fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_nohq.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_as.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_smdi.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemc_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_teddy_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_as.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_teddy_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_teddy_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\ext_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\ext_as.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_as.paa";
uvSource="tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ext_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\Ext_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_ti_ca.paa";
};
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_as.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_nohq.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_as.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_smdi.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa";
//};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\ammobox_ti_ca.paa";
//};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ammobox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ammobox_smdi.paa";
uvSource="tex";
class uvTransform
{
+4 -4
View File
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camonet_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camonet_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camonet_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
class uvTransform
{
+3 -3
View File
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\glass_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\glass_as.paa";
texture="braf\braf_armored\braf_cascavel\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\glass_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={0.75,0.75,0.75,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_as.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa";
uvSource="tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_nohq.paa";
texture = "braf\braf_armored\braf_cascavel\data\mag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_as.paa";
texture = "braf\braf_armored\braf_cascavel\data\mag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_smdi.paa";
texture = "braf\braf_armored\braf_cascavel\data\mag_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\mirror_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_as.paa";
texture="braf\braf_armored\braf_cascavel\data\mirror_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\mirror_smdi.paa";
uvSource="tex";
};
class Stage6