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braf/braf_main/functions/fn_setFlightsuitInsignias.sqf
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// Script para chamar o distintivo de unidade de aviação no macacão de voo
// Autor: Valmo Trindade
params["_unit", "_battalion", ["_function", "pilot"], ["_rank", "LIEUTENANT"]];
_battalion = toLowerANSI _battalion;
_function = toLowerANSI _function;
_uniform = uniform _unit;
flightsuits = [
"braf_characters_army_aviation_flightsuit",
"braf_characters_air_force_fighter_flightsuit",
"braf_characters_air_force_flightsuit",
"braf_characters_navy_fighter_flightsuit",
"braf_characters_navy_flightsuit",
"braf_hiaf_pilot_coverall",
"braf_cratenia_pilot_regular_Coverall"
];
armyAviationBattalions = [
"1bavex",
"2bavex",
"3bavex",
"4bavex"
];
airForceSquadrons = [
"1gda", "jaguar",
"afa",
"1-9gav", "arara",
"3-10gav", "centauro",
"1-3gav", "escorpiao",
"3-3gav", "flecha",
"1-1gt", "gordo",
"2-3gav", "grifo",
"7-8gav", "harpia",
"1-12gav", "horus",
"1-15gav", "onca",
"5-8gav", "pantera",
"1-10gav", "poker",
"2-8gav", "poti",
"3-8gav", "puma",
"eda", "fumaca",
"1-1gavca", "jambock",
"2-5gav", "joker",
"1-4gav", "pacau",
"1-14gav", "pampa",
"2-1gavca", "pifpaf",
"2-10gav", "pelicano"
];
navySquadrons = [
"hu1", "aguia",
"hu2", "pegasus",
"hu41", "hipogrifo",
"hu51", "albatroz",
"hu61", "gaviao",
"hu91", "tucano",
"hs1", "guerreiro",
"ha1", "lince",
"hi1", "garça",
"qe1", "harpia_drone",
"vf1", "falcao"
];
if ((_uniform in flightsuits)) then {
_is_fighter_suit = false;
_fighter_suits = [
"braf_characters_air_force_fighter_flightsuit",
"braf_characters_navy_fighter_flightsuit"
];
if (_uniform in _fighter_suits) then {
_is_fighter_suit = true;
};
handleFightersuitSelection = {
params["_slot", "_is_fighter_suit"];
if (_is_fighter_suit) then {
_slot = _slot + 2;
};
_slot;
};
for "_i" from ([1, _is_fighter_suit] call handleFightersuitSelection) to ([12, _is_fighter_suit] call handleFightersuitSelection) do {
_unit setObjectTextureGlobal [_i, ""];
_unit setObjectMaterialGlobal [_i, ""];
};
if (_battalion in armyAviationBattalions) then {
_unit setObjectTextureGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg_co.paa"];
_unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\army_nvg.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\avex.rvmat"];
_unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"];
_unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"];
switch (_battalion) do {
case "1bavex": {
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex.rvmat"];
};
case "2bavex": {
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\2bavex.rvmat"];
};
case "3bavex": {
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\3bavex.rvmat"];
};
case "4bavex": {
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\4bavex.rvmat"];
};
default {
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\1bavex.rvmat"];
};
};
switch (_function) do {
case "pilot": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot.rvmat"];
};
case "mechanic": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_mec.rvmat"];
};
case "observer": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_obs.rvmat"];
};
default {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\army_pilot.rvmat"];
};
};
};
if (_battalion in airForceSquadrons) then {
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_force\d22.rvmat"];
_unit setObjectTextureGlobal [[9, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab_co.paa"];
_unit setObjectMaterialGlobal [[9, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\tab\brazilian_tab.rvmat"];
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\air_force_pilot.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
switch (_rank) do {
case "LIEUTENANT": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\1ten\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
};
case "CAPTAIN": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofint.paa"];
};
case "MAJOR": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\maj\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"];
};
case "COLONEL": {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cel\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsup.paa"];
};
default {
_unit setObjectTextureGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank_co.paa"];
_unit setObjectMaterialGlobal [[11, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\rank\fab\cap\rank.rvmat"];
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\ofsub.paa"];
};
};
switch (_battalion) do {
case "1gda": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"];
};
case "jaguar": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_2.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1gda\esqfab.rvmat"];
};
case "afa": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
};
case "1-9gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"];
};
case "arara": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\arara\esqfab.rvmat"];
};
case "3-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"];
};
case "centauro": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\centauro\esqfab.rvmat"];
};
case "1-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"];
};
case "escorpiao": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_7.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\escorpiao\esqfab.rvmat"];
};
case "3-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"];
};
case "flecha": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\flecha\esqfab.rvmat"];
};
case "1-1gt": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"];
};
case "gordo": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_11.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\gordo\esqfab.rvmat"];
