feat(sar): unify hoist payload handling

This commit is contained in:
2026-06-24 17:45:06 -03:00
parent 4c70125409
commit f101781838
12 changed files with 211 additions and 149 deletions
+9 -20
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@@ -2,26 +2,15 @@
## 2026-06-24 ## 2026-06-24
### braf_optics_air ### Aeronaves
- Criado o novo modulo standalone `braf_optics_air` para concentrar o sistema FLIR das aeronaves. - O sistema FLIR aereo foi modernizado com nova interface de camera, HUD proprio e niveis de zoom dedicados para emprego em aeronaves.
- O novo modulo traz uma interface propria de optics com HUD customizado, funcoes dedicadas e modelos `StarSaphire` para `WFOV`, `MFOV`, `NFOV`, `NFOV 2X` e `NFOV 4X`. - O A-29 recebeu esse novo pacote FLIR, substituindo o arranjo antigo por uma camera mais completa e padronizada.
- Essa mudanca permite reutilizar o mesmo sistema entre multiplas aeronaves sem manter copias internas separadas em cada PBO. - Fennec e Caracal com torreta agora usam o mesmo padrao de FLIR aereo, melhorando consistencia de uso entre plataformas.
### braf_air2 ### Resgate SAR
- O A-29 deixou de usar o optics como modulo interno e passou a consumir o sistema centralizado de `braf_optics_air`. - O guincho de resgate foi ajustado para que a subida e a descida do cabo acompanhem corretamente o audio do motor do winch.
- Foram removidos do `braf_air2` os scripts, funcoes, assets, modelos e referencias antigas ligados ao optics interno do A-29. - O sistema SAR foi padronizado entre Fennec, Pantera e Caracal, mantendo o fluxo de uso de cada helicoptero e deixando o comportamento mais consistente em jogo.
- A torreta do A-29 foi atualizada para usar o novo `BRAF_RscOptics_Air_FLIR` e os modelos externos de `braf_optics_air`. - O Caracal passou a operar com assento, cesta e maca de resgate; o Pantera com assento e maca; o Fennec permanece com assento de resgate.
- Esta atualizacao leva para o BRAF um sistema FLIR mais completo, moderno e reutilizavel para substituir esse arranjo antigo. - Ao cortar o cabo, apenas o payload em uso e perdido; os demais continuam disponiveis quando a aeronave suportar multiplas opcoes de resgate.
### braf_air
- O novo FLIR standalone foi integrado nas variantes do Fennec e do Caracal com torreta.
### braf_sar
- Ajustada a logica do guincho para que a extensao do cabo dure os mesmos 16 segundos do audio do motor do winch.
- Ajustada tambem a velocidade de recolhimento do cabo para seguir a mesma duracao de 16 segundos.
- Os scripts de deploy, descida, subida, corte e recuperacao do rescue seat foram padronizados para uso geral em helicopteros, sem referencia direta a uma aeronave especifica.
- O fluxo atual foi consolidado funcionalmente para Fennec, Pantera e Caracal, preparando o sistema para a futura expansao com novos payloads de resgate.
