fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -1,17 +1,17 @@
class Braf_ia2_base_F: Rifle_Base_F
class braf_ia2_base_f: Rifle_Base_F
{
author="BRAF Team";
_generalMacro="Braf_ia2_base_F";
author = "BRAF TEAM";
_generalMacro="braf_ia2_base_f";
scope=0;
displayName="ia2 Base";
magazines[]=
{
"braf_30Rnd_556x45",
"braf_20Rnd_556x45",
"braf_30Rnd_556x45_red",
"braf_30Rnd_556x45_green",
"braf_30Rnd_556x45_yellow",
"braf_30Rnd_556x45_Blank",
"braf_30rnd_556x45",
"braf_20rnd_556x45",
"braf_30rnd_556x45_red",
"braf_30rnd_556x45_green",
"braf_30rnd_556x45_yellow",
"braf_30rnd_556x45_blank",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_green",
"30Rnd_556x45_Stanag_red",
@@ -21,7 +21,7 @@ class Braf_ia2_base_F: Rifle_Base_F
};
magazineWell[]=
{
"BRAF_Stanag_556",
"braf_stanag_556",
"STANAG_556x45",
"STANAG_556x45_Large"
};
@@ -39,9 +39,9 @@ class Braf_ia2_base_F: Rifle_Base_F
handAnim[]=
{
"OFP2_ManSkeleton",
"\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm"
"\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"
};
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
overviewPicture="\a3\data_f_mark\images\watermarkinfo_page07_ca.paa";
discreteDistanceInitIndex=2;
discreteDistance[]={100,200,300,400};
discreteDistanceCameraPoint[]=
@@ -60,7 +60,7 @@ class Braf_ia2_base_F: Rifle_Base_F
{
class MuzzleSlot: MuzzleSlot
{
linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
linkProxy="\a3\data_f\proxies\weapon_slots\muzzle";
compatibleItems[]=
{
"muzzle_snds_M"
@@ -102,7 +102,7 @@ class Braf_ia2_base_F: Rifle_Base_F
};
reloadMagazineSound[]=
{
"braf\braf_weapons_sound\weapons\IA2\IA2_reload.ogg",
"braf\braf_weapons_sound\weapons\ia2\ia2_reload.ogg",
1,
1,
10
@@ -118,84 +118,84 @@ class Braf_ia2_base_F: Rifle_Base_F
};
bullet1[]=
{
"A3\sounds_f\weapons\shells\5_56\metal_556_01",
"a3\sounds_f\weapons\shells\5_56\metal_556_01",
0.63095737,
1,
15
};
bullet2[]=
{
"A3\sounds_f\weapons\shells\5_56\metal_556_02",
"a3\sounds_f\weapons\shells\5_56\metal_556_02",
0.63095737,
1,
15
};
bullet3[]=
{
"A3\sounds_f\weapons\shells\5_56\metal_556_03",
"a3\sounds_f\weapons\shells\5_56\metal_556_03",
0.63095737,
1,
15
};
bullet4[]=
{
"A3\sounds_f\weapons\shells\5_56\metal_556_04",
"a3\sounds_f\weapons\shells\5_56\metal_556_04",
0.63095737,
1,
15
};
bullet5[]=
{
"A3\sounds_f\weapons\shells\5_56\dirt_556_01",
"a3\sounds_f\weapons\shells\5_56\dirt_556_01",
0.63095737,
1,
15
};
bullet6[]=
{
"A3\sounds_f\weapons\shells\5_56\dirt_556_02",
"a3\sounds_f\weapons\shells\5_56\dirt_556_02",
0.63095737,
1,
15
};
bullet7[]=
{
"A3\sounds_f\weapons\shells\5_56\dirt_556_03",
"a3\sounds_f\weapons\shells\5_56\dirt_556_03",
0.63095737,
1,
15
};
bullet8[]=
{
"A3\sounds_f\weapons\shells\5_56\dirt_556_04",
"a3\sounds_f\weapons\shells\5_56\dirt_556_04",
0.63095737,
1,
15
};
bullet9[]=
{
"A3\sounds_f\weapons\shells\5_56\grass_556_01",
"a3\sounds_f\weapons\shells\5_56\grass_556_01",
0.63095737,
1,
15
};
bullet10[]=
{
"A3\sounds_f\weapons\shells\5_56\grass_556_02",
"a3\sounds_f\weapons\shells\5_56\grass_556_02",
0.63095737,
1,
15
};
bullet11[]=
{
"A3\sounds_f\weapons\shells\5_56\grass_556_03",
"a3\sounds_f\weapons\shells\5_56\grass_556_03",
0.63095737,
1,
15
};
bullet12[]=
{
"A3\sounds_f\weapons\shells\5_56\grass_556_04",
"a3\sounds_f\weapons\shells\5_56\grass_556_04",
0.63095737,
1,
15
@@ -344,22 +344,22 @@ class Braf_ia2_base_F: Rifle_Base_F
aiDispersionCoefY=3;
aiDispersionCoefX=2;
};
class Braf_IA2: Braf_ia2_base_F
class braf_ia2: braf_ia2_base_f
{
author="BRAF Team";
_generalMacro="Braf_IA2";
author = "BRAF TEAM";
_generalMacro="braf_ia2";
scope=2;
model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556.p3d";
model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556.p3d";
displayName="IMBEL IA2 5.56mm";
picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_ui.paa";
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_ui.paa";
UiPicture="\a3\weapons_f\data\ui\icon_regular_ca.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa"
"\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa"
};
descriptionShort="IMBEL IA2 Assault Rifle";
inertia=0.60000002;
@@ -382,21 +382,21 @@ class Braf_IA2: Braf_ia2_base_F
priority=1;
};
};
class Braf_IA2_Carbine: Braf_IA2
class braf_ia2_carbine: braf_ia2
{
author="BRAF Team";
_generalMacro="Braf_IA2_Carbine";
author = "BRAF TEAM";
_generalMacro="braf_ia2_carbine";
scope=2;
