fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_nohq.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\gola_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_smdi.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\gola_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_nohq.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\manga_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_as.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\manga_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_smdi.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\manga_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\pants_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_as.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\pants_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\pants_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_as.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\top_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\Boot\boot_nohq.paa";
texture = "braf\braf_characters_binfa\data\boot\boot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_binfa\Data\Boot\boot_as.paa";
texture = "braf\braf_characters_binfa\data\boot\boot_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\Boot\boot_smdi.paa";
texture = "braf\braf_characters_binfa\data\boot\boot_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\Luva\gloves_nohq.paa";
texture = "braf\braf_characters_binfa\data\luva\gloves_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_binfa\Data\Luva\gloves_as.paa";
texture = "braf\braf_characters_binfa\data\luva\gloves_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\Luva\gloves_smdi.paa";
texture = "braf\braf_characters_binfa\data\luva\gloves_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_nohq.paa";
texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_as.paa";
texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_smdi.paa";
texture = "braf\braf_characters_binfa\data\nakeduniform\bermuda_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_nohq.paa";
texture="braf\braf_characters_binfa\data\nakeduniform\camisa_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_as.paa";
texture="braf\braf_characters_binfa\data\nakeduniform\camisa_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_smdi.paa";
texture="braf\braf_characters_binfa\data\nakeduniform\camisa_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_nohq.paa";
texture = "braf\braf_characters_binfa\data\nakeduniform\meia_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_smdi.paa";
texture = "braf\braf_characters_binfa\data\nakeduniform\meia_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_nohq.paa";
texture = "braf\braf_characters_binfa\data\nakeduniform\tenis_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_smdi.paa";
texture = "braf\braf_characters_binfa\data\nakeduniform\tenis_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\pants_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
texture="braf\braf_characters_binfa\Data\feridas\pants_w.paa";
texture="braf\braf_characters_binfa\data\feridas\pants_w.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\pants_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\top_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -32,7 +32,7 @@ class Stage2
};
class Stage3
{
texture = "braf\braf_characters_binfa\Data\feridas\top_w.paa";
texture = "braf\braf_characters_binfa\data\feridas\top_w.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa";
texture = "braf\braf_characters_binfa\data\bdu\fab\top_smdi.paa";
uvSource = "tex";
class uvTransform
{
+144 -144
View File
@@ -2,8 +2,8 @@
// BINFAE
class braf_army_of_regular_2000;
class braf_fab_of : braf_army_of_regular_2000 {
faction="BRAF_FAB";
editorsubcategory="BRAF_FAB_INF";
faction="braf_fab";
editorsubcategory="braf_fab_inf";
_generalMacro="BRAF_FAB_SL";
uniformClass="braf_FAB_regular_RolledUp_uniform";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_of.jpg";
@@ -22,9 +22,9 @@ class braf_fab_of : braf_army_of_regular_2000 {
"Put"
};
magazines[] = {
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -32,13 +32,13 @@ class braf_fab_of : braf_army_of_regular_2000 {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
respawnMagazines[] = {
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -46,8 +46,8 @@ class braf_fab_of : braf_army_of_regular_2000 {
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
Items[] = {
"FirstAidKit",
@@ -116,9 +116,9 @@ class braf_fab_of : braf_army_of_regular_2000 {
"",
"",
"",
"braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa",
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\manga_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
"braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -136,8 +136,8 @@ class braf_fab_of : braf_army_of_regular_2000 {
class braf_army_sl_regular_2000;
class braf_fab_sl : braf_army_sl_regular_2000
{
faction="BRAF_FAB";
editorsubcategory="BRAF_FAB_INF";
faction="braf_fab";
editorsubcategory="braf_fab_inf";
_generalMacro="BRAF_FAB_SL";
displayName="Guard Commander";
uniformClass="BRAF_FAB_regular_uniform_gloves";
@@ -157,9 +157,9 @@ class braf_fab_sl : braf_army_sl_regular_2000
"Put"
};
magazines[] = {
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -167,13 +167,13 @@ class braf_fab_sl : braf_army_sl_regular_2000
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
respawnMagazines[] = {
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
@@ -181,8 +181,8 @@ class braf_fab_sl : braf_army_sl_regular_2000
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
Items[] = {
"FirstAidKit",
@@ -228,10 +228,10 @@ class braf_fab_sl : braf_army_sl_regular_2000
"",
"",
"",
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
"braf\braf_characters_binfa\Data\Luva\gloves.paa",
"braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
"braf\braf_characters_binfa\data\boot\boot_co.paa",
"braf\braf_characters_binfa\data\luva\gloves.paa",
""
};
headgearList[]=
@@ -250,8 +250,8 @@ class braf_army_tl_regular_2000;
class braf_fab_tl : braf_army_tl_regular_2000
{
_generalMacro="Guard Leader";
faction="BRAF_FAB";
editorsubcategory="BRAF_FAB_INF";
faction="braf_fab";
editorsubcategory="braf_fab_inf";
genericNames="braf_brazilian_names";
uniformClass="BRAF_FAB_regular_uniform";
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_sl.jpg";
@@ -271,29 +271,29 @@ class braf_fab_tl : braf_army_tl_regular_2000
};
magazines[]=
{
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
respawnMagazines[]=
{
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
Items[]=
{
@@ -344,9 +344,9 @@ class braf_fab_tl : braf_army_tl_regular_2000
"",
"",
"",
"braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa",
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\manga_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
"braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -363,18 +363,18 @@ class braf_fab_tl : braf_army_tl_regular_2000
tex[]={};
mat[]=
{
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -386,8 +386,8 @@ class braf_army_rifleman_regular_2000;
class braf_fab_rifleman: braf_army_rifleman_regular_2000
{
_generalMacro="BRAF_FAB_Rifleman";
faction="BRAF_FAB";
editorsubcategory="BRAF_FAB_INF";
faction="braf_fab";
editorsubcategory="braf_fab_inf";
genericNames="braf_brazilian_names";
displayName="Guard";
uniformAccessories[]={};
@@ -407,29 +407,29 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000
};
magazines[]=
{
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
respawnMagazines[]=
{
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK"
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk"
};
Items[]=
{
@@ -479,9 +479,9 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000
"",
"",
"",
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
"braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -498,18 +498,18 @@ class braf_fab_rifleman: braf_army_rifleman_regular_2000
tex[]={};
mat[]=
{
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -521,8 +521,8 @@ class braf_army_ar_regular_2000;
class braf_fab_mg: braf_army_ar_regular_2000
{
_generalMacro="BRAF_FAB_MG";
faction="BRAF_FAB";
editorsubcategory="BRAF_FAB_INF";
faction="braf_fab";
editorsubcategory="braf_fab_inf";
displayName="Guard (Machine Gun)";
nakedUniform="BRAF_FAB_naked_uniform";
uniformClass="BRAF_FAB_regular_uniform";
@@ -599,9 +599,9 @@ class braf_fab_mg: braf_army_ar_regular_2000
"",
"",
"",
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
"braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -618,18 +618,18 @@ class braf_fab_mg: braf_army_ar_regular_2000
tex[]={};
mat[]=
{
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -641,8 +641,8 @@ class braf_army_aa_regular_2000;
class braf_fab_aa : braf_army_aa_regular_2000
{
_generalMacro="braf_fab_aa";
faction="BRAF_FAB";
editorsubcategory="BRAF_FAB_INF";
faction="braf_fab";
editorsubcategory="braf_fab_inf";
backpack = "BRAF_Alice_aa_bag";
displayName="Guard (Air Control)";
nakedUniform="BRAF_FAB_naked_uniform";
@@ -664,16 +664,16 @@ class braf_fab_aa : braf_army_aa_regular_2000
};
magazines[]=
{
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"BRAF_Igla_missile"
};
respawnMagazines[]=
{
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30Rnd_556x45_HK",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"braf_30rnd_556x45_hk",
"BRAF_Igla_missile"
};
Items[]=
@@ -724,9 +724,9 @@ class braf_fab_aa : braf_army_aa_regular_2000
"",
"",
"",
