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@@ -0,0 +1,27 @@
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// Declaração de variáveis:
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params ["_heli"];
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// Criação e posicionamento do assento:
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// Espera de 1 segundo
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sleep 1;
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// Texto que aparece no side channel
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_heli vehicleChat "Deploying Rescue Seat";
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// Criação do veículo _rescueseat
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private _rescueseat = "BRAF_Rescue_Seat" createvehicle[0,0,0];
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// Mudança de Orientação do _rescueseat
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_rescueseat setDir (getDir _heli);
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// Mudança de posição do _rescueseat
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_rescueseat setPosASL (_heli ModelToWorld [0,0,-1.5]);
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// Criação do Cabo
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private _hoistrope = ropeCreate [_heli, "rope_start", _rescueseat, "hoist_point", 0.25];
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_heli setVariable ["rescueseat", _rescueseat];
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_heli setVariable ["hoistrope", _hoistrope];
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_heli;
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@@ -0,0 +1,6 @@
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// Declaração de variáveis
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params ["_heli"];
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// Desatachar e apagar EFS
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private _EFS = _heli getVariable ["efs", ObjNull];
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deleteVehicle _EFS;
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@@ -0,0 +1,14 @@
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// Declaração de variáveis:
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params ["_heli"];
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// Criação e posicionamento do EFS:
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sleep 1;
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_heli vehicleChat "Deploying Emergency Floating System!";
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private _efs = "BRAF_Esquilo_EFS" createvehicle[0,0,0];
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_efs setDir (getDir _heli);
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_efs setPosASL (_heli ModelToWorld [0,0,0]);
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_efs attachTo [_heli, [0,0,0], "efs_spawn"];
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_heli setVariable ["efs", _efs];
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_heli;
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@@ -0,0 +1,14 @@
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// Declaração de variáveis:
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params ["_heli"];
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// Criação e posicionamento do EFS:
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sleep 1;
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_heli vehicleChat "Deploying Emergency Floating System!";
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private _efs = "BRAF_Pantera_EFS" createvehicle[0,0,0];
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_efs setDir (getDir _heli);
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_efs setPosASL (_heli ModelToWorld [0,0,0]);
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_efs attachTo [_heli, [0,0,0], "efs_spawn"];
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_heli setVariable ["efs", _efs];
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_heli;
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@@ -0,0 +1,10 @@
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// Declaração de variáveis
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params ["_panther"];
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// Corte do Cabo
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private _rope = _panther getVariable ["hoistrope", ObjNull];
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if (isNull _rope) then {
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_panther vehicleChat "no rope!";
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};
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ropeCut [_rope, 0];
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ropeDestroy _rope;
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_panther setVariable ["hoistrope", nil];
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@@ -0,0 +1,5 @@
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// Declaração de variáveis:
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params ["_panther"];
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// Extensão do Cabo
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ropeUnwind [_panther getVariable "hoistrope", 1.15, 25, false];
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@@ -0,0 +1,5 @@
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// Declaração de variáveis
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params ["_panther"];
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// Recuperação do Cabo
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ropeUnwind [_panther getVariable "hoistrope", 1.15, 0.25, false];
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@@ -0,0 +1,35 @@
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// Declaração de variáveis
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params ["_heli","_player"];
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// Récupération des victimes (thx to Tetet)
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private _basket = _heli getVariable ["rescueseat", ObjNull];
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private _rope = _heli getVariable ["hoistrope", ObjNull];
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private _length = ropeLength _rope;
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if (isNull _rope) then {
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_heli vehicleChat "no rope!";
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};
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if (_length <= 3.1) then {
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{
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if (!isNil "_x") then {
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_x leaveVehicle _basket;
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_x action["GetOut", _basket];
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sleep 0.1;
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_basket lock 0;
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[_x, _heli] remoteExec ["moveInCargo", _x];
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_x assignAsCargo _heli;
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};
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} foreach crew _basket;
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ropeDestroy _rope;
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deleteVehicle _basket;
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_heli setVariable ["rescueseat", nil];
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_heli setVariable ["hoistrope", nil];
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_heli vehicleChat "Basket In Cabin";
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} else {
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_heli vehicleChat "First Raise The Basket To Cabin Door";
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};
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// Corte do Cabo
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//ropeCut [_heli getVariable "hoistrope", 0];
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//deleteVehicle (_heli getVariable "rescueseat");
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@@ -0,0 +1,217 @@
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class BRAF_Rescue_Seat: Items_base_F
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{
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author="BRAF Team";
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displayName="Rescue Seat";
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_generalMacro="BRAF_Rescue_Seat";
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model="braf\braf_sar\BRAF_rescue_seat.p3d";
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editorSubcategory="EdSubcat_Storage";
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scope=1;
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side=0;
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scopeCurator=0;
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scopeArsenal=0;
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cost=500;
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vehicleClass="Container";
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simulation="shipX";
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transportSoldier=2;
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preciseGetInOut=0;
