fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -20,7 +20,7 @@ class Stage1
};
class Stage2
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\metal_detail_dt.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\308_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550-1_accessories_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\zfmount_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\zfmount_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_ti.tga";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_foregrip_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_ti.tga";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_mag_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_ti.tga";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_sightstock_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_ti.paa";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_ti.paa";
};
ambient[]={1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_as.tga";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_foregrip_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_lower_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_lower_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_quadrail_as.tga";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_quadrail_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_smdi.tga";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\550_upper_ti.tga";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_nohq.tga";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551ris_upper_as.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551ris_upper_as.tga";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga";
texture="braf\braf_weapons_assault_rifles\556mm_sig_551\data\551_upper_smdi.tga";
uvSource="tex";
class uvTransform
{