This commit is the equivalent of a atomic bomb
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_co.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.01,0.01,0.01,1};
|
||||
specularPower=80;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_co.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.05,0.05,0.05,1};
|
||||
specularPower=80;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT1_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_co.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.01,0.01,0.01,1};
|
||||
specularPower=80;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_EOTECH_EXPS3_MAT2_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,0,0,0,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.025,0.025,0.025,1};
|
||||
specularPower=80w;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\AMF_magnifier_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,90 @@
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_real_ca.paa";
|
||||
};
|
||||
ambient[] = {1,1,1,0.15};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {1,1,1,1};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 800000;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(0.7,0.01)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap = "false";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,12 @@
|
||||
ambient[]={1.000000,1.000000,1.000000,1.000000};
|
||||
diffuse[]={1.000000,1.000000,1.000000,1.000000};
|
||||
forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000};
|
||||
emmisive[]={0.000000,0.000000,0.000000,1.000000};
|
||||
specular[]={0.000000,0.000000,0.000000,0.000000};
|
||||
specularPower=0.000000;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoColorWrite"
|
||||
};
|
||||
PixelShaderID="AlphaShadow";
|
||||
VertexShaderID="Basic";
|
||||
@@ -0,0 +1,79 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.05,0.05,0.05,1};
|
||||
specularPower = 80;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_scopes\Eotech_xps3_g33\Data\glass_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
//};
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,85 @@
|
||||
ambient[]={0.99976414,0.99999976,1,1};
|
||||
diffuse[]={0.99976414,0.99999976,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,0.10,0.8,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,32,128,1)fresnel(1.44,4.67)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,147 @@
|
||||
class braf_eotech_exps3: ItemCore
|
||||
{
|
||||
author = "AMF Team";
|
||||
_generalMacro = "braf_eotech_exps3";
|
||||
scope = 2;
|
||||
inertia = 0.1;
|
||||
displayName = "Eotech EXPS3";
|
||||
picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\UI_XPS3_BLK.paa";
|
||||
model = "braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3.p3d";
|
||||
descriptionShort = "Red Dot Aim";
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
class ItemInfo : InventoryOpticsItem_Base_F
|
||||
{
|
||||
mass = 8;
|
||||
RMBhint = "EOT xps3";
|
||||
modelOptics = "\A3\Weapons_F\empty";
|
||||
optics = 1;
|
||||
class OpticsModes
|
||||
{
|
||||
class EoTx
|
||||
{
|
||||
opticsID = 1;
|
||||
useModelOptics = 0;
|
||||
opticsZoomMin = 0.25;
|
||||
opticsZoomMax = 1.25;
|
||||
opticsZoomInit = 0.75;
|
||||
memoryPointCamera = "eye";
|
||||
opticsFlare = 0;
|
||||
opticsDisablePeripherialVision = 0;
|
||||
distanceZoomMin = 100;
|
||||
distanceZoomMax = 300;
|
||||
cameraDir = "";
|
||||
visionMode[] = {};
|
||||
opticsPPEffects[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_eotech_exps3_magnifier_up : ItemCore
|
||||
{
|
||||
author = "AMF Team";
|
||||
_generalMacro = "braf_eotech_exps3_magnifier_up";
|
||||
scope = 2;
|
||||
inertia = 0.2;
|
||||
displayName = "Eotech EXPS3 + G33";
|
||||
picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\AMF_ELCAN_ui_gear_ca.paa";
