fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
This commit is contained in:
@@ -1,24 +1,24 @@
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class braf_hk33A3 : Rifle_Base_F
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class braf_hk33a3 : Rifle_Base_F
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{
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author = "NIArms Team";
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author = "BRAF TEAM";
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displayName = "Heckler Koch HK33A3 5,56mm";
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scope = public;
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magazines[] = {"braf_30Rnd_556x45_HK"};
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magazineWell[] = {BRAF_HK_556};
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soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20};
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soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20};
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soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20};
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soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20};
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magazines[] = {"braf_30rnd_556x45_hk"};
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magazineWell[] = {braf_hk_556};
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soundBipodDeploy[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_deploy",0.70794576,1,20};
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soundBipodFold[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_fold",0.70794576,1,20};
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soundBipodDown[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_down",0.70794576,1,20};
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soundBipodUp[] = {"a3\sounds_f_mark\arsenal\sfx\bipods\bipod_generic_up",0.70794576,1,20};
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deployedPivot = "bipod";
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hasBipod = 0;
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class Library {
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libTextDesc = "Heckler Koch HK33A3";
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};
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model = "\braf\braf_weapons_assault_rifles\556mm_hk33\Hk33a3\hk33A3.p3d"; /// path to model
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model = "\braf\braf_weapons_assault_rifles\556mm_hk33\hk33a3\hk33a3.p3d"; /// path to model
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picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hk33a3.paa";
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reloadAction = "braf_GestureReloadHK33";
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magazineReloadSwitchPhase = 0.3; // magazine will get replaced pretty early
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handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_HK33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
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handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_hk33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
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maxZeroing = 1600;
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discreteDistanceInitIndex = 2;
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maxRecoilSway = 0.0125;
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@@ -55,31 +55,31 @@
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class WeaponSlotsInfo : WeaponSlotsInfo {
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class MuzzleSlot : SlotInfo {
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iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
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iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa";
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iconScale = 0.2;
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iconPinpoint = "Center";
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iconPosition[] = {0, 0.45};
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linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
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linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle";
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compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"};
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};
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class CowsSlot : asdg_OpticRail1913_short {
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iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa";
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iconPicture = "\a3\weapons_f\data\ui\attachment_top.paa";
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iconPosition[] = {0.5, 0.36};
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iconPinpoint = "Bottom";
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iconScale = 0.2;
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};
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class PointerSlot : asdg_FrontSideRail {
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iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa";
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iconPicture = "\a3\weapons_f\data\ui\attachment_side.paa";
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iconPinpoint = "Center";
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iconPosition[] = {0.3, 0.42};
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iconScale = 0.25;
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};
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class UnderBarrelSlot : asdg_UnderSlot {
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iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa";
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linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL";
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iconPicture = "\a3\weapons_f_mark\data\ui\attachment_under.paa";
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linkProxy = "\a3\data_f_mark\proxies\weapon_slots\underbarrel";
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iconPosition[] = {0.32, 0.55};
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iconScale = 0.2;
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iconPinpoint = "Center";
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@@ -90,21 +90,21 @@
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changeFiremodeSound[]=
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{
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"braf\braf_weapons_assault_rifles\556mm_HK33\sounds\firemode",
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"braf\braf_weapons_assault_rifles\556mm_hk33\sounds\firemode",
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0.6,
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1,
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5
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};
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drySound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
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"a3\sounds_f_mark\arsenal\weapons\longrangerifles\dmr_03_mki_emr\dmr_03_dry",
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0.25118864,
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1,
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20
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};
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reloadMagazineSound[]=
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{
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"braf\braf_weapons_assault_rifles\556mm_HK33\sounds\Hk_reload",
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"braf\braf_weapons_assault_rifles\556mm_hk33\sounds\hk_reload",
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0.630957,
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1,
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35
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@@ -120,84 +120,84 @@
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};
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bullet1[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_01",
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"a3\sounds_f\weapons\shells\5_56\metal_556_01",
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0.63095737,
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1,
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15
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};
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bullet2[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_02",
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"a3\sounds_f\weapons\shells\5_56\metal_556_02",
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0.63095737,
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1,
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15
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};
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bullet3[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_03",
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"a3\sounds_f\weapons\shells\5_56\metal_556_03",
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0.63095737,
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1,
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15
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};
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bullet4[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_04",
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"a3\sounds_f\weapons\shells\5_56\metal_556_04",
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0.63095737,
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1,
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15
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};
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bullet5[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_01",
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"a3\sounds_f\weapons\shells\5_56\dirt_556_01",
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0.63095737,
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1,
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15
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};
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bullet6[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_02",
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"a3\sounds_f\weapons\shells\5_56\dirt_556_02",
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0.63095737,
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1,
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15
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};
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bullet7[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_03",
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"a3\sounds_f\weapons\shells\5_56\dirt_556_03",
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0.63095737,
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1,
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15
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};
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bullet8[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_04",
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"a3\sounds_f\weapons\shells\5_56\dirt_556_04",
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0.63095737,
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1,
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15
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};
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bullet9[]=
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{
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"A3\sounds_f\weapons\shells\5_56\grass_556_01",
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"a3\sounds_f\weapons\shells\5_56\grass_556_01",
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0.63095737,
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1,
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15
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};
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bullet10[]=
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{
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"A3\sounds_f\weapons\shells\5_56\grass_556_02",
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"a3\sounds_f\weapons\shells\5_56\grass_556_02",
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0.63095737,
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1,
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15
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};
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bullet11[]=
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{
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"A3\sounds_f\weapons\shells\5_56\grass_556_03",
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"a3\sounds_f\weapons\shells\5_56\grass_556_03",
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0.63095737,
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1,
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15
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};
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bullet12[]=
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{
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"A3\sounds_f\weapons\shells\5_56\grass_556_04",
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"a3\sounds_f\weapons\shells\5_56\grass_556_04",
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0.63095737,
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1,
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15
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