@@ -1234,32 +1234,44 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
radius=20; radius=20;
priority=1; priority=1;
onlyForPlayer=0; onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="this execVM ""braf\braf_sar\BRAF_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]"; statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Basket: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Basket </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Basket"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Basket""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
}; };
class Hoist_Down: Deploy_Rescue_Seat class Hoist_Down: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Extend Cable Hook </t>"; displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="this execVM ""braf\braf_sar\BRAF_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch"""; statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
}; };
class Hoist_Up: Deploy_Rescue_Seat class Hoist_Up: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Recover Cable Hook </t>"; displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="this execVM ""braf\braf_sar\BRAF_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch"""; statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
}; };
class Recover_Rescue_Seat: Deploy_Rescue_Seat class Recover_Rescue_Seat: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>"; displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6"; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="this execVM ""braf\braf_sar\BRAF_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]"; statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
}; };
class Hoist_Cut: Deploy_Rescue_Seat class Hoist_Cut: Deploy_Rescue_Seat
{ {
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>"; displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0"; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
statement="this execVM ""braf\braf_sar\BRAF_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]"; statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
}; };
class Open_Door_Left class Open_Door_Left
{ {
@@ -1685,33 +1685,33 @@ class BRAF_Fennec_SAR_base: BRAF_Fennec_Base
radius=20; radius=20;
priority=1; priority=1;
onlyForPlayer=0; onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9"; condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="this animate ['Winch_Rot',1]; this execVM ""braf\braf_sar\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]"; statement="this animate ['Winch_Rot',1]; [this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
}; };
class Hoist_Down: Deploy_Rescue_Seat class Hoist_Down: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Extend Cable Hook </t>"; displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch"""; statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
}; };
class Hoist_Up: Deploy_Rescue_Seat class Hoist_Up: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Recover Hoist Hook </t>"; displayname="<t color='#ffaa00'> Recover Hoist Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch"""; statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
}; };
class Recover_Rescue_Seat: Deploy_Rescue_Seat class Recover_Rescue_Seat: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>"; displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'door_L_2' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6"; condition="(player in crew this) AND this animationphase 'door_L_2' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="this execVM ""braf\braf_sar\Braf_Scripts\recover_seat.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]"; statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
}; };
class Hoist_Cut: Deploy_Rescue_Seat class Hoist_Cut: Deploy_Rescue_Seat
{ {
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>"; displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Hoist_Hide' < 0 AND this animationphase 'door_L_2' > 0.9"; condition="(player in crew this) AND this animationphase 'Hoist_Hide' < 0 AND this animationphase 'door_L_2' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_cut.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]"; statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
}; };
class NVG_ON class NVG_ON
{ {
@@ -344,32 +344,38 @@ class BRAF_Pantera_Base: Helicopter_Base_H
radius=20; radius=20;
priority=1; priority=1;
onlyForPlayer=0; onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1"; condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="this execVM ""braf\braf_sar\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]"; statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
}; };
class Hoist_Down: Deploy_Rescue_Seat class Hoist_Down: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Extend Cable Hook </t>"; displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch"""; statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
}; };
class Hoist_Up: Deploy_Rescue_Seat class Hoist_Up: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Recover Cable Hook </t>"; displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch"""; statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
}; };
class Recover_Rescue_Seat: Deploy_Rescue_Seat class Recover_Rescue_Seat: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>"; displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6"; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="this execVM ""braf\braf_sar\Braf_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]"; statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
}; };
class Hoist_Cut: Deploy_Rescue_Seat class Hoist_Cut: Deploy_Rescue_Seat
{ {
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>"; displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0"; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]"; statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
}; };
class Open_Door_Left class Open_Door_Left
{ {
@@ -1409,32 +1415,38 @@ class BRAF_Pantera_K2_SAR: BRAF_Pantera_Base
radius=20; radius=20;
priority=1; priority=1;
