fix(braf_air2) Naming clonvention for all classes and paths to use lowercase letters.

This commit is contained in:
2026-08-03 15:19:22 -03:00
parent 3af8760da3
commit 3b99904aa7
1007 changed files with 16549 additions and 16423 deletions
@@ -17,7 +17,7 @@ class AcreRacks {
allowedPositions[] = {"commander"}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
disabledPositions[] = {}; // Who cannot access the radio (default: {})
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
mountedRadio = ""; // Predefined mounted radio (default: "", meaning none)
mountedRadio = ""; // predefined mounted radio (default: "", meaning none)
isRadioRemovable = 1; // Radio can be removed (default: 0)
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
};
+79 -79
View File
@@ -1,7 +1,7 @@
class BRAF_EE9_Cascavel_base: Wheeled_APC_F
class braf_ee9_cascavel_base: Wheeled_APC_F
{
features="Randomization: No <br />Camo selections: 6 - top of hull, bottom of hull, turret <br />Script door sources: None <br />Script animations: HideTurret <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 8";
_generalMacro="BRAF_EE9_Cascavel_base";
features="randomization: no <br />camo selections: 6 - top of hull, bottom of hull, turret <br />script door sources: none <br />script animations: hideturret <br />executed scripts: none <br />firing from vehicles: no <br />slingload: no <br />cargo proxy indexes: 1 to 8";
_generalMacro="braf_ee9_cascavel_base";
displayname="$STR_braf_ee9_cascavel";
class Armory
{
@@ -9,12 +9,12 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
editorSubcategory="EdSubcat_APCs";
cost=900000;
author="BRAF TEAM";
faction="BRAF_ARMY";
model="braf\braf_armored\BRAF_Cascavel\BRAF_cascavel.p3d";
author = "BRAF TEAM";
faction="braf_army";
model="braf\braf_armored\braf_cascavel\braf_cascavel.p3d";
//destrType="DestructWreck";
picture="braf\braf_armored\BRAF_Cascavel\data\ui\picture_cascavel_ca.paa";
Icon="braf\braf_armored\BRAF_Cascavel\data\ui\icon_cascavel_ca.paa";
picture="braf\braf_armored\braf_cascavel\data\ui\picture_cascavel_ca.paa";
Icon="braf\braf_armored\braf_cascavel\data\ui\icon_cascavel_ca.paa";
scope=0;
mapSize=10.08;
accuracy=0.25;
@@ -246,13 +246,13 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
commanderCanSee=31;
gunnerCanSee=28;
driverCanSee=26;
driverAction="BRAF_cascavel_driver_Out";
driverInAction="BRAF_cascavel_driver_In";
driverAction="braf_cascavel_driver_out";
driverInAction="braf_cascavel_driver_in";
driverLeftHandAnimName="drivewheel";
driverRightHandAnimName="drivewheel";
driverLeftLegAnimName="pedal_brake";
driverForceOptics=0;
driverOpticsModel="braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
driverOpticsModel="braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
memoryPointDriverOptics="driverview";
cargoIsCoDriver[]={0};
forceHideDriver=0;
@@ -287,7 +287,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
minMoveZ=-0.075000003;
maxMoveZ=0.1;
};
class OpticsIn: BRAF_Cascavel_Periscope_Optics
class OpticsIn: braf_cascavel_periscope_optics
{
class Wide: Wide
{
@@ -461,18 +461,18 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
soundServo[]=
{
"A3\sounds_f\dummysound",0.0099999998,1,30
"a3\sounds_f\dummysound",0.0099999998,1,30
};
soundServoVertical[]=
{
"A3\sounds_f\dummysound",0.0099999998,1,30
"a3\sounds_f\dummysound",0.0099999998,1,30
};
outGunnerMayFire=0;
inGunnerMayFire=0;
forceHideGunner=0;
hideWeaponsCommander=1;
gunnerAction="BRAF_cascavel_commander";
gunnerInAction="BRAF_cascavel_commander";
gunnerAction="braf_cascavel_commander";
gunnerInAction="braf_cascavel_commander";
gunnerForceOptics=0;
usepip=2;
LODTurnedIn=1200;
@@ -490,7 +490,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
viewGunnerShadowDiff=0.050000001;
gunnerGetInAction="GetInAMV_cargo";
gunnerGetOutAction="GetOutLow";
gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_periscope.p3d";
gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_periscope.p3d";
gunnerOutOpticsModel="";
gunnerOpticsEffect[]={};
isPersonTurret=1;
@@ -529,7 +529,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"Normal"
};
};
class OpticsIn: BRAF_Cascavel_Periscope_Optics
class OpticsIn: braf_cascavel_periscope_optics
{
class Wide: Wide
{
@@ -549,16 +549,16 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
ace_fcs_enabled=0;
weapons[]=
{
"BRAF_90mm",
"BRAF_MAG_VEH"
"braf_90mm",
"braf_mag_veh"
};
magazines[]=
{
"BRAF_11Rnd_90mm_APFSDS_T_shells",
"BRAF_11Rnd_90mm_APFSDS_shells",
"BRAF_11Rnd_90mm_HESH_shells",
"BRAF_11Rnd_90mm_HEAT_MP",
"BRAF_11Rnd_90mm_HE_shells",
"braf_11rnd_90mm_apfsds_t_shells",
"braf_11rnd_90mm_apfsds_shells",
"braf_11rnd_90mm_hesh_shells",
"braf_11rnd_90mm_heat_mp",
"braf_11rnd_90mm_he_shells",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
"BRAF_200Rnd_762x51_Mix_red",
@@ -572,7 +572,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
soundServo[]=
{
"A3\sounds_f\dummysound",0.0099999998,1,30
"a3\sounds_f\dummysound",0.0099999998,1,30
};
commanding=-1;
minElev=-5;
@@ -580,8 +580,8 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
maxElev=15;
minCamElev=-90;
maxCamElev=90;
gunnerAction="BRAF_cascavel_gunner";
gunnerInAction="BRAF_cascavel_gunner";
