fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
This commit is contained in:
@@ -123,7 +123,7 @@ class CfgSkeletons
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"RightToeBase","RightFoot"
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};
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// location of pivot points (local axes) for hierarchical animation
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pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
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pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
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};
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};
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@@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
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class Crew;
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class braf_LowTripod_Gunner: Crew
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{
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file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
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file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm";
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connectTo[]=
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{
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"Static_Dead",
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@@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
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};
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class braf_mg_butt: Crew
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{
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file="\braf\braf_static\m101\Anim\mg_butt.rtm";
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file="\braf\braf_static\m101\anim\mg_butt.rtm";
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connectTo[]=
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{
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"Static_Dead",
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@@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
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};
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class braf_M2_Gunner: Crew
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{
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file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
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file="\braf\braf_static\m101\anim\m2_gunner.rtm";
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connectTo[]=
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{
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"Static_Dead",
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@@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
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};
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class braf_M119_Commander: Crew
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{
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file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
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file="\braf\braf_static\m101\anim\m119_commander.rtm";
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connectTo[]=
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{
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"Static_Dead",
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@@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
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};
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class braf_M119_Gunner: Crew
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{
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file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
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file="\braf\braf_static\m101\anim\m119_gunner.rtm";
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connectTo[]=
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{
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"Static_Dead",
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@@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
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};
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class braf_M119_Cargo: Crew
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{
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file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
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file="\braf\braf_static\m101\anim\m119_cargo.rtm";
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connectTo[]=
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{
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"Static_Dead",
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@@ -2,10 +2,11 @@
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#include "cfgMovesBasic.hpp"
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class CfgPatches
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{
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class BRAF_m101
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class braf_m101
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{
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units[] = {"BRAF_m101_105mm"};
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weapons[] = {"BRAF_canhao_105mm"};
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author = "BRAF TEAM";
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units[] = {"braf_m101_105mm"};
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weapons[] = {"braf_canhao_105mm"};
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requiredVersion = 0.01;
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requiredAddons[] = {"A3_Weapons_F_Mark"};
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};
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@@ -20,7 +21,7 @@ class CfgAmmo
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class Sh_155mm_AMOS : ShellBase
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{
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};
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class BRAF_Base_HE : Sh_155mm_AMOS
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class braf_base_he : Sh_155mm_AMOS
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{
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cost = 100;
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artilleryLock = 1;
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@@ -35,7 +36,7 @@ class CfgAmmo
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indirectHit = 65;
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indirectHitRange = 15;
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};
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class BRAF_Base_WP : BRAF_Base_HE
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class braf_base_wp : braf_base_he
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{
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hit = 60;
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typicalSpeed = 1300;
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@@ -53,11 +54,11 @@ class CfgAmmo
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// soundHit[] = {"\ca\weapons\data\sound\explosion\grenade_new1",3.16228,1};
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};