|
||||
model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_up.p3d";
|
||||
descriptionShort = "Red Dot Aim";
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
class ItemInfo : InventoryOpticsItem_Base_F
|
||||
{
|
||||
mass = 4;
|
||||
RMBhint = "Advanced Rifle Combat Optics";
|
||||
modelOptics = "\A3\Weapons_F\empty";
|
||||
opticType = 1;
|
||||
optics = 1;
|
||||
class OpticsModes
|
||||
{
|
||||
class g33
|
||||
{
|
||||
opticsID = 2;
|
||||
useModelOptics = 0;
|
||||
opticsPPEffects[] = {"OpticsCHAbera1", "OpticsBlur1"};
|
||||
opticsZoomMin = 0.0863;
|
||||
opticsZoomMax = 0.0863;
|
||||
opticsZoomInit = 0.0863;
|
||||
memoryPointCamera = "eye";
|
||||
opticsFlare = 0;
|
||||
opticsDisablePeripherialVision = 0;
|
||||
distanceZoomMin = 300;
|
||||
distanceZoomMax = 300;
|
||||
cameraDir = "";
|
||||
visionMode[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
MRT_SwitchItemNextClass = "braf_eotech_exps3_magnifier_side";
|
||||
MRT_SwitchItemPrevClass = "braf_eotech_exps3_magnifier_side";
|
||||
MRT_switchItemHintText = "";
|
||||
};
|
||||
class braf_eotech_exps3_magnifier_side : ItemCore
|
||||
{
|
||||
author = "AMF Team";
|
||||
_generalMacro = "braf_eotech_exps3_magnifier_side";
|
||||
scope = 1;
|
||||
inertia = 0.2;
|
||||
displayName = "Eotech EXPS3 + G33";
|
||||
picture = "\braf\braf_weapons_scopes\newcon_optik\ui\newconmag.paa";
|
||||
model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_side.p3d";
|
||||
descriptionShort = "Red Dot Aim";
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
class ItemInfo : InventoryOpticsItem_Base_F
|
||||
{
|
||||
mass = 4;
|
||||
RMBhint = "Advanced Rifle Combat Optics";
|
||||
modelOptics = "\A3\Weapons_F\empty";
|
||||
opticType = 1;
|
||||
optics = 1;
|
||||
class OpticsModes
|
||||
{
|
||||
class Kolimator
|
||||
{
|
||||
opticsID = 1;
|
||||
useModelOptics = 0;
|
||||
opticsPPEffects[] = {};
|
||||
opticsZoomMin = 0.25;
|
||||
opticsZoomMax = 1.25;
|
||||
opticsZoomInit = 0.75;
|
||||
memoryPointCamera = "eye";
|
||||
opticsFlare = 0;
|
||||
opticsDisablePeripherialVision = 0;
|
||||
distanceZoomMin = 100;
|
||||
distanceZoomMax = 100;
|
||||
cameraDir = "";
|
||||
visionMode[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
MRT_SwitchItemNextClass = "braf_eotech_exps3_magnifier_up";
|
||||
MRT_SwitchItemPrevClass = "braf_eotech_exps3_magnifier_up";
|
||||
MRT_switchItemHintText = "";
|
||||
};
|
||||
class braf_eotech_exp3_tan : braf_eotech_exps3 {
|
||||
author = "AMF Team";
|
||||
_generalMacro = "braf_eotech_exp3_tan";
|
||||
displayName = "Eotech EXPS3 (tan)";
|
||||
picture = "\braf\braf_weapons_scopes\Eotech_xps3_g33\Data\UI\UI_XPS3_TDF.paa";
|
||||
model = "braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_tan.p3d";
|
||||
};
|
||||
class braf_eotech_exps3_tan_magnifier_up : braf_eotech_exps3_magnifier_up {
|
||||
author = "AMF Team";
|
||||
_generalMacro = "braf_eotech_exps3_tan_magnifier_up";
|
||||
displayName = "Eotech EXPS3 + G33 (tan)";
|
||||
model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_up_tan.p3d";
|
||||
MRT_SwitchItemNextClass = "braf_eotech_exps3_tan_magnifier_side";
|
||||
MRT_SwitchItemPrevClass = "braf_eotech_exps3_tan_magnifier_side";
|
||||
MRT_switchItemHintText = "";
|
||||
};
|
||||
class braf_eotech_exps3_tan_magnifier_side : braf_eotech_exps3_magnifier_side {
|
||||
author = "AMF Team";
|
||||
_generalMacro = "braf_eotech_exps3_tan_magnifier_side";
|
||||
displayName = "Eotech EXPS3 + G33 (tan)";
|
||||
model = "\braf\braf_weapons_scopes\Eotech_xps3_g33\AMF_EXPS3_magnifier_side_tan.p3d";
|
||||
MRT_SwitchItemNextClass = "braf_eotech_exps3_tan_magnifier_up";
|
||||
MRT_SwitchItemPrevClass = "braf_eotech_exps3_tan_magnifier_up";
|
||||
MRT_switchItemHintText = "";
|
||||
};
|
||||
Reference in New Issue
Block a user