fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+19 -19
View File
@@ -1,8 +1,8 @@
class CfgPatches {
class braf_main {
units[] = {""};
weapons[] = {""};
author = "BRAF Team";
units[] = {};
weapons[] = {};
author = "BRAF TEAM";
url = "";
requiredAddons[] = {
"A3_Characters_F",
@@ -16,7 +16,7 @@ class CfgPatches {
};
class cfgFactionClasses {
class BRAF_ARMY {
class braf_army {
displayName = "$STR_BRAF_ARMY";
priority = 2;
side = 2;
@@ -26,23 +26,23 @@ class cfgFactionClasses {
rifleman_tf_faction_radio = "TFAR_rf7800str";
airbourne_tf_faction_radio = "TFAR_anarc210";
};
class BRAF_NAVY : BRAF_ARMY {
class braf_navy : braf_army {
displayName = "$STR_BRAF_NAVY";
};
class BRAF_FAB : BRAF_ARMY {
class braf_fab : braf_army {
displayName = "$STR_BRAF_FAB";
};
class BRAF_HIAF {
class braf_hiaf {
displayName = "Horizon Islands Armed Forces";
priority = 2;
side = 1;
};
class BRAF_CIV {
class braf_civ {
displayName = "Brazilian Civilians";
priority = 2;
side = 3;
};
class BRAF_FACTIONS {
class braf_factions {
displayName = "BRAF Extra Factions";
priority = 2;
side = 2;
@@ -58,40 +58,40 @@ class CfgFunctions
{
class setLiteralNameOnUniform
{
file = "\braf\braf_main\functions\fn_setLiteralNameOnUniform.sqf";
file = "\braf\braf_main\functions\fn_setliteralnameonuniform.sqf";
};
class removediacritical
{
file = "\braf\braf_main\functions\fn_removeDiacritical.sqf";
file = "\braf\braf_main\functions\fn_removediacritical.sqf";
};
class setNameOnUniform
{
file = "\braf\braf_main\functions\fn_setNameOnUniform.sqf";
file = "\braf\braf_main\functions\fn_setnameonuniform.sqf";
};
class setBranchOnUniform
{
file = "\braf\braf_main\functions\fn_setBranchOnUniform.sqf";
file = "\braf\braf_main\functions\fn_setbranchonuniform.sqf";
};
class setRankOnUniform
{
file = "\braf\braf_main\functions\fn_setRankOnUniform.sqf";
file = "\braf\braf_main\functions\fn_setrankonuniform.sqf";
};
class setBrevetOnUniform
{
file = "\braf\braf_main\functions\fn_setBrevetOnUniform.sqf";
file = "\braf\braf_main\functions\fn_setbrevetonuniform.sqf";
};
class setTabOnUniform
{
file = "\braf\braf_main\functions\fn_setTabOnUniform.sqf";
file = "\braf\braf_main\functions\fn_settabonuniform.sqf";
};
class setPatchOnHydropack {
file = "\braf\braf_main\functions\fn_setPatchOnHydropack.sqf";
file = "\braf\braf_main\functions\fn_setpatchonhydropack.sqf";
};
class setFlightsuitInsignias {
file = "\braf\braf_main\functions\fn_setFlightsuitInsignias.sqf";
file = "\braf\braf_main\functions\fn_setflightsuitinsignias.sqf";
};
class pickRandomFlightsuitType {
file = "\braf\braf_main\functions\fn_pickRandomFlightsuitType.sqf";
file = "\braf\braf_main\functions\fn_pickrandomflightsuittype.sqf";
};
};
};
+11 -11
View File
@@ -5,47 +5,47 @@ params["_unit", "_branch"];
switch (_branch) do {
case "artilharia": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\artilharia_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\artilharia_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\artilharia.rvmat"];
};
case "avex": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\avex_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\avex_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\avex.rvmat"];
};
case "cavalaria": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\cavalaria.rvmat"];
};
case "comandos": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comandos_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comandos_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\comandos.rvmat"];
};
case "comunicacoes": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\comunicacoes.rvmat"];
};
case "engenharia": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\engenharia_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\engenharia_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\engenharia.rvmat"];
};
case "infantaria": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\infantaria.rvmat"];
};
case "intendencia": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\intendencia_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\intendencia_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\intendencia.rvmat"];
};
case "matbel": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\matbel_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\matbel_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\matbel.rvmat"];
};
case "saude": {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\saude_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\saude_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\saude.rvmat"];
};
default {
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_CO.paa"];
_unit setObjectTextureGlobal [13, "braf\braf_insignia\uniform\branch\infantaria_co.paa"];
_unit setObjectMaterialGlobal [13, "braf\braf_insignia\uniform\branch\infantaria.rvmat"];
};
};
+121 -121
View File
@@ -95,8 +95,8 @@ if ((_uniform in flightsuits)) then {
_unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex.rvmat"];
_unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa"];
_unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat"];
_unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"];
_unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"];
switch (_battalion) do {
case "1bavex": {
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_co.paa"];
@@ -145,34 +145,34 @@ if ((_uniform in flightsuits)) then {
_unit setObjectMaterialGlobal [[9, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat"];
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
switch (_rank) do {
case "LIEUTENANT": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\Rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"];
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
};
case "CAPTAIN": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfInt.paa"];
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofint.paa"];
};
case "MAJOR": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Maj\Rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSup.paa"];
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"];
};
case "COLONEL": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cel\Rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSup.paa"];
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"];
};
default {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\Cap\Rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\OfSub.paa"];
