fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -1,7 +1,7 @@
class braf_PT92: Pistol_Base_F
{
_generalMacro="braf_PT92";
author="BRAF Team";
author = "BRAF TEAM";
displayName="TAURUS PT92 9mm";
scope=2;
weapons[]=
@@ -16,8 +16,8 @@ class braf_PT92: Pistol_Base_F
{
libTextDesc="Pistola Taurus PT92";
};
model="\braf\braf_weapons_pistols\9mm_TaurusPT92\PT92.p3d";
picture="\braf\braf_weapons_pistols\9mm_TaurusPT92\ui\PT92_ui.paa";
model="\braf\braf_weapons_pistols\9mm_tauruspt92\pt92.p3d";
picture="\braf\braf_weapons_pistols\9mm_tauruspt92\ui\pt92_ui.paa";
reloadAction="GestureReloadPistol";
inertia=0.2;
aimTransitionSpeed=1.6;
@@ -31,7 +31,7 @@ class braf_PT92: Pistol_Base_F
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_co.paa"
"\braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_co.paa"
};
class GunParticles: GunParticles
{
@@ -63,7 +63,7 @@ class braf_PT92: Pistol_Base_F
};
class MuzzleSlot: SlotInfo
{
linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_L"
@@ -74,14 +74,14 @@ class braf_PT92: Pistol_Base_F
};
drySound[]=
{
"A3\Sounds_F\arsenal\weapons\Pistols\P07\dry_P07",
"a3\sounds_f\arsenal\weapons\pistols\p07\dry_p07",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
"A3\Sounds_F\arsenal\weapons\Pistols\P07\reload_P07",
"a3\sounds_f\arsenal\weapons\pistols\p07\reload_p07",
0.63095701,
1,
35
@@ -92,84 +92,84 @@ class braf_PT92: Pistol_Base_F
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\9mm\metal_9mm_01",
"a3\sounds_f\weapons\shells\9mm\metal_9mm_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\9mm\metal_9mm_02",
"a3\sounds_f\weapons\shells\9mm\metal_9mm_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\9mm\metal_9mm_03",
"a3\sounds_f\weapons\shells\9mm\metal_9mm_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\9mm\metal_9mm_04",
"a3\sounds_f\weapons\shells\9mm\metal_9mm_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
"a3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
"a3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
"a3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
"a3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\9mm\grass_9mm_01",
"a3\sounds_f\weapons\shells\9mm\grass_9mm_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\9mm\grass_9mm_02",
"a3\sounds_f\weapons\shells\9mm\grass_9mm_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\9mm\grass_9mm_03",
"a3\sounds_f\weapons\shells\9mm\grass_9mm_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\9mm\grass_9mm_04",
"a3\sounds_f\weapons\shells\9mm\grass_9mm_04",
0.63095737,
1,
15
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_nohq.paa";
texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_as.paa";
texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_smdi.paa";
texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_nohq.paa";
texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_as.paa";
texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_smdi.paa";
texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_smdi.paa";
uvSource="tex";
class uvTransform
{
+1 -1
View File
@@ -2,7 +2,7 @@ class CfgMagazines{
class 9Rnd_45ACP_Mag;
class braf_9Rnd_9mm : 9Rnd_45ACP_Mag
{
author="BRAF Team";
author = "BRAF TEAM";
displayName="9mm M973 Magazine";
descriptionShort="9mm version of the 1911 magazine";
};
+4 -4
View File
@@ -2,11 +2,11 @@ class CfgPatches
{
class braf_weapons_pistols
{
author = "BRAF Team";
author = "BRAF TEAM";
units[] = {};
weapons[] = {"braf_PT92", "braf_imbel_m973"};
requiredVersion = 0.1;
requiredAddons[] = {"A3_weapons_f","braf_main"};
requiredAddons[] = {"A3_weapons_f","cba_events","braf_main"};
};
};
@@ -21,7 +21,7 @@ class CfgWeapons
class WeaponSlotsInfo;
class GunParticles;
};
#include "9mm_TaurusPT92\9mm_TaurusPT92.hpp"
#include "9mm_tauruspt92\9mm_tauruspt92.hpp"
};
class CfgMagazines
@@ -29,7 +29,7 @@ class CfgMagazines
class 9Rnd_45ACP_Mag;
class braf_9Rnd_9mm : 9Rnd_45ACP_Mag
{
author = "BRAF Team";
author = "BRAF TEAM";
displayName = "9mm M973 Magazine";
descriptionShort = "9mm version of the 1911 magazine";
};