fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
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@@ -15,7 +15,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_nohq.paa";
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texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -27,7 +27,7 @@ class Stage1
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};
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class Stage2
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{
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texture = "braf\braf_weapons_scopes\newcon_optik\Data\concrete_rough_dt.paa";
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texture = "braf\braf_weapons_scopes\newcon_optik\data\concrete_rough_dt.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -51,7 +51,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_as.paa";
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texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -63,7 +63,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_smdi.paa";
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texture = "braf\braf_weapons_scopes\newcon_optik\data\aimpoint_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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