This commit is the equivalent of a atomic bomb
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|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.82499897,1,0.81999999,1};
|
||||
specularPower=500;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite",
|
||||
"NoAlphaWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\aimpoint_glass_AS.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_glass_SMDI.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,32,128,1)fresnel(0.6,0.25)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
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@@ -0,0 +1,91 @@
|
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////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.18,0.2,0.2,1};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\newcon_optik\Data\concrete_rough_dt.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {8,0,0};
|
||||
up[] = {0,8,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(0.59,0.94)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap = 1;
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\data_f\default_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
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@@ -0,0 +1,81 @@
|
||||
ambient[]={1.000000,1.000000,1.000000,2.000000};
|
||||
diffuse[]={0.200000,0.200000,0.200000,1.000000};
|
||||
forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000};
|
||||
emmisive[]={0.000000,0.000000,0.000000,1.000000};
|
||||
specular[]={1.000000,1.000000,1.000000,1.000000};
|
||||
specularPower=60.000000;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_NOHQ.tga";
|
||||
//texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\Data\metal_rough_dt.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4.000000,0.000000,0.000000};
|
||||
up[]={0.000000,4.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_AS.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\Data\aimpoint_SMDI.tga";
|
||||
//texture="#(argb,8,8,3)color(0,1.0,1.0,0,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
//texture="#(ai,64,64,1)fresnel(0.6,0.16)";
|
||||
texture="#(ai,64,64,1)fresnel(0.9,0.16)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
@@ -0,0 +1,18 @@
|
||||
ambient[]={5,5,5,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={1,1,1,1};
|
||||
emmisive[]={370,330,350,0};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=8;
|
||||
PixelShaderID="Collimator";
|
||||
VertexShaderID="Basic";
|
||||
RenderFlags[]=
|
||||
{
|
||||
"NoReceiveShadow",
|
||||
"AddBlend",
|
||||
"NoZwrite"
|
||||
};
|
||||
class Stage0
|
||||
{
|
||||
uvSource="texCollimator";
|
||||
};
|
||||
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@@ -0,0 +1,17 @@
|
||||
ambient[]={5,5,5,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={1,1,1,1};
|
||||
emmisive[]={370,330,350,0};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Collimator";
|
||||
VertexShaderID="Basic";
|
||||
RenderFlags[]=
|
||||
{
|
||||
"NoReceiveShadow",
|
||||
"AddBlend",
|
||||
};
|
||||
class Stage0
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\Data\dot.paa";
|
||||
};
|
||||
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@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(1,1)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
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|
||||
ambient[]={0,0,0,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=500;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3x_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3x_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3x_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(1,1)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,85 @@
|
||||
ambient[]={0,0,0,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=500;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3x_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3x_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3x_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_optic_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
Binary file not shown.
@@ -0,0 +1,21 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {50,50,50,1};
|
||||
diffuse[] = {0,0,0,1};
|
||||
forcedDiffuse[] = {0,0,0,1};
|
||||
emmisive[] = {10,10,10,0};
|
||||
specular[] = {0,0,0,1};
|
||||
specularPower = 8;
|
||||
PixelShaderID = "Collimator";
|
||||
VertexShaderID = "Basic";
|
||||
RenderFlags[] = {"NoReceiveShadow","AddBlend","NoZwrite"};
|
||||
class Stage0
|
||||
{
|
||||
uvSource = "texCollimator";
|
||||
};
|
||||
//};
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0,0,0,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=500;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_nohq.paa";
|
||||
uvSource="tex1";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\newcon_optik\data\hds3aa_as.paa";
|
||||
uvSource="tex1";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,0.0,SMDI)";
|
||||
uvSource="tex1";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.915,0.38)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_optic_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
Binary file not shown.