gunnerAction="braf_cascavel_gunner";
gunnerInAction="braf_cascavel_gunner";
proxyIndex=2;
gunnerRightHandAnimName="gun_rot";
gunnerLeftHandAnimName="gun_elev";
@@ -601,14 +601,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
inGunnerMayFire=1;
outGunnerMayFire=0;
hideWeaponsGunner=1;
gunnerOpticsModel="\braf\braf_armored\BRAF_Optics_Armored\Cascavel\BRAF_optics_gunner_w.p3d";
gunnerOpticsModel="\braf\braf_armored\braf_optics_armored\cascavel\braf_optics_gunner_w.p3d";
gunnerOpticsEffect[]=
{
"TankGunnerOptics1",
"OpticsBlur2",
"OpticsCHAbera2"
};
turretInfoType="BRAF_RscOptics_EE9_gunner";
turretInfoType="braf_rscoptics_ee9_gunner";
lockWhenDriverOut=1;
discreteDistance[]={100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500};
discreteDistanceInitIndex=2;
@@ -651,7 +651,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
minMoveZ=-0.075000003;
maxMoveZ=0.1;
};
class OpticsIn: BRAF_Cascavel_Gunner_Optics
class OpticsIn: braf_cascavel_gunner_optics
{
class Wide: Wide
{
@@ -696,27 +696,27 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
class muzzle_rot_cannon
{
source="ammorandom";
weapon="BRAF_90mm";
weapon="braf_90mm";
};
class muzzle_hide_cannon
{
source="reload";
weapon="BRAF_90mm";
weapon="braf_90mm";
};
class recoil_source
{
source="trigger";
weapon="BRAF_90mm";
weapon="braf_90mm";
};
class muzzle_rot_coax
{
source="ammorandom";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class muzzle_hide_coax
{
source="reload";
weapon="BRAF_MAG_VEH";
weapon="braf_mag_veh";
};
class HideTurret
{
@@ -839,19 +839,19 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"",
"",
"",
"braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
"braf\braf_armored\braf_cascavel\data\camo1_co.paa",
"braf\braf_armored\braf_cascavel\data\camo2_co.paa",
"braf\braf_armored\braf_cascavel\data\camo3_co.paa",
"braf\braf_armored\braf_cascavel\data\camo4_co.paa",
"braf\braf_armored\braf_cascavel\data\camonet_co.paa",
"braf\braf_armored\braf_cascavel\data\glass_ca.paa"
};
class TextureSources
{
class EB_01
{
displayName="$STR_braf_ee9_cascavel_cammo_lizard";
author="BRAF Team";
author = "BRAF TEAM";
textures[]=
{
"",
@@ -861,14 +861,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
"",
"",
"",
"braf\braf_armored\BRAF_Cascavel\Data\Camo1_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo2_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Camo4_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
"braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
"braf\braf_armored\braf_cascavel\data\camo1_co.paa",
"braf\braf_armored\braf_cascavel\data\camo2_co.paa",
"braf\braf_armored\braf_cascavel\data\camo3_co.paa",
"braf\braf_armored\braf_cascavel\data\camo4_co.paa",
"braf\braf_armored\braf_cascavel\data\camonet_co.paa",
"braf\braf_armored\braf_cascavel\data\glass_ca.paa"
};
factions[]={"BRAF_ARMY"};
factions[]={"braf_army"};
};
//class EB_02
//{
@@ -883,14 +883,14 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
// "",
// "",
// "",
// "braf\braf_armored\BRAF_Cascavel\Data\80s1_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\80s2_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\Camo3_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\80s4_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\camonet_co.paa",
// "braf\braf_armored\BRAF_Cascavel\Data\Glass_ca.paa"
// "braf\braf_armored\braf_cascavel\data\80s1_co.paa",
// "braf\braf_armored\braf_cascavel\data\80s2_co.paa",
// "braf\braf_armored\braf_cascavel\data\camo3_co.paa",
// "braf\braf_armored\braf_cascavel\data\80s4_co.paa",
// "braf\braf_armored\braf_cascavel\data\camonet_co.paa",
// "braf\braf_armored\braf_cascavel\data\glass_ca.paa"
// };
// factions[]={"BRAF_ARMY"};
// factions[]={"braf_army"};
//};
};
class Damage
@@ -898,24 +898,24 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
tex[]={};
mat[]=
{
"braf\braf_armored\BRAF_Cascavel\Data\camo1.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo1_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camo2.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo2_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camo3.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo3_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camo4.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo4_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\camo_destruct.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\camonet.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\glass.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat",
"braf\braf_armored\BRAF_Cascavel\Data\damage\glass_damage.rvmat"
"braf\braf_armored\braf_cascavel\data\camo1.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo1_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camo2.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo2_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camo3.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo3_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camo4.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo4_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\camo_destruct.rvmat",
"braf\braf_armored\braf_cascavel\data\camonet.rvmat",
