fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_NOHQ.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_AS.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Jambock\Bolso_R_SMDI.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_NOHQ.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_AS.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Joker\Bolso_R_SMDI.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_NOHQ.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_AS.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pacau\Bolso_R_SMDI.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_NOHQ.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_AS.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\Pampa\Bolso_R_SMDI.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_NOHQ.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_AS.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\Fighter\PifPaf\Bolso_R_SMDI.paa";
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_smdi.paa";
uvSource = "tex";
class uvTransform
{