This commit is the equivalent of a atomic bomb
This commit is contained in:
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@@ -0,0 +1,27 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class braf_lapa_30Skeleton
|
||||
{
|
||||
isDiscrete=0;
|
||||
skeletonInherit="";
|
||||
skeletonBones[]={};
|
||||
};
|
||||
};
|
||||
class CfgModels
|
||||
{
|
||||
class braf_lapa_30
|
||||
{
|
||||
htMin=0;
|
||||
htMax=0;
|
||||
afMax=0;
|
||||
mfMax=0;
|
||||
mFact=0;
|
||||
tBody=0;
|
||||
skeletonName="braf_lapa_30Skeleton";
|
||||
sectionsInherit="";
|
||||
sections[]={"camo"};
|
||||
class Animations
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
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|
||||
class CfgMagazines
|
||||
{
|
||||
class CA_Magazine;
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||||
class FakeMagazine; // External class reference
|
||||
class Default; // External class reference
|
||||
|
||||
class braf_20Rnd_556x45: CA_Magazine
|
||||
{
|
||||
initSpeed = 920;
|
||||
scope=2;
|
||||
displayName ="Stanag 20rnd";
|
||||
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_20.p3d";
|
||||
ammo ="braf_556_ball";
|
||||
count=20;
|
||||
mass = 10;
|
||||
lastRoundsTracer = 4;
|
||||
descriptionShort = "5.56mm Mag 20rnd with recharge warning"; /// on mouse-over in Inventory
|
||||
tracersEvery = 0;
|
||||
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_20.paa";
|
||||
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
|
||||
modelSpecialIsProxy = 1;
|
||||
};
|
||||
class braf_20Rnd_556x45_red: CA_Magazine
|
||||
{
|
||||
initSpeed = 920;
|
||||
scope=2;
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||||
displayName ="Stanag 20rnd Red";
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||||
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_20.p3d";
|
||||
ammo ="braf_556_ball_red";
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||||
count=20;
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||||
mass = 10;
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||||
lastRoundsTracer = 20;
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||||
descriptionShort = "5.56mm Mag 20rnd All bullets tracer"; /// on mouse-over in Inventory
|
||||
tracersEvery = 1;
|
||||
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_20.paa";
|
||||
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
|
||||
modelSpecialIsProxy = 1;
|
||||
};
|
||||
class braf_30Rnd_556x45: CA_Magazine
|
||||
{
|
||||
initSpeed = 920;
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||||
scope=2;
|
||||
displayName ="Stanag 30rnd";
|
||||
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
|
||||
ammo ="braf_556_ball";
|
||||
count=30;
|
||||
mass = 10;
|
||||
lastRoundsTracer = 4;
|
||||
descriptionShort = "5.56mm Mag 30rnd with recharge warning"; /// on mouse-over in Inventory
|
||||
tracersEvery = 0;
|
||||
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
|
||||
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
|
||||
modelSpecialIsProxy = 1;
|
||||
};
|
||||
class braf_30Rnd_556x45_red: CA_Magazine
|
||||
{
|
||||
initSpeed = 920;
|
||||
scope=2;
|
||||
displayName ="Stanag 30rnd Red";
|
||||
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
|
||||
ammo ="braf_556_ball_red";
|
||||
count=30;
|
||||
mass = 10;
|
||||
lastRoundsTracer = 30;
|
||||
descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
|
||||
tracersEvery = 1;
|
||||
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
|
||||
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
|
||||
modelSpecialIsProxy = 1;
|
||||
};
|
||||
class braf_30Rnd_556x45_green: CA_Magazine
|
||||
{
|
||||
initSpeed = 920;
|
||||
scope=2;
|
||||
displayName ="Stanag 30rnd Green";
|
||||
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
|
||||
ammo ="braf_556_ball_Green";
|
||||
count=30;
|
||||
mass = 10;
|
||||
lastRoundsTracer = 30;
|
||||
descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
|
||||
tracersEvery = 1;
|
||||
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
|
||||
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
|
||||
modelSpecialIsProxy = 1;
|
||||
};
|
||||
class braf_30Rnd_556x45_yellow: CA_Magazine
|
||||
{
|
||||
initSpeed = 920;
|
||||
scope=2;