@@ -0,0 +1,98 @@
|
||||
ambient[] = {0,0.5,1,0.48};
|
||||
diffuse[] = {0.1,0,0,1};
|
||||
forcedDiffuse[] = {0.15,0,0,1};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.01,0.03,0.03,1};
|
||||
specularPower = 30;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,1};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,1};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0.8,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,1};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,1};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,0.99,1,1,SMDI)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,1};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,32,128,1)fresnel(1,0.5)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,1};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap = 1;
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,1};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\newcon_optik\Data\default_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,122 @@
|
||||
class braf_Dot : ItemCore
|
||||
{
|
||||
author = "BRAF Team";
|
||||
_generalMacro = "braf_Dot";
|
||||
scope = 2;
|
||||
inertia = 0.1;
|
||||
displayName = "Newcon HDS3AA";
|
||||
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newcon.paa";
|
||||
model = "\braf\braf_weapons_scopes\newcon_optik\dot.p3d";
|
||||
descriptionShort = "Red Dot Aim";
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
class ItemInfo : InventoryOpticsItem_Base_F
|
||||
{
|
||||
mass = 8;
|
||||
RMBhint = "EOT xps3";
|
||||
modelOptics = "\A3\Weapons_F\empty";
|
||||
optics = 1;
|
||||
class OpticsModes
|
||||
{
|
||||
class EoTx
|
||||
{
|
||||
opticsID = 1;
|
||||
useModelOptics = 0;
|
||||
opticsZoomMin = 0.25;
|
||||
opticsZoomMax = 1.25;
|
||||
opticsZoomInit = 0.75;
|
||||
memoryPointCamera = "opticView";
|
||||
opticsFlare = 0;
|
||||
opticsDisablePeripherialVision = 0;
|
||||
distanceZoomMin = 100;
|
||||
distanceZoomMax = 300;
|
||||
cameraDir = "";
|
||||
visionMode[] = {};
|
||||
opticsPPEffects[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_Dot_3x_up : ItemCore
|
||||
{
|
||||
author = "BRAF Team";
|
||||
_generalMacro = "braf_Dot_3x_up";
|
||||
scope = 2;
|
||||
inertia = 0.2;
|
||||
displayName = "Newcon HDS3AA + Magnifier";
|
||||
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa";
|
||||
model = "\braf\braf_weapons_scopes\newcon_optik\Hds3aa_3x_up.p3d";
|
||||
descriptionShort = "Red Dot Aim";
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
class ItemInfo : InventoryOpticsItem_Base_F
|
||||
{
|
||||
mass = 4;
|
||||
RMBhint = "Advanced Rifle Combat Optics";
|
||||
modelOptics = "\A3\Weapons_F\empty";
|
||||
opticType = 1;
|
||||
optics = 1;
|
||||
class OpticsModes
|
||||
{
|
||||
class g33
|
||||
{
|
||||
opticsID = 2;
|
||||
useModelOptics = 0;
|
||||
opticsPPEffects[] = {"OpticsCHAbera1", "OpticsBlur1"};
|
||||
opticsZoomMin = 0.0863;
|
||||
opticsZoomMax = 0.0863;
|
||||
opticsZoomInit = 0.0863;
|
||||
memoryPointCamera = "opticView";
|
||||
opticsFlare = 0;
|
||||
opticsDisablePeripherialVision = 0;
|
||||
distanceZoomMin = 300;
|
||||
distanceZoomMax = 300;
|
||||
cameraDir = "";
|
||||
visionMode[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
MRT_SwitchItemNextClass = "braf_Dot_3x_dwn";
|
||||
MRT_SwitchItemPrevClass = "braf_Dot_3x_dwn";
|
||||
MRT_switchItemHintText = "";
|
||||
};
|
||||
class braf_Dot_3x_dwn : ItemCore
|
||||
{
|
||||
author = "BRAF Team";
|
||||
_generalMacro = "braf_Dot_3x_dwn";
|
||||
scope = 1;
|
||||
inertia = 0.2;
|
||||
displayName = "HDS3AA + Magnifier(off)";
|
||||
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa";
|
||||
model = "\braf\braf_weapons_scopes\newcon_optik\Hds3aa_3x_dn.p3d";
|
||||
descriptionShort = "Red Dot Aim";
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
class ItemInfo : InventoryOpticsItem_Base_F
|
||||
{
|
||||
mass = 4;
|
||||
RMBhint = "Advanced Rifle Combat Optics";
|
||||
modelOptics = "\A3\Weapons_F\empty";
|
||||
opticType = 1;
|
||||
optics = 1;
|
||||
class OpticsModes
|
||||
{
|
||||
class Kolimator
|
||||
{
|
||||
opticsID = 1;
|
||||
useModelOptics = 0;
|
||||
opticsPPEffects[] = {};
|
||||
opticsZoomMin = 0.25;
|
||||
opticsZoomMax = 1.25;
|
||||
opticsZoomInit = 0.75;
|
||||
memoryPointCamera = "eye";
|
||||
opticsFlare = 0;
|
||||
opticsDisablePeripherialVision = 0;
|
||||
distanceZoomMin = 100;
|
||||
distanceZoomMax = 100;
|
||||
cameraDir = "";
|
||||
visionMode[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
MRT_SwitchItemNextClass = "braf_Dot_3x_up";
|
||||
MRT_SwitchItemPrevClass = "braf_Dot_3x_up";
|
||||
MRT_switchItemHintText = "";
|
||||
};
|
||||
Reference in New Issue
Block a user