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class Sh_155mm_AMOS_LG;
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class BRAF_Base_LASER : Sh_155mm_AMOS_LG
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class braf_base_laser : Sh_155mm_AMOS_LG
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{
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};
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class Flare_82mm_AMOS_White;
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class BRAF_Base_ILLUM : Flare_82mm_AMOS_White
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class braf_base_illum : Flare_82mm_AMOS_White
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{
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hit = 8;
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indirectHit = 0;
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@@ -75,7 +76,7 @@ class CfgAmmo
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CraterEffects = "";
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};
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class Smoke_120mm_AMOS_White;
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class BRAF_Base_SMOKE : Smoke_120mm_AMOS_White
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class braf_base_smoke : Smoke_120mm_AMOS_White
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{
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hit = 8;
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typicalSpeed = 1300;
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@@ -93,16 +94,16 @@ class CfgAmmo
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CraterEffects = "";
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};
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class Sh_120mm_APFSDS;
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class BRAF_Base_AT : Sh_120mm_APFSDS
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class braf_base_at : Sh_120mm_APFSDS
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{
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allowAgainstInfantry = 1;
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typicalSpeed = 1300;
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airfriction = "-3.96e-005";
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hit = 350;
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model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
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model = "\a3\weapons_f\data\bullettracer\shell_tracer_green";
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};
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class BRAF_105mm_HE : Sh_155mm_AMOS
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class braf_105mm_he : Sh_155mm_AMOS
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{
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artilleryLock = 1;
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typicalSpeed = 1300;
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@@ -111,7 +112,7 @@ class CfgAmmo
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indirectHitRange = 25;
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};
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class BRAF_105mm_WP : BRAF_105mm_HE
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class braf_105mm_wp : braf_105mm_he
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{
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hit = 60;
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typicalSpeed = 1300;
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@@ -121,10 +122,10 @@ class CfgAmmo
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ExplosionEffects = "WPExplosion";
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CraterEffects = "ExploAmmoCrater";
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};
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class BRAF_105mm_LASER : Sh_155mm_AMOS_LG
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class braf_105mm_laser : Sh_155mm_AMOS_LG
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{
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};
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class BRAF_105mm_ILLUM : Flare_82mm_AMOS_White
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class braf_105mm_illum : Flare_82mm_AMOS_White
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{
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hit = 8;
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typicalSpeed = 1300;
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@@ -141,7 +142,7 @@ class CfgAmmo
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tracerStartTime = 0.1;
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tracerEndTime = 2.3;
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};
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class BRAF_105mm_SMOKE : Smoke_120mm_AMOS_White
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class braf_105mm_smoke : Smoke_120mm_AMOS_White
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{
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hit = 8;
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typicalSpeed = 1300;
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@@ -170,40 +171,40 @@ class CfgMagazines
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{
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};
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class 32Rnd_155mm_Mo_shells;
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class BRAF_30Rnd_105mmHE_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine
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class braf_30rnd_105mmhe_m101 : 32Rnd_155mm_Mo_shells // VehicleMagazine
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{
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scope = 2;
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displayName = "105mm HE";
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ammo = "BRAF_105mm_HE";
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ammo = "braf_105mm_he";
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count = 30;
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nameSound = "heat";
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initSpeed = 1100;
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displayNameShort = "FRAG HE";
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muzzleImpulseFactor[] = {0.65, 0.65};
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};
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class BRAF_30Rnd_105mmwp_m101 : BRAF_30Rnd_105mmHE_m101
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class braf_30rnd_105mmwp_m101 : braf_30rnd_105mmhe_m101
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{
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displayName = "105mm WP";
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displayNameShort = "WP";
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ammo = "BRAF_105mm_WP";
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ammo = "braf_105mm_wp";
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};
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class BRAF_30Rnd_105mmLASER_m101 : BRAF_30Rnd_105mmHE_m101
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class braf_30rnd_105mmlaser_m101 : braf_30rnd_105mmhe_m101
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{
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displayName = "105mm Laser Guided";
