fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -1,6 +1,6 @@
class braf_Minimi_base_F: Rifle_Long_Base_F
{
author="NIArms Team";
author = "BRAF TEAM";
_generalMacro="braf_Minimi_base_F";
scope=0;
displayName="Minimi Base";
@@ -13,28 +13,28 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
};
soundBipodDeploy[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",
0.70794576,
1,
20
};
soundBipodFold[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",
0.70794576,
1,
20
};
soundBipodDown[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",
0.70794576,
1,
20
};
soundBipodUp[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",
0.70794576,
1,
20
@@ -48,7 +48,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
"\A3\Weapons_F_Mark\Machineguns\MMG_01\data\Anim\mmg_01.rtm"
"\a3\weapons_f_mark\machineguns\mmg_01\data\anim\mmg_01.rtm"
};
class GunParticles: GunParticles
{
@@ -83,7 +83,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
effectName="RifleAssaultCloud";
};
};
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
cursor="mg";
class Library
{
@@ -93,7 +93,7 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
{
class MuzzleSlot: MuzzleSlot
{
linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -119,21 +119,21 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
distanceZoomMax=600;
changeFiremodeSound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
"braf\braf_weapons_machine_guns\556mm_FN_MINIMI\sound\saw_reload",
"braf\braf_weapons_machine_guns\556mm_fn_minimi\sound\saw_reload",
1,
1,
10
@@ -149,84 +149,84 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_01",
"a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_02",
"a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_03",
"a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_04",
"a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
"a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
"a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
"a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
"a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_01",
"a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_02",
"a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_03",
"a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_04",
"a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -358,13 +358,13 @@ class braf_Minimi_base_F: Rifle_Long_Base_F
class braf_Minimi: braf_Minimi_base_F
{
_generalMacro="braf_Minimi";
author="NIArms Team";
author = "BRAF TEAM";
scope=2;
model="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\minimi_longer.p3d";
model="\braf\braf_weapons_machine_guns\556mm_fn_minimi\minimi_longer.p3d";
dexterity=1.6799999;
displayName="FN Minimi 5,56mm";
picture="\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\ui\minimi_ui.paa";
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
picture="\braf\braf_weapons_machine_guns\556mm_fn_minimi\ui\minimi_ui.paa";
UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="FN MINIMI Light Machine Gun";
inertia=0.80000001;
aimTransitionSpeed=0.69999999;
@@ -387,16 +387,16 @@ class braf_Minimi: braf_Minimi_base_F
};
};
class Braf_minimi_Scope: braf_Minimi
class braf_minimi_scope: braf_Minimi
{
author="BRAF Team";
author = "BRAF TEAM";
_generalMacro="Braf_Fal_hiaf_Scope";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
item="braf_Dot";
item="braf_dot";
};
};
};
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_NOHQ.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Metal_rough_DT.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_rough_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_AS.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_SMDI.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -73,6 +73,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assemblycover_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Assembly_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assembly_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\assemblycover_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\assemblycover_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\barrel_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Barrel_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\barrel_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\M249_TI_CA.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.1,0.1,0.1,1};
@@ -12,7 +12,7 @@ PixelShaderID="super";