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cargoPreciseGetInOut[]={0};
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cargoProxyIndexes[]={1,2};
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getInProxyOrder[]={1,2};
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canFloat=1;
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leftDustEffect="";
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rightDustEffect="";
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leftDustEffects[]={};
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rightDustEffects[]={};
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leftWaterEffect="";
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rightWaterEffect="";
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selectionBackLights="";
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selectionBrakeLights="";
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selectionClan="";
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selectionDashboard="";
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selectionFireAnim="";
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selectionLeftOffset="";
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selectionRightOffset="";
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tracksSpeed=0;
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damperDamping=0;
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damperForce=0;
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damperSize=0;
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alphaTracks=0;
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turnCoef=1;
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terrainCoef=1;
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gearBox[]={-1,0,1,2,3,4};
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scudModel="";
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armor=75;
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armorStructural=1;
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damageResistance=0.004;
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damageEffect="";
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crewCrashProtection=1;
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crewVulnerable=1;
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leftEngineEffect="";
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rightEngineEffect="";
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driverLeftHandAnimName="";
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driverLeftLegAnimName="";
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driverRightHandAnimName="";
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driverRightLegAnimName="";
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memoryPointLMissile="";
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memoryPointRMissile="";
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memoryPointMissile="";
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memoryPointMissileDir="";
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memoryPointLRocket="";
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memoryPointRRocket="";
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memoryPointsGetInDriver="";
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memoryPointsGetInDriverDir="";
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memoryPointDriverOptics[]={};
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memoryPointsGetInCoDriver="";
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memoryPointsGetInCoDriverDir="";
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memoryPointsLeftEngineEffect="";
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memoryPointsLeftWaterEffect="";
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memoryPointsRightEngineEffect="";
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memoryPointsRightWaterEffect="";
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memoryPointTrackFLL="";
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memoryPointTrackFLR="";
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memoryPointTrackBLL="";
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memoryPointTrackBLR="";
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memoryPointTrackFRL="";
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memoryPointTrackFRR="";
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memoryPointTrackBRL="";
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memoryPointTrackBRR="";
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driverDoor="";
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cargoDoors[]={};
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pointPilot="";
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pointCommander="";
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class SquadTitles
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{
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color[]={0,0,0,0};
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name="";
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};
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memoryPointsGetInCargo="seat_pos";
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getInRadius=5;
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memoryPointsGetInCargoDir="seat_dir";
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memoryPointsGetInCargoPrecise[]={"seat_pos"};
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cargoAction[]={"passenger_apc_narrow_generic03","passenger_apc_narrow_generic03"};
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class AnimationSources
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{
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class seat1
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{
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source="user";
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animPeriod=1;
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initPhase=0;
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};
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class seat2
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{
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source="user";
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animPeriod=1;
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initPhase=0;
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};
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};
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emptySound[]={"",0,1};
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soundGeneralCollision1[]={"emptySound",0};
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soundGeneralCollision2[]={"emptySound",0};
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soundGeneralCollision3[]={"emptySound",0};
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soundCrashes[]={"emptySound",0};
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soundLandCrashes[]={"emptySound",0};
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soundBuildingCrash[]={"emptySound",0};
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soundArmorCrash[]={"emptySound",0};
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soundWoodCrash[]={"emptySound",0};
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soundBushCollision1[]={"emptySound",0};
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soundBushCollision2[]={"emptySound",0};
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soundBushCollision3[]={"emptySound",0};
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soundBushCrash[]={"emptySound",0};
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soundWaterCollision1[]={"emptySound",0};
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soundWaterCollision2[]={"emptySound",0};
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soundWaterCrashes[]={"emptySound",0};
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soundDammage[]={"emptySound",0};
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soundGetIn[]={"emptySound",0};
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soundGetOut[]={"emptySound",0};
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soundEngineOnInt[]={"emptySound",0};
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soundEngineOnExt[]={"emptySound",0};
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soundEngineOffInt[]={"emptySound",0};
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soundEngineOffExt[]={"emptySound",0};
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soundLocked[]={"emptySound",0};
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soundIncommingMissile[]={"emptySound",0};
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class TransportWeapons{};
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class TransportMagazines{};
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class Exhausts{};
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class Reflectors{};
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soundGear[]={"",0.000177828,1};
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class Sounds{};
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class MFD{};
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class RenderTargets{};
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class UserActions
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{
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class Seat_1_Open
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{
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displayname="<t color='#007209'> Open Seat 01 </t>";
