fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+9 -9
View File
@@ -1,16 +1,16 @@
class braf_Igla: launch_B_Titan_F
{
displayname="9K38 Igla";
model="\braf\braf_weapons_launchers\AntiAir_Igla\Igla.p3d";
model="\braf\braf_weapons_launchers\antiair_igla\igla.p3d";
magazines[]=
{
"braf_Igla_missile"
};
picture="\braf\braf_weapons_launchers\AntiAir_Igla\data\ui\igla_ui.paa";
picture="\braf\braf_weapons_launchers\antiair_igla\data\ui\igla_ui.paa";
handanim[]=
{
"OFP2_ManSkeleton",
"\braf\braf_weapons_anim\animations\AntiAir_IGLA\Igla.rtm"
"\braf\braf_weapons_anim\animations\antiair_igla\igla.rtm"
};
scope=2;
scopeArsenal=2;
@@ -31,7 +31,7 @@ class braf_Igla: launch_B_Titan_F
{
begin1[]=
{
"braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_s1",
"braf\braf_weapons_launchers\antiair_igla\sound\aa_s1",
10,
1,
1200
@@ -44,34 +44,34 @@ class braf_Igla: launch_B_Titan_F
};
reloadMagazineSound[]=
{
"braf\braf_weapons_launchers\AntiAir_Igla\sound\Reload",
"braf\braf_weapons_launchers\antiair_igla\sound\reload",
1,
1,
35
};
drySound[]=
{
"braf\braf_weapons_launchers\AntiAir_Igla\sound\Dry",
"braf\braf_weapons_launchers\antiair_igla\sound\dry",
1,
1,
35
};
soundFly[]=
{
"braf\braf_weapons_launchers\AntiAir_Igla\sound\Fly",
"braf\braf_weapons_launchers\antiair_igla\sound\fly",
"db40",
1.5,
700
};
lockingTargetSound[]=
{
"braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_seek",
"braf\braf_weapons_launchers\antiair_igla\sound\aa_seek",
0.64999998,
1
};
lockedTargetSound[]=
{
"braf\braf_weapons_launchers\AntiAir_Igla\sound\AA_lock",
"braf\braf_weapons_launchers\antiair_igla\sound\aa_lock",
0.64999998,
2.5
};