fix(caracal): transport soldiers count fixed for SAR and Heavy Cargo versions
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@@ -1227,6 +1227,12 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
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scopeArsenal=2;
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displayName="HM-4 Jaguar (SAR)";
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editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Caracal_2.jpg";
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transportSoldier=0;
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typicalCargo[]={};
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cargoAction[]={};
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cargoProxyIndexes[]={};
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getInProxyOrder[]={};
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class CargoTurret;
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animationList[]=
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{
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"EFS_Hide",0,
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@@ -1238,7 +1244,11 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
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"Flir_Hide",0,
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"REVO_Hide",1,
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"UH15_Hide",0,
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"AH15_Hide",1
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"AH15_Hide",1,
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"Door_L_1",1,
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"Door_L_2",1,
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"Door_R_1",1,
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"Door_R_2",1
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};
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class UserActions
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{
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@@ -1293,29 +1303,29 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
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{
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displayname="Open Left Door";
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position="window_pos";
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showWindow=1;
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showWindow=0;
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radius=5;
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priority=0;
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onlyForPlayer=0;
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condition="this animationphase 'Door_L_1' < 0.1 AND this animationphase 'Door_L_2' < 0.1 AND (player in crew this)";
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condition="false";
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statement="this animate ['Door_L_1',1], this animate ['Door_L_2',1], this say3d ""Doors""";
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};
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class Close_Door_Left: Open_Door_Left
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{
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displayname="Close Left Door";
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condition="this animationphase 'Door_L_1' > 0.9 AND this animationphase 'Door_L_2' > 0.9 AND (player in crew this)";
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condition="false";
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statement="this animate ['Door_L_1',0], this animate ['Door_L_2',0], this say3d ""Doors""";
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};
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class Open_Door_Right: Open_Door_Left
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{
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displayname="Open Right Door";
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condition="this animationphase 'Door_R_1' < 0.1 AND this animationphase 'Door_R_2' < 0.1 AND (player in crew this)";
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condition="false";
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statement="this animate ['Door_R_1',1], this animate ['Door_R_2',1], this say3d ""Doors""";
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};
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class Close_Door_Right: Open_Door_Left
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{
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displayname="Close Right Door";
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condition="this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Door_R_2' > 0.9 AND (player in crew this)";
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condition="false";
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statement="this animate ['Door_R_1',0], this animate ['Door_R_2',0], this say3d ""Doors""";
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};
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class Open_Window_Left
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@@ -1366,7 +1376,7 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
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};
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};
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class Turrets: Turrets
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{
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{
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class BRAF_CopilotTurret: BRAF_CopilotTurret
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{
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class Reflectors: Reflectors
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@@ -1581,7 +1591,44 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
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{
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};
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};
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};
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};
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class BRAF_SAR_Medic_R_1: CargoTurret
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{
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gunnerAction="passenger_inside_2";
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gunnerName="Medical Rescuer 1";
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gunnerGetInAction="GetInLow";
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gunnerGetOutAction="GetOutLow";
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memoryPointsGetInGunner="pos_gunner_r";
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memoryPointsGetInGunnerDir="dir_gunner_r";
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gunnerCompartments="Compartment1";
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proxyIndex=4;
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commanding=3;
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isPersonTurret=1;
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minTurn=-60;
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maxTurn=60;
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initTurn=0;
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minElev=-50;
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maxElev=28;
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initElev=0;
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};
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class BRAF_SAR_Medic_R_2: BRAF_SAR_Medic_R_1
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{
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gunnerName="Medical Rescuer 2";
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proxyIndex=5;
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};
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class BRAF_SAR_Medic_L_1: BRAF_SAR_Medic_R_1
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{
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gunnerName="Medical Rescuer 3";
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memoryPointsGetInGunner="pos_gunner_l";
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memoryPointsGetInGunnerDir="dir_gunner_l";
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proxyIndex=6;
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};
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class BRAF_SAR_Medic_L_2: BRAF_SAR_Medic_L_1