"braf\braf_armored\braf_cascavel\data\camonet.rvmat",
"braf\braf_armored\braf_cascavel\data\camonet.rvmat",
"braf\braf_armored\braf_cascavel\data\glass.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat",
"braf\braf_armored\braf_cascavel\data\damage\glass_damage.rvmat"
};
};
getInAction="GetInHigh";
@@ -1203,7 +1203,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
{
class _xx_BRAF_20Rnd_762x51
{
magazine = "BRAF_20Rnd_762x51";
magazine = "braf_20rnd_762x51";
count = 9;
};
class _xx_BRAF_100Rnd_762x51_Mix_red
@@ -1213,7 +1213,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
};
class _xx_BRAF_30Rnd_556x45
{
magazine = "BRAF_30Rnd_556x45";
magazine = "braf_30rnd_556x45";
count = 9;
};
class _xx_HandGrenade
@@ -1290,7 +1290,7 @@ class BRAF_EE9_Cascavel_base: Wheeled_APC_F
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
};
class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base
class braf_ee9_cascavel_eb: braf_ee9_cascavel_base
{
scope=2;
scopeCurator=2;
@@ -1298,7 +1298,7 @@ class BRAF_EE9_Cascavel_EB: BRAF_EE9_Cascavel_Base
side=2;
faction="BRAF_Army";
displayname="$STR_braf_ee9_cascavel";
editorPreview="\braf\braf_insignia\editorpreview\armored\BRAF_EE9_Cascavel_EB.jpg";
editorPreview="\braf\braf_insignia\editorpreview\armored\braf_ee9_cascavel_eb.jpg";
crew="braf_army_crewman_regular_2000";
typicalCargo[]=
{
+80 -80
View File
@@ -1,26 +1,26 @@
soundGetIn[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
soundGetOut[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
soundGetIn[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1};
soundGetOut[]={"a3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20};
soundDammage[]={"",0.56234133,1};
soundEngineOnInt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_Start",0.50118721,1};
soundEngineOffInt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_stop",0.39810717,1};
soundEngineOnExt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_Start",1.9952624,1,50};
soundEngineOffExt[]={"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_stop",1.9952624,1,50};
buildCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
buildCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
buildCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
buildCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
soundEngineOnInt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_start",0.50118721,1};
soundEngineOffInt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_int_stop",0.39810717,1};
soundEngineOnExt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_start",1.9952624,1,50};
soundEngineOffExt[]={"a3\sounds_f\vehicles2\soft\truck_02\truck_02_engine_ext_stop",1.9952624,1,50};
buildCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
buildCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
buildCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
buildCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
WoodCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
WoodCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
WoodCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
WoodCrash4[]={"A3\sounds_f\Vehicles\crashes\crash_01",1.0,1,200};
WoodCrash5[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
WoodCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
WoodCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
WoodCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
WoodCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
WoodCrash4[]={"a3\sounds_f\vehicles\crashes\crash_01",1.0,1,200};
WoodCrash5[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
soundWoodCrash[]={"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200};
ArmorCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200};
ArmorCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200};
ArmorCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200};
ArmorCrash0[]={"a3\sounds_f\vehicles\crashes\crash_08",1.0,1,200};
ArmorCrash1[]={"a3\sounds_f\vehicles\crashes\crash_09",1.0,1,200};
ArmorCrash2[]={"a3\sounds_f\vehicles\crashes\crash_10",1.0,1,200};
ArmorCrash3[]={"a3\sounds_f\vehicles\crashes\crash_11",1.0,1,200};
soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class Sounds
{
@@ -28,359 +28,359 @@ class Sounds
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_00",0.35481337,1,200};
frequency="0.95 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*camPos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_01",0.39810717,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*camPos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_02",0.4466836,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*camPos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_03",0.5011872,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*camPos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_04",0.56234133,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*camPos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_05",0.63095737,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*camPos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*campos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_engine_06",0.70794576,1,300};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*camPos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*campos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_00",0.56234133,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_01",0.63095737,1,200};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_02",0.63095737,1,230};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_03",0.70794576,1,250};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_04",0.70794576,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_05",1.0,1,350};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_ext
