fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_NOHQ.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Metal_rough_DT.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_rough_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_AS.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_SMDI.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assemblycover_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assembly_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assembly_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Barrel_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\M249_TI_CA.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.1,0.1,0.1,1};
@@ -12,7 +12,7 @@ PixelShaderID="super";
VertexShaderID="super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_as.paa";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_smdi.paa";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -84,7 +84,7 @@ class Stage6
};
class Stage7
{
texture="A3\data_f\env_chrome_co.paa";
texture="a3\data_f\env_chrome_co.paa";
uvSource="tex";
class uvTransform
{
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_minimi_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Reciever_minimi_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};