fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+123 -123
View File
@@ -1,19 +1,19 @@
class BRAF_AM11_Unarmed: BRAF_Marrua_base
class braf_am11_unarmed: braf_marrua_base
{
forceInGarage=1;
author="BRAF_Team";
author = "BRAF TEAM";
_generalMacro="BRAF_AM21";
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="$STR_braf_soft_am11_displayname";
model="braf\braf_soft\BRAF_Marrua\AM11\Marrua_AM11.p3d";
model="braf\braf_soft\braf_marrua\am11\marrua_am11.p3d";
DLC="BRAF";
icon="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_map_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Unarmed.jpg";
picture="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_ui_ca.paa";
icon="braf\braf_soft\braf_marrua\am11\data\ui\am11_map_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_unarmed.jpg";
picture="braf\braf_soft\braf_marrua\am11\data\ui\am11_ui_ca.paa";
editorSubcategory="EdSubcat_Cars";
faction="BRAF_ARMY";
faction="braf_army";
crew="braf_army_rifleman_regular_2000";
//transportSoldier=1;
cargoAction[]=
@@ -44,26 +44,26 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
class Damage
{
tex[]={};
mat[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo1.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo1_damage.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_marrua\am11\data\camo1.rvmat",
"braf\braf_soft\braf_marrua\am11\data\damage\camo1_damage.rvmat",
"braf\braf_soft\braf_marrua\am11\data\damage\destruct.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo2.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo2_damage.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_marrua\am11\data\camo2.rvmat",
"braf\braf_soft\braf_marrua\am11\data\damage\camo2_damage.rvmat",
"braf\braf_soft\braf_marrua\am11\data\damage\destruct.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\glass.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat",
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat"
"braf\braf_soft\braf_marrua\am11\data\glass.rvmat",
"braf\braf_soft\braf_marrua\am11\data\damage\glass_damage.rvmat",
"braf\braf_soft\braf_marrua\am11\data\damage\glass_damage.rvmat"
};
};
class TransportItems
@@ -99,7 +99,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
{
class _xx_BRAF_20Rnd_762x51
{
magazine = "BRAF_20Rnd_762x51";
magazine = "braf_20rnd_762x51";
count = 8;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -109,7 +109,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 8;
};
class _xx_HandGrenade
@@ -258,32 +258,32 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
class ReloadAnim
{
source="reload";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class muzzle_rot_MAG
{
source="ammorandom";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class muzzle_hide_MAG
{
source="reload";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class reloadmag
{
source="ReloadMagazine";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class Revolving
{
source="revolving";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class Ammorandom
{
source="ammorandom";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
};
animationList[]=
@@ -346,86 +346,86 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
class EB_01
{
displayName="$STR_braf_soft_texture_brazilian_army";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class UN
{
displayName="$STR_braf_soft_texture_am11_un";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class FAB
{
displayName="$STR_braf_soft_texture_am11_fab";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\fab\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\fab\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
factions[]={"BRAF_FAB"};
factions[]={"braf_fab"};
};
class CFN
{
displayName="$STR_braf_soft_texture_am11_cfn";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
factions[]={"BRAF_NAVY"};
factions[]={"braf_navy"};
};
class Black
{
displayName="$STR_braf_soft_texture_am11_black";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\civ\black\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\civ\black\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
factions[]={"BRAF_CIV"};
factions[]={"braf_civ"};
};
class Red
{
displayName="$STR_braf_soft_texture_am11_red";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\civ\red\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\civ\red\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
factions[]={"BRAF_CIV"};
factions[]={"braf_civ"};
};
class Khaki
{
displayName="$STR_braf_soft_texture_am11_khaki";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
factions[]={"BRAF_CIV"};
factions[]={"braf_civ"};
};
};
textureList[]=
@@ -444,7 +444,7 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
@@ -453,13 +453,13 @@ class BRAF_AM11_Unarmed: BRAF_Marrua_base
tf_RadioType = "braf_radio_backpack_olive_notvp";
tf_hasLRradio = 1;
};
class BRAF_AM11_UN: BRAF_AM11_Unarmed
class braf_am11_un: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_un_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_UN.jpg";
_generalMacro="BRAF_AM11_UN";
faction="BRAF_ARMY";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_un.jpg";
_generalMacro="braf_am11_un";
faction="braf_army";
class TransportItems
{
class _xx_FirstAidKit
@@ -484,9 +484,9 @@ class BRAF_AM11_UN: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -494,13 +494,13 @@ class BRAF_AM11_UN: BRAF_AM11_Unarmed
1
};
};
class BRAF_AM11_CFN: BRAF_AM11_Unarmed
class braf_am11_cfn: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_cfn_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_CFN.jpg";
_generalMacro="BRAF_AM11_CFN";
faction="BRAF_NAVY";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_cfn.jpg";
_generalMacro="braf_am11_cfn";
faction="braf_navy";
crew="braf_marines_rifleman";
class TransportItems
{
@@ -526,9 +526,9 @@ class BRAF_AM11_CFN: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -536,13 +536,13 @@ class BRAF_AM11_CFN: BRAF_AM11_Unarmed
1
};
};
class BRAF_AM11_FAB: BRAF_AM11_Unarmed
class braf_am11_fab: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_fab_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_FAB.jpg";
_generalMacro="BRAF_AM11_FAB";
faction="BRAF_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_fab.jpg";
_generalMacro="braf_am11_fab";
faction="braf_fab";
crew="braf_fab_rifleman";
class TransportItems
{
@@ -568,9 +568,9 @@ class BRAF_AM11_FAB: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\fab\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\fab\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -578,13 +578,13 @@ class BRAF_AM11_FAB: BRAF_AM11_Unarmed
1
};
};
class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
class braf_am11_khaki: braf_am11_unarmed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_khaki_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Khaki.jpg";
_generalMacro="BRAF_AM11_Khaki";
faction="BRAF_CIV";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_khaki.jpg";
_generalMacro="braf_am11_khaki";
faction="braf_civ";
side=3;
crew="C_Man_casual_5_F";
class TransportItems
@@ -611,9 +611,9 @@ class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\civ\khaki\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -621,12 +621,12 @@ class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
1
};
};
class BRAF_AM11_Black: BRAF_AM11_Khaki
class braf_am11_black: braf_am11_khaki
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_black_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Black.jpg";
_generalMacro="BRAF_AM11_Black";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_black.jpg";
_generalMacro="braf_am11_black";
hiddenSelections[]=
{
"Camo_1",
@@ -635,9 +635,9 @@ class BRAF_AM11_Black: BRAF_AM11_Khaki
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\civ\black\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\civ\black\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -645,12 +645,12 @@ class BRAF_AM11_Black: BRAF_AM11_Khaki
1
};
};
class BRAF_AM11_Red: BRAF_AM11_Khaki
class braf_am11_red: braf_am11_khaki
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_red_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Red.jpg";
_generalMacro="BRAF_AM11_Red";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_red.jpg";
_generalMacro="braf_am11_red";
hiddenSelections[]=
{
"Camo_1",
@@ -659,9 +659,9 @@ class BRAF_AM11_Red: BRAF_AM11_Khaki
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\civ\red\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\civ\red\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -669,11 +669,11 @@ class BRAF_AM11_Red: BRAF_AM11_Khaki
1
};
};
class BRAF_AM11_Armed: BRAF_AM11_Unarmed
class braf_am11_armed: braf_am11_unarmed
{
forceInGarage=1;
displayName="$STR_braf_soft_am11_armed_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed.jpg";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed.jpg";
class SpeechVariants
{
class Default
@@ -700,7 +700,7 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
class CargoTurret_02: CargoTurret_02
{
};
class MAG_Turret: BRAF_Turret
class MAG_Turret: braf_turret
{
disableSoundAttenuation=1;
body="mainTurret";
@@ -717,7 +717,7 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
gunnerForceOptics=0;
weapons[]=
{
"BRAF_MAG_VEH",
"braf_mag_veh",
"SmokeLauncher"
};
magazines[]=
@@ -731,9 +731,9 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
};
soundServo[]=
{
"A3\sounds_f\dummysound",9.999998e-007,1
"a3\sounds_f\dummysound",9.999998e-007,1
};
gunnerAction="BRAF_am11_gunner";