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displayNameShort = "Laser Guided";
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ammo = "BRAF_105mm_LASER";
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ammo = "braf_105mm_laser";
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};
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class BRAF_30Rnd_105mmsmoke_m101 : BRAF_30Rnd_105mmHE_m101
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class braf_30rnd_105mmsmoke_m101 : braf_30rnd_105mmhe_m101
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{
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displayName = "105mm Smoke";
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displayNameShort = "Smoke";
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ammo = "BRAF_105mm_SMOKE";
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ammo = "braf_105mm_smoke";
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};
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class BRAF_30Rnd_105mmilum_m101 : BRAF_30Rnd_105mmHE_m101
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class braf_30rnd_105mmilum_m101 : braf_30rnd_105mmhe_m101
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{
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displayName = "105mm Ilumination";
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displayNameShort = "Ilumination";
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ammo = "BRAF_105mm_ILLUM";
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ammo = "braf_105mm_illum";
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};
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};
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@@ -270,34 +271,34 @@ class cfgWeapons
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};
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};
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};
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class BRAF_canhao_105mm : braf_w_d30
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class braf_canhao_105mm : braf_w_d30
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{
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scope = 1;
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dlc = "BRAF";
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author = "BRAF";
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author = "BRAF TEAM";
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displayName = m101 105mm Cannon;
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magazines[] =
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{
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"BRAF_30Rnd_105mmHE_m101",
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"BRAF_30Rnd_105mmwp_m101",
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"BRAF_30Rnd_105mmLASER_m101",
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"BRAF_30Rnd_105mmsmoke_m101",
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"BRAF_30Rnd_105mmilum_m101"};
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"braf_30rnd_105mmhe_m101",
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"braf_30rnd_105mmwp_m101",
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"braf_30rnd_105mmlaser_m101",
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"braf_30rnd_105mmsmoke_m101",
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"braf_30rnd_105mmilum_m101"};
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};
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class braf_w_m101 : braf_w_d30
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{
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scope = 1;
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dlc = "BRAF";
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author = "BRAF";
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author = "BRAF TEAM";
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displayName = M101 105mm cc;
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magazines[] =
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{
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"BRAF_30Rnd_105mmHE_m101",
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"BRAF_30Rnd_105mmwp_m101",
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"BRAF_30Rnd_105mmsmoke_m101",
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"BRAF_30Rnd_105mmilum_m101"};
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"braf_30rnd_105mmhe_m101",
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"braf_30rnd_105mmwp_m101",
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"braf_30rnd_105mmsmoke_m101",
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"braf_30rnd_105mmilum_m101"};
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};
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};
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@@ -330,21 +331,21 @@ class CfgVehicles
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{
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};
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class BRAF_m101_105mm : StaticCannon
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class braf_m101_105mm : StaticCannon
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{
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scope = 2;
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scopeCurator = 2;
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artilleryScanner = 1;
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dlc = "BRAF";
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author = "BRAF";
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author = "BRAF TEAM";
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availableForSupportTypes[] = {"Artillery"};
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model = "\braf\braf_static\m101\BRAF_m101.p3d";
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model = "\braf\braf_static\m101\braf_m101.p3d";
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displayName = M101 105mm;
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picture = "\braf\braf_static\m114\ico\m119_ca.paa";
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icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
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slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
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side = 2;
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faction = BRAF_ARMY;
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faction = braf_army;
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crew = "braf_Soldier";
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transportSoldier = 2;
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typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
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@@ -357,7 +358,7 @@ class CfgVehicles
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class recoil_source
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{
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source = "reload";
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weapon = "BRAF_canhao_105mm";
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weapon = "braf_canhao_105mm";
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};
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class mainGunT_source
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{
