fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -1,6 +1,6 @@
class braf_aglc_base: Rifle_Base_F
{
author="BRAF Team";
author = "BRAF TEAM";
_generalMacro="braf_aglc_base";
scope=0;
displayName="aglc Base";
@@ -19,9 +19,9 @@
handAnim[]=
{
"OFP2_ManSkeleton",
"\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm"
"\a3\weapons_f_mark\longrangerifles\dmr_06\data\anim\dmr_06.rtm"
};
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=0;
discreteDistance[]={100,200,300,400,500,600};
discreteDistanceCameraPoint[]=
@@ -63,21 +63,21 @@
distanceZoomMax=300;
changeFiremodeSound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
"braf\braf_weapons_sniper_rifles\308_AGLC\sound\1903A1Unertl_reload",
"braf\braf_weapons_sniper_rifles\308_aglc\sound\1903a1unertl_reload",
1,
1,
10
@@ -88,84 +88,84 @@
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_01",
"a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_02",
"a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_03",
"a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_04",
"a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
"a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
"a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
"a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
"a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_01",
"a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_02",
"a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_03",
"a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_04",
"a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -226,7 +226,7 @@
reloadTime=2.3;
dispersion=0.00060999999;
};
model="\braf\braf_weapons_sniper_rifles\308_AGLC\aglc.p3d";
model="\braf\braf_weapons_sniper_rifles\308_aglc\aglc.p3d";
descriptionShort="IMBEL AGLC .308 Lapua Marksman Rifle";
inertia=0.40000001;
class CBA_weaponEvents
@@ -253,55 +253,55 @@
{
priority=1;
};
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
dexterity=1.6799999;
hiddenSelections[]=
{
"Camo"
};
};
class Braf_aglc_camo: braf_aglc_base
class braf_aglc_camo: braf_aglc_base
{
author = "BRAF Team";
_generalMacro="Braf_aglc_camo";
author = "BRAF TEAM";
_generalMacro="braf_aglc_camo";
scope=2;
displayName="IMBEL AGLC .308 (Camo)";
picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_camo.paa";
picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_camo.paa";
hiddenSelectionsTextures[]=
{
"braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_CAMO.paa"
"braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_camo.paa"
};
};
class Braf_aglc_marro: braf_aglc_base
class braf_aglc_marro: braf_aglc_base
{
author = "BRAF Team";
_generalMacro="Braf_aglc_marro";
author = "BRAF TEAM";
_generalMacro="braf_aglc_marro";
scope=2;
displayName="IMBEL AGLC .308 (Brown)";
picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_marrom.paa";
picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_marrom.paa";
hiddenSelectionsTextures[]=
{
"braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_MARRO.paa"
"braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_marro.paa"
};
};
class Braf_aglc_preto: braf_aglc_base
class braf_aglc_preto: braf_aglc_base
{
author = "BRAF Team";
_generalMacro="Braf_aglc_preto";
author = "BRAF TEAM";
_generalMacro="braf_aglc_preto";
scope=2;
displayName="IMBEL AGLC .308 (Black)";
picture="\braf\braf_weapons_sniper_rifles\308_AGLC\ui\aglc_preto.paa";
picture="\braf\braf_weapons_sniper_rifles\308_aglc\ui\aglc_preto.paa";
hiddenSelectionsTextures[]=
{
"braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_CO_PRETO.paa"
"braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_co_preto.paa"
};
};
class Braf_aglc_scope : Braf_aglc_marro
class braf_aglc_scope : braf_aglc_marro
{
author = "BRAF Team";
author = "BRAF TEAM";
scope=1;
_generalMacro="Braf_aglc_scope";
_generalMacro="braf_aglc_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
@@ -311,10 +311,10 @@
};
};
};
class Braf_aglc_scope_preto : Braf_aglc_preto {
class braf_aglc_scope_preto : braf_aglc_preto {
scope=1;
author = "BRAF Team";
_generalMacro="Braf_aglc_scope";
author = "BRAF TEAM";
_generalMacro="braf_aglc_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
@@ -324,10 +324,10 @@
};
};
};
class Braf_aglc_scope_camo : Braf_aglc_camo {
class braf_aglc_scope_camo : braf_aglc_camo {
scope=1;
author = "BRAF Team";
_generalMacro="Braf_aglc_scope";
author = "BRAF TEAM";
_generalMacro="braf_aglc_scope";
class LinkedItems
{
class LinkedItemsOptic //Attach Mira
@@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_NOHQ.paa";
texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_AS.paa";
texture="braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_SMDI.paa";
texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\300wm_smdi.tga";
texture="braf\braf_weapons_sniper_rifles\308_aglc\data\300wm_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_NOHQ.paa";
texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_AS.paa";
texture="braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_weapons_sniper_rifles\308_AGLC\data\AGLC_SMDI.paa";
texture = "braf\braf_weapons_sniper_rifles\308_aglc\data\aglc_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -1,8 +1,9 @@
class CfgPatches
class CfgPatches
{
class Braf_acc
class braf_acc
{
addonRootClass = "braf_weapons_attach";
author = "BRAF TEAM";
addonRootClass = "braf_weapons_sniper_rifles";
units[] = {};
weapons[] = {"braf_aglc_pouch"};
requiredVersion = 0.1;
@@ -28,13 +29,13 @@ class cfgWeapons
class InventoryFlashLightItem_Base_F;
class braf_aglc_pouch : ItemCore
{
author = "BRAF Team";
author = "BRAF TEAM";
_generalMacro = "braf_aglc_pouch";
scope = 2;
inertia = 0.1;
displayName = "AGLC Buttstock Pouch";
picture = "braf\braf_weapons_sniper_rifles\308_AGLC\pounch\cartucheira.paa";
model = "braf\braf_weapons_sniper_rifles\308_AGLC\pounch\aglc_pouch.p3d";
picture = "braf\braf_weapons_sniper_rifles\308_aglc\pounch\cartucheira.paa";
model = "braf\braf_weapons_sniper_rifles\308_aglc\pounch\aglc_pouch.p3d";
descriptionShort = "AGLC Buttstocj Pouch for .308 rounds";
class ItemInfo : InventoryFlashLightItem_Base_F
{