feat(sar): unify hoist payload handling
This commit is contained in:
+9
-20
@@ -2,26 +2,15 @@
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## 2026-06-24
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### braf_optics_air
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### Aeronaves
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- Criado o novo modulo standalone `braf_optics_air` para concentrar o sistema FLIR das aeronaves.
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- O novo modulo traz uma interface propria de optics com HUD customizado, funcoes dedicadas e modelos `StarSaphire` para `WFOV`, `MFOV`, `NFOV`, `NFOV 2X` e `NFOV 4X`.
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- Essa mudanca permite reutilizar o mesmo sistema entre multiplas aeronaves sem manter copias internas separadas em cada PBO.
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- O sistema FLIR aereo foi modernizado com nova interface de camera, HUD proprio e niveis de zoom dedicados para emprego em aeronaves.
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- O A-29 recebeu esse novo pacote FLIR, substituindo o arranjo antigo por uma camera mais completa e padronizada.
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- Fennec e Caracal com torreta agora usam o mesmo padrao de FLIR aereo, melhorando consistencia de uso entre plataformas.
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### braf_air2
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### Resgate SAR
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- O A-29 deixou de usar o optics como modulo interno e passou a consumir o sistema centralizado de `braf_optics_air`.
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- Foram removidos do `braf_air2` os scripts, funcoes, assets, modelos e referencias antigas ligados ao optics interno do A-29.
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- A torreta do A-29 foi atualizada para usar o novo `BRAF_RscOptics_Air_FLIR` e os modelos externos de `braf_optics_air`.
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- Esta atualizacao leva para o BRAF um sistema FLIR mais completo, moderno e reutilizavel para substituir esse arranjo antigo.
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### braf_air
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- O novo FLIR standalone foi integrado nas variantes do Fennec e do Caracal com torreta.
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### braf_sar
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- Ajustada a logica do guincho para que a extensao do cabo dure os mesmos 16 segundos do audio do motor do winch.
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- Ajustada tambem a velocidade de recolhimento do cabo para seguir a mesma duracao de 16 segundos.
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- Os scripts de deploy, descida, subida, corte e recuperacao do rescue seat foram padronizados para uso geral em helicopteros, sem referencia direta a uma aeronave especifica.
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- O fluxo atual foi consolidado funcionalmente para Fennec, Pantera e Caracal, preparando o sistema para a futura expansao com novos payloads de resgate.
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- O guincho de resgate foi ajustado para que a subida e a descida do cabo acompanhem corretamente o audio do motor do winch.
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- O sistema SAR foi padronizado entre Fennec, Pantera e Caracal, mantendo o fluxo de uso de cada helicoptero e deixando o comportamento mais consistente em jogo.
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- O Caracal passou a operar com assento, cesta e maca de resgate; o Pantera com assento e maca; o Fennec permanece com assento de resgate.
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- Ao cortar o cabo, apenas o payload em uso e perdido; os demais continuam disponiveis quando a aeronave suportar multiplas opcoes de resgate.
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@@ -1234,32 +1234,44 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
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radius=20;
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priority=1;
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onlyForPlayer=0;
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
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statement="this execVM ""braf\braf_sar\BRAF_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Deploy_Rescue_Basket: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Deploy Rescue Basket </t>";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Basket"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="[this, ""deploy"", ""BRAF_Rescue_Basket""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Hoist_Down: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
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statement="this execVM ""braf\braf_sar\BRAF_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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};
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class Hoist_Up: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
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statement="this execVM ""braf\braf_sar\BRAF_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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};
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class Recover_Rescue_Seat: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>";
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displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
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condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
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statement="this execVM ""braf\braf_sar\BRAF_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]";
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statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
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};
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class Hoist_Cut: Deploy_Rescue_Seat
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{
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displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
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condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
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statement="this execVM ""braf\braf_sar\BRAF_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]";
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statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
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};
