This commit is the equivalent of a atomic bomb
This commit is contained in:
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@@ -0,0 +1,55 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=25;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,55 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=12.5;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,55 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=12.5;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,55 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=5;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo4_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,55 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=25;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo5_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,55 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=25;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.75,0.75,0.75,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.89999998,0.89999998,0.89999998,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo1_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.75,0.75,0.75,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.89999998,0.89999998,0.89999998,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo2_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.75,0.75,0.75,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.89999998,0.89999998,0.89999998,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo3_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.75,0.75,0.75,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.9,0.9,0.9,1};
|
||||
specularPower=75;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\Braf_Helicopters\Braf_Caracal\data\camo6_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
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@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo1_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo1_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo1_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo2_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo2_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo2_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo3_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo3_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo3_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,54 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,0.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo4_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo4_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo4_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_air\BRAF_Helicopters\BRAF_Caracal\data\camo4_ti_ca.paa";
|
||||
//};
|
||||
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\destruct_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.029999999,0.029999999,0.029999999,1};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,8,0};
|
||||
up[]={-8,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0.5,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,101 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_glass_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.31999999,0.33000001,1};
|
||||
specularPower=1700;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.1)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="true";
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\destruct_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.029999999,0.029999999,0.029999999,1};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,8,0};
|
||||
up[]={-8,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0.5,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,0.30000001,0,1};
|
||||
diffuse[]={1,0.30000001,0,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={1800,20,10,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
@@ -0,0 +1,101 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.2,0.2,0.2,1};
|
||||
diffuse[]={0.2,0.2,0.2,1};
|
||||
forcedDiffuse[]={0.22,0.51999998,0.62,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=780;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass(2)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="true";
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,101 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_glass_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.31999999,0.33000001,1};
|
||||
specularPower=1700;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_laminated_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.1)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="true";
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,101 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_glass_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.5,0.5,1};
|
||||
diffuse[]={0.40000001,0.40000001,0.40000001,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.1,0.1,0.1,1};
|
||||
specularPower=800;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.2,0.4,0.25,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.2,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,32,128,1)fresnel(0.85,0.36)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="false";
|
||||
texture="a3\data_f\env_interier_car_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={4500,3250,3000,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={10,10,10,1};
|
||||
diffuse[]={10,10,10,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emissive[]={500,500,500,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
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Reference in New Issue
Block a user