onlyForPlayer=0; onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1"; condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="this execVM ""braf\braf_sar\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]"; statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
}; };
class Hoist_Down: Deploy_Rescue_Seat class Hoist_Down: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Extend Cable Hook </t>"; displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch"""; statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
}; };
class Hoist_Up: Deploy_Rescue_Seat class Hoist_Up: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Recover Cable Hook </t>"; displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9"; condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch"""; statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
}; };
class Recover_Rescue_Seat: Deploy_Rescue_Seat class Recover_Rescue_Seat: Deploy_Rescue_Seat
{ {
displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>"; displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6"; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="this execVM ""braf\braf_sar\Braf_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]"; statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
}; };
class Hoist_Cut: Deploy_Rescue_Seat class Hoist_Cut: Deploy_Rescue_Seat
{ {
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>"; displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0"; condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]"; statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
}; };
class Open_Door_Left class Open_Door_Left
{ {
@@ -2267,4 +2279,4 @@ class BRAF_Pantera_K2_Silver: BRAF_Pantera_Base
statement="this animate ['Door_R_1',0], this animate ['Door_R_2',0], this animate ['Door_R_rot',0], this say3d ""Doors"""; statement="this animate ['Door_R_1',0], this animate ['Door_R_2',0], this animate ['Door_R_rot',0], this say3d ""Doors""";
}; };
}; };
}; };
-21
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@@ -1,21 +0,0 @@
// Declaracao de variaveis:
params ["_heli"];
// Espera de 1 segundo
sleep 1;
// Texto que aparece no side channel
_heli vehicleChat "Deploying Rescue Seat";
// Criacao e posicionamento do assento
private _rescueSeat = "BRAF_Rescue_Seat" createVehicle [0, 0, 0];
_rescueSeat setDir (getDir _heli);
_rescueSeat setPosASL (_heli modelToWorld [0, 0, -1.5]);
// Criacao do cabo
private _hoistRope = ropeCreate [_heli, "rope_start", _rescueSeat, "hoist_point", 0.25];
_heli setVariable ["rescueseat", _rescueSeat];
_heli setVariable ["hoistrope", _hoistRope];
_heli;
+129
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@@ -0,0 +1,129 @@
params ["_heli", ["_action", ""], ["_payloadClass", "BRAF_Rescue_Seat"]];
private _initialLength = 0.25;
private _targetLength = 25;
private _recoveryLength = 3.1;
private _duration = 16;
switch (toLower _action) do {
case "deploy": {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
if (_payloadClass in _spentPayloads) exitWith {
_heli vehicleChat "Rescue Payload Expended";
};
private _oldRope = _heli getVariable ["hoistrope", objNull];
private _oldPayload = _heli getVariable ["rescueseat", objNull];
if (!isNull _oldRope) then {
ropeDestroy _oldRope;
};
if (!isNull _oldPayload) then {
deleteVehicle _oldPayload;
};
sleep 1;
_heli vehicleChat "Deploying Rescue Payload";
private _payload = _payloadClass createVehicle [0, 0, 0];
_payload setDir (getDir _heli);
_payload setPosASL (_heli modelToWorld [0, 0, -1.5]);
private _rope = ropeCreate [_heli, "rope_start", _payload, "hoist_point", _initialLength];
_heli setVariable ["rescueseat", _payload];
_heli setVariable ["hoistrope", _rope];
_heli setVariable ["braf_hoist_payload_class", _payloadClass];
};
case "down": {
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _currentLength = ropeLength _rope;
private _speed = ((_targetLength - _currentLength) max 0.01) / _duration;
ropeUnwind [_rope, _speed, _targetLength, false];
};
case "up": {
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _currentLength = ropeLength _rope;
private _speed = ((_currentLength - _initialLength) max 0.01) / _duration;
ropeUnwind [_rope, _speed, _initialLength, false];
};
case "recover": {
private _payload = _heli getVariable ["rescueseat", objNull];
private _rope = _heli getVariable ["hoistrope", objNull];
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
if ((ropeLength _rope) <= _recoveryLength) then {
if (!isNull _payload) then {
{
if (!isNil "_x") then {
_x leaveVehicle _payload;
_x action ["GetOut", _payload];
sleep 0.1;
_payload lock 0;
[_x, _heli] remoteExec ["moveInCargo", _x];
_x assignAsCargo _heli;
};
} forEach crew _payload;
ropeDestroy _rope;
deleteVehicle _payload;
} else {
ropeDestroy _rope;
};
_heli setVariable ["rescueseat", nil];
_heli setVariable ["hoistrope", nil];
_heli setVariable ["braf_hoist_payload_class", nil];
if (_currentPayloadClass != "") then {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
_spentPayloads = _spentPayloads - [_currentPayloadClass];
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
};
_heli vehicleChat "Rescue Payload In Cabin";
} else {
_heli vehicleChat "First Raise The Rescue Payload To Cabin Door";
};
};
case "cut": {
private _rope = _heli getVariable ["hoistrope", objNull];
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
ropeCut [_rope, 0];
ropeDestroy _rope;
_heli setVariable ["hoistrope", nil];
if (_currentPayloadClass != "") then {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
if !(_currentPayloadClass in _spentPayloads) then {
_spentPayloads pushBack _currentPayloadClass;
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
};
};
};
};
-13
View File
@@ -1,13 +0,0 @@
// Declaracao de variaveis
params ["_heli"];
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
// Corte do cabo
ropeCut [_rope, 0];
ropeDestroy _rope;
_heli setVariable ["hoistrope", nil];
-14
View File
@@ -1,14 +0,0 @@
// Declaracao de variaveis:
params ["_heli"];
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _targetLength = 25;
private _duration = 16;
private _currentLength = ropeLength _rope;
private _speed = ((_targetLength - _currentLength) max 0.01) / _duration;
// Extensao do cabo com duracao alinhada ao audio do guincho.
