fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
This commit is contained in:
@@ -1,6 +1,6 @@
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class braf_msr_338_base: Rifle_Base_F
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{
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author="BRAF Team";
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author = "BRAF TEAM";
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_generalMacro="braf_msr_338_base";
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scope=0;
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displayName="msr Base";
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@@ -23,7 +23,7 @@ class braf_msr_338_base: Rifle_Base_F
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handAnim[]=
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{
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"OFP2_ManSkeleton",
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"\braf\braf_weapons_anim\animations\308_MSR\MSR_hand_anim.rtm"
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"\braf\braf_weapons_anim\animations\308_msr\msr_hand_anim.rtm"
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};
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class CBA_weaponEvents
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{
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@@ -37,7 +37,7 @@ class braf_msr_338_base: Rifle_Base_F
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{
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fired="_this call CBA_fnc_weaponEvents";
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};
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overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
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overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
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discreteDistanceInitIndex=0;
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discreteDistance[]={100,200,300,400,500,600};
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discreteDistanceCameraPoint[]=
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@@ -55,7 +55,7 @@ class braf_msr_338_base: Rifle_Base_F
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mass=125;
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class MuzzleSlot: asdg_MuzzleSlot
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{
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linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
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linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
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compatibleItems[]=
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{
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"braf_msr_silencer",
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@@ -83,21 +83,21 @@ class braf_msr_338_base: Rifle_Base_F
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distanceZoomMax=300;
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changeFiremodeSound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
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"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
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0.11220184,
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1,
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5
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};
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drySound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
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"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
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0.25118864,
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1,
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20
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};
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reloadMagazineSound[]=
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{
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"braf\braf_weapons_sniper_rifles\308_MSR\sound\AWC_reload",
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"braf\braf_weapons_sniper_rifles\308_msr\sound\awc_reload",
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1,
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1,
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10
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@@ -108,84 +108,84 @@ class braf_msr_338_base: Rifle_Base_F
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};
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bullet1[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_01",
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"a3\sounds_f\weapons\shells\7_62\metal_762_01",
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0.63095737,
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1,
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15
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};
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bullet2[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_02",
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"a3\sounds_f\weapons\shells\7_62\metal_762_02",
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0.63095737,
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1,
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15
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};
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bullet3[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_03",
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"a3\sounds_f\weapons\shells\7_62\metal_762_03",
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0.63095737,
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1,
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15
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};
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bullet4[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_04",
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"a3\sounds_f\weapons\shells\7_62\metal_762_04",
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0.63095737,
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1,
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15
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};
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bullet5[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
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"a3\sounds_f\weapons\shells\7_62\dirt_762_01",
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0.63095737,
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1,
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15
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};
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bullet6[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
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"a3\sounds_f\weapons\shells\7_62\dirt_762_02",
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0.63095737,
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1,
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15
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};
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bullet7[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
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"a3\sounds_f\weapons\shells\7_62\dirt_762_03",
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0.63095737,
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1,
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15
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};
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bullet8[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
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"a3\sounds_f\weapons\shells\7_62\dirt_762_04",
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0.63095737,
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1,
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15
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};
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bullet9[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_01",
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"a3\sounds_f\weapons\shells\7_62\grass_762_01",
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0.63095737,
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1,
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15
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};
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bullet10[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_02",
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"a3\sounds_f\weapons\shells\7_62\grass_762_02",
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0.63095737,
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1,
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15
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};
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bullet11[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_03",
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"a3\sounds_f\weapons\shells\7_62\grass_762_03",
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0.63095737,
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1,
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15
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};
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bullet12[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_04",
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"a3\sounds_f\weapons\shells\7_62\grass_762_04",
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0.63095737,
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1,
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15
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@@ -253,19 +253,19 @@ class braf_msr_338_base: Rifle_Base_F
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magazineReloadSwitchPhase=0.5;
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inertia=0.40000001;
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dexterity=1.8;
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model="\braf\braf_weapons_sniper_rifles\338_MSR\338_MSR.p3d";
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UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
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model="\braf\braf_weapons_sniper_rifles\338_msr\338_msr.p3d";
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UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
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descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1";
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};
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class braf_msr_338: braf_msr_338_base
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{
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author="BRAF Team";
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author = "BRAF TEAM";
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_generalMacro="Braf_msr_338";
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scope=2;
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displayName="Remington MSR .338 (Tan)";
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picture="\braf\braf_weapons_sniper_rifles\308_MSR\ui\msr_308_ui_tan.paa";
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picture="\braf\braf_weapons_sniper_rifles\308_msr\ui\msr_308_ui_tan.paa";
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hiddenSelectionsTextures[]=
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{
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"\braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_CO.paa"
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"\braf\braf_weapons_sniper_rifles\308_msr\data\msr_co.paa"
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};
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};
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