class CfgMovesBasic { class Defaultdie; class ManActions { braf_cascavel_driver_in="braf_cascavel_driver_in"; braf_cascavel_driver_out="braf_cascavel_driver_out"; braf_cascavel_commander="braf_cascavel_commander"; braf_cascavel_gunner="braf_cascavel_gunner"; braf_guarani_driver_in="braf_guarani_driver_in"; braf_guarani_driver_out="braf_guarani_driver_out"; braf_guarani_commander_in="braf_guarani_commander_in"; braf_guarani_commander_out="braf_guarani_commander_out"; braf_guarani_gunner_in="braf_guarani_gunner_in"; braf_lmv_driver = "braf_lmv_driver"; braf_lmv_gunner = "braf_lmv_gunner"; }; }; class CfgMovesMaleSdr: CfgMovesBasic { class States { class Crew; class braf_cascavel_driver_in: Crew { file="\braf\braf_armored\braf_anims\animations\braf_cascavel_driver_in"; interpolateTo[]={"",1}; leftHandIKCurve[]={1}; rightHandIKCurve[]={1}; speed= 1e+019; }; class braf_cascavel_driver_out: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_cascavel_driver_out"; }; class braf_cascavel_commander: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_cascavel_commander"; }; class braf_cascavel_gunner: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_cascavel_gunner"; }; class braf_guarani_driver_in: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_guarani_driver_in"; }; class braf_guarani_driver_out: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_guarani_driver_out"; }; class braf_guarani_commander_in: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_guarani_commander_in"; }; class braf_guarani_commander_out: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_guarani_commander_out"; }; class braf_guarani_gunner_in: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_guarani_gunner_in"; }; class braf_lmv_driver: braf_cascavel_driver_in { file="\braf\braf_armored\braf_anims\animations\braf_lmv_driver"; }; class braf_lmv_gunner: braf_lmv_driver { file="\braf\braf_armored\braf_anims\animations\braf_lmv_gunner"; }; }; };