VertexShaderID="super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_as.paa";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\m249_smdi.paa";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\m249_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -84,7 +84,7 @@ class Stage6
};
class Stage7
{
texture="A3\data_f\env_chrome_co.paa";
texture="a3\data_f\env_chrome_co.paa";
uvSource="tex";
class uvTransform
{
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\fore_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\fore_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\misc_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\misc_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\pouch_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\pouch_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\rearsight_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\rearsight_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\stock_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\stock_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_ti_ca.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_ti_ca.tga";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_minimi_nohq.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -24,7 +24,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\metal_detail_dt.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\reciever_as.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\556mm_FN_MINIMI\Data\Reciever_minimi_smdi.tga";
texture="braf\braf_weapons_machine_guns\556mm_fn_minimi\data\reciever_minimi_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -77,6 +77,6 @@ class Stage6
};
class Stage7
{
texture="a3\Data\env_land_co.tga";
texture="a3\data\env_land_co.tga";
uvSource="none";
};
@@ -1,19 +1,19 @@
//GestureReloadMMG01 = "RifleReloadProneMMG01";
class braf_mag_base_F: Rifle_Long_Base_F
{
author="Sztigran & AMF TEAM";
author = "BRAF TEAM";
_generalMacro="braf_mag_base_F";
scope=0;
displayName="mag Base";
nameSound="Mgun";
magazines[]=
{
"Braf_50Rnd_mag58_mag",
"Braf_50Rnd_mag58_mag_Tracer_green",
"Braf_50Rnd_mag58_mag_Tracer_red",
"Braf_75Rnd_mag58_mag",
"Braf_75Rnd_mag58_mag_Tracer_green",
"Braf_75Rnd_mag58_mag_Tracer_red"
"braf_50rnd_mag58_mag",
"braf_50rnd_mag58_mag_tracer_green",
"braf_50rnd_mag58_mag_tracer_red",
"braf_75rnd_mag58_mag",
"braf_75rnd_mag58_mag_tracer_green",
"braf_75rnd_mag58_mag_tracer_red"
};
//magazineWell[]=
//{
@@ -21,28 +21,28 @@ class braf_mag_base_F: Rifle_Long_Base_F
//};
soundBipodDeploy[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",
0.70794576,
1,
20
};
soundBipodFold[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",
0.70794576,
1,
20
};
soundBipodDown[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_down",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_down",
0.70794576,
1,
20
};
soundBipodUp[]=
{
"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_BLU_up",
"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_blu_up",
0.70794576,
1,
20
@@ -57,7 +57,7 @@ class braf_mag_base_F: Rifle_Long_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
"\A3\Weapons_F_Mark\Machineguns\MMG_01\Data\Anim\mmg_01.rtm"
"\a3\weapons_f_mark\machineguns\mmg_01\data\anim\mmg_01.rtm"
};
class GunParticles: GunParticles
{
@@ -92,7 +92,7 @@ class braf_mag_base_F: Rifle_Long_Base_F
effectName="RifleAssaultCloud";
};
};
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
cursor="mg";
class Library
{
@@ -122,21 +122,21 @@ class braf_mag_base_F: Rifle_Long_Base_F
distanceZoomMax=600;
changeFiremodeSound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_safety_02",
0.11220184,
1,
5
};
drySound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
0.25118864,
1,
20
};
reloadMagazineSound[]=
{
"A3\Sounds_F_Mark\arsenal\weapons\Machineguns\MMG_01_Navid\MMG_01_reload",
"a3\sounds_f_mark\arsenal\weapons\machineguns\mmg_01_navid\mmg_01_reload",
1,
1,
10
@@ -152,84 +152,84 @@ class braf_mag_base_F: Rifle_Long_Base_F
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_01",
"a3\sounds_f\weapons\shells\7_62\metal_762_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_02",
"a3\sounds_f\weapons\shells\7_62\metal_762_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_03",
"a3\sounds_f\weapons\shells\7_62\metal_762_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\7_62\metal_762_04",
"a3\sounds_f\weapons\shells\7_62\metal_762_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
