class braf_HK417_base: Rifle_Base_F { magazines[] = {"20Rnd_762x51_HK417_mag","20Rnd_762x51_HK417_Tracer_yellow_mag","20Rnd_762x51_HK417_Tracer_green_mag","20Rnd_762x51_HK417_Tracer_red_mag"}; /// original custom made magazines and a group of several standardized mags reloadAction = "GestureReloadSPAR_01"; magazineReloadSwitchPhase = 0.4; discreteDistanceInitIndex = 0; recoil = "recoil_spar"; maxRecoilSway=0.0125; swayDecaySpeed=1.25; inertia = 0.5; initSpeed = -1; class GunParticles : GunParticles { class SecondEffect { positionName = "Nabojnicestart"; directionName = "Nabojniceend"; effectName = "CaselessAmmoCloud"; }; }; class WeaponSlotsInfo: WeaponSlotsInfo { mass = 94; class MuzzleSlot: MuzzleSlot { linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = {"muzzle_snds_B"}; iconPosition[] = {0.0, 0.45}; iconScale = 0.2; iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; iconPinpoint = "Center"; }; class CowsSlot: asdg_OpticRail1913 { }; class PointerSlot: asdg_FrontSideRail { }; class UnderBarrelSlot: UnderBarrelSlot { iconPosition[] = {0.2, 0.7}; iconScale = 0.2; compatibleItems[] = {"bipod_01_F_blk","bipod_02_F_blk","bipod_03_F_blk","bipod_01_F_khk","bipod_01_F_snd","bipod_01_F_mtp","bipod_02_F_tan","bipod_02_F_hex","bipod_03_F_oli"}; }; }; opticsZoomMin=0.375; opticsZoomMax=1.1; opticsZoomInit=0.75; distanceZoomMin = 300; distanceZoomMax = 300; descriptionlong = "AMF HK 417 F-S Long"; handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f\rifles\mx\data\anim\mx_cqc.rtm"}; dexterity = 1.8; selectionFireAnim = "muzzleFlash"; bullet1[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_01", 0.446684, 1, 15}; bullet2[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_02", 0.446684, 1, 15}; bullet3[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_03", 0.446684, 1, 15}; bullet4[] = {"a3\sounds_f\weapons\shells\5_56\shellcase_556_metal_04", 0.446684, 1, 15}; bullet5[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_01", 0.562341, 1, 15}; bullet6[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_02", 0.562341, 1, 15}; bullet7[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_03", 0.562341, 1, 15}; bullet8[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_dirt_04", 0.562341, 1, 15}; bullet9[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_01", 0.562341, 1, 15}; bullet10[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_02", 0.562341, 1, 15}; bullet11[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_03", 0.562341, 1, 15}; bullet12[] = {"a3\sounds_f\weapons\shells\7_62\shellcase_762_grass_04", 0.562341, 1, 15}; soundBullet[] = {"bullet1", 0.087, "bullet2", 0.083, "bullet3", 0.083, "bullet4", 0.083, "bullet5", 0.083, "bullet6", 0.083, "bullet7", 0.083, "bullet8", 0.083, "bullet9", 0.083, "bullet10", 0.083, "bullet11", 0.083, "bullet12", 0.083}; drySound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_dry",0.63095737,1,30}; changeFiremodeSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_firemode",0.25118864,1,5}; reloadMagazineSound[] = {"a3\sounds_f_exp\arsenal\weapons\rifles\spar01\spar01_reload",1.0,1,10}; modes[] = {"SemiAuto","Fullauto","single_medium_optics1","single_far_optics2"}; class SemiAuto : Mode_SemiAuto { sounds[] = {"StandardSound","SilencedSound"}; class BaseSoundModeType; // External class reference class StandardSound : BaseSoundModeType { soundSetShot[] = {"SPAR_17_Shot_SoundSet", "SPAR_17_Tail_SoundSet", "SPAR_17_interiorTail_SoundSet"}; }; class SilencedSound : BaseSoundModeType { soundSetShot[] = {"SPAR_17_silencerShot_SoundSet", "SPAR_17_silencerTail_SoundSet", "SPAR_17_silencerInteriorTail_SoundSet"}; }; reloadTime = 0.090; recoil = "recoil_single_primary_3outof10"; recoilProne = "recoil_single_primary_prone_3outof10"; dispersion = 0.0002; minRange = 2; minRangeProbab = 0.3; midRange = 350; midRangeProbab = 0.7; maxRange = 500; maxRangeProbab = 0.05; }; class FullAuto : Mode_FullAuto { sounds[] = {"StandardSound","SilencedSound"}; class BaseSoundModeType; class StandardSound : BaseSoundModeType { soundSetShot[] = {"SPAR_17_Shot_SoundSet", "SPAR_17_Tail_SoundSet", "SPAR_17_interiorTail_SoundSet"}; }; class SilencedSound : BaseSoundModeType { soundSetShot[] = {"SPAR_17_silencerShot_SoundSet", "SPAR_17_silencerTail_SoundSet", "SPAR_17_silencerInteriorTail_SoundSet"}; }; reloadTime = 0.090; recoil = "recoil_auto_primary_3outof10"; recoilProne = "recoil_auto_primary_prone_3outof10"; dispersion = 0.0002; minRange = 0; minRangeProbab = 0.9; midRange = 15; midRangeProbab = 0.7; maxRange = 30; maxRangeProbab = 0.05; aiRateOfFire = 1e-006; }; class single_medium_optics1: SemiAuto /// Pew for AI with collimator sights { requiredOpticType = 1; showToPlayer = 0; minRange = 2; minRangeProbab = 0.2; midRange = 450; midRangeProbab = 0.7; maxRange = 600; maxRangeProbab = 0.2; aiRateOfFire = 6; aiRateOfFireDistance = 600; }; class single_far_optics2: single_medium_optics1 /// Pew for AI with better sights { requiredOpticType = 2; showToPlayer = 0; minRange = 100; minRangeProbab = 0.1; midRange = 500; midRangeProbab = 0.6; maxRange = 700; maxRangeProbab = 0.05; aiRateOfFire = 8; aiRateOfFireDistance = 700; }; aiDispersionCoefY=6.0; /// AI should have some degree of greater dispersion for initial shoots aiDispersionCoefX=4.0; /// AI should have some degree of greater dispersion for initial shoots }; class braf_HK417: braf_HK417_base { scope = 2; author = "BRAF TEAM"; displayName = "HK 417A2"; model = "\braf\braf_weapons_sniper_rifles\762mm_hk417\amf_417_long.p3d"; picture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa"; UiPicture = "\braf\braf_weapons_sniper_rifles\762mm_hk417\data\ui\gear_amf_714_long_01_x_ca.paa"; handAnim[] = {"OFP2_ManSkeleton", "\a3\weapons_f_exp\rifles\spar_01\data\anim\spar_01.rtm"}; weaponInfoType = "RscWeaponZeroing"; rhs_grip2_change = "amf_714_long_gripv_01_f"; rhs_grip3_change = "amf_714_long_gript_01_f"; rhs_grip4_change = "amf_714_long_gripv_tan_f"; rhs_grip5_change = "amf_714_long_gript_tan_f"; class WeaponSlotsInfo: WeaponSlotsInfo { mass = 94; allowedSlots[] = {901}; class MuzzleSlot: MuzzleSlot { linkProxy = "\a3\data_f\proxies\weapon_slots\muzzle"; compatibleItems[] = {"muzzle_snds_M"}; iconPosition[] = {0.0, 0.45}; iconScale = 0.2; iconPicture = "\a3\weapons_f\data\ui\attachment_muzzle.paa"; iconPinpoint = "Center"; }; class CowsSlot: asdg_OpticRail1913 { }; class PointerSlot: asdg_FrontSideRail { }; class UnderBarrelSlot: UnderBarrelSlot { iconPosition[] = {0.2, 0.7}; iconScale = 0.2; compatibleItems[] = {"bipod_01_F_blk","bipod_02_F_blk","bipod_03_F_blk","bipod_01_F_khk","bipod_01_F_snd","bipod_01_F_mtp","bipod_02_F_tan","bipod_02_F_hex","bipod_03_F_oli"}; }; }; };