fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -1,6 +1,6 @@
class braf_mosquefal_base: Rifle_Base_F
{
author="BRAF Team";
author = "BRAF TEAM";
_generalMacro="braf_mosquefal_base";
scope=0;
displayName="mosquefal Base";
@@ -10,7 +10,7 @@ class braf_mosquefal_base: Rifle_Base_F
};
magazineWell[]=
{
"BRAF_Mosquefal_762"
"braf_mosquefal_762"
};
reloadAction="HLC_GestureReloadM1903A1";
recoil="recoil_dmr_02";
@@ -18,9 +18,9 @@ class braf_mosquefal_base: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
"\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm"
"\a3\weapons_f_mark\longrangerifles\dmr_06\data\anim\dmr_06.rtm"
};
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=0;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -68,7 +68,7 @@ class braf_mosquefal_base: Rifle_Base_F
magazines[]={};
magazineWell[]=
{
"BRAF_RifleGrenade"
"braf_riflegrenade"
};
discreteDistanceCameraPoint[]=
{
@@ -128,21 +128,21 @@ class braf_mosquefal_base: Rifle_Base_F
distanceZoomMax=300;
changeFiremodeSound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
"braf\braf_weapons_sniper_rifles\762mm_Mosquefal\sound\1903A1_reload_noscope",
"braf\braf_weapons_sniper_rifles\762mm_mosquefal\sound\1903a1_reload_noscope",
1,
1,
10
@@ -153,84 +153,84 @@ class braf_mosquefal_base: Rifle_Base_F
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_01",
"a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_02",
"a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_03",
"a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_04",
"a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
"a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
"a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
"a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
"a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_01",
"a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_02",
"a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_03",
"a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_04",
"a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -292,16 +292,16 @@ class braf_mosquefal_base: Rifle_Base_F
dispersion=0.00060999999;
};
};
class Braf_Mosquefal: braf_mosquefal_base
class braf_mosquefal: braf_mosquefal_base
{
author="BRAF Team";
_generalMacro="Braf_Mosquefal";
author = "BRAF TEAM";
_generalMacro="braf_mosquefal";
scope=2;
model="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\Mosquefal.p3d";
model="\braf\braf_weapons_sniper_rifles\762mm_mosquefal\mosquefal.p3d";
dexterity=1.6799999;
displayName="IMBEL M968 Mosquefal 7.62mm";
picture="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\ui\m968_ui.paa";
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
picture="\braf\braf_weapons_sniper_rifles\762mm_mosquefal\ui\m968_ui.paa";
UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo1",
@@ -309,8 +309,8 @@ class Braf_Mosquefal: braf_mosquefal_base
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\parafal_muzle.paa",
"\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Parafal_guardamao.paa"
"\braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\parafal_muzle.paa",
"\braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\parafal_guardamao.paa"
};
descriptionShort="Mq MOSQUEFAL Bolt Action Rifle";
inertia=0.40000001;
@@ -1,10 +1,11 @@
class CfgPatches
class CfgPatches
{
class braf_bayonet_mosquefal
{
addonRootClass = "braf_weapons_attach";
author = "BRAF TEAM";
addonRootClass = "braf_weapons_sniper_rifles";
units[] = {};
weapons[] = {"braf_baionet"};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"A3_Data_F"};
};
@@ -31,13 +32,13 @@ class cfgWeapons
class InventoryFlashLightItem_Base_F;
class braf_mosquefal_baionet : ItemCore
{
author = "BRAF Team";
author = "BRAF TEAM";
_generalMacro = "braf_baionet";
scope = 2;
inertia = 0.1;
displayName = "Bayonet";
picture = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\m968_baioneta_ui.paa";
model = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\baioneta.p3d";
picture = "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\bayonet_mosquefal\m968_baioneta_ui.paa";
model = "\braf\braf_weapons_sniper_rifles\762mm_mosquefal\bayonet_mosquefal\baioneta.p3d";
descriptionShort = "Bayonet for Mq M968 MosqueFAL 7.62mm";
class ItemInfo : InventoryFlashLightItem_Base_F
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_ti_ca.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_nohq.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_as.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_smdi.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_commonparts_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_Stripperclip_smdi.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\1903a1_stripperclip_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
texture="braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_nohq.paa";
texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_as.paa";
texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_smdi.paa";
texture = "braf\braf_weapons_sniper_rifles\762mm_mosquefal\data\mosquefal_smdi.paa";
uvSource = "tex";
class uvTransform
{