305 lines
20 KiB
C++
305 lines
20 KiB
C++
class CfgFaces {
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class Default {
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class Custom;
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};
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class Man_A3 : Default {
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class Default;
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class WhiteHead_01;
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class WhiteHead_06;
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class WhiteHead_07;
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class WhiteHead_08;
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class WhiteHead_11;
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class WhiteHead_14;
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class WhiteHead_15;
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class AfricanHead_01;
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class AfricanHead_02;
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class AfricanHead_03;
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class AsianHead_A3_01;
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class AsianHead_A3_02;
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class AsianHead_A3_03;
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//Caucasian
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class caucasian_01_woodland : WhiteHead_01 {
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scope = public;
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author = "BRAF TEAM";
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identityTypes[] = { "braf_brazilian_faces_camo" };
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displayName = "Caucasian 01 (camo)";
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texture = "\braf\braf_characters_army\face\white\braf_white_01_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_01_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_01_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_02_woodland : caucasian_01_woodland {
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displayName = "Caucasian 02 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_06_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_06_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_06_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_03_woodland : caucasian_01_woodland {
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displayName = "Caucasian 03 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_09_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_09_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_09_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_04_woodland : caucasian_01_woodland {
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displayName = "Caucasian 04 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_11_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_11_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_11_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_05_woodland : caucasian_01_woodland {
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displayName = "Caucasian 05 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_16_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_16_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_16_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_06_woodland : caucasian_01_woodland {
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displayName = "Caucasian 06 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_17_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_17_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_17_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_07_woodland : caucasian_01_woodland {
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displayName = "Caucasian 07 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_23_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_23_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_23_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_08_woodland : caucasian_01_woodland {
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displayName = "Caucasian 08 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_27_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_27_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_27_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_09_woodland : caucasian_01_woodland {
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displayName = "Caucasian 09 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_29_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_29_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_29_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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class caucasian_10_woodland : caucasian_01_woodland {
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displayName = "Caucasian 09 (woodland)";
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texture = "braf\braf_characters_army\face\white\braf_white_30_camo_co.paa";
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material = "\braf\braf_characters_army\face\white\braf_white_30_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
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materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
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};
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// Estão bugando quando chama no zeus
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//Afro-american
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class braf_faces_afro_01_woodland : AfricanHead_01 {
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scope = public;
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author = "BRAF TEAM";
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displayName = "Afro-american 01 (woodland)";
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identityTypes[] = { "braf_brazilian_faces_camo" };
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texture = "braf\braf_characters_army\face\black\braf_black_02_camo_co.paa";
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material = "\braf\braf_characters_army\face\black\braf_black_02_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\white\braf_white_30_camo_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\black\braf_hl_black_camo.rvmat";
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};
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class braf_faces_afro_02_woodland : braf_faces_afro_01_woodland {
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displayName = "Afro-american 02 (woodland)";
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texture = "braf\braf_characters_army\face\black\braf_black_05_camo_co.paa";
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material = "\braf\braf_characters_army\face\black\braf_black_05_camo.rvmat";
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};
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class braf_faces_afro_03_woodland : braf_faces_afro_01_woodland {
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displayName = "Afro-american 03 (woodland)";
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texture = "braf\braf_characters_army\face\black\braf_black_07_camo_co.paa";
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material = "\braf\braf_characters_army\face\black\braf_black_07_camo.rvmat";
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};
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class braf_faces_afro_04_woodland : braf_faces_afro_01_woodland {
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displayName = "Afro-american 04 (woodland)";
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texture = "braf\braf_characters_army\face\black\braf_black_08_camo_co.paa";
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material = "\braf\braf_characters_army\face\black\braf_black_08_camo.rvmat";
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};
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class braf_faces_afro_05_woodland : braf_faces_afro_01_woodland {
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displayName = "Afro-american 05 (woodland)";
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texture = "\braf\braf_characters_army\face\black\braf_black_10_camo_co.paa";
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material = "\braf\braf_characters_army\face\black\braf_black_10_camo.rvmat";
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};
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class braf_faces_afro_06_woodland : braf_faces_afro_01_woodland {
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displayName = "Afro-american 06 (woodland)";
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texture = "braf\braf_characters_army\face\black\braf_black_13_camo_co.paa";
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material = "\braf\braf_characters_army\face\black\braf_black_13_camo.rvmat";
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};
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class braf_faces_afro_07_woodland : braf_faces_afro_01_woodland {
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displayName = "Afro-american 04 (woodland)";
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texture = "braf\braf_characters_army\face\black\braf_black_17_camo_co.paa";
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material = "\braf\braf_characters_army\face\black\braf_black_17_camo.rvmat";
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};
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class braf_faces_indigenous_01_camo : AsianHead_A3_01 {
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displayName = "Indigenous 01 (woodland)";
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identityTypes[] = { "braf_brazilian_faces_camo" };
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texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo_co.paa";
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material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury_camo.rvmat";
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textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
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};
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class braf_faces_indigenous_02_camo : braf_faces_indigenous_01_camo {
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displayName = "Indigenous 02 (woodland)";
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texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo_co.paa";
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material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury_camo.rvmat";
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textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
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};
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class braf_faces_indigenous_03_camo : braf_faces_indigenous_01_camo {
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displayName = "Indigenous 03 (woodland)";
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texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo_co.paa";
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material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_camo.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury_camo.rvmat";
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textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo_co.paa";
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materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_camo.rvmat";
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};
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//Clean faces
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//Indigenous
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class braf_faces_indigenous_01 : AsianHead_A3_01 {
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scope = public;
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author = "BRAF TEAM";
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displayName = "Kaue";
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identityTypes[] = { "braf_brazilian_faces" };
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texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_01_co.paa";
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material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_01_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
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materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
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};
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class braf_faces_indigenous_02 : braf_faces_indigenous_01 {
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displayName = "Rudá";
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texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_02_co.paa";
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material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_02_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
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materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
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};
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class braf_faces_indigenous_03 : braf_faces_indigenous_01 {
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displayName = "Moacir";
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texture = "braf\braf_characters_army\face\indigenous\braf_indigenous_03_co.paa";
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material = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03.rvmat";
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materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat";
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materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_indigenous_03_injury.rvmat";
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textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
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textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous_co.paa";
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materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
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materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_indigenous.rvmat";
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};
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|
|
|
class braf_faces_brasileiro_01 : AfricanHead_01 {
|
|
displayName = "Jorge";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_02 : AfricanHead_02 {
|
|
displayName = "Marimbondo";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_03 : AfricanHead_03 {
|
|
displayName = "Antenor";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_04 : AsianHead_A3_01 {
|
|
displayName = "Leonardo";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_05 : AsianHead_A3_02 {
|
|
displayName = "Filipe";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_06 : AsianHead_A3_03 {
|
|
displayName = "Yuri";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_07 : WhiteHead_06 {
|
|
displayName = "Ramalho";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_08 : WhiteHead_07 {
|
|
displayName = "João";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_09 : WhiteHead_08 {
|
|
displayName = "José";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_10 : WhiteHead_11 {
|
|
displayName = "Enzo";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_11 : WhiteHead_14 {
|
|
displayName = "Lucas";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
class braf_faces_brasileiro_12 : WhiteHead_15 {
|
|
displayName = "Pedro";
|
|
identityTypes[] = { "braf_brazilian_faces" };
|
|
};
|
|
};
|
|
}; |