fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
This commit is contained in:
@@ -1,7 +1,7 @@
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class braf_PT92: Pistol_Base_F
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{
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_generalMacro="braf_PT92";
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author="BRAF Team";
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author = "BRAF TEAM";
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displayName="TAURUS PT92 9mm";
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scope=2;
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weapons[]=
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@@ -16,8 +16,8 @@ class braf_PT92: Pistol_Base_F
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{
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libTextDesc="Pistola Taurus PT92";
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};
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model="\braf\braf_weapons_pistols\9mm_TaurusPT92\PT92.p3d";
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picture="\braf\braf_weapons_pistols\9mm_TaurusPT92\ui\PT92_ui.paa";
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model="\braf\braf_weapons_pistols\9mm_tauruspt92\pt92.p3d";
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picture="\braf\braf_weapons_pistols\9mm_tauruspt92\ui\pt92_ui.paa";
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reloadAction="GestureReloadPistol";
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inertia=0.2;
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aimTransitionSpeed=1.6;
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@@ -31,7 +31,7 @@ class braf_PT92: Pistol_Base_F
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};
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hiddenSelectionsTextures[]=
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{
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"\braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_co.paa"
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"\braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_co.paa"
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};
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class GunParticles: GunParticles
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{
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@@ -63,7 +63,7 @@ class braf_PT92: Pistol_Base_F
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};
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class MuzzleSlot: SlotInfo
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{
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linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
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linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
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compatibleItems[]=
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{
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"muzzle_snds_L"
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@@ -74,14 +74,14 @@ class braf_PT92: Pistol_Base_F
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};
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drySound[]=
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{
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"A3\Sounds_F\arsenal\weapons\Pistols\P07\dry_P07",
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"a3\sounds_f\arsenal\weapons\pistols\p07\dry_p07",
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0.25118864,
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1,
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20
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};
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reloadMagazineSound[]=
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{
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"A3\Sounds_F\arsenal\weapons\Pistols\P07\reload_P07",
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"a3\sounds_f\arsenal\weapons\pistols\p07\reload_p07",
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0.63095701,
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1,
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35
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@@ -92,84 +92,84 @@ class braf_PT92: Pistol_Base_F
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};
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bullet1[]=
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{
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"A3\sounds_f\weapons\shells\9mm\metal_9mm_01",
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"a3\sounds_f\weapons\shells\9mm\metal_9mm_01",
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0.63095737,
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1,
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15
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};
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bullet2[]=
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{
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"A3\sounds_f\weapons\shells\9mm\metal_9mm_02",
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"a3\sounds_f\weapons\shells\9mm\metal_9mm_02",
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0.63095737,
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1,
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15
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};
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bullet3[]=
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{
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"A3\sounds_f\weapons\shells\9mm\metal_9mm_03",
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"a3\sounds_f\weapons\shells\9mm\metal_9mm_03",
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0.63095737,
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1,
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15
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};
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bullet4[]=
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{
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"A3\sounds_f\weapons\shells\9mm\metal_9mm_04",
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"a3\sounds_f\weapons\shells\9mm\metal_9mm_04",
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0.63095737,
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1,
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15
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};
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bullet5[]=
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{
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"A3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
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"a3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
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0.63095737,
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1,
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15
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};
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bullet6[]=
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{
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"A3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
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"a3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
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0.63095737,
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1,
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15
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};
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bullet7[]=
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{
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"A3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
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"a3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
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0.63095737,
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1,
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15
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};
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bullet8[]=
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{
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"A3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
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"a3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
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0.63095737,
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1,
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15
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};
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bullet9[]=
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{
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"A3\sounds_f\weapons\shells\9mm\grass_9mm_01",
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"a3\sounds_f\weapons\shells\9mm\grass_9mm_01",
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0.63095737,
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1,
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15
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};
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bullet10[]=
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{
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"A3\sounds_f\weapons\shells\9mm\grass_9mm_02",
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"a3\sounds_f\weapons\shells\9mm\grass_9mm_02",
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0.63095737,
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1,
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15
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};
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bullet11[]=
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{
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"A3\sounds_f\weapons\shells\9mm\grass_9mm_03",
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"a3\sounds_f\weapons\shells\9mm\grass_9mm_03",
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0.63095737,
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1,
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15
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};
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bullet12[]=
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{
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"A3\sounds_f\weapons\shells\9mm\grass_9mm_04",
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"a3\sounds_f\weapons\shells\9mm\grass_9mm_04",
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0.63095737,
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1,
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15
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_nohq.paa";
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texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_as.paa";
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texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_as.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\mag_smdi.paa";
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texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\mag_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_nohq.paa";
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texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_as.paa";
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texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_as.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_pistols\9mm_TaurusPT92\data\pt92_smdi.paa";
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texture="braf\braf_weapons_pistols\9mm_tauruspt92\data\pt92_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -2,7 +2,7 @@ class CfgMagazines{
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class 9Rnd_45ACP_Mag;
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class braf_9Rnd_9mm : 9Rnd_45ACP_Mag
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{
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author="BRAF Team";
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author = "BRAF TEAM";
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displayName="9mm M973 Magazine";
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descriptionShort="9mm version of the 1911 magazine";
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};
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@@ -2,11 +2,11 @@ class CfgPatches
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{
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class braf_weapons_pistols
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{
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author = "BRAF Team";
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author = "BRAF TEAM";
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units[] = {};
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weapons[] = {"braf_PT92", "braf_imbel_m973"};
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requiredVersion = 0.1;
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requiredAddons[] = {"A3_weapons_f","braf_main"};
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requiredAddons[] = {"A3_weapons_f","cba_events","braf_main"};
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};
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};
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@@ -21,7 +21,7 @@ class CfgWeapons
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class WeaponSlotsInfo;
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class GunParticles;
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};
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#include "9mm_TaurusPT92\9mm_TaurusPT92.hpp"
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#include "9mm_tauruspt92\9mm_tauruspt92.hpp"
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};
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class CfgMagazines
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@@ -29,7 +29,7 @@ class CfgMagazines
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class 9Rnd_45ACP_Mag;
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class braf_9Rnd_9mm : 9Rnd_45ACP_Mag
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{
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author = "BRAF Team";
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author = "BRAF TEAM";
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displayName = "9mm M973 Magazine";
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descriptionShort = "9mm version of the 1911 magazine";
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};
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