fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+6 -6
View File
@@ -10,8 +10,8 @@ class CfgPatches
};
requiredVersion = 2.10;
requiredAddons[] = {"braf_main","braf_weapons_core"};
author = "BRAF Team";
authors[] = {"BRAF Team"};
author = "BRAF TEAM";
authors[] = {"BRAF TEAM"};
url = "https://www.brafmod.com.br";
};
};
@@ -47,7 +47,7 @@ class cfgWeapons
class braf_fal_bayonet : ItemCore
{
author = "BRAF Team";
author = "BRAF TEAM";
_generalMacro = "braf_fal_bayonet";
scope = 2;
inertia = 0.1;
@@ -104,16 +104,16 @@ class cfgWeapons
class braf_msr_silencer : ItemCore
{
author = "BRAF Team";
author = "BRAF TEAM";
_generalMacro = "braf_msr_silencer";
scope = 2;
inertia = 0.1;
displayName = "AAC Titan";
picture = "\braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_UI.paa";
picture = "\braf\braf_weapons_muzzle\msr_silencer\aac_titan_ui.paa";
model = "\braf\braf_weapons_muzzle\msr_silencer\msr_silencer.p3d";
descriptionShort = "AAC Titan silencer for the Modular Sniper Rifle(MSR)";
HiddenSelections[] = {"camo"};
HiddenSelectionTextures[] = {"\braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_CO.paa"};
HiddenSelectionTextures[] = {"\braf\braf_weapons_muzzle\msr_silencer\aac_titan_co.paa"};
class ItemInfo : InventoryMuzzleItem_Base_F
{
mass = 5;
@@ -80,7 +80,7 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_NOHQ.paa";
texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_AS.paa";
texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_muzzle\msr_silencer\AAC_TITAN_SMDI.paa";
texture="braf\braf_weapons_muzzle\msr_silencer\aac_titan_smdi.paa";
uvSource="tex";
class uvTransform
{