fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+9 -9
View File
@@ -26,12 +26,12 @@ class CfgFunctions
{
class ASMEngineSmoke
{
file = "\braf\braf_weapons_naval\braf_functions\fn_ASMEngineSmoke.sqf";
file = "\braf\braf_weapons_naval\braf_functions\fn_asmenginesmoke.sqf";
};
};
};
};
class BRAF_ASM_EngineEffects
class braf_asm_engineeffects
{
class RocketBackfire1
{
@@ -51,7 +51,7 @@ class CfgAmmo
initTime = 1.5;
coefGravity = 1;
braf_asm = 1;
effectsMissileInit = "BRAF_ASM_EngineEffects";
effectsMissileInit = "braf_asm_engineeffects";
effectsMissile = "EmptyEffect";
muzzleEffect = "";
};
@@ -60,8 +60,8 @@ class CfgAmmo
scope = 2;
displayName = "AM39 Exocet";
author = "BRAF TEAM";
model = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39_fly.p3d";
proxyShape = "braf\braf_weapons_naval\braf_asm\Exocet\AM39\braf_am39.p3d";
model = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39_fly.p3d";
proxyShape = "braf\braf_weapons_naval\braf_asm\exocet\am39\braf_am39.p3d";
};
};
class CfgMagazines
@@ -84,7 +84,7 @@ class CfgMagazines
author = "BRAF TEAM";
count = 1;
initSpeed = 0;
model="\A3\Weapons_F\DynamicLoadout\PylonMissile_1x_Bomb_02_F.p3d";
model="\a3\weapons_f\dynamicloadout\pylonmissile_1x_bomb_02_f.p3d";
ammo = "braf_ammo_am39_asm";
pylonWeapon = "braf_weapon_am39_asm";
hardpoints[] = {"BRAF_AM39_PYLON"};
@@ -110,11 +110,11 @@ class CfgWeapons
sounds[] = {"StandardSound"};
class StandardSound
{
begin1[] = {"A3\Sounds_F\weapons\Rockets\missile_1",1.1220185,1.3,1000};
begin1[] = {"a3\sounds_f\weapons\rockets\missile_1",1.1220185,1.3,1000};
soundBegin[] = {"begin1",1};
};
lockingTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_1",0.56234133,1};
lockedTargetSound[] = {"A3\Sounds_F\weapons\Rockets\locked_3",0.56234133,2.5};
lockingTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_1",0.56234133,1};
lockedTargetSound[] = {"a3\sounds_f\weapons\rockets\locked_3",0.56234133,2.5};
aiRateOfFire = 5.0;
aiRateOfFireDistance = 500;
showToPlayer = 1;