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position="seat_01_pos";
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showWindow=1;
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radius=2;
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priority=1;
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onlyForPlayer=0;
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condition="this animationphase 'seat_01' < 0.5";
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statement="this animate ['seat_01',1]";
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};
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class Seat_2_Open: Seat_1_Open
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{
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displayname="<t color='#007209'> Open Seat 02 </t>";
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position="seat_02_pos";
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condition="this animationphase 'seat_02' < 0.5";
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statement="this animate ['seat_02',1]";
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};
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class Seat_1_Close: Seat_1_Open
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{
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displayname="<t color='#9b0000'> Close Seat 01 </t>";
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position="seat_01_pos";
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condition="this animationphase 'seat_01' > 0.5";
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statement="this animate ['seat_01',0]";
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};
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class Seat_2_Close: Seat_1_Open
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{
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displayname="<t color='#9b0000'> Close Seat 02 </t>";
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position="seat_02_pos";
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condition="this animationphase 'seat_02' > 0.5";
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statement="this animate ['seat_02',0]";
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};
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};
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};
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class BRAF_Esquilo_EFS: BRAF_Rescue_Seat
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{
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author="BRAF Team";
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displayName="Esquilo EFS";
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_generalMacro="BRAF_Esquilo_EFS";
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model="braf\braf_sar\BRAF_Esquilo_EFS.p3d";
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editorSubcategory="EdSubcat_Storage";
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scope=1;
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side=0;
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scopeCurator=0;
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scopeArsenal=0;
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cost=500;
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vehicleClass="Container";
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simulation="shipX";
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memoryPointsGetInCargo="";
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memoryPointsGetInCargoDir="";
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memoryPointsGetInCargoPrecise[]={""};
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cargoAction[]={""};
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class UserActions
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{};
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};
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class BRAF_Pantera_EFS: BRAF_Rescue_Seat
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{
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author="BRAF Team";
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displayName="Pantera EFS";
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_generalMacro="BRAF_Pantera_EFS";
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model="braf\braf_sar\BRAF_Pantera_EFS.p3d";
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editorSubcategory="EdSubcat_Storage";
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scope=1;
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side=0;
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scopeCurator=0;
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scopeArsenal=0;
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cost=500;
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vehicleClass="Container";
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simulation="shipX";
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memoryPointsGetInCargo="";
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memoryPointsGetInCargoDir="";
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memoryPointsGetInCargoPrecise[]={""};
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cargoAction[]={""};
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class UserActions
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{};
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};
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@@ -0,0 +1,26 @@
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class CfgPatches
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{
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class Braf_SAR
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{
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author = "BRAF Team";
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addonRootClass = "A3_Air_F";
|
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requiredAddons[] =
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{
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"A3_Air_F",
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"A3_Data_F",
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"A3_Armor_F_Beta_APC_Tracked_01",
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"A3_Weapons_F",
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"braf_main"
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};
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requiredVersion = 0.1;
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units[] =
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{
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"BRAF_Rescue_Seat"};
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weapons[] = {};
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};
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};
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class CfgVehicles
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{
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class Items_base_F;
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#include "SAR_Base.hpp"
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};
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@@ -0,0 +1,51 @@
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ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=25;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
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texture="braf\braf_sar\data\BRAF_seat_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_sar\data\BRAF_seat_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_sar\data\BRAF_seat_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
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@@ -0,0 +1,55 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_sar\data\Esquilo_EFS\camo3_ti_ca.paa";
|
||||
};
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 25;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_sar\data\Esquilo_EFS\camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_sar\data\Esquilo_EFS\camo3_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_sar\data\Esquilo_EFS\camo3_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.2,0.2,0.2,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.89999998,0.89999998,0.89999998,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_sar\data\BRAF_seat_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_sar\data\BRAF_seat_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_sar\data\BRAF_seat_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,55 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class SAR_SEAT_Skeleton
|
||||
{
|
||||
isDiscrete=1;
|
||||
skeletonInherit="";
|
||||
skeletonBones[]=
|
||||
{
|
||||
"seat_01","",
|
||||
"seat_02",""
|
||||
};
|
||||
};
|
||||
};
|
||||
class CfgModels
|
||||
{
|
||||
class BRAF_Rescue_Seat
|
||||
{
|
||||
htMin=60;
|
||||
htMax=1800;
|
||||
afMax=200;
|
||||
mfMax=100;
|
||||
mFact=0;
|
||||
tBody=0;
|
||||
skeletonName="SAR_SEAT_Skeleton";
|
||||
sectionsInherit="";
|
||||
sections[]=
|
||||
{
|
||||
};
|
||||
class Animations
|
||||
{
|
||||
class seat_01
|
||||
{
|
||||
type="rotation";
|
||||
source="seat1";
|
||||
selection="seat_01";
|
||||
sourceAddress="clamp";
|
||||
axis="seat_axis";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
angle0="rad 90";
|
||||
angle1="rad 0";
|
||||
};
|
||||
class seat_02: seat_01
|
||||
{
|
||||
selection="seat_02";
|
||||
source="seat2";
|
||||
angle0="rad -90";
|
||||
angle1="rad 0";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user