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\ext_exhaust_06",1.1220185,1,400};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*campos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class Idle_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_00",0.31622776,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class Engine_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_01",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_02",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_03",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_04",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_05",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*(1-campos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_engine_06",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*(1-camPos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*(1-campos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class IdleThrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_00",0.35481337,1};
frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))";
};
class EngineThrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_01",0.39810717,1};
frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))";
};
class Engine1_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_02",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))";
};
class Engine2_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_03",0.4466836,1};
frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))";
};
class Engine3_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_04",0.5011872,1};
frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))";
};
class Engine4_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_05",0.56234133,1};
frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))";
};
class Engine5_Thrust_int
{
sound[]={"a3\sounds_f\vehicles\soft\truck_01\int_exhaust_06",0.63095737,1};
frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1";
volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
volume="engineon*(1-campos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])";
};
class NoiseInt
{
sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0};
frequency="1";
volume="(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class NoiseExt
{
sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
sound[]={"a3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150};
frequency="1";
volume="camPos*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class TiresRockOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60};
frequency="1";
volume="camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60};
frequency="1";
volume="camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60};
frequency="1";
volume="camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60};
frequency="1";
volume="camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60};
frequency="1";
volume="camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
sound[]={"a3\sounds_f\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60};
frequency="1";
volume="camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90};
frequency="1";
volume="camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class TiresRockIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
sound[]={"a3\sounds_f\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0};
frequency="1";
volume="(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
sound[]={"a3\sounds_f\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0};
frequency="1";
volume="(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)";
};
class breaking_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])";
};
class acceleration_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_ext_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100};
frequency=1;
volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_road
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
class breaking_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])";
};
class acceleration_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])";
};
class turn_left_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
};
class turn_right_int_dirt
{
sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
sound[]={"a3\sounds_f\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1};
frequency=1;
volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
};
