fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
+79 -79
View File
@@ -1,7 +1,7 @@
class BRAF_EE9_Cascavel_base: Wheeled_APC_F
class braf_ee9_cascavel_base: Wheeled_APC_F
{
features="Randomization: No <br />Camo selections: 6 - top of hull, bottom of hull, turret <br />Script door sources: None <br />Script animations: HideTurret <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 8";
_generalMacro="BRAF_EE9_Cascavel_base";
features="randomization: no <br />camo selections: 6 - top of hull, bottom of hull, turret <br />script door sources: none <br />script animations: hideturret <br />executed scripts: none <br />firing from vehicles: no <br />slingload: no <br />cargo proxy indexes: 1 to 8";
_generalMacro="braf_ee9_cascavel_base";
displayname="$STR_braf_ee9_cascavel";
class Armory
{
@@ -9,12 +9,12 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
editorSubcategory="EdSubcat_APCs";
cost=900000;
author="BRAF TEAM";
faction="BRAF_ARMY";
model="braf\braf_armored\BRAF_Cascavel\BRAF_cascavel.p3d";
author = "BRAF TEAM";
faction="braf_army";
model="braf\braf_armored\braf_cascavel\braf_cascavel.p3d";
//destrType="DestructWreck";
picture="braf\braf_armored\BRAF_Cascavel\data\ui\picture_cascavel_ca.paa";
Icon="braf\braf_armored\BRAF_Cascavel\data\ui\icon_cascavel_ca.paa";
picture="braf\braf_armored\braf_cascavel\data\ui\picture_cascavel_ca.paa";
Icon="braf\braf_armored\braf_cascavel\data\ui\icon_cascavel_ca.paa";
scope=0;
mapSize=10.08;
accuracy=0.25;
@@ -246,13 +246,13 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
commanderCanSee=31;
gunnerCanSee=28;
driverCanSee=26;
driverAction="BRAF_cascavel_driver_Out";
driverInAction="BRAF_cascavel_driver_In";
driverAction="braf_cascavel_driver_out";
driverInAction="braf_cascavel_driver_in";
driverLeftHandAnimName="drivewheel";
driverRightHandAnimName="drivewheel";
driverLeftLegAnimName="pedal_brake";
driverForceOptics=0;
driverOpticsModel="braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
driverOpticsModel="braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
memoryPointDriverOptics="driverview";
cargoIsCoDriver[]={0};
forceHideDriver=0;
@@ -287,7 +287,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
minMoveZ=-0.075000003;
maxMoveZ=0.1;
};
class OpticsIn: BRAF_Cascavel_Periscope_Optics
class OpticsIn: braf_cascavel_periscope_optics
{
class Wide: Wide
{
@@ -461,18 +461,18 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
soundServo[]=
{
"A3\sounds_f\dummysound",0.0099999998,1,30
"a3\sounds_f\dummysound",0.0099999998,1,30
};
soundServoVertical[]=
{
"A3\sounds_f\dummysound",0.0099999998,1,30
"a3\sounds_f\dummysound",0.0099999998,1,30
};
outGunnerMayFire=0;
inGunnerMayFire=0;
forceHideGunner=0;
hideWeaponsCommander=1;
gunnerAction="BRAF_cascavel_commander";
gunnerInAction="BRAF_cascavel_commander";
gunnerAction="braf_cascavel_commander";
gunnerInAction="braf_cascavel_commander";
gunnerForceOptics=0;
usepip=2;
LODTurnedIn=1200;
@@ -490,7 +490,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
viewGunnerShadowDiff=0.050000001;
gunnerGetInAction="GetInAMV_cargo";
gunnerGetOutAction="GetOutLow";
gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
gunnerOutOpticsModel="";
gunnerOpticsEffect[]={};
isPersonTurret=1;
@@ -529,7 +529,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"Normal"
};
};
class OpticsIn: BRAF_Cascavel_Periscope_Optics
class OpticsIn: braf_cascavel_periscope_optics
{
class Wide: Wide
{
@@ -549,16 +549,16 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
ace_fcs_enabled=0;
weapons[]=
{
"BRAF_90mm",
"BRAF_MAG_VEH"
"braf_90mm",
"braf_mag_veh"
};
magazines[]=
{
"BRAF_11Rnd_90mm_APFSDS_T_shells",
"BRAF_11Rnd_90mm_APFSDS_shells",
"BRAF_11Rnd_90mm_HESH_shells",
"BRAF_11Rnd_90mm_HEAT_MP",
"BRAF_11Rnd_90mm_HE_shells",
"braf_11rnd_90mm_apfsds_t_shells",
"braf_11rnd_90mm_apfsds_shells",
"braf_11rnd_90mm_hesh_shells",
"braf_11rnd_90mm_heat_mp",
"braf_11rnd_90mm_he_shells",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
@@ -572,7 +572,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
soundServo[]=
{
"A3\sounds_f\dummysound",0.0099999998,1,30
"a3\sounds_f\dummysound",0.0099999998,1,30
};
commanding=-1;
minElev=-5;
@@ -580,8 +580,8 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
maxElev=15;
minCamElev=-90;
maxCamElev=90;
gunnerAction="BRAF_cascavel_gunner";
gunnerInAction="BRAF_cascavel_gunner";
gunnerAction="braf_cascavel_gunner";
gunnerInAction="braf_cascavel_gunner";
proxyIndex=2;
gunnerRightHandAnimName="gun_rot";
gunnerLeftHandAnimName="gun_elev";
@@ -601,14 +601,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
inGunnerMayFire=1;
outGunnerMayFire=0;
hideWeaponsGunner=1;
gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d";
gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d";
gunnerOpticsEffect[]=
{
"TankGunnerOptics1",
"OpticsBlur2",
"OpticsCHAbera2"
};
turretInfoType="BRAF_RscOptics_EE9_gunner";
turretInfoType="braf_rscoptics_ee9_gunner";
lockWhenDriverOut=1;
discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500};
discreteDistanceInitIndex=2;
@@ -651,7 +651,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
minMoveZ=-0.075000003;
maxMoveZ=0.1;
};
class OpticsIn: BRAF_Cascavel_Gunner_Optics
class OpticsIn: braf_cascavel_gunner_optics
{
class Wide: Wide
{
@@ -696,27 +696,27 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
class muzzle_rot_cannon
{
source="ammorandom";
weapon="BRAF_90mm";
weapon="braf_90mm";
};
class muzzle_hide_cannon
{
source="reload";
weapon="BRAF_90mm";
weapon="braf_90mm";
};
class recoil_source
{
source="trigger";
weapon="BRAF_90mm";
weapon="braf_90mm";
};
class muzzle_rot_coax
{
source="ammorandom";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class muzzle_hide_coax
{
source="reload";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class HideTurret
{
@@ -839,19 +839,19 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"",
"",
"",
"braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
"braf\braf_armored\braf_cascavel\data\camo1_co.paa",
"braf\braf_armored\braf_cascavel\data\camo2_co.paa",
"braf\braf_armored\braf_cascavel\data\camo3_co.paa",
"braf\braf_armored\braf_cascavel\data\camo4_co.paa",
"braf\braf_armored\braf_cascavel\data\camonet_co.paa",
"braf\braf_armored\braf_cascavel\data\glass_ca.paa"
};
class TextureSources
{
class EB_01
{
displayName="$STR_braf_ee9_cascavel_cammo_lizard";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"",
@@ -861,14 +861,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"",
"",
"",
"braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
"braf\braf_armored\braf_cascavel\data\camo1_co.paa",
"braf\braf_armored\braf_cascavel\data\camo2_co.paa",
"braf\braf_armored\braf_cascavel\data\camo3_co.paa",
"braf\braf_armored\braf_cascavel\data\camo4_co.paa",
"braf\braf_armored\braf_cascavel\data\camonet_co.paa",
"braf\braf_armored\braf_cascavel\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
//class EB_02
//{
@@ -883,14 +883,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
// "",
// "",
// "",
// "braf\braf_armored\BRAF_Cascavel\Data\80s1_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\80s2_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\80s4_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
// "braf\braf_armored\braf_cascavel\data\80s1_co.paa",
// "braf\braf_armored\braf_cascavel\data\80s2_co.paa",
// "braf\braf_armored\braf_cascavel\data\camo3_co.paa",
// "braf\braf_armored\braf_cascavel\data\80s4_co.paa",
// "braf\braf_armored\braf_cascavel\data\camonet_co.paa",
// "braf\braf_armored\braf_cascavel\data\glass_ca.paa"
// };
// factions[]={"BRAF_ARMY"};
// factions[]={"braf_army"};
//};
};
class Damage
@@ -898,24 +898,24 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
tex[]={};
mat[]=
{
"braf\braf_armored\BRAF_Cascavel\Data\camo1.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo1_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camo2.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo2_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camo3.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo3_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camo4.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo4_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\glass.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat"
"braf\braf_armored\braf_cascavel\data\camo1.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo1_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camo2.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo2_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camo3.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo3_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camo4.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo4_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camonet.rvmat",
"braf\braf_armored\braf_cascavel\data\camonet.rvmat",
"braf\braf_armored\braf_cascavel\data\camonet.rvmat",
"braf\braf_armored\braf_cascavel\data\glass.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat"
};
};
getInAction="GetInHigh";
@@ -1203,7 +1203,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
{
class _xx_BRAF_20Rnd_762x51
{
magazine = "BRAF_20Rnd_762x51";
magazine = "braf_20rnd_762x51";
count = 9;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -1213,7 +1213,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 9;
};
class _xx_HandGrenade
@@ -1290,7 +1290,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
};
class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base
class braf_ee9_cascavel_eb: braf_ee9_cascavel_base
{
scope=2;
scopeCurator=2;
@@ -1298,7 +1298,7 @@ class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base
side=2;
faction="BRAF_Army";
displayname="$STR_braf_ee9_cascavel";
editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_EE9_Cascavel_EB.jpg";
editorPreview="\braf\braf_insignia\editorpreview\armored\braf_ee9_cascavel_eb.jpg";
crew="braf_army_crewman_regular_2000";
typicalCargo[]=
{