fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
This commit is contained in:
@@ -8,7 +8,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_NOHQ.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -20,7 +20,7 @@ class Stage1
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};
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class Stage2
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Metal_rough_DT.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_rough_dt.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_AS.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_SMDI.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -73,6 +73,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -1,6 +1,6 @@
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class StageTI
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_ti_ca.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_ti_ca.tga";
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};
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assemblycover_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assembly_as.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assembly_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_smdi.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -1,6 +1,6 @@
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class StageTI
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_ti_ca.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_ti_ca.tga";
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};
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_as.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Barrel_smdi.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -1,6 +1,6 @@
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class StageTI
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\M249_TI_CA.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_ti_ca.tga";
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};
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ambient[]={1,1,1,1};
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diffuse[]={0.1,0.1,0.1,1};
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@@ -12,7 +12,7 @@ PixelShaderID="super";
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VertexShaderID="super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_as.paa";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_smdi.paa";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -84,7 +84,7 @@ class Stage6
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};
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class Stage7
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{
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texture="A3\data_f\env_chrome_co.paa";
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texture="a3\data_f\env_chrome_co.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -24,7 +24,7 @@ class Stage1
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};
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class Stage2
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_as.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_smdi.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -24,7 +24,7 @@ class Stage1
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};
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class Stage2
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_as.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_smdi.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -24,7 +24,7 @@ class Stage1
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};
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class Stage2
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_as.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_smdi.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -24,7 +24,7 @@ class Stage1
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};
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class Stage2
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_as.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_smdi.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_nohq.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -24,7 +24,7 @@ class Stage1
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};
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class Stage2
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -48,7 +48,7 @@ class Stage3
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};
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class Stage4
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_as.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_as.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -60,7 +60,7 @@ class Stage4
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};
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class Stage5
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_smdi.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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@@ -77,6 +77,6 @@ class Stage6
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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texture="a3\data\env_land_co.tga";
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uvSource="none";
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};
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@@ -1,6 +1,6 @@
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class StageTI
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{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_ti_ca.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_ti_ca.tga";
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};
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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@@ -12,7 +12,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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||||
{
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_minimi_nohq.tga";
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texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_nohq.tga";
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uvSource="tex";
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class uvTransform
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||||
{
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@@ -24,7 +24,7 @@ class Stage1
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||||
};
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class Stage2
|
||||
{
|
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texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
|
||||
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -48,7 +48,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_as.tga";
|
||||
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -60,7 +60,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Reciever_minimi_smdi.tga";
|
||||
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -77,6 +77,6 @@ class Stage6
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
texture="a3\data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user