fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.
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@@ -10,7 +10,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture="braf\braf_soft\Braf_Kombi\Data\Camo1_nohq.paa";
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texture="braf\braf_soft\braf_kombi\data\camo1_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -46,7 +46,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_as.paa";
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texture = "braf\braf_soft\braf_kombi\data\camo1_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -58,7 +58,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_smdi.paa";
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texture = "braf\braf_soft\braf_kombi\data\camo1_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -80,5 +80,5 @@ class Stage7
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};
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//class StageTI
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//{
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// texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_ti_ca.paa";
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// texture = "braf\braf_soft\braf_kombi\data\camo1_ti_ca.paa";
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//};
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@@ -10,7 +10,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture="braf\braf_soft\Braf_Kombi\Data\Camo2_nohq.paa";
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texture="braf\braf_soft\braf_kombi\data\camo2_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@@ -46,7 +46,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_as.paa";
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texture = "braf\braf_soft\braf_kombi\data\camo2_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -58,7 +58,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_smdi.paa";
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texture = "braf\braf_soft\braf_kombi\data\camo2_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -80,5 +80,5 @@ class Stage7
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};
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//class StageTI
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//{
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// texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_ti_ca.paa";
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// texture = "braf\braf_soft\braf_kombi\data\camo2_ti_ca.paa";
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//};
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