ropeUnwind [_rope, _speed, _targetLength, false];
-14
View File
@@ -1,14 +0,0 @@
// Declaracao de variaveis
params ["_heli"];
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _targetLength = 0.25;
private _duration = 16;
private _currentLength = ropeLength _rope;
private _speed = ((_currentLength - _targetLength) max 0.01) / _duration;
// Recuperacao do cabo com duracao alinhada ao audio do guincho.
ropeUnwind [_rope, _speed, _targetLength, false];
-35
View File
@@ -1,35 +0,0 @@
// Declaracao de variaveis
params ["_heli"];
private _basket = _heli getVariable ["rescueseat", objNull];
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
private _length = ropeLength _rope;
if (_length <= 3.1) then {
{
if (!isNil "_x") then {
_x leaveVehicle _basket;
_x action ["GetOut", _basket];
sleep 0.1;
_basket lock 0;
[_x, _heli] remoteExec ["moveInCargo", _x];
_x assignAsCargo _heli;
};
} forEach crew _basket;
ropeDestroy _rope;
deleteVehicle _basket;
_heli setVariable ["rescueseat", nil];
_heli setVariable ["hoistrope", nil];
_heli vehicleChat "Basket In Cabin";
} else {
_heli vehicleChat "First Raise The Basket To Cabin Door";
};
// ropeCut [_heli getVariable "hoistrope", 0];
// deleteVehicle (_heli getVariable "rescueseat");
+15 -1
View File
@@ -173,6 +173,20 @@ class BRAF_Rescue_Seat: Items_base_F
}; };
}; };
}; };
class BRAF_Rescue_Basket: BRAF_Rescue_Seat
{
author="BRAF Team";
displayName="Rescue Basket";
_generalMacro="BRAF_Rescue_Basket";
model="braf\braf_sar\BRAF_rescue_seat.p3d";
};
class BRAF_Rescue_Stretcher: BRAF_Rescue_Seat
{
author="BRAF Team";
displayName="Rescue Stretcher";
_generalMacro="BRAF_Rescue_Stretcher";
model="braf\braf_sar\BRAF_rescue_seat.p3d";
};
class BRAF_Esquilo_EFS: BRAF_Rescue_Seat class BRAF_Esquilo_EFS: BRAF_Rescue_Seat
{ {
author="BRAF Team"; author="BRAF Team";
@@ -214,4 +228,4 @@ class BRAF_Pantera_EFS: BRAF_Rescue_Seat
cargoAction[]={""}; cargoAction[]={""};
class UserActions class UserActions
{}; {};
}; };
+5 -2
View File
@@ -15,7 +15,10 @@ class CfgPatches
requiredVersion = 0.1; requiredVersion = 0.1;
units[] = units[] =
{ {
"BRAF_Rescue_Seat"}; "BRAF_Rescue_Seat",
"BRAF_Rescue_Basket",
"BRAF_Rescue_Stretcher"
};
weapons[] = {}; weapons[] = {};
}; };
}; };
@@ -23,4 +26,4 @@ class CfgVehicles
{ {
class Items_base_F; class Items_base_F;
#include "SAR_Base.hpp" #include "SAR_Base.hpp"
}; };