fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -22,11 +22,11 @@ class braf_HK417_base: Rifle_Base_F {
mass = 94;
class MuzzleSlot: MuzzleSlot
{
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = {"muzzle_snds_B"};
iconPosition[] = {0.0, 0.45};
iconScale = 0.2;
iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
iconPinpoint = "Center";
};
class CowsSlot: asdg_OpticRail1913
@@ -48,25 +48,25 @@ class braf_HK417_base: Rifle_Base_F {
distanceZoomMin = 300;
distanceZoomMax = 300;
descriptionlong = "AMF HK 417 F-S Long";
handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F\Rifles\MX\data\Anim\MX_cqc.rtm"};
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"};
dexterity = 1.8;
selectionFireAnim = "muzzleFlash";
bullet1[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_01", 0.446684, 1, 15};
bullet2[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_02", 0.446684, 1, 15};
bullet3[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_03", 0.446684, 1, 15};
bullet4[] = {"A3\sounds_f\weapons\shells\5_56\Shellcase_556_Metal_04", 0.446684, 1, 15};
bullet5[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_01", 0.562341, 1, 15};
bullet6[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_02", 0.562341, 1, 15};
bullet7[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_03", 0.562341, 1, 15};
bullet8[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Dirt_04", 0.562341, 1, 15};
bullet9[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_01", 0.562341, 1, 15};
bullet10[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_02", 0.562341, 1, 15};
bullet11[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_03", 0.562341, 1, 15};
bullet12[] = {"A3\sounds_f\weapons\shells\7_62\Shellcase_762_Grass_04", 0.562341, 1, 15};
bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15};
bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15};
bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15};
bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15};
bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15};
bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15};
bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15};
bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15};
bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15};
bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15};
bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15};
bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15};
soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083};
drySound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_dry",0.63095737,1,30};
changeFiremodeSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_firemode",0.25118864,1,5};
reloadMagazineSound[] = {"A3\Sounds_F_Exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload",1.0,1,10};
drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry",0.63095737,1,30};
changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode",0.25118864,1,5};
reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload",1.0,1,10};
modes[] = {"SemiAuto","Fullauto","single_medium_optics1","single_far_optics2"};
class SemiAuto : Mode_SemiAuto
{
@@ -140,12 +140,12 @@ class braf_HK417_base: Rifle_Base_F {
class braf_HK417: braf_HK417_base
{
scope = 2;
author = "Haxxerd & AMF TEAM";
author = "BRAF TEAM";
displayName = "HK 417A2";
model = "\braf\braf_weapons_sniper_rifles\762mm_HK417\AMF_417_long.p3d";
picture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_Long_01_x_ca.paa";
UiPicture = "\braf\braf_weapons_sniper_rifles\762mm_HK417\Data\UI\gear_AMF_714_Long_01_x_ca.paa";
handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"};
model = "\braf\braf_weapons_sniper_rifles\762mm_hk417\amf_417_long.p3d";
picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa";
UiPicture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa";
handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"};
weaponInfoType = "RscWeaponZeroing";
rhs_grip2_change = "amf_714_long_gripv_01_f";
rhs_grip3_change = "amf_714_long_gript_01_f";
@@ -157,11 +157,11 @@ class braf_HK417: braf_HK417_base
allowedSlots[] = {901};
class MuzzleSlot: MuzzleSlot
{
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[] = {"muzzle_snds_M"};
iconPosition[] = {0.0, 0.45};
iconScale = 0.2;
iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
iconPinpoint = "Center";
};
class CowsSlot: asdg_OpticRail1913