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class Open_Door_Left
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{
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@@ -1685,33 +1685,33 @@ class BRAF_Fennec_SAR_base: BRAF_Fennec_Base
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radius=20;
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priority=1;
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onlyForPlayer=0;
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
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statement="this animate ['Winch_Rot',1]; this execVM ""braf\braf_sar\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="this animate ['Winch_Rot',1]; [this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Hoist_Down: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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};
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class Hoist_Up: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Recover Hoist Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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};
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class Recover_Rescue_Seat: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>";
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displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
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condition="(player in crew this) AND this animationphase 'door_L_2' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\recover_seat.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
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statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
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};
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class Hoist_Cut: Deploy_Rescue_Seat
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{
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displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
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condition="(player in crew this) AND this animationphase 'Hoist_Hide' < 0 AND this animationphase 'door_L_2' > 0.9";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_cut.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
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statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
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};
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class NVG_ON
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{
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@@ -344,32 +344,38 @@ class BRAF_Pantera_Base: Helicopter_Base_H
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radius=20;
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priority=1;
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onlyForPlayer=0;
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Hoist_Down: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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};
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class Hoist_Up: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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};
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class Recover_Rescue_Seat: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>";
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displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
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condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]";
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statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
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};
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class Hoist_Cut: Deploy_Rescue_Seat
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{
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displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
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condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]";
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statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
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};
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class Open_Door_Left
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{
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@@ -1409,32 +1415,38 @@ class BRAF_Pantera_K2_SAR: BRAF_Pantera_Base
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radius=20;
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priority=1;
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onlyForPlayer=0;
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
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condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
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statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
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};
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class Hoist_Down: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
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};
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class Hoist_Up: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
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condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
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};
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class Recover_Rescue_Seat: Deploy_Rescue_Seat
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{
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displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>";
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displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
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condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\recover_seat.sqf""; this animate ['Hoist_Hide',1]";
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statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
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};
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class Hoist_Cut: Deploy_Rescue_Seat
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{
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displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
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condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
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statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_cut.sqf""; this animate ['Hoist_Hide',1]";
