fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
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@@ -8,7 +8,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_NOHQ.tga";
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texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_nohq.tga";
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//texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
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uvSource="tex";
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class uvTransform
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@@ -21,7 +21,7 @@ class Stage1
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};
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class Stage2
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{
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texture="braf\braf_weapons_scopes\newcon_optik\Data\metal_rough_dt.tga";
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texture="braf\braf_weapons_scopes\newcon_optik\data\metal_rough_dt.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -45,7 +45,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_AS.tga";
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texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -57,7 +57,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_SMDI.tga";
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texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_smdi.tga";
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//texture="#(argb,8,8,3)color(0,1.0,1.0,0,SMDI)";
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uvSource="tex";
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class uvTransform
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