_faces_indigenous_01_camo {
displayName = "Indigenous 02 (woodland)";
texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa";
material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat";
textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
};
class braf_faces_indigenous_03_camo : braf_faces_indigenous_01_camo {
displayName = "Indigenous 03 (woodland)";
texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa";
material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat";
textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
};
//Clean faces
//Indigenous
class braf_faces_indigenous_01 : AsianHead_A3_01 {
scope = public;
author = "BRAF TEAM";
displayName = "Kaue";
identityTypes[] = { "braf_brazilian_faces" };
texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa";
material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
};
class braf_faces_indigenous_02 : braf_faces_indigenous_01 {
displayName = "Rudá";
texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa";
material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
};
class braf_faces_indigenous_03 : braf_faces_indigenous_01 {
displayName = "Moacir";
texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa";
material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03.rvmat";
materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat";
materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat";
textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
};
class braf_faces_brasileiro_01 : AfricanHead_01 {
displayName = "Jorge";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_02 : AfricanHead_02 {
displayName = "Marimbondo";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_03 : AfricanHead_03 {
displayName = "Antenor";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_04 : AsianHead_A3_01 {
displayName = "Leonardo";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_05 : AsianHead_A3_02 {
displayName = "Filipe";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_06 : AsianHead_A3_03 {
displayName = "Yuri";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_07 : WhiteHead_06 {
displayName = "Ramalho";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_08 : WhiteHead_07 {
displayName = "João";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_09 : WhiteHead_08 {
displayName = "José";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_10 : WhiteHead_11 {
displayName = "Enzo";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_11 : WhiteHead_14 {
displayName = "Lucas";
identityTypes[] = { "braf_brazilian_faces" };
};
class braf_faces_brasileiro_12 : WhiteHead_15 {
displayName = "Pedro";
identityTypes[] = { "braf_brazilian_faces" };
};
};
};