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\top_co.paa",
"braf\braf_characters_binfa\data\bdu\fab\pants_co.paa",
"braf\braf_characters_binfa\data\boot\boot_co.paa",
""
};
headgearList[]=
@@ -743,18 +743,18 @@ class braf_fab_aa : braf_army_aa_regular_2000
tex[]={};
mat[]=
{
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\top.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\top_injury.rvmat",
"braf\braf_characters_binfa\data\bdu\fab\pants.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\feridas\pants_injury.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\boot\boot.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"braf\braf_characters_binfa\data\luva\gloves.rvmat",
"",
""
};
@@ -767,7 +767,7 @@ class braf_fab_pa_tl: braf_fab_tl
{
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_tl.jpg";
_generalMacro="braf_fab_pa_tl";
editorsubcategory="BRAF_FAB_PA";
editorsubcategory="braf_fab_pa";
linkedItems[]=
{
"braf_ccb_black",
@@ -795,7 +795,7 @@ class braf_fab_pa_rifleman: braf_fab_rifleman
{
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_rifleman.jpg";
_generalMacro="braf_fab_pa_rifleman";
editorsubcategory="BRAF_FAB_PA";
editorsubcategory="braf_fab_pa";
linkedItems[]=
{
"braf_ccb_black",
@@ -838,29 +838,29 @@ class braf_fab_pa_shotgun: braf_fab_pa_rifleman
};
magazines[]=
{
"BRAF_Boito_8Rnd_slug",
"BRAF_Boito_8Rnd_slug",
"BRAF_Boito_8Rnd_slug",
"braf_boito_8rnd_slug",
"braf_boito_8rnd_slug",
"braf_boito_8rnd_slug",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"BRAF_Boito_8Rnd_slug",
"BRAF_Boito_8Rnd_slug"
"braf_boito_8rnd_slug",
"braf_boito_8rnd_slug"
};
respawnMagazines[]=
{
"BRAF_Boito_8Rnd_slug",
"BRAF_Boito_8Rnd_slug",
"BRAF_Boito_8Rnd_slug",
"braf_boito_8rnd_slug",
"braf_boito_8rnd_slug",
"braf_boito_8rnd_slug",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"BRAF_Boito_8Rnd_slug",
"BRAF_Boito_8Rnd_slug"
"braf_boito_8rnd_slug",
"braf_boito_8rnd_slug"
};
linkedItems[]=
{
@@ -897,17 +897,17 @@ class braf_fab_under : braf_army_Under
scopeCurator = 1;
hiddenSelectionsTextures[]=
{
"braf\braf_characters_binfa\Data\NakedUniform\camisa_fab.paa",
"braf\braf_characters_binfa\Data\NakedUniform\bermuda_fab_co.paa",
"braf\braf_characters_binfa\Data\NakedUniform\tenis_co.paa",
"braf\braf_characters_binfa\Data\NakedUniform\meia_co.paa"
"braf\braf_characters_binfa\data\nakeduniform\camisa_fab.paa",
"braf\braf_characters_binfa\data\nakeduniform\bermuda_fab_co.paa",
"braf\braf_characters_binfa\data\nakeduniform\tenis_co.paa",
"braf\braf_characters_binfa\data\nakeduniform\meia_co.paa"
};
hiddenSelectionsMaterials[]=
{
"a3\characters_f_exp\syndikat\data\u_i_c_soldier_bandit_5_f_1.rvmat",
"braf\braf_characters_binfa\Data\NakedUniform\bermuda.rvmat",
"braf\braf_characters_binfa\Data\NakedUniform\tenis.rvmat",
"braf\braf_characters_binfa\Data\NakedUniform\meia.rvmat"
"braf\braf_characters_binfa\data\nakeduniform\bermuda.rvmat",
"braf\braf_characters_binfa\data\nakeduniform\tenis.rvmat",
"braf\braf_characters_binfa\data\nakeduniform\meia.rvmat"
};
class Attributes {
};
+4 -4
View File
@@ -3,7 +3,7 @@ class braf_army_regular_uniform;
class braf_fab_regular_uniform : braf_army_regular_uniform
{
displayName="$STR_Brazil_airforce_uniform_regular";
picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa";
class ItemInfo: UniformItem
{
uniformModel="-";
@@ -17,7 +17,7 @@ class braf_army_regular_uniform_gloves;
class braf_fab_regular_uniform_gloves : braf_army_regular_uniform_gloves
{
displayName="$STR_Brazil_airforce_uniform_regular_gloves";
picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa";
class ItemInfo: UniformItem
{
uniformModel="-";
@@ -31,7 +31,7 @@ class braf_army_regular_rolled_uniform;
class braf_fab_regular_rolledup_uniform : braf_army_regular_rolled_uniform
{
displayName="$STR_Brazil_airforce_uniform_rolled";
picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
picture="\braf\braf_characters_binfa\data\ui\fab_unifom.paa";
class ItemInfo: UniformItem
{
uniformModel="-";
@@ -46,7 +46,7 @@ class braf_army_naked_uniform;
class braf_fab_naked_uniform : braf_army_naked_uniform
{
displayName="$STR_Brazil_airforce_uniform_tfm";
picture = "\braf\braf_characters_binfa\Data\ui\FAB_Underwear.paa";
picture = "\braf\braf_characters_binfa\data\ui\fab_underwear.paa";
class ItemInfo : UniformItem
{
uniformModel="-";
+4 -4
View File
@@ -2,7 +2,7 @@ class CfgPatches
{
class braf_characters_binfa
{
author = "BRAF Team";
author = "BRAF TEAM";
units[] =
{
"braf_fab_of",
@@ -18,9 +18,9 @@ class CfgPatches
"braf_fab_under"};
weapons[] =
{
"braf_FAB_regular_uniform",
"braf_FAB_regular_uniform_gloves",
"braf_FAB_naked_uniform"
"braf_fab_regular_uniform",
"braf_fab_regular_uniform_gloves",
"braf_fab_naked_uniform"
};
requiredVersion = 0.1;
requiredAddons[] =