fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -1,6 +1,6 @@
class braf_Minimi_base_F: Rifle_Long_Base_F
{
author="NIArms Team";
author = "BRAF TEAM";
_generalMacro="braf_Minimi_base_F";
scope=0;
displayName="Minimi Base";
@@ -13,28 +13,28 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
};
soundBipodDeploy[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",
0.70794576,
1,
20
};
soundBipodFold[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",
0.70794576,
1,
20
};
soundBipodDown[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",
0.70794576,
1,
20
};
soundBipodUp[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",
0.70794576,
1,
20
@@ -48,7 +48,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
"\A3\Weapons_F_Mark\Machineguns\MMG_01\data\Anim\mmg_01.rtm"
"\a3\weapons_f_mark\machineguns\mmg_01\data\anim\mmg_01.rtm"
};
class GunParticles: GunParticles
{
@@ -83,7 +83,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
effectName="RifleAssaultCloud";
};
};
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
cursor="mg";
class Library
{
@@ -93,7 +93,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
{
class MuzzleSlot: MuzzleSlot
{
linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -119,21 +119,21 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
distanceZoomMax=600;
changeFiremodeSound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
"braf\braf_weapons_machine_guns\556mm_FN_MINIMI\sound\saw_reload",
"braf\braf_weapons_machine_guns\556mm_fn_minimi\sound\saw_reload",
1,
1,
10
@@ -149,84 +149,84 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_01",
"a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_02",
"a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_03",
"a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_04",
"a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
"a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
"a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
"a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
"a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_01",
"a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_02",
"a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_03",
"a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_04",
"a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -358,13 +358,13 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
class braf_Minimi: braf_Minimi_base_F
{
_generalMacro="braf_Minimi";
author="NIArms Team";
author = "BRAF TEAM";
scope=2;
model="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\minimi_longer.p3d";
model="\braf\braf_weapons_machine_guns\556mm_fn_minimi\minimi_longer.p3d";
dexterity=1.6799999;
displayName="FN Minimi 5,56mm";
picture="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\ui\minimi_ui.paa";
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
picture="\braf\braf_weapons_machine_guns\556mm_fn_minimi\ui\minimi_ui.paa";
UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="FN MINIMI Light Machine Gun";
inertia=0.80000001;
aimTransitionSpeed=0.69999999;
@@ -387,16 +387,16 @@ class braf_Minimi: braf_Minimi_base_F
};
};
class Braf_minimi_Scope: braf_Minimi
class braf_minimi_scope: braf_Minimi
{
author="BRAF Team";
author = "BRAF TEAM";
_generalMacro="Braf_Fal_hiaf_Scope";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
item="braf_Dot";
item="braf_dot";
};
};
};
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_NOHQ.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Metal_rough_DT.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_rough_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_AS.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_SMDI.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assemblycover_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assembly_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assembly_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Barrel_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\M249_TI_CA.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.1,0.1,0.1,1};
@@ -12,7 +12,7 @@ PixelShaderID="super";
VertexShaderID="super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_as.paa";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_smdi.paa";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -84,7 +84,7 @@ class Stage6
};
class Stage7
{
texture="A3\data_f\env_chrome_co.paa";
texture="a3\data_f\env_chrome_co.paa";
uvSource="tex";
class uvTransform
{
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_minimi_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Reciever_minimi_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};