fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
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@@ -26,12 +26,12 @@ class CfgFunctions
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{
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class ASMEngineSmoke
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{
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file = "\braf\braf_weapons_naval\braf_functions\fn_ASMEngineSmoke.sqf";
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file = "\braf\braf_weapons_naval\braf_functions\fn_asmenginesmoke.sqf";
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};
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};
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};
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};
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class BRAF_ASM_EngineEffects
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class braf_asm_engineeffects
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{
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class RocketBackfire1
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{
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@@ -51,7 +51,7 @@ class CfgAmmo
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initTime = 1.5;
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coefGravity = 1;
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braf_asm = 1;
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effectsMissileInit = "BRAF_ASM_EngineEffects";
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effectsMissileInit = "braf_asm_engineeffects";
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effectsMissile = "EmptyEffect";
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muzzleEffect = "";
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};
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@@ -60,8 +60,8 @@ class CfgAmmo
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scope = 2;
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displayName = "AM39 Exocet";
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author = "BRAF TEAM";
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model = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39_fly.p3d";
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proxyShape = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39.p3d";
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model = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39_fly.p3d";
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proxyShape = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39.p3d";
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};
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};
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class CfgMagazines
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@@ -84,7 +84,7 @@ class CfgMagazines
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author = "BRAF TEAM";
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count = 1;
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initSpeed = 0;
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model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
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model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
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ammo = "braf_ammo_am39_asm";
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pylonWeapon = "braf_weapon_am39_asm";
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hardpoints[] = {"BRAF_AM39_PYLON"};
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@@ -110,11 +110,11 @@ class CfgWeapons
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sounds[] = {"StandardSound"};
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class StandardSound
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{
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begin1[] = {"A3\Sounds_F\weapons\Rockets\missile_1",1.1220185,1.3,1000};
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begin1[] = {"a3\sounds_f\weapons\rockets\missile_1",1.1220185,1.3,1000};
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soundBegin[] = {"begin1",1};
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};
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lockingTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_1",0.56234133,1};
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lockedTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_3",0.56234133,2.5};
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lockingTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_1",0.56234133,1};
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lockedTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_3",0.56234133,2.5};
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aiRateOfFire = 5.0;
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aiRateOfFireDistance = 500;
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showToPlayer = 1;
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