displayName="IMBEL IA2 Carbine 5.56mm";
picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_ui.paa";
model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_ui.paa";
model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556.p3d";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa"
"\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -422,26 +422,26 @@ class Braf_IA2_Carbine: Braf_IA2
"single_far",
};
};
class Braf_IA2_Grip: Braf_IA2
class braf_ia2_grip: braf_ia2
{
author="BRAF Team";
_generalMacro="Braf_IA2_Grip";
author = "BRAF TEAM";
_generalMacro="braf_ia2_grip";
scope=2;
displayName="IMBEL IA2 5.56mm (Grip)";
model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_grip.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_grip_ui.paa";
model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_grip.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_grip_ui.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa"
"\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm"
"\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -460,26 +460,26 @@ class Braf_IA2_Grip: Braf_IA2
priority=1;
};
};
class Braf_IA2_Grip_carbine: Braf_IA2_Carbine
class braf_ia2_grip_carbine: braf_ia2_carbine
{
author="BRAF Team";
_generalMacro="Braf_IA2_Grip_carbine";
author = "BRAF TEAM";
_generalMacro="braf_ia2_grip_carbine";
scope=2;
displayName="IMBEL IA2 Carbine 5.56mm (Grip)";
model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_grip.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_grip_ui.paa";
model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_grip.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_grip_ui.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa"
"\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\braf\braf_weapons_anim\animations\762mm_FN_FAL\fnfal_vfg.rtm"
"\braf\braf_weapons_anim\animations\762mm_fn_fal\fnfal_vfg.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -507,26 +507,26 @@ class Braf_IA2_Grip_carbine: Braf_IA2_Carbine
"fullauto_medium"
};
};
class Braf_IA2_vfg: Braf_IA2
class braf_ia2_vfg: braf_ia2
{
author="BRAF Team";
_generalMacro="Braf_IA2_vfg";
author = "BRAF TEAM";
_generalMacro="braf_ia2_vfg";
scope=1;
displayName="IMBEL IA2 5.56mm";
picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_ui.paa";
model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_vfg.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_ui.paa";
model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_vfg.p3d";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_CO.paa"
"\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\braf\braf_weapons_anim\animations\762mm_FN_FAL\IA2_vfc.rtm"
"\braf\braf_weapons_anim\animations\762mm_fn_fal\ia2_vfc.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -545,26 +545,26 @@ class Braf_IA2_vfg: Braf_IA2
priority=1;
};
};
class Braf_IA2_vfg_carbine: Braf_IA2_Carbine
class braf_ia2_vfg_carbine: braf_ia2_carbine
{
author="BRAF Team";
_generalMacro="Braf_IA2_vfg_carbine";
author = "BRAF TEAM";
_generalMacro="braf_ia2_vfg_carbine";
scope=1;
displayName="IMBEL IA2 Carbine 5.56mm";
model="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\IA2_556_vfg.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\ui\ia2_car_ui.paa";
model="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ia2_556_vfg.p3d";
picture="\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\ui\ia2_car_ui.paa";
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"\braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_carbine_CO.paa"
"\braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_carbine_co.paa"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\braf\braf_weapons_anim\animations\762mm_FN_FAL\FAL_anim.rtm"
"\braf\braf_weapons_anim\animations\762mm_fn_fal\fal_anim.rtm"
};
class WeaponSlotsInfo: WeaponSlotsInfo
{
@@ -592,10 +592,10 @@ class Braf_IA2_vfg_carbine: Braf_IA2_Carbine
"fullauto_medium"
};
};
class Braf_IA2_Dot: Braf_IA2
class braf_ia2_dot: braf_ia2
{
author="BRAF Team";
_generalMacro="Braf_IA2_Dot";
author = "BRAF TEAM";
_generalMacro="braf_ia2_dot";
class LinkedItems
{
class LinkedItemsOptic
@@ -606,14 +606,14 @@ class Braf_IA2_Dot: Braf_IA2
class LinkedItemsAcc
{
slot="PointerSlot";
item="braf_Dot";
item="braf_dot";
};
};
};
class Braf_IA2_carbine_Dot: Braf_IA2_Carbine
class braf_ia2_carbine_dot: braf_ia2_carbine