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_nohq.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemc_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_as.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemc_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_smdi.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemc_smdi.paa";
uvSource = "tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_teddy_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_as.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_teddy_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_teddy_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -10,7 +10,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\ext_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -46,7 +46,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\ext_as.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_as.paa";
uvSource="tex";
class uvTransform
{
@@ -58,7 +58,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ext_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -80,5 +80,5 @@ class Stage7
};
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\Ext_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\ext_ti_ca.paa";
};
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_as.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\braf_toolbox_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_nohq.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_as.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_smdi.paa";
texture = "braf\braf_armored\braf_cascavel\data\alicemcaccessory_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa";
//};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\ammobox_ti_ca.paa";
//};
ambient[]={0.80000001,0.80000001,0.80000001,1};
diffuse[]={0.80000001,0.80000001,0.80000001,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ammobox_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ammobox_smdi.paa";
uvSource="tex";
class uvTransform
{
+4 -4
View File
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
+4 -4
View File
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[] = {1.0,1.0,1.0,1.0};
diffuse[] = {1.0,1.0,1.0,1.0};
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -12,7 +12,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camonet_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -34,12 +34,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camonet_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camonet_smdi.paa";
uvSource="tex";
};
class Stage6
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\camo3_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -1,6 +1,6 @@
class StageTI
{
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -51,7 +51,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
uvSource="tex";
class uvTransform
{
@@ -63,7 +63,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
uvSource="tex";
class uvTransform
{
+3 -3
View File
@@ -13,7 +13,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\glass_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\glass_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -49,7 +49,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\glass_as.paa";
texture="braf\braf_armored\braf_cascavel\data\glass_as.paa";
uvSource="tex";
class uvTransform
{
@@ -61,7 +61,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\glass_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\glass_smdi.paa";
uvSource = "tex";
class uvTransform
{
+4 -4
View File
@@ -1,6 +1,6 @@
//class StageTI
//{
// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
// texture="braf\braf_armored\braf_cascavel\data\ammo_ti_ca.paa";
//};
ambient[]={1,1,1,1};
diffuse[]={0.75,0.75,0.75,1};
@@ -12,7 +12,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -48,7 +48,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_as.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_as.paa";
uvSource="tex";
class uvTransform
{
@@ -60,7 +60,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\ammo_smdi.paa";
uvSource="tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_nohq.paa";
texture = "braf\braf_armored\braf_cascavel\data\mag_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_as.paa";
texture = "braf\braf_armored\braf_cascavel\data\mag_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_smdi.paa";
texture = "braf\braf_armored\braf_cascavel\data\mag_smdi.paa";
uvSource = "tex";
class uvTransform
{
+3 -3
View File
@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_nohq.paa";
texture="braf\braf_armored\braf_cascavel\data\mirror_nohq.paa";
uvSource="tex";
};
class Stage2
@@ -30,12 +30,12 @@ class Stage3
};
class Stage4
{
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_as.paa";
texture="braf\braf_armored\braf_cascavel\data\mirror_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_smdi.paa";
texture="braf\braf_armored\braf_cascavel\data\mirror_smdi.paa";
uvSource="tex";
};
class Stage6
+2 -2
View File
@@ -93,7 +93,7 @@ class CfgModels
sectionsInherit="";
skeletonName = "";
};
class BRAF_Cascavel : Default
class braf_cascavel : Default
{
skeletonName="EE9_Skeleton";
sections[]=
@@ -778,5 +778,5 @@ class CfgModels
};
};
};
class BRAF_Cascavel_Wreck: BRAF_Cascavel{};
class braf_cascavel_wreck: braf_cascavel{};
};