gunnerAction="braf_am11_gunner";
gunnerInAction="vehicle_passenger_stand_1_passenger_flatground_4";
ejectDeadGunner=1;
castGunnerShadow=1;
@@ -773,9 +773,9 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -783,11 +783,11 @@ class BRAF_AM11_Armed: BRAF_AM11_Unarmed
1
};
};
class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
class braf_am11_armed_un: braf_am11_armed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_armed_un_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_UN.jpg";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed_un.jpg";
hiddenSelections[]=
{
"Camo_1",
@@ -796,9 +796,9 @@ class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\un\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\un\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
@@ -806,12 +806,12 @@ class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
1
};
};
class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed
class braf_am11_armed_cfn: braf_am11_armed
{
forceInGarage=0;
displayName="$STR_braf_soft_am11_armed_cfn_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_CFN.jpg";
faction="BRAF_NAVY";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am11_armed_cfn.jpg";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelections[]=
{
@@ -821,9 +821,9 @@ class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am11\data\cfn\camo_1_co.paa",
"braf\braf_soft\braf_marrua\am11\data\cfn\camo_2_co.paa",
"braf\braf_soft\braf_marrua\am11\data\glass_ca.paa"
};
textureList[]=
{
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\Ext_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\ext_ti_ca.paa";
};
+1 -1
View File
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa";
texture="braf\braf_soft\braf_marrua\am11\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_ti_ca.paa";
texture="braf\braf_soft\braf_marrua\am11\data\ammobox_ti_ca.paa";
};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_nohq.paa";
texture="braf\braf_soft\braf_marrua\am11\data\ammobox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_smdi.paa";
texture="braf\braf_soft\braf_marrua\am11\data\ammobox_smdi.paa";
uvSource="tex";
class uvTransform
{
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camonet_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camonet_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camonet_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_nohq.paa";
texture="braf\braf_soft\braf_marrua\am11\data\camo_1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_nohq.paa";
texture="braf\braf_soft\braf_marrua\am11\data\camo_2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\camo_2_ti_ca.paa";
};
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\mag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_as.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\mag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am11\data\mag_smdi.paa";
uvSource = "tex";
class uvTransform
{
+2 -2
View File
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
class Braf_AM11_Skeleton : Default
class braf_am11_skeleton : Default
{
SkeletonBones[]=
{
@@ -90,7 +90,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
skeletonName="Braf_AM11_Skeleton";
skeletonName="braf_am11_skeleton";
sections[]=
{
"Light_L_hide",
+124 -124
View File
@@ -1,19 +1,19 @@
class BRAF_AM21_Covered: BRAF_Marrua_base
class braf_am21_covered: braf_marrua_base
{
author="BRAF_Team";
author = "BRAF TEAM";
_generalMacro="BRAF_AM21";
forceInGarage=1;
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="$STR_braf_soft_am21_displayname";
model="braf\braf_soft\BRAF_Marrua\AM21\Marrua_AM21.p3d";
model="braf\braf_soft\braf_marrua\am21\marrua_am21.p3d";
DLC="BRAF";
icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Covered.jpg";
picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_covered.jpg";
picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
editorSubcategory="EdSubcat_Cars";
faction="BRAF_ARMY";
faction="braf_army";
crew="braf_army_rifleman_regular_2000";
transportSoldier=4;
cargoProxyIndexes[]={2,6,7,8};
@@ -53,7 +53,7 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
{
class _xx_BRAF_20Rnd_762x51
{
magazine = "BRAF_20Rnd_762x51";
magazine = "braf_20rnd_762x51";
count = 8;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -63,7 +63,7 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 8;
};
class _xx_HandGrenade
@@ -330,106 +330,106 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
class EB_01
{
displayName="$STR_braf_soft_texture_am21_brazilian_army";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class EB_Fuel
{
displayName="$STR_braf_soft_texture_am21_brazilian_army";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2F_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo2f_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class EB_Ammo
{
displayName="$STR_braf_soft_texture_am21_brazilian_army";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2A_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\data\Camo3_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo2a_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class UN
{
displayName="AM-21 3/4 Ton United Nations";
author="BRAF Team";
displayName="am-21 3/4 ton united nations";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\data\UN\Camo3_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\un\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\un\camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\un\camo3_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_UN"};
};
class FAB
{
displayName="AM-21 3/4 Ton COMAER";
author="BRAF Team";
displayName="am-21 3/4 ton comaer";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\data\FAB\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\data\FAB\Camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\fab\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\fab\camo2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_FAB"};
factions[]={"braf_fab"};
};
class CFN
{
displayName="AM-21 3/4 Ton CFN";
author="BRAF Team";
displayName="am-21 3/4 ton cfn";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\data\CFN\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\data\CFN\Camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\cfn\camo2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_FAB"};
factions[]={"braf_fab"};
};
class Black
{
displayName="$STR_braf_soft_texture_am21_black";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\black1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\black2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_CIV"};
factions[]={"braf_civ"};
};
class Khaki
{
displayName="$STR_braf_soft_texture_am21_khaki";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\khaki1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\khaki2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
factions[]={"BRAF_CIV"};
factions[]={"braf_civ"};
};
};
textureList[]=
@@ -438,19 +438,19 @@ class BRAF_AM21_Covered: BRAF_Marrua_base
1
};
};
class BRAF_AM21_UN: BRAF_AM21_Covered
class braf_am21_un: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_un_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_UN.jpg";
_generalMacro="BRAF_AM21_UN";
faction="BRAF_ARMY";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_un.jpg";
_generalMacro="braf_am21_un";
faction="braf_army";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo2_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\UN\Camo3_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\un\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\un\camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\un\camo3_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -458,20 +458,20 @@ class BRAF_AM21_UN: BRAF_AM21_Covered
1
};
};
class BRAF_AM21_FAB: BRAF_AM21_Covered
class braf_am21_fab: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_fab_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_FAB.jpg";
_generalMacro="BRAF_AM21_FAB";
faction="BRAF_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_fab.jpg";
_generalMacro="braf_am21_fab";
faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\FAB\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\FAB\Camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\fab\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\fab\camo2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -479,20 +479,20 @@ class BRAF_AM21_FAB: BRAF_AM21_Covered
1
};
};
class BRAF_AM21_CFN: BRAF_AM21_Covered
class braf_am21_cfn: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_cfn_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_CFN.jpg";
_generalMacro="BRAF_AM21_CFN";
faction="BRAF_NAVY";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_cfn.jpg";
_generalMacro="braf_am21_cfn";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\CFN\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\CFN\Camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\cfn\camo2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -500,21 +500,21 @@ class BRAF_AM21_CFN: BRAF_AM21_Covered
1
};
};
class BRAF_AM21_Khaki: BRAF_AM21_Covered
class braf_am21_khaki: braf_am21_covered
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_khaki_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Khaki.jpg";
_generalMacro="BRAF_AM21_Khaki";
faction="BRAF_CIV";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_khaki.jpg";
_generalMacro="braf_am21_khaki";
faction="braf_civ";
side=3;