{
author="BRAF Team";
_generalMacro="Braf_IA2_carbine_Dot";
author = "BRAF TEAM";
_generalMacro="braf_ia2_carbine_dot";
class LinkedItems
{
class LinkedItemsOptic
@@ -624,43 +624,43 @@ class Braf_IA2_carbine_Dot: Braf_IA2_Carbine
class LinkedItemsAcc
{
slot="PointerSlot";
item="braf_Dot";
item="braf_dot";
};
};
};
class Braf_IA2_carbine_Dot_magnifier: Braf_IA2_Carbine
class braf_ia2_carbine_dot_magnifier: braf_ia2_carbine
{
author="BRAF Team";
_generalMacro="Braf_IA2_carbine_Dot_magnifier";
author = "BRAF TEAM";
_generalMacro="braf_ia2_carbine_dot_magnifier";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
item="braf_Dot_3x_up";
item="braf_dot_3x_up";
};
class LinkedItemsAcc
{
slot="PointerSlot";
item="braf_Dot_3x_up";
item="braf_dot_3x_up";
};
};
};
class Braf_IA2_Dot_magnifier: Braf_IA2
class braf_ia2_dot_magnifier: braf_ia2
{
author="BRAF Team";
_generalMacro="Braf_IA2_Dot_magnifier";
author = "BRAF TEAM";
_generalMacro="braf_ia2_dot_magnifier";
class LinkedItems
{
class LinkedItemsOptic
{
slot="CowsSlot";
item="braf_Dot_3x_up";
item="braf_dot_3x_up";
};
class LinkedItemsAcc
{
slot="PointerSlot";
item="braf_Dot_3x_up";
item="braf_dot_3x_up";
};
};
};
@@ -1,6 +1,6 @@
class CfgLights
{
class Braf_tracerBlue
class braf_tracerblue
{
color[] = {0,0,1,1};
ambient[] = {0,0,1,0};
@@ -17,7 +17,7 @@ class CfgLights
position[] = {0,0.2,0};
diffuse[] = {0,0,0.1};
};
class Braf_tracerYellow
class braf_traceryellow
{
color[] = {1,1,0,1};
ambient[] = {1,1,0,0};
@@ -34,61 +34,61 @@ class CfgLights
position[] = {0,0.2,0};
diffuse[] = {0.1,0.1,0};
};
class Braf_tracerRed: Braf_tracerBlue
class braf_tracerred: braf_tracerblue
{
color[] = {1,0,0,1};
ambient[] = {1,0,0,0};
diffuse[] = {0.1,0,0};
};
class Braf_tracerGreen: Braf_tracerBlue
class braf_tracergreen: braf_tracerblue
{
color[] = {0,1,0,1};
ambient[] = {0,1,0,0};
diffuse[] = {0,0.1,0};
};
};
class Braf_tracer_blue
class braf_tracer_blue
{
class Braf_Blue_tracer
class braf_blue_tracer
{
simulation = "light";
type = "Braf_tracerBlue";
type = "braf_tracerblue";
position[] = {0,0,0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
class Braf_tracer_yellow
class braf_tracer_yellow
{
class Braf_Yellow_tracer
class braf_yellow_tracer
{
simulation = "light";
type = "Braf_tracerYellow";
type = "braf_traceryellow";
position[] = {0,0,0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
class Braf_tracer_red
class braf_tracer_red
{
class Braf_Red_tracer
class braf_red_tracer
{
simulation = "light";
type = "Braf_tracerRed";
type = "braf_tracerred";
position[] = {0,0,0};
intensity = 0;
interval = 1;
lifeTime = 6;
};
};
class Braf_tracer_green
class braf_tracer_green
{
class Braf_Green_tracer
class braf_green_tracer
{
simulation = "light";
type = "Braf_tracerGreen";
type = "braf_tracergreen";
position[] = {0,0,0};
intensity = 0;
interval = 1;
@@ -1,6 +1,6 @@
class StageTI
{
texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\ia2556_ti.paa";
texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_ti.paa";
};
ambient[] = {1.0,1.0,1.0,1};
diffuse[] = {1.0,1.0,1.0,1};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\Carenagem_nohq.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\carenagem_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\IA2556_as.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\IA2556_smdi.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_nohq.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_as.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\Data\grip_smdi.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\grip_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_NOHQ.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -45,7 +45,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_AS.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2_SMDI.paa";
texture="braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\ia2556_ti.paa";
texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_ti.paa";
};
ambient[] = {1,1,1,1};
@@ -13,7 +13,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_nohq.paa";
texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_as.paa";
texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_weapons_assault_rifles\556mm_IA2_fuzil\data\IA2556_smdi.paa";
texture = "braf\braf_weapons_assault_rifles\556mm_ia2_fuzil\data\ia2556_smdi.paa";
uvSource = "tex";
class uvTransform
{