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
};
};
@@ -181,314 +181,314 @@ if ((_uniform in flightsuits)) then {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"];
};
case "jaguar": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"];
};
case "afa": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
};
case "1-9gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"];
};
case "arara": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"];
};
case "3-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"];
};
case "centauro": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"];
};
case "1-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"];
};
case "escorpiao": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"];
};
case "3-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"];
};
case "flecha": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"];
};
case "1-1gt": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"];
};
case "gordo": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"];
};
case "2-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"];
};
case "grifo": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"];
};
case "7-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"];
};
case "harpia": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"];
};
case "1-12gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"];
};
case "horus": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"];
};
case "1-15gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"];
};
case "onca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"];
};
case "5-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"];
};
case "pantera": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"];
};
case "1-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"];
};
case "poker": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"];
};
case "2-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"];
};
case "poti": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"];
};
case "3-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"];
};
case "puma": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"];
};
case "eda": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"];
};
case "fumaca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB.rvmat"];
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\EDA\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"];
};
case "1-1gavca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
case "jambock": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
case "2-5gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"];
};
case "joker": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"];
};
case "1-4gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"];
};
case "pacau": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"];
};
case "1-14gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"];
};
case "pampa": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"];
};
case "2-1gavca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PIfPaf\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"];
};
case "pifpaf": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PIfPaf\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"];
};
case "2-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"];
};
case "pelicano": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\SAR\Pelicano\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"];
};
default {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
};
};
if (_battalion in navySquadrons) then {
_unit setObjectTextureGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_co.paa"];
_unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg.rvmat"];
_unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag_co.paa"];
_unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\Flag.rvmat"];
_unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"];
_unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"];
switch (_battalion) do {
case "hu1": {};
case "aguia": {};
@@ -511,18 +511,18 @@ if ((_uniform in flightsuits)) then {
case "qe1": {};
case "harpia_drone": {};
case "vf1": {
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
_unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa"];
_unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat"];
_unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"];
_unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"];
};
case "falcao": {
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao_co.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\Aviacao.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
_unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1_co.paa"];
_unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\VF1.rvmat"];
_unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"];
_unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"];
};
default {};
};
@@ -36,10 +36,10 @@ _nome = toArray _nome;
for "_characterIndex" from 0 to 11 do {
if (_nome select _characterIndex == 32) then {
_objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\Font\space.paa"];
_objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\font\space.paa"];
} else {
_characterTexture = "\braf\braf_insignia\Font\"+toString [_nome select _characterIndex]+"_co.paa";
_characterMaterial = "\braf\braf_insignia\Font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
_characterTexture = "\braf\braf_insignia\font\"+toString [_nome select _characterIndex]+"_co.paa";
_characterMaterial = "\braf\braf_insignia\font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
_objeto setObjectTextureGlobal [_characterIndex,_characterTexture];
_objeto setObjectMaterialGlobal [_characterIndex,_characterMaterial];
};
+3 -3
View File
@@ -49,10 +49,10 @@ _nome = toArray _nome;
for "_characterIndex" from 0 to 11 do {
if (_nome select _characterIndex == 32) then {
_objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\Font\space.paa"];
_objeto setObjectTextureGlobal [_characterIndex,"braf\braf_insignia\font\space.paa"];
} else {
_characterTexture = "\braf\braf_insignia\Font\"+toString [_nome select _characterIndex]+"_co.paa";
_characterMaterial = "\braf\braf_insignia\Font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
_characterTexture = "\braf\braf_insignia\font\"+toString [_nome select _characterIndex]+"_co.paa";