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statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
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};
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class Open_Door_Left
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{
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@@ -2267,4 +2279,4 @@ class BRAF_Pantera_K2_Silver: BRAF_Pantera_Base
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statement="this animate ['Door_R_1',0], this animate ['Door_R_2',0], this animate ['Door_R_rot',0], this say3d ""Doors""";
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};
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};
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};
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};
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@@ -1,21 +0,0 @@
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// Declaracao de variaveis:
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params ["_heli"];
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// Espera de 1 segundo
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sleep 1;
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// Texto que aparece no side channel
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_heli vehicleChat "Deploying Rescue Seat";
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// Criacao e posicionamento do assento
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private _rescueSeat = "BRAF_Rescue_Seat" createVehicle [0, 0, 0];
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_rescueSeat setDir (getDir _heli);
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_rescueSeat setPosASL (_heli modelToWorld [0, 0, -1.5]);
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// Criacao do cabo
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private _hoistRope = ropeCreate [_heli, "rope_start", _rescueSeat, "hoist_point", 0.25];
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||||
_heli setVariable ["rescueseat", _rescueSeat];
|
||||
_heli setVariable ["hoistrope", _hoistRope];
|
||||
|
||||
_heli;
|
||||
@@ -0,0 +1,129 @@
|
||||
params ["_heli", ["_action", ""], ["_payloadClass", "BRAF_Rescue_Seat"]];
|
||||
|
||||
private _initialLength = 0.25;
|
||||
private _targetLength = 25;
|
||||
private _recoveryLength = 3.1;
|
||||
private _duration = 16;
|
||||
|
||||
switch (toLower _action) do {
|
||||
case "deploy": {
|
||||
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
|
||||
|
||||
if (_payloadClass in _spentPayloads) exitWith {
|
||||
_heli vehicleChat "Rescue Payload Expended";
|
||||
};
|
||||
|
||||
private _oldRope = _heli getVariable ["hoistrope", objNull];
|
||||
private _oldPayload = _heli getVariable ["rescueseat", objNull];
|
||||
|
||||
if (!isNull _oldRope) then {
|
||||
ropeDestroy _oldRope;
|
||||
};
|
||||
|
||||
if (!isNull _oldPayload) then {
|
||||
deleteVehicle _oldPayload;
|
||||
};
|
||||
|
||||
sleep 1;
|
||||
|
||||
_heli vehicleChat "Deploying Rescue Payload";
|
||||
|
||||
private _payload = _payloadClass createVehicle [0, 0, 0];
|
||||
_payload setDir (getDir _heli);
|
||||
_payload setPosASL (_heli modelToWorld [0, 0, -1.5]);
|
||||
|
||||
private _rope = ropeCreate [_heli, "rope_start", _payload, "hoist_point", _initialLength];
|
||||
|
||||
_heli setVariable ["rescueseat", _payload];
|
||||
_heli setVariable ["hoistrope", _rope];
|
||||
_heli setVariable ["braf_hoist_payload_class", _payloadClass];
|
||||
};
|
||||
|
||||
case "down": {
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
|
||||
if (isNull _rope) exitWith {};
|
||||
|
||||
private _currentLength = ropeLength _rope;
|
||||
private _speed = ((_targetLength - _currentLength) max 0.01) / _duration;
|
||||
|
||||
ropeUnwind [_rope, _speed, _targetLength, false];
|
||||
};
|
||||
|
||||
case "up": {
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
|
||||
if (isNull _rope) exitWith {};
|
||||
|
||||
private _currentLength = ropeLength _rope;
|
||||
private _speed = ((_currentLength - _initialLength) max 0.01) / _duration;
|
||||
|
||||
ropeUnwind [_rope, _speed, _initialLength, false];
|
||||
};
|
||||
|
||||
case "recover": {
|
||||
private _payload = _heli getVariable ["rescueseat", objNull];
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
|
||||
|
||||
if (isNull _rope) exitWith {
|
||||
_heli vehicleChat "no rope!";
|
||||
};
|
||||
|
||||
if ((ropeLength _rope) <= _recoveryLength) then {
|
||||
if (!isNull _payload) then {
|
||||
{
|
||||
if (!isNil "_x") then {
|
||||
_x leaveVehicle _payload;
|
||||
_x action ["GetOut", _payload];
|
||||
sleep 0.1;
|
||||
_payload lock 0;
|
||||
[_x, _heli] remoteExec ["moveInCargo", _x];
|
||||
_x assignAsCargo _heli;
|
||||
};
|
||||
} forEach crew _payload;
|
||||
|
||||
ropeDestroy _rope;
|
||||
deleteVehicle _payload;
|
||||
} else {
|
||||
ropeDestroy _rope;
|
||||
};
|
||||
|
||||
_heli setVariable ["rescueseat", nil];
|
||||
_heli setVariable ["hoistrope", nil];
|
||||
_heli setVariable ["braf_hoist_payload_class", nil];
|
||||
|
||||
if (_currentPayloadClass != "") then {
|
||||
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
|
||||
_spentPayloads = _spentPayloads - [_currentPayloadClass];
|
||||
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
|
||||
};
|
||||
|
||||
_heli vehicleChat "Rescue Payload In Cabin";
|
||||
} else {
|
||||
_heli vehicleChat "First Raise The Rescue Payload To Cabin Door";
|
||||
};
|
||||
};
|
||||
|
||||
case "cut": {
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
|
||||
|
||||
if (isNull _rope) exitWith {
|
||||
_heli vehicleChat "no rope!";
|
||||
};
|
||||
|
||||
ropeCut [_rope, 0];
|
||||
ropeDestroy _rope;
|
||||
_heli setVariable ["hoistrope", nil];
|
||||
|
||||
if (_currentPayloadClass != "") then {
|
||||
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
|
||||
|
||||
if !(_currentPayloadClass in _spentPayloads) then {
|
||||
_spentPayloads pushBack _currentPayloadClass;
|
||||
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,13 +0,0 @@
|
||||
// Declaracao de variaveis
|
||||
params ["_heli"];
|
||||
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
|
||||
if (isNull _rope) exitWith {
|
||||
_heli vehicleChat "no rope!";
|
||||
};
|
||||
|
||||
// Corte do cabo
|
||||
ropeCut [_rope, 0];
|
||||
ropeDestroy _rope;
|
||||
_heli setVariable ["hoistrope", nil];
|
||||
@@ -1,14 +0,0 @@
|
||||
// Declaracao de variaveis:
|
||||
params ["_heli"];
|
||||
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
|
||||
if (isNull _rope) exitWith {};
|
||||
|
||||
private _targetLength = 25;
|
||||
private _duration = 16;
|
||||
private _currentLength = ropeLength _rope;
|
||||
private _speed = ((_targetLength - _currentLength) max 0.01) / _duration;
|
||||
|
||||
// Extensao do cabo com duracao alinhada ao audio do guincho.