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{
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gunnerName="Medical Rescuer 4";
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proxyIndex=7;
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};
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};
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};
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class BRAF_Caracal_3: BRAF_Caracal_Base
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@@ -1592,41 +1639,13 @@ class BRAF_Caracal_3: BRAF_Caracal_Base
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side=2;
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scopeCurator=2;
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scopeArsenal=2;
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displayName="HM-4 Jaguar (Transport)";
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displayName="HM-4 Jaguar (Heavy Cargo)";
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editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Caracal_3.jpg";
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transportSoldier=23;
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cargoProxyIndexes[]={1,2,3,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51};
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getInProxyOrder[]={1,2,3,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51};
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cargoAction[]=
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{
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo",
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"braf_fennec_cargo"
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};
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transportSoldier=0;
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typicalCargo[]={};
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cargoProxyIndexes[]={};
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getInProxyOrder[]={};
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cargoAction[]={};
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animationList[]=
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{
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"EFS_Hide",0,
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@@ -1775,7 +1794,11 @@ class BRAF_Caracal_5: BRAF_Caracal_2
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"Flir_Hide",0,
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"REVO_Hide",1,
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"UH15_Hide",0,
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"AH15_Hide",1
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"AH15_Hide",1,
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"Door_L_1",1,
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"Door_L_2",1,
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"Door_R_1",1,
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"Door_R_2",1
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};
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hiddenSelectionsTextures[]=
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{
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@@ -1797,7 +1820,7 @@ class BRAF_Caracal_6: BRAF_Caracal_3
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{
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author="BRAF TEAM";
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_generalMacro="BRAF_Caracal_6";
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displayName="UH-15 Super Cougar (Transport)";
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displayName="UH-15 Super Cougar (Heavy Cargo)";
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editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_6.jpg";
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faction="BRAF_NAVY";
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crew="braf_characters_aviation_navy_pilot";
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@@ -2018,14 +2041,18 @@ class BRAF_Caracal_8: BRAF_Caracal_2
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"Flir_Hide",0,
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"REVO_Hide",1,
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"UH15_Hide",0,
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"AH15_Hide",1
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"AH15_Hide",1,
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"Door_L_1",1,
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"Door_L_2",1,
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"Door_R_1",1,
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"Door_R_2",1
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};
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};
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class BRAF_Caracal_9: BRAF_Caracal_3
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{
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author="BRAF TEAM";
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_generalMacro="BRAF_Caracal_9";
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displayName="H-36 Caracal (Transport)";
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displayName="H-36 Caracal (Heavy Cargo)";
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editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_9.jpg";
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faction="BRAF_FAB";
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crew="braf_characters_aviation_air_force_pilot";
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@@ -2101,7 +2128,7 @@ class BRAF_Caracal_10: BRAF_Caracal_2
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author="BRAF TEAM";
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_generalMacro="BRAF_Caracal_10";
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displayName="AH-15B Super Cougar (ASW)";
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editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_6a.jpg";
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//editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_10.jpg";
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faction="BRAF_NAVY";
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canFloat=1;
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waterDamageEngine=0.2;
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@@ -2165,25 +2192,12 @@ class BRAF_Caracal_10: BRAF_Caracal_2
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class Turrets: Turrets
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{
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class BRAF_CopilotTurret: BRAF_CopilotTurret{};
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class BRAF_Mansup_Gunner_Turret: CargoTurret
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class BRAF_Crew_Chief_Turret: BRAF_Crew_Chief_Turret{};
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class BRAF_Mansup_Gunner_Turret: BRAF_Crew_Chief_Turret
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{
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gunnerAction="passenger_inside_2";
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gunnerName="MANSUP Operator";
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gunnerGetInAction="GetInLow";
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gunnerGetOutAction="GetOutLow";
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memoryPointsGetInGunner="pos_cargo_r";
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memoryPointsGetInGunnerDir="dir_cargo_r";
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gunnerCompartments="Compartment2";
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proxyIndex=3;
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isPersonTurret=1;
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minTurn=-180;
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maxTurn=180;
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initTurn=0;
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minElev=-50;
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maxElev=30;
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initElev=0;
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weapons[]={};
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magazines[]={};
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};
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};
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textureList[]=
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