"a3\sounds_f\weapons\shells\7_62\dirt_762_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
"a3\sounds_f\weapons\shells\7_62\dirt_762_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
"a3\sounds_f\weapons\shells\7_62\dirt_762_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
"a3\sounds_f\weapons\shells\7_62\dirt_762_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_01",
"a3\sounds_f\weapons\shells\7_62\grass_762_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_02",
"a3\sounds_f\weapons\shells\7_62\grass_762_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_03",
"a3\sounds_f\weapons\shells\7_62\grass_762_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\7_62\grass_762_04",
"a3\sounds_f\weapons\shells\7_62\grass_762_04",
0.63095737,
1,
15
@@ -356,14 +356,14 @@ class braf_mag_base_F: Rifle_Long_Base_F
};
class braf_mag: braf_mag_base_F
{
author="Sztigran & AMF TEAM";
author = "BRAF TEAM";
_generalMacro="braf_mag";
scope=2;
model="\braf\braf_weapons_machine_guns\762mm_fn_mag\braf_mag58_01_f.p3d";
dexterity=1.6799999;
displayName="FN HERSTAL MAG 60.20 7.62mm";
picture="\braf\braf_weapons_machine_guns\762mm_fn_mag\ui\mag_ui.paa";
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
descriptionShort="FN MAG Light Machine Gun";
inertia=0.80000001;
aimTransitionSpeed=0.69999999;
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_nohq.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_as.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_smdi.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_CO.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_nohq.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_as.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT1_smdi.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_nohq.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_as.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT2_smdi.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_nohq.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_as.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_smdi.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_CO.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_co.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_nohq.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_as.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\Data\Textures\MAT3_smdi.paa";
texture="braf\braf_weapons_machine_guns\762mm_fn_mag\data\textures\mat3_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_nohq.paa";
texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_as.paa";
texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\Data\m240_smdi.paa";
texture = "braf\braf_weapons_machine_guns\762mm_fn_mag\data\m240_smdi.paa";
uvSource = "tex";
class uvTransform
{
+20 -20
View File
@@ -2,12 +2,12 @@ class CfgMagazines
{
class CA_Magazine;
// 7.62mm - MAG Belt
class Braf_50Rnd_mag58_mag : CA_Magazine
class braf_50rnd_mag58_mag : CA_Magazine
{
scope = 2; /// or 2, to be precise
displayName = "7.62mm 50Rnd Belt";
picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa"; /// just some icon
model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa"; /// just some icon
model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball";
count = 50; /// 30 rounds is enough
initSpeed = 800; /// standard muzzle speed
@@ -17,7 +17,7 @@ class CfgMagazines
magazineGroup[] = {"Mini_MG_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
mass = 18;
};
class Braf_50Rnd_mag58_mag_tracer_yellow : Braf_50Rnd_mag58_mag
class braf_50rnd_mag58_mag_tracer_yellow : braf_50rnd_mag58_mag
{
ammo = "braf_762_ball_yellow";
tracersEvery = 1; /// moar tracers
@@ -27,7 +27,7 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
class Braf_50Rnd_mag58_mag_Tracer_green : Braf_50Rnd_mag58_mag
class braf_50rnd_mag58_mag_tracer_green : braf_50rnd_mag58_mag
{
ammo = "braf_762_ball_Green";
tracersEvery = 1; /// moar tracers
@@ -37,7 +37,7 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
class Braf_50Rnd_mag58_mag_Tracer_red : Braf_50Rnd_mag58_mag
class braf_50rnd_mag58_mag_tracer_red : braf_50rnd_mag58_mag
{
ammo = "braf_762_ball_red";
tracersEvery = 1; /// moar tracers
@@ -47,12 +47,12 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
class Braf_75Rnd_mag58_mag : CA_Magazine
class braf_75rnd_mag58_mag : CA_Magazine
{
scope = 2; /// or 2, to be precise
