fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
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@@ -1,6 +1,6 @@
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class StageTI
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_ti_ca.tga";
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texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_ti_ca.tga";
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};
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ambient[]={1,1,1,1};
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diffuse[]={0.69999999,0.69999999,0.69999999,1};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_nohq.tga";
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texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_as.tga";
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texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_smdi.tga";
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texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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