crew="C_Man_casual_5_F";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Khaki2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\khaki1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\khaki2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
class TransportItems
{
@@ -538,18 +538,18 @@ class BRAF_AM21_Khaki: BRAF_AM21_Covered
1
};
};
class BRAF_AM21_Black: BRAF_AM21_Khaki
class braf_am21_black: braf_am21_khaki
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_black_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Black.jpg";
_generalMacro="BRAF_AM21_Black";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_black.jpg";
_generalMacro="braf_am21_black";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\CIV\Black2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\black1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\civ\black2_co.paa",
"",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -557,12 +557,12 @@ class BRAF_AM21_Black: BRAF_AM21_Khaki
1
};
};
class BRAF_AM21_Fuel: BRAF_AM21_Covered
class braf_am21_fuel: braf_am21_covered
{
displayName="$STR_braf_soft_am21_fuel_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Fuel.jpg";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_fuel.jpg";
vehicleClass="Support";
_generalMacro="BRAF_AM21_Fuel";
_generalMacro="braf_am21_fuel";
transportFuel=160;
ace_refuel_fuelCargo=160;
ace_refuel_hooks[]=
@@ -622,9 +622,9 @@ class BRAF_AM21_Fuel: BRAF_AM21_Covered
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2F_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo2f_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -632,12 +632,12 @@ class BRAF_AM21_Fuel: BRAF_AM21_Covered
1
};
};
class BRAF_AM21_Ammo: BRAF_AM21_Covered
class braf_am21_ammo: braf_am21_covered
{
displayName="$STR_braf_soft_am21_ammo_displayname";
vehicleClass="Support";
_generalMacro="BRAF_AM21_Ammo";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Ammo.jpg";
_generalMacro="braf_am21_ammo";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_ammo.jpg";
transportAmmo=25e+07;
ace_rearm_defaultSupply=700;
supplyRadius=5;
@@ -733,7 +733,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_Dot
{
name="BRAF_Dot";
name="braf_dot";
count=2;
};
class _xx_optic_DMS
@@ -786,7 +786,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_20Rnd_762x51
{
magazine = "BRAF_20Rnd_762x51";
magazine = "braf_20rnd_762x51";
count = 36;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -801,7 +801,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 46;
};
class _xx_1Rnd_HE_Grenade_shell
@@ -989,7 +989,7 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
class _xx_BRAF_md1
{
weapon="BRAF_md1";
weapon="braf_md1";
count=4;
};
class _xx_BRAF_minimi
@@ -1011,9 +1011,9 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo1_co.paa",
"braf\braf_soft\BRAF_Marrua\AM21\Data\Camo2A_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo2a_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
textureList[]=
{
@@ -1021,13 +1021,13 @@ class BRAF_AM21_Ammo: BRAF_AM21_Covered
1
};
};
class BRAF_AM21_Opened: BRAF_AM21_Covered
class braf_am21_opened: braf_am21_covered
{
displayName="$STR_braf_soft_am21_assault_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Opened.jpg";
_generalMacro="BRAF_AM21_Opened";
icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_opened.jpg";
_generalMacro="braf_am21_opened";
icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
class Library
{
libTextDesc="$STR_braf_soft_am21_assault_description";
@@ -1190,14 +1190,14 @@ class BRAF_AM21_Opened: BRAF_AM21_Covered
1
};
};
class BRAF_AM21_GLO: BRAF_AM21_Opened
class braf_am21_glo: braf_am21_opened
{
forceInGarage=1;
displayName="$STR_braf_soft_am21_glo_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_GLO.jpg";
_generalMacro="BRAF_AM21_GLO";
icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_glo.jpg";
_generalMacro="braf_am21_glo";
icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
class Library
{
libTextDesc="STR_braf_soft_am21_GLO_description";
@@ -1240,14 +1240,14 @@ class BRAF_AM21_GLO: BRAF_AM21_Opened
1
};
};
class BRAF_AM21_GLO_UN: BRAF_AM21_GLO
class braf_am21_glo_un: braf_am21_glo
{
forceInGarage=0;
displayName="$STR_braf_soft_am21_assault_un_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_GLO_UN.jpg";
_generalMacro="BRAF_AM21_GLO_UN";
icon="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_map_ca.paa";
picture="braf\braf_soft\BRAF_Marrua\AM21\Data\ui\am21_ui_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_glo_un.jpg";
_generalMacro="braf_am21_glo_un";
icon="braf\braf_soft\braf_marrua\am21\data\ui\am21_map_ca.paa";
picture="braf\braf_soft\braf_marrua\am21\data\ui\am21_ui_ca.paa";
class Library
{
libTextDesc="STR_braf_soft_am21_GLO_description";
@@ -1270,12 +1270,12 @@ class BRAF_AM21_GLO_UN: BRAF_AM21_GLO
1
};
};
class BRAF_AM21_Cargo: BRAF_AM21_Opened
class braf_am21_cargo: braf_am21_opened
{
displayName="$STR_braf_soft_am21_cargo_displayname";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM21_Cargo.jpg";
_generalMacro="BRAF_AM21_Cargo";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_am21_cargo.jpg";
_generalMacro="braf_am21_cargo";
class Library
{
libTextDesc="$STR_braf_soft_am21_cargo_description";
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Ext_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\ext_ti_ca.paa";
};
+1 -1
View File
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Glass_smdi.paa";
texture="braf\braf_soft\braf_marrua\am21\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
texture="braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa";
};
//};
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
texture="braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa";
};
//};
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo3_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
texture="braf\braf_soft\braf_marrua\am21\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo1_ti_ca.paa";
};
//};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
texture="braf\braf_soft\braf_marrua\am21\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,6 +80,6 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo2_ti_ca.paa";
};
//};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa";
texture="braf\braf_soft\braf_marrua\am21\data\camo3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa";
texture = "braf\braf_soft\braf_marrua\am21\data\camo3_ti_ca.paa";
};
+2 -2
View File
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
class Braf_AM21_Skeleton : Default
class braf_am21_skeleton : Default
{
SkeletonBones[]=
{
@@ -72,7 +72,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
skeletonName="Braf_AM21_Skeleton";
skeletonName="braf_am21_skeleton";
sections[]=
{
"Light_L_hide",
+137 -137
View File
@@ -1,12 +1,12 @@
class Braf_Marrua_base: Car_F
class braf_marrua_base: Car_F
{
author="Braf_Team";
author = "BRAF TEAM";
mapSize=6.0300002;
_generalMacro="Braf_Marrua_base";
_generalMacro="braf_marrua_base";
scope=0;
scopeCurator=0;
side=2;
displayName="Braf_Marrua_base";
displayName="braf_marrua_base";
DLC="BRAF";
editorSubcategory="EdSubcat_Cars";
class Library{};
@@ -39,10 +39,10 @@ class Braf_Marrua_base: Car_F
slingLoadCargoMemoryPoints[]={};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_co.paa",
"braf\braf_soft\Braf_Marrua\AM21\Data\Glass_ca.paa"
"braf\braf_soft\braf_marrua\am21\data\camo1_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo2_co.paa",
"braf\braf_soft\braf_marrua\am21\data\camo3_co.paa",
"braf\braf_soft\braf_marrua\am21\data\glass_ca.paa"
};
class AnimationSources: AnimationSources {};
class HitPoints: HitPoints
@@ -372,7 +372,7 @@ class Braf_Marrua_base: Car_F
class CargoTurret;
class Turrets: Turrets
{
class BRAF_Turret: MainTurret
class braf_turret: MainTurret
{
class ViewOptics;
};
@@ -484,31 +484,31 @@ class Braf_Marrua_base: Car_F
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
soundGetOut[]={"A3\Sounds_F\vehicles\soft\MRAP_02\getout",0.56234133,1,40};
soundGetOut[]={"a3\sounds_f\vehicles\soft\mrap_02\getout",0.56234133,1,40};
soundDammage[]={"",0.56234133,1};
soundEngineOnInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_engine_start",0.3548134,1};
soundEngineOnExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_engine_start",0.63095737,1,200};
soundEngineOffInt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_int_exhaust_stop",0.3548134,1};
soundEngineOffExt[]={"A3\Sounds_F\vehicles\soft\MRAP_02\MRAP_02_ext_exhaust_stop",0.63095737,1,200};
buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundEngineOnInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_engine_start",0.3548134,1};
soundEngineOnExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_engine_start",0.63095737,1,200};
soundEngineOffInt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_int_exhaust_stop",0.3548134,1};
soundEngineOffExt[]={"a3\sounds_f\vehicles\soft\mrap_02\mrap_02_ext_exhaust_stop",0.63095737,1,200};
buildCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
buildCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
buildCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
buildCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500};
WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500};
WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500};
WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500};
WoodCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_1",1,1,500};
WoodCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_2",1,1,500};
WoodCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_3",1,1,500};
WoodCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_wood_ext_4",1,1,500};
soundWoodCrash[]={"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25};
armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
armorCrash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
armorCrash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
armorCrash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
armorCrash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
Crash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
Crash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
Crash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
Crash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
Crash0[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_1",1,1,500};
Crash1[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_2",1,1,500};
Crash2[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_3",1,1,500};
Crash3[]={"a3\sounds_f\vehicles\crashes\cars\cars_coll_big_default_ext_4",1,1,500};
soundCrashes[]={"Crash0",0.25,"Crash1",0.25,"Crash2",0.25,"Crash3",0.25};
class Sounds
{
@@ -516,329 +516,329 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_1",
"a3\sounds_f_epc\truck_03\ext\truck03_engine_1",
0.56234133,
1,
200
};
frequency="0.95 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
volume="engineOn*camPos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
volume="engineon*campos*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class Engine
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_2",
"a3\sounds_f_epc\truck_03\ext\truck03_engine_2",
0.56234133,
1,
250
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
volume="engineOn*camPos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
volume="engineon*campos*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_3",
"a3\sounds_f_epc\truck_03\ext\truck03_engine_3",
0.63095737,
1,
280
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
volume="engineOn*camPos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
volume="engineon*campos*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_4",
"a3\sounds_f_epc\truck_03\ext\truck03_engine_4",
0.63095737,
1,
320
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
volume="engineOn*camPos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
volume="engineon*campos*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_5",
"a3\sounds_f_epc\truck_03\ext\truck03_engine_5",
0.70794576,
1,
340
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
volume="engineOn*camPos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
volume="engineon*campos*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_6",
"a3\sounds_f_epc\truck_03\ext\truck03_engine_6",
0.70794576,
1,
360
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
volume="engineOn*camPos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
volume="engineon*campos*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_engine_7",
"a3\sounds_f_epc\truck_03\ext\truck03_engine_7",
0.79432821,
1,
400
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
volume="engineOn*camPos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
volume="engineon*campos*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class IdleThrust
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_1",
"a3\sounds_f_epc\truck_03\ext\truck03_exhaust_1",
0.63095737,
1,
340
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class EngineThrust
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_2",
"a3\sounds_f_epc\truck_03\ext\truck03_exhaust_2",
0.70794576,
1,
360
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_Thrust_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_3",
"a3\sounds_f_epc\truck_03\ext\truck03_exhaust_3",
0.79432821,
1,
400
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_Thrust_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_4",
"a3\sounds_f_epc\truck_03\ext\truck03_exhaust_4",
0.89125091,
1,
450
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_Thrust_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_5",
"a3\sounds_f_epc\truck_03\ext\truck03_exhaust_5",
1,
1,
510
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_Thrust_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_6",
"a3\sounds_f_epc\truck_03\ext\truck03_exhaust_6",
1,
1,
520
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_Thrust_ext
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\ext\truck03_exhaust_7",
"a3\sounds_f_epc\truck_03\ext\truck03_exhaust_7",
1.2589254,
1,
550
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class Idle_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_engine_1",
"a3\sounds_f_epc\truck_03\int\truck03_engine_1",
0.2818383,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
volume="engineon*(1-campos)*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class Engine_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_engine_2",
"a3\sounds_f_epc\truck_03\int\truck03_engine_2",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
volume="engineon*(1-campos)*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_engine_3",
"a3\sounds_f_epc\truck_03\int\truck03_engine_3",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
volume="engineon*(1-campos)*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_engine_4",
"a3\sounds_f_epc\truck_03\int\truck03_engine_4",
0.31622776,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_engine_5",
"a3\sounds_f_epc\truck_03\int\truck03_engine_5",
0.3548134,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
volume="engineon*(1-campos)*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_engine_6",
"a3\sounds_f_epc\truck_03\int\truck03_engine_6",
0.39810717,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
volume="engineOn*(1-camPos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
volume="engineon*(1-campos)*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_engine_7",
"a3\sounds_f_epc\truck_03\int\truck03_engine_7",
0.44668359,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
volume="engineOn*(1-camPos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
volume="engineon*(1-campos)*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class IdleThrust_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_1",
"a3\sounds_f_epc\truck_03\int\truck03_exhaust_1",
0.3548134,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(100/ 3000),(800/ 3000)])*0.15";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(10/ 3000),(50/ 3000)]) * ((rpm/ 3000) factor[(830/ 3000),(600/ 3000)]))";
};
class EngineThrust_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_2",
"a3\sounds_f_epc\truck_03\int\truck03_exhaust_2",
0.39810717,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(610/ 3000),(1100/ 3000)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(620/ 3000),(820/ 3000)]) * ((rpm/ 3000) factor[(1200/ 3000),(1000/ 3000)]))";
};
class Engine1_Thrust_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_3",
"a3\sounds_f_epc\truck_03\int\truck03_exhaust_3",
0.44668359,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(900/ 3000),(1500/ 3000)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(900/ 3000),(1100/ 3000)]) * ((rpm/ 3000) factor[(1500/ 3000),(1150/ 3000)]))";
};
class Engine2_Thrust_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_4",
"a3\sounds_f_epc\truck_03\int\truck03_exhaust_4",
0.50118721,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1150/ 3000),(1850/ 3000)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1170/ 3000),(1500/ 3000)]) * ((rpm/ 3000) factor[(1900/ 3000),(1650/ 3000)]))";
};
class Engine3_Thrust_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_5",
"a3\sounds_f_epc\truck_03\int\truck03_exhaust_5",
0.56234133,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(1600/ 3000),(2300/ 3000)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(1600/ 3000),(1850/ 3000)]) * ((rpm/ 3000) factor[(2300/ 3000),(2050/ 3000)]))";
};
class Engine4_Thrust_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_6",
"a3\sounds_f_epc\truck_03\int\truck03_exhaust_6",
0.63095737,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2050/ 3000),(2700/ 3000)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 3000) factor[(2000/ 3000),(2300/ 3000)]) * ((rpm/ 3000) factor[(2700/ 3000),(2450/ 3000)]))";
};
class Engine5_Thrust_int
{
sound[]=
{
"A3\Sounds_F_EPC\Truck_03\int\truck03_exhaust_7",
"a3\sounds_f_epc\truck_03\int\truck03_exhaust_7",
0.70794576,
1
};
frequency="0.8 + ((rpm/ 3000) factor[(2450/ 3000),(3000/ 3000)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 3000) factor[(2400/ 3000),(2700/ 3000)])";
};
class TiresRockOut
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2",
"a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2",
0.79432821,
1,
120
@@ -850,7 +850,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",
"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",
0.70794576,
1,
120
@@ -862,7 +862,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1",
"a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1",
0.70794576,
1,
120
@@ -874,7 +874,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",
"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",
0.70794576,
1,
120
@@ -886,7 +886,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2",
"a3\sounds_f\vehicles\soft\tires\ext_tires_rock_final_2",
0.70794576,
1,
120
