fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+29 -29
View File
@@ -1,6 +1,6 @@
class braf_msr_308_base: Rifle_Base_F
{
author="BRAF Team";
author = "BRAF TEAM";
_generalMacro="braf_msr_308_base";
scope=1;
displayName="msr Base";
@@ -19,9 +19,9 @@ class braf_msr_308_base: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
"\braf\braf_weapons_anim\animations\308_MSR\MSR_hand_anim.rtm"
"\braf\braf_weapons_anim\animations\308_msr\msr_hand_anim.rtm"
};
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=0;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -38,7 +38,7 @@ class braf_msr_308_base: Rifle_Base_F
{
class MuzzleSlot: asdg_MuzzleSlot
{
linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"braf_msr_silencer"
@@ -66,21 +66,21 @@ class braf_msr_308_base: Rifle_Base_F
distanceZoomMax=300;
changeFiremodeSound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
"braf\braf_weapons_sniper_rifles\308_MSR\sound\AWC_reload",
"braf\braf_weapons_sniper_rifles\308_msr\sound\awc_reload",
1,
1,
10
@@ -91,84 +91,84 @@ class braf_msr_308_base: Rifle_Base_F
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_01",
"a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_02",
"a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_03",
"a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_04",
"a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
"a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
"a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
"a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
"a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_01",
"a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_02",
"a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_03",
"a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_04",
"a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -230,23 +230,23 @@ class braf_msr_308_base: Rifle_Base_F
dispersion=0.00060999999;
};
};
class Braf_msr_308: braf_msr_308_base
class braf_msr_308: braf_msr_308_base
{
author="BRAF Team";
_generalMacro="Braf_msr_308";
author = "BRAF TEAM";
_generalMacro="braf_msr_308";
scope=2;
model="\braf\braf_weapons_sniper_rifles\308_MSR\MSR.p3d";
model="\braf\braf_weapons_sniper_rifles\308_msr\msr.p3d";
dexterity=1.6799999;
displayName="Remington MSR .308 (Tan)";
picture="\braf\braf_weapons_sniper_rifles\308_MSR\ui\msr_308_ui_tan.paa";
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
picture="\braf\braf_weapons_sniper_rifles\308_msr\ui\msr_308_ui_tan.paa";
UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_CO.paa"
"\braf\braf_weapons_sniper_rifles\308_msr\data\msr_co.paa"
};
descriptionShort="$STR_A3_CfgWeapons_srifle_DMR_03_F1";
inertia=0.40000001;
@@ -272,10 +272,10 @@ class Braf_msr_308: braf_msr_308_base
priority=1;
};
};
class Braf_msr_308_scope : Braf_msr_308
class braf_msr_308_scope : braf_msr_308
{
author="BRAF Team";
_generalMacro="Braf_msr_308_scope";
author = "BRAF TEAM";
_generalMacro="braf_msr_308_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_NOHQ.paa";
texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_AS.paa";
texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_sniper_rifles\308_MSR\data\MSR_SMDI.paa";
texture="braf\braf_weapons_sniper_rifles\308_msr\data\msr_smdi.paa";
uvSource="tex";
class uvTransform
{