fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
This commit is contained in:
+4
-4
@@ -1,6 +1,6 @@
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class StageTI
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_co.paa";
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texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_co.paa";
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};
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_nohq.paa";
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texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_as.paa";
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texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_as.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_PGM_Ultima_Ratio\Data\Textures\AMF_PGM_ULTIMA_RATIO_smdi.paa";
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texture="braf\braf_weapons_sniper_rifles\762mm_pgm_ultima_ratio\data\textures\amf_pgm_ultima_ratio_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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