fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_nohq.paa";
texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_as.paa";
texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_smdi.paa";
texture = "braf\braf_characters_vest\data\bulletvest\bulletvest_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_vest\Data\BulletVest\camo3_nohq.paa";
texture = "braf\braf_characters_vest\data\bulletvest\camo3_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_vest\Data\BulletVest\camo3_as.paa";
texture = "braf\braf_characters_vest\data\bulletvest\camo3_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_vest\Data\BulletVest\camo3_smdi.paa";
texture = "braf\braf_characters_vest\data\bulletvest\camo3_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_nohq.paa";
texture = "braf\braf_characters_vest\data\accessories\9mm_mag_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_as.paa";
texture = "braf\braf_characters_vest\data\accessories\9mm_mag_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_smdi.paa";
texture = "braf\braf_characters_vest\data\accessories\9mm_mag_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_nohq.paa";
texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_as.paa";
texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_smdi.paa";
texture = "braf\braf_characters_vest\data\accessories\eb_molle_pouches_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_nohq.paa";
texture = "braf\braf_characters_vest\data\accessories\eb_pouches_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_as.paa";
texture = "braf\braf_characters_vest\data\accessories\eb_pouches_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_smdi.paa";
texture = "braf\braf_characters_vest\data\accessories\eb_pouches_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -7,7 +7,7 @@ specularPower = 80;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_nohq.paa";
texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_as.paa";
texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_smdi.paa";
texture = "braf\braf_characters_vest\data\accessories\fal_762_mag_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
+3 -3
View File
@@ -7,7 +7,7 @@ specularPower = 1;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "braf\braf_characters_vest\data\alice\LC2_nohq.paa";
texture = "braf\braf_characters_vest\data\alice\lc2_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -37,7 +37,7 @@ class Stage3 {
};
};
class Stage4 {
texture = "braf\braf_characters_vest\data\alice\LC2_as.paa";
texture = "braf\braf_characters_vest\data\alice\lc2_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -47,7 +47,7 @@ class Stage4 {
};
};
class Stage5 {
texture = "braf\braf_characters_vest\data\alice\LC2_smdi.paa";
texture = "braf\braf_characters_vest\data\alice\lc2_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = { 1, 0, 0 };
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_vest\Data\ephod\cratenia_nohq.paa";
texture = "braf\braf_characters_vest\data\ephod\cratenia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_vest\Data\ephod\cratenia_smdi.paa";
texture = "braf\braf_characters_vest\data\ephod\cratenia_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_vest\Data\ephod\camo_nohq.paa";
texture = "braf\braf_characters_vest\data\ephod\camo_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_vest\Data\ephod\camo_as.paa";
texture = "braf\braf_characters_vest\data\ephod\camo_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_vest\Data\ephod\camo_smdi.paa";
texture = "braf\braf_characters_vest\data\ephod\camo_smdi.paa";
uvSource = "tex";
class uvTransform
{