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class CfgMagazines
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{
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class CA_Magazine;
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class FakeMagazine; // External class reference
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class Default; // External class reference
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class braf_20Rnd_556x45: CA_Magazine
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{
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initSpeed = 920;
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scope=2;
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displayName ="Stanag 20rnd";
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model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_20.p3d";
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ammo ="braf_556_ball";
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count=20;
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mass = 10;
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lastRoundsTracer = 4;
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descriptionShort = "5.56mm Mag 20rnd with recharge warning"; /// on mouse-over in Inventory
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tracersEvery = 0;
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picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_20.paa";
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modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
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modelSpecialIsProxy = 1;
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};
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class braf_20Rnd_556x45_red: CA_Magazine
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{
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initSpeed = 920;
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scope=2;
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displayName ="Stanag 20rnd Red";
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model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_20.p3d";
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ammo ="braf_556_ball_red";
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count=20;
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mass = 10;
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lastRoundsTracer = 20;
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descriptionShort = "5.56mm Mag 20rnd All bullets tracer"; /// on mouse-over in Inventory
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tracersEvery = 1;
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picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_20.paa";
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modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
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modelSpecialIsProxy = 1;
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};
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class braf_30Rnd_556x45: CA_Magazine
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{
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initSpeed = 920;
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scope=2;
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displayName ="Stanag 30rnd";
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model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
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ammo ="braf_556_ball";
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count=30;
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mass = 10;
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lastRoundsTracer = 4;
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descriptionShort = "5.56mm Mag 30rnd with recharge warning"; /// on mouse-over in Inventory
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tracersEvery = 0;
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picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
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modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
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modelSpecialIsProxy = 1;
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};
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class braf_30Rnd_556x45_red: CA_Magazine
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{
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initSpeed = 920;
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scope=2;
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displayName ="Stanag 30rnd Red";
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model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
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ammo ="braf_556_ball_red";
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count=30;
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mass = 10;
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lastRoundsTracer = 30;
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descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
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tracersEvery = 1;
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picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
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modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
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modelSpecialIsProxy = 1;
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};
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class braf_30Rnd_556x45_green: CA_Magazine
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{
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initSpeed = 920;
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scope=2;
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displayName ="Stanag 30rnd Green";
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model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
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ammo ="braf_556_ball_Green";
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count=30;
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mass = 10;
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lastRoundsTracer = 30;
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descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
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tracersEvery = 1;
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picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
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modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
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modelSpecialIsProxy = 1;
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};
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class braf_30Rnd_556x45_yellow: CA_Magazine
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{
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initSpeed = 920;
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scope=2;
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displayName ="Stanag 30rnd yellow";
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model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
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ammo ="braf_556_ball_yellow";
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count=30;
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mass = 10;
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lastRoundsTracer = 30;
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descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
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tracersEvery = 1;
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picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
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modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
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modelSpecialIsProxy = 1;
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};
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class braf_30Rnd_556x45_Blank: CA_Magazine
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{
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initSpeed = 920;
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scope=2;
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displayName ="Stanag 30rnd Blank";
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model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
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ammo ="braf_556_ball_Festin";
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count=30;
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mass = 10;
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lastRoundsTracer = 0;
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descriptionShort = "Blank rounds for Training"; /// on mouse-over in Inventory
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tracersEvery = 0;
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picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_branco.paa";
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modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
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modelSpecialIsProxy = 1;
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hiddenSelections[]=
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{
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"Camo"
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};
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hiddenSelectionsTextures[]=
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{
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"braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16_branco.paa"
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};
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};
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};
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//hiddenSelections[]=
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//{
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// "Camo"
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//};
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//hiddenSelectionsTextures[]=
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///{
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// "a3\Weapons_F_Exp\Rifles\SPAR_01\Data\arifle_SPAR_01_snd_F_02_co.paa"
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//};
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//reloadAction="GestureReloadSPAR_02";
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////////////////////////////////////////////////////////////////////
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//DeRap: Produced from mikero's Dos Tools Dll version 3.52
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//http://dev-heaven.net/projects/list_files/mikero-pbodll
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////////////////////////////////////////////////////////////////////
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#define _ARMA_
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//Class rh_m4 : data\m16a2.rvmat{
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ambient[] = {1,1,1,1.0};
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diffuse[] = {1,1,1,1.0};
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forcedDiffuse[] = {0.0,0.0,0.0,0.0};
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emmisive[] = {0.0,0.0,0.0,1.0};
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specular[] = {0.5,0.5,0.5,1.0};
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specularPower = 40.0;
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PixelShaderID = "super";
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VertexShaderID = "super";
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class Stage1
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{
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texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage2
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{
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texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {6.0,0.0,0.0};
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up[] = {0.0,3.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage3
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{
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texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage4
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{
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texture = "#(argb,8,8,3)color(0,1,1,1)";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage5
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{
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texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage6
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{
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texture = "#(ai,16,2,2)fresnel(0.45,0.35)";
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uvSource = "none";
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};
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class Stage7
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{
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texture="a3\data_f\env_land_co.paa";
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uvSource = "none";
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};
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class StageTI
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{
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texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_ti_ca.paa";
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};
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//};
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////////////////////////////////////////////////////////////////////
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//DeRap: Produced from mikero's Dos Tools Dll version 3.52
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//http://dev-heaven.net/projects/list_files/mikero-pbodll
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////////////////////////////////////////////////////////////////////
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#define _ARMA_
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//Class rh_m4 : data\m16a1.rvmat{
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ambient[] = {1,1,1,1.0};
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diffuse[] = {1,1,1,1.0};
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forcedDiffuse[] = {0.0,0.0,0.0,0.0};
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emmisive[] = {0.0,0.0,0.0,1.0};
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specular[] = {0.5,0.5,0.5,1.0};
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specularPower = 40.0;
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PixelShaderID = "super";
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VertexShaderID = "super";
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class Stage1
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{
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texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage2
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{
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texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {6.0,0.0,0.0};
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up[] = {0.0,3.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage3
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{
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texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage4
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{
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texture = "#(argb,8,8,3)color(0,1,1,1)";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage5
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{
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texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage6
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{
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texture = "#(ai,16,2,2)fresnel(0.45,0.35)";
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uvSource = "none";
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};
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class Stage7
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{
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texture="a3\data_f\env_land_co.paa";
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uvSource = "none";
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};
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class StageTI
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{
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texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_ti_ca.paa";
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};
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//};
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