_characterMaterial = "\braf\braf_insignia\font\"+toString [(_nome select _characterIndex) + 32]+".rvmat";
_objeto setObjectTextureGlobal [_characterIndex,_characterTexture];
_objeto setObjectMaterialGlobal [_characterIndex,_characterMaterial];
};
+13 -13
View File
@@ -5,55 +5,55 @@ params["_unit", "_rank"];
switch (_rank) do {
case "soldado": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\soldado.rvmat"];
};
case "cabo": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cabo_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cabo_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cabo.rvmat"];
};
case "3sarg": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\3sarg_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\3sarg_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\3sarg.rvmat"];
};
case "2sarg": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2sarg_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2sarg_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\2sarg.rvmat"];
};
case "1sarg": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1sarg_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1sarg_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\1sarg.rvmat"];
};
case "sub": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\sub_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\sub_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\sub.rvmat"];
};
case "2ten": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2ten_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\2ten_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\2ten.rvmat"];
};
case "1ten": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1ten_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\1ten_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\1ten.rvmat"];
};
case "cap": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cap_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cap_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cap.rvmat"];
};
case "maj": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\maj_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\maj_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\maj.rvmat"];
};
case "tencel": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\tencel_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\tencel_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\tencel.rvmat"];
};
case "cel": {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cel_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\cel_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\cel.rvmat"];
};
default {
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_CO.paa"];
_unit setObjectTextureGlobal [12, "braf\braf_insignia\uniform\rank\soldado_co.paa"];
_unit setObjectMaterialGlobal [12, "braf\braf_insignia\uniform\rank\soldado.rvmat"];
};
};
+11 -11
View File
@@ -5,47 +5,47 @@ params["_unit", "_brevet"];
switch (_brevet) do {
case "astros": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\astros_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\astros_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\astros.rvmat"];
};
case "blindado": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\armor_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\armor_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\armor.rvmat"];
};
case "cigs": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\cigs_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\cigs_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\cigs.rvmat"];
};
case "esacosae": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\esacosae.rvmat"];
};
case "health": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\health_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\health_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\health.rvmat"];
};
case "montanha": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\montanha_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\montanha_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\montanha.rvmat"];
};
case "piloto": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\piloto_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\piloto_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\piloto.rvmat"];
};
case "pqdt": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\pqdt.rvmat"];
};
case "sar": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sar_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sar_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\sar.rvmat"];
};
case "sniper": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sniper_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\sniper_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\sniper.rvmat"];
};
case "specops": {
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\specops_CO.paa"];
_unit setObjectTextureGlobal [14, "braf\braf_insignia\uniform\brevet\specops_co.paa"];
_unit setObjectMaterialGlobal [14, "braf\braf_insignia\uniform\brevet\specops.rvmat"];
};
default {
+6 -6
View File
@@ -5,27 +5,27 @@ params["_unit", "_tab"];
switch (_tab) do {
case "aeromovel": {
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel_CO.paa"];
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\aeromovel.rvmat"];
};
case "caatinga": {
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\caatinga_CO.paa"];
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\caatinga_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\caatinga.rvmat"];
};
case "montanha": {
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\montanha_CO.paa"];
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\montanha_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\montanha.rvmat"];
};
case "pantanal": {
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\pantanal_CO.paa"];
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\pantanal_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\pantanal.rvmat"];
};
case "selva": {
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\selva_CO.paa"];
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\selva_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\selva.rvmat"];
};
case "specops": {
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\specops_CO.paa"];
_unit setObjectTextureGlobal [15, "braf\braf_insignia\uniform\tab\specops_co.paa"];
_unit setObjectMaterialGlobal [15, "braf\braf_insignia\uniform\tab\specops.rvmat"];
};
default {