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@@ -449,8 +450,8 @@ class CfgVehicles
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gunnerGetInAction = "";
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gunnerGetOutAction = "";
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gunnerForceOptics = 0;
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weapons[] = {"BRAF_canhao_105mm"};
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magazines[] = {"BRAF_30Rnd_105mmHE_m101", "BRAF_30Rnd_105mmwp_m101", "BRAF_30Rnd_105mmLASER_m101", "BRAF_30Rnd_105mmsmoke_m101", "BRAF_30Rnd_105mmilum_m101"};
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weapons[] = {"braf_canhao_105mm"};
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magazines[] = {"braf_30rnd_105mmhe_m101", "braf_30rnd_105mmwp_m101", "braf_30rnd_105mmlaser_m101", "braf_30rnd_105mmsmoke_m101", "braf_30rnd_105mmilum_m101"};
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class ViewOptics : ViewOptics
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{
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initFov = 0.155;
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@@ -16,7 +16,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "braf\braf_static\M101\data\m101_1_nohq.paa";
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texture = "braf\braf_static\m101\data\m101_1_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -64,7 +64,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_static\M101\data\m101_1_smdi.paa";
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texture = "braf\braf_static\m101\data\m101_1_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -16,7 +16,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "braf\braf_static\M101\data\m101_2_nohq.paa";
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texture = "braf\braf_static\m101\data\m101_2_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -64,7 +64,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_static\M101\data\m101_2_smdi.paa";
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texture = "braf\braf_static\m101\data\m101_2_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -16,7 +16,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "braf\braf_static\M101\data\m101_ext_nohq.paa";
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texture = "braf\braf_static\m101\data\m101_ext_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -64,7 +64,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_static\M101\data\m101_ext_smdi.paa";
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texture = "braf\braf_static\m101\data\m101_ext_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -7,7 +7,7 @@ class cfgSkeletons
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skeletonInherit = "";
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skeletonBones[] = {};
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};
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class BRAF_m101StaticWeapon: Default
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class braf_m101staticweapon: Default
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{
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isDiscrete=1;
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skeletonInherit="Default";
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@@ -27,10 +27,10 @@ class cfgSkeletons
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"damagehideRecoil","recoil"
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};
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};
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class BRAF_m101: BRAF_m101StaticWeapon
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class braf_m101: braf_m101staticweapon
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{
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isDiscrete = 1;
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skeletonInherit = "BRAF_m101StaticWeapon";
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skeletonInherit = "braf_m101staticweapon";
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skeletonBones[]=
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{
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"leftT","",
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@@ -51,13 +51,13 @@ class CfgModels
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sectionsInherit="";
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skeletonName = "";
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};
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class BRAF_m101StaticWeapon: Default
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class braf_m101staticweapon: Default
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{
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sections[]=
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{
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"zasleh","zbytek"
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};
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skeletonName="BRAF_m101StaticWeapon";
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skeletonName="braf_m101staticweapon";
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class Animations
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{
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class MainTurret
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@@ -162,7 +162,7 @@ class CfgModels
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};
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};
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class BRAF_m101Cannon: BRAF_m101StaticWeapon
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class braf_m101cannon: braf_m101staticweapon
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{
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class Animations: Animations
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{
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@@ -271,9 +271,9 @@ class CfgModels
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// recoils shake END
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};
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};
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class BRAF_m101: BRAF_m101Cannon
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class braf_m101: braf_m101cannon
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{
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skeletonName="BRAF_m101";
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skeletonName="braf_m101";
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class Animations
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{
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class MainTurret
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@@ -20,7 +20,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
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class Crew;
|
||||
class braf_LowTripod_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\LowTripod_Gunner.rtm";
|
||||
file="\braf\braf_static\m101\anim\lowtripod_gunner.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
@@ -35,7 +35,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
|
||||
};
|
||||
class braf_mg_butt: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\mg_butt.rtm";
|
||||
file="\braf\braf_static\m101\anim\mg_butt.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
@@ -50,7 +50,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
