fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\data\camo1_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\data\camo1_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\data\camo1_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\data\camo2_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\data\camo2_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\data\camo2_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa";
//};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\data\camo3_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\data\camo3_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\data\camo3_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_ti_ca.paa";
// texture="braf\braf_armored\braf_armored_weap\data\m2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_nohq.paa";
texture="braf\braf_armored\braf_armored_weap\data\m2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_as.paa";
texture="braf\braf_armored\braf_armored_weap\data\m2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\M2_smdi.paa";
texture="braf\braf_armored\braf_armored_weap\data\m2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_ti_ca.paa";
// texture="braf\braf_armored\braf_armored_weap\data\remaxc_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_nohq.paa";
texture="braf\braf_armored\braf_armored_weap\data\remaxc_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_as.paa";
texture="braf\braf_armored\braf_armored_weap\data\remaxc_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAXC_smdi.paa";
texture="braf\braf_armored\braf_armored_weap\data\remaxc_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_ti_ca.paa";
// texture="braf\braf_armored\braf_armored_weap\data\remax_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_nohq.paa";
texture="braf\braf_armored\braf_armored_weap\data\remax_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_as.paa";
texture="braf\braf_armored\braf_armored_weap\data\remax_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Armored_Weap\data\REMAX_smdi.paa";
texture="braf\braf_armored\braf_armored_weap\data\remax_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo1_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo1_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\camo1_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\camo1_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\camo1_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo2_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo2_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\camo2_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\camo2_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\camo2_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_LMV\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_lmv\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\Data\camo3_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\Data\camo3_as.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\Data\camo3_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
+3 -3
View File
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\data\glass_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\data\glass_as.paa";
texture="braf\braf_armored\braf_lmv\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\data\glass_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_LMV\data\mirror_nohq.paa";
texture="braf\braf_armored\braf_lmv\data\mirror_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_LMV\data\mirror_as.paa";
texture="braf\braf_armored\braf_lmv\data\mirror_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_LMV\data\mirror_smdi.paa";
texture="braf\braf_armored\braf_lmv\data\mirror_smdi.paa";
uvSource="tex";
};
class Stage6