};
case "2-3gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"];
};
case "grifo": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_6.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\grifo\esqfab.rvmat"];
};
case "7-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"];
};
case "harpia": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\harpia\esqfab.rvmat"];
};
case "1-12gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"];
};
case "horus": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\horus\esqfab.rvmat"];
};
case "1-15gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"];
};
case "onca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\onca\esqfab.rvmat"];
};
case "5-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"];
};
case "pantera": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\pantera\esqfab.rvmat"];
};
case "1-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"];
};
case "poker": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_4.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poker\esqfab.rvmat"];
};
case "2-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"];
};
case "poti": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\poti\esqfab.rvmat"];
};
case "3-8gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"];
};
case "puma": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[8, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\puma\esqfab.rvmat"];
};
case "eda": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"];
};
case "fumaca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron2\afa\esqfab.rvmat"];
_unit setObjectTextureGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[3, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\eda\bolso_r.rvmat"];
};
case "1-1gavca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
case "jambock": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
case "2-5gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"];
};
case "joker": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_10.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\joker\bolso_r.rvmat"];
};
case "1-4gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"];
};
case "pacau": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_8.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pacau\bolso_r.rvmat"];
};
case "1-14gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"];
};
case "pampa": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_3.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pampa\bolso_r.rvmat"];
};
case "2-1gavca": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"];
};
case "pifpaf": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\pifpaf\bolso_r.rvmat"];
};
case "2-10gav": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"];
};
case "pelicano": {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_5.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\sar\pelicano\bolso_r.rvmat"];
};
default {
_unit setObjectTextureGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12_co.paa"];
_unit setObjectMaterialGlobal [[2, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_wing\ala_12.rvmat"];
_unit setObjectTextureGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r_co.paa"];
_unit setObjectMaterialGlobal [[7, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\squadron1\fab\fighter\jambock\bolso_r.rvmat"];
};
};
};
if (_battalion in navySquadrons) then {
_unit setObjectTextureGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg_co.paa"];
_unit setObjectMaterialGlobal [[1, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\air_certification\navy_nvg.rvmat"];
_unit setObjectTextureGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag_co.paa"];
_unit setObjectMaterialGlobal [[5, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\flag\flag.rvmat"];
switch (_battalion) do {
case "hu1": {};
case "aguia": {};
case "hu2": {};
case "pegasus": {};
case "hu41": {};
case "hipogrifo": {};
case "hu51": {};
case "albatroz": {};
case "hu61": {};
case "gaviao": {};
case "hu91": {};
case "tucano": {};
case "hs1": {};
case "guerreiro": {};
case "ha1": {};
case "lince": {};
case "hi1": {};
case "garça": {};
case "qe1": {};
case "harpia_drone": {};
case "vf1": {
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
_unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"];
_unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"];
};
case "falcao": {
_unit setObjectTextureGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao_co.paa"];
_unit setObjectMaterialGlobal [[4, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\aviation_type\aviacao.rvmat"];
_unit setObjectTextureGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1_co.paa"];
_unit setObjectMaterialGlobal [[10, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\vf1\vf1.rvmat"];
};
default {};
};
switch (_function) do {
case "pilot": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat"];
};
case "piloto": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat"];
};
case "pil": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat"];
};
case "mechanic": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec.rvmat"];
};
case "mecanico": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec.rvmat"];
};
case "mec": {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_mec.rvmat"];
};
default {
_unit setObjectTextureGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot_co.paa"];
_unit setObjectMaterialGlobal [[6, _is_fighter_suit] call handleFightersuitSelection, "\braf\braf_insignia\uniform\flightsuit_insignias\identification\navy_pilot.rvmat"];
};
};
};
};