|
||||
displayName ="Stanag 30rnd yellow";
|
||||
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
|
||||
ammo ="braf_556_ball_yellow";
|
||||
count=30;
|
||||
mass = 10;
|
||||
lastRoundsTracer = 30;
|
||||
descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
|
||||
tracersEvery = 1;
|
||||
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
|
||||
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
|
||||
modelSpecialIsProxy = 1;
|
||||
};
|
||||
class braf_30Rnd_556x45_Blank: CA_Magazine
|
||||
{
|
||||
initSpeed = 920;
|
||||
scope=2;
|
||||
displayName ="Stanag 30rnd Blank";
|
||||
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
|
||||
ammo ="braf_556_ball_Festin";
|
||||
count=30;
|
||||
mass = 10;
|
||||
lastRoundsTracer = 0;
|
||||
descriptionShort = "Blank rounds for Training"; /// on mouse-over in Inventory
|
||||
tracersEvery = 0;
|
||||
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_branco.paa";
|
||||
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
|
||||
modelSpecialIsProxy = 1;
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16_branco.paa"
|
||||
};
|
||||
};
|
||||
};
|
||||
//hiddenSelections[]=
|
||||
//{
|
||||
// "Camo"
|
||||
//};
|
||||
//hiddenSelectionsTextures[]=
|
||||
///{
|
||||
// "a3\Weapons_F_Exp\Rifles\SPAR_01\Data\arifle_SPAR_01_snd_F_02_co.paa"
|
||||
//};
|
||||
//reloadAction="GestureReloadSPAR_02";
|
||||
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@@ -0,0 +1,91 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class rh_m4 : data\m16a2.rvmat{
|
||||
ambient[] = {1,1,1,1.0};
|
||||
diffuse[] = {1,1,1,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.5,0.5,0.5,1.0};
|
||||
specularPower = 40.0;
|
||||
PixelShaderID = "super";
|
||||
VertexShaderID = "super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {6.0,0.0,0.0};
|
||||
up[] = {0.0,3.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,1,1,1)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,16,2,2)fresnel(0.45,0.35)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
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|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class rh_m4 : data\m16a1.rvmat{
|
||||
ambient[] = {1,1,1,1.0};
|
||||
diffuse[] = {1,1,1,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.5,0.5,0.5,1.0};
|
||||
specularPower = 40.0;
|
||||
PixelShaderID = "super";
|
||||
VertexShaderID = "super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {6.0,0.0,0.0};
|
||||
up[] = {0.0,3.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,1,1,1)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,16,2,2)fresnel(0.45,0.35)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
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|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.08,0.08,0.08,0.08};
|
||||
specularPower=44.099998;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\falmag_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\mags\762mm_FAL_magazine\Data\falmag_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
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|
||||
class CfgSkeletons
|
||||
{
|
||||
class fal_mag_20Skeleton
|
||||
{
|
||||
isDiscrete=0;
|
||||
skeletonInherit="";
|
||||
skeletonBones[]={};
|
||||
};
|
||||
};
|
||||
class CfgModels
|
||||
{
|
||||
class fal_mag_20
|
||||
{
|
||||
htMin=0;
|
||||
htMax=0;
|
||||
afMax=0;
|
||||
mfMax=0;
|
||||
mFact=0;
|
||||
tBody=0;
|
||||
skeletonName="fal_mag_20Skeleton";
|
||||
sectionsInherit="";
|
||||
sections[]={"camo"};
|
||||
class Animations
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
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|
||||
class CfgSkeletons
|
||||
{
|
||||
class _braf_fal_20Skeleton
|
||||
{
|
||||
isDiscrete=0;
|
||||
skeletonInherit="";
|
||||
skeletonBones[]={};
|
||||
};
|
||||
};
|
||||
class CfgModels
|
||||
{
|
||||
class braf_fal_20
|
||||
{
|
||||
htMin=0;
|
||||
htMax=0;
|
||||
afMax=0;
|
||||
mfMax=0;
|
||||
mFact=0;
|
||||
tBody=0;
|
||||
skeletonName="_braf_fal_20Skeleton";
|
||||
sectionsInherit="";
|
||||
sections[]={"camo"};
|
||||
class Animations
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
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Reference in New Issue
Block a user