|
||||
ropeUnwind [_rope, _speed, _targetLength, false];
|
||||
@@ -1,14 +0,0 @@
|
||||
// Declaracao de variaveis
|
||||
params ["_heli"];
|
||||
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
|
||||
if (isNull _rope) exitWith {};
|
||||
|
||||
private _targetLength = 0.25;
|
||||
private _duration = 16;
|
||||
private _currentLength = ropeLength _rope;
|
||||
private _speed = ((_currentLength - _targetLength) max 0.01) / _duration;
|
||||
|
||||
// Recuperacao do cabo com duracao alinhada ao audio do guincho.
|
||||
ropeUnwind [_rope, _speed, _targetLength, false];
|
||||
@@ -1,35 +0,0 @@
|
||||
// Declaracao de variaveis
|
||||
params ["_heli"];
|
||||
|
||||
private _basket = _heli getVariable ["rescueseat", objNull];
|
||||
private _rope = _heli getVariable ["hoistrope", objNull];
|
||||
|
||||
if (isNull _rope) exitWith {
|
||||
_heli vehicleChat "no rope!";
|
||||
};
|
||||
|
||||
private _length = ropeLength _rope;
|
||||
|
||||
if (_length <= 3.1) then {
|
||||
{
|
||||
if (!isNil "_x") then {
|
||||
_x leaveVehicle _basket;
|
||||
_x action ["GetOut", _basket];
|
||||
sleep 0.1;
|
||||
_basket lock 0;
|
||||
[_x, _heli] remoteExec ["moveInCargo", _x];
|
||||
_x assignAsCargo _heli;
|
||||
};
|
||||
} forEach crew _basket;
|
||||
|
||||
ropeDestroy _rope;
|
||||
deleteVehicle _basket;
|
||||
_heli setVariable ["rescueseat", nil];
|
||||
_heli setVariable ["hoistrope", nil];
|
||||
_heli vehicleChat "Basket In Cabin";
|
||||
} else {
|
||||
_heli vehicleChat "First Raise The Basket To Cabin Door";
|
||||
};
|
||||
|
||||
// ropeCut [_heli getVariable "hoistrope", 0];
|
||||
// deleteVehicle (_heli getVariable "rescueseat");
|
||||
+15
-1
@@ -173,6 +173,20 @@ class BRAF_Rescue_Seat: Items_base_F
|
||||
};
|
||||
};
|
||||
};
|
||||
class BRAF_Rescue_Basket: BRAF_Rescue_Seat
|
||||
{
|
||||
author="BRAF Team";
|
||||
displayName="Rescue Basket";
|
||||
_generalMacro="BRAF_Rescue_Basket";
|
||||
model="braf\braf_sar\BRAF_rescue_seat.p3d";
|
||||
};
|
||||
class BRAF_Rescue_Stretcher: BRAF_Rescue_Seat
|
||||
{
|
||||
author="BRAF Team";
|
||||
displayName="Rescue Stretcher";
|
||||
_generalMacro="BRAF_Rescue_Stretcher";
|
||||
model="braf\braf_sar\BRAF_rescue_seat.p3d";
|
||||
};
|
||||
class BRAF_Esquilo_EFS: BRAF_Rescue_Seat
|
||||
{
|
||||
author="BRAF Team";
|
||||
@@ -214,4 +228,4 @@ class BRAF_Pantera_EFS: BRAF_Rescue_Seat
|
||||
cargoAction[]={""};
|
||||
class UserActions
|
||||
{};
|
||||
};
|
||||
};
|
||||
|
||||
+5
-2
@@ -15,7 +15,10 @@ class CfgPatches
|
||||
requiredVersion = 0.1;
|
||||
units[] =
|
||||
{
|
||||
"BRAF_Rescue_Seat"};
|
||||
"BRAF_Rescue_Seat",
|
||||
"BRAF_Rescue_Basket",
|
||||
"BRAF_Rescue_Stretcher"
|
||||
};
|
||||
weapons[] = {};
|
||||
};
|
||||
};
|
||||
@@ -23,4 +26,4 @@ class CfgVehicles
|
||||
{
|
||||
class Items_base_F;
|
||||
#include "SAR_Base.hpp"
|
||||
};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user