displayName = "7.62mm 75Rnd Belt";
picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa";
model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa";
model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "B_762x51_Ball";
count = 75; /// 30 rounds is enough
initSpeed = 800; /// standard muzzle speed
@@ -62,7 +62,7 @@ class CfgMagazines
magazineGroup[] = {"Mini_MG_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
mass = 22;
};
class Braf_75Rnd_mag58_mag_tracer_yellow : Braf_75Rnd_mag58_mag
class braf_75rnd_mag58_mag_tracer_yellow : braf_75rnd_mag58_mag
{
ammo = "B_556x45_Ball_Tracer_Yellow";
tracersEvery = 1; /// moar tracers
@@ -72,9 +72,9 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
class Braf_75Rnd_mag58_mag_Tracer_green : Braf_75Rnd_mag58_mag
class braf_75rnd_mag58_mag_tracer_green : braf_75rnd_mag58_mag
{
ammo = "Braf_tracer_green";
ammo = "braf_tracer_green";
tracersEvery = 1; /// moar tracers
lastRoundsTracer = 75; /// tracers everywhere
displayName = "7.62mm 75Rnd Belt (Green Tracer)";
@@ -82,7 +82,7 @@ class CfgMagazines
displaynameshort = "Tracers";
magazineGroup[] = {"Mag58_mag_group"}; /// all magazines in the same group may be used in weapon that has the group defined as compatible
};
class Braf_75Rnd_mag58_mag_Tracer_red : Braf_75Rnd_mag58_mag
class braf_75rnd_mag58_mag_tracer_red : braf_75rnd_mag58_mag
{
ammo = "braf_762_ball_red";
tracersEvery = 1; /// moar tracers
@@ -97,14 +97,14 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt";
model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball";
count = 100;
mass = "40";
lastRoundsTracer = 5;
descriptionShort = "7.62mm 100Rnd Belt"; /// on mouse-over in Inventory
tracersEvery = 0;
picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa";
picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa";
// modelSpecial = "\braf\braf_weapons_machine_guns\762mm_fn_mag\proxy\braf_mag_100.p3d";
// modelSpecialIsProxy = 1;
};
@@ -113,14 +113,14 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt";
model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball";
count = 200;
mass = "40";
lastRoundsTracer = 5;
descriptionShort = "7.62mm 100Rnd Belt"; /// on mouse-over in Inventory
tracersEvery = 0;
picture = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\mag_ui.paa";
picture = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\mag_ui.paa";
// modelSpecial = "\braf\braf_weapons_machine_guns\762mm_fn_mag\proxy\braf_mag_100.p3d";
// modelSpecialIsProxy = 1;
};
@@ -129,7 +129,7 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt (Green Tracer)";
model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball_GREEN";
count = 100;
mass = "40";
@@ -145,7 +145,7 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 100Rnd Belt (Red Tracer)";
model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball_RED";
count = 100;
mass = "40";
@@ -161,7 +161,7 @@ class CfgMagazines
initSpeed = 850;
scope = 2;
displayName = "7.62mm 200Rnd Belt (Red Tracer)";
model = "\braf\braf_weapons_machine_guns\762mm_FN_MAG\magazine\magazine.p3d";
model = "\braf\braf_weapons_machine_guns\762mm_fn_mag\magazine\magazine.p3d";
ammo = "braf_762_ball_RED";
count = 200;
mass = "40";
+6 -6
View File
@@ -2,11 +2,11 @@ class CfgPatches
{
class braf_weapons_machine_guns
{
author = "BRAF Team";
author = "BRAF TEAM";
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"A3_weapons_f","braf_main", "braf_weapons_core", "braf_weapons_anim"};
requiredAddons[] = {"A3_weapons_f","braf_main", "braf_weapons_core", "braf_static", "braf_weapons_anim"};
};
};
@@ -20,13 +20,13 @@ class CfgFunctions
{
tag = "Spearpoint";
description = "Unwraps link when weapon is rested";
file = "\braf\braf_weapons_machine_guns\556mm_FN_MINIMI\script\fnc_minimiweaponrested.sqf";
file = "\braf\braf_weapons_machine_guns\556mm_fn_minimi\script\fnc_minimiweaponrested.sqf";
};
class gpmgweaponrested
{
tag = "Spearpoint";
description = "Unwraps link when weapon is rested";
file = "braf\braf_weapons_machine_guns\762mm_FN_MAG\script\fnc_gpmgweaponrested.sqf";
file = "braf\braf_weapons_machine_guns\762mm_fn_mag\script\fnc_gpmgweaponrested.sqf";
};
};
};
@@ -45,8 +45,8 @@ class CfgWeapons
class WeaponSlotsInfo;
class GunParticles;
};
#include "556mm_FN_MINIMI\556mm_FN_MINIMI.hpp"
#include "762mm_FN_MAG\762mm_FN_MAG.hpp"
#include "556mm_fn_minimi\556mm_fn_minimi.hpp"
#include "762mm_fn_mag\762mm_fn_mag.hpp"
};
#include "CfgMagazines.hpp"