fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\Ext_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_ti_ca.paa";
};
+1 -1
View File
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa";
texture="braf\braf_soft\braf_marrua\am11\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_ti_ca.paa";
texture="braf\braf_soft\braf_marrua\am11\data\ammobox_ti_ca.paa";
};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_nohq.paa";
texture="braf\braf_soft\braf_marrua\am11\data\ammobox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_smdi.paa";
texture="braf\braf_soft\braf_marrua\am11\data\ammobox_smdi.paa";
uvSource="tex";
class uvTransform
{
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camonet_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camonet_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camonet_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_nohq.paa";
texture="braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_nohq.paa";
texture="braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa";
};
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\mag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\mag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\mag_smdi.paa";
uvSource = "tex";
class uvTransform
{