@@ -898,7 +898,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1",
"a3\sounds_f\vehicles\soft\tires\ext_tires_road_final_1",
0.70794576,
1,
120
@@ -910,7 +910,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3",
"a3\sounds_f\vehicles\soft\noises\noise_ext_car_3",
0.79432821,
1,
90
@@ -922,7 +922,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2",
"a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2",
0.39810717,
1
};
@@ -933,7 +933,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",
"a3\sounds_f\vehicles\soft\tires\int-tires-sand2",
0.39810717,
1
};
@@ -944,7 +944,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1",
"a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1",
0.39810717,
1
};
@@ -955,7 +955,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",
"a3\sounds_f\vehicles\soft\tires\int-tires-mud2",
0.39810717,
1
};
@@ -966,7 +966,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2",
"a3\sounds_f\vehicles\soft\tires\int_tires_rock_final_2",
0.39810717,
1
};
@@ -977,7 +977,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1",
"a3\sounds_f\vehicles\soft\tires\int_tires_road_final_1",
0.39810717,
1
};
@@ -988,7 +988,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",
"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",
0.44668359,
1
};
@@ -999,7 +999,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",
0.39810717,
1,
100
@@ -1011,7 +1011,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1023,7 +1023,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1035,7 +1035,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1047,7 +1047,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",
0.39810717,
1,
100
@@ -1059,7 +1059,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1071,7 +1071,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1083,7 +1083,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",
0.39810717,
1,
100
@@ -1095,7 +1095,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",
0.56234133,
1
};
@@ -1106,7 +1106,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1117,7 +1117,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1128,7 +1128,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1139,7 +1139,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",
0.56234133,
1
};
@@ -1150,7 +1150,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1161,7 +1161,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1172,7 +1172,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",
"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",
0.56234133,
1
};
@@ -1183,7 +1183,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\noises\soft_driving_in_water",
"a3\sounds_f\vehicles\noises\soft_driving_in_water",
0.50118721,
1,
300
@@ -1195,7 +1195,7 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\noises\soft_driving_in_water_int",
"a3\sounds_f\vehicles\noises\soft_driving_in_water_int",
0.3548134,
1,
100
@@ -1207,25 +1207,25 @@ class Braf_Marrua_base: Car_F
{
sound[]=
{
"A3\Sounds_F\vehicles\noises\rain1_ext",
"a3\sounds_f\vehicles\noises\rain1_ext",
1,
1,
100
};
frequency=1;
volume="camPos * (rain - rotorSpeed/2) * 2";
volume="campos * (rain - rotorspeed/2) * 2";
};
class RainInt
{
sound[]=
{
"A3\Sounds_F\vehicles\noises\rain1_int",
"a3\sounds_f\vehicles\noises\rain1_int",
1,
1,
100
};
frequency=1;
volume="(1-camPos)*(rain - rotorSpeed/2)*2";
volume="(1-campos)*(rain - rotorspeed/2)*2";
};
};
hiddenSelections[]=
@@ -1240,21 +1240,21 @@ class Braf_Marrua_base: Car_F
tex[]={};
mat[]=
{
"braf\braf_soft\Braf_Marrua\AM21\Data\camo1.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo1_damage.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_marrua\am21\data\camo1.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\camo1_damage.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\camo2.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo2_damage.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_marrua\am21\data\camo2.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\camo2_damage.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\camo3.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\camo3_damage.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_marrua\am21\data\camo3.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\camo3_damage.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\glass.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\glass_damage.rvmat",
"braf\braf_soft\Braf_Marrua\AM21\Data\damage\glass_damage.rvmat"
"braf\braf_soft\braf_marrua\am21\data\glass.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\glass_damage.rvmat",
"braf\braf_soft\braf_marrua\am21\data\damage\glass_damage.rvmat"
};
};
ace_cargo_hasCargo=1;
@@ -1269,7 +1269,7 @@ class Braf_Marrua_base: Car_F
allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
@@ -1278,5 +1278,5 @@ class Braf_Marrua_base: Car_F
tf_RadioType = "braf_radio_backpack_olive_notvp";
tf_hasLRradio = 1;
};
#include "AM11\Braf_AM11.hpp"
#include "AM21\Braf_AM21.hpp"
#include "am11\braf_am11.hpp"
#include "am21\braf_am21.hpp"
+206 -206
View File
@@ -1,18 +1,18 @@
class BRAF_Worker_Covered: BRAF_truck_base
class braf_worker_covered: braf_truck_base
{
author="BRAF_Team";
_generalMacro="BRAF_Worker_Covered";
author = "BRAF TEAM";
_generalMacro="braf_worker_covered";
scope=2;
scopeArsenal=2;
scopeCurator=2;
displayName="$STR_braf_soft_work_covered_displayname";
model="braf\braf_soft\BRAF_Truck\BRAF_Worker\WORKER_15210.p3d";
model="braf\braf_soft\braf_truck\braf_worker\worker_15210.p3d";
DLC="BRAF";
icon="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_map_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Covered.jpg";
picture="braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\ui\worker_ui_ca.paa";
icon="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_map_ca.paa";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_covered.jpg";
picture="braf\braf_soft\braf_truck\braf_worker\data\ui\worker_ui_ca.paa";
editorSubcategory="EdSubcat_Cars";
faction="BRAF_ARMY";
faction="braf_army";
crew="braf_army_rifleman_regular_2000";
maxFordingDepth=1.75;
castCargoShadow=1;
@@ -53,7 +53,7 @@ class BRAF_Worker_Covered: BRAF_truck_base
{
class _xx_BRAF_20Rnd_762x51
{
magazine = "BRAF_20Rnd_762x51";
magazine = "braf_20rnd_762x51";
count = 8;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -63,7 +63,7 @@ class BRAF_Worker_Covered: BRAF_truck_base
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 8;
};
class _xx_HandGrenade
@@ -87,10 +87,10 @@ class BRAF_Worker_Covered: BRAF_truck_base
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
class Turrets: Turrets
{
@@ -270,146 +270,146 @@ class BRAF_Worker_Covered: BRAF_truck_base
class EB
{
displayName="$STR_braf_soft_work_covered_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class EB_H
{
displayName="$STR_braf_soft_work_health_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class EB_A
{
displayName="$STR_braf_soft_work_ammo_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3A_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo3a_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class UN
{
displayName="$STR_braf_soft_work_covered_un_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class UN_H
{
displayName="$STR_braf_soft_work_health_un_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class CFN
{
displayName="$STR_braf_soft_work_covered_cfn_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_NAVY"};
factions[]={"braf_navy"};
};
class CFN_H
{
displayName="$STR_braf_soft_work_health_cfn_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_NAVY"};
factions[]={"braf_navy"};
};
class CFN_A
{
displayName="$STR_braf_soft_work_ammo_cfn_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3A_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3a_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_NAVY"};
factions[]={"braf_navy"};
};
class FAB
{
displayName="$STR_braf_soft_work_covered_fab_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_FAB"};
factions[]={"braf_fab"};
};
class FAB_H
{
displayName="$STR_braf_soft_work_health_fab_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_FAB"};
factions[]={"braf_fab"};
};
};
};
class BRAF_Worker_UN: BRAF_Worker_Covered
class braf_worker_un: braf_worker_covered
{
displayName="$STR_braf_soft_work_covered_un_displayname";
_generalMacro="BRAF_Worker_UN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_un.jpg";
_generalMacro="braf_worker_un";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_un.jpg";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -417,19 +417,19 @@ class BRAF_Worker_UN: BRAF_Worker_Covered
1
};
};
class BRAF_Worker_CFN: BRAF_Worker_Covered
class braf_worker_cfn: braf_worker_covered
{
displayName="$STR_braf_soft_work_covered_cfn_displayname";
_generalMacro="BRAF_Worker_CFN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cfn.jpg";
faction="BRAF_NAVY";
_generalMacro="braf_worker_cfn";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cfn.jpg";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -437,19 +437,19 @@ class BRAF_Worker_CFN: BRAF_Worker_Covered
1
};
};
class BRAF_Worker_FAB: BRAF_Worker_Covered
class braf_worker_fab: braf_worker_covered
{
displayName="$STR_braf_soft_work_covered_fab_displayname";
_generalMacro="BRAF_Worker_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_fab.jpg";
faction="BRAF_FAB";
_generalMacro="braf_worker_fab";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fab.jpg";
faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -457,11 +457,11 @@ class BRAF_Worker_FAB: BRAF_Worker_Covered
1
};
};
class BRAF_Worker_Health: BRAF_Worker_Covered
class braf_worker_health: braf_worker_covered
{
displayName="$STR_braf_soft_work_health_displayname";
_generalMacro="BRAF_Worker_Health";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health.jpg";
_generalMacro="braf_worker_health";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health.jpg";
transportSoldier=10;
cargoProxyIndexes[]={1,2,15,16,17,18,19,20,21,22};
getInProxyOrder[]={1,2,15,16,17,18,19,20,21,22};
@@ -543,10 +543,10 @@ class BRAF_Worker_Health: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -554,17 +554,17 @@ class BRAF_Worker_Health: BRAF_Worker_Covered
1
};
};
class BRAF_Worker_Health_UN: BRAF_Worker_Health
class braf_worker_health_un: braf_worker_health
{
displayName="$STR_braf_soft_work_health_un_displayname";
_generalMacro="BRAF_Worker_Health_UN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_un.jpg";
_generalMacro="braf_worker_health_un";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_un.jpg";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -572,19 +572,19 @@ class BRAF_Worker_Health_UN: BRAF_Worker_Health
1
};
};
class BRAF_Worker_Health_CFN: BRAF_Worker_Health
class braf_worker_health_cfn: braf_worker_health
{
displayName="$STR_braf_soft_work_health_cfn_displayname";
_generalMacro="BRAF_Worker_Health_CFN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_cfn.jpg";
faction="BRAF_NAVY";
_generalMacro="braf_worker_health_cfn";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_cfn.jpg";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -592,19 +592,19 @@ class BRAF_Worker_Health_CFN: BRAF_Worker_Health
1
};
};
class BRAF_Worker_Health_FAB: BRAF_Worker_Health
class braf_worker_health_fab: braf_worker_health
{
displayName="$STR_braf_soft_work_health_fab_displayname";
_generalMacro="BRAF_Worker_Health_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Health_fab.jpg";
faction="BRAF_FAB";
_generalMacro="braf_worker_health_fab";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_health_fab.jpg";
faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3H_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo3h_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -612,11 +612,11 @@ class BRAF_Worker_Health_FAB: BRAF_Worker_Health
1
};
};
class BRAF_Worker_Ammo: BRAF_Worker_Covered
class braf_worker_ammo: braf_worker_covered
{
displayName="$STR_braf_soft_work_ammo_displayname";
_generalMacro="BRAF_Worker_Ammo";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Ammo.jpg";
_generalMacro="braf_worker_ammo";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_ammo.jpg";
vehicleClass="Support";
transportAmmo=5e+08;
ace_rearm_defaultSupply=1200;
@@ -686,7 +686,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_Dot
{
name="BRAF_Dot";
name="braf_dot";
count=4;
};
class _xx_optic_DMS
@@ -739,7 +739,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_20Rnd_762x51
{
magazine = "BRAF_20Rnd_762x51";
magazine = "braf_20rnd_762x51";
count=72;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -754,7 +754,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 92;
};
class _xx_1Rnd_HE_Grenade_shell
@@ -942,7 +942,7 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
class _xx_BRAF_md1
{
weapon="BRAF_md1";
weapon="braf_md1";
count=8;
};
class _xx_BRAF_minimi
@@ -961,40 +961,40 @@ class BRAF_Worker_Ammo: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\camo3A_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\camo3a_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
};
class BRAF_Worker_Ammo_FAB: BRAF_Worker_Covered
class braf_worker_ammo_fab: braf_worker_covered
{
displayName="$STR_braf_soft_work_ammo_displayname";
_generalMacro="BRAF_Worker_Ammo_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Cargo_FAB.jpg";
faction="BRAF_FAB";
_generalMacro="braf_worker_ammo_fab";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_fab.jpg";
faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
};
class BRAF_Worker_Ammo_CFN: BRAF_Worker_Ammo
class braf_worker_ammo_cfn: braf_worker_ammo
{
displayName="$STR_braf_soft_work_ammo_cfn_displayname";
_generalMacro="BRAF_Worker_Ammo_CFN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Ammo_cfn.jpg";
faction="BRAF_NAVY";
_generalMacro="braf_worker_ammo_cfn";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_ammo_cfn.jpg";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3A_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3a_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1002,11 +1002,11 @@ class BRAF_Worker_Ammo_CFN: BRAF_Worker_Ammo
1
};
};
class BRAF_Worker_Repair: BRAF_Worker_Covered
class braf_worker_repair: braf_worker_covered
{
displayName="$STR_braf_soft_work_repair_displayname";
_generalMacro="BRAF_Worker_Cargo";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Repair.jpg";
_generalMacro="braf_worker_cargo";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair.jpg";
vehicleClass="Support";
transportRepair=5e+08;
ace_repair_canRepair=1;
@@ -1026,17 +1026,17 @@ class BRAF_Worker_Repair: BRAF_Worker_Covered
"Supply_Hide",1
};
};
class BRAF_Worker_Repair_UN: BRAF_Worker_Repair
class braf_worker_repair_un: braf_worker_repair
{
displayName="$STR_braf_soft_work_repair_un_displayname";
_generalMacro="BRAF_Worker_Repair_UN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_un.jpg";
_generalMacro="braf_worker_repair_un";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_un.jpg";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1044,19 +1044,19 @@ class BRAF_Worker_Repair_UN: BRAF_Worker_Repair
1
};
};
class BRAF_Worker_Repair_CFN: BRAF_Worker_Repair
class braf_worker_repair_cfn: braf_worker_repair
{
displayName="$STR_braf_soft_work_repair_cfn_displayname";
_generalMacro="BRAF_Worker_Repair_CFN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_cfn.jpg";
faction="BRAF_NAVY";
_generalMacro="braf_worker_repair_cfn";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_cfn.jpg";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1064,19 +1064,19 @@ class BRAF_Worker_Repair_CFN: BRAF_Worker_Repair
1
};
};
class BRAF_Worker_Repair_FAB: BRAF_Worker_Repair
class braf_worker_repair_fab: braf_worker_repair
{
displayName="$STR_braf_soft_work_repair_fab_displayname";
_generalMacro="BRAF_Worker_Repair_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_repair_fab.jpg";
faction="BRAF_FAB";
_generalMacro="braf_worker_repair_fab";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_repair_fab.jpg";
faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1084,11 +1084,11 @@ class BRAF_Worker_Repair_FAB: BRAF_Worker_Repair
1
};
};
class BRAF_Worker_Cargo: BRAF_Worker_Covered
class braf_worker_cargo: braf_worker_covered
{
displayName="$STR_braf_soft_work_cargo_displayname";
_generalMacro="BRAF_Worker_Cargo";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Cargo.jpg";
_generalMacro="braf_worker_cargo";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo.jpg";
transportSoldier=2;
ace_cargo_space=20;
maximumLoad=10000;
@@ -1138,17 +1138,17 @@ class BRAF_Worker_Cargo: BRAF_Worker_Covered
};
};
};
class BRAF_Worker_Cargo_UN: BRAF_Worker_Cargo
class braf_worker_cargo_un: braf_worker_cargo
{
displayName="$STR_braf_soft_work_cargo_un_displayname";
_generalMacro="BRAF_Worker_Cargo_UN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_un.jpg";
_generalMacro="braf_worker_cargo_un";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_un.jpg";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\UN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\un\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1156,19 +1156,19 @@ class BRAF_Worker_Cargo_UN: BRAF_Worker_Cargo
1
};
};
class BRAF_Worker_Cargo_CFN: BRAF_Worker_Cargo
class braf_worker_cargo_cfn: braf_worker_cargo
{
displayName="$STR_braf_soft_work_cargo_cfn_displayname";
_generalMacro="BRAF_Worker_Cargo_CFN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_cfn.jpg";
faction="BRAF_NAVY";
_generalMacro="braf_worker_cargo_cfn";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_cfn.jpg";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\CFN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\cfn\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -1176,19 +1176,19 @@ class BRAF_Worker_Cargo_CFN: BRAF_Worker_Cargo
1
};
};
class BRAF_Worker_Cargo_FAB: BRAF_Worker_Cargo
class braf_worker_cargo_fab: braf_worker_cargo
{
displayName="$STR_braf_soft_work_cargo_fab_displayname";
_generalMacro="BRAF_Worker_Cargo_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_cargo_fab.jpg";
faction="BRAF_FAB";
_generalMacro="braf_worker_cargo_fab";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_cargo_fab.jpg";
faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\FAB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\fab\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa";
};
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa";
texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Normal";
VertexShaderID = "Basic";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa";
texture="braf\braf_soft\braf_truck\braf_worker\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa";
texture="braf\braf_soft\braf_truck\braf_worker\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa";
texture="braf\braf_soft\braf_truck\braf_worker\data\camo3_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_nohq.paa";
