fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+7 -7
View File
@@ -1,8 +1,8 @@
class CfgPatches
{
class BRAF_Damage
class braf_damage
{
author="BRAF_Team";
author = "BRAF TEAM";
addonRootClass="A3_Air_F";
requiredAddons[]=
{
@@ -11,11 +11,11 @@ class CfgPatches
"A3_Armor_F_Beta_APC_Tracked_01",
"A3_Weapons_F",
"braf_main",
"BRAF_Air",
"BRAF_Soft",
"BRAF_Armored",
//"BRAF_Tracked",
"BRAF_Boat"
"braf_air",
"braf_soft",
"braf_armored",
//"braf_tracked",
"braf_boat"
};
requiredVersion=0.1;
units[]=
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Kombi\Data\Camo1_nohq.paa";
texture="braf\braf_soft\braf_kombi\data\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_as.paa";
texture = "braf\braf_soft\braf_kombi\data\camo1_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_smdi.paa";
texture = "braf\braf_soft\braf_kombi\data\camo1_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
// texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_ti_ca.paa";
// texture = "braf\braf_soft\braf_kombi\data\camo1_ti_ca.paa";
//};
@@ -10,7 +10,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_soft\Braf_Kombi\Data\Camo2_nohq.paa";
texture="braf\braf_soft\braf_kombi\data\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_as.paa";
texture = "braf\braf_soft\braf_kombi\data\camo2_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_smdi.paa";
texture = "braf\braf_soft\braf_kombi\data\camo2_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
//class StageTI
//{
// texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_ti_ca.paa";
// texture = "braf\braf_soft\braf_kombi\data\camo2_ti_ca.paa";
//};
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\M2_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\m2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\M2_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\m2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\M2_as.paa";
texture="braf\braf_armored\braf_lmv\data\m2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\M2_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\m2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\REMAX_C_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\remax_c_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\remax_c_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_as.paa";
texture="braf\braf_armored\braf_lmv\data\remax_c_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\REMAX_C_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\remax_c_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\REMAX_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\remax_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\REMAX_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\remax_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\REMAX_as.paa";
texture="braf\braf_armored\braf_lmv\data\remax_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\REMAX_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\remax_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\camo1_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\camo1_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\camo1_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\camo2_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\camo2_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\camo2_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\camo3_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\camo3_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\camo3_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{