#include "CfgPatches.hpp" class CfgEditorSubcategories { class braf_army_regular_2020 { displayName = "$STR_BRAF_REGULAR_2020"; }; class braf_army_jungle_2020 { displayName = "$STR_BRAF_JUNGLE_2020"; }; class braf_army_caatinga_2020 { displayName = "$STR_BRAF_CAATINGA_2020"; }; class braf_army_airborne_2020 { displayName = "$STR_BRAF_AIRBORNE_2020"; }; class braf_army_commando_2020 { displayName = "$STR_BRAF_COMMANDO_2020"; }; class braf_army_regular_2000 { displayName = "$STR_BRAF_REGULAR_2000"; }; class braf_army_jungle_2000 { displayName = "$STR_BRAF_JUNGLE_2000"; }; class braf_army_caatinga_2000 { displayName = "$STR_BRAF_CAATINGA_2000"; }; class braf_army_airborne_2000 { displayName = "$STR_BRAF_AIRBORNE_2000"; }; class braf_army_commando_2000 { displayName = "$STR_BRAF_COMMANDO_2000"; }; class braf_fab_inf { displayName = "Men (Infantry)"; }; class braf_fab_pa { displayName = "Men (Military Police)"; }; }; class EventHandlers; class CfgVehicles { #include "v_baseclass.hpp" // EB 2000 #include "units\v_army_airborne_2000.hpp" #include "units\v_army_caatinga_2000.hpp" #include "units\v_army_commando_2000.hpp" #include "units\v_army_jungle_2000.hpp" #include "units\v_army_regular_2000.hpp" // EB 2020 #include "units\v_army_airborne_2020.hpp" #include "units\v_army_caatinga_2020.hpp" #include "units\v_army_commando_2020.hpp" #include "units\v_army_jungle_2020.hpp" #include "units\v_army_regular_2020.hpp" #include "v_uniform.hpp" }; class CfgWeapons { class ItemCore; class HeadGearItem; class Uniform_Base : ItemCore { }; class UniformItem; class H_HelmetB; class Vest_Camo_Base; class V_RebreatherB; class U_B_Wetsuit; class Binocular; class V_CarrierRigKBT_01_base_F; class VestItem; class NVGoggles { class ItemInfo; }; #include "w_item.hpp" #include "w_maldade.hpp" #include "w_uniform.hpp" }; #include "CfgGlasses.hpp" #include "CfgGroups.hpp" #include "c_brazilian_faces.hpp" #include "c_brazilian_names.hpp"