texture="braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_as.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_ti_ca.paa";
// texture = "braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_ti_ca.paa";
//};
@@ -1,13 +1,13 @@
attenuationEffectType="TruckAttenuation";
soundGetIn[]=
{
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Enter",
"a3\sounds_f\vehicles2\soft\truck_02\truck_02_enter",
0.44668359,
1
};
soundGetOut[]=
{
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Exit",
"a3\sounds_f\vehicles2\soft\truck_02\truck_02_exit",
0.44668359,
1,
40
@@ -20,82 +20,82 @@ soundDammage[]=
};
soundEngineOnInt[]=
{
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_Start",
"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_start",
0.50118721,
1
};
soundEngineOffInt[]=
{
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_stop",
"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_stop",
0.39810717,
1
};
soundEngineOnExt[]=
{
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_Start",
"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_start",
1.9952624,
1,
50
};
soundEngineOffExt[]=
{
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_stop",
"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_stop",
1.9952624,
1,
50
};
buildCrash0[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
buildCrash1[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
buildCrash2[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
buildCrash3[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
buildCrash4[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
buildCrash5[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
buildCrash6[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
buildCrash7[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -121,56 +121,56 @@ soundBuildingCrash[]=
};
WoodCrash0[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_01",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_01",
1.9952624,
1,
75
};
WoodCrash1[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_02",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_02",
1.9952624,
1,
75
};
WoodCrash2[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_03",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_03",
1.9952624,
1,
75
};
WoodCrash3[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_04",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_04",
1.9952624,
1,
75
};
WoodCrash4[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_05",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_05",
1.9952624,
1,
75
};
WoodCrash5[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_06",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_06",
1.9952624,
1,
75
};
WoodCrash6[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_07",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_07",
1.9952624,
1,
75
};
WoodCrash7[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_08",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_wood_08",
1.9952624,
1,
75
@@ -196,56 +196,56 @@ soundWoodCrash[]=
};
armorCrash0[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
armorCrash1[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
armorCrash2[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
armorCrash3[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
armorCrash4[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
armorCrash5[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
armorCrash6[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
armorCrash7[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -271,56 +271,56 @@ soundArmorCrash[]=
};
Crash0[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_01",
1.9952624,
1,
75
};
Crash1[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_02",
1.9952624,
1,
75
};
Crash2[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_03",
1.9952624,
1,
75
};
Crash3[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_04",
1.9952624,
1,
75
};
Crash4[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_05",
1.9952624,
1,
75
};
Crash5[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_06",
1.9952624,
1,
75
};
Crash6[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_07",
1.9952624,
1,
75
};
Crash7[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_medium_08",
1.9952624,
1,
75
@@ -346,28 +346,28 @@ soundCrashes[]=
};
BushCrash1[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_01",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_01",
0.63095737,
1,
50
};
BushCrash2[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_02",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_02",
0.63095737,
1,
50
};
BushCrash3[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03",
0.63095737,
1,
50
};
BushCrash4[]=
{
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
"a3\sounds_f\vehicles2\soft\shared\collisions\vehicle_soft_collision_light_bush_03",
0.63095737,
0.80000001,
50
+2 -2
View File
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
class Braf_Worker_Skeleton : Default
class braf_worker_skeleton : Default
{
SkeletonBones[]=
{
@@ -69,7 +69,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
skeletonName="Braf_Worker_Skeleton";
skeletonName="braf_worker_skeleton";
sections[]=
{
"Light_L1",
+22 -22
View File
@@ -1,15 +1,15 @@
class Braf_truck_base: Car_F
class braf_truck_base: Car_F
{
author="Braf_Team";
author = "BRAF TEAM";
DLC="BRAF";
mapSize=6.0300002;
_generalMacro="BRAF_truck_base";
_generalMacro="braf_truck_base";
scope=0;
scopeCurator=0;
side=2;
displayName="BRAF_truck_base";
model="braf\braf_soft\Braf_Truck\Braf_Worker\worker_15210.p3d";
faction="BRAF_ARMY";
displayName="braf_truck_base";
model="braf\braf_soft\braf_truck\braf_worker\worker_15210.p3d";
faction="braf_army";
editorSubcategory="EdSubcat_Cars";
cost=50000;
driverLeftHandAnimName="drivewheel";
@@ -172,21 +172,21 @@ class Braf_truck_base: Car_F
tex[]={};
mat[]=
{
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo1_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\camo1_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo2_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\camo2_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo3_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\camo3_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat"
"braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat"
};
};
class Exhausts
@@ -516,7 +516,7 @@ class Braf_truck_base: Car_F
allowedPositions[] = {"crew"}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
mountedRadio = "ACRE_PRC152"; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
@@ -526,7 +526,7 @@ class Braf_truck_base: Car_F
tf_hasLRradio = 1;
ace_cargo_hasCargo=1;
ace_refuel_fuelCapacity=295;
#include "Braf_Worker\Worker_Sounds.hpp"
#include "braf_worker\worker_sounds.hpp"
};
#include "Braf_Worker\Braf_Worker.hpp"
#include "Braf_Tanker\Braf_Tanker.hpp"
#include "braf_worker\braf_worker.hpp"
#include "braf_tanker\braf_tanker.hpp"
@@ -1,9 +1,9 @@
class BRAF_Worker_Fuel: BRAF_Worker_Covered
class braf_worker_fuel: braf_worker_covered
{
model="braf\braf_soft\Braf_Truck\Braf_Tanker\Braf_Tanker.p3d";
model="braf\braf_soft\braf_truck\braf_tanker\braf_tanker.p3d";
displayName="$STR_braf_soft_work_fuel_displayname";
_generalMacro="BRAF_Worker_Fuel";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel.jpg";
_generalMacro="braf_worker_fuel";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel.jpg";
vehicleClass="Support";
transportFuel=640;
ace_refuel_fuelCargo=640;
@@ -171,72 +171,72 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered
class EB_F
{
displayName="$STR_braf_soft_work_fuel_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class UN_F
{
displayName="$STR_braf_soft_work_fuel_un_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
class CFN_F
{
displayName="$STR_braf_soft_work_fuel_cfn_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_NAVY"};
factions[]={"braf_navy"};
};
class FAB_F
{
displayName="$STR_braf_soft_work_fuel_fab_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_FAB"};
factions[]={"braf_fab"};
};
class BR_F
{
displayName="$STR_braf_soft_work_fuel_br_displayname";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
factions[]={"BRAF_CIV"};
factions[]={"braf_civ"};
};
};
textureList[]=
@@ -246,51 +246,51 @@ class BRAF_Worker_Fuel: BRAF_Worker_Covered
};
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\EB\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\eb\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
class Damage
{
tex[]={};
mat[]=
{
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo1.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo1_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\camo1.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\camo1_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo2.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo2_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\camo2.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\camo2_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\camo3.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo3_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\camo3.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\camo3_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Tanker\Data\camo4.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\camo4_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\destruct.rvmat",