|
||||
};
|
||||
class braf_M2_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M2_Gunner.rtm";
|
||||
file="\braf\braf_static\m101\anim\m2_gunner.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
@@ -65,7 +65,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
|
||||
};
|
||||
class braf_M119_Commander: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M119_Commander.rtm";
|
||||
file="\braf\braf_static\m101\anim\m119_commander.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
@@ -74,7 +74,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
|
||||
};
|
||||
class braf_M119_Gunner: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M119_Gunner.rtm";
|
||||
file="\braf\braf_static\m101\anim\m119_gunner.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
@@ -83,7 +83,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
|
||||
};
|
||||
class braf_M119_Cargo: Crew
|
||||
{
|
||||
file="\braf\braf_static\m101\Anim\M119_Cargo.rtm";
|
||||
file="\braf\braf_static\m101\anim\m119_cargo.rtm";
|
||||
connectTo[]=
|
||||
{
|
||||
"Static_Dead",
|
||||
|
||||
@@ -4,6 +4,7 @@ class CfgPatches
|
||||
{
|
||||
class braf_m114
|
||||
{
|
||||
author = "BRAF TEAM";
|
||||
units[] = {"braf_m114_155mm"};
|
||||
weapons[] = {"braf_canhao_155mm"};
|
||||
requiredVersion = 0.01;
|
||||
@@ -99,7 +100,7 @@ class CfgAmmo
|
||||
typicalSpeed = 1300;
|
||||
airfriction = "-3.96e-005";
|
||||
hit = 350;
|
||||
model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_green";
|
||||
model = "\a3\weapons_f\data\bullettracer\shell_tracer_green";
|
||||
};
|
||||
|
||||
class braf_155mm_HE : Sh_155mm_AMOS
|
||||
@@ -274,7 +275,7 @@ class cfgWeapons
|
||||
{
|
||||
scope = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
author = "BRAF TEAM";
|
||||
displayName = M114 155mm Cannon;
|
||||
|
||||
magazines[] =
|
||||
@@ -289,7 +290,7 @@ class cfgWeapons
|
||||
{
|
||||
scope = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
author = "BRAF TEAM";
|
||||
displayName = M114 155mm cc;
|
||||
|
||||
magazines[] =
|
||||
@@ -325,7 +326,7 @@ class CfgVehicles
|
||||
scopeCurator = 2;
|
||||
artilleryScanner = 1;
|
||||
dlc = "BRAF";
|
||||
author = "BRAF";
|
||||
author = "BRAF TEAM";
|
||||
availableForSupportTypes[] = {"Artillery"};
|
||||
model = "\braf\braf_static\m114\braf_m114.p3d";
|
||||
displayName = M114 155mm;
|
||||
@@ -333,7 +334,7 @@ class CfgVehicles
|
||||
icon = "\braf\braf_static\m114\ico\icomap_m119_ca.paa";
|
||||
slingLoadCargoMemoryPoints[] = {"SlingLoadCargo1", "SlingLoadCargo2", "SlingLoadCargo3", "SlingLoadCargo4"};
|
||||
side = 2;
|
||||
faction = BRAF_ARMY;
|
||||
faction = braf_army;
|
||||
crew = "braf_Soldier";
|
||||
transportSoldier = 2;
|
||||
typicalCargo[] = {"braf_Soldier", "braf_Soldier"};
|
||||
|
||||
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_nohq.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -64,7 +64,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_smdi.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_1_nohq.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -64,7 +64,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_1_smdi.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_3_nohq.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_3_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -64,7 +64,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_3_smdi.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_toc_nohq.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_toc_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -64,7 +64,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\m114_toc_smdi.paa";
|
||||
texture = "braf\braf_static\m114\data\m114_toc_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_ti_ca.paa";
|
||||
texture="braf\braf_static\m114\data\m119_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
@@ -12,7 +12,7 @@ PixelShaderID="super";
|
||||
VertexShaderID="super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_nohq.paa";
|
||||
texture="braf\braf_static\m114\data\m119_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -60,7 +60,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_static\M114\data\body_smdi.paa";
|
||||
texture="braf\braf_static\m114\data\body_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_nohq.paa";
|
||||
texture="braf\braf_static\m114\data\m119_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -20,7 +20,7 @@ class Stage1
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_static\M114\data\damage_metal_basicArmor_dt.paa";
|
||||
texture="braf\braf_static\m114\data\damage_metal_basicarmor_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_static\M114\data\body_smdi.paa";
|
||||
texture="braf\braf_static\m114\data\body_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_static\M114\data\m119_nohq.paa";
|
||||
texture="braf\braf_static\m114\data\m119_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -20,7 +20,7 @@ class Stage1
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_static\M114\data\destruct_plech_half_dt.paa";
|
||||
texture="braf\braf_static\m114\data\destruct_plech_half_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -32,7 +32,7 @@ class Stage2
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="braf\braf_static\M114\data\destruct_plech_full_mc.paa";
|
||||
texture="braf\braf_static\m114\data\destruct_plech_full_mc.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_static\M114\data\destruct_plech_full_smdi.paa";
|
||||
texture="braf\braf_static\m114\data\destruct_plech_full_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -16,7 +16,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\zelena_nohq.paa";
|
||||
texture = "braf\braf_static\m114\data\zelena_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -64,7 +64,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_static\M114\data\zelena_smdi.paa";
|
||||
texture = "braf\braf_static\m114\data\zelena_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ class cfgSkeletons
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] = {};
|
||||
};
|
||||
class BRAF_M114StaticWeapon: Default
|
||||
class braf_m114staticweapon: Default
|
||||
{
|
||||
isDiscrete=1;
|
||||
skeletonInherit="Default";
|
||||
@@ -27,10 +27,10 @@ class cfgSkeletons
|
||||
"damagehideRecoil","recoil"
|
||||
};
|
||||
};
|
||||
class BRAF_M114: BRAF_M114StaticWeapon
|
||||
class braf_m114: braf_m114staticweapon
|
||||
{
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "BRAF_M114StaticWeapon";
|
||||
skeletonInherit = "braf_m114staticweapon";
|
||||
skeletonBones[]=
|
||||
{
|
||||
"leftT","",
|
||||
@@ -51,13 +51,13 @@ class CfgModels
|
||||
sectionsInherit="";
|
||||
skeletonName = "";
|
||||
};
|
||||
class BRAF_M114StaticWeapon: Default
|
||||
class braf_m114staticweapon: Default
|
||||
{
|
||||
sections[]=
|
||||
{
|
||||
"zasleh","zbytek"
|
||||
};
|
||||
skeletonName="BRAF_M114StaticWeapon";
|
||||
skeletonName="braf_m114staticweapon";
|
||||
class Animations
|
||||
{
|
||||
class MainTurret
|
||||
@@ -162,7 +162,7 @@ class CfgModels
|
||||
|
||||
};
|
||||
};
|
||||
class BRAF_M114Cannon: BRAF_M114StaticWeapon
|
||||
class braf_m114cannon: braf_m114staticweapon
|
||||
{
|
||||
class Animations: Animations
|
||||
{
|
||||
@@ -271,9 +271,9 @@ class CfgModels
|
||||
// recoils shake END
|
||||
};
|
||||
};
|
||||
class BRAF_M114: BRAF_M114Cannon
|
||||
class braf_m114: braf_m114cannon
|
||||
{
|
||||
skeletonName="BRAF_M114";
|
||||
skeletonName="braf_m114";
|
||||
class Animations
|
||||
{
|
||||
class MainTurret
|
||||
|
||||
Reference in New Issue
Block a user