"braf\braf_soft\braf_truck\braf_tanker\data\camo4.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\camo4_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\destruct.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\glass.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat",
"braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\glass_damage.rvmat"
"braf\braf_soft\braf_truck\braf_worker\data\glass.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat",
"braf\braf_soft\braf_truck\braf_worker\data\damage\glass_damage.rvmat"
};
};
};
class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel
class braf_worker_fuel_un: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_un_displayname";
_generalMacro="BRAF_Worker_Fuel_UN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_UN.jpg";
_generalMacro="braf_worker_fuel_un";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_un.jpg";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\UN\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\un\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -298,20 +298,20 @@ class BRAF_Worker_Fuel_UN: BRAF_Worker_Fuel
1
};
};
class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel
class braf_worker_fuel_cfn: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_cfn_displayname";
_generalMacro="BRAF_Worker_Fuel_CFN";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_CFN.jpg";
faction="BRAF_NAVY";
_generalMacro="braf_worker_fuel_cfn";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_cfn.jpg";
faction="braf_navy";
crew="braf_marines_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\CFN\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\cfn\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -319,20 +319,20 @@ class BRAF_Worker_Fuel_CFN: BRAF_Worker_Fuel
1
};
};
class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel
class braf_worker_fuel_fab: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_fab_displayname";
_generalMacro="BRAF_Worker_Fuel_FAB";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_FAB.jpg";
faction="BRAF_FAB";
_generalMacro="braf_worker_fuel_fab";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_fab.jpg";
faction="braf_fab";
crew="braf_fab_rifleman";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\FAB\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\fab\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -340,21 +340,21 @@ class BRAF_Worker_Fuel_FAB: BRAF_Worker_Fuel
1
};
};
class BRAF_Worker_Fuel_BR: BRAF_Worker_Fuel
class braf_worker_fuel_br: braf_worker_fuel
{
displayName="$STR_braf_soft_work_fuel_br_displayname";
_generalMacro="BRAF_Worker_Fuel_BR";
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_Worker_Fuel_BR.jpg";
faction="BRAF_CIV";
_generalMacro="braf_worker_fuel_br";
editorPreview="\braf\braf_insignia\editorpreview\soft\braf_worker_fuel_br.jpg";
faction="braf_civ";
side=3;
//crew="braf_br_driver";
hiddenSelectionsTextures[]=
{
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo1_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo2_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo3_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Tanker\Data\BR\camo4_co.paa",
"braf\braf_soft\BRAF_Truck\BRAF_Worker\Data\Glass_ca.paa"
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo1_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo2_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo3_co.paa",
"braf\braf_soft\braf_truck\braf_tanker\data\br\camo4_co.paa",
"braf\braf_soft\braf_truck\braf_worker\data\glass_ca.paa"
};
textureList[]=
{
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_as.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\cone_ti_ca.paa";
// texture = "braf\braf_soft\braf_truck\braf_tanker\data\cone_ti_ca.paa";
//};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_as.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\ext_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa";
// texture = "braf\braf_soft\braf_truck\braf_worker\data\ext_ti_ca.paa";
//};
@@ -57,7 +57,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa";
texture="braf\braf_soft\braf_truck\braf_worker\data\glass_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_as.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo1_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo1_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Normal";
VertexShaderID = "Basic";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_as.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo2_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo2_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_as.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo3_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
texture = "braf\braf_soft\braf_truck\braf_worker\data\camo3_ti_ca.paa";
};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_nohq.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_as.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_smdi.paa";
texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
// texture = "braf\braf_soft\Braf_Truck\Braf_Tanker\Data\Camo4_ti_ca.paa";
// texture = "braf\braf_soft\braf_truck\braf_tanker\data\camo4_ti_ca.paa";
//};
+3 -3
View File
@@ -6,7 +6,7 @@ class CfgSkeletons
skeletonInherit="";
skeletonBones[]={};
};
class Braf_Tanker_Skeleton : Default
class braf_tanker_skeleton : Default
{
SkeletonBones[]=
{
@@ -60,7 +60,7 @@ class CfgModels
sectionsInherit="";
skeletonName="";
};
class Braf_Tanker: Default
class braf_tanker: Default
{
htMin=60;
htMax=180;
@@ -68,7 +68,7 @@ class CfgModels
mfMax=8;
mFact=1;
tBody=150;
skeletonName="Braf_Tanker_Skeleton";
skeletonName="braf_tanker_skeleton";
sections[]=
{
"Light_L1",
+4 -4
View File
@@ -1,7 +1,7 @@
class cfgWeapons
{
class MGun;
class BRAF_MAG_VEH: MGun
class braf_mag_veh: MGun
{
scope=1;
displayName="$STR_braf_soft_weapon_mag";
@@ -33,7 +33,7 @@ class cfgWeapons
reloadSound[]={"",1,1};
reloadMagazineSound[]=
{
"braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag_reload.ogg",10,1,20
"braf\braf_soft\braf_marrua\am11\data\sounds\mag_reload.ogg",10,1,20
};
modes[]={"manual"};
class GunParticles
@@ -62,11 +62,11 @@ class cfgWeapons
displayName="FULL AUTO";
begin1[]=
{
"\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000
"\braf\braf_soft\braf_marrua\am11\data\sounds\mag.ogg",1.7782794,1,1000
};
begin2[]=
{
"\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000
"\braf\braf_soft\braf_marrua\am11\data\sounds\mag.ogg",1.7782794,1,1000
};
autoFire=1;
soundBegin[]=
+1 -1
View File
@@ -13,7 +13,7 @@ class CfgMovesMaleSdr: CfgMovesBasic
class Crew;
class braf_am11_gunner: Crew
{
file="\braf\braf_soft\Braf_anims\braf_am11_gunner";
file="\braf\braf_soft\braf_anims\braf_am11_gunner";
interpolateTo[]={"",1};
leftHandIKCurve[]={1};
rightHandIKCurve[]={1};
+1 -1
View File
@@ -123,7 +123,7 @@ class CfgSkeletons
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
pivotsModel="a3\anims_f\data\skeleton\skeletonpivots.p3d";
};
};
+51 -51
View File
@@ -1,71 +1,71 @@
class CfgPatches
{
class Braf_Soft
class braf_soft
{
author = "BRAF Team";
author = "BRAF TEAM";
addonRootClass = "A3_Soft_F";
requiredAddons[] =
{
"A3_Soft_F",
"A3_Data_F",
"braf_main",
"BRAF_Insignia",
"braf_insignia",
};
requiredVersion = 0.1;
units[] =
{
"Braf_AM11_Unarmed",
"Braf_AM11_UN",
"Braf_AM11_CFN",
"Braf_AM11_FAB",
"Braf_AM11_Khaki",
"Braf_AM11_Black",
"Braf_AM11_Red",
"Braf_AM11_Armed",
"Braf_AM11_Armed_UN",
"Braf_AM11_Armed_CFN",
"Braf_AM21_Ammo",
"Braf_AM21_Covered",
"Braf_AM21_Fuel",
"Braf_AM21_Opened",
"Braf_AM21_Cargo",
"Braf_AM21_Khaki",
"Braf_AM21_Black",
"Braf_AM21_UN",
"Braf_AM21_FAB",
"Braf_AM21_CFN",
"Braf_AM21_GLO",
"Braf_AM21_GLO_UN",
"BRAF_Worker_Covered",
"BRAF_Worker_Covered_UN",
"BRAF_Worker_Covered_CFN",
"BRAF_Worker_Covered_FAB",
"BRAF_Worker_Ammo",
"BRAF_Worker_Ammo_CFN",
"BRAF_Worker_Cargo",
"BRAF_Worker_Cargo_UN",
"BRAF_Worker_Cargo_CFN",
"BRAF_Worker_Cargo_FAB",
"BRAF_Worker_Fuel",
"BRAF_Worker_Fuel_UN",
"BRAF_Worker_Fuel_CFN",
"BRAF_Worker_Fuel_MB",
"BRAF_Worker_Fuel_FAB",
"BRAF_Worker_Fuel_BR",
"BRAF_Worker_Health",
"BRAF_Worker_Health_UN",
"BRAF_Worker_Health_CFN",
"BRAF_Worker_Health_FAB",
"BRAF_Worker_Repair",
"BRAF_Worker_Repair_CFN",
"braf_am11_unarmed",
"braf_am11_un",
"braf_am11_cfn",
"braf_am11_fab",
"braf_am11_khaki",
"braf_am11_black",
"braf_am11_red",
"braf_am11_armed",
"braf_am11_armed_un",
"braf_am11_armed_cfn",
"braf_am21_ammo",
"braf_am21_covered",
"braf_am21_fuel",
"braf_am21_opened",
"braf_am21_cargo",
"braf_am21_khaki",
"braf_am21_black",
"braf_am21_un",
"braf_am21_fab",
"braf_am21_cfn",
"braf_am21_glo",
"braf_am21_glo_un",
"braf_worker_covered",
"braf_worker_un",
"braf_worker_cfn",
"braf_worker_fab",
"braf_worker_ammo",
"braf_worker_ammo_cfn",
"braf_worker_cargo",
"braf_worker_cargo_un",
"braf_worker_cargo_cfn",
"braf_worker_cargo_fab",
"braf_worker_fuel",
"braf_worker_fuel_un",
"braf_worker_fuel_cfn",
"braf_worker_fuel_fab",
"braf_worker_fuel_br",
"braf_worker_health",
"braf_worker_health_un",
"braf_worker_health_cfn",
"braf_worker_health_fab",
"braf_worker_repair",
"braf_worker_repair_cfn",
};
weapons[] = {};
};
};
#include "Braf_Weap_Veh.hpp"
#include "Braf_Anims\Braf_anims.hpp"
#include "braf_anims\braf_anims.hpp"
class WeaponCloudsMGun;
class CfgVehicles
{
@@ -100,7 +100,7 @@ class CfgVehicles
class AnimationSources;
class ViewPilot;
};
#include "Braf_Marrua\Marrua_base.hpp"
#include "Braf_Truck\Truck_base.hpp"
//#include "braf_land_rover\LR.hpp"
#include "braf_marrua\marrua_base.hpp"
#include "braf_truck\truck_base.hpp"
//#include "braf_land_rover\lr.hpp"
};